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-rw-r--r--mesalib/configs/autoconf.in6
-rw-r--r--mesalib/configure.ac141
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format.csv530
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format_yuv.c2229
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format_yuv.h581
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_upload_mgr.c2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_video.h75
-rw-r--r--mesalib/src/mesa/main/texfetch_tmp.h6
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_condrender.c5
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_queryobj.c363
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.c3
-rw-r--r--xorg-server/glx/glxscreens.h331
-rw-r--r--xorg-server/hw/dmx/glxProxy/glxscreens.h1
-rw-r--r--xorg-server/hw/xquartz/GL/indirect.c3
-rw-r--r--xorg-server/hw/xwin/glx/Makefile.am84
-rw-r--r--xorg-server/hw/xwin/glx/gen_gl_wrappers.py2
-rw-r--r--xorg-server/hw/xwin/glx/indirect.c5122
-rw-r--r--xorg-server/hw/xwin/glx/makefile1
-rw-r--r--xorg-server/hw/xwin/glx/wgl_ext_api.c157
-rw-r--r--xorg-server/hw/xwin/glx/winpriv.c9
-rw-r--r--xorg-server/hw/xwin/makefile2
-rw-r--r--xorg-server/hw/xwin/man/XWin.man4
-rw-r--r--xorg-server/hw/xwin/man/XWinrc.man2
-rw-r--r--xorg-server/hw/xwin/winmultiwindowwindow.c30
-rw-r--r--xorg-server/hw/xwin/winmultiwindowwndproc.c14
-rw-r--r--xorg-server/hw/xwin/winwindow.h4
26 files changed, 5119 insertions, 4588 deletions
diff --git a/mesalib/configs/autoconf.in b/mesalib/configs/autoconf.in
index cac4befe9..584f5fd77 100644
--- a/mesalib/configs/autoconf.in
+++ b/mesalib/configs/autoconf.in
@@ -183,6 +183,12 @@ DRI_DRIVER_SEARCH_DIR = @DRI_DRIVER_SEARCH_DIR@
# EGL driver install directory
EGL_DRIVER_INSTALL_DIR = @EGL_DRIVER_INSTALL_DIR@
+# VDPAU library install directory
+VDPAU_LIB_INSTALL_DIR=@VDPAU_LIB_INSTALL_DIR@
+
+# VA library install directory
+VA_LIB_INSTALL_DIR=@VA_LIB_INSTALL_DIR@
+
# Xorg driver install directory (for xorg state-tracker)
XORG_DRIVER_INSTALL_DIR = @XORG_DRIVER_INSTALL_DIR@
diff --git a/mesalib/configure.ac b/mesalib/configure.ac
index eace790d8..c3047d622 100644
--- a/mesalib/configure.ac
+++ b/mesalib/configure.ac
@@ -586,6 +586,22 @@ AC_ARG_ENABLE([gbm],
[enable_gbm="$enableval"],
[enable_gbm=auto])
+AC_ARG_ENABLE([xvmc],
+ [AS_HELP_STRING([--enable-xvmc],
+ [enable xvmc library @<:@default=auto@:>@])],
+ [enable_xvmc="$enableval"],
+ [enable_xvmc=auto])
+AC_ARG_ENABLE([vdpau],
+ [AS_HELP_STRING([--enable-vdpau],
+ [enable vdpau library @<:@default=auto@:>@])],
+ [enable_vdpau="$enableval"],
+ [enable_vdpau=auto])
+AC_ARG_ENABLE([va],
+ [AS_HELP_STRING([--enable-va],
+ [enable va library @<:@default=auto@:>@])],
+ [enable_va="$enableval"],
+ [enable_va=auto])
+
AC_ARG_ENABLE([xlib_glx],
[AS_HELP_STRING([--enable-xlib-glx],
[make GLX library Xlib-based instead of DRI-based @<:@default=disable@:>@])],
@@ -630,7 +646,10 @@ if test "x$enable_opengl" = xno -a \
"x$enable_openvg" = xno -a \
"x$enable_xorg" = xno -a \
"x$enable_xa" = xno -a \
- "x$enable_d3d1x" = xno; then
+ "x$enable_d3d1x" = xno -a \
+ "x$enable_xvmc" = xno -a \
+ "x$enable_vdpau" = xno -a \
+ "x$enable_va" = xno; then
AC_MSG_ERROR([at least one API should be enabled])
fi
@@ -750,7 +769,7 @@ GLU_DIRS="sgi"
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_TARGET_DIRS=""
GALLIUM_WINSYS_DIRS="sw"
-GALLIUM_DRIVERS_DIRS="softpipe failover galahad trace rbug noop identity"
+GALLIUM_DRIVERS_DIRS="failover galahad trace rbug noop identity"
GALLIUM_STATE_TRACKERS_DIRS=""
# build shared-glapi if enabled for OpenGL or if OpenGL ES is enabled
@@ -1479,6 +1498,56 @@ if test "x$enable_d3d1x" = xyes; then
fi
dnl
+dnl Gallium G3DVL configuration
+dnl
+AC_ARG_ENABLE([gallium-g3dvl],
+ [AS_HELP_STRING([--enable-gallium-g3dvl],
+ [build gallium g3dvl @<:@default=disabled@:>@])],
+ [enable_gallium_g3dvl="$enableval"],
+ [enable_gallium_g3dvl=no])
+if test "x$enable_gallium_g3dvl" = xyes; then
+ if test "x$with_gallium_drivers" = x; then
+ AC_MSG_ERROR([cannot enable G3DVL without Gallium])
+ fi
+
+ if test "x$enable_xvmc" = xauto; then
+ enable_xvmc=yes
+ fi
+
+ if test "x$enable_vdpau" = xauto; then
+ enable_vdpau=yes
+ fi
+
+ if test "x$enable_va" = xauto; then
+ enable_va=no
+ fi
+fi
+
+#TODO: Check for xvmc libs/headers
+if test "x$enable_xvmc" = xyes; then
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg/xvmc"
+ HAVE_ST_XVMC="yes"
+fi
+
+#TODO: Check for vdpau libs/headers
+if test "x$enable_vdpau" = xyes; then
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS vdpau"
+ HAVE_ST_VDPAU="yes"
+fi
+
+#TODO: Check for va libs/headers
+if test "x$enable_va" = xyes; then
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS va"
+ HAVE_ST_VA="yes"
+fi
+
+if test "x$enable_xvmc" = xyes ||
+ test "x$enable_vdpau" = xyes ||
+ test "x$enable_va" = xyes; then
+ GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS g3dvl/dri"
+fi
+
+dnl
dnl GLU configuration
dnl
AC_ARG_ENABLE([glu],
@@ -1697,8 +1766,6 @@ AC_SUBST([LLVM_LIBS])
AC_SUBST([LLVM_LDFLAGS])
AC_SUBST([LLVM_VERSION])
-
-
case "x$enable_opengl$enable_gles1$enable_gles2" in
x*yes*)
EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GL_LIB)'
@@ -1817,8 +1884,7 @@ if test "x$enable_gallium_llvm" = xyes; then
LLVM_LIBS="`$LLVM_CONFIG --libs` -lstdc++"
LLVM_LDFLAGS=`$LLVM_CONFIG --ldflags`
- GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS llvmpipe"
- DEFINES="$DEFINES -DGALLIUM_LLVMPIPE -D__STDC_CONSTANT_MACROS"
+ DEFINES="$DEFINES -D__STDC_CONSTANT_MACROS"
MESA_LLVM=1
else
MESA_LLVM=0
@@ -1827,12 +1893,29 @@ else
MESA_LLVM=0
fi
+dnl Directory for VDPAU libs
+AC_ARG_WITH([vdpau-libdir],
+ [AS_HELP_STRING([--with-vdpau-libdir=DIR],
+ [directory for the VDPAU libraries @<:@default=${libdir}/vdpau@:>@])],
+ [VDPAU_LIB_INSTALL_DIR="$withval"],
+ [VDPAU_LIB_INSTALL_DIR='${libdir}/vdpau'])
+AC_SUBST([VDPAU_LIB_INSTALL_DIR])
+
+dnl Directory for VA libs
+AC_ARG_WITH([va-libdir],
+ [AS_HELP_STRING([--with-va-libdir=DIR],
+ [directory for the VA libraries @<:@default=${libdir}/va@:>@])],
+ [VA_LIB_INSTALL_DIR="$withval"],
+ [VA_LIB_INSTALL_DIR='${libdir}/va'])
+AC_SUBST([VA_LIB_INSTALL_DIR])
+
dnl
dnl Gallium helper functions
dnl
gallium_check_st() {
if test "x$HAVE_ST_DRI" = xyes || test "x$HAVE_ST_XORG" = xyes ||
- test "x$HAVE_ST_XA" = xyes; then
+ test "x$HAVE_ST_XA" = xyes || test "x$HAVE_ST_XVMC" = xyes ||
+ test "x$HAVE_ST_VDPAU" = xyes || test "x$HAVE_ST_VA" = xyes; then
if test "x$have_libdrm" != xyes; then
AC_MSG_ERROR([DRI or Xorg DDX requires libdrm >= $LIBDRM_REQUIRED])
fi
@@ -1847,6 +1930,15 @@ gallium_check_st() {
if test "x$HAVE_ST_XA" = xyes && test "x$4" != x; then
GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $4"
fi
+ if test "x$HAVE_ST_XVMC" = xyes && test "x$5" != x; then
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $5"
+ fi
+ if test "x$HAVE_ST_VDPAU" = xyes && test "x$6" != x; then
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $6"
+ fi
+ if test "x$HAVE_ST_VA" = xyes && test "x$7" != x; then
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $7"
+ fi
}
gallium_require_llvm() {
@@ -1858,39 +1950,60 @@ gallium_require_llvm() {
}
dnl Gallium drivers
+dnl Duplicates in GALLIUM_DRIVERS_DIRS are removed by sorting it after this block
if test "x$with_gallium_drivers" != x; then
- # This is for compile-testing
- GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 i965 r300 svga"
- GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS i915/sw"
-
gallium_drivers=`IFS=', '; echo $with_gallium_drivers`
for driver in $gallium_drivers; do
case "x$driver" in
xsvga)
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga softpipe"
gallium_check_st "svga/drm" "dri-vmwgfx" "xorg-vmwgfx" "xa-vmwgfx"
;;
xi915)
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 softpipe"
+ if test "x$MESA_LLVM" = x1; then
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS llvmpipe"
+ fi
+ GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS i915/sw"
gallium_check_st "i915/drm" "dri-i915" "xorg-i915"
;;
xi965)
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i965 softpipe"
+ if test "x$MESA_LLVM" = x1; then
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS llvmpipe"
+ fi
gallium_check_st "i965/drm" "dri-i965" "xorg-i965"
;;
xr300)
gallium_require_llvm "Gallium R300"
- gallium_check_st "radeon/drm" "dri-r300" "xorg-r300"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300"
+ gallium_check_st "radeon/drm" "dri-r300" "xorg-r300" "" "xvmc-r300" "vdpau-r300" "va-r300"
;;
xr600)
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r600"
- gallium_check_st "r600/drm" "dri-r600"
+ gallium_check_st "r600/drm" "dri-r600" "" "" "xvmc-r600" "vdpau-r600" "va-r600"
;;
xnouveau)
GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nvfx nv50 nvc0"
- gallium_check_st "nouveau/drm" "dri-nouveau" "xorg-nouveau"
+ gallium_check_st "nouveau/drm" "dri-nouveau" "xorg-nouveau" "" "xvmc-nouveau"
;;
xswrast)
if test "x$HAVE_ST_DRI" = xyes; then
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS softpipe"
+ if test "x$MESA_LLVM" = x1; then
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS llvmpipe"
+ fi
GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri-swrast"
fi
+ if test "x$HAVE_ST_VDPAU" = xyes; then
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS vdpau-softpipe"
+ fi
+ if test "x$HAVE_ST_XVMC" = xyes; then
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS xvmc-softpipe"
+ fi
+ if test "x$HAVE_ST_VA" = xyes; then
+ GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS va-softpipe"
+ fi
;;
*)
AC_MSG_ERROR([Unknown Gallium driver: $driver])
diff --git a/mesalib/src/gallium/auxiliary/util/u_format.csv b/mesalib/src/gallium/auxiliary/util/u_format.csv
index 00c24cc81..347e2beb8 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format.csv
+++ b/mesalib/src/gallium/auxiliary/util/u_format.csv
@@ -1,261 +1,269 @@
-###########################################################################
-#
-# Copyright 2009-2010 VMware, Inc.
-# All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the
-# "Software"), to deal in the Software without restriction, including
-# without limitation the rights to use, copy, modify, merge, publish,
-# distribute, sub license, and/or sell copies of the Software, and to
-# permit persons to whom the Software is furnished to do so, subject to
-# the following conditions:
-#
-# The above copyright notice and this permission notice (including the
-# next paragraph) shall be included in all copies or substantial portions
-# of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-# IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
-# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-#
-###########################################################################
-
-# This CSV file has the input data for u_format.h's struct
-# util_format_description.
-#
-# Each format entry contains:
-# - name, per enum pipe_format
-# - layout, per enum util_format_layout, in shortened lower caps
-# - pixel block's width
-# - pixel block's height
-# - channel encoding (only meaningful for plain layout), containing for each
-# channel the following information:
-# - type, one of
-# - 'x': void
-# - 'u': unsigned
-# - 's': signed
-# - 'h': fixed
-# - 'f': FLOAT
-# - optionally followed by 'n' if it is normalized
-# - number of bits
-# - channel swizzle
-# - color space: rgb, yub, sz
-#
-# See also:
-# - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9)
-# - http://msdn.microsoft.com/en-us/library/bb205073.aspx#mapping_texture_formats (D3D9 -> D3D10)
-# - http://msdn.microsoft.com/en-us/library/bb173059.aspx (D3D10)
-#
-# Note that GL doesn't really specify the layout of internal formats. See
-# OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized
-# internal formats to base in- ternal formats, and desired component
-# resolutions for each sized internal format."
-
-# None
-# Described as regular uint_8 bytes, i.e. PIPE_FORMAT_R8_USCALED
-PIPE_FORMAT_NONE , plain, 1, 1, u8 , , , , x001, rgb
-
-# Typical rendertarget formats
-PIPE_FORMAT_B8G8R8A8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, rgb
-PIPE_FORMAT_B8G8R8X8_UNORM , plain, 1, 1, un8 , un8 , un8 , x8 , zyx1, rgb
-PIPE_FORMAT_A8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, rgb
-PIPE_FORMAT_X8R8G8B8_UNORM , plain, 1, 1, x8 , un8 , un8 , un8 , yzw1, rgb
-PIPE_FORMAT_A8B8G8R8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb
-PIPE_FORMAT_X8B8G8R8_UNORM , plain, 1, 1, x8 , un8 , un8 , un8 , wzy1, rgb
-# PIPE_FORMAT_R8G8B8A8_UNORM is below
-PIPE_FORMAT_R8G8B8X8_UNORM , plain, 1, 1, un8 , un8 , un8 , x8 , xyz1, rgb
-PIPE_FORMAT_B5G5R5X1_UNORM , plain, 1, 1, un5 , un5 , un5 , x1 , zyx1, rgb
-PIPE_FORMAT_B5G5R5A1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb
-PIPE_FORMAT_B4G4R4A4_UNORM , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb
-PIPE_FORMAT_B4G4R4X4_UNORM , plain, 1, 1, un4 , un4 , un4 , x4 , zyx1, rgb
-PIPE_FORMAT_B5G6R5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb
-PIPE_FORMAT_R10G10B10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , xyzw, rgb
-PIPE_FORMAT_B10G10R10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , zyxw, rgb
-PIPE_FORMAT_B2G3R3_UNORM , plain, 1, 1, un2 , un3 , un3 , , zyx1, rgb
-
-# Luminance/Intensity/Alpha formats
-PIPE_FORMAT_L8_UNORM , plain, 1, 1, un8 , , , , xxx1, rgb
-PIPE_FORMAT_A8_UNORM , plain, 1, 1, un8 , , , , 000x, rgb
-PIPE_FORMAT_I8_UNORM , plain, 1, 1, un8 , , , , xxxx, rgb
-PIPE_FORMAT_L4A4_UNORM , plain, 1, 1, un4 , un4 , , , xxxy, rgb
-PIPE_FORMAT_L8A8_UNORM , plain, 1, 1, un8 , un8 , , , xxxy, rgb
-PIPE_FORMAT_L16_UNORM , plain, 1, 1, un16, , , , xxx1, rgb
-PIPE_FORMAT_A16_UNORM , plain, 1, 1, un16, , , , 000x, rgb
-PIPE_FORMAT_I16_UNORM , plain, 1, 1, un16, , , , xxxx, rgb
-PIPE_FORMAT_L16A16_UNORM , plain, 1, 1, un16, un16, , , xxxy, rgb
-PIPE_FORMAT_A8_SNORM , plain, 1, 1, sn8 , , , , 000x, rgb
-PIPE_FORMAT_L8_SNORM , plain, 1, 1, sn8 , , , , xxx1, rgb
-PIPE_FORMAT_L8A8_SNORM , plain, 1, 1, sn8 , sn8 , , , xxxy, rgb
-PIPE_FORMAT_I8_SNORM , plain, 1, 1, sn8 , , , , xxxx, rgb
-PIPE_FORMAT_A16_SNORM , plain, 1, 1, sn16, , , , 000x, rgb
-PIPE_FORMAT_L16_SNORM , plain, 1, 1, sn16, , , , xxx1, rgb
-PIPE_FORMAT_L16A16_SNORM , plain, 1, 1, sn16, sn16, , , xxxy, rgb
-PIPE_FORMAT_I16_SNORM , plain, 1, 1, sn16, , , , xxxx, rgb
-PIPE_FORMAT_A16_FLOAT , plain, 1, 1, f16 , , , , 000x, rgb
-PIPE_FORMAT_L16_FLOAT , plain, 1, 1, f16 , , , , xxx1, rgb
-PIPE_FORMAT_L16A16_FLOAT , plain, 1, 1, f16 , f16 , , , xxxy, rgb
-PIPE_FORMAT_I16_FLOAT , plain, 1, 1, f16 , , , , xxxx, rgb
-PIPE_FORMAT_A32_FLOAT , plain, 1, 1, f32 , , , , 000x, rgb
-PIPE_FORMAT_L32_FLOAT , plain, 1, 1, f32 , , , , xxx1, rgb
-PIPE_FORMAT_L32A32_FLOAT , plain, 1, 1, f32 , f32 , , , xxxy, rgb
-PIPE_FORMAT_I32_FLOAT , plain, 1, 1, f32 , , , , xxxx, rgb
-
-# SRGB formats
-PIPE_FORMAT_L8_SRGB , plain, 1, 1, un8 , , , , xxx1, srgb
-PIPE_FORMAT_L8A8_SRGB , plain, 1, 1, un8 , un8 , , , xxxy, srgb
-PIPE_FORMAT_R8G8B8_SRGB , plain, 1, 1, un8 , un8 , un8 , , xyz1, srgb
-PIPE_FORMAT_R8G8B8A8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , xyzw, srgb
-PIPE_FORMAT_A8B8G8R8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, srgb
-PIPE_FORMAT_X8B8G8R8_SRGB , plain, 1, 1, x8 , un8 , un8 , un8 , wzy1, srgb
-PIPE_FORMAT_B8G8R8A8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, srgb
-PIPE_FORMAT_B8G8R8X8_SRGB , plain, 1, 1, un8 , un8 , un8 , x8 , zyx1, srgb
-PIPE_FORMAT_A8R8G8B8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, srgb
-PIPE_FORMAT_X8R8G8B8_SRGB , plain, 1, 1, x8 , un8 , un8 , un8 , yzw1, srgb
-
-# Mixed-sign formats (typically used for bump map textures)
-PIPE_FORMAT_R8SG8SB8UX8U_NORM , plain, 1, 1, sn8 , sn8 , un8 , x8 , xyz1, rgb
-PIPE_FORMAT_R10SG10SB10SA2U_NORM , plain, 1, 1, sn10, sn10, sn10, un2 , xyzw, rgb
-PIPE_FORMAT_R5SG5SB6U_NORM , plain, 1, 1, sn5 , sn5 , un6 , , xyz1, rgb
-
-# Depth-stencil formats
-PIPE_FORMAT_S8_USCALED , plain, 1, 1, u8 , , , , _x__, zs
-PIPE_FORMAT_Z16_UNORM , plain, 1, 1, un16, , , , x___, zs
-PIPE_FORMAT_Z32_UNORM , plain, 1, 1, un32, , , , x___, zs
-PIPE_FORMAT_Z32_FLOAT , plain, 1, 1, f32 , , , , x___, zs
-PIPE_FORMAT_Z24_UNORM_S8_USCALED , plain, 1, 1, un24, u8 , , , xy__, zs
-PIPE_FORMAT_S8_USCALED_Z24_UNORM , plain, 1, 1, u8 , un24, , , yx__, zs
-PIPE_FORMAT_X24S8_USCALED , plain, 1, 1, x24, u8 , , , _y__, zs
-PIPE_FORMAT_S8X24_USCALED , plain, 1, 1, u8 , x24 , , , _x__, zs
-PIPE_FORMAT_Z24X8_UNORM , plain, 1, 1, un24, x8 , , , x___, zs
-PIPE_FORMAT_X8Z24_UNORM , plain, 1, 1, x8 , un24, , , y___, zs
-PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED , plain, 1, 1, f32, u8 , x24 , , xy__, zs
-PIPE_FORMAT_X32_S8X24_USCALED , plain, 1, 1, x32, u8 , x24 , , _y__, zs
-
-# YUV formats
-# http://www.fourcc.org/yuv.php#UYVY
-PIPE_FORMAT_UYVY , subsampled, 2, 1, x32 , , , , xyz1, yuv
-# http://www.fourcc.org/yuv.php#YUYV (a.k.a http://www.fourcc.org/yuv.php#YUY2)
-PIPE_FORMAT_YUYV , subsampled, 2, 1, x32 , , , , xyz1, yuv
-# same subsampling but with rgb channels
-PIPE_FORMAT_R8G8_B8G8_UNORM , subsampled, 2, 1, x32 , , , , xyz1, rgb
-PIPE_FORMAT_G8R8_G8B8_UNORM , subsampled, 2, 1, x32 , , , , xyz1, rgb
-
-# some special formats not fitting anywhere else
-PIPE_FORMAT_R10G10B10A2_USCALED , plain, 1, 1, u10 , u10 , u10 , u2 , xyzw, rgb
-PIPE_FORMAT_R11G11B10_FLOAT , other, 1, 1, x32 , , , , xyz1, rgb
-PIPE_FORMAT_R9G9B9E5_FLOAT , other, 1, 1, x32 , , , , xyz1, rgb
-PIPE_FORMAT_R1_UNORM , other, 8, 1, x8 , , , , x001, rgb
-# A.k.a. D3DFMT_CxV8U8
-PIPE_FORMAT_R8G8Bx_SNORM , other, 1, 1, sn8 , sn8 , , , xyz1, rgb
-
-# Compressed formats
-# - http://en.wikipedia.org/wiki/S3_Texture_Compression
-# - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
-# - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
-# - http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt
-# - http://msdn.microsoft.com/en-us/library/bb694531.aspx
-PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb
-PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb
-PIPE_FORMAT_DXT3_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT5_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
-PIPE_FORMAT_DXT1_SRGB , s3tc, 4, 4, x64 , , , , xyz1, srgb
-PIPE_FORMAT_DXT1_SRGBA , s3tc, 4, 4, x64 , , , , xyzw, srgb
-PIPE_FORMAT_DXT3_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
-PIPE_FORMAT_DXT5_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
-
-PIPE_FORMAT_RGTC1_UNORM , rgtc, 4, 4, x64, , , , x001, rgb
-PIPE_FORMAT_RGTC1_SNORM , rgtc, 4, 4, x64, , , , x001, rgb
-PIPE_FORMAT_RGTC2_UNORM , rgtc, 4, 4, x128, , , , xy01, rgb
-PIPE_FORMAT_RGTC2_SNORM , rgtc, 4, 4, x128, , , , xy01, rgb
-
-PIPE_FORMAT_LATC1_UNORM , rgtc, 4, 4, x64, , , , xxx1, rgb
-PIPE_FORMAT_LATC1_SNORM , rgtc, 4, 4, x64, , , , xxx1, rgb
-PIPE_FORMAT_LATC2_UNORM , rgtc, 4, 4, x128, , , , xxxy, rgb
-PIPE_FORMAT_LATC2_SNORM , rgtc, 4, 4, x128, , , , xxxy, rgb
-
-# Straightforward D3D10-like formats (also used for
-# vertex buffer element description)
-#
-# See also:
-# - src/gallium/auxiliary/translate/translate_generic.c
-# - src/mesa/state_tracker/st_draw.c
-PIPE_FORMAT_R64_FLOAT , plain, 1, 1, f64 , , , , x001, rgb
-PIPE_FORMAT_R64G64_FLOAT , plain, 1, 1, f64 , f64 , , , xy01, rgb
-PIPE_FORMAT_R64G64B64_FLOAT , plain, 1, 1, f64 , f64 , f64 , , xyz1, rgb
-PIPE_FORMAT_R64G64B64A64_FLOAT , plain, 1, 1, f64 , f64 , f64 , f64 , xyzw, rgb
-PIPE_FORMAT_R32_FLOAT , plain, 1, 1, f32 , , , , x001, rgb
-PIPE_FORMAT_R32G32_FLOAT , plain, 1, 1, f32 , f32 , , , xy01, rgb
-PIPE_FORMAT_R32G32B32_FLOAT , plain, 1, 1, f32 , f32 , f32 , , xyz1, rgb
-PIPE_FORMAT_R32G32B32A32_FLOAT , plain, 1, 1, f32 , f32 , f32 , f32 , xyzw, rgb
-PIPE_FORMAT_R32_UNORM , plain, 1, 1, un32, , , , x001, rgb
-PIPE_FORMAT_R32G32_UNORM , plain, 1, 1, un32, un32, , , xy01, rgb
-PIPE_FORMAT_R32G32B32_UNORM , plain, 1, 1, un32, un32, un32, , xyz1, rgb
-PIPE_FORMAT_R32G32B32A32_UNORM , plain, 1, 1, un32, un32, un32, un32, xyzw, rgb
-PIPE_FORMAT_R32_USCALED , plain, 1, 1, u32 , , , , x001, rgb
-PIPE_FORMAT_R32G32_USCALED , plain, 1, 1, u32 , u32 , , , xy01, rgb
-PIPE_FORMAT_R32G32B32_USCALED , plain, 1, 1, u32 , u32 , u32 , , xyz1, rgb
-PIPE_FORMAT_R32G32B32A32_USCALED , plain, 1, 1, u32 , u32 , u32 , u32 , xyzw, rgb
-PIPE_FORMAT_R32_SNORM , plain, 1, 1, sn32, , , , x001, rgb
-PIPE_FORMAT_R32G32_SNORM , plain, 1, 1, sn32, sn32, , , xy01, rgb
-PIPE_FORMAT_R32G32B32_SNORM , plain, 1, 1, sn32, sn32, sn32, , xyz1, rgb
-PIPE_FORMAT_R32G32B32A32_SNORM , plain, 1, 1, sn32, sn32, sn32, sn32, xyzw, rgb
-PIPE_FORMAT_R32_SSCALED , plain, 1, 1, s32 , , , , x001, rgb
-PIPE_FORMAT_R32G32_SSCALED , plain, 1, 1, s32 , s32 , , , xy01, rgb
-PIPE_FORMAT_R32G32B32_SSCALED , plain, 1, 1, s32 , s32 , s32 , , xyz1, rgb
-PIPE_FORMAT_R32G32B32A32_SSCALED , plain, 1, 1, s32 , s32 , s32 , s32 , xyzw, rgb
-PIPE_FORMAT_R16_FLOAT , plain, 1, 1, f16 , , , , x001, rgb
-PIPE_FORMAT_R16G16_FLOAT , plain, 1, 1, f16 , f16 , , , xy01, rgb
-PIPE_FORMAT_R16G16B16_FLOAT , plain, 1, 1, f16 , f16 , f16 , , xyz1, rgb
-PIPE_FORMAT_R16G16B16A16_FLOAT , plain, 1, 1, f16 , f16 , f16 , f16 , xyzw, rgb
-PIPE_FORMAT_R16_UNORM , plain, 1, 1, un16, , , , x001, rgb
-PIPE_FORMAT_R16G16_UNORM , plain, 1, 1, un16, un16, , , xy01, rgb
-PIPE_FORMAT_R16G16B16_UNORM , plain, 1, 1, un16, un16, un16, , xyz1, rgb
-PIPE_FORMAT_R16G16B16A16_UNORM , plain, 1, 1, un16, un16, un16, un16, xyzw, rgb
-PIPE_FORMAT_R16_USCALED , plain, 1, 1, u16 , , , , x001, rgb
-PIPE_FORMAT_R16G16_USCALED , plain, 1, 1, u16 , u16 , , , xy01, rgb
-PIPE_FORMAT_R16G16B16_USCALED , plain, 1, 1, u16 , u16 , u16 , , xyz1, rgb
-PIPE_FORMAT_R16G16B16A16_USCALED , plain, 1, 1, u16 , u16 , u16 , u16 , xyzw, rgb
-PIPE_FORMAT_R16_SNORM , plain, 1, 1, sn16, , , , x001, rgb
-PIPE_FORMAT_R16G16_SNORM , plain, 1, 1, sn16, sn16, , , xy01, rgb
-PIPE_FORMAT_R16G16B16_SNORM , plain, 1, 1, sn16, sn16, sn16, , xyz1, rgb
-PIPE_FORMAT_R16G16B16A16_SNORM , plain, 1, 1, sn16, sn16, sn16, sn16, xyzw, rgb
-PIPE_FORMAT_R16_SSCALED , plain, 1, 1, s16 , , , , x001, rgb
-PIPE_FORMAT_R16G16_SSCALED , plain, 1, 1, s16 , s16 , , , xy01, rgb
-PIPE_FORMAT_R16G16B16_SSCALED , plain, 1, 1, s16 , s16 , s16 , , xyz1, rgb
-PIPE_FORMAT_R16G16B16A16_SSCALED , plain, 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb
-PIPE_FORMAT_R8_UNORM , plain, 1, 1, un8 , , , , x001, rgb
-PIPE_FORMAT_R8G8_UNORM , plain, 1, 1, un8 , un8 , , , xy01, rgb
-PIPE_FORMAT_R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , , xyz1, rgb
-PIPE_FORMAT_R8G8B8A8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , xyzw, rgb
-PIPE_FORMAT_R8_USCALED , plain, 1, 1, u8 , , , , x001, rgb
-PIPE_FORMAT_R8G8_USCALED , plain, 1, 1, u8 , u8 , , , xy01, rgb
-PIPE_FORMAT_R8G8B8_USCALED , plain, 1, 1, u8 , u8 , u8 , , xyz1, rgb
-PIPE_FORMAT_R8G8B8A8_USCALED , plain, 1, 1, u8 , u8 , u8 , u8 , xyzw, rgb
-PIPE_FORMAT_R8_SNORM , plain, 1, 1, sn8 , , , , x001, rgb
-PIPE_FORMAT_R8G8_SNORM , plain, 1, 1, sn8 , sn8 , , , xy01, rgb
-PIPE_FORMAT_R8G8B8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb
-PIPE_FORMAT_R8G8B8A8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb
-PIPE_FORMAT_R8_SSCALED , plain, 1, 1, s8 , , , , x001, rgb
-PIPE_FORMAT_R8G8_SSCALED , plain, 1, 1, s8 , s8 , , , xy01, rgb
-PIPE_FORMAT_R8G8B8_SSCALED , plain, 1, 1, s8 , s8 , s8 , , xyz1, rgb
-PIPE_FORMAT_R8G8B8A8_SSCALED , plain, 1, 1, s8 , s8 , s8 , s8 , xyzw, rgb
-
-# GL-specific vertex buffer element formats
-# A.k.a. GL_FIXED
-PIPE_FORMAT_R32_FIXED , plain, 1, 1, h32 , , , , x001, rgb
-PIPE_FORMAT_R32G32_FIXED , plain, 1, 1, h32 , h32 , , , xy01, rgb
-PIPE_FORMAT_R32G32B32_FIXED , plain, 1, 1, h32 , h32 , h32 , , xyz1, rgb
-PIPE_FORMAT_R32G32B32A32_FIXED , plain, 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb
-
-# D3D9-specific vertex buffer element formats
-# See also:
-# - http://msdn.microsoft.com/en-us/library/bb172533.aspx
-# A.k.a. D3DDECLTYPE_UDEC3
-PIPE_FORMAT_R10G10B10X2_USCALED , plain, 1, 1, u10 , u10 , u10 , x2 , xyz1, rgb
-# A.k.a. D3DDECLTYPE_DEC3N
-PIPE_FORMAT_R10G10B10X2_SNORM , plain, 1, 1, sn10, sn10, sn10 , x2 , xyz1, rgb
+###########################################################################
+#
+# Copyright 2009-2010 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+###########################################################################
+
+# This CSV file has the input data for u_format.h's struct
+# util_format_description.
+#
+# Each format entry contains:
+# - name, per enum pipe_format
+# - layout, per enum util_format_layout, in shortened lower caps
+# - pixel block's width
+# - pixel block's height
+# - channel encoding (only meaningful for plain layout), containing for each
+# channel the following information:
+# - type, one of
+# - 'x': void
+# - 'u': unsigned
+# - 's': signed
+# - 'h': fixed
+# - 'f': FLOAT
+# - optionally followed by 'n' if it is normalized
+# - number of bits
+# - channel swizzle
+# - color space: rgb, yub, sz
+#
+# See also:
+# - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9)
+# - http://msdn.microsoft.com/en-us/library/bb205073.aspx#mapping_texture_formats (D3D9 -> D3D10)
+# - http://msdn.microsoft.com/en-us/library/bb173059.aspx (D3D10)
+#
+# Note that GL doesn't really specify the layout of internal formats. See
+# OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized
+# internal formats to base in- ternal formats, and desired component
+# resolutions for each sized internal format."
+
+# None
+# Described as regular uint_8 bytes, i.e. PIPE_FORMAT_R8_USCALED
+PIPE_FORMAT_NONE , plain, 1, 1, u8 , , , , x001, rgb
+
+# Typical rendertarget formats
+PIPE_FORMAT_B8G8R8A8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, rgb
+PIPE_FORMAT_B8G8R8X8_UNORM , plain, 1, 1, un8 , un8 , un8 , x8 , zyx1, rgb
+PIPE_FORMAT_A8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, rgb
+PIPE_FORMAT_X8R8G8B8_UNORM , plain, 1, 1, x8 , un8 , un8 , un8 , yzw1, rgb
+PIPE_FORMAT_A8B8G8R8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb
+PIPE_FORMAT_X8B8G8R8_UNORM , plain, 1, 1, x8 , un8 , un8 , un8 , wzy1, rgb
+# PIPE_FORMAT_R8G8B8A8_UNORM is below
+PIPE_FORMAT_R8G8B8X8_UNORM , plain, 1, 1, un8 , un8 , un8 , x8 , xyz1, rgb
+PIPE_FORMAT_B5G5R5X1_UNORM , plain, 1, 1, un5 , un5 , un5 , x1 , zyx1, rgb
+PIPE_FORMAT_B5G5R5A1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb
+PIPE_FORMAT_B4G4R4A4_UNORM , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb
+PIPE_FORMAT_B4G4R4X4_UNORM , plain, 1, 1, un4 , un4 , un4 , x4 , zyx1, rgb
+PIPE_FORMAT_B5G6R5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb
+PIPE_FORMAT_R10G10B10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , xyzw, rgb
+PIPE_FORMAT_B10G10R10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , zyxw, rgb
+PIPE_FORMAT_B2G3R3_UNORM , plain, 1, 1, un2 , un3 , un3 , , zyx1, rgb
+
+# Luminance/Intensity/Alpha formats
+PIPE_FORMAT_L8_UNORM , plain, 1, 1, un8 , , , , xxx1, rgb
+PIPE_FORMAT_A8_UNORM , plain, 1, 1, un8 , , , , 000x, rgb
+PIPE_FORMAT_I8_UNORM , plain, 1, 1, un8 , , , , xxxx, rgb
+PIPE_FORMAT_L4A4_UNORM , plain, 1, 1, un4 , un4 , , , xxxy, rgb
+PIPE_FORMAT_L8A8_UNORM , plain, 1, 1, un8 , un8 , , , xxxy, rgb
+PIPE_FORMAT_L16_UNORM , plain, 1, 1, un16, , , , xxx1, rgb
+PIPE_FORMAT_A16_UNORM , plain, 1, 1, un16, , , , 000x, rgb
+PIPE_FORMAT_I16_UNORM , plain, 1, 1, un16, , , , xxxx, rgb
+PIPE_FORMAT_L16A16_UNORM , plain, 1, 1, un16, un16, , , xxxy, rgb
+PIPE_FORMAT_A8_SNORM , plain, 1, 1, sn8 , , , , 000x, rgb
+PIPE_FORMAT_L8_SNORM , plain, 1, 1, sn8 , , , , xxx1, rgb
+PIPE_FORMAT_L8A8_SNORM , plain, 1, 1, sn8 , sn8 , , , xxxy, rgb
+PIPE_FORMAT_I8_SNORM , plain, 1, 1, sn8 , , , , xxxx, rgb
+PIPE_FORMAT_A16_SNORM , plain, 1, 1, sn16, , , , 000x, rgb
+PIPE_FORMAT_L16_SNORM , plain, 1, 1, sn16, , , , xxx1, rgb
+PIPE_FORMAT_L16A16_SNORM , plain, 1, 1, sn16, sn16, , , xxxy, rgb
+PIPE_FORMAT_I16_SNORM , plain, 1, 1, sn16, , , , xxxx, rgb
+PIPE_FORMAT_A16_FLOAT , plain, 1, 1, f16 , , , , 000x, rgb
+PIPE_FORMAT_L16_FLOAT , plain, 1, 1, f16 , , , , xxx1, rgb
+PIPE_FORMAT_L16A16_FLOAT , plain, 1, 1, f16 , f16 , , , xxxy, rgb
+PIPE_FORMAT_I16_FLOAT , plain, 1, 1, f16 , , , , xxxx, rgb
+PIPE_FORMAT_A32_FLOAT , plain, 1, 1, f32 , , , , 000x, rgb
+PIPE_FORMAT_L32_FLOAT , plain, 1, 1, f32 , , , , xxx1, rgb
+PIPE_FORMAT_L32A32_FLOAT , plain, 1, 1, f32 , f32 , , , xxxy, rgb
+PIPE_FORMAT_I32_FLOAT , plain, 1, 1, f32 , , , , xxxx, rgb
+
+# SRGB formats
+PIPE_FORMAT_L8_SRGB , plain, 1, 1, un8 , , , , xxx1, srgb
+PIPE_FORMAT_L8A8_SRGB , plain, 1, 1, un8 , un8 , , , xxxy, srgb
+PIPE_FORMAT_R8G8B8_SRGB , plain, 1, 1, un8 , un8 , un8 , , xyz1, srgb
+PIPE_FORMAT_R8G8B8A8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , xyzw, srgb
+PIPE_FORMAT_A8B8G8R8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, srgb
+PIPE_FORMAT_X8B8G8R8_SRGB , plain, 1, 1, x8 , un8 , un8 , un8 , wzy1, srgb
+PIPE_FORMAT_B8G8R8A8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, srgb
+PIPE_FORMAT_B8G8R8X8_SRGB , plain, 1, 1, un8 , un8 , un8 , x8 , zyx1, srgb
+PIPE_FORMAT_A8R8G8B8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, srgb
+PIPE_FORMAT_X8R8G8B8_SRGB , plain, 1, 1, x8 , un8 , un8 , un8 , yzw1, srgb
+
+# Mixed-sign formats (typically used for bump map textures)
+PIPE_FORMAT_R8SG8SB8UX8U_NORM , plain, 1, 1, sn8 , sn8 , un8 , x8 , xyz1, rgb
+PIPE_FORMAT_R10SG10SB10SA2U_NORM , plain, 1, 1, sn10, sn10, sn10, un2 , xyzw, rgb
+PIPE_FORMAT_R5SG5SB6U_NORM , plain, 1, 1, sn5 , sn5 , un6 , , xyz1, rgb
+
+# Depth-stencil formats
+PIPE_FORMAT_S8_USCALED , plain, 1, 1, u8 , , , , _x__, zs
+PIPE_FORMAT_Z16_UNORM , plain, 1, 1, un16, , , , x___, zs
+PIPE_FORMAT_Z32_UNORM , plain, 1, 1, un32, , , , x___, zs
+PIPE_FORMAT_Z32_FLOAT , plain, 1, 1, f32 , , , , x___, zs
+PIPE_FORMAT_Z24_UNORM_S8_USCALED , plain, 1, 1, un24, u8 , , , xy__, zs
+PIPE_FORMAT_S8_USCALED_Z24_UNORM , plain, 1, 1, u8 , un24, , , yx__, zs
+PIPE_FORMAT_X24S8_USCALED , plain, 1, 1, x24, u8 , , , _y__, zs
+PIPE_FORMAT_S8X24_USCALED , plain, 1, 1, u8 , x24 , , , _x__, zs
+PIPE_FORMAT_Z24X8_UNORM , plain, 1, 1, un24, x8 , , , x___, zs
+PIPE_FORMAT_X8Z24_UNORM , plain, 1, 1, x8 , un24, , , y___, zs
+PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED , plain, 1, 1, f32, u8 , x24 , , xy__, zs
+PIPE_FORMAT_X32_S8X24_USCALED , plain, 1, 1, x32, u8 , x24 , , _y__, zs
+
+# YUV formats
+# http://www.fourcc.org/yuv.php#UYVY
+PIPE_FORMAT_UYVY , subsampled, 2, 1, x32 , , , , xyz1, yuv
+# http://www.fourcc.org/yuv.php#YUYV (a.k.a http://www.fourcc.org/yuv.php#YUY2)
+PIPE_FORMAT_YUYV , subsampled, 2, 1, x32 , , , , xyz1, yuv
+# same subsampling but with rgb channels
+PIPE_FORMAT_R8G8_B8G8_UNORM , subsampled, 2, 1, x32 , , , , xyz1, rgb
+PIPE_FORMAT_G8R8_G8B8_UNORM , subsampled, 2, 1, x32 , , , , xyz1, rgb
+
+# some special formats not fitting anywhere else
+PIPE_FORMAT_R10G10B10A2_USCALED , plain, 1, 1, u10 , u10 , u10 , u2 , xyzw, rgb
+PIPE_FORMAT_R11G11B10_FLOAT , other, 1, 1, x32 , , , , xyz1, rgb
+PIPE_FORMAT_R9G9B9E5_FLOAT , other, 1, 1, x32 , , , , xyz1, rgb
+PIPE_FORMAT_R1_UNORM , other, 8, 1, x8 , , , , x001, rgb
+# A.k.a. D3DFMT_CxV8U8
+PIPE_FORMAT_R8G8Bx_SNORM , other, 1, 1, sn8 , sn8 , , , xyz1, rgb
+
+# Compressed formats
+# - http://en.wikipedia.org/wiki/S3_Texture_Compression
+# - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
+# - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
+# - http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt
+# - http://msdn.microsoft.com/en-us/library/bb694531.aspx
+PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb
+PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb
+PIPE_FORMAT_DXT3_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT5_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb
+PIPE_FORMAT_DXT1_SRGB , s3tc, 4, 4, x64 , , , , xyz1, srgb
+PIPE_FORMAT_DXT1_SRGBA , s3tc, 4, 4, x64 , , , , xyzw, srgb
+PIPE_FORMAT_DXT3_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
+PIPE_FORMAT_DXT5_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb
+
+PIPE_FORMAT_RGTC1_UNORM , rgtc, 4, 4, x64, , , , x001, rgb
+PIPE_FORMAT_RGTC1_SNORM , rgtc, 4, 4, x64, , , , x001, rgb
+PIPE_FORMAT_RGTC2_UNORM , rgtc, 4, 4, x128, , , , xy01, rgb
+PIPE_FORMAT_RGTC2_SNORM , rgtc, 4, 4, x128, , , , xy01, rgb
+
+PIPE_FORMAT_LATC1_UNORM , rgtc, 4, 4, x64, , , , xxx1, rgb
+PIPE_FORMAT_LATC1_SNORM , rgtc, 4, 4, x64, , , , xxx1, rgb
+PIPE_FORMAT_LATC2_UNORM , rgtc, 4, 4, x128, , , , xxxy, rgb
+PIPE_FORMAT_LATC2_SNORM , rgtc, 4, 4, x128, , , , xxxy, rgb
+
+# Straightforward D3D10-like formats (also used for
+# vertex buffer element description)
+#
+# See also:
+# - src/gallium/auxiliary/translate/translate_generic.c
+# - src/mesa/state_tracker/st_draw.c
+PIPE_FORMAT_R64_FLOAT , plain, 1, 1, f64 , , , , x001, rgb
+PIPE_FORMAT_R64G64_FLOAT , plain, 1, 1, f64 , f64 , , , xy01, rgb
+PIPE_FORMAT_R64G64B64_FLOAT , plain, 1, 1, f64 , f64 , f64 , , xyz1, rgb
+PIPE_FORMAT_R64G64B64A64_FLOAT , plain, 1, 1, f64 , f64 , f64 , f64 , xyzw, rgb
+PIPE_FORMAT_R32_FLOAT , plain, 1, 1, f32 , , , , x001, rgb
+PIPE_FORMAT_R32G32_FLOAT , plain, 1, 1, f32 , f32 , , , xy01, rgb
+PIPE_FORMAT_R32G32B32_FLOAT , plain, 1, 1, f32 , f32 , f32 , , xyz1, rgb
+PIPE_FORMAT_R32G32B32A32_FLOAT , plain, 1, 1, f32 , f32 , f32 , f32 , xyzw, rgb
+PIPE_FORMAT_R32_UNORM , plain, 1, 1, un32, , , , x001, rgb
+PIPE_FORMAT_R32G32_UNORM , plain, 1, 1, un32, un32, , , xy01, rgb
+PIPE_FORMAT_R32G32B32_UNORM , plain, 1, 1, un32, un32, un32, , xyz1, rgb
+PIPE_FORMAT_R32G32B32A32_UNORM , plain, 1, 1, un32, un32, un32, un32, xyzw, rgb
+PIPE_FORMAT_R32_USCALED , plain, 1, 1, u32 , , , , x001, rgb
+PIPE_FORMAT_R32G32_USCALED , plain, 1, 1, u32 , u32 , , , xy01, rgb
+PIPE_FORMAT_R32G32B32_USCALED , plain, 1, 1, u32 , u32 , u32 , , xyz1, rgb
+PIPE_FORMAT_R32G32B32A32_USCALED , plain, 1, 1, u32 , u32 , u32 , u32 , xyzw, rgb
+PIPE_FORMAT_R32_SNORM , plain, 1, 1, sn32, , , , x001, rgb
+PIPE_FORMAT_R32G32_SNORM , plain, 1, 1, sn32, sn32, , , xy01, rgb
+PIPE_FORMAT_R32G32B32_SNORM , plain, 1, 1, sn32, sn32, sn32, , xyz1, rgb
+PIPE_FORMAT_R32G32B32A32_SNORM , plain, 1, 1, sn32, sn32, sn32, sn32, xyzw, rgb
+PIPE_FORMAT_R32_SSCALED , plain, 1, 1, s32 , , , , x001, rgb
+PIPE_FORMAT_R32G32_SSCALED , plain, 1, 1, s32 , s32 , , , xy01, rgb
+PIPE_FORMAT_R32G32B32_SSCALED , plain, 1, 1, s32 , s32 , s32 , , xyz1, rgb
+PIPE_FORMAT_R32G32B32A32_SSCALED , plain, 1, 1, s32 , s32 , s32 , s32 , xyzw, rgb
+PIPE_FORMAT_R16_FLOAT , plain, 1, 1, f16 , , , , x001, rgb
+PIPE_FORMAT_R16G16_FLOAT , plain, 1, 1, f16 , f16 , , , xy01, rgb
+PIPE_FORMAT_R16G16B16_FLOAT , plain, 1, 1, f16 , f16 , f16 , , xyz1, rgb
+PIPE_FORMAT_R16G16B16A16_FLOAT , plain, 1, 1, f16 , f16 , f16 , f16 , xyzw, rgb
+PIPE_FORMAT_R16_UNORM , plain, 1, 1, un16, , , , x001, rgb
+PIPE_FORMAT_R16G16_UNORM , plain, 1, 1, un16, un16, , , xy01, rgb
+PIPE_FORMAT_R16G16B16_UNORM , plain, 1, 1, un16, un16, un16, , xyz1, rgb
+PIPE_FORMAT_R16G16B16A16_UNORM , plain, 1, 1, un16, un16, un16, un16, xyzw, rgb
+PIPE_FORMAT_R16_USCALED , plain, 1, 1, u16 , , , , x001, rgb
+PIPE_FORMAT_R16G16_USCALED , plain, 1, 1, u16 , u16 , , , xy01, rgb
+PIPE_FORMAT_R16G16B16_USCALED , plain, 1, 1, u16 , u16 , u16 , , xyz1, rgb
+PIPE_FORMAT_R16G16B16A16_USCALED , plain, 1, 1, u16 , u16 , u16 , u16 , xyzw, rgb
+PIPE_FORMAT_R16_SNORM , plain, 1, 1, sn16, , , , x001, rgb
+PIPE_FORMAT_R16G16_SNORM , plain, 1, 1, sn16, sn16, , , xy01, rgb
+PIPE_FORMAT_R16G16B16_SNORM , plain, 1, 1, sn16, sn16, sn16, , xyz1, rgb
+PIPE_FORMAT_R16G16B16A16_SNORM , plain, 1, 1, sn16, sn16, sn16, sn16, xyzw, rgb
+PIPE_FORMAT_R16_SSCALED , plain, 1, 1, s16 , , , , x001, rgb
+PIPE_FORMAT_R16G16_SSCALED , plain, 1, 1, s16 , s16 , , , xy01, rgb
+PIPE_FORMAT_R16G16B16_SSCALED , plain, 1, 1, s16 , s16 , s16 , , xyz1, rgb
+PIPE_FORMAT_R16G16B16A16_SSCALED , plain, 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb
+PIPE_FORMAT_R8_UNORM , plain, 1, 1, un8 , , , , x001, rgb
+PIPE_FORMAT_R8G8_UNORM , plain, 1, 1, un8 , un8 , , , xy01, rgb
+PIPE_FORMAT_R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , , xyz1, rgb
+PIPE_FORMAT_R8G8B8A8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , xyzw, rgb
+PIPE_FORMAT_R8_USCALED , plain, 1, 1, u8 , , , , x001, rgb
+PIPE_FORMAT_R8G8_USCALED , plain, 1, 1, u8 , u8 , , , xy01, rgb
+PIPE_FORMAT_R8G8B8_USCALED , plain, 1, 1, u8 , u8 , u8 , , xyz1, rgb
+PIPE_FORMAT_R8G8B8A8_USCALED , plain, 1, 1, u8 , u8 , u8 , u8 , xyzw, rgb
+PIPE_FORMAT_R8_SNORM , plain, 1, 1, sn8 , , , , x001, rgb
+PIPE_FORMAT_R8G8_SNORM , plain, 1, 1, sn8 , sn8 , , , xy01, rgb
+PIPE_FORMAT_R8G8B8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb
+PIPE_FORMAT_R8G8B8A8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb
+PIPE_FORMAT_R8_SSCALED , plain, 1, 1, s8 , , , , x001, rgb
+PIPE_FORMAT_R8G8_SSCALED , plain, 1, 1, s8 , s8 , , , xy01, rgb
+PIPE_FORMAT_R8G8B8_SSCALED , plain, 1, 1, s8 , s8 , s8 , , xyz1, rgb
+PIPE_FORMAT_R8G8B8A8_SSCALED , plain, 1, 1, s8 , s8 , s8 , s8 , xyzw, rgb
+
+# GL-specific vertex buffer element formats
+# A.k.a. GL_FIXED
+PIPE_FORMAT_R32_FIXED , plain, 1, 1, h32 , , , , x001, rgb
+PIPE_FORMAT_R32G32_FIXED , plain, 1, 1, h32 , h32 , , , xy01, rgb
+PIPE_FORMAT_R32G32B32_FIXED , plain, 1, 1, h32 , h32 , h32 , , xyz1, rgb
+PIPE_FORMAT_R32G32B32A32_FIXED , plain, 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb
+
+# D3D9-specific vertex buffer element formats
+# See also:
+# - http://msdn.microsoft.com/en-us/library/bb172533.aspx
+# A.k.a. D3DDECLTYPE_UDEC3
+PIPE_FORMAT_R10G10B10X2_USCALED , plain, 1, 1, u10 , u10 , u10 , x2 , xyz1, rgb
+# A.k.a. D3DDECLTYPE_DEC3N
+PIPE_FORMAT_R10G10B10X2_SNORM , plain, 1, 1, sn10, sn10, sn10 , x2 , xyz1, rgb
+
+PIPE_FORMAT_YV12 , subsampled, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv
+PIPE_FORMAT_YV16 , subsampled, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv
+PIPE_FORMAT_IYUV , subsampled, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv
+PIPE_FORMAT_NV12 , subsampled, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv
+PIPE_FORMAT_NV21 , subsampled, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv
+PIPE_FORMAT_IA44 , subsampled, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv
+PIPE_FORMAT_AI44 , subsampled, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_yuv.c b/mesalib/src/gallium/auxiliary/util/u_format_yuv.c
index d1852af2d..64ea0b353 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_yuv.c
+++ b/mesalib/src/gallium/auxiliary/util/u_format_yuv.c
@@ -1,1047 +1,1182 @@
-/**************************************************************************
- *
- * Copyright 2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- **************************************************************************/
-
-
-/**
- * @file
- * YUV and RGB subsampled formats conversion.
- *
- * @author Jose Fonseca <jfonseca@vmware.com>
- */
-
-
-#include "util/u_format_yuv.h"
-
-
-void
-util_format_r8g8_b8g8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- float *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- float r, g0, g1, b;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- r = ubyte_to_float((value >> 0) & 0xff);
- g0 = ubyte_to_float((value >> 8) & 0xff);
- b = ubyte_to_float((value >> 16) & 0xff);
- g1 = ubyte_to_float((value >> 24) & 0xff);
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 1.0f; /* a */
- dst += 4;
-
- dst[0] = r; /* r */
- dst[1] = g1; /* g */
- dst[2] = b; /* b */
- dst[3] = 1.0f; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- r = ubyte_to_float((value >> 0) & 0xff);
- g0 = ubyte_to_float((value >> 8) & 0xff);
- b = ubyte_to_float((value >> 16) & 0xff);
- g1 = ubyte_to_float((value >> 24) & 0xff);
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 1.0f; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_r8g8_b8g8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- uint8_t *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- uint8_t r, g0, g1, b;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- r = (value >> 0) & 0xff;
- g0 = (value >> 8) & 0xff;
- b = (value >> 16) & 0xff;
- g1 = (value >> 24) & 0xff;
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 0xff; /* a */
- dst += 4;
-
- dst[0] = r; /* r */
- dst[1] = g1; /* g */
- dst[2] = b; /* b */
- dst[3] = 0xff; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- r = (value >> 0) & 0xff;
- g0 = (value >> 8) & 0xff;
- b = (value >> 16) & 0xff;
- g1 = (value >> 24) & 0xff;
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 0xff; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_r8g8_b8g8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const float *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- float r, g0, g1, b;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- r = 0.5f*(src[0] + src[4]);
- g0 = src[1];
- g1 = src[5];
- b = 0.5f*(src[2] + src[6]);
-
- value = float_to_ubyte(r);
- value |= float_to_ubyte(g0) << 8;
- value |= float_to_ubyte(b) << 16;
- value |= float_to_ubyte(g1) << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- r = src[0];
- g0 = src[1];
- g1 = 0;
- b = src[2];
-
- value = float_to_ubyte(r);
- value |= float_to_ubyte(g0) << 8;
- value |= float_to_ubyte(b) << 16;
- value |= float_to_ubyte(g1) << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_r8g8_b8g8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const uint8_t *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- uint32_t r, g0, g1, b;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- r = (src[0] + src[4] + 1) >> 1;
- g0 = src[1];
- g1 = src[5];
- b = (src[2] + src[6] + 1) >> 1;
-
- value = r;
- value |= g0 << 8;
- value |= b << 16;
- value |= g1 << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- r = src[0];
- g0 = src[1];
- g1 = 0;
- b = src[2];
-
- value = r;
- value |= g0 << 8;
- value |= b << 16;
- value |= g1 << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_r8g8_b8g8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j)
-{
- assert(i < 2);
- assert(j < 1);
-
- dst[0] = ubyte_to_float(src[0]); /* r */
- dst[1] = ubyte_to_float(src[1 + 2*i]); /* g */
- dst[2] = ubyte_to_float(src[2]); /* b */
- dst[3] = 1.0f; /* a */
-}
-
-
-void
-util_format_g8r8_g8b8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- float *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- float r, g0, g1, b;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- g0 = ubyte_to_float((value >> 0) & 0xff);
- r = ubyte_to_float((value >> 8) & 0xff);
- g1 = ubyte_to_float((value >> 16) & 0xff);
- b = ubyte_to_float((value >> 24) & 0xff);
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 1.0f; /* a */
- dst += 4;
-
- dst[0] = r; /* r */
- dst[1] = g1; /* g */
- dst[2] = b; /* b */
- dst[3] = 1.0f; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- g0 = ubyte_to_float((value >> 0) & 0xff);
- r = ubyte_to_float((value >> 8) & 0xff);
- g1 = ubyte_to_float((value >> 16) & 0xff);
- b = ubyte_to_float((value >> 24) & 0xff);
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 1.0f; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_g8r8_g8b8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- uint8_t *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- uint8_t r, g0, g1, b;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- g0 = (value >> 0) & 0xff;
- r = (value >> 8) & 0xff;
- g1 = (value >> 16) & 0xff;
- b = (value >> 24) & 0xff;
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 0xff; /* a */
- dst += 4;
-
- dst[0] = r; /* r */
- dst[1] = g1; /* g */
- dst[2] = b; /* b */
- dst[3] = 0xff; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- g0 = (value >> 0) & 0xff;
- r = (value >> 8) & 0xff;
- g1 = (value >> 16) & 0xff;
- b = (value >> 24) & 0xff;
-
- dst[0] = r; /* r */
- dst[1] = g0; /* g */
- dst[2] = b; /* b */
- dst[3] = 0xff; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_g8r8_g8b8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const float *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- float r, g0, g1, b;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- r = 0.5f*(src[0] + src[4]);
- g0 = src[1];
- g1 = src[5];
- b = 0.5f*(src[2] + src[6]);
-
- value = float_to_ubyte(g0);
- value |= float_to_ubyte(r) << 8;
- value |= float_to_ubyte(g1) << 16;
- value |= float_to_ubyte(b) << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- r = src[0];
- g0 = src[1];
- g1 = 0;
- b = src[2];
-
- value = float_to_ubyte(g0);
- value |= float_to_ubyte(r) << 8;
- value |= float_to_ubyte(g1) << 16;
- value |= float_to_ubyte(b) << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_g8r8_g8b8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const uint8_t *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- uint32_t r, g0, g1, b;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- r = (src[0] + src[4] + 1) >> 1;
- g0 = src[1];
- g1 = src[5];
- b = (src[2] + src[6] + 1) >> 1;
-
- value = g0;
- value |= r << 8;
- value |= g1 << 16;
- value |= b << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- r = src[0];
- g0 = src[1];
- g1 = 0;
- b = src[2];
-
- value = g0;
- value |= r << 8;
- value |= g1 << 16;
- value |= b << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_g8r8_g8b8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j)
-{
- assert(i < 2);
- assert(j < 1);
-
- dst[0] = ubyte_to_float(src[1]); /* r */
- dst[1] = ubyte_to_float(src[0 + 2*i]); /* g */
- dst[2] = ubyte_to_float(src[3]); /* b */
- dst[3] = 1.0f; /* a */
-}
-
-
-void
-util_format_uyvy_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- float *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- uint8_t y0, y1, u, v;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- u = (value >> 0) & 0xff;
- y0 = (value >> 8) & 0xff;
- v = (value >> 16) & 0xff;
- y1 = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 1.0f; /* a */
- dst += 4;
-
- util_format_yuv_to_rgb_float(y1, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 1.0f; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- u = (value >> 0) & 0xff;
- y0 = (value >> 8) & 0xff;
- v = (value >> 16) & 0xff;
- y1 = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 1.0f; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_uyvy_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- uint8_t *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- uint8_t y0, y1, u, v;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- u = (value >> 0) & 0xff;
- y0 = (value >> 8) & 0xff;
- v = (value >> 16) & 0xff;
- y1 = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 0xff; /* a */
- dst += 4;
-
- util_format_yuv_to_rgb_8unorm(y1, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 0xff; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- u = (value >> 0) & 0xff;
- y0 = (value >> 8) & 0xff;
- v = (value >> 16) & 0xff;
- y1 = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 0xff; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_uyvy_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const float *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- uint8_t y0, y1, u, v;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- uint8_t y0, y1, u0, u1, v0, v1, u, v;
-
- util_format_rgb_float_to_yuv(src[0], src[1], src[2],
- &y0, &u0, &v0);
- util_format_rgb_float_to_yuv(src[4], src[5], src[6],
- &y1, &u1, &v1);
-
- u = (u0 + u1 + 1) >> 1;
- v = (v0 + v1 + 1) >> 1;
-
- value = u;
- value |= y0 << 8;
- value |= v << 16;
- value |= y1 << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- util_format_rgb_float_to_yuv(src[0], src[1], src[2],
- &y0, &u, &v);
- y1 = 0;
-
- value = u;
- value |= y0 << 8;
- value |= v << 16;
- value |= y1 << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_uyvy_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const uint8_t *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- uint8_t y0, y1, u, v;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- uint8_t y0, y1, u0, u1, v0, v1, u, v;
-
- util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
- &y0, &u0, &v0);
- util_format_rgb_8unorm_to_yuv(src[4], src[5], src[6],
- &y1, &u1, &v1);
-
- u = (u0 + u1 + 1) >> 1;
- v = (v0 + v1 + 1) >> 1;
-
- value = u;
- value |= y0 << 8;
- value |= v << 16;
- value |= y1 << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
- &y0, &u, &v);
- y1 = 0;
-
- value = u;
- value |= y0 << 8;
- value |= v << 16;
- value |= y1 << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_uyvy_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j)
-{
- uint8_t y, u, v;
-
- assert(i < 2);
- assert(j < 1);
-
- y = src[1 + i*2];
- u = src[0];
- v = src[2];
-
- util_format_yuv_to_rgb_float(y, u, v, &dst[0], &dst[1], &dst[2]);
-
- dst[3] = 1.0f;
-}
-
-
-void
-util_format_yuyv_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- float *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- uint8_t y0, y1, u, v;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- y0 = (value >> 0) & 0xff;
- u = (value >> 8) & 0xff;
- y1 = (value >> 16) & 0xff;
- v = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 1.0f; /* a */
- dst += 4;
-
- util_format_yuv_to_rgb_float(y1, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 1.0f; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- y0 = (value >> 0) & 0xff;
- u = (value >> 8) & 0xff;
- y1 = (value >> 16) & 0xff;
- v = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 1.0f; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_yuyv_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- uint8_t *dst = dst_row;
- const uint32_t *src = (const uint32_t *)src_row;
- uint32_t value;
- uint8_t y0, y1, u, v;
-
- for (x = 0; x + 1 < width; x += 2) {
- value = *src++;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- y0 = (value >> 0) & 0xff;
- u = (value >> 8) & 0xff;
- y1 = (value >> 16) & 0xff;
- v = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 0xff; /* a */
- dst += 4;
-
- util_format_yuv_to_rgb_8unorm(y1, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 0xff; /* a */
- dst += 4;
- }
-
- if (x < width) {
- value = *src;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- y0 = (value >> 0) & 0xff;
- u = (value >> 8) & 0xff;
- y1 = (value >> 16) & 0xff;
- v = (value >> 24) & 0xff;
-
- util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
- dst[3] = 0xff; /* a */
- }
-
- src_row += src_stride/sizeof(*src_row);
- dst_row += dst_stride/sizeof(*dst_row);
- }
-}
-
-
-void
-util_format_yuyv_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const float *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- uint8_t y0, y1, u, v;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- uint8_t y0, y1, u0, u1, v0, v1, u, v;
-
- util_format_rgb_float_to_yuv(src[0], src[1], src[2],
- &y0, &u0, &v0);
- util_format_rgb_float_to_yuv(src[4], src[5], src[6],
- &y1, &u1, &v1);
-
- u = (u0 + u1 + 1) >> 1;
- v = (v0 + v1 + 1) >> 1;
-
- value = y0;
- value |= u << 8;
- value |= y1 << 16;
- value |= v << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- util_format_rgb_float_to_yuv(src[0], src[1], src[2],
- &y0, &u, &v);
- y1 = 0;
-
- value = y0;
- value |= u << 8;
- value |= y1 << 16;
- value |= v << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_yuyv_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height)
-{
- unsigned x, y;
-
- for (y = 0; y < height; y += 1) {
- const uint8_t *src = src_row;
- uint32_t *dst = (uint32_t *)dst_row;
- uint8_t y0, y1, u, v;
- uint32_t value;
-
- for (x = 0; x + 1 < width; x += 2) {
- uint8_t y0, y1, u0, u1, v0, v1, u, v;
-
- util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
- &y0, &u0, &v0);
- util_format_rgb_8unorm_to_yuv(src[4], src[5], src[6],
- &y1, &u1, &v1);
-
- u = (u0 + u1 + 1) >> 1;
- v = (v0 + v1 + 1) >> 1;
-
- value = y0;
- value |= u << 8;
- value |= y1 << 16;
- value |= v << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst++ = value;
-
- src += 8;
- }
-
- if (x < width) {
- util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
- &y0, &u, &v);
- y1 = 0;
-
- value = y0;
- value |= u << 8;
- value |= y1 << 16;
- value |= v << 24;
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
- value = util_bswap32(value);
-#endif
-
- *dst = value;
- }
-
- dst_row += dst_stride/sizeof(*dst_row);
- src_row += src_stride/sizeof(*src_row);
- }
-}
-
-
-void
-util_format_yuyv_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j)
-{
- uint8_t y, u, v;
-
- assert(i < 2);
- assert(j < 1);
-
- y = src[0 + i*2];
- u = src[1];
- v = src[3];
-
- util_format_yuv_to_rgb_float(y, u, v, &dst[0], &dst[1], &dst[2]);
-
- dst[3] = 1.0f;
-}
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+
+/**
+ * @file
+ * YUV and RGB subsampled formats conversion.
+ *
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ */
+
+
+#include "util/u_format_yuv.h"
+
+
+void
+util_format_r8g8_b8g8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ float *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ float r, g0, g1, b;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ r = ubyte_to_float((value >> 0) & 0xff);
+ g0 = ubyte_to_float((value >> 8) & 0xff);
+ b = ubyte_to_float((value >> 16) & 0xff);
+ g1 = ubyte_to_float((value >> 24) & 0xff);
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+
+ dst[0] = r; /* r */
+ dst[1] = g1; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ r = ubyte_to_float((value >> 0) & 0xff);
+ g0 = ubyte_to_float((value >> 8) & 0xff);
+ b = ubyte_to_float((value >> 16) & 0xff);
+ g1 = ubyte_to_float((value >> 24) & 0xff);
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 1.0f; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_r8g8_b8g8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ uint8_t *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ uint8_t r, g0, g1, b;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ r = (value >> 0) & 0xff;
+ g0 = (value >> 8) & 0xff;
+ b = (value >> 16) & 0xff;
+ g1 = (value >> 24) & 0xff;
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 0xff; /* a */
+ dst += 4;
+
+ dst[0] = r; /* r */
+ dst[1] = g1; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 0xff; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ r = (value >> 0) & 0xff;
+ g0 = (value >> 8) & 0xff;
+ b = (value >> 16) & 0xff;
+ g1 = (value >> 24) & 0xff;
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 0xff; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_r8g8_b8g8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const float *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ float r, g0, g1, b;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ r = 0.5f*(src[0] + src[4]);
+ g0 = src[1];
+ g1 = src[5];
+ b = 0.5f*(src[2] + src[6]);
+
+ value = float_to_ubyte(r);
+ value |= float_to_ubyte(g0) << 8;
+ value |= float_to_ubyte(b) << 16;
+ value |= float_to_ubyte(g1) << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ r = src[0];
+ g0 = src[1];
+ g1 = 0;
+ b = src[2];
+
+ value = float_to_ubyte(r);
+ value |= float_to_ubyte(g0) << 8;
+ value |= float_to_ubyte(b) << 16;
+ value |= float_to_ubyte(g1) << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_r8g8_b8g8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const uint8_t *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ uint32_t r, g0, g1, b;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ r = (src[0] + src[4] + 1) >> 1;
+ g0 = src[1];
+ g1 = src[5];
+ b = (src[2] + src[6] + 1) >> 1;
+
+ value = r;
+ value |= g0 << 8;
+ value |= b << 16;
+ value |= g1 << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ r = src[0];
+ g0 = src[1];
+ g1 = 0;
+ b = src[2];
+
+ value = r;
+ value |= g0 << 8;
+ value |= b << 16;
+ value |= g1 << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_r8g8_b8g8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j)
+{
+ assert(i < 2);
+ assert(j < 1);
+
+ dst[0] = ubyte_to_float(src[0]); /* r */
+ dst[1] = ubyte_to_float(src[1 + 2*i]); /* g */
+ dst[2] = ubyte_to_float(src[2]); /* b */
+ dst[3] = 1.0f; /* a */
+}
+
+
+void
+util_format_g8r8_g8b8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ float *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ float r, g0, g1, b;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ g0 = ubyte_to_float((value >> 0) & 0xff);
+ r = ubyte_to_float((value >> 8) & 0xff);
+ g1 = ubyte_to_float((value >> 16) & 0xff);
+ b = ubyte_to_float((value >> 24) & 0xff);
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+
+ dst[0] = r; /* r */
+ dst[1] = g1; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ g0 = ubyte_to_float((value >> 0) & 0xff);
+ r = ubyte_to_float((value >> 8) & 0xff);
+ g1 = ubyte_to_float((value >> 16) & 0xff);
+ b = ubyte_to_float((value >> 24) & 0xff);
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 1.0f; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_g8r8_g8b8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ uint8_t *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ uint8_t r, g0, g1, b;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ g0 = (value >> 0) & 0xff;
+ r = (value >> 8) & 0xff;
+ g1 = (value >> 16) & 0xff;
+ b = (value >> 24) & 0xff;
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 0xff; /* a */
+ dst += 4;
+
+ dst[0] = r; /* r */
+ dst[1] = g1; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 0xff; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ g0 = (value >> 0) & 0xff;
+ r = (value >> 8) & 0xff;
+ g1 = (value >> 16) & 0xff;
+ b = (value >> 24) & 0xff;
+
+ dst[0] = r; /* r */
+ dst[1] = g0; /* g */
+ dst[2] = b; /* b */
+ dst[3] = 0xff; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_g8r8_g8b8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const float *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ float r, g0, g1, b;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ r = 0.5f*(src[0] + src[4]);
+ g0 = src[1];
+ g1 = src[5];
+ b = 0.5f*(src[2] + src[6]);
+
+ value = float_to_ubyte(g0);
+ value |= float_to_ubyte(r) << 8;
+ value |= float_to_ubyte(g1) << 16;
+ value |= float_to_ubyte(b) << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ r = src[0];
+ g0 = src[1];
+ g1 = 0;
+ b = src[2];
+
+ value = float_to_ubyte(g0);
+ value |= float_to_ubyte(r) << 8;
+ value |= float_to_ubyte(g1) << 16;
+ value |= float_to_ubyte(b) << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_g8r8_g8b8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const uint8_t *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ uint32_t r, g0, g1, b;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ r = (src[0] + src[4] + 1) >> 1;
+ g0 = src[1];
+ g1 = src[5];
+ b = (src[2] + src[6] + 1) >> 1;
+
+ value = g0;
+ value |= r << 8;
+ value |= g1 << 16;
+ value |= b << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ r = src[0];
+ g0 = src[1];
+ g1 = 0;
+ b = src[2];
+
+ value = g0;
+ value |= r << 8;
+ value |= g1 << 16;
+ value |= b << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_g8r8_g8b8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j)
+{
+ assert(i < 2);
+ assert(j < 1);
+
+ dst[0] = ubyte_to_float(src[1]); /* r */
+ dst[1] = ubyte_to_float(src[0 + 2*i]); /* g */
+ dst[2] = ubyte_to_float(src[3]); /* b */
+ dst[3] = 1.0f; /* a */
+}
+
+
+void
+util_format_uyvy_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ float *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ uint8_t y0, y1, u, v;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ u = (value >> 0) & 0xff;
+ y0 = (value >> 8) & 0xff;
+ v = (value >> 16) & 0xff;
+ y1 = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+
+ util_format_yuv_to_rgb_float(y1, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ u = (value >> 0) & 0xff;
+ y0 = (value >> 8) & 0xff;
+ v = (value >> 16) & 0xff;
+ y1 = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 1.0f; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_uyvy_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ uint8_t *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ uint8_t y0, y1, u, v;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ u = (value >> 0) & 0xff;
+ y0 = (value >> 8) & 0xff;
+ v = (value >> 16) & 0xff;
+ y1 = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 0xff; /* a */
+ dst += 4;
+
+ util_format_yuv_to_rgb_8unorm(y1, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 0xff; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ u = (value >> 0) & 0xff;
+ y0 = (value >> 8) & 0xff;
+ v = (value >> 16) & 0xff;
+ y1 = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 0xff; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_uyvy_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const float *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ uint8_t y0, y1, u, v;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ uint8_t y0, y1, u0, u1, v0, v1, u, v;
+
+ util_format_rgb_float_to_yuv(src[0], src[1], src[2],
+ &y0, &u0, &v0);
+ util_format_rgb_float_to_yuv(src[4], src[5], src[6],
+ &y1, &u1, &v1);
+
+ u = (u0 + u1 + 1) >> 1;
+ v = (v0 + v1 + 1) >> 1;
+
+ value = u;
+ value |= y0 << 8;
+ value |= v << 16;
+ value |= y1 << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ util_format_rgb_float_to_yuv(src[0], src[1], src[2],
+ &y0, &u, &v);
+ y1 = 0;
+
+ value = u;
+ value |= y0 << 8;
+ value |= v << 16;
+ value |= y1 << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_uyvy_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const uint8_t *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ uint8_t y0, y1, u, v;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ uint8_t y0, y1, u0, u1, v0, v1, u, v;
+
+ util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
+ &y0, &u0, &v0);
+ util_format_rgb_8unorm_to_yuv(src[4], src[5], src[6],
+ &y1, &u1, &v1);
+
+ u = (u0 + u1 + 1) >> 1;
+ v = (v0 + v1 + 1) >> 1;
+
+ value = u;
+ value |= y0 << 8;
+ value |= v << 16;
+ value |= y1 << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
+ &y0, &u, &v);
+ y1 = 0;
+
+ value = u;
+ value |= y0 << 8;
+ value |= v << 16;
+ value |= y1 << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_uyvy_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j)
+{
+ uint8_t y, u, v;
+
+ assert(i < 2);
+ assert(j < 1);
+
+ y = src[1 + i*2];
+ u = src[0];
+ v = src[2];
+
+ util_format_yuv_to_rgb_float(y, u, v, &dst[0], &dst[1], &dst[2]);
+
+ dst[3] = 1.0f;
+}
+
+
+void
+util_format_yuyv_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ float *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ uint8_t y0, y1, u, v;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ y0 = (value >> 0) & 0xff;
+ u = (value >> 8) & 0xff;
+ y1 = (value >> 16) & 0xff;
+ v = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+
+ util_format_yuv_to_rgb_float(y1, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 1.0f; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ y0 = (value >> 0) & 0xff;
+ u = (value >> 8) & 0xff;
+ y1 = (value >> 16) & 0xff;
+ v = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_float(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 1.0f; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_yuyv_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ uint8_t *dst = dst_row;
+ const uint32_t *src = (const uint32_t *)src_row;
+ uint32_t value;
+ uint8_t y0, y1, u, v;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ value = *src++;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ y0 = (value >> 0) & 0xff;
+ u = (value >> 8) & 0xff;
+ y1 = (value >> 16) & 0xff;
+ v = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 0xff; /* a */
+ dst += 4;
+
+ util_format_yuv_to_rgb_8unorm(y1, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 0xff; /* a */
+ dst += 4;
+ }
+
+ if (x < width) {
+ value = *src;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ y0 = (value >> 0) & 0xff;
+ u = (value >> 8) & 0xff;
+ y1 = (value >> 16) & 0xff;
+ v = (value >> 24) & 0xff;
+
+ util_format_yuv_to_rgb_8unorm(y0, u, v, &dst[0], &dst[1], &dst[2]);
+ dst[3] = 0xff; /* a */
+ }
+
+ src_row += src_stride/sizeof(*src_row);
+ dst_row += dst_stride/sizeof(*dst_row);
+ }
+}
+
+
+void
+util_format_yuyv_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const float *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ uint8_t y0, y1, u, v;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ uint8_t y0, y1, u0, u1, v0, v1, u, v;
+
+ util_format_rgb_float_to_yuv(src[0], src[1], src[2],
+ &y0, &u0, &v0);
+ util_format_rgb_float_to_yuv(src[4], src[5], src[6],
+ &y1, &u1, &v1);
+
+ u = (u0 + u1 + 1) >> 1;
+ v = (v0 + v1 + 1) >> 1;
+
+ value = y0;
+ value |= u << 8;
+ value |= y1 << 16;
+ value |= v << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ util_format_rgb_float_to_yuv(src[0], src[1], src[2],
+ &y0, &u, &v);
+ y1 = 0;
+
+ value = y0;
+ value |= u << 8;
+ value |= y1 << 16;
+ value |= v << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_yuyv_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height)
+{
+ unsigned x, y;
+
+ for (y = 0; y < height; y += 1) {
+ const uint8_t *src = src_row;
+ uint32_t *dst = (uint32_t *)dst_row;
+ uint8_t y0, y1, u, v;
+ uint32_t value;
+
+ for (x = 0; x + 1 < width; x += 2) {
+ uint8_t y0, y1, u0, u1, v0, v1, u, v;
+
+ util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
+ &y0, &u0, &v0);
+ util_format_rgb_8unorm_to_yuv(src[4], src[5], src[6],
+ &y1, &u1, &v1);
+
+ u = (u0 + u1 + 1) >> 1;
+ v = (v0 + v1 + 1) >> 1;
+
+ value = y0;
+ value |= u << 8;
+ value |= y1 << 16;
+ value |= v << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst++ = value;
+
+ src += 8;
+ }
+
+ if (x < width) {
+ util_format_rgb_8unorm_to_yuv(src[0], src[1], src[2],
+ &y0, &u, &v);
+ y1 = 0;
+
+ value = y0;
+ value |= u << 8;
+ value |= y1 << 16;
+ value |= v << 24;
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ value = util_bswap32(value);
+#endif
+
+ *dst = value;
+ }
+
+ dst_row += dst_stride/sizeof(*dst_row);
+ src_row += src_stride/sizeof(*src_row);
+ }
+}
+
+
+void
+util_format_yuyv_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j)
+{
+ uint8_t y, u, v;
+
+ assert(i < 2);
+ assert(j < 1);
+
+ y = src[0 + i*2];
+ u = src[1];
+ v = src[3];
+
+ util_format_yuv_to_rgb_float(y, u, v, &dst[0], &dst[1], &dst[2]);
+
+ dst[3] = 1.0f;
+}
+
+/* XXX: Stubbed for now */
+void
+util_format_yv12_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv12_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv12_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv12_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv12_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j) {}
+void
+util_format_yv16_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv16_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv16_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv16_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_yv16_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j) {}
+void
+util_format_iyuv_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_iyuv_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_iyuv_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_iyuv_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_iyuv_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j) {}
+void
+util_format_nv12_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv12_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv12_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv12_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv12_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j) {}
+void
+util_format_nv21_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv21_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv21_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv21_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_nv21_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j) {}
+void
+util_format_ia44_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ia44_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ia44_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ia44_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ia44_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j) {}
+void
+util_format_ai44_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ai44_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ai44_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ai44_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height) {}
+void
+util_format_ai44_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j) {}
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_yuv.h b/mesalib/src/gallium/auxiliary/util/u_format_yuv.h
index d2c403ded..9f2365a52 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_yuv.h
+++ b/mesalib/src/gallium/auxiliary/util/u_format_yuv.h
@@ -1,223 +1,358 @@
-/**************************************************************************
- *
- * Copyright 2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- **************************************************************************/
-
-
-/**
- * @file
- * YUV colorspace conversion.
- *
- * @author Brian Paul <brianp@vmware.com>
- * @author Michal Krol <michal@vmware.com>
- * @author Jose Fonseca <jfonseca@vmware.com>
- *
- * See also:
- * - http://www.fourcc.org/fccyvrgb.php
- * - http://msdn.microsoft.com/en-us/library/ms893078
- * - http://en.wikipedia.org/wiki/YUV
- */
-
-
-#ifndef U_FORMAT_YUV_H_
-#define U_FORMAT_YUV_H_
-
-
-#include "pipe/p_compiler.h"
-#include "u_math.h"
-
-
-/*
- * TODO: Ensure we use consistent and right floating formulas, with enough
- * precision in the coefficients.
- */
-
-static INLINE void
-util_format_rgb_float_to_yuv(float r, float g, float b,
- uint8_t *y, uint8_t *u, uint8_t *v)
-{
- const float _r = CLAMP(r, 0.0f, 1.0f);
- const float _g = CLAMP(g, 0.0f, 1.0f);
- const float _b = CLAMP(b, 0.0f, 1.0f);
-
- const float scale = 255.0f;
-
- const int _y = scale * ( (0.257f * _r) + (0.504f * _g) + (0.098f * _b));
- const int _u = scale * (-(0.148f * _r) - (0.291f * _g) + (0.439f * _b));
- const int _v = scale * ( (0.439f * _r) - (0.368f * _g) - (0.071f * _b));
-
- *y = _y + 16;
- *u = _u + 128;
- *v = _v + 128;
-}
-
-
-static INLINE void
-util_format_yuv_to_rgb_float(uint8_t y, uint8_t u, uint8_t v,
- float *r, float *g, float *b)
-{
- const int _y = y - 16;
- const int _u = u - 128;
- const int _v = v - 128;
-
- const float y_factor = 255.0f / 219.0f;
-
- const float scale = 1.0f / 255.0f;
-
- *r = scale * (y_factor * _y + 1.596f * _v);
- *g = scale * (y_factor * _y - 0.391f * _u - 0.813f * _v);
- *b = scale * (y_factor * _y + 2.018f * _u );
-}
-
-
-static INLINE void
-util_format_rgb_8unorm_to_yuv(uint8_t r, uint8_t g, uint8_t b,
- uint8_t *y, uint8_t *u, uint8_t *v)
-{
- *y = (( 66 * r + 129 * g + 25 * b + 128) >> 8) + 16;
- *u = (( -38 * r - 74 * g + 112 * b + 128) >> 8) + 128;
- *v = (( 112 * r - 94 * g - 18 * b + 128) >> 8) + 128;
-}
-
-
-static INLINE void
-util_format_yuv_to_rgb_8unorm(uint8_t y, uint8_t u, uint8_t v,
- uint8_t *r, uint8_t *g, uint8_t *b)
-{
- const int _y = y - 16;
- const int _u = u - 128;
- const int _v = v - 128;
-
- const int _r = (298 * _y + 409 * _v + 128) >> 8;
- const int _g = (298 * _y - 100 * _u - 208 * _v + 128) >> 8;
- const int _b = (298 * _y + 516 * _u + 128) >> 8;
-
- *r = CLAMP(_r, 0, 255);
- *g = CLAMP(_g, 0, 255);
- *b = CLAMP(_b, 0, 255);
-}
-
-
-
-void
-util_format_uyvy_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_uyvy_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_uyvy_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_uyvy_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_uyvy_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j);
-
-void
-util_format_yuyv_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_yuyv_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_yuyv_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_yuyv_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_yuyv_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j);
-
-
-void
-util_format_r8g8_b8g8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_r8g8_b8g8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_r8g8_b8g8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_r8g8_b8g8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_r8g8_b8g8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j);
-
-void
-util_format_g8r8_g8b8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_g8r8_g8b8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_g8r8_g8b8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
- const float *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_g8r8_g8b8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
- const uint8_t *src_row, unsigned src_stride,
- unsigned width, unsigned height);
-
-void
-util_format_g8r8_g8b8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
- unsigned i, unsigned j);
-
-
-
-#endif /* U_FORMAT_YUV_H_ */
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+
+/**
+ * @file
+ * YUV colorspace conversion.
+ *
+ * @author Brian Paul <brianp@vmware.com>
+ * @author Michal Krol <michal@vmware.com>
+ * @author Jose Fonseca <jfonseca@vmware.com>
+ *
+ * See also:
+ * - http://www.fourcc.org/fccyvrgb.php
+ * - http://msdn.microsoft.com/en-us/library/ms893078
+ * - http://en.wikipedia.org/wiki/YUV
+ */
+
+
+#ifndef U_FORMAT_YUV_H_
+#define U_FORMAT_YUV_H_
+
+
+#include "pipe/p_compiler.h"
+#include "u_math.h"
+
+
+/*
+ * TODO: Ensure we use consistent and right floating formulas, with enough
+ * precision in the coefficients.
+ */
+
+static INLINE void
+util_format_rgb_float_to_yuv(float r, float g, float b,
+ uint8_t *y, uint8_t *u, uint8_t *v)
+{
+ const float _r = CLAMP(r, 0.0f, 1.0f);
+ const float _g = CLAMP(g, 0.0f, 1.0f);
+ const float _b = CLAMP(b, 0.0f, 1.0f);
+
+ const float scale = 255.0f;
+
+ const int _y = scale * ( (0.257f * _r) + (0.504f * _g) + (0.098f * _b));
+ const int _u = scale * (-(0.148f * _r) - (0.291f * _g) + (0.439f * _b));
+ const int _v = scale * ( (0.439f * _r) - (0.368f * _g) - (0.071f * _b));
+
+ *y = _y + 16;
+ *u = _u + 128;
+ *v = _v + 128;
+}
+
+
+static INLINE void
+util_format_yuv_to_rgb_float(uint8_t y, uint8_t u, uint8_t v,
+ float *r, float *g, float *b)
+{
+ const int _y = y - 16;
+ const int _u = u - 128;
+ const int _v = v - 128;
+
+ const float y_factor = 255.0f / 219.0f;
+
+ const float scale = 1.0f / 255.0f;
+
+ *r = scale * (y_factor * _y + 1.596f * _v);
+ *g = scale * (y_factor * _y - 0.391f * _u - 0.813f * _v);
+ *b = scale * (y_factor * _y + 2.018f * _u );
+}
+
+
+static INLINE void
+util_format_rgb_8unorm_to_yuv(uint8_t r, uint8_t g, uint8_t b,
+ uint8_t *y, uint8_t *u, uint8_t *v)
+{
+ *y = (( 66 * r + 129 * g + 25 * b + 128) >> 8) + 16;
+ *u = (( -38 * r - 74 * g + 112 * b + 128) >> 8) + 128;
+ *v = (( 112 * r - 94 * g - 18 * b + 128) >> 8) + 128;
+}
+
+
+static INLINE void
+util_format_yuv_to_rgb_8unorm(uint8_t y, uint8_t u, uint8_t v,
+ uint8_t *r, uint8_t *g, uint8_t *b)
+{
+ const int _y = y - 16;
+ const int _u = u - 128;
+ const int _v = v - 128;
+
+ const int _r = (298 * _y + 409 * _v + 128) >> 8;
+ const int _g = (298 * _y - 100 * _u - 208 * _v + 128) >> 8;
+ const int _b = (298 * _y + 516 * _u + 128) >> 8;
+
+ *r = CLAMP(_r, 0, 255);
+ *g = CLAMP(_g, 0, 255);
+ *b = CLAMP(_b, 0, 255);
+}
+
+
+
+void
+util_format_uyvy_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_uyvy_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_uyvy_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_uyvy_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_uyvy_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+
+void
+util_format_yuyv_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_yuyv_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_yuyv_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_yuyv_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_yuyv_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+
+/* XXX: Stubbed for now */
+void
+util_format_yv12_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv12_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv12_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv12_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv12_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+void
+util_format_yv16_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv16_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv16_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv16_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_yv16_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+void
+util_format_iyuv_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_iyuv_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_iyuv_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_iyuv_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_iyuv_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+void
+util_format_nv12_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv12_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv12_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv12_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv12_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+void
+util_format_nv21_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv21_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv21_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv21_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_nv21_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+void
+util_format_ia44_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ia44_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ia44_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ia44_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ia44_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+void
+util_format_ai44_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ai44_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ai44_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ai44_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+void
+util_format_ai44_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+
+
+void
+util_format_r8g8_b8g8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_r8g8_b8g8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_r8g8_b8g8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_r8g8_b8g8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_r8g8_b8g8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+
+void
+util_format_g8r8_g8b8_unorm_unpack_rgba_float(float *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_g8r8_g8b8_unorm_unpack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_g8r8_g8b8_unorm_pack_rgba_float(uint8_t *dst_row, unsigned dst_stride,
+ const float *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_g8r8_g8b8_unorm_pack_rgba_8unorm(uint8_t *dst_row, unsigned dst_stride,
+ const uint8_t *src_row, unsigned src_stride,
+ unsigned width, unsigned height);
+
+void
+util_format_g8r8_g8b8_unorm_fetch_rgba_float(float *dst, const uint8_t *src,
+ unsigned i, unsigned j);
+
+
+
+#endif /* U_FORMAT_YUV_H_ */
diff --git a/mesalib/src/gallium/auxiliary/util/u_upload_mgr.c b/mesalib/src/gallium/auxiliary/util/u_upload_mgr.c
index e50db6d67..71fe53e3a 100644
--- a/mesalib/src/gallium/auxiliary/util/u_upload_mgr.c
+++ b/mesalib/src/gallium/auxiliary/util/u_upload_mgr.c
@@ -257,7 +257,7 @@ enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
ret = u_upload_data( upload,
min_out_offset,
size,
- map,
+ map + offset,
out_offset,
outbuf, flushed );
diff --git a/mesalib/src/gallium/auxiliary/util/u_video.h b/mesalib/src/gallium/auxiliary/util/u_video.h
new file mode 100644
index 000000000..46da13610
--- /dev/null
+++ b/mesalib/src/gallium/auxiliary/util/u_video.h
@@ -0,0 +1,75 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Younes Manton.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef U_VIDEO_H
+#define U_VIDEO_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <pipe/p_defines.h>
+
+/* u_reduce_video_profile() needs these */
+#include <pipe/p_compiler.h>
+#include <util/u_debug.h>
+
+static INLINE enum pipe_video_codec
+u_reduce_video_profile(enum pipe_video_profile profile)
+{
+ switch (profile)
+ {
+ case PIPE_VIDEO_PROFILE_MPEG1:
+ case PIPE_VIDEO_PROFILE_MPEG2_SIMPLE:
+ case PIPE_VIDEO_PROFILE_MPEG2_MAIN:
+ return PIPE_VIDEO_CODEC_MPEG12;
+
+ case PIPE_VIDEO_PROFILE_MPEG4_SIMPLE:
+ case PIPE_VIDEO_PROFILE_MPEG4_ADVANCED_SIMPLE:
+ return PIPE_VIDEO_CODEC_MPEG4;
+
+ case PIPE_VIDEO_PROFILE_VC1_SIMPLE:
+ case PIPE_VIDEO_PROFILE_VC1_MAIN:
+ case PIPE_VIDEO_PROFILE_VC1_ADVANCED:
+ return PIPE_VIDEO_CODEC_VC1;
+
+ case PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE:
+ case PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN:
+ case PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH:
+ return PIPE_VIDEO_CODEC_MPEG4_AVC;
+
+ default:
+ assert(0);
+ return PIPE_VIDEO_CODEC_UNKNOWN;
+ }
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* U_VIDEO_H */
diff --git a/mesalib/src/mesa/main/texfetch_tmp.h b/mesalib/src/mesa/main/texfetch_tmp.h
index 3b1eedf39..d170adf2e 100644
--- a/mesalib/src/mesa/main/texfetch_tmp.h
+++ b/mesalib/src/mesa/main/texfetch_tmp.h
@@ -2287,7 +2287,8 @@ static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
texel[0] = ((*src) >> 8) * scale;
- ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8);
+ ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8 ||
+ texImage->TexFormat == MESA_FORMAT_Z24_X8);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
@@ -2314,7 +2315,8 @@ static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
texel[0] = ((*src) & 0x00ffffff) * scale;
- ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24);
+ ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24 ||
+ texImage->TexFormat == MESA_FORMAT_X8_Z24);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_condrender.c b/mesalib/src/mesa/state_tracker/st_cb_condrender.c
index 64c6c117f..1ced560e1 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_condrender.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_condrender.c
@@ -41,6 +41,7 @@
#include "st_context.h"
#include "st_cb_queryobj.h"
#include "st_cb_condrender.h"
+#include "st_cb_bitmap.h"
/**
@@ -55,6 +56,8 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q,
struct pipe_context *pipe = st->pipe;
uint m;
+ st_flush_bitmap_cache(st);
+
switch (mode) {
case GL_QUERY_WAIT:
m = PIPE_RENDER_COND_WAIT;
@@ -90,6 +93,8 @@ st_EndConditionalRender(struct gl_context *ctx, struct gl_query_object *q)
struct pipe_context *pipe = st->pipe;
(void) q;
+ st_flush_bitmap_cache(st);
+
pipe->render_condition(pipe, NULL, 0);
st->render_condition = NULL;
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_queryobj.c b/mesalib/src/mesa/state_tracker/st_cb_queryobj.c
index 1efcaf593..057499615 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_queryobj.c
@@ -1,179 +1,184 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * glBegin/EndQuery interface to pipe
- *
- * \author Brian Paul
- */
-
-
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/mfeatures.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "st_context.h"
-#include "st_cb_queryobj.h"
-
-
-#if FEATURE_queryobj
-
-static struct gl_query_object *
-st_NewQueryObject(struct gl_context *ctx, GLuint id)
-{
- struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
- if (stq) {
- stq->base.Id = id;
- stq->base.Ready = GL_TRUE;
- stq->pq = NULL;
- stq->type = PIPE_QUERY_TYPES; /* an invalid value */
- return &stq->base;
- }
- return NULL;
-}
-
-
-
-static void
-st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_query_object *stq = st_query_object(q);
-
- if (stq->pq) {
- pipe->destroy_query(pipe, stq->pq);
- stq->pq = NULL;
- }
-
- free(stq);
-}
-
-
-static void
-st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_query_object *stq = st_query_object(q);
- unsigned type;
-
- /* convert GL query type to Gallium query type */
- switch (q->Target) {
- case GL_ANY_SAMPLES_PASSED:
- /* fall-through */
- case GL_SAMPLES_PASSED_ARB:
- type = PIPE_QUERY_OCCLUSION_COUNTER;
- break;
- case GL_PRIMITIVES_GENERATED:
- type = PIPE_QUERY_PRIMITIVES_GENERATED;
- break;
- case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
- type = PIPE_QUERY_PRIMITIVES_EMITTED;
- break;
- case GL_TIME_ELAPSED_EXT:
- type = PIPE_QUERY_TIME_ELAPSED;
- break;
- default:
- assert(0 && "unexpected query target in st_BeginQuery()");
- return;
- }
-
- if (stq->pq && stq->type != type) {
- /* free old query of different type */
- pipe->destroy_query(pipe, stq->pq);
- stq->pq = NULL;
- stq->type = PIPE_QUERY_TYPES; /* an invalid value */
- }
-
- if (!stq->pq) {
- stq->pq = pipe->create_query(pipe, type);
- stq->type = type;
- }
-
- assert(stq->type == type);
-
- pipe->begin_query(pipe, stq->pq);
-}
-
-
-static void
-st_EndQuery(struct gl_context *ctx, struct gl_query_object *q)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_query_object *stq = st_query_object(q);
-
- pipe->end_query(pipe, stq->pq);
-}
-
-
-static void
-st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_query_object *stq = st_query_object(q);
-
- /* this function should only be called if we don't have a ready result */
- assert(!stq->base.Ready);
-
- while (!stq->base.Ready &&
- !pipe->get_query_result(pipe,
- stq->pq,
- TRUE,
- &q->Result))
- {
- /* nothing */
- }
-
- q->Ready = GL_TRUE;
-}
-
-
-static void
-st_CheckQuery(struct gl_context *ctx, struct gl_query_object *q)
-{
- struct pipe_context *pipe = st_context(ctx)->pipe;
- struct st_query_object *stq = st_query_object(q);
- assert(!q->Ready); /* we should not get called if Ready is TRUE */
- q->Ready = pipe->get_query_result(pipe, stq->pq, FALSE, &q->Result);
-}
-
-
-
-
-void st_init_query_functions(struct dd_function_table *functions)
-{
- functions->NewQueryObject = st_NewQueryObject;
- functions->DeleteQuery = st_DeleteQuery;
- functions->BeginQuery = st_BeginQuery;
- functions->EndQuery = st_EndQuery;
- functions->WaitQuery = st_WaitQuery;
- functions->CheckQuery = st_CheckQuery;
-}
-
-#endif /* FEATURE_queryobj */
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * glBegin/EndQuery interface to pipe
+ *
+ * \author Brian Paul
+ */
+
+
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/mfeatures.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "st_context.h"
+#include "st_cb_queryobj.h"
+#include "st_cb_bitmap.h"
+
+
+#if FEATURE_queryobj
+
+static struct gl_query_object *
+st_NewQueryObject(struct gl_context *ctx, GLuint id)
+{
+ struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
+ if (stq) {
+ stq->base.Id = id;
+ stq->base.Ready = GL_TRUE;
+ stq->pq = NULL;
+ stq->type = PIPE_QUERY_TYPES; /* an invalid value */
+ return &stq->base;
+ }
+ return NULL;
+}
+
+
+
+static void
+st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_query_object *stq = st_query_object(q);
+
+ if (stq->pq) {
+ pipe->destroy_query(pipe, stq->pq);
+ stq->pq = NULL;
+ }
+
+ free(stq);
+}
+
+
+static void
+st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_query_object *stq = st_query_object(q);
+ unsigned type;
+
+ st_flush_bitmap_cache(st_context(ctx));
+
+ /* convert GL query type to Gallium query type */
+ switch (q->Target) {
+ case GL_ANY_SAMPLES_PASSED:
+ /* fall-through */
+ case GL_SAMPLES_PASSED_ARB:
+ type = PIPE_QUERY_OCCLUSION_COUNTER;
+ break;
+ case GL_PRIMITIVES_GENERATED:
+ type = PIPE_QUERY_PRIMITIVES_GENERATED;
+ break;
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ type = PIPE_QUERY_PRIMITIVES_EMITTED;
+ break;
+ case GL_TIME_ELAPSED_EXT:
+ type = PIPE_QUERY_TIME_ELAPSED;
+ break;
+ default:
+ assert(0 && "unexpected query target in st_BeginQuery()");
+ return;
+ }
+
+ if (stq->pq && stq->type != type) {
+ /* free old query of different type */
+ pipe->destroy_query(pipe, stq->pq);
+ stq->pq = NULL;
+ stq->type = PIPE_QUERY_TYPES; /* an invalid value */
+ }
+
+ if (!stq->pq) {
+ stq->pq = pipe->create_query(pipe, type);
+ stq->type = type;
+ }
+
+ assert(stq->type == type);
+
+ pipe->begin_query(pipe, stq->pq);
+}
+
+
+static void
+st_EndQuery(struct gl_context *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_query_object *stq = st_query_object(q);
+
+ st_flush_bitmap_cache(st_context(ctx));
+
+ pipe->end_query(pipe, stq->pq);
+}
+
+
+static void
+st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_query_object *stq = st_query_object(q);
+
+ /* this function should only be called if we don't have a ready result */
+ assert(!stq->base.Ready);
+
+ while (!stq->base.Ready &&
+ !pipe->get_query_result(pipe,
+ stq->pq,
+ TRUE,
+ &q->Result))
+ {
+ /* nothing */
+ }
+
+ q->Ready = GL_TRUE;
+}
+
+
+static void
+st_CheckQuery(struct gl_context *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_query_object *stq = st_query_object(q);
+ assert(!q->Ready); /* we should not get called if Ready is TRUE */
+ q->Ready = pipe->get_query_result(pipe, stq->pq, FALSE, &q->Result);
+}
+
+
+
+
+void st_init_query_functions(struct dd_function_table *functions)
+{
+ functions->NewQueryObject = st_NewQueryObject;
+ functions->DeleteQuery = st_DeleteQuery;
+ functions->BeginQuery = st_BeginQuery;
+ functions->EndQuery = st_EndQuery;
+ functions->WaitQuery = st_WaitQuery;
+ functions->CheckQuery = st_CheckQuery;
+}
+
+#endif /* FEATURE_queryobj */
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index 40af1a5bb..b6a78daf6 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -179,6 +179,9 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
st_init_driver_functions(&funcs);
ctx = _mesa_create_context(api, visual, shareCtx, &funcs, NULL);
+ if (!ctx) {
+ return NULL;
+ }
/* XXX: need a capability bit in gallium to query if the pipe
* driver prefers DP4 or MUL/MAD for vertex transformation.
diff --git a/xorg-server/glx/glxscreens.h b/xorg-server/glx/glxscreens.h
index 0fb0fd17d..eb2926045 100644
--- a/xorg-server/glx/glxscreens.h
+++ b/xorg-server/glx/glxscreens.h
@@ -1,166 +1,165 @@
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#ifndef _GLX_screens_h_
-#define _GLX_screens_h_
-
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-typedef struct __GLXconfig __GLXconfig;
-struct __GLXconfig {
- __GLXconfig *next;
- GLuint doubleBufferMode;
- GLuint stereoMode;
-
- GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
- GLuint redMask, greenMask, blueMask, alphaMask;
- GLint rgbBits; /* total bits for rgb */
- GLint indexBits; /* total bits for colorindex */
-
- GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
- GLint depthBits;
- GLint stencilBits;
-
- GLint numAuxBuffers;
-
- GLint level;
-
- GLint pixmapMode;
-
- /* GLX */
- GLint visualID;
- GLint visualType; /**< One of the GLX X visual types. (i.e.,
- * \c GLX_TRUE_COLOR, etc.)
- */
-
- /* EXT_visual_rating / GLX 1.2 */
- GLint visualRating;
-
- /* EXT_visual_info / GLX 1.2 */
- GLint transparentPixel;
- /* colors are floats scaled to ints */
- GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
- GLint transparentIndex;
-
- /* ARB_multisample / SGIS_multisample */
- GLint sampleBuffers;
- GLint samples;
-
- /* SGIX_fbconfig / GLX 1.3 */
- GLint drawableType;
- GLint renderType;
- GLint xRenderable;
- GLint fbconfigID;
-
- /* SGIX_pbuffer / GLX 1.3 */
- GLint maxPbufferWidth;
- GLint maxPbufferHeight;
- GLint maxPbufferPixels;
- GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
- GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
-
- /* SGIX_visual_select_group */
- GLint visualSelectGroup;
-
- /* OML_swap_method */
- GLint swapMethod;
-
- GLint screen;
-
- /* EXT_texture_from_pixmap */
- GLint bindToTextureRgb;
- GLint bindToTextureRgba;
- GLint bindToMipmapTexture;
- GLint bindToTextureTargets;
- GLint yInverted;
-};
-
-GLint glxConvertToXVisualType(int visualType);
-
-/*
-** Screen dependent data. These methods are the interface between the DIX
-** and DDX layers of the GLX server extension. The methods provide an
-** interface for context management on a screen.
-*/
-typedef struct __GLXscreen __GLXscreen;
-struct __GLXscreen {
- void (*destroy) (__GLXscreen *screen);
-
- __GLXcontext *(*createContext) (__GLXscreen *screen,
- __GLXconfig *modes,
- __GLXcontext *shareContext);
-
- __GLXdrawable *(*createDrawable)(ClientPtr client,
- __GLXscreen *context,
- DrawablePtr pDraw,
- XID drawId,
- int type,
- XID glxDrawId,
- __GLXconfig *modes);
- int (*swapInterval) (__GLXdrawable *drawable,
- int interval);
-
- ScreenPtr pScreen;
-
- /* Linked list of valid fbconfigs for this screen. */
- __GLXconfig *fbconfigs;
- int numFBConfigs;
-
- /* Subset of fbconfigs that are exposed as GLX visuals. */
- __GLXconfig **visuals;
- GLint numVisuals;
-
- char *GLextensions;
-
- char *GLXvendor;
- char *GLXversion;
- char *GLXextensions;
-
- /**
- * \name GLX version supported by this screen.
- *
- * Since the GLX version advertised by the server is for the whole server,
- * the GLX protocol code uses the minimum version supported on all screens.
- */
- /*@{*/
- unsigned GLXmajor;
- unsigned GLXminor;
- /*@}*/
-
- Bool (*CloseScreen)(int index, ScreenPtr pScreen);
-};
-
-
-void __glXScreenInit(__GLXscreen *screen, ScreenPtr pScreen);
-void __glXScreenDestroy(__GLXscreen *screen);
-
-#endif /* !__GLX_screens_h__ */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifndef _GLX_screens_h_
+#define _GLX_screens_h_
+
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+typedef struct __GLXconfig __GLXconfig;
+struct __GLXconfig {
+ __GLXconfig *next;
+ GLuint doubleBufferMode;
+ GLuint stereoMode;
+
+ GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
+ GLuint redMask, greenMask, blueMask, alphaMask;
+ GLint rgbBits; /* total bits for rgb */
+ GLint indexBits; /* total bits for colorindex */
+
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+
+ GLint numAuxBuffers;
+
+ GLint level;
+
+ GLint pixmapMode;
+
+ /* GLX */
+ GLint visualID;
+ GLint visualType; /**< One of the GLX X visual types. (i.e.,
+ * \c GLX_TRUE_COLOR, etc.)
+ */
+
+ /* EXT_visual_rating / GLX 1.2 */
+ GLint visualRating;
+
+ /* EXT_visual_info / GLX 1.2 */
+ GLint transparentPixel;
+ /* colors are floats scaled to ints */
+ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ GLint transparentIndex;
+
+ /* ARB_multisample / SGIS_multisample */
+ GLint sampleBuffers;
+ GLint samples;
+
+ /* SGIX_fbconfig / GLX 1.3 */
+ GLint drawableType;
+ GLint renderType;
+ GLint xRenderable;
+ GLint fbconfigID;
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ GLint maxPbufferWidth;
+ GLint maxPbufferHeight;
+ GLint maxPbufferPixels;
+ GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
+ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
+
+ /* SGIX_visual_select_group */
+ GLint visualSelectGroup;
+
+ /* OML_swap_method */
+ GLint swapMethod;
+
+ GLint screen;
+
+ /* EXT_texture_from_pixmap */
+ GLint bindToTextureRgb;
+ GLint bindToTextureRgba;
+ GLint bindToMipmapTexture;
+ GLint bindToTextureTargets;
+ GLint yInverted;
+};
+
+GLint glxConvertToXVisualType(int visualType);
+
+/*
+** Screen dependent data. These methods are the interface between the DIX
+** and DDX layers of the GLX server extension. The methods provide an
+** interface for context management on a screen.
+*/
+typedef struct __GLXscreen __GLXscreen;
+struct __GLXscreen {
+ void (*destroy) (__GLXscreen *screen);
+
+ __GLXcontext *(*createContext) (__GLXscreen *screen,
+ __GLXconfig *modes,
+ __GLXcontext *shareContext);
+
+ __GLXdrawable *(*createDrawable)(ClientPtr client,
+ __GLXscreen *context,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *modes);
+ int (*swapInterval) (__GLXdrawable *drawable,
+ int interval);
+
+ ScreenPtr pScreen;
+
+ /* Linked list of valid fbconfigs for this screen. */
+ __GLXconfig *fbconfigs;
+ int numFBConfigs;
+
+ /* Subset of fbconfigs that are exposed as GLX visuals. */
+ __GLXconfig **visuals;
+ GLint numVisuals;
+
+ char *GLextensions;
+
+ char *GLXvendor;
+ char *GLXextensions;
+
+ /**
+ * \name GLX version supported by this screen.
+ *
+ * Since the GLX version advertised by the server is for the whole server,
+ * the GLX protocol code uses the minimum version supported on all screens.
+ */
+ /*@{*/
+ unsigned GLXmajor;
+ unsigned GLXminor;
+ /*@}*/
+
+ Bool (*CloseScreen)(int index, ScreenPtr pScreen);
+};
+
+
+void __glXScreenInit(__GLXscreen *screen, ScreenPtr pScreen);
+void __glXScreenDestroy(__GLXscreen *screen);
+
+#endif /* !__GLX_screens_h__ */
diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.h b/xorg-server/hw/dmx/glxProxy/glxscreens.h
index a57c387fe..da50bdc85 100644
--- a/xorg-server/hw/dmx/glxProxy/glxscreens.h
+++ b/xorg-server/hw/dmx/glxProxy/glxscreens.h
@@ -43,7 +43,6 @@ typedef struct {
GLint *isGLXvis;
char *GLXvendor;
- char *GLXversion;
char *GLXextensions;
} __GLXscreenInfo;
diff --git a/xorg-server/hw/xquartz/GL/indirect.c b/xorg-server/hw/xquartz/GL/indirect.c
index cfc20d2c6..4b2911194 100644
--- a/xorg-server/hw/xquartz/GL/indirect.c
+++ b/xorg-server/hw/xquartz/GL/indirect.c
@@ -477,7 +477,8 @@ static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
__glXScreenInit(&screen->base, pScreen);
- screen->base.GLXversion = strdup("1.4");
+ screen->base.GLXmajor = 1;
+ screen->base.GLXminor = 4;
screen->base.GLXextensions = strdup("GLX_SGIX_fbconfig "
"GLX_SGIS_multisample "
"GLX_ARB_multisample "
diff --git a/xorg-server/hw/xwin/glx/Makefile.am b/xorg-server/hw/xwin/glx/Makefile.am
index 61463f635..6b840bacb 100644
--- a/xorg-server/hw/xwin/glx/Makefile.am
+++ b/xorg-server/hw/xwin/glx/Makefile.am
@@ -1,40 +1,44 @@
-noinst_LTLIBRARIES = libXwinGLX.la
-
-libXwinGLX_la_SOURCES = \
- winpriv.c \
- winpriv.h \
- glwindows.h \
- glwrap.c \
- indirect.c \
- wgl_ext_api.c
-
-if XWIN_MULTIWINDOW
-DEFS_MULTIWINDOW = -DXWIN_MULTIWINDOW
-endif
-
-if XWIN_MULTIWINDOWEXTWM
-DEFS_MULTIWINDOWEXTWM = -DXWIN_MULTIWINDOWEXTWM
-endif
-
-DEFS = $(DEFS_MULTIWINDOW) $(DEFS_MULTIWINDOWEXTWM)
-
-INCLUDES = -I$(top_srcdir)/miext/rootless
-
-AM_CFLAGS = -DHAVE_XWIN_CONFIG_H $(DIX_CFLAGS) \
- $(XWINMODULES_CFLAGS) \
- -I$(top_srcdir) \
- -I$(top_srcdir)/hw/xwin/
-
-if XWIN_GLX_WINDOWS
-
-generated_gl_wrappers.c: gen_gl_wrappers.py $(KHRONOS_SPEC_DIR)/gl.spec $(KHRONOS_SPEC_DIR)/gl.tm
- $(srcdir)/gen_gl_wrappers.py --spec=$(KHRONOS_SPEC_DIR)/gl.spec --typemap=$(KHRONOS_SPEC_DIR)/gl.tm --dispatch-header=$(top_srcdir)/glx/dispatch.h --staticwrappers >generated_gl_wrappers.c
-
-generated_wgl_wrappers.c: gen_gl_wrappers.py $(KHRONOS_SPEC_DIR)/wglext.spec $(KHRONOS_SPEC_DIR)/wgl.tm
- $(srcdir)/gen_gl_wrappers.py --spec=$(KHRONOS_SPEC_DIR)/wglext.spec --typemap=$(KHRONOS_SPEC_DIR)/wgl.tm --prefix=wgl --preresolve >generated_wgl_wrappers.c
-endif
-
-BUILT_SOURCES = generated_gl_wrappers.c generated_wgl_wrappers.c
-CLEANFILES = $(BUILT_SOURCES)
-
-EXTRA_DIST = gen_gl_wrappers.py
+noinst_LTLIBRARIES = libXwinGLX.la
+
+libXwinGLX_la_SOURCES = \
+ winpriv.c \
+ winpriv.h \
+ glwindows.h \
+ glwrap.c \
+ indirect.c \
+ wgl_ext_api.c
+
+if XWIN_MULTIWINDOW
+DEFS_MULTIWINDOW = -DXWIN_MULTIWINDOW
+endif
+
+if XWIN_MULTIWINDOWEXTWM
+DEFS_MULTIWINDOWEXTWM = -DXWIN_MULTIWINDOWEXTWM
+endif
+
+if XWIN_GLX_WINDOWS
+DEFS_GLX_WINDOWS = -DXWIN_GLX_WINDOWS
+endif
+
+DEFS = $(DEFS_MULTIWINDOW) $(DEFS_MULTIWINDOWEXTWM) $(DEFS_GLX_WINDOWS)
+
+INCLUDES = -I$(top_srcdir)/miext/rootless
+
+AM_CFLAGS = -DHAVE_XWIN_CONFIG_H $(DIX_CFLAGS) \
+ $(XWINMODULES_CFLAGS) \
+ -I$(top_srcdir) \
+ -I$(top_srcdir)/hw/xwin/
+
+if XWIN_GLX_WINDOWS
+
+generated_gl_wrappers.c: gen_gl_wrappers.py $(KHRONOS_SPEC_DIR)/gl.spec $(KHRONOS_SPEC_DIR)/gl.tm
+ $(srcdir)/gen_gl_wrappers.py --spec=$(KHRONOS_SPEC_DIR)/gl.spec --typemap=$(KHRONOS_SPEC_DIR)/gl.tm --dispatch-header=$(top_srcdir)/glx/dispatch.h --staticwrappers >generated_gl_wrappers.c
+
+generated_wgl_wrappers.c: gen_gl_wrappers.py $(KHRONOS_SPEC_DIR)/wglext.spec $(KHRONOS_SPEC_DIR)/wgl.tm
+ $(srcdir)/gen_gl_wrappers.py --spec=$(KHRONOS_SPEC_DIR)/wglext.spec --typemap=$(KHRONOS_SPEC_DIR)/wgl.tm --prefix=wgl --preresolve >generated_wgl_wrappers.c
+endif
+
+BUILT_SOURCES = generated_gl_wrappers.c generated_wgl_wrappers.c
+CLEANFILES = $(BUILT_SOURCES)
+
+EXTRA_DIST = gen_gl_wrappers.py
diff --git a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
index 92eda0885..d4beee230 100644
--- a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
+++ b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
@@ -318,7 +318,7 @@ if dispatchheader :
for d in sorted(dispatch.keys()) :
if wrappers.has_key(d) :
- print ' SET_'+ d + '(disp, ' + prefix + d + 'Wrapper);'
+ print ' SET_'+ d + '(disp, (void *)' + prefix + d + 'Wrapper);'
else :
print '#pragma message("No wrapper for ' + prefix + d + ' !")'
diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c
index a2eabf5db..7dc5f31b7 100644
--- a/xorg-server/hw/xwin/glx/indirect.c
+++ b/xorg-server/hw/xwin/glx/indirect.c
@@ -1,2552 +1,2570 @@
-/*
- * File: indirect.c
- * Purpose: A GLX implementation that uses Windows OpenGL library
- *
- * Authors: Alexander Gottwald
- * Jon TURNEY
- *
- * Copyright (c) Jon TURNEY 2009
- * Copyright (c) Alexander Gottwald 2004
- *
- * Portions of this file are copied from GL/apple/indirect.c,
- * which contains the following copyright:
- *
- * Copyright (c) 2007, 2008, 2009 Apple Inc.
- * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
- * Copyright (c) 2002 Greg Parker. All Rights Reserved.
- *
- * Portions of this file are copied from Mesa's xf86glx.c,
- * which contains the following copyright:
- *
- * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/*
- TODO:
- - hook up remaining unimplemented extensions
- - research what guarantees glXWaitX, glXWaitGL are supposed to offer, and implement then
- using GdiFlush and/or glFinish
- - pbuffer clobbering: we don't get async notification, but can we arrange to emit the
- event when we notice it's been clobbered? at the very least, check if it's been clobbered
- before using it?
- - are the __GLXConfig * we get handed back ones we are made (so we can extend the structure
- with privates?) Or are they created inside the GLX core as well?
-*/
-
-/*
- MSDN clarifications:
-
- It says SetPixelFormat()'s PIXELFORMATDESCRIPTOR pointer argument has no effect
- except on metafiles, this seems to mean that as it's ok to supply NULL if the DC
- is not for a metafile
-
- wglMakeCurrent ignores the hdc if hglrc is NULL, so wglMakeCurrent(NULL, NULL)
- is used to make no context current
-
-*/
-
-#ifdef HAVE_XWIN_CONFIG_H
-#include <xwin-config.h>
-#endif
-
-#include "glwindows.h"
-#include <glx/glxserver.h>
-#include <glx/glxutil.h>
-#include <glx/extension_string.h>
-#include <GL/glxtokens.h>
-#include <glx/glapitable.h>
-#include <glx/glapi.h>
-
-#include <winpriv.h>
-#include <wgl_ext_api.h>
-#include "win.h"
-#include <winmsg.h>
-
-extern Bool g_fXdmcpEnabled;
-extern Bool g_fNativeGl;
-
-#define NUM_ELEMENTS(x) (sizeof(x)/ sizeof(x[1]))
-
-/* ---------------------------------------------------------------------- */
-/*
- * structure definitions
- */
-
-typedef struct __GLXWinContext __GLXWinContext;
-typedef struct __GLXWinDrawable __GLXWinDrawable;
-typedef struct __GLXWinScreen glxWinScreen;
-typedef struct __GLXWinConfig GLXWinConfig;
-
-struct __GLXWinContext {
- __GLXcontext base;
- HGLRC ctx; /* Windows GL Context */
- HDC hDC; /* Windows device context */
- HDC hreadDC; /* Windows device read context */
- __GLXWinContext *shareContext; /* Context with which we will share display lists and textures */
- HWND hwnd; /* For detecting when HWND has changed */
- HWND hreadwnd;
- struct _glapi_table *Dispatch;
-};
-
-struct __GLXWinDrawable
-{
- __GLXdrawable base;
- __GLXWinContext *drawContext;
-
- /* If this drawable is GLX_DRAWABLE_PBUFFER */
- HPBUFFERARB hPbuffer;
-
- /* If this drawable is GLX_DRAWABLE_PIXMAP */
- HDC dibDC;
- HBITMAP hDIB;
- HBITMAP hOldDIB; /* original DIB for DC */
- void *pOldBits; /* original pBits for this drawable's pixmap */
-};
-
-struct __GLXWinScreen
-{
- __GLXscreen base;
-
- /* Supported GLX extensions */
- unsigned char glx_enable_bits[__GLX_EXT_BYTES];
-
- Bool has_WGL_ARB_multisample;
- Bool has_WGL_ARB_pixel_format;
- Bool has_WGL_ARB_pbuffer;
- Bool has_WGL_ARB_render_texture;
-
- /* wrapped screen functions */
- RealizeWindowProcPtr RealizeWindow;
- UnrealizeWindowProcPtr UnrealizeWindow;
- DestroyWindowProcPtr DestroyWindow;
- CopyWindowProcPtr CopyWindow;
- PositionWindowProcPtr PositionWindow;
-};
-
-struct __GLXWinConfig
-{
- __GLXconfig base;
- int pixelFormatIndex;
-};
-
-/* ---------------------------------------------------------------------- */
-/*
- * Various debug helpers
- */
-
-#ifdef _DEBUG
-void GLWIN_DEBUG_HWND(HWND hwnd)
-{
- if (glxWinDebugSettings.dumpHWND)
- {
- char buffer[1024];
- RECT Rect;
- HDC hDc=GetDC(hwnd);
-
- if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0;
- GetWindowRect(hwnd,&Rect);
-
- GLWIN_DEBUG_MSG("Got HWND %p (hdc %p) for window '%s' (%d,%d,%d,%d)", hwnd, hDc, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom);
- ReleaseDC(hwnd,hDc);
- }
-}
-
-void GLWIN_HDC_DEBUG_MSG(const char *Message, HDC hDc, HWND hwnd)
-{
- char buffer[1024];
- RECT Rect;
-
- if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0;
- GetWindowRect(hwnd,&Rect);
-
- GLWIN_DEBUG_MSG("Got HDC %p (hwnd %p) for window '%s' (%d,%d,%d,%d)", hDc, hwnd, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom);
-
-}
-
-glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0};
-
-static void glxWinInitDebugSettings(void)
-{
- char *envptr;
-
- envptr = getenv("GLWIN_ENABLE_DEBUG");
- if (envptr != NULL)
- glxWinDebugSettings.enableDebug = (atoi(envptr) == 1);
-
- envptr = getenv("GLWIN_ENABLE_TRACE");
- if (envptr != NULL)
- glxWinDebugSettings.enableTrace = (atoi(envptr) == 1);
-
- envptr = getenv("GLWIN_DUMP_PFD");
- if (envptr != NULL)
- glxWinDebugSettings.dumpPFD = (atoi(envptr) == 1);
-
- envptr = getenv("GLWIN_DUMP_HWND");
- if (envptr != NULL)
- glxWinDebugSettings.dumpHWND = (atoi(envptr) == 1);
-
- envptr = getenv("GLWIN_DUMP_DC");
- if (envptr != NULL)
- glxWinDebugSettings.dumpDC = (atoi(envptr) == 1);
-
- envptr = getenv("GLWIN_ENABLE_GLCALL_TRACE");
- if (envptr != NULL)
- glxWinDebugSettings.enableGLcallTrace = (atoi(envptr) == 1);
-
- envptr = getenv("GLWIN_ENABLE_WGLCALL_TRACE");
- if (envptr != NULL)
- glxWinDebugSettings.enableWGLcallTrace = (atoi(envptr) == 1);
-
- envptr = getenv("GLWIN_DEBUG_ALL");
- if (envptr != NULL)
- {
- glxWinDebugSettings.enableDebug = 1;
- glxWinDebugSettings.enableTrace = 1;
- glxWinDebugSettings.dumpPFD = 1;
- glxWinDebugSettings.dumpHWND = 1;
- glxWinDebugSettings.dumpDC = 1;
- glxWinDebugSettings.enableGLcallTrace = 1;
- glxWinDebugSettings.enableWGLcallTrace = 1;
- }
-}
-#endif
-
-static
-const char *glxWinErrorMessage(void)
-{
- static char errorbuffer[1024];
- DWORD Error=GetLastError();
- int offset;
-
- sprintf(errorbuffer, "%p ",Error);
- offset=strlen(errorbuffer);
-
- if (!FormatMessage(
- FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL,
- Error,
- MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- (LPTSTR) &errorbuffer[offset],
- sizeof(errorbuffer),
- NULL ))
- {
- snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error in FormatMessage: %08x!", (unsigned)GetLastError());
- }
-
- if (errorbuffer[strlen(errorbuffer)-1] == '\n')
- errorbuffer[strlen(errorbuffer)-1] = 0;
-
- return errorbuffer;
-}
-
-static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd);
-
-#ifdef _DEBUG
-
-#define DUMP_PFD_FLAG(flag) \
- if (pfd->dwFlags & flag) { \
- ErrorF("%s%s", pipesym, #flag); \
- pipesym = " | "; \
- }
-
-static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd)
-{
- const char *pipesym = ""; /* will be set after first flag dump */
- ErrorF("PIXELFORMATDESCRIPTOR:\n");
- ErrorF("nSize = %u\n", pfd->nSize);
- ErrorF("nVersion = %u\n", pfd->nVersion);
- ErrorF("dwFlags = %lu = {", pfd->dwFlags);
- DUMP_PFD_FLAG(PFD_DOUBLEBUFFER);
- DUMP_PFD_FLAG(PFD_STEREO);
- DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW);
- DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP);
- DUMP_PFD_FLAG(PFD_SUPPORT_GDI);
- DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL);
- DUMP_PFD_FLAG(PFD_GENERIC_FORMAT);
- DUMP_PFD_FLAG(PFD_NEED_PALETTE);
- DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE);
- DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE);
- DUMP_PFD_FLAG(PFD_SWAP_COPY);
- DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS);
- DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED);
- DUMP_PFD_FLAG(PFD_SUPPORT_DIRECTDRAW);
- DUMP_PFD_FLAG(PFD_DIRECT3D_ACCELERATED);
- DUMP_PFD_FLAG(PFD_SUPPORT_COMPOSITION);
- DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE);
- DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE);
- DUMP_PFD_FLAG(PFD_STEREO_DONTCARE);
- ErrorF("}\n");
-
- ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType,
- (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX"));
- ErrorF("cColorBits = %hhu\n", pfd->cColorBits);
- ErrorF("cRedBits = %hhu\n", pfd->cRedBits);
- ErrorF("cRedShift = %hhu\n", pfd->cRedShift);
- ErrorF("cGreenBits = %hhu\n", pfd->cGreenBits);
- ErrorF("cGreenShift = %hhu\n", pfd->cGreenShift);
- ErrorF("cBlueBits = %hhu\n", pfd->cBlueBits);
- ErrorF("cBlueShift = %hhu\n", pfd->cBlueShift);
- ErrorF("cAlphaBits = %hhu\n", pfd->cAlphaBits);
- ErrorF("cAlphaShift = %hhu\n", pfd->cAlphaShift);
- ErrorF("cAccumBits = %hhu\n", pfd->cAccumBits);
- ErrorF("cAccumRedBits = %hhu\n", pfd->cAccumRedBits);
- ErrorF("cAccumGreenBits = %hhu\n", pfd->cAccumGreenBits);
- ErrorF("cAccumBlueBits = %hhu\n", pfd->cAccumBlueBits);
- ErrorF("cAccumAlphaBits = %hhu\n", pfd->cAccumAlphaBits);
- ErrorF("cDepthBits = %hhu\n", pfd->cDepthBits);
- ErrorF("cStencilBits = %hhu\n", pfd->cStencilBits);
- ErrorF("cAuxBuffers = %hhu\n", pfd->cAuxBuffers);
- ErrorF("iLayerType = %hhu\n", pfd->iLayerType);
- ErrorF("bReserved = %hhu\n", pfd->bReserved);
- ErrorF("dwLayerMask = %lu\n", pfd->dwLayerMask);
- ErrorF("dwVisibleMask = %lu\n", pfd->dwVisibleMask);
- ErrorF("dwDamageMask = %lu\n", pfd->dwDamageMask);
- ErrorF("\n");
-}
-
-static const char *
-visual_class_name(int cls)
-{
- switch (cls) {
- case GLX_STATIC_COLOR:
- return "StaticColor";
- case GLX_PSEUDO_COLOR:
- return "PseudoColor";
- case GLX_STATIC_GRAY:
- return "StaticGray";
- case GLX_GRAY_SCALE:
- return "GrayScale";
- case GLX_TRUE_COLOR:
- return "TrueColor";
- case GLX_DIRECT_COLOR:
- return "DirectColor";
- default:
- return "-none-";
- }
-}
-
-static const char *
-swap_method_name(int mthd)
-{
- switch (mthd)
- {
- case GLX_SWAP_EXCHANGE_OML:
- return "xchg";
- case GLX_SWAP_COPY_OML:
- return "copy";
- case GLX_SWAP_UNDEFINED_OML:
- return " ";
- default:
- return "????";
- }
-}
-
-static void
-fbConfigsDump(unsigned int n, __GLXconfig *c)
-{
- ErrorF("%d fbConfigs\n", n);
- ErrorF("pxf vis fb render Ste aux accum MS drawable Group/\n");
- ErrorF("idx ID ID VisualType Depth Lvl RGB CI DB Swap reo R G B A Z S buf AR AG AB AA bufs num W P Pb Float Trans Caveat\n");
- ErrorF("-----------------------------------------------------------------------------------------------------------------------------\n");
-
- while (c != NULL)
- {
- unsigned int i = ((GLXWinConfig *)c)->pixelFormatIndex;
-
- ErrorF("%3d %3x %3x "
- "%-11s"
- " %3d %3d %s %s %s %s %s "
- "%2d %2d %2d %2d "
- "%2d %2d "
- "%2d "
- "%2d %2d %2d %2d"
- " %2d %2d"
- " %s %s %s "
- " %s "
- " %s "
- " %d %s"
- "\n",
- i, c->visualID, c->fbconfigID,
- visual_class_name(c->visualType),
- c->rgbBits ? c->rgbBits : c->indexBits,
- c->level,
- (c->renderType & GLX_RGBA_BIT) ? "y" : ".",
- (c->renderType & GLX_COLOR_INDEX_BIT) ? "y" : ".",
- c->doubleBufferMode ? "y" : ".",
- swap_method_name(c->swapMethod),
- c->stereoMode ? "y" : ".",
- c->redBits, c->greenBits, c->blueBits, c->alphaBits,
- c->depthBits, c->stencilBits,
- c->numAuxBuffers,
- c->accumRedBits, c->accumGreenBits, c->accumBlueBits, c->accumAlphaBits,
- c->sampleBuffers, c->samples,
- (c->drawableType & GLX_WINDOW_BIT) ? "y" : ".",
- (c->drawableType & GLX_PIXMAP_BIT) ? "y" : ".",
- (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".",
- ".",
- (c->transparentPixel != GLX_NONE_EXT) ? "y" : ".",
- c->visualSelectGroup, (c->visualRating == GLX_SLOW_VISUAL_EXT) ? "*" : " ");
-
- c = c->next;
- }
-}
-#endif
-
-/* ---------------------------------------------------------------------- */
-/*
- * Forward declarations
- */
-
-static __GLXscreen *glxWinScreenProbe(ScreenPtr pScreen);
-static __GLXcontext *glxWinCreateContext(__GLXscreen *screen,
- __GLXconfig *modes,
- __GLXcontext *baseShareContext);
-static __GLXdrawable *glxWinCreateDrawable(ClientPtr client,
- __GLXscreen *screen,
- DrawablePtr pDraw,
- XID drawId,
- int type,
- XID glxDrawId,
- __GLXconfig *conf);
-
-static Bool glxWinRealizeWindow(WindowPtr pWin);
-static Bool glxWinUnrealizeWindow(WindowPtr pWin);
-static Bool glxWinDestroyWindow(WindowPtr pWin);
-static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc);
-static Bool glxWinPositionWindow(WindowPtr pWindow, int x, int y);
-
-static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd);
-static void glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable *draw);
-
-static void glxWinCreateConfigs(HDC dc, glxWinScreen *screen);
-static void glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen);
-static int fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride);
-static int fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen);
-
-/* ---------------------------------------------------------------------- */
-/*
- * The GLX provider
- */
-
-__GLXprovider __glXWGLProvider = {
- glxWinScreenProbe,
- "Win32 native WGL",
- NULL
-};
-
-void
-glxWinPushNativeProvider(void)
-{
- if (g_fNativeGl)
- GlxPushProvider(&__glXWGLProvider);
-}
-
-/* ---------------------------------------------------------------------- */
-/*
- * Screen functions
- */
-
-static void
-glxWinScreenDestroy(__GLXscreen *screen)
-{
- GLWIN_DEBUG_MSG("glxWinScreenDestroy(%p)", screen);
- __glXScreenDestroy(screen);
- free(screen);
-}
-
-static int
-glxWinScreenSwapInterval(__GLXdrawable *drawable, int interval)
-{
- BOOL ret = wglSwapIntervalEXTWrapper(interval);
- if (!ret)
- {
- ErrorF("wglSwapIntervalEXT interval %d failed:%s\n", interval, glxWinErrorMessage());
- }
- return ret;
-}
-
-static LRESULT CALLBACK GlxWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
-{
- if (uMsg== WM_NCHITTEST)
- {
- return HTTRANSPARENT;
- }
- else
- return DefWindowProc(hwnd, uMsg, wParam, lParam);
-}
-
-/*
- Report the extensions split and formatted to avoid overflowing a line
- */
-static void
-glxLogExtensions(const char *prefix, const char *extensions)
-{
- int length = 0;
- char *strl;
- char *str = strdup(extensions);
-
- if (str == NULL)
- {
- ErrorF("glxLogExtensions: xalloc error\n");
- return;
- }
-
- strl = strtok(str, " ");
- winDebug("%s%s", prefix, strl);
- length = strlen(prefix) + strlen(strl);
-
- while (1)
- {
- strl = strtok(NULL, " ");
- if (strl == NULL) break;
-
- if (length + strlen(strl) + 1 > 120)
- {
- winDebug("\n");
- winDebug("%s",prefix);
- length = strlen(prefix);
- }
- else
- {
- winDebug(" ");
- length++;
- }
-
- winDebug("%s", strl);
- length = length + strlen(strl);
- }
-
- winDebug("\n");
-
- free(str);
-}
-
-/* This is called by GlxExtensionInit() asking the GLX provider if it can handle the screen... */
-static __GLXscreen *
-glxWinScreenProbe(ScreenPtr pScreen)
-{
- glxWinScreen *screen;
- const char *gl_extensions;
- const char *wgl_extensions;
- HWND hwnd;
- HDC hdc;
- HGLRC hglrc;
-
- GLWIN_DEBUG_MSG("glxWinScreenProbe");
-
-#ifdef _DEBUG
- glxWinInitDebugSettings();
-#endif
-
- if (pScreen == NULL)
- return NULL;
-
- if (!winCheckScreenAiglxIsSupported(pScreen))
- {
- LogMessage(X_ERROR,"AIGLX: No native OpenGL in modes with a root window\n");
- return NULL;
- }
-
- screen = calloc(1, sizeof(glxWinScreen));
-
- if (NULL == screen)
- return NULL;
-
- /* Wrap RealizeWindow, UnrealizeWindow and CopyWindow on this screen */
- screen->RealizeWindow = pScreen->RealizeWindow;
- pScreen->RealizeWindow = glxWinRealizeWindow;
- screen->UnrealizeWindow = pScreen->UnrealizeWindow;
- pScreen->UnrealizeWindow = glxWinUnrealizeWindow;
- screen->CopyWindow = pScreen->CopyWindow;
- pScreen->CopyWindow = glxWinCopyWindow;
- screen->PositionWindow = pScreen->PositionWindow;
- pScreen->PositionWindow = glxWinPositionWindow;
- screen->DestroyWindow = pScreen->DestroyWindow;
- pScreen->DestroyWindow = glxWinDestroyWindow;
-
- /* Dump out some useful information about the native renderer */
-
- // create window class
- {
- static wATOM glTestWndClass = 0;
- if (glTestWndClass == 0)
- {
- WNDCLASSEX wc;
- glTestWndClass=1;
- wc.cbSize = sizeof(WNDCLASSEX);
- wc.style = CS_OWNDC ;
- wc.lpfnWndProc = GlxWindowProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = g_hInstance;
- wc.hIcon = 0;
- wc.hCursor = 0;
- wc.hbrBackground = 0;
- wc.lpszMenuName = NULL;
- wc.lpszClassName = WIN_GL_WINDOW_CLASS;
- wc.hIconSm = 0;
- RegisterClassEx (&wc);
- }
- }
-
- // create an invisible window for a scratch DC
- hwnd = CreateWindowExA(0,
- WIN_GL_WINDOW_CLASS,
- "XWin GL Renderer Capabilities Test Window",
- 0, 0, 0, 0, 0, NULL, NULL, GetModuleHandle(NULL), NULL);
- if (hwnd == NULL)
- LogMessage(X_ERROR,"AIGLX: Couldn't create a window for render capabilities testing\n");
-
- hdc = GetDC(hwnd);
-
- // we must set a pixel format before we can create a context, just use the first one...
- SetPixelFormat(hdc, 1, NULL);
- hglrc = wglCreateContext(hdc);
- if (!wglMakeCurrent(hdc, hglrc))
- {
- DWORD ErrorCode=GetLastError();
- ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,hdc,hglrc);
- }
-
- // initialize wgl extension proc pointers (don't call them before here...)
- // (but we need to have a current context for them to be resolvable)
- wglResolveExtensionProcs();
-
- winDebug("GL_VERSION: %s\n", glGetStringWrapperNonstatic(GL_VERSION));
- winDebug("GL_VENDOR: %s\n", glGetStringWrapperNonstatic(GL_VENDOR));
- winDebug("GL_RENDERER: %s\n", glGetStringWrapperNonstatic(GL_RENDERER));
- gl_extensions = (const char *)glGetStringWrapperNonstatic(GL_EXTENSIONS);
- glxLogExtensions("GL_EXTENSIONS: ", gl_extensions);
- wgl_extensions = wglGetExtensionsStringARBWrapper(hdc);
- if (!wgl_extensions) wgl_extensions = "";
- glxLogExtensions("WGL_EXTENSIONS: ", wgl_extensions);
-
- // Can you see the problem here? The extensions string is DC specific
- // Different DCs for windows on a multimonitor system driven by multiple cards
- // might have completely different capabilities. Of course, good luck getting
- // those screens to be accelerated in XP and earlier...
-
- {
- // testing facility to not use any WGL extensions
- char *envptr = getenv("GLWIN_NO_WGL_EXTENSIONS");
- if ((envptr != NULL) && (atoi(envptr) != 0))
- {
- ErrorF("GLWIN_NO_WGL_EXTENSIONS is set, ignoring WGL_EXTENSIONS\n");
- wgl_extensions = "";
- }
- }
-
- {
- Bool glx_sgi_make_current_read = FALSE;
-
- //
- // Based on the WGL extensions available, enable various GLX extensions
- // XXX: make this table-driven ?
- //
- memset(screen->glx_enable_bits, 0, __GLX_EXT_BYTES);
-
- __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_info");
- __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_rating");
- __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_import_context");
- __glXEnableExtension(screen->glx_enable_bits, "GLX_OML_swap_method");
- __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_fbconfig");
-
- if (strstr(wgl_extensions, "WGL_ARB_make_current_read"))
- {
- __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_make_current_read");
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
- glx_sgi_make_current_read = TRUE;
- }
-
- if (strstr(gl_extensions, "GL_WIN_swap_hint"))
- {
- __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer");
- LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
- }
-
- if (strstr(wgl_extensions, "WGL_EXT_swap_control"))
- {
- __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control");
- __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control");
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
- }
-
-/* // Hmm? screen->texOffset */
-/* if (strstr(wgl_extensions, "WGL_ARB_render_texture")) */
-/* { */
-/* __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_texture_from_pixmap"); */
-/* LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); */
-/* screen->has_WGL_ARB_render_texture = TRUE; */
-/* } */
-
- if (strstr(wgl_extensions, "WGL_ARB_pbuffer"))
- {
- __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_pbuffer");
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGIX_pbuffer\n");
- screen->has_WGL_ARB_pbuffer = TRUE;
- }
-
- if (strstr(wgl_extensions, "WGL_ARB_multisample"))
- {
- __glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_multisample");
- __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIS_multisample");
- LogMessage(X_INFO, "AIGLX: enabled GLX_ARB_multisample and GLX_SGIS_multisample\n");
- screen->has_WGL_ARB_multisample = TRUE;
- }
-
- screen->base.destroy = glxWinScreenDestroy;
- screen->base.createContext = glxWinCreateContext;
- screen->base.createDrawable = glxWinCreateDrawable;
- screen->base.swapInterval = glxWinScreenSwapInterval;
- screen->base.pScreen = pScreen;
-
- // Creating the fbConfigs initializes screen->base.fbconfigs and screen->base.numFBConfigs
- if (strstr(wgl_extensions, "WGL_ARB_pixel_format"))
- {
- glxWinCreateConfigsExt(hdc, screen);
-
- /*
- Some graphics drivers appear to advertise WGL_ARB_pixel_format,
- but it doesn't work usefully, so we have to be prepared for it
- to fail and fall back to using DescribePixelFormat()
- */
- if (screen->base.numFBConfigs > 0)
- {
- screen->has_WGL_ARB_pixel_format = TRUE;
- }
- }
-
- if (screen->base.numFBConfigs <= 0)
- {
- glxWinCreateConfigs(hdc, screen);
- screen->has_WGL_ARB_pixel_format = FALSE;
- }
-
- /*
- If we still didn't get any fbConfigs, we can't provide GLX for this screen
- */
- if (screen->base.numFBConfigs <= 0)
- {
- free(screen);
- LogMessage(X_ERROR,"AIGLX: No fbConfigs could be made from native OpenGL pixel formats\n");
- return NULL;
- }
-
- /* These will be set by __glXScreenInit */
- screen->base.visuals = NULL;
- screen->base.numVisuals = 0;
-
- __glXScreenInit(&screen->base, pScreen);
-
-#ifdef _DEBUG
- // dump out fbConfigs now fbConfigIds and visualIDs have been assigned
- fbConfigsDump(screen->base.numFBConfigs, screen->base.fbconfigs);
-#endif
-
- // Override the GL extensions string set by __glXScreenInit()
- screen->base.GLextensions = strdup(gl_extensions);
-
- // Generate the GLX extensions string (overrides that set by __glXScreenInit())
- {
- unsigned int buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
- if (buffer_size > 0)
- {
- free(screen->base.GLXextensions);
-
- screen->base.GLXextensions = xnfalloc(buffer_size);
- __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions);
- }
- }
-
- //
- // Override the GLX version (__glXScreenInit() sets it to "1.2")
- // if we have all the needed extensions to operate as a higher version
- //
- // SGIX_fbconfig && SGIX_pbuffer && SGI_make_current_read -> 1.3
- // ARB_multisample -> 1.4
- //
- if (screen->has_WGL_ARB_pbuffer && glx_sgi_make_current_read)
- {
- if (screen->has_WGL_ARB_multisample)
- {
- screen->base.GLXmajor = 1;
- screen->base.GLXminor = 4;
- }
- else
- {
- screen->base.GLXmajor = 1;
- screen->base.GLXminor = 3;
- }
- }
- }
- LogMessage(X_INFO, "AIGLX: Set GLX version to %d.%d\n", screen->base.GLXmajor, screen->base.GLXminor);
-
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(hglrc);
- ReleaseDC(hwnd, hdc);
- DestroyWindow(hwnd);
-
- return &screen->base;
-}
-
-/* ---------------------------------------------------------------------- */
-/*
- * Window functions
- */
-
-static Bool
-glxWinRealizeWindow(WindowPtr pWin)
-{
- Bool result;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen);
- winWindowPriv(pWin);
-
- GLWIN_DEBUG_MSG("glxWinRealizeWindow");
-
- /* Allow the window to be created (RootlessRealizeWindow is inside our wrap) */
- pScreen->RealizeWindow = screenPriv->RealizeWindow;
- result = pScreen->RealizeWindow(pWin);
- pScreen->RealizeWindow = glxWinRealizeWindow;
-
- // Check if ze need to move the window\n
- if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
- {
- ShowWindow(pWinPriv->hWnd,SW_SHOWNOACTIVATE);
- }
- return result;
-}
-
-
-static void
-glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
-{
- __GLXWinDrawable *pGlxDraw;
- ScreenPtr pScreen = pWindow->drawable.pScreen;
- glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen);
-
- GLWIN_TRACE_MSG("glxWinCopyWindow pWindow %p", pWindow);
-
- dixLookupResourceByType((pointer) &pGlxDraw, pWindow->drawable.id, __glXDrawableRes,
- NullClient, DixUnknownAccess);
-
-
- /*
- Discard any CopyWindow requests if a GL drawing context is pointing at the window
-
- For regions which are being drawn by GL, the shadow framebuffer doesn't have the
- correct bits, so we wish to avoid shadow framebuffer damage occuring, which will
- cause those incorrect bits to be transferred to the display....
- */
- if (pGlxDraw && pGlxDraw->drawContext)
- {
- GLWIN_DEBUG_MSG("glxWinCopyWindow: discarding");
- return;
- }
-
- GLWIN_DEBUG_MSG("glxWinCopyWindow - passing to hw layer");
-
- pScreen->CopyWindow = screenPriv->CopyWindow;
- pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc);
- pScreen->CopyWindow = glxWinCopyWindow;
-
-}
-
-static Bool
-glxWinPositionWindow(WindowPtr pWin, int x, int y)
-{
- Bool result;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen);
- winWindowPriv(pWin);
-
- pScreen->PositionWindow = screenPriv->PositionWindow;
- result = pScreen->PositionWindow(pWin, x, y);
- pScreen->PositionWindow = glxWinPositionWindow;
-
- if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
- {
- MoveWindow(pWinPriv->hWnd,
- pWin->drawable.x,
- pWin->drawable.y,
- pWin->drawable.width,
- pWin->drawable.height,
- FALSE);
- winDebug("Move window %x, %x, %d, %d, %d, %d\n",pWinPriv->hWnd,GetParent(pWinPriv->hWnd), pWin->drawable.x, pWin->drawable.y, pWin->drawable.width, pWin->drawable.height);
- }
- return result;
-}
-
-
-static Bool
-glxWinUnrealizeWindow(WindowPtr pWin)
-{
- Bool result;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen);
- winWindowPriv(pWin);
-
- GLWIN_DEBUG_MSG("glxWinUnrealizeWindow");
-
- if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
- {
- ShowWindow(pWinPriv->hWnd,SW_HIDE);
- result = TRUE;
- }
- else
- {
- pScreen->UnrealizeWindow = screenPriv->UnrealizeWindow;
- result = pScreen->UnrealizeWindow(pWin);
- pScreen->UnrealizeWindow = glxWinUnrealizeWindow;
- }
-
-
- return result;
-}
-
-static Bool
-glxWinDestroyWindow(WindowPtr pWin)
-{
- Bool result;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen);
- __GLXWinDrawable *pGlxDraw;
- winWindowPriv(pWin);
-
- GLWIN_DEBUG_MSG("glxWinDestroyWindow");
-
- dixLookupResourceByType((pointer) &pGlxDraw, pWin->drawable.id, __glXDrawableRes, NullClient, DixUnknownAccess);
-
- if (pGlxDraw && pGlxDraw->drawContext)
- {
- if (pGlxDraw->drawContext->hwnd!=pWinPriv->hWnd)
- ErrorF("Wrong assumption\n");
- glxWinReleaseDC(pGlxDraw->drawContext->hwnd, pGlxDraw->drawContext->hDC, pGlxDraw);
- pGlxDraw->drawContext->hDC=NULL;
- pGlxDraw->drawContext->hwnd=NULL;
- }
- if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
- {
- DestroyWindow(pWinPriv->hWnd);
- pWinPriv->hWnd=NULL;
- pWinPriv->GlCtxWnd=0;
- }
-
- pScreen->DestroyWindow = screenPriv->DestroyWindow;
- result = pScreen->DestroyWindow(pWin);
- pScreen->DestroyWindow = glxWinDestroyWindow;
-
- return result;
-}
-
-/* ---------------------------------------------------------------------- */
-/*
- * Drawable functions
- */
-
-static GLboolean
-glxWinDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base)
-{
- BOOL ret;
- __GLXWinDrawable *draw = (__GLXWinDrawable *)base;
-
- /* Swap buffers on the last active context for drawing on the drawable */
- if (draw->drawContext == NULL)
- {
- GLWIN_TRACE_MSG("glxWinSwapBuffers - no context for drawable");
- return GL_FALSE;
- }
-
- GLWIN_TRACE_MSG("glxWinSwapBuffers on drawable %p, last context %p (native ctx %p)", base, draw->drawContext, draw->drawContext->ctx);
-
- /*
- draw->drawContext->base.drawPriv will not be set if the context is not current anymore,
- but if it is, it should point to this drawable....
- */
- assert((draw->drawContext->base.drawPriv == NULL) || (draw->drawContext->base.drawPriv == base));
-
- ret = SwapBuffers(draw->drawContext->hDC);
-
- if (!ret)
- {
- ErrorF("wglSwapBuffers failed: %s\n", glxWinErrorMessage());
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-static void
-glxWinDrawableCopySubBuffer(__GLXdrawable *drawable,
- int x, int y, int w, int h)
-{
- glAddSwapHintRectWINWrapperNonstatic(x, y, w, h);
- glxWinDrawableSwapBuffers(NULL, drawable);
-}
-
-static void
-glxWinDrawableDestroy(__GLXdrawable *base)
-{
- __GLXWinDrawable *glxPriv = (__GLXWinDrawable *)base;
-
- if (glxPriv->drawContext && (__glXLastContext == &((glxPriv->drawContext)->base)))
- {
- // if this context is current and has unflushed commands, say we have flushed them
- // (don't actually flush them, the window is going away anyhow, and an implict flush occurs
- // on the next context change)
- // (GLX core considers it an error when we try to select a new current context if the old one
- // has unflushed commands, but the window has disappeared..)
- __glXLastContext->hasUnflushedCommands = FALSE;
- __glXLastContext = NULL;
- }
-
- if (glxPriv->hPbuffer)
- if (!wglDestroyPbufferARBWrapper(glxPriv->hPbuffer))
- {
- ErrorF("wglDestroyPbufferARB failed: %s\n", glxWinErrorMessage());
- }
-
- if (glxPriv->dibDC)
- {
- // restore the default DIB
- SelectObject(glxPriv->dibDC, glxPriv->hOldDIB);
-
- if (!DeleteDC(glxPriv->dibDC))
- {
- ErrorF("DeleteDC failed: %s\n", glxWinErrorMessage());
- }
- }
-
- if (glxPriv->hDIB)
- {
- if (!DeleteObject(glxPriv->hDIB))
- {
- ErrorF("DeleteObject failed: %s\n", glxWinErrorMessage());
- }
-
- ((PixmapPtr)glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits;
- glxPriv->base.pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->base.pDraw); /* Decrement reference count since we do not use it any more */
- }
-
- GLWIN_DEBUG_MSG("glxWinDestroyDrawable");
- free(glxPriv);
-}
-
-static __GLXdrawable *
-glxWinCreateDrawable(ClientPtr client,
- __GLXscreen *screen,
- DrawablePtr pDraw,
- XID drawId,
- int type,
- XID glxDrawId,
- __GLXconfig *conf)
-{
- __GLXWinDrawable *glxPriv;
-
- glxPriv = calloc(1,sizeof(*glxPriv));
-
- if (glxPriv == NULL)
- return NULL;
-
- if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) {
- free(glxPriv);
- return NULL;
- }
-
- glxPriv->base.destroy = glxWinDrawableDestroy;
- glxPriv->base.swapBuffers = glxWinDrawableSwapBuffers;
- glxPriv->base.copySubBuffer = glxWinDrawableCopySubBuffer;
- // glxPriv->base.waitX what are these for?
- // glxPriv->base.waitGL
-
- GLWIN_DEBUG_MSG("glxWinCreateDrawable %p", glxPriv);
-
- return &glxPriv->base;
-}
-
-/* ---------------------------------------------------------------------- */
-/*
- * Texture functions
- */
-
-static
-int glxWinBindTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap)
-{
- ErrorF("glxWinBindTexImage: not implemented\n");
- return FALSE;
-}
-
-static
-int glxWinReleaseTexImage(__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap)
-{
- ErrorF(" glxWinReleaseTexImage: not implemented\n");
- return FALSE;
-}
-
-/* ---------------------------------------------------------------------- */
-/*
- * Lazy update context implementation
- *
- * WGL contexts are created for a specific HDC, so we cannot create the WGL
- * context in glxWinCreateContext(), we must defer creation until the context
- * is actually used on a specifc drawable which is connected to a native window,
- * pbuffer or DIB
- *
- * The WGL context may be used on other, compatible HDCs, so we don't need to
- * recreate it for every new native window
- *
- * XXX: I wonder why we can't create the WGL context on the screen HDC ?
- * Basically we assume all HDCs are compatible at the moment: if they are not
- * we are in a muddle, there was some code in the old implementation to attempt
- * to transparently migrate a context to a new DC by copying state and sharing
- * lists with the old one...
- */
-
-static void
-glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawableTypeOverride)
-{
- __GLXscreen *screen = gc->base.pGlxScreen;
- glxWinScreen *winScreen = (glxWinScreen *)screen;
-
- __GLXconfig *config = gc->base.config;
- GLXWinConfig *winConfig = (GLXWinConfig *)config;
-
-
- WindowPtr pWin;
- __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
- pWin = (WindowPtr) drawPriv->base.pDraw;
- {
- winWindowPriv(pWin);
- if (pWinPriv->OpenGlWindow)
- {
- ErrorF("Not Setting pixel format to %d on hdc %x for window %x (not allowed on windows)\n",winConfig->pixelFormatIndex,hdc,pWinPriv->hWnd);
- return; /* Pixel format is already set on this window so it cannot be changed anymore */
- }
- }
- GLWIN_DEBUG_MSG("glxWinSetPixelFormat: pixelFormatIndex %d", winConfig->pixelFormatIndex);
-
- /*
- Normally, we can just use the the pixelFormatIndex corresponding
- to the fbconfig which has been specified by the client
- */
- /*
- However, in certain special cases this pixel format will be incompatible with the
- use we are going to put it to, so we need to re-evaluate the pixel format to use:
-
- 1) When PFD_DRAW_TO_BITMAP is set, ChoosePixelFormat() always returns a format with
- the cColorBits we asked for, so we need to ensure it matches the bpp of the bitmap
-
- 2) Applications may assume that visuals selected with glXChooseVisual() work with
- pixmap drawables (there is no attribute to explicitly query for pixmap drawable
- support as there is for glXChooseFBConfig())
- (it's arguable this is an error in the application, but we try to make it work)
-
- pixmap rendering is always slow for us, so we don't want to choose those visuals
- by default, but if the actual drawable type we're trying to select the context
- on (drawableTypeOverride) isn't supported by the selected fbConfig, reconsider
- and see if we can find a suitable one...
- */
- ErrorF("glxWinSetPixelFormat: having second thoughts: cColorbits %d, bppOveride %d; config->drawableType %d, drawableTypeOverride %d\n",
- (config->redBits + config->greenBits + config->blueBits), bppOverride, config->drawableType, drawableTypeOverride);
-
- if (!winScreen->has_WGL_ARB_pixel_format)
- {
- PIXELFORMATDESCRIPTOR pfd;
- int pixelFormat;
-
- /* convert fbConfig to PFD */
- if (fbConfigToPixelFormat(gc->base.config, &pfd, drawableTypeOverride))
- {
- ErrorF("glxWinSetPixelFormat: fbConfigToPixelFormat failed\n");
- return;
- }
-
-#ifdef _DEBUG
- if (glxWinDebugSettings.dumpPFD)
- pfdOut(&pfd);
-#endif
-
- if (bppOverride)
- {
- GLWIN_DEBUG_MSG("glxWinSetPixelFormat: Forcing bpp from %d to %d\n", pfd.cColorBits, bppOverride);
- pfd.cColorBits = bppOverride;
- }
-
- pixelFormat = ChoosePixelFormat(hdc, &pfd);
- if (pixelFormat == 0)
- {
- ErrorF("ChoosePixelFormat error: %s\n", glxWinErrorMessage());
- return;
- }
-
- GLWIN_DEBUG_MSG("ChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat);
- ErrorF("ChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex);
-
- ErrorF("Setting pixel format 2 to %d on hdc %x\n",pixelFormat,hdc);
- if (!SetPixelFormat(hdc, pixelFormat, &pfd))
- {
- ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
- return;
- }
- }
- else
- {
- int pixelFormat = fbConfigToPixelFormatIndex(hdc, gc->base.config, drawableTypeOverride, winScreen);
- if (pixelFormat != 0)
- {
- GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat);
-
- ErrorF("Setting pixel format 3 to %d on hdc %x\n",pixelFormat,hdc);
- if (!SetPixelFormat(hdc, pixelFormat, NULL))
- {
- ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
- return;
- }
- return;
- }
- else
- {
- /* There was an error choose some default for the moment */
- PIXELFORMATDESCRIPTOR pfd = {
- sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
- 1, // version number
- PFD_DRAW_TO_WINDOW | // support window
- PFD_SUPPORT_OPENGL | // support OpenGL
- PFD_DOUBLEBUFFER, // double buffered
- PFD_TYPE_RGBA, // RGBA type
- 24, // 24-bit color depth
- 0, 0, 0, 0, 0, 0, // color bits ignored
- 0, // no alpha buffer
- 0, // shift bit ignored
- 0, // no accumulation buffer
- 0, 0, 0, 0, // accum bits ignored
- 32, // 32-bit z-buffer
- 0, // no stencil buffer
- 0, // no auxiliary buffer
- PFD_MAIN_PLANE, // main layer
- 0, // reserved
- 0, 0, 0 // layer masks ignored
- };
- int iPixelFormat;
-
- // get the best available match of pixel format for the device context
- iPixelFormat = ChoosePixelFormat(hdc, &pfd);
-
- ErrorF("Setting pixel format 4 to %d on hdc %x\n",iPixelFormat,hdc);
- // make that the pixel format of the device context
- if (!SetPixelFormat(hdc, iPixelFormat, &pfd))
- {
- ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
- return;
- }
- }
- }
-
-}
-
-static HDC
-glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd)
-{
- HDC hdc = NULL;
- *hwnd = NULL;
-
- if (draw == NULL)
- {
- GLWIN_TRACE_MSG("No drawable for context %p (native ctx %p)", gc, gc->ctx);
- return NULL;
- }
-
- switch (draw->base.type)
- {
- case GLX_DRAWABLE_WINDOW:
- {
- WindowPtr pWin;
-
- pWin = (WindowPtr) draw->base.pDraw;
- if (pWin == NULL)
- {
- GLWIN_TRACE_MSG("for drawable %p, no WindowPtr", pWin);
- return NULL;
- }
-
- *hwnd = winGetWindowInfo(pWin);
-
- if (*hwnd == NULL)
- {
- ErrorF("No HWND error: %s\n", glxWinErrorMessage());
- return NULL;
- }
-
- if (!gc->hDC)
- {
- winWindowPriv(pWin);
-
- hdc = GetDC(*hwnd);
-
- if (hdc == NULL)
- ErrorF("GetDC error: %s: hwnd %x, gc %p, gc->ctx %p ,gc->hwnd %p\n", glxWinErrorMessage(), *hwnd, gc, gc->ctx, gc->hwnd);
-
- glxWinSetPixelFormat(gc, hdc, 0, GLX_WINDOW_BIT);
- pWinPriv->OpenGlWindow=TRUE; /* Identify it as an opengl window, also used to check if the pixel format is already set */
- gc->ctx = wglCreateContext(hdc);
- }
-
-#ifdef _DEBUG
- if (glxWinDebugSettings.enableTrace)
- GLWIN_DEBUG_HWND(*hwnd);
-
- GLWIN_TRACE_MSG("for context %p (native ctx %p), hWnd changed from %p to %p", gc, gc->ctx, gc->hwnd, *hwnd);
-#endif
- if (gc->hwnd!=*hwnd)
- ErrorF("Window changed handle from %x to %x\n", gc->hwnd, *hwnd);
-
- gc->hwnd = *hwnd;
- }
- break;
-
- case GLX_DRAWABLE_PBUFFER:
- {
- hdc = wglGetPbufferDCARBWrapper(draw->hPbuffer);
-
- if (hdc == NULL)
- ErrorF("GetDC (pbuffer) error: %s\n", glxWinErrorMessage());
-
- gc->ctx = wglCreateContext(hdc);
- }
- break;
-
- case GLX_DRAWABLE_PIXMAP:
- {
- hdc = draw->dibDC;
-#ifdef _DEBUG
- if (glxWinDebugSettings.dumpDC)
- GLWIN_DEBUG_MSG("Got PIXMAP HDC %p for window %p", hdc, *hwnd);
-#endif
- }
- break;
-
- default:
- {
- ErrorF("glxWinMakeDC: tried to makeDC for unhandled drawable type %d\n", draw->base.type);
- }
- }
-
-#ifdef _DEBUG
- if (glxWinDebugSettings.dumpDC)
- GLWIN_HDC_DEBUG_MSG("Got HDC %p for window %p", hdc, *hwnd);
-#endif
-
- return hdc;
-}
-
-static void
-glxWinReleaseDC(HWND hwnd, HDC hdc,__GLXWinDrawable *draw)
-{
- switch (draw->base.type)
- {
- case GLX_DRAWABLE_WINDOW:
- {
- ReleaseDC(hwnd, hdc);
- }
- break;
-
- case GLX_DRAWABLE_PBUFFER:
- {
- if (!wglReleasePbufferDCARBWrapper(draw->hPbuffer, hdc))
- {
- ErrorF("wglReleasePbufferDCARB error: %s\n", glxWinErrorMessage());
- }
- }
- break;
-
- case GLX_DRAWABLE_PIXMAP:
- {
- // don't release DC, the memory DC lives as long as the bitmap
-
- // We must ensure that all GDI drawing into the bitmap has completed
- // in case we subsequently access the bits from it
- GdiFlush();
- }
- break;
-
- default:
- {
- ErrorF("glxWinReleaseDC: tried to releaseDC for unhandled drawable type %d\n", draw->base.type);
- }
- }
-}
-
-static void
-glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw)
-{
- HWND hwnd;
- GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attach context %p to drawable %p", gc, draw);
-
- switch (draw->base.type)
- {
- case GLX_DRAWABLE_WINDOW:
- {
- WindowPtr pWin = (WindowPtr) draw->base.pDraw;
-
- if (!(gc->base.config->drawableType & GLX_WINDOW_BIT))
- {
- ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_WINDOW_BIT to a GLX_DRAWABLE_WINDOW drawable\n");
- }
-
- if (pWin == NULL)
- {
- GLWIN_DEBUG_MSG("Deferring until X window is created");
- return;
- }
-
- GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pWin %p", pWin);
-
- if (winGetWindowInfo(pWin) == NULL)
- {
- GLWIN_DEBUG_MSG("Deferring until native window is created");
- return;
- }
- }
- break;
-
- case GLX_DRAWABLE_PBUFFER:
- {
- WindowPtr pWin = (WindowPtr) draw->base.pDraw;
- if (draw->hPbuffer == NULL)
- {
- __GLXscreen *screen;
- glxWinScreen *winScreen;
- int pixelFormat;
- // XXX: which DC are supposed to use???
- ScreenPtr pScreen = pWin->drawable.pScreen;
- winPrivScreenPtr pWinScreen = winGetScreenPriv(pScreen);
- HDC screenDC=pWinScreen->hdcScreen;
-
- if (!(gc->base.config->drawableType & GLX_PBUFFER_BIT))
- {
- ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PBUFFER_BIT to a GLX_DRAWABLE_PBUFFER drawable\n");
- }
-
- screen = gc->base.pGlxScreen;
- winScreen = (glxWinScreen *)screen;
-
- pixelFormat = fbConfigToPixelFormatIndex(screenDC, gc->base.config, GLX_PBUFFER_BIT, winScreen);
- if (pixelFormat == 0)
- {
- ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage());
- return;
- }
-
- draw->hPbuffer = wglCreatePbufferARBWrapper(screenDC, pixelFormat, draw->base.pDraw->width, draw->base.pDraw->height, NULL);
-
- if (draw->hPbuffer == NULL)
- {
- ErrorF("wglCreatePbufferARBWrapper error: %s\n", glxWinErrorMessage());
- return;
- }
-
- GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pBuffer %p created for drawable %p", draw->hPbuffer, draw);
- }
- }
- break;
-
- case GLX_DRAWABLE_PIXMAP:
- {
- if (draw->dibDC == NULL)
- {
- BITMAPINFOHEADER bmpHeader;
- void *pBits;
-
- memset (&bmpHeader, 0, sizeof(BITMAPINFOHEADER));
- bmpHeader.biSize = sizeof(BITMAPINFOHEADER);
- bmpHeader.biWidth = draw->base.pDraw->width;
- bmpHeader.biHeight = draw->base.pDraw->height;
- bmpHeader.biPlanes = 1;
- bmpHeader.biBitCount = draw->base.pDraw->bitsPerPixel;
- bmpHeader.biCompression = BI_RGB;
-
- if (!(gc->base.config->drawableType & GLX_PIXMAP_BIT))
- {
- ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PIXMAP_BIT to a GLX_DRAWABLE_PIXMAP drawable\n");
- }
-
- draw->dibDC = CreateCompatibleDC(NULL);
- if (draw->dibDC == NULL)
- {
- ErrorF("CreateCompatibleDC error: %s\n", glxWinErrorMessage());
- return;
- }
-
- draw->hDIB = CreateDIBSection(draw->dibDC, (BITMAPINFO *)&bmpHeader, DIB_RGB_COLORS, &pBits, 0, 0);
- if (draw->dibDC == NULL)
- {
- ErrorF("CreateDIBSection error: %s\n", glxWinErrorMessage());
- return;
- }
-
- // XXX: CreateDIBSection insists on allocating the bitmap memory for us, so we're going to
- // need some jiggery pokery to point the underlying X Drawable's bitmap at the same set of bits
- // so that they can be read with XGetImage as well as glReadPixels, assuming the formats are
- // even compatible ...
- draw->pOldBits = ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr;
- ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr = pBits;
-
- ((PixmapPtr)draw->base.pDraw)->refcnt++; /* Increment reference count to be sure it is not freed before the glxdrawable is destroyed */
-
- // Select the DIB into the DC
- draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB);
- if (!draw->hOldDIB)
- {
- ErrorF("SelectObject error: %s\n", glxWinErrorMessage());
- }
-
- // Set the pixel format of the bitmap
- glxWinSetPixelFormat(gc, draw->dibDC, draw->base.pDraw->bitsPerPixel, GLX_PIXMAP_BIT);
-
- GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: DIB bitmap %p created for drawable %p", draw->hDIB, draw);
- }
- }
- break;
-
- default:
- {
- ErrorF("glxWinDeferredCreateContext: tried to attach unhandled drawable type %d\n", draw->base.type);
- return;
- }
- }
-
- gc->hDC = glxWinMakeDC(gc, draw, &hwnd);
-
- if (gc->ctx == NULL)
- {
- glxWinReleaseDC(hwnd, gc->hDC, draw);
- gc->hDC=0;
-
- ErrorF("wglCreateContext error: %s\n", glxWinErrorMessage());
- return;
- }
-
- GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attached context %p to native context %p drawable %p", gc, gc->ctx, draw);
-
- // if the native context was created successfully, shareLists if needed
- if (gc->ctx && gc->shareContext && gc->shareContext->ctx)
- {
- GLWIN_DEBUG_MSG("glxWinCreateContextReal shareLists with context %p (native ctx %p)", gc->shareContext, gc->shareContext->ctx);
-
- if (!wglShareLists(gc->shareContext->ctx, gc->ctx))
- {
- ErrorF("wglShareLists error: %s\n", glxWinErrorMessage());
- }
- }
-}
-
-/* ---------------------------------------------------------------------- */
-/*
- * Context functions
- */
-
-
-/* Context manipulation routines should return TRUE on success, FALSE on failure */
-static int
-glxWinContextMakeCurrent(__GLXcontext *base)
-{
- __GLXWinContext *gc = (__GLXWinContext *)base;
- BOOL ret;
- __GLXWinDrawable *drawPriv;
-
-#ifdef _DEBUG
- GLWIN_TRACE_MSG("glxWinContextMakeCurrent context %p (native ctx %p)", gc, gc->ctx);
- glWinCallDelta();
-#endif
-
- /* Keep a note of the last active context in the drawable */
- drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
- drawPriv->drawContext = gc;
-
- if (gc->ctx == NULL)
- {
- glxWinDeferredCreateContext(gc, drawPriv);
- }
-
- if (gc->ctx == NULL)
- {
- ErrorF("glxWinContextMakeCurrent: Native context is NULL\n");
- drawPriv->drawContext = NULL; /* clear last active context because we return error */
- return FALSE;
- }
-
- if ((gc->base.readPriv != NULL) && (gc->base.readPriv != gc->base.drawPriv))
- {
- // XXX: should only occur with WGL_ARB_make_current_read
- /*
- If there is a separate read drawable, create a separate read DC, and
- use the wglMakeContextCurrent extension to make the context current drawing
- to one DC and reading from the other
- */
- gc->hreadDC = glxWinMakeDC(gc, (__GLXWinDrawable *)gc->base.readPriv, &gc->hreadwnd);
- if (gc->hreadDC == NULL)
- {
- ErrorF("glxWinMakeDC failed for readDC\n");
- drawPriv->drawContext = NULL; /* clear last active context because we return error */
- return FALSE;
- }
-
- ret = wglMakeContextCurrentARBWrapper(gc->hDC, gc->hreadDC, gc->ctx);
- if (!ret)
- {
- ErrorF("wglMakeContextCurrentARBWrapper error: %s\n", glxWinErrorMessage());
- }
- }
- else
- {
- /* Otherwise, just use wglMakeCurrent */
- if (!gc->hDC)
- {
- /* It probably has been release by loseCurrent, so create it again */
- gc->hDC = glxWinMakeDC(gc, drawPriv, &gc->hwnd);
- }
- ret = wglMakeCurrent(gc->hDC, gc->ctx);
- if (!ret)
- {
- DWORD ErrorCode=GetLastError();
- ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,gc->hDC,gc->ctx);
- if (!ErrorCode)
- {
- ErrorF("Error code was 0, assuming no error.\n");
- ret=TRUE;
- }
- }
- }
-
- // apparently make current could fail if the context is current in a different thread,
- // but that shouldn't be able to happen in the current server...
- if (!ret)
- drawPriv->drawContext = NULL; /* clear last active context because we return error */
-
- return ret;
-}
-
-static int
-glxWinContextLoseCurrent(__GLXcontext *base)
-{
- BOOL ret=TRUE;
- __GLXWinContext *gc = (__GLXWinContext *)base;
- __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
-
-#ifdef _DEBUG
- GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx);
- glWinCallDelta();
-#endif
-
- /* Clear the last active context in the drawable */
- drawPriv->drawContext = NULL;
-
- if (wglGetCurrentContext()==gc->ctx)
- {
- /* Only do this when we are sure we are currently the active, otherwise we are deactivating the wrong one (this is happening!!!) */
- ret = wglMakeCurrent(NULL, NULL);
- if (!ret)
- ErrorF("glxWinContextLoseCurrent error: %s\n", glxWinErrorMessage());
- }
- else
- {
- return FALSE;
- }
-
- base->isCurrent=FALSE; /* It looks like glx is not doing this */
-
- return ret;
-}
-
-static int
-glxWinContextCopy(__GLXcontext *dst_base, __GLXcontext *src_base, unsigned long mask)
-{
- __GLXWinContext *dst = (__GLXWinContext *)dst_base;
- __GLXWinContext *src = (__GLXWinContext *)src_base;
- BOOL ret;
-
- GLWIN_DEBUG_MSG("glxWinContextCopy");
-
- ret = wglCopyContext(src->ctx, dst->ctx, mask);
- if (!ret)
- {
- ErrorF("wglCopyContext error: %s\n", glxWinErrorMessage());
- }
-
- return ret;
-}
-
-static void
-glxWinContextDestroy(__GLXcontext *base)
-{
- __GLXWinContext *gc = (__GLXWinContext *)base;
-
- if (gc != NULL)
- {
- __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
-
- GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, gc->ctx);
-
- if (gc->ctx)
- {
- BOOL ret;
- /* It's bad style to delete the context while it's still current */
- if (wglGetCurrentContext() == gc->ctx)
- {
- wglMakeCurrent(NULL, NULL);
- }
-
- ret = wglDeleteContext(gc->ctx);
- if (!ret)
- ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage());
- if (drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, drawPriv);
- if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv);
- gc->hDC=NULL;
- gc->hreadDC=NULL;
- gc->ctx = NULL;
- }
-
- /* Clear the last active context in the drawable */
- if (drawPriv) drawPriv->drawContext = NULL;
-
- free(gc->Dispatch);
- free(gc);
- }
-}
-
-static __GLXcontext *
-glxWinCreateContext(__GLXscreen *screen,
- __GLXconfig *modes,
- __GLXcontext *baseShareContext)
-{
- __GLXWinContext *context;
- __GLXWinContext *shareContext = (__GLXWinContext *)baseShareContext;
-
- static __GLXtextureFromPixmap glxWinTextureFromPixmap =
- {
- glxWinBindTexImage,
- glxWinReleaseTexImage
- };
-
- context = (__GLXWinContext *)calloc(1, sizeof(__GLXWinContext));
-
- if (!context)
- return NULL;
-
- memset(context, 0, sizeof *context);
- context->base.destroy = glxWinContextDestroy;
- context->base.makeCurrent = glxWinContextMakeCurrent;
- context->base.loseCurrent = glxWinContextLoseCurrent;
- context->base.copy = glxWinContextCopy;
- context->base.textureFromPixmap = &glxWinTextureFromPixmap;
- context->base.config = modes;
- context->base.pGlxScreen = screen;
-
- // actual native GL context creation is deferred until attach()
- //context->ctx = NULL; already done with memset
- context->shareContext = shareContext;
-
- context->Dispatch=calloc(sizeof(void*), (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS));
- _glapi_set_dispatch(context->Dispatch);
-
- glWinSetupDispatchTable();
-
- GLWIN_DEBUG_MSG("GLXcontext %p created", context);
-
- return &(context->base);
-}
-
-/* ---------------------------------------------------------------------- */
-/*
- * Utility functions
- */
-
-static int GetShift(int Mask)
-{
- int Shift=0;
- while ((Mask&1)==0)
- {
- Shift++;
- Mask>>=1;
- }
- return Shift;
-}
-
-static int
-fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride)
-{
- PIXELFORMATDESCRIPTOR pfd = {
- sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */
- 1, /* version number */
- PFD_SUPPORT_OPENGL, /* support OpenGL */
- PFD_TYPE_RGBA, /* RGBA type */
- 24, /* 24-bit color depth */
- 0, 0, 0, 0, 0, 0, /* color bits ignored */
- 0, /* no alpha buffer */
- 0, /* shift bit ignored */
- 0, /* no accumulation buffer */
- 0, 0, 0, 0, /* accum bits ignored */
- 32, /* 32-bit z-buffer */
- 0, /* no stencil buffer */
- 0, /* no auxiliary buffer */
- PFD_MAIN_PLANE, /* main layer */
- 0, /* reserved */
- 0, 0, 0 /* layer masks ignored */
- };
-
- if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT)
- pfd.dwFlags |= PFD_DRAW_TO_WINDOW; /* support window */
-
- if ((mode->drawableType | drawableTypeOverride) & GLX_PIXMAP_BIT)
- pfd.dwFlags |= (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI); /* supports software rendering to bitmap */
-
- if (mode->stereoMode) {
- pfd.dwFlags |= PFD_STEREO;
- }
- if (mode->doubleBufferMode) {
- pfd.dwFlags |= PFD_DOUBLEBUFFER;
- }
-
- pfd.cColorBits = mode->redBits + mode->greenBits + mode->blueBits;
- pfd.cRedBits = mode->redBits;
- pfd.cRedShift = GetShift(mode->redMask);
- pfd.cGreenBits = mode->greenBits;
- pfd.cGreenShift = GetShift(mode->greenMask);
- pfd.cBlueBits = mode->blueBits;
- pfd.cBlueShift = GetShift(mode->blueMask);
- pfd.cAlphaBits = mode->alphaBits;
- pfd.cAlphaShift = GetShift(mode->alphaMask);
-
- if (mode->visualType = GLX_TRUE_COLOR)
- {
- pfd.iPixelType = PFD_TYPE_RGBA;
- pfd.dwVisibleMask = (pfd.cRedBits << pfd.cRedShift) | (pfd.cGreenBits << pfd.cGreenShift) | (pfd.cBlueBits << pfd.cBlueShift) | (pfd.cAlphaBits << pfd.cAlphaShift);
- }
- else
- {
- pfd.iPixelType = PFD_TYPE_COLORINDEX;
- pfd.dwVisibleMask = mode->transparentIndex;
- }
-
- pfd.cAccumBits = mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits + mode->accumAlphaBits;
- pfd.cAccumRedBits = mode->accumRedBits;
- pfd.cAccumGreenBits = mode->accumGreenBits;
- pfd.cAccumBlueBits = mode->accumBlueBits;
- pfd.cAccumAlphaBits = mode->accumAlphaBits;
-
- pfd.cDepthBits = mode->depthBits;
- pfd.cStencilBits = mode->stencilBits;
- pfd.cAuxBuffers = mode->numAuxBuffers;
-
- /* mode->level ? */
- /* mode->pixmapMode ? */
-
- *pfdret = pfd;
-
- return 0;
-}
-
-#define SET_ATTR_VALUE(attr, value) { attribList[i++] = attr; attribList[i++] = value; assert(i < NUM_ELEMENTS(attribList)); }
-
-static int
-fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen)
-{
- UINT numFormats;
- unsigned int i = 0;
-
- /* convert fbConfig to attr-value list */
- int attribList[60];
-
- SET_ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, TRUE);
- SET_ATTR_VALUE(WGL_PIXEL_TYPE_ARB, (mode->visualType == GLX_TRUE_COLOR) ? WGL_TYPE_RGBA_ARB : WGL_TYPE_COLORINDEX_ARB);
- SET_ATTR_VALUE(WGL_COLOR_BITS_ARB, (mode->visualType == GLX_TRUE_COLOR) ? mode->rgbBits : mode->indexBits);
- SET_ATTR_VALUE(WGL_RED_BITS_ARB, mode->redBits);
- SET_ATTR_VALUE(WGL_GREEN_BITS_ARB, mode->greenBits);
- SET_ATTR_VALUE(WGL_BLUE_BITS_ARB, mode->blueBits);
- SET_ATTR_VALUE(WGL_ALPHA_BITS_ARB, mode->alphaBits);
- SET_ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, mode->accumRedBits);
- SET_ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, mode->accumGreenBits);
- SET_ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, mode->accumBlueBits);
- SET_ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, mode->accumAlphaBits);
- SET_ATTR_VALUE(WGL_DEPTH_BITS_ARB, mode->depthBits);
- SET_ATTR_VALUE(WGL_STENCIL_BITS_ARB, mode->stencilBits);
- SET_ATTR_VALUE(WGL_AUX_BUFFERS_ARB, mode->numAuxBuffers);
-
- if (mode->doubleBufferMode)
- SET_ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, TRUE);
-
- if (mode->stereoMode)
- SET_ATTR_VALUE(WGL_STEREO_ARB, TRUE);
-
- // Some attributes are only added to the list if the value requested is not 'don't care', as exactly matching that is daft..
- if (mode->swapMethod == GLX_SWAP_EXCHANGE_OML)
- SET_ATTR_VALUE(WGL_SWAP_METHOD_ARB, WGL_SWAP_EXCHANGE_ARB);
-
- if (mode->swapMethod == GLX_SWAP_COPY_OML)
- SET_ATTR_VALUE(WGL_SWAP_COPY_ARB, TRUE);
-
- // XXX: this should probably be the other way around, but that messes up drawableTypeOverride
- if (mode->visualRating == GLX_SLOW_VISUAL_EXT)
- SET_ATTR_VALUE(WGL_ACCELERATION_ARB, WGL_NO_ACCELERATION_ARB);
-
- // must support all the drawable types the mode supports
- if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT)
- SET_ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB,TRUE);
-
- // XXX: this is a horrible hacky heuristic, in fact this whole drawableTypeOverride thing is a bad idea
- // try to avoid asking for formats which don't exist (by not asking for all when adjusting the config to include the drawableTypeOverride)
- if (drawableTypeOverride == GLX_WINDOW_BIT)
- {
- if (mode->drawableType & GLX_PIXMAP_BIT)
- SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE);
-
- if (mode->drawableType & GLX_PBUFFER_BIT)
- if (winScreen->has_WGL_ARB_pbuffer)
- SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE);
- }
- else
- {
- if (drawableTypeOverride & GLX_PIXMAP_BIT)
- SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE);
-
- if (drawableTypeOverride & GLX_PBUFFER_BIT)
- if (winScreen->has_WGL_ARB_pbuffer)
- SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE);
- }
-
- SET_ATTR_VALUE(0, 0); // terminator
-
- /* choose the first match */
- {
- int pixelFormatIndex;
-
- if (!wglChoosePixelFormatARBWrapper(hdc, attribList, NULL, 1, &pixelFormatIndex, &numFormats))
- {
- ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage());
- }
- else
- {
- if (numFormats > 0)
- {
- GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d)", pixelFormatIndex);
- return pixelFormatIndex;
- }
- else
- ErrorF("wglChoosePixelFormat couldn't decide\n");
- }
- }
-
- return 0;
-}
-
-/* ---------------------------------------------------------------------- */
-
-#define BITS_AND_SHIFT_TO_MASK(bits,mask) (((1<<(bits))-1) << (mask))
-
-//
-// Create the GLXconfigs using DescribePixelFormat()
-//
-static void
-glxWinCreateConfigs(HDC hdc, glxWinScreen *screen)
-{
- GLXWinConfig *c, *result, *prev = NULL;
- int numConfigs = 0;
- int i = 0;
- int n = 0;
- PIXELFORMATDESCRIPTOR pfd;
-
- GLWIN_DEBUG_MSG("glxWinCreateConfigs");
-
- screen->base.numFBConfigs = 0;
- screen->base.fbconfigs = NULL;
-
- // get the number of pixelformats
- numConfigs = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL);
- GLWIN_DEBUG_MSG("DescribePixelFormat says %d possible pixel formats", numConfigs);
-
- /* alloc */
- result = malloc(sizeof(GLXWinConfig) * numConfigs);
-
- if (NULL == result)
- {
- return;
- }
-
- memset(result, 0, sizeof(GLXWinConfig) * numConfigs);
- n = 0;
-
- /* fill in configs */
- for (i = 0; i < numConfigs; i++)
- {
- int rc;
-
- c = &(result[i]);
- c->base.next = NULL;
- c->pixelFormatIndex = i+1;
-
- rc = DescribePixelFormat(hdc, i+1, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
-
- if (!rc)
- {
- ErrorF("DescribePixelFormat failed for index %d, error %s\n", i+1, glxWinErrorMessage());
- break;
- }
-
-#ifdef _DEBUG
- if (glxWinDebugSettings.dumpPFD)
- pfdOut(&pfd);
-#endif
-
- if (!(pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP)) || !(pfd.dwFlags & PFD_SUPPORT_OPENGL))
- {
- GLWIN_DEBUG_MSG("pixelFormat %d has unsuitable flags 0x%08lx, skipping", i+1, pfd.dwFlags);
- continue;
- }
-
- c->base.doubleBufferMode = (pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE;
- c->base.stereoMode = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
-
- c->base.redBits = pfd.cRedBits;
- c->base.greenBits = pfd.cGreenBits;
- c->base.blueBits = pfd.cBlueBits;
- c->base.alphaBits = pfd.cAlphaBits;
-
- c->base.redMask = BITS_AND_SHIFT_TO_MASK(pfd.cRedBits, pfd.cRedShift);
- c->base.greenMask = BITS_AND_SHIFT_TO_MASK(pfd.cGreenBits, pfd.cGreenShift);
- c->base.blueMask = BITS_AND_SHIFT_TO_MASK(pfd.cBlueBits, pfd.cBlueShift);
- c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(pfd.cAlphaBits, pfd.cAlphaShift);
-
- c->base.rgbBits = pfd.cColorBits;
-
- if (pfd.iPixelType == PFD_TYPE_COLORINDEX)
- {
- c->base.indexBits = pfd.cColorBits;
- }
- else
- {
- c->base.indexBits = 0;
- }
-
- c->base.accumRedBits = pfd.cAccumRedBits;
- c->base.accumGreenBits = pfd.cAccumGreenBits;
- c->base.accumBlueBits = pfd.cAccumBlueBits;
- c->base.accumAlphaBits = pfd.cAccumAlphaBits;
- // pfd.cAccumBits;
-
- c->base.depthBits = pfd.cDepthBits;
- c->base.stencilBits = pfd.cStencilBits;
- c->base.numAuxBuffers = pfd.cAuxBuffers;
-
- // pfd.iLayerType; // ignored
- c->base.level = 0;
- // pfd.dwLayerMask; // ignored
- // pfd.dwDamageMask; // ignored
-
- c->base.pixmapMode = 0;
- c->base.visualID = -1; // will be set by __glXScreenInit()
-
- /* EXT_visual_rating / GLX 1.2 */
- if (pfd.dwFlags & PFD_GENERIC_FORMAT)
- {
- c->base.visualRating = GLX_SLOW_VISUAL_EXT;
- }
- else
- {
- // PFD_GENERIC_ACCELERATED is not considered, so this may be MCD or ICD acclerated...
- c->base.visualRating = GLX_NONE_EXT;
- }
-
- /* EXT_visual_info / GLX 1.2 */
- if (pfd.iPixelType == PFD_TYPE_COLORINDEX)
- {
- c->base.visualType = GLX_STATIC_COLOR;
- c->base.transparentRed = GLX_NONE;
- c->base.transparentGreen = GLX_NONE;
- c->base.transparentBlue = GLX_NONE;
- c->base.transparentAlpha = GLX_NONE;
- c->base.transparentIndex = pfd.dwVisibleMask;
- c->base.transparentPixel = GLX_TRANSPARENT_INDEX;
- }
- else
- {
- c->base.visualType = GLX_TRUE_COLOR;
- c->base.transparentRed = (pfd.dwVisibleMask&c->base.redMask) >>pfd.cRedShift;
- c->base.transparentGreen = (pfd.dwVisibleMask&c->base.greenMask)>>pfd.cGreenShift;
- c->base.transparentBlue = (pfd.dwVisibleMask&c->base.blueMask) >>pfd.cBlueShift;
- c->base.transparentAlpha = (pfd.dwVisibleMask&c->base.alphaMask)>>pfd.cAlphaShift;
- c->base.transparentIndex = GLX_NONE;
- c->base.transparentPixel = GLX_TRANSPARENT_RGB;
- }
-
- /* ARB_multisample / SGIS_multisample */
- c->base.sampleBuffers = 0;
- c->base.samples = 0;
-
- /* SGIX_fbconfig / GLX 1.3 */
- c->base.drawableType = (((pfd.dwFlags & PFD_DRAW_TO_WINDOW) ? GLX_WINDOW_BIT : 0)
- | ((pfd.dwFlags & PFD_DRAW_TO_BITMAP) ? GLX_PIXMAP_BIT : 0));
-
- if (pfd.iPixelType == PFD_TYPE_COLORINDEX)
- {
- c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT;
- }
- else
- {
- c->base.renderType = GLX_RGBA_BIT;
- }
-
- c->base.xRenderable = GL_TRUE;
- c->base.fbconfigID = -1; // will be set by __glXScreenInit()
-
- /* SGIX_pbuffer / GLX 1.3 */
- // XXX: How can we find these values out ???
- c->base.maxPbufferWidth = -1;
- c->base.maxPbufferHeight = -1;
- c->base.maxPbufferPixels = -1;
- c->base.optimalPbufferWidth = 0; // there is no optimal value
- c->base.optimalPbufferHeight = 0;
-
- /* SGIX_visual_select_group */
- // arrange for visuals with the best acceleration to be preferred in selection
- switch (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED))
- {
- case 0:
- c->base.visualSelectGroup = 2;
- break;
-
- case PFD_GENERIC_ACCELERATED:
- c->base.visualSelectGroup = 1;
- break;
-
- case PFD_GENERIC_FORMAT:
- c->base.visualSelectGroup = 0;
- break;
-
- default:
- ;
- // "can't happen"
- }
-
- /* OML_swap_method */
- if (pfd.dwFlags & PFD_SWAP_EXCHANGE)
- c->base.swapMethod = GLX_SWAP_EXCHANGE_OML;
- else if (pfd.dwFlags & PFD_SWAP_COPY)
- c->base.swapMethod = GLX_SWAP_COPY_OML;
- else
- c->base.swapMethod = GLX_SWAP_UNDEFINED_OML;
-
- /* EXT_import_context */
- c->base.screen = screen->base.pScreen->myNum;
-
- /* EXT_texture_from_pixmap */
- c->base.bindToTextureRgb = -1;
- c->base.bindToTextureRgba = -1;
- c->base.bindToMipmapTexture = -1;
- c->base.bindToTextureTargets = -1;
- c->base.yInverted = -1;
-
- n++;
-
- // update previous config to point to this config
- if (prev)
- prev->base.next = &(c->base);
-
- prev = c;
- }
-
- GLWIN_DEBUG_MSG("found %d pixelFormats suitable for conversion to fbConfigs", n);
-
- screen->base.numFBConfigs = n;
- screen->base.fbconfigs = &(result->base);
-}
-
-// helper function to access an attribute value from an attribute value array by attribute
-static
-int getAttrValue(const int attrs[], int values[], unsigned int num, int attr, int fallback)
-{
- unsigned int i;
- for (i = 0; i < num; i++)
- {
- if (attrs[i] == attr)
- {
- GLWIN_TRACE_MSG("getAttrValue attr 0x%x, value %d", attr, values[i]);
- return values[i];
- }
- }
-
- ErrorF("getAttrValue failed to find attr 0x%x, using default value %d\n", attr, fallback);
- return fallback;
-}
-
-//
-// Create the GLXconfigs using wglGetPixelFormatAttribfvARB() extension
-//
-static void
-glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen)
-{
- GLXWinConfig *c, *result, *prev = NULL;
- int i = 0;
- int n = 0;
-
- const int attr = WGL_NUMBER_PIXEL_FORMATS_ARB;
- int numConfigs;
-
- int attrs[50];
- unsigned int num_attrs = 0;
-
- GLWIN_DEBUG_MSG("glxWinCreateConfigsExt");
-
- screen->base.numFBConfigs = 0;
- screen->base.fbconfigs = NULL;
-
- if (!wglGetPixelFormatAttribivARBWrapper(hdc, 0, 0, 1, &attr, &numConfigs))
- {
- ErrorF("wglGetPixelFormatAttribivARB failed for WGL_NUMBER_PIXEL_FORMATS_ARB: %s\n", glxWinErrorMessage());
- return;
- }
-
- GLWIN_DEBUG_MSG("wglGetPixelFormatAttribivARB says %d possible pixel formats", numConfigs);
-
- /* alloc */
- result = malloc(sizeof(GLXWinConfig) * numConfigs);
-
- if (NULL == result)
- {
- return;
- }
-
- memset(result, 0, sizeof(GLXWinConfig) * numConfigs);
- n = 0;
-
-#define ADD_ATTR(a) { attrs[num_attrs++] = a; assert(num_attrs < NUM_ELEMENTS(attrs)); }
-
- ADD_ATTR(WGL_DRAW_TO_WINDOW_ARB);
- ADD_ATTR(WGL_DRAW_TO_BITMAP_ARB);
- ADD_ATTR(WGL_ACCELERATION_ARB);
- ADD_ATTR(WGL_SWAP_LAYER_BUFFERS_ARB);
- ADD_ATTR(WGL_NUMBER_OVERLAYS_ARB);
- ADD_ATTR(WGL_NUMBER_UNDERLAYS_ARB);
- ADD_ATTR(WGL_TRANSPARENT_ARB);
- ADD_ATTR(WGL_TRANSPARENT_RED_VALUE_ARB);
- ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB);
- ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB);
- ADD_ATTR(WGL_TRANSPARENT_ALPHA_VALUE_ARB);
- ADD_ATTR(WGL_SUPPORT_OPENGL_ARB);
- ADD_ATTR(WGL_DOUBLE_BUFFER_ARB);
- ADD_ATTR(WGL_STEREO_ARB);
- ADD_ATTR(WGL_PIXEL_TYPE_ARB);
- ADD_ATTR(WGL_COLOR_BITS_ARB);
- ADD_ATTR(WGL_RED_BITS_ARB);
- ADD_ATTR(WGL_RED_SHIFT_ARB);
- ADD_ATTR(WGL_GREEN_BITS_ARB);
- ADD_ATTR(WGL_GREEN_SHIFT_ARB);
- ADD_ATTR(WGL_BLUE_BITS_ARB);
- ADD_ATTR(WGL_BLUE_SHIFT_ARB);
- ADD_ATTR(WGL_ALPHA_BITS_ARB);
- ADD_ATTR(WGL_ALPHA_SHIFT_ARB);
- ADD_ATTR(WGL_ACCUM_RED_BITS_ARB);
- ADD_ATTR(WGL_ACCUM_GREEN_BITS_ARB);
- ADD_ATTR(WGL_ACCUM_BLUE_BITS_ARB);
- ADD_ATTR(WGL_ACCUM_ALPHA_BITS_ARB);
- ADD_ATTR(WGL_DEPTH_BITS_ARB);
- ADD_ATTR(WGL_STENCIL_BITS_ARB);
- ADD_ATTR(WGL_AUX_BUFFERS_ARB);
- ADD_ATTR(WGL_SWAP_METHOD_ARB);
-
- if (screen->has_WGL_ARB_multisample)
- {
- // we may not query these attrs if WGL_ARB_multisample is not offered
- ADD_ATTR(WGL_SAMPLE_BUFFERS_ARB);
- ADD_ATTR(WGL_SAMPLES_ARB);
- }
-
- if (screen->has_WGL_ARB_render_texture)
- {
- // we may not query these attrs if WGL_ARB_render_texture is not offered
- ADD_ATTR(WGL_BIND_TO_TEXTURE_RGB_ARB);
- ADD_ATTR(WGL_BIND_TO_TEXTURE_RGBA_ARB);
- }
-
- if (screen->has_WGL_ARB_pbuffer)
- {
- // we may not query these attrs if WGL_ARB_pbuffer is not offered
- ADD_ATTR(WGL_DRAW_TO_PBUFFER_ARB);
- ADD_ATTR(WGL_MAX_PBUFFER_PIXELS_ARB);
- ADD_ATTR(WGL_MAX_PBUFFER_WIDTH_ARB);
- ADD_ATTR(WGL_MAX_PBUFFER_HEIGHT_ARB);
- }
-
- /* fill in configs */
- for (i = 0; i < numConfigs; i++)
- {
- int sizevalues=num_attrs*sizeof(int);
- int *values=(int*)_alloca(sizevalues);
-
- memset(values,0,sizevalues);
-
- c = &(result[i]);
- c->base.next = NULL;
- c->pixelFormatIndex = i+1;
-
- if (!wglGetPixelFormatAttribivARBWrapper(hdc, i+1, 0, num_attrs, attrs, values))
- {
- ErrorF("wglGetPixelFormatAttribivARB failed for index %d, error %s\n", i+1, glxWinErrorMessage());
- break;
- }
-
-#define ATTR_VALUE(a, d) getAttrValue(attrs, values, num_attrs, (a), (d))
-
- if (!ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, 0))
- {
- GLWIN_DEBUG_MSG("pixelFormat %d isn't WGL_SUPPORT_OPENGL_ARB, skipping", i+1);
- continue;
- }
-
- c->base.doubleBufferMode = ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, 0) ? GL_TRUE : GL_FALSE;
- c->base.stereoMode = ATTR_VALUE(WGL_STEREO_ARB, 0) ? GL_TRUE : GL_FALSE;
-
- c->base.redBits = ATTR_VALUE(WGL_RED_BITS_ARB, 0);
- c->base.greenBits = ATTR_VALUE(WGL_GREEN_BITS_ARB, 0);
- c->base.blueBits = ATTR_VALUE(WGL_BLUE_BITS_ARB, 0);
- c->base.alphaBits = ATTR_VALUE(WGL_ALPHA_BITS_ARB, 0);
-
- c->base.redMask = BITS_AND_SHIFT_TO_MASK(c->base.redBits, ATTR_VALUE(WGL_RED_SHIFT_ARB, 0));
- c->base.greenMask = BITS_AND_SHIFT_TO_MASK(c->base.greenBits, ATTR_VALUE(WGL_GREEN_SHIFT_ARB, 0));
- c->base.blueMask = BITS_AND_SHIFT_TO_MASK(c->base.blueBits, ATTR_VALUE(WGL_BLUE_SHIFT_ARB, 0));
- c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(c->base.alphaBits, ATTR_VALUE(WGL_ALPHA_SHIFT_ARB, 0));
-
- switch (ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0))
- {
- case WGL_TYPE_COLORINDEX_ARB:
- c->base.indexBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0);
- c->base.rgbBits = 0;
- c->base.visualType = GLX_STATIC_COLOR;
- break;
-
- case WGL_TYPE_RGBA_FLOAT_ARB:
- GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_FLOAT_ARB, skipping", i+1);
- continue;
-
- case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
- GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT, skipping", i+1);
- continue;
-
- case WGL_TYPE_RGBA_ARB:
- c->base.indexBits = 0;
- c->base.rgbBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0);
- c->base.visualType = GLX_TRUE_COLOR;
- break;
-
- default:
- ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_PIXEL_TYPE_ARB\n", ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0));
- continue;
- }
-
- c->base.accumRedBits = ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, 0);
- c->base.accumGreenBits = ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, 0);
- c->base.accumBlueBits = ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, 0);
- c->base.accumAlphaBits = ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, 0);
-
- c->base.depthBits = ATTR_VALUE(WGL_DEPTH_BITS_ARB, 0);
- c->base.stencilBits = ATTR_VALUE(WGL_STENCIL_BITS_ARB, 0);
- c->base.numAuxBuffers = ATTR_VALUE(WGL_AUX_BUFFERS_ARB, 0);
-
- {
- int layers = ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0) + ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0);
-
- if (layers > 0)
- {
- ErrorF("pixelFormat %d: has %d overlay, %d underlays which aren't currently handled", i, ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0), ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0));
- // XXX: need to iterate over layers?
- }
- }
- c->base.level = 0;
-
- c->base.pixmapMode = 0; // ???
- c->base.visualID = -1; // will be set by __glXScreenInit()
-
- /* EXT_visual_rating / GLX 1.2 */
- switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0))
- {
- default:
- ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_ACCELERATION_ARB\n", ATTR_VALUE(WGL_ACCELERATION_ARB, 0));
-
- case WGL_NO_ACCELERATION_ARB:
- c->base.visualRating = GLX_SLOW_VISUAL_EXT;
- break;
-
- case WGL_GENERIC_ACCELERATION_ARB:
- case WGL_FULL_ACCELERATION_ARB:
- c->base.visualRating = GLX_NONE_EXT;
- break;
- }
-
- /* EXT_visual_info / GLX 1.2 */
- // c->base.visualType is set above
- if (ATTR_VALUE(WGL_TRANSPARENT_ARB, 0))
- {
- c->base.transparentPixel = (c->base.visualType == GLX_TRUE_COLOR) ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT;
- c->base.transparentRed = ATTR_VALUE(WGL_TRANSPARENT_RED_VALUE_ARB, 0);
- c->base.transparentGreen = ATTR_VALUE(WGL_TRANSPARENT_GREEN_VALUE_ARB, 0);
- c->base.transparentBlue = ATTR_VALUE(WGL_TRANSPARENT_BLUE_VALUE_ARB, 0);
- c->base.transparentAlpha = ATTR_VALUE(WGL_TRANSPARENT_ALPHA_VALUE_ARB, 0);
- c->base.transparentIndex = ATTR_VALUE(WGL_TRANSPARENT_INDEX_VALUE_ARB, 0);
- }
- else
- {
- c->base.transparentPixel = GLX_NONE_EXT;
- c->base.transparentRed = GLX_NONE;
- c->base.transparentGreen = GLX_NONE;
- c->base.transparentBlue = GLX_NONE;
- c->base.transparentAlpha = GLX_NONE;
- c->base.transparentIndex = GLX_NONE;
- }
-
- /* ARB_multisample / SGIS_multisample */
- if (screen->has_WGL_ARB_multisample)
- {
- c->base.sampleBuffers = ATTR_VALUE(WGL_SAMPLE_BUFFERS_ARB, 0);
- c->base.samples = ATTR_VALUE(WGL_SAMPLES_ARB, 0);
- }
- else
- {
- c->base.sampleBuffers = 0;
- c->base.samples = 0;
- }
-
- /* SGIX_fbconfig / GLX 1.3 */
- c->base.drawableType = ((ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB, 0) ? GLX_WINDOW_BIT : 0)
- | (ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, 0) ? GLX_PIXMAP_BIT : 0)
- | (ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, 0) ? GLX_PBUFFER_BIT : 0));
-
- /*
- Assume OpenGL RGBA rendering is available on all visuals
- (it is specified to render to red component in single-channel visuals,
- if supported, but there doesn't seem to be any mechanism to check if it
- is supported)
-
- Color index rendering is only supported on single-channel visuals
- */
- if (c->base.visualType == GLX_STATIC_COLOR)
- {
- c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT;
- }
- else
- {
- c->base.renderType = GLX_RGBA_BIT;
- }
-
- c->base.xRenderable = GL_TRUE;
- c->base.fbconfigID = -1; // will be set by __glXScreenInit()
-
- /* SGIX_pbuffer / GLX 1.3 */
- if (screen->has_WGL_ARB_pbuffer)
- {
- c->base.maxPbufferWidth = ATTR_VALUE(WGL_MAX_PBUFFER_WIDTH_ARB, -1);
- c->base.maxPbufferHeight = ATTR_VALUE(WGL_MAX_PBUFFER_HEIGHT_ARB, -1);
- c->base.maxPbufferPixels = ATTR_VALUE(WGL_MAX_PBUFFER_PIXELS_ARB, -1);
- }
- else
- {
- c->base.maxPbufferWidth = -1;
- c->base.maxPbufferHeight = -1;
- c->base.maxPbufferPixels = -1;
- }
- c->base.optimalPbufferWidth = 0; // there is no optimal value
- c->base.optimalPbufferHeight = 0;
-
- /* SGIX_visual_select_group */
- // arrange for visuals with the best acceleration to be preferred in selection
- switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0))
- {
- case WGL_FULL_ACCELERATION_ARB:
- c->base.visualSelectGroup = 2;
- break;
-
- case WGL_GENERIC_ACCELERATION_ARB:
- c->base.visualSelectGroup = 1;
- break;
-
- default:
- case WGL_NO_ACCELERATION_ARB:
- c->base.visualSelectGroup = 0;
- break;
- }
-
- /* OML_swap_method */
- switch (ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0))
- {
- case WGL_SWAP_EXCHANGE_ARB:
- c->base.swapMethod = GLX_SWAP_EXCHANGE_OML;
- break;
-
- case WGL_SWAP_COPY_ARB:
- c->base.swapMethod = GLX_SWAP_COPY_OML;
- break;
-
- default:
- ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_SWAP_METHOD_ARB\n", ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0));
-
- case WGL_SWAP_UNDEFINED_ARB:
- c->base.swapMethod = GLX_SWAP_UNDEFINED_OML;
- }
-
- /* EXT_import_context */
- c->base.screen = screen->base.pScreen->myNum;
-
- /* EXT_texture_from_pixmap */
- /*
- Mesa's DRI configs always have bindToTextureRgb/Rgba TRUE (see driCreateConfigs(), so setting
- bindToTextureRgb/bindToTextureRgba to FALSE means that swrast can't find any fbConfigs to use,
- so setting these to 0, even if we know bindToTexture isn't available, isn't a good idea...
- */
- if (screen->has_WGL_ARB_render_texture)
- {
- c->base.bindToTextureRgb = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGB_ARB, -1);
- c->base.bindToTextureRgba = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGBA_ARB, -1);
- }
- else
- {
- c->base.bindToTextureRgb = -1;
- c->base.bindToTextureRgba = -1;
- }
- c->base.bindToMipmapTexture = -1;
- c->base.bindToTextureTargets = GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | GLX_TEXTURE_RECTANGLE_BIT_EXT;
- c->base.yInverted = -1;
-
- n++;
-
- // update previous config to point to this config
- if (prev)
- prev->base.next = &(c->base);
-
- prev = c;
- }
-
- screen->base.numFBConfigs = n;
- screen->base.fbconfigs = &(result->base);
-}
+/*
+ * File: indirect.c
+ * Purpose: A GLX implementation that uses Windows OpenGL library
+ *
+ * Authors: Alexander Gottwald
+ * Jon TURNEY
+ *
+ * Copyright (c) Jon TURNEY 2009
+ * Copyright (c) Alexander Gottwald 2004
+ *
+ * Portions of this file are copied from GL/apple/indirect.c,
+ * which contains the following copyright:
+ *
+ * Copyright (c) 2007, 2008, 2009 Apple Inc.
+ * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Greg Parker. All Rights Reserved.
+ *
+ * Portions of this file are copied from Mesa's xf86glx.c,
+ * which contains the following copyright:
+ *
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ TODO:
+ - hook up remaining unimplemented extensions
+ - research what guarantees glXWaitX, glXWaitGL are supposed to offer, and implement then
+ using GdiFlush and/or glFinish
+ - pbuffer clobbering: we don't get async notification, but can we arrange to emit the
+ event when we notice it's been clobbered? at the very least, check if it's been clobbered
+ before using it?
+ - XGetImage() doesn't work on pixmaps; need to do more work to make the format and location
+ of the native pixmap compatible
+ - implement GLX_EXT_texture_from_pixmap in terms of WGL_ARB_render_texture
+ (not quite straightforward as we will have to create a pbuffer and copy the pixmap texture
+ into it)
+*/
+
+/*
+ Assumptions:
+ - the __GLXConfig * we get handed back ones we are made (so we can extend the structure
+ with privates) and never get created inside the GLX core
+*/
+
+/*
+ MSDN clarifications:
+
+ It says SetPixelFormat()'s PIXELFORMATDESCRIPTOR pointer argument has no effect
+ except on metafiles, this seems to mean that as it's ok to supply NULL if the DC
+ is not for a metafile
+
+ wglMakeCurrent ignores the hdc if hglrc is NULL, so wglMakeCurrent(NULL, NULL)
+ is used to make no context current
+
+*/
+
+#ifdef HAVE_XWIN_CONFIG_H
+#include <xwin-config.h>
+#endif
+
+#include "glwindows.h"
+#include <glx/glxserver.h>
+#include <glx/glxutil.h>
+#include <glx/extension_string.h>
+#include <GL/glxtokens.h>
+#include <glx/glapitable.h>
+#include <glx/glapi.h>
+
+#include <winpriv.h>
+#include <wgl_ext_api.h>
+#include "win.h"
+#include <winmsg.h>
+
+extern Bool g_fXdmcpEnabled;
+extern Bool g_fNativeGl;
+
+#define NUM_ELEMENTS(x) (sizeof(x)/ sizeof(x[1]))
+
+/* Not yet in w32api */
+#ifndef PFD_SUPPORT_DIRECTDRAW
+#define PFD_SUPPORT_DIRECTDRAW 0x00002000
+#endif
+#ifndef PFD_DIRECT3D_ACCELERATED
+#define PFD_DIRECT3D_ACCELERATED 0x00004000
+#endif
+#ifndef PFD_SUPPORT_COMPOSITION
+#define PFD_SUPPORT_COMPOSITION 0x00008000
+#endif
+
+/* ---------------------------------------------------------------------- */
+/*
+ * structure definitions
+ */
+
+typedef struct __GLXWinContext __GLXWinContext;
+typedef struct __GLXWinDrawable __GLXWinDrawable;
+typedef struct __GLXWinScreen glxWinScreen;
+typedef struct __GLXWinConfig GLXWinConfig;
+
+struct __GLXWinContext {
+ __GLXcontext base;
+ HGLRC ctx; /* Windows GL Context */
+ HDC hDC; /* Windows device context */
+ HDC hreadDC; /* Windows device read context */
+ __GLXWinContext *shareContext; /* Context with which we will share display lists and textures */
+ HWND hwnd; /* For detecting when HWND has changed */
+ HWND hreadwnd;
+ struct _glapi_table *Dispatch;
+};
+
+struct __GLXWinDrawable
+{
+ __GLXdrawable base;
+ __GLXWinContext *drawContext;
+
+ /* If this drawable is GLX_DRAWABLE_PBUFFER */
+ HPBUFFERARB hPbuffer;
+
+ /* If this drawable is GLX_DRAWABLE_PIXMAP */
+ HDC dibDC;
+ HBITMAP hDIB;
+ HBITMAP hOldDIB; /* original DIB for DC */
+ void *pOldBits; /* original pBits for this drawable's pixmap */
+};
+
+struct __GLXWinScreen
+{
+ __GLXscreen base;
+
+ /* Supported GLX extensions */
+ unsigned char glx_enable_bits[__GLX_EXT_BYTES];
+
+ Bool has_WGL_ARB_multisample;
+ Bool has_WGL_ARB_pixel_format;
+ Bool has_WGL_ARB_pbuffer;
+ Bool has_WGL_ARB_render_texture;
+
+ /* wrapped screen functions */
+ RealizeWindowProcPtr RealizeWindow;
+ UnrealizeWindowProcPtr UnrealizeWindow;
+ DestroyWindowProcPtr DestroyWindow;
+ CopyWindowProcPtr CopyWindow;
+ PositionWindowProcPtr PositionWindow;
+};
+
+struct __GLXWinConfig
+{
+ __GLXconfig base;
+ int pixelFormatIndex;
+};
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Various debug helpers
+ */
+
+#ifdef _DEBUG
+void GLWIN_DEBUG_HWND(HWND hwnd)
+{
+ if (glxWinDebugSettings.dumpHWND)
+ {
+ char buffer[1024];
+ RECT Rect;
+ HDC hDc=GetDC(hwnd);
+
+ if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0;
+ GetWindowRect(hwnd,&Rect);
+
+ GLWIN_DEBUG_MSG("Got HWND %p (hdc %p) for window '%s' (%d,%d,%d,%d)", hwnd, hDc, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom);
+ ReleaseDC(hwnd,hDc);
+ }
+}
+
+void GLWIN_HDC_DEBUG_MSG(const char *Message, HDC hDc, HWND hwnd)
+{
+ char buffer[1024];
+ RECT Rect;
+
+ if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0;
+ GetWindowRect(hwnd,&Rect);
+
+ GLWIN_DEBUG_MSG("Got HDC %p (hwnd %p) for window '%s' (%d,%d,%d,%d)", hDc, hwnd, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom);
+
+}
+
+glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0};
+
+static void glxWinInitDebugSettings(void)
+{
+ char *envptr;
+
+ envptr = getenv("GLWIN_ENABLE_DEBUG");
+ if (envptr != NULL)
+ glxWinDebugSettings.enableDebug = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_ENABLE_TRACE");
+ if (envptr != NULL)
+ glxWinDebugSettings.enableTrace = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_DUMP_PFD");
+ if (envptr != NULL)
+ glxWinDebugSettings.dumpPFD = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_DUMP_HWND");
+ if (envptr != NULL)
+ glxWinDebugSettings.dumpHWND = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_DUMP_DC");
+ if (envptr != NULL)
+ glxWinDebugSettings.dumpDC = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_ENABLE_GLCALL_TRACE");
+ if (envptr != NULL)
+ glxWinDebugSettings.enableGLcallTrace = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_ENABLE_WGLCALL_TRACE");
+ if (envptr != NULL)
+ glxWinDebugSettings.enableWGLcallTrace = (atoi(envptr) == 1);
+
+ envptr = getenv("GLWIN_DEBUG_ALL");
+ if (envptr != NULL)
+ {
+ glxWinDebugSettings.enableDebug = 1;
+ glxWinDebugSettings.enableTrace = 1;
+ glxWinDebugSettings.dumpPFD = 1;
+ glxWinDebugSettings.dumpHWND = 1;
+ glxWinDebugSettings.dumpDC = 1;
+ glxWinDebugSettings.enableGLcallTrace = 1;
+ glxWinDebugSettings.enableWGLcallTrace = 1;
+ }
+}
+#endif
+
+static
+const char *glxWinErrorMessage(void)
+{
+ static char errorbuffer[1024];
+ unsigned int last_error = GetLastError();
+
+ if (!FormatMessage(
+ FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_MAX_WIDTH_MASK,
+ NULL,
+ last_error,
+ 0,
+ (LPTSTR) &errorbuffer,
+ sizeof(errorbuffer),
+ NULL ))
+ {
+ snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error");
+ }
+
+ if ((errorbuffer[strlen(errorbuffer)-1] == '\n') || (errorbuffer[strlen(errorbuffer)-1] == '\r'))
+ errorbuffer[strlen(errorbuffer)-1] = 0;
+
+ sprintf(errorbuffer + strlen(errorbuffer), " (%08x)", last_error);
+
+ return errorbuffer;
+}
+
+static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd);
+
+#ifdef _DEBUG
+
+#define DUMP_PFD_FLAG(flag) \
+ if (pfd->dwFlags & flag) { \
+ ErrorF("%s%s", pipesym, #flag); \
+ pipesym = " | "; \
+ }
+
+static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd)
+{
+ const char *pipesym = ""; /* will be set after first flag dump */
+ ErrorF("PIXELFORMATDESCRIPTOR:\n");
+ ErrorF("nSize = %u\n", pfd->nSize);
+ ErrorF("nVersion = %u\n", pfd->nVersion);
+ ErrorF("dwFlags = %lu = {", pfd->dwFlags);
+ DUMP_PFD_FLAG(PFD_DOUBLEBUFFER);
+ DUMP_PFD_FLAG(PFD_STEREO);
+ DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW);
+ DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP);
+ DUMP_PFD_FLAG(PFD_SUPPORT_GDI);
+ DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL);
+ DUMP_PFD_FLAG(PFD_GENERIC_FORMAT);
+ DUMP_PFD_FLAG(PFD_NEED_PALETTE);
+ DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE);
+ DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE);
+ DUMP_PFD_FLAG(PFD_SWAP_COPY);
+ DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS);
+ DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED);
+ DUMP_PFD_FLAG(PFD_SUPPORT_DIRECTDRAW);
+ DUMP_PFD_FLAG(PFD_DIRECT3D_ACCELERATED);
+ DUMP_PFD_FLAG(PFD_SUPPORT_COMPOSITION);
+ DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE);
+ DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE);
+ DUMP_PFD_FLAG(PFD_STEREO_DONTCARE);
+ ErrorF("}\n");
+
+ ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType,
+ (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX"));
+ ErrorF("cColorBits = %hhu\n", pfd->cColorBits);
+ ErrorF("cRedBits = %hhu\n", pfd->cRedBits);
+ ErrorF("cRedShift = %hhu\n", pfd->cRedShift);
+ ErrorF("cGreenBits = %hhu\n", pfd->cGreenBits);
+ ErrorF("cGreenShift = %hhu\n", pfd->cGreenShift);
+ ErrorF("cBlueBits = %hhu\n", pfd->cBlueBits);
+ ErrorF("cBlueShift = %hhu\n", pfd->cBlueShift);
+ ErrorF("cAlphaBits = %hhu\n", pfd->cAlphaBits);
+ ErrorF("cAlphaShift = %hhu\n", pfd->cAlphaShift);
+ ErrorF("cAccumBits = %hhu\n", pfd->cAccumBits);
+ ErrorF("cAccumRedBits = %hhu\n", pfd->cAccumRedBits);
+ ErrorF("cAccumGreenBits = %hhu\n", pfd->cAccumGreenBits);
+ ErrorF("cAccumBlueBits = %hhu\n", pfd->cAccumBlueBits);
+ ErrorF("cAccumAlphaBits = %hhu\n", pfd->cAccumAlphaBits);
+ ErrorF("cDepthBits = %hhu\n", pfd->cDepthBits);
+ ErrorF("cStencilBits = %hhu\n", pfd->cStencilBits);
+ ErrorF("cAuxBuffers = %hhu\n", pfd->cAuxBuffers);
+ ErrorF("iLayerType = %hhu\n", pfd->iLayerType);
+ ErrorF("bReserved = %hhu\n", pfd->bReserved);
+ ErrorF("dwLayerMask = %lu\n", pfd->dwLayerMask);
+ ErrorF("dwVisibleMask = %lu\n", pfd->dwVisibleMask);
+ ErrorF("dwDamageMask = %lu\n", pfd->dwDamageMask);
+ ErrorF("\n");
+}
+
+static const char *
+visual_class_name(int cls)
+{
+ switch (cls) {
+ case GLX_STATIC_COLOR:
+ return "StaticColor";
+ case GLX_PSEUDO_COLOR:
+ return "PseudoColor";
+ case GLX_STATIC_GRAY:
+ return "StaticGray";
+ case GLX_GRAY_SCALE:
+ return "GrayScale";
+ case GLX_TRUE_COLOR:
+ return "TrueColor";
+ case GLX_DIRECT_COLOR:
+ return "DirectColor";
+ default:
+ return "-none-";
+ }
+}
+
+static const char *
+swap_method_name(int mthd)
+{
+ switch (mthd)
+ {
+ case GLX_SWAP_EXCHANGE_OML:
+ return "xchg";
+ case GLX_SWAP_COPY_OML:
+ return "copy";
+ case GLX_SWAP_UNDEFINED_OML:
+ return " ";
+ default:
+ return "????";
+ }
+}
+
+static void
+fbConfigsDump(unsigned int n, __GLXconfig *c)
+{
+ ErrorF("%d fbConfigs\n", n);
+ ErrorF("pxf vis fb render Ste aux accum MS drawable Group/\n");
+ ErrorF("idx ID ID VisualType Depth Lvl RGB CI DB Swap reo R G B A Z S buf AR AG AB AA bufs num W P Pb Float Trans Caveat\n");
+ ErrorF("-----------------------------------------------------------------------------------------------------------------------------\n");
+
+ while (c != NULL)
+ {
+ unsigned int i = ((GLXWinConfig *)c)->pixelFormatIndex;
+
+ ErrorF("%3d %3x %3x "
+ "%-11s"
+ " %3d %3d %s %s %s %s %s "
+ "%2d %2d %2d %2d "
+ "%2d %2d "
+ "%2d "
+ "%2d %2d %2d %2d"
+ " %2d %2d"
+ " %s %s %s "
+ " %s "
+ " %s "
+ " %d %s"
+ "\n",
+ i, c->visualID, c->fbconfigID,
+ visual_class_name(c->visualType),
+ c->rgbBits ? c->rgbBits : c->indexBits,
+ c->level,
+ (c->renderType & GLX_RGBA_BIT) ? "y" : ".",
+ (c->renderType & GLX_COLOR_INDEX_BIT) ? "y" : ".",
+ c->doubleBufferMode ? "y" : ".",
+ swap_method_name(c->swapMethod),
+ c->stereoMode ? "y" : ".",
+ c->redBits, c->greenBits, c->blueBits, c->alphaBits,
+ c->depthBits, c->stencilBits,
+ c->numAuxBuffers,
+ c->accumRedBits, c->accumGreenBits, c->accumBlueBits, c->accumAlphaBits,
+ c->sampleBuffers, c->samples,
+ (c->drawableType & GLX_WINDOW_BIT) ? "y" : ".",
+ (c->drawableType & GLX_PIXMAP_BIT) ? "y" : ".",
+ (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".",
+ ".",
+ (c->transparentPixel != GLX_NONE_EXT) ? "y" : ".",
+ c->visualSelectGroup, (c->visualRating == GLX_SLOW_VISUAL_EXT) ? "*" : " ");
+
+ c = c->next;
+ }
+}
+#endif
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Forward declarations
+ */
+
+static __GLXscreen *glxWinScreenProbe(ScreenPtr pScreen);
+static __GLXcontext *glxWinCreateContext(__GLXscreen *screen,
+ __GLXconfig *modes,
+ __GLXcontext *baseShareContext);
+static __GLXdrawable *glxWinCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *conf);
+
+static Bool glxWinRealizeWindow(WindowPtr pWin);
+static Bool glxWinUnrealizeWindow(WindowPtr pWin);
+static Bool glxWinDestroyWindow(WindowPtr pWin);
+static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc);
+static Bool glxWinPositionWindow(WindowPtr pWindow, int x, int y);
+
+static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd);
+static void glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable *draw);
+
+static void glxWinCreateConfigs(HDC dc, glxWinScreen *screen);
+static void glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen);
+static int fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride);
+static int fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen);
+
+/* ---------------------------------------------------------------------- */
+/*
+ * The GLX provider
+ */
+
+__GLXprovider __glXWGLProvider = {
+ glxWinScreenProbe,
+ "Win32 native WGL",
+ NULL
+};
+
+void
+glxWinPushNativeProvider(void)
+{
+ if (g_fNativeGl)
+ GlxPushProvider(&__glXWGLProvider);
+}
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Screen functions
+ */
+
+static void
+glxWinScreenDestroy(__GLXscreen *screen)
+{
+ GLWIN_DEBUG_MSG("glxWinScreenDestroy(%p)", screen);
+ __glXScreenDestroy(screen);
+ free(screen);
+}
+
+static int
+glxWinScreenSwapInterval(__GLXdrawable *drawable, int interval)
+{
+ BOOL ret = wglSwapIntervalEXTWrapper(interval);
+ if (!ret)
+ {
+ ErrorF("wglSwapIntervalEXT interval %d failed:%s\n", interval, glxWinErrorMessage());
+ }
+ return ret;
+}
+
+static LRESULT CALLBACK GlxWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
+{
+ if (uMsg== WM_NCHITTEST)
+ {
+ return HTTRANSPARENT;
+ }
+ else
+ return DefWindowProc(hwnd, uMsg, wParam, lParam);
+}
+
+/*
+ Report the extensions split and formatted to avoid overflowing a line
+ */
+static void
+glxLogExtensions(const char *prefix, const char *extensions)
+{
+ int length = 0;
+ char *strl;
+ char *str = strdup(extensions);
+
+ if (str == NULL)
+ {
+ ErrorF("glxLogExtensions: xalloc error\n");
+ return;
+ }
+
+ strl = strtok(str, " ");
+ winDebug("%s%s", prefix, strl);
+ length = strlen(prefix) + strlen(strl);
+
+ while (1)
+ {
+ strl = strtok(NULL, " ");
+ if (strl == NULL) break;
+
+ if (length + strlen(strl) + 1 > 120)
+ {
+ winDebug("\n");
+ winDebug("%s",prefix);
+ length = strlen(prefix);
+ }
+ else
+ {
+ winDebug(" ");
+ length++;
+ }
+
+ winDebug("%s", strl);
+ length = length + strlen(strl);
+ }
+
+ winDebug("\n");
+
+ free(str);
+}
+
+/* This is called by GlxExtensionInit() asking the GLX provider if it can handle the screen... */
+static __GLXscreen *
+glxWinScreenProbe(ScreenPtr pScreen)
+{
+ glxWinScreen *screen;
+ const char *gl_extensions;
+ const char *wgl_extensions;
+ HWND hwnd;
+ HDC hdc;
+ HGLRC hglrc;
+
+ GLWIN_DEBUG_MSG("glxWinScreenProbe");
+
+#ifdef _DEBUG
+ glxWinInitDebugSettings();
+#endif
+
+ if (pScreen == NULL)
+ return NULL;
+
+ if (!winCheckScreenAiglxIsSupported(pScreen))
+ {
+ LogMessage(X_ERROR,"AIGLX: No native OpenGL in modes with a root window\n");
+ return NULL;
+ }
+
+ screen = calloc(1, sizeof(glxWinScreen));
+
+ if (NULL == screen)
+ return NULL;
+
+ /* Wrap RealizeWindow, UnrealizeWindow and CopyWindow on this screen */
+ screen->RealizeWindow = pScreen->RealizeWindow;
+ pScreen->RealizeWindow = glxWinRealizeWindow;
+ screen->UnrealizeWindow = pScreen->UnrealizeWindow;
+ pScreen->UnrealizeWindow = glxWinUnrealizeWindow;
+ screen->CopyWindow = pScreen->CopyWindow;
+ pScreen->CopyWindow = glxWinCopyWindow;
+ screen->PositionWindow = pScreen->PositionWindow;
+ pScreen->PositionWindow = glxWinPositionWindow;
+ screen->DestroyWindow = pScreen->DestroyWindow;
+ pScreen->DestroyWindow = glxWinDestroyWindow;
+
+ /* Dump out some useful information about the native renderer */
+
+ // create window class
+ {
+ static wATOM glTestWndClass = 0;
+ if (glTestWndClass == 0)
+ {
+ WNDCLASSEX wc;
+ glTestWndClass=1;
+ wc.cbSize = sizeof(WNDCLASSEX);
+ wc.style = CS_OWNDC ;
+ wc.lpfnWndProc = GlxWindowProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = g_hInstance;
+ wc.hIcon = 0;
+ wc.hCursor = 0;
+ wc.hbrBackground = 0;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = WIN_GL_WINDOW_CLASS;
+ wc.hIconSm = 0;
+ RegisterClassEx (&wc);
+ }
+ }
+
+ // create an invisible window for a scratch DC
+ hwnd = CreateWindowExA(0,
+ WIN_GL_WINDOW_CLASS,
+ "XWin GL Renderer Capabilities Test Window",
+ 0, 0, 0, 0, 0, NULL, NULL, GetModuleHandle(NULL), NULL);
+ if (hwnd == NULL)
+ LogMessage(X_ERROR,"AIGLX: Couldn't create a window for render capabilities testing\n");
+
+ hdc = GetDC(hwnd);
+
+ // we must set a pixel format before we can create a context, just use the first one...
+ SetPixelFormat(hdc, 1, NULL);
+ hglrc = wglCreateContext(hdc);
+ if (!wglMakeCurrent(hdc, hglrc))
+ {
+ DWORD ErrorCode=GetLastError();
+ ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,hdc,hglrc);
+ }
+
+ // initialize wgl extension proc pointers (don't call them before here...)
+ // (but we need to have a current context for them to be resolvable)
+ wglResolveExtensionProcs();
+
+ winDebug("GL_VERSION: %s\n", glGetStringWrapperNonstatic(GL_VERSION));
+ winDebug("GL_VENDOR: %s\n", glGetStringWrapperNonstatic(GL_VENDOR));
+ winDebug("GL_RENDERER: %s\n", glGetStringWrapperNonstatic(GL_RENDERER));
+ gl_extensions = (const char *)glGetStringWrapperNonstatic(GL_EXTENSIONS);
+ glxLogExtensions("GL_EXTENSIONS: ", gl_extensions);
+ wgl_extensions = wglGetExtensionsStringARBWrapper(hdc);
+ if (!wgl_extensions) wgl_extensions = "";
+ glxLogExtensions("WGL_EXTENSIONS: ", wgl_extensions);
+
+ // Can you see the problem here? The extensions string is DC specific
+ // Different DCs for windows on a multimonitor system driven by multiple cards
+ // might have completely different capabilities. Of course, good luck getting
+ // those screens to be accelerated in XP and earlier...
+
+ {
+ // testing facility to not use any WGL extensions
+ char *envptr = getenv("GLWIN_NO_WGL_EXTENSIONS");
+ if ((envptr != NULL) && (atoi(envptr) != 0))
+ {
+ ErrorF("GLWIN_NO_WGL_EXTENSIONS is set, ignoring WGL_EXTENSIONS\n");
+ wgl_extensions = "";
+ }
+ }
+
+ {
+ Bool glx_sgi_make_current_read = FALSE;
+
+ //
+ // Based on the WGL extensions available, enable various GLX extensions
+ // XXX: make this table-driven ?
+ //
+ memset(screen->glx_enable_bits, 0, __GLX_EXT_BYTES);
+
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_info");
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_rating");
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_import_context");
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_OML_swap_method");
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_fbconfig");
+
+ if (strstr(wgl_extensions, "WGL_ARB_make_current_read"))
+ {
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_make_current_read");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
+ glx_sgi_make_current_read = TRUE;
+ }
+
+ if (strstr(gl_extensions, "GL_WIN_swap_hint"))
+ {
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
+ }
+
+ if (strstr(wgl_extensions, "WGL_EXT_swap_control"))
+ {
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control");
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
+ }
+
+/* // Hmm? screen->texOffset */
+/* if (strstr(wgl_extensions, "WGL_ARB_render_texture")) */
+/* { */
+/* __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_texture_from_pixmap"); */
+/* LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); */
+/* screen->has_WGL_ARB_render_texture = TRUE; */
+/* } */
+
+ if (strstr(wgl_extensions, "WGL_ARB_pbuffer"))
+ {
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_pbuffer");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_SGIX_pbuffer\n");
+ screen->has_WGL_ARB_pbuffer = TRUE;
+ }
+
+ if (strstr(wgl_extensions, "WGL_ARB_multisample"))
+ {
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_multisample");
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIS_multisample");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_ARB_multisample and GLX_SGIS_multisample\n");
+ screen->has_WGL_ARB_multisample = TRUE;
+ }
+
+ screen->base.destroy = glxWinScreenDestroy;
+ screen->base.createContext = glxWinCreateContext;
+ screen->base.createDrawable = glxWinCreateDrawable;
+ screen->base.swapInterval = glxWinScreenSwapInterval;
+ screen->base.pScreen = pScreen;
+
+ // Creating the fbConfigs initializes screen->base.fbconfigs and screen->base.numFBConfigs
+ if (strstr(wgl_extensions, "WGL_ARB_pixel_format"))
+ {
+ glxWinCreateConfigsExt(hdc, screen);
+
+ /*
+ Some graphics drivers appear to advertise WGL_ARB_pixel_format,
+ but it doesn't work usefully, so we have to be prepared for it
+ to fail and fall back to using DescribePixelFormat()
+ */
+ if (screen->base.numFBConfigs > 0)
+ {
+ screen->has_WGL_ARB_pixel_format = TRUE;
+ }
+ }
+
+ if (screen->base.numFBConfigs <= 0)
+ {
+ glxWinCreateConfigs(hdc, screen);
+ screen->has_WGL_ARB_pixel_format = FALSE;
+ }
+
+ /*
+ If we still didn't get any fbConfigs, we can't provide GLX for this screen
+ */
+ if (screen->base.numFBConfigs <= 0)
+ {
+ free(screen);
+ LogMessage(X_ERROR,"AIGLX: No fbConfigs could be made from native OpenGL pixel formats\n");
+ return NULL;
+ }
+
+ /* These will be set by __glXScreenInit */
+ screen->base.visuals = NULL;
+ screen->base.numVisuals = 0;
+
+ __glXScreenInit(&screen->base, pScreen);
+
+#ifdef _DEBUG
+ // dump out fbConfigs now fbConfigIds and visualIDs have been assigned
+ fbConfigsDump(screen->base.numFBConfigs, screen->base.fbconfigs);
+#endif
+
+ // Override the GL extensions string set by __glXScreenInit()
+ screen->base.GLextensions = strdup(gl_extensions);
+
+ // Generate the GLX extensions string (overrides that set by __glXScreenInit())
+ {
+ unsigned int buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
+ if (buffer_size > 0)
+ {
+ free(screen->base.GLXextensions);
+
+ screen->base.GLXextensions = xnfalloc(buffer_size);
+ __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions);
+ }
+ }
+
+ //
+ // Override the GLX version (__glXScreenInit() sets it to "1.2")
+ // if we have all the needed extensions to operate as a higher version
+ //
+ // SGIX_fbconfig && SGIX_pbuffer && SGI_make_current_read -> 1.3
+ // ARB_multisample -> 1.4
+ //
+ if (screen->has_WGL_ARB_pbuffer && glx_sgi_make_current_read)
+ {
+ if (screen->has_WGL_ARB_multisample)
+ {
+ screen->base.GLXmajor = 1;
+ screen->base.GLXminor = 4;
+ }
+ else
+ {
+ screen->base.GLXmajor = 1;
+ screen->base.GLXminor = 3;
+ }
+ }
+ }
+ LogMessage(X_INFO, "AIGLX: Set GLX version to %d.%d\n", screen->base.GLXmajor, screen->base.GLXminor);
+
+ wglMakeCurrent(NULL, NULL);
+ wglDeleteContext(hglrc);
+ ReleaseDC(hwnd, hdc);
+ DestroyWindow(hwnd);
+
+ return &screen->base;
+}
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Window functions
+ */
+
+static Bool
+glxWinRealizeWindow(WindowPtr pWin)
+{
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen);
+ winWindowPriv(pWin);
+
+ GLWIN_DEBUG_MSG("glxWinRealizeWindow");
+
+ /* Allow the window to be created (RootlessRealizeWindow is inside our wrap) */
+ pScreen->RealizeWindow = screenPriv->RealizeWindow;
+ result = pScreen->RealizeWindow(pWin);
+ pScreen->RealizeWindow = glxWinRealizeWindow;
+
+ // Check if ze need to move the window\n
+ if (pWinPriv->fWglUsed && pWinPriv->hWnd)
+ {
+ ShowWindow(pWinPriv->hWnd,SW_SHOWNOACTIVATE);
+ }
+ return result;
+}
+
+
+static void
+glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
+{
+ __GLXWinDrawable *pGlxDraw;
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen);
+
+ GLWIN_TRACE_MSG("glxWinCopyWindow pWindow %p", pWindow);
+
+ dixLookupResourceByType((pointer) &pGlxDraw, pWindow->drawable.id, __glXDrawableRes,
+ NullClient, DixUnknownAccess);
+
+
+ /*
+ Discard any CopyWindow requests if a GL drawing context is pointing at the window
+
+ For regions which are being drawn by GL, the shadow framebuffer doesn't have the
+ correct bits, so we wish to avoid shadow framebuffer damage occuring, which will
+ cause those incorrect bits to be transferred to the display....
+ */
+ if (pGlxDraw && pGlxDraw->drawContext)
+ {
+ GLWIN_DEBUG_MSG("glxWinCopyWindow: discarding");
+ return;
+ }
+
+ GLWIN_DEBUG_MSG("glxWinCopyWindow - passing to hw layer");
+
+ pScreen->CopyWindow = screenPriv->CopyWindow;
+ pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc);
+ pScreen->CopyWindow = glxWinCopyWindow;
+
+}
+
+static Bool
+glxWinPositionWindow(WindowPtr pWin, int x, int y)
+{
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen);
+ winWindowPriv(pWin);
+
+ pScreen->PositionWindow = screenPriv->PositionWindow;
+ result = pScreen->PositionWindow(pWin, x, y);
+ pScreen->PositionWindow = glxWinPositionWindow;
+
+ if (pWinPriv->fWglUsed && pWinPriv->hWnd)
+ {
+ MoveWindow(pWinPriv->hWnd,
+ pWin->drawable.x,
+ pWin->drawable.y,
+ pWin->drawable.width,
+ pWin->drawable.height,
+ FALSE);
+ winDebug("Move window %x, %x, %d, %d, %d, %d\n",pWinPriv->hWnd,GetParent(pWinPriv->hWnd), pWin->drawable.x, pWin->drawable.y, pWin->drawable.width, pWin->drawable.height);
+ }
+ return result;
+}
+
+
+static Bool
+glxWinUnrealizeWindow(WindowPtr pWin)
+{
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen);
+ winWindowPriv(pWin);
+
+ GLWIN_DEBUG_MSG("glxWinUnrealizeWindow");
+
+ if (pWinPriv->fWglUsed && pWinPriv->hWnd)
+ {
+ ShowWindow(pWinPriv->hWnd,SW_HIDE);
+ result = TRUE;
+ }
+ else
+ {
+ pScreen->UnrealizeWindow = screenPriv->UnrealizeWindow;
+ result = pScreen->UnrealizeWindow(pWin);
+ pScreen->UnrealizeWindow = glxWinUnrealizeWindow;
+ }
+
+
+ return result;
+}
+
+static Bool
+glxWinDestroyWindow(WindowPtr pWin)
+{
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen);
+ __GLXWinDrawable *pGlxDraw;
+ winWindowPriv(pWin);
+
+ GLWIN_DEBUG_MSG("glxWinDestroyWindow");
+
+ dixLookupResourceByType((pointer) &pGlxDraw, pWin->drawable.id, __glXDrawableRes, NullClient, DixUnknownAccess);
+
+ if (pGlxDraw && pGlxDraw->drawContext)
+ {
+ if (pGlxDraw->drawContext->hwnd!=pWinPriv->hWnd)
+ ErrorF("Wrong assumption\n");
+ glxWinReleaseDC(pGlxDraw->drawContext->hwnd, pGlxDraw->drawContext->hDC, pGlxDraw);
+ pGlxDraw->drawContext->hDC=NULL;
+ pGlxDraw->drawContext->hwnd=NULL;
+ }
+ if (pWinPriv->fWglUsed && pWinPriv->hWnd)
+ {
+ DestroyWindow(pWinPriv->hWnd);
+ pWinPriv->hWnd=NULL;
+ pWinPriv->fWglUsed=0;
+ }
+
+ pScreen->DestroyWindow = screenPriv->DestroyWindow;
+ result = pScreen->DestroyWindow(pWin);
+ pScreen->DestroyWindow = glxWinDestroyWindow;
+
+ return result;
+}
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Drawable functions
+ */
+
+static GLboolean
+glxWinDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base)
+{
+ BOOL ret;
+ __GLXWinDrawable *draw = (__GLXWinDrawable *)base;
+
+ /* Swap buffers on the last active context for drawing on the drawable */
+ if (draw->drawContext == NULL)
+ {
+ GLWIN_TRACE_MSG("glxWinSwapBuffers - no context for drawable");
+ return GL_FALSE;
+ }
+
+ GLWIN_TRACE_MSG("glxWinSwapBuffers on drawable %p, last context %p (native ctx %p)", base, draw->drawContext, draw->drawContext->ctx);
+
+ /*
+ draw->drawContext->base.drawPriv will not be set if the context is not current anymore,
+ but if it is, it should point to this drawable....
+ */
+ assert((draw->drawContext->base.drawPriv == NULL) || (draw->drawContext->base.drawPriv == base));
+
+ ret = SwapBuffers(draw->drawContext->hDC);
+
+ if (!ret)
+ {
+ ErrorF("wglSwapBuffers failed: %s\n", glxWinErrorMessage());
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+static void
+glxWinDrawableCopySubBuffer(__GLXdrawable *drawable,
+ int x, int y, int w, int h)
+{
+ glAddSwapHintRectWINWrapperNonstatic(x, y, w, h);
+ glxWinDrawableSwapBuffers(NULL, drawable);
+}
+
+static void
+glxWinDrawableDestroy(__GLXdrawable *base)
+{
+ __GLXWinDrawable *glxPriv = (__GLXWinDrawable *)base;
+
+ if (glxPriv->drawContext && (__glXLastContext == &((glxPriv->drawContext)->base)))
+ {
+ // if this context is current and has unflushed commands, say we have flushed them
+ // (don't actually flush them, the window is going away anyhow, and an implict flush occurs
+ // on the next context change)
+ // (GLX core considers it an error when we try to select a new current context if the old one
+ // has unflushed commands, but the window has disappeared..)
+ __glXLastContext->hasUnflushedCommands = FALSE;
+ __glXLastContext = NULL;
+ }
+
+ if (glxPriv->hPbuffer)
+ if (!wglDestroyPbufferARBWrapper(glxPriv->hPbuffer))
+ {
+ ErrorF("wglDestroyPbufferARB failed: %s\n", glxWinErrorMessage());
+ }
+
+ if (glxPriv->dibDC)
+ {
+ // restore the default DIB
+ SelectObject(glxPriv->dibDC, glxPriv->hOldDIB);
+
+ if (!DeleteDC(glxPriv->dibDC))
+ {
+ ErrorF("DeleteDC failed: %s\n", glxWinErrorMessage());
+ }
+ }
+
+ if (glxPriv->hDIB)
+ {
+ if (!DeleteObject(glxPriv->hDIB))
+ {
+ ErrorF("DeleteObject failed: %s\n", glxWinErrorMessage());
+ }
+
+ ((PixmapPtr)glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits;
+ glxPriv->base.pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->base.pDraw); /* Decrement reference count since we do not use it any more */
+ }
+
+ GLWIN_DEBUG_MSG("glxWinDestroyDrawable");
+ free(glxPriv);
+}
+
+static __GLXdrawable *
+glxWinCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *conf)
+{
+ __GLXWinDrawable *glxPriv;
+
+ glxPriv = calloc(1,sizeof(*glxPriv));
+
+ if (glxPriv == NULL)
+ return NULL;
+
+ if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) {
+ free(glxPriv);
+ return NULL;
+ }
+
+ glxPriv->base.destroy = glxWinDrawableDestroy;
+ glxPriv->base.swapBuffers = glxWinDrawableSwapBuffers;
+ glxPriv->base.copySubBuffer = glxWinDrawableCopySubBuffer;
+ // glxPriv->base.waitX what are these for?
+ // glxPriv->base.waitGL
+
+ GLWIN_DEBUG_MSG("glxWinCreateDrawable %p", glxPriv);
+
+ return &glxPriv->base;
+}
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Texture functions
+ */
+
+static
+int glxWinBindTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ ErrorF("glxWinBindTexImage: not implemented\n");
+ return FALSE;
+}
+
+static
+int glxWinReleaseTexImage(__GLXcontext *baseContext,
+ int buffer,
+ __GLXdrawable *pixmap)
+{
+ ErrorF(" glxWinReleaseTexImage: not implemented\n");
+ return FALSE;
+}
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Lazy update context implementation
+ *
+ * WGL contexts are created for a specific HDC, so we cannot create the WGL
+ * context in glxWinCreateContext(), we must defer creation until the context
+ * is actually used on a specifc drawable which is connected to a native window,
+ * pbuffer or DIB
+ *
+ * The WGL context may be used on other, compatible HDCs, so we don't need to
+ * recreate it for every new native window
+ *
+ * XXX: I wonder why we can't create the WGL context on the screen HDC ?
+ * Basically we assume all HDCs are compatible at the moment: if they are not
+ * we are in a muddle, there was some code in the old implementation to attempt
+ * to transparently migrate a context to a new DC by copying state and sharing
+ * lists with the old one...
+ */
+
+static Bool
+glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawableTypeOverride)
+{
+ __GLXscreen *screen = gc->base.pGlxScreen;
+ glxWinScreen *winScreen = (glxWinScreen *)screen;
+
+ __GLXconfig *config = gc->base.config;
+ GLXWinConfig *winConfig = (GLXWinConfig *)config;
+
+
+ WindowPtr pWin;
+ __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
+ pWin = (WindowPtr) drawPriv->base.pDraw;
+ {
+ winWindowPriv(pWin);
+ if (pWinPriv->OpenGlWindow)
+ {
+ ErrorF("Not Setting pixel format to %d on hdc %x for window %x (not allowed on windows)\n",winConfig->pixelFormatIndex,hdc,pWinPriv->hWnd);
+ return TRUE; /* Pixel format is already set on this window so it cannot be changed anymore */
+ }
+ }
+ GLWIN_DEBUG_MSG("glxWinSetPixelFormat: pixelFormatIndex %d", winConfig->pixelFormatIndex);
+
+ /*
+ Normally, we can just use the the pixelFormatIndex corresponding
+ to the fbconfig which has been specified by the client
+ */
+ /*
+ However, in certain special cases this pixel format will be incompatible with the
+ use we are going to put it to, so we need to re-evaluate the pixel format to use:
+
+ 1) When PFD_DRAW_TO_BITMAP is set, ChoosePixelFormat() always returns a format with
+ the cColorBits we asked for, so we need to ensure it matches the bpp of the bitmap
+
+ 2) Applications may assume that visuals selected with glXChooseVisual() work with
+ pixmap drawables (there is no attribute to explicitly query for pixmap drawable
+ support as there is for glXChooseFBConfig())
+ (it's arguable this is an error in the application, but we try to make it work)
+
+ pixmap rendering is always slow for us, so we don't want to choose those visuals
+ by default, but if the actual drawable type we're trying to select the context
+ on (drawableTypeOverride) isn't supported by the selected fbConfig, reconsider
+ and see if we can find a suitable one...
+ */
+ ErrorF("glxWinSetPixelFormat: having second thoughts: cColorbits %d, bppOveride %d; config->drawableType %d, drawableTypeOverride %d\n",
+ (config->redBits + config->greenBits + config->blueBits), bppOverride, config->drawableType, drawableTypeOverride);
+
+ if (!winScreen->has_WGL_ARB_pixel_format)
+ {
+ PIXELFORMATDESCRIPTOR pfd;
+ int pixelFormat;
+
+ /* convert fbConfig to PFD */
+ if (fbConfigToPixelFormat(gc->base.config, &pfd, drawableTypeOverride))
+ {
+ ErrorF("glxWinSetPixelFormat: fbConfigToPixelFormat failed\n");
+ return FALSE;
+ }
+
+#ifdef _DEBUG
+ if (glxWinDebugSettings.dumpPFD)
+ pfdOut(&pfd);
+#endif
+
+ if (bppOverride)
+ {
+ GLWIN_DEBUG_MSG("glxWinSetPixelFormat: Forcing bpp from %d to %d\n", pfd.cColorBits, bppOverride);
+ pfd.cColorBits = bppOverride;
+ }
+
+ pixelFormat = ChoosePixelFormat(hdc, &pfd);
+ if (pixelFormat == 0)
+ {
+ ErrorF("ChoosePixelFormat error: %s\n", glxWinErrorMessage());
+ return FALSE;
+ }
+
+ GLWIN_DEBUG_MSG("ChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat);
+ ErrorF("ChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex);
+
+ ErrorF("Setting pixel format 2 to %d on hdc %x\n",pixelFormat,hdc);
+ if (!SetPixelFormat(hdc, pixelFormat, &pfd))
+ {
+ ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
+ return FALSE;
+ }
+ }
+ else
+ {
+ int pixelFormat = fbConfigToPixelFormatIndex(hdc, gc->base.config, drawableTypeOverride, winScreen);
+ if (pixelFormat != 0)
+ {
+ GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat);
+
+ ErrorF("Setting pixel format 3 to %d on hdc %x\n",pixelFormat,hdc);
+ if (!SetPixelFormat(hdc, pixelFormat, NULL))
+ {
+ ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
+ return FALSE;
+ }
+ return TRUE;
+ }
+ else
+ {
+ /* There was an error choose some default for the moment */
+ PIXELFORMATDESCRIPTOR pfd = {
+ sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
+ 1, // version number
+ PFD_DRAW_TO_WINDOW | // support window
+ PFD_SUPPORT_OPENGL | // support OpenGL
+ PFD_DOUBLEBUFFER, // double buffered
+ PFD_TYPE_RGBA, // RGBA type
+ 24, // 24-bit color depth
+ 0, 0, 0, 0, 0, 0, // color bits ignored
+ 0, // no alpha buffer
+ 0, // shift bit ignored
+ 0, // no accumulation buffer
+ 0, 0, 0, 0, // accum bits ignored
+ 32, // 32-bit z-buffer
+ 0, // no stencil buffer
+ 0, // no auxiliary buffer
+ PFD_MAIN_PLANE, // main layer
+ 0, // reserved
+ 0, 0, 0 // layer masks ignored
+ };
+ int iPixelFormat;
+
+ // get the best available match of pixel format for the device context
+ iPixelFormat = ChoosePixelFormat(hdc, &pfd);
+
+ ErrorF("Setting pixel format 4 to %d on hdc %x\n",iPixelFormat,hdc);
+ // make that the pixel format of the device context
+ if (!SetPixelFormat(hdc, iPixelFormat, &pfd))
+ {
+ ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
+ return FALSE;
+ }
+ }
+ }
+ return TRUE;
+}
+
+static HDC
+glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd)
+{
+ HDC hdc = NULL;
+ *hwnd = NULL;
+
+ if (draw == NULL)
+ {
+ GLWIN_TRACE_MSG("No drawable for context %p (native ctx %p)", gc, gc->ctx);
+ return NULL;
+ }
+
+ switch (draw->base.type)
+ {
+ case GLX_DRAWABLE_WINDOW:
+ {
+ WindowPtr pWin;
+
+ pWin = (WindowPtr) draw->base.pDraw;
+ if (pWin == NULL)
+ {
+ GLWIN_TRACE_MSG("for drawable %p, no WindowPtr", pWin);
+ return NULL;
+ }
+
+ *hwnd = winGetWindowInfo(pWin);
+
+ if (*hwnd == NULL)
+ {
+ ErrorF("No HWND error: %s\n", glxWinErrorMessage());
+ return NULL;
+ }
+
+ if (!gc->hDC)
+ {
+ winWindowPriv(pWin);
+
+ hdc = GetDC(*hwnd);
+
+ if (hdc == NULL)
+ ErrorF("GetDC error: %s: hwnd %x, gc %p, gc->ctx %p ,gc->hwnd %p\n", glxWinErrorMessage(), *hwnd, gc, gc->ctx, gc->hwnd);
+
+ glxWinSetPixelFormat(gc, hdc, 0, GLX_WINDOW_BIT);
+ pWinPriv->OpenGlWindow=TRUE; /* Identify it as an opengl window, also used to check if the pixel format is already set */
+ gc->ctx = wglCreateContext(hdc);
+ }
+
+#ifdef _DEBUG
+ if (glxWinDebugSettings.enableTrace)
+ GLWIN_DEBUG_HWND(*hwnd);
+
+ GLWIN_TRACE_MSG("for context %p (native ctx %p), hWnd changed from %p to %p", gc, gc->ctx, gc->hwnd, *hwnd);
+#endif
+ if (gc->hwnd!=*hwnd)
+ ErrorF("Window changed handle from %x to %x\n", gc->hwnd, *hwnd);
+
+ gc->hwnd = *hwnd;
+ }
+ break;
+
+ case GLX_DRAWABLE_PBUFFER:
+ {
+ hdc = wglGetPbufferDCARBWrapper(draw->hPbuffer);
+
+ if (hdc == NULL)
+ ErrorF("GetDC (pbuffer) error: %s\n", glxWinErrorMessage());
+
+ gc->ctx = wglCreateContext(hdc);
+ }
+ break;
+
+ case GLX_DRAWABLE_PIXMAP:
+ {
+ hdc = draw->dibDC;
+#ifdef _DEBUG
+ if (glxWinDebugSettings.dumpDC)
+ GLWIN_DEBUG_MSG("Got PIXMAP HDC %p for window %p", hdc, *hwnd);
+#endif
+ }
+ break;
+
+ default:
+ {
+ ErrorF("glxWinMakeDC: tried to makeDC for unhandled drawable type %d\n", draw->base.type);
+ }
+ }
+
+#ifdef _DEBUG
+ if (glxWinDebugSettings.dumpDC)
+ GLWIN_HDC_DEBUG_MSG("Got HDC %p for window %p", hdc, *hwnd);
+#endif
+
+ return hdc;
+}
+
+static void
+glxWinReleaseDC(HWND hwnd, HDC hdc,__GLXWinDrawable *draw)
+{
+ switch (draw->base.type)
+ {
+ case GLX_DRAWABLE_WINDOW:
+ {
+ ReleaseDC(hwnd, hdc);
+ }
+ break;
+
+ case GLX_DRAWABLE_PBUFFER:
+ {
+ if (!wglReleasePbufferDCARBWrapper(draw->hPbuffer, hdc))
+ {
+ ErrorF("wglReleasePbufferDCARB error: %s\n", glxWinErrorMessage());
+ }
+ }
+ break;
+
+ case GLX_DRAWABLE_PIXMAP:
+ {
+ // don't release DC, the memory DC lives as long as the bitmap
+
+ // We must ensure that all GDI drawing into the bitmap has completed
+ // in case we subsequently access the bits from it
+ GdiFlush();
+ }
+ break;
+
+ default:
+ {
+ ErrorF("glxWinReleaseDC: tried to releaseDC for unhandled drawable type %d\n", draw->base.type);
+ }
+ }
+}
+
+static void
+glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw)
+{
+ HWND hwnd;
+ GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attach context %p to drawable %p", gc, draw);
+
+ switch (draw->base.type)
+ {
+ case GLX_DRAWABLE_WINDOW:
+ {
+ WindowPtr pWin = (WindowPtr) draw->base.pDraw;
+
+ if (!(gc->base.config->drawableType & GLX_WINDOW_BIT))
+ {
+ ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_WINDOW_BIT to a GLX_DRAWABLE_WINDOW drawable\n");
+ }
+
+ if (pWin == NULL)
+ {
+ GLWIN_DEBUG_MSG("Deferring until X window is created");
+ return;
+ }
+
+ GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pWin %p", pWin);
+
+ if (winGetWindowInfo(pWin) == NULL)
+ {
+ GLWIN_DEBUG_MSG("Deferring until native window is created");
+ return;
+ }
+ }
+ break;
+
+ case GLX_DRAWABLE_PBUFFER:
+ {
+ WindowPtr pWin = (WindowPtr) draw->base.pDraw;
+ if (draw->hPbuffer == NULL)
+ {
+ __GLXscreen *screen;
+ glxWinScreen *winScreen;
+ int pixelFormat;
+ // XXX: which DC are supposed to use???
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ winPrivScreenPtr pWinScreen = winGetScreenPriv(pScreen);
+ HDC screenDC=pWinScreen->hdcScreen;
+
+ if (!(gc->base.config->drawableType & GLX_PBUFFER_BIT))
+ {
+ ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PBUFFER_BIT to a GLX_DRAWABLE_PBUFFER drawable\n");
+ }
+
+ screen = gc->base.pGlxScreen;
+ winScreen = (glxWinScreen *)screen;
+
+ pixelFormat = fbConfigToPixelFormatIndex(screenDC, gc->base.config, GLX_PBUFFER_BIT, winScreen);
+ if (pixelFormat == 0)
+ {
+ ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage());
+ return;
+ }
+
+ draw->hPbuffer = wglCreatePbufferARBWrapper(screenDC, pixelFormat, draw->base.pDraw->width, draw->base.pDraw->height, NULL);
+
+ if (draw->hPbuffer == NULL)
+ {
+ ErrorF("wglCreatePbufferARBWrapper error: %s\n", glxWinErrorMessage());
+ return;
+ }
+
+ GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pBuffer %p created for drawable %p", draw->hPbuffer, draw);
+ }
+ }
+ break;
+
+ case GLX_DRAWABLE_PIXMAP:
+ {
+ if (draw->dibDC == NULL)
+ {
+ BITMAPINFOHEADER bmpHeader;
+ void *pBits;
+
+ memset (&bmpHeader, 0, sizeof(BITMAPINFOHEADER));
+ bmpHeader.biSize = sizeof(BITMAPINFOHEADER);
+ bmpHeader.biWidth = draw->base.pDraw->width;
+ bmpHeader.biHeight = draw->base.pDraw->height;
+ bmpHeader.biPlanes = 1;
+ bmpHeader.biBitCount = draw->base.pDraw->bitsPerPixel;
+ bmpHeader.biCompression = BI_RGB;
+
+ if (!(gc->base.config->drawableType & GLX_PIXMAP_BIT))
+ {
+ ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PIXMAP_BIT to a GLX_DRAWABLE_PIXMAP drawable\n");
+ }
+
+ draw->dibDC = CreateCompatibleDC(NULL);
+ if (draw->dibDC == NULL)
+ {
+ ErrorF("CreateCompatibleDC error: %s\n", glxWinErrorMessage());
+ return;
+ }
+
+ draw->hDIB = CreateDIBSection(draw->dibDC, (BITMAPINFO *)&bmpHeader, DIB_RGB_COLORS, &pBits, 0, 0);
+ if (draw->dibDC == NULL)
+ {
+ ErrorF("CreateDIBSection error: %s\n", glxWinErrorMessage());
+ return;
+ }
+
+ // XXX: CreateDIBSection insists on allocating the bitmap memory for us, so we're going to
+ // need some jiggery pokery to point the underlying X Drawable's bitmap at the same set of bits
+ // so that they can be read with XGetImage as well as glReadPixels, assuming the formats are
+ // even compatible ...
+ draw->pOldBits = ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr;
+ ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr = pBits;
+
+ ((PixmapPtr)draw->base.pDraw)->refcnt++; /* Increment reference count to be sure it is not freed before the glxdrawable is destroyed */
+
+ // Select the DIB into the DC
+ draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB);
+ if (!draw->hOldDIB)
+ {
+ ErrorF("SelectObject error: %s\n", glxWinErrorMessage());
+ }
+
+ // Set the pixel format of the bitmap
+ glxWinSetPixelFormat(gc, draw->dibDC, draw->base.pDraw->bitsPerPixel, GLX_PIXMAP_BIT);
+
+ GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: DIB bitmap %p created for drawable %p", draw->hDIB, draw);
+ }
+ }
+ break;
+
+ default:
+ {
+ ErrorF("glxWinDeferredCreateContext: tried to attach unhandled drawable type %d\n", draw->base.type);
+ return;
+ }
+ }
+
+ gc->hDC = glxWinMakeDC(gc, draw, &hwnd);
+
+ if (gc->ctx == NULL)
+ {
+ glxWinReleaseDC(hwnd, gc->hDC, draw);
+ gc->hDC=0;
+
+ ErrorF("wglCreateContext error: %s\n", glxWinErrorMessage());
+ return;
+ }
+
+ GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attached context %p to native context %p drawable %p", gc, gc->ctx, draw);
+
+ // if the native context was created successfully, shareLists if needed
+ if (gc->ctx && gc->shareContext && gc->shareContext->ctx)
+ {
+ GLWIN_DEBUG_MSG("glxWinCreateContextReal shareLists with context %p (native ctx %p)", gc->shareContext, gc->shareContext->ctx);
+
+ if (!wglShareLists(gc->shareContext->ctx, gc->ctx))
+ {
+ ErrorF("wglShareLists error: %s\n", glxWinErrorMessage());
+ }
+ }
+}
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Context functions
+ */
+
+
+/* Context manipulation routines should return TRUE on success, FALSE on failure */
+static int
+glxWinContextMakeCurrent(__GLXcontext *base)
+{
+ __GLXWinContext *gc = (__GLXWinContext *)base;
+ BOOL ret;
+ __GLXWinDrawable *drawPriv;
+
+#ifdef _DEBUG
+ GLWIN_TRACE_MSG("glxWinContextMakeCurrent context %p (native ctx %p)", gc, gc->ctx);
+ glWinCallDelta();
+#endif
+
+ /* Keep a note of the last active context in the drawable */
+ drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
+ drawPriv->drawContext = gc;
+
+ if (gc->ctx == NULL)
+ {
+ glxWinDeferredCreateContext(gc, drawPriv);
+ }
+
+ if (gc->ctx == NULL)
+ {
+ ErrorF("glxWinContextMakeCurrent: Native context is NULL\n");
+ drawPriv->drawContext = NULL; /* clear last active context because we return error */
+ return FALSE;
+ }
+
+ if ((gc->base.readPriv != NULL) && (gc->base.readPriv != gc->base.drawPriv))
+ {
+ // XXX: should only occur with WGL_ARB_make_current_read
+ /*
+ If there is a separate read drawable, create a separate read DC, and
+ use the wglMakeContextCurrent extension to make the context current drawing
+ to one DC and reading from the other
+ */
+ gc->hreadDC = glxWinMakeDC(gc, (__GLXWinDrawable *)gc->base.readPriv, &gc->hreadwnd);
+ if (gc->hreadDC == NULL)
+ {
+ ErrorF("glxWinMakeDC failed for readDC\n");
+ drawPriv->drawContext = NULL; /* clear last active context because we return error */
+ return FALSE;
+ }
+
+ ret = wglMakeContextCurrentARBWrapper(gc->hDC, gc->hreadDC, gc->ctx);
+ if (!ret)
+ {
+ ErrorF("wglMakeContextCurrentARBWrapper error: %s\n", glxWinErrorMessage());
+ }
+ }
+ else
+ {
+ /* Otherwise, just use wglMakeCurrent */
+ if (!gc->hDC)
+ {
+ /* It probably has been release by loseCurrent, so create it again */
+ gc->hDC = glxWinMakeDC(gc, drawPriv, &gc->hwnd);
+ }
+ ret = wglMakeCurrent(gc->hDC, gc->ctx);
+ if (!ret)
+ {
+ DWORD ErrorCode=GetLastError();
+ ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,gc->hDC,gc->ctx);
+ if (!ErrorCode)
+ {
+ ErrorF("Error code was 0, assuming no error.\n");
+ ret=TRUE;
+ }
+ }
+ }
+
+ // apparently make current could fail if the context is current in a different thread,
+ // but that shouldn't be able to happen in the current server...
+ if (!ret)
+ drawPriv->drawContext = NULL; /* clear last active context because we return error */
+
+ return ret;
+}
+
+static int
+glxWinContextLoseCurrent(__GLXcontext *base)
+{
+ BOOL ret=TRUE;
+ __GLXWinContext *gc = (__GLXWinContext *)base;
+ __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
+
+#ifdef _DEBUG
+ GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx);
+ glWinCallDelta();
+#endif
+
+ /* Clear the last active context in the drawable */
+ drawPriv->drawContext = NULL;
+
+ if (wglGetCurrentContext()==gc->ctx)
+ {
+ /* Only do this when we are sure we are currently the active, otherwise we are deactivating the wrong one (this is happening!!!) */
+ ret = wglMakeCurrent(NULL, NULL);
+ if (!ret)
+ ErrorF("glxWinContextLoseCurrent error: %s\n", glxWinErrorMessage());
+ }
+ else
+ {
+ return FALSE;
+ }
+
+ base->isCurrent=FALSE; /* It looks like glx is not doing this */
+
+ return ret;
+}
+
+static int
+glxWinContextCopy(__GLXcontext *dst_base, __GLXcontext *src_base, unsigned long mask)
+{
+ __GLXWinContext *dst = (__GLXWinContext *)dst_base;
+ __GLXWinContext *src = (__GLXWinContext *)src_base;
+ BOOL ret;
+
+ GLWIN_DEBUG_MSG("glxWinContextCopy");
+
+ ret = wglCopyContext(src->ctx, dst->ctx, mask);
+ if (!ret)
+ {
+ ErrorF("wglCopyContext error: %s\n", glxWinErrorMessage());
+ }
+
+ return ret;
+}
+
+static void
+glxWinContextDestroy(__GLXcontext *base)
+{
+ __GLXWinContext *gc = (__GLXWinContext *)base;
+
+ if (gc != NULL)
+ {
+ __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
+
+ GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, gc->ctx);
+
+ if (gc->ctx)
+ {
+ BOOL ret;
+ /* It's bad style to delete the context while it's still current */
+ if (wglGetCurrentContext() == gc->ctx)
+ {
+ wglMakeCurrent(NULL, NULL);
+ }
+
+ ret = wglDeleteContext(gc->ctx);
+ if (!ret)
+ ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage());
+ if (drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, drawPriv);
+ if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv);
+ gc->hDC=NULL;
+ gc->hreadDC=NULL;
+ gc->ctx = NULL;
+ }
+
+ /* Clear the last active context in the drawable */
+ if (drawPriv) drawPriv->drawContext = NULL;
+
+ free(gc->Dispatch);
+ free(gc);
+ }
+}
+
+static __GLXcontext *
+glxWinCreateContext(__GLXscreen *screen,
+ __GLXconfig *modes,
+ __GLXcontext *baseShareContext)
+{
+ __GLXWinContext *context;
+ __GLXWinContext *shareContext = (__GLXWinContext *)baseShareContext;
+
+ static __GLXtextureFromPixmap glxWinTextureFromPixmap =
+ {
+ glxWinBindTexImage,
+ glxWinReleaseTexImage
+ };
+
+ context = (__GLXWinContext *)calloc(1, sizeof(__GLXWinContext));
+
+ if (!context)
+ return NULL;
+
+ memset(context, 0, sizeof *context);
+ context->base.destroy = glxWinContextDestroy;
+ context->base.makeCurrent = glxWinContextMakeCurrent;
+ context->base.loseCurrent = glxWinContextLoseCurrent;
+ context->base.copy = glxWinContextCopy;
+ context->base.textureFromPixmap = &glxWinTextureFromPixmap;
+ context->base.config = modes;
+ context->base.pGlxScreen = screen;
+
+ // actual native GL context creation is deferred until attach()
+ //context->ctx = NULL; already done with memset
+ context->shareContext = shareContext;
+
+ context->Dispatch=calloc(sizeof(void*), (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS));
+ _glapi_set_dispatch(context->Dispatch);
+
+ glWinSetupDispatchTable();
+
+ GLWIN_DEBUG_MSG("GLXcontext %p created", context);
+
+ return &(context->base);
+}
+
+/* ---------------------------------------------------------------------- */
+/*
+ * Utility functions
+ */
+
+static int GetShift(int Mask)
+{
+ int Shift=0;
+ while ((Mask&1)==0)
+ {
+ Shift++;
+ Mask>>=1;
+ }
+ return Shift;
+}
+
+static int
+fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride)
+{
+ PIXELFORMATDESCRIPTOR pfd = {
+ sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */
+ 1, /* version number */
+ PFD_SUPPORT_OPENGL, /* support OpenGL */
+ PFD_TYPE_RGBA, /* RGBA type */
+ 24, /* 24-bit color depth */
+ 0, 0, 0, 0, 0, 0, /* color bits ignored */
+ 0, /* no alpha buffer */
+ 0, /* shift bit ignored */
+ 0, /* no accumulation buffer */
+ 0, 0, 0, 0, /* accum bits ignored */
+ 32, /* 32-bit z-buffer */
+ 0, /* no stencil buffer */
+ 0, /* no auxiliary buffer */
+ PFD_MAIN_PLANE, /* main layer */
+ 0, /* reserved */
+ 0, 0, 0 /* layer masks ignored */
+ };
+
+ if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT)
+ pfd.dwFlags |= PFD_DRAW_TO_WINDOW; /* support window */
+
+ if ((mode->drawableType | drawableTypeOverride) & GLX_PIXMAP_BIT)
+ pfd.dwFlags |= (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI); /* supports software rendering to bitmap */
+
+ if (mode->stereoMode) {
+ pfd.dwFlags |= PFD_STEREO;
+ }
+ if (mode->doubleBufferMode) {
+ pfd.dwFlags |= PFD_DOUBLEBUFFER;
+ }
+
+ pfd.cColorBits = mode->redBits + mode->greenBits + mode->blueBits;
+ pfd.cRedBits = mode->redBits;
+ pfd.cRedShift = GetShift(mode->redMask);
+ pfd.cGreenBits = mode->greenBits;
+ pfd.cGreenShift = GetShift(mode->greenMask);
+ pfd.cBlueBits = mode->blueBits;
+ pfd.cBlueShift = GetShift(mode->blueMask);
+ pfd.cAlphaBits = mode->alphaBits;
+ pfd.cAlphaShift = GetShift(mode->alphaMask);
+
+ if (mode->visualType = GLX_TRUE_COLOR)
+ {
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.dwVisibleMask = (pfd.cRedBits << pfd.cRedShift) | (pfd.cGreenBits << pfd.cGreenShift) | (pfd.cBlueBits << pfd.cBlueShift) | (pfd.cAlphaBits << pfd.cAlphaShift);
+ }
+ else
+ {
+ pfd.iPixelType = PFD_TYPE_COLORINDEX;
+ pfd.dwVisibleMask = mode->transparentIndex;
+ }
+
+ pfd.cAccumBits = mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits + mode->accumAlphaBits;
+ pfd.cAccumRedBits = mode->accumRedBits;
+ pfd.cAccumGreenBits = mode->accumGreenBits;
+ pfd.cAccumBlueBits = mode->accumBlueBits;
+ pfd.cAccumAlphaBits = mode->accumAlphaBits;
+
+ pfd.cDepthBits = mode->depthBits;
+ pfd.cStencilBits = mode->stencilBits;
+ pfd.cAuxBuffers = mode->numAuxBuffers;
+
+ /* mode->level ? */
+ /* mode->pixmapMode ? */
+
+ *pfdret = pfd;
+
+ return 0;
+}
+
+#define SET_ATTR_VALUE(attr, value) { attribList[i++] = attr; attribList[i++] = value; assert(i < NUM_ELEMENTS(attribList)); }
+
+static int
+fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen)
+{
+ UINT numFormats;
+ unsigned int i = 0;
+
+ /* convert fbConfig to attr-value list */
+ int attribList[60];
+
+ SET_ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, TRUE);
+ SET_ATTR_VALUE(WGL_PIXEL_TYPE_ARB, (mode->visualType == GLX_TRUE_COLOR) ? WGL_TYPE_RGBA_ARB : WGL_TYPE_COLORINDEX_ARB);
+ SET_ATTR_VALUE(WGL_COLOR_BITS_ARB, (mode->visualType == GLX_TRUE_COLOR) ? mode->rgbBits : mode->indexBits);
+ SET_ATTR_VALUE(WGL_RED_BITS_ARB, mode->redBits);
+ SET_ATTR_VALUE(WGL_GREEN_BITS_ARB, mode->greenBits);
+ SET_ATTR_VALUE(WGL_BLUE_BITS_ARB, mode->blueBits);
+ SET_ATTR_VALUE(WGL_ALPHA_BITS_ARB, mode->alphaBits);
+ SET_ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, mode->accumRedBits);
+ SET_ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, mode->accumGreenBits);
+ SET_ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, mode->accumBlueBits);
+ SET_ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, mode->accumAlphaBits);
+ SET_ATTR_VALUE(WGL_DEPTH_BITS_ARB, mode->depthBits);
+ SET_ATTR_VALUE(WGL_STENCIL_BITS_ARB, mode->stencilBits);
+ SET_ATTR_VALUE(WGL_AUX_BUFFERS_ARB, mode->numAuxBuffers);
+
+ if (mode->doubleBufferMode)
+ SET_ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, TRUE);
+
+ if (mode->stereoMode)
+ SET_ATTR_VALUE(WGL_STEREO_ARB, TRUE);
+
+ // Some attributes are only added to the list if the value requested is not 'don't care', as exactly matching that is daft..
+ if (mode->swapMethod == GLX_SWAP_EXCHANGE_OML)
+ SET_ATTR_VALUE(WGL_SWAP_METHOD_ARB, WGL_SWAP_EXCHANGE_ARB);
+
+ if (mode->swapMethod == GLX_SWAP_COPY_OML)
+ SET_ATTR_VALUE(WGL_SWAP_COPY_ARB, TRUE);
+
+ // XXX: this should probably be the other way around, but that messes up drawableTypeOverride
+ if (mode->visualRating == GLX_SLOW_VISUAL_EXT)
+ SET_ATTR_VALUE(WGL_ACCELERATION_ARB, WGL_NO_ACCELERATION_ARB);
+
+ // must support all the drawable types the mode supports
+ if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT)
+ SET_ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB,TRUE);
+
+ // XXX: this is a horrible hacky heuristic, in fact this whole drawableTypeOverride thing is a bad idea
+ // try to avoid asking for formats which don't exist (by not asking for all when adjusting the config to include the drawableTypeOverride)
+ if (drawableTypeOverride == GLX_WINDOW_BIT)
+ {
+ if (mode->drawableType & GLX_PIXMAP_BIT)
+ SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE);
+
+ if (mode->drawableType & GLX_PBUFFER_BIT)
+ if (winScreen->has_WGL_ARB_pbuffer)
+ SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE);
+ }
+ else
+ {
+ if (drawableTypeOverride & GLX_PIXMAP_BIT)
+ SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE);
+
+ if (drawableTypeOverride & GLX_PBUFFER_BIT)
+ if (winScreen->has_WGL_ARB_pbuffer)
+ SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE);
+ }
+
+ SET_ATTR_VALUE(0, 0); // terminator
+
+ /* choose the first match */
+ {
+ int pixelFormatIndex;
+
+ if (!wglChoosePixelFormatARBWrapper(hdc, attribList, NULL, 1, &pixelFormatIndex, &numFormats))
+ {
+ ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage());
+ }
+ else
+ {
+ if (numFormats > 0)
+ {
+ GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d)", pixelFormatIndex);
+ return pixelFormatIndex;
+ }
+ else
+ ErrorF("wglChoosePixelFormat couldn't decide\n");
+ }
+ }
+
+ return 0;
+}
+
+/* ---------------------------------------------------------------------- */
+
+#define BITS_AND_SHIFT_TO_MASK(bits,mask) (((1<<(bits))-1) << (mask))
+
+//
+// Create the GLXconfigs using DescribePixelFormat()
+//
+static void
+glxWinCreateConfigs(HDC hdc, glxWinScreen *screen)
+{
+ GLXWinConfig *c, *result, *prev = NULL;
+ int numConfigs = 0;
+ int i = 0;
+ int n = 0;
+ PIXELFORMATDESCRIPTOR pfd;
+
+ GLWIN_DEBUG_MSG("glxWinCreateConfigs");
+
+ screen->base.numFBConfigs = 0;
+ screen->base.fbconfigs = NULL;
+
+ // get the number of pixelformats
+ numConfigs = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL);
+ GLWIN_DEBUG_MSG("DescribePixelFormat says %d possible pixel formats", numConfigs);
+
+ /* alloc */
+ result = malloc(sizeof(GLXWinConfig) * numConfigs);
+
+ if (NULL == result)
+ {
+ return;
+ }
+
+ memset(result, 0, sizeof(GLXWinConfig) * numConfigs);
+ n = 0;
+
+ /* fill in configs */
+ for (i = 0; i < numConfigs; i++)
+ {
+ int rc;
+
+ c = &(result[i]);
+ c->base.next = NULL;
+ c->pixelFormatIndex = i+1;
+
+ rc = DescribePixelFormat(hdc, i+1, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
+
+ if (!rc)
+ {
+ ErrorF("DescribePixelFormat failed for index %d, error %s\n", i+1, glxWinErrorMessage());
+ break;
+ }
+
+#ifdef _DEBUG
+ if (glxWinDebugSettings.dumpPFD)
+ pfdOut(&pfd);
+#endif
+
+ if (!(pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP)) || !(pfd.dwFlags & PFD_SUPPORT_OPENGL))
+ {
+ GLWIN_DEBUG_MSG("pixelFormat %d has unsuitable flags 0x%08lx, skipping", i+1, pfd.dwFlags);
+ continue;
+ }
+
+ c->base.doubleBufferMode = (pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE;
+ c->base.stereoMode = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
+
+ c->base.redBits = pfd.cRedBits;
+ c->base.greenBits = pfd.cGreenBits;
+ c->base.blueBits = pfd.cBlueBits;
+ c->base.alphaBits = pfd.cAlphaBits;
+
+ c->base.redMask = BITS_AND_SHIFT_TO_MASK(pfd.cRedBits, pfd.cRedShift);
+ c->base.greenMask = BITS_AND_SHIFT_TO_MASK(pfd.cGreenBits, pfd.cGreenShift);
+ c->base.blueMask = BITS_AND_SHIFT_TO_MASK(pfd.cBlueBits, pfd.cBlueShift);
+ c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(pfd.cAlphaBits, pfd.cAlphaShift);
+
+ c->base.rgbBits = pfd.cColorBits;
+
+ if (pfd.iPixelType == PFD_TYPE_COLORINDEX)
+ {
+ c->base.indexBits = pfd.cColorBits;
+ }
+ else
+ {
+ c->base.indexBits = 0;
+ }
+
+ c->base.accumRedBits = pfd.cAccumRedBits;
+ c->base.accumGreenBits = pfd.cAccumGreenBits;
+ c->base.accumBlueBits = pfd.cAccumBlueBits;
+ c->base.accumAlphaBits = pfd.cAccumAlphaBits;
+ // pfd.cAccumBits;
+
+ c->base.depthBits = pfd.cDepthBits;
+ c->base.stencilBits = pfd.cStencilBits;
+ c->base.numAuxBuffers = pfd.cAuxBuffers;
+
+ // pfd.iLayerType; // ignored
+ c->base.level = 0;
+ // pfd.dwLayerMask; // ignored
+ // pfd.dwDamageMask; // ignored
+
+ c->base.pixmapMode = 0;
+ c->base.visualID = -1; // will be set by __glXScreenInit()
+
+ /* EXT_visual_rating / GLX 1.2 */
+ if (pfd.dwFlags & PFD_GENERIC_FORMAT)
+ {
+ c->base.visualRating = GLX_SLOW_VISUAL_EXT;
+ }
+ else
+ {
+ // PFD_GENERIC_ACCELERATED is not considered, so this may be MCD or ICD acclerated...
+ c->base.visualRating = GLX_NONE_EXT;
+ }
+
+ /* EXT_visual_info / GLX 1.2 */
+ if (pfd.iPixelType == PFD_TYPE_COLORINDEX)
+ {
+ c->base.visualType = GLX_STATIC_COLOR;
+ c->base.transparentRed = GLX_NONE;
+ c->base.transparentGreen = GLX_NONE;
+ c->base.transparentBlue = GLX_NONE;
+ c->base.transparentAlpha = GLX_NONE;
+ c->base.transparentIndex = pfd.dwVisibleMask;
+ c->base.transparentPixel = GLX_TRANSPARENT_INDEX;
+ }
+ else
+ {
+ c->base.visualType = GLX_TRUE_COLOR;
+ c->base.transparentRed = (pfd.dwVisibleMask&c->base.redMask) >>pfd.cRedShift;
+ c->base.transparentGreen = (pfd.dwVisibleMask&c->base.greenMask)>>pfd.cGreenShift;
+ c->base.transparentBlue = (pfd.dwVisibleMask&c->base.blueMask) >>pfd.cBlueShift;
+ c->base.transparentAlpha = (pfd.dwVisibleMask&c->base.alphaMask)>>pfd.cAlphaShift;
+ c->base.transparentIndex = GLX_NONE;
+ c->base.transparentPixel = GLX_TRANSPARENT_RGB;
+ }
+
+ /* ARB_multisample / SGIS_multisample */
+ c->base.sampleBuffers = 0;
+ c->base.samples = 0;
+
+ /* SGIX_fbconfig / GLX 1.3 */
+ c->base.drawableType = (((pfd.dwFlags & PFD_DRAW_TO_WINDOW) ? GLX_WINDOW_BIT : 0)
+ | ((pfd.dwFlags & PFD_DRAW_TO_BITMAP) ? GLX_PIXMAP_BIT : 0));
+
+ if (pfd.iPixelType == PFD_TYPE_COLORINDEX)
+ {
+ c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT;
+ }
+ else
+ {
+ c->base.renderType = GLX_RGBA_BIT;
+ }
+
+ c->base.xRenderable = GL_TRUE;
+ c->base.fbconfigID = -1; // will be set by __glXScreenInit()
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ // XXX: How can we find these values out ???
+ c->base.maxPbufferWidth = -1;
+ c->base.maxPbufferHeight = -1;
+ c->base.maxPbufferPixels = -1;
+ c->base.optimalPbufferWidth = 0; // there is no optimal value
+ c->base.optimalPbufferHeight = 0;
+
+ /* SGIX_visual_select_group */
+ // arrange for visuals with the best acceleration to be preferred in selection
+ switch (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED))
+ {
+ case 0:
+ c->base.visualSelectGroup = 2;
+ break;
+
+ case PFD_GENERIC_ACCELERATED:
+ c->base.visualSelectGroup = 1;
+ break;
+
+ case PFD_GENERIC_FORMAT:
+ c->base.visualSelectGroup = 0;
+ break;
+
+ default:
+ ;
+ // "can't happen"
+ }
+
+ /* OML_swap_method */
+ if (pfd.dwFlags & PFD_SWAP_EXCHANGE)
+ c->base.swapMethod = GLX_SWAP_EXCHANGE_OML;
+ else if (pfd.dwFlags & PFD_SWAP_COPY)
+ c->base.swapMethod = GLX_SWAP_COPY_OML;
+ else
+ c->base.swapMethod = GLX_SWAP_UNDEFINED_OML;
+
+ /* EXT_import_context */
+ c->base.screen = screen->base.pScreen->myNum;
+
+ /* EXT_texture_from_pixmap */
+ c->base.bindToTextureRgb = -1;
+ c->base.bindToTextureRgba = -1;
+ c->base.bindToMipmapTexture = -1;
+ c->base.bindToTextureTargets = -1;
+ c->base.yInverted = -1;
+
+ n++;
+
+ // update previous config to point to this config
+ if (prev)
+ prev->base.next = &(c->base);
+
+ prev = c;
+ }
+
+ GLWIN_DEBUG_MSG("found %d pixelFormats suitable for conversion to fbConfigs", n);
+
+ screen->base.numFBConfigs = n;
+ screen->base.fbconfigs = &(result->base);
+}
+
+// helper function to access an attribute value from an attribute value array by attribute
+static
+int getAttrValue(const int attrs[], int values[], unsigned int num, int attr, int fallback)
+{
+ unsigned int i;
+ for (i = 0; i < num; i++)
+ {
+ if (attrs[i] == attr)
+ {
+ GLWIN_TRACE_MSG("getAttrValue attr 0x%x, value %d", attr, values[i]);
+ return values[i];
+ }
+ }
+
+ ErrorF("getAttrValue failed to find attr 0x%x, using default value %d\n", attr, fallback);
+ return fallback;
+}
+
+//
+// Create the GLXconfigs using wglGetPixelFormatAttribfvARB() extension
+//
+static void
+glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen)
+{
+ GLXWinConfig *c, *result, *prev = NULL;
+ int i = 0;
+ int n = 0;
+
+ const int attr = WGL_NUMBER_PIXEL_FORMATS_ARB;
+ int numConfigs;
+
+ int attrs[50];
+ unsigned int num_attrs = 0;
+
+ GLWIN_DEBUG_MSG("glxWinCreateConfigsExt");
+
+ screen->base.numFBConfigs = 0;
+ screen->base.fbconfigs = NULL;
+
+ if (!wglGetPixelFormatAttribivARBWrapper(hdc, 0, 0, 1, &attr, &numConfigs))
+ {
+ ErrorF("wglGetPixelFormatAttribivARB failed for WGL_NUMBER_PIXEL_FORMATS_ARB: %s\n", glxWinErrorMessage());
+ return;
+ }
+
+ GLWIN_DEBUG_MSG("wglGetPixelFormatAttribivARB says %d possible pixel formats", numConfigs);
+
+ /* alloc */
+ result = malloc(sizeof(GLXWinConfig) * numConfigs);
+
+ if (NULL == result)
+ {
+ return;
+ }
+
+ memset(result, 0, sizeof(GLXWinConfig) * numConfigs);
+ n = 0;
+
+#define ADD_ATTR(a) { attrs[num_attrs++] = a; assert(num_attrs < NUM_ELEMENTS(attrs)); }
+
+ ADD_ATTR(WGL_DRAW_TO_WINDOW_ARB);
+ ADD_ATTR(WGL_DRAW_TO_BITMAP_ARB);
+ ADD_ATTR(WGL_ACCELERATION_ARB);
+ ADD_ATTR(WGL_SWAP_LAYER_BUFFERS_ARB);
+ ADD_ATTR(WGL_NUMBER_OVERLAYS_ARB);
+ ADD_ATTR(WGL_NUMBER_UNDERLAYS_ARB);
+ ADD_ATTR(WGL_TRANSPARENT_ARB);
+ ADD_ATTR(WGL_TRANSPARENT_RED_VALUE_ARB);
+ ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB);
+ ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB);
+ ADD_ATTR(WGL_TRANSPARENT_ALPHA_VALUE_ARB);
+ ADD_ATTR(WGL_SUPPORT_OPENGL_ARB);
+ ADD_ATTR(WGL_DOUBLE_BUFFER_ARB);
+ ADD_ATTR(WGL_STEREO_ARB);
+ ADD_ATTR(WGL_PIXEL_TYPE_ARB);
+ ADD_ATTR(WGL_COLOR_BITS_ARB);
+ ADD_ATTR(WGL_RED_BITS_ARB);
+ ADD_ATTR(WGL_RED_SHIFT_ARB);
+ ADD_ATTR(WGL_GREEN_BITS_ARB);
+ ADD_ATTR(WGL_GREEN_SHIFT_ARB);
+ ADD_ATTR(WGL_BLUE_BITS_ARB);
+ ADD_ATTR(WGL_BLUE_SHIFT_ARB);
+ ADD_ATTR(WGL_ALPHA_BITS_ARB);
+ ADD_ATTR(WGL_ALPHA_SHIFT_ARB);
+ ADD_ATTR(WGL_ACCUM_RED_BITS_ARB);
+ ADD_ATTR(WGL_ACCUM_GREEN_BITS_ARB);
+ ADD_ATTR(WGL_ACCUM_BLUE_BITS_ARB);
+ ADD_ATTR(WGL_ACCUM_ALPHA_BITS_ARB);
+ ADD_ATTR(WGL_DEPTH_BITS_ARB);
+ ADD_ATTR(WGL_STENCIL_BITS_ARB);
+ ADD_ATTR(WGL_AUX_BUFFERS_ARB);
+ ADD_ATTR(WGL_SWAP_METHOD_ARB);
+
+ if (screen->has_WGL_ARB_multisample)
+ {
+ // we may not query these attrs if WGL_ARB_multisample is not offered
+ ADD_ATTR(WGL_SAMPLE_BUFFERS_ARB);
+ ADD_ATTR(WGL_SAMPLES_ARB);
+ }
+
+ if (screen->has_WGL_ARB_render_texture)
+ {
+ // we may not query these attrs if WGL_ARB_render_texture is not offered
+ ADD_ATTR(WGL_BIND_TO_TEXTURE_RGB_ARB);
+ ADD_ATTR(WGL_BIND_TO_TEXTURE_RGBA_ARB);
+ }
+
+ if (screen->has_WGL_ARB_pbuffer)
+ {
+ // we may not query these attrs if WGL_ARB_pbuffer is not offered
+ ADD_ATTR(WGL_DRAW_TO_PBUFFER_ARB);
+ ADD_ATTR(WGL_MAX_PBUFFER_PIXELS_ARB);
+ ADD_ATTR(WGL_MAX_PBUFFER_WIDTH_ARB);
+ ADD_ATTR(WGL_MAX_PBUFFER_HEIGHT_ARB);
+ }
+
+ /* fill in configs */
+ for (i = 0; i < numConfigs; i++)
+ {
+ int sizevalues=num_attrs*sizeof(int);
+ int *values=(int*)_alloca(sizevalues);
+
+ memset(values,0,sizevalues);
+
+ c = &(result[i]);
+ c->base.next = NULL;
+ c->pixelFormatIndex = i+1;
+
+ if (!wglGetPixelFormatAttribivARBWrapper(hdc, i+1, 0, num_attrs, attrs, values))
+ {
+ ErrorF("wglGetPixelFormatAttribivARB failed for index %d, error %s\n", i+1, glxWinErrorMessage());
+ break;
+ }
+
+#define ATTR_VALUE(a, d) getAttrValue(attrs, values, num_attrs, (a), (d))
+
+ if (!ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, 0))
+ {
+ GLWIN_DEBUG_MSG("pixelFormat %d isn't WGL_SUPPORT_OPENGL_ARB, skipping", i+1);
+ continue;
+ }
+
+ c->base.doubleBufferMode = ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, 0) ? GL_TRUE : GL_FALSE;
+ c->base.stereoMode = ATTR_VALUE(WGL_STEREO_ARB, 0) ? GL_TRUE : GL_FALSE;
+
+ c->base.redBits = ATTR_VALUE(WGL_RED_BITS_ARB, 0);
+ c->base.greenBits = ATTR_VALUE(WGL_GREEN_BITS_ARB, 0);
+ c->base.blueBits = ATTR_VALUE(WGL_BLUE_BITS_ARB, 0);
+ c->base.alphaBits = ATTR_VALUE(WGL_ALPHA_BITS_ARB, 0);
+
+ c->base.redMask = BITS_AND_SHIFT_TO_MASK(c->base.redBits, ATTR_VALUE(WGL_RED_SHIFT_ARB, 0));
+ c->base.greenMask = BITS_AND_SHIFT_TO_MASK(c->base.greenBits, ATTR_VALUE(WGL_GREEN_SHIFT_ARB, 0));
+ c->base.blueMask = BITS_AND_SHIFT_TO_MASK(c->base.blueBits, ATTR_VALUE(WGL_BLUE_SHIFT_ARB, 0));
+ c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(c->base.alphaBits, ATTR_VALUE(WGL_ALPHA_SHIFT_ARB, 0));
+
+ switch (ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0))
+ {
+ case WGL_TYPE_COLORINDEX_ARB:
+ c->base.indexBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0);
+ c->base.rgbBits = 0;
+ c->base.visualType = GLX_STATIC_COLOR;
+ break;
+
+ case WGL_TYPE_RGBA_FLOAT_ARB:
+ GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_FLOAT_ARB, skipping", i+1);
+ continue;
+
+ case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
+ GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT, skipping", i+1);
+ continue;
+
+ case WGL_TYPE_RGBA_ARB:
+ c->base.indexBits = 0;
+ c->base.rgbBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0);
+ c->base.visualType = GLX_TRUE_COLOR;
+ break;
+
+ default:
+ ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_PIXEL_TYPE_ARB\n", ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0));
+ continue;
+ }
+
+ c->base.accumRedBits = ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, 0);
+ c->base.accumGreenBits = ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, 0);
+ c->base.accumBlueBits = ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, 0);
+ c->base.accumAlphaBits = ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, 0);
+
+ c->base.depthBits = ATTR_VALUE(WGL_DEPTH_BITS_ARB, 0);
+ c->base.stencilBits = ATTR_VALUE(WGL_STENCIL_BITS_ARB, 0);
+ c->base.numAuxBuffers = ATTR_VALUE(WGL_AUX_BUFFERS_ARB, 0);
+
+ {
+ int layers = ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0) + ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0);
+
+ if (layers > 0)
+ {
+ ErrorF("pixelFormat %d: has %d overlay, %d underlays which aren't currently handled", i, ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0), ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0));
+ // XXX: need to iterate over layers?
+ }
+ }
+ c->base.level = 0;
+
+ c->base.pixmapMode = 0; // ???
+ c->base.visualID = -1; // will be set by __glXScreenInit()
+
+ /* EXT_visual_rating / GLX 1.2 */
+ switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0))
+ {
+ default:
+ ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_ACCELERATION_ARB\n", ATTR_VALUE(WGL_ACCELERATION_ARB, 0));
+
+ case WGL_NO_ACCELERATION_ARB:
+ c->base.visualRating = GLX_SLOW_VISUAL_EXT;
+ break;
+
+ case WGL_GENERIC_ACCELERATION_ARB:
+ case WGL_FULL_ACCELERATION_ARB:
+ c->base.visualRating = GLX_NONE_EXT;
+ break;
+ }
+
+ /* EXT_visual_info / GLX 1.2 */
+ // c->base.visualType is set above
+ if (ATTR_VALUE(WGL_TRANSPARENT_ARB, 0))
+ {
+ c->base.transparentPixel = (c->base.visualType == GLX_TRUE_COLOR) ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT;
+ c->base.transparentRed = ATTR_VALUE(WGL_TRANSPARENT_RED_VALUE_ARB, 0);
+ c->base.transparentGreen = ATTR_VALUE(WGL_TRANSPARENT_GREEN_VALUE_ARB, 0);
+ c->base.transparentBlue = ATTR_VALUE(WGL_TRANSPARENT_BLUE_VALUE_ARB, 0);
+ c->base.transparentAlpha = ATTR_VALUE(WGL_TRANSPARENT_ALPHA_VALUE_ARB, 0);
+ c->base.transparentIndex = ATTR_VALUE(WGL_TRANSPARENT_INDEX_VALUE_ARB, 0);
+ }
+ else
+ {
+ c->base.transparentPixel = GLX_NONE_EXT;
+ c->base.transparentRed = GLX_NONE;
+ c->base.transparentGreen = GLX_NONE;
+ c->base.transparentBlue = GLX_NONE;
+ c->base.transparentAlpha = GLX_NONE;
+ c->base.transparentIndex = GLX_NONE;
+ }
+
+ /* ARB_multisample / SGIS_multisample */
+ if (screen->has_WGL_ARB_multisample)
+ {
+ c->base.sampleBuffers = ATTR_VALUE(WGL_SAMPLE_BUFFERS_ARB, 0);
+ c->base.samples = ATTR_VALUE(WGL_SAMPLES_ARB, 0);
+ }
+ else
+ {
+ c->base.sampleBuffers = 0;
+ c->base.samples = 0;
+ }
+
+ /* SGIX_fbconfig / GLX 1.3 */
+ c->base.drawableType = ((ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB, 0) ? GLX_WINDOW_BIT : 0)
+ | (ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, 0) ? GLX_PIXMAP_BIT : 0)
+ | (ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, 0) ? GLX_PBUFFER_BIT : 0));
+
+ /*
+ Assume OpenGL RGBA rendering is available on all visuals
+ (it is specified to render to red component in single-channel visuals,
+ if supported, but there doesn't seem to be any mechanism to check if it
+ is supported)
+
+ Color index rendering is only supported on single-channel visuals
+ */
+ if (c->base.visualType == GLX_STATIC_COLOR)
+ {
+ c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT;
+ }
+ else
+ {
+ c->base.renderType = GLX_RGBA_BIT;
+ }
+
+ c->base.xRenderable = GL_TRUE;
+ c->base.fbconfigID = -1; // will be set by __glXScreenInit()
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ if (screen->has_WGL_ARB_pbuffer)
+ {
+ c->base.maxPbufferWidth = ATTR_VALUE(WGL_MAX_PBUFFER_WIDTH_ARB, -1);
+ c->base.maxPbufferHeight = ATTR_VALUE(WGL_MAX_PBUFFER_HEIGHT_ARB, -1);
+ c->base.maxPbufferPixels = ATTR_VALUE(WGL_MAX_PBUFFER_PIXELS_ARB, -1);
+ }
+ else
+ {
+ c->base.maxPbufferWidth = -1;
+ c->base.maxPbufferHeight = -1;
+ c->base.maxPbufferPixels = -1;
+ }
+ c->base.optimalPbufferWidth = 0; // there is no optimal value
+ c->base.optimalPbufferHeight = 0;
+
+ /* SGIX_visual_select_group */
+ // arrange for visuals with the best acceleration to be preferred in selection
+ switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0))
+ {
+ case WGL_FULL_ACCELERATION_ARB:
+ c->base.visualSelectGroup = 2;
+ break;
+
+ case WGL_GENERIC_ACCELERATION_ARB:
+ c->base.visualSelectGroup = 1;
+ break;
+
+ default:
+ case WGL_NO_ACCELERATION_ARB:
+ c->base.visualSelectGroup = 0;
+ break;
+ }
+
+ /* OML_swap_method */
+ switch (ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0))
+ {
+ case WGL_SWAP_EXCHANGE_ARB:
+ c->base.swapMethod = GLX_SWAP_EXCHANGE_OML;
+ break;
+
+ case WGL_SWAP_COPY_ARB:
+ c->base.swapMethod = GLX_SWAP_COPY_OML;
+ break;
+
+ default:
+ ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_SWAP_METHOD_ARB\n", ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0));
+
+ case WGL_SWAP_UNDEFINED_ARB:
+ c->base.swapMethod = GLX_SWAP_UNDEFINED_OML;
+ }
+
+ /* EXT_import_context */
+ c->base.screen = screen->base.pScreen->myNum;
+
+ /* EXT_texture_from_pixmap */
+ /*
+ Mesa's DRI configs always have bindToTextureRgb/Rgba TRUE (see driCreateConfigs(), so setting
+ bindToTextureRgb/bindToTextureRgba to FALSE means that swrast can't find any fbConfigs to use,
+ so setting these to 0, even if we know bindToTexture isn't available, isn't a good idea...
+ */
+ if (screen->has_WGL_ARB_render_texture)
+ {
+ c->base.bindToTextureRgb = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGB_ARB, -1);
+ c->base.bindToTextureRgba = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGBA_ARB, -1);
+ }
+ else
+ {
+ c->base.bindToTextureRgb = -1;
+ c->base.bindToTextureRgba = -1;
+ }
+ c->base.bindToMipmapTexture = -1;
+ c->base.bindToTextureTargets = GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | GLX_TEXTURE_RECTANGLE_BIT_EXT;
+ c->base.yInverted = -1;
+
+ n++;
+
+ // update previous config to point to this config
+ if (prev)
+ prev->base.next = &(c->base);
+
+ prev = c;
+ }
+
+ screen->base.numFBConfigs = n;
+ screen->base.fbconfigs = &(result->base);
+}
diff --git a/xorg-server/hw/xwin/glx/makefile b/xorg-server/hw/xwin/glx/makefile
index 5f93d8204..e9f2da506 100644
--- a/xorg-server/hw/xwin/glx/makefile
+++ b/xorg-server/hw/xwin/glx/makefile
@@ -5,6 +5,7 @@ DEFINES += GLAPIENTRY=__stdcall _GLAPI_NO_EXPORTS
DEFINES += XWIN_CLIPBOARD
DEFINES += XWIN_MULTIWINDOW
+DEFINES += XWIN_GLX_WINDOWS
DEFINES += XWIN_RANDR
DEFINES += RELOCATE_PROJECTROOT
INCLUDES += ..\..\..\miext\rootless
diff --git a/xorg-server/hw/xwin/glx/wgl_ext_api.c b/xorg-server/hw/xwin/glx/wgl_ext_api.c
index 1d6abcc63..c11eb4f14 100644
--- a/xorg-server/hw/xwin/glx/wgl_ext_api.c
+++ b/xorg-server/hw/xwin/glx/wgl_ext_api.c
@@ -1,80 +1,77 @@
-/*
- * File: wgl_ext_api.c
- * Purpose: Wrapper functions for Win32 OpenGL wgl extension functions
- *
- * Authors: Jon TURNEY
- *
- * Copyright (c) Jon TURNEY 2009
- *
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifdef HAVE_XWIN_CONFIG_H
-#include <xwin-config.h>
-#endif
-
-#include <X11/Xwindows.h>
-#include <GL/gl.h>
-#include <GL/glext.h>
-#include <glx/glxserver.h>
-#include <glx/glxext.h>
-#include "wglext.h"
-#include <wgl_ext_api.h>
-#include "glwindows.h"
-
-#define RESOLVE_DECL(type) \
- static type type##proc = NULL;
-
-#ifdef _DEBUG
-#define PRERESOLVE(type, symbol) \
- type##proc = (type)wglGetProcAddress(symbol); \
- if (type##proc == NULL) \
- ErrorF("wglwrap: Can't resolve \"%s\"\n", symbol); \
- else \
- ErrorF("wglwrap: Resolved \"%s\"\n", symbol);
-#else
-#define PRERESOLVE(type, symbol) \
- type##proc = (type)wglGetProcAddress(symbol);
-#endif
-
-#define RESOLVE_RET(type, symbol, retval) \
- if (type##proc == NULL) { \
- __glXErrorCallBack(0); \
- return retval; \
- }
-
-#define RESOLVE(procname, symbol) RESOLVE_RET(procname, symbol,)
-
-#define RESOLVED_PROC(type) type##proc
-
-/*
- * Include generated cdecl wrappers for stdcall WGL functions
- *
- * There are extensions to the wgl*() API as well; again we call
- * these functions by using wglGetProcAddress() to get a pointer
- * to the function, and wrapping it for cdecl/stdcall conversion
- *
- * We arrange to resolve the functions up front, as they need a
- * context to work, as we like to use them to be able to select
- * a context. Again, this assumption fails badly on multimontor
- * systems...
- */
-
-#include "generated_wgl_wrappers.c"
+/*
+ * File: wgl_ext_api.c
+ * Purpose: Wrapper functions for Win32 OpenGL wgl extension functions
+ *
+ * Authors: Jon TURNEY
+ *
+ * Copyright (c) Jon TURNEY 2009
+ *
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_XWIN_CONFIG_H
+#include <xwin-config.h>
+#endif
+
+#include <X11/Xwindows.h>
+#include <GL/gl.h>
+#include <GL/glext.h>
+#include <glx/glxserver.h>
+#include <glx/glxext.h>
+#include "wglext.h"
+#include <wgl_ext_api.h>
+#include "glwindows.h"
+
+#define RESOLVE_DECL(type) \
+ static type type##proc = NULL;
+
+#ifdef _DEBUG
+#define PRERESOLVE(type, symbol) \
+ type##proc = (type)wglGetProcAddress(symbol);
+#else
+#define PRERESOLVE(type, symbol) \
+ type##proc = (type)wglGetProcAddress(symbol);
+#endif
+
+#define RESOLVE_RET(type, symbol, retval) \
+ if (type##proc == NULL) { \
+ ErrorF("wglwrap: Can't resolve \"%s\"\n", symbol); \
+ __glXErrorCallBack(0); \
+ return retval; \
+ }
+
+#define RESOLVE(procname, symbol) RESOLVE_RET(procname, symbol,)
+
+#define RESOLVED_PROC(type) type##proc
+
+/*
+ * Include generated cdecl wrappers for stdcall WGL functions
+ *
+ * There are extensions to the wgl*() API as well; again we call
+ * these functions by using wglGetProcAddress() to get a pointer
+ * to the function, and wrapping it for cdecl/stdcall conversion
+ *
+ * We arrange to resolve the functions up front, as they need a
+ * context to work, as we like to use them to be able to select
+ * a context. Again, this assumption fails badly on multimontor
+ * systems...
+ */
+
+#include "generated_wgl_wrappers.c"
diff --git a/xorg-server/hw/xwin/glx/winpriv.c b/xorg-server/hw/xwin/glx/winpriv.c
index c689bae08..4e7728963 100644
--- a/xorg-server/hw/xwin/glx/winpriv.c
+++ b/xorg-server/hw/xwin/glx/winpriv.c
@@ -22,7 +22,7 @@ winCreateWindowsWindow (WindowPtr pWin);
HWND winGetWindowInfo(WindowPtr pWin)
{
HWND hwnd = NULL;
- winDebug("%s:%d pWin=%p\n", __FUNCTION__, __LINE__, pWin);
+ winDebug("%s:%d pWin %p XID 0x%x\n", __FUNCTION__, __LINE__, pWin, pWin->drawable.id);
/* a real window was requested */
if (pWin != NULL)
@@ -95,7 +95,7 @@ HWND winGetWindowInfo(WindowPtr pWin)
GetModuleHandle(NULL),
NULL);
winDebug("Window created %x %x %d %d %d %d\n",pWinPriv->hWnd,hWndParent,pWin->drawable.x-offsetx,pWin->drawable.y-offsety,pWin->drawable.width, pWin->drawable.height);
- pWinPriv->GlCtxWnd=TRUE;
+ pWinPriv->fWglUsed=TRUE;
}
else
{
@@ -107,6 +107,9 @@ HWND winGetWindowInfo(WindowPtr pWin)
{
/* copy window handle */
hwnd = pWinPriv->hWnd;
+
+ /* mark GLX active on that hwnd */
+ pWinPriv->fWglUsed = TRUE;
}
}
else if (g_fXdmcpEnabled)
@@ -140,7 +143,7 @@ HWND winGetWindowInfo(WindowPtr pWin)
NULL,
GetModuleHandle(NULL),
NULL);
- pWinPriv->GlCtxWnd=TRUE;
+ pWinPriv->fWglUsed=TRUE;
/* copy size and window handle */
hwnd = pWinPriv->hWnd;
}
diff --git a/xorg-server/hw/xwin/makefile b/xorg-server/hw/xwin/makefile
index d6940dbaf..6492e3a07 100644
--- a/xorg-server/hw/xwin/makefile
+++ b/xorg-server/hw/xwin/makefile
@@ -7,7 +7,7 @@ XWIN_MULTIWINDOWINTWM=0 # currently not working correctly
XWIN_RANDR=1
XWIN_NATIVEGDI=0 # currently not working correctly
XWIN_PRIMARYFB=0 # currently not working correctly
-XWIN_GLX_WINDOWS=0 # everything is in the glx makefile
+XWIN_GLX_WINDOWS=1 # everything is in the glx makefile
if XWIN_CLIPBOARD
SRCS_CLIPBOARD = \
diff --git a/xorg-server/hw/xwin/man/XWin.man b/xorg-server/hw/xwin/man/XWin.man
index 98e63abf1..0330c4caa 100644
--- a/xorg-server/hw/xwin/man/XWin.man
+++ b/xorg-server/hw/xwin/man/XWin.man
@@ -208,6 +208,10 @@ Enable or disable the \fICtrl-Alt-Backspace\fP key combination as a
signal to exit the X Server. The \fICtrl-Alt-Backspace\fP key combination
is disabled by default.
.TP 8
+.B \-[no]wgl
+Enable [disable] the GLX extension to use the native Windows WGL interface
+for hardware accelerated OpenGL (AIGLX). (Experimental)
+.TP 8
.B \-[no]winkill
Enable or disable the \fIAlt-F4\fP key combination as a signal to exit the
X Server.
diff --git a/xorg-server/hw/xwin/man/XWinrc.man b/xorg-server/hw/xwin/man/XWinrc.man
index 5c1fb979b..e4c454fba 100644
--- a/xorg-server/hw/xwin/man/XWinrc.man
+++ b/xorg-server/hw/xwin/man/XWinrc.man
@@ -1,4 +1,4 @@
-.TH XWIN 5 __vendorversion__
+.TH XWIN __filemansuffix__ __vendorversion__
.SH NAME
diff --git a/xorg-server/hw/xwin/winmultiwindowwindow.c b/xorg-server/hw/xwin/winmultiwindowwindow.c
index 600c21ab3..9bc6efdd4 100644
--- a/xorg-server/hw/xwin/winmultiwindowwindow.c
+++ b/xorg-server/hw/xwin/winmultiwindowwindow.c
@@ -108,10 +108,12 @@ winCreateWindowMultiWindow (WindowPtr pWin)
/* Initialize some privates values */
pWinPriv->hRgn = NULL;
pWinPriv->hWnd = NULL;
- pWinPriv->GlCtxWnd = FALSE;
pWinPriv->pScreenPriv = winGetScreenPriv(pWin->drawable.pScreen);
pWinPriv->fXKilled = FALSE;
-
+#ifdef XWIN_GLX_WINDOWS
+ pWinPriv->fWglUsed = FALSE;
+#endif
+
return fResult;
}
@@ -249,7 +251,7 @@ winPositionWindowMultiWindow (WindowPtr pWin, int x, int y)
rcNew.right - rcNew.left, rcNew.bottom - rcNew.top);
/* Change the position and dimensions of the Windows window */
- if (pWinPriv->GlCtxWnd)
+ if (pWinPriv->fWglUsed)
{
int iWidth=rcNew.right - rcNew.left;
int iHeight=rcNew.bottom - rcNew.top;
@@ -375,9 +377,8 @@ winReparentWindowMultiWindow (WindowPtr pWin, WindowPtr pPriorParent)
ScreenPtr pScreen = pWin->drawable.pScreen;
winScreenPriv(pScreen);
-#if CYGMULTIWINDOW_DEBUG
- winDebug ("winReparentMultiWindow - pWin: %08x\n", pWin);
-#endif
+ winDebug("winReparentMultiWindow - pWin:%08x XID:0x%x, reparent from pWin:%08x XID:0x%x to pWin:%08x XID:0x%x\n",
+ pWin, pWin->drawable.id, pPriorParent, pPriorParent->drawable.id, pWin->parent, pWin->parent->drawable.id);
WIN_UNWRAP(ReparentWindow);
if (pScreen->ReparentWindow)
@@ -438,7 +439,7 @@ winCreateWindowsWindow (WindowPtr pWin)
winInitMultiWindowClass();
- winDebug ("winCreateWindowsWindow - pWin: %08x\n", pWin);
+ winDebug("winCreateWindowsTopLevelWindow - pWin:%08x XID:0x%x \n", pWin, pWin->drawable.id);
iX = pWin->drawable.x + GetSystemMetrics (SM_XVIRTUALSCREEN);
iY = pWin->drawable.y + GetSystemMetrics (SM_YVIRTUALSCREEN);
@@ -593,9 +594,7 @@ winDestroyWindowsWindow (WindowPtr pWin)
HICON hIcon;
HICON hIconSm;
-#if CYGMULTIWINDOW_DEBUG
- winDebug ("winDestroyWindowsWindow\n");
-#endif
+ winDebug("winDestroyWindowsWindow - pWin:%08x XID:0x%x \n", pWin, pWin->drawable.id);
/* Bail out if the Windows window handle is invalid */
if (pWinPriv->hWnd == NULL)
@@ -619,6 +618,11 @@ winDestroyWindowsWindow (WindowPtr pWin)
winDestroyIcon(hIcon);
winDestroyIcon(hIconSm);
+#ifdef XWIN_GLX_WINDOWS
+ /* No longer note WGL used on this window */
+ pWinPriv->fWglUsed = FALSE;
+#endif
+
/* Process all messages on our queue */
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
@@ -630,9 +634,7 @@ winDestroyWindowsWindow (WindowPtr pWin)
winInDestroyWindowsWindow = oldstate;
-#if CYGMULTIWINDOW_DEBUG
- winDebug ("-winDestroyWindowsWindow\n");
-#endif
+ winDebug("winDestroyWindowsWindow - done\n");
}
@@ -672,7 +674,7 @@ winUpdateWindowsWindow (WindowPtr pWin)
}
else if (hWnd != NULL)
{
- if (pWinPriv->GlCtxWnd)
+ if (pWinPriv->fWglUsed)
{
/* We do not need to destroy the window but to reparent it and move it to the
correct place when it is an opengl window */
diff --git a/xorg-server/hw/xwin/winmultiwindowwndproc.c b/xorg-server/hw/xwin/winmultiwindowwndproc.c
index 1fb21bc51..f56e150b8 100644
--- a/xorg-server/hw/xwin/winmultiwindowwndproc.c
+++ b/xorg-server/hw/xwin/winmultiwindowwndproc.c
@@ -451,6 +451,20 @@ winTopLevelWindowProc (HWND hwnd, UINT message,
return 0;
}
+#ifdef XWIN_GLX_WINDOWS
+ if (pWinPriv->fWglUsed)
+ {
+ /*
+ For regions which are being drawn by GL, the shadow framebuffer doesn't have the
+ correct bits, so don't bitblt from the shadow framebuffer
+
+ XXX: For now, just leave it alone, but ideally we want to send an expose event to
+ the window so it really redraws the affected region...
+ */
+ ValidateRect(hwnd, &(ps.rcPaint));
+ }
+ else
+#endif
/* Try to copy from the shadow buffer */
if (!BitBlt (hdcUpdate,
ps.rcPaint.left, ps.rcPaint.top,
diff --git a/xorg-server/hw/xwin/winwindow.h b/xorg-server/hw/xwin/winwindow.h
index 5839a7a42..0cf4af878 100644
--- a/xorg-server/hw/xwin/winwindow.h
+++ b/xorg-server/hw/xwin/winwindow.h
@@ -71,11 +71,13 @@ typedef struct
DWORD dwDummy;
HRGN hRgn;
HWND hWnd;
- BOOL GlCtxWnd;
BOOL OpenGlWindow;
winPrivScreenPtr pScreenPriv;
Bool fXKilled;
HDWP hDwp;
+#ifdef XWIN_GLX_WINDOWS
+ Bool fWglUsed;
+#endif
/* Privates used by primary fb DirectDraw server */
LPDDSURFACEDESC pddsdPrimary;