diff options
-rw-r--r-- | gl/gl_mangle.h | 4981 | ||||
-rw-r--r-- | xorg-server/glx/dispatch.h | 774 | ||||
-rw-r--r-- | xorg-server/glx/glapitable.h | 2382 | ||||
-rw-r--r-- | xorg-server/glx/glfunctions.h | 16 | ||||
-rw-r--r-- | xorg-server/glx/glprocs.h | 1790 | ||||
-rw-r--r-- | xorg-server/glx/indirect_dispatch.h | 1544 | ||||
-rw-r--r-- | xorg-server/glx/indirect_table.c | 6 | ||||
-rw-r--r-- | xorg-server/glx/remap_helper.h | 4412 |
8 files changed, 8384 insertions, 7521 deletions
diff --git a/gl/gl_mangle.h b/gl/gl_mangle.h index 9047ee6ff..b3a9c888d 100644 --- a/gl/gl_mangle.h +++ b/gl/gl_mangle.h @@ -1,2311 +1,2670 @@ -#if 0
-#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
-#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
- files="gl.h glext.h"
-#define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line"
- awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
- echo ""
-#define GL_MANGLE_C4 get aliases
- grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq
- echo ""
- echo "#endif /* GL_MANGLE_H */"
- exit
-#endif /* REGENERATION */
-
-/*
- * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
- * your application both with OpenGL and Mesa. The Mesa functions will
- * be redefined so they are prefixed with "mgl" instead of "gl".
- * Mgl contributed by Randy Frank (rfrank@rsinc.com)
- * Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
- */
-
-#ifndef GL_MANGLE_H
-#define GL_MANGLE_H
-
-#ifndef MANGLE
-#define MANGLE(x) mgl##x
-#endif /*MANGLE*/
-
-/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
-
-#define glAccum MANGLE(Accum)
-#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
-#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
-#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
-#define glActiveTextureARB MANGLE(ActiveTextureARB)
-#define glActiveTexture MANGLE(ActiveTexture)
-#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
-#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
-#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
-#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
-#define glAlphaFunc MANGLE(AlphaFunc)
-#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
-#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
-#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
-#define glAreTexturesResident MANGLE(AreTexturesResident)
-#define glArrayElementEXT MANGLE(ArrayElementEXT)
-#define glArrayElement MANGLE(ArrayElement)
-#define glArrayObjectATI MANGLE(ArrayObjectATI)
-#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
-#define glAttachObjectARB MANGLE(AttachObjectARB)
-#define glAttachShader MANGLE(AttachShader)
-#define glBeginConditionalRender MANGLE(BeginConditionalRender)
-#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
-#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
-#define glBegin MANGLE(Begin)
-#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
-#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
-#define glBeginQueryARB MANGLE(BeginQueryARB)
-#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
-#define glBeginQuery MANGLE(BeginQuery)
-#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
-#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
-#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
-#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
-#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
-#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
-#define glBindAttribLocation MANGLE(BindAttribLocation)
-#define glBindBufferARB MANGLE(BindBufferARB)
-#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
-#define glBindBufferBase MANGLE(BindBufferBase)
-#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
-#define glBindBuffer MANGLE(BindBuffer)
-#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
-#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
-#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
-#define glBindBufferRange MANGLE(BindBufferRange)
-#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
-#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
-#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
-#define glBindFragDataLocation MANGLE(BindFragDataLocation)
-#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
-#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
-#define glBindFramebuffer MANGLE(BindFramebuffer)
-#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
-#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
-#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
-#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
-#define glBindParameterEXT MANGLE(BindParameterEXT)
-#define glBindProgramARB MANGLE(BindProgramARB)
-#define glBindProgramNV MANGLE(BindProgramNV)
-#define glBindProgramPipeline MANGLE(BindProgramPipeline)
-#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
-#define glBindRenderbuffer MANGLE(BindRenderbuffer)
-#define glBindSampler MANGLE(BindSampler)
-#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
-#define glBindTextureEXT MANGLE(BindTextureEXT)
-#define glBindTexture MANGLE(BindTexture)
-#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
-#define glBindTransformFeedback MANGLE(BindTransformFeedback)
-#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
-#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
-#define glBindVertexArray MANGLE(BindVertexArray)
-#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
-#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
-#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
-#define glBinormal3bEXT MANGLE(Binormal3bEXT)
-#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
-#define glBinormal3dEXT MANGLE(Binormal3dEXT)
-#define glBinormal3dvEXT MANGLE(Binormal3dvEXT)
-#define glBinormal3fEXT MANGLE(Binormal3fEXT)
-#define glBinormal3fvEXT MANGLE(Binormal3fvEXT)
-#define glBinormal3iEXT MANGLE(Binormal3iEXT)
-#define glBinormal3ivEXT MANGLE(Binormal3ivEXT)
-#define glBinormal3sEXT MANGLE(Binormal3sEXT)
-#define glBinormal3svEXT MANGLE(Binormal3svEXT)
-#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
-#define glBitmap MANGLE(Bitmap)
-#define glBlendColorEXT MANGLE(BlendColorEXT)
-#define glBlendColor MANGLE(BlendColor)
-#define glBlendEquationEXT MANGLE(BlendEquationEXT)
-#define glBlendEquationiARB MANGLE(BlendEquationiARB)
-#define glBlendEquationi MANGLE(BlendEquationi)
-#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
-#define glBlendEquation MANGLE(BlendEquation)
-#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
-#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
-#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
-#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
-#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
-#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
-#define glBlendFunciARB MANGLE(BlendFunciARB)
-#define glBlendFunci MANGLE(BlendFunci)
-#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
-#define glBlendFunc MANGLE(BlendFunc)
-#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
-#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
-#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
-#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
-#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
-#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
-#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
-#define glBlitFramebuffer MANGLE(BlitFramebuffer)
-#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
-#define glBufferDataARB MANGLE(BufferDataARB)
-#define glBufferData MANGLE(BufferData)
-#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
-#define glBufferSubDataARB MANGLE(BufferSubDataARB)
-#define glBufferSubData MANGLE(BufferSubData)
-#define glCallList MANGLE(CallList)
-#define glCallLists MANGLE(CallLists)
-#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
-#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
-#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
-#define glClampColorARB MANGLE(ClampColorARB)
-#define glClampColor MANGLE(ClampColor)
-#define glClearAccum MANGLE(ClearAccum)
-#define glClearBufferfi MANGLE(ClearBufferfi)
-#define glClearBufferfv MANGLE(ClearBufferfv)
-#define glClearBufferiv MANGLE(ClearBufferiv)
-#define glClearBufferuiv MANGLE(ClearBufferuiv)
-#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
-#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
-#define glClearColor MANGLE(ClearColor)
-#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
-#define glClearDepthdNV MANGLE(ClearDepthdNV)
-#define glClearDepthf MANGLE(ClearDepthf)
-#define glClearDepth MANGLE(ClearDepth)
-#define glClearIndex MANGLE(ClearIndex)
-#define glClear MANGLE(Clear)
-#define glClearStencil MANGLE(ClearStencil)
-#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
-#define glClientActiveTexture MANGLE(ClientActiveTexture)
-#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
-#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
-#define glClientWaitSync MANGLE(ClientWaitSync)
-#define glClipPlane MANGLE(ClipPlane)
-#define glColor3b MANGLE(Color3b)
-#define glColor3bv MANGLE(Color3bv)
-#define glColor3d MANGLE(Color3d)
-#define glColor3dv MANGLE(Color3dv)
-#define glColor3f MANGLE(Color3f)
-#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
-#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
-#define glColor3fv MANGLE(Color3fv)
-#define glColor3hNV MANGLE(Color3hNV)
-#define glColor3hvNV MANGLE(Color3hvNV)
-#define glColor3i MANGLE(Color3i)
-#define glColor3iv MANGLE(Color3iv)
-#define glColor3s MANGLE(Color3s)
-#define glColor3sv MANGLE(Color3sv)
-#define glColor3ub MANGLE(Color3ub)
-#define glColor3ubv MANGLE(Color3ubv)
-#define glColor3ui MANGLE(Color3ui)
-#define glColor3uiv MANGLE(Color3uiv)
-#define glColor3us MANGLE(Color3us)
-#define glColor3usv MANGLE(Color3usv)
-#define glColor4b MANGLE(Color4b)
-#define glColor4bv MANGLE(Color4bv)
-#define glColor4d MANGLE(Color4d)
-#define glColor4dv MANGLE(Color4dv)
-#define glColor4f MANGLE(Color4f)
-#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
-#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
-#define glColor4fv MANGLE(Color4fv)
-#define glColor4hNV MANGLE(Color4hNV)
-#define glColor4hvNV MANGLE(Color4hvNV)
-#define glColor4i MANGLE(Color4i)
-#define glColor4iv MANGLE(Color4iv)
-#define glColor4s MANGLE(Color4s)
-#define glColor4sv MANGLE(Color4sv)
-#define glColor4ub MANGLE(Color4ub)
-#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
-#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
-#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
-#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
-#define glColor4ubv MANGLE(Color4ubv)
-#define glColor4ui MANGLE(Color4ui)
-#define glColor4uiv MANGLE(Color4uiv)
-#define glColor4us MANGLE(Color4us)
-#define glColor4usv MANGLE(Color4usv)
-#define glColorFormatNV MANGLE(ColorFormatNV)
-#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
-#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
-#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
-#define glColorMaski MANGLE(ColorMaski)
-#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
-#define glColorMask MANGLE(ColorMask)
-#define glColorMaterial MANGLE(ColorMaterial)
-#define glColorP3ui MANGLE(ColorP3ui)
-#define glColorP3uiv MANGLE(ColorP3uiv)
-#define glColorP4ui MANGLE(ColorP4ui)
-#define glColorP4uiv MANGLE(ColorP4uiv)
-#define glColorPointerEXT MANGLE(ColorPointerEXT)
-#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
-#define glColorPointer MANGLE(ColorPointer)
-#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
-#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
-#define glColorSubTable MANGLE(ColorSubTable)
-#define glColorTableEXT MANGLE(ColorTableEXT)
-#define glColorTable MANGLE(ColorTable)
-#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
-#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
-#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
-#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
-#define glColorTableSGI MANGLE(ColorTableSGI)
-#define glCombinerInputNV MANGLE(CombinerInputNV)
-#define glCombinerOutputNV MANGLE(CombinerOutputNV)
-#define glCombinerParameterfNV MANGLE(CombinerParameterfNV)
-#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
-#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
-#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
-#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
-#define glCompileShaderARB MANGLE(CompileShaderARB)
-#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
-#define glCompileShader MANGLE(CompileShader)
-#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
-#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
-#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
-#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
-#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
-#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
-#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
-#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
-#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
-#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
-#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
-#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
-#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
-#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
-#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
-#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
-#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
-#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
-#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
-#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
-#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
-#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
-#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
-#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
-#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
-#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
-#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
-#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
-#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
-#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
-#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
-#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
-#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
-#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
-#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
-#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
-#define glCopyBufferSubData MANGLE(CopyBufferSubData)
-#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
-#define glCopyColorSubTable MANGLE(CopyColorSubTable)
-#define glCopyColorTable MANGLE(CopyColorTable)
-#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
-#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
-#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
-#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
-#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
-#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
-#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
-#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
-#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
-#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
-#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
-#define glCopyPixels MANGLE(CopyPixels)
-#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
-#define glCopyTexImage1D MANGLE(CopyTexImage1D)
-#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
-#define glCopyTexImage2D MANGLE(CopyTexImage2D)
-#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
-#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
-#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
-#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
-#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
-#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
-#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
-#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
-#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
-#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
-#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
-#define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA)
-#define glCreateProgram MANGLE(CreateProgram)
-#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
-#define glCreateShader MANGLE(CreateShader)
-#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
-#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
-#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
-#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
-#define glCullFace MANGLE(CullFace)
-#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
-#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
-#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
-#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
-#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
-#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
-#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
-#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
-#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
-#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
-#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
-#define glDeformSGIX MANGLE(DeformSGIX)
-#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
-#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
-#define glDeleteBuffers MANGLE(DeleteBuffers)
-#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
-#define glDeleteFencesNV MANGLE(DeleteFencesNV)
-#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
-#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
-#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
-#define glDeleteLists MANGLE(DeleteLists)
-#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
-#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
-#define glDeleteObjectARB MANGLE(DeleteObjectARB)
-#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
-#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
-#define glDeleteProgram MANGLE(DeleteProgram)
-#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
-#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
-#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
-#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
-#define glDeleteQueries MANGLE(DeleteQueries)
-#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
-#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
-#define glDeleteSamplers MANGLE(DeleteSamplers)
-#define glDeleteShader MANGLE(DeleteShader)
-#define glDeleteSync MANGLE(DeleteSync)
-#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
-#define glDeleteTextures MANGLE(DeleteTextures)
-#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
-#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
-#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
-#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
-#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
-#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
-#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
-#define glDepthFunc MANGLE(DepthFunc)
-#define glDepthMask MANGLE(DepthMask)
-#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
-#define glDepthRangedNV MANGLE(DepthRangedNV)
-#define glDepthRangef MANGLE(DepthRangef)
-#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
-#define glDepthRange MANGLE(DepthRange)
-#define glDetachObjectARB MANGLE(DetachObjectARB)
-#define glDetachShader MANGLE(DetachShader)
-#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
-#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
-#define glDisableClientState MANGLE(DisableClientState)
-#define glDisablei MANGLE(Disablei)
-#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
-#define glDisable MANGLE(Disable)
-#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
-#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
-#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
-#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
-#define glDrawArraysEXT MANGLE(DrawArraysEXT)
-#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
-#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
-#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
-#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
-#define glDrawArrays MANGLE(DrawArrays)
-#define glDrawBuffer MANGLE(DrawBuffer)
-#define glDrawBuffersARB MANGLE(DrawBuffersARB)
-#define glDrawBuffersATI MANGLE(DrawBuffersATI)
-#define glDrawBuffers MANGLE(DrawBuffers)
-#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
-#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
-#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
-#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
-#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
-#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
-#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
-#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
-#define glDrawElements MANGLE(DrawElements)
-#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
-#define glDrawPixels MANGLE(DrawPixels)
-#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
-#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
-#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
-#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
-#define glDrawRangeElements MANGLE(DrawRangeElements)
-#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
-#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
-#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
-#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
-#define glEdgeFlag MANGLE(EdgeFlag)
-#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
-#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
-#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
-#define glEdgeFlagv MANGLE(EdgeFlagv)
-#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
-#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
-#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
-#define glElementPointerATI MANGLE(ElementPointerATI)
-#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
-#define glEnableClientState MANGLE(EnableClientState)
-#define glEnablei MANGLE(Enablei)
-#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
-#define glEnable MANGLE(Enable)
-#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
-#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
-#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
-#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
-#define glEndConditionalRender MANGLE(EndConditionalRender)
-#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
-#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
-#define glEndList MANGLE(EndList)
-#define glEnd MANGLE(End)
-#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
-#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
-#define glEndQueryARB MANGLE(EndQueryARB)
-#define glEndQueryIndexed MANGLE(EndQueryIndexed)
-#define glEndQuery MANGLE(EndQuery)
-#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
-#define glEndTransformFeedback MANGLE(EndTransformFeedback)
-#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
-#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
-#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
-#define glEvalCoord1d MANGLE(EvalCoord1d)
-#define glEvalCoord1dv MANGLE(EvalCoord1dv)
-#define glEvalCoord1f MANGLE(EvalCoord1f)
-#define glEvalCoord1fv MANGLE(EvalCoord1fv)
-#define glEvalCoord2d MANGLE(EvalCoord2d)
-#define glEvalCoord2dv MANGLE(EvalCoord2dv)
-#define glEvalCoord2f MANGLE(EvalCoord2f)
-#define glEvalCoord2fv MANGLE(EvalCoord2fv)
-#define glEvalMapsNV MANGLE(EvalMapsNV)
-#define glEvalMesh1 MANGLE(EvalMesh1)
-#define glEvalMesh2 MANGLE(EvalMesh2)
-#define glEvalPoint1 MANGLE(EvalPoint1)
-#define glEvalPoint2 MANGLE(EvalPoint2)
-#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
-#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
-#define glFeedbackBuffer MANGLE(FeedbackBuffer)
-#define glFenceSync MANGLE(FenceSync)
-#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
-#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
-#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
-#define glFinishFenceNV MANGLE(FinishFenceNV)
-#define glFinish MANGLE(Finish)
-#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
-#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
-#define glFlush MANGLE(Flush)
-#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
-#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
-#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
-#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
-#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
-#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
-#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
-#define glFogCoorddEXT MANGLE(FogCoorddEXT)
-#define glFogCoordd MANGLE(FogCoordd)
-#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
-#define glFogCoorddv MANGLE(FogCoorddv)
-#define glFogCoordfEXT MANGLE(FogCoordfEXT)
-#define glFogCoordf MANGLE(FogCoordf)
-#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
-#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
-#define glFogCoordfv MANGLE(FogCoordfv)
-#define glFogCoordhNV MANGLE(FogCoordhNV)
-#define glFogCoordhvNV MANGLE(FogCoordhvNV)
-#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
-#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
-#define glFogCoordPointer MANGLE(FogCoordPointer)
-#define glFogf MANGLE(Fogf)
-#define glFogFuncSGIS MANGLE(FogFuncSGIS)
-#define glFogfv MANGLE(Fogfv)
-#define glFogi MANGLE(Fogi)
-#define glFogiv MANGLE(Fogiv)
-#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
-#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
-#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
-#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
-#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
-#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
-#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
-#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
-#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
-#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
-#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
-#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
-#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
-#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
-#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
-#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
-#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
-#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
-#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
-#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
-#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
-#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
-#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
-#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
-#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
-#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
-#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
-#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
-#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
-#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
-#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
-#define glFramebufferTexture MANGLE(FramebufferTexture)
-#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
-#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
-#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
-#define glFrontFace MANGLE(FrontFace)
-#define glFrustum MANGLE(Frustum)
-#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
-#define glGenBuffersARB MANGLE(GenBuffersARB)
-#define glGenBuffers MANGLE(GenBuffers)
-#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
-#define glGenerateMipmap MANGLE(GenerateMipmap)
-#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
-#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
-#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
-#define glGenFencesNV MANGLE(GenFencesNV)
-#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
-#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
-#define glGenFramebuffers MANGLE(GenFramebuffers)
-#define glGenLists MANGLE(GenLists)
-#define glGenNamesAMD MANGLE(GenNamesAMD)
-#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
-#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
-#define glGenProgramPipelines MANGLE(GenProgramPipelines)
-#define glGenProgramsARB MANGLE(GenProgramsARB)
-#define glGenProgramsNV MANGLE(GenProgramsNV)
-#define glGenQueriesARB MANGLE(GenQueriesARB)
-#define glGenQueries MANGLE(GenQueries)
-#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
-#define glGenRenderbuffers MANGLE(GenRenderbuffers)
-#define glGenSamplers MANGLE(GenSamplers)
-#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
-#define glGenTexturesEXT MANGLE(GenTexturesEXT)
-#define glGenTextures MANGLE(GenTextures)
-#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
-#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
-#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
-#define glGenVertexArrays MANGLE(GenVertexArrays)
-#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
-#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
-#define glGetActiveAttrib MANGLE(GetActiveAttrib)
-#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
-#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
-#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
-#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
-#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
-#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
-#define glGetActiveUniform MANGLE(GetActiveUniform)
-#define glGetActiveUniformName MANGLE(GetActiveUniformName)
-#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
-#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
-#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
-#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
-#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
-#define glGetAttachedShaders MANGLE(GetAttachedShaders)
-#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
-#define glGetAttribLocation MANGLE(GetAttribLocation)
-#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
-#define glGetBooleani_v MANGLE(GetBooleani_v)
-#define glGetBooleanv MANGLE(GetBooleanv)
-#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
-#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
-#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
-#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
-#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
-#define glGetBufferPointerv MANGLE(GetBufferPointerv)
-#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
-#define glGetBufferSubData MANGLE(GetBufferSubData)
-#define glGetClipPlane MANGLE(GetClipPlane)
-#define glGetColorTableEXT MANGLE(GetColorTableEXT)
-#define glGetColorTable MANGLE(GetColorTable)
-#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
-#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
-#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
-#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
-#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
-#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
-#define glGetColorTableSGI MANGLE(GetColorTableSGI)
-#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
-#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
-#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
-#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
-#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
-#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
-#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
-#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
-#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
-#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
-#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
-#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
-#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
-#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
-#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
-#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
-#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
-#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
-#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
-#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
-#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
-#define glGetDoublei_v MANGLE(GetDoublei_v)
-#define glGetDoublev MANGLE(GetDoublev)
-#define glGetError MANGLE(GetError)
-#define glGetFenceivNV MANGLE(GetFenceivNV)
-#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
-#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
-#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
-#define glGetFloati_v MANGLE(GetFloati_v)
-#define glGetFloatv MANGLE(GetFloatv)
-#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
-#define glGetFragDataIndex MANGLE(GetFragDataIndex)
-#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
-#define glGetFragDataLocation MANGLE(GetFragDataLocation)
-#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
-#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
-#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
-#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
-#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
-#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
-#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
-#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
-#define glGetHandleARB MANGLE(GetHandleARB)
-#define glGetHistogramEXT MANGLE(GetHistogramEXT)
-#define glGetHistogram MANGLE(GetHistogram)
-#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
-#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
-#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
-#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
-#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
-#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
-#define glGetInfoLogARB MANGLE(GetInfoLogARB)
-#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
-#define glGetInteger64i_v MANGLE(GetInteger64i_v)
-#define glGetInteger64v MANGLE(GetInteger64v)
-#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
-#define glGetIntegeri_v MANGLE(GetIntegeri_v)
-#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
-#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
-#define glGetIntegerv MANGLE(GetIntegerv)
-#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
-#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
-#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
-#define glGetLightfv MANGLE(GetLightfv)
-#define glGetLightiv MANGLE(GetLightiv)
-#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
-#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
-#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
-#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
-#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
-#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
-#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
-#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
-#define glGetMapdv MANGLE(GetMapdv)
-#define glGetMapfv MANGLE(GetMapfv)
-#define glGetMapiv MANGLE(GetMapiv)
-#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
-#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
-#define glGetMaterialfv MANGLE(GetMaterialfv)
-#define glGetMaterialiv MANGLE(GetMaterialiv)
-#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
-#define glGetMinmax MANGLE(GetMinmax)
-#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
-#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
-#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
-#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
-#define glGetMultisamplefv MANGLE(GetMultisamplefv)
-#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
-#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
-#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
-#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
-#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
-#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
-#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
-#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
-#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
-#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
-#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
-#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
-#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
-#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
-#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
-#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
-#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
-#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
-#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
-#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
-#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
-#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
-#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
-#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
-#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
-#define glGetNamedStringARB MANGLE(GetNamedStringARB)
-#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
-#define glGetnColorTableARB MANGLE(GetnColorTableARB)
-#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
-#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
-#define glGetnHistogramARB MANGLE(GetnHistogramARB)
-#define glGetnMapdvARB MANGLE(GetnMapdvARB)
-#define glGetnMapfvARB MANGLE(GetnMapfvARB)
-#define glGetnMapivARB MANGLE(GetnMapivARB)
-#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
-#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
-#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
-#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
-#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
-#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
-#define glGetnTexImageARB MANGLE(GetnTexImageARB)
-#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
-#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
-#define glGetnUniformivARB MANGLE(GetnUniformivARB)
-#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
-#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
-#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
-#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
-#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
-#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
-#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
-#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
-#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
-#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
-#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
-#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
-#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
-#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
-#define glGetPixelMapfv MANGLE(GetPixelMapfv)
-#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
-#define glGetPixelMapusv MANGLE(GetPixelMapusv)
-#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
-#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
-#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
-#define glGetPointervEXT MANGLE(GetPointervEXT)
-#define glGetPointerv MANGLE(GetPointerv)
-#define glGetPolygonStipple MANGLE(GetPolygonStipple)
-#define glGetProgramBinary MANGLE(GetProgramBinary)
-#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
-#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
-#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
-#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
-#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
-#define glGetProgramivARB MANGLE(GetProgramivARB)
-#define glGetProgramiv MANGLE(GetProgramiv)
-#define glGetProgramivNV MANGLE(GetProgramivNV)
-#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
-#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
-#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
-#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
-#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
-#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
-#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
-#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
-#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
-#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
-#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
-#define glGetProgramStageiv MANGLE(GetProgramStageiv)
-#define glGetProgramStringARB MANGLE(GetProgramStringARB)
-#define glGetProgramStringNV MANGLE(GetProgramStringNV)
-#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
-#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
-#define glGetQueryivARB MANGLE(GetQueryivARB)
-#define glGetQueryiv MANGLE(GetQueryiv)
-#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
-#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
-#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
-#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
-#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
-#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
-#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
-#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
-#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
-#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
-#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
-#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
-#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
-#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
-#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
-#define glGetSeparableFilter MANGLE(GetSeparableFilter)
-#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
-#define glGetShaderiv MANGLE(GetShaderiv)
-#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
-#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
-#define glGetShaderSource MANGLE(GetShaderSource)
-#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
-#define glGetStringi MANGLE(GetStringi)
-#define glGetString MANGLE(GetString)
-#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
-#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
-#define glGetSynciv MANGLE(GetSynciv)
-#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
-#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
-#define glGetTexEnvfv MANGLE(GetTexEnvfv)
-#define glGetTexEnviv MANGLE(GetTexEnviv)
-#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
-#define glGetTexGendv MANGLE(GetTexGendv)
-#define glGetTexGenfv MANGLE(GetTexGenfv)
-#define glGetTexGeniv MANGLE(GetTexGeniv)
-#define glGetTexImage MANGLE(GetTexImage)
-#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
-#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
-#define glGetTexParameterfv MANGLE(GetTexParameterfv)
-#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
-#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
-#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
-#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
-#define glGetTexParameteriv MANGLE(GetTexParameteriv)
-#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
-#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
-#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
-#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
-#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
-#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
-#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
-#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
-#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
-#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
-#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
-#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
-#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
-#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
-#define glGetUniformdv MANGLE(GetUniformdv)
-#define glGetUniformfvARB MANGLE(GetUniformfvARB)
-#define glGetUniformfv MANGLE(GetUniformfv)
-#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
-#define glGetUniformIndices MANGLE(GetUniformIndices)
-#define glGetUniformivARB MANGLE(GetUniformivARB)
-#define glGetUniformiv MANGLE(GetUniformiv)
-#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
-#define glGetUniformLocation MANGLE(GetUniformLocation)
-#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
-#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
-#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
-#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
-#define glGetUniformuiv MANGLE(GetUniformuiv)
-#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
-#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
-#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
-#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
-#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
-#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
-#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
-#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
-#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
-#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
-#define glGetVertexAttribdv MANGLE(GetVertexAttribdv)
-#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
-#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
-#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
-#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
-#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
-#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
-#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
-#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
-#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
-#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
-#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
-#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
-#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
-#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
-#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
-#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
-#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
-#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
-#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
-#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
-#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
-#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
-#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
-#define glGetVideoivNV MANGLE(GetVideoivNV)
-#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
-#define glGetVideouivNV MANGLE(GetVideouivNV)
-#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
-#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
-#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
-#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
-#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
-#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
-#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
-#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
-#define glHint MANGLE(Hint)
-#define glHintPGI MANGLE(HintPGI)
-#define glHistogramEXT MANGLE(HistogramEXT)
-#define glHistogram MANGLE(Histogram)
-#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
-#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
-#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
-#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
-#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
-#define glIndexd MANGLE(Indexd)
-#define glIndexdv MANGLE(Indexdv)
-#define glIndexf MANGLE(Indexf)
-#define glIndexFormatNV MANGLE(IndexFormatNV)
-#define glIndexFuncEXT MANGLE(IndexFuncEXT)
-#define glIndexfv MANGLE(Indexfv)
-#define glIndexi MANGLE(Indexi)
-#define glIndexiv MANGLE(Indexiv)
-#define glIndexMask MANGLE(IndexMask)
-#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
-#define glIndexPointerEXT MANGLE(IndexPointerEXT)
-#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
-#define glIndexPointer MANGLE(IndexPointer)
-#define glIndexs MANGLE(Indexs)
-#define glIndexsv MANGLE(Indexsv)
-#define glIndexub MANGLE(Indexub)
-#define glIndexubv MANGLE(Indexubv)
-#define glInitNames MANGLE(InitNames)
-#define glInsertComponentEXT MANGLE(InsertComponentEXT)
-#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
-#define glInterleavedArrays MANGLE(InterleavedArrays)
-#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
-#define glIsBufferARB MANGLE(IsBufferARB)
-#define glIsBuffer MANGLE(IsBuffer)
-#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
-#define glIsEnabledi MANGLE(IsEnabledi)
-#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
-#define glIsEnabled MANGLE(IsEnabled)
-#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
-#define glIsFenceNV MANGLE(IsFenceNV)
-#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
-#define glIsFramebuffer MANGLE(IsFramebuffer)
-#define glIsList MANGLE(IsList)
-#define glIsNameAMD MANGLE(IsNameAMD)
-#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
-#define glIsNamedStringARB MANGLE(IsNamedStringARB)
-#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
-#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
-#define glIsProgramARB MANGLE(IsProgramARB)
-#define glIsProgram MANGLE(IsProgram)
-#define glIsProgramNV MANGLE(IsProgramNV)
-#define glIsProgramPipeline MANGLE(IsProgramPipeline)
-#define glIsQueryARB MANGLE(IsQueryARB)
-#define glIsQuery MANGLE(IsQuery)
-#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
-#define glIsRenderbuffer MANGLE(IsRenderbuffer)
-#define glIsSampler MANGLE(IsSampler)
-#define glIsShader MANGLE(IsShader)
-#define glIsSync MANGLE(IsSync)
-#define glIsTextureEXT MANGLE(IsTextureEXT)
-#define glIsTexture MANGLE(IsTexture)
-#define glIsTransformFeedback MANGLE(IsTransformFeedback)
-#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
-#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
-#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
-#define glIsVertexArray MANGLE(IsVertexArray)
-#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
-#define glLightEnviSGIX MANGLE(LightEnviSGIX)
-#define glLightf MANGLE(Lightf)
-#define glLightfv MANGLE(Lightfv)
-#define glLighti MANGLE(Lighti)
-#define glLightiv MANGLE(Lightiv)
-#define glLightModelf MANGLE(LightModelf)
-#define glLightModelfv MANGLE(LightModelfv)
-#define glLightModeli MANGLE(LightModeli)
-#define glLightModeliv MANGLE(LightModeliv)
-#define glLineStipple MANGLE(LineStipple)
-#define glLineWidth MANGLE(LineWidth)
-#define glLinkProgramARB MANGLE(LinkProgramARB)
-#define glLinkProgram MANGLE(LinkProgram)
-#define glListBase MANGLE(ListBase)
-#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
-#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
-#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
-#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
-#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
-#define glLoadIdentity MANGLE(LoadIdentity)
-#define glLoadMatrixd MANGLE(LoadMatrixd)
-#define glLoadMatrixf MANGLE(LoadMatrixf)
-#define glLoadName MANGLE(LoadName)
-#define glLoadProgramNV MANGLE(LoadProgramNV)
-#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
-#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
-#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
-#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
-#define glLockArraysEXT MANGLE(LockArraysEXT)
-#define glLogicOp MANGLE(LogicOp)
-#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
-#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
-#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
-#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
-#define glMap1d MANGLE(Map1d)
-#define glMap1f MANGLE(Map1f)
-#define glMap2d MANGLE(Map2d)
-#define glMap2f MANGLE(Map2f)
-#define glMapBufferARB MANGLE(MapBufferARB)
-#define glMapBuffer MANGLE(MapBuffer)
-#define glMapBufferRange MANGLE(MapBufferRange)
-#define glMapControlPointsNV MANGLE(MapControlPointsNV)
-#define glMapGrid1d MANGLE(MapGrid1d)
-#define glMapGrid1f MANGLE(MapGrid1f)
-#define glMapGrid2d MANGLE(MapGrid2d)
-#define glMapGrid2f MANGLE(MapGrid2f)
-#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
-#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
-#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
-#define glMapParameterfvNV MANGLE(MapParameterfvNV)
-#define glMapParameterivNV MANGLE(MapParameterivNV)
-#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
-#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
-#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
-#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
-#define glMaterialf MANGLE(Materialf)
-#define glMaterialfv MANGLE(Materialfv)
-#define glMateriali MANGLE(Materiali)
-#define glMaterialiv MANGLE(Materialiv)
-#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
-#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
-#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
-#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
-#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
-#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
-#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
-#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
-#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
-#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
-#define glMatrixMode MANGLE(MatrixMode)
-#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
-#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
-#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
-#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
-#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
-#define glMatrixPopEXT MANGLE(MatrixPopEXT)
-#define glMatrixPushEXT MANGLE(MatrixPushEXT)
-#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
-#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
-#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
-#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
-#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
-#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
-#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
-#define glMinmaxEXT MANGLE(MinmaxEXT)
-#define glMinmax MANGLE(Minmax)
-#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
-#define glMinSampleShading MANGLE(MinSampleShading)
-#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
-#define glMultiDrawArrays MANGLE(MultiDrawArrays)
-#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
-#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
-#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
-#define glMultiDrawElements MANGLE(MultiDrawElements)
-#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
-#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
-#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
-#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
-#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
-#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
-#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
-#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
-#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
-#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
-#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
-#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
-#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
-#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
-#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
-#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
-#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
-#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
-#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
-#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
-#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
-#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
-#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
-#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
-#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
-#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
-#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
-#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
-#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
-#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
-#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
-#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
-#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
-#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
-#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
-#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
-#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
-#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
-#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
-#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
-#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
-#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
-#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
-#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
-#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
-#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
-#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
-#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
-#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
-#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
-#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
-#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
-#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
-#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
-#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
-#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
-#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
-#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
-#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
-#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
-#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
-#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
-#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
-#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
-#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
-#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
-#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
-#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
-#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
-#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
-#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
-#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
-#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
-#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
-#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
-#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
-#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
-#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
-#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
-#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
-#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
-#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
-#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
-#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
-#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
-#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
-#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
-#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
-#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
-#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
-#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
-#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
-#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
-#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
-#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
-#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
-#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
-#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
-#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
-#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
-#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
-#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
-#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
-#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
-#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
-#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
-#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
-#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
-#define glMultMatrixd MANGLE(MultMatrixd)
-#define glMultMatrixf MANGLE(MultMatrixf)
-#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
-#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
-#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
-#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
-#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
-#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
-#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
-#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
-#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
-#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
-#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
-#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
-#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
-#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
-#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
-#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
-#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
-#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
-#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
-#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
-#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
-#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
-#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
-#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
-#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
-#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
-#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
-#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
-#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
-#define glNamedStringARB MANGLE(NamedStringARB)
-#define glNewList MANGLE(NewList)
-#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
-#define glNormal3b MANGLE(Normal3b)
-#define glNormal3bv MANGLE(Normal3bv)
-#define glNormal3d MANGLE(Normal3d)
-#define glNormal3dv MANGLE(Normal3dv)
-#define glNormal3f MANGLE(Normal3f)
-#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
-#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
-#define glNormal3fv MANGLE(Normal3fv)
-#define glNormal3hNV MANGLE(Normal3hNV)
-#define glNormal3hvNV MANGLE(Normal3hvNV)
-#define glNormal3i MANGLE(Normal3i)
-#define glNormal3iv MANGLE(Normal3iv)
-#define glNormal3s MANGLE(Normal3s)
-#define glNormal3sv MANGLE(Normal3sv)
-#define glNormalFormatNV MANGLE(NormalFormatNV)
-#define glNormalP3ui MANGLE(NormalP3ui)
-#define glNormalP3uiv MANGLE(NormalP3uiv)
-#define glNormalPointerEXT MANGLE(NormalPointerEXT)
-#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
-#define glNormalPointer MANGLE(NormalPointer)
-#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
-#define glNormalStream3bATI MANGLE(NormalStream3bATI)
-#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
-#define glNormalStream3dATI MANGLE(NormalStream3dATI)
-#define glNormalStream3dvATI MANGLE(NormalStream3dvATI)
-#define glNormalStream3fATI MANGLE(NormalStream3fATI)
-#define glNormalStream3fvATI MANGLE(NormalStream3fvATI)
-#define glNormalStream3iATI MANGLE(NormalStream3iATI)
-#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
-#define glNormalStream3sATI MANGLE(NormalStream3sATI)
-#define glNormalStream3svATI MANGLE(NormalStream3svATI)
-#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
-#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
-#define glOrtho MANGLE(Ortho)
-#define glPassTexCoordATI MANGLE(PassTexCoordATI)
-#define glPassThrough MANGLE(PassThrough)
-#define glPatchParameterfv MANGLE(PatchParameterfv)
-#define glPatchParameteri MANGLE(PatchParameteri)
-#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
-#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
-#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
-#define glPixelMapfv MANGLE(PixelMapfv)
-#define glPixelMapuiv MANGLE(PixelMapuiv)
-#define glPixelMapusv MANGLE(PixelMapusv)
-#define glPixelStoref MANGLE(PixelStoref)
-#define glPixelStorei MANGLE(PixelStorei)
-#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
-#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
-#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
-#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
-#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
-#define glPixelTransferf MANGLE(PixelTransferf)
-#define glPixelTransferi MANGLE(PixelTransferi)
-#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
-#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
-#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
-#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
-#define glPixelZoom MANGLE(PixelZoom)
-#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
-#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
-#define glPointParameterfARB MANGLE(PointParameterfARB)
-#define glPointParameterfEXT MANGLE(PointParameterfEXT)
-#define glPointParameterf MANGLE(PointParameterf)
-#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
-#define glPointParameterfvARB MANGLE(PointParameterfvARB)
-#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
-#define glPointParameterfv MANGLE(PointParameterfv)
-#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
-#define glPointParameteri MANGLE(PointParameteri)
-#define glPointParameteriNV MANGLE(PointParameteriNV)
-#define glPointParameteriv MANGLE(PointParameteriv)
-#define glPointParameterivNV MANGLE(PointParameterivNV)
-#define glPointSize MANGLE(PointSize)
-#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
-#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
-#define glPolygonMode MANGLE(PolygonMode)
-#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
-#define glPolygonOffset MANGLE(PolygonOffset)
-#define glPolygonStipple MANGLE(PolygonStipple)
-#define glPopAttrib MANGLE(PopAttrib)
-#define glPopClientAttrib MANGLE(PopClientAttrib)
-#define glPopMatrix MANGLE(PopMatrix)
-#define glPopName MANGLE(PopName)
-#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
-#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
-#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
-#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
-#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
-#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
-#define glPrioritizeTextures MANGLE(PrioritizeTextures)
-#define glProgramBinary MANGLE(ProgramBinary)
-#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
-#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
-#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
-#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
-#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
-#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
-#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
-#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
-#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
-#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
-#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
-#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
-#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
-#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
-#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
-#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
-#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
-#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
-#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
-#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
-#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
-#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
-#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
-#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
-#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
-#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
-#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
-#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
-#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
-#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
-#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
-#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
-#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
-#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
-#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
-#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
-#define glProgramParameteri MANGLE(ProgramParameteri)
-#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
-#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
-#define glProgramStringARB MANGLE(ProgramStringARB)
-#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
-#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
-#define glProgramUniform1d MANGLE(ProgramUniform1d)
-#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
-#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
-#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
-#define glProgramUniform1f MANGLE(ProgramUniform1f)
-#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
-#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
-#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
-#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
-#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
-#define glProgramUniform1i MANGLE(ProgramUniform1i)
-#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
-#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
-#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
-#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
-#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
-#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
-#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
-#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
-#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
-#define glProgramUniform2d MANGLE(ProgramUniform2d)
-#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
-#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
-#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
-#define glProgramUniform2f MANGLE(ProgramUniform2f)
-#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
-#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
-#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
-#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
-#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
-#define glProgramUniform2i MANGLE(ProgramUniform2i)
-#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
-#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
-#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
-#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
-#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
-#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
-#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
-#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
-#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
-#define glProgramUniform3d MANGLE(ProgramUniform3d)
-#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
-#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
-#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
-#define glProgramUniform3f MANGLE(ProgramUniform3f)
-#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
-#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
-#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
-#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
-#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
-#define glProgramUniform3i MANGLE(ProgramUniform3i)
-#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
-#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
-#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
-#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
-#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
-#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
-#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
-#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
-#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
-#define glProgramUniform4d MANGLE(ProgramUniform4d)
-#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
-#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
-#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
-#define glProgramUniform4f MANGLE(ProgramUniform4f)
-#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
-#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
-#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
-#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
-#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
-#define glProgramUniform4i MANGLE(ProgramUniform4i)
-#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
-#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
-#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
-#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
-#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
-#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
-#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
-#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
-#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
-#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
-#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
-#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
-#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
-#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
-#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
-#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
-#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
-#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
-#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
-#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
-#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
-#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
-#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
-#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
-#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
-#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
-#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
-#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
-#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
-#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
-#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
-#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
-#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
-#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
-#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
-#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
-#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
-#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
-#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
-#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
-#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
-#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
-#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
-#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
-#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
-#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
-#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
-#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
-#define glProvokingVertex MANGLE(ProvokingVertex)
-#define glPushAttrib MANGLE(PushAttrib)
-#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
-#define glPushClientAttrib MANGLE(PushClientAttrib)
-#define glPushMatrix MANGLE(PushMatrix)
-#define glPushName MANGLE(PushName)
-#define glQueryCounter MANGLE(QueryCounter)
-#define glRasterPos2d MANGLE(RasterPos2d)
-#define glRasterPos2dv MANGLE(RasterPos2dv)
-#define glRasterPos2f MANGLE(RasterPos2f)
-#define glRasterPos2fv MANGLE(RasterPos2fv)
-#define glRasterPos2i MANGLE(RasterPos2i)
-#define glRasterPos2iv MANGLE(RasterPos2iv)
-#define glRasterPos2s MANGLE(RasterPos2s)
-#define glRasterPos2sv MANGLE(RasterPos2sv)
-#define glRasterPos3d MANGLE(RasterPos3d)
-#define glRasterPos3dv MANGLE(RasterPos3dv)
-#define glRasterPos3f MANGLE(RasterPos3f)
-#define glRasterPos3fv MANGLE(RasterPos3fv)
-#define glRasterPos3i MANGLE(RasterPos3i)
-#define glRasterPos3iv MANGLE(RasterPos3iv)
-#define glRasterPos3s MANGLE(RasterPos3s)
-#define glRasterPos3sv MANGLE(RasterPos3sv)
-#define glRasterPos4d MANGLE(RasterPos4d)
-#define glRasterPos4dv MANGLE(RasterPos4dv)
-#define glRasterPos4f MANGLE(RasterPos4f)
-#define glRasterPos4fv MANGLE(RasterPos4fv)
-#define glRasterPos4i MANGLE(RasterPos4i)
-#define glRasterPos4iv MANGLE(RasterPos4iv)
-#define glRasterPos4s MANGLE(RasterPos4s)
-#define glRasterPos4sv MANGLE(RasterPos4sv)
-#define glReadBuffer MANGLE(ReadBuffer)
-#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
-#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
-#define glReadPixels MANGLE(ReadPixels)
-#define glRectd MANGLE(Rectd)
-#define glRectdv MANGLE(Rectdv)
-#define glRectf MANGLE(Rectf)
-#define glRectfv MANGLE(Rectfv)
-#define glRecti MANGLE(Recti)
-#define glRectiv MANGLE(Rectiv)
-#define glRects MANGLE(Rects)
-#define glRectsv MANGLE(Rectsv)
-#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
-#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
-#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
-#define glRenderbufferStorage MANGLE(RenderbufferStorage)
-#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
-#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
-#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
-#define glRenderMode MANGLE(RenderMode)
-#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
-#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
-#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
-#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
-#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
-#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
-#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
-#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
-#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
-#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
-#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
-#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
-#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
-#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
-#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
-#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
-#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
-#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
-#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
-#define glResetHistogram MANGLE(ResetHistogram)
-#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
-#define glResetMinmax MANGLE(ResetMinmax)
-#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
-#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
-#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
-#define glRotated MANGLE(Rotated)
-#define glRotatef MANGLE(Rotatef)
-#define glSampleCoverageARB MANGLE(SampleCoverageARB)
-#define glSampleCoverage MANGLE(SampleCoverage)
-#define glSampleMapATI MANGLE(SampleMapATI)
-#define glSampleMaskEXT MANGLE(SampleMaskEXT)
-#define glSampleMaski MANGLE(SampleMaski)
-#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
-#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
-#define glSamplePatternEXT MANGLE(SamplePatternEXT)
-#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
-#define glSamplerParameterf MANGLE(SamplerParameterf)
-#define glSamplerParameterfv MANGLE(SamplerParameterfv)
-#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
-#define glSamplerParameteri MANGLE(SamplerParameteri)
-#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
-#define glSamplerParameteriv MANGLE(SamplerParameteriv)
-#define glScaled MANGLE(Scaled)
-#define glScalef MANGLE(Scalef)
-#define glScissorArrayv MANGLE(ScissorArrayv)
-#define glScissorIndexed MANGLE(ScissorIndexed)
-#define glScissorIndexedv MANGLE(ScissorIndexedv)
-#define glScissor MANGLE(Scissor)
-#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
-#define glSecondaryColor3b MANGLE(SecondaryColor3b)
-#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
-#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
-#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
-#define glSecondaryColor3d MANGLE(SecondaryColor3d)
-#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
-#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
-#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
-#define glSecondaryColor3f MANGLE(SecondaryColor3f)
-#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
-#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
-#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
-#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
-#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
-#define glSecondaryColor3i MANGLE(SecondaryColor3i)
-#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
-#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
-#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
-#define glSecondaryColor3s MANGLE(SecondaryColor3s)
-#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
-#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
-#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
-#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
-#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
-#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
-#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
-#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
-#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
-#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
-#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
-#define glSecondaryColor3us MANGLE(SecondaryColor3us)
-#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
-#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
-#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
-#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
-#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
-#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
-#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
-#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
-#define glSelectBuffer MANGLE(SelectBuffer)
-#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
-#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
-#define glSeparableFilter2D MANGLE(SeparableFilter2D)
-#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
-#define glSetFenceNV MANGLE(SetFenceNV)
-#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
-#define glSetInvariantEXT MANGLE(SetInvariantEXT)
-#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
-#define glShadeModel MANGLE(ShadeModel)
-#define glShaderBinary MANGLE(ShaderBinary)
-#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
-#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
-#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
-#define glShaderSourceARB MANGLE(ShaderSourceARB)
-#define glShaderSource MANGLE(ShaderSource)
-#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
-#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
-#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
-#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
-#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
-#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
-#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
-#define glStencilFunc MANGLE(StencilFunc)
-#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
-#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
-#define glStencilMask MANGLE(StencilMask)
-#define glStencilMaskSeparate MANGLE(StencilMaskSeparate)
-#define glStencilOp MANGLE(StencilOp)
-#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
-#define glStencilOpSeparate MANGLE(StencilOpSeparate)
-#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
-#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
-#define glSwizzleEXT MANGLE(SwizzleEXT)
-#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
-#define glTangent3bEXT MANGLE(Tangent3bEXT)
-#define glTangent3bvEXT MANGLE(Tangent3bvEXT)
-#define glTangent3dEXT MANGLE(Tangent3dEXT)
-#define glTangent3dvEXT MANGLE(Tangent3dvEXT)
-#define glTangent3fEXT MANGLE(Tangent3fEXT)
-#define glTangent3fvEXT MANGLE(Tangent3fvEXT)
-#define glTangent3iEXT MANGLE(Tangent3iEXT)
-#define glTangent3ivEXT MANGLE(Tangent3ivEXT)
-#define glTangent3sEXT MANGLE(Tangent3sEXT)
-#define glTangent3svEXT MANGLE(Tangent3svEXT)
-#define glTangentPointerEXT MANGLE(TangentPointerEXT)
-#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
-#define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
-#define glTessellationModeAMD MANGLE(TessellationModeAMD)
-#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
-#define glTestFenceNV MANGLE(TestFenceNV)
-#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
-#define glTexBufferARB MANGLE(TexBufferARB)
-#define glTexBufferEXT MANGLE(TexBufferEXT)
-#define glTexBuffer MANGLE(TexBuffer)
-#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
-#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
-#define glTexCoord1d MANGLE(TexCoord1d)
-#define glTexCoord1dv MANGLE(TexCoord1dv)
-#define glTexCoord1f MANGLE(TexCoord1f)
-#define glTexCoord1fv MANGLE(TexCoord1fv)
-#define glTexCoord1hNV MANGLE(TexCoord1hNV)
-#define glTexCoord1hvNV MANGLE(TexCoord1hvNV)
-#define glTexCoord1i MANGLE(TexCoord1i)
-#define glTexCoord1iv MANGLE(TexCoord1iv)
-#define glTexCoord1s MANGLE(TexCoord1s)
-#define glTexCoord1sv MANGLE(TexCoord1sv)
-#define glTexCoord2d MANGLE(TexCoord2d)
-#define glTexCoord2dv MANGLE(TexCoord2dv)
-#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
-#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
-#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
-#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
-#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
-#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
-#define glTexCoord2f MANGLE(TexCoord2f)
-#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
-#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
-#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
-#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
-#define glTexCoord2fv MANGLE(TexCoord2fv)
-#define glTexCoord2hNV MANGLE(TexCoord2hNV)
-#define glTexCoord2hvNV MANGLE(TexCoord2hvNV)
-#define glTexCoord2i MANGLE(TexCoord2i)
-#define glTexCoord2iv MANGLE(TexCoord2iv)
-#define glTexCoord2s MANGLE(TexCoord2s)
-#define glTexCoord2sv MANGLE(TexCoord2sv)
-#define glTexCoord3d MANGLE(TexCoord3d)
-#define glTexCoord3dv MANGLE(TexCoord3dv)
-#define glTexCoord3f MANGLE(TexCoord3f)
-#define glTexCoord3fv MANGLE(TexCoord3fv)
-#define glTexCoord3hNV MANGLE(TexCoord3hNV)
-#define glTexCoord3hvNV MANGLE(TexCoord3hvNV)
-#define glTexCoord3i MANGLE(TexCoord3i)
-#define glTexCoord3iv MANGLE(TexCoord3iv)
-#define glTexCoord3s MANGLE(TexCoord3s)
-#define glTexCoord3sv MANGLE(TexCoord3sv)
-#define glTexCoord4d MANGLE(TexCoord4d)
-#define glTexCoord4dv MANGLE(TexCoord4dv)
-#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
-#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
-#define glTexCoord4f MANGLE(TexCoord4f)
-#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
-#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
-#define glTexCoord4fv MANGLE(TexCoord4fv)
-#define glTexCoord4hNV MANGLE(TexCoord4hNV)
-#define glTexCoord4hvNV MANGLE(TexCoord4hvNV)
-#define glTexCoord4i MANGLE(TexCoord4i)
-#define glTexCoord4iv MANGLE(TexCoord4iv)
-#define glTexCoord4s MANGLE(TexCoord4s)
-#define glTexCoord4sv MANGLE(TexCoord4sv)
-#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
-#define glTexCoordP1ui MANGLE(TexCoordP1ui)
-#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
-#define glTexCoordP2ui MANGLE(TexCoordP2ui)
-#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
-#define glTexCoordP3ui MANGLE(TexCoordP3ui)
-#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
-#define glTexCoordP4ui MANGLE(TexCoordP4ui)
-#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
-#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
-#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
-#define glTexCoordPointer MANGLE(TexCoordPointer)
-#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
-#define glTexEnvf MANGLE(TexEnvf)
-#define glTexEnvfv MANGLE(TexEnvfv)
-#define glTexEnvi MANGLE(TexEnvi)
-#define glTexEnviv MANGLE(TexEnviv)
-#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
-#define glTexGend MANGLE(TexGend)
-#define glTexGendv MANGLE(TexGendv)
-#define glTexGenf MANGLE(TexGenf)
-#define glTexGenfv MANGLE(TexGenfv)
-#define glTexGeni MANGLE(TexGeni)
-#define glTexGeniv MANGLE(TexGeniv)
-#define glTexImage1D MANGLE(TexImage1D)
-#define glTexImage2D MANGLE(TexImage2D)
-#define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
-#define glTexImage3DEXT MANGLE(TexImage3DEXT)
-#define glTexImage3D MANGLE(TexImage3D)
-#define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
-#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
-#define glTexParameterf MANGLE(TexParameterf)
-#define glTexParameterfv MANGLE(TexParameterfv)
-#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
-#define glTexParameterIiv MANGLE(TexParameterIiv)
-#define glTexParameteri MANGLE(TexParameteri)
-#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
-#define glTexParameterIuiv MANGLE(TexParameterIuiv)
-#define glTexParameteriv MANGLE(TexParameteriv)
-#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
-#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
-#define glTexSubImage1D MANGLE(TexSubImage1D)
-#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
-#define glTexSubImage2D MANGLE(TexSubImage2D)
-#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
-#define glTexSubImage3D MANGLE(TexSubImage3D)
-#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
-#define glTextureBarrierNV MANGLE(TextureBarrierNV)
-#define glTextureBufferEXT MANGLE(TextureBufferEXT)
-#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
-#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
-#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
-#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
-#define glTextureLightEXT MANGLE(TextureLightEXT)
-#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
-#define glTextureNormalEXT MANGLE(TextureNormalEXT)
-#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
-#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
-#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
-#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
-#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
-#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
-#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
-#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
-#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
-#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
-#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
-#define glTrackMatrixNV MANGLE(TrackMatrixNV)
-#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
-#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
-#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
-#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
-#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
-#define glTranslated MANGLE(Translated)
-#define glTranslatef MANGLE(Translatef)
-#define glUniform1d MANGLE(Uniform1d)
-#define glUniform1dv MANGLE(Uniform1dv)
-#define glUniform1fARB MANGLE(Uniform1fARB)
-#define glUniform1f MANGLE(Uniform1f)
-#define glUniform1fvARB MANGLE(Uniform1fvARB)
-#define glUniform1fv MANGLE(Uniform1fv)
-#define glUniform1i64NV MANGLE(Uniform1i64NV)
-#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
-#define glUniform1iARB MANGLE(Uniform1iARB)
-#define glUniform1i MANGLE(Uniform1i)
-#define glUniform1ivARB MANGLE(Uniform1ivARB)
-#define glUniform1iv MANGLE(Uniform1iv)
-#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
-#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
-#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
-#define glUniform1ui MANGLE(Uniform1ui)
-#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
-#define glUniform1uiv MANGLE(Uniform1uiv)
-#define glUniform2d MANGLE(Uniform2d)
-#define glUniform2dv MANGLE(Uniform2dv)
-#define glUniform2fARB MANGLE(Uniform2fARB)
-#define glUniform2f MANGLE(Uniform2f)
-#define glUniform2fvARB MANGLE(Uniform2fvARB)
-#define glUniform2fv MANGLE(Uniform2fv)
-#define glUniform2i64NV MANGLE(Uniform2i64NV)
-#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
-#define glUniform2iARB MANGLE(Uniform2iARB)
-#define glUniform2i MANGLE(Uniform2i)
-#define glUniform2ivARB MANGLE(Uniform2ivARB)
-#define glUniform2iv MANGLE(Uniform2iv)
-#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
-#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
-#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
-#define glUniform2ui MANGLE(Uniform2ui)
-#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
-#define glUniform2uiv MANGLE(Uniform2uiv)
-#define glUniform3d MANGLE(Uniform3d)
-#define glUniform3dv MANGLE(Uniform3dv)
-#define glUniform3fARB MANGLE(Uniform3fARB)
-#define glUniform3f MANGLE(Uniform3f)
-#define glUniform3fvARB MANGLE(Uniform3fvARB)
-#define glUniform3fv MANGLE(Uniform3fv)
-#define glUniform3i64NV MANGLE(Uniform3i64NV)
-#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
-#define glUniform3iARB MANGLE(Uniform3iARB)
-#define glUniform3i MANGLE(Uniform3i)
-#define glUniform3ivARB MANGLE(Uniform3ivARB)
-#define glUniform3iv MANGLE(Uniform3iv)
-#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
-#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
-#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
-#define glUniform3ui MANGLE(Uniform3ui)
-#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
-#define glUniform3uiv MANGLE(Uniform3uiv)
-#define glUniform4d MANGLE(Uniform4d)
-#define glUniform4dv MANGLE(Uniform4dv)
-#define glUniform4fARB MANGLE(Uniform4fARB)
-#define glUniform4f MANGLE(Uniform4f)
-#define glUniform4fvARB MANGLE(Uniform4fvARB)
-#define glUniform4fv MANGLE(Uniform4fv)
-#define glUniform4i64NV MANGLE(Uniform4i64NV)
-#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
-#define glUniform4iARB MANGLE(Uniform4iARB)
-#define glUniform4i MANGLE(Uniform4i)
-#define glUniform4ivARB MANGLE(Uniform4ivARB)
-#define glUniform4iv MANGLE(Uniform4iv)
-#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
-#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
-#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
-#define glUniform4ui MANGLE(Uniform4ui)
-#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
-#define glUniform4uiv MANGLE(Uniform4uiv)
-#define glUniformBlockBinding MANGLE(UniformBlockBinding)
-#define glUniformBufferEXT MANGLE(UniformBufferEXT)
-#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
-#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
-#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
-#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
-#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
-#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
-#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
-#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
-#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
-#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
-#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
-#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
-#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
-#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
-#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
-#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
-#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
-#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
-#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
-#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
-#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
-#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
-#define glUniformui64NV MANGLE(Uniformui64NV)
-#define glUniformui64vNV MANGLE(Uniformui64vNV)
-#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
-#define glUnmapBufferARB MANGLE(UnmapBufferARB)
-#define glUnmapBuffer MANGLE(UnmapBuffer)
-#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
-#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
-#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
-#define glUseProgram MANGLE(UseProgram)
-#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
-#define glUseProgramStages MANGLE(UseProgramStages)
-#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
-#define glValidateProgramARB MANGLE(ValidateProgramARB)
-#define glValidateProgram MANGLE(ValidateProgram)
-#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
-#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
-#define glVariantbvEXT MANGLE(VariantbvEXT)
-#define glVariantdvEXT MANGLE(VariantdvEXT)
-#define glVariantfvEXT MANGLE(VariantfvEXT)
-#define glVariantivEXT MANGLE(VariantivEXT)
-#define glVariantPointerEXT MANGLE(VariantPointerEXT)
-#define glVariantsvEXT MANGLE(VariantsvEXT)
-#define glVariantubvEXT MANGLE(VariantubvEXT)
-#define glVariantuivEXT MANGLE(VariantuivEXT)
-#define glVariantusvEXT MANGLE(VariantusvEXT)
-#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
-#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
-#define glVDPAUInitNV MANGLE(VDPAUInitNV)
-#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
-#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
-#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
-#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
-#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
-#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
-#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
-#define glVertex2d MANGLE(Vertex2d)
-#define glVertex2dv MANGLE(Vertex2dv)
-#define glVertex2f MANGLE(Vertex2f)
-#define glVertex2fv MANGLE(Vertex2fv)
-#define glVertex2hNV MANGLE(Vertex2hNV)
-#define glVertex2hvNV MANGLE(Vertex2hvNV)
-#define glVertex2i MANGLE(Vertex2i)
-#define glVertex2iv MANGLE(Vertex2iv)
-#define glVertex2s MANGLE(Vertex2s)
-#define glVertex2sv MANGLE(Vertex2sv)
-#define glVertex3d MANGLE(Vertex3d)
-#define glVertex3dv MANGLE(Vertex3dv)
-#define glVertex3f MANGLE(Vertex3f)
-#define glVertex3fv MANGLE(Vertex3fv)
-#define glVertex3hNV MANGLE(Vertex3hNV)
-#define glVertex3hvNV MANGLE(Vertex3hvNV)
-#define glVertex3i MANGLE(Vertex3i)
-#define glVertex3iv MANGLE(Vertex3iv)
-#define glVertex3s MANGLE(Vertex3s)
-#define glVertex3sv MANGLE(Vertex3sv)
-#define glVertex4d MANGLE(Vertex4d)
-#define glVertex4dv MANGLE(Vertex4dv)
-#define glVertex4f MANGLE(Vertex4f)
-#define glVertex4fv MANGLE(Vertex4fv)
-#define glVertex4hNV MANGLE(Vertex4hNV)
-#define glVertex4hvNV MANGLE(Vertex4hvNV)
-#define glVertex4i MANGLE(Vertex4i)
-#define glVertex4iv MANGLE(Vertex4iv)
-#define glVertex4s MANGLE(Vertex4s)
-#define glVertex4sv MANGLE(Vertex4sv)
-#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
-#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
-#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
-#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
-#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
-#define glVertexAttrib1d MANGLE(VertexAttrib1d)
-#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
-#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
-#define glVertexAttrib1dv MANGLE(VertexAttrib1dv)
-#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
-#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
-#define glVertexAttrib1f MANGLE(VertexAttrib1f)
-#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
-#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
-#define glVertexAttrib1fv MANGLE(VertexAttrib1fv)
-#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
-#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
-#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
-#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
-#define glVertexAttrib1s MANGLE(VertexAttrib1s)
-#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
-#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
-#define glVertexAttrib1sv MANGLE(VertexAttrib1sv)
-#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
-#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
-#define glVertexAttrib2d MANGLE(VertexAttrib2d)
-#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
-#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
-#define glVertexAttrib2dv MANGLE(VertexAttrib2dv)
-#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
-#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
-#define glVertexAttrib2f MANGLE(VertexAttrib2f)
-#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
-#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
-#define glVertexAttrib2fv MANGLE(VertexAttrib2fv)
-#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
-#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
-#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
-#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
-#define glVertexAttrib2s MANGLE(VertexAttrib2s)
-#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
-#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
-#define glVertexAttrib2sv MANGLE(VertexAttrib2sv)
-#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
-#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
-#define glVertexAttrib3d MANGLE(VertexAttrib3d)
-#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
-#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
-#define glVertexAttrib3dv MANGLE(VertexAttrib3dv)
-#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
-#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
-#define glVertexAttrib3f MANGLE(VertexAttrib3f)
-#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
-#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
-#define glVertexAttrib3fv MANGLE(VertexAttrib3fv)
-#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
-#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
-#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
-#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
-#define glVertexAttrib3s MANGLE(VertexAttrib3s)
-#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
-#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
-#define glVertexAttrib3sv MANGLE(VertexAttrib3sv)
-#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
-#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
-#define glVertexAttrib4bv MANGLE(VertexAttrib4bv)
-#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
-#define glVertexAttrib4d MANGLE(VertexAttrib4d)
-#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
-#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
-#define glVertexAttrib4dv MANGLE(VertexAttrib4dv)
-#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
-#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
-#define glVertexAttrib4f MANGLE(VertexAttrib4f)
-#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
-#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
-#define glVertexAttrib4fv MANGLE(VertexAttrib4fv)
-#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
-#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
-#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
-#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
-#define glVertexAttrib4iv MANGLE(VertexAttrib4iv)
-#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
-#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
-#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
-#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
-#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
-#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
-#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
-#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
-#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
-#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
-#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
-#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
-#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
-#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
-#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
-#define glVertexAttrib4s MANGLE(VertexAttrib4s)
-#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
-#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
-#define glVertexAttrib4sv MANGLE(VertexAttrib4sv)
-#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
-#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
-#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
-#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
-#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
-#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
-#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
-#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
-#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
-#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
-#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
-#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
-#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
-#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
-#define glVertexAttribI1i MANGLE(VertexAttribI1i)
-#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
-#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
-#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
-#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
-#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
-#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
-#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
-#define glVertexAttribI2i MANGLE(VertexAttribI2i)
-#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
-#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
-#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
-#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
-#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
-#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
-#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
-#define glVertexAttribI3i MANGLE(VertexAttribI3i)
-#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
-#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
-#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
-#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
-#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
-#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
-#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
-#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
-#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
-#define glVertexAttribI4i MANGLE(VertexAttribI4i)
-#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
-#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
-#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
-#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
-#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
-#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
-#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
-#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
-#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
-#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
-#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
-#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
-#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
-#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
-#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
-#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
-#define glVertexAttribL1d MANGLE(VertexAttribL1d)
-#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
-#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
-#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
-#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
-#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
-#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
-#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
-#define glVertexAttribL2d MANGLE(VertexAttribL2d)
-#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
-#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
-#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
-#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
-#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
-#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
-#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
-#define glVertexAttribL3d MANGLE(VertexAttribL3d)
-#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
-#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
-#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
-#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
-#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
-#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
-#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
-#define glVertexAttribL4d MANGLE(VertexAttribL4d)
-#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
-#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
-#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
-#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
-#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
-#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
-#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
-#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
-#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
-#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
-#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
-#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
-#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
-#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
-#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
-#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
-#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
-#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
-#define glVertexAttribPointer MANGLE(VertexAttribPointer)
-#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
-#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
-#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
-#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
-#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
-#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
-#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
-#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
-#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
-#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
-#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
-#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
-#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
-#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
-#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
-#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
-#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
-#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
-#define glVertexBlendARB MANGLE(VertexBlendARB)
-#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
-#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
-#define glVertexFormatNV MANGLE(VertexFormatNV)
-#define glVertexP2ui MANGLE(VertexP2ui)
-#define glVertexP2uiv MANGLE(VertexP2uiv)
-#define glVertexP3ui MANGLE(VertexP3ui)
-#define glVertexP3uiv MANGLE(VertexP3uiv)
-#define glVertexP4ui MANGLE(VertexP4ui)
-#define glVertexP4uiv MANGLE(VertexP4uiv)
-#define glVertexPointerEXT MANGLE(VertexPointerEXT)
-#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
-#define glVertexPointer MANGLE(VertexPointer)
-#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
-#define glVertexStream1dATI MANGLE(VertexStream1dATI)
-#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
-#define glVertexStream1fATI MANGLE(VertexStream1fATI)
-#define glVertexStream1fvATI MANGLE(VertexStream1fvATI)
-#define glVertexStream1iATI MANGLE(VertexStream1iATI)
-#define glVertexStream1ivATI MANGLE(VertexStream1ivATI)
-#define glVertexStream1sATI MANGLE(VertexStream1sATI)
-#define glVertexStream1svATI MANGLE(VertexStream1svATI)
-#define glVertexStream2dATI MANGLE(VertexStream2dATI)
-#define glVertexStream2dvATI MANGLE(VertexStream2dvATI)
-#define glVertexStream2fATI MANGLE(VertexStream2fATI)
-#define glVertexStream2fvATI MANGLE(VertexStream2fvATI)
-#define glVertexStream2iATI MANGLE(VertexStream2iATI)
-#define glVertexStream2ivATI MANGLE(VertexStream2ivATI)
-#define glVertexStream2sATI MANGLE(VertexStream2sATI)
-#define glVertexStream2svATI MANGLE(VertexStream2svATI)
-#define glVertexStream3dATI MANGLE(VertexStream3dATI)
-#define glVertexStream3dvATI MANGLE(VertexStream3dvATI)
-#define glVertexStream3fATI MANGLE(VertexStream3fATI)
-#define glVertexStream3fvATI MANGLE(VertexStream3fvATI)
-#define glVertexStream3iATI MANGLE(VertexStream3iATI)
-#define glVertexStream3ivATI MANGLE(VertexStream3ivATI)
-#define glVertexStream3sATI MANGLE(VertexStream3sATI)
-#define glVertexStream3svATI MANGLE(VertexStream3svATI)
-#define glVertexStream4dATI MANGLE(VertexStream4dATI)
-#define glVertexStream4dvATI MANGLE(VertexStream4dvATI)
-#define glVertexStream4fATI MANGLE(VertexStream4fATI)
-#define glVertexStream4fvATI MANGLE(VertexStream4fvATI)
-#define glVertexStream4iATI MANGLE(VertexStream4iATI)
-#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
-#define glVertexStream4sATI MANGLE(VertexStream4sATI)
-#define glVertexStream4svATI MANGLE(VertexStream4svATI)
-#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
-#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
-#define glVertexWeighthNV MANGLE(VertexWeighthNV)
-#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
-#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
-#define glVideoCaptureNV MANGLE(VideoCaptureNV)
-#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
-#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
-#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
-#define glViewportArrayv MANGLE(ViewportArrayv)
-#define glViewportIndexedf MANGLE(ViewportIndexedf)
-#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
-#define glViewport MANGLE(Viewport)
-#define glWaitSync MANGLE(WaitSync)
-#define glWeightbvARB MANGLE(WeightbvARB)
-#define glWeightdvARB MANGLE(WeightdvARB)
-#define glWeightfvARB MANGLE(WeightfvARB)
-#define glWeightivARB MANGLE(WeightivARB)
-#define glWeightPointerARB MANGLE(WeightPointerARB)
-#define glWeightsvARB MANGLE(WeightsvARB)
-#define glWeightubvARB MANGLE(WeightubvARB)
-#define glWeightuivARB MANGLE(WeightuivARB)
-#define glWeightusvARB MANGLE(WeightusvARB)
-#define glWindowPos2dARB MANGLE(WindowPos2dARB)
-#define glWindowPos2d MANGLE(WindowPos2d)
-#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
-#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
-#define glWindowPos2dv MANGLE(WindowPos2dv)
-#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
-#define glWindowPos2fARB MANGLE(WindowPos2fARB)
-#define glWindowPos2f MANGLE(WindowPos2f)
-#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
-#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
-#define glWindowPos2fv MANGLE(WindowPos2fv)
-#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
-#define glWindowPos2iARB MANGLE(WindowPos2iARB)
-#define glWindowPos2i MANGLE(WindowPos2i)
-#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
-#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
-#define glWindowPos2iv MANGLE(WindowPos2iv)
-#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
-#define glWindowPos2sARB MANGLE(WindowPos2sARB)
-#define glWindowPos2s MANGLE(WindowPos2s)
-#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
-#define glWindowPos2svARB MANGLE(WindowPos2svARB)
-#define glWindowPos2sv MANGLE(WindowPos2sv)
-#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
-#define glWindowPos3dARB MANGLE(WindowPos3dARB)
-#define glWindowPos3d MANGLE(WindowPos3d)
-#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
-#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
-#define glWindowPos3dv MANGLE(WindowPos3dv)
-#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
-#define glWindowPos3fARB MANGLE(WindowPos3fARB)
-#define glWindowPos3f MANGLE(WindowPos3f)
-#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
-#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
-#define glWindowPos3fv MANGLE(WindowPos3fv)
-#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
-#define glWindowPos3iARB MANGLE(WindowPos3iARB)
-#define glWindowPos3i MANGLE(WindowPos3i)
-#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
-#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
-#define glWindowPos3iv MANGLE(WindowPos3iv)
-#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
-#define glWindowPos3sARB MANGLE(WindowPos3sARB)
-#define glWindowPos3s MANGLE(WindowPos3s)
-#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
-#define glWindowPos3svARB MANGLE(WindowPos3svARB)
-#define glWindowPos3sv MANGLE(WindowPos3sv)
-#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
-#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
-#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
-#define glWindowPos4fMESA MANGLE(WindowPos4fMESA)
-#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
-#define glWindowPos4iMESA MANGLE(WindowPos4iMESA)
-#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
-#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
-#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
-#define glWriteMaskEXT MANGLE(WriteMaskEXT)
-
-#endif /* GL_MANGLE_H */
+#if 0 +#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output" +#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names" + files="gl.h glext.h" +#define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line" + awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0 + echo "" +#define GL_MANGLE_C4 get aliases + grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq + echo "" + echo "#endif /* GL_MANGLE_H */" + exit +#endif /* REGENERATION */ + +/* + * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link + * your application both with OpenGL and Mesa. The Mesa functions will + * be redefined so they are prefixed with "mgl" instead of "gl". + * Mgl contributed by Randy Frank (rfrank@rsinc.com) + * Regneration code contributed by Ray Tice (rayt@ma.ultra.net) + */ + +#ifndef GL_MANGLE_H +#define GL_MANGLE_H + +#ifndef MANGLE +#define MANGLE(x) mgl##x +#endif /*MANGLE*/ + +/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */ + +#define glAccum MANGLE(Accum) +#define glAccumxOES MANGLE(AccumxOES) +#define glActiveProgramEXT MANGLE(ActiveProgramEXT) +#define glActiveShaderProgram MANGLE(ActiveShaderProgram) +#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) +#define glActiveTextureARB MANGLE(ActiveTextureARB) +#define glActiveTexture MANGLE(ActiveTexture) +#define glActiveVaryingNV MANGLE(ActiveVaryingNV) +#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI) +#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI) +#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI) +#define glAlphaFunc MANGLE(AlphaFunc) +#define glAlphaFuncxOES MANGLE(AlphaFuncxOES) +#define glApplyTextureEXT MANGLE(ApplyTextureEXT) +#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV) +#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT) +#define glAreTexturesResident MANGLE(AreTexturesResident) +#define glArrayElementEXT MANGLE(ArrayElementEXT) +#define glArrayElement MANGLE(ArrayElement) +#define glArrayObjectATI MANGLE(ArrayObjectATI) +#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX) +#define glAttachObjectARB MANGLE(AttachObjectARB) +#define glAttachShader MANGLE(AttachShader) +#define glBeginConditionalRender MANGLE(BeginConditionalRender) +#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV) +#define glBeginConditionalRenderNVX MANGLE(BeginConditionalRenderNVX) +#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI) +#define glBegin MANGLE(Begin) +#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) +#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD) +#define glBeginPerfQueryINTEL MANGLE(BeginPerfQueryINTEL) +#define glBeginQueryARB MANGLE(BeginQueryARB) +#define glBeginQueryIndexed MANGLE(BeginQueryIndexed) +#define glBeginQuery MANGLE(BeginQuery) +#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT) +#define glBeginTransformFeedback MANGLE(BeginTransformFeedback) +#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) +#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) +#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV) +#define glBindAttribLocationARB MANGLE(BindAttribLocationARB) +#define glBindAttribLocation MANGLE(BindAttribLocation) +#define glBindBufferARB MANGLE(BindBufferARB) +#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT) +#define glBindBufferBase MANGLE(BindBufferBase) +#define glBindBufferBaseNV MANGLE(BindBufferBaseNV) +#define glBindBuffer MANGLE(BindBuffer) +#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT) +#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV) +#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT) +#define glBindBufferRange MANGLE(BindBufferRange) +#define glBindBufferRangeNV MANGLE(BindBufferRangeNV) +#define glBindBuffersBase MANGLE(BindBuffersBase) +#define glBindBuffersRange MANGLE(BindBuffersRange) +#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT) +#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed) +#define glBindFragDataLocation MANGLE(BindFragDataLocation) +#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) +#define glBindFramebufferEXT MANGLE(BindFramebufferEXT) +#define glBindFramebuffer MANGLE(BindFramebuffer) +#define glBindImageTextureEXT MANGLE(BindImageTextureEXT) +#define glBindImageTexture MANGLE(BindImageTexture) +#define glBindImageTextures MANGLE(BindImageTextures) +#define glBindLightParameterEXT MANGLE(BindLightParameterEXT) +#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) +#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT) +#define glBindParameterEXT MANGLE(BindParameterEXT) +#define glBindProgramARB MANGLE(BindProgramARB) +#define glBindProgramNV MANGLE(BindProgramNV) +#define glBindProgramPipeline MANGLE(BindProgramPipeline) +#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT) +#define glBindRenderbuffer MANGLE(BindRenderbuffer) +#define glBindSampler MANGLE(BindSampler) +#define glBindSamplers MANGLE(BindSamplers) +#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) +#define glBindTextureEXT MANGLE(BindTextureEXT) +#define glBindTexture MANGLE(BindTexture) +#define glBindTextures MANGLE(BindTextures) +#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT) +#define glBindTransformFeedback MANGLE(BindTransformFeedback) +#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV) +#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) +#define glBindVertexArray MANGLE(BindVertexArray) +#define glBindVertexBuffer MANGLE(BindVertexBuffer) +#define glBindVertexBuffers MANGLE(BindVertexBuffers) +#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) +#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV) +#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV) +#define glBinormal3bEXT MANGLE(Binormal3bEXT) +#define glBinormal3bvEXT MANGLE(Binormal3bvEXT) +#define glBinormal3dEXT MANGLE(Binormal3dEXT) +#define glBinormal3dvEXT MANGLE(Binormal3dvEXT) +#define glBinormal3fEXT MANGLE(Binormal3fEXT) +#define glBinormal3fvEXT MANGLE(Binormal3fvEXT) +#define glBinormal3iEXT MANGLE(Binormal3iEXT) +#define glBinormal3ivEXT MANGLE(Binormal3ivEXT) +#define glBinormal3sEXT MANGLE(Binormal3sEXT) +#define glBinormal3svEXT MANGLE(Binormal3svEXT) +#define glBinormalPointerEXT MANGLE(BinormalPointerEXT) +#define glBitmap MANGLE(Bitmap) +#define glBitmapxOES MANGLE(BitmapxOES) +#define glBlendBarrierNV MANGLE(BlendBarrierNV) +#define glBlendColorEXT MANGLE(BlendColorEXT) +#define glBlendColor MANGLE(BlendColor) +#define glBlendColorxOES MANGLE(BlendColorxOES) +#define glBlendEquationEXT MANGLE(BlendEquationEXT) +#define glBlendEquationiARB MANGLE(BlendEquationiARB) +#define glBlendEquationi MANGLE(BlendEquationi) +#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD) +#define glBlendEquation MANGLE(BlendEquation) +#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI) +#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT) +#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB) +#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei) +#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD) +#define glBlendEquationSeparate MANGLE(BlendEquationSeparate) +#define glBlendFunciARB MANGLE(BlendFunciARB) +#define glBlendFunci MANGLE(BlendFunci) +#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD) +#define glBlendFunc MANGLE(BlendFunc) +#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT) +#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB) +#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei) +#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD) +#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR) +#define glBlendFuncSeparate MANGLE(BlendFuncSeparate) +#define glBlendParameteriNV MANGLE(BlendParameteriNV) +#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) +#define glBlitFramebuffer MANGLE(BlitFramebuffer) +#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV) +#define glBufferDataARB MANGLE(BufferDataARB) +#define glBufferData MANGLE(BufferData) +#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) +#define glBufferStorage MANGLE(BufferStorage) +#define glBufferSubDataARB MANGLE(BufferSubDataARB) +#define glBufferSubData MANGLE(BufferSubData) +#define glCallList MANGLE(CallList) +#define glCallLists MANGLE(CallLists) +#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) +#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus) +#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) +#define glClampColorARB MANGLE(ClampColorARB) +#define glClampColor MANGLE(ClampColor) +#define glClearAccum MANGLE(ClearAccum) +#define glClearAccumxOES MANGLE(ClearAccumxOES) +#define glClearBufferData MANGLE(ClearBufferData) +#define glClearBufferfi MANGLE(ClearBufferfi) +#define glClearBufferfv MANGLE(ClearBufferfv) +#define glClearBufferiv MANGLE(ClearBufferiv) +#define glClearBufferSubData MANGLE(ClearBufferSubData) +#define glClearBufferuiv MANGLE(ClearBufferuiv) +#define glClearColorIiEXT MANGLE(ClearColorIiEXT) +#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT) +#define glClearColor MANGLE(ClearColor) +#define glClearColorxOES MANGLE(ClearColorxOES) +#define glClearDepthdNV MANGLE(ClearDepthdNV) +#define glClearDepthf MANGLE(ClearDepthf) +#define glClearDepthfOES MANGLE(ClearDepthfOES) +#define glClearDepth MANGLE(ClearDepth) +#define glClearDepthxOES MANGLE(ClearDepthxOES) +#define glClearIndex MANGLE(ClearIndex) +#define glClear MANGLE(Clear) +#define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT) +#define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT) +#define glClearStencil MANGLE(ClearStencil) +#define glClearTexImage MANGLE(ClearTexImage) +#define glClearTexSubImage MANGLE(ClearTexSubImage) +#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB) +#define glClientActiveTexture MANGLE(ClientActiveTexture) +#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI) +#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT) +#define glClientWaitSync MANGLE(ClientWaitSync) +#define glClipPlanefOES MANGLE(ClipPlanefOES) +#define glClipPlane MANGLE(ClipPlane) +#define glClipPlanexOES MANGLE(ClipPlanexOES) +#define glColor3b MANGLE(Color3b) +#define glColor3bv MANGLE(Color3bv) +#define glColor3d MANGLE(Color3d) +#define glColor3dv MANGLE(Color3dv) +#define glColor3f MANGLE(Color3f) +#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN) +#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN) +#define glColor3fv MANGLE(Color3fv) +#define glColor3hNV MANGLE(Color3hNV) +#define glColor3hvNV MANGLE(Color3hvNV) +#define glColor3i MANGLE(Color3i) +#define glColor3iv MANGLE(Color3iv) +#define glColor3s MANGLE(Color3s) +#define glColor3sv MANGLE(Color3sv) +#define glColor3ub MANGLE(Color3ub) +#define glColor3ubv MANGLE(Color3ubv) +#define glColor3ui MANGLE(Color3ui) +#define glColor3uiv MANGLE(Color3uiv) +#define glColor3us MANGLE(Color3us) +#define glColor3usv MANGLE(Color3usv) +#define glColor3xOES MANGLE(Color3xOES) +#define glColor3xvOES MANGLE(Color3xvOES) +#define glColor4b MANGLE(Color4b) +#define glColor4bv MANGLE(Color4bv) +#define glColor4d MANGLE(Color4d) +#define glColor4dv MANGLE(Color4dv) +#define glColor4f MANGLE(Color4f) +#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN) +#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN) +#define glColor4fv MANGLE(Color4fv) +#define glColor4hNV MANGLE(Color4hNV) +#define glColor4hvNV MANGLE(Color4hvNV) +#define glColor4i MANGLE(Color4i) +#define glColor4iv MANGLE(Color4iv) +#define glColor4s MANGLE(Color4s) +#define glColor4sv MANGLE(Color4sv) +#define glColor4ub MANGLE(Color4ub) +#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN) +#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN) +#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN) +#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN) +#define glColor4ubv MANGLE(Color4ubv) +#define glColor4ui MANGLE(Color4ui) +#define glColor4uiv MANGLE(Color4uiv) +#define glColor4us MANGLE(Color4us) +#define glColor4usv MANGLE(Color4usv) +#define glColor4xOES MANGLE(Color4xOES) +#define glColor4xvOES MANGLE(Color4xvOES) +#define glColorFormatNV MANGLE(ColorFormatNV) +#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) +#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) +#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) +#define glColorMaski MANGLE(ColorMaski) +#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) +#define glColorMask MANGLE(ColorMask) +#define glColorMaterial MANGLE(ColorMaterial) +#define glColorP3ui MANGLE(ColorP3ui) +#define glColorP3uiv MANGLE(ColorP3uiv) +#define glColorP4ui MANGLE(ColorP4ui) +#define glColorP4uiv MANGLE(ColorP4uiv) +#define glColorPointerEXT MANGLE(ColorPointerEXT) +#define glColorPointerListIBM MANGLE(ColorPointerListIBM) +#define glColorPointer MANGLE(ColorPointer) +#define glColorPointervINTEL MANGLE(ColorPointervINTEL) +#define glColorSubTableEXT MANGLE(ColorSubTableEXT) +#define glColorSubTable MANGLE(ColorSubTable) +#define glColorTableEXT MANGLE(ColorTableEXT) +#define glColorTable MANGLE(ColorTable) +#define glColorTableParameterfv MANGLE(ColorTableParameterfv) +#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI) +#define glColorTableParameteriv MANGLE(ColorTableParameteriv) +#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI) +#define glColorTableSGI MANGLE(ColorTableSGI) +#define glCombinerInputNV MANGLE(CombinerInputNV) +#define glCombinerOutputNV MANGLE(CombinerOutputNV) +#define glCombinerParameterfNV MANGLE(CombinerParameterfNV) +#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV) +#define glCombinerParameteriNV MANGLE(CombinerParameteriNV) +#define glCombinerParameterivNV MANGLE(CombinerParameterivNV) +#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV) +#define glCompileShaderARB MANGLE(CompileShaderARB) +#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB) +#define glCompileShader MANGLE(CompileShader) +#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT) +#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT) +#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT) +#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT) +#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT) +#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT) +#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB) +#define glCompressedTexImage1D MANGLE(CompressedTexImage1D) +#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB) +#define glCompressedTexImage2D MANGLE(CompressedTexImage2D) +#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB) +#define glCompressedTexImage3D MANGLE(CompressedTexImage3D) +#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB) +#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D) +#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB) +#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D) +#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB) +#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) +#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT) +#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT) +#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT) +#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT) +#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT) +#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) +#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D) +#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) +#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D) +#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT) +#define glConvolutionParameterf MANGLE(ConvolutionParameterf) +#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT) +#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv) +#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT) +#define glConvolutionParameteri MANGLE(ConvolutionParameteri) +#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT) +#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv) +#define glConvolutionParameterxOES MANGLE(ConvolutionParameterxOES) +#define glConvolutionParameterxvOES MANGLE(ConvolutionParameterxvOES) +#define glCopyBufferSubData MANGLE(CopyBufferSubData) +#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT) +#define glCopyColorSubTable MANGLE(CopyColorSubTable) +#define glCopyColorTable MANGLE(CopyColorTable) +#define glCopyColorTableSGI MANGLE(CopyColorTableSGI) +#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT) +#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) +#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) +#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) +#define glCopyImageSubData MANGLE(CopyImageSubData) +#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV) +#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT) +#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT) +#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT) +#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT) +#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT) +#define glCopyPathNV MANGLE(CopyPathNV) +#define glCopyPixels MANGLE(CopyPixels) +#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) +#define glCopyTexImage1D MANGLE(CopyTexImage1D) +#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT) +#define glCopyTexImage2D MANGLE(CopyTexImage2D) +#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT) +#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D) +#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT) +#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D) +#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT) +#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D) +#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT) +#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT) +#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT) +#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT) +#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT) +#define glCoverFillPathInstancedNV MANGLE(CoverFillPathInstancedNV) +#define glCoverFillPathNV MANGLE(CoverFillPathNV) +#define glCoverStrokePathInstancedNV MANGLE(CoverStrokePathInstancedNV) +#define glCoverStrokePathNV MANGLE(CoverStrokePathNV) +#define glCreatePerfQueryINTEL MANGLE(CreatePerfQueryINTEL) +#define glCreateProgram MANGLE(CreateProgram) +#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB) +#define glCreateShader MANGLE(CreateShader) +#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB) +#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT) +#define glCreateShaderProgramv MANGLE(CreateShaderProgramv) +#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB) +#define glCullFace MANGLE(CullFace) +#define glCullParameterdvEXT MANGLE(CullParameterdvEXT) +#define glCullParameterfvEXT MANGLE(CullParameterfvEXT) +#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB) +#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD) +#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB) +#define glDebugMessageCallback MANGLE(DebugMessageCallback) +#define glDebugMessageControlARB MANGLE(DebugMessageControlARB) +#define glDebugMessageControl MANGLE(DebugMessageControl) +#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD) +#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD) +#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB) +#define glDebugMessageInsert MANGLE(DebugMessageInsert) +#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX) +#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX) +#define glDeformSGIX MANGLE(DeformSGIX) +#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX) +#define glDeleteBuffersARB MANGLE(DeleteBuffersARB) +#define glDeleteBuffers MANGLE(DeleteBuffers) +#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE) +#define glDeleteFencesNV MANGLE(DeleteFencesNV) +#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI) +#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT) +#define glDeleteFramebuffers MANGLE(DeleteFramebuffers) +#define glDeleteLists MANGLE(DeleteLists) +#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB) +#define glDeleteNamesAMD MANGLE(DeleteNamesAMD) +#define glDeleteObjectARB MANGLE(DeleteObjectARB) +#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV) +#define glDeletePathsNV MANGLE(DeletePathsNV) +#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD) +#define glDeletePerfQueryINTEL MANGLE(DeletePerfQueryINTEL) +#define glDeleteProgram MANGLE(DeleteProgram) +#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines) +#define glDeleteProgramsARB MANGLE(DeleteProgramsARB) +#define glDeleteProgramsNV MANGLE(DeleteProgramsNV) +#define glDeleteQueriesARB MANGLE(DeleteQueriesARB) +#define glDeleteQueries MANGLE(DeleteQueries) +#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT) +#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers) +#define glDeleteSamplers MANGLE(DeleteSamplers) +#define glDeleteShader MANGLE(DeleteShader) +#define glDeleteSync MANGLE(DeleteSync) +#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) +#define glDeleteTextures MANGLE(DeleteTextures) +#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks) +#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV) +#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) +#define glDeleteVertexArrays MANGLE(DeleteVertexArrays) +#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT) +#define glDepthBoundsdNV MANGLE(DepthBoundsdNV) +#define glDepthBoundsEXT MANGLE(DepthBoundsEXT) +#define glDepthFunc MANGLE(DepthFunc) +#define glDepthMask MANGLE(DepthMask) +#define glDepthRangeArrayv MANGLE(DepthRangeArrayv) +#define glDepthRangedNV MANGLE(DepthRangedNV) +#define glDepthRangef MANGLE(DepthRangef) +#define glDepthRangefOES MANGLE(DepthRangefOES) +#define glDepthRangeIndexed MANGLE(DepthRangeIndexed) +#define glDepthRange MANGLE(DepthRange) +#define glDepthRangexOES MANGLE(DepthRangexOES) +#define glDetachObjectARB MANGLE(DetachObjectARB) +#define glDetachShader MANGLE(DetachShader) +#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) +#define glDisableClientStateiEXT MANGLE(DisableClientStateiEXT) +#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT) +#define glDisableClientState MANGLE(DisableClientState) +#define glDisablei MANGLE(Disablei) +#define glDisableIndexedEXT MANGLE(DisableIndexedEXT) +#define glDisable MANGLE(Disable) +#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) +#define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT) +#define glDisableVertexArrayEXT MANGLE(DisableVertexArrayEXT) +#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE) +#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) +#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) +#define glDispatchComputeGroupSizeARB MANGLE(DispatchComputeGroupSizeARB) +#define glDispatchComputeIndirect MANGLE(DispatchComputeIndirect) +#define glDispatchCompute MANGLE(DispatchCompute) +#define glDrawArraysEXT MANGLE(DrawArraysEXT) +#define glDrawArraysIndirect MANGLE(DrawArraysIndirect) +#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB) +#define glDrawArraysInstancedBaseInstance MANGLE(DrawArraysInstancedBaseInstance) +#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT) +#define glDrawArraysInstanced MANGLE(DrawArraysInstanced) +#define glDrawArrays MANGLE(DrawArrays) +#define glDrawBuffer MANGLE(DrawBuffer) +#define glDrawBuffersARB MANGLE(DrawBuffersARB) +#define glDrawBuffersATI MANGLE(DrawBuffersATI) +#define glDrawBuffers MANGLE(DrawBuffers) +#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE) +#define glDrawElementArrayATI MANGLE(DrawElementArrayATI) +#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex) +#define glDrawElementsIndirect MANGLE(DrawElementsIndirect) +#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB) +#define glDrawElementsInstancedBaseInstance MANGLE(DrawElementsInstancedBaseInstance) +#define glDrawElementsInstancedBaseVertexBaseInstance MANGLE(DrawElementsInstancedBaseVertexBaseInstance) +#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex) +#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT) +#define glDrawElementsInstanced MANGLE(DrawElementsInstanced) +#define glDrawElements MANGLE(DrawElements) +#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN) +#define glDrawPixels MANGLE(DrawPixels) +#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE) +#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI) +#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex) +#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) +#define glDrawRangeElements MANGLE(DrawRangeElements) +#define glDrawTextureNV MANGLE(DrawTextureNV) +#define glDrawTransformFeedbackInstanced MANGLE(DrawTransformFeedbackInstanced) +#define glDrawTransformFeedback MANGLE(DrawTransformFeedback) +#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV) +#define glDrawTransformFeedbackStreamInstanced MANGLE(DrawTransformFeedbackStreamInstanced) +#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream) +#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV) +#define glEdgeFlag MANGLE(EdgeFlag) +#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) +#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) +#define glEdgeFlagPointer MANGLE(EdgeFlagPointer) +#define glEdgeFlagv MANGLE(EdgeFlagv) +#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES) +#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES) +#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE) +#define glElementPointerATI MANGLE(ElementPointerATI) +#define glEnableClientStateiEXT MANGLE(EnableClientStateiEXT) +#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) +#define glEnableClientState MANGLE(EnableClientState) +#define glEnablei MANGLE(Enablei) +#define glEnableIndexedEXT MANGLE(EnableIndexedEXT) +#define glEnable MANGLE(Enable) +#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) +#define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT) +#define glEnableVertexArrayEXT MANGLE(EnableVertexArrayEXT) +#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE) +#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) +#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray) +#define glEndConditionalRender MANGLE(EndConditionalRender) +#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV) +#define glEndConditionalRenderNVX MANGLE(EndConditionalRenderNVX) +#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI) +#define glEndList MANGLE(EndList) +#define glEnd MANGLE(End) +#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) +#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD) +#define glEndPerfQueryINTEL MANGLE(EndPerfQueryINTEL) +#define glEndQueryARB MANGLE(EndQueryARB) +#define glEndQueryIndexed MANGLE(EndQueryIndexed) +#define glEndQuery MANGLE(EndQuery) +#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT) +#define glEndTransformFeedback MANGLE(EndTransformFeedback) +#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) +#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) +#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV) +#define glEvalCoord1d MANGLE(EvalCoord1d) +#define glEvalCoord1dv MANGLE(EvalCoord1dv) +#define glEvalCoord1f MANGLE(EvalCoord1f) +#define glEvalCoord1fv MANGLE(EvalCoord1fv) +#define glEvalCoord1xOES MANGLE(EvalCoord1xOES) +#define glEvalCoord1xvOES MANGLE(EvalCoord1xvOES) +#define glEvalCoord2d MANGLE(EvalCoord2d) +#define glEvalCoord2dv MANGLE(EvalCoord2dv) +#define glEvalCoord2f MANGLE(EvalCoord2f) +#define glEvalCoord2fv MANGLE(EvalCoord2fv) +#define glEvalCoord2xOES MANGLE(EvalCoord2xOES) +#define glEvalCoord2xvOES MANGLE(EvalCoord2xvOES) +#define glEvalMapsNV MANGLE(EvalMapsNV) +#define glEvalMesh1 MANGLE(EvalMesh1) +#define glEvalMesh2 MANGLE(EvalMesh2) +#define glEvalPoint1 MANGLE(EvalPoint1) +#define glEvalPoint2 MANGLE(EvalPoint2) +#define glExecuteProgramNV MANGLE(ExecuteProgramNV) +#define glExtractComponentEXT MANGLE(ExtractComponentEXT) +#define glFeedbackBuffer MANGLE(FeedbackBuffer) +#define glFeedbackBufferxOES MANGLE(FeedbackBufferxOES) +#define glFenceSync MANGLE(FenceSync) +#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV) +#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX) +#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE) +#define glFinishFenceNV MANGLE(FinishFenceNV) +#define glFinish MANGLE(Finish) +#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE) +#define glFinishTextureSUNX MANGLE(FinishTextureSUNX) +#define glFlush MANGLE(Flush) +#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) +#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange) +#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT) +#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV) +#define glFlushRasterSGIX MANGLE(FlushRasterSGIX) +#define glFlushStaticDataIBM MANGLE(FlushStaticDataIBM) +#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) +#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV) +#define glFogCoorddEXT MANGLE(FogCoorddEXT) +#define glFogCoordd MANGLE(FogCoordd) +#define glFogCoorddvEXT MANGLE(FogCoorddvEXT) +#define glFogCoorddv MANGLE(FogCoorddv) +#define glFogCoordfEXT MANGLE(FogCoordfEXT) +#define glFogCoordf MANGLE(FogCoordf) +#define glFogCoordFormatNV MANGLE(FogCoordFormatNV) +#define glFogCoordfvEXT MANGLE(FogCoordfvEXT) +#define glFogCoordfv MANGLE(FogCoordfv) +#define glFogCoordhNV MANGLE(FogCoordhNV) +#define glFogCoordhvNV MANGLE(FogCoordhvNV) +#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT) +#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM) +#define glFogCoordPointer MANGLE(FogCoordPointer) +#define glFogf MANGLE(Fogf) +#define glFogFuncSGIS MANGLE(FogFuncSGIS) +#define glFogfv MANGLE(Fogfv) +#define glFogi MANGLE(Fogi) +#define glFogiv MANGLE(Fogiv) +#define glFogxOES MANGLE(FogxOES) +#define glFogxvOES MANGLE(FogxvOES) +#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX) +#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX) +#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX) +#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX) +#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX) +#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX) +#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX) +#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX) +#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX) +#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX) +#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX) +#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX) +#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX) +#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT) +#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT) +#define glFramebufferParameteri MANGLE(FramebufferParameteri) +#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT) +#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT) +#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer) +#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT) +#define glFramebufferTexture1D MANGLE(FramebufferTexture1D) +#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT) +#define glFramebufferTexture2D MANGLE(FramebufferTexture2D) +#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT) +#define glFramebufferTexture3D MANGLE(FramebufferTexture3D) +#define glFramebufferTextureARB MANGLE(FramebufferTextureARB) +#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT) +#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB) +#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT) +#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB) +#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT) +#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) +#define glFramebufferTexture MANGLE(FramebufferTexture) +#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY) +#define glFrameZoomSGIX MANGLE(FrameZoomSGIX) +#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) +#define glFrontFace MANGLE(FrontFace) +#define glFrustumfOES MANGLE(FrustumfOES) +#define glFrustum MANGLE(Frustum) +#define glFrustumxOES MANGLE(FrustumxOES) +#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX) +#define glGenBuffersARB MANGLE(GenBuffersARB) +#define glGenBuffers MANGLE(GenBuffers) +#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT) +#define glGenerateMipmap MANGLE(GenerateMipmap) +#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT) +#define glGenFencesAPPLE MANGLE(GenFencesAPPLE) +#define glGenFencesNV MANGLE(GenFencesNV) +#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) +#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT) +#define glGenFramebuffers MANGLE(GenFramebuffers) +#define glGenLists MANGLE(GenLists) +#define glGenNamesAMD MANGLE(GenNamesAMD) +#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV) +#define glGenPathsNV MANGLE(GenPathsNV) +#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD) +#define glGenProgramPipelines MANGLE(GenProgramPipelines) +#define glGenProgramsARB MANGLE(GenProgramsARB) +#define glGenProgramsNV MANGLE(GenProgramsNV) +#define glGenQueriesARB MANGLE(GenQueriesARB) +#define glGenQueries MANGLE(GenQueries) +#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT) +#define glGenRenderbuffers MANGLE(GenRenderbuffers) +#define glGenSamplers MANGLE(GenSamplers) +#define glGenSymbolsEXT MANGLE(GenSymbolsEXT) +#define glGenTexturesEXT MANGLE(GenTexturesEXT) +#define glGenTextures MANGLE(GenTextures) +#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks) +#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV) +#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE) +#define glGenVertexArrays MANGLE(GenVertexArrays) +#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT) +#define glGetActiveAtomicCounterBufferiv MANGLE(GetActiveAtomicCounterBufferiv) +#define glGetActiveAttribARB MANGLE(GetActiveAttribARB) +#define glGetActiveAttrib MANGLE(GetActiveAttrib) +#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) +#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv) +#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) +#define glGetActiveUniformARB MANGLE(GetActiveUniformARB) +#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv) +#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName) +#define glGetActiveUniform MANGLE(GetActiveUniform) +#define glGetActiveUniformName MANGLE(GetActiveUniformName) +#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv) +#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV) +#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI) +#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI) +#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB) +#define glGetAttachedShaders MANGLE(GetAttachedShaders) +#define glGetAttribLocationARB MANGLE(GetAttribLocationARB) +#define glGetAttribLocation MANGLE(GetAttribLocation) +#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT) +#define glGetBooleani_v MANGLE(GetBooleani_v) +#define glGetBooleanv MANGLE(GetBooleanv) +#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v) +#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) +#define glGetBufferParameteriv MANGLE(GetBufferParameteriv) +#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV) +#define glGetBufferPointervARB MANGLE(GetBufferPointervARB) +#define glGetBufferPointerv MANGLE(GetBufferPointerv) +#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) +#define glGetBufferSubData MANGLE(GetBufferSubData) +#define glGetClipPlanefOES MANGLE(GetClipPlanefOES) +#define glGetClipPlane MANGLE(GetClipPlane) +#define glGetClipPlanexOES MANGLE(GetClipPlanexOES) +#define glGetColorTableEXT MANGLE(GetColorTableEXT) +#define glGetColorTable MANGLE(GetColorTable) +#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT) +#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv) +#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI) +#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT) +#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv) +#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI) +#define glGetColorTableSGI MANGLE(GetColorTableSGI) +#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV) +#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV) +#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV) +#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV) +#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV) +#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT) +#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) +#define glGetCompressedTexImage MANGLE(GetCompressedTexImage) +#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT) +#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) +#define glGetConvolutionFilter MANGLE(GetConvolutionFilter) +#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) +#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv) +#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT) +#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv) +#define glGetConvolutionParameterxvOES MANGLE(GetConvolutionParameterxvOES) +#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD) +#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB) +#define glGetDebugMessageLog MANGLE(GetDebugMessageLog) +#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS) +#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT) +#define glGetDoublei_vEXT MANGLE(GetDoublei_vEXT) +#define glGetDoublei_v MANGLE(GetDoublei_v) +#define glGetDoublev MANGLE(GetDoublev) +#define glGetError MANGLE(GetError) +#define glGetFenceivNV MANGLE(GetFenceivNV) +#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV) +#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV) +#define glGetFirstPerfQueryIdINTEL MANGLE(GetFirstPerfQueryIdINTEL) +#define glGetFixedvOES MANGLE(GetFixedvOES) +#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT) +#define glGetFloati_vEXT MANGLE(GetFloati_vEXT) +#define glGetFloati_v MANGLE(GetFloati_v) +#define glGetFloatv MANGLE(GetFloatv) +#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS) +#define glGetFragDataIndex MANGLE(GetFragDataIndex) +#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) +#define glGetFragDataLocation MANGLE(GetFragDataLocation) +#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX) +#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) +#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) +#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX) +#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) +#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv) +#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT) +#define glGetFramebufferParameteriv MANGLE(GetFramebufferParameteriv) +#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB) +#define glGetHandleARB MANGLE(GetHandleARB) +#define glGetHistogramEXT MANGLE(GetHistogramEXT) +#define glGetHistogram MANGLE(GetHistogram) +#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT) +#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv) +#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT) +#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv) +#define glGetHistogramParameterxvOES MANGLE(GetHistogramParameterxvOES) +#define glGetImageHandleARB MANGLE(GetImageHandleARB) +#define glGetImageHandleNV MANGLE(GetImageHandleNV) +#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP) +#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP) +#define glGetInfoLogARB MANGLE(GetInfoLogARB) +#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX) +#define glGetInteger64i_v MANGLE(GetInteger64i_v) +#define glGetInteger64v MANGLE(GetInteger64v) +#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT) +#define glGetIntegeri_v MANGLE(GetIntegeri_v) +#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV) +#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV) +#define glGetIntegerv MANGLE(GetIntegerv) +#define glGetInternalformati64v MANGLE(GetInternalformati64v) +#define glGetInternalformativ MANGLE(GetInternalformativ) +#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) +#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT) +#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT) +#define glGetLightfv MANGLE(GetLightfv) +#define glGetLightiv MANGLE(GetLightiv) +#define glGetLightxOES MANGLE(GetLightxOES) +#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX) +#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX) +#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT) +#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT) +#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT) +#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV) +#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV) +#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV) +#define glGetMapdv MANGLE(GetMapdv) +#define glGetMapfv MANGLE(GetMapfv) +#define glGetMapiv MANGLE(GetMapiv) +#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) +#define glGetMapParameterivNV MANGLE(GetMapParameterivNV) +#define glGetMapxvOES MANGLE(GetMapxvOES) +#define glGetMaterialfv MANGLE(GetMaterialfv) +#define glGetMaterialiv MANGLE(GetMaterialiv) +#define glGetMaterialxOES MANGLE(GetMaterialxOES) +#define glGetMinmaxEXT MANGLE(GetMinmaxEXT) +#define glGetMinmax MANGLE(GetMinmax) +#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT) +#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) +#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) +#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) +#define glGetMultisamplefv MANGLE(GetMultisamplefv) +#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV) +#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT) +#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT) +#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT) +#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT) +#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT) +#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT) +#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT) +#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT) +#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT) +#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT) +#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT) +#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) +#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV) +#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) +#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT) +#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT) +#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT) +#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT) +#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT) +#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT) +#define glGetNamedStringARB MANGLE(GetNamedStringARB) +#define glGetNamedStringivARB MANGLE(GetNamedStringivARB) +#define glGetnColorTableARB MANGLE(GetnColorTableARB) +#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB) +#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB) +#define glGetNextPerfQueryIdINTEL MANGLE(GetNextPerfQueryIdINTEL) +#define glGetnHistogramARB MANGLE(GetnHistogramARB) +#define glGetnMapdvARB MANGLE(GetnMapdvARB) +#define glGetnMapfvARB MANGLE(GetnMapfvARB) +#define glGetnMapivARB MANGLE(GetnMapivARB) +#define glGetnMinmaxARB MANGLE(GetnMinmaxARB) +#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB) +#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB) +#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB) +#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB) +#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB) +#define glGetnTexImageARB MANGLE(GetnTexImageARB) +#define glGetnUniformdvARB MANGLE(GetnUniformdvARB) +#define glGetnUniformfvARB MANGLE(GetnUniformfvARB) +#define glGetnUniformivARB MANGLE(GetnUniformivARB) +#define glGetnUniformuivARB MANGLE(GetnUniformuivARB) +#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI) +#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI) +#define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT) +#define glGetObjectLabel MANGLE(GetObjectLabel) +#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB) +#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE) +#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB) +#define glGetObjectPtrLabel MANGLE(GetObjectPtrLabel) +#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV) +#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV) +#define glGetPathColorGenfvNV MANGLE(GetPathColorGenfvNV) +#define glGetPathColorGenivNV MANGLE(GetPathColorGenivNV) +#define glGetPathCommandsNV MANGLE(GetPathCommandsNV) +#define glGetPathCoordsNV MANGLE(GetPathCoordsNV) +#define glGetPathDashArrayNV MANGLE(GetPathDashArrayNV) +#define glGetPathLengthNV MANGLE(GetPathLengthNV) +#define glGetPathMetricRangeNV MANGLE(GetPathMetricRangeNV) +#define glGetPathMetricsNV MANGLE(GetPathMetricsNV) +#define glGetPathParameterfvNV MANGLE(GetPathParameterfvNV) +#define glGetPathParameterivNV MANGLE(GetPathParameterivNV) +#define glGetPathSpacingNV MANGLE(GetPathSpacingNV) +#define glGetPathTexGenfvNV MANGLE(GetPathTexGenfvNV) +#define glGetPathTexGenivNV MANGLE(GetPathTexGenivNV) +#define glGetPerfCounterInfoINTEL MANGLE(GetPerfCounterInfoINTEL) +#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD) +#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD) +#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD) +#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD) +#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD) +#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD) +#define glGetPerfQueryDataINTEL MANGLE(GetPerfQueryDataINTEL) +#define glGetPerfQueryIdByNameINTEL MANGLE(GetPerfQueryIdByNameINTEL) +#define glGetPerfQueryInfoINTEL MANGLE(GetPerfQueryInfoINTEL) +#define glGetPixelMapfv MANGLE(GetPixelMapfv) +#define glGetPixelMapuiv MANGLE(GetPixelMapuiv) +#define glGetPixelMapusv MANGLE(GetPixelMapusv) +#define glGetPixelMapxv MANGLE(GetPixelMapxv) +#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS) +#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS) +#define glGetPixelTransformParameterfvEXT MANGLE(GetPixelTransformParameterfvEXT) +#define glGetPixelTransformParameterivEXT MANGLE(GetPixelTransformParameterivEXT) +#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT) +#define glGetPointeri_vEXT MANGLE(GetPointeri_vEXT) +#define glGetPointervEXT MANGLE(GetPointervEXT) +#define glGetPointerv MANGLE(GetPointerv) +#define glGetPolygonStipple MANGLE(GetPolygonStipple) +#define glGetProgramBinary MANGLE(GetProgramBinary) +#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) +#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) +#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV) +#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV) +#define glGetProgramInfoLog MANGLE(GetProgramInfoLog) +#define glGetProgramInterfaceiv MANGLE(GetProgramInterfaceiv) +#define glGetProgramivARB MANGLE(GetProgramivARB) +#define glGetProgramiv MANGLE(GetProgramiv) +#define glGetProgramivNV MANGLE(GetProgramivNV) +#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB) +#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB) +#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV) +#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV) +#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV) +#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV) +#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV) +#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV) +#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog) +#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv) +#define glGetProgramResourceIndex MANGLE(GetProgramResourceIndex) +#define glGetProgramResourceiv MANGLE(GetProgramResourceiv) +#define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex) +#define glGetProgramResourceLocation MANGLE(GetProgramResourceLocation) +#define glGetProgramResourceName MANGLE(GetProgramResourceName) +#define glGetProgramStageiv MANGLE(GetProgramStageiv) +#define glGetProgramStringARB MANGLE(GetProgramStringARB) +#define glGetProgramStringNV MANGLE(GetProgramStringNV) +#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV) +#define glGetQueryIndexediv MANGLE(GetQueryIndexediv) +#define glGetQueryivARB MANGLE(GetQueryivARB) +#define glGetQueryiv MANGLE(GetQueryiv) +#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT) +#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v) +#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB) +#define glGetQueryObjectiv MANGLE(GetQueryObjectiv) +#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT) +#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v) +#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) +#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv) +#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT) +#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv) +#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv) +#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv) +#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv) +#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv) +#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) +#define glGetSeparableFilter MANGLE(GetSeparableFilter) +#define glGetShaderInfoLog MANGLE(GetShaderInfoLog) +#define glGetShaderiv MANGLE(GetShaderiv) +#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat) +#define glGetShaderSourceARB MANGLE(GetShaderSourceARB) +#define glGetShaderSource MANGLE(GetShaderSource) +#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS) +#define glGetStringi MANGLE(GetStringi) +#define glGetString MANGLE(GetString) +#define glGetSubroutineIndex MANGLE(GetSubroutineIndex) +#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation) +#define glGetSynciv MANGLE(GetSynciv) +#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI) +#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI) +#define glGetTexEnvfv MANGLE(GetTexEnvfv) +#define glGetTexEnviv MANGLE(GetTexEnviv) +#define glGetTexEnvxvOES MANGLE(GetTexEnvxvOES) +#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS) +#define glGetTexGendv MANGLE(GetTexGendv) +#define glGetTexGenfv MANGLE(GetTexGenfv) +#define glGetTexGeniv MANGLE(GetTexGeniv) +#define glGetTexGenxvOES MANGLE(GetTexGenxvOES) +#define glGetTexImage MANGLE(GetTexImage) +#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv) +#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv) +#define glGetTexLevelParameterxvOES MANGLE(GetTexLevelParameterxvOES) +#define glGetTexParameterfv MANGLE(GetTexParameterfv) +#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) +#define glGetTexParameterIiv MANGLE(GetTexParameterIiv) +#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) +#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv) +#define glGetTexParameteriv MANGLE(GetTexParameteriv) +#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE) +#define glGetTexParameterxvOES MANGLE(GetTexParameterxvOES) +#define glGetTextureHandleARB MANGLE(GetTextureHandleARB) +#define glGetTextureHandleNV MANGLE(GetTextureHandleNV) +#define glGetTextureImageEXT MANGLE(GetTextureImageEXT) +#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT) +#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT) +#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT) +#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT) +#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT) +#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT) +#define glGetTextureSamplerHandleARB MANGLE(GetTextureSamplerHandleARB) +#define glGetTextureSamplerHandleNV MANGLE(GetTextureSamplerHandleNV) +#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV) +#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT) +#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying) +#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) +#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex) +#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT) +#define glGetUniformdv MANGLE(GetUniformdv) +#define glGetUniformfvARB MANGLE(GetUniformfvARB) +#define glGetUniformfv MANGLE(GetUniformfv) +#define glGetUniformi64vNV MANGLE(GetUniformi64vNV) +#define glGetUniformIndices MANGLE(GetUniformIndices) +#define glGetUniformivARB MANGLE(GetUniformivARB) +#define glGetUniformiv MANGLE(GetUniformiv) +#define glGetUniformLocationARB MANGLE(GetUniformLocationARB) +#define glGetUniformLocation MANGLE(GetUniformLocation) +#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) +#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv) +#define glGetUniformui64vNV MANGLE(GetUniformui64vNV) +#define glGetUniformuivEXT MANGLE(GetUniformuivEXT) +#define glGetUniformuiv MANGLE(GetUniformuiv) +#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) +#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI) +#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT) +#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT) +#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT) +#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT) +#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV) +#define glGetVertexArrayIntegeri_vEXT MANGLE(GetVertexArrayIntegeri_vEXT) +#define glGetVertexArrayIntegervEXT MANGLE(GetVertexArrayIntegervEXT) +#define glGetVertexArrayPointeri_vEXT MANGLE(GetVertexArrayPointeri_vEXT) +#define glGetVertexArrayPointervEXT MANGLE(GetVertexArrayPointervEXT) +#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI) +#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI) +#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) +#define glGetVertexAttribdv MANGLE(GetVertexAttribdv) +#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV) +#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB) +#define glGetVertexAttribfv MANGLE(GetVertexAttribfv) +#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) +#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT) +#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv) +#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT) +#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv) +#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) +#define glGetVertexAttribiv MANGLE(GetVertexAttribiv) +#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) +#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT) +#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv) +#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV) +#define glGetVertexAttribLui64vARB MANGLE(GetVertexAttribLui64vARB) +#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV) +#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) +#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv) +#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) +#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV) +#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV) +#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV) +#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV) +#define glGetVideoi64vNV MANGLE(GetVideoi64vNV) +#define glGetVideoivNV MANGLE(GetVideoivNV) +#define glGetVideoui64vNV MANGLE(GetVideoui64vNV) +#define glGetVideouivNV MANGLE(GetVideouivNV) +#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN) +#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN) +#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN) +#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN) +#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN) +#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN) +#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN) +#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN) +#define glHint MANGLE(Hint) +#define glHintPGI MANGLE(HintPGI) +#define glHistogramEXT MANGLE(HistogramEXT) +#define glHistogram MANGLE(Histogram) +#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX) +#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP) +#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP) +#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP) +#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP) +#define glImportSyncEXT MANGLE(ImportSyncEXT) +#define glIndexd MANGLE(Indexd) +#define glIndexdv MANGLE(Indexdv) +#define glIndexf MANGLE(Indexf) +#define glIndexFormatNV MANGLE(IndexFormatNV) +#define glIndexFuncEXT MANGLE(IndexFuncEXT) +#define glIndexfv MANGLE(Indexfv) +#define glIndexi MANGLE(Indexi) +#define glIndexiv MANGLE(Indexiv) +#define glIndexMask MANGLE(IndexMask) +#define glIndexMaterialEXT MANGLE(IndexMaterialEXT) +#define glIndexPointerEXT MANGLE(IndexPointerEXT) +#define glIndexPointerListIBM MANGLE(IndexPointerListIBM) +#define glIndexPointer MANGLE(IndexPointer) +#define glIndexs MANGLE(Indexs) +#define glIndexsv MANGLE(Indexsv) +#define glIndexub MANGLE(Indexub) +#define glIndexubv MANGLE(Indexubv) +#define glIndexxOES MANGLE(IndexxOES) +#define glIndexxvOES MANGLE(IndexxvOES) +#define glInitNames MANGLE(InitNames) +#define glInsertComponentEXT MANGLE(InsertComponentEXT) +#define glInsertEventMarkerEXT MANGLE(InsertEventMarkerEXT) +#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX) +#define glInterleavedArrays MANGLE(InterleavedArrays) +#define glInterpolatePathsNV MANGLE(InterpolatePathsNV) +#define glInvalidateBufferData MANGLE(InvalidateBufferData) +#define glInvalidateBufferSubData MANGLE(InvalidateBufferSubData) +#define glInvalidateFramebuffer MANGLE(InvalidateFramebuffer) +#define glInvalidateSubFramebuffer MANGLE(InvalidateSubFramebuffer) +#define glInvalidateTexImage MANGLE(InvalidateTexImage) +#define glInvalidateTexSubImage MANGLE(InvalidateTexSubImage) +#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) +#define glIsBufferARB MANGLE(IsBufferARB) +#define glIsBuffer MANGLE(IsBuffer) +#define glIsBufferResidentNV MANGLE(IsBufferResidentNV) +#define glIsEnabledi MANGLE(IsEnabledi) +#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) +#define glIsEnabled MANGLE(IsEnabled) +#define glIsFenceAPPLE MANGLE(IsFenceAPPLE) +#define glIsFenceNV MANGLE(IsFenceNV) +#define glIsFramebufferEXT MANGLE(IsFramebufferEXT) +#define glIsFramebuffer MANGLE(IsFramebuffer) +#define glIsImageHandleResidentARB MANGLE(IsImageHandleResidentARB) +#define glIsImageHandleResidentNV MANGLE(IsImageHandleResidentNV) +#define glIsList MANGLE(IsList) +#define glIsNameAMD MANGLE(IsNameAMD) +#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV) +#define glIsNamedStringARB MANGLE(IsNamedStringARB) +#define glIsObjectBufferATI MANGLE(IsObjectBufferATI) +#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) +#define glIsPathNV MANGLE(IsPathNV) +#define glIsPointInFillPathNV MANGLE(IsPointInFillPathNV) +#define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV) +#define glIsProgramARB MANGLE(IsProgramARB) +#define glIsProgram MANGLE(IsProgram) +#define glIsProgramNV MANGLE(IsProgramNV) +#define glIsProgramPipeline MANGLE(IsProgramPipeline) +#define glIsQueryARB MANGLE(IsQueryARB) +#define glIsQuery MANGLE(IsQuery) +#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT) +#define glIsRenderbuffer MANGLE(IsRenderbuffer) +#define glIsSampler MANGLE(IsSampler) +#define glIsShader MANGLE(IsShader) +#define glIsSync MANGLE(IsSync) +#define glIsTextureEXT MANGLE(IsTextureEXT) +#define glIsTextureHandleResidentARB MANGLE(IsTextureHandleResidentARB) +#define glIsTextureHandleResidentNV MANGLE(IsTextureHandleResidentNV) +#define glIsTexture MANGLE(IsTexture) +#define glIsTransformFeedback MANGLE(IsTransformFeedback) +#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV) +#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT) +#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE) +#define glIsVertexArray MANGLE(IsVertexArray) +#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE) +#define glLabelObjectEXT MANGLE(LabelObjectEXT) +#define glLightEnviSGIX MANGLE(LightEnviSGIX) +#define glLightf MANGLE(Lightf) +#define glLightfv MANGLE(Lightfv) +#define glLighti MANGLE(Lighti) +#define glLightiv MANGLE(Lightiv) +#define glLightModelf MANGLE(LightModelf) +#define glLightModelfv MANGLE(LightModelfv) +#define glLightModeli MANGLE(LightModeli) +#define glLightModeliv MANGLE(LightModeliv) +#define glLightModelxOES MANGLE(LightModelxOES) +#define glLightModelxvOES MANGLE(LightModelxvOES) +#define glLightxOES MANGLE(LightxOES) +#define glLightxvOES MANGLE(LightxvOES) +#define glLineStipple MANGLE(LineStipple) +#define glLineWidth MANGLE(LineWidth) +#define glLineWidthxOES MANGLE(LineWidthxOES) +#define glLinkProgramARB MANGLE(LinkProgramARB) +#define glLinkProgram MANGLE(LinkProgram) +#define glListBase MANGLE(ListBase) +#define glListParameterfSGIX MANGLE(ListParameterfSGIX) +#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX) +#define glListParameteriSGIX MANGLE(ListParameteriSGIX) +#define glListParameterivSGIX MANGLE(ListParameterivSGIX) +#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX) +#define glLoadIdentity MANGLE(LoadIdentity) +#define glLoadMatrixd MANGLE(LoadMatrixd) +#define glLoadMatrixf MANGLE(LoadMatrixf) +#define glLoadMatrixxOES MANGLE(LoadMatrixxOES) +#define glLoadName MANGLE(LoadName) +#define glLoadProgramNV MANGLE(LoadProgramNV) +#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB) +#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd) +#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB) +#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) +#define glLoadTransposeMatrixxOES MANGLE(LoadTransposeMatrixxOES) +#define glLockArraysEXT MANGLE(LockArraysEXT) +#define glLogicOp MANGLE(LogicOp) +#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV) +#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV) +#define glMakeImageHandleNonResidentARB MANGLE(MakeImageHandleNonResidentARB) +#define glMakeImageHandleNonResidentNV MANGLE(MakeImageHandleNonResidentNV) +#define glMakeImageHandleResidentARB MANGLE(MakeImageHandleResidentARB) +#define glMakeImageHandleResidentNV MANGLE(MakeImageHandleResidentNV) +#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV) +#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV) +#define glMakeTextureHandleNonResidentARB MANGLE(MakeTextureHandleNonResidentARB) +#define glMakeTextureHandleNonResidentNV MANGLE(MakeTextureHandleNonResidentNV) +#define glMakeTextureHandleResidentARB MANGLE(MakeTextureHandleResidentARB) +#define glMakeTextureHandleResidentNV MANGLE(MakeTextureHandleResidentNV) +#define glMap1d MANGLE(Map1d) +#define glMap1f MANGLE(Map1f) +#define glMap1xOES MANGLE(Map1xOES) +#define glMap2d MANGLE(Map2d) +#define glMap2f MANGLE(Map2f) +#define glMap2xOES MANGLE(Map2xOES) +#define glMapBufferARB MANGLE(MapBufferARB) +#define glMapBuffer MANGLE(MapBuffer) +#define glMapBufferRange MANGLE(MapBufferRange) +#define glMapControlPointsNV MANGLE(MapControlPointsNV) +#define glMapGrid1d MANGLE(MapGrid1d) +#define glMapGrid1f MANGLE(MapGrid1f) +#define glMapGrid1xOES MANGLE(MapGrid1xOES) +#define glMapGrid2d MANGLE(MapGrid2d) +#define glMapGrid2f MANGLE(MapGrid2f) +#define glMapGrid2xOES MANGLE(MapGrid2xOES) +#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT) +#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT) +#define glMapObjectBufferATI MANGLE(MapObjectBufferATI) +#define glMapParameterfvNV MANGLE(MapParameterfvNV) +#define glMapParameterivNV MANGLE(MapParameterivNV) +#define glMapTexture2DINTEL MANGLE(MapTexture2DINTEL) +#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE) +#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE) +#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE) +#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE) +#define glMaterialf MANGLE(Materialf) +#define glMaterialfv MANGLE(Materialfv) +#define glMateriali MANGLE(Materiali) +#define glMaterialiv MANGLE(Materialiv) +#define glMaterialxOES MANGLE(MaterialxOES) +#define glMaterialxvOES MANGLE(MaterialxvOES) +#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT) +#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB) +#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB) +#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB) +#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB) +#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT) +#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT) +#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT) +#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT) +#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT) +#define glMatrixMode MANGLE(MatrixMode) +#define glMatrixMultdEXT MANGLE(MatrixMultdEXT) +#define glMatrixMultfEXT MANGLE(MatrixMultfEXT) +#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT) +#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT) +#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT) +#define glMatrixPopEXT MANGLE(MatrixPopEXT) +#define glMatrixPushEXT MANGLE(MatrixPushEXT) +#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT) +#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT) +#define glMatrixScaledEXT MANGLE(MatrixScaledEXT) +#define glMatrixScalefEXT MANGLE(MatrixScalefEXT) +#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT) +#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT) +#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT) +#define glMemoryBarrier MANGLE(MemoryBarrier) +#define glMinmaxEXT MANGLE(MinmaxEXT) +#define glMinmax MANGLE(Minmax) +#define glMinSampleShadingARB MANGLE(MinSampleShadingARB) +#define glMinSampleShading MANGLE(MinSampleShading) +#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT) +#define glMultiDrawArraysIndirectAMD MANGLE(MultiDrawArraysIndirectAMD) +#define glMultiDrawArraysIndirectBindlessNV MANGLE(MultiDrawArraysIndirectBindlessNV) +#define glMultiDrawArraysIndirectCountARB MANGLE(MultiDrawArraysIndirectCountARB) +#define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect) +#define glMultiDrawArrays MANGLE(MultiDrawArrays) +#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE) +#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex) +#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT) +#define glMultiDrawElementsIndirectAMD MANGLE(MultiDrawElementsIndirectAMD) +#define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV) +#define glMultiDrawElementsIndirectCountARB MANGLE(MultiDrawElementsIndirectCountARB) +#define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect) +#define glMultiDrawElements MANGLE(MultiDrawElements) +#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE) +#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM) +#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM) +#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT) +#define glMultiTexCoord1bOES MANGLE(MultiTexCoord1bOES) +#define glMultiTexCoord1bvOES MANGLE(MultiTexCoord1bvOES) +#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) +#define glMultiTexCoord1d MANGLE(MultiTexCoord1d) +#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) +#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv) +#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB) +#define glMultiTexCoord1f MANGLE(MultiTexCoord1f) +#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB) +#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv) +#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV) +#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV) +#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB) +#define glMultiTexCoord1i MANGLE(MultiTexCoord1i) +#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB) +#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv) +#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB) +#define glMultiTexCoord1s MANGLE(MultiTexCoord1s) +#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB) +#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv) +#define glMultiTexCoord1xOES MANGLE(MultiTexCoord1xOES) +#define glMultiTexCoord1xvOES MANGLE(MultiTexCoord1xvOES) +#define glMultiTexCoord2bOES MANGLE(MultiTexCoord2bOES) +#define glMultiTexCoord2bvOES MANGLE(MultiTexCoord2bvOES) +#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB) +#define glMultiTexCoord2d MANGLE(MultiTexCoord2d) +#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB) +#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv) +#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB) +#define glMultiTexCoord2f MANGLE(MultiTexCoord2f) +#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB) +#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv) +#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV) +#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV) +#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB) +#define glMultiTexCoord2i MANGLE(MultiTexCoord2i) +#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB) +#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv) +#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB) +#define glMultiTexCoord2s MANGLE(MultiTexCoord2s) +#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB) +#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv) +#define glMultiTexCoord2xOES MANGLE(MultiTexCoord2xOES) +#define glMultiTexCoord2xvOES MANGLE(MultiTexCoord2xvOES) +#define glMultiTexCoord3bOES MANGLE(MultiTexCoord3bOES) +#define glMultiTexCoord3bvOES MANGLE(MultiTexCoord3bvOES) +#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB) +#define glMultiTexCoord3d MANGLE(MultiTexCoord3d) +#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB) +#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv) +#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB) +#define glMultiTexCoord3f MANGLE(MultiTexCoord3f) +#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB) +#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv) +#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV) +#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV) +#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB) +#define glMultiTexCoord3i MANGLE(MultiTexCoord3i) +#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB) +#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv) +#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB) +#define glMultiTexCoord3s MANGLE(MultiTexCoord3s) +#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB) +#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv) +#define glMultiTexCoord3xOES MANGLE(MultiTexCoord3xOES) +#define glMultiTexCoord3xvOES MANGLE(MultiTexCoord3xvOES) +#define glMultiTexCoord4bOES MANGLE(MultiTexCoord4bOES) +#define glMultiTexCoord4bvOES MANGLE(MultiTexCoord4bvOES) +#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB) +#define glMultiTexCoord4d MANGLE(MultiTexCoord4d) +#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB) +#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv) +#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB) +#define glMultiTexCoord4f MANGLE(MultiTexCoord4f) +#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB) +#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv) +#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV) +#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV) +#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB) +#define glMultiTexCoord4i MANGLE(MultiTexCoord4i) +#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB) +#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv) +#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB) +#define glMultiTexCoord4s MANGLE(MultiTexCoord4s) +#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) +#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) +#define glMultiTexCoord4xOES MANGLE(MultiTexCoord4xOES) +#define glMultiTexCoord4xvOES MANGLE(MultiTexCoord4xvOES) +#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui) +#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv) +#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui) +#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv) +#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui) +#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv) +#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui) +#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv) +#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT) +#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT) +#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT) +#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT) +#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT) +#define glMultiTexGendEXT MANGLE(MultiTexGendEXT) +#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT) +#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT) +#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT) +#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT) +#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT) +#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT) +#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT) +#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT) +#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT) +#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT) +#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT) +#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT) +#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT) +#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT) +#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT) +#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT) +#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT) +#define glMultMatrixd MANGLE(MultMatrixd) +#define glMultMatrixf MANGLE(MultMatrixf) +#define glMultMatrixxOES MANGLE(MultMatrixxOES) +#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) +#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) +#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) +#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) +#define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES) +#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT) +#define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT) +#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT) +#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT) +#define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT) +#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT) +#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT) +#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT) +#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT) +#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT) +#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT) +#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) +#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT) +#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT) +#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT) +#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT) +#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT) +#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT) +#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT) +#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT) +#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT) +#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT) +#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT) +#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT) +#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT) +#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT) +#define glNamedStringARB MANGLE(NamedStringARB) +#define glNewList MANGLE(NewList) +#define glNewObjectBufferATI MANGLE(NewObjectBufferATI) +#define glNormal3b MANGLE(Normal3b) +#define glNormal3bv MANGLE(Normal3bv) +#define glNormal3d MANGLE(Normal3d) +#define glNormal3dv MANGLE(Normal3dv) +#define glNormal3f MANGLE(Normal3f) +#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN) +#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN) +#define glNormal3fv MANGLE(Normal3fv) +#define glNormal3hNV MANGLE(Normal3hNV) +#define glNormal3hvNV MANGLE(Normal3hvNV) +#define glNormal3i MANGLE(Normal3i) +#define glNormal3iv MANGLE(Normal3iv) +#define glNormal3s MANGLE(Normal3s) +#define glNormal3sv MANGLE(Normal3sv) +#define glNormal3xOES MANGLE(Normal3xOES) +#define glNormal3xvOES MANGLE(Normal3xvOES) +#define glNormalFormatNV MANGLE(NormalFormatNV) +#define glNormalP3ui MANGLE(NormalP3ui) +#define glNormalP3uiv MANGLE(NormalP3uiv) +#define glNormalPointerEXT MANGLE(NormalPointerEXT) +#define glNormalPointerListIBM MANGLE(NormalPointerListIBM) +#define glNormalPointer MANGLE(NormalPointer) +#define glNormalPointervINTEL MANGLE(NormalPointervINTEL) +#define glNormalStream3bATI MANGLE(NormalStream3bATI) +#define glNormalStream3bvATI MANGLE(NormalStream3bvATI) +#define glNormalStream3dATI MANGLE(NormalStream3dATI) +#define glNormalStream3dvATI MANGLE(NormalStream3dvATI) +#define glNormalStream3fATI MANGLE(NormalStream3fATI) +#define glNormalStream3fvATI MANGLE(NormalStream3fvATI) +#define glNormalStream3iATI MANGLE(NormalStream3iATI) +#define glNormalStream3ivATI MANGLE(NormalStream3ivATI) +#define glNormalStream3sATI MANGLE(NormalStream3sATI) +#define glNormalStream3svATI MANGLE(NormalStream3svATI) +#define glObjectLabel MANGLE(ObjectLabel) +#define glObjectPtrLabel MANGLE(ObjectPtrLabel) +#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE) +#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE) +#define glOrthofOES MANGLE(OrthofOES) +#define glOrtho MANGLE(Ortho) +#define glOrthoxOES MANGLE(OrthoxOES) +#define glPassTexCoordATI MANGLE(PassTexCoordATI) +#define glPassThrough MANGLE(PassThrough) +#define glPassThroughxOES MANGLE(PassThroughxOES) +#define glPatchParameterfv MANGLE(PatchParameterfv) +#define glPatchParameteri MANGLE(PatchParameteri) +#define glPathColorGenNV MANGLE(PathColorGenNV) +#define glPathCommandsNV MANGLE(PathCommandsNV) +#define glPathCoordsNV MANGLE(PathCoordsNV) +#define glPathCoverDepthFuncNV MANGLE(PathCoverDepthFuncNV) +#define glPathDashArrayNV MANGLE(PathDashArrayNV) +#define glPathFogGenNV MANGLE(PathFogGenNV) +#define glPathGlyphRangeNV MANGLE(PathGlyphRangeNV) +#define glPathGlyphsNV MANGLE(PathGlyphsNV) +#define glPathParameterfNV MANGLE(PathParameterfNV) +#define glPathParameterfvNV MANGLE(PathParameterfvNV) +#define glPathParameteriNV MANGLE(PathParameteriNV) +#define glPathParameterivNV MANGLE(PathParameterivNV) +#define glPathStencilDepthOffsetNV MANGLE(PathStencilDepthOffsetNV) +#define glPathStencilFuncNV MANGLE(PathStencilFuncNV) +#define glPathStringNV MANGLE(PathStringNV) +#define glPathSubCommandsNV MANGLE(PathSubCommandsNV) +#define glPathSubCoordsNV MANGLE(PathSubCoordsNV) +#define glPathTexGenNV MANGLE(PathTexGenNV) +#define glPauseTransformFeedback MANGLE(PauseTransformFeedback) +#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV) +#define glPixelDataRangeNV MANGLE(PixelDataRangeNV) +#define glPixelMapfv MANGLE(PixelMapfv) +#define glPixelMapuiv MANGLE(PixelMapuiv) +#define glPixelMapusv MANGLE(PixelMapusv) +#define glPixelMapx MANGLE(PixelMapx) +#define glPixelStoref MANGLE(PixelStoref) +#define glPixelStorei MANGLE(PixelStorei) +#define glPixelStorex MANGLE(PixelStorex) +#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS) +#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS) +#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS) +#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS) +#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX) +#define glPixelTransferf MANGLE(PixelTransferf) +#define glPixelTransferi MANGLE(PixelTransferi) +#define glPixelTransferxOES MANGLE(PixelTransferxOES) +#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT) +#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT) +#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT) +#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT) +#define glPixelZoom MANGLE(PixelZoom) +#define glPixelZoomxOES MANGLE(PixelZoomxOES) +#define glPNTrianglesfATI MANGLE(PNTrianglesfATI) +#define glPNTrianglesiATI MANGLE(PNTrianglesiATI) +#define glPointAlongPathNV MANGLE(PointAlongPathNV) +#define glPointParameterfARB MANGLE(PointParameterfARB) +#define glPointParameterfEXT MANGLE(PointParameterfEXT) +#define glPointParameterf MANGLE(PointParameterf) +#define glPointParameterfSGIS MANGLE(PointParameterfSGIS) +#define glPointParameterfvARB MANGLE(PointParameterfvARB) +#define glPointParameterfvEXT MANGLE(PointParameterfvEXT) +#define glPointParameterfv MANGLE(PointParameterfv) +#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS) +#define glPointParameteri MANGLE(PointParameteri) +#define glPointParameteriNV MANGLE(PointParameteriNV) +#define glPointParameteriv MANGLE(PointParameteriv) +#define glPointParameterivNV MANGLE(PointParameterivNV) +#define glPointParameterxvOES MANGLE(PointParameterxvOES) +#define glPointSize MANGLE(PointSize) +#define glPointSizexOES MANGLE(PointSizexOES) +#define glPollAsyncSGIX MANGLE(PollAsyncSGIX) +#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX) +#define glPolygonMode MANGLE(PolygonMode) +#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT) +#define glPolygonOffset MANGLE(PolygonOffset) +#define glPolygonOffsetxOES MANGLE(PolygonOffsetxOES) +#define glPolygonStipple MANGLE(PolygonStipple) +#define glPopAttrib MANGLE(PopAttrib) +#define glPopClientAttrib MANGLE(PopClientAttrib) +#define glPopDebugGroup MANGLE(PopDebugGroup) +#define glPopGroupMarkerEXT MANGLE(PopGroupMarkerEXT) +#define glPopMatrix MANGLE(PopMatrix) +#define glPopName MANGLE(PopName) +#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV) +#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV) +#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex) +#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV) +#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV) +#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) +#define glPrioritizeTextures MANGLE(PrioritizeTextures) +#define glPrioritizeTexturesxOES MANGLE(PrioritizeTexturesxOES) +#define glProgramBinary MANGLE(ProgramBinary) +#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV) +#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV) +#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV) +#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB) +#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB) +#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB) +#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB) +#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV) +#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV) +#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV) +#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV) +#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT) +#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV) +#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV) +#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB) +#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB) +#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB) +#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB) +#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV) +#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV) +#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV) +#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV) +#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT) +#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV) +#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV) +#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV) +#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV) +#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV) +#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV) +#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV) +#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV) +#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV) +#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV) +#define glProgramParameteriARB MANGLE(ProgramParameteriARB) +#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT) +#define glProgramParameteri MANGLE(ProgramParameteri) +#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV) +#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV) +#define glProgramStringARB MANGLE(ProgramStringARB) +#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV) +#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT) +#define glProgramUniform1d MANGLE(ProgramUniform1d) +#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT) +#define glProgramUniform1dv MANGLE(ProgramUniform1dv) +#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT) +#define glProgramUniform1f MANGLE(ProgramUniform1f) +#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT) +#define glProgramUniform1fv MANGLE(ProgramUniform1fv) +#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV) +#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV) +#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT) +#define glProgramUniform1i MANGLE(ProgramUniform1i) +#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT) +#define glProgramUniform1iv MANGLE(ProgramUniform1iv) +#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV) +#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV) +#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT) +#define glProgramUniform1ui MANGLE(ProgramUniform1ui) +#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT) +#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv) +#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT) +#define glProgramUniform2d MANGLE(ProgramUniform2d) +#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT) +#define glProgramUniform2dv MANGLE(ProgramUniform2dv) +#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT) +#define glProgramUniform2f MANGLE(ProgramUniform2f) +#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT) +#define glProgramUniform2fv MANGLE(ProgramUniform2fv) +#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV) +#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV) +#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT) +#define glProgramUniform2i MANGLE(ProgramUniform2i) +#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT) +#define glProgramUniform2iv MANGLE(ProgramUniform2iv) +#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV) +#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV) +#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT) +#define glProgramUniform2ui MANGLE(ProgramUniform2ui) +#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT) +#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv) +#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT) +#define glProgramUniform3d MANGLE(ProgramUniform3d) +#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT) +#define glProgramUniform3dv MANGLE(ProgramUniform3dv) +#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT) +#define glProgramUniform3f MANGLE(ProgramUniform3f) +#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT) +#define glProgramUniform3fv MANGLE(ProgramUniform3fv) +#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV) +#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV) +#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT) +#define glProgramUniform3i MANGLE(ProgramUniform3i) +#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT) +#define glProgramUniform3iv MANGLE(ProgramUniform3iv) +#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV) +#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV) +#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT) +#define glProgramUniform3ui MANGLE(ProgramUniform3ui) +#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT) +#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv) +#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT) +#define glProgramUniform4d MANGLE(ProgramUniform4d) +#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT) +#define glProgramUniform4dv MANGLE(ProgramUniform4dv) +#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT) +#define glProgramUniform4f MANGLE(ProgramUniform4f) +#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT) +#define glProgramUniform4fv MANGLE(ProgramUniform4fv) +#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV) +#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV) +#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT) +#define glProgramUniform4i MANGLE(ProgramUniform4i) +#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT) +#define glProgramUniform4iv MANGLE(ProgramUniform4iv) +#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV) +#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV) +#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT) +#define glProgramUniform4ui MANGLE(ProgramUniform4ui) +#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT) +#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv) +#define glProgramUniformHandleui64ARB MANGLE(ProgramUniformHandleui64ARB) +#define glProgramUniformHandleui64NV MANGLE(ProgramUniformHandleui64NV) +#define glProgramUniformHandleui64vARB MANGLE(ProgramUniformHandleui64vARB) +#define glProgramUniformHandleui64vNV MANGLE(ProgramUniformHandleui64vNV) +#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT) +#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv) +#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv) +#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT) +#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv) +#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv) +#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT) +#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv) +#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv) +#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT) +#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv) +#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv) +#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT) +#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv) +#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv) +#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT) +#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv) +#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv) +#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT) +#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv) +#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv) +#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT) +#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv) +#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv) +#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT) +#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv) +#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) +#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv) +#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV) +#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV) +#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) +#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT) +#define glProvokingVertex MANGLE(ProvokingVertex) +#define glPushAttrib MANGLE(PushAttrib) +#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT) +#define glPushClientAttrib MANGLE(PushClientAttrib) +#define glPushDebugGroup MANGLE(PushDebugGroup) +#define glPushGroupMarkerEXT MANGLE(PushGroupMarkerEXT) +#define glPushMatrix MANGLE(PushMatrix) +#define glPushName MANGLE(PushName) +#define glQueryCounter MANGLE(QueryCounter) +#define glQueryMatrixxOES MANGLE(QueryMatrixxOES) +#define glQueryObjectParameteruiAMD MANGLE(QueryObjectParameteruiAMD) +#define glRasterPos2d MANGLE(RasterPos2d) +#define glRasterPos2dv MANGLE(RasterPos2dv) +#define glRasterPos2f MANGLE(RasterPos2f) +#define glRasterPos2fv MANGLE(RasterPos2fv) +#define glRasterPos2i MANGLE(RasterPos2i) +#define glRasterPos2iv MANGLE(RasterPos2iv) +#define glRasterPos2s MANGLE(RasterPos2s) +#define glRasterPos2sv MANGLE(RasterPos2sv) +#define glRasterPos2xOES MANGLE(RasterPos2xOES) +#define glRasterPos2xvOES MANGLE(RasterPos2xvOES) +#define glRasterPos3d MANGLE(RasterPos3d) +#define glRasterPos3dv MANGLE(RasterPos3dv) +#define glRasterPos3f MANGLE(RasterPos3f) +#define glRasterPos3fv MANGLE(RasterPos3fv) +#define glRasterPos3i MANGLE(RasterPos3i) +#define glRasterPos3iv MANGLE(RasterPos3iv) +#define glRasterPos3s MANGLE(RasterPos3s) +#define glRasterPos3sv MANGLE(RasterPos3sv) +#define glRasterPos3xOES MANGLE(RasterPos3xOES) +#define glRasterPos3xvOES MANGLE(RasterPos3xvOES) +#define glRasterPos4d MANGLE(RasterPos4d) +#define glRasterPos4dv MANGLE(RasterPos4dv) +#define glRasterPos4f MANGLE(RasterPos4f) +#define glRasterPos4fv MANGLE(RasterPos4fv) +#define glRasterPos4i MANGLE(RasterPos4i) +#define glRasterPos4iv MANGLE(RasterPos4iv) +#define glRasterPos4s MANGLE(RasterPos4s) +#define glRasterPos4sv MANGLE(RasterPos4sv) +#define glRasterPos4xOES MANGLE(RasterPos4xOES) +#define glRasterPos4xvOES MANGLE(RasterPos4xvOES) +#define glReadBuffer MANGLE(ReadBuffer) +#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX) +#define glReadnPixelsARB MANGLE(ReadnPixelsARB) +#define glReadPixels MANGLE(ReadPixels) +#define glRectd MANGLE(Rectd) +#define glRectdv MANGLE(Rectdv) +#define glRectf MANGLE(Rectf) +#define glRectfv MANGLE(Rectfv) +#define glRecti MANGLE(Recti) +#define glRectiv MANGLE(Rectiv) +#define glRects MANGLE(Rects) +#define glRectsv MANGLE(Rectsv) +#define glRectxOES MANGLE(RectxOES) +#define glRectxvOES MANGLE(RectxvOES) +#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) +#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler) +#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) +#define glRenderbufferStorage MANGLE(RenderbufferStorage) +#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV) +#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT) +#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample) +#define glRenderMode MANGLE(RenderMode) +#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) +#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN) +#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN) +#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN) +#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN) +#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN) +#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN) +#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN) +#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) +#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN) +#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN) +#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN) +#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN) +#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN) +#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN) +#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN) +#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV) +#define glResetHistogramEXT MANGLE(ResetHistogramEXT) +#define glResetHistogram MANGLE(ResetHistogram) +#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT) +#define glResetMinmax MANGLE(ResetMinmax) +#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA) +#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback) +#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV) +#define glRotated MANGLE(Rotated) +#define glRotatef MANGLE(Rotatef) +#define glRotatexOES MANGLE(RotatexOES) +#define glSampleCoverageARB MANGLE(SampleCoverageARB) +#define glSampleCoverage MANGLE(SampleCoverage) +#define glSampleCoverageOES MANGLE(SampleCoverageOES) +#define glSampleMapATI MANGLE(SampleMapATI) +#define glSampleMaskEXT MANGLE(SampleMaskEXT) +#define glSampleMaski MANGLE(SampleMaski) +#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV) +#define glSampleMaskSGIS MANGLE(SampleMaskSGIS) +#define glSamplePatternEXT MANGLE(SamplePatternEXT) +#define glSamplePatternSGIS MANGLE(SamplePatternSGIS) +#define glSamplerParameterf MANGLE(SamplerParameterf) +#define glSamplerParameterfv MANGLE(SamplerParameterfv) +#define glSamplerParameterIiv MANGLE(SamplerParameterIiv) +#define glSamplerParameteri MANGLE(SamplerParameteri) +#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv) +#define glSamplerParameteriv MANGLE(SamplerParameteriv) +#define glScaled MANGLE(Scaled) +#define glScalef MANGLE(Scalef) +#define glScalexOES MANGLE(ScalexOES) +#define glScissorArrayv MANGLE(ScissorArrayv) +#define glScissorIndexed MANGLE(ScissorIndexed) +#define glScissorIndexedv MANGLE(ScissorIndexedv) +#define glScissor MANGLE(Scissor) +#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT) +#define glSecondaryColor3b MANGLE(SecondaryColor3b) +#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT) +#define glSecondaryColor3bv MANGLE(SecondaryColor3bv) +#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT) +#define glSecondaryColor3d MANGLE(SecondaryColor3d) +#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT) +#define glSecondaryColor3dv MANGLE(SecondaryColor3dv) +#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT) +#define glSecondaryColor3f MANGLE(SecondaryColor3f) +#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT) +#define glSecondaryColor3fv MANGLE(SecondaryColor3fv) +#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV) +#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV) +#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT) +#define glSecondaryColor3i MANGLE(SecondaryColor3i) +#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT) +#define glSecondaryColor3iv MANGLE(SecondaryColor3iv) +#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT) +#define glSecondaryColor3s MANGLE(SecondaryColor3s) +#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT) +#define glSecondaryColor3sv MANGLE(SecondaryColor3sv) +#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT) +#define glSecondaryColor3ub MANGLE(SecondaryColor3ub) +#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT) +#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv) +#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT) +#define glSecondaryColor3ui MANGLE(SecondaryColor3ui) +#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT) +#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv) +#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT) +#define glSecondaryColor3us MANGLE(SecondaryColor3us) +#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) +#define glSecondaryColor3usv MANGLE(SecondaryColor3usv) +#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV) +#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui) +#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv) +#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT) +#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM) +#define glSecondaryColorPointer MANGLE(SecondaryColorPointer) +#define glSelectBuffer MANGLE(SelectBuffer) +#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD) +#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT) +#define glSeparableFilter2D MANGLE(SeparableFilter2D) +#define glSetFenceAPPLE MANGLE(SetFenceAPPLE) +#define glSetFenceNV MANGLE(SetFenceNV) +#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI) +#define glSetInvariantEXT MANGLE(SetInvariantEXT) +#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT) +#define glSetMultisamplefvAMD MANGLE(SetMultisamplefvAMD) +#define glShadeModel MANGLE(ShadeModel) +#define glShaderBinary MANGLE(ShaderBinary) +#define glShaderOp1EXT MANGLE(ShaderOp1EXT) +#define glShaderOp2EXT MANGLE(ShaderOp2EXT) +#define glShaderOp3EXT MANGLE(ShaderOp3EXT) +#define glShaderSourceARB MANGLE(ShaderSourceARB) +#define glShaderSource MANGLE(ShaderSource) +#define glShaderStorageBlockBinding MANGLE(ShaderStorageBlockBinding) +#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS) +#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX) +#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX) +#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX) +#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX) +#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX) +#define glStencilClearTagEXT MANGLE(StencilClearTagEXT) +#define glStencilFillPathInstancedNV MANGLE(StencilFillPathInstancedNV) +#define glStencilFillPathNV MANGLE(StencilFillPathNV) +#define glStencilFunc MANGLE(StencilFunc) +#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI) +#define glStencilFuncSeparate MANGLE(StencilFuncSeparate) +#define glStencilMask MANGLE(StencilMask) +#define glStencilMaskSeparate MANGLE(StencilMaskSeparate) +#define glStencilOp MANGLE(StencilOp) +#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI) +#define glStencilOpSeparate MANGLE(StencilOpSeparate) +#define glStencilOpValueAMD MANGLE(StencilOpValueAMD) +#define glStencilStrokePathInstancedNV MANGLE(StencilStrokePathInstancedNV) +#define glStencilStrokePathNV MANGLE(StencilStrokePathNV) +#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX) +#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY) +#define glSwizzleEXT MANGLE(SwizzleEXT) +#define glSyncTextureINTEL MANGLE(SyncTextureINTEL) +#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX) +#define glTangent3bEXT MANGLE(Tangent3bEXT) +#define glTangent3bvEXT MANGLE(Tangent3bvEXT) +#define glTangent3dEXT MANGLE(Tangent3dEXT) +#define glTangent3dvEXT MANGLE(Tangent3dvEXT) +#define glTangent3fEXT MANGLE(Tangent3fEXT) +#define glTangent3fvEXT MANGLE(Tangent3fvEXT) +#define glTangent3iEXT MANGLE(Tangent3iEXT) +#define glTangent3ivEXT MANGLE(Tangent3ivEXT) +#define glTangent3sEXT MANGLE(Tangent3sEXT) +#define glTangent3svEXT MANGLE(Tangent3svEXT) +#define glTangentPointerEXT MANGLE(TangentPointerEXT) +#define glTbufferMask3DFX MANGLE(TbufferMask3DFX) +#define glTessellationFactorAMD MANGLE(TessellationFactorAMD) +#define glTessellationModeAMD MANGLE(TessellationModeAMD) +#define glTestFenceAPPLE MANGLE(TestFenceAPPLE) +#define glTestFenceNV MANGLE(TestFenceNV) +#define glTestObjectAPPLE MANGLE(TestObjectAPPLE) +#define glTexBufferARB MANGLE(TexBufferARB) +#define glTexBufferEXT MANGLE(TexBufferEXT) +#define glTexBuffer MANGLE(TexBuffer) +#define glTexBufferRange MANGLE(TexBufferRange) +#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI) +#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI) +#define glTexCoord1bOES MANGLE(TexCoord1bOES) +#define glTexCoord1bvOES MANGLE(TexCoord1bvOES) +#define glTexCoord1d MANGLE(TexCoord1d) +#define glTexCoord1dv MANGLE(TexCoord1dv) +#define glTexCoord1f MANGLE(TexCoord1f) +#define glTexCoord1fv MANGLE(TexCoord1fv) +#define glTexCoord1hNV MANGLE(TexCoord1hNV) +#define glTexCoord1hvNV MANGLE(TexCoord1hvNV) +#define glTexCoord1i MANGLE(TexCoord1i) +#define glTexCoord1iv MANGLE(TexCoord1iv) +#define glTexCoord1s MANGLE(TexCoord1s) +#define glTexCoord1sv MANGLE(TexCoord1sv) +#define glTexCoord1xOES MANGLE(TexCoord1xOES) +#define glTexCoord1xvOES MANGLE(TexCoord1xvOES) +#define glTexCoord2bOES MANGLE(TexCoord2bOES) +#define glTexCoord2bvOES MANGLE(TexCoord2bvOES) +#define glTexCoord2d MANGLE(TexCoord2d) +#define glTexCoord2dv MANGLE(TexCoord2dv) +#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN) +#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN) +#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN) +#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN) +#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN) +#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN) +#define glTexCoord2f MANGLE(TexCoord2f) +#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN) +#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN) +#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN) +#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN) +#define glTexCoord2fv MANGLE(TexCoord2fv) +#define glTexCoord2hNV MANGLE(TexCoord2hNV) +#define glTexCoord2hvNV MANGLE(TexCoord2hvNV) +#define glTexCoord2i MANGLE(TexCoord2i) +#define glTexCoord2iv MANGLE(TexCoord2iv) +#define glTexCoord2s MANGLE(TexCoord2s) +#define glTexCoord2sv MANGLE(TexCoord2sv) +#define glTexCoord2xOES MANGLE(TexCoord2xOES) +#define glTexCoord2xvOES MANGLE(TexCoord2xvOES) +#define glTexCoord3bOES MANGLE(TexCoord3bOES) +#define glTexCoord3bvOES MANGLE(TexCoord3bvOES) +#define glTexCoord3d MANGLE(TexCoord3d) +#define glTexCoord3dv MANGLE(TexCoord3dv) +#define glTexCoord3f MANGLE(TexCoord3f) +#define glTexCoord3fv MANGLE(TexCoord3fv) +#define glTexCoord3hNV MANGLE(TexCoord3hNV) +#define glTexCoord3hvNV MANGLE(TexCoord3hvNV) +#define glTexCoord3i MANGLE(TexCoord3i) +#define glTexCoord3iv MANGLE(TexCoord3iv) +#define glTexCoord3s MANGLE(TexCoord3s) +#define glTexCoord3sv MANGLE(TexCoord3sv) +#define glTexCoord3xOES MANGLE(TexCoord3xOES) +#define glTexCoord3xvOES MANGLE(TexCoord3xvOES) +#define glTexCoord4bOES MANGLE(TexCoord4bOES) +#define glTexCoord4bvOES MANGLE(TexCoord4bvOES) +#define glTexCoord4d MANGLE(TexCoord4d) +#define glTexCoord4dv MANGLE(TexCoord4dv) +#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN) +#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN) +#define glTexCoord4f MANGLE(TexCoord4f) +#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN) +#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN) +#define glTexCoord4fv MANGLE(TexCoord4fv) +#define glTexCoord4hNV MANGLE(TexCoord4hNV) +#define glTexCoord4hvNV MANGLE(TexCoord4hvNV) +#define glTexCoord4i MANGLE(TexCoord4i) +#define glTexCoord4iv MANGLE(TexCoord4iv) +#define glTexCoord4s MANGLE(TexCoord4s) +#define glTexCoord4sv MANGLE(TexCoord4sv) +#define glTexCoord4xOES MANGLE(TexCoord4xOES) +#define glTexCoord4xvOES MANGLE(TexCoord4xvOES) +#define glTexCoordFormatNV MANGLE(TexCoordFormatNV) +#define glTexCoordP1ui MANGLE(TexCoordP1ui) +#define glTexCoordP1uiv MANGLE(TexCoordP1uiv) +#define glTexCoordP2ui MANGLE(TexCoordP2ui) +#define glTexCoordP2uiv MANGLE(TexCoordP2uiv) +#define glTexCoordP3ui MANGLE(TexCoordP3ui) +#define glTexCoordP3uiv MANGLE(TexCoordP3uiv) +#define glTexCoordP4ui MANGLE(TexCoordP4ui) +#define glTexCoordP4uiv MANGLE(TexCoordP4uiv) +#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT) +#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM) +#define glTexCoordPointer MANGLE(TexCoordPointer) +#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL) +#define glTexEnvf MANGLE(TexEnvf) +#define glTexEnvfv MANGLE(TexEnvfv) +#define glTexEnvi MANGLE(TexEnvi) +#define glTexEnviv MANGLE(TexEnviv) +#define glTexEnvxOES MANGLE(TexEnvxOES) +#define glTexEnvxvOES MANGLE(TexEnvxvOES) +#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS) +#define glTexGend MANGLE(TexGend) +#define glTexGendv MANGLE(TexGendv) +#define glTexGenf MANGLE(TexGenf) +#define glTexGenfv MANGLE(TexGenfv) +#define glTexGeni MANGLE(TexGeni) +#define glTexGeniv MANGLE(TexGeniv) +#define glTexGenxOES MANGLE(TexGenxOES) +#define glTexGenxvOES MANGLE(TexGenxvOES) +#define glTexImage1D MANGLE(TexImage1D) +#define glTexImage2D MANGLE(TexImage2D) +#define glTexImage2DMultisampleCoverageNV MANGLE(TexImage2DMultisampleCoverageNV) +#define glTexImage2DMultisample MANGLE(TexImage2DMultisample) +#define glTexImage3DEXT MANGLE(TexImage3DEXT) +#define glTexImage3D MANGLE(TexImage3D) +#define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV) +#define glTexImage3DMultisample MANGLE(TexImage3DMultisample) +#define glTexImage4DSGIS MANGLE(TexImage4DSGIS) +#define glTexPageCommitmentARB MANGLE(TexPageCommitmentARB) +#define glTexParameterf MANGLE(TexParameterf) +#define glTexParameterfv MANGLE(TexParameterfv) +#define glTexParameterIivEXT MANGLE(TexParameterIivEXT) +#define glTexParameterIiv MANGLE(TexParameterIiv) +#define glTexParameteri MANGLE(TexParameteri) +#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) +#define glTexParameterIuiv MANGLE(TexParameterIuiv) +#define glTexParameteriv MANGLE(TexParameteriv) +#define glTexParameterxOES MANGLE(TexParameterxOES) +#define glTexParameterxvOES MANGLE(TexParameterxvOES) +#define glTexRenderbufferNV MANGLE(TexRenderbufferNV) +#define glTexStorage1D MANGLE(TexStorage1D) +#define glTexStorage2D MANGLE(TexStorage2D) +#define glTexStorage2DMultisample MANGLE(TexStorage2DMultisample) +#define glTexStorage3D MANGLE(TexStorage3D) +#define glTexStorage3DMultisample MANGLE(TexStorage3DMultisample) +#define glTexStorageSparseAMD MANGLE(TexStorageSparseAMD) +#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) +#define glTexSubImage1D MANGLE(TexSubImage1D) +#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) +#define glTexSubImage2D MANGLE(TexSubImage2D) +#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) +#define glTexSubImage3D MANGLE(TexSubImage3D) +#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) +#define glTextureBarrierNV MANGLE(TextureBarrierNV) +#define glTextureBufferEXT MANGLE(TextureBufferEXT) +#define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT) +#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) +#define glTextureImage1DEXT MANGLE(TextureImage1DEXT) +#define glTextureImage2DEXT MANGLE(TextureImage2DEXT) +#define glTextureImage2DMultisampleCoverageNV MANGLE(TextureImage2DMultisampleCoverageNV) +#define glTextureImage2DMultisampleNV MANGLE(TextureImage2DMultisampleNV) +#define glTextureImage3DEXT MANGLE(TextureImage3DEXT) +#define glTextureImage3DMultisampleCoverageNV MANGLE(TextureImage3DMultisampleCoverageNV) +#define glTextureImage3DMultisampleNV MANGLE(TextureImage3DMultisampleNV) +#define glTextureLightEXT MANGLE(TextureLightEXT) +#define glTextureMaterialEXT MANGLE(TextureMaterialEXT) +#define glTextureNormalEXT MANGLE(TextureNormalEXT) +#define glTexturePageCommitmentEXT MANGLE(TexturePageCommitmentEXT) +#define glTextureParameterfEXT MANGLE(TextureParameterfEXT) +#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT) +#define glTextureParameteriEXT MANGLE(TextureParameteriEXT) +#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT) +#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT) +#define glTextureParameterivEXT MANGLE(TextureParameterivEXT) +#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE) +#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT) +#define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT) +#define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT) +#define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT) +#define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT) +#define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT) +#define glTextureStorageSparseAMD MANGLE(TextureStorageSparseAMD) +#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT) +#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT) +#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT) +#define glTextureView MANGLE(TextureView) +#define glTrackMatrixNV MANGLE(TrackMatrixNV) +#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV) +#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV) +#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT) +#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings) +#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV) +#define glTransformPathNV MANGLE(TransformPathNV) +#define glTranslated MANGLE(Translated) +#define glTranslatef MANGLE(Translatef) +#define glTranslatexOES MANGLE(TranslatexOES) +#define glUniform1d MANGLE(Uniform1d) +#define glUniform1dv MANGLE(Uniform1dv) +#define glUniform1fARB MANGLE(Uniform1fARB) +#define glUniform1f MANGLE(Uniform1f) +#define glUniform1fvARB MANGLE(Uniform1fvARB) +#define glUniform1fv MANGLE(Uniform1fv) +#define glUniform1i64NV MANGLE(Uniform1i64NV) +#define glUniform1i64vNV MANGLE(Uniform1i64vNV) +#define glUniform1iARB MANGLE(Uniform1iARB) +#define glUniform1i MANGLE(Uniform1i) +#define glUniform1ivARB MANGLE(Uniform1ivARB) +#define glUniform1iv MANGLE(Uniform1iv) +#define glUniform1ui64NV MANGLE(Uniform1ui64NV) +#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV) +#define glUniform1uiEXT MANGLE(Uniform1uiEXT) +#define glUniform1ui MANGLE(Uniform1ui) +#define glUniform1uivEXT MANGLE(Uniform1uivEXT) +#define glUniform1uiv MANGLE(Uniform1uiv) +#define glUniform2d MANGLE(Uniform2d) +#define glUniform2dv MANGLE(Uniform2dv) +#define glUniform2fARB MANGLE(Uniform2fARB) +#define glUniform2f MANGLE(Uniform2f) +#define glUniform2fvARB MANGLE(Uniform2fvARB) +#define glUniform2fv MANGLE(Uniform2fv) +#define glUniform2i64NV MANGLE(Uniform2i64NV) +#define glUniform2i64vNV MANGLE(Uniform2i64vNV) +#define glUniform2iARB MANGLE(Uniform2iARB) +#define glUniform2i MANGLE(Uniform2i) +#define glUniform2ivARB MANGLE(Uniform2ivARB) +#define glUniform2iv MANGLE(Uniform2iv) +#define glUniform2ui64NV MANGLE(Uniform2ui64NV) +#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV) +#define glUniform2uiEXT MANGLE(Uniform2uiEXT) +#define glUniform2ui MANGLE(Uniform2ui) +#define glUniform2uivEXT MANGLE(Uniform2uivEXT) +#define glUniform2uiv MANGLE(Uniform2uiv) +#define glUniform3d MANGLE(Uniform3d) +#define glUniform3dv MANGLE(Uniform3dv) +#define glUniform3fARB MANGLE(Uniform3fARB) +#define glUniform3f MANGLE(Uniform3f) +#define glUniform3fvARB MANGLE(Uniform3fvARB) +#define glUniform3fv MANGLE(Uniform3fv) +#define glUniform3i64NV MANGLE(Uniform3i64NV) +#define glUniform3i64vNV MANGLE(Uniform3i64vNV) +#define glUniform3iARB MANGLE(Uniform3iARB) +#define glUniform3i MANGLE(Uniform3i) +#define glUniform3ivARB MANGLE(Uniform3ivARB) +#define glUniform3iv MANGLE(Uniform3iv) +#define glUniform3ui64NV MANGLE(Uniform3ui64NV) +#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV) +#define glUniform3uiEXT MANGLE(Uniform3uiEXT) +#define glUniform3ui MANGLE(Uniform3ui) +#define glUniform3uivEXT MANGLE(Uniform3uivEXT) +#define glUniform3uiv MANGLE(Uniform3uiv) +#define glUniform4d MANGLE(Uniform4d) +#define glUniform4dv MANGLE(Uniform4dv) +#define glUniform4fARB MANGLE(Uniform4fARB) +#define glUniform4f MANGLE(Uniform4f) +#define glUniform4fvARB MANGLE(Uniform4fvARB) +#define glUniform4fv MANGLE(Uniform4fv) +#define glUniform4i64NV MANGLE(Uniform4i64NV) +#define glUniform4i64vNV MANGLE(Uniform4i64vNV) +#define glUniform4iARB MANGLE(Uniform4iARB) +#define glUniform4i MANGLE(Uniform4i) +#define glUniform4ivARB MANGLE(Uniform4ivARB) +#define glUniform4iv MANGLE(Uniform4iv) +#define glUniform4ui64NV MANGLE(Uniform4ui64NV) +#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV) +#define glUniform4uiEXT MANGLE(Uniform4uiEXT) +#define glUniform4ui MANGLE(Uniform4ui) +#define glUniform4uivEXT MANGLE(Uniform4uivEXT) +#define glUniform4uiv MANGLE(Uniform4uiv) +#define glUniformBlockBinding MANGLE(UniformBlockBinding) +#define glUniformBufferEXT MANGLE(UniformBufferEXT) +#define glUniformHandleui64ARB MANGLE(UniformHandleui64ARB) +#define glUniformHandleui64NV MANGLE(UniformHandleui64NV) +#define glUniformHandleui64vARB MANGLE(UniformHandleui64vARB) +#define glUniformHandleui64vNV MANGLE(UniformHandleui64vNV) +#define glUniformMatrix2dv MANGLE(UniformMatrix2dv) +#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) +#define glUniformMatrix2fv MANGLE(UniformMatrix2fv) +#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv) +#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv) +#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv) +#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv) +#define glUniformMatrix3dv MANGLE(UniformMatrix3dv) +#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB) +#define glUniformMatrix3fv MANGLE(UniformMatrix3fv) +#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv) +#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv) +#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv) +#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv) +#define glUniformMatrix4dv MANGLE(UniformMatrix4dv) +#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB) +#define glUniformMatrix4fv MANGLE(UniformMatrix4fv) +#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv) +#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv) +#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv) +#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv) +#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv) +#define glUniformui64NV MANGLE(Uniformui64NV) +#define glUniformui64vNV MANGLE(Uniformui64vNV) +#define glUnlockArraysEXT MANGLE(UnlockArraysEXT) +#define glUnmapBufferARB MANGLE(UnmapBufferARB) +#define glUnmapBuffer MANGLE(UnmapBuffer) +#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT) +#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI) +#define glUnmapTexture2DINTEL MANGLE(UnmapTexture2DINTEL) +#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) +#define glUseProgram MANGLE(UseProgram) +#define glUseProgramObjectARB MANGLE(UseProgramObjectARB) +#define glUseProgramStages MANGLE(UseProgramStages) +#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT) +#define glValidateProgramARB MANGLE(ValidateProgramARB) +#define glValidateProgram MANGLE(ValidateProgram) +#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline) +#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI) +#define glVariantbvEXT MANGLE(VariantbvEXT) +#define glVariantdvEXT MANGLE(VariantdvEXT) +#define glVariantfvEXT MANGLE(VariantfvEXT) +#define glVariantivEXT MANGLE(VariantivEXT) +#define glVariantPointerEXT MANGLE(VariantPointerEXT) +#define glVariantsvEXT MANGLE(VariantsvEXT) +#define glVariantubvEXT MANGLE(VariantubvEXT) +#define glVariantuivEXT MANGLE(VariantuivEXT) +#define glVariantusvEXT MANGLE(VariantusvEXT) +#define glVDPAUFiniNV MANGLE(VDPAUFiniNV) +#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV) +#define glVDPAUInitNV MANGLE(VDPAUInitNV) +#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV) +#define glVertex2bOES MANGLE(Vertex2bOES) +#define glVertex2bvOES MANGLE(Vertex2bvOES) +#define glVertex2d MANGLE(Vertex2d) +#define glVertex2dv MANGLE(Vertex2dv) +#define glVertex2f MANGLE(Vertex2f) +#define glVertex2fv MANGLE(Vertex2fv) +#define glVertex2hNV MANGLE(Vertex2hNV) +#define glVertex2hvNV MANGLE(Vertex2hvNV) +#define glVertex2i MANGLE(Vertex2i) +#define glVertex2iv MANGLE(Vertex2iv) +#define glVertex2s MANGLE(Vertex2s) +#define glVertex2sv MANGLE(Vertex2sv) +#define glVertex2xOES MANGLE(Vertex2xOES) +#define glVertex2xvOES MANGLE(Vertex2xvOES) +#define glVertex3bOES MANGLE(Vertex3bOES) +#define glVertex3bvOES MANGLE(Vertex3bvOES) +#define glVertex3d MANGLE(Vertex3d) +#define glVertex3dv MANGLE(Vertex3dv) +#define glVertex3f MANGLE(Vertex3f) +#define glVertex3fv MANGLE(Vertex3fv) +#define glVertex3hNV MANGLE(Vertex3hNV) +#define glVertex3hvNV MANGLE(Vertex3hvNV) +#define glVertex3i MANGLE(Vertex3i) +#define glVertex3iv MANGLE(Vertex3iv) +#define glVertex3s MANGLE(Vertex3s) +#define glVertex3sv MANGLE(Vertex3sv) +#define glVertex3xOES MANGLE(Vertex3xOES) +#define glVertex3xvOES MANGLE(Vertex3xvOES) +#define glVertex4bOES MANGLE(Vertex4bOES) +#define glVertex4bvOES MANGLE(Vertex4bvOES) +#define glVertex4d MANGLE(Vertex4d) +#define glVertex4dv MANGLE(Vertex4dv) +#define glVertex4f MANGLE(Vertex4f) +#define glVertex4fv MANGLE(Vertex4fv) +#define glVertex4hNV MANGLE(Vertex4hNV) +#define glVertex4hvNV MANGLE(Vertex4hvNV) +#define glVertex4i MANGLE(Vertex4i) +#define glVertex4iv MANGLE(Vertex4iv) +#define glVertex4s MANGLE(Vertex4s) +#define glVertex4sv MANGLE(Vertex4sv) +#define glVertex4xOES MANGLE(Vertex4xOES) +#define glVertex4xvOES MANGLE(Vertex4xvOES) +#define glVertexArrayBindVertexBufferEXT MANGLE(VertexArrayBindVertexBufferEXT) +#define glVertexArrayColorOffsetEXT MANGLE(VertexArrayColorOffsetEXT) +#define glVertexArrayEdgeFlagOffsetEXT MANGLE(VertexArrayEdgeFlagOffsetEXT) +#define glVertexArrayFogCoordOffsetEXT MANGLE(VertexArrayFogCoordOffsetEXT) +#define glVertexArrayIndexOffsetEXT MANGLE(VertexArrayIndexOffsetEXT) +#define glVertexArrayMultiTexCoordOffsetEXT MANGLE(VertexArrayMultiTexCoordOffsetEXT) +#define glVertexArrayNormalOffsetEXT MANGLE(VertexArrayNormalOffsetEXT) +#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE) +#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE) +#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV) +#define glVertexArraySecondaryColorOffsetEXT MANGLE(VertexArraySecondaryColorOffsetEXT) +#define glVertexArrayTexCoordOffsetEXT MANGLE(VertexArrayTexCoordOffsetEXT) +#define glVertexArrayVertexAttribBindingEXT MANGLE(VertexArrayVertexAttribBindingEXT) +#define glVertexArrayVertexAttribDivisorEXT MANGLE(VertexArrayVertexAttribDivisorEXT) +#define glVertexArrayVertexAttribFormatEXT MANGLE(VertexArrayVertexAttribFormatEXT) +#define glVertexArrayVertexAttribIFormatEXT MANGLE(VertexArrayVertexAttribIFormatEXT) +#define glVertexArrayVertexAttribIOffsetEXT MANGLE(VertexArrayVertexAttribIOffsetEXT) +#define glVertexArrayVertexAttribLFormatEXT MANGLE(VertexArrayVertexAttribLFormatEXT) +#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT) +#define glVertexArrayVertexAttribOffsetEXT MANGLE(VertexArrayVertexAttribOffsetEXT) +#define glVertexArrayVertexBindingDivisorEXT MANGLE(VertexArrayVertexBindingDivisorEXT) +#define glVertexArrayVertexOffsetEXT MANGLE(VertexArrayVertexOffsetEXT) +#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB) +#define glVertexAttrib1d MANGLE(VertexAttrib1d) +#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV) +#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB) +#define glVertexAttrib1dv MANGLE(VertexAttrib1dv) +#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV) +#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB) +#define glVertexAttrib1f MANGLE(VertexAttrib1f) +#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV) +#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB) +#define glVertexAttrib1fv MANGLE(VertexAttrib1fv) +#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV) +#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV) +#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV) +#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB) +#define glVertexAttrib1s MANGLE(VertexAttrib1s) +#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV) +#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB) +#define glVertexAttrib1sv MANGLE(VertexAttrib1sv) +#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV) +#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB) +#define glVertexAttrib2d MANGLE(VertexAttrib2d) +#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV) +#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB) +#define glVertexAttrib2dv MANGLE(VertexAttrib2dv) +#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV) +#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB) +#define glVertexAttrib2f MANGLE(VertexAttrib2f) +#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV) +#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB) +#define glVertexAttrib2fv MANGLE(VertexAttrib2fv) +#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV) +#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV) +#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV) +#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB) +#define glVertexAttrib2s MANGLE(VertexAttrib2s) +#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV) +#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB) +#define glVertexAttrib2sv MANGLE(VertexAttrib2sv) +#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV) +#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB) +#define glVertexAttrib3d MANGLE(VertexAttrib3d) +#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV) +#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB) +#define glVertexAttrib3dv MANGLE(VertexAttrib3dv) +#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV) +#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB) +#define glVertexAttrib3f MANGLE(VertexAttrib3f) +#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV) +#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB) +#define glVertexAttrib3fv MANGLE(VertexAttrib3fv) +#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV) +#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV) +#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV) +#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB) +#define glVertexAttrib3s MANGLE(VertexAttrib3s) +#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV) +#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB) +#define glVertexAttrib3sv MANGLE(VertexAttrib3sv) +#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV) +#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB) +#define glVertexAttrib4bv MANGLE(VertexAttrib4bv) +#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB) +#define glVertexAttrib4d MANGLE(VertexAttrib4d) +#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV) +#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB) +#define glVertexAttrib4dv MANGLE(VertexAttrib4dv) +#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV) +#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB) +#define glVertexAttrib4f MANGLE(VertexAttrib4f) +#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV) +#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB) +#define glVertexAttrib4fv MANGLE(VertexAttrib4fv) +#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV) +#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV) +#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV) +#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB) +#define glVertexAttrib4iv MANGLE(VertexAttrib4iv) +#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB) +#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv) +#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB) +#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv) +#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB) +#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv) +#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB) +#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub) +#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB) +#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv) +#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB) +#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv) +#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB) +#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv) +#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB) +#define glVertexAttrib4s MANGLE(VertexAttrib4s) +#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV) +#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB) +#define glVertexAttrib4sv MANGLE(VertexAttrib4sv) +#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV) +#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV) +#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB) +#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv) +#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV) +#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB) +#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv) +#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) +#define glVertexAttrib4usv MANGLE(VertexAttrib4usv) +#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) +#define glVertexAttribBinding MANGLE(VertexAttribBinding) +#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB) +#define glVertexAttribDivisor MANGLE(VertexAttribDivisor) +#define glVertexAttribFormat MANGLE(VertexAttribFormat) +#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV) +#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) +#define glVertexAttribI1i MANGLE(VertexAttribI1i) +#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) +#define glVertexAttribI1iv MANGLE(VertexAttribI1iv) +#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT) +#define glVertexAttribI1ui MANGLE(VertexAttribI1ui) +#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT) +#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv) +#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT) +#define glVertexAttribI2i MANGLE(VertexAttribI2i) +#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT) +#define glVertexAttribI2iv MANGLE(VertexAttribI2iv) +#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) +#define glVertexAttribI2ui MANGLE(VertexAttribI2ui) +#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT) +#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv) +#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT) +#define glVertexAttribI3i MANGLE(VertexAttribI3i) +#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT) +#define glVertexAttribI3iv MANGLE(VertexAttribI3iv) +#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT) +#define glVertexAttribI3ui MANGLE(VertexAttribI3ui) +#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT) +#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv) +#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT) +#define glVertexAttribI4bv MANGLE(VertexAttribI4bv) +#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT) +#define glVertexAttribI4i MANGLE(VertexAttribI4i) +#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT) +#define glVertexAttribI4iv MANGLE(VertexAttribI4iv) +#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT) +#define glVertexAttribI4sv MANGLE(VertexAttribI4sv) +#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT) +#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv) +#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT) +#define glVertexAttribI4ui MANGLE(VertexAttribI4ui) +#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT) +#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv) +#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) +#define glVertexAttribI4usv MANGLE(VertexAttribI4usv) +#define glVertexAttribIFormat MANGLE(VertexAttribIFormat) +#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV) +#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) +#define glVertexAttribIPointer MANGLE(VertexAttribIPointer) +#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT) +#define glVertexAttribL1d MANGLE(VertexAttribL1d) +#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT) +#define glVertexAttribL1dv MANGLE(VertexAttribL1dv) +#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV) +#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV) +#define glVertexAttribL1ui64ARB MANGLE(VertexAttribL1ui64ARB) +#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV) +#define glVertexAttribL1ui64vARB MANGLE(VertexAttribL1ui64vARB) +#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV) +#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT) +#define glVertexAttribL2d MANGLE(VertexAttribL2d) +#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT) +#define glVertexAttribL2dv MANGLE(VertexAttribL2dv) +#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV) +#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV) +#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV) +#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV) +#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT) +#define glVertexAttribL3d MANGLE(VertexAttribL3d) +#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT) +#define glVertexAttribL3dv MANGLE(VertexAttribL3dv) +#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV) +#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV) +#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV) +#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV) +#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT) +#define glVertexAttribL4d MANGLE(VertexAttribL4d) +#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT) +#define glVertexAttribL4dv MANGLE(VertexAttribL4dv) +#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV) +#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV) +#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV) +#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV) +#define glVertexAttribLFormat MANGLE(VertexAttribLFormat) +#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV) +#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT) +#define glVertexAttribLPointer MANGLE(VertexAttribLPointer) +#define glVertexAttribP1ui MANGLE(VertexAttribP1ui) +#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv) +#define glVertexAttribP2ui MANGLE(VertexAttribP2ui) +#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv) +#define glVertexAttribP3ui MANGLE(VertexAttribP3ui) +#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv) +#define glVertexAttribP4ui MANGLE(VertexAttribP4ui) +#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv) +#define glVertexAttribParameteriAMD MANGLE(VertexAttribParameteriAMD) +#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) +#define glVertexAttribPointer MANGLE(VertexAttribPointer) +#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV) +#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV) +#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV) +#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV) +#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV) +#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV) +#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV) +#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV) +#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV) +#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV) +#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV) +#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV) +#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV) +#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV) +#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV) +#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV) +#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV) +#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV) +#define glVertexBindingDivisor MANGLE(VertexBindingDivisor) +#define glVertexBlendARB MANGLE(VertexBlendARB) +#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI) +#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI) +#define glVertexFormatNV MANGLE(VertexFormatNV) +#define glVertexP2ui MANGLE(VertexP2ui) +#define glVertexP2uiv MANGLE(VertexP2uiv) +#define glVertexP3ui MANGLE(VertexP3ui) +#define glVertexP3uiv MANGLE(VertexP3uiv) +#define glVertexP4ui MANGLE(VertexP4ui) +#define glVertexP4uiv MANGLE(VertexP4uiv) +#define glVertexPointerEXT MANGLE(VertexPointerEXT) +#define glVertexPointerListIBM MANGLE(VertexPointerListIBM) +#define glVertexPointer MANGLE(VertexPointer) +#define glVertexPointervINTEL MANGLE(VertexPointervINTEL) +#define glVertexStream1dATI MANGLE(VertexStream1dATI) +#define glVertexStream1dvATI MANGLE(VertexStream1dvATI) +#define glVertexStream1fATI MANGLE(VertexStream1fATI) +#define glVertexStream1fvATI MANGLE(VertexStream1fvATI) +#define glVertexStream1iATI MANGLE(VertexStream1iATI) +#define glVertexStream1ivATI MANGLE(VertexStream1ivATI) +#define glVertexStream1sATI MANGLE(VertexStream1sATI) +#define glVertexStream1svATI MANGLE(VertexStream1svATI) +#define glVertexStream2dATI MANGLE(VertexStream2dATI) +#define glVertexStream2dvATI MANGLE(VertexStream2dvATI) +#define glVertexStream2fATI MANGLE(VertexStream2fATI) +#define glVertexStream2fvATI MANGLE(VertexStream2fvATI) +#define glVertexStream2iATI MANGLE(VertexStream2iATI) +#define glVertexStream2ivATI MANGLE(VertexStream2ivATI) +#define glVertexStream2sATI MANGLE(VertexStream2sATI) +#define glVertexStream2svATI MANGLE(VertexStream2svATI) +#define glVertexStream3dATI MANGLE(VertexStream3dATI) +#define glVertexStream3dvATI MANGLE(VertexStream3dvATI) +#define glVertexStream3fATI MANGLE(VertexStream3fATI) +#define glVertexStream3fvATI MANGLE(VertexStream3fvATI) +#define glVertexStream3iATI MANGLE(VertexStream3iATI) +#define glVertexStream3ivATI MANGLE(VertexStream3ivATI) +#define glVertexStream3sATI MANGLE(VertexStream3sATI) +#define glVertexStream3svATI MANGLE(VertexStream3svATI) +#define glVertexStream4dATI MANGLE(VertexStream4dATI) +#define glVertexStream4dvATI MANGLE(VertexStream4dvATI) +#define glVertexStream4fATI MANGLE(VertexStream4fATI) +#define glVertexStream4fvATI MANGLE(VertexStream4fvATI) +#define glVertexStream4iATI MANGLE(VertexStream4iATI) +#define glVertexStream4ivATI MANGLE(VertexStream4ivATI) +#define glVertexStream4sATI MANGLE(VertexStream4sATI) +#define glVertexStream4svATI MANGLE(VertexStream4svATI) +#define glVertexWeightfEXT MANGLE(VertexWeightfEXT) +#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT) +#define glVertexWeighthNV MANGLE(VertexWeighthNV) +#define glVertexWeighthvNV MANGLE(VertexWeighthvNV) +#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) +#define glVideoCaptureNV MANGLE(VideoCaptureNV) +#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV) +#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV) +#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV) +#define glViewportArrayv MANGLE(ViewportArrayv) +#define glViewportIndexedf MANGLE(ViewportIndexedf) +#define glViewportIndexedfv MANGLE(ViewportIndexedfv) +#define glViewport MANGLE(Viewport) +#define glWaitSync MANGLE(WaitSync) +#define glWeightbvARB MANGLE(WeightbvARB) +#define glWeightdvARB MANGLE(WeightdvARB) +#define glWeightfvARB MANGLE(WeightfvARB) +#define glWeightivARB MANGLE(WeightivARB) +#define glWeightPathsNV MANGLE(WeightPathsNV) +#define glWeightPointerARB MANGLE(WeightPointerARB) +#define glWeightsvARB MANGLE(WeightsvARB) +#define glWeightubvARB MANGLE(WeightubvARB) +#define glWeightuivARB MANGLE(WeightuivARB) +#define glWeightusvARB MANGLE(WeightusvARB) +#define glWindowPos2dARB MANGLE(WindowPos2dARB) +#define glWindowPos2d MANGLE(WindowPos2d) +#define glWindowPos2dMESA MANGLE(WindowPos2dMESA) +#define glWindowPos2dvARB MANGLE(WindowPos2dvARB) +#define glWindowPos2dv MANGLE(WindowPos2dv) +#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA) +#define glWindowPos2fARB MANGLE(WindowPos2fARB) +#define glWindowPos2f MANGLE(WindowPos2f) +#define glWindowPos2fMESA MANGLE(WindowPos2fMESA) +#define glWindowPos2fvARB MANGLE(WindowPos2fvARB) +#define glWindowPos2fv MANGLE(WindowPos2fv) +#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA) +#define glWindowPos2iARB MANGLE(WindowPos2iARB) +#define glWindowPos2i MANGLE(WindowPos2i) +#define glWindowPos2iMESA MANGLE(WindowPos2iMESA) +#define glWindowPos2ivARB MANGLE(WindowPos2ivARB) +#define glWindowPos2iv MANGLE(WindowPos2iv) +#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA) +#define glWindowPos2sARB MANGLE(WindowPos2sARB) +#define glWindowPos2s MANGLE(WindowPos2s) +#define glWindowPos2sMESA MANGLE(WindowPos2sMESA) +#define glWindowPos2svARB MANGLE(WindowPos2svARB) +#define glWindowPos2sv MANGLE(WindowPos2sv) +#define glWindowPos2svMESA MANGLE(WindowPos2svMESA) +#define glWindowPos3dARB MANGLE(WindowPos3dARB) +#define glWindowPos3d MANGLE(WindowPos3d) +#define glWindowPos3dMESA MANGLE(WindowPos3dMESA) +#define glWindowPos3dvARB MANGLE(WindowPos3dvARB) +#define glWindowPos3dv MANGLE(WindowPos3dv) +#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA) +#define glWindowPos3fARB MANGLE(WindowPos3fARB) +#define glWindowPos3f MANGLE(WindowPos3f) +#define glWindowPos3fMESA MANGLE(WindowPos3fMESA) +#define glWindowPos3fvARB MANGLE(WindowPos3fvARB) +#define glWindowPos3fv MANGLE(WindowPos3fv) +#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA) +#define glWindowPos3iARB MANGLE(WindowPos3iARB) +#define glWindowPos3i MANGLE(WindowPos3i) +#define glWindowPos3iMESA MANGLE(WindowPos3iMESA) +#define glWindowPos3ivARB MANGLE(WindowPos3ivARB) +#define glWindowPos3iv MANGLE(WindowPos3iv) +#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA) +#define glWindowPos3sARB MANGLE(WindowPos3sARB) +#define glWindowPos3s MANGLE(WindowPos3s) +#define glWindowPos3sMESA MANGLE(WindowPos3sMESA) +#define glWindowPos3svARB MANGLE(WindowPos3svARB) +#define glWindowPos3sv MANGLE(WindowPos3sv) +#define glWindowPos3svMESA MANGLE(WindowPos3svMESA) +#define glWindowPos4dMESA MANGLE(WindowPos4dMESA) +#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA) +#define glWindowPos4fMESA MANGLE(WindowPos4fMESA) +#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA) +#define glWindowPos4iMESA MANGLE(WindowPos4iMESA) +#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA) +#define glWindowPos4sMESA MANGLE(WindowPos4sMESA) +#define glWindowPos4svMESA MANGLE(WindowPos4svMESA) +#define glWriteMaskEXT MANGLE(WriteMaskEXT) + +#endif /* GL_MANGLE_H */ diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index 08793ce6b..1e0db6389 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -63,7 +63,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 1136 +#define _gloffset_COUNT 1152 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -473,7 +473,7 @@ #define _gloffset_MultiTexCoord4iv 405 #define _gloffset_MultiTexCoord4s 406 #define _gloffset_MultiTexCoord4sv 407 -#define driDispatchRemapTable_size 728 +#define driDispatchRemapTable_size 744 SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CompressedTexImage1D_remap_index 0 @@ -923,287 +923,303 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define TexStorage2DMultisample_remap_index 444 #define TexStorage3DMultisample_remap_index 445 #define BufferStorage_remap_index 446 -#define InvalidateBufferData_remap_index 447 -#define InvalidateBufferSubData_remap_index 448 -#define InvalidateFramebuffer_remap_index 449 -#define InvalidateSubFramebuffer_remap_index 450 -#define InvalidateTexImage_remap_index 451 -#define InvalidateTexSubImage_remap_index 452 -#define PolygonOffsetEXT_remap_index 453 -#define DrawTexfOES_remap_index 454 -#define DrawTexfvOES_remap_index 455 -#define DrawTexiOES_remap_index 456 -#define DrawTexivOES_remap_index 457 -#define DrawTexsOES_remap_index 458 -#define DrawTexsvOES_remap_index 459 -#define DrawTexxOES_remap_index 460 -#define DrawTexxvOES_remap_index 461 -#define PointSizePointerOES_remap_index 462 -#define QueryMatrixxOES_remap_index 463 -#define SampleMaskSGIS_remap_index 464 -#define SamplePatternSGIS_remap_index 465 -#define ColorPointerEXT_remap_index 466 -#define EdgeFlagPointerEXT_remap_index 467 -#define IndexPointerEXT_remap_index 468 -#define NormalPointerEXT_remap_index 469 -#define TexCoordPointerEXT_remap_index 470 -#define VertexPointerEXT_remap_index 471 -#define DiscardFramebufferEXT_remap_index 472 -#define ActiveShaderProgram_remap_index 473 -#define BindProgramPipeline_remap_index 474 -#define CreateShaderProgramv_remap_index 475 -#define DeleteProgramPipelines_remap_index 476 -#define GenProgramPipelines_remap_index 477 -#define GetProgramPipelineInfoLog_remap_index 478 -#define GetProgramPipelineiv_remap_index 479 -#define IsProgramPipeline_remap_index 480 -#define LockArraysEXT_remap_index 481 -#define ProgramUniform1f_remap_index 482 -#define ProgramUniform1fv_remap_index 483 -#define ProgramUniform1i_remap_index 484 -#define ProgramUniform1iv_remap_index 485 -#define ProgramUniform1ui_remap_index 486 -#define ProgramUniform1uiv_remap_index 487 -#define ProgramUniform2f_remap_index 488 -#define ProgramUniform2fv_remap_index 489 -#define ProgramUniform2i_remap_index 490 -#define ProgramUniform2iv_remap_index 491 -#define ProgramUniform2ui_remap_index 492 -#define ProgramUniform2uiv_remap_index 493 -#define ProgramUniform3f_remap_index 494 -#define ProgramUniform3fv_remap_index 495 -#define ProgramUniform3i_remap_index 496 -#define ProgramUniform3iv_remap_index 497 -#define ProgramUniform3ui_remap_index 498 -#define ProgramUniform3uiv_remap_index 499 -#define ProgramUniform4f_remap_index 500 -#define ProgramUniform4fv_remap_index 501 -#define ProgramUniform4i_remap_index 502 -#define ProgramUniform4iv_remap_index 503 -#define ProgramUniform4ui_remap_index 504 -#define ProgramUniform4uiv_remap_index 505 -#define ProgramUniformMatrix2fv_remap_index 506 -#define ProgramUniformMatrix2x3fv_remap_index 507 -#define ProgramUniformMatrix2x4fv_remap_index 508 -#define ProgramUniformMatrix3fv_remap_index 509 -#define ProgramUniformMatrix3x2fv_remap_index 510 -#define ProgramUniformMatrix3x4fv_remap_index 511 -#define ProgramUniformMatrix4fv_remap_index 512 -#define ProgramUniformMatrix4x2fv_remap_index 513 -#define ProgramUniformMatrix4x3fv_remap_index 514 -#define UnlockArraysEXT_remap_index 515 -#define UseProgramStages_remap_index 516 -#define ValidateProgramPipeline_remap_index 517 -#define DebugMessageCallback_remap_index 518 -#define DebugMessageControl_remap_index 519 -#define DebugMessageInsert_remap_index 520 -#define GetDebugMessageLog_remap_index 521 -#define GetObjectLabel_remap_index 522 -#define GetObjectPtrLabel_remap_index 523 -#define ObjectLabel_remap_index 524 -#define ObjectPtrLabel_remap_index 525 -#define PopDebugGroup_remap_index 526 -#define PushDebugGroup_remap_index 527 -#define SecondaryColor3fEXT_remap_index 528 -#define SecondaryColor3fvEXT_remap_index 529 -#define MultiDrawElementsEXT_remap_index 530 -#define FogCoordfEXT_remap_index 531 -#define FogCoordfvEXT_remap_index 532 -#define ResizeBuffersMESA_remap_index 533 -#define WindowPos4dMESA_remap_index 534 -#define WindowPos4dvMESA_remap_index 535 -#define WindowPos4fMESA_remap_index 536 -#define WindowPos4fvMESA_remap_index 537 -#define WindowPos4iMESA_remap_index 538 -#define WindowPos4ivMESA_remap_index 539 -#define WindowPos4sMESA_remap_index 540 -#define WindowPos4svMESA_remap_index 541 -#define MultiModeDrawArraysIBM_remap_index 542 -#define MultiModeDrawElementsIBM_remap_index 543 -#define AreProgramsResidentNV_remap_index 544 -#define ExecuteProgramNV_remap_index 545 -#define GetProgramParameterdvNV_remap_index 546 -#define GetProgramParameterfvNV_remap_index 547 -#define GetProgramStringNV_remap_index 548 -#define GetProgramivNV_remap_index 549 -#define GetTrackMatrixivNV_remap_index 550 -#define GetVertexAttribdvNV_remap_index 551 -#define GetVertexAttribfvNV_remap_index 552 -#define GetVertexAttribivNV_remap_index 553 -#define LoadProgramNV_remap_index 554 -#define ProgramParameters4dvNV_remap_index 555 -#define ProgramParameters4fvNV_remap_index 556 -#define RequestResidentProgramsNV_remap_index 557 -#define TrackMatrixNV_remap_index 558 -#define VertexAttrib1dNV_remap_index 559 -#define VertexAttrib1dvNV_remap_index 560 -#define VertexAttrib1fNV_remap_index 561 -#define VertexAttrib1fvNV_remap_index 562 -#define VertexAttrib1sNV_remap_index 563 -#define VertexAttrib1svNV_remap_index 564 -#define VertexAttrib2dNV_remap_index 565 -#define VertexAttrib2dvNV_remap_index 566 -#define VertexAttrib2fNV_remap_index 567 -#define VertexAttrib2fvNV_remap_index 568 -#define VertexAttrib2sNV_remap_index 569 -#define VertexAttrib2svNV_remap_index 570 -#define VertexAttrib3dNV_remap_index 571 -#define VertexAttrib3dvNV_remap_index 572 -#define VertexAttrib3fNV_remap_index 573 -#define VertexAttrib3fvNV_remap_index 574 -#define VertexAttrib3sNV_remap_index 575 -#define VertexAttrib3svNV_remap_index 576 -#define VertexAttrib4dNV_remap_index 577 -#define VertexAttrib4dvNV_remap_index 578 -#define VertexAttrib4fNV_remap_index 579 -#define VertexAttrib4fvNV_remap_index 580 -#define VertexAttrib4sNV_remap_index 581 -#define VertexAttrib4svNV_remap_index 582 -#define VertexAttrib4ubNV_remap_index 583 -#define VertexAttrib4ubvNV_remap_index 584 -#define VertexAttribPointerNV_remap_index 585 -#define VertexAttribs1dvNV_remap_index 586 -#define VertexAttribs1fvNV_remap_index 587 -#define VertexAttribs1svNV_remap_index 588 -#define VertexAttribs2dvNV_remap_index 589 -#define VertexAttribs2fvNV_remap_index 590 -#define VertexAttribs2svNV_remap_index 591 -#define VertexAttribs3dvNV_remap_index 592 -#define VertexAttribs3fvNV_remap_index 593 -#define VertexAttribs3svNV_remap_index 594 -#define VertexAttribs4dvNV_remap_index 595 -#define VertexAttribs4fvNV_remap_index 596 -#define VertexAttribs4svNV_remap_index 597 -#define VertexAttribs4ubvNV_remap_index 598 -#define GetTexBumpParameterfvATI_remap_index 599 -#define GetTexBumpParameterivATI_remap_index 600 -#define TexBumpParameterfvATI_remap_index 601 -#define TexBumpParameterivATI_remap_index 602 -#define AlphaFragmentOp1ATI_remap_index 603 -#define AlphaFragmentOp2ATI_remap_index 604 -#define AlphaFragmentOp3ATI_remap_index 605 -#define BeginFragmentShaderATI_remap_index 606 -#define BindFragmentShaderATI_remap_index 607 -#define ColorFragmentOp1ATI_remap_index 608 -#define ColorFragmentOp2ATI_remap_index 609 -#define ColorFragmentOp3ATI_remap_index 610 -#define DeleteFragmentShaderATI_remap_index 611 -#define EndFragmentShaderATI_remap_index 612 -#define GenFragmentShadersATI_remap_index 613 -#define PassTexCoordATI_remap_index 614 -#define SampleMapATI_remap_index 615 -#define SetFragmentShaderConstantATI_remap_index 616 -#define ActiveStencilFaceEXT_remap_index 617 -#define BindVertexArrayAPPLE_remap_index 618 -#define GenVertexArraysAPPLE_remap_index 619 -#define GetProgramNamedParameterdvNV_remap_index 620 -#define GetProgramNamedParameterfvNV_remap_index 621 -#define ProgramNamedParameter4dNV_remap_index 622 -#define ProgramNamedParameter4dvNV_remap_index 623 -#define ProgramNamedParameter4fNV_remap_index 624 -#define ProgramNamedParameter4fvNV_remap_index 625 -#define PrimitiveRestartNV_remap_index 626 -#define GetTexGenxvOES_remap_index 627 -#define TexGenxOES_remap_index 628 -#define TexGenxvOES_remap_index 629 -#define DepthBoundsEXT_remap_index 630 -#define BindFramebufferEXT_remap_index 631 -#define BindRenderbufferEXT_remap_index 632 -#define BufferParameteriAPPLE_remap_index 633 -#define FlushMappedBufferRangeAPPLE_remap_index 634 -#define VertexAttribI1iEXT_remap_index 635 -#define VertexAttribI1uiEXT_remap_index 636 -#define VertexAttribI2iEXT_remap_index 637 -#define VertexAttribI2ivEXT_remap_index 638 -#define VertexAttribI2uiEXT_remap_index 639 -#define VertexAttribI2uivEXT_remap_index 640 -#define VertexAttribI3iEXT_remap_index 641 -#define VertexAttribI3ivEXT_remap_index 642 -#define VertexAttribI3uiEXT_remap_index 643 -#define VertexAttribI3uivEXT_remap_index 644 -#define VertexAttribI4iEXT_remap_index 645 -#define VertexAttribI4ivEXT_remap_index 646 -#define VertexAttribI4uiEXT_remap_index 647 -#define VertexAttribI4uivEXT_remap_index 648 -#define ClearColorIiEXT_remap_index 649 -#define ClearColorIuiEXT_remap_index 650 -#define BindBufferOffsetEXT_remap_index 651 -#define BeginPerfMonitorAMD_remap_index 652 -#define DeletePerfMonitorsAMD_remap_index 653 -#define EndPerfMonitorAMD_remap_index 654 -#define GenPerfMonitorsAMD_remap_index 655 -#define GetPerfMonitorCounterDataAMD_remap_index 656 -#define GetPerfMonitorCounterInfoAMD_remap_index 657 -#define GetPerfMonitorCounterStringAMD_remap_index 658 -#define GetPerfMonitorCountersAMD_remap_index 659 -#define GetPerfMonitorGroupStringAMD_remap_index 660 -#define GetPerfMonitorGroupsAMD_remap_index 661 -#define SelectPerfMonitorCountersAMD_remap_index 662 -#define GetObjectParameterivAPPLE_remap_index 663 -#define ObjectPurgeableAPPLE_remap_index 664 -#define ObjectUnpurgeableAPPLE_remap_index 665 -#define ActiveProgramEXT_remap_index 666 -#define CreateShaderProgramEXT_remap_index 667 -#define UseShaderProgramEXT_remap_index 668 -#define TextureBarrierNV_remap_index 669 -#define VDPAUFiniNV_remap_index 670 -#define VDPAUGetSurfaceivNV_remap_index 671 -#define VDPAUInitNV_remap_index 672 -#define VDPAUIsSurfaceNV_remap_index 673 -#define VDPAUMapSurfacesNV_remap_index 674 -#define VDPAURegisterOutputSurfaceNV_remap_index 675 -#define VDPAURegisterVideoSurfaceNV_remap_index 676 -#define VDPAUSurfaceAccessNV_remap_index 677 -#define VDPAUUnmapSurfacesNV_remap_index 678 -#define VDPAUUnregisterSurfaceNV_remap_index 679 -#define StencilFuncSeparateATI_remap_index 680 -#define ProgramEnvParameters4fvEXT_remap_index 681 -#define ProgramLocalParameters4fvEXT_remap_index 682 -#define EGLImageTargetRenderbufferStorageOES_remap_index 683 -#define EGLImageTargetTexture2DOES_remap_index 684 -#define AlphaFuncx_remap_index 685 -#define ClearColorx_remap_index 686 -#define ClearDepthx_remap_index 687 -#define Color4x_remap_index 688 -#define DepthRangex_remap_index 689 -#define Fogx_remap_index 690 -#define Fogxv_remap_index 691 -#define Frustumf_remap_index 692 -#define Frustumx_remap_index 693 -#define LightModelx_remap_index 694 -#define LightModelxv_remap_index 695 -#define Lightx_remap_index 696 -#define Lightxv_remap_index 697 -#define LineWidthx_remap_index 698 -#define LoadMatrixx_remap_index 699 -#define Materialx_remap_index 700 -#define Materialxv_remap_index 701 -#define MultMatrixx_remap_index 702 -#define MultiTexCoord4x_remap_index 703 -#define Normal3x_remap_index 704 -#define Orthof_remap_index 705 -#define Orthox_remap_index 706 -#define PointSizex_remap_index 707 -#define PolygonOffsetx_remap_index 708 -#define Rotatex_remap_index 709 -#define SampleCoveragex_remap_index 710 -#define Scalex_remap_index 711 -#define TexEnvx_remap_index 712 -#define TexEnvxv_remap_index 713 -#define TexParameterx_remap_index 714 -#define Translatex_remap_index 715 -#define ClipPlanef_remap_index 716 -#define ClipPlanex_remap_index 717 -#define GetClipPlanef_remap_index 718 -#define GetClipPlanex_remap_index 719 -#define GetFixedv_remap_index 720 -#define GetLightxv_remap_index 721 -#define GetMaterialxv_remap_index 722 -#define GetTexEnvxv_remap_index 723 -#define GetTexParameterxv_remap_index 724 -#define PointParameterx_remap_index 725 -#define PointParameterxv_remap_index 726 -#define TexParameterxv_remap_index 727 +#define BindBuffersBase_remap_index 447 +#define BindBuffersRange_remap_index 448 +#define BindImageTextures_remap_index 449 +#define BindSamplers_remap_index 450 +#define BindTextures_remap_index 451 +#define BindVertexBuffers_remap_index 452 +#define InvalidateBufferData_remap_index 453 +#define InvalidateBufferSubData_remap_index 454 +#define InvalidateFramebuffer_remap_index 455 +#define InvalidateSubFramebuffer_remap_index 456 +#define InvalidateTexImage_remap_index 457 +#define InvalidateTexSubImage_remap_index 458 +#define PolygonOffsetEXT_remap_index 459 +#define DrawTexfOES_remap_index 460 +#define DrawTexfvOES_remap_index 461 +#define DrawTexiOES_remap_index 462 +#define DrawTexivOES_remap_index 463 +#define DrawTexsOES_remap_index 464 +#define DrawTexsvOES_remap_index 465 +#define DrawTexxOES_remap_index 466 +#define DrawTexxvOES_remap_index 467 +#define PointSizePointerOES_remap_index 468 +#define QueryMatrixxOES_remap_index 469 +#define SampleMaskSGIS_remap_index 470 +#define SamplePatternSGIS_remap_index 471 +#define ColorPointerEXT_remap_index 472 +#define EdgeFlagPointerEXT_remap_index 473 +#define IndexPointerEXT_remap_index 474 +#define NormalPointerEXT_remap_index 475 +#define TexCoordPointerEXT_remap_index 476 +#define VertexPointerEXT_remap_index 477 +#define DiscardFramebufferEXT_remap_index 478 +#define ActiveShaderProgram_remap_index 479 +#define BindProgramPipeline_remap_index 480 +#define CreateShaderProgramv_remap_index 481 +#define DeleteProgramPipelines_remap_index 482 +#define GenProgramPipelines_remap_index 483 +#define GetProgramPipelineInfoLog_remap_index 484 +#define GetProgramPipelineiv_remap_index 485 +#define IsProgramPipeline_remap_index 486 +#define LockArraysEXT_remap_index 487 +#define ProgramUniform1f_remap_index 488 +#define ProgramUniform1fv_remap_index 489 +#define ProgramUniform1i_remap_index 490 +#define ProgramUniform1iv_remap_index 491 +#define ProgramUniform1ui_remap_index 492 +#define ProgramUniform1uiv_remap_index 493 +#define ProgramUniform2f_remap_index 494 +#define ProgramUniform2fv_remap_index 495 +#define ProgramUniform2i_remap_index 496 +#define ProgramUniform2iv_remap_index 497 +#define ProgramUniform2ui_remap_index 498 +#define ProgramUniform2uiv_remap_index 499 +#define ProgramUniform3f_remap_index 500 +#define ProgramUniform3fv_remap_index 501 +#define ProgramUniform3i_remap_index 502 +#define ProgramUniform3iv_remap_index 503 +#define ProgramUniform3ui_remap_index 504 +#define ProgramUniform3uiv_remap_index 505 +#define ProgramUniform4f_remap_index 506 +#define ProgramUniform4fv_remap_index 507 +#define ProgramUniform4i_remap_index 508 +#define ProgramUniform4iv_remap_index 509 +#define ProgramUniform4ui_remap_index 510 +#define ProgramUniform4uiv_remap_index 511 +#define ProgramUniformMatrix2fv_remap_index 512 +#define ProgramUniformMatrix2x3fv_remap_index 513 +#define ProgramUniformMatrix2x4fv_remap_index 514 +#define ProgramUniformMatrix3fv_remap_index 515 +#define ProgramUniformMatrix3x2fv_remap_index 516 +#define ProgramUniformMatrix3x4fv_remap_index 517 +#define ProgramUniformMatrix4fv_remap_index 518 +#define ProgramUniformMatrix4x2fv_remap_index 519 +#define ProgramUniformMatrix4x3fv_remap_index 520 +#define UnlockArraysEXT_remap_index 521 +#define UseProgramStages_remap_index 522 +#define ValidateProgramPipeline_remap_index 523 +#define DebugMessageCallback_remap_index 524 +#define DebugMessageControl_remap_index 525 +#define DebugMessageInsert_remap_index 526 +#define GetDebugMessageLog_remap_index 527 +#define GetObjectLabel_remap_index 528 +#define GetObjectPtrLabel_remap_index 529 +#define ObjectLabel_remap_index 530 +#define ObjectPtrLabel_remap_index 531 +#define PopDebugGroup_remap_index 532 +#define PushDebugGroup_remap_index 533 +#define SecondaryColor3fEXT_remap_index 534 +#define SecondaryColor3fvEXT_remap_index 535 +#define MultiDrawElementsEXT_remap_index 536 +#define FogCoordfEXT_remap_index 537 +#define FogCoordfvEXT_remap_index 538 +#define ResizeBuffersMESA_remap_index 539 +#define WindowPos4dMESA_remap_index 540 +#define WindowPos4dvMESA_remap_index 541 +#define WindowPos4fMESA_remap_index 542 +#define WindowPos4fvMESA_remap_index 543 +#define WindowPos4iMESA_remap_index 544 +#define WindowPos4ivMESA_remap_index 545 +#define WindowPos4sMESA_remap_index 546 +#define WindowPos4svMESA_remap_index 547 +#define MultiModeDrawArraysIBM_remap_index 548 +#define MultiModeDrawElementsIBM_remap_index 549 +#define AreProgramsResidentNV_remap_index 550 +#define ExecuteProgramNV_remap_index 551 +#define GetProgramParameterdvNV_remap_index 552 +#define GetProgramParameterfvNV_remap_index 553 +#define GetProgramStringNV_remap_index 554 +#define GetProgramivNV_remap_index 555 +#define GetTrackMatrixivNV_remap_index 556 +#define GetVertexAttribdvNV_remap_index 557 +#define GetVertexAttribfvNV_remap_index 558 +#define GetVertexAttribivNV_remap_index 559 +#define LoadProgramNV_remap_index 560 +#define ProgramParameters4dvNV_remap_index 561 +#define ProgramParameters4fvNV_remap_index 562 +#define RequestResidentProgramsNV_remap_index 563 +#define TrackMatrixNV_remap_index 564 +#define VertexAttrib1dNV_remap_index 565 +#define VertexAttrib1dvNV_remap_index 566 +#define VertexAttrib1fNV_remap_index 567 +#define VertexAttrib1fvNV_remap_index 568 +#define VertexAttrib1sNV_remap_index 569 +#define VertexAttrib1svNV_remap_index 570 +#define VertexAttrib2dNV_remap_index 571 +#define VertexAttrib2dvNV_remap_index 572 +#define VertexAttrib2fNV_remap_index 573 +#define VertexAttrib2fvNV_remap_index 574 +#define VertexAttrib2sNV_remap_index 575 +#define VertexAttrib2svNV_remap_index 576 +#define VertexAttrib3dNV_remap_index 577 +#define VertexAttrib3dvNV_remap_index 578 +#define VertexAttrib3fNV_remap_index 579 +#define VertexAttrib3fvNV_remap_index 580 +#define VertexAttrib3sNV_remap_index 581 +#define VertexAttrib3svNV_remap_index 582 +#define VertexAttrib4dNV_remap_index 583 +#define VertexAttrib4dvNV_remap_index 584 +#define VertexAttrib4fNV_remap_index 585 +#define VertexAttrib4fvNV_remap_index 586 +#define VertexAttrib4sNV_remap_index 587 +#define VertexAttrib4svNV_remap_index 588 +#define VertexAttrib4ubNV_remap_index 589 +#define VertexAttrib4ubvNV_remap_index 590 +#define VertexAttribPointerNV_remap_index 591 +#define VertexAttribs1dvNV_remap_index 592 +#define VertexAttribs1fvNV_remap_index 593 +#define VertexAttribs1svNV_remap_index 594 +#define VertexAttribs2dvNV_remap_index 595 +#define VertexAttribs2fvNV_remap_index 596 +#define VertexAttribs2svNV_remap_index 597 +#define VertexAttribs3dvNV_remap_index 598 +#define VertexAttribs3fvNV_remap_index 599 +#define VertexAttribs3svNV_remap_index 600 +#define VertexAttribs4dvNV_remap_index 601 +#define VertexAttribs4fvNV_remap_index 602 +#define VertexAttribs4svNV_remap_index 603 +#define VertexAttribs4ubvNV_remap_index 604 +#define GetTexBumpParameterfvATI_remap_index 605 +#define GetTexBumpParameterivATI_remap_index 606 +#define TexBumpParameterfvATI_remap_index 607 +#define TexBumpParameterivATI_remap_index 608 +#define AlphaFragmentOp1ATI_remap_index 609 +#define AlphaFragmentOp2ATI_remap_index 610 +#define AlphaFragmentOp3ATI_remap_index 611 +#define BeginFragmentShaderATI_remap_index 612 +#define BindFragmentShaderATI_remap_index 613 +#define ColorFragmentOp1ATI_remap_index 614 +#define ColorFragmentOp2ATI_remap_index 615 +#define ColorFragmentOp3ATI_remap_index 616 +#define DeleteFragmentShaderATI_remap_index 617 +#define EndFragmentShaderATI_remap_index 618 +#define GenFragmentShadersATI_remap_index 619 +#define PassTexCoordATI_remap_index 620 +#define SampleMapATI_remap_index 621 +#define SetFragmentShaderConstantATI_remap_index 622 +#define ActiveStencilFaceEXT_remap_index 623 +#define BindVertexArrayAPPLE_remap_index 624 +#define GenVertexArraysAPPLE_remap_index 625 +#define GetProgramNamedParameterdvNV_remap_index 626 +#define GetProgramNamedParameterfvNV_remap_index 627 +#define ProgramNamedParameter4dNV_remap_index 628 +#define ProgramNamedParameter4dvNV_remap_index 629 +#define ProgramNamedParameter4fNV_remap_index 630 +#define ProgramNamedParameter4fvNV_remap_index 631 +#define PrimitiveRestartNV_remap_index 632 +#define GetTexGenxvOES_remap_index 633 +#define TexGenxOES_remap_index 634 +#define TexGenxvOES_remap_index 635 +#define DepthBoundsEXT_remap_index 636 +#define BindFramebufferEXT_remap_index 637 +#define BindRenderbufferEXT_remap_index 638 +#define BufferParameteriAPPLE_remap_index 639 +#define FlushMappedBufferRangeAPPLE_remap_index 640 +#define VertexAttribI1iEXT_remap_index 641 +#define VertexAttribI1uiEXT_remap_index 642 +#define VertexAttribI2iEXT_remap_index 643 +#define VertexAttribI2ivEXT_remap_index 644 +#define VertexAttribI2uiEXT_remap_index 645 +#define VertexAttribI2uivEXT_remap_index 646 +#define VertexAttribI3iEXT_remap_index 647 +#define VertexAttribI3ivEXT_remap_index 648 +#define VertexAttribI3uiEXT_remap_index 649 +#define VertexAttribI3uivEXT_remap_index 650 +#define VertexAttribI4iEXT_remap_index 651 +#define VertexAttribI4ivEXT_remap_index 652 +#define VertexAttribI4uiEXT_remap_index 653 +#define VertexAttribI4uivEXT_remap_index 654 +#define ClearColorIiEXT_remap_index 655 +#define ClearColorIuiEXT_remap_index 656 +#define BindBufferOffsetEXT_remap_index 657 +#define BeginPerfMonitorAMD_remap_index 658 +#define DeletePerfMonitorsAMD_remap_index 659 +#define EndPerfMonitorAMD_remap_index 660 +#define GenPerfMonitorsAMD_remap_index 661 +#define GetPerfMonitorCounterDataAMD_remap_index 662 +#define GetPerfMonitorCounterInfoAMD_remap_index 663 +#define GetPerfMonitorCounterStringAMD_remap_index 664 +#define GetPerfMonitorCountersAMD_remap_index 665 +#define GetPerfMonitorGroupStringAMD_remap_index 666 +#define GetPerfMonitorGroupsAMD_remap_index 667 +#define SelectPerfMonitorCountersAMD_remap_index 668 +#define GetObjectParameterivAPPLE_remap_index 669 +#define ObjectPurgeableAPPLE_remap_index 670 +#define ObjectUnpurgeableAPPLE_remap_index 671 +#define ActiveProgramEXT_remap_index 672 +#define CreateShaderProgramEXT_remap_index 673 +#define UseShaderProgramEXT_remap_index 674 +#define TextureBarrierNV_remap_index 675 +#define VDPAUFiniNV_remap_index 676 +#define VDPAUGetSurfaceivNV_remap_index 677 +#define VDPAUInitNV_remap_index 678 +#define VDPAUIsSurfaceNV_remap_index 679 +#define VDPAUMapSurfacesNV_remap_index 680 +#define VDPAURegisterOutputSurfaceNV_remap_index 681 +#define VDPAURegisterVideoSurfaceNV_remap_index 682 +#define VDPAUSurfaceAccessNV_remap_index 683 +#define VDPAUUnmapSurfacesNV_remap_index 684 +#define VDPAUUnregisterSurfaceNV_remap_index 685 +#define BeginPerfQueryINTEL_remap_index 686 +#define CreatePerfQueryINTEL_remap_index 687 +#define DeletePerfQueryINTEL_remap_index 688 +#define EndPerfQueryINTEL_remap_index 689 +#define GetFirstPerfQueryIdINTEL_remap_index 690 +#define GetNextPerfQueryIdINTEL_remap_index 691 +#define GetPerfCounterInfoINTEL_remap_index 692 +#define GetPerfQueryDataINTEL_remap_index 693 +#define GetPerfQueryIdByNameINTEL_remap_index 694 +#define GetPerfQueryInfoINTEL_remap_index 695 +#define StencilFuncSeparateATI_remap_index 696 +#define ProgramEnvParameters4fvEXT_remap_index 697 +#define ProgramLocalParameters4fvEXT_remap_index 698 +#define EGLImageTargetRenderbufferStorageOES_remap_index 699 +#define EGLImageTargetTexture2DOES_remap_index 700 +#define AlphaFuncx_remap_index 701 +#define ClearColorx_remap_index 702 +#define ClearDepthx_remap_index 703 +#define Color4x_remap_index 704 +#define DepthRangex_remap_index 705 +#define Fogx_remap_index 706 +#define Fogxv_remap_index 707 +#define Frustumf_remap_index 708 +#define Frustumx_remap_index 709 +#define LightModelx_remap_index 710 +#define LightModelxv_remap_index 711 +#define Lightx_remap_index 712 +#define Lightxv_remap_index 713 +#define LineWidthx_remap_index 714 +#define LoadMatrixx_remap_index 715 +#define Materialx_remap_index 716 +#define Materialxv_remap_index 717 +#define MultMatrixx_remap_index 718 +#define MultiTexCoord4x_remap_index 719 +#define Normal3x_remap_index 720 +#define Orthof_remap_index 721 +#define Orthox_remap_index 722 +#define PointSizex_remap_index 723 +#define PolygonOffsetx_remap_index 724 +#define Rotatex_remap_index 725 +#define SampleCoveragex_remap_index 726 +#define Scalex_remap_index 727 +#define TexEnvx_remap_index 728 +#define TexEnvxv_remap_index 729 +#define TexParameterx_remap_index 730 +#define Translatex_remap_index 731 +#define ClipPlanef_remap_index 732 +#define ClipPlanex_remap_index 733 +#define GetClipPlanef_remap_index 734 +#define GetClipPlanex_remap_index 735 +#define GetFixedv_remap_index 736 +#define GetLightxv_remap_index 737 +#define GetMaterialxv_remap_index 738 +#define GetTexEnvxv_remap_index 739 +#define GetTexParameterxv_remap_index 740 +#define PointParameterx_remap_index 741 +#define PointParameterxv_remap_index 742 +#define TexParameterxv_remap_index 743 #define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index] #define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index] @@ -1652,6 +1668,12 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_TexStorage2DMultisample driDispatchRemapTable[TexStorage2DMultisample_remap_index] #define _gloffset_TexStorage3DMultisample driDispatchRemapTable[TexStorage3DMultisample_remap_index] #define _gloffset_BufferStorage driDispatchRemapTable[BufferStorage_remap_index] +#define _gloffset_BindBuffersBase driDispatchRemapTable[BindBuffersBase_remap_index] +#define _gloffset_BindBuffersRange driDispatchRemapTable[BindBuffersRange_remap_index] +#define _gloffset_BindImageTextures driDispatchRemapTable[BindImageTextures_remap_index] +#define _gloffset_BindSamplers driDispatchRemapTable[BindSamplers_remap_index] +#define _gloffset_BindTextures driDispatchRemapTable[BindTextures_remap_index] +#define _gloffset_BindVertexBuffers driDispatchRemapTable[BindVertexBuffers_remap_index] #define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index] #define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index] #define _gloffset_InvalidateFramebuffer driDispatchRemapTable[InvalidateFramebuffer_remap_index] @@ -1885,6 +1907,16 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_VDPAUSurfaceAccessNV driDispatchRemapTable[VDPAUSurfaceAccessNV_remap_index] #define _gloffset_VDPAUUnmapSurfacesNV driDispatchRemapTable[VDPAUUnmapSurfacesNV_remap_index] #define _gloffset_VDPAUUnregisterSurfaceNV driDispatchRemapTable[VDPAUUnregisterSurfaceNV_remap_index] +#define _gloffset_BeginPerfQueryINTEL driDispatchRemapTable[BeginPerfQueryINTEL_remap_index] +#define _gloffset_CreatePerfQueryINTEL driDispatchRemapTable[CreatePerfQueryINTEL_remap_index] +#define _gloffset_DeletePerfQueryINTEL driDispatchRemapTable[DeletePerfQueryINTEL_remap_index] +#define _gloffset_EndPerfQueryINTEL driDispatchRemapTable[EndPerfQueryINTEL_remap_index] +#define _gloffset_GetFirstPerfQueryIdINTEL driDispatchRemapTable[GetFirstPerfQueryIdINTEL_remap_index] +#define _gloffset_GetNextPerfQueryIdINTEL driDispatchRemapTable[GetNextPerfQueryIdINTEL_remap_index] +#define _gloffset_GetPerfCounterInfoINTEL driDispatchRemapTable[GetPerfCounterInfoINTEL_remap_index] +#define _gloffset_GetPerfQueryDataINTEL driDispatchRemapTable[GetPerfQueryDataINTEL_remap_index] +#define _gloffset_GetPerfQueryIdByNameINTEL driDispatchRemapTable[GetPerfQueryIdByNameINTEL_remap_index] +#define _gloffset_GetPerfQueryInfoINTEL driDispatchRemapTable[GetPerfQueryInfoINTEL_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] @@ -11339,6 +11371,72 @@ static INLINE void SET_BufferStorage(struct _glapi_table *disp, void (GLAPIENTRY SET_by_offset(disp, _gloffset_BufferStorage, fn); } +typedef void (GLAPIENTRYP _glptr_BindBuffersBase)(GLenum, GLuint, GLsizei, const GLuint *); +#define CALL_BindBuffersBase(disp, parameters) \ + (* GET_BindBuffersBase(disp)) parameters +static INLINE _glptr_BindBuffersBase GET_BindBuffersBase(struct _glapi_table *disp) { + return (_glptr_BindBuffersBase) (GET_by_offset(disp, _gloffset_BindBuffersBase)); +} + +static INLINE void SET_BindBuffersBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindBuffersBase, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindBuffersRange)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *); +#define CALL_BindBuffersRange(disp, parameters) \ + (* GET_BindBuffersRange(disp)) parameters +static INLINE _glptr_BindBuffersRange GET_BindBuffersRange(struct _glapi_table *disp) { + return (_glptr_BindBuffersRange) (GET_by_offset(disp, _gloffset_BindBuffersRange)); +} + +static INLINE void SET_BindBuffersRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *)) { + SET_by_offset(disp, _gloffset_BindBuffersRange, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindImageTextures)(GLuint, GLsizei, const GLuint *); +#define CALL_BindImageTextures(disp, parameters) \ + (* GET_BindImageTextures(disp)) parameters +static INLINE _glptr_BindImageTextures GET_BindImageTextures(struct _glapi_table *disp) { + return (_glptr_BindImageTextures) (GET_by_offset(disp, _gloffset_BindImageTextures)); +} + +static INLINE void SET_BindImageTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindImageTextures, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindSamplers)(GLuint, GLsizei, const GLuint *); +#define CALL_BindSamplers(disp, parameters) \ + (* GET_BindSamplers(disp)) parameters +static INLINE _glptr_BindSamplers GET_BindSamplers(struct _glapi_table *disp) { + return (_glptr_BindSamplers) (GET_by_offset(disp, _gloffset_BindSamplers)); +} + +static INLINE void SET_BindSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindSamplers, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindTextures)(GLuint, GLsizei, const GLuint *); +#define CALL_BindTextures(disp, parameters) \ + (* GET_BindTextures(disp)) parameters +static INLINE _glptr_BindTextures GET_BindTextures(struct _glapi_table *disp) { + return (_glptr_BindTextures) (GET_by_offset(disp, _gloffset_BindTextures)); +} + +static INLINE void SET_BindTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindTextures, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindVertexBuffers)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *); +#define CALL_BindVertexBuffers(disp, parameters) \ + (* GET_BindVertexBuffers(disp)) parameters +static INLINE _glptr_BindVertexBuffers GET_BindVertexBuffers(struct _glapi_table *disp) { + return (_glptr_BindVertexBuffers) (GET_by_offset(disp, _gloffset_BindVertexBuffers)); +} + +static INLINE void SET_BindVertexBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *)) { + SET_by_offset(disp, _gloffset_BindVertexBuffers, fn); +} + typedef void (GLAPIENTRYP _glptr_InvalidateBufferData)(GLuint); #define CALL_InvalidateBufferData(disp, parameters) \ (* GET_InvalidateBufferData(disp)) parameters @@ -13902,6 +14000,116 @@ static INLINE void SET_VDPAUUnregisterSurfaceNV(struct _glapi_table *disp, void SET_by_offset(disp, _gloffset_VDPAUUnregisterSurfaceNV, fn); } +typedef void (GLAPIENTRYP _glptr_BeginPerfQueryINTEL)(GLuint); +#define CALL_BeginPerfQueryINTEL(disp, parameters) \ + (* GET_BeginPerfQueryINTEL(disp)) parameters +static INLINE _glptr_BeginPerfQueryINTEL GET_BeginPerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_BeginPerfQueryINTEL) (GET_by_offset(disp, _gloffset_BeginPerfQueryINTEL)); +} + +static INLINE void SET_BeginPerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_BeginPerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_CreatePerfQueryINTEL)(GLuint, GLuint *); +#define CALL_CreatePerfQueryINTEL(disp, parameters) \ + (* GET_CreatePerfQueryINTEL(disp)) parameters +static INLINE _glptr_CreatePerfQueryINTEL GET_CreatePerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_CreatePerfQueryINTEL) (GET_by_offset(disp, _gloffset_CreatePerfQueryINTEL)); +} + +static INLINE void SET_CreatePerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint *)) { + SET_by_offset(disp, _gloffset_CreatePerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeletePerfQueryINTEL)(GLuint); +#define CALL_DeletePerfQueryINTEL(disp, parameters) \ + (* GET_DeletePerfQueryINTEL(disp)) parameters +static INLINE _glptr_DeletePerfQueryINTEL GET_DeletePerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_DeletePerfQueryINTEL) (GET_by_offset(disp, _gloffset_DeletePerfQueryINTEL)); +} + +static INLINE void SET_DeletePerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_DeletePerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_EndPerfQueryINTEL)(GLuint); +#define CALL_EndPerfQueryINTEL(disp, parameters) \ + (* GET_EndPerfQueryINTEL(disp)) parameters +static INLINE _glptr_EndPerfQueryINTEL GET_EndPerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_EndPerfQueryINTEL) (GET_by_offset(disp, _gloffset_EndPerfQueryINTEL)); +} + +static INLINE void SET_EndPerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_EndPerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFirstPerfQueryIdINTEL)(GLuint *); +#define CALL_GetFirstPerfQueryIdINTEL(disp, parameters) \ + (* GET_GetFirstPerfQueryIdINTEL(disp)) parameters +static INLINE _glptr_GetFirstPerfQueryIdINTEL GET_GetFirstPerfQueryIdINTEL(struct _glapi_table *disp) { + return (_glptr_GetFirstPerfQueryIdINTEL) (GET_by_offset(disp, _gloffset_GetFirstPerfQueryIdINTEL)); +} + +static INLINE void SET_GetFirstPerfQueryIdINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint *)) { + SET_by_offset(disp, _gloffset_GetFirstPerfQueryIdINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetNextPerfQueryIdINTEL)(GLuint, GLuint *); +#define CALL_GetNextPerfQueryIdINTEL(disp, parameters) \ + (* GET_GetNextPerfQueryIdINTEL(disp)) parameters +static INLINE _glptr_GetNextPerfQueryIdINTEL GET_GetNextPerfQueryIdINTEL(struct _glapi_table *disp) { + return (_glptr_GetNextPerfQueryIdINTEL) (GET_by_offset(disp, _gloffset_GetNextPerfQueryIdINTEL)); +} + +static INLINE void SET_GetNextPerfQueryIdINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint *)) { + SET_by_offset(disp, _gloffset_GetNextPerfQueryIdINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfCounterInfoINTEL)(GLuint, GLuint, GLuint, GLchar *, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *, GLuint64 *); +#define CALL_GetPerfCounterInfoINTEL(disp, parameters) \ + (* GET_GetPerfCounterInfoINTEL(disp)) parameters +static INLINE _glptr_GetPerfCounterInfoINTEL GET_GetPerfCounterInfoINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfCounterInfoINTEL) (GET_by_offset(disp, _gloffset_GetPerfCounterInfoINTEL)); +} + +static INLINE void SET_GetPerfCounterInfoINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLchar *, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *, GLuint64 *)) { + SET_by_offset(disp, _gloffset_GetPerfCounterInfoINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfQueryDataINTEL)(GLuint, GLuint, GLsizei, GLvoid *, GLuint *); +#define CALL_GetPerfQueryDataINTEL(disp, parameters) \ + (* GET_GetPerfQueryDataINTEL(disp)) parameters +static INLINE _glptr_GetPerfQueryDataINTEL GET_GetPerfQueryDataINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfQueryDataINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryDataINTEL)); +} + +static INLINE void SET_GetPerfQueryDataINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLvoid *, GLuint *)) { + SET_by_offset(disp, _gloffset_GetPerfQueryDataINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfQueryIdByNameINTEL)(GLchar *, GLuint *); +#define CALL_GetPerfQueryIdByNameINTEL(disp, parameters) \ + (* GET_GetPerfQueryIdByNameINTEL(disp)) parameters +static INLINE _glptr_GetPerfQueryIdByNameINTEL GET_GetPerfQueryIdByNameINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfQueryIdByNameINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryIdByNameINTEL)); +} + +static INLINE void SET_GetPerfQueryIdByNameINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLchar *, GLuint *)) { + SET_by_offset(disp, _gloffset_GetPerfQueryIdByNameINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfQueryInfoINTEL)(GLuint, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *); +#define CALL_GetPerfQueryInfoINTEL(disp, parameters) \ + (* GET_GetPerfQueryInfoINTEL(disp)) parameters +static INLINE _glptr_GetPerfQueryInfoINTEL GET_GetPerfQueryInfoINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfQueryInfoINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryInfoINTEL)); +} + +static INLINE void SET_GetPerfQueryInfoINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *)) { + SET_by_offset(disp, _gloffset_GetPerfQueryInfoINTEL, fn); +} + typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint); #define CALL_StencilFuncSeparateATI(disp, parameters) \ (* GET_StencilFuncSeparateATI(disp)) parameters diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index 9554e474e..738c050ee 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -1,1183 +1,1199 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
-#if !defined HAVE_SHARED_GLAPI
- void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
- void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
- void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
- void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
- void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
- void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
- void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
- void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
- void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
- void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
- void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
- void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
- void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
- void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
- void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
- void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
- void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
- void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
- void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
- void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
- void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
- void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
- void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
- void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
- void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
- void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
- void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
- void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
- void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
- void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
- void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
- void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
- void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
- void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
- void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
- void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
- void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
- void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
- void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
- void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
- void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
- void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
- void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
- void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
- void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
- void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
- void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
- void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
- void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
- void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
- void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
- void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
- void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
- void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
- void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
- void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
- void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
- void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
- void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
- void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
- void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
- void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
- void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
- void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
- void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
- void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
- void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
- GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
- GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
- GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
- GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
- void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
- void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
- void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
- void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
- void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
- void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
- void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
- void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
- GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
- void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
- GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
- void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
- void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
- void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
- void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
- void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
- void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
- void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
- void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
- void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
- void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
- void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
- void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
- void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
- void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
- void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
- void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
- void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
- void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
- void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
- void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
- void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
- void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
- void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
- void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
- void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
- void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
- void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
- void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
- void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
- void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
- void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
- void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
- void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
- void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
- void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
- void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
- void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
- void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
- void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
- void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
- void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
- void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
- void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
- void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
- void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
- void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
- void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
- void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
- void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
- void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
- void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
- void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
- void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
- void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
- void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
- void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
- void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
- void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
- void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
- void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
- void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
- void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
- void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
- void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
- void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
- void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
- void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
- void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
- void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
- GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
- void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
- void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
- void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
- void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
- void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
- void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
- void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
- GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
- void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
- void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
- void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
- void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
- void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
- void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
- void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
- void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
- void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
- void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
- void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
- void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
- void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
- void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
- void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
- void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
- void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
- void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
- void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
- void (GLAPIENTRYP MinSampleShading)(GLfloat value); /* 620 */
- void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 621 */
- void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 622 */
- void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 623 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 624 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 625 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 626 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 627 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 628 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 629 */
- GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 630 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 631 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 632 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 633 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 634 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 635 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 636 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 637 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 638 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 639 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 640 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 641 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 642 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 643 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 644 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 645 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 646 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 647 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 648 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 649 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 650 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 651 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 652 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 653 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 654 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 655 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 656 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 657 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 658 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 659 */
- void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 660 */
- void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 661 */
- void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 662 */
- GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 663 */
- void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 664 */
- void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 665 */
- void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 666 */
- void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
- void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 668 */
- void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 669 */
- void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 670 */
- void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 671 */
- void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 672 */
- void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 673 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 674 */
- void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 675 */
- GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 676 */
- GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 677 */
- void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 679 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 680 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 681 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 682 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 683 */
- void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 684 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 685 */
- GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 686 */
- void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 687 */
- void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 688 */
- void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 689 */
- void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 690 */
- GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 691 */
- void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 692 */
- void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 693 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 694 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 695 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 696 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 697 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 698 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 699 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 700 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 701 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 702 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 703 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 704 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 705 */
- void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 706 */
- void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 707 */
- void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 708 */
- void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 709 */
- void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 710 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 711 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 712 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 713 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 714 */
- void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 715 */
- GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 716 */
- void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 717 */
- void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 718 */
- void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 719 */
- void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 720 */
- void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 721 */
- void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 722 */
- void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 723 */
- GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 724 */
- void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */
- void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 726 */
- void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 727 */
- void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 728 */
- void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 729 */
- void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 730 */
- void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 731 */
- void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 732 */
- void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 733 */
- void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 734 */
- void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 735 */
- void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 736 */
- void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 737 */
- void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 738 */
- void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 739 */
- void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 740 */
- void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 741 */
- void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 742 */
- void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 743 */
- void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 744 */
- void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 745 */
- void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 746 */
- void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 747 */
- void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 748 */
- void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 749 */
- void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 750 */
- void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 751 */
- void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 752 */
- void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 753 */
- void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 754 */
- void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 755 */
- void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 756 */
- void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 757 */
- void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 758 */
- void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 759 */
- void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 760 */
- void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 761 */
- void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 762 */
- void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 763 */
- void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 764 */
- void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 765 */
- void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 766 */
- void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 767 */
- void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 768 */
- void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 769 */
- void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 770 */
- void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 771 */
- void (GLAPIENTRYP DrawArraysIndirect)(GLenum mode, const GLvoid * indirect); /* 772 */
- void (GLAPIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect); /* 773 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 774 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 775 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 776 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 777 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 778 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 779 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 780 */
- void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 781 */
- void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 782 */
- void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 783 */
- void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 784 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 785 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 786 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 787 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 788 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 789 */
- void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 790 */
- void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 791 */
- void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 792 */
- void (GLAPIENTRYP DepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd * v); /* 793 */
- void (GLAPIENTRYP DepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f); /* 794 */
- void (GLAPIENTRYP GetDoublei_v)(GLenum target, GLuint index, GLdouble * data); /* 795 */
- void (GLAPIENTRYP GetFloati_v)(GLenum target, GLuint index, GLfloat * data); /* 796 */
- void (GLAPIENTRYP ScissorArrayv)(GLuint first, GLsizei count, const int * v); /* 797 */
- void (GLAPIENTRYP ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); /* 798 */
- void (GLAPIENTRYP ScissorIndexedv)(GLuint index, const GLint * v); /* 799 */
- void (GLAPIENTRYP ViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); /* 800 */
- void (GLAPIENTRYP ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); /* 801 */
- void (GLAPIENTRYP ViewportIndexedfv)(GLuint index, const GLfloat * v); /* 802 */
- GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 803 */
- void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 804 */
- void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 805 */
- void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 806 */
- void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 807 */
- void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 808 */
- void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 809 */
- void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 810 */
- void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 811 */
- void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 812 */
- void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 813 */
- void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 814 */
- void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 815 */
- void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 816 */
- void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 817 */
- void (GLAPIENTRYP GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); /* 818 */
- void (GLAPIENTRYP GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); /* 819 */
- void (GLAPIENTRYP GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); /* 820 */
- void (GLAPIENTRYP GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); /* 821 */
- void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 822 */
- void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 823 */
- void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 824 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 825 */
- void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 826 */
- void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 827 */
- void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 828 */
- void (GLAPIENTRYP GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); /* 829 */
- void (GLAPIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); /* 830 */
- void (GLAPIENTRYP MemoryBarrier)(GLbitfield barriers); /* 831 */
- void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 832 */
- void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 833 */
- void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 834 */
- void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 835 */
- void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 836 */
- void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 837 */
- void (GLAPIENTRYP ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 838 */
- void (GLAPIENTRYP ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 839 */
- void (GLAPIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); /* 840 */
- void (GLAPIENTRYP DispatchComputeIndirect)(GLintptr indirect); /* 841 */
- void (GLAPIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); /* 842 */
- void (GLAPIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 843 */
- void (GLAPIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); /* 844 */
- void (GLAPIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 845 */
- void (GLAPIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 846 */
- void (GLAPIENTRYP VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 847 */
- void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 848 */
- void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 849 */
- void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 850 */
- void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 851 */
- void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 852 */
- void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 853 */
- void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 854 */
- void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 855 */
- void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 856 */
- void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 857 */
- void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 858 */
- void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 859 */
- void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 860 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 861 */
- void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 862 */
- void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 863 */
- void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 864 */
- void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 865 */
- void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 866 */
- void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 867 */
- void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 868 */
- void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 869 */
- void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 870 */
- GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 871 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 872 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 873 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 874 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 875 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 876 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 877 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 878 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 879 */
- void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 880 */
- void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 881 */
- void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 882 */
- GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 883 */
- void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 884 */
- void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 885 */
- void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 886 */
- void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 887 */
- GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 888 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 889 */
- void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 890 */
- void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 891 */
- void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 892 */
- void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 893 */
- void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 894 */
- void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 895 */
- void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 896 */
- void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 897 */
- void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 898 */
- void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 899 */
- void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 900 */
- void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 901 */
- void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 902 */
- void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 903 */
- void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 904 */
- void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 905 */
- void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 906 */
- void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 907 */
- void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 908 */
- void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 909 */
- void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 910 */
- void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 911 */
- void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 912 */
- void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 913 */
- void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 914 */
- void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 915 */
- void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 916 */
- void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 917 */
- void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 918 */
- void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 919 */
- void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 920 */
- void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 921 */
- void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 922 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 923 */
- void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 924 */
- void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 925 */
- void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 926 */
- void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 927 */
- void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 928 */
- GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 929 */
- void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 930 */
- void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 931 */
- void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 932 */
- void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 933 */
- void (GLAPIENTRYP PopDebugGroup)(void); /* 934 */
- void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 935 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 936 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 937 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 938 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 939 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 940 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 941 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 942 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 943 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 944 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 945 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 946 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 947 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 948 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 949 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 950 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 951 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 952 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 953 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 954 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 955 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 956 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 957 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 958 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 959 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 960 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 961 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 962 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 963 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 964 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 965 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 966 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 967 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 968 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 969 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 970 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 971 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 972 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 973 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 974 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 975 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 976 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 977 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 978 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 979 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 980 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 981 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 982 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 983 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 984 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 985 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 986 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 987 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 988 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 989 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 990 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 991 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 992 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 993 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 994 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 995 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 996 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 997 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 998 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 999 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1000 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1001 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1002 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1003 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1004 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1005 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1006 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1007 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1008 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1009 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1010 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1011 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1012 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1013 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1014 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1015 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1016 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1017 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1018 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1019 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1020 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1021 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1022 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1023 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1024 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1025 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1026 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1027 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1028 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1029 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1030 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1031 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1032 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1033 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1034 */
- void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1035 */
- void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1036 */
- void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1037 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1038 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1039 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1040 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1041 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1042 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1043 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1044 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1045 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1046 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1047 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1048 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1049 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1050 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1051 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1052 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1053 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1054 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1055 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1056 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1057 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1058 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1059 */
- void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1060 */
- void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1061 */
- void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1062 */
- void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1063 */
- void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1064 */
- void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1065 */
- void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1066 */
- void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1067 */
- void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1068 */
- void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1069 */
- void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1070 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1071 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1072 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1073 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1074 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1075 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1076 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 1077 */
- void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1078 */
- void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1079 */
- void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1080 */
- GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1081 */
- void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1082 */
- GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1083 */
- GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1084 */
- void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1085 */
- void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1086 */
- void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1087 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1088 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1089 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1090 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1091 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1092 */
- void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1093 */
- void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1094 */
- void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1095 */
- void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1096 */
- void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1097 */
- void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1098 */
- void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1099 */
- void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1100 */
- void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1101 */
- void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1102 */
- void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1103 */
- void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1104 */
- void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1105 */
- void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1106 */
- void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1107 */
- void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1108 */
- void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1109 */
- void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1110 */
- void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1111 */
- void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1112 */
- void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1113 */
- void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1114 */
- void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1115 */
- void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1116 */
- void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1117 */
- void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1118 */
- void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1119 */
- void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1120 */
- void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1121 */
- void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1122 */
- void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1123 */
- void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1124 */
- void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1125 */
- void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1126 */
- void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1127 */
- void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1128 */
- void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1129 */
- void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1130 */
- void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1131 */
- void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1132 */
- void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1133 */
- void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1134 */
- void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1135 */
-#endif /* !defined HAVE_SHARED_GLAPI */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_TABLE_H_ ) +# define _GLAPI_TABLE_H_ + +#ifndef GLAPIENTRYP +# ifndef GLAPIENTRY +# define GLAPIENTRY +# endif + +# define GLAPIENTRYP GLAPIENTRY * +#endif + + +struct _glapi_table +{ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */ +#if !defined HAVE_SHARED_GLAPI + void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */ + void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */ + void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */ + void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */ + void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */ + void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */ + void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */ + void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */ + void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */ + void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */ + void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */ + void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */ + void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */ + void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */ + void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */ + void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */ + void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */ + void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */ + void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */ + void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */ + void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */ + void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */ + void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */ + void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */ + void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */ + void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */ + void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */ + void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */ + void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */ + void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */ + void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */ + void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */ + void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */ + void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */ + void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */ + void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */ + void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */ + void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */ + void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */ + void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */ + void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */ + void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */ + void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */ + void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */ + void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */ + void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */ + void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */ + void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */ + void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */ + void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */ + void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */ + void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */ + void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */ + void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */ + void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */ + void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */ + void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */ + void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */ + void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */ + void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */ + void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */ + void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */ + void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */ + void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */ + void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */ + void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */ + void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */ + GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */ + GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */ + GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */ + GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */ + void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */ + void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */ + void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */ + void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */ + GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */ + GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */ + void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */ + void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */ + void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */ + void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */ + void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */ + void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */ + void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */ + void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */ + void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */ + GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */ + void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */ + void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */ + void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */ + void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */ + void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */ + GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */ + void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */ + void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */ + void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */ + void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */ + void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */ + void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */ + GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */ + GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */ + void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */ + void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */ + void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */ + void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */ + void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */ + void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */ + void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */ + void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */ + void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */ + void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */ + void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */ + void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */ + void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */ + void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */ + void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */ + void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */ + void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */ + void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */ + void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */ + void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */ + void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */ + void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */ + void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */ + void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */ + void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */ + void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */ + void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */ + void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */ + void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */ + void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */ + void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */ + void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */ + void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */ + void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */ + void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */ + void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */ + void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */ + void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */ + void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */ + void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */ + void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */ + void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */ + void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */ + void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */ + void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */ + void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */ + void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */ + void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */ + void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */ + void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */ + void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */ + void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */ + void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */ + void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */ + void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */ + void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */ + void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */ + void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */ + void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */ + void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */ + void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */ + void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */ + void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */ + void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */ + void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */ + void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */ + void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */ + void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */ + void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */ + void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */ + void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */ + void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */ + GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */ + void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */ + const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */ + void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */ + void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */ + void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */ + void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */ + void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */ + void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */ + GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */ + void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */ + void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */ + void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */ + void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */ + void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */ + void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */ + void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */ + void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */ + void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */ + void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */ + void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */ + void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */ + void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */ + void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */ + void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */ + void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */ + void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */ + void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */ + void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */ + void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */ + void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */ + void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */ + void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */ + void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */ + void (GLAPIENTRYP MinSampleShading)(GLfloat value); /* 620 */ + void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 621 */ + void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 622 */ + void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 623 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 624 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 625 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 626 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 627 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 628 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 629 */ + GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 630 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 631 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 632 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 633 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 634 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 635 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 636 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 637 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 638 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 639 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 640 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 641 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 642 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 643 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 644 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 645 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 646 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 647 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 648 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 649 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 650 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 651 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 652 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 653 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 654 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 655 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 656 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 657 */ + void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 658 */ + void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 659 */ + void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 660 */ + void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 661 */ + void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 662 */ + GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 663 */ + void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 664 */ + void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 665 */ + void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 666 */ + void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */ + void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 668 */ + void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 669 */ + void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 670 */ + void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 671 */ + void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 672 */ + void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 673 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 674 */ + void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 675 */ + GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 676 */ + GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 677 */ + void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 679 */ + void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 680 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 681 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 682 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 683 */ + void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 684 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 685 */ + GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 686 */ + void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 687 */ + void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 688 */ + void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 689 */ + void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 690 */ + GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 691 */ + void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 692 */ + void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 693 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 694 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 695 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 696 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 697 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 698 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 699 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 700 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 701 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 702 */ + void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 703 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 704 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 705 */ + void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 706 */ + void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 707 */ + void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 708 */ + void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 709 */ + void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 710 */ + void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 711 */ + void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 712 */ + void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 713 */ + void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 714 */ + void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 715 */ + GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 716 */ + void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 717 */ + void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 718 */ + void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 719 */ + void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 720 */ + void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 721 */ + void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 722 */ + void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 723 */ + GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 724 */ + void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */ + void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 726 */ + void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 727 */ + void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 728 */ + void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 729 */ + void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 730 */ + void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 731 */ + void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 732 */ + void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 733 */ + void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 734 */ + void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 735 */ + void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 736 */ + void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 737 */ + void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 738 */ + void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 739 */ + void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 740 */ + void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 741 */ + void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 742 */ + void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 743 */ + void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 744 */ + void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 745 */ + void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 746 */ + void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 747 */ + void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 748 */ + void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 749 */ + void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 750 */ + void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 751 */ + void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 752 */ + void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 753 */ + void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 754 */ + void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 755 */ + void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 756 */ + void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 757 */ + void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 758 */ + void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 759 */ + void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 760 */ + void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 761 */ + void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 762 */ + void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 763 */ + void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 764 */ + void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 765 */ + void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 766 */ + void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 767 */ + void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 768 */ + void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 769 */ + void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 770 */ + void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 771 */ + void (GLAPIENTRYP DrawArraysIndirect)(GLenum mode, const GLvoid * indirect); /* 772 */ + void (GLAPIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect); /* 773 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 774 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 775 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 776 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 777 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 778 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 779 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 780 */ + void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 781 */ + void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 782 */ + void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 783 */ + void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 784 */ + void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 785 */ + void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 786 */ + void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 787 */ + void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 788 */ + void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 789 */ + void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 790 */ + void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 791 */ + void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 792 */ + void (GLAPIENTRYP DepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd * v); /* 793 */ + void (GLAPIENTRYP DepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f); /* 794 */ + void (GLAPIENTRYP GetDoublei_v)(GLenum target, GLuint index, GLdouble * data); /* 795 */ + void (GLAPIENTRYP GetFloati_v)(GLenum target, GLuint index, GLfloat * data); /* 796 */ + void (GLAPIENTRYP ScissorArrayv)(GLuint first, GLsizei count, const int * v); /* 797 */ + void (GLAPIENTRYP ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); /* 798 */ + void (GLAPIENTRYP ScissorIndexedv)(GLuint index, const GLint * v); /* 799 */ + void (GLAPIENTRYP ViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); /* 800 */ + void (GLAPIENTRYP ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); /* 801 */ + void (GLAPIENTRYP ViewportIndexedfv)(GLuint index, const GLfloat * v); /* 802 */ + GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 803 */ + void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 804 */ + void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 805 */ + void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 806 */ + void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 807 */ + void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 808 */ + void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 809 */ + void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 810 */ + void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 811 */ + void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 812 */ + void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 813 */ + void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 814 */ + void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 815 */ + void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 816 */ + void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 817 */ + void (GLAPIENTRYP GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); /* 818 */ + void (GLAPIENTRYP GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); /* 819 */ + void (GLAPIENTRYP GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); /* 820 */ + void (GLAPIENTRYP GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); /* 821 */ + void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 822 */ + void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 823 */ + void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 824 */ + void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 825 */ + void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 826 */ + void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 827 */ + void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 828 */ + void (GLAPIENTRYP GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); /* 829 */ + void (GLAPIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); /* 830 */ + void (GLAPIENTRYP MemoryBarrier)(GLbitfield barriers); /* 831 */ + void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 832 */ + void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 833 */ + void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 834 */ + void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 835 */ + void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 836 */ + void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 837 */ + void (GLAPIENTRYP ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 838 */ + void (GLAPIENTRYP ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 839 */ + void (GLAPIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); /* 840 */ + void (GLAPIENTRYP DispatchComputeIndirect)(GLintptr indirect); /* 841 */ + void (GLAPIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); /* 842 */ + void (GLAPIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 843 */ + void (GLAPIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); /* 844 */ + void (GLAPIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 845 */ + void (GLAPIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 846 */ + void (GLAPIENTRYP VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 847 */ + void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 848 */ + void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 849 */ + void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 850 */ + void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 851 */ + void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 852 */ + void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 853 */ + void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 854 */ + void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 855 */ + void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 856 */ + void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 857 */ + void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 858 */ + void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 859 */ + void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 860 */ + void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 861 */ + void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 862 */ + void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 863 */ + void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 864 */ + void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 865 */ + void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 866 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 867 */ + void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 868 */ + void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 869 */ + void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 870 */ + void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 871 */ + void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 872 */ + void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 873 */ + void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 874 */ + void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 875 */ + void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 876 */ + GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 877 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 878 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 879 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 880 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 881 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 882 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 883 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 884 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 885 */ + void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 886 */ + void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 887 */ + void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 888 */ + GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 889 */ + void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 890 */ + void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 891 */ + void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 892 */ + void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 893 */ + GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 894 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 895 */ + void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 896 */ + void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 897 */ + void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 898 */ + void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 899 */ + void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 900 */ + void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 901 */ + void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 902 */ + void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 903 */ + void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 904 */ + void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 905 */ + void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 906 */ + void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 907 */ + void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 908 */ + void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 909 */ + void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 910 */ + void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 911 */ + void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 912 */ + void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 913 */ + void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 914 */ + void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 915 */ + void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 916 */ + void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 917 */ + void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 918 */ + void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 919 */ + void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 920 */ + void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 921 */ + void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 922 */ + void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 923 */ + void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 924 */ + void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 925 */ + void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 926 */ + void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 927 */ + void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 928 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 929 */ + void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 930 */ + void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 931 */ + void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 932 */ + void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 933 */ + void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 934 */ + GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 935 */ + void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 936 */ + void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 937 */ + void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 938 */ + void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 939 */ + void (GLAPIENTRYP PopDebugGroup)(void); /* 940 */ + void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 941 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 942 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 943 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 944 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 945 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 946 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 947 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 948 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 949 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 950 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 951 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 952 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 953 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 954 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 955 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 956 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 957 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 958 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 959 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 960 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 961 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 962 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 963 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 964 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 965 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 966 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 967 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 968 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 969 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 970 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 971 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 972 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 973 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 974 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 975 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 976 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 977 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 978 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 979 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 980 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 981 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 982 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 983 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 984 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 985 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 986 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 987 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 988 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 989 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 990 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 991 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 992 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 993 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 994 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 995 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 996 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 997 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 998 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 999 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1000 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1001 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1002 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1003 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1004 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1005 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1006 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1007 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1008 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1009 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1010 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1011 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1012 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1013 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1014 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1015 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1016 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1017 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1018 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1019 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1020 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1021 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1022 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1023 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1024 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1025 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1026 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1027 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1028 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1029 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1030 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1031 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1032 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1033 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1034 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1035 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1036 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1037 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1038 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1039 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1040 */ + void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1041 */ + void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1042 */ + void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1043 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1044 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1045 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1046 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1047 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1048 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1049 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1050 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1051 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1052 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1053 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1054 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1055 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1056 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1057 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1058 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1059 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1060 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1061 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1062 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1063 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1064 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1065 */ + void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1066 */ + void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1067 */ + void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1068 */ + void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1069 */ + void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1070 */ + void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1071 */ + void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1072 */ + void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1073 */ + void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1074 */ + void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1075 */ + void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1076 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1077 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1078 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1079 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1080 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1081 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1082 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 1083 */ + void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1084 */ + void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1085 */ + void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1086 */ + GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1087 */ + void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1088 */ + GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1089 */ + GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1090 */ + void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1091 */ + void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1092 */ + void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1093 */ + void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1094 */ + void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1095 */ + void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1096 */ + void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1097 */ + void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1098 */ + void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1099 */ + void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1100 */ + void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1101 */ + void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1102 */ + void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1103 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1104 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1105 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1106 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1107 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1108 */ + void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1109 */ + void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1110 */ + void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1111 */ + void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1112 */ + void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1113 */ + void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1114 */ + void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1115 */ + void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1116 */ + void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1117 */ + void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1118 */ + void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1119 */ + void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1120 */ + void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1121 */ + void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1122 */ + void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1123 */ + void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1124 */ + void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1125 */ + void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1126 */ + void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1127 */ + void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1128 */ + void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1129 */ + void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1130 */ + void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1131 */ + void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1132 */ + void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1133 */ + void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1134 */ + void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1135 */ + void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1136 */ + void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1137 */ + void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1138 */ + void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1139 */ + void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1140 */ + void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1141 */ + void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1142 */ + void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1143 */ + void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1144 */ + void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1145 */ + void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1146 */ + void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1147 */ + void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1148 */ + void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1149 */ + void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1150 */ + void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1151 */ +#endif /* !defined HAVE_SHARED_GLAPI */ +}; + +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/xorg-server/glx/glfunctions.h b/xorg-server/glx/glfunctions.h index 5fb989e47..1c70a3535 100644 --- a/xorg-server/glx/glfunctions.h +++ b/xorg-server/glx/glfunctions.h @@ -889,6 +889,12 @@ #define glTexStorage2DMultisample(a1, a2, a3, a4, a5, a6) CALL_TexStorage2DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6)) #define glTexStorage3DMultisample(a1, a2, a3, a4, a5, a6, a7) CALL_TexStorage3DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7)) #define glBufferStorage(a1, a2, a3, a4) CALL_BufferStorage(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glBindBuffersBase(a1, a2, a3, a4) CALL_BindBuffersBase(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glBindBuffersRange(a1, a2, a3, a4, a5, a6) CALL_BindBuffersRange(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6)) +#define glBindImageTextures(a1, a2, a3) CALL_BindImageTextures(GET_DISPATCH(), (a1, a2, a3)) +#define glBindSamplers(a1, a2, a3) CALL_BindSamplers(GET_DISPATCH(), (a1, a2, a3)) +#define glBindTextures(a1, a2, a3) CALL_BindTextures(GET_DISPATCH(), (a1, a2, a3)) +#define glBindVertexBuffers(a1, a2, a3, a4, a5) CALL_BindVertexBuffers(GET_DISPATCH(), (a1, a2, a3, a4, a5)) #define glInvalidateBufferData(a1) CALL_InvalidateBufferData(GET_DISPATCH(), (a1)) #define glInvalidateBufferSubData(a1, a2, a3) CALL_InvalidateBufferSubData(GET_DISPATCH(), (a1, a2, a3)) #define glInvalidateFramebuffer(a1, a2, a3) CALL_InvalidateFramebuffer(GET_DISPATCH(), (a1, a2, a3)) @@ -1122,6 +1128,16 @@ #define glVDPAUSurfaceAccessNV(a1, a2) CALL_VDPAUSurfaceAccessNV(GET_DISPATCH(), (a1, a2)) #define glVDPAUUnmapSurfacesNV(a1, a2) CALL_VDPAUUnmapSurfacesNV(GET_DISPATCH(), (a1, a2)) #define glVDPAUUnregisterSurfaceNV(a1) CALL_VDPAUUnregisterSurfaceNV(GET_DISPATCH(), (a1)) +#define glBeginPerfQueryINTEL(a1) CALL_BeginPerfQueryINTEL(GET_DISPATCH(), (a1)) +#define glCreatePerfQueryINTEL(a1, a2) CALL_CreatePerfQueryINTEL(GET_DISPATCH(), (a1, a2)) +#define glDeletePerfQueryINTEL(a1) CALL_DeletePerfQueryINTEL(GET_DISPATCH(), (a1)) +#define glEndPerfQueryINTEL(a1) CALL_EndPerfQueryINTEL(GET_DISPATCH(), (a1)) +#define glGetFirstPerfQueryIdINTEL(a1) CALL_GetFirstPerfQueryIdINTEL(GET_DISPATCH(), (a1)) +#define glGetNextPerfQueryIdINTEL(a1, a2) CALL_GetNextPerfQueryIdINTEL(GET_DISPATCH(), (a1, a2)) +#define glGetPerfCounterInfoINTEL(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) CALL_GetPerfCounterInfoINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11)) +#define glGetPerfQueryDataINTEL(a1, a2, a3, a4, a5) CALL_GetPerfQueryDataINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5)) +#define glGetPerfQueryIdByNameINTEL(a1, a2) CALL_GetPerfQueryIdByNameINTEL(GET_DISPATCH(), (a1, a2)) +#define glGetPerfQueryInfoINTEL(a1, a2, a3, a4, a5, a6, a7) CALL_GetPerfQueryInfoINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7)) #define glStencilFuncSeparateATI(a1, a2, a3, a4) CALL_StencilFuncSeparateATI(GET_DISPATCH(), (a1, a2, a3, a4)) #define glProgramEnvParameters4fvEXT(a1, a2, a3, a4) CALL_ProgramEnvParameters4fvEXT(GET_DISPATCH(), (a1, a2, a3, a4)) #define glProgramLocalParameters4fvEXT(a1, a2, a3, a4) CALL_ProgramLocalParameters4fvEXT(GET_DISPATCH(), (a1, a2, a3, a4)) diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 9629d540f..d5d284e67 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -907,6 +907,12 @@ static const char gl_string_table[] = "glTexStorage2DMultisample\0" "glTexStorage3DMultisample\0" "glBufferStorage\0" + "glBindBuffersBase\0" + "glBindBuffersRange\0" + "glBindImageTextures\0" + "glBindSamplers\0" + "glBindTextures\0" + "glBindVertexBuffers\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" "glInvalidateFramebuffer\0" @@ -1140,6 +1146,16 @@ static const char gl_string_table[] = "glVDPAUSurfaceAccessNV\0" "glVDPAUUnmapSurfacesNV\0" "glVDPAUUnregisterSurfaceNV\0" + "glBeginPerfQueryINTEL\0" + "glCreatePerfQueryINTEL\0" + "glDeletePerfQueryINTEL\0" + "glEndPerfQueryINTEL\0" + "glGetFirstPerfQueryIdINTEL\0" + "glGetNextPerfQueryIdINTEL\0" + "glGetPerfCounterInfoINTEL\0" + "glGetPerfQueryDataINTEL\0" + "glGetPerfQueryIdByNameINTEL\0" + "glGetPerfQueryInfoINTEL\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1582,8 +1598,52 @@ static const char gl_string_table[] = "glGetProgramBinaryOES\0" "glProgramBinaryOES\0" "glProgramParameteriARB\0" + "glProgramParameteriEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" + "glActiveShaderProgramEXT\0" + "glBindProgramPipelineEXT\0" + "glCreateShaderProgramvEXT\0" + "glDeleteProgramPipelinesEXT\0" + "glGenProgramPipelinesEXT\0" + "glGetProgramPipelineInfoLogEXT\0" + "glGetProgramPipelineivEXT\0" + "glIsProgramPipelineEXT\0" + "glProgramUniform1fEXT\0" + "glProgramUniform1fvEXT\0" + "glProgramUniform1iEXT\0" + "glProgramUniform1ivEXT\0" + "glProgramUniform1uiEXT\0" + "glProgramUniform1uivEXT\0" + "glProgramUniform2fEXT\0" + "glProgramUniform2fvEXT\0" + "glProgramUniform2iEXT\0" + "glProgramUniform2ivEXT\0" + "glProgramUniform2uiEXT\0" + "glProgramUniform2uivEXT\0" + "glProgramUniform3fEXT\0" + "glProgramUniform3fvEXT\0" + "glProgramUniform3iEXT\0" + "glProgramUniform3ivEXT\0" + "glProgramUniform3uiEXT\0" + "glProgramUniform3uivEXT\0" + "glProgramUniform4fEXT\0" + "glProgramUniform4fvEXT\0" + "glProgramUniform4iEXT\0" + "glProgramUniform4ivEXT\0" + "glProgramUniform4uiEXT\0" + "glProgramUniform4uivEXT\0" + "glProgramUniformMatrix2fvEXT\0" + "glProgramUniformMatrix2x3fvEXT\0" + "glProgramUniformMatrix2x4fvEXT\0" + "glProgramUniformMatrix3fvEXT\0" + "glProgramUniformMatrix3x2fvEXT\0" + "glProgramUniformMatrix3x4fvEXT\0" + "glProgramUniformMatrix4fvEXT\0" + "glProgramUniformMatrix4x2fvEXT\0" + "glProgramUniformMatrix4x3fvEXT\0" + "glUseProgramStagesEXT\0" + "glValidateProgramPipelineEXT\0" "glDebugMessageCallbackARB\0" "glDebugMessageControlARB\0" "glDebugMessageInsertARB\0" @@ -1671,32 +1731,26 @@ static const char gl_string_table[] = #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_828 mgl_dispatch_stub_828 -#define gl_dispatch_stub_862 mgl_dispatch_stub_862 -#define gl_dispatch_stub_863 mgl_dispatch_stub_863 -#define gl_dispatch_stub_864 mgl_dispatch_stub_864 -#define gl_dispatch_stub_865 mgl_dispatch_stub_865 -#define gl_dispatch_stub_866 mgl_dispatch_stub_866 -#define gl_dispatch_stub_867 mgl_dispatch_stub_867 #define gl_dispatch_stub_868 mgl_dispatch_stub_868 #define gl_dispatch_stub_869 mgl_dispatch_stub_869 +#define gl_dispatch_stub_870 mgl_dispatch_stub_870 #define gl_dispatch_stub_871 mgl_dispatch_stub_871 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 -#define gl_dispatch_stub_880 mgl_dispatch_stub_880 -#define gl_dispatch_stub_881 mgl_dispatch_stub_881 -#define gl_dispatch_stub_882 mgl_dispatch_stub_882 -#define gl_dispatch_stub_883 mgl_dispatch_stub_883 -#define gl_dispatch_stub_884 mgl_dispatch_stub_884 -#define gl_dispatch_stub_885 mgl_dispatch_stub_885 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_877 mgl_dispatch_stub_877 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 +#define gl_dispatch_stub_879 mgl_dispatch_stub_879 #define gl_dispatch_stub_886 mgl_dispatch_stub_886 #define gl_dispatch_stub_887 mgl_dispatch_stub_887 #define gl_dispatch_stub_888 mgl_dispatch_stub_888 +#define gl_dispatch_stub_889 mgl_dispatch_stub_889 #define gl_dispatch_stub_890 mgl_dispatch_stub_890 #define gl_dispatch_stub_891 mgl_dispatch_stub_891 #define gl_dispatch_stub_892 mgl_dispatch_stub_892 #define gl_dispatch_stub_893 mgl_dispatch_stub_893 #define gl_dispatch_stub_894 mgl_dispatch_stub_894 -#define gl_dispatch_stub_895 mgl_dispatch_stub_895 #define gl_dispatch_stub_896 mgl_dispatch_stub_896 #define gl_dispatch_stub_897 mgl_dispatch_stub_897 #define gl_dispatch_stub_898 mgl_dispatch_stub_898 @@ -1724,22 +1778,38 @@ static const char gl_string_table[] = #define gl_dispatch_stub_920 mgl_dispatch_stub_920 #define gl_dispatch_stub_921 mgl_dispatch_stub_921 #define gl_dispatch_stub_922 mgl_dispatch_stub_922 +#define gl_dispatch_stub_923 mgl_dispatch_stub_923 #define gl_dispatch_stub_924 mgl_dispatch_stub_924 #define gl_dispatch_stub_925 mgl_dispatch_stub_925 -#define gl_dispatch_stub_950 mgl_dispatch_stub_950 -#define gl_dispatch_stub_951 mgl_dispatch_stub_951 -#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025 -#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 -#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 -#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 -#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 -#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 -#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 +#define gl_dispatch_stub_926 mgl_dispatch_stub_926 +#define gl_dispatch_stub_927 mgl_dispatch_stub_927 +#define gl_dispatch_stub_928 mgl_dispatch_stub_928 +#define gl_dispatch_stub_930 mgl_dispatch_stub_930 +#define gl_dispatch_stub_931 mgl_dispatch_stub_931 +#define gl_dispatch_stub_956 mgl_dispatch_stub_956 +#define gl_dispatch_stub_957 mgl_dispatch_stub_957 +#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 +#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 +#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 #define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 #define gl_dispatch_stub_1042 mgl_dispatch_stub_1042 -#define gl_dispatch_stub_1088 mgl_dispatch_stub_1088 -#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089 -#define gl_dispatch_stub_1090 mgl_dispatch_stub_1090 +#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 +#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 +#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047 +#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 +#define gl_dispatch_stub_1094 mgl_dispatch_stub_1094 +#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095 +#define gl_dispatch_stub_1096 mgl_dispatch_stub_1096 +#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097 +#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098 +#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099 +#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100 +#define gl_dispatch_stub_1101 mgl_dispatch_stub_1101 +#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102 +#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103 +#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104 +#define gl_dispatch_stub_1105 mgl_dispatch_stub_1105 +#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106 #endif /* USE_MGL_NAMESPACE */ @@ -1761,75 +1831,85 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_862(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_863(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_864(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_865(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_866(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_867(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_868(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_869(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_871(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_872(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_873(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_881(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_882(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_883(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_884(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_885(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_886(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_890(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_891(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_892(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_893(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_894(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_895(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_868(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_869(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_870(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_871(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_872(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_873(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_874(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_875(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_877(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_878(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_879(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_889(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_890(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_891(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_892(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_893(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_894(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x); void GLAPIENTRY gl_dispatch_stub_897(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x, GLint y); +void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x); void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x, GLuint y); +void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x); void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y); void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z); void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, const GLuint * value); void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_924(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_925(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_950(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_951(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1025(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1026(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1027(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1035(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1036(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1037(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1038(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1088(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_924(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_925(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_926(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_927(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_928(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_930(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_931(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_956(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_957(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1031(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1032(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1033(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1041(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1042(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1043(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1044(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1047(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1048(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1094(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1095(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1096(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1098(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1100(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1101(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1102(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1104(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1105(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1106(GLenum target, GLuint index, GLsizei count, const GLfloat * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2688,749 +2768,809 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14297, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 852), NAME_FUNC_OFFSET(14323, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 853), NAME_FUNC_OFFSET(14349, glBufferStorage, glBufferStorage, NULL, 854), - NAME_FUNC_OFFSET(14365, glInvalidateBufferData, glInvalidateBufferData, NULL, 855), - NAME_FUNC_OFFSET(14388, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 856), - NAME_FUNC_OFFSET(14414, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 857), - NAME_FUNC_OFFSET(14438, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 858), - NAME_FUNC_OFFSET(14465, glInvalidateTexImage, glInvalidateTexImage, NULL, 859), - NAME_FUNC_OFFSET(14486, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 860), - NAME_FUNC_OFFSET(14510, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 861), - NAME_FUNC_OFFSET(14529, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862), - NAME_FUNC_OFFSET(14543, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), - NAME_FUNC_OFFSET(14558, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), - NAME_FUNC_OFFSET(14572, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(14587, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), - NAME_FUNC_OFFSET(14601, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(14616, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), - NAME_FUNC_OFFSET(14630, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(14645, glPointSizePointerOES, glPointSizePointerOES, NULL, 870), - NAME_FUNC_OFFSET(14667, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(14702, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(14722, glColorPointerEXT, glColorPointerEXT, NULL, 874), - NAME_FUNC_OFFSET(14740, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 875), - NAME_FUNC_OFFSET(14761, glIndexPointerEXT, glIndexPointerEXT, NULL, 876), - NAME_FUNC_OFFSET(14779, glNormalPointerEXT, glNormalPointerEXT, NULL, 877), - NAME_FUNC_OFFSET(14798, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 878), - NAME_FUNC_OFFSET(14819, glVertexPointerEXT, glVertexPointerEXT, NULL, 879), - NAME_FUNC_OFFSET(14838, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880), - NAME_FUNC_OFFSET(14862, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), - NAME_FUNC_OFFSET(14884, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), - NAME_FUNC_OFFSET(14906, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(14929, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(14954, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(14976, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), - NAME_FUNC_OFFSET(15004, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), - NAME_FUNC_OFFSET(15027, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), - NAME_FUNC_OFFSET(15047, glLockArraysEXT, glLockArraysEXT, NULL, 889), - NAME_FUNC_OFFSET(15063, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), - NAME_FUNC_OFFSET(15082, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), - NAME_FUNC_OFFSET(15102, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), - NAME_FUNC_OFFSET(15121, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), - NAME_FUNC_OFFSET(15141, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), - NAME_FUNC_OFFSET(15161, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895), - NAME_FUNC_OFFSET(15182, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), - NAME_FUNC_OFFSET(15201, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15221, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), - NAME_FUNC_OFFSET(15240, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), - NAME_FUNC_OFFSET(15260, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), - NAME_FUNC_OFFSET(15280, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(15301, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(15320, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(15340, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), - NAME_FUNC_OFFSET(15359, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), - NAME_FUNC_OFFSET(15379, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), - NAME_FUNC_OFFSET(15399, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), - NAME_FUNC_OFFSET(15420, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), - NAME_FUNC_OFFSET(15439, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), - NAME_FUNC_OFFSET(15459, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), - NAME_FUNC_OFFSET(15478, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), - NAME_FUNC_OFFSET(15498, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), - NAME_FUNC_OFFSET(15518, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), - NAME_FUNC_OFFSET(15539, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), - NAME_FUNC_OFFSET(15565, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), - NAME_FUNC_OFFSET(15593, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), - NAME_FUNC_OFFSET(15621, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), - NAME_FUNC_OFFSET(15647, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), - NAME_FUNC_OFFSET(15675, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), - NAME_FUNC_OFFSET(15703, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), - NAME_FUNC_OFFSET(15729, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), - NAME_FUNC_OFFSET(15757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), - NAME_FUNC_OFFSET(15785, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 923), - NAME_FUNC_OFFSET(15803, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(15822, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(15848, glDebugMessageCallback, glDebugMessageCallback, NULL, 926), - NAME_FUNC_OFFSET(15871, glDebugMessageControl, glDebugMessageControl, NULL, 927), - NAME_FUNC_OFFSET(15893, glDebugMessageInsert, glDebugMessageInsert, NULL, 928), - NAME_FUNC_OFFSET(15914, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929), - NAME_FUNC_OFFSET(15935, glGetObjectLabel, glGetObjectLabel, NULL, 930), - NAME_FUNC_OFFSET(15952, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 931), - NAME_FUNC_OFFSET(15972, glObjectLabel, glObjectLabel, NULL, 932), - NAME_FUNC_OFFSET(15986, glObjectPtrLabel, glObjectPtrLabel, NULL, 933), - NAME_FUNC_OFFSET(16003, glPopDebugGroup, glPopDebugGroup, NULL, 934), - NAME_FUNC_OFFSET(16019, glPushDebugGroup, glPushDebugGroup, NULL, 935), - NAME_FUNC_OFFSET(16036, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936), - NAME_FUNC_OFFSET(16058, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937), - NAME_FUNC_OFFSET(16081, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938), - NAME_FUNC_OFFSET(16104, glFogCoordfEXT, glFogCoordfEXT, NULL, 939), - NAME_FUNC_OFFSET(16119, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940), - NAME_FUNC_OFFSET(16135, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 941), - NAME_FUNC_OFFSET(16155, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 942), - NAME_FUNC_OFFSET(16173, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 943), - NAME_FUNC_OFFSET(16192, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 944), - NAME_FUNC_OFFSET(16210, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 945), - NAME_FUNC_OFFSET(16229, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 946), - NAME_FUNC_OFFSET(16247, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 947), - NAME_FUNC_OFFSET(16266, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 948), - NAME_FUNC_OFFSET(16284, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 949), - NAME_FUNC_OFFSET(16303, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), - NAME_FUNC_OFFSET(16328, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), - NAME_FUNC_OFFSET(16355, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 952), - NAME_FUNC_OFFSET(16379, glExecuteProgramNV, glExecuteProgramNV, NULL, 953), - NAME_FUNC_OFFSET(16398, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 954), - NAME_FUNC_OFFSET(16424, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 955), - NAME_FUNC_OFFSET(16450, glGetProgramStringNV, glGetProgramStringNV, NULL, 956), - NAME_FUNC_OFFSET(16471, glGetProgramivNV, glGetProgramivNV, NULL, 957), - NAME_FUNC_OFFSET(16488, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 958), - NAME_FUNC_OFFSET(16509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 959), - NAME_FUNC_OFFSET(16531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 960), - NAME_FUNC_OFFSET(16553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 961), - NAME_FUNC_OFFSET(16575, glLoadProgramNV, glLoadProgramNV, NULL, 962), - NAME_FUNC_OFFSET(16591, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 963), - NAME_FUNC_OFFSET(16616, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 964), - NAME_FUNC_OFFSET(16641, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 965), - NAME_FUNC_OFFSET(16669, glTrackMatrixNV, glTrackMatrixNV, NULL, 966), - NAME_FUNC_OFFSET(16685, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 967), - NAME_FUNC_OFFSET(16704, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 968), - NAME_FUNC_OFFSET(16724, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 969), - NAME_FUNC_OFFSET(16743, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 970), - NAME_FUNC_OFFSET(16763, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 971), - NAME_FUNC_OFFSET(16782, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 972), - NAME_FUNC_OFFSET(16802, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 973), - NAME_FUNC_OFFSET(16821, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 974), - NAME_FUNC_OFFSET(16841, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 975), - NAME_FUNC_OFFSET(16860, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 976), - NAME_FUNC_OFFSET(16880, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 977), - NAME_FUNC_OFFSET(16899, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 978), - NAME_FUNC_OFFSET(16919, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 979), - NAME_FUNC_OFFSET(16938, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 980), - NAME_FUNC_OFFSET(16958, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 981), - NAME_FUNC_OFFSET(16977, glVertexAttrib3fvNV, 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NAME_FUNC_OFFSET(17239, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 995), - NAME_FUNC_OFFSET(17260, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 996), - NAME_FUNC_OFFSET(17281, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 997), - NAME_FUNC_OFFSET(17302, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 998), - NAME_FUNC_OFFSET(17323, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 999), - NAME_FUNC_OFFSET(17344, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1000), - NAME_FUNC_OFFSET(17365, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1001), - NAME_FUNC_OFFSET(17386, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1002), - NAME_FUNC_OFFSET(17407, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1003), - NAME_FUNC_OFFSET(17428, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1004), - NAME_FUNC_OFFSET(17449, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1005), - NAME_FUNC_OFFSET(17470, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1006), - NAME_FUNC_OFFSET(17492, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1007), - NAME_FUNC_OFFSET(17519, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1008), - NAME_FUNC_OFFSET(17546, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1009), - NAME_FUNC_OFFSET(17570, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1010), - NAME_FUNC_OFFSET(17594, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1011), - NAME_FUNC_OFFSET(17616, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1012), - NAME_FUNC_OFFSET(17638, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1013), - NAME_FUNC_OFFSET(17660, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1014), - NAME_FUNC_OFFSET(17685, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1015), - NAME_FUNC_OFFSET(17709, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1016), - NAME_FUNC_OFFSET(17731, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1017), - NAME_FUNC_OFFSET(17753, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1018), - NAME_FUNC_OFFSET(17775, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1019), - NAME_FUNC_OFFSET(17801, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1020), - NAME_FUNC_OFFSET(17824, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1021), - NAME_FUNC_OFFSET(17848, glPassTexCoordATI, glPassTexCoordATI, NULL, 1022), - NAME_FUNC_OFFSET(17866, glSampleMapATI, glSampleMapATI, NULL, 1023), - NAME_FUNC_OFFSET(17881, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1024), - NAME_FUNC_OFFSET(17912, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(17935, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(17958, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(17981, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1028), - NAME_FUNC_OFFSET(18012, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1029), - NAME_FUNC_OFFSET(18043, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1030), - NAME_FUNC_OFFSET(18071, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1031), - NAME_FUNC_OFFSET(18100, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1032), - NAME_FUNC_OFFSET(18128, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1033), - NAME_FUNC_OFFSET(18157, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1034), - NAME_FUNC_OFFSET(18178, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(18195, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), - NAME_FUNC_OFFSET(18222, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(18239, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1039), - NAME_FUNC_OFFSET(18260, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1040), - NAME_FUNC_OFFSET(18282, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), - NAME_FUNC_OFFSET(18306, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), - NAME_FUNC_OFFSET(18336, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1043), - NAME_FUNC_OFFSET(18357, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044), - NAME_FUNC_OFFSET(18379, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045), - NAME_FUNC_OFFSET(18400, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046), - NAME_FUNC_OFFSET(18422, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047), - NAME_FUNC_OFFSET(18444, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048), - NAME_FUNC_OFFSET(18467, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049), - NAME_FUNC_OFFSET(18488, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050), - NAME_FUNC_OFFSET(18510, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051), - NAME_FUNC_OFFSET(18532, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052), - NAME_FUNC_OFFSET(18555, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053), - NAME_FUNC_OFFSET(18576, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054), - NAME_FUNC_OFFSET(18598, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055), - NAME_FUNC_OFFSET(18620, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056), - NAME_FUNC_OFFSET(18643, glClearColorIiEXT, glClearColorIiEXT, NULL, 1057), - NAME_FUNC_OFFSET(18661, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1058), - NAME_FUNC_OFFSET(18680, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1059), - NAME_FUNC_OFFSET(18702, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1060), - NAME_FUNC_OFFSET(18724, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1061), - NAME_FUNC_OFFSET(18748, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1062), - NAME_FUNC_OFFSET(18768, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1063), - NAME_FUNC_OFFSET(18789, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1064), - NAME_FUNC_OFFSET(18820, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1065), - NAME_FUNC_OFFSET(18851, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1066), - NAME_FUNC_OFFSET(18884, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1067), - NAME_FUNC_OFFSET(18912, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1068), - NAME_FUNC_OFFSET(18943, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1069), - NAME_FUNC_OFFSET(18969, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1070), - NAME_FUNC_OFFSET(19000, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1071), - NAME_FUNC_OFFSET(19028, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1072), - NAME_FUNC_OFFSET(19051, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1073), - NAME_FUNC_OFFSET(19076, glActiveProgramEXT, glActiveProgramEXT, NULL, 1074), - NAME_FUNC_OFFSET(19095, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1075), - NAME_FUNC_OFFSET(19120, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1076), - NAME_FUNC_OFFSET(19142, glTextureBarrierNV, glTextureBarrierNV, NULL, 1077), - NAME_FUNC_OFFSET(19161, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1078), - NAME_FUNC_OFFSET(19175, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1079), - NAME_FUNC_OFFSET(19197, glVDPAUInitNV, glVDPAUInitNV, NULL, 1080), - NAME_FUNC_OFFSET(19211, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1081), - NAME_FUNC_OFFSET(19230, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1082), - NAME_FUNC_OFFSET(19251, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1083), - NAME_FUNC_OFFSET(19282, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1084), - NAME_FUNC_OFFSET(19312, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1085), - NAME_FUNC_OFFSET(19335, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1086), - NAME_FUNC_OFFSET(19358, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1087), - NAME_FUNC_OFFSET(19385, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088), - NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), - NAME_FUNC_OFFSET(19439, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), - NAME_FUNC_OFFSET(19470, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1091), - NAME_FUNC_OFFSET(19509, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1092), - NAME_FUNC_OFFSET(19538, glAlphaFuncx, glAlphaFuncx, NULL, 1093), - NAME_FUNC_OFFSET(19551, glClearColorx, glClearColorx, NULL, 1094), - NAME_FUNC_OFFSET(19565, glClearDepthx, glClearDepthx, NULL, 1095), - NAME_FUNC_OFFSET(19579, glColor4x, glColor4x, NULL, 1096), - NAME_FUNC_OFFSET(19589, glDepthRangex, glDepthRangex, NULL, 1097), - 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NAME_FUNC_OFFSET(23157, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), - NAME_FUNC_OFFSET(23181, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), - NAME_FUNC_OFFSET(23204, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), - NAME_FUNC_OFFSET(23228, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), - NAME_FUNC_OFFSET(23251, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), - NAME_FUNC_OFFSET(23275, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), - NAME_FUNC_OFFSET(23302, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(23319, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(23337, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(23355, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(23374, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(23391, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(23409, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(23427, 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NULL, 858), + NAME_FUNC_OFFSET(14437, glBindTextures, glBindTextures, NULL, 859), + NAME_FUNC_OFFSET(14452, glBindVertexBuffers, glBindVertexBuffers, NULL, 860), + NAME_FUNC_OFFSET(14472, glInvalidateBufferData, glInvalidateBufferData, NULL, 861), + NAME_FUNC_OFFSET(14495, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 862), + NAME_FUNC_OFFSET(14521, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 863), + NAME_FUNC_OFFSET(14545, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 864), + NAME_FUNC_OFFSET(14572, glInvalidateTexImage, glInvalidateTexImage, NULL, 865), + NAME_FUNC_OFFSET(14593, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 866), + NAME_FUNC_OFFSET(14617, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 867), + NAME_FUNC_OFFSET(14636, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), + NAME_FUNC_OFFSET(14650, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(14665, gl_dispatch_stub_870, 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NULL, 882), + NAME_FUNC_OFFSET(14886, glNormalPointerEXT, glNormalPointerEXT, NULL, 883), + NAME_FUNC_OFFSET(14905, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 884), + NAME_FUNC_OFFSET(14926, glVertexPointerEXT, glVertexPointerEXT, NULL, 885), + NAME_FUNC_OFFSET(14945, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), + NAME_FUNC_OFFSET(14969, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), + NAME_FUNC_OFFSET(14991, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), + NAME_FUNC_OFFSET(15013, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), + NAME_FUNC_OFFSET(15036, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), + NAME_FUNC_OFFSET(15061, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(15083, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(15111, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(15134, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), + NAME_FUNC_OFFSET(15154, glLockArraysEXT, glLockArraysEXT, NULL, 895), + NAME_FUNC_OFFSET(15170, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(15189, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(15209, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(15228, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(15248, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), + NAME_FUNC_OFFSET(15268, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(15289, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(15308, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(15328, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(15347, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(15367, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), + NAME_FUNC_OFFSET(15387, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), + NAME_FUNC_OFFSET(15408, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), + NAME_FUNC_OFFSET(15427, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), + NAME_FUNC_OFFSET(15447, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), + NAME_FUNC_OFFSET(15466, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), + NAME_FUNC_OFFSET(15486, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(15506, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(15527, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(15546, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), + NAME_FUNC_OFFSET(15566, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), + NAME_FUNC_OFFSET(15585, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), + NAME_FUNC_OFFSET(15605, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), + NAME_FUNC_OFFSET(15625, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), + NAME_FUNC_OFFSET(15646, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), + NAME_FUNC_OFFSET(15672, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(15700, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(15728, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(15754, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(15782, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(15810, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(15836, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(15864, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(15892, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 929), + NAME_FUNC_OFFSET(15910, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(15929, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(15955, glDebugMessageCallback, glDebugMessageCallback, NULL, 932), + NAME_FUNC_OFFSET(15978, glDebugMessageControl, glDebugMessageControl, NULL, 933), + NAME_FUNC_OFFSET(16000, glDebugMessageInsert, glDebugMessageInsert, NULL, 934), + NAME_FUNC_OFFSET(16021, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935), + NAME_FUNC_OFFSET(16042, glGetObjectLabel, glGetObjectLabel, NULL, 936), + NAME_FUNC_OFFSET(16059, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 937), + NAME_FUNC_OFFSET(16079, glObjectLabel, glObjectLabel, NULL, 938), + NAME_FUNC_OFFSET(16093, glObjectPtrLabel, glObjectPtrLabel, NULL, 939), + NAME_FUNC_OFFSET(16110, glPopDebugGroup, glPopDebugGroup, NULL, 940), + NAME_FUNC_OFFSET(16126, glPushDebugGroup, glPushDebugGroup, NULL, 941), + NAME_FUNC_OFFSET(16143, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942), + NAME_FUNC_OFFSET(16165, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943), + NAME_FUNC_OFFSET(16188, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944), + NAME_FUNC_OFFSET(16211, glFogCoordfEXT, glFogCoordfEXT, NULL, 945), + NAME_FUNC_OFFSET(16226, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946), + NAME_FUNC_OFFSET(16242, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 947), + NAME_FUNC_OFFSET(16262, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 948), + NAME_FUNC_OFFSET(16280, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 949), + NAME_FUNC_OFFSET(16299, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 950), + NAME_FUNC_OFFSET(16317, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 951), + NAME_FUNC_OFFSET(16336, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 952), + NAME_FUNC_OFFSET(16354, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 953), + NAME_FUNC_OFFSET(16373, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 954), + NAME_FUNC_OFFSET(16391, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 955), + NAME_FUNC_OFFSET(16410, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), + NAME_FUNC_OFFSET(16435, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(16462, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 958), + NAME_FUNC_OFFSET(16486, glExecuteProgramNV, glExecuteProgramNV, NULL, 959), + NAME_FUNC_OFFSET(16505, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 960), + NAME_FUNC_OFFSET(16531, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 961), + NAME_FUNC_OFFSET(16557, glGetProgramStringNV, glGetProgramStringNV, NULL, 962), + NAME_FUNC_OFFSET(16578, glGetProgramivNV, glGetProgramivNV, NULL, 963), + NAME_FUNC_OFFSET(16595, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 964), + NAME_FUNC_OFFSET(16616, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 965), + NAME_FUNC_OFFSET(16638, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 966), + NAME_FUNC_OFFSET(16660, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 967), + NAME_FUNC_OFFSET(16682, glLoadProgramNV, glLoadProgramNV, NULL, 968), + NAME_FUNC_OFFSET(16698, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 969), + NAME_FUNC_OFFSET(16723, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 970), + NAME_FUNC_OFFSET(16748, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 971), + NAME_FUNC_OFFSET(16776, glTrackMatrixNV, glTrackMatrixNV, NULL, 972), + NAME_FUNC_OFFSET(16792, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 973), + NAME_FUNC_OFFSET(16811, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 974), + NAME_FUNC_OFFSET(16831, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 975), + NAME_FUNC_OFFSET(16850, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 976), + NAME_FUNC_OFFSET(16870, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 977), + NAME_FUNC_OFFSET(16889, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 978), + NAME_FUNC_OFFSET(16909, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 979), + NAME_FUNC_OFFSET(16928, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 980), + NAME_FUNC_OFFSET(16948, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 981), + NAME_FUNC_OFFSET(16967, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 982), + NAME_FUNC_OFFSET(16987, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 983), + NAME_FUNC_OFFSET(17006, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 984), + NAME_FUNC_OFFSET(17026, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 985), + NAME_FUNC_OFFSET(17045, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 986), + NAME_FUNC_OFFSET(17065, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 987), + NAME_FUNC_OFFSET(17084, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 988), + NAME_FUNC_OFFSET(17104, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 989), + NAME_FUNC_OFFSET(17123, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 990), + NAME_FUNC_OFFSET(17143, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 991), + NAME_FUNC_OFFSET(17162, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 992), + NAME_FUNC_OFFSET(17182, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 993), + NAME_FUNC_OFFSET(17201, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 994), + NAME_FUNC_OFFSET(17221, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 995), + NAME_FUNC_OFFSET(17240, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 996), + NAME_FUNC_OFFSET(17260, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 997), + NAME_FUNC_OFFSET(17280, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 998), + NAME_FUNC_OFFSET(17301, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 999), + NAME_FUNC_OFFSET(17325, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1000), + NAME_FUNC_OFFSET(17346, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1001), + NAME_FUNC_OFFSET(17367, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1002), + NAME_FUNC_OFFSET(17388, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1003), + NAME_FUNC_OFFSET(17409, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1004), + NAME_FUNC_OFFSET(17430, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1005), + NAME_FUNC_OFFSET(17451, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1006), + NAME_FUNC_OFFSET(17472, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1007), + NAME_FUNC_OFFSET(17493, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1008), + NAME_FUNC_OFFSET(17514, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1009), + NAME_FUNC_OFFSET(17535, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1010), + NAME_FUNC_OFFSET(17556, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1011), + NAME_FUNC_OFFSET(17577, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1012), + NAME_FUNC_OFFSET(17599, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1013), + NAME_FUNC_OFFSET(17626, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1014), + NAME_FUNC_OFFSET(17653, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1015), + NAME_FUNC_OFFSET(17677, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1016), + NAME_FUNC_OFFSET(17701, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1017), + NAME_FUNC_OFFSET(17723, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1018), + NAME_FUNC_OFFSET(17745, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1019), + NAME_FUNC_OFFSET(17767, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1020), + NAME_FUNC_OFFSET(17792, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1021), + NAME_FUNC_OFFSET(17816, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1022), + NAME_FUNC_OFFSET(17838, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1023), + NAME_FUNC_OFFSET(17860, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1024), + NAME_FUNC_OFFSET(17882, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1025), + NAME_FUNC_OFFSET(17908, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1026), + NAME_FUNC_OFFSET(17931, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1027), + NAME_FUNC_OFFSET(17955, glPassTexCoordATI, glPassTexCoordATI, NULL, 1028), + NAME_FUNC_OFFSET(17973, glSampleMapATI, glSampleMapATI, NULL, 1029), + NAME_FUNC_OFFSET(17988, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1030), + NAME_FUNC_OFFSET(18019, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(18042, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(18065, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(18088, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1034), + NAME_FUNC_OFFSET(18119, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1035), + NAME_FUNC_OFFSET(18150, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1036), + NAME_FUNC_OFFSET(18178, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1037), + NAME_FUNC_OFFSET(18207, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1038), + NAME_FUNC_OFFSET(18235, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1039), + NAME_FUNC_OFFSET(18264, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1040), + NAME_FUNC_OFFSET(18285, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18302, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18329, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18346, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1045), + NAME_FUNC_OFFSET(18367, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1046), + NAME_FUNC_OFFSET(18389, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), + NAME_FUNC_OFFSET(18413, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18443, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049), + NAME_FUNC_OFFSET(18464, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050), + NAME_FUNC_OFFSET(18486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051), + NAME_FUNC_OFFSET(18507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052), + NAME_FUNC_OFFSET(18529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053), + NAME_FUNC_OFFSET(18551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054), + NAME_FUNC_OFFSET(18574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055), + NAME_FUNC_OFFSET(18595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(18617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(18639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(18662, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059), + NAME_FUNC_OFFSET(18683, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(18705, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(18727, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062), + NAME_FUNC_OFFSET(18750, glClearColorIiEXT, glClearColorIiEXT, NULL, 1063), + NAME_FUNC_OFFSET(18768, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1064), + NAME_FUNC_OFFSET(18787, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1065), + NAME_FUNC_OFFSET(18809, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1066), + NAME_FUNC_OFFSET(18831, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1067), + NAME_FUNC_OFFSET(18855, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1068), + NAME_FUNC_OFFSET(18875, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1069), + NAME_FUNC_OFFSET(18896, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1070), + NAME_FUNC_OFFSET(18927, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1071), + NAME_FUNC_OFFSET(18958, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1072), + NAME_FUNC_OFFSET(18991, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1073), + NAME_FUNC_OFFSET(19019, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1074), + NAME_FUNC_OFFSET(19050, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1075), + NAME_FUNC_OFFSET(19076, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1076), + NAME_FUNC_OFFSET(19107, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1077), + NAME_FUNC_OFFSET(19135, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1078), + NAME_FUNC_OFFSET(19158, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1079), + NAME_FUNC_OFFSET(19183, glActiveProgramEXT, glActiveProgramEXT, NULL, 1080), + NAME_FUNC_OFFSET(19202, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1081), + NAME_FUNC_OFFSET(19227, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1082), + NAME_FUNC_OFFSET(19249, glTextureBarrierNV, glTextureBarrierNV, NULL, 1083), + NAME_FUNC_OFFSET(19268, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1084), + NAME_FUNC_OFFSET(19282, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1085), + NAME_FUNC_OFFSET(19304, glVDPAUInitNV, glVDPAUInitNV, NULL, 1086), + NAME_FUNC_OFFSET(19318, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1087), + NAME_FUNC_OFFSET(19337, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1088), + NAME_FUNC_OFFSET(19358, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1089), + NAME_FUNC_OFFSET(19389, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1090), + NAME_FUNC_OFFSET(19419, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1091), + NAME_FUNC_OFFSET(19442, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1092), + NAME_FUNC_OFFSET(19465, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1093), + NAME_FUNC_OFFSET(19492, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094), + NAME_FUNC_OFFSET(19514, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095), + NAME_FUNC_OFFSET(19537, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097), + NAME_FUNC_OFFSET(19580, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098), + NAME_FUNC_OFFSET(19607, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099), + NAME_FUNC_OFFSET(19633, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100), + NAME_FUNC_OFFSET(19659, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101), + NAME_FUNC_OFFSET(19683, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102), + NAME_FUNC_OFFSET(19711, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103), + NAME_FUNC_OFFSET(19735, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104), + NAME_FUNC_OFFSET(19760, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105), + NAME_FUNC_OFFSET(19789, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106), + NAME_FUNC_OFFSET(19820, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1107), + NAME_FUNC_OFFSET(19859, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1108), + NAME_FUNC_OFFSET(19888, glAlphaFuncx, glAlphaFuncx, NULL, 1109), + NAME_FUNC_OFFSET(19901, glClearColorx, glClearColorx, NULL, 1110), + NAME_FUNC_OFFSET(19915, glClearDepthx, glClearDepthx, NULL, 1111), + NAME_FUNC_OFFSET(19929, glColor4x, glColor4x, NULL, 1112), + NAME_FUNC_OFFSET(19939, glDepthRangex, glDepthRangex, NULL, 1113), + NAME_FUNC_OFFSET(19953, glFogx, glFogx, NULL, 1114), + NAME_FUNC_OFFSET(19960, glFogxv, glFogxv, NULL, 1115), + NAME_FUNC_OFFSET(19968, glFrustumf, glFrustumf, NULL, 1116), + NAME_FUNC_OFFSET(19979, glFrustumx, glFrustumx, NULL, 1117), + NAME_FUNC_OFFSET(19990, glLightModelx, glLightModelx, NULL, 1118), + NAME_FUNC_OFFSET(20004, glLightModelxv, glLightModelxv, NULL, 1119), + NAME_FUNC_OFFSET(20019, glLightx, glLightx, NULL, 1120), + NAME_FUNC_OFFSET(20028, glLightxv, glLightxv, NULL, 1121), + NAME_FUNC_OFFSET(20038, glLineWidthx, glLineWidthx, NULL, 1122), + NAME_FUNC_OFFSET(20051, glLoadMatrixx, glLoadMatrixx, NULL, 1123), + NAME_FUNC_OFFSET(20065, glMaterialx, glMaterialx, NULL, 1124), + NAME_FUNC_OFFSET(20077, glMaterialxv, glMaterialxv, NULL, 1125), + NAME_FUNC_OFFSET(20090, glMultMatrixx, glMultMatrixx, NULL, 1126), + NAME_FUNC_OFFSET(20104, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127), + NAME_FUNC_OFFSET(20122, glNormal3x, glNormal3x, NULL, 1128), + NAME_FUNC_OFFSET(20133, glOrthof, glOrthof, NULL, 1129), + NAME_FUNC_OFFSET(20142, glOrthox, glOrthox, NULL, 1130), + NAME_FUNC_OFFSET(20151, glPointSizex, glPointSizex, NULL, 1131), + NAME_FUNC_OFFSET(20164, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132), + NAME_FUNC_OFFSET(20181, glRotatex, glRotatex, NULL, 1133), + NAME_FUNC_OFFSET(20191, glSampleCoveragex, glSampleCoveragex, NULL, 1134), + NAME_FUNC_OFFSET(20209, glScalex, glScalex, NULL, 1135), + NAME_FUNC_OFFSET(20218, glTexEnvx, glTexEnvx, NULL, 1136), + NAME_FUNC_OFFSET(20228, glTexEnvxv, glTexEnvxv, NULL, 1137), + NAME_FUNC_OFFSET(20239, glTexParameterx, glTexParameterx, NULL, 1138), + NAME_FUNC_OFFSET(20255, glTranslatex, glTranslatex, NULL, 1139), + NAME_FUNC_OFFSET(20268, glClipPlanef, glClipPlanef, NULL, 1140), + NAME_FUNC_OFFSET(20281, glClipPlanex, glClipPlanex, NULL, 1141), + NAME_FUNC_OFFSET(20294, glGetClipPlanef, glGetClipPlanef, NULL, 1142), + NAME_FUNC_OFFSET(20310, glGetClipPlanex, glGetClipPlanex, NULL, 1143), + NAME_FUNC_OFFSET(20326, glGetFixedv, glGetFixedv, NULL, 1144), + NAME_FUNC_OFFSET(20338, glGetLightxv, glGetLightxv, NULL, 1145), + NAME_FUNC_OFFSET(20351, glGetMaterialxv, glGetMaterialxv, NULL, 1146), + NAME_FUNC_OFFSET(20367, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147), + NAME_FUNC_OFFSET(20381, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148), + NAME_FUNC_OFFSET(20401, glPointParameterx, glPointParameterx, NULL, 1149), + NAME_FUNC_OFFSET(20419, glPointParameterxv, glPointParameterxv, NULL, 1150), + NAME_FUNC_OFFSET(20438, glTexParameterxv, glTexParameterxv, NULL, 1151), + NAME_FUNC_OFFSET(20455, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(20468, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(20482, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(20495, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(20509, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(20524, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(20541, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(20558, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(20576, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(20593, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(20609, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(20634, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(20654, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(20674, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(20697, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(20720, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(20740, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(20757, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(20774, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(20789, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(20813, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(20832, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(20851, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(20867, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20886, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20905, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(20928, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(20944, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(20960, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(20987, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(21014, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(21034, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21053, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21072, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21102, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21132, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21162, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21192, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(21211, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(21234, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(21259, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(21284, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(21311, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(21339, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(21366, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(21394, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(21423, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(21452, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(21478, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(21509, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(21540, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(21564, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(21587, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(21605, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(21634, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(21663, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(21678, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(21704, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(21730, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(21745, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(21757, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(21777, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(21794, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21810, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21826, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21845, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21864, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21887, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21910, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(21929, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(21954, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(21975, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(21997, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(22015, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(22034, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(22055, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(22077, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(22098, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(22120, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(22141, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(22163, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(22181, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(22200, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(22221, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(22243, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(22264, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(22286, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(22307, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(22329, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(22347, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(22366, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(22387, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(22409, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(22430, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(22452, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(22473, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(22495, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(22513, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(22532, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(22553, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(22575, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(22596, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(22618, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(22644, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(22670, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22696, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22722, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(22751, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(22780, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22809, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(22865, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(22891, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(22917, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(22943, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(22969, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(22989, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23012, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23036, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23059, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(23080, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(23095, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(23111, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(23132, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23153, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23174, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23196, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23218, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23240, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23263, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(23283, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(23304, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(23326, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(23349, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(23371, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(23394, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(23416, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(23439, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(23461, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(23484, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(23507, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(23531, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(23554, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(23578, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(23601, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(23625, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(23652, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23669, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23687, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23705, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23724, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23741, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23759, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23777, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23796, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23813, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23831, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23849, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23868, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23885, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23903, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(23921, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(23940, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(23957, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(23975, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(23993, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(24012, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24029, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24047, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24065, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24084, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24101, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24119, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24137, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24156, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24173, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24191, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24209, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24228, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(24244, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(24260, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(24276, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(24295, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(24314, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(24333, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(24347, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(24363, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(24379, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(24405, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24428, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24451, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(24473, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(24495, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(24518, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(24534, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(24548, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(24561, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24576, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24591, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24608, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24625, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(24649, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24676, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24703, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24730, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(24749, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(24779, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24796, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24813, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24829, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(24858, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(24879, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(24901, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(24924, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(24945, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(24969, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(24987, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(25005, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(25034, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(25062, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(25085, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(25108, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(25131, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(25148, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(25166, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(25189, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(25204, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(25220, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(25235, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(25251, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(25266, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(25282, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(25297, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(25313, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(25328, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(25344, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(25359, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(25375, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(25390, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(25406, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(25421, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(25437, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(25459, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(25481, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(25503, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(25525, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(25546, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), + NAME_FUNC_OFFSET(25566, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), + NAME_FUNC_OFFSET(25587, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), + NAME_FUNC_OFFSET(25607, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), + NAME_FUNC_OFFSET(25628, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), + NAME_FUNC_OFFSET(25648, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(25669, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(25689, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(25710, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(25730, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(25751, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(25771, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(25792, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(25814, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(25836, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(25858, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(25880, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(25903, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(25926, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(25949, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(25970, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(25990, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(26011, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(26032, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(26052, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(26073, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(26095, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(26117, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(26139, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(26164, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(26191, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(26219, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(26239, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(26260, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(26286, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(26302, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(26324, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(26344, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(26363, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(26388, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(26414, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(26438, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(26463, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(26487, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(26511, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(26536, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(26569, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(26588, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(26612, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(26637, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(26659, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(26680, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(26702, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(26733, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(26749, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(26766, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(26782, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(26799, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(26815, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(26832, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(26848, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(26865, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(26887, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(26910, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(26932, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(26954, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(26977, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(27000, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(27026, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(27052, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(27067, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(27091, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(27116, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(27138, glBindProgramARB, glBindProgramARB, NULL, 621), + NAME_FUNC_OFFSET(27154, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), + NAME_FUNC_OFFSET(27173, glGenProgramsARB, glGenProgramsARB, NULL, 623), + NAME_FUNC_OFFSET(27189, glIsProgramARB, glIsProgramARB, NULL, 630), + NAME_FUNC_OFFSET(27203, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), + NAME_FUNC_OFFSET(27226, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), + NAME_FUNC_OFFSET(27250, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), + NAME_FUNC_OFFSET(27273, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), + NAME_FUNC_OFFSET(27297, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), + NAME_FUNC_OFFSET(27314, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), + NAME_FUNC_OFFSET(27332, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), + NAME_FUNC_OFFSET(27349, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), + NAME_FUNC_OFFSET(27367, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), + NAME_FUNC_OFFSET(27384, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), + NAME_FUNC_OFFSET(27402, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), + NAME_FUNC_OFFSET(27419, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), + NAME_FUNC_OFFSET(27437, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(27462, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(27484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(27511, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(27535, glBindFramebuffer, glBindFramebuffer, NULL, 660), + NAME_FUNC_OFFSET(27556, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), + NAME_FUNC_OFFSET(27578, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), + NAME_FUNC_OFFSET(27599, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(27627, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(27655, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(27679, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(27703, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(27728, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(27753, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(27782, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(27811, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), + NAME_FUNC_OFFSET(27837, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(27863, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(27889, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(27915, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(27941, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(27970, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(27999, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(28020, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(28041, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(28063, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(28085, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(28105, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(28125, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(28166, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(28207, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(28239, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(28271, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(28290, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(28309, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(28329, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(28349, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(28374, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(28399, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), + NAME_FUNC_OFFSET(28435, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), + NAME_FUNC_OFFSET(28463, glMapBufferRange, glMapBufferRange, NULL, 682), + NAME_FUNC_OFFSET(28483, glBindVertexArray, glBindVertexArray, NULL, 683), + NAME_FUNC_OFFSET(28504, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(28530, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(28554, glGenVertexArrays, glGenVertexArrays, NULL, 685), + NAME_FUNC_OFFSET(28575, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(28596, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(28615, glProvokingVertex, glProvokingVertex, NULL, 706), + NAME_FUNC_OFFSET(28636, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(28670, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(28696, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(28726, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(28748, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(28772, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(28797, glClearDepthf, glClearDepthf, NULL, 785), + NAME_FUNC_OFFSET(28814, glDepthRangef, glDepthRangef, NULL, 786), + NAME_FUNC_OFFSET(28831, glGetProgramBinary, glGetProgramBinary, NULL, 790), + NAME_FUNC_OFFSET(28853, glProgramBinary, glProgramBinary, NULL, 791), + NAME_FUNC_OFFSET(28872, glProgramParameteri, glProgramParameteri, NULL, 792), + NAME_FUNC_OFFSET(28895, glProgramParameteri, glProgramParameteri, NULL, 792), + NAME_FUNC_OFFSET(28918, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(28934, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(28953, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), + NAME_FUNC_OFFSET(28978, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), + NAME_FUNC_OFFSET(29003, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), + NAME_FUNC_OFFSET(29029, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), + NAME_FUNC_OFFSET(29057, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(29082, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(29113, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(29139, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), + NAME_FUNC_OFFSET(29162, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(29184, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(29207, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(29229, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(29252, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), + NAME_FUNC_OFFSET(29275, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(29299, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(29321, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(29344, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(29366, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(29389, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), + NAME_FUNC_OFFSET(29412, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), + NAME_FUNC_OFFSET(29436, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), + NAME_FUNC_OFFSET(29458, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), + NAME_FUNC_OFFSET(29481, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), + NAME_FUNC_OFFSET(29503, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), + NAME_FUNC_OFFSET(29526, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(29549, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(29573, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(29595, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), + NAME_FUNC_OFFSET(29618, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), + NAME_FUNC_OFFSET(29640, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), + NAME_FUNC_OFFSET(29663, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), + NAME_FUNC_OFFSET(29686, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), + NAME_FUNC_OFFSET(29710, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), + NAME_FUNC_OFFSET(29739, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(29770, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(29801, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(29830, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(29861, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(29892, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(29921, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(29952, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(29983, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(30005, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(30034, glDebugMessageCallback, glDebugMessageCallback, NULL, 932), + NAME_FUNC_OFFSET(30060, glDebugMessageControl, glDebugMessageControl, NULL, 933), + NAME_FUNC_OFFSET(30085, glDebugMessageInsert, glDebugMessageInsert, NULL, 934), + NAME_FUNC_OFFSET(30109, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935), + NAME_FUNC_OFFSET(30133, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942), + NAME_FUNC_OFFSET(30152, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943), + NAME_FUNC_OFFSET(30172, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944), + NAME_FUNC_OFFSET(30192, glFogCoordfEXT, glFogCoordfEXT, NULL, 945), + NAME_FUNC_OFFSET(30204, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946), + NAME_FUNC_OFFSET(30217, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049), + NAME_FUNC_OFFSET(30235, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050), + NAME_FUNC_OFFSET(30254, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051), + NAME_FUNC_OFFSET(30272, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052), + NAME_FUNC_OFFSET(30291, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053), + NAME_FUNC_OFFSET(30310, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054), + NAME_FUNC_OFFSET(30330, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055), + NAME_FUNC_OFFSET(30348, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(30367, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(30386, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(30406, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059), + NAME_FUNC_OFFSET(30424, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(30443, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(30462, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062), + NAME_FUNC_OFFSET(30482, glAlphaFuncx, glAlphaFuncx, NULL, 1109), + NAME_FUNC_OFFSET(30498, glClearColorx, glClearColorx, NULL, 1110), + NAME_FUNC_OFFSET(30515, glClearDepthx, glClearDepthx, NULL, 1111), + NAME_FUNC_OFFSET(30532, glColor4x, glColor4x, NULL, 1112), + NAME_FUNC_OFFSET(30545, glDepthRangex, glDepthRangex, NULL, 1113), + NAME_FUNC_OFFSET(30562, glFogx, glFogx, NULL, 1114), + NAME_FUNC_OFFSET(30572, glFogxv, glFogxv, NULL, 1115), + NAME_FUNC_OFFSET(30583, glFrustumf, glFrustumf, NULL, 1116), + NAME_FUNC_OFFSET(30597, glFrustumx, glFrustumx, NULL, 1117), + NAME_FUNC_OFFSET(30611, glLightModelx, glLightModelx, NULL, 1118), + NAME_FUNC_OFFSET(30628, glLightModelxv, glLightModelxv, NULL, 1119), + NAME_FUNC_OFFSET(30646, glLightx, glLightx, NULL, 1120), + NAME_FUNC_OFFSET(30658, glLightxv, glLightxv, NULL, 1121), + NAME_FUNC_OFFSET(30671, glLineWidthx, glLineWidthx, NULL, 1122), + NAME_FUNC_OFFSET(30687, glLoadMatrixx, glLoadMatrixx, NULL, 1123), + NAME_FUNC_OFFSET(30704, glMaterialx, glMaterialx, NULL, 1124), + NAME_FUNC_OFFSET(30719, glMaterialxv, glMaterialxv, NULL, 1125), + NAME_FUNC_OFFSET(30735, glMultMatrixx, glMultMatrixx, NULL, 1126), + NAME_FUNC_OFFSET(30752, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127), + NAME_FUNC_OFFSET(30773, glNormal3x, glNormal3x, NULL, 1128), + NAME_FUNC_OFFSET(30787, glOrthof, glOrthof, NULL, 1129), + NAME_FUNC_OFFSET(30799, glOrthox, glOrthox, NULL, 1130), + NAME_FUNC_OFFSET(30811, glPointSizex, glPointSizex, NULL, 1131), + NAME_FUNC_OFFSET(30827, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132), + NAME_FUNC_OFFSET(30847, glRotatex, glRotatex, NULL, 1133), + NAME_FUNC_OFFSET(30860, glSampleCoveragex, glSampleCoveragex, NULL, 1134), + NAME_FUNC_OFFSET(30881, glScalex, glScalex, NULL, 1135), + NAME_FUNC_OFFSET(30893, glTexEnvx, glTexEnvx, NULL, 1136), + NAME_FUNC_OFFSET(30906, glTexEnvxv, glTexEnvxv, NULL, 1137), + NAME_FUNC_OFFSET(30920, glTexParameterx, glTexParameterx, NULL, 1138), + NAME_FUNC_OFFSET(30939, glTranslatex, glTranslatex, NULL, 1139), + NAME_FUNC_OFFSET(30955, glClipPlanef, glClipPlanef, NULL, 1140), + NAME_FUNC_OFFSET(30971, glClipPlanex, glClipPlanex, NULL, 1141), + NAME_FUNC_OFFSET(30987, glGetClipPlanef, glGetClipPlanef, NULL, 1142), + NAME_FUNC_OFFSET(31006, glGetClipPlanex, glGetClipPlanex, NULL, 1143), + NAME_FUNC_OFFSET(31025, glGetFixedv, glGetFixedv, NULL, 1144), + NAME_FUNC_OFFSET(31040, glGetLightxv, glGetLightxv, NULL, 1145), + NAME_FUNC_OFFSET(31056, glGetMaterialxv, glGetMaterialxv, NULL, 1146), + NAME_FUNC_OFFSET(31075, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147), + NAME_FUNC_OFFSET(31092, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148), + NAME_FUNC_OFFSET(31115, glPointParameterx, glPointParameterx, NULL, 1149), + NAME_FUNC_OFFSET(31136, glPointParameterxv, glPointParameterxv, NULL, 1150), + NAME_FUNC_OFFSET(31158, glTexParameterxv, glTexParameterxv, NULL, 1151), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 103914c97..8a636c37c 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -36,208 +36,44 @@ extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc); @@ -246,390 +82,578 @@ extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); @@ -638,14 +662,6 @@ extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); @@ -656,399 +672,383 @@ extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLby extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc); extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); #endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index 1c054d3a9..594b9d212 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -1518,14 +1518,14 @@ static const void *VendorPriv_function_table[104][2] = { /* [ 21] = 1029 */ {NULL, NULL}, /* [ 22] = 1030 */ {NULL, NULL}, /* [ 23] = 1031 */ {NULL, NULL}, - /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramParameterfvNV, __glXDispSwap_GetProgramParameterfvNV}, /* [ 25] = 1297 */ {__glXDisp_GetProgramParameterdvNV, __glXDispSwap_GetProgramParameterdvNV}, /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdv, __glXDispSwap_GetVertexAttribdv}, - /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, - /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfv, __glXDispSwap_GetVertexAttribfv}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribiv, __glXDispSwap_GetVertexAttribiv}, /* [ 32] = 1304 */ {__glXDisp_IsProgramARB, __glXDispSwap_IsProgramARB}, /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, diff --git a/xorg-server/glx/remap_helper.h b/xorg-server/glx/remap_helper.h index efef7806c..4905e06ff 100644 --- a/xorg-server/glx/remap_helper.h +++ b/xorg-server/glx/remap_helper.h @@ -139,5835 +139,5943 @@ static const char _mesa_function_pool[] = "glGetClipPlanefOES\0" "glGetClipPlanef\0" "\0" - /* _mesa_function_pool[746]: DrawArraysIndirect (will be remapped) */ + /* _mesa_function_pool[746]: GetPerfQueryDataINTEL (will be remapped) */ + "iiipp\0" + "glGetPerfQueryDataINTEL\0" + "\0" + /* _mesa_function_pool[777]: DrawArraysIndirect (will be remapped) */ "ip\0" "glDrawArraysIndirect\0" "\0" - /* _mesa_function_pool[771]: Uniform3i (will be remapped) */ + /* _mesa_function_pool[802]: Uniform3i (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[804]: VDPAUGetSurfaceivNV (will be remapped) */ + /* _mesa_function_pool[835]: VDPAUGetSurfaceivNV (will be remapped) */ "iiipp\0" "glVDPAUGetSurfaceivNV\0" "\0" - /* _mesa_function_pool[833]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[864]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[858]: Uniform3f (will be remapped) */ + /* _mesa_function_pool[889]: Uniform3f (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[891]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[922]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[918]: QueryMatrixxOES (will be remapped) */ + /* _mesa_function_pool[949]: QueryMatrixxOES (will be remapped) */ "pp\0" "glQueryMatrixxOES\0" "\0" - /* _mesa_function_pool[940]: Normal3iv (offset 59) */ + /* _mesa_function_pool[971]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[955]: DrawTexiOES (will be remapped) */ + /* _mesa_function_pool[986]: DrawTexiOES (will be remapped) */ "iiiii\0" "glDrawTexiOES\0" "\0" - /* _mesa_function_pool[976]: Viewport (offset 305) */ + /* _mesa_function_pool[1007]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[993]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1024]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1049]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[1080]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[1071]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[1102]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[1102]: DeleteVertexArrays (will be remapped) */ + /* _mesa_function_pool[1133]: DeleteVertexArrays (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "glDeleteVertexArraysOES\0" "\0" - /* _mesa_function_pool[1177]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[1208]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[1202]: GetnConvolutionFilterARB (will be remapped) */ + /* _mesa_function_pool[1233]: GetnConvolutionFilterARB (will be remapped) */ "iiiip\0" "glGetnConvolutionFilterARB\0" "\0" - /* _mesa_function_pool[1236]: GetLightxv (will be remapped) */ + /* _mesa_function_pool[1267]: GetLightxv (will be remapped) */ "iip\0" "glGetLightxvOES\0" "glGetLightxv\0" "\0" - /* _mesa_function_pool[1270]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[1301]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[1334]: VertexAttrib4usv (will be remapped) */ + /* _mesa_function_pool[1365]: VertexAttrib4usv (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[1379]: TextureStorage1DEXT (will be remapped) */ + /* _mesa_function_pool[1410]: TextureStorage1DEXT (will be remapped) */ "iiiii\0" "glTextureStorage1DEXT\0" "\0" - /* _mesa_function_pool[1408]: VertexAttrib4Nub (will be remapped) */ + /* _mesa_function_pool[1439]: VertexAttrib4Nub (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[1456]: VertexAttribP3ui (will be remapped) */ + /* _mesa_function_pool[1487]: VertexAttribP3ui (will be remapped) */ "iiii\0" "glVertexAttribP3ui\0" "\0" - /* _mesa_function_pool[1481]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[1512]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[1512]: PointSize (offset 173) */ + /* _mesa_function_pool[1543]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[1527]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[1558]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[1558]: PopName (offset 200) */ + /* _mesa_function_pool[1589]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[1570]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[1601]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[1597]: ValidateProgramPipeline (will be remapped) */ + /* _mesa_function_pool[1628]: ValidateProgramPipeline (will be remapped) */ "i\0" "glValidateProgramPipeline\0" + "glValidateProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[1626]: BindFragDataLocationIndexed (will be remapped) */ + /* _mesa_function_pool[1686]: BindFragDataLocationIndexed (will be remapped) */ "iiip\0" "glBindFragDataLocationIndexed\0" "\0" - /* _mesa_function_pool[1662]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[1722]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[1681]: CombinerParameterfvNV (dynamic) */ + /* _mesa_function_pool[1741]: CombinerParameterfvNV (dynamic) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[1709]: TexCoordP4uiv (will be remapped) */ + /* _mesa_function_pool[1769]: TexCoordP4uiv (will be remapped) */ "ip\0" "glTexCoordP4uiv\0" "\0" - /* _mesa_function_pool[1729]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[1789]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[1755]: GenQueries (will be remapped) */ + /* _mesa_function_pool[1815]: GenQueries (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[1788]: ProgramUniform4iv (will be remapped) */ + /* _mesa_function_pool[1848]: ProgramUniform4iv (will be remapped) */ "iiip\0" "glProgramUniform4iv\0" + "glProgramUniform4ivEXT\0" "\0" - /* _mesa_function_pool[1814]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[1897]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[1844]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[1927]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[1861]: TexImage2DMultisample (will be remapped) */ + /* _mesa_function_pool[1944]: TexImage2DMultisample (will be remapped) */ "iiiiii\0" "glTexImage2DMultisample\0" "\0" - /* _mesa_function_pool[1893]: TexParameterx (will be remapped) */ + /* _mesa_function_pool[1976]: TexParameterx (will be remapped) */ "iii\0" "glTexParameterxOES\0" "glTexParameterx\0" "\0" - /* _mesa_function_pool[1933]: Rotatef (offset 300) */ + /* _mesa_function_pool[2016]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[1949]: TexParameterf (offset 178) */ + /* _mesa_function_pool[2032]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[1970]: TexParameteri (offset 180) */ + /* _mesa_function_pool[2053]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[1991]: GetUniformiv (will be remapped) */ + /* _mesa_function_pool[2074]: GetUniformiv (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[2029]: ClearBufferSubData (will be remapped) */ + /* _mesa_function_pool[2112]: ClearBufferSubData (will be remapped) */ "iiiiiip\0" "glClearBufferSubData\0" "\0" - /* _mesa_function_pool[2059]: VDPAUFiniNV (will be remapped) */ + /* _mesa_function_pool[2142]: VDPAUFiniNV (will be remapped) */ "\0" "glVDPAUFiniNV\0" "\0" - /* _mesa_function_pool[2075]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[2158]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[2102]: ProgramUniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[2185]: ProgramUniformMatrix4x2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x2fv\0" + "glProgramUniformMatrix4x2fvEXT\0" "\0" - /* _mesa_function_pool[2137]: ProgramUniform2f (will be remapped) */ + /* _mesa_function_pool[2251]: ProgramUniform2f (will be remapped) */ "iiff\0" "glProgramUniform2f\0" + "glProgramUniform2fEXT\0" "\0" - /* _mesa_function_pool[2162]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[2298]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[2198]: ProgramUniform2i (will be remapped) */ + /* _mesa_function_pool[2334]: ProgramUniform2i (will be remapped) */ "iiii\0" "glProgramUniform2i\0" + "glProgramUniform2iEXT\0" "\0" - /* _mesa_function_pool[2223]: Fogx (will be remapped) */ + /* _mesa_function_pool[2381]: Fogx (will be remapped) */ "ii\0" "glFogxOES\0" "glFogx\0" "\0" - /* _mesa_function_pool[2244]: Fogf (offset 153) */ + /* _mesa_function_pool[2402]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[2255]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[2413]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[2299]: Color4usv (offset 40) */ + /* _mesa_function_pool[2457]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[2314]: Fogi (offset 155) */ + /* _mesa_function_pool[2472]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[2325]: FinalCombinerInputNV (dynamic) */ + /* _mesa_function_pool[2483]: FinalCombinerInputNV (dynamic) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[2354]: DepthFunc (offset 245) */ + /* _mesa_function_pool[2512]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[2369]: GetSamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[2527]: GetSamplerParameterIiv (will be remapped) */ "iip\0" "glGetSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[2399]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[2557]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[2447]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */ + /* _mesa_function_pool[2605]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */ "iiipiii\0" "glDrawElementsInstancedBaseVertexBaseInstance\0" "\0" - /* _mesa_function_pool[2502]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[2660]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[2559]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[2717]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[2615]: GetnCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[2773]: BindSamplers (will be remapped) */ + "iip\0" + "glBindSamplers\0" + "\0" + /* _mesa_function_pool[2793]: GetnCompressedTexImageARB (will be remapped) */ "iiip\0" "glGetnCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[2649]: BindSampler (will be remapped) */ + /* _mesa_function_pool[2827]: BindSampler (will be remapped) */ "ii\0" "glBindSampler\0" "\0" - /* _mesa_function_pool[2667]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[2845]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[2711]: IndexPointer (offset 314) */ + /* _mesa_function_pool[2889]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[2731]: MultiTexCoord3iv (offset 397) */ + /* _mesa_function_pool[2909]: MultiTexCoord3iv (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[2776]: Finish (offset 216) */ + /* _mesa_function_pool[2954]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[2787]: ClearStencil (offset 207) */ + /* _mesa_function_pool[2965]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[2805]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[2983]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[2829]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[3007]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[2846]: VDPAURegisterOutputSurfaceNV (will be remapped) */ + /* _mesa_function_pool[3024]: VDPAURegisterOutputSurfaceNV (will be remapped) */ "piip\0" "glVDPAURegisterOutputSurfaceNV\0" "\0" - /* _mesa_function_pool[2883]: VertexP4ui (will be remapped) */ + /* _mesa_function_pool[3061]: VertexP4ui (will be remapped) */ "ii\0" "glVertexP4ui\0" "\0" - /* _mesa_function_pool[2900]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3078]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[2928]: GetActiveUniformName (will be remapped) */ + /* _mesa_function_pool[3106]: GetActiveUniformName (will be remapped) */ "iiipp\0" "glGetActiveUniformName\0" "\0" - /* _mesa_function_pool[2958]: GetnUniformivARB (will be remapped) */ + /* _mesa_function_pool[3136]: GetnUniformivARB (will be remapped) */ "iiip\0" "glGetnUniformivARB\0" "\0" - /* _mesa_function_pool[2983]: ReleaseShaderCompiler (will be remapped) */ + /* _mesa_function_pool[3161]: ReleaseShaderCompiler (will be remapped) */ "\0" "glReleaseShaderCompiler\0" "\0" - /* _mesa_function_pool[3009]: BlendFuncSeparate (will be remapped) */ + /* _mesa_function_pool[3187]: BlendFuncSeparate (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "glBlendFuncSeparateOES\0" "\0" - /* _mesa_function_pool[3105]: Color3us (offset 23) */ + /* _mesa_function_pool[3283]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[3121]: MultiDrawArraysIndirect (will be remapped) */ + /* _mesa_function_pool[3299]: MultiDrawArraysIndirect (will be remapped) */ "ipii\0" "glMultiDrawArraysIndirect\0" "\0" - /* _mesa_function_pool[3153]: BufferStorage (will be remapped) */ + /* _mesa_function_pool[3331]: BufferStorage (will be remapped) */ "iipi\0" "glBufferStorage\0" "\0" - /* _mesa_function_pool[3175]: Color3ub (offset 19) */ + /* _mesa_function_pool[3353]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[3191]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[3369]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[3214]: Color3ui (offset 21) */ + /* _mesa_function_pool[3392]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[3230]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[3408]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[3254]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[3432]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[3287]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[3465]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[3305]: DeleteProgramPipelines (will be remapped) */ + /* _mesa_function_pool[3483]: DeleteProgramPipelines (will be remapped) */ "ip\0" "glDeleteProgramPipelines\0" + "glDeleteProgramPipelinesEXT\0" "\0" - /* _mesa_function_pool[3334]: LineWidthx (will be remapped) */ + /* _mesa_function_pool[3540]: LineWidthx (will be remapped) */ "i\0" "glLineWidthxOES\0" "glLineWidthx\0" "\0" - /* _mesa_function_pool[3366]: Indexdv (offset 45) */ + /* _mesa_function_pool[3572]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[3379]: GetnPixelMapfvARB (will be remapped) */ + /* _mesa_function_pool[3585]: GetnPixelMapfvARB (will be remapped) */ "iip\0" "glGetnPixelMapfvARB\0" "\0" - /* _mesa_function_pool[3404]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[3610]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[3437]: DepthMask (offset 211) */ + /* _mesa_function_pool[3643]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[3452]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[3658]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[3474]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[3680]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[3499]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[3705]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[3526]: BlendFuncSeparateiARB (will be remapped) */ + /* _mesa_function_pool[3732]: BlendFuncSeparateiARB (will be remapped) */ "iiiii\0" "glBlendFuncSeparateiARB\0" "glBlendFuncSeparateIndexedAMD\0" "\0" - /* _mesa_function_pool[3587]: PixelTexGenParameteriSGIS (dynamic) */ + /* _mesa_function_pool[3793]: PixelTexGenParameteriSGIS (dynamic) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[3619]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[3825]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[3662]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3868]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3690]: DrawTexfvOES (will be remapped) */ - "p\0" - "glDrawTexfvOES\0" + /* _mesa_function_pool[3896]: VertexPointer (offset 321) */ + "iiip\0" + "glVertexPointer\0" "\0" - /* _mesa_function_pool[3708]: GetCompressedTexImage (will be remapped) */ + /* _mesa_function_pool[3918]: GetCompressedTexImage (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[3764]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[3974]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[3799]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[4009]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[3816]: GetQueryObjectui64v (will be remapped) */ + /* _mesa_function_pool[4026]: GetQueryObjectui64v (will be remapped) */ "iip\0" "glGetQueryObjectui64v\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[3868]: VertexAttribP1uiv (will be remapped) */ + /* _mesa_function_pool[4078]: VertexAttribP1uiv (will be remapped) */ "iiip\0" "glVertexAttribP1uiv\0" "\0" - /* _mesa_function_pool[3894]: IsProgram (will be remapped) */ + /* _mesa_function_pool[4104]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[3909]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[4119]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[3941]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[4151]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[3963]: GenTextures (offset 328) */ + /* _mesa_function_pool[4173]: BindBuffersBase (will be remapped) */ + "iiip\0" + "glBindBuffersBase\0" + "\0" + /* _mesa_function_pool[4197]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[3998]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[4232]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[4026]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[4260]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[4050]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[4284]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[4076]: VertexAttribP4ui (will be remapped) */ + /* _mesa_function_pool[4310]: VertexAttribP4ui (will be remapped) */ "iiii\0" "glVertexAttribP4ui\0" "\0" - /* _mesa_function_pool[4101]: Uniform4i (will be remapped) */ + /* _mesa_function_pool[4335]: Uniform4i (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[4135]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[4369]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[4164]: Uniform4f (will be remapped) */ + /* _mesa_function_pool[4398]: Uniform4f (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[4198]: ProgramUniform3f (will be remapped) */ + /* _mesa_function_pool[4432]: ProgramUniform3f (will be remapped) */ "iifff\0" "glProgramUniform3f\0" + "glProgramUniform3fEXT\0" "\0" - /* _mesa_function_pool[4224]: ProgramUniform3i (will be remapped) */ + /* _mesa_function_pool[4480]: ProgramUniform3i (will be remapped) */ "iiiii\0" "glProgramUniform3i\0" + "glProgramUniform3iEXT\0" "\0" - /* _mesa_function_pool[4250]: PointParameterfv (will be remapped) */ + /* _mesa_function_pool[4528]: PointParameterfv (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[4340]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[4618]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[4400]: GetString (offset 275) */ + /* _mesa_function_pool[4678]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[4415]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[4693]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[4441]: VDPAUUnmapSurfacesNV (will be remapped) */ + /* _mesa_function_pool[4719]: VDPAUUnmapSurfacesNV (will be remapped) */ "ip\0" "glVDPAUUnmapSurfacesNV\0" "\0" - /* _mesa_function_pool[4468]: GetnHistogramARB (will be remapped) */ + /* _mesa_function_pool[4746]: GetnHistogramARB (will be remapped) */ "iiiiip\0" "glGetnHistogramARB\0" "\0" - /* _mesa_function_pool[4495]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4773]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4548]: SecondaryColor3s (will be remapped) */ + /* _mesa_function_pool[4826]: SecondaryColor3s (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[4594]: VertexAttribP2uiv (will be remapped) */ + /* _mesa_function_pool[4872]: VertexAttribP2uiv (will be remapped) */ "iiip\0" "glVertexAttribP2uiv\0" "\0" - /* _mesa_function_pool[4620]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[4898]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[4647]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[4925]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[4672]: SecondaryColor3b (will be remapped) */ + /* _mesa_function_pool[4950]: SecondaryColor3b (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[4718]: EnableClientState (offset 313) */ + /* _mesa_function_pool[4996]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[4741]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[5019]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[4768]: SecondaryColor3i (will be remapped) */ + /* _mesa_function_pool[5046]: SecondaryColor3i (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[4814]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[5092]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[4840]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5118]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[4873]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5151]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[4898]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[5176]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "glFlushMappedBufferRangeEXT\0" "\0" - /* _mesa_function_pool[4956]: Lightfv (offset 160) */ + /* _mesa_function_pool[5234]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[4971]: GetFramebufferAttachmentParameteriv (will be remapped) */ + /* _mesa_function_pool[5249]: GetFramebufferAttachmentParameteriv (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "glGetFramebufferAttachmentParameterivOES\0" "\0" - /* _mesa_function_pool[5097]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[5375]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[5140]: EndPerfMonitorAMD (will be remapped) */ + /* _mesa_function_pool[5418]: EndPerfMonitorAMD (will be remapped) */ "i\0" "glEndPerfMonitorAMD\0" "\0" - /* _mesa_function_pool[5163]: Uniform1ui (will be remapped) */ + /* _mesa_function_pool[5441]: Uniform1ui (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[5196]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[5474]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[5220]: GetMultisamplefv (will be remapped) */ + /* _mesa_function_pool[5498]: GetMultisamplefv (will be remapped) */ "iip\0" "glGetMultisamplefv\0" "\0" - /* _mesa_function_pool[5244]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[5522]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[5262]: Rectdv (offset 87) */ + /* _mesa_function_pool[5540]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[5275]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[5553]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[5353]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[5631]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[5388]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[5666]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[5412]: SecondaryColorP3uiv (will be remapped) */ + /* _mesa_function_pool[5690]: SecondaryColorP3uiv (will be remapped) */ "ip\0" "glSecondaryColorP3uiv\0" "\0" - /* _mesa_function_pool[5438]: GetnPixelMapuivARB (will be remapped) */ + /* _mesa_function_pool[5716]: GetnPixelMapuivARB (will be remapped) */ "iip\0" "glGetnPixelMapuivARB\0" "\0" - /* _mesa_function_pool[5464]: GetSamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[5742]: GetSamplerParameterIuiv (will be remapped) */ "iip\0" "glGetSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[5495]: PointParameterxv (will be remapped) */ + /* _mesa_function_pool[5773]: PointParameterxv (will be remapped) */ "ip\0" "glPointParameterxvOES\0" "glPointParameterxv\0" "\0" - /* _mesa_function_pool[5540]: CompressedTexSubImage3D (will be remapped) */ + /* _mesa_function_pool[5818]: CompressedTexSubImage3D (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "glCompressedTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[5637]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[5915]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[5662]: Color3dv (offset 12) */ + /* _mesa_function_pool[5940]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[5676]: BeginQuery (will be remapped) */ + /* _mesa_function_pool[5954]: BeginQuery (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[5709]: VertexP3uiv (will be remapped) */ + /* _mesa_function_pool[5987]: VertexP3uiv (will be remapped) */ "ip\0" "glVertexP3uiv\0" "\0" - /* _mesa_function_pool[5727]: GetUniformLocation (will be remapped) */ + /* _mesa_function_pool[6005]: GetUniformLocation (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[5776]: PixelStoref (offset 249) */ + /* _mesa_function_pool[6054]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[5794]: WindowPos2iv (will be remapped) */ + /* _mesa_function_pool[6072]: WindowPos2iv (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[5849]: PixelStorei (offset 250) */ + /* _mesa_function_pool[6127]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[5867]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[6145]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[5893]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[6171]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[5925]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[6203]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[5952]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6230]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5998]: CheckFramebufferStatus (will be remapped) */ + /* _mesa_function_pool[6276]: CheckFramebufferStatus (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "glCheckFramebufferStatusOES\0" "\0" - /* _mesa_function_pool[6082]: DispatchComputeIndirect (will be remapped) */ + /* _mesa_function_pool[6360]: DispatchComputeIndirect (will be remapped) */ "i\0" "glDispatchComputeIndirect\0" "\0" - /* _mesa_function_pool[6111]: InvalidateBufferData (will be remapped) */ + /* _mesa_function_pool[6389]: InvalidateBufferData (will be remapped) */ "i\0" "glInvalidateBufferData\0" "\0" - /* _mesa_function_pool[6137]: VDPAUMapSurfacesNV (will be remapped) */ + /* _mesa_function_pool[6415]: VDPAUMapSurfacesNV (will be remapped) */ "ip\0" "glVDPAUMapSurfacesNV\0" "\0" - /* _mesa_function_pool[6162]: IsFramebuffer (will be remapped) */ + /* _mesa_function_pool[6440]: IsFramebuffer (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "glIsFramebufferOES\0" "\0" - /* _mesa_function_pool[6219]: GetPixelTexGenParameterfvSGIS (dynamic) */ + /* _mesa_function_pool[6497]: GetPixelTexGenParameterfvSGIS (dynamic) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6255]: GetDoublev (offset 260) */ + /* _mesa_function_pool[6533]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[6272]: GetObjectLabel (will be remapped) */ + /* _mesa_function_pool[6550]: GetObjectLabel (will be remapped) */ "iiipp\0" "glGetObjectLabel\0" "\0" - /* _mesa_function_pool[6296]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[6574]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[6317]: ColorP3uiv (will be remapped) */ + /* _mesa_function_pool[6595]: ColorP3uiv (will be remapped) */ "ip\0" "glColorP3uiv\0" "\0" - /* _mesa_function_pool[6334]: CombinerParameteriNV (dynamic) */ + /* _mesa_function_pool[6612]: CombinerParameteriNV (dynamic) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[6361]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6639]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6388]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[6666]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[6433]: SecondaryColor3ubv (will be remapped) */ + /* _mesa_function_pool[6711]: SecondaryColor3ubv (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[6481]: GetDebugMessageLog (will be remapped) */ + /* _mesa_function_pool[6759]: GetDebugMessageLog (will be remapped) */ "iipppppp\0" "glGetDebugMessageLogARB\0" "glGetDebugMessageLog\0" "\0" - /* _mesa_function_pool[6536]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[6814]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[6575]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[6853]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[6599]: VertexAttribI4usv (will be remapped) */ + /* _mesa_function_pool[6877]: VertexAttribI4usv (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[6646]: PixelTexGenParameterfSGIS (dynamic) */ + /* _mesa_function_pool[6924]: PixelTexGenParameterfSGIS (dynamic) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[6678]: ProgramUniform2ui (will be remapped) */ + /* _mesa_function_pool[6956]: ProgramUniform2ui (will be remapped) */ "iiii\0" "glProgramUniform2ui\0" + "glProgramUniform2uiEXT\0" "\0" - /* _mesa_function_pool[6704]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7005]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6733]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7034]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6760]: GetShaderSource (will be remapped) */ + /* _mesa_function_pool[7061]: GetShaderSource (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[6805]: BindProgramARB (will be remapped) */ + /* _mesa_function_pool[7106]: BindProgramARB (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[6842]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[7143]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[6867]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[7168]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[6898]: ProgramUniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[7199]: ProgramUniformMatrix4x3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x3fv\0" + "glProgramUniformMatrix4x3fvEXT\0" "\0" - /* _mesa_function_pool[6933]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[7265]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[6953]: DrawElementsInstancedARB (will be remapped) */ + /* _mesa_function_pool[7285]: DrawElementsInstancedARB (will be remapped) */ "iiipi\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[7038]: GetQueryObjectuiv (will be remapped) */ + /* _mesa_function_pool[7370]: GetQueryObjectuiv (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[7086]: VertexAttribI4bv (will be remapped) */ + /* _mesa_function_pool[7418]: VertexAttribI4bv (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[7131]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7463]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7162]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[7494]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[7183]: ListBase (offset 6) */ + /* _mesa_function_pool[7515]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[7197]: GenerateMipmap (will be remapped) */ + /* _mesa_function_pool[7529]: GenerateMipmap (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "glGenerateMipmapOES\0" "\0" - /* _mesa_function_pool[7257]: BindBufferRange (will be remapped) */ + /* _mesa_function_pool[7589]: BindBufferRange (will be remapped) */ "iiiii\0" "glBindBufferRange\0" "glBindBufferRangeEXT\0" "\0" - /* _mesa_function_pool[7303]: ProgramUniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[7635]: ProgramUniformMatrix2x4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x4fv\0" + "glProgramUniformMatrix2x4fvEXT\0" "\0" - /* _mesa_function_pool[7338]: GetQueryObjectiv (will be remapped) */ + /* _mesa_function_pool[7701]: GetQueryObjectiv (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[7384]: VertexAttrib2s (will be remapped) */ + /* _mesa_function_pool[7747]: VertexAttrib2s (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[7426]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[7789]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[7472]: VertexAttrib2d (will be remapped) */ + /* _mesa_function_pool[7835]: VertexAttrib2d (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[7514]: Uniform1fv (will be remapped) */ + /* _mesa_function_pool[7877]: Uniform1fv (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[7548]: GetProgramPipelineInfoLog (will be remapped) */ + /* _mesa_function_pool[7911]: GetProgramPipelineInfoLog (will be remapped) */ "iipp\0" "glGetProgramPipelineInfoLog\0" + "glGetProgramPipelineInfoLogEXT\0" "\0" - /* _mesa_function_pool[7582]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[7976]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[7607]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[8001]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[7628]: WindowPos3fv (will be remapped) */ + /* _mesa_function_pool[8022]: WindowPos3fv (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[7683]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[8077]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[7709]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[8103]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[7769]: PointParameteriv (will be remapped) */ + /* _mesa_function_pool[8163]: PointParameteriv (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[7813]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[8207]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[7836]: BindRenderbuffer (will be remapped) */ + /* _mesa_function_pool[8230]: BindRenderbuffer (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferOES\0" "\0" - /* _mesa_function_pool[7881]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[8275]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[7927]: PrimitiveRestartIndex (will be remapped) */ + /* _mesa_function_pool[8321]: PrimitiveRestartIndex (will be remapped) */ "i\0" "glPrimitiveRestartIndex\0" "glPrimitiveRestartIndexNV\0" "\0" - /* _mesa_function_pool[7980]: VertexAttribI4ubv (will be remapped) */ + /* _mesa_function_pool[8374]: VertexAttribI4ubv (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[8027]: GetGraphicsResetStatusARB (will be remapped) */ + /* _mesa_function_pool[8421]: GetGraphicsResetStatusARB (will be remapped) */ "\0" "glGetGraphicsResetStatusARB\0" "\0" - /* _mesa_function_pool[8057]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[8451]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[8083]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[8477]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[8109]: DepthRange (offset 288) */ + /* _mesa_function_pool[8503]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[8126]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[8520]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[8154]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[8548]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[8180]: Uniform4fv (will be remapped) */ + /* _mesa_function_pool[8574]: Uniform4fv (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[8214]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[8608]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[8240]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8634]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8273]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[8667]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[8301]: Frustumf (will be remapped) */ + /* _mesa_function_pool[8695]: Frustumf (will be remapped) */ "ffffff\0" "glFrustumfOES\0" "glFrustumf\0" "\0" - /* _mesa_function_pool[8334]: ProgramUniform2uiv (will be remapped) */ + /* _mesa_function_pool[8728]: ProgramUniform2uiv (will be remapped) */ "iiip\0" "glProgramUniform2uiv\0" + "glProgramUniform2uivEXT\0" "\0" - /* _mesa_function_pool[8361]: Rectsv (offset 93) */ + /* _mesa_function_pool[8779]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[8374]: Frustumx (will be remapped) */ + /* _mesa_function_pool[8792]: Frustumx (will be remapped) */ "iiiiii\0" "glFrustumxOES\0" "glFrustumx\0" "\0" - /* _mesa_function_pool[8407]: CullFace (offset 152) */ + /* _mesa_function_pool[8825]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[8421]: BindTexture (offset 307) */ + /* _mesa_function_pool[8839]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[8456]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[8874]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[8502]: MultiTexCoordP2uiv (will be remapped) */ + /* _mesa_function_pool[8920]: MultiTexCoordP2uiv (will be remapped) */ "iip\0" "glMultiTexCoordP2uiv\0" "\0" - /* _mesa_function_pool[8528]: NormalPointer (offset 318) */ + /* _mesa_function_pool[8946]: NormalPointervINTEL (dynamic) */ + "ip\0" + "glNormalPointervINTEL\0" + "\0" + /* _mesa_function_pool[8972]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[8549]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[8993]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[8574]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[9018]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[8598]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[9042]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[8622]: VertexAttrib4bv (will be remapped) */ + /* _mesa_function_pool[9066]: VertexAttrib4bv (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[8665]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[9109]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[8692]: SecondaryColor3usv (will be remapped) */ + /* _mesa_function_pool[9136]: SecondaryColor3usv (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[8740]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[9184]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[8761]: Indexfv (offset 47) */ + /* _mesa_function_pool[9205]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[8774]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[9218]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[8804]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[9248]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[8830]: GetFloatv (offset 262) */ + /* _mesa_function_pool[9274]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[8846]: MultiTexCoord3i (offset 396) */ + /* _mesa_function_pool[9290]: MultiTexCoord3i (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[8891]: ProgramUniform1fv (will be remapped) */ + /* _mesa_function_pool[9335]: ProgramUniform1fv (will be remapped) */ "iiip\0" "glProgramUniform1fv\0" + "glProgramUniform1fvEXT\0" "\0" - /* _mesa_function_pool[8917]: MultiTexCoord3d (offset 392) */ + /* _mesa_function_pool[9384]: MultiTexCoord3d (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[8962]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[9429]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[8979]: Fogfv (offset 154) */ + /* _mesa_function_pool[9446]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[8991]: Minmax (offset 368) */ + /* _mesa_function_pool[9458]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[9017]: MultiTexCoord3s (offset 398) */ + /* _mesa_function_pool[9484]: MultiTexCoord3s (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[9062]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[9529]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[9084]: GetFinalCombinerInputParameterfvNV (dynamic) */ + /* _mesa_function_pool[9551]: GetFinalCombinerInputParameterfvNV (dynamic) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9126]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9593]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9151]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[9618]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[9166]: BufferSubData (will be remapped) */ + /* _mesa_function_pool[9633]: BufferSubData (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[9207]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[9674]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[9243]: Begin (offset 7) */ + /* _mesa_function_pool[9710]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[9254]: LightModeli (offset 165) */ + /* _mesa_function_pool[9721]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[9272]: UniformMatrix2fv (will be remapped) */ + /* _mesa_function_pool[9739]: UniformMatrix2fv (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[9319]: LightModelf (offset 163) */ + /* _mesa_function_pool[9786]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[9337]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[9804]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[9362]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[9829]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[9388]: GetCombinerInputParameterivNV (dynamic) */ + /* _mesa_function_pool[9855]: GetCombinerInputParameterivNV (dynamic) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[9427]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[9894]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[9456]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[9923]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[9501]: VertexAttrib4ubv (will be remapped) */ + /* _mesa_function_pool[9968]: VertexAttrib4ubv (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[9546]: GetnTexImageARB (will be remapped) */ + /* _mesa_function_pool[10013]: GetnTexImageARB (will be remapped) */ "iiiiip\0" "glGetnTexImageARB\0" "\0" - /* _mesa_function_pool[9572]: ColorMask (offset 210) */ + /* _mesa_function_pool[10039]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[9590]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[10057]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[9615]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[10082]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[9652]: VertexAttribI4sv (will be remapped) */ + /* _mesa_function_pool[10119]: VertexAttribI4sv (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[9697]: DrawElementsInstancedBaseInstance (will be remapped) */ + /* _mesa_function_pool[10164]: DrawElementsInstancedBaseInstance (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseInstance\0" "\0" - /* _mesa_function_pool[9741]: UniformMatrix4fv (will be remapped) */ + /* _mesa_function_pool[10208]: UniformMatrix4fv (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[9788]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[10255]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[9815]: VertexAttrib4Nuiv (will be remapped) */ + /* _mesa_function_pool[10282]: VertexAttrib4Nuiv (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[9862]: ClientActiveTexture (offset 375) */ + /* _mesa_function_pool[10329]: ClientActiveTexture (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[9912]: GetUniformIndices (will be remapped) */ + /* _mesa_function_pool[10379]: GetUniformIndices (will be remapped) */ "iipp\0" "glGetUniformIndices\0" "\0" - /* _mesa_function_pool[9938]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[10405]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[9969]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[10436]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[9990]: CombinerParameterivNV (dynamic) */ + /* _mesa_function_pool[10457]: CombinerParameterivNV (dynamic) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[10018]: MultiTexCoord2sv (offset 391) */ + /* _mesa_function_pool[10485]: MultiTexCoord2sv (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[10063]: LoadIdentity (offset 290) */ + /* _mesa_function_pool[10530]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[10080]: ActiveShaderProgram (will be remapped) */ + /* _mesa_function_pool[10547]: ActiveShaderProgram (will be remapped) */ "ii\0" "glActiveShaderProgram\0" + "glActiveShaderProgramEXT\0" + "\0" + /* _mesa_function_pool[10598]: BindImageTextures (will be remapped) */ + "iip\0" + "glBindImageTextures\0" "\0" - /* _mesa_function_pool[10106]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[10623]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[10137]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[10654]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[10162]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[10679]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[10192]: GetMapfv (offset 267) */ + /* _mesa_function_pool[10709]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[10208]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[10725]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[10234]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[10751]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[10262]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[10779]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[10308]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[10825]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[10328]: WeightivARB (dynamic) */ + /* _mesa_function_pool[10845]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[10346]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[10863]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[10370]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[10887]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[10419]: VDPAUSurfaceAccessNV (will be remapped) */ + /* _mesa_function_pool[10936]: VDPAUSurfaceAccessNV (will be remapped) */ "ii\0" "glVDPAUSurfaceAccessNV\0" "\0" - /* _mesa_function_pool[10446]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[10963]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[10468]: WindowPos2f (will be remapped) */ + /* _mesa_function_pool[10985]: WindowPos2f (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" "glWindowPos2fMESA\0" "\0" - /* _mesa_function_pool[10521]: WindowPos2d (will be remapped) */ + /* _mesa_function_pool[11038]: WindowPos2d (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[10574]: WindowPos2i (will be remapped) */ + /* _mesa_function_pool[11091]: WindowPos2i (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[10627]: WindowPos2s (will be remapped) */ + /* _mesa_function_pool[11144]: WindowPos2s (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[10680]: VertexAttribI1uiEXT (will be remapped) */ + /* _mesa_function_pool[11197]: VertexAttribI1uiEXT (will be remapped) */ "ii\0" "glVertexAttribI1uiEXT\0" "glVertexAttribI1ui\0" "\0" - /* _mesa_function_pool[10725]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[11242]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[10741]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[11258]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[10763]: CompressedTexImage3D (will be remapped) */ + /* _mesa_function_pool[11280]: CompressedTexImage3D (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "glCompressedTexImage3DOES\0" "\0" - /* _mesa_function_pool[10849]: VertexAttribI1uiv (will be remapped) */ + /* _mesa_function_pool[11366]: VertexAttribI1uiv (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[10896]: SecondaryColor3dv (will be remapped) */ + /* _mesa_function_pool[11413]: SecondaryColor3dv (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[10942]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[11459]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[10972]: GetnPixelMapusvARB (will be remapped) */ + /* _mesa_function_pool[11489]: GetnPixelMapusvARB (will be remapped) */ "iip\0" "glGetnPixelMapusvARB\0" "\0" - /* _mesa_function_pool[10998]: VertexAttrib3s (will be remapped) */ + /* _mesa_function_pool[11515]: VertexAttrib3s (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[11041]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[11558]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[11068]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[11585]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[11089]: GetQueryiv (will be remapped) */ + /* _mesa_function_pool[11606]: GetQueryiv (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[11123]: VertexAttrib3d (will be remapped) */ + /* _mesa_function_pool[11640]: VertexAttrib3d (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[11166]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[11683]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[11200]: MapBuffer (will be remapped) */ + /* _mesa_function_pool[11717]: MapBuffer (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "glMapBufferOES\0" "\0" - /* _mesa_function_pool[11246]: VertexAttrib4Nbv (will be remapped) */ + /* _mesa_function_pool[11763]: VertexAttrib4Nbv (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[11291]: ProgramBinary (will be remapped) */ + /* _mesa_function_pool[11808]: ProgramBinary (will be remapped) */ "iipi\0" "glProgramBinary\0" "glProgramBinaryOES\0" "\0" - /* _mesa_function_pool[11332]: InvalidateTexImage (will be remapped) */ + /* _mesa_function_pool[11849]: InvalidateTexImage (will be remapped) */ "ii\0" "glInvalidateTexImage\0" "\0" - /* _mesa_function_pool[11357]: Uniform4ui (will be remapped) */ + /* _mesa_function_pool[11874]: Uniform4ui (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" "glUniform4ui\0" "\0" - /* _mesa_function_pool[11393]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[11910]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[11434]: GetBooleani_v (will be remapped) */ + /* _mesa_function_pool[11951]: GetBooleani_v (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[11479]: DrawTexsOES (will be remapped) */ + /* _mesa_function_pool[11996]: DrawTexsOES (will be remapped) */ "iiiii\0" "glDrawTexsOES\0" "\0" - /* _mesa_function_pool[11500]: GetObjectPtrLabel (will be remapped) */ + /* _mesa_function_pool[12017]: GetObjectPtrLabel (will be remapped) */ "pipp\0" "glGetObjectPtrLabel\0" "\0" - /* _mesa_function_pool[11526]: ProgramParameteri (will be remapped) */ + /* _mesa_function_pool[12043]: ProgramParameteri (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "glProgramParameteri\0" + "glProgramParameteriEXT\0" "\0" - /* _mesa_function_pool[11574]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[12114]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[11612]: Color3fv (offset 14) */ + /* _mesa_function_pool[12152]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[11626]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[12166]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[11652]: GetnMapfvARB (will be remapped) */ + /* _mesa_function_pool[12192]: GetnMapfvARB (will be remapped) */ "iiip\0" "glGetnMapfvARB\0" "\0" - /* _mesa_function_pool[11673]: MultiTexCoord2i (offset 388) */ + /* _mesa_function_pool[12213]: MultiTexCoord2i (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[11717]: MultiTexCoord2d (offset 384) */ + /* _mesa_function_pool[12257]: MultiTexCoord2d (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[11761]: SamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[12301]: SamplerParameterIuiv (will be remapped) */ "iip\0" "glSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[11789]: MultiTexCoord2s (offset 390) */ + /* _mesa_function_pool[12329]: MultiTexCoord2s (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[11833]: VDPAURegisterVideoSurfaceNV (will be remapped) */ + /* _mesa_function_pool[12373]: VDPAURegisterVideoSurfaceNV (will be remapped) */ "piip\0" "glVDPAURegisterVideoSurfaceNV\0" "\0" - /* _mesa_function_pool[11869]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[12409]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[11922]: BindBufferBase (will be remapped) */ + /* _mesa_function_pool[12462]: BindBufferBase (will be remapped) */ "iii\0" "glBindBufferBase\0" "glBindBufferBaseEXT\0" "\0" - /* _mesa_function_pool[11964]: GetPerfMonitorCounterDataAMD (will be remapped) */ + /* _mesa_function_pool[12504]: GetPerfMonitorCounterDataAMD (will be remapped) */ "iiipp\0" "glGetPerfMonitorCounterDataAMD\0" "\0" - /* _mesa_function_pool[12002]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12542]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12047]: MultTransposeMatrixf (will be remapped) */ + /* _mesa_function_pool[12587]: MultTransposeMatrixf (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[12099]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[12639]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[12122]: Scalex (will be remapped) */ + /* _mesa_function_pool[12662]: Scalex (will be remapped) */ "iii\0" "glScalexOES\0" "glScalex\0" "\0" - /* _mesa_function_pool[12148]: Scaled (offset 301) */ + /* _mesa_function_pool[12688]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[12162]: Scalef (offset 302) */ + /* _mesa_function_pool[12702]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[12176]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[12716]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[12200]: GetUniformfv (will be remapped) */ + /* _mesa_function_pool[12740]: GetUniformfv (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[12238]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[12778]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[12272]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[12812]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[12296]: ReadPixels (offset 256) */ + /* _mesa_function_pool[12836]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[12318]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[12858]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[12347]: QueryCounter (will be remapped) */ + /* _mesa_function_pool[12887]: QueryCounter (will be remapped) */ "ii\0" "glQueryCounter\0" "\0" - /* _mesa_function_pool[12366]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[12906]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[12391]: ProgramUniform3iv (will be remapped) */ + /* _mesa_function_pool[12931]: ProgramUniform3iv (will be remapped) */ "iiip\0" "glProgramUniform3iv\0" + "glProgramUniform3ivEXT\0" "\0" - /* _mesa_function_pool[12417]: GetActiveUniformBlockName (will be remapped) */ + /* _mesa_function_pool[12980]: GetActiveUniformBlockName (will be remapped) */ "iiipp\0" "glGetActiveUniformBlockName\0" "\0" - /* _mesa_function_pool[12452]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[13015]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[12484]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[13047]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[12502]: ColorMaski (will be remapped) */ + /* _mesa_function_pool[13065]: ColorMaski (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" "glColorMaski\0" "\0" - /* _mesa_function_pool[12544]: Uniform2uiv (will be remapped) */ + /* _mesa_function_pool[13107]: Uniform2uiv (will be remapped) */ "iip\0" "glUniform2uivEXT\0" "glUniform2uiv\0" "\0" - /* _mesa_function_pool[12580]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[13143]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[12599]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[13162]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[12618]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[13181]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[12637]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[13200]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "glBindVertexArrayOES\0" "\0" - /* _mesa_function_pool[12679]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[13242]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[12698]: GetTexParameterIuiv (will be remapped) */ + /* _mesa_function_pool[13261]: GetTexParameterIuiv (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[12750]: DrawTransformFeedbackStreamInstanced (will be remapped) */ + /* _mesa_function_pool[13313]: DrawTransformFeedbackStreamInstanced (will be remapped) */ "iiii\0" "glDrawTransformFeedbackStreamInstanced\0" "\0" - /* _mesa_function_pool[12795]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[13358]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[12838]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13401]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[12868]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13431]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[12910]: IsFenceNV (dynamic) */ + /* _mesa_function_pool[13473]: IsFenceNV (dynamic) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[12925]: ColorTable (offset 339) */ + /* _mesa_function_pool[13488]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[12978]: LoadName (offset 198) */ + /* _mesa_function_pool[13541]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[12992]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13555]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13021]: GetnUniformuivARB (will be remapped) */ + /* _mesa_function_pool[13584]: GetnUniformuivARB (will be remapped) */ "iiip\0" "glGetnUniformuivARB\0" "\0" - /* _mesa_function_pool[13047]: ClearIndex (offset 205) */ + /* _mesa_function_pool[13610]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[13063]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[13626]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[13121]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[13684]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[13142]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[13705]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[13161]: MultiTexCoordP1ui (will be remapped) */ + /* _mesa_function_pool[13724]: MultiTexCoordP1ui (will be remapped) */ "iii\0" "glMultiTexCoordP1ui\0" "\0" - /* _mesa_function_pool[13186]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[13749]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[13205]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[13768]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[13220]: SelectPerfMonitorCountersAMD (will be remapped) */ + /* _mesa_function_pool[13783]: SelectPerfMonitorCountersAMD (will be remapped) */ "iiiip\0" "glSelectPerfMonitorCountersAMD\0" "\0" - /* _mesa_function_pool[13258]: BindFramebuffer (will be remapped) */ + /* _mesa_function_pool[13821]: BindFramebuffer (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferOES\0" "\0" - /* _mesa_function_pool[13301]: LoadIdentityDeformationMapSGIX (dynamic) */ - "i\0" - "glLoadIdentityDeformationMapSGIX\0" + /* _mesa_function_pool[13864]: CreateProgram (will be remapped) */ + "\0" + "glCreateProgram\0" "\0" - /* _mesa_function_pool[13337]: GetMinmax (offset 364) */ + /* _mesa_function_pool[13882]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[13371]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13916]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13397]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[13942]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[13423]: GetActiveUniformsiv (will be remapped) */ + /* _mesa_function_pool[13968]: GetActiveUniformsiv (will be remapped) */ "iipip\0" "glGetActiveUniformsiv\0" "\0" - /* _mesa_function_pool[13452]: VertexAttrib2sv (will be remapped) */ + /* _mesa_function_pool[13997]: VertexAttrib2sv (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[13495]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[14040]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[13530]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[14075]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[13553]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14098]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13601]: GetPerfMonitorGroupStringAMD (will be remapped) */ + /* _mesa_function_pool[14146]: GetPerfMonitorGroupStringAMD (will be remapped) */ "iipp\0" "glGetPerfMonitorGroupStringAMD\0" "\0" - /* _mesa_function_pool[13638]: GetError (offset 261) */ + /* _mesa_function_pool[14183]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[13651]: PassThrough (offset 199) */ + /* _mesa_function_pool[14196]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[13668]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[14213]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[13698]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[14243]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[13732]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[14277]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[13760]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[14305]: BindBuffersRange (will be remapped) */ + "iiippp\0" + "glBindBuffersRange\0" + "\0" + /* _mesa_function_pool[14332]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[13803]: WindowPos3dv (will be remapped) */ + /* _mesa_function_pool[14375]: WindowPos3dv (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[13858]: ReplacementCodeusvSUN (dynamic) */ - "p\0" - "glReplacementCodeusvSUN\0" + /* _mesa_function_pool[14430]: TexGenxOES (will be remapped) */ + "iii\0" + "glTexGenxOES\0" "\0" - /* _mesa_function_pool[13885]: DeleteFencesNV (dynamic) */ + /* _mesa_function_pool[14448]: DeleteFencesNV (dynamic) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[13906]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[14469]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[13944]: StencilOp (offset 244) */ + /* _mesa_function_pool[14507]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[13961]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[14524]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[13982]: ProgramUniform1iv (will be remapped) */ + /* _mesa_function_pool[14545]: ProgramUniform1iv (will be remapped) */ "iiip\0" "glProgramUniform1iv\0" + "glProgramUniform1ivEXT\0" "\0" - /* _mesa_function_pool[14008]: ProgramUniform3ui (will be remapped) */ + /* _mesa_function_pool[14594]: ProgramUniform3ui (will be remapped) */ "iiiii\0" "glProgramUniform3ui\0" + "glProgramUniform3uiEXT\0" "\0" - /* _mesa_function_pool[14035]: SecondaryColor3sv (will be remapped) */ + /* _mesa_function_pool[14644]: SecondaryColor3sv (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[14081]: TexCoordP3ui (will be remapped) */ + /* _mesa_function_pool[14690]: TexCoordP3ui (will be remapped) */ "ii\0" "glTexCoordP3ui\0" "\0" - /* _mesa_function_pool[14100]: Fogxv (will be remapped) */ + /* _mesa_function_pool[14709]: Fogxv (will be remapped) */ "ip\0" "glFogxvOES\0" "glFogxv\0" "\0" - /* _mesa_function_pool[14123]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[14732]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[14150]: VertexAttribP1ui (will be remapped) */ + /* _mesa_function_pool[14759]: VertexAttribP1ui (will be remapped) */ "iiii\0" "glVertexAttribP1ui\0" "\0" - /* _mesa_function_pool[14175]: DeleteLists (offset 4) */ + /* _mesa_function_pool[14784]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[14193]: LogicOp (offset 242) */ + /* _mesa_function_pool[14802]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[14206]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[14815]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[14282]: WindowPos3d (will be remapped) */ + /* _mesa_function_pool[14891]: WindowPos3d (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[14336]: Enablei (will be remapped) */ + /* _mesa_function_pool[14945]: Enablei (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[14369]: WindowPos3f (will be remapped) */ + /* _mesa_function_pool[14978]: WindowPos3f (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[14423]: GenProgramsARB (will be remapped) */ + /* _mesa_function_pool[15032]: GenProgramsARB (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[14460]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[15069]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[14478]: WindowPos3i (will be remapped) */ + /* _mesa_function_pool[15087]: WindowPos3i (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[14532]: MultiTexCoord4iv (offset 405) */ + /* _mesa_function_pool[15141]: MultiTexCoord4iv (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[14577]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[15186]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[14594]: WindowPos3s (will be remapped) */ + /* _mesa_function_pool[15203]: WindowPos3s (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[14648]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[15257]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[14667]: DebugMessageInsert (will be remapped) */ + /* _mesa_function_pool[15276]: DebugMessageInsert (will be remapped) */ "iiiiip\0" "glDebugMessageInsertARB\0" "glDebugMessageInsert\0" "\0" - /* _mesa_function_pool[14720]: Orthof (will be remapped) */ + /* _mesa_function_pool[15329]: Orthof (will be remapped) */ "ffffff\0" "glOrthofOES\0" "glOrthof\0" "\0" - /* _mesa_function_pool[14749]: CompressedTexImage2D (will be remapped) */ + /* _mesa_function_pool[15358]: CompressedTexImage2D (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[14808]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[15417]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[14829]: IsSync (will be remapped) */ + /* _mesa_function_pool[15438]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[14841]: Color4uiv (offset 38) */ + /* _mesa_function_pool[15450]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[14856]: MultiTexCoord1sv (offset 383) */ + /* _mesa_function_pool[15465]: MultiTexCoord1sv (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[14901]: Orthox (will be remapped) */ + /* _mesa_function_pool[15510]: Orthox (will be remapped) */ "iiiiii\0" "glOrthoxOES\0" "glOrthox\0" "\0" - /* _mesa_function_pool[14930]: PushAttrib (offset 219) */ + /* _mesa_function_pool[15539]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[14946]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[15555]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[14964]: ClipPlane (offset 150) */ + /* _mesa_function_pool[15573]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[14980]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15589]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15021]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[15630]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[15043]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[15652]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[15061]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15670]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[15079]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15688]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[15097]: InvalidateSubFramebuffer (will be remapped) */ + /* _mesa_function_pool[15706]: InvalidateSubFramebuffer (will be remapped) */ "iipiiii\0" "glInvalidateSubFramebuffer\0" "\0" - /* _mesa_function_pool[15133]: Color4ub (offset 35) */ + /* _mesa_function_pool[15742]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[15150]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[15759]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[15168]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15777]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15203]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[15812]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[15230]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15839]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[15265]: MultiTexCoord3dv (offset 393) */ + /* _mesa_function_pool[15874]: MultiTexCoord3dv (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[15310]: BindProgramPipeline (will be remapped) */ + /* _mesa_function_pool[15919]: BindProgramPipeline (will be remapped) */ "i\0" "glBindProgramPipeline\0" + "glBindProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[15335]: VertexAttribP4uiv (will be remapped) */ + /* _mesa_function_pool[15969]: VertexAttribP4uiv (will be remapped) */ "iiip\0" "glVertexAttribP4uiv\0" "\0" - /* _mesa_function_pool[15361]: DebugMessageCallback (will be remapped) */ + /* _mesa_function_pool[15995]: DebugMessageCallback (will be remapped) */ "pp\0" "glDebugMessageCallbackARB\0" "glDebugMessageCallback\0" "\0" - /* _mesa_function_pool[15414]: MultiTexCoord1i (offset 380) */ + /* _mesa_function_pool[16048]: MultiTexCoord1i (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[15457]: WindowPos2dv (will be remapped) */ + /* _mesa_function_pool[16091]: WindowPos2dv (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[15512]: TexParameterIuiv (will be remapped) */ + /* _mesa_function_pool[16146]: TexParameterIuiv (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[15558]: MultiTexCoord1d (offset 376) */ + /* _mesa_function_pool[16192]: DeletePerfQueryINTEL (will be remapped) */ + "i\0" + "glDeletePerfQueryINTEL\0" + "\0" + /* _mesa_function_pool[16218]: MultiTexCoord1d (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[15601]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[16261]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15628]: MultiTexCoord1s (offset 382) */ + /* _mesa_function_pool[16288]: MultiTexCoord1s (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[15671]: BeginConditionalRender (will be remapped) */ + /* _mesa_function_pool[16331]: BeginConditionalRender (will be remapped) */ "ii\0" "glBeginConditionalRender\0" "glBeginConditionalRenderNV\0" "\0" - /* _mesa_function_pool[15727]: LoadPaletteFromModelViewMatrixOES (dynamic) */ + /* _mesa_function_pool[16387]: LoadPaletteFromModelViewMatrixOES (dynamic) */ "\0" "glLoadPaletteFromModelViewMatrixOES\0" "\0" - /* _mesa_function_pool[15765]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[16425]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[15784]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[16444]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15818]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[16478]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[15880]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[16540]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[15901]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[16561]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15929]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[16589]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[15956]: GetTexParameterxv (will be remapped) */ + /* _mesa_function_pool[16616]: GetTexParameterxv (will be remapped) */ "iip\0" "glGetTexParameterxvOES\0" "glGetTexParameterxv\0" "\0" - /* _mesa_function_pool[16004]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[16664]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[16031]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[16691]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[16053]: Materialiv (offset 172) */ + /* _mesa_function_pool[16713]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[16071]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[16731]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[16100]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16760]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16119]: DrawElementsInstancedBaseVertex (will be remapped) */ + /* _mesa_function_pool[16779]: DrawElementsInstancedBaseVertex (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseVertex\0" "\0" - /* _mesa_function_pool[16161]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16821]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16185]: TexGeni (offset 192) */ + /* _mesa_function_pool[16845]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "glTexGeniOES\0" "\0" - /* _mesa_function_pool[16213]: TexGenf (offset 190) */ + /* _mesa_function_pool[16873]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "glTexGenfOES\0" "\0" - /* _mesa_function_pool[16241]: TexGend (offset 188) */ + /* _mesa_function_pool[16901]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16256]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16916]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16283]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[16943]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[16312]: Color4sv (offset 34) */ + /* _mesa_function_pool[16972]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16326]: GetCombinerInputParameterfvNV (dynamic) */ + /* _mesa_function_pool[16986]: GetCombinerInputParameterfvNV (dynamic) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[16365]: LoadTransposeMatrixf (will be remapped) */ + /* _mesa_function_pool[17025]: LoadTransposeMatrixf (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[16417]: LoadTransposeMatrixd (will be remapped) */ + /* _mesa_function_pool[17077]: LoadTransposeMatrixd (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[16469]: PixelZoom (offset 246) */ + /* _mesa_function_pool[17129]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16485]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[17145]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16543]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17203]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[16599]: IsTexture (offset 330) */ + /* _mesa_function_pool[17259]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[16629]: ProgramUniform3uiv (will be remapped) */ + /* _mesa_function_pool[17289]: ProgramUniform3uiv (will be remapped) */ "iiip\0" "glProgramUniform3uiv\0" + "glProgramUniform3uivEXT\0" "\0" - /* _mesa_function_pool[16656]: ProgramUniform2fv (will be remapped) */ + /* _mesa_function_pool[17340]: ProgramUniform2fv (will be remapped) */ "iiip\0" "glProgramUniform2fv\0" + "glProgramUniform2fvEXT\0" "\0" - /* _mesa_function_pool[16682]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17389]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[16717]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[17424]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[16743]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17450]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[16759]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[17466]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "glGenVertexArraysOES\0" "\0" - /* _mesa_function_pool[16802]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17509]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[16851]: IsBuffer (will be remapped) */ + /* _mesa_function_pool[17558]: IsBuffer (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[16879]: ColorP4ui (will be remapped) */ + /* _mesa_function_pool[17586]: ColorP4ui (will be remapped) */ "ii\0" "glColorP4ui\0" "\0" - /* _mesa_function_pool[16895]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17602]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[16922]: TexCoordP3uiv (will be remapped) */ + /* _mesa_function_pool[17629]: TexCoordP3uiv (will be remapped) */ "ip\0" "glTexCoordP3uiv\0" "\0" - /* _mesa_function_pool[16942]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[17649]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[16961]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[17668]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[16978]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[17685]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[17004]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[17711]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[17032]: Uniform1iv (will be remapped) */ + /* _mesa_function_pool[17739]: Uniform1iv (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[17066]: Uniform4uiv (will be remapped) */ + /* _mesa_function_pool[17773]: Uniform4uiv (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[17102]: PopDebugGroup (will be remapped) */ + /* _mesa_function_pool[17809]: PopDebugGroup (will be remapped) */ "\0" "glPopDebugGroup\0" "\0" - /* _mesa_function_pool[17120]: VertexAttrib1d (will be remapped) */ + /* _mesa_function_pool[17827]: VertexAttrib1d (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17161]: CompressedTexImage1D (will be remapped) */ + /* _mesa_function_pool[17868]: CompressedTexImage1D (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[17219]: TexBufferRange (will be remapped) */ + /* _mesa_function_pool[17926]: TexBufferRange (will be remapped) */ "iiiii\0" "glTexBufferRange\0" "\0" - /* _mesa_function_pool[17243]: VertexAttrib1s (will be remapped) */ + /* _mesa_function_pool[17950]: VertexAttrib1s (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[17284]: MultiDrawElementsIndirect (will be remapped) */ + /* _mesa_function_pool[17991]: MultiDrawElementsIndirect (will be remapped) */ "iipii\0" "glMultiDrawElementsIndirect\0" "\0" - /* _mesa_function_pool[17319]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[18026]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[17351]: BeginPerfMonitorAMD (will be remapped) */ + /* _mesa_function_pool[18058]: BeginPerfMonitorAMD (will be remapped) */ "i\0" "glBeginPerfMonitorAMD\0" "\0" - /* _mesa_function_pool[17376]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[18083]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[17468]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[18175]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[17513]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[18220]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[17544]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[18251]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[17559]: GetnMapdvARB (will be remapped) */ + /* _mesa_function_pool[18266]: GetnMapdvARB (will be remapped) */ "iiip\0" "glGetnMapdvARB\0" "\0" - /* _mesa_function_pool[17580]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[18287]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[17604]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[18311]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[17631]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[18338]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[17655]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[18362]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[17674]: ViewportArrayv (will be remapped) */ + /* _mesa_function_pool[18381]: ViewportArrayv (will be remapped) */ "iip\0" "glViewportArrayv\0" "\0" - /* _mesa_function_pool[17696]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[18403]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[17767]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[18474]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[17820]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18527]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[17865]: ArrayElement (offset 306) */ + /* _mesa_function_pool[18572]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[17901]: TexImage2D (offset 183) */ + /* _mesa_function_pool[18608]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[17925]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[18632]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17954]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[18661]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[17972]: Fogiv (offset 156) */ + /* _mesa_function_pool[18679]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[17984]: EndQuery (will be remapped) */ + /* _mesa_function_pool[18691]: EndQuery (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[18012]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[18719]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[18029]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[18736]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[18046]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[18753]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[18073]: Clear (offset 203) */ + /* _mesa_function_pool[18780]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[18084]: VertexAttrib4sv (will be remapped) */ + /* _mesa_function_pool[18791]: VertexAttrib4sv (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[18127]: Ortho (offset 296) */ + /* _mesa_function_pool[18834]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[18143]: Uniform3uiv (will be remapped) */ + /* _mesa_function_pool[18850]: Uniform3uiv (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[18179]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[18886]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "glMatrixIndexPointerOES\0" "\0" - /* _mesa_function_pool[18233]: EndQueryIndexed (will be remapped) */ + /* _mesa_function_pool[18940]: EndQueryIndexed (will be remapped) */ "ii\0" "glEndQueryIndexed\0" "\0" - /* _mesa_function_pool[18255]: TexParameterxv (will be remapped) */ + /* _mesa_function_pool[18962]: TexParameterxv (will be remapped) */ "iip\0" "glTexParameterxvOES\0" "glTexParameterxv\0" "\0" - /* _mesa_function_pool[18297]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[19004]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[18334]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[19041]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[18369]: ProgramUniformMatrix2fv (will be remapped) */ + /* _mesa_function_pool[19076]: ProgramUniformMatrix2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2fv\0" + "glProgramUniformMatrix2fvEXT\0" "\0" - /* _mesa_function_pool[18402]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[19138]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[18437]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[19173]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[18463]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[19199]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[18483]: LightModelx (will be remapped) */ + /* _mesa_function_pool[19219]: LightModelx (will be remapped) */ "ii\0" "glLightModelxOES\0" "glLightModelx\0" "\0" - /* _mesa_function_pool[18518]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[19254]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[18563]: ClearColorx (will be remapped) */ + /* _mesa_function_pool[19299]: ClearColorx (will be remapped) */ "iiii\0" "glClearColorxOES\0" "glClearColorx\0" "\0" - /* _mesa_function_pool[18600]: EndTransformFeedback (will be remapped) */ + /* _mesa_function_pool[19336]: EndTransformFeedback (will be remapped) */ "\0" "glEndTransformFeedback\0" "glEndTransformFeedbackEXT\0" "\0" - /* _mesa_function_pool[18651]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[19387]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[18677]: GetProgramBinary (will be remapped) */ + /* _mesa_function_pool[19413]: GetProgramBinary (will be remapped) */ "iippp\0" "glGetProgramBinary\0" "glGetProgramBinaryOES\0" "\0" - /* _mesa_function_pool[18725]: ViewportIndexedfv (will be remapped) */ + /* _mesa_function_pool[19461]: ViewportIndexedfv (will be remapped) */ "ip\0" "glViewportIndexedfv\0" "\0" - /* _mesa_function_pool[18749]: CallList (offset 2) */ + /* _mesa_function_pool[19485]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[18763]: Materialfv (offset 170) */ + /* _mesa_function_pool[19499]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[18781]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[19517]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[18800]: GetActiveAtomicCounterBufferiv (will be remapped) */ + /* _mesa_function_pool[19536]: GetActiveAtomicCounterBufferiv (will be remapped) */ "iiip\0" "glGetActiveAtomicCounterBufferiv\0" "\0" - /* _mesa_function_pool[18839]: TexParameterIiv (will be remapped) */ + /* _mesa_function_pool[19575]: TexParameterIiv (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "glTexParameterIiv\0" "\0" - /* _mesa_function_pool[18883]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[19619]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[18905]: FlushVertexArrayRangeNV (dynamic) */ + /* _mesa_function_pool[19641]: FlushVertexArrayRangeNV (dynamic) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[18933]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[19669]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[18988]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[19724]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[19023]: Uniform2iv (will be remapped) */ + /* _mesa_function_pool[19759]: Uniform2iv (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[19057]: GetFixedv (will be remapped) */ + /* _mesa_function_pool[19793]: GetFixedv (will be remapped) */ "ip\0" "glGetFixedvOES\0" "glGetFixedv\0" "\0" - /* _mesa_function_pool[19088]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[19824]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[19119]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[19855]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[19139]: SampleCoveragex (will be remapped) */ + /* _mesa_function_pool[19875]: SampleCoveragex (will be remapped) */ "ii\0" "glSampleCoveragexOES\0" "glSampleCoveragex\0" "\0" - /* _mesa_function_pool[19182]: DeleteFramebuffers (will be remapped) */ + /* _mesa_function_pool[19918]: GetPerfQueryInfoINTEL (will be remapped) */ + "iippppp\0" + "glGetPerfQueryInfoINTEL\0" + "\0" + /* _mesa_function_pool[19951]: DeleteFramebuffers (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "glDeleteFramebuffersOES\0" "\0" - /* _mesa_function_pool[19255]: CombinerInputNV (dynamic) */ + /* _mesa_function_pool[20024]: CombinerInputNV (dynamic) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[19281]: VertexAttrib4uiv (will be remapped) */ + /* _mesa_function_pool[20050]: VertexAttrib4uiv (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[19326]: VertexAttrib4Nsv (will be remapped) */ + /* _mesa_function_pool[20095]: VertexAttrib4Nsv (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19371]: Vertex4s (offset 148) */ + /* _mesa_function_pool[20140]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[19388]: VertexAttribI2iEXT (will be remapped) */ + /* _mesa_function_pool[20157]: VertexAttribI2iEXT (will be remapped) */ "iii\0" "glVertexAttribI2iEXT\0" "glVertexAttribI2i\0" "\0" - /* _mesa_function_pool[19432]: Vertex4f (offset 144) */ + /* _mesa_function_pool[20201]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[19449]: Vertex4d (offset 142) */ + /* _mesa_function_pool[20218]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[19466]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[20235]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "glGetTexGenfvOES\0" "\0" - /* _mesa_function_pool[19502]: Vertex4i (offset 146) */ + /* _mesa_function_pool[20271]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[19519]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[20288]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[19550]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[20319]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[19581]: GetVertexAttribIuiv (will be remapped) */ + /* _mesa_function_pool[20350]: GetVertexAttribIuiv (will be remapped) */ "iip\0" "glGetVertexAttribIuivEXT\0" "glGetVertexAttribIuiv\0" "\0" - /* _mesa_function_pool[19633]: LightModelfv (offset 164) */ + /* _mesa_function_pool[20402]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[19652]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[20421]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[19667]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[20436]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[19698]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[20467]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[19720]: StencilMask (offset 209) */ + /* _mesa_function_pool[20489]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[19737]: IsList (offset 287) */ + /* _mesa_function_pool[20506]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[19749]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[20518]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[19770]: GetIntegeri_v (will be remapped) */ + /* _mesa_function_pool[20539]: GetIntegeri_v (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[19815]: ProgramUniform2iv (will be remapped) */ + /* _mesa_function_pool[20584]: ProgramUniform2iv (will be remapped) */ "iiip\0" "glProgramUniform2iv\0" + "glProgramUniform2ivEXT\0" "\0" - /* _mesa_function_pool[19841]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[20633]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[19867]: FogCoordPointer (will be remapped) */ + /* _mesa_function_pool[20659]: FogCoordPointer (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[19911]: SecondaryColor3us (will be remapped) */ + /* _mesa_function_pool[20703]: SecondaryColor3us (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[19959]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[20751]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[19998]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[20790]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[20020]: SecondaryColor3ub (will be remapped) */ + /* _mesa_function_pool[20812]: SecondaryColor3ub (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[20068]: SecondaryColor3ui (will be remapped) */ + /* _mesa_function_pool[20860]: SecondaryColor3ui (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[20116]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[20908]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[20163]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[20955]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[20183]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[20975]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[20212]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[21004]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[20235]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[21027]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[20255]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[21047]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[20285]: InitNames (offset 197) */ + /* _mesa_function_pool[21077]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[20299]: Normal3sv (offset 61) */ + /* _mesa_function_pool[21091]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[20314]: DeleteQueries (will be remapped) */ + /* _mesa_function_pool[21106]: DeleteQueries (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[20353]: InvalidateFramebuffer (will be remapped) */ + /* _mesa_function_pool[21145]: InvalidateFramebuffer (will be remapped) */ "iip\0" "glInvalidateFramebuffer\0" "\0" - /* _mesa_function_pool[20382]: Hint (offset 158) */ + /* _mesa_function_pool[21174]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[20393]: MemoryBarrier (will be remapped) */ + /* _mesa_function_pool[21185]: MemoryBarrier (will be remapped) */ "i\0" "glMemoryBarrier\0" "\0" - /* _mesa_function_pool[20412]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[21204]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[20462]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[21254]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[20480]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[21272]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[20511]: GetTexEnvxv (will be remapped) */ + /* _mesa_function_pool[21303]: GetTexEnvxv (will be remapped) */ "iip\0" "glGetTexEnvxvOES\0" "glGetTexEnvxv\0" "\0" - /* _mesa_function_pool[20547]: DrawTexsvOES (will be remapped) */ + /* _mesa_function_pool[21339]: DrawTexsvOES (will be remapped) */ "p\0" "glDrawTexsvOES\0" "\0" - /* _mesa_function_pool[20565]: Disable (offset 214) */ + /* _mesa_function_pool[21357]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[20578]: ClearColor (offset 206) */ + /* _mesa_function_pool[21370]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[20597]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[21389]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[20616]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[21408]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[20634]: VDPAUIsSurfaceNV (will be remapped) */ + /* _mesa_function_pool[21426]: VDPAUIsSurfaceNV (will be remapped) */ "i\0" "glVDPAUIsSurfaceNV\0" "\0" - /* _mesa_function_pool[20656]: ProgramUniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[21448]: ProgramUniformMatrix2x3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x3fv\0" + "glProgramUniformMatrix2x3fvEXT\0" "\0" - /* _mesa_function_pool[20691]: BindVertexBuffer (will be remapped) */ + /* _mesa_function_pool[21514]: BindVertexBuffer (will be remapped) */ "iiii\0" "glBindVertexBuffer\0" "\0" - /* _mesa_function_pool[20716]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[21539]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[20737]: RasterPos4i (offset 82) */ + /* _mesa_function_pool[21560]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" - /* _mesa_function_pool[20757]: RasterPos4d (offset 78) */ + /* _mesa_function_pool[21580]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" - /* _mesa_function_pool[20777]: RasterPos4f (offset 80) */ + /* _mesa_function_pool[21600]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" - /* _mesa_function_pool[20797]: GetQueryIndexediv (will be remapped) */ + /* _mesa_function_pool[21620]: GetQueryIndexediv (will be remapped) */ "iiip\0" "glGetQueryIndexediv\0" "\0" - /* _mesa_function_pool[20823]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[21646]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[20841]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[21664]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[20861]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[21684]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[20878]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[21701]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[20898]: PixelTexGenParameterfvSGIS (dynamic) */ + /* _mesa_function_pool[21721]: PixelTexGenParameterfvSGIS (dynamic) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20931]: VertexAttrib3dv (will be remapped) */ + /* _mesa_function_pool[21754]: VertexAttrib3dv (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[20974]: Histogram (offset 367) */ + /* _mesa_function_pool[21797]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[21007]: Uniform2fv (will be remapped) */ + /* _mesa_function_pool[21830]: Uniform2fv (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[21041]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[21864]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[21071]: DrawBuffers (will be remapped) */ + /* _mesa_function_pool[21894]: DrawBuffers (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "glDrawBuffersNV\0" "\0" - /* _mesa_function_pool[21139]: GetnPolygonStippleARB (will be remapped) */ + /* _mesa_function_pool[21962]: GetnPolygonStippleARB (will be remapped) */ "ip\0" "glGetnPolygonStippleARB\0" "\0" - /* _mesa_function_pool[21167]: Color3uiv (offset 22) */ + /* _mesa_function_pool[21990]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[21182]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[22005]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[21200]: TextureStorage3DEXT (will be remapped) */ + /* _mesa_function_pool[22023]: TextureStorage3DEXT (will be remapped) */ "iiiiiii\0" "glTextureStorage3DEXT\0" "\0" - /* _mesa_function_pool[21231]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[22054]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[21273]: WindowPos2fv (will be remapped) */ + /* _mesa_function_pool[22096]: WindowPos2fv (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[21328]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[22151]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[21348]: TexImage3D (offset 371) */ + /* _mesa_function_pool[22171]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "glTexImage3DOES\0" "\0" - /* _mesa_function_pool[21405]: BindFragDataLocation (will be remapped) */ + /* _mesa_function_pool[22228]: GetPerfQueryIdByNameINTEL (will be remapped) */ + "pp\0" + "glGetPerfQueryIdByNameINTEL\0" + "\0" + /* _mesa_function_pool[22260]: BindFragDataLocation (will be remapped) */ "iip\0" "glBindFragDataLocationEXT\0" "glBindFragDataLocation\0" "\0" - /* _mesa_function_pool[21459]: LightModeliv (offset 166) */ + /* _mesa_function_pool[22314]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[21478]: Normal3bv (offset 53) */ + /* _mesa_function_pool[22333]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[21493]: BeginQueryIndexed (will be remapped) */ + /* _mesa_function_pool[22348]: BeginQueryIndexed (will be remapped) */ "iii\0" "glBeginQueryIndexed\0" "\0" - /* _mesa_function_pool[21518]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[22373]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[21533]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[22388]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[21550]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[22405]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[21577]: VertexP3ui (will be remapped) */ + /* _mesa_function_pool[22432]: VertexP3ui (will be remapped) */ "ii\0" "glVertexP3ui\0" "\0" - /* _mesa_function_pool[21594]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22449]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[21621]: UniformMatrix3fv (will be remapped) */ + /* _mesa_function_pool[22476]: UniformMatrix3fv (will be remapped) */ "iiip\0" "glUniformMatrix3fv\0" "glUniformMatrix3fvARB\0" "\0" - /* _mesa_function_pool[21668]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[22523]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[21718]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[22573]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[21765]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[22620]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[21786]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[22641]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[21823]: GetMaterialxv (will be remapped) */ + /* _mesa_function_pool[22678]: GetMaterialxv (will be remapped) */ "iip\0" "glGetMaterialxvOES\0" "glGetMaterialxv\0" "\0" - /* _mesa_function_pool[21863]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[22718]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[21887]: SecondaryColor3uiv (will be remapped) */ + /* _mesa_function_pool[22742]: SecondaryColor3uiv (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[21935]: EndConditionalRender (will be remapped) */ + /* _mesa_function_pool[22790]: EndConditionalRender (will be remapped) */ "\0" "glEndConditionalRender\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[21985]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[22840]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[22022]: Color3sv (offset 18) */ + /* _mesa_function_pool[22877]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[22036]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[22891]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[22063]: BlendEquationSeparateiARB (will be remapped) */ + /* _mesa_function_pool[22918]: BlendEquationSeparateiARB (will be remapped) */ "iii\0" "glBlendEquationSeparateiARB\0" "glBlendEquationSeparateIndexedAMD\0" "\0" - /* _mesa_function_pool[22130]: TestFenceNV (dynamic) */ + /* _mesa_function_pool[22985]: TestFenceNV (dynamic) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[22147]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[23002]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[22192]: TexStorage2D (will be remapped) */ + /* _mesa_function_pool[23047]: TexStorage2D (will be remapped) */ "iiiii\0" "glTexStorage2D\0" "\0" - /* _mesa_function_pool[22214]: GetPixelTexGenParameterivSGIS (dynamic) */ + /* _mesa_function_pool[23069]: GetPixelTexGenParameterivSGIS (dynamic) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[22250]: FramebufferTexture2D (will be remapped) */ + /* _mesa_function_pool[23105]: FramebufferTexture2D (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "glFramebufferTexture2DOES\0" "\0" - /* _mesa_function_pool[22332]: GetSamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[23187]: GetSamplerParameterfv (will be remapped) */ "iip\0" "glGetSamplerParameterfv\0" "\0" - /* _mesa_function_pool[22361]: VertexAttrib2dv (will be remapped) */ + /* _mesa_function_pool[23216]: VertexAttrib2dv (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[22404]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[23259]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[22419]: GetQueryObjecti64v (will be remapped) */ + /* _mesa_function_pool[23274]: GetQueryObjecti64v (will be remapped) */ "iip\0" "glGetQueryObjecti64v\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[22469]: ClampColor (will be remapped) */ + /* _mesa_function_pool[23324]: ClampColor (will be remapped) */ "ii\0" "glClampColorARB\0" "glClampColor\0" "\0" - /* _mesa_function_pool[22502]: TextureRangeAPPLE (dynamic) */ + /* _mesa_function_pool[23357]: TextureRangeAPPLE (dynamic) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[22527]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[23382]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[22582]: DrawElementsIndirect (will be remapped) */ + /* _mesa_function_pool[23437]: DrawElementsIndirect (will be remapped) */ "iip\0" "glDrawElementsIndirect\0" "\0" - /* _mesa_function_pool[22610]: WindowPos3sv (will be remapped) */ + /* _mesa_function_pool[23465]: WindowPos3sv (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[22665]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[23520]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[22695]: CallLists (offset 3) */ + /* _mesa_function_pool[23550]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[22712]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[23567]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[22728]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[23583]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[22742]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[23597]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[22780]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[23635]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[22795]: DepthRangex (will be remapped) */ + /* _mesa_function_pool[23650]: DepthRangex (will be remapped) */ "ii\0" "glDepthRangexOES\0" "glDepthRangex\0" "\0" - /* _mesa_function_pool[22830]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[23685]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[22857]: VDPAUInitNV (will be remapped) */ + /* _mesa_function_pool[23712]: VDPAUInitNV (will be remapped) */ "pp\0" "glVDPAUInitNV\0" "\0" - /* _mesa_function_pool[22875]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[23730]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[22905]: CreateProgram (will be remapped) */ - "\0" - "glCreateProgram\0" + /* _mesa_function_pool[23760]: LoadIdentityDeformationMapSGIX (dynamic) */ + "i\0" + "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[22923]: DepthRangef (will be remapped) */ + /* _mesa_function_pool[23796]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "glDepthRangefOES\0" "\0" - /* _mesa_function_pool[22958]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[23831]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[22986]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[23859]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[23023]: ValidateProgram (will be remapped) */ + /* _mesa_function_pool[23896]: ValidateProgram (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[23065]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[23938]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[23091]: Scissor (offset 176) */ + /* _mesa_function_pool[23964]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[23107]: BeginTransformFeedback (will be remapped) */ + /* _mesa_function_pool[23980]: BeginTransformFeedback (will be remapped) */ "i\0" "glBeginTransformFeedback\0" "glBeginTransformFeedbackEXT\0" "\0" - /* _mesa_function_pool[23163]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[24036]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[23180]: Color4ui (offset 37) */ + /* _mesa_function_pool[24053]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[23197]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[24070]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[23214]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[24087]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[23231]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[24104]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[23248]: PointSizePointerOES (will be remapped) */ + /* _mesa_function_pool[24121]: PointSizePointerOES (will be remapped) */ "iip\0" "glPointSizePointerOES\0" "\0" - /* _mesa_function_pool[23275]: Color4us (offset 39) */ + /* _mesa_function_pool[24148]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[23292]: Color3bv (offset 10) */ + /* _mesa_function_pool[24165]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[23306]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[24179]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[23329]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[24202]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[23357]: ProvokingVertex (will be remapped) */ + /* _mesa_function_pool[24230]: ProvokingVertex (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[23399]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[24272]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[23425]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[24298]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[23457]: Vertex2i (offset 130) */ + /* _mesa_function_pool[24330]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[23472]: HintPGI (dynamic) */ + /* _mesa_function_pool[24345]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[23486]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[24359]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[23511]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[24384]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[23529]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[24402]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[23546]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[24419]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[23567]: MultiTexCoord4dv (offset 401) */ + /* _mesa_function_pool[24440]: MultiTexCoord4dv (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[23612]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[24485]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[23669]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[24542]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[23687]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[24560]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[23717]: PushMatrix (offset 298) */ + /* _mesa_function_pool[24590]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[23732]: EndList (offset 1) */ + /* _mesa_function_pool[24605]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[23744]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[24617]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[23795]: GetTexGenxvOES (will be remapped) */ + /* _mesa_function_pool[24668]: GetTexGenxvOES (will be remapped) */ "iip\0" "glGetTexGenxvOES\0" "\0" - /* _mesa_function_pool[23817]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[24690]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[23835]: VertexPointer (offset 321) */ - "iiip\0" - "glVertexPointer\0" + /* _mesa_function_pool[24708]: DrawTexfvOES (will be remapped) */ + "p\0" + "glDrawTexfvOES\0" "\0" - /* _mesa_function_pool[23857]: BlendFunciARB (will be remapped) */ + /* _mesa_function_pool[24726]: BlendFunciARB (will be remapped) */ "iii\0" "glBlendFunciARB\0" "glBlendFuncIndexedAMD\0" "\0" - /* _mesa_function_pool[23900]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[24769]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[23927]: Uniform2ui (will be remapped) */ + /* _mesa_function_pool[24796]: Uniform2ui (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[23961]: ScissorIndexed (will be remapped) */ + /* _mesa_function_pool[24830]: ScissorIndexed (will be remapped) */ "iiiii\0" "glScissorIndexed\0" "\0" - /* _mesa_function_pool[23985]: End (offset 43) */ + /* _mesa_function_pool[24854]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[23993]: GetSamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[24862]: BindVertexBuffers (will be remapped) */ + "iippp\0" + "glBindVertexBuffers\0" + "\0" + /* _mesa_function_pool[24889]: GetSamplerParameteriv (will be remapped) */ "iip\0" "glGetSamplerParameteriv\0" "\0" - /* _mesa_function_pool[24022]: GenProgramPipelines (will be remapped) */ + /* _mesa_function_pool[24918]: GenProgramPipelines (will be remapped) */ "ip\0" "glGenProgramPipelines\0" + "glGenProgramPipelinesEXT\0" "\0" - /* _mesa_function_pool[24048]: Enable (offset 215) */ + /* _mesa_function_pool[24969]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[24060]: IsProgramPipeline (will be remapped) */ + /* _mesa_function_pool[24981]: IsProgramPipeline (will be remapped) */ "i\0" "glIsProgramPipeline\0" + "glIsProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[24083]: ShaderBinary (will be remapped) */ + /* _mesa_function_pool[25027]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" - /* _mesa_function_pool[24105]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[25049]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[24138]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[25082]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "glWeightPointerOES\0" "\0" - /* _mesa_function_pool[24182]: Normal3x (will be remapped) */ + /* _mesa_function_pool[25126]: Normal3x (will be remapped) */ "iii\0" "glNormal3xOES\0" "glNormal3x\0" "\0" - /* _mesa_function_pool[24212]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[25156]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[24256]: ReadnPixelsARB (will be remapped) */ + /* _mesa_function_pool[25200]: ReadnPixelsARB (will be remapped) */ "iiiiiiip\0" "glReadnPixelsARB\0" "\0" - /* _mesa_function_pool[24283]: InvalidateTexSubImage (will be remapped) */ + /* _mesa_function_pool[25227]: InvalidateTexSubImage (will be remapped) */ "iiiiiiii\0" "glInvalidateTexSubImage\0" "\0" - /* _mesa_function_pool[24317]: Normal3s (offset 60) */ + /* _mesa_function_pool[25261]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[24333]: Materialxv (will be remapped) */ + /* _mesa_function_pool[25277]: Materialxv (will be remapped) */ "iip\0" "glMaterialxvOES\0" "glMaterialxv\0" "\0" - /* _mesa_function_pool[24367]: Normal3i (offset 58) */ + /* _mesa_function_pool[25311]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[24383]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[25327]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[24418]: Normal3b (offset 52) */ + /* _mesa_function_pool[25362]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[24434]: Normal3d (offset 54) */ + /* _mesa_function_pool[25378]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[24450]: Normal3f (offset 56) */ + /* _mesa_function_pool[25394]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[24466]: Indexi (offset 48) */ + /* _mesa_function_pool[25410]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[24478]: Uniform1uiv (will be remapped) */ + /* _mesa_function_pool[25422]: Uniform1uiv (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[24514]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[25458]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[24560]: IsRenderbuffer (will be remapped) */ + /* _mesa_function_pool[25504]: IsRenderbuffer (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "glIsRenderbufferOES\0" "\0" - /* _mesa_function_pool[24620]: NormalP3uiv (will be remapped) */ + /* _mesa_function_pool[25564]: NormalP3uiv (will be remapped) */ "ip\0" "glNormalP3uiv\0" "\0" - /* _mesa_function_pool[24638]: Indexf (offset 46) */ + /* _mesa_function_pool[25582]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[24650]: Indexd (offset 44) */ + /* _mesa_function_pool[25594]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[24662]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[25606]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[24683]: Indexs (offset 50) */ + /* _mesa_function_pool[25627]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[24695]: MultiTexCoordP1uiv (will be remapped) */ + /* _mesa_function_pool[25639]: MultiTexCoordP1uiv (will be remapped) */ "iip\0" "glMultiTexCoordP1uiv\0" "\0" - /* _mesa_function_pool[24721]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[25665]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[24777]: Vertex2d (offset 126) */ + /* _mesa_function_pool[25721]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[24792]: Vertex2f (offset 128) */ + /* _mesa_function_pool[25736]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[24807]: Color4bv (offset 26) */ + /* _mesa_function_pool[25751]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[24821]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[25765]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[24845]: Vertex2s (offset 132) */ + /* _mesa_function_pool[25789]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[24860]: ActiveTexture (offset 374) */ + /* _mesa_function_pool[25804]: ActiveTexture (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[24898]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[25842]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[24925]: ColorP4uiv (will be remapped) */ + /* _mesa_function_pool[25869]: ColorP4uiv (will be remapped) */ "ip\0" "glColorP4uiv\0" "\0" - /* _mesa_function_pool[24942]: DrawTexxOES (will be remapped) */ + /* _mesa_function_pool[25886]: DrawTexxOES (will be remapped) */ "iiiii\0" "glDrawTexxOES\0" "\0" - /* _mesa_function_pool[24963]: SetFenceNV (dynamic) */ + /* _mesa_function_pool[25907]: SetFenceNV (dynamic) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[24980]: PixelTexGenParameterivSGIS (dynamic) */ + /* _mesa_function_pool[25924]: PixelTexGenParameterivSGIS (dynamic) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[25013]: MultiTexCoordP3ui (will be remapped) */ + /* _mesa_function_pool[25957]: MultiTexCoordP3ui (will be remapped) */ "iii\0" "glMultiTexCoordP3ui\0" "\0" - /* _mesa_function_pool[25038]: GetAttribLocation (will be remapped) */ + /* _mesa_function_pool[25982]: GetAttribLocation (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[25085]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[26029]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[25122]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[26066]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[25138]: MultiTexCoord2dv (offset 385) */ + /* _mesa_function_pool[26082]: MultiTexCoord2dv (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[25183]: IsSampler (will be remapped) */ + /* _mesa_function_pool[26127]: IsSampler (will be remapped) */ "i\0" "glIsSampler\0" "\0" - /* _mesa_function_pool[25198]: BlendFunc (offset 241) */ + /* _mesa_function_pool[26142]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[25214]: LineStipple (offset 167) */ + /* _mesa_function_pool[26158]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[25232]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[26176]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[25251]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[26195]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[25271]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[26215]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[25289]: TexCoordP2ui (will be remapped) */ + /* _mesa_function_pool[26233]: TexCoordP2ui (will be remapped) */ "ii\0" "glTexCoordP2ui\0" "\0" - /* _mesa_function_pool[25308]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[26252]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[25330]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[26274]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[25373]: ProgramUniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[26317]: ProgramUniformMatrix3x4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x4fv\0" + "glProgramUniformMatrix3x4fvEXT\0" "\0" - /* _mesa_function_pool[25408]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[26383]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[25443]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[26418]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[25472]: GetColorTable (offset 343) */ + /* _mesa_function_pool[26447]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[25532]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[26507]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[25550]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[26525]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[25594]: Frustum (offset 289) */ + /* _mesa_function_pool[26569]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[25612]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[26587]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[25630]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[26605]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[25648]: DepthRangeArrayv (will be remapped) */ + /* _mesa_function_pool[26623]: DepthRangeArrayv (will be remapped) */ "iip\0" "glDepthRangeArrayv\0" "\0" - /* _mesa_function_pool[25672]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[26647]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[25713]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[26688]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[25741]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[26716]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[25759]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[26734]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[25793]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[26768]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[25827]: GenPerfMonitorsAMD (will be remapped) */ + /* _mesa_function_pool[26802]: GenPerfMonitorsAMD (will be remapped) */ "ip\0" "glGenPerfMonitorsAMD\0" "\0" - /* _mesa_function_pool[25852]: ClearAccum (offset 204) */ + /* _mesa_function_pool[26827]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[25871]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[26846]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[25887]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[26862]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[25904]: TexStorage3D (will be remapped) */ + /* _mesa_function_pool[26879]: TexStorage3D (will be remapped) */ "iiiiii\0" "glTexStorage3D\0" "\0" - /* _mesa_function_pool[25927]: FramebufferTexture3D (will be remapped) */ + /* _mesa_function_pool[26902]: FramebufferTexture3D (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "glFramebufferTexture3DOES\0" "\0" - /* _mesa_function_pool[26010]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[26985]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[26041]: GetBufferParameteriv (will be remapped) */ + /* _mesa_function_pool[27016]: GetBufferParameteriv (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[26095]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[27070]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[26119]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27094]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[26149]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[27124]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[26196]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[27171]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[26211]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[27186]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[26233]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[27208]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[26262]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[27237]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[26288]: IsQuery (will be remapped) */ + /* _mesa_function_pool[27263]: IsQuery (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[26314]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[27289]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[26340]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[27315]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[26366]: CreateShaderProgramv (will be remapped) */ + /* _mesa_function_pool[27341]: CreateShaderProgramv (will be remapped) */ "iip\0" "glCreateShaderProgramv\0" + "glCreateShaderProgramvEXT\0" "\0" - /* _mesa_function_pool[26394]: BlendEquationiARB (will be remapped) */ + /* _mesa_function_pool[27395]: BlendEquationiARB (will be remapped) */ "ii\0" "glBlendEquationiARB\0" "glBlendEquationIndexedAMD\0" "\0" - /* _mesa_function_pool[26444]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[27445]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[26491]: PointSizex (will be remapped) */ + /* _mesa_function_pool[27492]: PointSizex (will be remapped) */ "i\0" "glPointSizexOES\0" "glPointSizex\0" "\0" - /* _mesa_function_pool[26523]: PolygonMode (offset 174) */ + /* _mesa_function_pool[27524]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[26541]: SecondaryColor3iv (will be remapped) */ + /* _mesa_function_pool[27542]: SecondaryColor3iv (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[26587]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[27588]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[26630]: VertexAttrib4Niv (will be remapped) */ + /* _mesa_function_pool[27631]: VertexAttrib4Niv (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[26675]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[27676]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[26709]: GetnUniformdvARB (will be remapped) */ + /* _mesa_function_pool[27710]: GetnUniformdvARB (will be remapped) */ "iiip\0" "glGetnUniformdvARB\0" "\0" - /* _mesa_function_pool[26734]: LinkProgram (will be remapped) */ + /* _mesa_function_pool[27735]: LinkProgram (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[26768]: ProgramUniform4f (will be remapped) */ + /* _mesa_function_pool[27769]: ProgramUniform4f (will be remapped) */ "iiffff\0" "glProgramUniform4f\0" + "glProgramUniform4fEXT\0" "\0" - /* _mesa_function_pool[26795]: ProgramUniform4i (will be remapped) */ + /* _mesa_function_pool[27818]: ProgramUniform4i (will be remapped) */ "iiiiii\0" "glProgramUniform4i\0" + "glProgramUniform4iEXT\0" "\0" - /* _mesa_function_pool[26822]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[27867]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[26849]: VertexAttrib4d (will be remapped) */ + /* _mesa_function_pool[27894]: VertexAttrib4d (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[26893]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[27938]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[26917]: VertexAttrib4s (will be remapped) */ + /* _mesa_function_pool[27962]: VertexAttrib4s (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[26961]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[28006]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[26985]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[28030]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[27018]: TexStorage3DMultisample (will be remapped) */ + /* _mesa_function_pool[28063]: TexStorage3DMultisample (will be remapped) */ "iiiiiii\0" "glTexStorage3DMultisample\0" "\0" - /* _mesa_function_pool[27053]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[28098]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[27073]: SamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[28118]: SamplerParameteriv (will be remapped) */ "iip\0" "glSamplerParameteriv\0" "\0" - /* _mesa_function_pool[27099]: VertexAttribP3uiv (will be remapped) */ + /* _mesa_function_pool[28144]: VertexAttribP3uiv (will be remapped) */ "iiip\0" "glVertexAttribP3uiv\0" "\0" - /* _mesa_function_pool[27125]: ScissorIndexedv (will be remapped) */ + /* _mesa_function_pool[28170]: ScissorIndexedv (will be remapped) */ "ip\0" "glScissorIndexedv\0" "\0" - /* _mesa_function_pool[27147]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[28192]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[27177]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[28222]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[27209]: GetStringi (will be remapped) */ + /* _mesa_function_pool[28254]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[27226]: VertexAttrib4dv (will be remapped) */ + /* _mesa_function_pool[28271]: VertexAttrib4dv (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[27269]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[28314]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[27287]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[28332]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[27310]: CompressedTexSubImage1D (will be remapped) */ + /* _mesa_function_pool[28355]: CompressedTexSubImage1D (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[27374]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[28419]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[27427]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[28472]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[27453]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[28498]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[27475]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[28520]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[27493]: TexImage1D (offset 182) */ + /* _mesa_function_pool[28538]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[27516]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[28561]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[27566]: GetnSeparableFilterARB (will be remapped) */ + /* _mesa_function_pool[28611]: GetnSeparableFilterARB (will be remapped) */ "iiiipipp\0" "glGetnSeparableFilterARB\0" "\0" - /* _mesa_function_pool[27601]: FrontFace (offset 157) */ + /* _mesa_function_pool[28646]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[27616]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[28661]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[27648]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[28693]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[27667]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[28712]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[27687]: Normal3dv (offset 55) */ + /* _mesa_function_pool[28732]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[27702]: Lightf (offset 159) */ + /* _mesa_function_pool[28747]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[27716]: MatrixMode (offset 293) */ + /* _mesa_function_pool[28761]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[27732]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[28777]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[27753]: Lighti (offset 161) */ + /* _mesa_function_pool[28798]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[27767]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[28812]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[27798]: GetFragDataIndex (will be remapped) */ + /* _mesa_function_pool[28843]: GetFragDataIndex (will be remapped) */ "ip\0" "glGetFragDataIndex\0" "\0" - /* _mesa_function_pool[27821]: Lightx (will be remapped) */ + /* _mesa_function_pool[28866]: Lightx (will be remapped) */ "iii\0" "glLightxOES\0" "glLightx\0" "\0" - /* _mesa_function_pool[27847]: ProgramUniform3fv (will be remapped) */ + /* _mesa_function_pool[28892]: ProgramUniform3fv (will be remapped) */ "iiip\0" "glProgramUniform3fv\0" + "glProgramUniform3fvEXT\0" "\0" - /* _mesa_function_pool[27873]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[28941]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[27890]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[28958]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[27907]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[28975]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[27952]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[29020]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[27979]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[29047]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[28001]: MultMatrixx (will be remapped) */ + /* _mesa_function_pool[29069]: MultMatrixx (will be remapped) */ "p\0" "glMultMatrixxOES\0" "glMultMatrixx\0" "\0" - /* _mesa_function_pool[28035]: PointParameterx (will be remapped) */ + /* _mesa_function_pool[29103]: PointParameterx (will be remapped) */ "ii\0" "glPointParameterxOES\0" "glPointParameterx\0" "\0" - /* _mesa_function_pool[28078]: DrawArrays (offset 310) */ + /* _mesa_function_pool[29146]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28112]: PointParameteri (will be remapped) */ + /* _mesa_function_pool[29180]: PointParameteri (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[28154]: PointParameterf (will be remapped) */ + /* _mesa_function_pool[29222]: PointParameterf (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[28240]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[29308]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[28267]: VertexAttribBinding (will be remapped) */ + /* _mesa_function_pool[29335]: VertexAttribBinding (will be remapped) */ "ii\0" "glVertexAttribBinding\0" "\0" - /* _mesa_function_pool[28293]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[29361]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28340]: CreateShader (will be remapped) */ + /* _mesa_function_pool[29408]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[28358]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[29426]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[28390]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[29458]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[28425]: DeleteBuffers (will be remapped) */ + /* _mesa_function_pool[29493]: DeleteBuffers (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[28464]: GetBufferSubData (will be remapped) */ + /* _mesa_function_pool[29532]: GetBufferSubData (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[28511]: GetPerfMonitorGroupsAMD (will be remapped) */ + /* _mesa_function_pool[29579]: GetPerfMonitorGroupsAMD (will be remapped) */ "pip\0" "glGetPerfMonitorGroupsAMD\0" "\0" - /* _mesa_function_pool[28542]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[29610]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[28562]: VertexAttribP2ui (will be remapped) */ + /* _mesa_function_pool[29630]: VertexAttribP2ui (will be remapped) */ "iiii\0" "glVertexAttribP2ui\0" "\0" - /* _mesa_function_pool[28587]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[29655]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[28641]: DrawTexivOES (will be remapped) */ + /* _mesa_function_pool[29709]: DrawTexivOES (will be remapped) */ "p\0" "glDrawTexivOES\0" "\0" - /* _mesa_function_pool[28659]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[29727]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[28705]: GetnColorTableARB (will be remapped) */ + /* _mesa_function_pool[29773]: GetnColorTableARB (will be remapped) */ "iiiip\0" "glGetnColorTableARB\0" "\0" - /* _mesa_function_pool[28732]: VertexAttribFormat (will be remapped) */ + /* _mesa_function_pool[29800]: VertexAttribFormat (will be remapped) */ "iiiii\0" "glVertexAttribFormat\0" "\0" - /* _mesa_function_pool[28760]: Vertex3i (offset 138) */ + /* _mesa_function_pool[29828]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[28776]: Vertex3f (offset 136) */ + /* _mesa_function_pool[29844]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[28792]: Vertex3d (offset 134) */ + /* _mesa_function_pool[29860]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[28808]: GetProgramPipelineiv (will be remapped) */ + /* _mesa_function_pool[29876]: GetProgramPipelineiv (will be remapped) */ "iip\0" "glGetProgramPipelineiv\0" + "glGetProgramPipelineivEXT\0" "\0" - /* _mesa_function_pool[28836]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[29930]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "glReadBufferNV\0" "\0" - /* _mesa_function_pool[28867]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[29961]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[28923]: GetTexParameterIiv (will be remapped) */ + /* _mesa_function_pool[30017]: GetTexParameterIiv (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[28973]: Vertex3s (offset 140) */ + /* _mesa_function_pool[30067]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[28989]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[30083]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[29045]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[30139]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[29137]: GetTransformFeedbackVarying (will be remapped) */ + /* _mesa_function_pool[30231]: GetTransformFeedbackVarying (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVarying\0" "glGetTransformFeedbackVaryingEXT\0" "\0" - /* _mesa_function_pool[29209]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[30303]: GetNextPerfQueryIdINTEL (will be remapped) */ + "ip\0" + "glGetNextPerfQueryIdINTEL\0" + "\0" + /* _mesa_function_pool[30333]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[29226]: TextureBarrierNV (will be remapped) */ + /* _mesa_function_pool[30350]: TextureBarrierNV (will be remapped) */ "\0" "glTextureBarrierNV\0" "\0" - /* _mesa_function_pool[29247]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[30371]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[29306]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[30430]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[29343]: ObjectLabel (will be remapped) */ + /* _mesa_function_pool[30467]: ObjectLabel (will be remapped) */ "iiip\0" "glObjectLabel\0" "\0" - /* _mesa_function_pool[29363]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[30487]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[29390]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[30514]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[29408]: CompileShader (will be remapped) */ + /* _mesa_function_pool[30532]: CompileShader (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[29446]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[30570]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[29461]: TexGendv (offset 189) */ + /* _mesa_function_pool[30585]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[29477]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[30601]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[29514]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[30638]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[29548]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[30672]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[29575]: DeleteProgramsARB (will be remapped) */ + /* _mesa_function_pool[30699]: DeleteProgramsARB (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[29618]: ShadeModel (offset 177) */ + /* _mesa_function_pool[30742]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[29634]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[30758]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[29660]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[30784]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[29678]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[30802]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[29709]: MultiDrawArrays (will be remapped) */ + /* _mesa_function_pool[30833]: MultiDrawArrays (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[29754]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[30878]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[29791]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[30915]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "glMapBufferRangeEXT\0" "\0" - /* _mesa_function_pool[29834]: DispatchCompute (will be remapped) */ + /* _mesa_function_pool[30958]: DispatchCompute (will be remapped) */ "iii\0" "glDispatchCompute\0" "\0" - /* _mesa_function_pool[29857]: UseProgramStages (will be remapped) */ + /* _mesa_function_pool[30981]: UseProgramStages (will be remapped) */ "iii\0" "glUseProgramStages\0" + "glUseProgramStagesEXT\0" "\0" - /* _mesa_function_pool[29881]: ProgramUniformMatrix4fv (will be remapped) */ + /* _mesa_function_pool[31027]: ProgramUniformMatrix4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4fv\0" + "glProgramUniformMatrix4fvEXT\0" "\0" - /* _mesa_function_pool[29914]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[31089]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[29935]: FramebufferRenderbuffer (will be remapped) */ + /* _mesa_function_pool[31110]: FramebufferRenderbuffer (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "glFramebufferRenderbufferOES\0" "\0" - /* _mesa_function_pool[30025]: IsProgramARB (will be remapped) */ + /* _mesa_function_pool[31200]: IsProgramARB (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[30057]: Map2d (offset 222) */ + /* _mesa_function_pool[31232]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[30077]: Map2f (offset 223) */ + /* _mesa_function_pool[31252]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[30097]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[31272]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[30122]: MultiTexCoord4x (will be remapped) */ + /* _mesa_function_pool[31297]: MultiTexCoord4x (will be remapped) */ "iiiii\0" "glMultiTexCoord4xOES\0" "glMultiTexCoord4x\0" "\0" - /* _mesa_function_pool[30168]: MultiTexCoord4s (offset 406) */ + /* _mesa_function_pool[31343]: MultiTexCoord4s (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[30214]: ViewportIndexedf (will be remapped) */ + /* _mesa_function_pool[31389]: ViewportIndexedf (will be remapped) */ "iffff\0" "glViewportIndexedf\0" "\0" - /* _mesa_function_pool[30240]: MultiTexCoord4i (offset 404) */ + /* _mesa_function_pool[31415]: MultiTexCoord4i (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[30286]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[31461]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[30307]: DebugMessageControl (will be remapped) */ + /* _mesa_function_pool[31482]: DebugMessageControl (will be remapped) */ "iiiipi\0" "glDebugMessageControlARB\0" "glDebugMessageControl\0" "\0" - /* _mesa_function_pool[30362]: MultiTexCoord4d (offset 400) */ + /* _mesa_function_pool[31537]: MultiTexCoord4d (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[30408]: GetHistogram (offset 361) */ + /* _mesa_function_pool[31583]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[30448]: Translatex (will be remapped) */ + /* _mesa_function_pool[31623]: Translatex (will be remapped) */ "iii\0" "glTranslatexOES\0" "glTranslatex\0" "\0" - /* _mesa_function_pool[30482]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[31657]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[30507]: Indexsv (offset 51) */ + /* _mesa_function_pool[31682]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[30520]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[31695]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[30563]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[31738]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[30580]: Translated (offset 303) */ + /* _mesa_function_pool[31755]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[30598]: Translatef (offset 304) */ + /* _mesa_function_pool[31773]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[30616]: MultTransposeMatrixd (will be remapped) */ + /* _mesa_function_pool[31791]: MultTransposeMatrixd (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[30668]: ProgramUniform4uiv (will be remapped) */ + /* _mesa_function_pool[31843]: ProgramUniform4uiv (will be remapped) */ "iiip\0" "glProgramUniform4uiv\0" + "glProgramUniform4uivEXT\0" + "\0" + /* _mesa_function_pool[31894]: GetPerfCounterInfoINTEL (will be remapped) */ + "iiipipppppp\0" + "glGetPerfCounterInfoINTEL\0" "\0" - /* _mesa_function_pool[30695]: RenderMode (offset 196) */ + /* _mesa_function_pool[31933]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[30711]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[31949]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[30754]: SecondaryColor3d (will be remapped) */ + /* _mesa_function_pool[31992]: SecondaryColor3d (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[30800]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[32038]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[30827]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[32065]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[30845]: ProgramUniform4fv (will be remapped) */ + /* _mesa_function_pool[32083]: ProgramUniform4fv (will be remapped) */ "iiip\0" "glProgramUniform4fv\0" + "glProgramUniform4fvEXT\0" "\0" - /* _mesa_function_pool[30871]: LightModelxv (will be remapped) */ + /* _mesa_function_pool[32132]: LightModelxv (will be remapped) */ "ip\0" "glLightModelxvOES\0" "glLightModelxv\0" "\0" - /* _mesa_function_pool[30908]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[32169]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[30959]: PushDebugGroup (will be remapped) */ + /* _mesa_function_pool[32220]: PushDebugGroup (will be remapped) */ "iiip\0" "glPushDebugGroup\0" "\0" - /* _mesa_function_pool[30982]: StencilFunc (offset 243) */ + /* _mesa_function_pool[32243]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[31001]: CopyPixels (offset 255) */ + /* _mesa_function_pool[32262]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[31021]: TexGenxvOES (will be remapped) */ + /* _mesa_function_pool[32282]: TexGenxvOES (will be remapped) */ "iip\0" "glTexGenxvOES\0" "\0" - /* _mesa_function_pool[31040]: VertexAttrib4Nubv (will be remapped) */ + /* _mesa_function_pool[32301]: VertexAttrib4Nubv (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[31087]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[32348]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[31107]: VertexP2uiv (will be remapped) */ + /* _mesa_function_pool[32368]: VertexP2uiv (will be remapped) */ "ip\0" "glVertexP2uiv\0" "\0" - /* _mesa_function_pool[31125]: VertexAttribPointer (will be remapped) */ + /* _mesa_function_pool[32386]: VertexAttribPointer (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[31180]: IndexMask (offset 212) */ + /* _mesa_function_pool[32441]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[31195]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[32456]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[31221]: VertexAttribIFormat (will be remapped) */ + /* _mesa_function_pool[32482]: VertexAttribIFormat (will be remapped) */ "iiii\0" "glVertexAttribIFormat\0" "\0" - /* _mesa_function_pool[31249]: CombinerOutputNV (dynamic) */ + /* _mesa_function_pool[32510]: CombinerOutputNV (dynamic) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[31280]: DrawArraysInstancedBaseInstance (will be remapped) */ + /* _mesa_function_pool[32541]: DrawArraysInstancedBaseInstance (will be remapped) */ "iiiii\0" "glDrawArraysInstancedBaseInstance\0" "\0" - /* _mesa_function_pool[31321]: PopAttrib (offset 218) */ + /* _mesa_function_pool[32582]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[31335]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[32596]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[31377]: Uniform3ui (will be remapped) */ + /* _mesa_function_pool[32638]: Uniform3ui (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[31412]: DeletePerfMonitorsAMD (will be remapped) */ + /* _mesa_function_pool[32673]: DeletePerfMonitorsAMD (will be remapped) */ "ip\0" "glDeletePerfMonitorsAMD\0" "\0" - /* _mesa_function_pool[31440]: Color4dv (offset 28) */ + /* _mesa_function_pool[32701]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[31454]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[32715]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[31483]: DisableVertexAttribArray (will be remapped) */ + /* _mesa_function_pool[32744]: DisableVertexAttribArray (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[31543]: ProgramUniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[32804]: ProgramUniformMatrix3x2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x2fv\0" + "glProgramUniformMatrix3x2fvEXT\0" "\0" - /* _mesa_function_pool[31578]: GetDoublei_v (will be remapped) */ + /* _mesa_function_pool[32870]: GetDoublei_v (will be remapped) */ "iip\0" "glGetDoublei_v\0" "\0" - /* _mesa_function_pool[31598]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[32890]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[31623]: ClipPlanex (will be remapped) */ + /* _mesa_function_pool[32915]: ClipPlanex (will be remapped) */ "ip\0" "glClipPlanexOES\0" "glClipPlanex\0" "\0" - /* _mesa_function_pool[31656]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[32948]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[31703]: GetLightfv (offset 264) */ + /* _mesa_function_pool[32995]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[31721]: ClipPlanef (will be remapped) */ + /* _mesa_function_pool[33013]: ClipPlanef (will be remapped) */ "ip\0" "glClipPlanefOES\0" "glClipPlanef\0" "\0" - /* _mesa_function_pool[31754]: ProgramUniform1ui (will be remapped) */ + /* _mesa_function_pool[33046]: ProgramUniform1ui (will be remapped) */ "iii\0" "glProgramUniform1ui\0" + "glProgramUniform1uiEXT\0" "\0" - /* _mesa_function_pool[31779]: SecondaryColorPointer (will be remapped) */ + /* _mesa_function_pool[33094]: SecondaryColorPointer (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[31836]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[33151]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[31855]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[33170]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[31875]: Indexub (offset 315) */ + /* _mesa_function_pool[33190]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[31888]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[33203]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[31914]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[33229]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[31941]: GenRenderbuffers (will be remapped) */ + /* _mesa_function_pool[33256]: GenRenderbuffers (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "glGenRenderbuffersOES\0" "\0" - /* _mesa_function_pool[32008]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[33323]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[32062]: IsEnabledi (will be remapped) */ + /* _mesa_function_pool[33377]: IsEnabledi (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[32101]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[33416]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[32131]: WaitSync (will be remapped) */ + /* _mesa_function_pool[33446]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[32147]: GetVertexAttribPointerv (will be remapped) */ + /* _mesa_function_pool[33462]: GetVertexAttribPointerv (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[32235]: NewList (dynamic) */ + /* _mesa_function_pool[33550]: CreatePerfQueryINTEL (will be remapped) */ + "ip\0" + "glCreatePerfQueryINTEL\0" + "\0" + /* _mesa_function_pool[33577]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" - /* _mesa_function_pool[32249]: TexBuffer (will be remapped) */ + /* _mesa_function_pool[33591]: TexBuffer (will be remapped) */ "iii\0" "glTexBufferARB\0" "glTexBuffer\0" "\0" - /* _mesa_function_pool[32281]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[33623]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[32298]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[33640]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[32314]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[33656]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[32330]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[33672]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[32346]: GetnUniformfvARB (will be remapped) */ + /* _mesa_function_pool[33688]: GetnUniformfvARB (will be remapped) */ "iiip\0" "glGetnUniformfvARB\0" "\0" - /* _mesa_function_pool[32371]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[33713]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[32387]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[33729]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[32414]: TexStorage1D (will be remapped) */ + /* _mesa_function_pool[33756]: TexStorage1D (will be remapped) */ "iiii\0" "glTexStorage1D\0" "\0" - /* _mesa_function_pool[32435]: BlitFramebuffer (will be remapped) */ + /* _mesa_function_pool[33777]: BlitFramebuffer (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[32486]: FramebufferTexture1D (will be remapped) */ + /* _mesa_function_pool[33828]: FramebufferTexture1D (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[32542]: GetMapiv (offset 268) */ + /* _mesa_function_pool[33884]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[32558]: TexCoordP4ui (will be remapped) */ + /* _mesa_function_pool[33900]: TexCoordP4ui (will be remapped) */ "ii\0" "glTexCoordP4ui\0" "\0" - /* _mesa_function_pool[32577]: VertexAttrib1sv (will be remapped) */ + /* _mesa_function_pool[33919]: VertexAttrib1sv (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[32620]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[33962]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[32644]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[33986]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[32659]: MultiTexCoordP2ui (will be remapped) */ + /* _mesa_function_pool[34001]: MultiTexCoordP2ui (will be remapped) */ "iii\0" "glMultiTexCoordP2ui\0" "\0" - /* _mesa_function_pool[32684]: GetnMapivARB (will be remapped) */ + /* _mesa_function_pool[34026]: GetnMapivARB (will be remapped) */ "iiip\0" "glGetnMapivARB\0" "\0" - /* _mesa_function_pool[32705]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[34047]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[32729]: GetVertexAttribfv (will be remapped) */ + /* _mesa_function_pool[34071]: GetVertexAttribfv (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[32777]: MultiTexCoordP4uiv (will be remapped) */ + /* _mesa_function_pool[34119]: MultiTexCoordP4uiv (will be remapped) */ "iip\0" "glMultiTexCoordP4uiv\0" "\0" - /* _mesa_function_pool[32803]: TexGeniv (offset 193) */ + /* _mesa_function_pool[34145]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "glTexGenivOES\0" "\0" - /* _mesa_function_pool[32833]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[34175]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[32852]: BlendColor (offset 336) */ + /* _mesa_function_pool[34194]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[32887]: Materiali (offset 171) */ + /* _mesa_function_pool[34229]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[32904]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[34246]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[32928]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[34270]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[32968]: CompressedTexSubImage2D (will be remapped) */ + /* _mesa_function_pool[34310]: CompressedTexSubImage2D (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[33034]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[34376]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[33051]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[34393]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[33077]: MultiTexCoord3sv (offset 399) */ + /* _mesa_function_pool[34419]: MultiTexCoord3sv (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[33122]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[34464]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[33149]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[34491]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[33166]: MultiTexCoord4sv (offset 407) */ + /* _mesa_function_pool[34508]: MultiTexCoord4sv (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[33211]: VertexBindingDivisor (will be remapped) */ + /* _mesa_function_pool[34553]: VertexBindingDivisor (will be remapped) */ "ii\0" "glVertexBindingDivisor\0" "\0" - /* _mesa_function_pool[33238]: GetPerfMonitorCounterInfoAMD (will be remapped) */ + /* _mesa_function_pool[34580]: GetPerfMonitorCounterInfoAMD (will be remapped) */ "iiip\0" "glGetPerfMonitorCounterInfoAMD\0" "\0" - /* _mesa_function_pool[33275]: UniformBlockBinding (will be remapped) */ + /* _mesa_function_pool[34617]: UniformBlockBinding (will be remapped) */ "iii\0" "glUniformBlockBinding\0" "\0" - /* _mesa_function_pool[33302]: FenceSync (will be remapped) */ + /* _mesa_function_pool[34644]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[33318]: VertexAttrib4Nusv (will be remapped) */ + /* _mesa_function_pool[34660]: VertexAttrib4Nusv (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[33365]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[34707]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[33400]: VertexP2ui (will be remapped) */ + /* _mesa_function_pool[34742]: VertexP2ui (will be remapped) */ "ii\0" "glVertexP2ui\0" "\0" - /* _mesa_function_pool[33417]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[34759]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[33436]: BindAttribLocation (will be remapped) */ + /* _mesa_function_pool[34778]: BindAttribLocation (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[33486]: TextureStorage2DEXT (will be remapped) */ + /* _mesa_function_pool[34828]: TextureStorage2DEXT (will be remapped) */ "iiiiii\0" "glTextureStorage2DEXT\0" "\0" - /* _mesa_function_pool[33516]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[34858]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[33542]: DrawTransformFeedbackInstanced (will be remapped) */ + /* _mesa_function_pool[34884]: DrawTransformFeedbackInstanced (will be remapped) */ "iii\0" "glDrawTransformFeedbackInstanced\0" "\0" - /* _mesa_function_pool[33580]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[34922]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[33599]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[34941]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[33627]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[34969]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[33664]: VertexAttribI1iv (will be remapped) */ + /* _mesa_function_pool[35006]: VertexAttribI1iv (will be remapped) */ "ip\0" "glVertexAttribI1ivEXT\0" "glVertexAttribI1iv\0" "\0" - /* _mesa_function_pool[33709]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[35051]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[33724]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[35066]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[33771]: SampleMaski (will be remapped) */ + /* _mesa_function_pool[35113]: SampleMaski (will be remapped) */ "ii\0" "glSampleMaski\0" "\0" - /* _mesa_function_pool[33789]: GetFloati_v (will be remapped) */ + /* _mesa_function_pool[35131]: GetFloati_v (will be remapped) */ "iip\0" "glGetFloati_v\0" "\0" - /* _mesa_function_pool[33808]: MultiTexCoord2iv (offset 389) */ + /* _mesa_function_pool[35150]: MultiTexCoord2iv (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[33853]: DrawPixels (offset 257) */ + /* _mesa_function_pool[35195]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[33873]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[35215]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[33933]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[35275]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[33961]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[35303]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[33987]: GenLists (offset 5) */ + /* _mesa_function_pool[35329]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[34001]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[35343]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[34021]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[35363]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[34041]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[35383]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[34061]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[35403]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[34089]: GetActiveAttrib (will be remapped) */ + /* _mesa_function_pool[35431]: GetActiveAttrib (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[34137]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[35479]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[34175]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[35517]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[34193]: ClearBufferData (will be remapped) */ + /* _mesa_function_pool[35535]: ClearBufferData (will be remapped) */ "iiiip\0" "glClearBufferData\0" "\0" - /* _mesa_function_pool[34218]: Color3usv (offset 24) */ + /* _mesa_function_pool[35560]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[34233]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[35575]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[34282]: GenSamplers (will be remapped) */ + /* _mesa_function_pool[35624]: GenSamplers (will be remapped) */ "ip\0" "glGenSamplers\0" "\0" - /* _mesa_function_pool[34300]: DrawTexfOES (will be remapped) */ + /* _mesa_function_pool[35642]: DrawTexfOES (will be remapped) */ "fffff\0" "glDrawTexfOES\0" "\0" - /* _mesa_function_pool[34321]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[35663]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[34343]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[35685]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[34373]: Accum (offset 213) */ + /* _mesa_function_pool[35715]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[34385]: GetTexImage (offset 281) */ + /* _mesa_function_pool[35727]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[34406]: Color4x (will be remapped) */ + /* _mesa_function_pool[35748]: Color4x (will be remapped) */ "iiii\0" "glColor4xOES\0" "glColor4x\0" "\0" - /* _mesa_function_pool[34435]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[35777]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[34493]: Color4s (offset 33) */ + /* _mesa_function_pool[35835]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[34509]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[35851]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[34534]: GetUniformuiv (will be remapped) */ + /* _mesa_function_pool[35876]: GetUniformuiv (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[34574]: Color4i (offset 31) */ + /* _mesa_function_pool[35916]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[34590]: Color4f (offset 29) */ + /* _mesa_function_pool[35932]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[34606]: Color4d (offset 27) */ + /* _mesa_function_pool[35948]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[34622]: Color4b (offset 25) */ + /* _mesa_function_pool[35964]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[34638]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[35980]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[34660]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[36002]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[34690]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[36032]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[34708]: VertexAttribLFormat (will be remapped) */ + /* _mesa_function_pool[36050]: VertexAttribLFormat (will be remapped) */ "iiii\0" "glVertexAttribLFormat\0" "\0" - /* _mesa_function_pool[34736]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[36078]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[34764]: ShaderSource (will be remapped) */ + /* _mesa_function_pool[36106]: ShaderSource (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[34803]: Normal3fv (offset 57) */ + /* _mesa_function_pool[36145]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[34818]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[36160]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[34853]: NormalP3ui (will be remapped) */ + /* _mesa_function_pool[36195]: NormalP3ui (will be remapped) */ "ii\0" "glNormalP3ui\0" "\0" - /* _mesa_function_pool[34870]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[36212]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[34915]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[36257]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[34947]: BufferData (will be remapped) */ + /* _mesa_function_pool[36289]: BufferData (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[34982]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[36324]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[35028]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[36370]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[35055]: GetTexParameterPointervAPPLE (dynamic) */ + /* _mesa_function_pool[36397]: GetTexParameterPointervAPPLE (dynamic) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[35091]: TexGenfv (offset 191) */ + /* _mesa_function_pool[36433]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "glTexGenfvOES\0" "\0" - /* _mesa_function_pool[35121]: GetVertexAttribiv (will be remapped) */ + /* _mesa_function_pool[36463]: GetVertexAttribiv (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[35169]: TexCoordP2uiv (will be remapped) */ + /* _mesa_function_pool[36511]: TexCoordP2uiv (will be remapped) */ "ip\0" "glTexCoordP2uiv\0" "\0" - /* _mesa_function_pool[35189]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[36531]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[35233]: Uniform3fv (will be remapped) */ + /* _mesa_function_pool[36575]: Uniform3fv (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[35267]: BlendEquation (offset 337) */ + /* _mesa_function_pool[36609]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "glBlendEquationOES\0" "\0" - /* _mesa_function_pool[35324]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[36666]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[35349]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[36691]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[35413]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[36755]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[35432]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[36774]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[35458]: PushName (offset 201) */ + /* _mesa_function_pool[36800]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[35472]: GenFencesNV (dynamic) */ + /* _mesa_function_pool[36814]: GenFencesNV (dynamic) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[35490]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[36832]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[35515]: DeleteRenderbuffers (will be remapped) */ + /* _mesa_function_pool[36857]: DeleteRenderbuffers (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "glDeleteRenderbuffersOES\0" "\0" - /* _mesa_function_pool[35591]: VertexAttrib1dv (will be remapped) */ + /* _mesa_function_pool[36933]: VertexAttrib1dv (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[35634]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[36976]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[35668]: IsShader (will be remapped) */ + /* _mesa_function_pool[37010]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[35682]: Rotated (offset 299) */ + /* _mesa_function_pool[37024]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[35698]: Color4iv (offset 32) */ + /* _mesa_function_pool[37040]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[35712]: Disablei (will be remapped) */ + /* _mesa_function_pool[37054]: Disablei (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[35747]: Rotatex (will be remapped) */ + /* _mesa_function_pool[37089]: Rotatex (will be remapped) */ "iiii\0" "glRotatexOES\0" "glRotatex\0" "\0" - /* _mesa_function_pool[35776]: FramebufferTextureLayer (will be remapped) */ + /* _mesa_function_pool[37118]: FramebufferTextureLayer (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerARB\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[35867]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[37209]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[35883]: ProgramUniformMatrix3fv (will be remapped) */ + /* _mesa_function_pool[37225]: ProgramUniformMatrix3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3fv\0" + "glProgramUniformMatrix3fvEXT\0" "\0" - /* _mesa_function_pool[35916]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[37287]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[35933]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[37304]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[35970]: LoadMatrixx (will be remapped) */ + /* _mesa_function_pool[37341]: LoadMatrixx (will be remapped) */ "p\0" "glLoadMatrixxOES\0" "glLoadMatrixx\0" "\0" - /* _mesa_function_pool[36004]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[37375]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[36043]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[37414]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[36067]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[37438]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[36087]: SecondaryColor3bv (will be remapped) */ + /* _mesa_function_pool[37458]: SecondaryColor3bv (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[36133]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[37504]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[36161]: GetCombinerOutputParameterivNV (dynamic) */ + /* _mesa_function_pool[37532]: GetCombinerOutputParameterivNV (dynamic) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[36200]: DrawTexxvOES (will be remapped) */ + /* _mesa_function_pool[37571]: DrawTexxvOES (will be remapped) */ "p\0" "glDrawTexxvOES\0" "\0" - /* _mesa_function_pool[36218]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[37589]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[36240]: Color4ubv (offset 36) */ + /* _mesa_function_pool[37611]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[36255]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[37626]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[36272]: FogCoorddv (will be remapped) */ + /* _mesa_function_pool[37643]: FogCoorddv (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[36304]: VDPAUUnregisterSurfaceNV (will be remapped) */ + /* _mesa_function_pool[37675]: VDPAUUnregisterSurfaceNV (will be remapped) */ "i\0" "glVDPAUUnregisterSurfaceNV\0" "\0" - /* _mesa_function_pool[36334]: ColorP3ui (will be remapped) */ + /* _mesa_function_pool[37705]: ColorP3ui (will be remapped) */ "ii\0" "glColorP3ui\0" "\0" - /* _mesa_function_pool[36350]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[37721]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[36372]: GetShaderPrecisionFormat (will be remapped) */ + /* _mesa_function_pool[37743]: GetShaderPrecisionFormat (will be remapped) */ "iipp\0" "glGetShaderPrecisionFormat\0" "\0" - /* _mesa_function_pool[36405]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[37776]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[36440]: Flush (offset 217) */ + /* _mesa_function_pool[37811]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[36450]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[37821]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[36496]: FogCoordd (will be remapped) */ + /* _mesa_function_pool[37867]: FogCoordd (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[36526]: Uniform3iv (will be remapped) */ + /* _mesa_function_pool[37897]: Uniform3iv (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[36560]: TexStorage2DMultisample (will be remapped) */ + /* _mesa_function_pool[37931]: TexStorage2DMultisample (will be remapped) */ "iiiiii\0" "glTexStorage2DMultisample\0" "\0" - /* _mesa_function_pool[36594]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[37965]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[36614]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[37985]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[36638]: VertexAttrib4iv (will be remapped) */ + /* _mesa_function_pool[38009]: VertexAttrib4iv (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[36681]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[38052]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "glCopyTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[36758]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[38129]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[36778]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[38149]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[36800]: Indexiv (offset 49) */ + /* _mesa_function_pool[38171]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[36813]: TexEnvi (offset 186) */ + /* _mesa_function_pool[38184]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[36828]: TexEnvf (offset 184) */ + /* _mesa_function_pool[38199]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[36843]: TexEnvx (will be remapped) */ + /* _mesa_function_pool[38214]: TexEnvx (will be remapped) */ "iii\0" "glTexEnvxOES\0" "glTexEnvx\0" "\0" - /* _mesa_function_pool[36871]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[38242]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[36896]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[38267]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[36952]: InvalidateBufferSubData (will be remapped) */ + /* _mesa_function_pool[38323]: InvalidateBufferSubData (will be remapped) */ "iii\0" "glInvalidateBufferSubData\0" "\0" - /* _mesa_function_pool[36983]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[38354]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[37010]: SamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[38381]: SamplerParameterIiv (will be remapped) */ "iip\0" "glSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[37037]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[38408]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[37057]: NormalPointervINTEL (dynamic) */ - "ip\0" - "glNormalPointervINTEL\0" + /* _mesa_function_pool[38428]: BeginPerfQueryINTEL (will be remapped) */ + "i\0" + "glBeginPerfQueryINTEL\0" "\0" - /* _mesa_function_pool[37083]: SamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[38453]: SamplerParameterfv (will be remapped) */ "iip\0" "glSamplerParameterfv\0" "\0" - /* _mesa_function_pool[37109]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[38479]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[37139]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[38509]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[37197]: ClearDepth (offset 208) */ + /* _mesa_function_pool[38567]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[37213]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[38583]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[37237]: Color4fv (offset 30) */ + /* _mesa_function_pool[38607]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[37251]: GetnMinmaxARB (will be remapped) */ + /* _mesa_function_pool[38621]: GetnMinmaxARB (will be remapped) */ "iiiiip\0" "glGetnMinmaxARB\0" "\0" - /* _mesa_function_pool[37275]: ColorPointer (offset 308) */ + /* _mesa_function_pool[38645]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[37296]: GetPointerv (offset 329) */ + /* _mesa_function_pool[38666]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[37331]: Lightiv (offset 162) */ + /* _mesa_function_pool[38701]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[37346]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[38716]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[37371]: TransformFeedbackVaryings (will be remapped) */ + /* _mesa_function_pool[38741]: TransformFeedbackVaryings (will be remapped) */ "iipi\0" "glTransformFeedbackVaryings\0" "glTransformFeedbackVaryingsEXT\0" "\0" - /* _mesa_function_pool[37436]: VertexAttrib3sv (will be remapped) */ + /* _mesa_function_pool[38806]: VertexAttrib3sv (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[37479]: IsVertexArray (will be remapped) */ + /* _mesa_function_pool[38849]: IsVertexArray (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "glIsVertexArrayOES\0" "\0" - /* _mesa_function_pool[37538]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[38908]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[37560]: ProgramUniform4ui (will be remapped) */ + /* _mesa_function_pool[38930]: ProgramUniform4ui (will be remapped) */ "iiiiii\0" "glProgramUniform4ui\0" + "glProgramUniform4uiEXT\0" "\0" - /* _mesa_function_pool[37588]: Uniform1f (will be remapped) */ + /* _mesa_function_pool[38981]: Uniform1f (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[37619]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[39012]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[37648]: Uniform1i (will be remapped) */ + /* _mesa_function_pool[39041]: Uniform1i (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[37679]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[39072]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[37702]: PixelTexGenSGIX (dynamic) */ + /* _mesa_function_pool[39095]: PixelTexGenSGIX (dynamic) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[37723]: TexGenxOES (will be remapped) */ - "iii\0" - "glTexGenxOES\0" + /* _mesa_function_pool[39116]: ReplacementCodeusvSUN (dynamic) */ + "p\0" + "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[37741]: UseProgram (will be remapped) */ + /* _mesa_function_pool[39143]: UseProgram (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[37779]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[39181]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[37804]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[39206]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[37839]: GetFragDataLocation (will be remapped) */ + /* _mesa_function_pool[39241]: GetFragDataLocation (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[37890]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[39292]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[37909]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[39311]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[37932]: GetFenceivNV (dynamic) */ + /* _mesa_function_pool[39334]: GetFenceivNV (dynamic) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[37952]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[39354]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "glCurrentPaletteMatrixOES\0" "\0" - /* _mesa_function_pool[38007]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[39409]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[38030]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[39432]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[38073]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[39475]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[38097]: Color3s (offset 17) */ + /* _mesa_function_pool[39499]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[38112]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[39514]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[38136]: Color3i (offset 15) */ + /* _mesa_function_pool[39538]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[38151]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[39553]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[38169]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[39571]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[38187]: Color3b (offset 9) */ + /* _mesa_function_pool[39589]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[38202]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[39604]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[38226]: Color3f (offset 13) */ + /* _mesa_function_pool[39628]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[38241]: Color3d (offset 11) */ + /* _mesa_function_pool[39643]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[38256]: GetVertexAttribdv (will be remapped) */ + /* _mesa_function_pool[39658]: GetVertexAttribdv (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[38304]: GetBufferPointerv (will be remapped) */ + /* _mesa_function_pool[39706]: GetBufferPointerv (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "glGetBufferPointervOES\0" "\0" - /* _mesa_function_pool[38375]: GenFramebuffers (will be remapped) */ + /* _mesa_function_pool[39777]: GenFramebuffers (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "glGenFramebuffersOES\0" "\0" - /* _mesa_function_pool[38439]: GenBuffers (will be remapped) */ + /* _mesa_function_pool[39841]: GenBuffers (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[38472]: ClearDepthx (will be remapped) */ + /* _mesa_function_pool[39874]: ClearDepthx (will be remapped) */ "i\0" "glClearDepthxOES\0" "glClearDepthx\0" "\0" - /* _mesa_function_pool[38506]: BlendEquationSeparate (will be remapped) */ + /* _mesa_function_pool[39908]: BlendEquationSeparate (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "glBlendEquationSeparateOES\0" "\0" - /* _mesa_function_pool[38615]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[40017]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[38650]: MultiTexCoordP4ui (will be remapped) */ + /* _mesa_function_pool[40052]: MultiTexCoordP4ui (will be remapped) */ "iii\0" "glMultiTexCoordP4ui\0" "\0" - /* _mesa_function_pool[38675]: VertexAttribIPointer (will be remapped) */ + /* _mesa_function_pool[40077]: VertexAttribIPointer (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[38731]: EnableVertexAttribArray (will be remapped) */ + /* _mesa_function_pool[40133]: EnableVertexAttribArray (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[38789]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[40191]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[38808]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[40210]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[38826]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[40228]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[38845]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[40247]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[38864]: TextureView (will be remapped) */ + /* _mesa_function_pool[40266]: TextureView (will be remapped) */ "iiiiiiii\0" "glTextureView\0" "\0" - /* _mesa_function_pool[38888]: TexEnviv (offset 187) */ + /* _mesa_function_pool[40290]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[38904]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[40306]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "glTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[38971]: Bitmap (offset 8) */ + /* _mesa_function_pool[40373]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[38989]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[40391]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisorARB\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[39040]: DrawTransformFeedbackStream (will be remapped) */ + /* _mesa_function_pool[40442]: DrawTransformFeedbackStream (will be remapped) */ "iii\0" "glDrawTransformFeedbackStream\0" "\0" - /* _mesa_function_pool[39075]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[40477]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[39093]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[40495]: EndPerfQueryINTEL (will be remapped) */ + "i\0" + "glEndPerfQueryINTEL\0" + "\0" + /* _mesa_function_pool[40518]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[39120]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[40545]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[39157]: GetActiveUniform (will be remapped) */ + /* _mesa_function_pool[40582]: GetActiveUniform (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[39207]: AlphaFuncx (will be remapped) */ + /* _mesa_function_pool[40632]: AlphaFuncx (will be remapped) */ "ii\0" "glAlphaFuncxOES\0" "glAlphaFuncx\0" "\0" - /* _mesa_function_pool[39240]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[40665]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[39285]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[40710]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[39305]: Map1d (offset 220) */ + /* _mesa_function_pool[40730]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[39321]: Map1f (offset 221) */ + /* _mesa_function_pool[40746]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[39337]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[40762]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[39389]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[40814]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[39426]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[40851]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[39447]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[40872]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[39471]: GetFinalCombinerInputParameterivNV (dynamic) */ + /* _mesa_function_pool[40896]: GetFinalCombinerInputParameterivNV (dynamic) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[39513]: SecondaryColorP3ui (will be remapped) */ + /* _mesa_function_pool[40938]: SecondaryColorP3ui (will be remapped) */ "ii\0" "glSecondaryColorP3ui\0" "\0" - /* _mesa_function_pool[39538]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[40963]: BindTextures (will be remapped) */ + "iip\0" + "glBindTextures\0" + "\0" + /* _mesa_function_pool[40983]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[39565]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[41010]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[39589]: Rectiv (offset 91) */ + /* _mesa_function_pool[41034]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[39602]: MultiTexCoord1iv (offset 381) */ + /* _mesa_function_pool[41047]: MultiTexCoord1iv (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[39647]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[41092]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[39670]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[41115]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[39690]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[41135]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[39705]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[41150]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[39731]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[41176]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[39746]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[41191]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[39763]: DiscardFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[41208]: DiscardFramebufferEXT (will be remapped) */ "iip\0" "glDiscardFramebufferEXT\0" "\0" - /* _mesa_function_pool[39792]: Uniform2f (will be remapped) */ + /* _mesa_function_pool[41237]: Uniform2f (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[39824]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[41269]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[39849]: LineWidth (offset 168) */ + /* _mesa_function_pool[41294]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[39864]: Uniform2i (will be remapped) */ + /* _mesa_function_pool[41309]: Uniform2i (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[39896]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[41341]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[39934]: Lightxv (will be remapped) */ + /* _mesa_function_pool[41379]: Lightxv (will be remapped) */ "iip\0" "glLightxvOES\0" "glLightxv\0" "\0" - /* _mesa_function_pool[39962]: DepthRangeIndexed (will be remapped) */ + /* _mesa_function_pool[41407]: DepthRangeIndexed (will be remapped) */ "idd\0" "glDepthRangeIndexed\0" "\0" - /* _mesa_function_pool[39987]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[41432]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[40051]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[41496]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[40082]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[41527]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[40119]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[41564]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[40140]: TexImage3DMultisample (will be remapped) */ + /* _mesa_function_pool[41585]: TexImage3DMultisample (will be remapped) */ "iiiiiii\0" "glTexImage3DMultisample\0" "\0" - /* _mesa_function_pool[40173]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[41618]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[40197]: GetUniformBlockIndex (will be remapped) */ + /* _mesa_function_pool[41642]: GetUniformBlockIndex (will be remapped) */ "ip\0" "glGetUniformBlockIndex\0" "\0" - /* _mesa_function_pool[40224]: DetachShader (will be remapped) */ + /* _mesa_function_pool[41669]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[40243]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[41688]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[40296]: SampleCoverage (will be remapped) */ + /* _mesa_function_pool[41741]: SampleCoverage (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[40337]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[41782]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[40368]: Color3iv (offset 16) */ + /* _mesa_function_pool[41813]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[40382]: DrawElements (offset 311) */ + /* _mesa_function_pool[41827]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[40403]: ScissorArrayv (will be remapped) */ + /* _mesa_function_pool[41848]: ScissorArrayv (will be remapped) */ "iip\0" "glScissorArrayv\0" "\0" - /* _mesa_function_pool[40424]: GetInternalformativ (will be remapped) */ + /* _mesa_function_pool[41869]: GetInternalformativ (will be remapped) */ "iiiip\0" "glGetInternalformativ\0" "\0" - /* _mesa_function_pool[40453]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[41898]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[40470]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[41915]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[40486]: PopMatrix (offset 297) */ + /* _mesa_function_pool[41931]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[40500]: FinishFenceNV (dynamic) */ + /* _mesa_function_pool[41945]: FinishFenceNV (dynamic) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[40519]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[41964]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[40538]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[41983]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "glGetTexGenivOES\0" "\0" - /* _mesa_function_pool[40574]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[42019]: GetFirstPerfQueryIdINTEL (will be remapped) */ + "p\0" + "glGetFirstPerfQueryIdINTEL\0" + "\0" + /* _mesa_function_pool[42049]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[40596]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[42071]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[40632]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[42107]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[40661]: UnmapBuffer (will be remapped) */ + /* _mesa_function_pool[42136]: UnmapBuffer (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "glUnmapBufferOES\0" "\0" - /* _mesa_function_pool[40712]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[42187]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[40729]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[42204]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[40746]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[42221]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[40769]: Materialf (offset 169) */ + /* _mesa_function_pool[42244]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[40786]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[42261]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[40812]: ProgramUniform1uiv (will be remapped) */ + /* _mesa_function_pool[42287]: ProgramUniform1uiv (will be remapped) */ "iiip\0" "glProgramUniform1uiv\0" + "glProgramUniform1uivEXT\0" "\0" - /* _mesa_function_pool[40839]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[42338]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[40857]: Materialx (will be remapped) */ + /* _mesa_function_pool[42356]: Materialx (will be remapped) */ "iii\0" "glMaterialxOES\0" "glMaterialx\0" "\0" - /* _mesa_function_pool[40889]: GetLightiv (offset 265) */ + /* _mesa_function_pool[42388]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[40907]: BindBuffer (will be remapped) */ + /* _mesa_function_pool[42406]: BindBuffer (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[40940]: ProgramUniform1i (will be remapped) */ + /* _mesa_function_pool[42439]: ProgramUniform1i (will be remapped) */ "iii\0" "glProgramUniform1i\0" + "glProgramUniform1iEXT\0" "\0" - /* _mesa_function_pool[40964]: ProgramUniform1f (will be remapped) */ + /* _mesa_function_pool[42485]: ProgramUniform1f (will be remapped) */ "iif\0" "glProgramUniform1f\0" + "glProgramUniform1fEXT\0" "\0" - /* _mesa_function_pool[40988]: WindowPos3iv (will be remapped) */ + /* _mesa_function_pool[42531]: WindowPos3iv (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[41043]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[42586]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[41106]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[42649]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[41133]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[42676]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[41151]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[42694]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[41178]: Recti (offset 90) */ + /* _mesa_function_pool[42721]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[41192]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[42735]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[41237]: DeleteSamplers (will be remapped) */ + /* _mesa_function_pool[42780]: DeleteSamplers (will be remapped) */ "ip\0" "glDeleteSamplers\0" "\0" - /* _mesa_function_pool[41258]: SamplerParameteri (will be remapped) */ + /* _mesa_function_pool[42801]: SamplerParameteri (will be remapped) */ "iii\0" "glSamplerParameteri\0" "\0" - /* _mesa_function_pool[41283]: Rectf (offset 88) */ + /* _mesa_function_pool[42826]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[41297]: Rectd (offset 86) */ + /* _mesa_function_pool[42840]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[41311]: SamplerParameterf (will be remapped) */ + /* _mesa_function_pool[42854]: SamplerParameterf (will be remapped) */ "iif\0" "glSamplerParameterf\0" "\0" - /* _mesa_function_pool[41336]: Rects (offset 92) */ + /* _mesa_function_pool[42879]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[41350]: CombinerParameterfNV (dynamic) */ + /* _mesa_function_pool[42893]: CombinerParameterfNV (dynamic) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[41377]: GetVertexAttribIiv (will be remapped) */ + /* _mesa_function_pool[42920]: GetVertexAttribIiv (will be remapped) */ "iip\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIiv\0" "\0" - /* _mesa_function_pool[41427]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[42970]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[41449]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[42992]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[41468]: TexEnvxv (will be remapped) */ + /* _mesa_function_pool[43011]: TexEnvxv (will be remapped) */ "iip\0" "glTexEnvxvOES\0" "glTexEnvxv\0" "\0" - /* _mesa_function_pool[41498]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[43041]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[41517]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[43060]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[41545]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[43088]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[41564]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[43107]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[41583]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[43126]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[41601]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[43144]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[41624]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[43167]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[41644]: GetActiveUniformBlockiv (will be remapped) */ + /* _mesa_function_pool[43187]: GetActiveUniformBlockiv (will be remapped) */ "iiip\0" "glGetActiveUniformBlockiv\0" "\0" - /* _mesa_function_pool[41676]: GetPerfMonitorCountersAMD (will be remapped) */ + /* _mesa_function_pool[43219]: GetPerfMonitorCountersAMD (will be remapped) */ "ippip\0" "glGetPerfMonitorCountersAMD\0" "\0" - /* _mesa_function_pool[41711]: ObjectPtrLabel (will be remapped) */ + /* _mesa_function_pool[43254]: ObjectPtrLabel (will be remapped) */ "pip\0" "glObjectPtrLabel\0" "\0" - /* _mesa_function_pool[41733]: Rectfv (offset 89) */ + /* _mesa_function_pool[43276]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[41746]: BindImageTexture (will be remapped) */ + /* _mesa_function_pool[43289]: BindImageTexture (will be remapped) */ "iiiiiii\0" "glBindImageTexture\0" "\0" - /* _mesa_function_pool[41774]: ClearDepthf (will be remapped) */ + /* _mesa_function_pool[43317]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "glClearDepthfOES\0" "\0" - /* _mesa_function_pool[41808]: VertexP4uiv (will be remapped) */ + /* _mesa_function_pool[43351]: VertexP4uiv (will be remapped) */ "ip\0" "glVertexP4uiv\0" "\0" - /* _mesa_function_pool[41826]: MinSampleShading (will be remapped) */ + /* _mesa_function_pool[43369]: MinSampleShading (will be remapped) */ "f\0" "glMinSampleShadingARB\0" "glMinSampleShading\0" "\0" - /* _mesa_function_pool[41870]: GetRenderbufferParameteriv (will be remapped) */ + /* _mesa_function_pool[43413]: GetRenderbufferParameteriv (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "glGetRenderbufferParameterivOES\0" "\0" - /* _mesa_function_pool[41968]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[43511]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[41998]: WindowPos2sv (will be remapped) */ + /* _mesa_function_pool[43541]: WindowPos2sv (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[42053]: VertexArrayRangeNV (dynamic) */ + /* _mesa_function_pool[43596]: VertexArrayRangeNV (dynamic) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[42078]: GetPerfMonitorCounterStringAMD (will be remapped) */ + /* _mesa_function_pool[43621]: GetPerfMonitorCounterStringAMD (will be remapped) */ "iiipp\0" "glGetPerfMonitorCounterStringAMD\0" "\0" - /* _mesa_function_pool[42118]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[43661]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[42143]: Uniform4iv (will be remapped) */ + /* _mesa_function_pool[43686]: Uniform4iv (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" @@ -5976,824 +6084,840 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 17161, CompressedTexImage1D_remap_index }, - { 14749, CompressedTexImage2D_remap_index }, - { 10763, CompressedTexImage3D_remap_index }, - { 27310, CompressedTexSubImage1D_remap_index }, - { 32968, CompressedTexSubImage2D_remap_index }, - { 5540, CompressedTexSubImage3D_remap_index }, - { 3708, GetCompressedTexImage_remap_index }, - { 16417, LoadTransposeMatrixd_remap_index }, - { 16365, LoadTransposeMatrixf_remap_index }, - { 30616, MultTransposeMatrixd_remap_index }, - { 12047, MultTransposeMatrixf_remap_index }, - { 40296, SampleCoverage_remap_index }, - { 3009, BlendFuncSeparate_remap_index }, - { 19867, FogCoordPointer_remap_index }, - { 36496, FogCoordd_remap_index }, - { 36272, FogCoorddv_remap_index }, - { 29709, MultiDrawArrays_remap_index }, - { 28154, PointParameterf_remap_index }, - { 4250, PointParameterfv_remap_index }, - { 28112, PointParameteri_remap_index }, - { 7769, PointParameteriv_remap_index }, - { 4672, SecondaryColor3b_remap_index }, - { 36087, SecondaryColor3bv_remap_index }, - { 30754, SecondaryColor3d_remap_index }, - { 10896, SecondaryColor3dv_remap_index }, - { 4768, SecondaryColor3i_remap_index }, - { 26541, SecondaryColor3iv_remap_index }, - { 4548, SecondaryColor3s_remap_index }, - { 14035, SecondaryColor3sv_remap_index }, - { 20020, SecondaryColor3ub_remap_index }, - { 6433, SecondaryColor3ubv_remap_index }, - { 20068, SecondaryColor3ui_remap_index }, - { 21887, SecondaryColor3uiv_remap_index }, - { 19911, SecondaryColor3us_remap_index }, - { 8692, SecondaryColor3usv_remap_index }, - { 31779, SecondaryColorPointer_remap_index }, - { 10521, WindowPos2d_remap_index }, - { 15457, WindowPos2dv_remap_index }, - { 10468, WindowPos2f_remap_index }, - { 21273, WindowPos2fv_remap_index }, - { 10574, WindowPos2i_remap_index }, - { 5794, WindowPos2iv_remap_index }, - { 10627, WindowPos2s_remap_index }, - { 41998, WindowPos2sv_remap_index }, - { 14282, WindowPos3d_remap_index }, - { 13803, WindowPos3dv_remap_index }, - { 14369, WindowPos3f_remap_index }, - { 7628, WindowPos3fv_remap_index }, - { 14478, WindowPos3i_remap_index }, - { 40988, WindowPos3iv_remap_index }, - { 14594, WindowPos3s_remap_index }, - { 22610, WindowPos3sv_remap_index }, - { 5676, BeginQuery_remap_index }, - { 40907, BindBuffer_remap_index }, - { 34947, BufferData_remap_index }, - { 9166, BufferSubData_remap_index }, - { 28425, DeleteBuffers_remap_index }, - { 20314, DeleteQueries_remap_index }, - { 17984, EndQuery_remap_index }, - { 38439, GenBuffers_remap_index }, - { 1755, GenQueries_remap_index }, - { 26041, GetBufferParameteriv_remap_index }, - { 38304, GetBufferPointerv_remap_index }, - { 28464, GetBufferSubData_remap_index }, - { 7338, GetQueryObjectiv_remap_index }, - { 7038, GetQueryObjectuiv_remap_index }, - { 11089, GetQueryiv_remap_index }, - { 16851, IsBuffer_remap_index }, - { 26288, IsQuery_remap_index }, - { 11200, MapBuffer_remap_index }, - { 40661, UnmapBuffer_remap_index }, + { 17868, CompressedTexImage1D_remap_index }, + { 15358, CompressedTexImage2D_remap_index }, + { 11280, CompressedTexImage3D_remap_index }, + { 28355, CompressedTexSubImage1D_remap_index }, + { 34310, CompressedTexSubImage2D_remap_index }, + { 5818, CompressedTexSubImage3D_remap_index }, + { 3918, GetCompressedTexImage_remap_index }, + { 17077, LoadTransposeMatrixd_remap_index }, + { 17025, LoadTransposeMatrixf_remap_index }, + { 31791, MultTransposeMatrixd_remap_index }, + { 12587, MultTransposeMatrixf_remap_index }, + { 41741, SampleCoverage_remap_index }, + { 3187, BlendFuncSeparate_remap_index }, + { 20659, FogCoordPointer_remap_index }, + { 37867, FogCoordd_remap_index }, + { 37643, FogCoorddv_remap_index }, + { 30833, MultiDrawArrays_remap_index }, + { 29222, PointParameterf_remap_index }, + { 4528, PointParameterfv_remap_index }, + { 29180, PointParameteri_remap_index }, + { 8163, PointParameteriv_remap_index }, + { 4950, SecondaryColor3b_remap_index }, + { 37458, SecondaryColor3bv_remap_index }, + { 31992, SecondaryColor3d_remap_index }, + { 11413, SecondaryColor3dv_remap_index }, + { 5046, SecondaryColor3i_remap_index }, + { 27542, SecondaryColor3iv_remap_index }, + { 4826, SecondaryColor3s_remap_index }, + { 14644, SecondaryColor3sv_remap_index }, + { 20812, SecondaryColor3ub_remap_index }, + { 6711, SecondaryColor3ubv_remap_index }, + { 20860, SecondaryColor3ui_remap_index }, + { 22742, SecondaryColor3uiv_remap_index }, + { 20703, SecondaryColor3us_remap_index }, + { 9136, SecondaryColor3usv_remap_index }, + { 33094, SecondaryColorPointer_remap_index }, + { 11038, WindowPos2d_remap_index }, + { 16091, WindowPos2dv_remap_index }, + { 10985, WindowPos2f_remap_index }, + { 22096, WindowPos2fv_remap_index }, + { 11091, WindowPos2i_remap_index }, + { 6072, WindowPos2iv_remap_index }, + { 11144, WindowPos2s_remap_index }, + { 43541, WindowPos2sv_remap_index }, + { 14891, WindowPos3d_remap_index }, + { 14375, WindowPos3dv_remap_index }, + { 14978, WindowPos3f_remap_index }, + { 8022, WindowPos3fv_remap_index }, + { 15087, WindowPos3i_remap_index }, + { 42531, WindowPos3iv_remap_index }, + { 15203, WindowPos3s_remap_index }, + { 23465, WindowPos3sv_remap_index }, + { 5954, BeginQuery_remap_index }, + { 42406, BindBuffer_remap_index }, + { 36289, BufferData_remap_index }, + { 9633, BufferSubData_remap_index }, + { 29493, DeleteBuffers_remap_index }, + { 21106, DeleteQueries_remap_index }, + { 18691, EndQuery_remap_index }, + { 39841, GenBuffers_remap_index }, + { 1815, GenQueries_remap_index }, + { 27016, GetBufferParameteriv_remap_index }, + { 39706, GetBufferPointerv_remap_index }, + { 29532, GetBufferSubData_remap_index }, + { 7701, GetQueryObjectiv_remap_index }, + { 7370, GetQueryObjectuiv_remap_index }, + { 11606, GetQueryiv_remap_index }, + { 17558, IsBuffer_remap_index }, + { 27263, IsQuery_remap_index }, + { 11717, MapBuffer_remap_index }, + { 42136, UnmapBuffer_remap_index }, { 315, AttachShader_remap_index }, - { 33436, BindAttribLocation_remap_index }, - { 38506, BlendEquationSeparate_remap_index }, - { 29408, CompileShader_remap_index }, - { 22905, CreateProgram_remap_index }, - { 28340, CreateShader_remap_index }, - { 18781, DeleteProgram_remap_index }, - { 29390, DeleteShader_remap_index }, - { 40224, DetachShader_remap_index }, - { 31483, DisableVertexAttribArray_remap_index }, - { 21071, DrawBuffers_remap_index }, - { 38731, EnableVertexAttribArray_remap_index }, - { 34089, GetActiveAttrib_remap_index }, - { 39157, GetActiveUniform_remap_index }, - { 16004, GetAttachedShaders_remap_index }, - { 25038, GetAttribLocation_remap_index }, - { 10208, GetProgramInfoLog_remap_index }, - { 20841, GetProgramiv_remap_index }, - { 3474, GetShaderInfoLog_remap_index }, - { 6760, GetShaderSource_remap_index }, - { 15765, GetShaderiv_remap_index }, - { 5727, GetUniformLocation_remap_index }, - { 12200, GetUniformfv_remap_index }, - { 1991, GetUniformiv_remap_index }, - { 32147, GetVertexAttribPointerv_remap_index }, - { 38256, GetVertexAttribdv_remap_index }, - { 32729, GetVertexAttribfv_remap_index }, - { 35121, GetVertexAttribiv_remap_index }, - { 3894, IsProgram_remap_index }, - { 35668, IsShader_remap_index }, - { 26734, LinkProgram_remap_index }, - { 34764, ShaderSource_remap_index }, - { 34736, StencilFuncSeparate_remap_index }, - { 33051, StencilMaskSeparate_remap_index }, - { 34233, StencilOpSeparate_remap_index }, - { 37588, Uniform1f_remap_index }, - { 7514, Uniform1fv_remap_index }, - { 37648, Uniform1i_remap_index }, - { 17032, Uniform1iv_remap_index }, - { 39792, Uniform2f_remap_index }, - { 21007, Uniform2fv_remap_index }, - { 39864, Uniform2i_remap_index }, - { 19023, Uniform2iv_remap_index }, - { 858, Uniform3f_remap_index }, - { 35233, Uniform3fv_remap_index }, - { 771, Uniform3i_remap_index }, - { 36526, Uniform3iv_remap_index }, - { 4164, Uniform4f_remap_index }, - { 8180, Uniform4fv_remap_index }, - { 4101, Uniform4i_remap_index }, - { 42143, Uniform4iv_remap_index }, - { 9272, UniformMatrix2fv_remap_index }, - { 21621, UniformMatrix3fv_remap_index }, - { 9741, UniformMatrix4fv_remap_index }, - { 37741, UseProgram_remap_index }, - { 23023, ValidateProgram_remap_index }, - { 17120, VertexAttrib1d_remap_index }, - { 35591, VertexAttrib1dv_remap_index }, - { 17243, VertexAttrib1s_remap_index }, - { 32577, VertexAttrib1sv_remap_index }, - { 7472, VertexAttrib2d_remap_index }, - { 22361, VertexAttrib2dv_remap_index }, - { 7384, VertexAttrib2s_remap_index }, - { 13452, VertexAttrib2sv_remap_index }, - { 11123, VertexAttrib3d_remap_index }, - { 20931, VertexAttrib3dv_remap_index }, - { 10998, VertexAttrib3s_remap_index }, - { 37436, VertexAttrib3sv_remap_index }, - { 11246, VertexAttrib4Nbv_remap_index }, - { 26630, VertexAttrib4Niv_remap_index }, - { 19326, VertexAttrib4Nsv_remap_index }, - { 1408, VertexAttrib4Nub_remap_index }, - { 31040, VertexAttrib4Nubv_remap_index }, - { 9815, VertexAttrib4Nuiv_remap_index }, - { 33318, VertexAttrib4Nusv_remap_index }, - { 8622, VertexAttrib4bv_remap_index }, - { 26849, VertexAttrib4d_remap_index }, - { 27226, VertexAttrib4dv_remap_index }, - { 36638, VertexAttrib4iv_remap_index }, - { 26917, VertexAttrib4s_remap_index }, - { 18084, VertexAttrib4sv_remap_index }, - { 9501, VertexAttrib4ubv_remap_index }, - { 19281, VertexAttrib4uiv_remap_index }, - { 1334, VertexAttrib4usv_remap_index }, - { 31125, VertexAttribPointer_remap_index }, - { 27952, UniformMatrix2x3fv_remap_index }, - { 891, UniformMatrix2x4fv_remap_index }, - { 9788, UniformMatrix3x2fv_remap_index }, - { 41151, UniformMatrix3x4fv_remap_index }, - { 36983, UniformMatrix4x2fv_remap_index }, - { 11041, UniformMatrix4x3fv_remap_index }, - { 15671, BeginConditionalRender_remap_index }, - { 23107, BeginTransformFeedback_remap_index }, - { 11922, BindBufferBase_remap_index }, - { 7257, BindBufferRange_remap_index }, - { 21405, BindFragDataLocation_remap_index }, - { 22469, ClampColor_remap_index }, - { 16031, ClearBufferfi_remap_index }, - { 15880, ClearBufferfv_remap_index }, - { 19749, ClearBufferiv_remap_index }, - { 36350, ClearBufferuiv_remap_index }, - { 12502, ColorMaski_remap_index }, - { 35712, Disablei_remap_index }, - { 14336, Enablei_remap_index }, - { 21935, EndConditionalRender_remap_index }, - { 18600, EndTransformFeedback_remap_index }, - { 11434, GetBooleani_v_remap_index }, - { 37839, GetFragDataLocation_remap_index }, - { 19770, GetIntegeri_v_remap_index }, - { 27209, GetStringi_remap_index }, - { 28923, GetTexParameterIiv_remap_index }, - { 12698, GetTexParameterIuiv_remap_index }, - { 29137, GetTransformFeedbackVarying_remap_index }, - { 34534, GetUniformuiv_remap_index }, - { 41377, GetVertexAttribIiv_remap_index }, - { 19581, GetVertexAttribIuiv_remap_index }, - { 32062, IsEnabledi_remap_index }, - { 18839, TexParameterIiv_remap_index }, - { 15512, TexParameterIuiv_remap_index }, - { 37371, TransformFeedbackVaryings_remap_index }, - { 5163, Uniform1ui_remap_index }, - { 24478, Uniform1uiv_remap_index }, - { 23927, Uniform2ui_remap_index }, - { 12544, Uniform2uiv_remap_index }, - { 31377, Uniform3ui_remap_index }, - { 18143, Uniform3uiv_remap_index }, - { 11357, Uniform4ui_remap_index }, - { 17066, Uniform4uiv_remap_index }, - { 33664, VertexAttribI1iv_remap_index }, - { 10849, VertexAttribI1uiv_remap_index }, - { 7086, VertexAttribI4bv_remap_index }, - { 9652, VertexAttribI4sv_remap_index }, - { 7980, VertexAttribI4ubv_remap_index }, - { 6599, VertexAttribI4usv_remap_index }, - { 38675, VertexAttribIPointer_remap_index }, - { 7927, PrimitiveRestartIndex_remap_index }, - { 32249, TexBuffer_remap_index }, + { 34778, BindAttribLocation_remap_index }, + { 39908, BlendEquationSeparate_remap_index }, + { 30532, CompileShader_remap_index }, + { 13864, CreateProgram_remap_index }, + { 29408, CreateShader_remap_index }, + { 19517, DeleteProgram_remap_index }, + { 30514, DeleteShader_remap_index }, + { 41669, DetachShader_remap_index }, + { 32744, DisableVertexAttribArray_remap_index }, + { 21894, DrawBuffers_remap_index }, + { 40133, EnableVertexAttribArray_remap_index }, + { 35431, GetActiveAttrib_remap_index }, + { 40582, GetActiveUniform_remap_index }, + { 16664, GetAttachedShaders_remap_index }, + { 25982, GetAttribLocation_remap_index }, + { 10725, GetProgramInfoLog_remap_index }, + { 21664, GetProgramiv_remap_index }, + { 3680, GetShaderInfoLog_remap_index }, + { 7061, GetShaderSource_remap_index }, + { 16425, GetShaderiv_remap_index }, + { 6005, GetUniformLocation_remap_index }, + { 12740, GetUniformfv_remap_index }, + { 2074, GetUniformiv_remap_index }, + { 33462, GetVertexAttribPointerv_remap_index }, + { 39658, GetVertexAttribdv_remap_index }, + { 34071, GetVertexAttribfv_remap_index }, + { 36463, GetVertexAttribiv_remap_index }, + { 4104, IsProgram_remap_index }, + { 37010, IsShader_remap_index }, + { 27735, LinkProgram_remap_index }, + { 36106, ShaderSource_remap_index }, + { 36078, StencilFuncSeparate_remap_index }, + { 34393, StencilMaskSeparate_remap_index }, + { 35575, StencilOpSeparate_remap_index }, + { 38981, Uniform1f_remap_index }, + { 7877, Uniform1fv_remap_index }, + { 39041, Uniform1i_remap_index }, + { 17739, Uniform1iv_remap_index }, + { 41237, Uniform2f_remap_index }, + { 21830, Uniform2fv_remap_index }, + { 41309, Uniform2i_remap_index }, + { 19759, Uniform2iv_remap_index }, + { 889, Uniform3f_remap_index }, + { 36575, Uniform3fv_remap_index }, + { 802, Uniform3i_remap_index }, + { 37897, Uniform3iv_remap_index }, + { 4398, Uniform4f_remap_index }, + { 8574, Uniform4fv_remap_index }, + { 4335, Uniform4i_remap_index }, + { 43686, Uniform4iv_remap_index }, + { 9739, UniformMatrix2fv_remap_index }, + { 22476, UniformMatrix3fv_remap_index }, + { 10208, UniformMatrix4fv_remap_index }, + { 39143, UseProgram_remap_index }, + { 23896, ValidateProgram_remap_index }, + { 17827, VertexAttrib1d_remap_index }, + { 36933, VertexAttrib1dv_remap_index }, + { 17950, VertexAttrib1s_remap_index }, + { 33919, VertexAttrib1sv_remap_index }, + { 7835, VertexAttrib2d_remap_index }, + { 23216, VertexAttrib2dv_remap_index }, + { 7747, VertexAttrib2s_remap_index }, + { 13997, VertexAttrib2sv_remap_index }, + { 11640, VertexAttrib3d_remap_index }, + { 21754, VertexAttrib3dv_remap_index }, + { 11515, VertexAttrib3s_remap_index }, + { 38806, VertexAttrib3sv_remap_index }, + { 11763, VertexAttrib4Nbv_remap_index }, + { 27631, VertexAttrib4Niv_remap_index }, + { 20095, VertexAttrib4Nsv_remap_index }, + { 1439, VertexAttrib4Nub_remap_index }, + { 32301, VertexAttrib4Nubv_remap_index }, + { 10282, VertexAttrib4Nuiv_remap_index }, + { 34660, VertexAttrib4Nusv_remap_index }, + { 9066, VertexAttrib4bv_remap_index }, + { 27894, VertexAttrib4d_remap_index }, + { 28271, VertexAttrib4dv_remap_index }, + { 38009, VertexAttrib4iv_remap_index }, + { 27962, VertexAttrib4s_remap_index }, + { 18791, VertexAttrib4sv_remap_index }, + { 9968, VertexAttrib4ubv_remap_index }, + { 20050, VertexAttrib4uiv_remap_index }, + { 1365, VertexAttrib4usv_remap_index }, + { 32386, VertexAttribPointer_remap_index }, + { 29020, UniformMatrix2x3fv_remap_index }, + { 922, UniformMatrix2x4fv_remap_index }, + { 10255, UniformMatrix3x2fv_remap_index }, + { 42694, UniformMatrix3x4fv_remap_index }, + { 38354, UniformMatrix4x2fv_remap_index }, + { 11558, UniformMatrix4x3fv_remap_index }, + { 16331, BeginConditionalRender_remap_index }, + { 23980, BeginTransformFeedback_remap_index }, 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GetVertexAttribivNV_remap_index }, + { 35980, LoadProgramNV_remap_index }, + { 19824, ProgramParameters4dvNV_remap_index }, + { 20436, ProgramParameters4fvNV_remap_index }, + { 6171, RequestResidentProgramsNV_remap_index }, + { 29047, TrackMatrixNV_remap_index }, + { 14075, VertexAttrib1dNV_remap_index }, + { 28006, VertexAttrib1dvNV_remap_index }, + { 28332, VertexAttrib1fNV_remap_index }, + { 41618, VertexAttrib1fvNV_remap_index }, + { 21004, VertexAttrib1sNV_remap_index }, + { 37985, VertexAttrib1svNV_remap_index }, + { 18287, VertexAttrib2dNV_remap_index }, + { 34246, VertexAttrib2dvNV_remap_index }, + { 27070, VertexAttrib2fNV_remap_index }, + { 25765, VertexAttrib2fvNV_remap_index }, + { 12812, VertexAttrib2sNV_remap_index }, + { 5666, VertexAttrib2svNV_remap_index }, + { 36666, VertexAttrib3dNV_remap_index }, + { 38583, VertexAttrib3dvNV_remap_index }, + { 4925, VertexAttrib3fNV_remap_index }, + { 40872, VertexAttrib3fvNV_remap_index }, + { 7143, VertexAttrib3sNV_remap_index }, + { 18338, VertexAttrib3svNV_remap_index }, + { 8477, VertexAttrib4dNV_remap_index }, + { 3408, VertexAttrib4dvNV_remap_index }, + { 8548, VertexAttrib4fNV_remap_index }, + { 41010, VertexAttrib4fvNV_remap_index }, + { 17424, VertexAttrib4sNV_remap_index }, + { 10863, VertexAttrib4svNV_remap_index }, + { 1601, VertexAttrib4ubNV_remap_index }, + { 10654, VertexAttrib4ubvNV_remap_index }, + { 28812, VertexAttribPointerNV_remap_index }, + { 27237, VertexAttribs1dvNV_remap_index }, + { 30758, VertexAttribs1fvNV_remap_index }, + { 6145, VertexAttribs1svNV_remap_index }, + { 42261, VertexAttribs2dvNV_remap_index }, + { 4284, VertexAttribs2fvNV_remap_index }, + { 27315, VertexAttribs2svNV_remap_index }, + { 1789, VertexAttribs3dvNV_remap_index }, + { 35303, VertexAttribs3fvNV_remap_index }, + { 13942, VertexAttribs3svNV_remap_index }, + { 19387, VertexAttribs4dvNV_remap_index }, + { 24272, VertexAttribs4fvNV_remap_index }, + { 20633, VertexAttribs4svNV_remap_index }, + { 32038, VertexAttribs4ubvNV_remap_index }, + { 41496, GetTexBumpParameterfvATI_remap_index }, + { 10405, GetTexBumpParameterivATI_remap_index }, + { 35403, TexBumpParameterfvATI_remap_index }, + { 8520, TexBumpParameterivATI_remap_index }, + { 9218, AlphaFragmentOp1ATI_remap_index }, + { 3432, AlphaFragmentOp2ATI_remap_index }, + { 9674, AlphaFragmentOp3ATI_remap_index }, + { 33229, BeginFragmentShaderATI_remap_index }, + { 3705, BindFragmentShaderATI_remap_index }, + { 7168, ColorFragmentOp1ATI_remap_index }, + { 12778, ColorFragmentOp2ATI_remap_index }, + { 23859, ColorFragmentOp3ATI_remap_index }, + { 16731, DeleteFragmentShaderATI_remap_index }, + { 43661, EndFragmentShaderATI_remap_index }, + { 22891, GenFragmentShadersATI_remap_index }, + { 41092, PassTexCoordATI_remap_index }, + { 35383, SampleMapATI_remap_index }, + { 34707, SetFragmentShaderConstantATI_remap_index }, + { 8451, ActiveStencilFaceEXT_remap_index }, + { 8077, BindVertexArrayAPPLE_remap_index }, + { 16261, GenVertexArraysAPPLE_remap_index }, + { 34969, GetProgramNamedParameterdvNV_remap_index }, + { 22641, GetProgramNamedParameterfvNV_remap_index }, + { 41527, ProgramNamedParameter4dNV_remap_index }, + { 37776, ProgramNamedParameter4dvNV_remap_index }, + { 40814, ProgramNamedParameter4fNV_remap_index }, + { 25327, ProgramNamedParameter4fvNV_remap_index }, + { 24179, PrimitiveRestartNV_remap_index }, + { 24668, GetTexGenxvOES_remap_index }, + { 14430, TexGenxOES_remap_index }, + { 32282, TexGenxvOES_remap_index }, + { 8001, DepthBoundsEXT_remap_index }, + { 5915, BindFramebufferEXT_remap_index }, + { 41150, BindRenderbufferEXT_remap_index }, + { 4369, BufferParameteriAPPLE_remap_index }, + { 39206, FlushMappedBufferRangeAPPLE_remap_index }, + { 27588, VertexAttribI1iEXT_remap_index }, + { 11197, VertexAttribI1uiEXT_remap_index }, + { 20157, VertexAttribI2iEXT_remap_index }, + { 40665, VertexAttribI2ivEXT_remap_index }, + { 25458, VertexAttribI2uiEXT_remap_index }, + { 35066, VertexAttribI2uivEXT_remap_index }, + { 19254, VertexAttribI3iEXT_remap_index }, + { 42735, VertexAttribI3ivEXT_remap_index }, + { 22573, VertexAttribI3uiEXT_remap_index }, + { 20908, VertexAttribI3uivEXT_remap_index }, + { 37821, VertexAttribI4iEXT_remap_index }, + { 6666, VertexAttribI4ivEXT_remap_index }, + { 2557, VertexAttribI4uiEXT_remap_index }, + { 27445, VertexAttribI4uivEXT_remap_index }, + { 2983, ClearColorIiEXT_remap_index }, + { 1208, ClearColorIuiEXT_remap_index }, + { 24202, BindBufferOffsetEXT_remap_index }, + { 18058, BeginPerfMonitorAMD_remap_index }, + { 32673, DeletePerfMonitorsAMD_remap_index }, + { 5418, EndPerfMonitorAMD_remap_index }, + { 26802, GenPerfMonitorsAMD_remap_index }, + { 12504, GetPerfMonitorCounterDataAMD_remap_index }, + { 34580, GetPerfMonitorCounterInfoAMD_remap_index }, + { 43621, GetPerfMonitorCounterStringAMD_remap_index }, + { 43219, GetPerfMonitorCountersAMD_remap_index }, + { 14146, GetPerfMonitorGroupStringAMD_remap_index }, + { 29579, GetPerfMonitorGroupsAMD_remap_index }, + { 13783, SelectPerfMonitorCountersAMD_remap_index }, + { 14243, GetObjectParameterivAPPLE_remap_index }, + { 43060, ObjectPurgeableAPPLE_remap_index }, + { 1897, ObjectUnpurgeableAPPLE_remap_index }, + { 42049, ActiveProgramEXT_remap_index }, + { 27208, CreateShaderProgramEXT_remap_index }, + { 36774, UseShaderProgramEXT_remap_index }, + { 30350, TextureBarrierNV_remap_index }, + { 2142, VDPAUFiniNV_remap_index }, + { 835, VDPAUGetSurfaceivNV_remap_index }, + { 23712, VDPAUInitNV_remap_index }, + { 21426, VDPAUIsSurfaceNV_remap_index }, + { 6415, VDPAUMapSurfacesNV_remap_index }, + { 3024, VDPAURegisterOutputSurfaceNV_remap_index }, + { 12373, VDPAURegisterVideoSurfaceNV_remap_index }, + { 10936, VDPAUSurfaceAccessNV_remap_index }, + { 4719, VDPAUUnmapSurfacesNV_remap_index }, + { 37675, VDPAUUnregisterSurfaceNV_remap_index }, + { 38428, BeginPerfQueryINTEL_remap_index }, + { 33550, CreatePerfQueryINTEL_remap_index }, + { 16192, DeletePerfQueryINTEL_remap_index }, + { 40495, EndPerfQueryINTEL_remap_index }, + { 42019, GetFirstPerfQueryIdINTEL_remap_index }, + { 30303, GetNextPerfQueryIdINTEL_remap_index }, + { 31894, GetPerfCounterInfoINTEL_remap_index }, + { 746, GetPerfQueryDataINTEL_remap_index }, + { 22228, GetPerfQueryIdByNameINTEL_remap_index }, + { 19918, GetPerfQueryInfoINTEL_remap_index }, + { 20319, StencilFuncSeparateATI_remap_index }, + { 5631, ProgramEnvParameters4fvEXT_remap_index }, + { 30601, ProgramLocalParameters4fvEXT_remap_index }, + { 3825, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 3610, EGLImageTargetTexture2DOES_remap_index }, + { 40632, AlphaFuncx_remap_index }, + { 19299, ClearColorx_remap_index }, + { 39874, ClearDepthx_remap_index }, + { 35748, Color4x_remap_index }, + { 23650, DepthRangex_remap_index }, + { 2381, Fogx_remap_index }, + { 14709, Fogxv_remap_index }, + { 8695, Frustumf_remap_index }, + { 8792, Frustumx_remap_index }, + { 19219, LightModelx_remap_index }, + { 32132, LightModelxv_remap_index }, + { 28866, Lightx_remap_index }, + { 41379, Lightxv_remap_index }, + { 3540, LineWidthx_remap_index }, + { 37341, LoadMatrixx_remap_index }, + { 42356, Materialx_remap_index }, + { 25277, Materialxv_remap_index }, + { 29069, MultMatrixx_remap_index }, + { 31297, MultiTexCoord4x_remap_index }, + { 25126, Normal3x_remap_index }, + { 15329, Orthof_remap_index }, + { 15510, Orthox_remap_index }, + { 27492, PointSizex_remap_index }, { 70, PolygonOffsetx_remap_index }, - { 35747, Rotatex_remap_index }, - { 19139, SampleCoveragex_remap_index }, - { 12122, Scalex_remap_index }, - { 36843, TexEnvx_remap_index }, - { 41468, TexEnvxv_remap_index }, - { 1893, TexParameterx_remap_index }, - { 30448, Translatex_remap_index }, - { 31721, ClipPlanef_remap_index }, - { 31623, ClipPlanex_remap_index }, + { 37089, Rotatex_remap_index }, + { 19875, SampleCoveragex_remap_index }, + { 12662, Scalex_remap_index }, + { 38214, TexEnvx_remap_index }, + { 43011, TexEnvxv_remap_index }, + { 1976, TexParameterx_remap_index }, + { 31623, Translatex_remap_index }, + { 33013, ClipPlanef_remap_index }, + { 32915, ClipPlanex_remap_index }, { 707, GetClipPlanef_remap_index }, { 570, GetClipPlanex_remap_index }, - { 19057, GetFixedv_remap_index }, - { 1236, GetLightxv_remap_index }, - { 21823, GetMaterialxv_remap_index }, - { 20511, GetTexEnvxv_remap_index }, - { 15956, GetTexParameterxv_remap_index }, - { 28035, PointParameterx_remap_index }, - { 5495, PointParameterxv_remap_index }, - { 18255, TexParameterxv_remap_index }, + { 19793, GetFixedv_remap_index }, + { 1267, GetLightxv_remap_index }, + { 22678, GetMaterialxv_remap_index }, + { 21303, GetTexEnvxv_remap_index }, + { 16616, GetTexParameterxv_remap_index }, + { 29103, PointParameterx_remap_index }, + { 5773, PointParameterxv_remap_index }, + { 18962, TexParameterxv_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 32852, _gloffset_BlendColor }, + { 34194, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 35267, _gloffset_BlendEquation }, + { 36609, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 5097, _gloffset_ColorSubTable }, - { 20412, _gloffset_CopyColorSubTable }, + { 5375, _gloffset_ColorSubTable }, + { 21204, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 1270, _gloffset_GetConvolutionParameteriv }, - { 13063, _gloffset_ConvolutionParameterfv }, - { 15818, _gloffset_CopyConvolutionFilter1D }, - { 17767, _gloffset_SeparableFilter2D }, - { 18933, _gloffset_GetConvolutionFilter }, - { 22527, _gloffset_ConvolutionFilter1D }, - { 24721, _gloffset_ConvolutionFilter2D }, - { 27374, _gloffset_GetSeparableFilter }, - { 28867, _gloffset_ConvolutionParameteri }, - { 28989, _gloffset_ConvolutionParameterf }, - { 34435, _gloffset_ConvolutionParameteriv }, - { 39987, _gloffset_GetConvolutionParameterfv }, - { 41043, _gloffset_CopyConvolutionFilter2D }, + { 1301, _gloffset_GetConvolutionParameteriv }, + { 13626, _gloffset_ConvolutionParameterfv }, + { 16478, _gloffset_CopyConvolutionFilter1D }, + { 18474, _gloffset_SeparableFilter2D }, + { 19669, _gloffset_GetConvolutionFilter }, + { 23382, _gloffset_ConvolutionFilter1D }, + { 25665, _gloffset_ConvolutionFilter2D }, + { 28419, _gloffset_GetSeparableFilter }, + { 29961, _gloffset_ConvolutionParameteri }, + { 30083, _gloffset_ConvolutionParameterf }, + { 35777, _gloffset_ConvolutionParameteriv }, + { 41432, _gloffset_GetConvolutionParameterfv }, + { 42586, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 26149, _gloffset_CopyTexImage2D }, - { 28659, _gloffset_CopyTexImage1D }, - { 30908, _gloffset_CopyTexSubImage1D }, - { 36681, _gloffset_CopyTexSubImage3D }, - { 40243, _gloffset_CopyTexSubImage2D }, + { 27124, _gloffset_CopyTexImage2D }, + { 29727, _gloffset_CopyTexImage1D }, + { 32169, _gloffset_CopyTexSubImage1D }, + { 38052, _gloffset_CopyTexSubImage3D }, + { 41688, _gloffset_CopyTexSubImage2D }, /* from GL_EXT_draw_range_elements */ - { 23744, _gloffset_DrawRangeElements }, + { 24617, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 4340, _gloffset_GetHistogramParameterfv }, - { 7709, _gloffset_GetHistogramParameteriv }, - { 8991, _gloffset_Minmax }, - { 13337, _gloffset_GetMinmax }, - { 20974, _gloffset_Histogram }, - { 28587, _gloffset_GetMinmaxParameteriv }, - { 29514, _gloffset_ResetMinmax }, - { 30408, _gloffset_GetHistogram }, - { 32008, _gloffset_GetMinmaxParameterfv }, - { 32928, _gloffset_ResetHistogram }, + { 4618, _gloffset_GetHistogramParameterfv }, + { 8103, _gloffset_GetHistogramParameteriv }, + { 9458, _gloffset_Minmax }, + { 13882, _gloffset_GetMinmax }, + { 21797, _gloffset_Histogram }, + { 29655, _gloffset_GetMinmaxParameteriv }, + { 30638, _gloffset_ResetMinmax }, + { 31583, _gloffset_GetHistogram }, + { 33323, _gloffset_GetMinmaxParameterfv }, + { 34270, _gloffset_ResetHistogram }, /* from GL_EXT_paletted_texture */ - { 12925, _gloffset_ColorTable }, - { 17376, _gloffset_GetColorTableParameterfv }, - { 25472, _gloffset_GetColorTable }, - { 29045, _gloffset_GetColorTableParameteriv }, + { 13488, _gloffset_ColorTable }, + { 18083, _gloffset_GetColorTableParameterfv }, + { 26447, _gloffset_GetColorTable }, + { 30139, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 2255, _gloffset_TexSubImage1D }, - { 34982, _gloffset_TexSubImage2D }, + { 2413, _gloffset_TexSubImage1D }, + { 36324, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 21348, _gloffset_TexImage3D }, - { 38904, _gloffset_TexSubImage3D }, + { 22171, _gloffset_TexImage3D }, + { 40306, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3963, _gloffset_GenTextures }, - { 8421, _gloffset_BindTexture }, - { 16599, _gloffset_IsTexture }, - { 21668, _gloffset_PrioritizeTextures }, - { 25672, _gloffset_DeleteTextures }, - { 39337, _gloffset_AreTexturesResident }, + { 4197, _gloffset_GenTextures }, + { 8839, _gloffset_BindTexture }, + { 17259, _gloffset_IsTexture }, + { 22523, _gloffset_PrioritizeTextures }, + { 26647, _gloffset_DeleteTextures }, + { 40762, _gloffset_AreTexturesResident }, /* from GL_EXT_vertex_array */ - { 17865, _gloffset_ArrayElement }, - { 28078, _gloffset_DrawArrays }, - { 37296, _gloffset_GetPointerv }, + { 18572, _gloffset_ArrayElement }, + { 29146, _gloffset_DrawArrays }, + { 38666, _gloffset_GetPointerv }, /* from GL_NV_read_buffer */ - { 28836, _gloffset_ReadBuffer }, + { 29930, _gloffset_ReadBuffer }, /* from GL_OES_blend_subtract */ - { 35267, _gloffset_BlendEquation }, + { 36609, _gloffset_BlendEquation }, /* from GL_OES_texture_3D */ - { 21348, _gloffset_TexImage3D }, - { 36681, _gloffset_CopyTexSubImage3D }, - { 38904, _gloffset_TexSubImage3D }, + { 22171, _gloffset_TexImage3D }, + { 38052, _gloffset_CopyTexSubImage3D }, + { 40306, _gloffset_TexSubImage3D }, /* from GL_OES_texture_cube_map */ - { 16185, _gloffset_TexGeni }, - { 16213, _gloffset_TexGenf }, - { 19466, _gloffset_GetTexGenfv }, - { 32803, _gloffset_TexGeniv }, - { 35091, _gloffset_TexGenfv }, - { 40538, _gloffset_GetTexGeniv }, + { 16845, _gloffset_TexGeni }, + { 16873, _gloffset_TexGenf }, + { 20235, _gloffset_GetTexGenfv }, + { 34145, _gloffset_TexGeniv }, + { 36433, _gloffset_TexGenfv }, + { 41983, _gloffset_GetTexGeniv }, /* from GL_SGI_color_table */ - { 2559, _gloffset_ColorTableParameteriv }, - { 12925, _gloffset_ColorTable }, - { 16543, _gloffset_ColorTableParameterfv }, - { 17376, _gloffset_GetColorTableParameterfv }, - { 25472, _gloffset_GetColorTable }, - { 25550, _gloffset_CopyColorTable }, - { 29045, _gloffset_GetColorTableParameteriv }, + { 2717, _gloffset_ColorTableParameteriv }, + { 13488, _gloffset_ColorTable }, + { 17203, _gloffset_ColorTableParameterfv }, + { 18083, _gloffset_GetColorTableParameterfv }, + { 26447, _gloffset_GetColorTable }, + { 26525, _gloffset_CopyColorTable }, + { 30139, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; |