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-rw-r--r--mesalib/docs/GL3.txt4
-rw-r--r--mesalib/include/EGL/eglext.h174
-rw-r--r--mesalib/include/EGL/eglmesaext.h150
-rw-r--r--mesalib/include/EGL/eglplatform.h9
-rw-r--r--mesalib/src/glsl/linker.cpp5
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c10
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h3
-rw-r--r--mesalib/src/mesa/main/accum.c2
-rw-r--r--mesalib/src/mesa/main/clear.c14
-rw-r--r--mesalib/src/mesa/main/drawpix.c6
-rw-r--r--mesalib/src/mesa/main/enable.c8
-rw-r--r--mesalib/src/mesa/main/format_unpack.c134
-rw-r--r--mesalib/src/mesa/main/get.c2
-rw-r--r--mesalib/src/mesa/main/imports.h2
-rw-r--r--mesalib/src/mesa/main/mtypes.h20
-rw-r--r--mesalib/src/mesa/main/teximage.c15
-rw-r--r--mesalib/src/mesa/main/teximage.h6
-rw-r--r--mesalib/src/mesa/main/transformfeedback.c8
-rw-r--r--mesalib/src/mesa/program/prog_print.c74
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_rasterizer.c6
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c6
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp8
-rw-r--r--mesalib/src/mesa/vbo/vbo.h3
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec.c232
-rw-r--r--mesalib/src/mesa/x86/gen_matypes.c481
-rw-r--r--pixman/pixman/pixman-region.c10
-rw-r--r--pixman/pixman/pixman.h2
-rw-r--r--xorg-server/Xi/exevents.c951
-rw-r--r--xorg-server/Xi/extinit.c26
-rw-r--r--xorg-server/Xi/xiallowev.c53
-rw-r--r--xorg-server/Xi/xipassivegrab.c27
-rw-r--r--xorg-server/Xi/xiquerydevice.c39
-rw-r--r--xorg-server/Xi/xiquerydevice.h1
-rw-r--r--xorg-server/Xi/xiselectev.c48
-rw-r--r--xorg-server/configure.ac14
-rw-r--r--xorg-server/dix/Makefile.am1
-rw-r--r--xorg-server/dix/devices.c87
-rw-r--r--xorg-server/dix/eventconvert.c63
-rw-r--r--xorg-server/dix/events.c69
-rw-r--r--xorg-server/dix/getevents.c352
-rw-r--r--xorg-server/dix/grabs.c3
-rw-r--r--xorg-server/dix/inpututils.c7
-rw-r--r--xorg-server/dix/touch.c982
-rw-r--r--xorg-server/dix/window.c9
-rw-r--r--xorg-server/glx/Makefile.am2
-rw-r--r--xorg-server/glx/clientinfo.c48
-rw-r--r--xorg-server/glx/createcontext.c38
-rw-r--r--xorg-server/glx/dispatch.h16553
-rw-r--r--xorg-server/glx/glapi.c6
-rw-r--r--xorg-server/glx/glapi_gentable.c4069
-rw-r--r--xorg-server/glx/glapioffsets.h1174
-rw-r--r--xorg-server/glx/glapitable.h883
-rw-r--r--xorg-server/glx/glprocs.h2841
-rw-r--r--xorg-server/glx/glxdri2.c2
-rw-r--r--xorg-server/glx/glxext.h2
-rw-r--r--xorg-server/glx/indirect_dispatch.c76
-rw-r--r--xorg-server/glx/indirect_dispatch.h2103
-rw-r--r--xorg-server/glx/indirect_dispatch_swap.c82
-rw-r--r--xorg-server/glx/indirect_program.c1
-rw-r--r--xorg-server/glx/indirect_reqsize.c16
-rw-r--r--xorg-server/glx/indirect_reqsize.h237
-rw-r--r--xorg-server/glx/indirect_size.h173
-rw-r--r--xorg-server/glx/indirect_size_get.c2461
-rw-r--r--xorg-server/glx/indirect_size_get.h205
-rw-r--r--xorg-server/glx/indirect_table.c3201
-rw-r--r--xorg-server/glx/swap_interval.c1
-rw-r--r--xorg-server/hw/dmx/examples/Makefile.am56
-rw-r--r--xorg-server/hw/kdrive/linux/keyboard.c6
-rw-r--r--xorg-server/hw/kdrive/linux/ms.c4
-rw-r--r--xorg-server/hw/kdrive/linux/ps2.c4
-rw-r--r--xorg-server/hw/xfree86/common/xf86Module.h2
-rw-r--r--xorg-server/hw/xfree86/common/xf86Xinput.c24
-rw-r--r--xorg-server/hw/xfree86/common/xf86Xinput.h3
-rw-r--r--xorg-server/hw/xfree86/dri2/dri2.c36
-rw-r--r--xorg-server/hw/xfree86/dri2/dri2.h3
-rw-r--r--xorg-server/hw/xfree86/dri2/dri2ext.c4
-rw-r--r--xorg-server/hw/xquartz/mach-startup/Makefile.am7
-rw-r--r--xorg-server/include/dix.h7
-rw-r--r--xorg-server/include/events.h1
-rw-r--r--xorg-server/include/eventstr.h30
-rw-r--r--xorg-server/include/exevents.h12
-rw-r--r--xorg-server/include/input.h87
-rw-r--r--xorg-server/include/inputstr.h55
-rw-r--r--xorg-server/include/misc.h4
-rw-r--r--xorg-server/include/protocol-versions.h2
-rw-r--r--xorg-server/mi/mieq.c37
-rw-r--r--xorg-server/test/Makefile.am3
-rw-r--r--xorg-server/test/input.c17
-rw-r--r--xorg-server/test/touch.c270
-rw-r--r--xorg-server/test/xi2/protocol-eventconvert.c104
-rw-r--r--xorg-server/test/xi2/protocol-xipassivegrabdevice.c2
-rw-r--r--xorg-server/test/xi2/protocol-xiselectevents.c38
-rw-r--r--xorg-server/xkeyboard-config/rules/base.xml.in6
-rw-r--r--xorg-server/xkeyboard-config/symbols/la8
94 files changed, 26767 insertions, 12365 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 3250346b7..0c67dce05 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -30,7 +30,7 @@ Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600)
Red and red/green texture formats DONE (swrast, i965, gallium)
-Transform feedback (GL_EXT_transform_feedback) ~50% done
+Transform feedback (GL_EXT_transform_feedback) DONE
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo
glClearBuffer commands DONE
@@ -98,7 +98,7 @@ GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 not started
GL_ARB_texture_cube_map_array not started
GL_ARB_texture_gather not started
-GL_ARB_transform_feedback2 started
+GL_ARB_transform_feedback2 DONE
GL_ARB_transform_feedback3 not started
diff --git a/mesalib/include/EGL/eglext.h b/mesalib/include/EGL/eglext.h
index 9484b83c6..a7ea2ea2f 100644
--- a/mesalib/include/EGL/eglext.h
+++ b/mesalib/include/EGL/eglext.h
@@ -34,8 +34,8 @@ extern "C" {
/* Header file version number */
/* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision: 12124 $ on $Date: 2010-07-27 20:12:35 -0700 (Tue, 27 Jul 2010) $ */
-#define EGL_EGLEXT_VERSION 7
+/* $Revision: 15052 $ on $Date: 2011-07-06 17:43:46 -0700 (Wed, 06 Jul 2011) $ */
+#define EGL_EGLEXT_VERSION 10
#ifndef EGL_KHR_config_attribs
#define EGL_KHR_config_attribs 1
@@ -120,43 +120,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGL
#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
#endif
-#ifndef EGL_MESA_drm_image
-#define EGL_MESA_drm_image 1
-#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* eglCreateImageKHR attribute */
-#define EGL_DRM_BUFFER_USE_MESA 0x31D1
-
-/* EGL_DRM_BUFFER_FORMAT_MESA tokens */
-#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
-
-/* EGL_DRM_BUFFER_USE_MESA bits */
-#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x0001
-#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x0002
-#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004
-
-#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
-#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 /* eglCreateImageKHR attribute */
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA(EGLDisplay dpy, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA(EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESA) (EGLDisplay dpy, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESA) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-
-#ifndef EGL_WL_bind_wayland_display
-#define EGL_WL_bind_wayland_display 1
-
-#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
-struct wl_display;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
-#endif
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
-#endif
-
#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
#ifndef EGL_KHR_reusable_sync
#define EGL_KHR_reusable_sync 1
@@ -189,75 +152,6 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG
#endif
#endif
-/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
-#ifndef EGL_MESA_screen_surface
-#define EGL_MESA_screen_surface 1
-
-#define EGL_BAD_SCREEN_MESA 0x4000
-#define EGL_BAD_MODE_MESA 0x4001
-#define EGL_SCREEN_COUNT_MESA 0x4002
-#define EGL_SCREEN_POSITION_MESA 0x4003
-#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
-#define EGL_MODE_ID_MESA 0x4005
-#define EGL_REFRESH_RATE_MESA 0x4006
-#define EGL_OPTIMAL_MESA 0x4007
-#define EGL_INTERLACED_MESA 0x4008
-#define EGL_SCREEN_BIT_MESA 0x08
-
-typedef khronos_uint32_t EGLScreenMESA;
-typedef khronos_uint32_t EGLModeMESA;
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
-EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
-EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
-typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode);
-
-#endif /* EGL_MESA_screen_surface */
-
-
-#ifndef EGL_MESA_copy_context
-#define EGL_MESA_copy_context 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
-
-#endif /* EGL_MESA_copy_context */
-
-#ifndef EGL_MESA_drm_display
-#define EGL_MESA_drm_display 1
-
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-
-typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
-
-#endif /* EGL_MESA_drm_display */
-
#ifndef EGL_KHR_image_base
#define EGL_KHR_image_base 1
/* Most interfaces defined by EGL_KHR_image_pixmap above */
@@ -373,36 +267,68 @@ typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dp
#define EGL_COLOR_ARGB_HI 0x8F73
#endif /* EGL_HI_colorformats */
-#ifndef EGL_NOK_swap_region
-#define EGL_NOK_swap_region 1
+#ifndef EGL_MESA_drm_image
+#define EGL_MESA_drm_image 1
+#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */
+#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */
+#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
+#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
+#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */
+#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+#endif
+#ifndef EGL_NV_post_sub_buffer
+#define EGL_NV_post_sub_buffer 1
+#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
+EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
#endif
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
+#ifndef EGL_ANGLE_query_surface_pointer
+#define EGL_ANGLE_query_surface_pointer 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+#endif
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
#endif
+#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
+#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
+#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
+#endif
-#ifndef EGL_NOK_texture_from_pixmap
-#define EGL_NOK_texture_from_pixmap 1
+#ifndef EGL_NV_coverage_sample_resolve
+#define EGL_NV_coverage_sample_resolve 1
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
+#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
+#endif
-#define EGL_Y_INVERTED_NOK 0x307F
-#endif /* EGL_NOK_texture_from_pixmap */
+#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
+#ifndef EGL_NV_system_time
+#define EGL_NV_system_time 1
-#ifndef EGL_ANDROID_image_native_buffer
-#define EGL_ANDROID_image_native_buffer 1
-#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */
-#endif
+typedef khronos_utime_nanoseconds_t EGLuint64NV;
-#ifndef EGL_ANDROID_swap_rectangle
-#define EGL_ANDROID_swap_rectangle 1
#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
+EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void);
#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height);
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
+typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
+#endif
#endif
+#include <EGL/eglmesaext.h>
#ifdef __cplusplus
}
diff --git a/mesalib/include/EGL/eglmesaext.h b/mesalib/include/EGL/eglmesaext.h
new file mode 100644
index 000000000..52dd5b108
--- /dev/null
+++ b/mesalib/include/EGL/eglmesaext.h
@@ -0,0 +1,150 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef __eglmesaext_h_
+#define __eglmesaext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <EGL/eglplatform.h>
+
+/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
+#ifndef EGL_MESA_screen_surface
+#define EGL_MESA_screen_surface 1
+
+#define EGL_BAD_SCREEN_MESA 0x4000
+#define EGL_BAD_MODE_MESA 0x4001
+#define EGL_SCREEN_COUNT_MESA 0x4002
+#define EGL_SCREEN_POSITION_MESA 0x4003
+#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
+#define EGL_MODE_ID_MESA 0x4005
+#define EGL_REFRESH_RATE_MESA 0x4006
+#define EGL_OPTIMAL_MESA 0x4007
+#define EGL_INTERLACED_MESA 0x4008
+#define EGL_SCREEN_BIT_MESA 0x08
+
+typedef khronos_uint32_t EGLScreenMESA;
+typedef khronos_uint32_t EGLModeMESA;
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
+EGLAPI EGLSurface EGLAPIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+EGLAPI EGLBoolean EGLAPIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
+EGLAPI EGLBoolean EGLAPIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
+EGLAPI EGLBoolean EGLAPIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
+EGLAPI const char * EGLAPIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSEMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMODESMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGetModeATTRIBMESA) (EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSCRREENSMESA) (EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
+typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESCREENSURFACEMESA) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSHOWSCREENSURFACEMESA) (EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSCREENPOSIITONMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENSURFACEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSCREENMODEMESA) (EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
+typedef const char * (EGLAPIENTRYP PFNEGLQUERYMODESTRINGMESA) (EGLDisplay dpy, EGLModeMESA mode);
+
+#endif /* EGL_MESA_screen_surface */
+
+#ifndef EGL_MESA_copy_context
+#define EGL_MESA_copy_context 1
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYCONTEXTMESA) (EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
+
+#endif /* EGL_MESA_copy_context */
+
+#ifndef EGL_MESA_drm_display
+#define EGL_MESA_drm_display 1
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLDisplay EGLAPIENTRY eglGetDRMDisplayMESA(int fd);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+
+typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
+
+#endif /* EGL_MESA_drm_display */
+
+#ifdef EGL_MESA_drm_image
+/* Mesa's extension to EGL_MESA_drm_image... */
+#ifndef EGL_DRM_BUFFER_USE_CURSOR_MESA
+#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004
+#endif
+#endif
+
+#ifndef EGL_WL_bind_wayland_display
+#define EGL_WL_bind_wayland_display 1
+
+#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
+struct wl_display;
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
+EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
+#endif
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
+#endif
+
+#ifndef EGL_NOK_swap_region
+#define EGL_NOK_swap_region 1
+
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
+#endif
+
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOK) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint* rects);
+#endif
+
+#ifndef EGL_NOK_texture_from_pixmap
+#define EGL_NOK_texture_from_pixmap 1
+
+#define EGL_Y_INVERTED_NOK 0x307F
+#endif /* EGL_NOK_texture_from_pixmap */
+
+#ifndef EGL_ANDROID_image_native_buffer
+#define EGL_ANDROID_image_native_buffer 1
+#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/mesalib/include/EGL/eglplatform.h b/mesalib/include/EGL/eglplatform.h
index 8d3f72f24..17fdc6114 100644
--- a/mesalib/include/EGL/eglplatform.h
+++ b/mesalib/include/EGL/eglplatform.h
@@ -25,7 +25,7 @@
*/
/* Platform-specific types and definitions for egl.h
- * $Revision: 9724 $ on $Date: 2009-12-02 02:05:33 -0800 (Wed, 02 Dec 2009) $
+ * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
@@ -60,6 +60,11 @@
* Windows Device Context. They must be defined in platform-specific
* code below. The EGL-prefixed versions of Native*Type are the same
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
+ *
+ * Khronos STRONGLY RECOMMENDS that you use the default definitions
+ * provided below, since these changes affect both binary and source
+ * portability of applications using EGL running on different EGL
+ * implementations.
*/
#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
@@ -99,7 +104,7 @@ typedef struct ANativeWindow *EGLNativeWindowType;
typedef struct egl_native_pixmap_t *EGLNativePixmapType;
typedef void *EGLNativeDisplayType;
-#elif defined(__unix__) || defined(__unix)
+#elif defined(__unix__)
#ifdef MESA_EGL_NO_X11_HEADERS
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index b8a7126e3..65870087b 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -1598,7 +1598,9 @@ tfeedback_decl::store(struct gl_shader_program *prog,
info->Outputs[info->NumOutputs].OutputRegister = this->location + v;
info->Outputs[info->NumOutputs].NumComponents = this->vector_elements;
info->Outputs[info->NumOutputs].OutputBuffer = buffer;
+ info->Outputs[info->NumOutputs].DstOffset = info->BufferStride[buffer];
++info->NumOutputs;
+ info->BufferStride[buffer] += this->vector_elements;
}
return true;
}
@@ -1863,7 +1865,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
tfeedback_decl *tfeedback_decls)
{
unsigned total_tfeedback_components = 0;
- prog->LinkedTransformFeedback.NumOutputs = 0;
+ memset(&prog->LinkedTransformFeedback, 0,
+ sizeof(prog->LinkedTransformFeedback));
for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
unsigned buffer =
prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS ? i : 0;
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 1683c85e9..c5c59ebee 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -985,6 +985,16 @@ _mesa_meta_end(struct gl_context *ctx)
/**
+ * Determine whether Mesa is currently in a meta state.
+ */
+GLboolean
+_mesa_meta_in_progress(struct gl_context *ctx)
+{
+ return ctx->Meta->SaveStackDepth != 0;
+}
+
+
+/**
* Convert Z from a normalized value in the range [0, 1] to an object-space
* Z coordinate in [-1, +1] so that drawing at the new Z position with the
* default/identity ortho projection results in the original Z value.
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index 719813984..d13796ebe 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -69,6 +69,9 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state);
extern void
_mesa_meta_end(struct gl_context *ctx);
+extern GLboolean
+_mesa_meta_in_progress(struct gl_context *ctx);
+
extern void
_mesa_meta_BlitFramebuffer(struct gl_context *ctx,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
diff --git a/mesalib/src/mesa/main/accum.c b/mesalib/src/mesa/main/accum.c
index eb06bbb6e..a8c30c223 100644
--- a/mesalib/src/mesa/main/accum.c
+++ b/mesalib/src/mesa/main/accum.c
@@ -100,7 +100,7 @@ _mesa_Accum( GLenum op, GLfloat value )
return;
}
- if (ctx->TransformFeedback.RasterDiscard)
+ if (ctx->RasterDiscard)
return;
if (ctx->RenderMode == GL_RENDER) {
diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c
index 2e27c951b..bd5c01224 100644
--- a/mesalib/src/mesa/main/clear.c
+++ b/mesalib/src/mesa/main/clear.c
@@ -200,7 +200,7 @@ _mesa_Clear( GLbitfield mask )
ctx->DrawBuffer->_Ymin >= ctx->DrawBuffer->_Ymax)
return;
- if (ctx->TransformFeedback.RasterDiscard)
+ if (ctx->RasterDiscard)
return;
if (ctx->RenderMode == GL_RENDER) {
@@ -338,7 +338,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
drawbuffer);
return;
}
- else if (!ctx->TransformFeedback.RasterDiscard) {
+ else if (!ctx->RasterDiscard) {
/* Save current stencil clear value, set to 'value', do the
* stencil clear and restore the clear value.
* XXX in the future we may have a new ctx->Driver.ClearBuffer()
@@ -362,7 +362,7 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
drawbuffer);
return;
}
- else if (mask && !ctx->TransformFeedback.RasterDiscard) {
+ else if (mask && !ctx->RasterDiscard) {
union gl_color_union clearSave;
/* save color */
@@ -432,7 +432,7 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
drawbuffer);
return;
}
- else if (mask && !ctx->TransformFeedback.RasterDiscard) {
+ else if (mask && !ctx->RasterDiscard) {
union gl_color_union clearSave;
/* save color */
@@ -513,7 +513,7 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
drawbuffer);
return;
}
- else if (!ctx->TransformFeedback.RasterDiscard) {
+ else if (!ctx->RasterDiscard) {
/* Save current depth clear value, set to 'value', do the
* depth clear and restore the clear value.
* XXX in the future we may have a new ctx->Driver.ClearBuffer()
@@ -538,7 +538,7 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
drawbuffer);
return;
}
- else if (mask && !ctx->TransformFeedback.RasterDiscard) {
+ else if (mask && !ctx->RasterDiscard) {
union gl_color_union clearSave;
/* save color */
@@ -615,7 +615,7 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
return;
}
- if (ctx->TransformFeedback.RasterDiscard)
+ if (ctx->RasterDiscard)
return;
if (ctx->NewState) {
diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c
index c9e714b21..9f5b0b36e 100644
--- a/mesalib/src/mesa/main/drawpix.c
+++ b/mesalib/src/mesa/main/drawpix.c
@@ -98,7 +98,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
goto end; /* the error code was recorded */
}
- if (ctx->TransformFeedback.RasterDiscard) {
+ if (ctx->RasterDiscard) {
goto end;
}
@@ -210,7 +210,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
goto end;
}
- if (ctx->TransformFeedback.RasterDiscard) {
+ if (ctx->RasterDiscard) {
goto end;
}
@@ -268,7 +268,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
return;
}
- if (ctx->TransformFeedback.RasterDiscard)
+ if (ctx->RasterDiscard)
return;
if (ctx->RenderMode == GL_RENDER) {
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 6461ac1b3..270b24045 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -889,9 +889,9 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
#if FEATURE_EXT_transform_feedback
case GL_RASTERIZER_DISCARD:
CHECK_EXTENSION(EXT_transform_feedback, cap);
- if (ctx->TransformFeedback.RasterDiscard != state) {
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
- ctx->TransformFeedback.RasterDiscard = state;
+ if (ctx->RasterDiscard != state) {
+ FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD);
+ ctx->RasterDiscard = state;
}
break;
#endif
@@ -1403,7 +1403,7 @@ _mesa_IsEnabled( GLenum cap )
#if FEATURE_EXT_transform_feedback
case GL_RASTERIZER_DISCARD:
CHECK_EXTENSION(EXT_transform_feedback);
- return ctx->TransformFeedback.RasterDiscard;
+ return ctx->RasterDiscard;
#endif
/* GL_NV_primitive_restart */
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 32d198ce8..a22ff5a61 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -1581,6 +1581,58 @@ unpack_int_rgba_RGBA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
}
static void
+unpack_int_rgba_RGBA_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 4 + 0];
+ dst[i][1] = src[i * 4 + 1];
+ dst[i][2] = src[i * 4 + 2];
+ dst[i][3] = src[i * 4 + 3];
+ }
+}
+
+static void
+unpack_int_rgba_RGBA_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 4 + 0];
+ dst[i][1] = src[i * 4 + 1];
+ dst[i][2] = src[i * 4 + 2];
+ dst[i][3] = src[i * 4 + 3];
+ }
+}
+
+static void
+unpack_int_rgba_RGBA_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 4 + 0];
+ dst[i][1] = src[i * 4 + 1];
+ dst[i][2] = src[i * 4 + 2];
+ dst[i][3] = src[i * 4 + 3];
+ }
+}
+
+static void
+unpack_int_rgba_RGBA_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 4 + 0];
+ dst[i][1] = src[i * 4 + 1];
+ dst[i][2] = src[i * 4 + 2];
+ dst[i][3] = src[i * 4 + 3];
+ }
+}
+
+static void
unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
@@ -1594,6 +1646,58 @@ unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
}
static void
+unpack_int_rgba_RGB_UINT16(const GLushort *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 3 + 0];
+ dst[i][1] = src[i * 3 + 1];
+ dst[i][2] = src[i * 3 + 2];
+ dst[i][3] = 1;
+ }
+}
+
+static void
+unpack_int_rgba_RGB_INT16(const GLshort *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 3 + 0];
+ dst[i][1] = src[i * 3 + 1];
+ dst[i][2] = src[i * 3 + 2];
+ dst[i][3] = 1;
+ }
+}
+
+static void
+unpack_int_rgba_RGB_UINT8(const GLubyte *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 3 + 0];
+ dst[i][1] = src[i * 3 + 1];
+ dst[i][2] = src[i * 3 + 2];
+ dst[i][3] = 1;
+ }
+}
+
+static void
+unpack_int_rgba_RGB_INT8(const GLbyte *src, GLuint dst[][4], GLuint n)
+{
+ unsigned int i;
+
+ for (i = 0; i < n; i++) {
+ dst[i][0] = src[i * 3 + 0];
+ dst[i][1] = src[i * 3 + 1];
+ dst[i][2] = src[i * 3 + 2];
+ dst[i][3] = 1;
+ }
+}
+
+static void
unpack_int_rgba_RG_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
@@ -1677,10 +1781,40 @@ _mesa_unpack_int_rgba_row(gl_format format, GLuint n,
case MESA_FORMAT_RGBA_INT32:
unpack_int_rgba_RGBA_UINT32(src, dst, n);
break;
+
+ case MESA_FORMAT_RGBA_UINT16:
+ unpack_int_rgba_RGBA_UINT16(src, dst, n);
+ break;
+ case MESA_FORMAT_RGBA_INT16:
+ unpack_int_rgba_RGBA_INT16(src, dst, n);
+ break;
+
+ case MESA_FORMAT_RGBA_UINT8:
+ unpack_int_rgba_RGBA_UINT8(src, dst, n);
+ break;
+ case MESA_FORMAT_RGBA_INT8:
+ unpack_int_rgba_RGBA_INT8(src, dst, n);
+ break;
+
case MESA_FORMAT_RGB_UINT32:
case MESA_FORMAT_RGB_INT32:
unpack_int_rgba_RGB_UINT32(src, dst, n);
break;
+
+ case MESA_FORMAT_RGB_UINT16:
+ unpack_int_rgba_RGB_UINT16(src, dst, n);
+ break;
+ case MESA_FORMAT_RGB_INT16:
+ unpack_int_rgba_RGB_INT16(src, dst, n);
+ break;
+
+ case MESA_FORMAT_RGB_UINT8:
+ unpack_int_rgba_RGB_UINT8(src, dst, n);
+ break;
+ case MESA_FORMAT_RGB_INT8:
+ unpack_int_rgba_RGB_INT8(src, dst, n);
+ break;
+
case MESA_FORMAT_RG_UINT32:
case MESA_FORMAT_RG_INT32:
unpack_int_rgba_RG_UINT32(src, dst, n);
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 4df6afe36..0c9d6b391 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -1204,7 +1204,7 @@ static const struct value_desc values[] = {
/* GL_EXT_transform_feedback */
{ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0,
extra_EXT_transform_feedback },
- { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(TransformFeedback.RasterDiscard),
+ { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(RasterDiscard),
extra_EXT_transform_feedback },
{ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents),
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 797f35742..d5e3859f8 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -568,7 +568,7 @@ _mesa_init_sqrt_table(void);
#ifdef __GNUC__
-#if defined(__MINGW32__) || defined(ANDROID)
+#if defined(__MINGW32__) || defined(__CYGWIN__) || defined(ANDROID)
#define ffs __builtin_ffs
#define ffsll __builtin_ffsll
#endif
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 0e29dc0dc..3d3b006d5 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1821,7 +1821,17 @@ struct gl_transform_feedback_info {
unsigned OutputRegister;
unsigned OutputBuffer;
unsigned NumComponents;
+
+ /** offset (in DWORDs) of this output within the interleaved structure */
+ unsigned DstOffset;
} Outputs[MAX_PROGRAM_OUTPUTS];
+
+ /**
+ * Total number of components stored in each buffer. This may be used by
+ * hardware back-ends to determine the correct stride when interleaving
+ * multiple transform feedback outputs in the same buffer.
+ */
+ unsigned BufferStride[MAX_FEEDBACK_ATTRIBS];
};
/**
@@ -2376,8 +2386,6 @@ struct gl_transform_feedback
{
GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */
- GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */
-
/** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */
struct gl_buffer_object *CurrentBuffer;
@@ -3065,6 +3073,12 @@ struct gl_matrix_stack
#define _NEW_FRAG_CLAMP (1 << 29)
#define _NEW_TRANSFORM_FEEDBACK (1 << 30) /**< gl_context::TransformFeedback */
#define _NEW_ALL ~0
+
+/**
+ * We use _NEW_TRANSFORM for GL_RASTERIZER_DISCARD. This #define is for
+ * clarity.
+ */
+#define _NEW_RASTERIZER_DISCARD _NEW_TRANSFORM
/*@}*/
@@ -3397,6 +3411,8 @@ struct gl_context
*/
GLboolean mvp_with_dp4;
+ GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */
+
/**
* \name Hooks for module contexts.
*
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index eccc0fd39..18a7b87c0 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -541,18 +541,18 @@ _mesa_tex_target_to_face(GLenum target)
/**
- * Store a gl_texture_image pointer in a gl_texture_object structure
- * according to the target and level parameters.
+ * Install gl_texture_image in a gl_texture_object according to the target
+ * and level parameters.
*
* \param tObj texture object.
* \param target texture target.
* \param level image level.
* \param texImage texture image.
*/
-void
-_mesa_set_tex_image(struct gl_texture_object *tObj,
- GLenum target, GLint level,
- struct gl_texture_image *texImage)
+static void
+set_tex_image(struct gl_texture_object *tObj,
+ GLenum target, GLint level,
+ struct gl_texture_image *texImage)
{
const GLuint face = _mesa_tex_target_to_face(target);
@@ -604,6 +604,7 @@ _mesa_delete_texture_image(struct gl_context *ctx,
*/
ASSERT(ctx->Driver.FreeTextureImageBuffer);
ctx->Driver.FreeTextureImageBuffer( ctx, texImage );
+ free(texImage);
}
@@ -804,7 +805,7 @@ _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
return NULL;
}
- _mesa_set_tex_image(texObj, target, level, texImage);
+ set_tex_image(texObj, target, level, texImage);
}
return texImage;
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index d756646ce..0354c9ac5 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -90,12 +90,6 @@ _mesa_clear_texture_image(struct gl_context *ctx,
struct gl_texture_image *texImage);
-extern void
-_mesa_set_tex_image(struct gl_texture_object *tObj,
- GLenum target, GLint level,
- struct gl_texture_image *texImage);
-
-
extern struct gl_texture_object *
_mesa_select_tex_object(struct gl_context *ctx,
const struct gl_texture_unit *texUnit,
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c
index 824f66a35..53c09e265 100644
--- a/mesalib/src/mesa/main/transformfeedback.c
+++ b/mesalib/src/mesa/main/transformfeedback.c
@@ -404,7 +404,11 @@ bind_buffer_range(struct gl_context *ctx, GLuint index,
{
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
+
+ /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
+ * transform feedback buffers can't be changed while transform feedback is
+ * active.
+ */
/* The general binding point */
_mesa_reference_buffer_object(ctx,
@@ -473,7 +477,7 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
return;
}
- if (offset + size >= bufObj->Size) {
+ if (offset + size > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glBindBufferRange(offset + size %d > buffer size %d)",
(int) (offset + size), (int) (bufObj->Size));
diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c
index b4d142fa9..352a80f27 100644
--- a/mesalib/src/mesa/program/prog_print.c
+++ b/mesalib/src/mesa/program/prog_print.c
@@ -95,15 +95,15 @@ arb_input_attrib_string(GLint index, GLenum progType)
/*
* These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens.
*/
- const char *vertAttribs[] = {
+ static const char *const vertAttribs[] = {
"vertex.position",
"vertex.weight",
"vertex.normal",
"vertex.color.primary",
"vertex.color.secondary",
"vertex.fogcoord",
- "vertex.(six)",
- "vertex.(seven)",
+ "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
+ "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
"vertex.texcoord[0]",
"vertex.texcoord[1]",
"vertex.texcoord[2]",
@@ -112,7 +112,7 @@ arb_input_attrib_string(GLint index, GLenum progType)
"vertex.texcoord[5]",
"vertex.texcoord[6]",
"vertex.texcoord[7]",
- "vertex.pointsize",
+ "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
"vertex.attrib[0]",
"vertex.attrib[1]",
"vertex.attrib[2]",
@@ -128,9 +128,9 @@ arb_input_attrib_string(GLint index, GLenum progType)
"vertex.attrib[12]",
"vertex.attrib[13]",
"vertex.attrib[14]",
- "vertex.attrib[15]"
+ "vertex.attrib[15]" /* MAX_VARYING = 16 */
};
- const char *fragAttribs[] = {
+ static const char *const fragAttribs[] = {
"fragment.position",
"fragment.color.primary",
"fragment.color.secondary",
@@ -143,6 +143,10 @@ arb_input_attrib_string(GLint index, GLenum progType)
"fragment.texcoord[5]",
"fragment.texcoord[6]",
"fragment.texcoord[7]",
+ "fragment.(twelve)", /* FRAG_ATTRIB_FACE */
+ "fragment.(thirteen)", /* FRAG_ATTRIB_PNTC */
+ "fragment.(fourteen)", /* FRAG_ATTRIB_CLIP_DIST0 */
+ "fragment.(fifteen)", /* FRAG_ATTRIB_CLIP_DIST1 */
"fragment.varying[0]",
"fragment.varying[1]",
"fragment.varying[2]",
@@ -150,18 +154,31 @@ arb_input_attrib_string(GLint index, GLenum progType)
"fragment.varying[4]",
"fragment.varying[5]",
"fragment.varying[6]",
- "fragment.varying[7]"
+ "fragment.varying[7]",
+ "fragment.varying[8]",
+ "fragment.varying[9]",
+ "fragment.varying[10]",
+ "fragment.varying[11]",
+ "fragment.varying[12]",
+ "fragment.varying[13]",
+ "fragment.varying[14]",
+ "fragment.varying[15]" /* MAX_VARYING = 16 */
};
/* sanity checks */
+ STATIC_ASSERT(Elements(vertAttribs) == VERT_ATTRIB_MAX);
+ STATIC_ASSERT(Elements(fragAttribs) == FRAG_ATTRIB_MAX);
assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
+ assert(strcmp(fragAttribs[FRAG_ATTRIB_TEX0], "fragment.texcoord[0]") == 0);
+ assert(strcmp(fragAttribs[FRAG_ATTRIB_VAR0+15], "fragment.varying[15]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < Elements(vertAttribs));
return vertAttribs[index];
}
else {
+ assert(progType == GL_FRAGMENT_PROGRAM_ARB);
assert(index < Elements(fragAttribs));
return fragAttribs[index];
}
@@ -214,7 +231,7 @@ arb_output_attrib_string(GLint index, GLenum progType)
/*
* These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens.
*/
- const char *vertResults[] = {
+ static const char *const vertResults[] = {
"result.position",
"result.color.primary",
"result.color.secondary",
@@ -227,6 +244,13 @@ arb_output_attrib_string(GLint index, GLenum progType)
"result.texcoord[5]",
"result.texcoord[6]",
"result.texcoord[7]",
+ "result.pointsize", /* VERT_RESULT_PSIZ */
+ "result.(thirteen)", /* VERT_RESULT_BFC0 */
+ "result.(fourteen)", /* VERT_RESULT_BFC1 */
+ "result.(fifteen)", /* VERT_RESULT_EDGE */
+ "result.(sixteen)", /* VERT_RESULT_CLIP_VERTEX */
+ "result.(seventeen)", /* VERT_RESULT_CLIP_DIST0 */
+ "result.(eighteen)", /* VERT_RESULT_CLIP_DIST1 */
"result.varying[0]",
"result.varying[1]",
"result.varying[2]",
@@ -234,23 +258,43 @@ arb_output_attrib_string(GLint index, GLenum progType)
"result.varying[4]",
"result.varying[5]",
"result.varying[6]",
- "result.varying[7]"
+ "result.varying[7]",
+ "result.varying[8]",
+ "result.varying[9]",
+ "result.varying[10]",
+ "result.varying[11]",
+ "result.varying[12]",
+ "result.varying[13]",
+ "result.varying[14]",
+ "result.varying[15]" /* MAX_VARYING = 16 */
};
- const char *fragResults[] = {
- "result.color",
- "result.color(half)",
- "result.depth",
- "result.color[0]",
+ static const char *const fragResults[] = {
+ "result.depth", /* FRAG_RESULT_DEPTH */
+ "result.(one)", /* FRAG_RESULT_STENCIL */
+ "result.color", /* FRAG_RESULT_COLOR */
+ "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
"result.color[1]",
"result.color[2]",
- "result.color[3]"
+ "result.color[3]",
+ "result.color[4]",
+ "result.color[5]",
+ "result.color[6]",
+ "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
};
+ /* sanity checks */
+ STATIC_ASSERT(Elements(vertResults) == VERT_RESULT_MAX);
+ STATIC_ASSERT(Elements(fragResults) == FRAG_RESULT_MAX);
+ assert(strcmp(vertResults[VERT_RESULT_HPOS], "result.position") == 0);
+ assert(strcmp(vertResults[VERT_RESULT_VAR0], "result.varying[0]") == 0);
+ assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
+
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < Elements(vertResults));
return vertResults[index];
}
else {
+ assert(progType == GL_FRAGMENT_PROGRAM_ARB);
assert(index < Elements(fragResults));
return fragResults[index];
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
index 4aa0b4e2a..2d6ad45ba 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -258,8 +258,8 @@ static void update_raster_state( struct st_context *st )
raster->clamp_fragment_color = ctx->Color._ClampFragmentColor;
raster->gl_rasterization_rules = 1;
- /* _NEW_TRANSFORM */
- raster->rasterizer_discard = ctx->TransformFeedback.RasterDiscard;
+ /* _NEW_RASTERIZER_DISCARD */
+ raster->rasterizer_discard = ctx->RasterDiscard;
cso_set_rasterizer(st->cso_context, raster);
}
@@ -276,7 +276,7 @@ const struct st_tracked_state st_update_rasterizer = {
_NEW_PROGRAM |
_NEW_SCISSOR |
_NEW_FRAG_CLAMP |
- _NEW_TRANSFORM), /* mesa state dependencies*/
+ _NEW_RASTERIZER_DISCARD), /* mesa state dependencies*/
ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */
},
update_raster_state /* update function */
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 47a178b8b..dc17d76a5 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -263,6 +263,12 @@ void st_init_extensions(struct st_context *st)
ctx->Const.GLSLVersion = 120;
_mesa_override_glsl_version(st->ctx);
+ /* Extensions that only depend on the GLSL version:
+ */
+ if (ctx->Const.GLSLVersion >= 130) {
+ ctx->Extensions.ARB_conservative_depth = GL_TRUE;
+ }
+
/*
* Extensions that are supported by all Gallium drivers:
*/
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index b929806ad..77aa0d17b 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -3786,6 +3786,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
* new visitor. */
foreach_iter(exec_list_iterator, iter, original->instructions) {
glsl_to_tgsi_instruction *inst = (glsl_to_tgsi_instruction *)iter.get();
+ glsl_to_tgsi_instruction *newinst;
st_src_reg src_regs[3];
if (inst->dst.file == PROGRAM_OUTPUT)
@@ -3803,7 +3804,8 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index);
}
- v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
+ newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
+ newinst->tex_target = inst->tex_target;
}
/* Make modifications to fragment program info. */
@@ -3867,6 +3869,7 @@ get_bitmap_visitor(struct st_fragment_program *fp,
* new visitor. */
foreach_iter(exec_list_iterator, iter, original->instructions) {
glsl_to_tgsi_instruction *inst = (glsl_to_tgsi_instruction *)iter.get();
+ glsl_to_tgsi_instruction *newinst;
st_src_reg src_regs[3];
if (inst->dst.file == PROGRAM_OUTPUT)
@@ -3878,7 +3881,8 @@ get_bitmap_visitor(struct st_fragment_program *fp,
prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index);
}
- v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
+ newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
+ newinst->tex_target = inst->tex_target;
}
/* Make modifications to fragment program info. */
diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h
index f357657af..7384790e3 100644
--- a/mesalib/src/mesa/vbo/vbo.h
+++ b/mesalib/src/mesa/vbo/vbo.h
@@ -137,6 +137,9 @@ void vbo_check_buffers_are_unmapped(struct gl_context *ctx);
void vbo_bind_arrays(struct gl_context *ctx);
+size_t
+count_tessellated_primitives(const struct _mesa_prim *prim);
+
void GLAPIENTRY
_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
diff --git a/mesalib/src/mesa/vbo/vbo_exec.c b/mesalib/src/mesa/vbo/vbo_exec.c
index 7793aa238..05c3ec1ae 100644
--- a/mesalib/src/mesa/vbo/vbo_exec.c
+++ b/mesalib/src/mesa/vbo/vbo_exec.c
@@ -1,92 +1,140 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "main/api_arrayelt.h"
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/vtxfmt.h"
-#include "vbo_context.h"
-
-
-
-void vbo_exec_init( struct gl_context *ctx )
-{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
-
- exec->ctx = ctx;
-
- /* Initialize the arrayelt helper
- */
- if (!ctx->aelt_context &&
- !_ae_create_context( ctx ))
- return;
-
- vbo_exec_vtx_init( exec );
- vbo_exec_array_init( exec );
-
- /* Hook our functions into exec and compile dispatch tables.
- */
- _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
-
- ctx->Driver.NeedFlush = 0;
- ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
- ctx->Driver.BeginVertices = vbo_exec_BeginVertices;
- ctx->Driver.FlushVertices = vbo_exec_FlushVertices;
-
- vbo_exec_invalidate_state( ctx, ~0 );
-}
-
-
-void vbo_exec_destroy( struct gl_context *ctx )
-{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
-
- if (ctx->aelt_context) {
- _ae_destroy_context( ctx );
- ctx->aelt_context = NULL;
- }
-
- vbo_exec_vtx_destroy( exec );
- vbo_exec_array_destroy( exec );
-}
-
-
-/**
- * Really want to install these callbacks to a central facility to be
- * invoked according to the state flags. That will have to wait for a
- * mesa rework:
- */
-void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state )
-{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
-
- if (new_state & (_NEW_PROGRAM|_NEW_EVAL))
- exec->eval.recalculate_maps = 1;
-
- _ae_invalidate_state(ctx, new_state);
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "main/api_arrayelt.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
+#include "main/vtxfmt.h"
+#include "vbo_context.h"
+
+
+
+void vbo_exec_init( struct gl_context *ctx )
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+
+ exec->ctx = ctx;
+
+ /* Initialize the arrayelt helper
+ */
+ if (!ctx->aelt_context &&
+ !_ae_create_context( ctx ))
+ return;
+
+ vbo_exec_vtx_init( exec );
+ vbo_exec_array_init( exec );
+
+ /* Hook our functions into exec and compile dispatch tables.
+ */
+ _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
+
+ ctx->Driver.NeedFlush = 0;
+ ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
+ ctx->Driver.BeginVertices = vbo_exec_BeginVertices;
+ ctx->Driver.FlushVertices = vbo_exec_FlushVertices;
+
+ vbo_exec_invalidate_state( ctx, ~0 );
+}
+
+
+void vbo_exec_destroy( struct gl_context *ctx )
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+
+ if (ctx->aelt_context) {
+ _ae_destroy_context( ctx );
+ ctx->aelt_context = NULL;
+ }
+
+ vbo_exec_vtx_destroy( exec );
+ vbo_exec_array_destroy( exec );
+}
+
+
+/**
+ * Really want to install these callbacks to a central facility to be
+ * invoked according to the state flags. That will have to wait for a
+ * mesa rework:
+ */
+void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state )
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+
+ if (new_state & (_NEW_PROGRAM|_NEW_EVAL))
+ exec->eval.recalculate_maps = 1;
+
+ _ae_invalidate_state(ctx, new_state);
+}
+
+
+/**
+ * Figure out the number of transform feedback primitives that will be output
+ * by the given _mesa_prim command, assuming that no geometry shading is done
+ * and primitive restart is not used.
+ *
+ * This is intended for use by driver back-ends in implementing the
+ * PRIMITIVES_GENERATED and TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries.
+ */
+size_t
+count_tessellated_primitives(const struct _mesa_prim *prim)
+{
+ size_t num_primitives;
+ switch (prim->mode) {
+ case GL_POINTS:
+ num_primitives = prim->count;
+ break;
+ case GL_LINE_STRIP:
+ num_primitives = prim->count >= 2 ? prim->count - 1 : 0;
+ break;
+ case GL_LINE_LOOP:
+ num_primitives = prim->count >= 2 ? prim->count : 0;
+ break;
+ case GL_LINES:
+ num_primitives = prim->count / 2;
+ break;
+ case GL_TRIANGLE_STRIP:
+ case GL_TRIANGLE_FAN:
+ case GL_POLYGON:
+ num_primitives = prim->count >= 3 ? prim->count - 2 : 0;
+ break;
+ case GL_TRIANGLES:
+ num_primitives = prim->count / 3;
+ break;
+ case GL_QUAD_STRIP:
+ num_primitives = prim->count >= 4 ? ((prim->count / 2) - 1) * 2 : 0;
+ break;
+ case GL_QUADS:
+ num_primitives = (prim->count / 4) * 2;
+ break;
+ default:
+ assert(!"Unexpected primitive type in count_tessellated_primitives");
+ num_primitives = 0;
+ break;
+ }
+ return num_primitives * prim->num_instances;
+}
diff --git a/mesalib/src/mesa/x86/gen_matypes.c b/mesalib/src/mesa/x86/gen_matypes.c
index a7f9a9242..97f71f92c 100644
--- a/mesalib/src/mesa/x86/gen_matypes.c
+++ b/mesalib/src/mesa/x86/gen_matypes.c
@@ -1,238 +1,243 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.1
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes
- */
-
-/*
- * This generates an asm version of mtypes.h (called matypes.h), so that
- * Mesa's x86 assembly code can access the internal structures easily.
- * This will be particularly useful when developing new x86 asm code for
- * Mesa, including lighting, clipping, texture image conversion etc.
- */
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "tnl/t_context.h"
-
-
-#undef offsetof
-#define offsetof( type, member ) ((size_t) &((type *)0)->member)
-
-
-#define OFFSET_HEADER( x ) \
-do { \
- printf( "\n" ); \
- printf( "\n" ); \
- printf( "/* =====================================================" \
- "========\n" ); \
- printf( " * Offsets for %s\n", x ); \
- printf( " */\n" ); \
- printf( "\n" ); \
-} while (0)
-
-#define DEFINE_HEADER( x ) \
-do { \
- printf( "\n" ); \
- printf( "/*\n" ); \
- printf( " * Flags for %s\n", x ); \
- printf( " */\n" ); \
- printf( "\n" ); \
-} while (0)
-
-#define OFFSET( s, t, m ) \
- printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
-
-#define SIZEOF( s, t ) \
- printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
-
-#define DEFINE( s, d ) \
- printf( "#define %s\t0x%x\n", s, d );
-
-
-
-int main( int argc, char **argv )
-{
- printf( "/*\n" );
- printf( " * This file is automatically generated from the Mesa internal type\n" );
- printf( " * definitions. Do not edit directly.\n" );
- printf( " */\n" );
- printf( "\n" );
- printf( "#ifndef __ASM_TYPES_H__\n" );
- printf( "#define __ASM_TYPES_H__\n" );
- printf( "\n" );
-
-
- /* struct gl_context offsets:
- */
- OFFSET_HEADER( "struct gl_context" );
-
- OFFSET( "CTX_DRIVER_CTX ", struct gl_context, DriverCtx );
- printf( "\n" );
- OFFSET( "CTX_LIGHT_ENABLED ", struct gl_context, Light.Enabled );
- OFFSET( "CTX_LIGHT_SHADE_MODEL ", struct gl_context, Light.ShadeModel );
- OFFSET( "CTX_LIGHT_COLOR_MAT_FACE ", struct gl_context, Light.ColorMaterialFace );
- OFFSET( "CTX_LIGHT_COLOR_MAT_MODE ", struct gl_context, Light.ColorMaterialMode );
- OFFSET( "CTX_LIGHT_COLOR_MAT_MASK ", struct gl_context, Light.ColorMaterialBitmask );
- OFFSET( "CTX_LIGHT_COLOR_MAT_ENABLED ", struct gl_context, Light.ColorMaterialEnabled );
- OFFSET( "CTX_LIGHT_ENABLED_LIST ", struct gl_context, Light.EnabledList );
- OFFSET( "CTX_LIGHT_NEED_VERTS ", struct gl_context, Light._NeedVertices );
- OFFSET( "CTX_LIGHT_FLAGS ", struct gl_context, Light._Flags );
- OFFSET( "CTX_LIGHT_BASE_COLOR ", struct gl_context, Light._BaseColor );
-
-
- /* struct vertex_buffer offsets:
- */
- OFFSET_HEADER( "struct vertex_buffer" );
-
- OFFSET( "VB_SIZE ", struct vertex_buffer, Size );
- OFFSET( "VB_COUNT ", struct vertex_buffer, Count );
- printf( "\n" );
- OFFSET( "VB_ELTS ", struct vertex_buffer, Elts );
- OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] );
- OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr );
- OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr );
- OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr );
- OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask );
- OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask );
- OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] );
- OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag );
- OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] );
- OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] );
- OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] );
- OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] );
- OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] );
- OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] );
- OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] );
- OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] );
- OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive );
- printf( "\n" );
-
- DEFINE_HEADER( "struct vertex_buffer" );
-
- /* XXX use new labels here someday after vertex proram is done */
- DEFINE( "VERT_BIT_OBJ ", VERT_BIT_POS );
- DEFINE( "VERT_BIT_NORM ", VERT_BIT_NORMAL );
- DEFINE( "VERT_BIT_RGBA ", VERT_BIT_COLOR0 );
- DEFINE( "VERT_BIT_SPEC_RGB ", VERT_BIT_COLOR1 );
- DEFINE( "VERT_BIT_FOG_COORD ", VERT_BIT_FOG );
- DEFINE( "VERT_BIT_TEX0 ", VERT_BIT_TEX0 );
- DEFINE( "VERT_BIT_TEX1 ", VERT_BIT_TEX1 );
- DEFINE( "VERT_BIT_TEX2 ", VERT_BIT_TEX2 );
- DEFINE( "VERT_BIT_TEX3 ", VERT_BIT_TEX3 );
-
-
- /* GLvector4f offsets:
- */
- OFFSET_HEADER( "GLvector4f" );
-
- OFFSET( "V4F_DATA ", GLvector4f, data );
- OFFSET( "V4F_START ", GLvector4f, start );
- OFFSET( "V4F_COUNT ", GLvector4f, count );
- OFFSET( "V4F_STRIDE ", GLvector4f, stride );
- OFFSET( "V4F_SIZE ", GLvector4f, size );
- OFFSET( "V4F_FLAGS ", GLvector4f, flags );
-
- DEFINE_HEADER( "GLvector4f" );
-
- DEFINE( "VEC_MALLOC ", VEC_MALLOC );
- DEFINE( "VEC_NOT_WRITEABLE ", VEC_NOT_WRITEABLE );
- DEFINE( "VEC_BAD_STRIDE ", VEC_BAD_STRIDE );
- printf( "\n" );
- DEFINE( "VEC_SIZE_1 ", VEC_SIZE_1 );
- DEFINE( "VEC_SIZE_2 ", VEC_SIZE_2 );
- DEFINE( "VEC_SIZE_3 ", VEC_SIZE_3 );
- DEFINE( "VEC_SIZE_4 ", VEC_SIZE_4 );
-
-
- /* GLmatrix offsets:
- */
- OFFSET_HEADER( "GLmatrix" );
-
- OFFSET( "MATRIX_DATA ", GLmatrix, m );
- OFFSET( "MATRIX_INV ", GLmatrix, inv );
- OFFSET( "MATRIX_FLAGS ", GLmatrix, flags );
- OFFSET( "MATRIX_TYPE ", GLmatrix, type );
-
-
- /* struct gl_light offsets:
- */
- OFFSET_HEADER( "struct gl_light" );
-
- OFFSET( "LIGHT_NEXT ", struct gl_light, next );
- OFFSET( "LIGHT_PREV ", struct gl_light, prev );
- printf( "\n" );
- OFFSET( "LIGHT_AMBIENT ", struct gl_light, Ambient );
- OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
- OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular );
- OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition );
- OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light, SpotDirection );
- OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent );
- OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff );
- OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff );
- OFFSET( "LIGHT_CONST_ATTEN ", struct gl_light, ConstantAttenuation );
- OFFSET( "LIGHT_LINEAR_ATTEN ", struct gl_light, LinearAttenuation );
- OFFSET( "LIGHT_QUADRATIC_ATTEN ", struct gl_light, QuadraticAttenuation );
- OFFSET( "LIGHT_ENABLED ", struct gl_light, Enabled );
- printf( "\n" );
- OFFSET( "LIGHT_FLAGS ", struct gl_light, _Flags );
- printf( "\n" );
- OFFSET( "LIGHT_POSITION ", struct gl_light, _Position );
- OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm );
- OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm );
- OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormSpotDirection );
- OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation );
- printf( "\n" );
- OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable );
- OFFSET( "LIGHT_MAT_AMBIENT ", struct gl_light, _MatAmbient );
- OFFSET( "LIGHT_MAT_DIFFUSE ", struct gl_light, _MatDiffuse );
- OFFSET( "LIGHT_MAT_SPECULAR ", struct gl_light, _MatSpecular );
- printf( "\n" );
- SIZEOF( "SIZEOF_GL_LIGHT ", struct gl_light );
-
- DEFINE_HEADER( "struct gl_light" );
-
- DEFINE( "LIGHT_SPOT ", LIGHT_SPOT );
- DEFINE( "LIGHT_LOCAL_VIEWER ", LIGHT_LOCAL_VIEWER );
- DEFINE( "LIGHT_POSITIONAL ", LIGHT_POSITIONAL );
- printf( "\n" );
- DEFINE( "LIGHT_NEED_VERTICES ", LIGHT_NEED_VERTICES );
-
-
- /* struct gl_lightmodel offsets:
- */
- OFFSET_HEADER( "struct gl_lightmodel" );
-
- OFFSET( "LIGHT_MODEL_AMBIENT ", struct gl_lightmodel, Ambient );
- OFFSET( "LIGHT_MODEL_LOCAL_VIEWER ", struct gl_lightmodel, LocalViewer );
- OFFSET( "LIGHT_MODEL_TWO_SIDE ", struct gl_lightmodel, TwoSide );
- OFFSET( "LIGHT_MODEL_COLOR_CONTROL ", struct gl_lightmodel, ColorControl );
-
-
- printf( "\n" );
- printf( "\n" );
- printf( "#endif /* __ASM_TYPES_H__ */\n" );
-
- return 0;
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Gareth Hughes
+ */
+
+/*
+ * This generates an asm version of mtypes.h (called matypes.h), so that
+ * Mesa's x86 assembly code can access the internal structures easily.
+ * This will be particularly useful when developing new x86 asm code for
+ * Mesa, including lighting, clipping, texture image conversion etc.
+ */
+
+#ifndef __STDC_FORMAT_MACROS
+#define __STDC_FORMAT_MACROS
+#endif
+#include <inttypes.h>
+
+#include "main/glheader.h"
+#include "main/mtypes.h"
+#include "tnl/t_context.h"
+
+
+#undef offsetof
+#define offsetof( type, member ) ((size_t) &((type *)0)->member)
+
+
+#define OFFSET_HEADER( x ) \
+do { \
+ printf( "\n" ); \
+ printf( "\n" ); \
+ printf( "/* =====================================================" \
+ "========\n" ); \
+ printf( " * Offsets for %s\n", x ); \
+ printf( " */\n" ); \
+ printf( "\n" ); \
+} while (0)
+
+#define DEFINE_HEADER( x ) \
+do { \
+ printf( "\n" ); \
+ printf( "/*\n" ); \
+ printf( " * Flags for %s\n", x ); \
+ printf( " */\n" ); \
+ printf( "\n" ); \
+} while (0)
+
+#define OFFSET( s, t, m ) \
+ printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
+
+#define SIZEOF( s, t ) \
+ printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
+
+#define DEFINE( s, d ) \
+ printf( "#define %s\t0x%" PRIx64 "\n", s, (uint64_t) d );
+
+
+
+int main( int argc, char **argv )
+{
+ printf( "/*\n" );
+ printf( " * This file is automatically generated from the Mesa internal type\n" );
+ printf( " * definitions. Do not edit directly.\n" );
+ printf( " */\n" );
+ printf( "\n" );
+ printf( "#ifndef __ASM_TYPES_H__\n" );
+ printf( "#define __ASM_TYPES_H__\n" );
+ printf( "\n" );
+
+
+ /* struct gl_context offsets:
+ */
+ OFFSET_HEADER( "struct gl_context" );
+
+ OFFSET( "CTX_DRIVER_CTX ", struct gl_context, DriverCtx );
+ printf( "\n" );
+ OFFSET( "CTX_LIGHT_ENABLED ", struct gl_context, Light.Enabled );
+ OFFSET( "CTX_LIGHT_SHADE_MODEL ", struct gl_context, Light.ShadeModel );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_FACE ", struct gl_context, Light.ColorMaterialFace );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_MODE ", struct gl_context, Light.ColorMaterialMode );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_MASK ", struct gl_context, Light.ColorMaterialBitmask );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_ENABLED ", struct gl_context, Light.ColorMaterialEnabled );
+ OFFSET( "CTX_LIGHT_ENABLED_LIST ", struct gl_context, Light.EnabledList );
+ OFFSET( "CTX_LIGHT_NEED_VERTS ", struct gl_context, Light._NeedVertices );
+ OFFSET( "CTX_LIGHT_FLAGS ", struct gl_context, Light._Flags );
+ OFFSET( "CTX_LIGHT_BASE_COLOR ", struct gl_context, Light._BaseColor );
+
+
+ /* struct vertex_buffer offsets:
+ */
+ OFFSET_HEADER( "struct vertex_buffer" );
+
+ OFFSET( "VB_SIZE ", struct vertex_buffer, Size );
+ OFFSET( "VB_COUNT ", struct vertex_buffer, Count );
+ printf( "\n" );
+ OFFSET( "VB_ELTS ", struct vertex_buffer, Elts );
+ OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] );
+ OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr );
+ OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr );
+ OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr );
+ OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask );
+ OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask );
+ OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] );
+ OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag );
+ OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] );
+ OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] );
+ OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] );
+ OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] );
+ OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] );
+ OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] );
+ OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] );
+ OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] );
+ OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive );
+ printf( "\n" );
+
+ DEFINE_HEADER( "struct vertex_buffer" );
+
+ /* XXX use new labels here someday after vertex proram is done */
+ DEFINE( "VERT_BIT_OBJ ", VERT_BIT_POS );
+ DEFINE( "VERT_BIT_NORM ", VERT_BIT_NORMAL );
+ DEFINE( "VERT_BIT_RGBA ", VERT_BIT_COLOR0 );
+ DEFINE( "VERT_BIT_SPEC_RGB ", VERT_BIT_COLOR1 );
+ DEFINE( "VERT_BIT_FOG_COORD ", VERT_BIT_FOG );
+ DEFINE( "VERT_BIT_TEX0 ", VERT_BIT_TEX0 );
+ DEFINE( "VERT_BIT_TEX1 ", VERT_BIT_TEX1 );
+ DEFINE( "VERT_BIT_TEX2 ", VERT_BIT_TEX2 );
+ DEFINE( "VERT_BIT_TEX3 ", VERT_BIT_TEX3 );
+
+
+ /* GLvector4f offsets:
+ */
+ OFFSET_HEADER( "GLvector4f" );
+
+ OFFSET( "V4F_DATA ", GLvector4f, data );
+ OFFSET( "V4F_START ", GLvector4f, start );
+ OFFSET( "V4F_COUNT ", GLvector4f, count );
+ OFFSET( "V4F_STRIDE ", GLvector4f, stride );
+ OFFSET( "V4F_SIZE ", GLvector4f, size );
+ OFFSET( "V4F_FLAGS ", GLvector4f, flags );
+
+ DEFINE_HEADER( "GLvector4f" );
+
+ DEFINE( "VEC_MALLOC ", VEC_MALLOC );
+ DEFINE( "VEC_NOT_WRITEABLE ", VEC_NOT_WRITEABLE );
+ DEFINE( "VEC_BAD_STRIDE ", VEC_BAD_STRIDE );
+ printf( "\n" );
+ DEFINE( "VEC_SIZE_1 ", VEC_SIZE_1 );
+ DEFINE( "VEC_SIZE_2 ", VEC_SIZE_2 );
+ DEFINE( "VEC_SIZE_3 ", VEC_SIZE_3 );
+ DEFINE( "VEC_SIZE_4 ", VEC_SIZE_4 );
+
+
+ /* GLmatrix offsets:
+ */
+ OFFSET_HEADER( "GLmatrix" );
+
+ OFFSET( "MATRIX_DATA ", GLmatrix, m );
+ OFFSET( "MATRIX_INV ", GLmatrix, inv );
+ OFFSET( "MATRIX_FLAGS ", GLmatrix, flags );
+ OFFSET( "MATRIX_TYPE ", GLmatrix, type );
+
+
+ /* struct gl_light offsets:
+ */
+ OFFSET_HEADER( "struct gl_light" );
+
+ OFFSET( "LIGHT_NEXT ", struct gl_light, next );
+ OFFSET( "LIGHT_PREV ", struct gl_light, prev );
+ printf( "\n" );
+ OFFSET( "LIGHT_AMBIENT ", struct gl_light, Ambient );
+ OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
+ OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular );
+ OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition );
+ OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light, SpotDirection );
+ OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent );
+ OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff );
+ OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff );
+ OFFSET( "LIGHT_CONST_ATTEN ", struct gl_light, ConstantAttenuation );
+ OFFSET( "LIGHT_LINEAR_ATTEN ", struct gl_light, LinearAttenuation );
+ OFFSET( "LIGHT_QUADRATIC_ATTEN ", struct gl_light, QuadraticAttenuation );
+ OFFSET( "LIGHT_ENABLED ", struct gl_light, Enabled );
+ printf( "\n" );
+ OFFSET( "LIGHT_FLAGS ", struct gl_light, _Flags );
+ printf( "\n" );
+ OFFSET( "LIGHT_POSITION ", struct gl_light, _Position );
+ OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm );
+ OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm );
+ OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormSpotDirection );
+ OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation );
+ printf( "\n" );
+ OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable );
+ OFFSET( "LIGHT_MAT_AMBIENT ", struct gl_light, _MatAmbient );
+ OFFSET( "LIGHT_MAT_DIFFUSE ", struct gl_light, _MatDiffuse );
+ OFFSET( "LIGHT_MAT_SPECULAR ", struct gl_light, _MatSpecular );
+ printf( "\n" );
+ SIZEOF( "SIZEOF_GL_LIGHT ", struct gl_light );
+
+ DEFINE_HEADER( "struct gl_light" );
+
+ DEFINE( "LIGHT_SPOT ", LIGHT_SPOT );
+ DEFINE( "LIGHT_LOCAL_VIEWER ", LIGHT_LOCAL_VIEWER );
+ DEFINE( "LIGHT_POSITIONAL ", LIGHT_POSITIONAL );
+ printf( "\n" );
+ DEFINE( "LIGHT_NEED_VERTICES ", LIGHT_NEED_VERTICES );
+
+
+ /* struct gl_lightmodel offsets:
+ */
+ OFFSET_HEADER( "struct gl_lightmodel" );
+
+ OFFSET( "LIGHT_MODEL_AMBIENT ", struct gl_lightmodel, Ambient );
+ OFFSET( "LIGHT_MODEL_LOCAL_VIEWER ", struct gl_lightmodel, LocalViewer );
+ OFFSET( "LIGHT_MODEL_TWO_SIDE ", struct gl_lightmodel, TwoSide );
+ OFFSET( "LIGHT_MODEL_COLOR_CONTROL ", struct gl_lightmodel, ColorControl );
+
+
+ printf( "\n" );
+ printf( "\n" );
+ printf( "#endif /* __ASM_TYPES_H__ */\n" );
+
+ return 0;
+}
diff --git a/pixman/pixman/pixman-region.c b/pixman/pixman/pixman-region.c
index 80219c6ec..70c282d40 100644
--- a/pixman/pixman/pixman-region.c
+++ b/pixman/pixman/pixman-region.c
@@ -2356,6 +2356,16 @@ PREFIX (_reset) (region_type_t *region, box_type_t *box)
region->data = NULL;
}
+PIXMAN_EXPORT void
+PREFIX (_clear) (region_type_t *region)
+{
+ GOOD (region);
+ FREE_DATA (region);
+
+ region->extents = *pixman_region_empty_box;
+ region->data = pixman_region_empty_data;
+}
+
/* box is "return" value */
PIXMAN_EXPORT int
PREFIX (_contains_point) (region_type_t * region,
diff --git a/pixman/pixman/pixman.h b/pixman/pixman/pixman.h
index c57092a4c..18d951312 100644
--- a/pixman/pixman/pixman.h
+++ b/pixman/pixman/pixman.h
@@ -466,6 +466,7 @@ pixman_bool_t pixman_region_equal (pixman_region16_t *reg
pixman_bool_t pixman_region_selfcheck (pixman_region16_t *region);
void pixman_region_reset (pixman_region16_t *region,
pixman_box16_t *box);
+void pixman_region_clear (pixman_region16_t *region);
/*
* 32 bit regions
*/
@@ -560,6 +561,7 @@ pixman_bool_t pixman_region32_equal (pixman_region32_t *r
pixman_bool_t pixman_region32_selfcheck (pixman_region32_t *region);
void pixman_region32_reset (pixman_region32_t *region,
pixman_box32_t *box);
+void pixman_region32_clear (pixman_region32_t *region);
/* Copy / Fill / Misc */
diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c
index 45a289add..db49e31b8 100644
--- a/xorg-server/Xi/exevents.c
+++ b/xorg-server/Xi/exevents.c
@@ -44,6 +44,32 @@ SOFTWARE.
********************************************************/
+/*
+ * Copyright © 2010 Collabora Ltd.
+ * Copyright © 2011 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Daniel Stone <daniel@fooishbar.org>
+ */
+
/********************************************************************
*
* Routines to register and initialize extension input devices.
@@ -78,6 +104,7 @@ SOFTWARE.
#include "eventconvert.h"
#include "eventstr.h"
#include "inpututils.h"
+#include "mi.h"
#include <X11/extensions/XKBproto.h>
#include "xkbsrv.h"
@@ -128,6 +155,21 @@ IsPointerEvent(InternalEvent* event)
return FALSE;
}
+Bool
+IsTouchEvent(InternalEvent* event)
+{
+ switch(event->any.type)
+ {
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
+ return TRUE;
+ default:
+ break;
+ }
+ return FALSE;
+}
+
/**
* @return the device matching the deviceid of the device set in the event, or
* NULL if the event is not an XInput event.
@@ -492,6 +534,8 @@ DeepCopyKeyboardClasses(DeviceIntPtr from, DeviceIntPtr to)
}
+/* FIXME: this should really be shared with the InitValuatorAxisClassRec and
+ * similar */
static void
DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to)
{
@@ -624,6 +668,41 @@ DeepCopyPointerClasses(DeviceIntPtr from, DeviceIntPtr to)
classes->proximity = to->proximity;
to->proximity = NULL;
}
+
+ if (from->touch)
+ {
+ TouchPointInfoPtr tmp;
+ if (!to->touch)
+ {
+ classes = to->unused_classes;
+ to->touch = classes->touch;
+ if (!to->touch)
+ {
+ int i;
+ to->touch = calloc(1, sizeof(TouchClassRec));
+ if (!to->touch)
+ FatalError("[Xi] no memory for class shift.\n");
+ to->touch->num_touches = from->touch->num_touches;
+ to->touch->touches = calloc(to->touch->num_touches,
+ sizeof(TouchPointInfoRec));
+ for (i = 0; i < to->touch->num_touches; i++)
+ TouchInitTouchPoint(to->touch, to->valuator, i);
+ if (!to->touch)
+ FatalError("[Xi] no memory for class shift.\n");
+ } else
+ classes->touch = NULL;
+ }
+ tmp = to->touch->touches;
+ memcpy(to->touch, from->touch, sizeof(TouchClassRec));
+ to->touch->touches = tmp;
+ to->touch->sourceid = from->id;
+ } else if (to->touch)
+ {
+ ClassesPtr classes;
+ classes = to->unused_classes;
+ classes->touch = to->touch;
+ to->touch = NULL;
+ }
}
/**
@@ -771,6 +850,7 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
KeyClassPtr k = NULL;
ButtonClassPtr b = NULL;
ValuatorClassPtr v = NULL;
+ TouchClassPtr t = NULL;
/* This event is always the first we get, before the actual events with
* the data. However, the way how the DDX is set up, "device" will
@@ -788,6 +868,9 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
case ET_KeyRelease:
case ET_ProximityIn:
case ET_ProximityOut:
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
break;
default:
/* other events don't update the device */
@@ -797,6 +880,7 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
k = device->key;
v = device->valuator;
b = device->button;
+ t = device->touch;
key = event->detail.key;
@@ -898,17 +982,602 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
device->proximity->in_proximity = TRUE;
else if (event->type == ET_ProximityOut)
device->proximity->in_proximity = FALSE;
+ else if (event->type == ET_TouchBegin) {
+ BUG_WARN(!b || !v);
+ BUG_WARN(!t);
+
+ if (!b || !t || !b->map[key])
+ return DONT_PROCESS;
+
+ if (!(event->flags & TOUCH_POINTER_EMULATED) ||
+ (event->flags & TOUCH_REPLAYING))
+ return DONT_PROCESS;
+
+ IncreaseButtonCount(device, key, &t->buttonsDown, &t->motionMask, &t->state);
+ UpdateDeviceMotionMask(device, t->state, DeviceButtonMotionMask);
+ } else if (event->type == ET_TouchEnd) {
+ BUG_WARN(!b || !v);
+ BUG_WARN(!t);
+
+ if (!b || !t || t->buttonsDown <= 0 || !b->map[key])
+ return DONT_PROCESS;
+
+ if (!(event->flags & TOUCH_POINTER_EMULATED))
+ return DONT_PROCESS;
+ if (!(event->flags & TOUCH_END))
+ return DONT_PROCESS;
+
+ DecreaseButtonCount(device, key, &t->buttonsDown, &t->motionMask, &t->state);
+ UpdateDeviceMotionMask(device, t->state, DeviceButtonMotionMask);
+ }
return DEFAULT;
}
/**
- * Main device event processing function.
- * Called from when processing the events from the event queue.
+ * A client that does not have the TouchOwnership mask set may not receive a
+ * TouchBegin event if there is at least one grab active.
*
+ * @return TRUE if the client selected for ownership events on the given
+ * window for this device, FALSE otherwise
*/
-void
-ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device)
+static inline Bool
+TouchClientWantsOwnershipEvents(ClientPtr client, DeviceIntPtr dev, WindowPtr win)
+{
+ InputClients *iclient;
+
+ nt_list_for_each_entry(iclient, wOtherInputMasks(win)->inputClients, next)
+ {
+ if (rClient(iclient) != client)
+ continue;
+
+ return xi2mask_isset(iclient->xi2mask, dev, XI_TouchOwnership);
+ }
+
+ return FALSE;
+}
+
+static void
+TouchSendOwnershipEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, int reason, XID resource)
+{
+ int nev, i;
+ InternalEvent *tel = InitEventList(GetMaximumEventsNum());
+
+ nev = GetTouchOwnershipEvents(tel, dev, ti, reason, resource, 0);
+ for (i = 0; i < nev; i++)
+ mieqProcessDeviceEvent(dev, tel + i, NULL);
+
+ FreeEventList(tel, GetMaximumEventsNum());
+}
+
+/**
+ * Attempts to deliver a touch event to the given client.
+ */
+static Bool
+DeliverOneTouchEvent(ClientPtr client, DeviceIntPtr dev, TouchPointInfoPtr ti,
+ GrabPtr grab, WindowPtr win, InternalEvent *ev)
+{
+ int err;
+ xEvent *xi2;
+ Mask filter;
+ Window child = DeepestSpriteWin(&ti->sprite)->drawable.id;
+
+ /* FIXME: owner event handling */
+
+ /* If the client does not have the ownership mask set and is not
+ * the current owner of the touch, only pretend we delivered */
+ if (!grab && ti->num_grabs != 0 &&
+ !TouchClientWantsOwnershipEvents(client, dev,win))
+ return TRUE;
+
+ /* If we fail here, we're going to leave a client hanging. */
+ err = EventToXI2(ev, &xi2);
+ if (err != Success)
+ FatalError("[Xi] %s: XI2 conversion failed in %s"
+ " (%d)\n", dev->name, __func__, err);
+
+ FixUpEventFromWindow(&ti->sprite, xi2, win, child, FALSE);
+ filter = GetEventFilter(dev, xi2);
+ if (XaceHook(XACE_RECEIVE_ACCESS, client, win, xi2, 1) != Success)
+ return FALSE;
+ err = TryClientEvents(client, dev, xi2, 1, filter, filter, NullGrab);
+ free(xi2);
+
+ /* Returning the value from TryClientEvents isn't useful, since all our
+ * resource-gone cleanups will update the delivery list anyway. */
+ return TRUE;
+}
+
+/**
+ * If the current owner has rejected the event, deliver the
+ * TouchOwnership/TouchBegin to the next item in the sprite stack.
+ */
+static void
+TouchPuntToNextOwner(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ TouchOwnershipEvent *ev)
+{
+ InternalEvent *tel = InitEventList(GetMaximumEventsNum());
+ ValuatorMask *mask = valuator_mask_new(2);
+ int i, nev;
+
+ /* Deliver the ownership */
+ if (ti->listeners[0].state == LISTENER_AWAITING_OWNER)
+ DeliverTouchEvents(dev, ti, (InternalEvent*)ev, ti->listeners[0].listener);
+ else if (ti->listeners[0].state == LISTENER_AWAITING_BEGIN)
+ TouchEventHistoryReplay(ti, dev, ti->listeners[0].listener);
+
+ /* If we've just removed the last grab and the touch has physically
+ * ended, send a TouchEnd event too and finalise the touch. */
+ if (ti->num_listeners == 1 && ti->num_grabs == 0 &&
+ ti->pending_finish)
+ {
+ int flags;
+ valuator_mask_set_double(mask, 0,
+ valuator_mask_get_double(ti->valuators, 0));
+ valuator_mask_set_double(mask, 1,
+ valuator_mask_get_double(ti->valuators, 1));
+
+ flags = TOUCH_CLIENT_ID;
+ if (ti->emulate_pointer)
+ flags |= TOUCH_POINTER_EMULATED;
+ nev = GetTouchEvents(tel, dev, ti->client_id, XI_TouchEnd, flags, mask);
+ for (i = 0; i < nev; i++)
+ DeliverTouchEvents(dev, ti, tel + i, 0);
+ TouchEndTouch(dev, ti);
+ }
+
+ valuator_mask_free(&mask);
+ FreeEventList(tel, GetMaximumEventsNum());
+}
+
+static void
+TouchEventRejected(DeviceIntPtr sourcedev, TouchPointInfoPtr ti,
+ TouchOwnershipEvent *ev)
+{
+ InternalEvent *tel = InitEventList(GetMaximumEventsNum());
+ ValuatorMask *mask = valuator_mask_new(2);
+ Bool was_owner = (ev->resource == ti->listeners[0].listener);
+ void *grab;
+ int nev, i;
+
+
+ /* Send a TouchEnd event to the resource being removed, but only if they
+ * haven't received one yet already */
+ if (ti->listeners[0].state != LISTENER_HAS_END)
+ {
+ int flags;
+ valuator_mask_set_double(mask, 0,
+ valuator_mask_get_double(ti->valuators, 0));
+ valuator_mask_set_double(mask, 1,
+ valuator_mask_get_double(ti->valuators, 1));
+
+ flags = TOUCH_CLIENT_ID|TOUCH_REJECT;
+ if (ti->emulate_pointer)
+ flags |= TOUCH_POINTER_EMULATED;
+ nev = GetTouchEvents(tel, sourcedev, ti->client_id, XI_TouchEnd, flags, mask);
+ for (i = 0; i < nev; i++)
+ DeliverTouchEvents(sourcedev, ti, tel + i, ev->resource);
+ }
+
+ /* If there are no other listeners left, then don't bother sending an
+ * ownership change event to no-one; if the touchpoint is pending
+ * finish, then we can just kill it now. */
+ if (ti->num_listeners == 1)
+ {
+ if (ti->pending_finish)
+ TouchEndTouch(sourcedev, ti);
+ goto out;
+ }
+
+ /* Remove the resource from the listener list, updating
+ * ti->num_listeners, as well as ti->num_grabs if it was a grab. */
+ if (TouchRemoveListener(ti, ev->resource))
+ {
+ if (dixLookupResourceByType(&grab, ev->resource, RT_PASSIVEGRAB,
+ serverClient, DixGetAttrAccess) == Success)
+ ti->num_grabs--;
+ }
+
+ /* If the current owner was removed, deliver the TouchOwnership or TouchBegin
+ event to the new owner. */
+ if (was_owner)
+ TouchPuntToNextOwner(sourcedev, ti, ev);
+
+out:
+ FreeEventList(tel, GetMaximumEventsNum());
+ valuator_mask_free(&mask);
+}
+
+/**
+ * Processes a TouchOwnership event, indicating a grab has accepted the touch
+ * it currently owns, or a grab or selection has been removed. Will generate
+ * and send TouchEnd events to all clients removed from the delivery list, as
+ * well as possibly sending the new TouchOwnership event. May end the
+ * touchpoint if it is pending finish.
+ */
+static void
+ProcessTouchOwnershipEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ TouchOwnershipEvent *ev)
+{
+
+ if (ev->reason == XIRejectTouch)
+ TouchEventRejected(dev, ti, ev);
+ else if (ev->reason == XIAcceptTouch) {
+ int flags;
+ int nev, i;
+ ValuatorMask *mask;
+
+ InternalEvent *tel = InitEventList(GetMaximumEventsNum());
+
+ mask = valuator_mask_new(dev->valuator->numAxes);
+ valuator_mask_set_double(mask, 0,
+ valuator_mask_get_double(ti->valuators, 0));
+ valuator_mask_set_double(mask, 1,
+ valuator_mask_get_double(ti->valuators, 1));
+
+ /* FIXME: what about early acceptance? a client may accept before it
+ * owns the touch. */
+
+ /* The touch owner has accepted the touch. Send TouchEnd events to
+ * everyone else, and truncate the list of listeners. */
+ flags = TOUCH_ACCEPT|TOUCH_CLIENT_ID;
+ if (ti->emulate_pointer)
+ flags |= TOUCH_POINTER_EMULATED;
+ nev = GetTouchEvents(tel, dev, ti->client_id, XI_TouchEnd,
+ flags, mask);
+ for (i = 0; i < nev; i++)
+ DeliverTouchEvents(dev, ti, tel + i, 0);
+
+ FreeEventList(tel, GetMaximumEventsNum());
+ valuator_mask_free(&mask);
+
+ while (ti->num_listeners > 1)
+ TouchRemoveListener(ti, ti->listeners[1].listener);
+ /* Owner accepted after receiving end */
+ if (ti->listeners[0].state == LISTENER_HAS_END)
+ TouchEndTouch(dev, ti);
+ } else { /* this is the very first ownership event for a grab */
+ DeliverTouchEvents(dev, ti, (InternalEvent*)ev, ev->resource);
+ }
+}
+
+/**
+ * Copy the event's valuator information into the touchpoint, we may need
+ * this for emulated TouchEnd events.
+ */
+static void
+TouchCopyValuatorData(DeviceEvent *ev, TouchPointInfoPtr ti)
+{
+ int i;
+ for (i = 0; i < sizeof(ev->valuators.mask) * 8; i++)
+ if (BitIsOn(ev->valuators.mask, i))
+ valuator_mask_set_double(ti->valuators, i, ev->valuators.data[i]);
+}
+
+/**
+ * Given a touch event and a potential listener, retrieve info needed for
+ * processing the event.
+ *
+ * @param dev The device generating the touch event.
+ * @param ti The touch point info record for the touch event.
+ * @param ev The touch event to process.
+ * @param listener The touch event listener that may receive the touch event.
+ * @param[out] client The client that should receive the touch event.
+ * @param[out] win The window to deliver the event on.
+ * @param[out] grab The grab to deliver the event through, if any.
+ * @param[out] mask The XI 2.x event mask of the grab or selection, if any.
+ * @return TRUE if an event should be delivered to the listener, FALSE
+ * otherwise.
+ */
+static Bool
+RetrieveTouchDeliveryData(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ InternalEvent *ev, TouchListener *listener,
+ ClientPtr *client, WindowPtr *win, GrabPtr *grab,
+ XI2Mask **mask)
+{
+ int rc;
+ InputClients *iclients = NULL;
+
+ if (listener->type == LISTENER_GRAB ||
+ listener->type == LISTENER_POINTER_GRAB)
+ {
+ rc = dixLookupResourceByType((pointer*)grab, listener->listener,
+ RT_PASSIVEGRAB,
+ serverClient, DixSendAccess);
+ if (rc != Success)
+ {
+ /* the grab doesn't exist but we have a grabbing listener - this
+ * is an implicit/active grab */
+ rc = dixLookupClient(client, listener->listener, serverClient, DixSendAccess);
+ if (rc != Success)
+ return FALSE;
+
+ *grab = dev->deviceGrab.grab;
+ if (!*grab)
+ return FALSE;
+ }
+
+ *client = rClient(*grab);
+ *win = (*grab)->window;
+ *mask = (*grab)->xi2mask;
+ } else {
+ if (listener->level == CORE)
+ rc = dixLookupWindow(win, listener->listener,
+ serverClient, DixSendAccess);
+ else
+ rc = dixLookupResourceByType((pointer*)win, listener->listener,
+ RT_INPUTCLIENT,
+ serverClient, DixSendAccess);
+ if (rc != Success)
+ return FALSE;
+
+
+ if (listener->level == XI2)
+ {
+ int evtype;
+ if (ti->emulate_pointer && listener->type == LISTENER_POINTER_REGULAR)
+ evtype = GetXI2Type(TouchGetPointerEventType(ev));
+ else
+ evtype = GetXI2Type(ev->any.type);
+
+ nt_list_for_each_entry(iclients, wOtherInputMasks(*win)->inputClients, next)
+ if (xi2mask_isset(iclients->xi2mask, dev, evtype))
+ break;
+ BUG_WARN(!iclients);
+ if (!iclients)
+ return FALSE;
+ } else if (listener->level == XI)
+ {
+ int xi_type = GetXIType(TouchGetPointerEventType(ev));
+ Mask xi_filter = event_get_filter_from_type(dev, xi_type);
+ nt_list_for_each_entry(iclients, wOtherInputMasks(*win)->inputClients, next)
+ if (iclients->mask[dev->id] & xi_filter)
+ break;
+ BUG_WARN(!iclients);
+ if (!iclients)
+ return FALSE;
+ } else
+ {
+ int coretype = GetCoreType(TouchGetPointerEventType(ev));
+ Mask core_filter = event_get_filter_from_type(dev, coretype);
+
+ /* all others */
+ nt_list_for_each_entry(iclients, (InputClients*)wOtherClients(*win), next)
+ if (iclients->mask[XIAllDevices] & core_filter)
+ break;
+ /* if owner selected, iclients is NULL */
+ }
+
+ *client = iclients ? rClient(iclients) : wClient(*win);
+ *mask = iclients ? iclients->xi2mask : NULL;
+ *grab = NULL;
+ }
+
+ return TRUE;
+}
+
+static int
+DeliverTouchEmulatedEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev,
+ TouchListener *listener, ClientPtr client,
+ WindowPtr win, GrabPtr grab, XI2Mask *xi2mask)
+{
+ InternalEvent motion, button;
+ InternalEvent *ptrev = &motion;
+ int nevents;
+ DeviceIntPtr kbd;
+
+ /* We don't deliver pointer events to non-owners */
+ if (!TouchResourceIsOwner(ti, listener->listener))
+ return Success;
+
+ nevents = TouchConvertToPointerEvent(ev, &motion, &button);
+ BUG_WARN(nevents == 0);
+ if (nevents == 0)
+ return BadValue;
+
+ if (nevents > 1)
+ ptrev = &button;
+
+ kbd = GetMaster(dev, KEYBOARD_OR_FLOAT);
+ event_set_state(dev, kbd, &ptrev->device_event);
+ ptrev->device_event.corestate = event_get_corestate(dev, kbd);
+
+ if (grab)
+ {
+ /* this side-steps the usual activation mechansims, but... */
+ if (ev->any.type == ET_TouchBegin && !dev->deviceGrab.grab)
+ ActivatePassiveGrab(dev, grab, ptrev, ev); /* also delivers the event */
+ else {
+ int deliveries = 0;
+ /* 'grab' is the passive grab, but if the grab isn't active,
+ * don't deliver */
+ if (!dev->deviceGrab.grab)
+ return Success;
+
+ if (grab->ownerEvents)
+ {
+ WindowPtr focus = NullWindow;
+ WindowPtr win = dev->spriteInfo->sprite->win;
+ deliveries = DeliverDeviceEvents(win, ptrev, grab, focus, dev);
+ }
+
+ if (!deliveries)
+ DeliverOneGrabbedEvent(ptrev, dev, grab->grabtype);
+
+ if (ev->any.type == ET_TouchEnd &&
+ !dev->button->buttonsDown &&
+ dev->deviceGrab.fromPassiveGrab &&
+ GrabIsPointerGrab(grab))
+ (*dev->deviceGrab.DeactivateGrab)(dev);
+ }
+ } else
+ {
+ GrabPtr devgrab = dev->deviceGrab.grab;
+
+ DeliverDeviceEvents(win, ptrev, grab, win, dev);
+ /* FIXME: bad hack
+ * Implicit passive grab activated in response to this event. Store
+ * the event.
+ */
+ if (!devgrab && dev->deviceGrab.grab && dev->deviceGrab.implicitGrab)
+ {
+ TouchListener *listener;
+
+ devgrab = dev->deviceGrab.grab;
+
+ *dev->deviceGrab.sync.event = ev->device_event;
+
+ /* The listener array has a sequence of grabs and then one event
+ * selection. Implicit grab activation occurs through delivering an
+ * event selection. Thus, we update the last listener in the array.
+ */
+ listener = &ti->listeners[ti->num_listeners - 1];
+ listener->listener = devgrab->resource;
+
+ if (devgrab->grabtype != XI2 ||
+ devgrab->type != XI_TouchBegin)
+ listener->type = LISTENER_POINTER_GRAB;
+ else
+ listener->type = LISTENER_GRAB;
+ }
+
+ }
+ if (ev->any.type == ET_TouchBegin)
+ listener->state = LISTENER_IS_OWNER;
+ else if (ev->any.type == ET_TouchEnd)
+ listener->state = LISTENER_HAS_END;
+
+ return Success;
+}
+
+
+
+
+static void
+DeliverEmulatedMotionEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ InternalEvent *ev)
+{
+ InternalEvent motion;
+
+ if (ti->num_listeners)
+ {
+ ClientPtr client;
+ WindowPtr win;
+ GrabPtr grab;
+ XI2Mask *mask;
+
+ if (ti->listeners[0].type != LISTENER_POINTER_REGULAR ||
+ ti->listeners[0].type != LISTENER_POINTER_GRAB)
+ return;
+
+ motion = *ev;
+ motion.any.type = ET_TouchUpdate;
+ motion.device_event.detail.button = 0;
+
+ if (!RetrieveTouchDeliveryData(dev, ti, &motion,
+ &ti->listeners[0], &client, &win, &grab,
+ &mask))
+ return;
+
+ /* There may be a pointer grab on the device */
+ if (!grab)
+ {
+ grab = dev->deviceGrab.grab;
+ if (grab)
+ {
+ win = grab->window;
+ mask = grab->xi2mask;
+ client = rClient(grab);
+ }
+ }
+
+ DeliverTouchEmulatedEvent(dev, ti, &motion, &ti->listeners[0], client, win, grab, mask);
+ } else {
+ InternalEvent button;
+ int converted;
+ converted = TouchConvertToPointerEvent(ev, &motion, &button);
+
+ BUG_WARN(converted == 0);
+ if (converted)
+ ProcessOtherEvent(&motion, dev);
+ }
+}
+
+/**
+ * Processes and delivers a TouchBegin, TouchUpdate, or a
+ * TouchEnd event.
+ *
+ * Due to having rather different delivery semantics (see the Xi 2.2 protocol
+ * spec for more information), this implements its own grab and event-selection
+ * delivery logic.
+ */
+static void
+ProcessTouchEvent(InternalEvent *ev, DeviceIntPtr dev)
+{
+ TouchClassPtr t = dev->touch;
+ TouchPointInfoPtr ti;
+ uint32_t touchid;
+ int type = ev->any.type;
+ int emulate_pointer = !!(ev->device_event.flags & TOUCH_POINTER_EMULATED);
+
+ if (!t)
+ return;
+
+ if (ev->any.type == ET_TouchOwnership)
+ touchid = ev->touch_ownership_event.touchid;
+ else
+ touchid = ev->device_event.touchid;
+
+ if (type == ET_TouchBegin) {
+ ti = TouchBeginTouch(dev, ev->device_event.sourceid, touchid,
+ emulate_pointer);
+ } else
+ ti = TouchFindByClientID(dev, touchid);
+
+ if (!ti)
+ {
+ DebugF("[Xi] %s: Failed to get event %d for touchpoint %d\n",
+ dev->name, type, touchid);
+ return;
+ }
+
+
+ /* if emulate_pointer is set, emulate the motion event right
+ * here, so we can ignore it for button event emulation. TouchUpdate
+ * events which _only_ emulate motion just work normally */
+ if (emulate_pointer && ev->any.type != ET_TouchUpdate)
+ DeliverEmulatedMotionEvent(dev, ti, ev);
+ if (emulate_pointer && IsMaster(dev))
+ CheckMotion(&ev->device_event, dev);
+
+ /* Make sure we have a valid window trace for event delivery; must be
+ * called after event type mutation. */
+ /* FIXME: check this */
+ if (!TouchEnsureSprite(dev, ti, ev))
+ return;
+
+ /* TouchOwnership events are handled separately from the rest, as they
+ * have more complex semantics. */
+ if (ev->any.type == ET_TouchOwnership)
+ ProcessTouchOwnershipEvent(dev, ti, &ev->touch_ownership_event);
+ else
+ {
+ TouchCopyValuatorData(&ev->device_event, ti);
+ /* WARNING: the event type may change to TouchUpdate in
+ * DeliverTouchEvents if a TouchEnd was delivered to a grabbing
+ * owner */
+ DeliverTouchEvents(dev, ti, (InternalEvent *) ev, 0);
+ if (ev->any.type == ET_TouchEnd)
+ TouchEndTouch(dev, ti);
+ }
+}
+
+
+/**
+ * Process DeviceEvents and DeviceChangedEvents.
+ */
+static void
+ProcessDeviceEvent(InternalEvent *ev, DeviceIntPtr device)
{
GrabPtr grab;
Bool deactivateDeviceGrab = FALSE;
@@ -919,18 +1588,6 @@ ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device)
DeviceIntPtr mouse = NULL, kbd = NULL;
DeviceEvent *event = &ev->device_event;
- verify_internal_event(ev);
-
- if (ev->any.type == ET_RawKeyPress ||
- ev->any.type == ET_RawKeyRelease ||
- ev->any.type == ET_RawButtonPress ||
- ev->any.type == ET_RawButtonRelease ||
- ev->any.type == ET_RawMotion)
- {
- DeliverRawEvent(&ev->raw_event, device);
- return;
- }
-
if (IsPointerDevice(device))
{
kbd = GetMaster(device, KEYBOARD_OR_FLOAT);
@@ -1042,6 +1699,204 @@ ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device)
event->detail.key = key;
}
+/**
+ * Main device event processing function.
+ * Called from when processing the events from the event queue.
+ *
+ */
+void
+ProcessOtherEvent(InternalEvent *ev, DeviceIntPtr device)
+{
+ verify_internal_event(ev);
+
+ switch(ev->any.type)
+ {
+ case ET_RawKeyPress:
+ case ET_RawKeyRelease:
+ case ET_RawButtonPress:
+ case ET_RawButtonRelease:
+ case ET_RawMotion:
+ case ET_RawTouchBegin:
+ case ET_RawTouchUpdate:
+ case ET_RawTouchEnd:
+ DeliverRawEvent(&ev->raw_event, device);
+ break;
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchOwnership:
+ case ET_TouchEnd:
+ ProcessTouchEvent(ev, device);
+ break;
+ default:
+ ProcessDeviceEvent(ev, device);
+ break;
+ }
+}
+
+static int
+DeliverTouchBeginEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev,
+ TouchListener *listener, ClientPtr client,
+ WindowPtr win, GrabPtr grab, XI2Mask *xi2mask)
+{
+ enum TouchListenerState state;
+ int rc = Success;
+ Bool has_ownershipmask;
+
+ if (listener->type == LISTENER_POINTER_REGULAR ||
+ listener->type == LISTENER_POINTER_GRAB)
+ {
+ rc = DeliverTouchEmulatedEvent(dev, ti, ev, listener, client, win,
+ grab, xi2mask);
+ goto out;
+ }
+
+
+ has_ownershipmask = xi2mask_isset(xi2mask, dev, XI_TouchOwnership);
+
+ if (TouchResourceIsOwner(ti, listener->listener) || has_ownershipmask)
+ rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev);
+ if (!TouchResourceIsOwner(ti, listener->listener))
+ {
+ if (has_ownershipmask)
+ state = LISTENER_AWAITING_OWNER;
+ else
+ state = LISTENER_AWAITING_BEGIN;
+ } else
+ {
+ if (has_ownershipmask)
+ TouchSendOwnershipEvent(dev, ti, 0, listener->listener);
+ state = LISTENER_IS_OWNER;
+ }
+ listener->state = state;
+
+out:
+ return rc;
+}
+
+static int
+DeliverTouchEndEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev,
+ TouchListener *listener, ClientPtr client,
+ WindowPtr win, GrabPtr grab, XI2Mask *xi2mask)
+{
+ int rc = Success;
+
+ if (listener->type == LISTENER_POINTER_REGULAR ||
+ listener->type == LISTENER_POINTER_GRAB)
+ {
+ rc = DeliverTouchEmulatedEvent(dev, ti, ev, listener, client, win,
+ grab, xi2mask);
+ goto out;
+ }
+
+ /* Event in response to reject */
+ if (ev->device_event.flags & TOUCH_REJECT)
+ {
+ if (listener->state != LISTENER_HAS_END)
+ rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev);
+ listener->state = LISTENER_HAS_END;
+ } else if (TouchResourceIsOwner(ti, listener->listener))
+ {
+ /* FIXME: what about early acceptance */
+ if (!(ev->device_event.flags & TOUCH_ACCEPT))
+ {
+ if (listener->state != LISTENER_HAS_END)
+ rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev);
+ listener->state = LISTENER_HAS_END;
+ }
+ if (ti->num_listeners > 1 &&
+ (ev->device_event.flags & (TOUCH_ACCEPT|TOUCH_REJECT)) == 0)
+ {
+ ev->any.type = ET_TouchUpdate;
+ ev->device_event.flags |= TOUCH_PENDING_END;
+ ti->pending_finish = TRUE;
+ }
+ }
+
+out:
+ return rc;
+}
+
+static int
+DeliverTouchEvent(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev,
+ TouchListener *listener, ClientPtr client,
+ WindowPtr win, GrabPtr grab, XI2Mask *xi2mask)
+{
+ Bool has_ownershipmask = FALSE;
+ int rc = Success;
+
+ if (xi2mask)
+ has_ownershipmask = xi2mask_isset(xi2mask, dev, XI_TouchOwnership);
+
+ if (ev->any.type == ET_TouchOwnership)
+ {
+ ev->touch_ownership_event.deviceid = dev->id;
+ if (!TouchResourceIsOwner(ti, listener->listener))
+ goto out;
+ rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev);
+ listener->state = LISTENER_IS_OWNER;
+ } else
+ ev->device_event.deviceid = dev->id;
+
+ if (ev->any.type == ET_TouchBegin)
+ {
+ rc = DeliverTouchBeginEvent(dev, ti, ev, listener, client, win, grab, xi2mask);
+ } else if (ev->any.type == ET_TouchUpdate)
+ {
+ if (listener->type == LISTENER_POINTER_REGULAR ||
+ listener->type == LISTENER_POINTER_GRAB)
+ DeliverTouchEmulatedEvent(dev, ti, ev, listener, client, win, grab, xi2mask);
+ else if (TouchResourceIsOwner(ti, listener->listener) || has_ownershipmask)
+ rc = DeliverOneTouchEvent(client, dev, ti, grab, win, ev);
+ } else if (ev->any.type == ET_TouchEnd)
+ rc = DeliverTouchEndEvent(dev, ti, ev, listener, client, win, grab, xi2mask);
+
+out:
+ return rc;
+}
+
+/**
+ * Delivers a touch events to all interested clients. For TouchBegin events,
+ * will update ti->listeners, ti->num_listeners, and ti->num_grabs.
+ * May also mutate ev (type and flags) upon successful delivery. If
+ * @resource is non-zero, will only attempt delivery to the owner of that
+ * resource.
+ *
+ * @return TRUE if the event was delivered at least once, FALSE otherwise
+ */
+void
+DeliverTouchEvents(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ InternalEvent *ev, XID resource)
+{
+ int i;
+
+ if (ev->any.type == ET_TouchBegin &&
+ !(ev->device_event.flags & (TOUCH_CLIENT_ID|TOUCH_REPLAYING)))
+ TouchSetupListeners(dev, ti, ev);
+
+ TouchEventHistoryPush(ti, &ev->device_event);
+
+ for (i = 0; i < ti->num_listeners; i++)
+ {
+ GrabPtr grab = NULL;
+ ClientPtr client;
+ WindowPtr win;
+ XI2Mask *mask;
+ TouchListener *listener = &ti->listeners[i];
+
+ if (resource && listener->listener != resource)
+ continue;
+
+ if (!RetrieveTouchDeliveryData(dev, ti, ev, listener, &client, &win,
+ &grab, &mask))
+ continue;
+
+ DeliverTouchEvent(dev, ti, ev, listener, client, win, grab, mask);
+ }
+
+ if (ti->emulate_pointer)
+ UpdateDeviceState(dev, &ev->device_event);
+}
+
int
InitProximityClassDeviceStruct(DeviceIntPtr dev)
{
@@ -1398,12 +2253,14 @@ CheckGrabValues(ClientPtr client, GrabParameters* param)
}
if ((param->this_device_mode != GrabModeSync) &&
- (param->this_device_mode != GrabModeAsync)) {
+ (param->this_device_mode != GrabModeAsync) &&
+ (param->this_device_mode != XIGrabModeTouch)) {
client->errorValue = param->this_device_mode;
return BadValue;
}
if ((param->other_devices_mode != GrabModeSync) &&
- (param->other_devices_mode != GrabModeAsync)) {
+ (param->other_devices_mode != GrabModeAsync) &&
+ (param->other_devices_mode != XIGrabModeTouch)) {
client->errorValue = param->other_devices_mode;
return BadValue;
}
@@ -1568,6 +2425,34 @@ GrabWindow(ClientPtr client, DeviceIntPtr dev, int type,
return AddPassiveGrabToList(client, grab);
}
+/* Touch grab */
+int
+GrabTouch(ClientPtr client, DeviceIntPtr dev, DeviceIntPtr mod_dev,
+ GrabParameters *param, GrabMask *mask)
+{
+ WindowPtr pWin;
+ GrabPtr grab;
+ int rc;
+
+ rc = CheckGrabValues(client, param);
+ if (rc != Success)
+ return rc;
+
+ rc = dixLookupWindow(&pWin, param->grabWindow, client, DixSetAttrAccess);
+ if (rc != Success)
+ return rc;
+ rc = XaceHook(XACE_DEVICE_ACCESS, client, dev, DixGrabAccess);
+ if (rc != Success)
+ return rc;
+
+ grab = CreateGrab(client->index, dev, mod_dev, pWin, XI2,
+ mask, param, XI_TouchBegin, 0, NullWindow, NullCursor);
+ if (!grab)
+ return BadAlloc;
+
+ return AddPassiveGrabToList(client, grab);
+}
+
int
SelectForWindow(DeviceIntPtr dev, WindowPtr pWin, ClientPtr client,
Mask mask, Mask exclusivemasks)
@@ -1773,6 +2658,36 @@ InputClientGone(WindowPtr pWin, XID id)
FatalError("client not on device event list");
}
+/**
+ * Search for window in each touch trace for each device. Remove the window
+ * and all its subwindows from the trace when found. The initial window
+ * order is preserved.
+ */
+void WindowGone(WindowPtr win)
+{
+ DeviceIntPtr dev;
+
+ for (dev = inputInfo.devices; dev; dev = dev->next) {
+ TouchClassPtr t = dev->touch;
+ int i;
+
+ if (!t)
+ continue;
+
+ for (i = 0; i < t->num_touches; i++) {
+ SpritePtr sprite = &t->touches[i].sprite;
+ int j;
+
+ for (j = 0; j < sprite->spriteTraceGood; j++) {
+ if (sprite->spriteTrace[j] == win) {
+ sprite->spriteTraceGood = j;
+ break;
+ }
+ }
+ }
+ }
+}
+
int
SendEvent(ClientPtr client, DeviceIntPtr d, Window dest, Bool propagate,
xEvent * ev, Mask mask, int count)
diff --git a/xorg-server/Xi/extinit.c b/xorg-server/Xi/extinit.c
index b43f9bbc0..a81c8f1ff 100644
--- a/xorg-server/Xi/extinit.c
+++ b/xorg-server/Xi/extinit.c
@@ -829,6 +829,22 @@ static void SRawEvent(xXIRawEvent *from, xXIRawEvent *to)
swaps(&to->valuators_len);
}
+static void STouchOwnershipEvent(xXITouchOwnershipEvent *from,
+ xXITouchOwnershipEvent *to)
+{
+ *to = *from;
+ swaps(&to->sequenceNumber);
+ swapl(&to->length);
+ swaps(&to->evtype);
+ swaps(&to->deviceid);
+ swapl(&to->time);
+ swaps(&to->sourceid);
+ swapl(&to->touchid);
+ swapl(&to->flags);
+ swapl(&to->root);
+ swapl(&to->event);
+ swapl(&to->child);
+}
/** Event swapping function for XI2 events. */
void
@@ -858,13 +874,23 @@ XI2EventSwap(xGenericEvent *from, xGenericEvent *to)
case XI_KeyRelease:
case XI_ButtonPress:
case XI_ButtonRelease:
+ case XI_TouchBegin:
+ case XI_TouchUpdate:
+ case XI_TouchEnd:
SDeviceEvent((xXIDeviceEvent*)from, (xXIDeviceEvent*)to);
break;
+ case XI_TouchOwnership:
+ STouchOwnershipEvent((xXITouchOwnershipEvent*)from,
+ (xXITouchOwnershipEvent*)to);
+ break;
case XI_RawMotion:
case XI_RawKeyPress:
case XI_RawKeyRelease:
case XI_RawButtonPress:
case XI_RawButtonRelease:
+ case XI_RawTouchBegin:
+ case XI_RawTouchUpdate:
+ case XI_RawTouchEnd:
SRawEvent((xXIRawEvent*)from, (xXIRawEvent*)to);
break;
default:
diff --git a/xorg-server/Xi/xiallowev.c b/xorg-server/Xi/xiallowev.c
index 0d45b3654..a4b2f5782 100644
--- a/xorg-server/Xi/xiallowev.c
+++ b/xorg-server/Xi/xiallowev.c
@@ -35,6 +35,8 @@
#include "inputstr.h" /* DeviceIntPtr */
#include "windowstr.h" /* window structure */
+#include "mi.h"
+#include "eventstr.h"
#include <X11/extensions/XI2.h>
#include <X11/extensions/XI2proto.h>
@@ -49,10 +51,53 @@ SProcXIAllowEvents(ClientPtr client)
swaps(&stuff->length);
swaps(&stuff->deviceid);
swapl(&stuff->time);
+ /* FIXME swap touchid */
+ /* FIXME swap window */
return ProcXIAllowEvents(client);
}
+static int
+AllowTouch(ClientPtr client, DeviceIntPtr dev, int mode, uint32_t touchid, XID *error)
+{
+ TouchPointInfoPtr ti;
+ int nev, i;
+ InternalEvent *events = InitEventList(GetMaximumEventsNum());
+
+ if (!events)
+ return BadAlloc;
+
+ if (!dev->touch)
+ {
+ *error = dev->id;
+ return BadDevice;
+ }
+
+ /* FIXME window is unhandled */
+
+ ti = TouchFindByClientID(dev, touchid);
+ if (!ti)
+ {
+ *error = touchid;
+ return BadValue;
+ }
+
+ /* FIXME: Allow for early accept */
+ if (ti->num_listeners == 0 || CLIENT_ID(ti->listeners[0].listener) != client->index)
+ return BadAccess;
+
+ nev = GetTouchOwnershipEvents(events, dev, ti, mode, ti->listeners[0].listener, 0);
+ if (nev == 0)
+ return BadAlloc;
+ for (i = 0; i < nev; i++)
+ mieqProcessDeviceEvent(dev, events + i, NULL);
+
+ ProcessInputEvents();
+
+ FreeEventList(events, GetMaximumEventsNum());
+ return Success;
+}
+
int
ProcXIAllowEvents(ClientPtr client)
{
@@ -61,7 +106,7 @@ ProcXIAllowEvents(ClientPtr client)
int ret = Success;
REQUEST(xXIAllowEventsReq);
- REQUEST_SIZE_MATCH(xXIAllowEventsReq);
+ /* FIXME: check request length, 12 for XI 2.0+, 20 for XI 2.2+ */
ret = dixLookupDevice(&dev, stuff->deviceid, client, DixGetAttrAccess);
if (ret != Success)
@@ -91,6 +136,12 @@ ProcXIAllowEvents(ClientPtr client)
if (IsMaster(dev))
AllowSome(client, time, dev, THAWED_BOTH);
break;
+ case XIRejectTouch:
+ case XIAcceptTouch:
+ ret = AllowTouch(client, dev,
+ stuff->mode, stuff->touchid,
+ &client->errorValue);
+ break;
default:
client->errorValue = stuff->mode;
ret = BadValue;
diff --git a/xorg-server/Xi/xipassivegrab.c b/xorg-server/Xi/xipassivegrab.c
index 713a1654e..c80da8044 100644
--- a/xorg-server/Xi/xipassivegrab.c
+++ b/xorg-server/Xi/xipassivegrab.c
@@ -108,19 +108,29 @@ ProcXIPassiveGrabDevice(ClientPtr client)
if (stuff->grab_type != XIGrabtypeButton &&
stuff->grab_type != XIGrabtypeKeycode &&
stuff->grab_type != XIGrabtypeEnter &&
- stuff->grab_type != XIGrabtypeFocusIn)
+ stuff->grab_type != XIGrabtypeFocusIn &&
+ stuff->grab_type != XIGrabtypeTouchBegin)
{
client->errorValue = stuff->grab_type;
return BadValue;
}
if ((stuff->grab_type == XIGrabtypeEnter ||
- stuff->grab_type == XIGrabtypeFocusIn) && stuff->detail != 0)
+ stuff->grab_type == XIGrabtypeFocusIn ||
+ stuff->grab_type == XIGrabtypeTouchBegin) && stuff->detail != 0)
{
client->errorValue = stuff->detail;
return BadValue;
}
+ if (stuff->grab_type == XIGrabtypeTouchBegin &&
+ (stuff->grab_mode != XIGrabModeTouch ||
+ stuff->paired_device_mode != GrabModeAsync))
+ {
+ client->errorValue = stuff->grab_mode;
+ return BadValue;
+ }
+
if (XICheckInvalidMaskBits(client, (unsigned char*)&stuff[1],
stuff->mask_len * 4) != Success)
return BadValue;
@@ -141,11 +151,17 @@ ProcXIPassiveGrabDevice(ClientPtr client)
memset(&param, 0, sizeof(param));
param.grabtype = XI2;
param.ownerEvents = stuff->owner_events;
- param.this_device_mode = stuff->grab_mode;
- param.other_devices_mode = stuff->paired_device_mode;
param.grabWindow = stuff->grab_window;
param.cursor = stuff->cursor;
+ if (IsKeyboardDevice(dev)) {
+ param.this_device_mode = stuff->grab_mode;
+ param.other_devices_mode = stuff->paired_device_mode;
+ } else {
+ param.this_device_mode = stuff->paired_device_mode;
+ param.other_devices_mode = stuff->grab_mode;
+ }
+
if (stuff->cursor != None)
{
ret = dixLookupResourceByType(&tmp, stuff->cursor,
@@ -194,6 +210,9 @@ ProcXIPassiveGrabDevice(ClientPtr client)
status = GrabWindow(client, dev, stuff->grab_type,
&param, &mask);
break;
+ case XIGrabtypeTouchBegin:
+ status = GrabTouch(client, dev, mod_dev, &param, &mask);
+ break;
}
if (status != GrabSuccess)
diff --git a/xorg-server/Xi/xiquerydevice.c b/xorg-server/Xi/xiquerydevice.c
index 5f543f620..0879080ad 100644
--- a/xorg-server/Xi/xiquerydevice.c
+++ b/xorg-server/Xi/xiquerydevice.c
@@ -240,6 +240,8 @@ SizeDeviceClasses(DeviceIntPtr dev)
}
}
+ if (dev->touch)
+ len += sizeof(xXITouchInfo);
return len;
}
@@ -427,6 +429,31 @@ SwapScrollInfo(DeviceIntPtr dev, xXIScrollInfo* info)
swapl(&info->increment.frac);
}
+/**
+ * List multitouch information
+ *
+ * @return The number of bytes written into info.
+ */
+int
+ListTouchInfo(DeviceIntPtr dev, xXITouchInfo *touch)
+{
+ touch->type = XITouchClass;
+ touch->length = sizeof(xXITouchInfo) >> 2;
+ touch->sourceid = touch->sourceid;
+ touch->mode = dev->touch->mode;
+ touch->num_touches = dev->touch->num_touches;
+
+ return touch->length << 2;
+}
+
+static void
+SwapTouchInfo(DeviceIntPtr dev, xXITouchInfo* touch)
+{
+ swaps(&touch->type);
+ swaps(&touch->length);
+ swaps(&touch->sourceid);
+}
+
int GetDeviceUse(DeviceIntPtr dev, uint16_t *attachment)
{
DeviceIntPtr master = GetMaster(dev, MASTER_ATTACHED);
@@ -525,6 +552,14 @@ ListDeviceClasses(ClientPtr client, DeviceIntPtr dev,
total_len += len;
}
+ if (dev->touch)
+ {
+ (*nclasses)++;
+ len = ListTouchInfo(dev, (xXITouchInfo*)any);
+ any += len;
+ total_len += len;
+ }
+
return total_len;
}
@@ -554,6 +589,10 @@ SwapDeviceInfo(DeviceIntPtr dev, xXIDeviceInfo* info)
case XIScrollClass:
SwapScrollInfo(dev, (xXIScrollInfo*)any);
break;
+ case XITouchClass:
+ SwapTouchInfo(dev, (xXITouchInfo*)any);
+ break;
+
}
any += len * 4;
diff --git a/xorg-server/Xi/xiquerydevice.h b/xorg-server/Xi/xiquerydevice.h
index 9db6aa293..632c42eeb 100644
--- a/xorg-server/Xi/xiquerydevice.h
+++ b/xorg-server/Xi/xiquerydevice.h
@@ -45,4 +45,5 @@ int ListKeyInfo(DeviceIntPtr dev, xXIKeyInfo* info);
int ListValuatorInfo(DeviceIntPtr dev, xXIValuatorInfo* info,
int axisnumber, Bool reportState);
int ListScrollInfo(DeviceIntPtr dev, xXIScrollInfo* info, int axisnumber);
+int ListTouchInfo(DeviceIntPtr dev, xXITouchInfo* info);
#endif /* QUERYDEV_H */
diff --git a/xorg-server/Xi/xiselectev.c b/xorg-server/Xi/xiselectev.c
index ee14edb6d..1b6c47a87 100644
--- a/xorg-server/Xi/xiselectev.c
+++ b/xorg-server/Xi/xiselectev.c
@@ -145,13 +145,59 @@ ProcXISelectEvents(ClientPtr client)
BitIsOn(bits, XI_RawKeyRelease) ||
BitIsOn(bits, XI_RawButtonPress) ||
BitIsOn(bits, XI_RawButtonRelease) ||
- BitIsOn(bits, XI_RawMotion))
+ BitIsOn(bits, XI_RawMotion) ||
+ BitIsOn(bits, XI_RawTouchBegin) ||
+ BitIsOn(bits, XI_RawTouchUpdate) ||
+ BitIsOn(bits, XI_RawTouchEnd))
{
client->errorValue = XI_RawKeyPress;
return BadValue;
}
}
+ if (evmask->mask_len >= 1)
+ {
+ unsigned char *bits = (unsigned char*)&evmask[1];
+
+ /* All three touch events must be selected at once */
+ if ((BitIsOn(bits, XI_TouchBegin) ||
+ BitIsOn(bits, XI_TouchUpdate) ||
+ BitIsOn(bits, XI_TouchOwnership) ||
+ BitIsOn(bits, XI_TouchEnd)) &&
+ (!BitIsOn(bits, XI_TouchBegin) ||
+ !BitIsOn(bits, XI_TouchUpdate) ||
+ !BitIsOn(bits, XI_TouchEnd)))
+ {
+ client->errorValue = XI_TouchBegin;
+ return BadValue;
+ }
+
+ /* Only one client per window may select for touch events on the
+ * same devices, including master devices.
+ * XXX: This breaks if a device goes from floating to attached. */
+ if (BitIsOn(bits, XI_TouchBegin))
+ {
+ OtherInputMasks *inputMasks = wOtherInputMasks(win);
+ InputClients *iclient = NULL;
+ if (inputMasks)
+ iclient = inputMasks->inputClients;
+ for (; iclient; iclient = iclient->next)
+ {
+ DeviceIntPtr dummy;
+
+ if (CLIENT_ID(iclient->resource) == client->index)
+ continue;
+
+ dixLookupDevice(&dummy, evmask->deviceid, serverClient, DixReadAccess);
+ if (!dummy)
+ return BadImplementation; /* this shouldn't happen */
+
+ if (xi2mask_isset(iclient->xi2mask, dummy, XI_TouchBegin))
+ return BadAccess;
+ }
+ }
+ }
+
if (XICheckInvalidMaskBits(client, (unsigned char*)&evmask[1],
evmask->mask_len * 4) != Success)
return BadValue;
diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac
index 518eb06a9..261af5f68 100644
--- a/xorg-server/configure.ac
+++ b/xorg-server/configure.ac
@@ -26,8 +26,8 @@ dnl
dnl Process this file with autoconf to create configure.
AC_PREREQ(2.60)
-AC_INIT([xorg-server], 1.11.99.1, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server)
-RELEASE_DATE="2011-11-20"
+AC_INIT([xorg-server], 1.11.99.2, [https://bugs.freedesktop.org/enter_bug.cgi?product=xorg], xorg-server)
+RELEASE_DATE="2011-12-17"
AC_CONFIG_SRCDIR([Makefile.am])
AM_INIT_AUTOMAKE([foreign dist-bzip2])
AM_MAINTAINER_MODE
@@ -776,7 +776,7 @@ XPROTO="xproto >= 7.0.22"
RANDRPROTO="randrproto >= 1.2.99.3"
RENDERPROTO="renderproto >= 0.11"
XEXTPROTO="xextproto >= 7.1.99"
-INPUTPROTO="inputproto >= 2.0.99.1"
+INPUTPROTO="inputproto >= 2.1.99.3"
KBPROTO="kbproto >= 1.0.3"
FONTSPROTO="fontsproto"
FIXESPROTO="fixesproto >= 5.0"
@@ -2020,12 +2020,10 @@ if test "$KDRIVE" = yes; then
XEPHYR_REQUIRED_LIBS="$XEPHYR_REQUIRED_LIBS $LIBGL libdrm"
fi
- PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS, [xephyr="yes"], [xephyr="no"])
if test "x$XEPHYR" = xauto; then
- XEPHYR=$xephyr
- fi
- if test "x$XEPHYR" = xyes && test "x$xephyr" = xno; then
- AC_MSG_ERROR([Xephyr dependencies missing])
+ PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS, [XEPHYR="yes"], [XEPHYR="no"])
+ elif test "x$XEPHYR" = xyes ; then
+ PKG_CHECK_MODULES(XEPHYR, $XEPHYR_REQUIRED_LIBS)
fi
# Xephyr needs nanosleep() which is in librt on Solaris
diff --git a/xorg-server/dix/Makefile.am b/xorg-server/dix/Makefile.am
index f5af619e3..b7358aa72 100644
--- a/xorg-server/dix/Makefile.am
+++ b/xorg-server/dix/Makefile.am
@@ -39,6 +39,7 @@ libdix_la_SOURCES = \
swaprep.c \
swapreq.c \
tables.c \
+ touch.c \
window.c
EXTRA_DIST = buildatoms BuiltInAtoms Xserver.d Xserver-dtrace.h.in
diff --git a/xorg-server/dix/devices.c b/xorg-server/dix/devices.c
index 9ca8fe055..7478ad67a 100644
--- a/xorg-server/dix/devices.c
+++ b/xorg-server/dix/devices.c
@@ -263,6 +263,7 @@ AddInputDevice(ClientPtr client, DeviceProc deviceProc, Bool autoStart)
return (DeviceIntPtr)NULL;
dev->last.scroll = NULL;
+ dev->last.touches = NULL;
dev->id = devid;
dev->public.processInputProc = ProcessOtherEvent;
dev->public.realInputProc = ProcessOtherEvent;
@@ -761,6 +762,21 @@ FreeDeviceClass(int type, pointer *class)
free((*v));
break;
}
+ case XITouchClass:
+ {
+ TouchClassPtr *t = (TouchClassPtr*)class;
+ int i;
+
+ for (i = 0; i < (*t)->num_touches; i++)
+ {
+ free((*t)->touches[i].sprite.spriteTrace);
+ free((*t)->touches[i].listeners);
+ free((*t)->touches[i].valuators);
+ }
+
+ free((*t));
+ break;
+ }
case FocusClass:
{
FocusClassPtr *f = (FocusClassPtr*)class;
@@ -869,6 +885,7 @@ FreeAllDeviceClasses(ClassesPtr classes)
FreeDeviceClass(KeyClass, (pointer)&classes->key);
FreeDeviceClass(ValuatorClass, (pointer)&classes->valuator);
+ FreeDeviceClass(XITouchClass, (pointer)&classes->touch);
FreeDeviceClass(ButtonClass, (pointer)&classes->button);
FreeDeviceClass(FocusClass, (pointer)&classes->focus);
FreeDeviceClass(ProximityClass, (pointer)&classes->proximity);
@@ -948,6 +965,9 @@ CloseDevice(DeviceIntPtr dev)
free(dev->deviceGrab.sync.event);
free(dev->config_info); /* Allocated in xf86ActivateDevice. */
free(dev->last.scroll);
+ for (j = 0; j < dev->last.num_touches; j++)
+ free(dev->last.touches[j].valuators);
+ free(dev->last.touches);
dev->config_info = NULL;
dixFreeObjectWithPrivates(dev, PRIVATE_DEVICE);
}
@@ -1419,7 +1439,6 @@ InitPtrFeedbackClassDeviceStruct(DeviceIntPtr dev, PtrCtrlProcPtr controlProc)
return TRUE;
}
-
static LedCtrl defaultLedControl = {
DEFAULT_LEDS, DEFAULT_LEDS_MASK, 0};
@@ -1542,6 +1561,72 @@ InitPointerDeviceStruct(DevicePtr device, CARD8 *map, int numButtons, Atom* btn_
InitPtrFeedbackClassDeviceStruct(dev, controlProc));
}
+/**
+ * Sets up multitouch capabilities on @device.
+ *
+ * @max_touches The maximum number of simultaneous touches, or 0 for unlimited.
+ * @mode The mode of the touch device (XIDirectTouch or XIDependentTouch).
+ * @num_axes The number of touch valuator axes.
+ */
+Bool
+InitTouchClassDeviceStruct(DeviceIntPtr device, unsigned int max_touches,
+ unsigned int mode, unsigned int num_axes)
+{
+ TouchClassPtr touch;
+ int i;
+
+ if (device->touch || !device->valuator)
+ return FALSE;
+
+ /* Check the mode is valid, and at least X and Y axes. */
+ if (mode != XIDirectTouch && mode != XIDependentTouch)
+ return FALSE;
+ if (num_axes < 2)
+ return FALSE;
+
+ if (num_axes > MAX_VALUATORS)
+ {
+ LogMessage(X_WARNING,
+ "Device '%s' has %d touch axes, only using first %d.\n",
+ device->name, num_axes, MAX_VALUATORS);
+ num_axes = MAX_VALUATORS;
+ }
+
+ touch = calloc(1, sizeof(*touch));
+ if (!touch)
+ return FALSE;
+
+ touch->max_touches = max_touches;
+ if (max_touches == 0)
+ max_touches = 5; /* arbitrary number plucked out of the air */
+ touch->touches = calloc(max_touches, sizeof(*touch->touches));
+ if (!touch->touches)
+ goto err;
+ touch->num_touches = max_touches;
+ for (i = 0; i < max_touches; i++)
+ TouchInitTouchPoint(touch, device->valuator, i);
+
+ touch->mode = mode;
+ touch->sourceid = device->id;
+
+ device->touch = touch;
+ device->last.touches = calloc(max_touches, sizeof(*device->last.touches));
+ device->last.num_touches = touch->num_touches;
+ for (i = 0; i < touch->num_touches; i++)
+ TouchInitDDXTouchPoint(device, &device->last.touches[i]);
+
+ return TRUE;
+
+err:
+ for (i = 0; i < touch->num_touches; i++)
+ TouchFreeTouchPoint(device, i);
+
+ free(touch->touches);
+ free(touch);
+
+ return FALSE;
+}
+
/*
* Check if the given buffer contains elements between low (inclusive) and
* high (inclusive) only.
diff --git a/xorg-server/dix/eventconvert.c b/xorg-server/dix/eventconvert.c
index 67b420a63..017c87190 100644
--- a/xorg-server/dix/eventconvert.c
+++ b/xorg-server/dix/eventconvert.c
@@ -58,6 +58,7 @@ static int eventToKeyButtonPointer(DeviceEvent *ev, xEvent **xi, int *count);
static int eventToDeviceChanged(DeviceChangedEvent *ev, xEvent **dcce);
static int eventToDeviceEvent(DeviceEvent *ev, xEvent **xi);
static int eventToRawEvent(RawDeviceEvent *ev, xEvent **xi);
+static int eventToTouchOwnershipEvent(TouchOwnershipEvent *ev, xEvent **xi);
/* Do not use, read comments below */
BOOL EventIsKeyRepeat(xEvent *event);
@@ -158,6 +159,13 @@ EventToCore(InternalEvent *event, xEvent **core_out, int *count_out)
case ET_RawButtonPress:
case ET_RawButtonRelease:
case ET_RawMotion:
+ case ET_RawTouchBegin:
+ case ET_RawTouchUpdate:
+ case ET_RawTouchEnd:
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
+ case ET_TouchOwnership:
ret = BadMatch;
break;
default:
@@ -208,6 +216,13 @@ EventToXI(InternalEvent *ev, xEvent **xi, int *count)
case ET_RawButtonPress:
case ET_RawButtonRelease:
case ET_RawMotion:
+ case ET_RawTouchBegin:
+ case ET_RawTouchUpdate:
+ case ET_RawTouchEnd:
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
+ case ET_TouchOwnership:
*count = 0;
*xi = NULL;
return BadMatch;
@@ -249,7 +264,12 @@ EventToXI2(InternalEvent *ev, xEvent **xi)
case ET_ButtonRelease:
case ET_KeyPress:
case ET_KeyRelease:
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
return eventToDeviceEvent(&ev->device_event, xi);
+ case ET_TouchOwnership:
+ return eventToTouchOwnershipEvent(&ev->touch_ownership_event, xi);
case ET_ProximityIn:
case ET_ProximityOut:
*xi = NULL;
@@ -261,6 +281,9 @@ EventToXI2(InternalEvent *ev, xEvent **xi)
case ET_RawButtonPress:
case ET_RawButtonRelease:
case ET_RawMotion:
+ case ET_RawTouchBegin:
+ case ET_RawTouchUpdate:
+ case ET_RawTouchEnd:
return eventToRawEvent(&ev->raw_event, xi);
default:
break;
@@ -650,7 +673,11 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi)
xde->evtype = GetXI2Type(ev->type);
xde->time = ev->time;
xde->length = bytes_to_int32(len - sizeof(xEvent));
- xde->detail = ev->detail.button;
+ if (IsTouchEvent((InternalEvent*)ev))
+ xde->detail = ev->touchid;
+ else
+ xde->detail = ev->detail.button;
+
xde->root = ev->root;
xde->buttons_len = btlen;
xde->valuators_len = vallen;
@@ -659,7 +686,11 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi)
xde->root_x = FP1616(ev->root_x, ev->root_x_frac);
xde->root_y = FP1616(ev->root_y, ev->root_y_frac);
- xde->flags = ev->flags;
+ if (ev->type == ET_TouchUpdate)
+ xde->flags |= (ev->flags & TOUCH_PENDING_END) ? XITouchPendingEnd : 0;
+ else
+ xde->flags = ev->flags;
+
if (ev->key_repeat)
xde->flags |= XIKeyRepeat;
@@ -696,6 +727,27 @@ eventToDeviceEvent(DeviceEvent *ev, xEvent **xi)
}
static int
+eventToTouchOwnershipEvent(TouchOwnershipEvent *ev, xEvent **xi)
+{
+ int len = sizeof(xXITouchOwnershipEvent);
+ xXITouchOwnershipEvent *xtoe;
+
+ *xi = calloc(1, len);
+ xtoe = (xXITouchOwnershipEvent*)*xi;
+ xtoe->type = GenericEvent;
+ xtoe->extension = IReqCode;
+ xtoe->length = bytes_to_int32(len - sizeof(xEvent));
+ xtoe->evtype = GetXI2Type(ev->type);
+ xtoe->deviceid = ev->deviceid;
+ xtoe->time = ev->time;
+ xtoe->sourceid = ev->sourceid;
+ xtoe->touchid = ev->touchid;
+ xtoe->flags = 0; /* we don't have wire flags for ownership yet */
+
+ return Success;
+}
+
+static int
eventToRawEvent(RawDeviceEvent *ev, xEvent **xi)
{
xXIRawEvent* raw;
@@ -810,8 +862,15 @@ GetXI2Type(enum EventType type)
case ET_RawButtonPress: xi2type = XI_RawButtonPress; break;
case ET_RawButtonRelease: xi2type = XI_RawButtonRelease; break;
case ET_RawMotion: xi2type = XI_RawMotion; break;
+ case ET_RawTouchBegin: xi2type = XI_RawTouchBegin; break;
+ case ET_RawTouchUpdate: xi2type = XI_RawTouchUpdate; break;
+ case ET_RawTouchEnd: xi2type = XI_RawTouchEnd; break;
case ET_FocusIn: xi2type = XI_FocusIn; break;
case ET_FocusOut: xi2type = XI_FocusOut; break;
+ case ET_TouchBegin: xi2type = XI_TouchBegin; break;
+ case ET_TouchEnd: xi2type = XI_TouchEnd; break;
+ case ET_TouchUpdate: xi2type = XI_TouchUpdate; break;
+ case ET_TouchOwnership: xi2type = XI_TouchOwnership; break;
default:
break;
}
diff --git a/xorg-server/dix/events.c b/xorg-server/dix/events.c
index 8dff29973..536026716 100644
--- a/xorg-server/dix/events.c
+++ b/xorg-server/dix/events.c
@@ -152,6 +152,7 @@ typedef const char *string;
#include "eventstr.h"
#include "enterleave.h"
#include "eventconvert.h"
+#include "mi.h"
/* Extension events type numbering starts at EXTENSION_EVENT_BASE. */
#define NoSuchEvent 0x80000000 /* so doesn't match NoEventMask */
@@ -1115,13 +1116,14 @@ NoticeEventTime(InternalEvent *ev)
void
EnqueueEvent(InternalEvent *ev, DeviceIntPtr device)
{
- QdEventPtr tail;
+ QdEventPtr tail = NULL;
QdEventPtr qe;
SpritePtr pSprite = device->spriteInfo->sprite;
int eventlen;
DeviceEvent *event = &ev->device_event;
- tail = list_last_entry(&syncEvents.pending, QdEventRec, next);
+ if (!list_is_empty(&syncEvents.pending))
+ tail = list_last_entry(&syncEvents.pending, QdEventRec, next);
NoticeTime((InternalEvent*)event);
@@ -1308,7 +1310,17 @@ ComputeFreezes(void)
event->root_x, event->root_y);
if (!CheckDeviceGrabs(replayDev, event, syncEvents.replayWin))
{
- if (replayDev->focus && !IsPointerEvent((InternalEvent*)event))
+ if (IsTouchEvent((InternalEvent*)event))
+ {
+ InternalEvent *events = InitEventList(GetMaximumEventsNum());
+ int i, nev;
+ TouchPointInfoPtr ti = TouchFindByClientID(replayDev, event->touchid);
+ BUG_WARN(!ti);
+ nev = GetTouchOwnershipEvents(events, replayDev, ti, XIRejectTouch, ti->listeners[0].listener, 0);
+ for (i = 0; i < nev; i++)
+ mieqProcessDeviceEvent(replayDev, events + i, NULL);
+ ProcessInputEvents();
+ } else if (replayDev->focus && !IsPointerEvent((InternalEvent*)event))
DeliverFocusedEvent(replayDev, (InternalEvent*)event, w);
else
DeliverDeviceEvents(w, (InternalEvent*)event, NullGrab,
@@ -1513,6 +1525,8 @@ DeactivatePointerGrab(DeviceIntPtr mouse)
Bool wasImplicit = (mouse->deviceGrab.fromPassiveGrab &&
mouse->deviceGrab.implicitGrab);
+ TouchRemovePointerGrab(mouse);
+
mouse->valuator->motionHintWindow = NullWindow;
mouse->deviceGrab.grab = NullGrab;
mouse->deviceGrab.sync.state = NOT_GRABBED;
@@ -2463,6 +2477,9 @@ FixUpEventFromWindow(
case XI_RawButtonPress:
case XI_RawButtonRelease:
case XI_RawMotion:
+ case XI_RawTouchBegin:
+ case XI_RawTouchUpdate:
+ case XI_RawTouchEnd:
case XI_DeviceChanged:
case XI_HierarchyChanged:
case XI_PropertyEvent:
@@ -2473,6 +2490,13 @@ FixUpEventFromWindow(
event->root = RootWindow(pSprite)->drawable.id;
event->event = pWin->drawable.id;
+
+ if (evtype == XI_TouchOwnership)
+ {
+ event->child = child;
+ return;
+ }
+
if (pSprite->hot.pScreen == pWin->drawable.pScreen)
{
event->event_x = event->root_x - FP1616(pWin->drawable.x, 0);
@@ -2978,6 +3002,9 @@ CheckMotion(DeviceEvent *ev, DeviceIntPtr pDev)
case ET_ButtonPress:
case ET_ButtonRelease:
case ET_Motion:
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
break;
default:
/* all other events return FALSE */
@@ -3630,11 +3657,15 @@ BorderSizeNotEmpty(DeviceIntPtr pDev, WindowPtr pWin)
* @param device The device of the event to check.
* @param grab The grab to check.
* @param event The current device event.
+ * @param real_event The original event, in case of touch emulation. The
+ * real event is the one stored in the sync queue.
*
* @return Whether the grab has been activated.
*/
Bool
-ActivatePassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event)
+ActivatePassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event,
+ InternalEvent *real_event)
+
{
SpritePtr pSprite = device->spriteInfo->sprite;
GrabInfoPtr grabinfo = &device->deviceGrab;
@@ -3706,7 +3737,7 @@ ActivatePassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event)
if (grabinfo->sync.state == FROZEN_NO_EVENT)
grabinfo->sync.state = FROZEN_WITH_EVENT;
- *grabinfo->sync.event = event->device_event;
+ *grabinfo->sync.event = real_event->device_event;
free(xE);
return TRUE;
@@ -3812,6 +3843,7 @@ CheckPassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event,
DeviceIntPtr gdev;
XkbSrvInfoPtr xkbi = NULL;
enum MatchFlags match = 0;
+ int emulated_type = 0;
gdev = grab->modifierDevice;
if (grab->grabtype == CORE)
@@ -3833,13 +3865,26 @@ CheckPassiveGrab(DeviceIntPtr device, GrabPtr grab, InternalEvent *event,
tempGrab->modifiersDetail.exact = xkbi ? xkbi->state.grab_mods : 0;
/* Check for XI2 and XI grabs first */
- match = MatchForType(grab, tempGrab, XI2, GetXI2Type(event->any.type));
+ match = MatchForType(grab, tempGrab, XI2, event->any.type);
+
+ if (!match && IsTouchEvent(event) && (event->device_event.flags & TOUCH_POINTER_EMULATED))
+ {
+ emulated_type = TouchGetPointerEventType(event);
+ match = MatchForType(grab, tempGrab, XI2, emulated_type);
+ }
if (!match)
- match = MatchForType(grab, tempGrab, XI, GetXIType(event->any.type));
+ match = MatchForType(grab, tempGrab, XI, event->any.type);
+
+ if (!match && emulated_type)
+ match = MatchForType(grab, tempGrab, XI, emulated_type);
if (!match && checkCore)
- match = MatchForType(grab, tempGrab, CORE, GetCoreType(event->any.type));
+ {
+ match = MatchForType(grab, tempGrab, CORE, event->any.type);
+ if (!match && emulated_type)
+ match = MatchForType(grab, tempGrab, CORE, emulated_type);
+ }
if (!match || (grab->confineTo &&
(!grab->confineTo->realized ||
@@ -3913,6 +3958,8 @@ CheckPassiveGrabsOnWindow(
break;
case ET_ButtonPress:
case ET_ButtonRelease:
+ case ET_TouchBegin:
+ case ET_TouchEnd:
tempGrab->detail.exact = event->device_event.detail.button;
break;
default:
@@ -3930,7 +3977,7 @@ CheckPassiveGrabsOnWindow(
if (!CheckPassiveGrab(device, grab, event, checkCore, tempGrab))
continue;
- if (activate && !ActivatePassiveGrab(device, grab, event))
+ if (activate && !ActivatePassiveGrab(device, grab, event, event))
continue;
break;
@@ -4145,8 +4192,8 @@ DeliverOneGrabbedEvent(InternalEvent *event, DeviceIntPtr dev, enum InputLevel l
if (rc == Success)
{
int evtype = xi2_get_type(xE);
- mask = xi2mask_isset(grab->xi2mask, dev, evtype);
- filter = 1;
+ mask = GetXI2MaskByte(grab->xi2mask, dev, evtype);
+ filter = GetEventFilter(dev, xE);
}
break;
case XI:
diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c
index 57d8c17c6..3b40a5bb7 100644
--- a/xorg-server/dix/getevents.c
+++ b/xorg-server/dix/getevents.c
@@ -49,6 +49,7 @@
#include "eventconvert.h"
#include "inpututils.h"
#include "mi.h"
+#include "windowstr.h"
#include <X11/extensions/XKBproto.h>
#include "xkbsrv.h"
@@ -156,12 +157,43 @@ key_autorepeats(DeviceIntPtr pDev, int key_code)
}
static void
+init_event(DeviceIntPtr dev, DeviceEvent* event, Time ms)
+{
+ memset(event, 0, sizeof(DeviceEvent));
+ event->header = ET_Internal;
+ event->length = sizeof(DeviceEvent);
+ event->time = ms;
+ event->deviceid = dev->id;
+ event->sourceid = dev->id;
+}
+
+static void
+init_touch_ownership(DeviceIntPtr dev, TouchOwnershipEvent *event, Time ms)
+{
+ memset(event, 0, sizeof(TouchOwnershipEvent));
+ event->header = ET_Internal;
+ event->type = ET_TouchOwnership;
+ event->length = sizeof(TouchOwnershipEvent);
+ event->time = ms;
+ event->deviceid = dev->id;
+}
+
+static void
init_raw(DeviceIntPtr dev, RawDeviceEvent *event, Time ms, int type, int detail)
{
memset(event, 0, sizeof(RawDeviceEvent));
event->header = ET_Internal;
event->length = sizeof(RawDeviceEvent);
- event->type = ET_RawKeyPress - ET_KeyPress + type;
+ switch(type) {
+ case MotionNotify: event->type = ET_RawMotion; break;
+ case ButtonPress: event->type = ET_RawButtonPress; break;
+ case ButtonRelease: event->type = ET_RawButtonRelease; break;
+ case KeyPress: event->type = ET_RawKeyPress; break;
+ case KeyRelease: event->type = ET_RawKeyRelease; break;
+ case XI_TouchBegin: event->type = ET_RawTouchBegin; break;
+ case XI_TouchUpdate: event->type = ET_RawTouchUpdate; break;
+ case XI_TouchEnd: event->type = ET_RawTouchEnd; break;
+ }
event->time = ms;
event->deviceid = dev->id;
event->sourceid = dev->id;
@@ -786,36 +818,28 @@ scale_from_screen(DeviceIntPtr dev, ValuatorMask *mask)
/**
- * If we have HW cursors, this actually moves the visible sprite. If not, we
- * just do all the screen crossing, etc.
+ * Scale from (absolute) device to screen coordinates here,
*
- * We scale from device to screen coordinates here, call
- * miPointerSetPosition() and then scale back into device coordinates (if
- * needed). miPSP will change x/y if the screen was crossed.
- *
- * The coordinates provided are always absolute. The parameter mode
- * specifies whether it was relative or absolute movement that landed us at
- * those coordinates. see fill_pointer_events for information on coordinate
- * systems.
+ * The coordinates provided are always absolute. see fill_pointer_events for
+ * information on coordinate systems.
*
* @param dev The device to be moved.
- * @param mode Movement mode (Absolute or Relative)
- * @param[in,out] mask Mask of axis values for this event, returns the
- * per-screen device coordinates after confinement
+ * @param mask Mask of axis values for this event
* @param[out] devx x desktop-wide coordinate in device coordinate system
* @param[out] devy y desktop-wide coordinate in device coordinate system
* @param[out] screenx x coordinate in desktop coordinate system
* @param[out] screeny y coordinate in desktop coordinate system
*/
static ScreenPtr
-positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask,
- double *devx, double *devy,
- double *screenx, double *screeny)
+scale_to_desktop(DeviceIntPtr dev, ValuatorMask *mask,
+ double *devx, double *devy,
+ double *screenx, double *screeny)
{
- double x, y;
- double tmpx, tmpy;
ScreenPtr scr = miPointerGetScreen(dev);
+ double x, y;
+ BUG_WARN(!dev->valuator);
+ BUG_WARN(dev->valuator->numAxes < 2);
if (!dev->valuator || dev->valuator->numAxes < 2)
return scr;
@@ -834,11 +858,48 @@ positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask,
*screeny = rescaleValuatorAxis(y, dev->valuator->axes + 1, NULL,
screenInfo.y, screenInfo.height);
- tmpx = *screenx;
- tmpy = *screeny;
*devx = x;
*devy = y;
+ return scr;
+}
+
+/**
+ * If we have HW cursors, this actually moves the visible sprite. If not, we
+ * just do all the screen crossing, etc.
+ *
+ * We use the screen coordinates here, call miPointerSetPosition() and then
+ * scale back into device coordinates (if needed). miPSP will change x/y if
+ * the screen was crossed.
+ *
+ * The coordinates provided are always absolute. The parameter mode
+ * specifies whether it was relative or absolute movement that landed us at
+ * those coordinates. see fill_pointer_events for information on coordinate
+ * systems.
+ *
+ * @param dev The device to be moved.
+ * @param mode Movement mode (Absolute or Relative)
+ * @param[out] mask Mask of axis values for this event, returns the
+ * per-screen device coordinates after confinement
+ * @param[in,out] devx x desktop-wide coordinate in device coordinate system
+ * @param[in,out] devy y desktop-wide coordinate in device coordinate system
+ * @param[in,out] screenx x coordinate in desktop coordinate system
+ * @param[in,out] screeny y coordinate in desktop coordinate system
+ */
+static ScreenPtr
+positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask,
+ double *devx, double *devy,
+ double *screenx, double *screeny)
+{
+ ScreenPtr scr = miPointerGetScreen(dev);
+ double tmpx, tmpy;
+
+ if (!dev->valuator || dev->valuator->numAxes < 2)
+ return scr;
+
+ tmpx = *screenx;
+ tmpy = *screeny;
+
/* miPointerSetPosition takes care of crossing screens for us, as well as
* clipping to the current screen. Coordinates returned are in desktop
* coord system */
@@ -858,11 +919,13 @@ positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask,
/* Recalculate the per-screen device coordinates */
if (valuator_mask_isset(mask, 0)) {
+ double x;
x = rescaleValuatorAxis(*screenx - scr->x, NULL, dev->valuator->axes + 0,
0, scr->width);
valuator_mask_set_double(mask, 0, x);
}
if (valuator_mask_isset(mask, 1)) {
+ double y;
y = rescaleValuatorAxis(*screeny - scr->y, NULL, dev->valuator->axes + 1,
0, scr->height);
valuator_mask_set_double(mask, 1, y);
@@ -1251,6 +1314,7 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
if ((flags & POINTER_NORAW) == 0)
set_raw_valuators(raw, &mask, raw->valuators.data);
+ scale_to_desktop(pDev, &mask, &devx, &devy, &screenx, &screeny);
scr = positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative,
&mask, &devx, &devy, &screenx, &screeny);
@@ -1590,6 +1654,252 @@ GetProximityEvents(InternalEvent *events, DeviceIntPtr pDev, int type, const Val
return num_events;
}
+int
+GetTouchOwnershipEvents(InternalEvent *events, DeviceIntPtr pDev,
+ TouchPointInfoPtr ti, uint8_t reason, XID resource,
+ uint32_t flags)
+{
+ TouchClassPtr t = pDev->touch;
+ TouchOwnershipEvent *event;
+ CARD32 ms = GetTimeInMillis();
+
+ if (!pDev->enabled || !t || !ti)
+ return 0;
+
+ event = &events->touch_ownership_event;
+ init_touch_ownership(pDev, event, ms);
+
+ event->touchid = ti->client_id;
+ event->sourceid = ti->sourceid;
+ event->resource = resource;
+ event->flags = flags;
+ event->reason = reason;
+
+ return 1;
+}
+
+/**
+ * Generate internal events representing this touch event and enqueue them
+ * on the event queue.
+ *
+ * This function is not reentrant. Disable signals before calling.
+ *
+ * @param device The device to generate the event for
+ * @param type Event type, one of XI_TouchBegin, XI_TouchUpdate, XI_TouchEnd
+ * @param touchid Touch point ID
+ * @param flags Event modification flags
+ * @param mask Valuator mask for valuators present for this event.
+ */
+void
+QueueTouchEvents(DeviceIntPtr device, int type,
+ uint32_t ddx_touchid, int flags, const ValuatorMask *mask)
+{
+ int nevents;
+
+ nevents = GetTouchEvents(InputEventList, device, ddx_touchid, type, flags, mask);
+ queueEventList(device, InputEventList, nevents);
+}
+
+/**
+ * Get events for a touch. Generates a TouchBegin event if end is not set and
+ * the touch id is not active. Generates a TouchUpdate event if end is not set
+ * and the touch id is active. Generates a TouchEnd event if end is set and the
+ * touch id is active.
+ *
+ * events is not NULL-terminated; the return value is the number of events.
+ * The DDX is responsible for allocating the event structure in the first
+ * place via GetMaximumEventsNum(), and for freeing it.
+ *
+ * @param[out] events The list of events generated
+ * @param dev The device to generate the events for
+ * @param ddx_touchid The touch ID as assigned by the DDX
+ * @param type XI_TouchBegin, XI_TouchUpdate or XI_TouchEnd
+ * @param flags Event flags
+ * @param mask_in Valuator information for this event
+ */
+int
+GetTouchEvents(InternalEvent *events, DeviceIntPtr dev, uint32_t ddx_touchid,
+ uint16_t type, uint32_t flags, const ValuatorMask *mask_in)
+{
+ ScreenPtr scr = dev->spriteInfo->sprite->hotPhys.pScreen;
+ TouchClassPtr t = dev->touch;
+ ValuatorClassPtr v = dev->valuator;
+ DeviceEvent *event;
+ CARD32 ms = GetTimeInMillis();
+ ValuatorMask mask;
+ double screenx = 0.0, screeny = 0.0; /* desktop coordinate system */
+ double devx = 0.0, devy = 0.0; /* desktop-wide in device coords */
+ int i;
+ int num_events = 0;
+ RawDeviceEvent *raw;
+ union touch {
+ TouchPointInfoPtr dix_ti;
+ DDXTouchPointInfoPtr ti;
+ } touchpoint;
+ int need_rawevent = TRUE;
+ Bool emulate_pointer = FALSE;
+ int client_id = 0;
+
+ if (!dev->enabled || !t || !v)
+ return 0;
+
+ /* Find and/or create the DDX touch info */
+
+ if (flags & TOUCH_CLIENT_ID) /* A DIX-submitted TouchEnd */
+ {
+ touchpoint.dix_ti = TouchFindByClientID(dev, ddx_touchid);
+ BUG_WARN(!touchpoint.dix_ti);
+
+ if (!touchpoint.dix_ti)
+ return 0;
+
+ if (!mask_in ||
+ !valuator_mask_isset(mask_in, 0) ||
+ !valuator_mask_isset(mask_in, 1))
+ {
+ ErrorF("[dix] dix-submitted events must have x/y valuator information.\n");
+ return 0;
+ }
+
+ need_rawevent = FALSE;
+ client_id = touchpoint.dix_ti->client_id;
+ } else /* a DDX-submitted touch */
+ {
+ touchpoint.ti = TouchFindByDDXID(dev, ddx_touchid, (type == XI_TouchBegin));
+ if (!touchpoint.ti)
+ {
+ ErrorF("[dix] %s: unable to %s touch point %x\n", dev->name,
+ type == XI_TouchBegin ? "begin" : "find", ddx_touchid);
+ return 0;
+ }
+ client_id = touchpoint.ti->client_id;
+ }
+
+ if (!(flags & TOUCH_CLIENT_ID))
+ emulate_pointer = touchpoint.ti->emulate_pointer;
+ else
+ emulate_pointer = !!(flags & TOUCH_POINTER_EMULATED);
+
+ if (!IsMaster(dev))
+ events = UpdateFromMaster(events, dev, DEVCHANGE_POINTER_EVENT, &num_events);
+
+ valuator_mask_copy(&mask, mask_in);
+
+ if (need_rawevent)
+ {
+ raw = &events->raw_event;
+ events++;
+ num_events++;
+ init_raw(dev, raw, ms, type, client_id);
+ set_raw_valuators(raw, &mask, raw->valuators.data_raw);
+ }
+
+ event = &events->device_event;
+ num_events++;
+
+ init_event(dev, event, ms);
+ /* if submitted for master device, get the sourceid from there */
+ if (flags & TOUCH_CLIENT_ID)
+ {
+ event->sourceid = touchpoint.dix_ti->sourceid;
+ /* TOUCH_CLIENT_ID implies norawevent */
+ }
+
+ switch (type) {
+ case XI_TouchBegin:
+ event->type = ET_TouchBegin;
+ /* If we're starting a touch, we must have x & y co-ordinates. */
+ if (!mask_in ||
+ !valuator_mask_isset(mask_in, 0) ||
+ !valuator_mask_isset(mask_in, 1))
+ {
+ ErrorF("%s: Attempted to start touch without x/y (driver bug)\n",
+ dev->name);
+ return 0;
+ }
+ break;
+ case XI_TouchUpdate:
+ event->type = ET_TouchUpdate;
+ if (!mask_in || valuator_mask_num_valuators(mask_in) <= 0)
+ {
+ ErrorF("%s: TouchUpdate with no valuators? Driver bug\n",
+ dev->name);
+ }
+ break;
+ case XI_TouchEnd:
+ event->type = ET_TouchEnd;
+ /* We can end the DDX touch here, since we don't use the active
+ * field below */
+ if (!(flags & TOUCH_CLIENT_ID))
+ TouchEndDDXTouch(dev, touchpoint.ti);
+ break;
+ default:
+ return 0;
+ }
+ if (!(flags & TOUCH_CLIENT_ID))
+ {
+ if (!valuator_mask_isset(&mask, 0))
+ valuator_mask_set_double(&mask, 0, valuator_mask_get_double(touchpoint.ti->valuators, 0));
+ if (!valuator_mask_isset(&mask, 1))
+ valuator_mask_set_double(&mask, 1, valuator_mask_get_double(touchpoint.ti->valuators, 1));
+ }
+
+ /* Get our screen event co-ordinates (root_x/root_y/event_x/event_y):
+ * these come from the touchpoint in Absolute mode, or the sprite in
+ * Relative. */
+ if (t->mode == XIDirectTouch) {
+ transformAbsolute(dev, &mask);
+
+ if (!(flags & TOUCH_CLIENT_ID)) {
+ for (i = 0; i < valuator_mask_size(&mask); i++) {
+ double val;
+ if (valuator_mask_fetch_double(&mask, i, &val))
+ valuator_mask_set_double(touchpoint.ti->valuators, i, val);
+ }
+ }
+
+ clipAbsolute(dev, &mask);
+ }
+ else {
+ screenx = dev->spriteInfo->sprite->hotPhys.x;
+ screeny = dev->spriteInfo->sprite->hotPhys.y;
+ }
+ if (need_rawevent)
+ set_raw_valuators(raw, &mask, raw->valuators.data);
+
+ scr = scale_to_desktop(dev, &mask, &devx, &devy, &screenx, &screeny);
+ if (emulate_pointer)
+ scr = positionSprite(dev, Absolute, &mask,
+ &devx, &devy, &screenx, &screeny);
+
+ /* see fill_pointer_events for coordinate systems */
+ updateHistory(dev, &mask, ms);
+ clipValuators(dev, &mask);
+ storeLastValuators(dev, &mask, 0, 1, devx, devy);
+
+ event->root = scr->root->drawable.id;
+
+ event_set_root_coordinates(event, screenx, screeny);
+ event->touchid = client_id;
+ event->flags = flags;
+
+ if (emulate_pointer)
+ {
+ event->flags |= TOUCH_POINTER_EMULATED;
+ event->detail.button = 1;
+ }
+
+ set_valuators(dev, event, &mask);
+ for (i = 0; i < v->numAxes; i++)
+ {
+ if (valuator_mask_isset(&mask, i))
+ v->axisVal[i] = valuator_mask_get(&mask, i);
+ }
+
+ return num_events;
+}
+
+
/**
* Synthesize a single motion event for the core pointer.
*
diff --git a/xorg-server/dix/grabs.c b/xorg-server/dix/grabs.c
index da014dfc3..701470c83 100644
--- a/xorg-server/dix/grabs.c
+++ b/xorg-server/dix/grabs.c
@@ -266,6 +266,9 @@ CreateGrab(
void
FreeGrab(GrabPtr pGrab)
{
+ if (pGrab->grabtype == XI2 && pGrab->type == XI_TouchBegin)
+ TouchListenerGone(pGrab->resource);
+
free(pGrab->modifiersDetail.pMask);
free(pGrab->detail.pMask);
diff --git a/xorg-server/dix/inpututils.c b/xorg-server/dix/inpututils.c
index 8cd4d5921..d279c1d75 100644
--- a/xorg-server/dix/inpututils.c
+++ b/xorg-server/dix/inpututils.c
@@ -663,6 +663,8 @@ int event_get_corestate(DeviceIntPtr mouse, DeviceIntPtr kbd)
/* core state needs to be assembled BEFORE the device is updated. */
corestate = (kbd && kbd->key) ? XkbStateFieldFromRec(&kbd->key->xkbInfo->state) : 0;
corestate |= (mouse && mouse->button) ? (mouse->button->state) : 0;
+ corestate |= (mouse && mouse->touch) ? (mouse->touch->state) : 0;
+
return corestate;
}
@@ -672,7 +674,10 @@ void event_set_state(DeviceIntPtr mouse, DeviceIntPtr kbd, DeviceEvent *event)
for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++)
if (BitIsOn(mouse->button->down, i))
- SetBit(event->buttons, i);
+ SetBit(event->buttons, mouse->button->map[i]);
+
+ if (mouse && mouse->touch && mouse->touch->buttonsDown > 0)
+ SetBit(event->buttons, mouse->button->map[1]);
if (kbd && kbd->key)
{
diff --git a/xorg-server/dix/touch.c b/xorg-server/dix/touch.c
new file mode 100644
index 000000000..db0bf334a
--- /dev/null
+++ b/xorg-server/dix/touch.c
@@ -0,0 +1,982 @@
+/*
+ * Copyright © 2011 Collabra Ltd.
+ * Copyright © 2011 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Daniel Stone <daniel@fooishbar.org>
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "inputstr.h"
+#include "scrnintstr.h"
+#include "dixgrabs.h"
+
+#include "eventstr.h"
+#include "exevents.h"
+#include "inpututils.h"
+#include "eventconvert.h"
+#include "windowstr.h"
+#include "mi.h"
+
+#define TOUCH_HISTORY_SIZE 100
+
+
+/* If a touch queue resize is needed, the device id's bit is set. */
+static unsigned char resize_waiting[(MAXDEVICES + 7)/8];
+
+/**
+ * Some documentation about touch points:
+ * The driver submits touch events with it's own (unique) touch point ID.
+ * The driver may re-use those IDs, the DDX doesn't care. It just passes on
+ * the data to the DIX. In the server, the driver's ID is referred to as the
+ * DDX id anyway.
+ *
+ * On a TouchBegin, we create a DDXTouchPointInfo that contains the DDX id
+ * and the client ID that this touchpoint will have. The client ID is the
+ * one visible on the protocol.
+ *
+ * TouchUpdate and TouchEnd will only be processed if there is an active
+ * touchpoint with the same DDX id.
+ *
+ * The DDXTouchPointInfo struct is stored dev->last.touches. When the event
+ * being processed, it becomes a TouchPointInfo in dev->touch-touches which
+ * contains amongst other things the sprite trace and delivery information.
+ */
+
+/**
+ * Check which devices need a bigger touch event queue and grow their
+ * last.touches by half it's current size.
+ *
+ * @param client Always the serverClient
+ * @param closure Always NULL
+ *
+ * @return Always True. If we fail to grow we probably will topple over soon
+ * anyway and re-executing this won't help.
+ */
+static Bool
+TouchResizeQueue(ClientPtr client, pointer closure)
+{
+ int i;
+
+ OsBlockSignals();
+
+ /* first two ids are reserved */
+ for (i = 2; i < MAXDEVICES; i++)
+ {
+ DeviceIntPtr dev;
+ DDXTouchPointInfoPtr tmp;
+ size_t size;
+
+ if (!BitIsOn(resize_waiting, i))
+ continue;
+
+ ClearBit(resize_waiting, i);
+
+ /* device may have disappeared by now */
+ dixLookupDevice(&dev, i, serverClient, DixWriteAccess);
+ if (!dev)
+ continue;
+
+ /* Need to grow the queue means dropping events. Grow sufficiently so we
+ * don't need to do it often */
+ size = dev->last.num_touches + dev->last.num_touches/2 + 1;
+
+ tmp = realloc(dev->last.touches, size * sizeof(*dev->last.touches));
+ if (tmp)
+ {
+ int i;
+ dev->last.touches = tmp;
+ for (i = dev->last.num_touches; i < size; i++)
+ TouchInitDDXTouchPoint(dev, &dev->last.touches[i]);
+ dev->last.num_touches = size;
+ }
+
+ }
+ OsReleaseSignals();
+
+ return TRUE;
+}
+
+/**
+ * Given the DDX-facing ID (which is _not_ DeviceEvent::detail.touch), find the
+ * associated DDXTouchPointInfoRec.
+ *
+ * @param dev The device to create the touch point for
+ * @param ddx_id Touch id assigned by the driver/ddx
+ * @param create Create the touchpoint if it cannot be found
+ */
+DDXTouchPointInfoPtr
+TouchFindByDDXID(DeviceIntPtr dev, uint32_t ddx_id, Bool create)
+{
+ DDXTouchPointInfoPtr ti;
+ int i;
+
+ if (!dev->touch)
+ return NULL;
+
+ for (i = 0; i < dev->last.num_touches; i++)
+ {
+ ti = &dev->last.touches[i];
+ if (ti->active && ti->ddx_id == ddx_id)
+ return ti;
+ }
+
+ return create ? TouchBeginDDXTouch(dev, ddx_id) : NULL;
+}
+
+/**
+ * Given a unique DDX ID for a touchpoint, create a touchpoint record and
+ * return it.
+ *
+ * If no other touch points are active, mark new touchpoint for pointer
+ * emulation.
+ *
+ * Returns NULL on failure (i.e. if another touch with that ID is already active,
+ * allocation failure).
+ */
+DDXTouchPointInfoPtr
+TouchBeginDDXTouch(DeviceIntPtr dev, uint32_t ddx_id)
+{
+ static int next_client_id = 1;
+ int i;
+ TouchClassPtr t = dev->touch;
+ DDXTouchPointInfoPtr ti = NULL;
+ Bool emulate_pointer = (t->mode == XIDirectTouch);
+
+ if (!t)
+ return NULL;
+
+ /* Look for another active touchpoint with the same DDX ID. DDX
+ * touchpoints must be unique. */
+ if (TouchFindByDDXID(dev, ddx_id, FALSE))
+ return NULL;
+
+ for (i = 0; i < dev->last.num_touches; i++)
+ {
+ /* Only emulate pointer events on the first touch */
+ if (dev->last.touches[i].active)
+ emulate_pointer = FALSE;
+ else if (!ti) /* ti is now first non-active touch rec */
+ ti = &dev->last.touches[i];
+
+ if (!emulate_pointer && ti)
+ break;
+ }
+
+ if (ti)
+ {
+ int client_id;
+ ti->active = TRUE;
+ ti->ddx_id = ddx_id;
+ client_id = next_client_id;
+ next_client_id++;
+ if (next_client_id == 0)
+ next_client_id = 1;
+ ti->client_id = client_id;
+ ti->emulate_pointer = emulate_pointer;
+ return ti;
+ }
+
+ /* If we get here, then we've run out of touches and we need to drop the
+ * event (we're inside the SIGIO handler here) schedule a WorkProc to
+ * grow the queue for us for next time. */
+ ErrorF("%s: not enough space for touch events (max %d touchpoints). "
+ "Dropping this event.\n", dev->name, dev->last.num_touches);
+ if (!BitIsOn(resize_waiting, dev->id)) {
+ SetBit(resize_waiting, dev->id);
+ QueueWorkProc(TouchResizeQueue, serverClient, NULL);
+ }
+
+ return NULL;
+}
+
+void
+TouchEndDDXTouch(DeviceIntPtr dev, DDXTouchPointInfoPtr ti)
+{
+ TouchClassPtr t = dev->touch;
+
+ if (!t)
+ return;
+
+ ti->active = FALSE;
+}
+
+void
+TouchInitDDXTouchPoint(DeviceIntPtr dev, DDXTouchPointInfoPtr ddxtouch)
+{
+ memset(ddxtouch, 0, sizeof(*ddxtouch));
+ ddxtouch->valuators = valuator_mask_new(dev->valuator->numAxes);
+}
+
+
+Bool
+TouchInitTouchPoint(TouchClassPtr t, ValuatorClassPtr v, int index)
+{
+ TouchPointInfoPtr ti;
+
+ if (index >= t->num_touches)
+ return FALSE;
+ ti = &t->touches[index];
+
+ memset(ti, 0, sizeof(*ti));
+
+ ti->valuators = valuator_mask_new(v->numAxes);
+ if (!ti->valuators)
+ return FALSE;
+
+ ti->sprite.spriteTrace = calloc(32, sizeof(*ti->sprite.spriteTrace));
+ if (!ti->sprite.spriteTrace)
+ {
+ valuator_mask_free(&ti->valuators);
+ return FALSE;
+ }
+ ti->sprite.spriteTraceSize = 32;
+ ti->sprite.spriteTrace[0] = screenInfo.screens[0]->root;
+ ti->sprite.hot.pScreen = screenInfo.screens[0];
+ ti->sprite.hotPhys.pScreen = screenInfo.screens[0];
+
+ ti->client_id = -1;
+
+ return TRUE;
+}
+
+void
+TouchFreeTouchPoint(DeviceIntPtr device, int index)
+{
+ TouchPointInfoPtr ti;
+
+ if (!device->touch || index >= device->touch->num_touches)
+ return;
+ ti = &device->touch->touches[index];
+
+ if (ti->active)
+ TouchEndTouch(device, ti);
+
+ valuator_mask_free(&ti->valuators);
+ free(ti->sprite.spriteTrace);
+ ti->sprite.spriteTrace = NULL;
+ free(ti->listeners);
+ ti->listeners = NULL;
+ free(ti->history);
+ ti->history = NULL;
+ ti->history_size = 0;
+ ti->history_elements = 0;
+}
+
+/**
+ * Given a client-facing ID (e.g. DeviceEvent::detail.touch), find the
+ * associated TouchPointInfoRec.
+ */
+TouchPointInfoPtr
+TouchFindByClientID(DeviceIntPtr dev, uint32_t client_id)
+{
+ TouchClassPtr t = dev->touch;
+ TouchPointInfoPtr ti;
+ int i;
+
+ if (!t)
+ return NULL;
+
+ for (i = 0; i < t->num_touches; i++)
+ {
+ ti = &t->touches[i];
+ if (ti->active && ti->client_id == client_id)
+ return ti;
+ }
+
+ return NULL;
+}
+
+
+/**
+ * Given a unique ID for a touchpoint, create a touchpoint record in the
+ * server.
+ *
+ * Returns NULL on failure (i.e. if another touch with that ID is already active,
+ * allocation failure).
+ */
+TouchPointInfoPtr
+TouchBeginTouch(DeviceIntPtr dev, int sourceid, uint32_t touchid,
+ Bool emulate_pointer)
+{
+ int i;
+ TouchClassPtr t = dev->touch;
+ TouchPointInfoPtr ti;
+ void *tmp;
+
+ if (!t)
+ return NULL;
+
+ /* Look for another active touchpoint with the same client ID. It's
+ * technically legitimate for a touchpoint to still exist with the same
+ * ID but only once the 32 bits wrap over and you've used up 4 billion
+ * touch ids without lifting that one finger off once. In which case
+ * you deserve a medal or something, but not error handling code. */
+ if (TouchFindByClientID(dev, touchid))
+ return NULL;
+
+try_find_touch:
+ for (i = 0; i < t->num_touches; i++)
+ {
+ ti = &t->touches[i];
+ if (!ti->active) {
+ ti->active = TRUE;
+ ti->client_id = touchid;
+ ti->sourceid = sourceid;
+ ti->emulate_pointer = emulate_pointer;
+ return ti;
+ }
+ }
+
+ /* If we get here, then we've run out of touches: enlarge dev->touch and
+ * try again. */
+ tmp = realloc(t->touches, (t->num_touches + 1) * sizeof(*ti));
+ if (tmp)
+ {
+ t->touches = tmp;
+ t->num_touches++;
+ if (TouchInitTouchPoint(t, dev->valuator, t->num_touches - 1))
+ goto try_find_touch;
+ }
+
+ return NULL;
+}
+
+/**
+ * Releases a touchpoint for use: this must only be called after all events
+ * related to that touchpoint have been sent and finalised. Called from
+ * ProcessTouchEvent and friends. Not by you.
+ */
+void
+TouchEndTouch(DeviceIntPtr dev, TouchPointInfoPtr ti)
+{
+ if (ti->emulate_pointer)
+ {
+ GrabPtr grab;
+ DeviceEvent ev;
+ memset(&ev, 0, sizeof(ev));
+ ev.type = ET_TouchEnd;
+ ev.detail.button = 1;
+ ev.touchid = ti->client_id;
+ ev.flags = TOUCH_POINTER_EMULATED|TOUCH_END;
+ UpdateDeviceState(dev, &ev);
+
+ if ((grab = dev->deviceGrab.grab))
+ {
+ if (dev->deviceGrab.fromPassiveGrab &&
+ !dev->button->buttonsDown &&
+ !dev->touch->buttonsDown &&
+ GrabIsPointerGrab(grab))
+ (*dev->deviceGrab.DeactivateGrab)(dev);
+ }
+ }
+
+ ti->active = FALSE;
+ ti->pending_finish = FALSE;
+ ti->sprite.spriteTraceGood = 0;
+ free(ti->listeners);
+ ti->listeners = NULL;
+ ti->num_listeners = 0;
+ ti->num_grabs = 0;
+ ti->client_id = 0;
+
+ TouchEventHistoryFree(ti);
+
+ valuator_mask_zero(ti->valuators);
+}
+
+/**
+ * Allocate the event history for this touch pointer. Calling this on a
+ * touchpoint that already has an event history does nothing but counts as
+ * as success.
+ *
+ * @return TRUE on success, FALSE on allocation errors
+ */
+Bool
+TouchEventHistoryAllocate(TouchPointInfoPtr ti)
+{
+ if (ti->history)
+ return TRUE;
+
+ ti->history = calloc(TOUCH_HISTORY_SIZE, sizeof(*ti->history));
+ ti->history_elements = 0;
+ if (ti->history)
+ ti->history_size = TOUCH_HISTORY_SIZE;
+ return ti->history != NULL;
+}
+
+void
+TouchEventHistoryFree(TouchPointInfoPtr ti)
+{
+ free(ti->history);
+ ti->history = NULL;
+ ti->history_size = 0;
+ ti->history_elements = 0;
+}
+
+/**
+ * Store the given event on the event history (if one exists)
+ * A touch event history consists of one TouchBegin and several TouchUpdate
+ * events (if applicable) but no TouchEnd event.
+ * If more than one TouchBegin is pushed onto the stack, the push is
+ * ignored, calling this function multiple times for the TouchBegin is
+ * valid.
+ */
+void
+TouchEventHistoryPush(TouchPointInfoPtr ti, const DeviceEvent *ev)
+{
+ if (!ti->history)
+ return;
+
+ switch(ev->type)
+ {
+ case ET_TouchBegin:
+ /* don't store the same touchbegin twice */
+ if (ti->history_elements > 0)
+ return;
+ break;
+ case ET_TouchUpdate:
+ break;
+ case ET_TouchEnd:
+ return; /* no TouchEnd events in the history */
+ default:
+ return;
+ }
+
+ /* We only store real events in the history */
+ if (ev->flags & (TOUCH_CLIENT_ID|TOUCH_REPLAYING))
+ return;
+
+ ti->history[ti->history_elements++] = *ev;
+ /* FIXME: proper overflow fixes */
+ if (ti->history_elements > ti->history_size - 1)
+ {
+ ti->history_elements = ti->history_size - 1;
+ DebugF("source device %d: history size %d overflowing for touch %u\n",
+ ti->sourceid, ti->history_size, ti->client_id);
+ }
+}
+
+void
+TouchEventHistoryReplay(TouchPointInfoPtr ti, DeviceIntPtr dev, XID resource)
+{
+ InternalEvent *tel = InitEventList(GetMaximumEventsNum());
+ ValuatorMask *mask = valuator_mask_new(0);
+ int i, nev;
+ int flags;
+
+ if (!ti->history)
+ return;
+
+ valuator_mask_set_double(mask, 0, ti->history[0].valuators.data[0]);
+ valuator_mask_set_double(mask, 1, ti->history[0].valuators.data[1]);
+
+ flags = TOUCH_CLIENT_ID|TOUCH_REPLAYING;
+ if (ti->emulate_pointer)
+ flags |= TOUCH_POINTER_EMULATED;
+ /* send fake begin event to next owner */
+ nev = GetTouchEvents(tel, dev, ti->client_id, XI_TouchBegin, flags, mask);
+ for (i = 0; i < nev; i++)
+ DeliverTouchEvents(dev, ti, tel + i, resource);
+
+ valuator_mask_free(&mask);
+ FreeEventList(tel, GetMaximumEventsNum());
+
+ /* First event was TouchBegin, already replayed that one */
+ for (i = 1; i < ti->history_elements; i++)
+ {
+ DeviceEvent *ev = &ti->history[i];
+ ev->flags |= TOUCH_REPLAYING;
+ DeliverTouchEvents(dev, ti, (InternalEvent*)ev, resource);
+ }
+}
+
+Bool
+TouchBuildDependentSpriteTrace(DeviceIntPtr dev, SpritePtr sprite)
+{
+ int i;
+ TouchClassPtr t = dev->touch;
+ WindowPtr *trace;
+ SpritePtr srcsprite;
+
+ /* All touches should have the same sprite trace, so find and reuse an
+ * existing touch's sprite if possible, else use the device's sprite. */
+ for (i = 0; i < t->num_touches; i++)
+ if (t->touches[i].sprite.spriteTraceGood > 0)
+ break;
+ if (i < t->num_touches)
+ srcsprite = &t->touches[i].sprite;
+ else if (dev->spriteInfo->sprite)
+ srcsprite = dev->spriteInfo->sprite;
+ else
+ return FALSE;
+
+ if (srcsprite->spriteTraceGood > sprite->spriteTraceSize)
+ {
+ trace = realloc(sprite->spriteTrace,
+ srcsprite->spriteTraceSize * sizeof(*trace));
+ if (!trace)
+ {
+ sprite->spriteTraceGood = 0;
+ return FALSE;
+ }
+ sprite->spriteTrace = trace;
+ sprite->spriteTraceSize = srcsprite->spriteTraceGood;
+ }
+ memcpy(sprite->spriteTrace, srcsprite->spriteTrace,
+ srcsprite->spriteTraceGood * sizeof(*trace));
+ sprite->spriteTraceGood = srcsprite->spriteTraceGood;
+
+ return TRUE;
+}
+
+/**
+ * Ensure a window trace is present in ti->sprite, constructing one for
+ * TouchBegin events.
+ */
+Bool
+TouchEnsureSprite(DeviceIntPtr sourcedev, TouchPointInfoPtr ti,
+ InternalEvent *ev)
+{
+ TouchClassPtr t = sourcedev->touch;
+ SpritePtr sprite = &ti->sprite;
+
+ /* We may not have a sprite if there are no applicable grabs or
+ * event selections, or if they've disappeared, or if all the grab
+ * owners have rejected the touch. Don't bother delivering motion
+ * events if not, but TouchEnd events still need to be processed so
+ * we can call FinishTouchPoint and release it for later use. */
+ if (ev->any.type == ET_TouchEnd)
+ return TRUE;
+ else if (ev->any.type != ET_TouchBegin)
+ return (sprite->spriteTraceGood > 0);
+
+ if (t->mode == XIDirectTouch)
+ {
+ /* Focus immediately under the touchpoint in direct touch mode.
+ * XXX: Do we need to handle crossing screens here? */
+ sprite->spriteTrace[0] =
+ sourcedev->spriteInfo->sprite->hotPhys.pScreen->root;
+ XYToWindow(sprite, ev->device_event.root_x, ev->device_event.root_y);
+ }
+ else if (!TouchBuildDependentSpriteTrace(sourcedev, sprite))
+ return FALSE;
+
+ if (sprite->spriteTraceGood <= 0)
+ return FALSE;
+
+ /* Mark which grabs/event selections we're delivering to: max one grab per
+ * window plus the bottom-most event selection. */
+ ti->listeners = calloc(sprite->spriteTraceGood + 1, sizeof(*ti->listeners));
+ if (!ti->listeners)
+ {
+ sprite->spriteTraceGood = 0;
+ return FALSE;
+ }
+ ti->num_listeners = 0;
+
+ return TRUE;
+}
+
+/**
+ * Copy the touch event into the pointer_event, switching the required
+ * fields to make it a correct pointer event.
+ *
+ * @param event The original touch event
+ * @param[in] motion_event The respective motion event
+ * @param[in] button_event The respective button event (if any)
+ *
+ * @returns The number of converted events.
+ * @retval 0 An error occured
+ * @retval 1 only the motion event is valid
+ * @retval 2 motion and button event are valid
+ */
+int
+TouchConvertToPointerEvent(const InternalEvent *event,
+ InternalEvent *motion_event,
+ InternalEvent *button_event)
+{
+ int ptrtype;
+ int nevents = 0;
+
+ BUG_WARN(!event);
+ BUG_WARN(!motion_event);
+
+ switch(event->any.type)
+ {
+ case ET_TouchUpdate:
+ nevents = 1;
+ break;
+ case ET_TouchBegin:
+ nevents = 2; /* motion + press */
+ ptrtype = ET_ButtonPress;
+ break;
+ case ET_TouchEnd:
+ nevents = 2; /* motion + release */
+ ptrtype = ET_ButtonRelease;
+ break;
+ default:
+ BUG_WARN_MSG(1,"Invalid event type %d\n", event->any.type);
+ return 0;
+ }
+
+ BUG_WARN_MSG(!(event->device_event.flags & TOUCH_POINTER_EMULATED),
+ "Non-emulating touch event\n");
+
+ *motion_event = *event;
+ motion_event->any.type = ET_Motion;
+ motion_event->device_event.detail.button = 0;
+ motion_event->device_event.flags = XIPointerEmulated;
+
+ if (nevents > 1)
+ {
+ BUG_WARN(!button_event);
+ *button_event = *event;
+ button_event->any.type = ptrtype;
+ button_event->device_event.flags = XIPointerEmulated;
+ /* detail is already correct */
+ }
+
+ return nevents;
+}
+
+/**
+ * Return the corresponding pointer emulation internal event type for the given
+ * touch event or 0 if no such event type exists.
+ */
+int
+TouchGetPointerEventType(const InternalEvent *event)
+{
+ int type = 0;
+
+ switch(event->any.type)
+ {
+ case ET_TouchBegin: type = ET_ButtonPress; break;
+ case ET_TouchUpdate: type = ET_Motion; break;
+ case ET_TouchEnd: type = ET_ButtonRelease; break;
+ default:
+ break;
+ }
+ return type;
+}
+
+
+/**
+ * @returns TRUE if the specified grab or selection is the current owner of
+ * the touch sequence.
+ */
+Bool
+TouchResourceIsOwner(TouchPointInfoPtr ti, XID resource)
+{
+ return (ti->listeners[0].listener == resource);
+}
+
+/**
+ * Add the resource to this touch's listeners.
+ */
+void
+TouchAddListener(TouchPointInfoPtr ti, XID resource, enum InputLevel level,
+ enum TouchListenerType type, enum TouchListenerState state)
+{
+ ti->listeners[ti->num_listeners].listener = resource;
+ ti->listeners[ti->num_listeners].level = level;
+ ti->listeners[ti->num_listeners].state = state;
+ ti->listeners[ti->num_listeners].type = type;
+ ti->num_listeners++;
+}
+
+/**
+ * Remove the resource from this touch's listeners.
+ *
+ * @return TRUE if the resource was removed, FALSE if the resource was not
+ * in the list
+ */
+Bool
+TouchRemoveListener(TouchPointInfoPtr ti, XID resource)
+{
+ int i;
+ for (i = 0; i < ti->num_listeners; i++)
+ {
+ if (ti->listeners[i].listener == resource)
+ {
+ int j;
+ for (j = i; j< ti->num_listeners - 1; j++)
+ ti->listeners[j] = ti->listeners[j + 1];
+ ti->num_listeners--;
+ ti->listeners[ti->num_listeners].listener = 0;
+ ti->listeners[ti->num_listeners].state = LISTENER_AWAITING_BEGIN;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static void
+TouchAddGrabListener(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ InternalEvent *ev, GrabPtr grab)
+{
+ enum TouchListenerType type = LISTENER_GRAB;
+
+ /* FIXME: owner_events */
+
+ if (grab->grabtype == XI2)
+ {
+ if (!xi2mask_isset(grab->xi2mask, dev, XI_TouchOwnership))
+ TouchEventHistoryAllocate(ti);
+ if (!xi2mask_isset(grab->xi2mask, dev, XI_TouchBegin))
+ type = LISTENER_POINTER_GRAB;
+ } else if (grab->grabtype == XI || grab->grabtype == CORE)
+ {
+ TouchEventHistoryAllocate(ti);
+ type = LISTENER_POINTER_GRAB;
+ }
+
+ TouchAddListener(ti, grab->resource, grab->grabtype,
+ type, LISTENER_AWAITING_BEGIN);
+ ti->num_grabs++;
+}
+
+/**
+ * Add one listener if there is a grab on the given window.
+ */
+static void
+TouchAddPassiveGrabListener(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ WindowPtr win, InternalEvent *ev)
+{
+ GrabPtr grab;
+ Bool check_core = IsMaster(dev) && ti->emulate_pointer;
+
+ /* FIXME: make CheckPassiveGrabsOnWindow only trigger on TouchBegin */
+ grab = CheckPassiveGrabsOnWindow(win, dev, ev, check_core, FALSE);
+ if (!grab)
+ return;
+
+ TouchAddGrabListener(dev, ti, ev, grab);
+}
+
+static Bool
+TouchAddRegularListener(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ WindowPtr win, InternalEvent *ev)
+{
+ InputClients *iclients = NULL;
+ OtherInputMasks *inputMasks = NULL;
+ uint16_t evtype = 0; /* may be event type or emulated event type */
+ enum TouchListenerType type = LISTENER_REGULAR;
+ int mask;
+
+ evtype = GetXI2Type(ev->any.type);
+ mask = EventIsDeliverable(dev, ev->any.type, win);
+ if (!mask && !ti->emulate_pointer)
+ return FALSE;
+ else if (!mask)/* now try for pointer event */
+ {
+ mask = EventIsDeliverable(dev, TouchGetPointerEventType(ev), win);
+ if (mask)
+ {
+ evtype = GetXI2Type(TouchGetPointerEventType(ev));
+ type = LISTENER_POINTER_REGULAR;
+ }
+ }
+ if (!mask)
+ return FALSE;
+
+ inputMasks = wOtherInputMasks(win);
+
+ if (mask & EVENT_XI2_MASK)
+ {
+ nt_list_for_each_entry(iclients, inputMasks->inputClients, next)
+ {
+ if (!xi2mask_isset(iclients->xi2mask, dev, evtype))
+ continue;
+
+ if (!xi2mask_isset(iclients->xi2mask, dev, XI_TouchOwnership))
+ TouchEventHistoryAllocate(ti);
+
+ TouchAddListener(ti, iclients->resource, XI2,
+ type, LISTENER_AWAITING_BEGIN);
+ return TRUE;
+ }
+ }
+
+ if (mask & EVENT_XI1_MASK)
+ {
+ int xitype = GetXIType(TouchGetPointerEventType(ev));
+ Mask xi_filter = event_get_filter_from_type(dev, xitype);
+ nt_list_for_each_entry(iclients, inputMasks->inputClients, next)
+ {
+ if (!(iclients->mask[dev->id] & xi_filter))
+ continue;
+
+ TouchEventHistoryAllocate(ti);
+ TouchAddListener(ti, iclients->resource, XI,
+ LISTENER_POINTER_REGULAR, LISTENER_AWAITING_BEGIN);
+ return TRUE;
+ }
+ }
+
+ if (mask & EVENT_CORE_MASK)
+ {
+ int coretype = GetCoreType(TouchGetPointerEventType(ev));
+ Mask core_filter = event_get_filter_from_type(dev, coretype);
+
+ /* window owner */
+ if (IsMaster(dev) && (win->eventMask & core_filter))
+ {
+ TouchEventHistoryAllocate(ti);
+ TouchAddListener(ti, win->drawable.id, CORE,
+ LISTENER_POINTER_REGULAR, LISTENER_AWAITING_BEGIN);
+ return TRUE;
+ }
+
+ /* all others */
+ nt_list_for_each_entry(iclients, (InputClients*)wOtherClients(win), next)
+ {
+ if (!(iclients->mask[XIAllDevices] & core_filter))
+ continue;
+
+ TouchEventHistoryAllocate(ti);
+ TouchAddListener(ti, iclients->resource, CORE,
+ type, LISTENER_AWAITING_BEGIN);
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+static void
+TouchAddActiveGrabListener(DeviceIntPtr dev, TouchPointInfoPtr ti,
+ InternalEvent *ev, GrabPtr grab)
+{
+ if (!ti->emulate_pointer &&
+ (grab->grabtype == CORE || grab->grabtype == XI))
+ return;
+
+ if (!ti->emulate_pointer &&
+ grab->grabtype == XI2 &&
+ (grab->type != XI_TouchBegin && grab->type != XI_TouchEnd && grab->type != XI_TouchUpdate))
+ return;
+
+ TouchAddGrabListener(dev, ti, ev, grab);
+}
+
+void
+TouchSetupListeners(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev)
+{
+ int i;
+ SpritePtr sprite = &ti->sprite;
+ WindowPtr win;
+
+ if (dev->deviceGrab.grab)
+ TouchAddActiveGrabListener(dev, ti, ev, dev->deviceGrab.grab);
+
+ /* First, find all grabbing clients from the root window down
+ * to the deepest child window. */
+ for (i = 0; i < sprite->spriteTraceGood; i++)
+ {
+ win = sprite->spriteTrace[i];
+ TouchAddPassiveGrabListener(dev, ti, win, ev);
+ }
+
+ /* Find the first client with an applicable event selection,
+ * going from deepest child window back up to the root window. */
+ for (i = sprite->spriteTraceGood - 1; i >= 0; i--)
+ {
+ Bool delivered;
+
+ win = sprite->spriteTrace[i];
+ delivered = TouchAddRegularListener(dev, ti, win, ev);
+ if (delivered)
+ return;
+ }
+}
+
+/**
+ * Remove the touch pointer grab from the device. Called from AllowSome()
+ */
+void
+TouchRemovePointerGrab(DeviceIntPtr dev)
+{
+ TouchPointInfoPtr ti;
+ GrabPtr grab;
+ DeviceEvent *ev;
+
+ if (!dev->touch)
+ return;
+
+ grab = dev->deviceGrab.grab;
+ if (!grab)
+ return;
+
+ ev = dev->deviceGrab.sync.event;
+ if (!IsTouchEvent((InternalEvent*)ev))
+ return;
+
+ ti = TouchFindByClientID(dev, ev->touchid);
+ if (!ti)
+ return;
+}
+
+/* As touch grabs don't turn into active grabs with their own resources, we
+ * need to walk all the touches and remove this grab from any delivery
+ * lists. */
+void
+TouchListenerGone(XID resource)
+{
+ TouchPointInfoPtr ti;
+ DeviceIntPtr dev;
+ InternalEvent *events = InitEventList(GetMaximumEventsNum());
+ int i, j, k, nev;
+
+ if (!events)
+ FatalError("TouchListenerGone: couldn't allocate events\n");
+
+ for (dev = inputInfo.devices; dev; dev = dev->next)
+ {
+ if (!dev->touch)
+ continue;
+
+ for (i = 0; i < dev->touch->num_touches; i++)
+ {
+ ti = &dev->touch->touches[i];
+ if (!ti->active)
+ continue;
+
+ for (j = 0; j < ti->num_listeners; j++)
+ {
+ if (ti->listeners[j].listener != resource)
+ continue;
+
+ nev = GetTouchOwnershipEvents(events, dev, ti, XIRejectTouch,
+ resource, 0);
+ for (k = 0; k < nev; k++)
+ mieqProcessDeviceEvent(dev, events + k, NULL);
+
+ break;
+ }
+ }
+ }
+
+ FreeEventList(events, GetMaximumEventsNum());
+}
diff --git a/xorg-server/dix/window.c b/xorg-server/dix/window.c
index 1953f025b..823294b9a 100644
--- a/xorg-server/dix/window.c
+++ b/xorg-server/dix/window.c
@@ -131,6 +131,7 @@ Equipment Corporation.
#include "privates.h"
#include "xace.h"
+#include "exevents.h"
#include <X11/Xatom.h> /* must come after server includes */
@@ -2971,8 +2972,10 @@ UnmapWindow(WindowPtr pWin, Bool fromConfigure)
if (!fromConfigure && pScreen->PostValidateTree)
(*pScreen->PostValidateTree)(pLayerWin->parent, pWin, VTUnmap);
}
- if (wasRealized && !fromConfigure)
+ if (wasRealized && !fromConfigure) {
WindowsRestructured ();
+ WindowGone(pWin);
+ }
return Success;
}
@@ -3055,8 +3058,10 @@ UnmapSubwindows(WindowPtr pWin)
if (anyMarked && pScreen->PostValidateTree)
(*pScreen->PostValidateTree)(pLayerWin->parent, pHead, VTUnmap);
}
- if (wasRealized)
+ if (wasRealized) {
WindowsRestructured ();
+ WindowGone(pWin);
+ }
}
diff --git a/xorg-server/glx/Makefile.am b/xorg-server/glx/Makefile.am
index 34be4ae49..f61a4081a 100644
--- a/xorg-server/glx/Makefile.am
+++ b/xorg-server/glx/Makefile.am
@@ -63,6 +63,8 @@ libglxdri_la_LIBADD = $(DLOPEN_LIBS)
libglx_la_SOURCES = \
$(indirect_sources) \
$(glapi_sources) \
+ clientinfo.c \
+ createcontext.c \
extension_string.c \
extension_string.h \
indirect_util.c \
diff --git a/xorg-server/glx/clientinfo.c b/xorg-server/glx/clientinfo.c
new file mode 100644
index 000000000..3c0e7de45
--- /dev/null
+++ b/xorg-server/glx/clientinfo.c
@@ -0,0 +1,48 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glxserver.h"
+#include "indirect_dispatch.h"
+
+int __glXDisp_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
+
+int __glXDispSwap_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
+
+int __glXDisp_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
+
+int __glXDispSwap_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
diff --git a/xorg-server/glx/createcontext.c b/xorg-server/glx/createcontext.c
new file mode 100644
index 000000000..785061d5b
--- /dev/null
+++ b/xorg-server/glx/createcontext.c
@@ -0,0 +1,38 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glxserver.h"
+#include "indirect_dispatch.h"
+
+int __glXDisp_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
+
+int __glXDispSwap_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index f019aa6aa..19eabb85c 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -29,9 +29,8 @@
# define _DISPATCH_H_
-#include "glapitable.h"
/**
- * \file dispatch.h
+ * \file main/dispatch.h
* Macros for handling GL dispatch tables.
*
* For each known GL function, there are 3 macros in this file. The first
@@ -41,6 +40,12 @@
* named function in the specified dispatch table.
*/
+/* GLXEXT is defined when building the GLX extension in the xserver.
+ */
+#if !defined(GLXEXT)
+#include "main/mfeatures.h"
+#endif
+
#define CALL_by_offset(disp, cast, offset, parameters) \
(*(cast (GET_by_offset(disp, offset)))) parameters
#define GET_by_offset(disp, offset) \
@@ -57,2323 +62,989 @@
} \
} while(0)
-#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters
-#define GET_NewList(disp) ((disp)->NewList)
-#define SET_NewList(disp, fn) ((disp)->NewList = fn)
-#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters
-#define GET_EndList(disp) ((disp)->EndList)
-#define SET_EndList(disp, fn) ((disp)->EndList = fn)
-#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters
-#define GET_CallList(disp) ((disp)->CallList)
-#define SET_CallList(disp, fn) ((disp)->CallList = fn)
-#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters
-#define GET_CallLists(disp) ((disp)->CallLists)
-#define SET_CallLists(disp, fn) ((disp)->CallLists = fn)
-#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters
-#define GET_DeleteLists(disp) ((disp)->DeleteLists)
-#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn)
-#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters
-#define GET_GenLists(disp) ((disp)->GenLists)
-#define SET_GenLists(disp, fn) ((disp)->GenLists = fn)
-#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters
-#define GET_ListBase(disp) ((disp)->ListBase)
-#define SET_ListBase(disp, fn) ((disp)->ListBase = fn)
-#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters
-#define GET_Begin(disp) ((disp)->Begin)
-#define SET_Begin(disp, fn) ((disp)->Begin = fn)
-#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters
-#define GET_Bitmap(disp) ((disp)->Bitmap)
-#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn)
-#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters
-#define GET_Color3b(disp) ((disp)->Color3b)
-#define SET_Color3b(disp, fn) ((disp)->Color3b = fn)
-#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters
-#define GET_Color3bv(disp) ((disp)->Color3bv)
-#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn)
-#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters
-#define GET_Color3d(disp) ((disp)->Color3d)
-#define SET_Color3d(disp, fn) ((disp)->Color3d = fn)
-#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters
-#define GET_Color3dv(disp) ((disp)->Color3dv)
-#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn)
-#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters
-#define GET_Color3f(disp) ((disp)->Color3f)
-#define SET_Color3f(disp, fn) ((disp)->Color3f = fn)
-#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters
-#define GET_Color3fv(disp) ((disp)->Color3fv)
-#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn)
-#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters
-#define GET_Color3i(disp) ((disp)->Color3i)
-#define SET_Color3i(disp, fn) ((disp)->Color3i = fn)
-#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters
-#define GET_Color3iv(disp) ((disp)->Color3iv)
-#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn)
-#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters
-#define GET_Color3s(disp) ((disp)->Color3s)
-#define SET_Color3s(disp, fn) ((disp)->Color3s = fn)
-#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters
-#define GET_Color3sv(disp) ((disp)->Color3sv)
-#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn)
-#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters
-#define GET_Color3ub(disp) ((disp)->Color3ub)
-#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn)
-#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters
-#define GET_Color3ubv(disp) ((disp)->Color3ubv)
-#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn)
-#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters
-#define GET_Color3ui(disp) ((disp)->Color3ui)
-#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn)
-#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters
-#define GET_Color3uiv(disp) ((disp)->Color3uiv)
-#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn)
-#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters
-#define GET_Color3us(disp) ((disp)->Color3us)
-#define SET_Color3us(disp, fn) ((disp)->Color3us = fn)
-#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters
-#define GET_Color3usv(disp) ((disp)->Color3usv)
-#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn)
-#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters
-#define GET_Color4b(disp) ((disp)->Color4b)
-#define SET_Color4b(disp, fn) ((disp)->Color4b = fn)
-#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters
-#define GET_Color4bv(disp) ((disp)->Color4bv)
-#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn)
-#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters
-#define GET_Color4d(disp) ((disp)->Color4d)
-#define SET_Color4d(disp, fn) ((disp)->Color4d = fn)
-#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters
-#define GET_Color4dv(disp) ((disp)->Color4dv)
-#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn)
-#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters
-#define GET_Color4f(disp) ((disp)->Color4f)
-#define SET_Color4f(disp, fn) ((disp)->Color4f = fn)
-#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters
-#define GET_Color4fv(disp) ((disp)->Color4fv)
-#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn)
-#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters
-#define GET_Color4i(disp) ((disp)->Color4i)
-#define SET_Color4i(disp, fn) ((disp)->Color4i = fn)
-#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters
-#define GET_Color4iv(disp) ((disp)->Color4iv)
-#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn)
-#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters
-#define GET_Color4s(disp) ((disp)->Color4s)
-#define SET_Color4s(disp, fn) ((disp)->Color4s = fn)
-#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters
-#define GET_Color4sv(disp) ((disp)->Color4sv)
-#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn)
-#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters
-#define GET_Color4ub(disp) ((disp)->Color4ub)
-#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn)
-#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters
-#define GET_Color4ubv(disp) ((disp)->Color4ubv)
-#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn)
-#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters
-#define GET_Color4ui(disp) ((disp)->Color4ui)
-#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn)
-#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters
-#define GET_Color4uiv(disp) ((disp)->Color4uiv)
-#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn)
-#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters
-#define GET_Color4us(disp) ((disp)->Color4us)
-#define SET_Color4us(disp, fn) ((disp)->Color4us = fn)
-#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters
-#define GET_Color4usv(disp) ((disp)->Color4usv)
-#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn)
-#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters
-#define GET_EdgeFlag(disp) ((disp)->EdgeFlag)
-#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn)
-#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters
-#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv)
-#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn)
-#define CALL_End(disp, parameters) (*((disp)->End)) parameters
-#define GET_End(disp) ((disp)->End)
-#define SET_End(disp, fn) ((disp)->End = fn)
-#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters
-#define GET_Indexd(disp) ((disp)->Indexd)
-#define SET_Indexd(disp, fn) ((disp)->Indexd = fn)
-#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters
-#define GET_Indexdv(disp) ((disp)->Indexdv)
-#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn)
-#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters
-#define GET_Indexf(disp) ((disp)->Indexf)
-#define SET_Indexf(disp, fn) ((disp)->Indexf = fn)
-#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters
-#define GET_Indexfv(disp) ((disp)->Indexfv)
-#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn)
-#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters
-#define GET_Indexi(disp) ((disp)->Indexi)
-#define SET_Indexi(disp, fn) ((disp)->Indexi = fn)
-#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters
-#define GET_Indexiv(disp) ((disp)->Indexiv)
-#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn)
-#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters
-#define GET_Indexs(disp) ((disp)->Indexs)
-#define SET_Indexs(disp, fn) ((disp)->Indexs = fn)
-#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters
-#define GET_Indexsv(disp) ((disp)->Indexsv)
-#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn)
-#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters
-#define GET_Normal3b(disp) ((disp)->Normal3b)
-#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn)
-#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters
-#define GET_Normal3bv(disp) ((disp)->Normal3bv)
-#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn)
-#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters
-#define GET_Normal3d(disp) ((disp)->Normal3d)
-#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn)
-#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters
-#define GET_Normal3dv(disp) ((disp)->Normal3dv)
-#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn)
-#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters
-#define GET_Normal3f(disp) ((disp)->Normal3f)
-#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn)
-#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters
-#define GET_Normal3fv(disp) ((disp)->Normal3fv)
-#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn)
-#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters
-#define GET_Normal3i(disp) ((disp)->Normal3i)
-#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn)
-#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters
-#define GET_Normal3iv(disp) ((disp)->Normal3iv)
-#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn)
-#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters
-#define GET_Normal3s(disp) ((disp)->Normal3s)
-#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn)
-#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters
-#define GET_Normal3sv(disp) ((disp)->Normal3sv)
-#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn)
-#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters
-#define GET_RasterPos2d(disp) ((disp)->RasterPos2d)
-#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn)
-#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters
-#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv)
-#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn)
-#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters
-#define GET_RasterPos2f(disp) ((disp)->RasterPos2f)
-#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn)
-#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters
-#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv)
-#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn)
-#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters
-#define GET_RasterPos2i(disp) ((disp)->RasterPos2i)
-#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn)
-#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters
-#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv)
-#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn)
-#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters
-#define GET_RasterPos2s(disp) ((disp)->RasterPos2s)
-#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn)
-#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters
-#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv)
-#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn)
-#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters
-#define GET_RasterPos3d(disp) ((disp)->RasterPos3d)
-#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn)
-#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters
-#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv)
-#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn)
-#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters
-#define GET_RasterPos3f(disp) ((disp)->RasterPos3f)
-#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn)
-#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters
-#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv)
-#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn)
-#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters
-#define GET_RasterPos3i(disp) ((disp)->RasterPos3i)
-#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn)
-#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters
-#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv)
-#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn)
-#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters
-#define GET_RasterPos3s(disp) ((disp)->RasterPos3s)
-#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn)
-#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters
-#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv)
-#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn)
-#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters
-#define GET_RasterPos4d(disp) ((disp)->RasterPos4d)
-#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn)
-#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters
-#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv)
-#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn)
-#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters
-#define GET_RasterPos4f(disp) ((disp)->RasterPos4f)
-#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn)
-#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters
-#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv)
-#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn)
-#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters
-#define GET_RasterPos4i(disp) ((disp)->RasterPos4i)
-#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn)
-#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters
-#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv)
-#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn)
-#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters
-#define GET_RasterPos4s(disp) ((disp)->RasterPos4s)
-#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn)
-#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters
-#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv)
-#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn)
-#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters
-#define GET_Rectd(disp) ((disp)->Rectd)
-#define SET_Rectd(disp, fn) ((disp)->Rectd = fn)
-#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters
-#define GET_Rectdv(disp) ((disp)->Rectdv)
-#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn)
-#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters
-#define GET_Rectf(disp) ((disp)->Rectf)
-#define SET_Rectf(disp, fn) ((disp)->Rectf = fn)
-#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters
-#define GET_Rectfv(disp) ((disp)->Rectfv)
-#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn)
-#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters
-#define GET_Recti(disp) ((disp)->Recti)
-#define SET_Recti(disp, fn) ((disp)->Recti = fn)
-#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters
-#define GET_Rectiv(disp) ((disp)->Rectiv)
-#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn)
-#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters
-#define GET_Rects(disp) ((disp)->Rects)
-#define SET_Rects(disp, fn) ((disp)->Rects = fn)
-#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters
-#define GET_Rectsv(disp) ((disp)->Rectsv)
-#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn)
-#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters
-#define GET_TexCoord1d(disp) ((disp)->TexCoord1d)
-#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn)
-#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters
-#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv)
-#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn)
-#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters
-#define GET_TexCoord1f(disp) ((disp)->TexCoord1f)
-#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn)
-#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters
-#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv)
-#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn)
-#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters
-#define GET_TexCoord1i(disp) ((disp)->TexCoord1i)
-#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn)
-#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters
-#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv)
-#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn)
-#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters
-#define GET_TexCoord1s(disp) ((disp)->TexCoord1s)
-#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn)
-#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters
-#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv)
-#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn)
-#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters
-#define GET_TexCoord2d(disp) ((disp)->TexCoord2d)
-#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn)
-#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters
-#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv)
-#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn)
-#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters
-#define GET_TexCoord2f(disp) ((disp)->TexCoord2f)
-#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn)
-#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters
-#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv)
-#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn)
-#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters
-#define GET_TexCoord2i(disp) ((disp)->TexCoord2i)
-#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn)
-#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters
-#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv)
-#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn)
-#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters
-#define GET_TexCoord2s(disp) ((disp)->TexCoord2s)
-#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn)
-#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters
-#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv)
-#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn)
-#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters
-#define GET_TexCoord3d(disp) ((disp)->TexCoord3d)
-#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn)
-#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters
-#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv)
-#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn)
-#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters
-#define GET_TexCoord3f(disp) ((disp)->TexCoord3f)
-#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn)
-#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters
-#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv)
-#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn)
-#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters
-#define GET_TexCoord3i(disp) ((disp)->TexCoord3i)
-#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn)
-#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters
-#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv)
-#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn)
-#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters
-#define GET_TexCoord3s(disp) ((disp)->TexCoord3s)
-#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn)
-#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters
-#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv)
-#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn)
-#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters
-#define GET_TexCoord4d(disp) ((disp)->TexCoord4d)
-#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn)
-#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters
-#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv)
-#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn)
-#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters
-#define GET_TexCoord4f(disp) ((disp)->TexCoord4f)
-#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn)
-#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters
-#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv)
-#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn)
-#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters
-#define GET_TexCoord4i(disp) ((disp)->TexCoord4i)
-#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn)
-#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters
-#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv)
-#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn)
-#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters
-#define GET_TexCoord4s(disp) ((disp)->TexCoord4s)
-#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn)
-#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters
-#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv)
-#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn)
-#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters
-#define GET_Vertex2d(disp) ((disp)->Vertex2d)
-#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn)
-#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters
-#define GET_Vertex2dv(disp) ((disp)->Vertex2dv)
-#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn)
-#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters
-#define GET_Vertex2f(disp) ((disp)->Vertex2f)
-#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn)
-#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters
-#define GET_Vertex2fv(disp) ((disp)->Vertex2fv)
-#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn)
-#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters
-#define GET_Vertex2i(disp) ((disp)->Vertex2i)
-#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn)
-#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters
-#define GET_Vertex2iv(disp) ((disp)->Vertex2iv)
-#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn)
-#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters
-#define GET_Vertex2s(disp) ((disp)->Vertex2s)
-#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn)
-#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters
-#define GET_Vertex2sv(disp) ((disp)->Vertex2sv)
-#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn)
-#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters
-#define GET_Vertex3d(disp) ((disp)->Vertex3d)
-#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn)
-#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters
-#define GET_Vertex3dv(disp) ((disp)->Vertex3dv)
-#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn)
-#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters
-#define GET_Vertex3f(disp) ((disp)->Vertex3f)
-#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn)
-#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters
-#define GET_Vertex3fv(disp) ((disp)->Vertex3fv)
-#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn)
-#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters
-#define GET_Vertex3i(disp) ((disp)->Vertex3i)
-#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn)
-#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters
-#define GET_Vertex3iv(disp) ((disp)->Vertex3iv)
-#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn)
-#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters
-#define GET_Vertex3s(disp) ((disp)->Vertex3s)
-#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn)
-#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters
-#define GET_Vertex3sv(disp) ((disp)->Vertex3sv)
-#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn)
-#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters
-#define GET_Vertex4d(disp) ((disp)->Vertex4d)
-#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn)
-#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters
-#define GET_Vertex4dv(disp) ((disp)->Vertex4dv)
-#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn)
-#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters
-#define GET_Vertex4f(disp) ((disp)->Vertex4f)
-#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn)
-#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters
-#define GET_Vertex4fv(disp) ((disp)->Vertex4fv)
-#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn)
-#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters
-#define GET_Vertex4i(disp) ((disp)->Vertex4i)
-#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn)
-#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters
-#define GET_Vertex4iv(disp) ((disp)->Vertex4iv)
-#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn)
-#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters
-#define GET_Vertex4s(disp) ((disp)->Vertex4s)
-#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn)
-#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters
-#define GET_Vertex4sv(disp) ((disp)->Vertex4sv)
-#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn)
-#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters
-#define GET_ClipPlane(disp) ((disp)->ClipPlane)
-#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn)
-#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters
-#define GET_ColorMaterial(disp) ((disp)->ColorMaterial)
-#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn)
-#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters
-#define GET_CullFace(disp) ((disp)->CullFace)
-#define SET_CullFace(disp, fn) ((disp)->CullFace = fn)
-#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters
-#define GET_Fogf(disp) ((disp)->Fogf)
-#define SET_Fogf(disp, fn) ((disp)->Fogf = fn)
-#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters
-#define GET_Fogfv(disp) ((disp)->Fogfv)
-#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn)
-#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters
-#define GET_Fogi(disp) ((disp)->Fogi)
-#define SET_Fogi(disp, fn) ((disp)->Fogi = fn)
-#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters
-#define GET_Fogiv(disp) ((disp)->Fogiv)
-#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn)
-#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters
-#define GET_FrontFace(disp) ((disp)->FrontFace)
-#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn)
-#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters
-#define GET_Hint(disp) ((disp)->Hint)
-#define SET_Hint(disp, fn) ((disp)->Hint = fn)
-#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters
-#define GET_Lightf(disp) ((disp)->Lightf)
-#define SET_Lightf(disp, fn) ((disp)->Lightf = fn)
-#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters
-#define GET_Lightfv(disp) ((disp)->Lightfv)
-#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn)
-#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters
-#define GET_Lighti(disp) ((disp)->Lighti)
-#define SET_Lighti(disp, fn) ((disp)->Lighti = fn)
-#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters
-#define GET_Lightiv(disp) ((disp)->Lightiv)
-#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn)
-#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters
-#define GET_LightModelf(disp) ((disp)->LightModelf)
-#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn)
-#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters
-#define GET_LightModelfv(disp) ((disp)->LightModelfv)
-#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn)
-#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters
-#define GET_LightModeli(disp) ((disp)->LightModeli)
-#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn)
-#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters
-#define GET_LightModeliv(disp) ((disp)->LightModeliv)
-#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn)
-#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters
-#define GET_LineStipple(disp) ((disp)->LineStipple)
-#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn)
-#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters
-#define GET_LineWidth(disp) ((disp)->LineWidth)
-#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn)
-#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters
-#define GET_Materialf(disp) ((disp)->Materialf)
-#define SET_Materialf(disp, fn) ((disp)->Materialf = fn)
-#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters
-#define GET_Materialfv(disp) ((disp)->Materialfv)
-#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn)
-#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters
-#define GET_Materiali(disp) ((disp)->Materiali)
-#define SET_Materiali(disp, fn) ((disp)->Materiali = fn)
-#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters
-#define GET_Materialiv(disp) ((disp)->Materialiv)
-#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn)
-#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters
-#define GET_PointSize(disp) ((disp)->PointSize)
-#define SET_PointSize(disp, fn) ((disp)->PointSize = fn)
-#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters
-#define GET_PolygonMode(disp) ((disp)->PolygonMode)
-#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn)
-#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters
-#define GET_PolygonStipple(disp) ((disp)->PolygonStipple)
-#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn)
-#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters
-#define GET_Scissor(disp) ((disp)->Scissor)
-#define SET_Scissor(disp, fn) ((disp)->Scissor = fn)
-#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters
-#define GET_ShadeModel(disp) ((disp)->ShadeModel)
-#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn)
-#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters
-#define GET_TexParameterf(disp) ((disp)->TexParameterf)
-#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn)
-#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters
-#define GET_TexParameterfv(disp) ((disp)->TexParameterfv)
-#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn)
-#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters
-#define GET_TexParameteri(disp) ((disp)->TexParameteri)
-#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn)
-#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters
-#define GET_TexParameteriv(disp) ((disp)->TexParameteriv)
-#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn)
-#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters
-#define GET_TexImage1D(disp) ((disp)->TexImage1D)
-#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn)
-#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters
-#define GET_TexImage2D(disp) ((disp)->TexImage2D)
-#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn)
-#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters
-#define GET_TexEnvf(disp) ((disp)->TexEnvf)
-#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn)
-#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters
-#define GET_TexEnvfv(disp) ((disp)->TexEnvfv)
-#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn)
-#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters
-#define GET_TexEnvi(disp) ((disp)->TexEnvi)
-#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn)
-#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters
-#define GET_TexEnviv(disp) ((disp)->TexEnviv)
-#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn)
-#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters
-#define GET_TexGend(disp) ((disp)->TexGend)
-#define SET_TexGend(disp, fn) ((disp)->TexGend = fn)
-#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters
-#define GET_TexGendv(disp) ((disp)->TexGendv)
-#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn)
-#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters
-#define GET_TexGenf(disp) ((disp)->TexGenf)
-#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn)
-#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters
-#define GET_TexGenfv(disp) ((disp)->TexGenfv)
-#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn)
-#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters
-#define GET_TexGeni(disp) ((disp)->TexGeni)
-#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn)
-#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters
-#define GET_TexGeniv(disp) ((disp)->TexGeniv)
-#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn)
-#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters
-#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer)
-#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn)
-#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters
-#define GET_SelectBuffer(disp) ((disp)->SelectBuffer)
-#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn)
-#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters
-#define GET_RenderMode(disp) ((disp)->RenderMode)
-#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn)
-#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters
-#define GET_InitNames(disp) ((disp)->InitNames)
-#define SET_InitNames(disp, fn) ((disp)->InitNames = fn)
-#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters
-#define GET_LoadName(disp) ((disp)->LoadName)
-#define SET_LoadName(disp, fn) ((disp)->LoadName = fn)
-#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters
-#define GET_PassThrough(disp) ((disp)->PassThrough)
-#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn)
-#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters
-#define GET_PopName(disp) ((disp)->PopName)
-#define SET_PopName(disp, fn) ((disp)->PopName = fn)
-#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters
-#define GET_PushName(disp) ((disp)->PushName)
-#define SET_PushName(disp, fn) ((disp)->PushName = fn)
-#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters
-#define GET_DrawBuffer(disp) ((disp)->DrawBuffer)
-#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn)
-#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters
-#define GET_Clear(disp) ((disp)->Clear)
-#define SET_Clear(disp, fn) ((disp)->Clear = fn)
-#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters
-#define GET_ClearAccum(disp) ((disp)->ClearAccum)
-#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn)
-#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters
-#define GET_ClearIndex(disp) ((disp)->ClearIndex)
-#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn)
-#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters
-#define GET_ClearColor(disp) ((disp)->ClearColor)
-#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn)
-#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters
-#define GET_ClearStencil(disp) ((disp)->ClearStencil)
-#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn)
-#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters
-#define GET_ClearDepth(disp) ((disp)->ClearDepth)
-#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn)
-#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters
-#define GET_StencilMask(disp) ((disp)->StencilMask)
-#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn)
-#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters
-#define GET_ColorMask(disp) ((disp)->ColorMask)
-#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn)
-#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters
-#define GET_DepthMask(disp) ((disp)->DepthMask)
-#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn)
-#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters
-#define GET_IndexMask(disp) ((disp)->IndexMask)
-#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn)
-#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters
-#define GET_Accum(disp) ((disp)->Accum)
-#define SET_Accum(disp, fn) ((disp)->Accum = fn)
-#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters
-#define GET_Disable(disp) ((disp)->Disable)
-#define SET_Disable(disp, fn) ((disp)->Disable = fn)
-#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters
-#define GET_Enable(disp) ((disp)->Enable)
-#define SET_Enable(disp, fn) ((disp)->Enable = fn)
-#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters
-#define GET_Finish(disp) ((disp)->Finish)
-#define SET_Finish(disp, fn) ((disp)->Finish = fn)
-#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters
-#define GET_Flush(disp) ((disp)->Flush)
-#define SET_Flush(disp, fn) ((disp)->Flush = fn)
-#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters
-#define GET_PopAttrib(disp) ((disp)->PopAttrib)
-#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn)
-#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters
-#define GET_PushAttrib(disp) ((disp)->PushAttrib)
-#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn)
-#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters
-#define GET_Map1d(disp) ((disp)->Map1d)
-#define SET_Map1d(disp, fn) ((disp)->Map1d = fn)
-#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters
-#define GET_Map1f(disp) ((disp)->Map1f)
-#define SET_Map1f(disp, fn) ((disp)->Map1f = fn)
-#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters
-#define GET_Map2d(disp) ((disp)->Map2d)
-#define SET_Map2d(disp, fn) ((disp)->Map2d = fn)
-#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters
-#define GET_Map2f(disp) ((disp)->Map2f)
-#define SET_Map2f(disp, fn) ((disp)->Map2f = fn)
-#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters
-#define GET_MapGrid1d(disp) ((disp)->MapGrid1d)
-#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn)
-#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters
-#define GET_MapGrid1f(disp) ((disp)->MapGrid1f)
-#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn)
-#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters
-#define GET_MapGrid2d(disp) ((disp)->MapGrid2d)
-#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn)
-#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters
-#define GET_MapGrid2f(disp) ((disp)->MapGrid2f)
-#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn)
-#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters
-#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d)
-#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn)
-#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters
-#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv)
-#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn)
-#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters
-#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f)
-#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn)
-#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters
-#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv)
-#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn)
-#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters
-#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d)
-#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn)
-#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters
-#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv)
-#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn)
-#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters
-#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f)
-#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn)
-#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters
-#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv)
-#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn)
-#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters
-#define GET_EvalMesh1(disp) ((disp)->EvalMesh1)
-#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn)
-#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters
-#define GET_EvalPoint1(disp) ((disp)->EvalPoint1)
-#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn)
-#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters
-#define GET_EvalMesh2(disp) ((disp)->EvalMesh2)
-#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn)
-#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters
-#define GET_EvalPoint2(disp) ((disp)->EvalPoint2)
-#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn)
-#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters
-#define GET_AlphaFunc(disp) ((disp)->AlphaFunc)
-#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn)
-#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters
-#define GET_BlendFunc(disp) ((disp)->BlendFunc)
-#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn)
-#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters
-#define GET_LogicOp(disp) ((disp)->LogicOp)
-#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn)
-#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters
-#define GET_StencilFunc(disp) ((disp)->StencilFunc)
-#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn)
-#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters
-#define GET_StencilOp(disp) ((disp)->StencilOp)
-#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn)
-#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters
-#define GET_DepthFunc(disp) ((disp)->DepthFunc)
-#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn)
-#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters
-#define GET_PixelZoom(disp) ((disp)->PixelZoom)
-#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn)
-#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters
-#define GET_PixelTransferf(disp) ((disp)->PixelTransferf)
-#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn)
-#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters
-#define GET_PixelTransferi(disp) ((disp)->PixelTransferi)
-#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn)
-#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters
-#define GET_PixelStoref(disp) ((disp)->PixelStoref)
-#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn)
-#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters
-#define GET_PixelStorei(disp) ((disp)->PixelStorei)
-#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn)
-#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters
-#define GET_PixelMapfv(disp) ((disp)->PixelMapfv)
-#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn)
-#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters
-#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv)
-#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn)
-#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters
-#define GET_PixelMapusv(disp) ((disp)->PixelMapusv)
-#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn)
-#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters
-#define GET_ReadBuffer(disp) ((disp)->ReadBuffer)
-#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn)
-#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters
-#define GET_CopyPixels(disp) ((disp)->CopyPixels)
-#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn)
-#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters
-#define GET_ReadPixels(disp) ((disp)->ReadPixels)
-#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn)
-#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters
-#define GET_DrawPixels(disp) ((disp)->DrawPixels)
-#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn)
-#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters
-#define GET_GetBooleanv(disp) ((disp)->GetBooleanv)
-#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn)
-#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters
-#define GET_GetClipPlane(disp) ((disp)->GetClipPlane)
-#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn)
-#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters
-#define GET_GetDoublev(disp) ((disp)->GetDoublev)
-#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn)
-#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters
-#define GET_GetError(disp) ((disp)->GetError)
-#define SET_GetError(disp, fn) ((disp)->GetError = fn)
-#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters
-#define GET_GetFloatv(disp) ((disp)->GetFloatv)
-#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn)
-#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters
-#define GET_GetIntegerv(disp) ((disp)->GetIntegerv)
-#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn)
-#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters
-#define GET_GetLightfv(disp) ((disp)->GetLightfv)
-#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn)
-#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters
-#define GET_GetLightiv(disp) ((disp)->GetLightiv)
-#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn)
-#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters
-#define GET_GetMapdv(disp) ((disp)->GetMapdv)
-#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn)
-#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters
-#define GET_GetMapfv(disp) ((disp)->GetMapfv)
-#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn)
-#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters
-#define GET_GetMapiv(disp) ((disp)->GetMapiv)
-#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn)
-#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters
-#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv)
-#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn)
-#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters
-#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv)
-#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn)
-#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters
-#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv)
-#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn)
-#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters
-#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv)
-#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn)
-#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters
-#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv)
-#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn)
-#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters
-#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple)
-#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn)
-#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters
-#define GET_GetString(disp) ((disp)->GetString)
-#define SET_GetString(disp, fn) ((disp)->GetString = fn)
-#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters
-#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv)
-#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn)
-#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters
-#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv)
-#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn)
-#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters
-#define GET_GetTexGendv(disp) ((disp)->GetTexGendv)
-#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn)
-#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters
-#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv)
-#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn)
-#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters
-#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv)
-#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn)
-#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters
-#define GET_GetTexImage(disp) ((disp)->GetTexImage)
-#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn)
-#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters
-#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv)
-#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn)
-#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters
-#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv)
-#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn)
-#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters
-#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv)
-#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn)
-#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters
-#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv)
-#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn)
-#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters
-#define GET_IsEnabled(disp) ((disp)->IsEnabled)
-#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn)
-#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters
-#define GET_IsList(disp) ((disp)->IsList)
-#define SET_IsList(disp, fn) ((disp)->IsList = fn)
-#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters
-#define GET_DepthRange(disp) ((disp)->DepthRange)
-#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn)
-#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters
-#define GET_Frustum(disp) ((disp)->Frustum)
-#define SET_Frustum(disp, fn) ((disp)->Frustum = fn)
-#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters
-#define GET_LoadIdentity(disp) ((disp)->LoadIdentity)
-#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn)
-#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters
-#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf)
-#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn)
-#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters
-#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd)
-#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn)
-#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters
-#define GET_MatrixMode(disp) ((disp)->MatrixMode)
-#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn)
-#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters
-#define GET_MultMatrixf(disp) ((disp)->MultMatrixf)
-#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn)
-#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters
-#define GET_MultMatrixd(disp) ((disp)->MultMatrixd)
-#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn)
-#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters
-#define GET_Ortho(disp) ((disp)->Ortho)
-#define SET_Ortho(disp, fn) ((disp)->Ortho = fn)
-#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters
-#define GET_PopMatrix(disp) ((disp)->PopMatrix)
-#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn)
-#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters
-#define GET_PushMatrix(disp) ((disp)->PushMatrix)
-#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn)
-#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters
-#define GET_Rotated(disp) ((disp)->Rotated)
-#define SET_Rotated(disp, fn) ((disp)->Rotated = fn)
-#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters
-#define GET_Rotatef(disp) ((disp)->Rotatef)
-#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn)
-#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters
-#define GET_Scaled(disp) ((disp)->Scaled)
-#define SET_Scaled(disp, fn) ((disp)->Scaled = fn)
-#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters
-#define GET_Scalef(disp) ((disp)->Scalef)
-#define SET_Scalef(disp, fn) ((disp)->Scalef = fn)
-#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters
-#define GET_Translated(disp) ((disp)->Translated)
-#define SET_Translated(disp, fn) ((disp)->Translated = fn)
-#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters
-#define GET_Translatef(disp) ((disp)->Translatef)
-#define SET_Translatef(disp, fn) ((disp)->Translatef = fn)
-#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters
-#define GET_Viewport(disp) ((disp)->Viewport)
-#define SET_Viewport(disp, fn) ((disp)->Viewport = fn)
-#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters
-#define GET_ArrayElement(disp) ((disp)->ArrayElement)
-#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn)
-#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters
-#define GET_BindTexture(disp) ((disp)->BindTexture)
-#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn)
-#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters
-#define GET_ColorPointer(disp) ((disp)->ColorPointer)
-#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn)
-#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters
-#define GET_DisableClientState(disp) ((disp)->DisableClientState)
-#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn)
-#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters
-#define GET_DrawArrays(disp) ((disp)->DrawArrays)
-#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn)
-#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters
-#define GET_DrawElements(disp) ((disp)->DrawElements)
-#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn)
-#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters
-#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer)
-#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn)
-#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters
-#define GET_EnableClientState(disp) ((disp)->EnableClientState)
-#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn)
-#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters
-#define GET_IndexPointer(disp) ((disp)->IndexPointer)
-#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn)
-#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters
-#define GET_Indexub(disp) ((disp)->Indexub)
-#define SET_Indexub(disp, fn) ((disp)->Indexub = fn)
-#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters
-#define GET_Indexubv(disp) ((disp)->Indexubv)
-#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn)
-#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters
-#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays)
-#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn)
-#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters
-#define GET_NormalPointer(disp) ((disp)->NormalPointer)
-#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn)
-#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters
-#define GET_PolygonOffset(disp) ((disp)->PolygonOffset)
-#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn)
-#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters
-#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer)
-#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn)
-#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters
-#define GET_VertexPointer(disp) ((disp)->VertexPointer)
-#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn)
-#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters
-#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident)
-#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn)
-#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters
-#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D)
-#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn)
-#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters
-#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D)
-#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn)
-#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters
-#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D)
-#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn)
-#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters
-#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D)
-#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn)
-#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters
-#define GET_DeleteTextures(disp) ((disp)->DeleteTextures)
-#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn)
-#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters
-#define GET_GenTextures(disp) ((disp)->GenTextures)
-#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn)
-#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters
-#define GET_GetPointerv(disp) ((disp)->GetPointerv)
-#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn)
-#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters
-#define GET_IsTexture(disp) ((disp)->IsTexture)
-#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn)
-#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters
-#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures)
-#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn)
-#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters
-#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D)
-#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn)
-#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters
-#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D)
-#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn)
-#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters
-#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib)
-#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn)
-#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters
-#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib)
-#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn)
-#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters
-#define GET_BlendColor(disp) ((disp)->BlendColor)
-#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn)
-#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters
-#define GET_BlendEquation(disp) ((disp)->BlendEquation)
-#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn)
-#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters
-#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements)
-#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn)
-#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters
-#define GET_ColorTable(disp) ((disp)->ColorTable)
-#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn)
-#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters
-#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv)
-#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn)
-#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters
-#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv)
-#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn)
-#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters
-#define GET_CopyColorTable(disp) ((disp)->CopyColorTable)
-#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn)
-#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters
-#define GET_GetColorTable(disp) ((disp)->GetColorTable)
-#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn)
-#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters
-#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv)
-#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn)
-#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters
-#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv)
-#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn)
-#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters
-#define GET_ColorSubTable(disp) ((disp)->ColorSubTable)
-#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn)
-#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters
-#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable)
-#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn)
-#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters
-#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D)
-#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn)
-#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters
-#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D)
-#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn)
-#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters
-#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf)
-#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn)
-#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters
-#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv)
-#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn)
-#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters
-#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri)
-#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn)
-#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters
-#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv)
-#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn)
-#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters
-#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D)
-#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn)
-#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters
-#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D)
-#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn)
-#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters
-#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter)
-#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn)
-#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters
-#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv)
-#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn)
-#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters
-#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv)
-#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn)
-#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters
-#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter)
-#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn)
-#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters
-#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D)
-#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn)
-#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters
-#define GET_GetHistogram(disp) ((disp)->GetHistogram)
-#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn)
-#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters
-#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv)
-#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn)
-#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters
-#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv)
-#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn)
-#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters
-#define GET_GetMinmax(disp) ((disp)->GetMinmax)
-#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn)
-#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters
-#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv)
-#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn)
-#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters
-#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv)
-#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn)
-#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters
-#define GET_Histogram(disp) ((disp)->Histogram)
-#define SET_Histogram(disp, fn) ((disp)->Histogram = fn)
-#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters
-#define GET_Minmax(disp) ((disp)->Minmax)
-#define SET_Minmax(disp, fn) ((disp)->Minmax = fn)
-#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters
-#define GET_ResetHistogram(disp) ((disp)->ResetHistogram)
-#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn)
-#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters
-#define GET_ResetMinmax(disp) ((disp)->ResetMinmax)
-#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn)
-#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters
-#define GET_TexImage3D(disp) ((disp)->TexImage3D)
-#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn)
-#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters
-#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D)
-#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn)
-#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters
-#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D)
-#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn)
-#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters
-#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB)
-#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn)
-#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters
-#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB)
-#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn)
-#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters
-#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB)
-#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn)
-#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters
-#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB)
-#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn)
-#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters
-#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB)
-#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn)
-#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters
-#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB)
-#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn)
-#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters
-#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB)
-#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn)
-#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters
-#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB)
-#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn)
-#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters
-#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB)
-#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn)
-#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters
-#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB)
-#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn)
-#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters
-#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB)
-#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn)
-#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters
-#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB)
-#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn)
-#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters
-#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB)
-#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn)
-#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters
-#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB)
-#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn)
-#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters
-#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB)
-#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn)
-#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters
-#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB)
-#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn)
-#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters
-#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB)
-#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn)
-#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters
-#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB)
-#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn)
-#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters
-#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB)
-#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn)
-#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters
-#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB)
-#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn)
-#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters
-#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB)
-#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn)
-#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters
-#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB)
-#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn)
-#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters
-#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB)
-#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn)
-#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters
-#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB)
-#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn)
-#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters
-#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB)
-#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn)
-#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters
-#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB)
-#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn)
-#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters
-#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB)
-#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn)
-#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters
-#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB)
-#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn)
-#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters
-#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB)
-#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn)
-#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters
-#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB)
-#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn)
-#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters
-#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB)
-#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn)
-#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters
-#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB)
-#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn)
-#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters
-#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB)
-#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn)
-#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters
-#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB)
-#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn)
-
-#if !defined(IN_DRI_DRIVER)
-
-#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters
-#define GET_AttachShader(disp) ((disp)->AttachShader)
-#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn)
-#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters
-#define GET_CreateProgram(disp) ((disp)->CreateProgram)
-#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn)
-#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters
-#define GET_CreateShader(disp) ((disp)->CreateShader)
-#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn)
-#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters
-#define GET_DeleteProgram(disp) ((disp)->DeleteProgram)
-#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn)
-#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters
-#define GET_DeleteShader(disp) ((disp)->DeleteShader)
-#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn)
-#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters
-#define GET_DetachShader(disp) ((disp)->DetachShader)
-#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn)
-#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters
-#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders)
-#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn)
-#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters
-#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog)
-#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn)
-#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters
-#define GET_GetProgramiv(disp) ((disp)->GetProgramiv)
-#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn)
-#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters
-#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog)
-#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn)
-#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters
-#define GET_GetShaderiv(disp) ((disp)->GetShaderiv)
-#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn)
-#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters
-#define GET_IsProgram(disp) ((disp)->IsProgram)
-#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn)
-#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters
-#define GET_IsShader(disp) ((disp)->IsShader)
-#define SET_IsShader(disp, fn) ((disp)->IsShader = fn)
-#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters
-#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate)
-#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn)
-#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters
-#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate)
-#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn)
-#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters
-#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate)
-#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters
-#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv)
-#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters
-#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv)
-#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters
-#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv)
-#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters
-#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv)
-#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters
-#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv)
-#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters
-#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv)
-#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters
-#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB)
-#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters
-#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB)
-#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters
-#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB)
-#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters
-#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB)
-#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn)
-#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters
-#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB)
-#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters
-#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB)
-#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters
-#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB)
-#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters
-#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB)
-#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters
-#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB)
-#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters
-#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB)
-#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters
-#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB)
-#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters
-#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB)
-#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters
-#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB)
-#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters
-#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB)
-#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters
-#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB)
-#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters
-#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB)
-#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters
-#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB)
-#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters
-#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB)
-#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn)
-#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters
-#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB)
-#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn)
-#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters
-#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB)
-#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters
-#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB)
-#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters
-#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB)
-#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters
-#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB)
-#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters
-#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB)
-#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters
-#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB)
-#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters
-#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB)
-#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters
-#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB)
-#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters
-#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB)
-#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters
-#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB)
-#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters
-#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB)
-#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters
-#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB)
-#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn)
-#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters
-#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB)
-#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters
-#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB)
-#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters
-#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB)
-#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters
-#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB)
-#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters
-#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB)
-#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters
-#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB)
-#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters
-#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB)
-#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters
-#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB)
-#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters
-#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB)
-#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters
-#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB)
-#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters
-#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB)
-#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters
-#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB)
-#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters
-#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB)
-#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters
-#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB)
-#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters
-#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB)
-#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters
-#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB)
-#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters
-#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB)
-#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters
-#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB)
-#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters
-#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB)
-#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters
-#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB)
-#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters
-#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB)
-#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters
-#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB)
-#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters
-#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB)
-#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters
-#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB)
-#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters
-#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB)
-#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters
-#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB)
-#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters
-#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB)
-#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters
-#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB)
-#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters
-#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB)
-#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters
-#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB)
-#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters
-#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB)
-#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters
-#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB)
-#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters
-#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB)
-#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters
-#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB)
-#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters
-#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB)
-#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters
-#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB)
-#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters
-#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB)
-#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters
-#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB)
-#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn)
-#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters
-#define GET_BindBufferARB(disp) ((disp)->BindBufferARB)
-#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn)
-#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters
-#define GET_BufferDataARB(disp) ((disp)->BufferDataARB)
-#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn)
-#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters
-#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB)
-#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn)
-#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters
-#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB)
-#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn)
-#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters
-#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB)
-#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters
-#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB)
-#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn)
-#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters
-#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB)
-#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters
-#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB)
-#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn)
-#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters
-#define GET_IsBufferARB(disp) ((disp)->IsBufferARB)
-#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn)
-#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters
-#define GET_MapBufferARB(disp) ((disp)->MapBufferARB)
-#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn)
-#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters
-#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB)
-#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn)
-#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters
-#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB)
-#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn)
-#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters
-#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB)
-#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn)
-#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters
-#define GET_EndQueryARB(disp) ((disp)->EndQueryARB)
-#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn)
-#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters
-#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB)
-#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters
-#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB)
-#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters
-#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB)
-#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn)
-#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters
-#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB)
-#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn)
-#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters
-#define GET_IsQueryARB(disp) ((disp)->IsQueryARB)
-#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn)
-#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters
-#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB)
-#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn)
-#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters
-#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB)
-#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters
-#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB)
-#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters
-#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB)
-#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn)
-#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters
-#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB)
-#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn)
-#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters
-#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB)
-#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn)
-#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters
-#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB)
-#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters
-#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB)
-#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn)
-#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters
-#define GET_GetHandleARB(disp) ((disp)->GetHandleARB)
-#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn)
-#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters
-#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB)
-#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters
-#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB)
-#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters
-#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB)
-#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn)
-#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters
-#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB)
-#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn)
-#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters
-#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB)
-#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn)
-#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters
-#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB)
-#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn)
-#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters
-#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB)
-#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn)
-#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters
-#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB)
-#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn)
-#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters
-#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB)
-#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn)
-#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters
-#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB)
-#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn)
-#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters
-#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB)
-#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn)
-#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters
-#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB)
-#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn)
-#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters
-#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB)
-#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn)
-#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters
-#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB)
-#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn)
-#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters
-#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB)
-#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn)
-#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters
-#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB)
-#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn)
-#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters
-#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB)
-#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn)
-#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters
-#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB)
-#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn)
-#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters
-#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB)
-#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn)
-#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters
-#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB)
-#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn)
-#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters
-#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB)
-#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn)
-#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters
-#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB)
-#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn)
-#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters
-#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB)
-#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn)
-#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters
-#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB)
-#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn)
-#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters
-#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB)
-#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters
-#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB)
-#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters
-#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB)
-#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters
-#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB)
-#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn)
-#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters
-#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB)
-#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn)
-#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters
-#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB)
-#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn)
-#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters
-#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB)
-#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn)
-#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters
-#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB)
-#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn)
-#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters
-#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB)
-#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn)
-#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters
-#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB)
-#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
-#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
-#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters
-#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS)
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters
-#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS)
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters
-#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS)
-#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters
-#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS)
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters
-#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS)
-#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters
-#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS)
-#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn)
-#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters
-#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS)
-#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn)
-#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters
-#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS)
-#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn)
-#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters
-#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT)
-#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters
-#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT)
-#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn)
-#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters
-#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT)
-#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn)
-#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters
-#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT)
-#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters
-#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT)
-#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn)
-#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters
-#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT)
-#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn)
-#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters
-#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT)
-#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn)
-#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters
-#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT)
-#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn)
-#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters
-#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT)
-#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn)
-#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters
-#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT)
-#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn)
-#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters
-#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT)
-#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn)
-#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters
-#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT)
-#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters
-#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT)
-#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters
-#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT)
-#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters
-#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT)
-#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters
-#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT)
-#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters
-#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT)
-#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters
-#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT)
-#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters
-#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT)
-#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters
-#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT)
-#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters
-#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT)
-#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters
-#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT)
-#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters
-#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT)
-#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters
-#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT)
-#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters
-#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT)
-#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters
-#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT)
-#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters
-#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT)
-#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters
-#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT)
-#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters
-#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT)
-#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters
-#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT)
-#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters
-#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT)
-#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters
-#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT)
-#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn)
-#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters
-#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT)
-#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn)
-#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters
-#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT)
-#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn)
-#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters
-#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT)
-#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn)
-#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters
-#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT)
-#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters
-#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX)
-#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters
-#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT)
-#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters
-#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV)
-#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters
-#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV)
-#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn)
-#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters
-#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV)
-#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn)
-#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters
-#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV)
-#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn)
-#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters
-#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV)
-#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters
-#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV)
-#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn)
-#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters
-#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV)
-#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn)
-#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters
-#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV)
-#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters
-#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV)
-#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters
-#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV)
-#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters
-#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV)
-#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters
-#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV)
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters
-#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV)
-#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters
-#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV)
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters
-#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV)
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters
-#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA)
-#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn)
-#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters
-#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA)
-#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters
-#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA)
-#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn)
-#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters
-#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA)
-#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters
-#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA)
-#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn)
-#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters
-#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA)
-#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters
-#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA)
-#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn)
-#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters
-#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA)
-#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn)
-#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters
-#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA)
-#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn)
-#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters
-#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA)
-#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters
-#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA)
-#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn)
-#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters
-#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA)
-#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters
-#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA)
-#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn)
-#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters
-#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA)
-#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters
-#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA)
-#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn)
-#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters
-#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA)
-#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn)
-#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters
-#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA)
-#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn)
-#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters
-#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA)
-#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters
-#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA)
-#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn)
-#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters
-#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA)
-#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters
-#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA)
-#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn)
-#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters
-#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA)
-#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters
-#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA)
-#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn)
-#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters
-#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA)
-#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn)
-#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters
-#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA)
-#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters
-#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM)
-#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters
-#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM)
-#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn)
-#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters
-#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV)
-#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn)
-#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters
-#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV)
-#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn)
-#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters
-#define GET_GenFencesNV(disp) ((disp)->GenFencesNV)
-#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn)
-#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters
-#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV)
-#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn)
-#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters
-#define GET_IsFenceNV(disp) ((disp)->IsFenceNV)
-#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn)
-#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters
-#define GET_SetFenceNV(disp) ((disp)->SetFenceNV)
-#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn)
-#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters
-#define GET_TestFenceNV(disp) ((disp)->TestFenceNV)
-#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters
-#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV)
-#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn)
-#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters
-#define GET_BindProgramNV(disp) ((disp)->BindProgramNV)
-#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn)
-#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters
-#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV)
-#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn)
-#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters
-#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV)
-#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn)
-#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters
-#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV)
-#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters
-#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV)
-#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters
-#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV)
-#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn)
-#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters
-#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV)
-#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn)
-#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters
-#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV)
-#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters
-#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV)
-#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters
-#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV)
-#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters
-#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV)
-#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters
-#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV)
-#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters
-#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV)
-#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn)
-#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters
-#define GET_IsProgramNV(disp) ((disp)->IsProgramNV)
-#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn)
-#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters
-#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV)
-#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters
-#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV)
-#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters
-#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV)
-#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters
-#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV)
-#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn)
-#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters
-#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV)
-#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters
-#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV)
-#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters
-#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV)
-#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters
-#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV)
-#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters
-#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV)
-#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters
-#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV)
-#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters
-#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV)
-#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters
-#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV)
-#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters
-#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV)
-#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters
-#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV)
-#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters
-#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV)
-#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters
-#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV)
-#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters
-#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV)
-#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters
-#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV)
-#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters
-#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV)
-#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters
-#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV)
-#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters
-#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV)
-#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters
-#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV)
-#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters
-#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV)
-#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters
-#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV)
-#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters
-#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV)
-#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters
-#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV)
-#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters
-#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV)
-#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters
-#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV)
-#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters
-#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV)
-#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters
-#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV)
-#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters
-#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV)
-#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters
-#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV)
-#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters
-#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV)
-#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters
-#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV)
-#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters
-#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV)
-#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters
-#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV)
-#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters
-#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV)
-#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters
-#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV)
-#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters
-#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV)
-#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters
-#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV)
-#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters
-#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV)
-#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters
-#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV)
-#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters
-#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV)
-#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters
-#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV)
-#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters
-#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV)
-#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters
-#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI)
-#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters
-#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI)
-#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters
-#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI)
-#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters
-#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI)
-#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters
-#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI)
-#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters
-#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI)
-#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters
-#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI)
-#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters
-#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI)
-#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters
-#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI)
-#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters
-#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI)
-#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters
-#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI)
-#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn)
-#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters
-#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI)
-#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn)
-#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters
-#define GET_SampleMapATI(disp) ((disp)->SampleMapATI)
-#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters
-#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI)
-#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn)
-#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters
-#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV)
-#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn)
-#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters
-#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV)
-#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters
-#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT)
-#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters
-#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE)
-#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters
-#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE)
-#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters
-#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE)
-#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters
-#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE)
-#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters
-#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV)
-#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters
-#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV)
-#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters
-#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV)
-#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters
-#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV)
-#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters
-#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV)
-#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters
-#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV)
-#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn)
-#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters
-#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT)
-#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters
-#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT)
-#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn)
-#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters
-#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT)
-#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters
-#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT)
-#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters
-#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT)
-#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters
-#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT)
-#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters
-#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT)
-#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters
-#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT)
-#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters
-#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT)
-#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters
-#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT)
-#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters
-#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT)
-#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters
-#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT)
-#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters
-#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT)
-#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters
-#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT)
-#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT)
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters
-#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT)
-#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn)
-#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters
-#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT)
-#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters
-#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT)
-#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters
-#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT)
-#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters
-#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT)
-#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
-#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
-#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
-#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
-#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters
-#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT)
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters
-#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT)
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters
-#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT)
-#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters
-#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT)
-#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn)
-
-#else
-
-#define driDispatchRemapTable_size 362
+/* total number of offsets below */
+#define _gloffset_COUNT 973
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenf 190
+#define _gloffset_TexGenfv 191
+#define _gloffset_TexGeni 192
+#define _gloffset_TexGeniv 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfv 279
+#define _gloffset_GetTexGeniv 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquation 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3D 371
+#define _gloffset_TexSubImage3D 372
+#define _gloffset_CopyTexSubImage3D 373
+#define _gloffset_ActiveTextureARB 374
+#define _gloffset_ClientActiveTextureARB 375
+#define _gloffset_MultiTexCoord1dARB 376
+#define _gloffset_MultiTexCoord1dvARB 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1iARB 380
+#define _gloffset_MultiTexCoord1ivARB 381
+#define _gloffset_MultiTexCoord1sARB 382
+#define _gloffset_MultiTexCoord1svARB 383
+#define _gloffset_MultiTexCoord2dARB 384
+#define _gloffset_MultiTexCoord2dvARB 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2iARB 388
+#define _gloffset_MultiTexCoord2ivARB 389
+#define _gloffset_MultiTexCoord2sARB 390
+#define _gloffset_MultiTexCoord2svARB 391
+#define _gloffset_MultiTexCoord3dARB 392
+#define _gloffset_MultiTexCoord3dvARB 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3iARB 396
+#define _gloffset_MultiTexCoord3ivARB 397
+#define _gloffset_MultiTexCoord3sARB 398
+#define _gloffset_MultiTexCoord3svARB 399
+#define _gloffset_MultiTexCoord4dARB 400
+#define _gloffset_MultiTexCoord4dvARB 401
+#define _gloffset_MultiTexCoord4fARB 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4iARB 404
+#define _gloffset_MultiTexCoord4ivARB 405
+#define _gloffset_MultiTexCoord4sARB 406
+#define _gloffset_MultiTexCoord4svARB 407
+
+#if !FEATURE_remap_table
+
+#define _gloffset_AttachShader 408
+#define _gloffset_CreateProgram 409
+#define _gloffset_CreateShader 410
+#define _gloffset_DeleteProgram 411
+#define _gloffset_DeleteShader 412
+#define _gloffset_DetachShader 413
+#define _gloffset_GetAttachedShaders 414
+#define _gloffset_GetProgramInfoLog 415
+#define _gloffset_GetProgramiv 416
+#define _gloffset_GetShaderInfoLog 417
+#define _gloffset_GetShaderiv 418
+#define _gloffset_IsProgram 419
+#define _gloffset_IsShader 420
+#define _gloffset_StencilFuncSeparate 421
+#define _gloffset_StencilMaskSeparate 422
+#define _gloffset_StencilOpSeparate 423
+#define _gloffset_UniformMatrix2x3fv 424
+#define _gloffset_UniformMatrix2x4fv 425
+#define _gloffset_UniformMatrix3x2fv 426
+#define _gloffset_UniformMatrix3x4fv 427
+#define _gloffset_UniformMatrix4x2fv 428
+#define _gloffset_UniformMatrix4x3fv 429
+#define _gloffset_ClampColor 430
+#define _gloffset_ClearBufferfi 431
+#define _gloffset_ClearBufferfv 432
+#define _gloffset_ClearBufferiv 433
+#define _gloffset_ClearBufferuiv 434
+#define _gloffset_GetStringi 435
+#define _gloffset_TexBuffer 436
+#define _gloffset_FramebufferTexture 437
+#define _gloffset_GetBufferParameteri64v 438
+#define _gloffset_GetInteger64i_v 439
+#define _gloffset_VertexAttribDivisor 440
+#define _gloffset_LoadTransposeMatrixdARB 441
+#define _gloffset_LoadTransposeMatrixfARB 442
+#define _gloffset_MultTransposeMatrixdARB 443
+#define _gloffset_MultTransposeMatrixfARB 444
+#define _gloffset_SampleCoverageARB 445
+#define _gloffset_CompressedTexImage1DARB 446
+#define _gloffset_CompressedTexImage2DARB 447
+#define _gloffset_CompressedTexImage3DARB 448
+#define _gloffset_CompressedTexSubImage1DARB 449
+#define _gloffset_CompressedTexSubImage2DARB 450
+#define _gloffset_CompressedTexSubImage3DARB 451
+#define _gloffset_GetCompressedTexImageARB 452
+#define _gloffset_DisableVertexAttribArrayARB 453
+#define _gloffset_EnableVertexAttribArrayARB 454
+#define _gloffset_GetProgramEnvParameterdvARB 455
+#define _gloffset_GetProgramEnvParameterfvARB 456
+#define _gloffset_GetProgramLocalParameterdvARB 457
+#define _gloffset_GetProgramLocalParameterfvARB 458
+#define _gloffset_GetProgramStringARB 459
+#define _gloffset_GetProgramivARB 460
+#define _gloffset_GetVertexAttribdvARB 461
+#define _gloffset_GetVertexAttribfvARB 462
+#define _gloffset_GetVertexAttribivARB 463
+#define _gloffset_ProgramEnvParameter4dARB 464
+#define _gloffset_ProgramEnvParameter4dvARB 465
+#define _gloffset_ProgramEnvParameter4fARB 466
+#define _gloffset_ProgramEnvParameter4fvARB 467
+#define _gloffset_ProgramLocalParameter4dARB 468
+#define _gloffset_ProgramLocalParameter4dvARB 469
+#define _gloffset_ProgramLocalParameter4fARB 470
+#define _gloffset_ProgramLocalParameter4fvARB 471
+#define _gloffset_ProgramStringARB 472
+#define _gloffset_VertexAttrib1dARB 473
+#define _gloffset_VertexAttrib1dvARB 474
+#define _gloffset_VertexAttrib1fARB 475
+#define _gloffset_VertexAttrib1fvARB 476
+#define _gloffset_VertexAttrib1sARB 477
+#define _gloffset_VertexAttrib1svARB 478
+#define _gloffset_VertexAttrib2dARB 479
+#define _gloffset_VertexAttrib2dvARB 480
+#define _gloffset_VertexAttrib2fARB 481
+#define _gloffset_VertexAttrib2fvARB 482
+#define _gloffset_VertexAttrib2sARB 483
+#define _gloffset_VertexAttrib2svARB 484
+#define _gloffset_VertexAttrib3dARB 485
+#define _gloffset_VertexAttrib3dvARB 486
+#define _gloffset_VertexAttrib3fARB 487
+#define _gloffset_VertexAttrib3fvARB 488
+#define _gloffset_VertexAttrib3sARB 489
+#define _gloffset_VertexAttrib3svARB 490
+#define _gloffset_VertexAttrib4NbvARB 491
+#define _gloffset_VertexAttrib4NivARB 492
+#define _gloffset_VertexAttrib4NsvARB 493
+#define _gloffset_VertexAttrib4NubARB 494
+#define _gloffset_VertexAttrib4NubvARB 495
+#define _gloffset_VertexAttrib4NuivARB 496
+#define _gloffset_VertexAttrib4NusvARB 497
+#define _gloffset_VertexAttrib4bvARB 498
+#define _gloffset_VertexAttrib4dARB 499
+#define _gloffset_VertexAttrib4dvARB 500
+#define _gloffset_VertexAttrib4fARB 501
+#define _gloffset_VertexAttrib4fvARB 502
+#define _gloffset_VertexAttrib4ivARB 503
+#define _gloffset_VertexAttrib4sARB 504
+#define _gloffset_VertexAttrib4svARB 505
+#define _gloffset_VertexAttrib4ubvARB 506
+#define _gloffset_VertexAttrib4uivARB 507
+#define _gloffset_VertexAttrib4usvARB 508
+#define _gloffset_VertexAttribPointerARB 509
+#define _gloffset_BindBufferARB 510
+#define _gloffset_BufferDataARB 511
+#define _gloffset_BufferSubDataARB 512
+#define _gloffset_DeleteBuffersARB 513
+#define _gloffset_GenBuffersARB 514
+#define _gloffset_GetBufferParameterivARB 515
+#define _gloffset_GetBufferPointervARB 516
+#define _gloffset_GetBufferSubDataARB 517
+#define _gloffset_IsBufferARB 518
+#define _gloffset_MapBufferARB 519
+#define _gloffset_UnmapBufferARB 520
+#define _gloffset_BeginQueryARB 521
+#define _gloffset_DeleteQueriesARB 522
+#define _gloffset_EndQueryARB 523
+#define _gloffset_GenQueriesARB 524
+#define _gloffset_GetQueryObjectivARB 525
+#define _gloffset_GetQueryObjectuivARB 526
+#define _gloffset_GetQueryivARB 527
+#define _gloffset_IsQueryARB 528
+#define _gloffset_AttachObjectARB 529
+#define _gloffset_CompileShaderARB 530
+#define _gloffset_CreateProgramObjectARB 531
+#define _gloffset_CreateShaderObjectARB 532
+#define _gloffset_DeleteObjectARB 533
+#define _gloffset_DetachObjectARB 534
+#define _gloffset_GetActiveUniformARB 535
+#define _gloffset_GetAttachedObjectsARB 536
+#define _gloffset_GetHandleARB 537
+#define _gloffset_GetInfoLogARB 538
+#define _gloffset_GetObjectParameterfvARB 539
+#define _gloffset_GetObjectParameterivARB 540
+#define _gloffset_GetShaderSourceARB 541
+#define _gloffset_GetUniformLocationARB 542
+#define _gloffset_GetUniformfvARB 543
+#define _gloffset_GetUniformivARB 544
+#define _gloffset_LinkProgramARB 545
+#define _gloffset_ShaderSourceARB 546
+#define _gloffset_Uniform1fARB 547
+#define _gloffset_Uniform1fvARB 548
+#define _gloffset_Uniform1iARB 549
+#define _gloffset_Uniform1ivARB 550
+#define _gloffset_Uniform2fARB 551
+#define _gloffset_Uniform2fvARB 552
+#define _gloffset_Uniform2iARB 553
+#define _gloffset_Uniform2ivARB 554
+#define _gloffset_Uniform3fARB 555
+#define _gloffset_Uniform3fvARB 556
+#define _gloffset_Uniform3iARB 557
+#define _gloffset_Uniform3ivARB 558
+#define _gloffset_Uniform4fARB 559
+#define _gloffset_Uniform4fvARB 560
+#define _gloffset_Uniform4iARB 561
+#define _gloffset_Uniform4ivARB 562
+#define _gloffset_UniformMatrix2fvARB 563
+#define _gloffset_UniformMatrix3fvARB 564
+#define _gloffset_UniformMatrix4fvARB 565
+#define _gloffset_UseProgramObjectARB 566
+#define _gloffset_ValidateProgramARB 567
+#define _gloffset_BindAttribLocationARB 568
+#define _gloffset_GetActiveAttribARB 569
+#define _gloffset_GetAttribLocationARB 570
+#define _gloffset_DrawBuffersARB 571
+#define _gloffset_ClampColorARB 572
+#define _gloffset_DrawArraysInstancedARB 573
+#define _gloffset_DrawElementsInstancedARB 574
+#define _gloffset_RenderbufferStorageMultisample 575
+#define _gloffset_FramebufferTextureARB 576
+#define _gloffset_FramebufferTextureFaceARB 577
+#define _gloffset_ProgramParameteriARB 578
+#define _gloffset_VertexAttribDivisorARB 579
+#define _gloffset_FlushMappedBufferRange 580
+#define _gloffset_MapBufferRange 581
+#define _gloffset_TexBufferARB 582
+#define _gloffset_BindVertexArray 583
+#define _gloffset_GenVertexArrays 584
+#define _gloffset_CopyBufferSubData 585
+#define _gloffset_ClientWaitSync 586
+#define _gloffset_DeleteSync 587
+#define _gloffset_FenceSync 588
+#define _gloffset_GetInteger64v 589
+#define _gloffset_GetSynciv 590
+#define _gloffset_IsSync 591
+#define _gloffset_WaitSync 592
+#define _gloffset_DrawElementsBaseVertex 593
+#define _gloffset_DrawElementsInstancedBaseVertex 594
+#define _gloffset_DrawRangeElementsBaseVertex 595
+#define _gloffset_MultiDrawElementsBaseVertex 596
+#define _gloffset_BlendEquationSeparateiARB 597
+#define _gloffset_BlendEquationiARB 598
+#define _gloffset_BlendFuncSeparateiARB 599
+#define _gloffset_BlendFunciARB 600
+#define _gloffset_BindSampler 601
+#define _gloffset_DeleteSamplers 602
+#define _gloffset_GenSamplers 603
+#define _gloffset_GetSamplerParameterIiv 604
+#define _gloffset_GetSamplerParameterIuiv 605
+#define _gloffset_GetSamplerParameterfv 606
+#define _gloffset_GetSamplerParameteriv 607
+#define _gloffset_IsSampler 608
+#define _gloffset_SamplerParameterIiv 609
+#define _gloffset_SamplerParameterIuiv 610
+#define _gloffset_SamplerParameterf 611
+#define _gloffset_SamplerParameterfv 612
+#define _gloffset_SamplerParameteri 613
+#define _gloffset_SamplerParameteriv 614
+#define _gloffset_ColorP3ui 615
+#define _gloffset_ColorP3uiv 616
+#define _gloffset_ColorP4ui 617
+#define _gloffset_ColorP4uiv 618
+#define _gloffset_MultiTexCoordP1ui 619
+#define _gloffset_MultiTexCoordP1uiv 620
+#define _gloffset_MultiTexCoordP2ui 621
+#define _gloffset_MultiTexCoordP2uiv 622
+#define _gloffset_MultiTexCoordP3ui 623
+#define _gloffset_MultiTexCoordP3uiv 624
+#define _gloffset_MultiTexCoordP4ui 625
+#define _gloffset_MultiTexCoordP4uiv 626
+#define _gloffset_NormalP3ui 627
+#define _gloffset_NormalP3uiv 628
+#define _gloffset_SecondaryColorP3ui 629
+#define _gloffset_SecondaryColorP3uiv 630
+#define _gloffset_TexCoordP1ui 631
+#define _gloffset_TexCoordP1uiv 632
+#define _gloffset_TexCoordP2ui 633
+#define _gloffset_TexCoordP2uiv 634
+#define _gloffset_TexCoordP3ui 635
+#define _gloffset_TexCoordP3uiv 636
+#define _gloffset_TexCoordP4ui 637
+#define _gloffset_TexCoordP4uiv 638
+#define _gloffset_VertexAttribP1ui 639
+#define _gloffset_VertexAttribP1uiv 640
+#define _gloffset_VertexAttribP2ui 641
+#define _gloffset_VertexAttribP2uiv 642
+#define _gloffset_VertexAttribP3ui 643
+#define _gloffset_VertexAttribP3uiv 644
+#define _gloffset_VertexAttribP4ui 645
+#define _gloffset_VertexAttribP4uiv 646
+#define _gloffset_VertexP2ui 647
+#define _gloffset_VertexP2uiv 648
+#define _gloffset_VertexP3ui 649
+#define _gloffset_VertexP3uiv 650
+#define _gloffset_VertexP4ui 651
+#define _gloffset_VertexP4uiv 652
+#define _gloffset_BindTransformFeedback 653
+#define _gloffset_DeleteTransformFeedbacks 654
+#define _gloffset_DrawTransformFeedback 655
+#define _gloffset_GenTransformFeedbacks 656
+#define _gloffset_IsTransformFeedback 657
+#define _gloffset_PauseTransformFeedback 658
+#define _gloffset_ResumeTransformFeedback 659
+#define _gloffset_ClearDepthf 660
+#define _gloffset_DepthRangef 661
+#define _gloffset_GetShaderPrecisionFormat 662
+#define _gloffset_ReleaseShaderCompiler 663
+#define _gloffset_ShaderBinary 664
+#define _gloffset_GetGraphicsResetStatusARB 665
+#define _gloffset_GetnColorTableARB 666
+#define _gloffset_GetnCompressedTexImageARB 667
+#define _gloffset_GetnConvolutionFilterARB 668
+#define _gloffset_GetnHistogramARB 669
+#define _gloffset_GetnMapdvARB 670
+#define _gloffset_GetnMapfvARB 671
+#define _gloffset_GetnMapivARB 672
+#define _gloffset_GetnMinmaxARB 673
+#define _gloffset_GetnPixelMapfvARB 674
+#define _gloffset_GetnPixelMapuivARB 675
+#define _gloffset_GetnPixelMapusvARB 676
+#define _gloffset_GetnPolygonStippleARB 677
+#define _gloffset_GetnSeparableFilterARB 678
+#define _gloffset_GetnTexImageARB 679
+#define _gloffset_GetnUniformdvARB 680
+#define _gloffset_GetnUniformfvARB 681
+#define _gloffset_GetnUniformivARB 682
+#define _gloffset_GetnUniformuivARB 683
+#define _gloffset_ReadnPixelsARB 684
+#define _gloffset_TexStorage1D 685
+#define _gloffset_TexStorage2D 686
+#define _gloffset_TexStorage3D 687
+#define _gloffset_TextureStorage1DEXT 688
+#define _gloffset_TextureStorage2DEXT 689
+#define _gloffset_TextureStorage3DEXT 690
+#define _gloffset_PolygonOffsetEXT 691
+#define _gloffset_GetPixelTexGenParameterfvSGIS 692
+#define _gloffset_GetPixelTexGenParameterivSGIS 693
+#define _gloffset_PixelTexGenParameterfSGIS 694
+#define _gloffset_PixelTexGenParameterfvSGIS 695
+#define _gloffset_PixelTexGenParameteriSGIS 696
+#define _gloffset_PixelTexGenParameterivSGIS 697
+#define _gloffset_SampleMaskSGIS 698
+#define _gloffset_SamplePatternSGIS 699
+#define _gloffset_ColorPointerEXT 700
+#define _gloffset_EdgeFlagPointerEXT 701
+#define _gloffset_IndexPointerEXT 702
+#define _gloffset_NormalPointerEXT 703
+#define _gloffset_TexCoordPointerEXT 704
+#define _gloffset_VertexPointerEXT 705
+#define _gloffset_PointParameterfEXT 706
+#define _gloffset_PointParameterfvEXT 707
+#define _gloffset_LockArraysEXT 708
+#define _gloffset_UnlockArraysEXT 709
+#define _gloffset_SecondaryColor3bEXT 710
+#define _gloffset_SecondaryColor3bvEXT 711
+#define _gloffset_SecondaryColor3dEXT 712
+#define _gloffset_SecondaryColor3dvEXT 713
+#define _gloffset_SecondaryColor3fEXT 714
+#define _gloffset_SecondaryColor3fvEXT 715
+#define _gloffset_SecondaryColor3iEXT 716
+#define _gloffset_SecondaryColor3ivEXT 717
+#define _gloffset_SecondaryColor3sEXT 718
+#define _gloffset_SecondaryColor3svEXT 719
+#define _gloffset_SecondaryColor3ubEXT 720
+#define _gloffset_SecondaryColor3ubvEXT 721
+#define _gloffset_SecondaryColor3uiEXT 722
+#define _gloffset_SecondaryColor3uivEXT 723
+#define _gloffset_SecondaryColor3usEXT 724
+#define _gloffset_SecondaryColor3usvEXT 725
+#define _gloffset_SecondaryColorPointerEXT 726
+#define _gloffset_MultiDrawArraysEXT 727
+#define _gloffset_MultiDrawElementsEXT 728
+#define _gloffset_FogCoordPointerEXT 729
+#define _gloffset_FogCoorddEXT 730
+#define _gloffset_FogCoorddvEXT 731
+#define _gloffset_FogCoordfEXT 732
+#define _gloffset_FogCoordfvEXT 733
+#define _gloffset_PixelTexGenSGIX 734
+#define _gloffset_BlendFuncSeparateEXT 735
+#define _gloffset_FlushVertexArrayRangeNV 736
+#define _gloffset_VertexArrayRangeNV 737
+#define _gloffset_CombinerInputNV 738
+#define _gloffset_CombinerOutputNV 739
+#define _gloffset_CombinerParameterfNV 740
+#define _gloffset_CombinerParameterfvNV 741
+#define _gloffset_CombinerParameteriNV 742
+#define _gloffset_CombinerParameterivNV 743
+#define _gloffset_FinalCombinerInputNV 744
+#define _gloffset_GetCombinerInputParameterfvNV 745
+#define _gloffset_GetCombinerInputParameterivNV 746
+#define _gloffset_GetCombinerOutputParameterfvNV 747
+#define _gloffset_GetCombinerOutputParameterivNV 748
+#define _gloffset_GetFinalCombinerInputParameterfvNV 749
+#define _gloffset_GetFinalCombinerInputParameterivNV 750
+#define _gloffset_ResizeBuffersMESA 751
+#define _gloffset_WindowPos2dMESA 752
+#define _gloffset_WindowPos2dvMESA 753
+#define _gloffset_WindowPos2fMESA 754
+#define _gloffset_WindowPos2fvMESA 755
+#define _gloffset_WindowPos2iMESA 756
+#define _gloffset_WindowPos2ivMESA 757
+#define _gloffset_WindowPos2sMESA 758
+#define _gloffset_WindowPos2svMESA 759
+#define _gloffset_WindowPos3dMESA 760
+#define _gloffset_WindowPos3dvMESA 761
+#define _gloffset_WindowPos3fMESA 762
+#define _gloffset_WindowPos3fvMESA 763
+#define _gloffset_WindowPos3iMESA 764
+#define _gloffset_WindowPos3ivMESA 765
+#define _gloffset_WindowPos3sMESA 766
+#define _gloffset_WindowPos3svMESA 767
+#define _gloffset_WindowPos4dMESA 768
+#define _gloffset_WindowPos4dvMESA 769
+#define _gloffset_WindowPos4fMESA 770
+#define _gloffset_WindowPos4fvMESA 771
+#define _gloffset_WindowPos4iMESA 772
+#define _gloffset_WindowPos4ivMESA 773
+#define _gloffset_WindowPos4sMESA 774
+#define _gloffset_WindowPos4svMESA 775
+#define _gloffset_MultiModeDrawArraysIBM 776
+#define _gloffset_MultiModeDrawElementsIBM 777
+#define _gloffset_DeleteFencesNV 778
+#define _gloffset_FinishFenceNV 779
+#define _gloffset_GenFencesNV 780
+#define _gloffset_GetFenceivNV 781
+#define _gloffset_IsFenceNV 782
+#define _gloffset_SetFenceNV 783
+#define _gloffset_TestFenceNV 784
+#define _gloffset_AreProgramsResidentNV 785
+#define _gloffset_BindProgramNV 786
+#define _gloffset_DeleteProgramsNV 787
+#define _gloffset_ExecuteProgramNV 788
+#define _gloffset_GenProgramsNV 789
+#define _gloffset_GetProgramParameterdvNV 790
+#define _gloffset_GetProgramParameterfvNV 791
+#define _gloffset_GetProgramStringNV 792
+#define _gloffset_GetProgramivNV 793
+#define _gloffset_GetTrackMatrixivNV 794
+#define _gloffset_GetVertexAttribPointervNV 795
+#define _gloffset_GetVertexAttribdvNV 796
+#define _gloffset_GetVertexAttribfvNV 797
+#define _gloffset_GetVertexAttribivNV 798
+#define _gloffset_IsProgramNV 799
+#define _gloffset_LoadProgramNV 800
+#define _gloffset_ProgramParameters4dvNV 801
+#define _gloffset_ProgramParameters4fvNV 802
+#define _gloffset_RequestResidentProgramsNV 803
+#define _gloffset_TrackMatrixNV 804
+#define _gloffset_VertexAttrib1dNV 805
+#define _gloffset_VertexAttrib1dvNV 806
+#define _gloffset_VertexAttrib1fNV 807
+#define _gloffset_VertexAttrib1fvNV 808
+#define _gloffset_VertexAttrib1sNV 809
+#define _gloffset_VertexAttrib1svNV 810
+#define _gloffset_VertexAttrib2dNV 811
+#define _gloffset_VertexAttrib2dvNV 812
+#define _gloffset_VertexAttrib2fNV 813
+#define _gloffset_VertexAttrib2fvNV 814
+#define _gloffset_VertexAttrib2sNV 815
+#define _gloffset_VertexAttrib2svNV 816
+#define _gloffset_VertexAttrib3dNV 817
+#define _gloffset_VertexAttrib3dvNV 818
+#define _gloffset_VertexAttrib3fNV 819
+#define _gloffset_VertexAttrib3fvNV 820
+#define _gloffset_VertexAttrib3sNV 821
+#define _gloffset_VertexAttrib3svNV 822
+#define _gloffset_VertexAttrib4dNV 823
+#define _gloffset_VertexAttrib4dvNV 824
+#define _gloffset_VertexAttrib4fNV 825
+#define _gloffset_VertexAttrib4fvNV 826
+#define _gloffset_VertexAttrib4sNV 827
+#define _gloffset_VertexAttrib4svNV 828
+#define _gloffset_VertexAttrib4ubNV 829
+#define _gloffset_VertexAttrib4ubvNV 830
+#define _gloffset_VertexAttribPointerNV 831
+#define _gloffset_VertexAttribs1dvNV 832
+#define _gloffset_VertexAttribs1fvNV 833
+#define _gloffset_VertexAttribs1svNV 834
+#define _gloffset_VertexAttribs2dvNV 835
+#define _gloffset_VertexAttribs2fvNV 836
+#define _gloffset_VertexAttribs2svNV 837
+#define _gloffset_VertexAttribs3dvNV 838
+#define _gloffset_VertexAttribs3fvNV 839
+#define _gloffset_VertexAttribs3svNV 840
+#define _gloffset_VertexAttribs4dvNV 841
+#define _gloffset_VertexAttribs4fvNV 842
+#define _gloffset_VertexAttribs4svNV 843
+#define _gloffset_VertexAttribs4ubvNV 844
+#define _gloffset_GetTexBumpParameterfvATI 845
+#define _gloffset_GetTexBumpParameterivATI 846
+#define _gloffset_TexBumpParameterfvATI 847
+#define _gloffset_TexBumpParameterivATI 848
+#define _gloffset_AlphaFragmentOp1ATI 849
+#define _gloffset_AlphaFragmentOp2ATI 850
+#define _gloffset_AlphaFragmentOp3ATI 851
+#define _gloffset_BeginFragmentShaderATI 852
+#define _gloffset_BindFragmentShaderATI 853
+#define _gloffset_ColorFragmentOp1ATI 854
+#define _gloffset_ColorFragmentOp2ATI 855
+#define _gloffset_ColorFragmentOp3ATI 856
+#define _gloffset_DeleteFragmentShaderATI 857
+#define _gloffset_EndFragmentShaderATI 858
+#define _gloffset_GenFragmentShadersATI 859
+#define _gloffset_PassTexCoordATI 860
+#define _gloffset_SampleMapATI 861
+#define _gloffset_SetFragmentShaderConstantATI 862
+#define _gloffset_PointParameteriNV 863
+#define _gloffset_PointParameterivNV 864
+#define _gloffset_ActiveStencilFaceEXT 865
+#define _gloffset_BindVertexArrayAPPLE 866
+#define _gloffset_DeleteVertexArraysAPPLE 867
+#define _gloffset_GenVertexArraysAPPLE 868
+#define _gloffset_IsVertexArrayAPPLE 869
+#define _gloffset_GetProgramNamedParameterdvNV 870
+#define _gloffset_GetProgramNamedParameterfvNV 871
+#define _gloffset_ProgramNamedParameter4dNV 872
+#define _gloffset_ProgramNamedParameter4dvNV 873
+#define _gloffset_ProgramNamedParameter4fNV 874
+#define _gloffset_ProgramNamedParameter4fvNV 875
+#define _gloffset_PrimitiveRestartIndexNV 876
+#define _gloffset_PrimitiveRestartNV 877
+#define _gloffset_DepthBoundsEXT 878
+#define _gloffset_BlendEquationSeparateEXT 879
+#define _gloffset_BindFramebufferEXT 880
+#define _gloffset_BindRenderbufferEXT 881
+#define _gloffset_CheckFramebufferStatusEXT 882
+#define _gloffset_DeleteFramebuffersEXT 883
+#define _gloffset_DeleteRenderbuffersEXT 884
+#define _gloffset_FramebufferRenderbufferEXT 885
+#define _gloffset_FramebufferTexture1DEXT 886
+#define _gloffset_FramebufferTexture2DEXT 887
+#define _gloffset_FramebufferTexture3DEXT 888
+#define _gloffset_GenFramebuffersEXT 889
+#define _gloffset_GenRenderbuffersEXT 890
+#define _gloffset_GenerateMipmapEXT 891
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 892
+#define _gloffset_GetRenderbufferParameterivEXT 893
+#define _gloffset_IsFramebufferEXT 894
+#define _gloffset_IsRenderbufferEXT 895
+#define _gloffset_RenderbufferStorageEXT 896
+#define _gloffset_BlitFramebufferEXT 897
+#define _gloffset_BufferParameteriAPPLE 898
+#define _gloffset_FlushMappedBufferRangeAPPLE 899
+#define _gloffset_BindFragDataLocationEXT 900
+#define _gloffset_GetFragDataLocationEXT 901
+#define _gloffset_GetUniformuivEXT 902
+#define _gloffset_GetVertexAttribIivEXT 903
+#define _gloffset_GetVertexAttribIuivEXT 904
+#define _gloffset_Uniform1uiEXT 905
+#define _gloffset_Uniform1uivEXT 906
+#define _gloffset_Uniform2uiEXT 907
+#define _gloffset_Uniform2uivEXT 908
+#define _gloffset_Uniform3uiEXT 909
+#define _gloffset_Uniform3uivEXT 910
+#define _gloffset_Uniform4uiEXT 911
+#define _gloffset_Uniform4uivEXT 912
+#define _gloffset_VertexAttribI1iEXT 913
+#define _gloffset_VertexAttribI1ivEXT 914
+#define _gloffset_VertexAttribI1uiEXT 915
+#define _gloffset_VertexAttribI1uivEXT 916
+#define _gloffset_VertexAttribI2iEXT 917
+#define _gloffset_VertexAttribI2ivEXT 918
+#define _gloffset_VertexAttribI2uiEXT 919
+#define _gloffset_VertexAttribI2uivEXT 920
+#define _gloffset_VertexAttribI3iEXT 921
+#define _gloffset_VertexAttribI3ivEXT 922
+#define _gloffset_VertexAttribI3uiEXT 923
+#define _gloffset_VertexAttribI3uivEXT 924
+#define _gloffset_VertexAttribI4bvEXT 925
+#define _gloffset_VertexAttribI4iEXT 926
+#define _gloffset_VertexAttribI4ivEXT 927
+#define _gloffset_VertexAttribI4svEXT 928
+#define _gloffset_VertexAttribI4ubvEXT 929
+#define _gloffset_VertexAttribI4uiEXT 930
+#define _gloffset_VertexAttribI4uivEXT 931
+#define _gloffset_VertexAttribI4usvEXT 932
+#define _gloffset_VertexAttribIPointerEXT 933
+#define _gloffset_FramebufferTextureLayerEXT 934
+#define _gloffset_ColorMaskIndexedEXT 935
+#define _gloffset_DisableIndexedEXT 936
+#define _gloffset_EnableIndexedEXT 937
+#define _gloffset_GetBooleanIndexedvEXT 938
+#define _gloffset_GetIntegerIndexedvEXT 939
+#define _gloffset_IsEnabledIndexedEXT 940
+#define _gloffset_ClearColorIiEXT 941
+#define _gloffset_ClearColorIuiEXT 942
+#define _gloffset_GetTexParameterIivEXT 943
+#define _gloffset_GetTexParameterIuivEXT 944
+#define _gloffset_TexParameterIivEXT 945
+#define _gloffset_TexParameterIuivEXT 946
+#define _gloffset_BeginConditionalRenderNV 947
+#define _gloffset_EndConditionalRenderNV 948
+#define _gloffset_BeginTransformFeedbackEXT 949
+#define _gloffset_BindBufferBaseEXT 950
+#define _gloffset_BindBufferOffsetEXT 951
+#define _gloffset_BindBufferRangeEXT 952
+#define _gloffset_EndTransformFeedbackEXT 953
+#define _gloffset_GetTransformFeedbackVaryingEXT 954
+#define _gloffset_TransformFeedbackVaryingsEXT 955
+#define _gloffset_ProvokingVertexEXT 956
+#define _gloffset_GetTexParameterPointervAPPLE 957
+#define _gloffset_TextureRangeAPPLE 958
+#define _gloffset_GetObjectParameterivAPPLE 959
+#define _gloffset_ObjectPurgeableAPPLE 960
+#define _gloffset_ObjectUnpurgeableAPPLE 961
+#define _gloffset_ActiveProgramEXT 962
+#define _gloffset_CreateShaderProgramEXT 963
+#define _gloffset_UseShaderProgramEXT 964
+#define _gloffset_TextureBarrierNV 965
+#define _gloffset_StencilFuncSeparateATI 966
+#define _gloffset_ProgramEnvParameters4fvEXT 967
+#define _gloffset_ProgramLocalParameters4fvEXT 968
+#define _gloffset_GetQueryObjecti64vEXT 969
+#define _gloffset_GetQueryObjectui64vEXT 970
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 971
+#define _gloffset_EGLImageTargetTexture2DOES 972
+
+#else /* !FEATURE_remap_table */
+
+#define driDispatchRemapTable_size 565
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2398,1434 +1069,11820 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define UniformMatrix3x4fv_remap_index 19
#define UniformMatrix4x2fv_remap_index 20
#define UniformMatrix4x3fv_remap_index 21
-#define LoadTransposeMatrixdARB_remap_index 22
-#define LoadTransposeMatrixfARB_remap_index 23
-#define MultTransposeMatrixdARB_remap_index 24
-#define MultTransposeMatrixfARB_remap_index 25
-#define SampleCoverageARB_remap_index 26
-#define CompressedTexImage1DARB_remap_index 27
-#define CompressedTexImage2DARB_remap_index 28
-#define CompressedTexImage3DARB_remap_index 29
-#define CompressedTexSubImage1DARB_remap_index 30
-#define CompressedTexSubImage2DARB_remap_index 31
-#define CompressedTexSubImage3DARB_remap_index 32
-#define GetCompressedTexImageARB_remap_index 33
-#define DisableVertexAttribArrayARB_remap_index 34
-#define EnableVertexAttribArrayARB_remap_index 35
-#define GetProgramEnvParameterdvARB_remap_index 36
-#define GetProgramEnvParameterfvARB_remap_index 37
-#define GetProgramLocalParameterdvARB_remap_index 38
-#define GetProgramLocalParameterfvARB_remap_index 39
-#define GetProgramStringARB_remap_index 40
-#define GetProgramivARB_remap_index 41
-#define GetVertexAttribdvARB_remap_index 42
-#define GetVertexAttribfvARB_remap_index 43
-#define GetVertexAttribivARB_remap_index 44
-#define ProgramEnvParameter4dARB_remap_index 45
-#define ProgramEnvParameter4dvARB_remap_index 46
-#define ProgramEnvParameter4fARB_remap_index 47
-#define ProgramEnvParameter4fvARB_remap_index 48
-#define ProgramLocalParameter4dARB_remap_index 49
-#define ProgramLocalParameter4dvARB_remap_index 50
-#define ProgramLocalParameter4fARB_remap_index 51
-#define ProgramLocalParameter4fvARB_remap_index 52
-#define ProgramStringARB_remap_index 53
-#define VertexAttrib1dARB_remap_index 54
-#define VertexAttrib1dvARB_remap_index 55
-#define VertexAttrib1fARB_remap_index 56
-#define VertexAttrib1fvARB_remap_index 57
-#define VertexAttrib1sARB_remap_index 58
-#define VertexAttrib1svARB_remap_index 59
-#define VertexAttrib2dARB_remap_index 60
-#define VertexAttrib2dvARB_remap_index 61
-#define VertexAttrib2fARB_remap_index 62
-#define VertexAttrib2fvARB_remap_index 63
-#define VertexAttrib2sARB_remap_index 64
-#define VertexAttrib2svARB_remap_index 65
-#define VertexAttrib3dARB_remap_index 66
-#define VertexAttrib3dvARB_remap_index 67
-#define VertexAttrib3fARB_remap_index 68
-#define VertexAttrib3fvARB_remap_index 69
-#define VertexAttrib3sARB_remap_index 70
-#define VertexAttrib3svARB_remap_index 71
-#define VertexAttrib4NbvARB_remap_index 72
-#define VertexAttrib4NivARB_remap_index 73
-#define VertexAttrib4NsvARB_remap_index 74
-#define VertexAttrib4NubARB_remap_index 75
-#define VertexAttrib4NubvARB_remap_index 76
-#define VertexAttrib4NuivARB_remap_index 77
-#define VertexAttrib4NusvARB_remap_index 78
-#define VertexAttrib4bvARB_remap_index 79
-#define VertexAttrib4dARB_remap_index 80
-#define VertexAttrib4dvARB_remap_index 81
-#define VertexAttrib4fARB_remap_index 82
-#define VertexAttrib4fvARB_remap_index 83
-#define VertexAttrib4ivARB_remap_index 84
-#define VertexAttrib4sARB_remap_index 85
-#define VertexAttrib4svARB_remap_index 86
-#define VertexAttrib4ubvARB_remap_index 87
-#define VertexAttrib4uivARB_remap_index 88
-#define VertexAttrib4usvARB_remap_index 89
-#define VertexAttribPointerARB_remap_index 90
-#define BindBufferARB_remap_index 91
-#define BufferDataARB_remap_index 92
-#define BufferSubDataARB_remap_index 93
-#define DeleteBuffersARB_remap_index 94
-#define GenBuffersARB_remap_index 95
-#define GetBufferParameterivARB_remap_index 96
-#define GetBufferPointervARB_remap_index 97
-#define GetBufferSubDataARB_remap_index 98
-#define IsBufferARB_remap_index 99
-#define MapBufferARB_remap_index 100
-#define UnmapBufferARB_remap_index 101
-#define BeginQueryARB_remap_index 102
-#define DeleteQueriesARB_remap_index 103
-#define EndQueryARB_remap_index 104
-#define GenQueriesARB_remap_index 105
-#define GetQueryObjectivARB_remap_index 106
-#define GetQueryObjectuivARB_remap_index 107
-#define GetQueryivARB_remap_index 108
-#define IsQueryARB_remap_index 109
-#define AttachObjectARB_remap_index 110
-#define CompileShaderARB_remap_index 111
-#define CreateProgramObjectARB_remap_index 112
-#define CreateShaderObjectARB_remap_index 113
-#define DeleteObjectARB_remap_index 114
-#define DetachObjectARB_remap_index 115
-#define GetActiveUniformARB_remap_index 116
-#define GetAttachedObjectsARB_remap_index 117
-#define GetHandleARB_remap_index 118
-#define GetInfoLogARB_remap_index 119
-#define GetObjectParameterfvARB_remap_index 120
-#define GetObjectParameterivARB_remap_index 121
-#define GetShaderSourceARB_remap_index 122
-#define GetUniformLocationARB_remap_index 123
-#define GetUniformfvARB_remap_index 124
-#define GetUniformivARB_remap_index 125
-#define LinkProgramARB_remap_index 126
-#define ShaderSourceARB_remap_index 127
-#define Uniform1fARB_remap_index 128
-#define Uniform1fvARB_remap_index 129
-#define Uniform1iARB_remap_index 130
-#define Uniform1ivARB_remap_index 131
-#define Uniform2fARB_remap_index 132
-#define Uniform2fvARB_remap_index 133
-#define Uniform2iARB_remap_index 134
-#define Uniform2ivARB_remap_index 135
-#define Uniform3fARB_remap_index 136
-#define Uniform3fvARB_remap_index 137
-#define Uniform3iARB_remap_index 138
-#define Uniform3ivARB_remap_index 139
-#define Uniform4fARB_remap_index 140
-#define Uniform4fvARB_remap_index 141
-#define Uniform4iARB_remap_index 142
-#define Uniform4ivARB_remap_index 143
-#define UniformMatrix2fvARB_remap_index 144
-#define UniformMatrix3fvARB_remap_index 145
-#define UniformMatrix4fvARB_remap_index 146
-#define UseProgramObjectARB_remap_index 147
-#define ValidateProgramARB_remap_index 148
-#define BindAttribLocationARB_remap_index 149
-#define GetActiveAttribARB_remap_index 150
-#define GetAttribLocationARB_remap_index 151
-#define DrawBuffersARB_remap_index 152
-#define PolygonOffsetEXT_remap_index 153
-#define GetPixelTexGenParameterfvSGIS_remap_index 154
-#define GetPixelTexGenParameterivSGIS_remap_index 155
-#define PixelTexGenParameterfSGIS_remap_index 156
-#define PixelTexGenParameterfvSGIS_remap_index 157
-#define PixelTexGenParameteriSGIS_remap_index 158
-#define PixelTexGenParameterivSGIS_remap_index 159
-#define SampleMaskSGIS_remap_index 160
-#define SamplePatternSGIS_remap_index 161
-#define ColorPointerEXT_remap_index 162
-#define EdgeFlagPointerEXT_remap_index 163
-#define IndexPointerEXT_remap_index 164
-#define NormalPointerEXT_remap_index 165
-#define TexCoordPointerEXT_remap_index 166
-#define VertexPointerEXT_remap_index 167
-#define PointParameterfEXT_remap_index 168
-#define PointParameterfvEXT_remap_index 169
-#define LockArraysEXT_remap_index 170
-#define UnlockArraysEXT_remap_index 171
-#define CullParameterdvEXT_remap_index 172
-#define CullParameterfvEXT_remap_index 173
-#define SecondaryColor3bEXT_remap_index 174
-#define SecondaryColor3bvEXT_remap_index 175
-#define SecondaryColor3dEXT_remap_index 176
-#define SecondaryColor3dvEXT_remap_index 177
-#define SecondaryColor3fEXT_remap_index 178
-#define SecondaryColor3fvEXT_remap_index 179
-#define SecondaryColor3iEXT_remap_index 180
-#define SecondaryColor3ivEXT_remap_index 181
-#define SecondaryColor3sEXT_remap_index 182
-#define SecondaryColor3svEXT_remap_index 183
-#define SecondaryColor3ubEXT_remap_index 184
-#define SecondaryColor3ubvEXT_remap_index 185
-#define SecondaryColor3uiEXT_remap_index 186
-#define SecondaryColor3uivEXT_remap_index 187
-#define SecondaryColor3usEXT_remap_index 188
-#define SecondaryColor3usvEXT_remap_index 189
-#define SecondaryColorPointerEXT_remap_index 190
-#define MultiDrawArraysEXT_remap_index 191
-#define MultiDrawElementsEXT_remap_index 192
-#define FogCoordPointerEXT_remap_index 193
-#define FogCoorddEXT_remap_index 194
-#define FogCoorddvEXT_remap_index 195
-#define FogCoordfEXT_remap_index 196
-#define FogCoordfvEXT_remap_index 197
-#define PixelTexGenSGIX_remap_index 198
-#define BlendFuncSeparateEXT_remap_index 199
-#define FlushVertexArrayRangeNV_remap_index 200
-#define VertexArrayRangeNV_remap_index 201
-#define CombinerInputNV_remap_index 202
-#define CombinerOutputNV_remap_index 203
-#define CombinerParameterfNV_remap_index 204
-#define CombinerParameterfvNV_remap_index 205
-#define CombinerParameteriNV_remap_index 206
-#define CombinerParameterivNV_remap_index 207
-#define FinalCombinerInputNV_remap_index 208
-#define GetCombinerInputParameterfvNV_remap_index 209
-#define GetCombinerInputParameterivNV_remap_index 210
-#define GetCombinerOutputParameterfvNV_remap_index 211
-#define GetCombinerOutputParameterivNV_remap_index 212
-#define GetFinalCombinerInputParameterfvNV_remap_index 213
-#define GetFinalCombinerInputParameterivNV_remap_index 214
-#define ResizeBuffersMESA_remap_index 215
-#define WindowPos2dMESA_remap_index 216
-#define WindowPos2dvMESA_remap_index 217
-#define WindowPos2fMESA_remap_index 218
-#define WindowPos2fvMESA_remap_index 219
-#define WindowPos2iMESA_remap_index 220
-#define WindowPos2ivMESA_remap_index 221
-#define WindowPos2sMESA_remap_index 222
-#define WindowPos2svMESA_remap_index 223
-#define WindowPos3dMESA_remap_index 224
-#define WindowPos3dvMESA_remap_index 225
-#define WindowPos3fMESA_remap_index 226
-#define WindowPos3fvMESA_remap_index 227
-#define WindowPos3iMESA_remap_index 228
-#define WindowPos3ivMESA_remap_index 229
-#define WindowPos3sMESA_remap_index 230
-#define WindowPos3svMESA_remap_index 231
-#define WindowPos4dMESA_remap_index 232
-#define WindowPos4dvMESA_remap_index 233
-#define WindowPos4fMESA_remap_index 234
-#define WindowPos4fvMESA_remap_index 235
-#define WindowPos4iMESA_remap_index 236
-#define WindowPos4ivMESA_remap_index 237
-#define WindowPos4sMESA_remap_index 238
-#define WindowPos4svMESA_remap_index 239
-#define MultiModeDrawArraysIBM_remap_index 240
-#define MultiModeDrawElementsIBM_remap_index 241
-#define DeleteFencesNV_remap_index 242
-#define FinishFenceNV_remap_index 243
-#define GenFencesNV_remap_index 244
-#define GetFenceivNV_remap_index 245
-#define IsFenceNV_remap_index 246
-#define SetFenceNV_remap_index 247
-#define TestFenceNV_remap_index 248
-#define AreProgramsResidentNV_remap_index 249
-#define BindProgramNV_remap_index 250
-#define DeleteProgramsNV_remap_index 251
-#define ExecuteProgramNV_remap_index 252
-#define GenProgramsNV_remap_index 253
-#define GetProgramParameterdvNV_remap_index 254
-#define GetProgramParameterfvNV_remap_index 255
-#define GetProgramStringNV_remap_index 256
-#define GetProgramivNV_remap_index 257
-#define GetTrackMatrixivNV_remap_index 258
-#define GetVertexAttribPointervNV_remap_index 259
-#define GetVertexAttribdvNV_remap_index 260
-#define GetVertexAttribfvNV_remap_index 261
-#define GetVertexAttribivNV_remap_index 262
-#define IsProgramNV_remap_index 263
-#define LoadProgramNV_remap_index 264
-#define ProgramParameters4dvNV_remap_index 265
-#define ProgramParameters4fvNV_remap_index 266
-#define RequestResidentProgramsNV_remap_index 267
-#define TrackMatrixNV_remap_index 268
-#define VertexAttrib1dNV_remap_index 269
-#define VertexAttrib1dvNV_remap_index 270
-#define VertexAttrib1fNV_remap_index 271
-#define VertexAttrib1fvNV_remap_index 272
-#define VertexAttrib1sNV_remap_index 273
-#define VertexAttrib1svNV_remap_index 274
-#define VertexAttrib2dNV_remap_index 275
-#define VertexAttrib2dvNV_remap_index 276
-#define VertexAttrib2fNV_remap_index 277
-#define VertexAttrib2fvNV_remap_index 278
-#define VertexAttrib2sNV_remap_index 279
-#define VertexAttrib2svNV_remap_index 280
-#define VertexAttrib3dNV_remap_index 281
-#define VertexAttrib3dvNV_remap_index 282
-#define VertexAttrib3fNV_remap_index 283
-#define VertexAttrib3fvNV_remap_index 284
-#define VertexAttrib3sNV_remap_index 285
-#define VertexAttrib3svNV_remap_index 286
-#define VertexAttrib4dNV_remap_index 287
-#define VertexAttrib4dvNV_remap_index 288
-#define VertexAttrib4fNV_remap_index 289
-#define VertexAttrib4fvNV_remap_index 290
-#define VertexAttrib4sNV_remap_index 291
-#define VertexAttrib4svNV_remap_index 292
-#define VertexAttrib4ubNV_remap_index 293
-#define VertexAttrib4ubvNV_remap_index 294
-#define VertexAttribPointerNV_remap_index 295
-#define VertexAttribs1dvNV_remap_index 296
-#define VertexAttribs1fvNV_remap_index 297
-#define VertexAttribs1svNV_remap_index 298
-#define VertexAttribs2dvNV_remap_index 299
-#define VertexAttribs2fvNV_remap_index 300
-#define VertexAttribs2svNV_remap_index 301
-#define VertexAttribs3dvNV_remap_index 302
-#define VertexAttribs3fvNV_remap_index 303
-#define VertexAttribs3svNV_remap_index 304
-#define VertexAttribs4dvNV_remap_index 305
-#define VertexAttribs4fvNV_remap_index 306
-#define VertexAttribs4svNV_remap_index 307
-#define VertexAttribs4ubvNV_remap_index 308
-#define AlphaFragmentOp1ATI_remap_index 309
-#define AlphaFragmentOp2ATI_remap_index 310
-#define AlphaFragmentOp3ATI_remap_index 311
-#define BeginFragmentShaderATI_remap_index 312
-#define BindFragmentShaderATI_remap_index 313
-#define ColorFragmentOp1ATI_remap_index 314
-#define ColorFragmentOp2ATI_remap_index 315
-#define ColorFragmentOp3ATI_remap_index 316
-#define DeleteFragmentShaderATI_remap_index 317
-#define EndFragmentShaderATI_remap_index 318
-#define GenFragmentShadersATI_remap_index 319
-#define PassTexCoordATI_remap_index 320
-#define SampleMapATI_remap_index 321
-#define SetFragmentShaderConstantATI_remap_index 322
-#define PointParameteriNV_remap_index 323
-#define PointParameterivNV_remap_index 324
-#define ActiveStencilFaceEXT_remap_index 325
-#define BindVertexArrayAPPLE_remap_index 326
-#define DeleteVertexArraysAPPLE_remap_index 327
-#define GenVertexArraysAPPLE_remap_index 328
-#define IsVertexArrayAPPLE_remap_index 329
-#define GetProgramNamedParameterdvNV_remap_index 330
-#define GetProgramNamedParameterfvNV_remap_index 331
-#define ProgramNamedParameter4dNV_remap_index 332
-#define ProgramNamedParameter4dvNV_remap_index 333
-#define ProgramNamedParameter4fNV_remap_index 334
-#define ProgramNamedParameter4fvNV_remap_index 335
-#define DepthBoundsEXT_remap_index 336
-#define BlendEquationSeparateEXT_remap_index 337
-#define BindFramebufferEXT_remap_index 338
-#define BindRenderbufferEXT_remap_index 339
-#define CheckFramebufferStatusEXT_remap_index 340
-#define DeleteFramebuffersEXT_remap_index 341
-#define DeleteRenderbuffersEXT_remap_index 342
-#define FramebufferRenderbufferEXT_remap_index 343
-#define FramebufferTexture1DEXT_remap_index 344
-#define FramebufferTexture2DEXT_remap_index 345
-#define FramebufferTexture3DEXT_remap_index 346
-#define GenFramebuffersEXT_remap_index 347
-#define GenRenderbuffersEXT_remap_index 348
-#define GenerateMipmapEXT_remap_index 349
-#define GetFramebufferAttachmentParameterivEXT_remap_index 350
-#define GetRenderbufferParameterivEXT_remap_index 351
-#define IsFramebufferEXT_remap_index 352
-#define IsRenderbufferEXT_remap_index 353
-#define RenderbufferStorageEXT_remap_index 354
-#define BlitFramebufferEXT_remap_index 355
-#define FramebufferTextureLayerEXT_remap_index 356
-#define StencilFuncSeparateATI_remap_index 357
-#define ProgramEnvParameters4fvEXT_remap_index 358
-#define ProgramLocalParameters4fvEXT_remap_index 359
-#define GetQueryObjecti64vEXT_remap_index 360
-#define GetQueryObjectui64vEXT_remap_index 361
-
-#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
-#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
-#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn)
-#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters)
-#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index])
-#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn)
-#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters)
-#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index])
-#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn)
-#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters)
-#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index])
-#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn)
-#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters)
-#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index])
-#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn)
-#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters)
-#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index])
-#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn)
-#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters)
-#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index])
-#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn)
-#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters)
-#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index])
-#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn)
-#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters)
-#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index])
-#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn)
-#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters)
-#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index])
-#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn)
-#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters)
-#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index])
-#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn)
-#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters)
-#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index])
-#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn)
-#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters)
-#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index])
-#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn)
-#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters)
-#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index])
-#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn)
-#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters)
-#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index])
-#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn)
-#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters)
-#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index])
-#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters)
-#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index])
-#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters)
-#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index])
-#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters)
-#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index])
-#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters)
-#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index])
-#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters)
-#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index])
-#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters)
-#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index])
-#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters)
-#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index])
-#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters)
-#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index])
-#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters)
-#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index])
-#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters)
-#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index])
-#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn)
-#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters)
-#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index])
-#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters)
-#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index])
-#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters)
-#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index])
-#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters)
-#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index])
-#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index])
-#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index])
-#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index])
-#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters)
-#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index])
-#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters)
-#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index])
-#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters)
-#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index])
-#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters)
-#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index])
-#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters)
-#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index])
-#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters)
-#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index])
-#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters)
-#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index])
-#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn)
-#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters)
-#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index])
-#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn)
-#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters)
-#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index])
-#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters)
-#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index])
-#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters)
-#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index])
-#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters)
-#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index])
-#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index])
-#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index])
-#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index])
-#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index])
-#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index])
-#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index])
-#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index])
-#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index])
-#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn)
-#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters)
-#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index])
-#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters)
-#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index])
-#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters)
-#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index])
-#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters)
-#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index])
-#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters)
-#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index])
-#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters)
-#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index])
-#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters)
-#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index])
-#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters)
-#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index])
-#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters)
-#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index])
-#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters)
-#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index])
-#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters)
-#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index])
-#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters)
-#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index])
-#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters)
-#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index])
-#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters)
-#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index])
-#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters)
-#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index])
-#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters)
-#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index])
-#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters)
-#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index])
-#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters)
-#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index])
-#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters)
-#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index])
-#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters)
-#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index])
-#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters)
-#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index])
-#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters)
-#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index])
-#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters)
-#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index])
-#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters)
-#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index])
-#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters)
-#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index])
-#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters)
-#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index])
-#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters)
-#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index])
-#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters)
-#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index])
-#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters)
-#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index])
-#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters)
-#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index])
-#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters)
-#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index])
-#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters)
-#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index])
-#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters)
-#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index])
-#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters)
-#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index])
-#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters)
-#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index])
-#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters)
-#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index])
-#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters)
-#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index])
-#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters)
-#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index])
-#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn)
-#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters)
-#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index])
-#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn)
-#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters)
-#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index])
-#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn)
-#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters)
-#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index])
-#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn)
-#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters)
-#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index])
-#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn)
-#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters)
-#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index])
-#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters)
-#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index])
-#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn)
-#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters)
-#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index])
-#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters)
-#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index])
-#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn)
-#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters)
-#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index])
-#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn)
-#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters)
-#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index])
-#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn)
-#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters)
-#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index])
-#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn)
-#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters)
-#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index])
-#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn)
-#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters)
-#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index])
-#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn)
-#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters)
-#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index])
-#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn)
-#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters)
-#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index])
-#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters)
-#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index])
-#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters)
-#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index])
-#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn)
-#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters)
-#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index])
-#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn)
-#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters)
-#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index])
-#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn)
-#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters)
-#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index])
-#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn)
-#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters)
-#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index])
-#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters)
-#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index])
-#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters)
-#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index])
-#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn)
-#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters)
-#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index])
-#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn)
-#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters)
-#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index])
-#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn)
-#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters)
-#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index])
-#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters)
-#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index])
-#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn)
-#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters)
-#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index])
-#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn)
-#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters)
-#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index])
-#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters)
-#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index])
-#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters)
-#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index])
-#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn)
-#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters)
-#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index])
-#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn)
-#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters)
-#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index])
-#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn)
-#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters)
-#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index])
-#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn)
-#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters)
-#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index])
-#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn)
-#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters)
-#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index])
-#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn)
-#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters)
-#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index])
-#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn)
-#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters)
-#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index])
-#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn)
-#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters)
-#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index])
-#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn)
-#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters)
-#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index])
-#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn)
-#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters)
-#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index])
-#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn)
-#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters)
-#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index])
-#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn)
-#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters)
-#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index])
-#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn)
-#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters)
-#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index])
-#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn)
-#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters)
-#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index])
-#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn)
-#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters)
-#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index])
-#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn)
-#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters)
-#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index])
-#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn)
-#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters)
-#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index])
-#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn)
-#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters)
-#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index])
-#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn)
-#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters)
-#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index])
-#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn)
-#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters)
-#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index])
-#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn)
-#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters)
-#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index])
-#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn)
-#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters)
-#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index])
-#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters)
-#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index])
-#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters)
-#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index])
-#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters)
-#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index])
-#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn)
-#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters)
-#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index])
-#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn)
-#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters)
-#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index])
-#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn)
-#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters)
-#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index])
-#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn)
-#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters)
-#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index])
-#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn)
-#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters)
-#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index])
-#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn)
-#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters)
-#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index])
-#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
-#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
-#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters)
-#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index])
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters)
-#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index])
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index])
-#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index])
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index])
-#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index])
-#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn)
-#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters)
-#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index])
-#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn)
-#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters)
-#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index])
-#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn)
-#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters)
-#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index])
-#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters)
-#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index])
-#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn)
-#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters)
-#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index])
-#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn)
-#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters)
-#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index])
-#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters)
-#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index])
-#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn)
-#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters)
-#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index])
-#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn)
-#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters)
-#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index])
-#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn)
-#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters)
-#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index])
-#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn)
-#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters)
-#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index])
-#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn)
-#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters)
-#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index])
-#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn)
-#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters)
-#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index])
-#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn)
-#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters)
-#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index])
-#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters)
-#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index])
-#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters)
-#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index])
-#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters)
-#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index])
-#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters)
-#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index])
-#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters)
-#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index])
-#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters)
-#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index])
-#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters)
-#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index])
-#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters)
-#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index])
-#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters)
-#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index])
-#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters)
-#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index])
-#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters)
-#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index])
-#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters)
-#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index])
-#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters)
-#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index])
-#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters)
-#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index])
-#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters)
-#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index])
-#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters)
-#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index])
-#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters)
-#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index])
-#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters)
-#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index])
-#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters)
-#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index])
-#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters)
-#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index])
-#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn)
-#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters)
-#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index])
-#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn)
-#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters)
-#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index])
-#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn)
-#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters)
-#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index])
-#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn)
-#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters)
-#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index])
-#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters)
-#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index])
-#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters)
-#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index])
-#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters)
-#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index])
-#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters)
-#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index])
-#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn)
-#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters)
-#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index])
-#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn)
-#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters)
-#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index])
-#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn)
-#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters)
-#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index])
-#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters)
-#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index])
-#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn)
-#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters)
-#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index])
-#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn)
-#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters)
-#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index])
-#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters)
-#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index])
-#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters)
-#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index])
-#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters)
-#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index])
-#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters)
-#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index])
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters)
-#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index])
-#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters)
-#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index])
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters)
-#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index])
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters)
-#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index])
-#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn)
-#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters)
-#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index])
-#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters)
-#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index])
-#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn)
-#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters)
-#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index])
-#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters)
-#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index])
-#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn)
-#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters)
-#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index])
-#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters)
-#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index])
-#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn)
-#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters)
-#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index])
-#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn)
-#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters)
-#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index])
-#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn)
-#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters)
-#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index])
-#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters)
-#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index])
-#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn)
-#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters)
-#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index])
-#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters)
-#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index])
-#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn)
-#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters)
-#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index])
-#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters)
-#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index])
-#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn)
-#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters)
-#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index])
-#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn)
-#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters)
-#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index])
-#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn)
-#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters)
-#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index])
-#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters)
-#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index])
-#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn)
-#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters)
-#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index])
-#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters)
-#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index])
-#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn)
-#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters)
-#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index])
-#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters)
-#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index])
-#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn)
-#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters)
-#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index])
-#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn)
-#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters)
-#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index])
-#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters)
-#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index])
-#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters)
-#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index])
-#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn)
-#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters)
-#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index])
-#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn)
-#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters)
-#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index])
-#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn)
-#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters)
-#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index])
-#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn)
-#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters)
-#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index])
-#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn)
-#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters)
-#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index])
-#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn)
-#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters)
-#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index])
-#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn)
-#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters)
-#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index])
-#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters)
-#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index])
-#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn)
-#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters)
-#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index])
-#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn)
-#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters)
-#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index])
-#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn)
-#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters)
-#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index])
-#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn)
-#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters)
-#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index])
-#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters)
-#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index])
-#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters)
-#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index])
-#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn)
-#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters)
-#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index])
-#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn)
-#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters)
-#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index])
-#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters)
-#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index])
-#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters)
-#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index])
-#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters)
-#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index])
-#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters)
-#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index])
-#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters)
-#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index])
-#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn)
-#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters)
-#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index])
-#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn)
-#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters)
-#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index])
-#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters)
-#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index])
-#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters)
-#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index])
-#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters)
-#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index])
-#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn)
-#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters)
-#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index])
-#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters)
-#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index])
-#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters)
-#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index])
-#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters)
-#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index])
-#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters)
-#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index])
-#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters)
-#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index])
-#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters)
-#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index])
-#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters)
-#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index])
-#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters)
-#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index])
-#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters)
-#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index])
-#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters)
-#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index])
-#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters)
-#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index])
-#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters)
-#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index])
-#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters)
-#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index])
-#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters)
-#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index])
-#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters)
-#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index])
-#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters)
-#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index])
-#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters)
-#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index])
-#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters)
-#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index])
-#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters)
-#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index])
-#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters)
-#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index])
-#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters)
-#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index])
-#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters)
-#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index])
-#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters)
-#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index])
-#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters)
-#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index])
-#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters)
-#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index])
-#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters)
-#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index])
-#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters)
-#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index])
-#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters)
-#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index])
-#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters)
-#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index])
-#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters)
-#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index])
-#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters)
-#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index])
-#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters)
-#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index])
-#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters)
-#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index])
-#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters)
-#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index])
-#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters)
-#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index])
-#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters)
-#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index])
-#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters)
-#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index])
-#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters)
-#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index])
-#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters)
-#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index])
-#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters)
-#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index])
-#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index])
-#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index])
-#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index])
-#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters)
-#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index])
-#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters)
-#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index])
-#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters)
-#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index])
-#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters)
-#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index])
-#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters)
-#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index])
-#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters)
-#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index])
-#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters)
-#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index])
-#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters)
-#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index])
-#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn)
-#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters)
-#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index])
-#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn)
-#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters)
-#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index])
-#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters)
-#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index])
-#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn)
-#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters)
-#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index])
-#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn)
-#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters)
-#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index])
-#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters)
-#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index])
-#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters)
-#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index])
-#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters)
-#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index])
-#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters)
-#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index])
-#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters)
-#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index])
-#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters)
-#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index])
-#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters)
-#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index])
-#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index])
-#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index])
-#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index])
-#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index])
-#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn)
-#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters)
-#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index])
-#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters)
-#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index])
-#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn)
-#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters)
-#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index])
-#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters)
-#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index])
-#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters)
-#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index])
-#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters)
-#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index])
-#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters)
-#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index])
-#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters)
-#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index])
-#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters)
-#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index])
-#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters)
-#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index])
-#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters)
-#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index])
-#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters)
-#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index])
-#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters)
-#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index])
-#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters)
-#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index])
-#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters)
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index])
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters)
-#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index])
-#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn)
-#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters)
-#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index])
-#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters)
-#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index])
-#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters)
-#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index])
-#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters)
-#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index])
-#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
-#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
-#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
-#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
-#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters)
-#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index])
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters)
-#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index])
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters)
-#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index])
-#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters)
-#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index])
-#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn)
-
-#endif /* !defined(IN_DRI_DRIVER) */
+#define ClampColor_remap_index 22
+#define ClearBufferfi_remap_index 23
+#define ClearBufferfv_remap_index 24
+#define ClearBufferiv_remap_index 25
+#define ClearBufferuiv_remap_index 26
+#define GetStringi_remap_index 27
+#define TexBuffer_remap_index 28
+#define FramebufferTexture_remap_index 29
+#define GetBufferParameteri64v_remap_index 30
+#define GetInteger64i_v_remap_index 31
+#define VertexAttribDivisor_remap_index 32
+#define LoadTransposeMatrixdARB_remap_index 33
+#define LoadTransposeMatrixfARB_remap_index 34
+#define MultTransposeMatrixdARB_remap_index 35
+#define MultTransposeMatrixfARB_remap_index 36
+#define SampleCoverageARB_remap_index 37
+#define CompressedTexImage1DARB_remap_index 38
+#define CompressedTexImage2DARB_remap_index 39
+#define CompressedTexImage3DARB_remap_index 40
+#define CompressedTexSubImage1DARB_remap_index 41
+#define CompressedTexSubImage2DARB_remap_index 42
+#define CompressedTexSubImage3DARB_remap_index 43
+#define GetCompressedTexImageARB_remap_index 44
+#define DisableVertexAttribArrayARB_remap_index 45
+#define EnableVertexAttribArrayARB_remap_index 46
+#define GetProgramEnvParameterdvARB_remap_index 47
+#define GetProgramEnvParameterfvARB_remap_index 48
+#define GetProgramLocalParameterdvARB_remap_index 49
+#define GetProgramLocalParameterfvARB_remap_index 50
+#define GetProgramStringARB_remap_index 51
+#define GetProgramivARB_remap_index 52
+#define GetVertexAttribdvARB_remap_index 53
+#define GetVertexAttribfvARB_remap_index 54
+#define GetVertexAttribivARB_remap_index 55
+#define ProgramEnvParameter4dARB_remap_index 56
+#define ProgramEnvParameter4dvARB_remap_index 57
+#define ProgramEnvParameter4fARB_remap_index 58
+#define ProgramEnvParameter4fvARB_remap_index 59
+#define ProgramLocalParameter4dARB_remap_index 60
+#define ProgramLocalParameter4dvARB_remap_index 61
+#define ProgramLocalParameter4fARB_remap_index 62
+#define ProgramLocalParameter4fvARB_remap_index 63
+#define ProgramStringARB_remap_index 64
+#define VertexAttrib1dARB_remap_index 65
+#define VertexAttrib1dvARB_remap_index 66
+#define VertexAttrib1fARB_remap_index 67
+#define VertexAttrib1fvARB_remap_index 68
+#define VertexAttrib1sARB_remap_index 69
+#define VertexAttrib1svARB_remap_index 70
+#define VertexAttrib2dARB_remap_index 71
+#define VertexAttrib2dvARB_remap_index 72
+#define VertexAttrib2fARB_remap_index 73
+#define VertexAttrib2fvARB_remap_index 74
+#define VertexAttrib2sARB_remap_index 75
+#define VertexAttrib2svARB_remap_index 76
+#define VertexAttrib3dARB_remap_index 77
+#define VertexAttrib3dvARB_remap_index 78
+#define VertexAttrib3fARB_remap_index 79
+#define VertexAttrib3fvARB_remap_index 80
+#define VertexAttrib3sARB_remap_index 81
+#define VertexAttrib3svARB_remap_index 82
+#define VertexAttrib4NbvARB_remap_index 83
+#define VertexAttrib4NivARB_remap_index 84
+#define VertexAttrib4NsvARB_remap_index 85
+#define VertexAttrib4NubARB_remap_index 86
+#define VertexAttrib4NubvARB_remap_index 87
+#define VertexAttrib4NuivARB_remap_index 88
+#define VertexAttrib4NusvARB_remap_index 89
+#define VertexAttrib4bvARB_remap_index 90
+#define VertexAttrib4dARB_remap_index 91
+#define VertexAttrib4dvARB_remap_index 92
+#define VertexAttrib4fARB_remap_index 93
+#define VertexAttrib4fvARB_remap_index 94
+#define VertexAttrib4ivARB_remap_index 95
+#define VertexAttrib4sARB_remap_index 96
+#define VertexAttrib4svARB_remap_index 97
+#define VertexAttrib4ubvARB_remap_index 98
+#define VertexAttrib4uivARB_remap_index 99
+#define VertexAttrib4usvARB_remap_index 100
+#define VertexAttribPointerARB_remap_index 101
+#define BindBufferARB_remap_index 102
+#define BufferDataARB_remap_index 103
+#define BufferSubDataARB_remap_index 104
+#define DeleteBuffersARB_remap_index 105
+#define GenBuffersARB_remap_index 106
+#define GetBufferParameterivARB_remap_index 107
+#define GetBufferPointervARB_remap_index 108
+#define GetBufferSubDataARB_remap_index 109
+#define IsBufferARB_remap_index 110
+#define MapBufferARB_remap_index 111
+#define UnmapBufferARB_remap_index 112
+#define BeginQueryARB_remap_index 113
+#define DeleteQueriesARB_remap_index 114
+#define EndQueryARB_remap_index 115
+#define GenQueriesARB_remap_index 116
+#define GetQueryObjectivARB_remap_index 117
+#define GetQueryObjectuivARB_remap_index 118
+#define GetQueryivARB_remap_index 119
+#define IsQueryARB_remap_index 120
+#define AttachObjectARB_remap_index 121
+#define CompileShaderARB_remap_index 122
+#define CreateProgramObjectARB_remap_index 123
+#define CreateShaderObjectARB_remap_index 124
+#define DeleteObjectARB_remap_index 125
+#define DetachObjectARB_remap_index 126
+#define GetActiveUniformARB_remap_index 127
+#define GetAttachedObjectsARB_remap_index 128
+#define GetHandleARB_remap_index 129
+#define GetInfoLogARB_remap_index 130
+#define GetObjectParameterfvARB_remap_index 131
+#define GetObjectParameterivARB_remap_index 132
+#define GetShaderSourceARB_remap_index 133
+#define GetUniformLocationARB_remap_index 134
+#define GetUniformfvARB_remap_index 135
+#define GetUniformivARB_remap_index 136
+#define LinkProgramARB_remap_index 137
+#define ShaderSourceARB_remap_index 138
+#define Uniform1fARB_remap_index 139
+#define Uniform1fvARB_remap_index 140
+#define Uniform1iARB_remap_index 141
+#define Uniform1ivARB_remap_index 142
+#define Uniform2fARB_remap_index 143
+#define Uniform2fvARB_remap_index 144
+#define Uniform2iARB_remap_index 145
+#define Uniform2ivARB_remap_index 146
+#define Uniform3fARB_remap_index 147
+#define Uniform3fvARB_remap_index 148
+#define Uniform3iARB_remap_index 149
+#define Uniform3ivARB_remap_index 150
+#define Uniform4fARB_remap_index 151
+#define Uniform4fvARB_remap_index 152
+#define Uniform4iARB_remap_index 153
+#define Uniform4ivARB_remap_index 154
+#define UniformMatrix2fvARB_remap_index 155
+#define UniformMatrix3fvARB_remap_index 156
+#define UniformMatrix4fvARB_remap_index 157
+#define UseProgramObjectARB_remap_index 158
+#define ValidateProgramARB_remap_index 159
+#define BindAttribLocationARB_remap_index 160
+#define GetActiveAttribARB_remap_index 161
+#define GetAttribLocationARB_remap_index 162
+#define DrawBuffersARB_remap_index 163
+#define ClampColorARB_remap_index 164
+#define DrawArraysInstancedARB_remap_index 165
+#define DrawElementsInstancedARB_remap_index 166
+#define RenderbufferStorageMultisample_remap_index 167
+#define FramebufferTextureARB_remap_index 168
+#define FramebufferTextureFaceARB_remap_index 169
+#define ProgramParameteriARB_remap_index 170
+#define VertexAttribDivisorARB_remap_index 171
+#define FlushMappedBufferRange_remap_index 172
+#define MapBufferRange_remap_index 173
+#define TexBufferARB_remap_index 174
+#define BindVertexArray_remap_index 175
+#define GenVertexArrays_remap_index 176
+#define CopyBufferSubData_remap_index 177
+#define ClientWaitSync_remap_index 178
+#define DeleteSync_remap_index 179
+#define FenceSync_remap_index 180
+#define GetInteger64v_remap_index 181
+#define GetSynciv_remap_index 182
+#define IsSync_remap_index 183
+#define WaitSync_remap_index 184
+#define DrawElementsBaseVertex_remap_index 185
+#define DrawElementsInstancedBaseVertex_remap_index 186
+#define DrawRangeElementsBaseVertex_remap_index 187
+#define MultiDrawElementsBaseVertex_remap_index 188
+#define BlendEquationSeparateiARB_remap_index 189
+#define BlendEquationiARB_remap_index 190
+#define BlendFuncSeparateiARB_remap_index 191
+#define BlendFunciARB_remap_index 192
+#define BindSampler_remap_index 193
+#define DeleteSamplers_remap_index 194
+#define GenSamplers_remap_index 195
+#define GetSamplerParameterIiv_remap_index 196
+#define GetSamplerParameterIuiv_remap_index 197
+#define GetSamplerParameterfv_remap_index 198
+#define GetSamplerParameteriv_remap_index 199
+#define IsSampler_remap_index 200
+#define SamplerParameterIiv_remap_index 201
+#define SamplerParameterIuiv_remap_index 202
+#define SamplerParameterf_remap_index 203
+#define SamplerParameterfv_remap_index 204
+#define SamplerParameteri_remap_index 205
+#define SamplerParameteriv_remap_index 206
+#define ColorP3ui_remap_index 207
+#define ColorP3uiv_remap_index 208
+#define ColorP4ui_remap_index 209
+#define ColorP4uiv_remap_index 210
+#define MultiTexCoordP1ui_remap_index 211
+#define MultiTexCoordP1uiv_remap_index 212
+#define MultiTexCoordP2ui_remap_index 213
+#define MultiTexCoordP2uiv_remap_index 214
+#define MultiTexCoordP3ui_remap_index 215
+#define MultiTexCoordP3uiv_remap_index 216
+#define MultiTexCoordP4ui_remap_index 217
+#define MultiTexCoordP4uiv_remap_index 218
+#define NormalP3ui_remap_index 219
+#define NormalP3uiv_remap_index 220
+#define SecondaryColorP3ui_remap_index 221
+#define SecondaryColorP3uiv_remap_index 222
+#define TexCoordP1ui_remap_index 223
+#define TexCoordP1uiv_remap_index 224
+#define TexCoordP2ui_remap_index 225
+#define TexCoordP2uiv_remap_index 226
+#define TexCoordP3ui_remap_index 227
+#define TexCoordP3uiv_remap_index 228
+#define TexCoordP4ui_remap_index 229
+#define TexCoordP4uiv_remap_index 230
+#define VertexAttribP1ui_remap_index 231
+#define VertexAttribP1uiv_remap_index 232
+#define VertexAttribP2ui_remap_index 233
+#define VertexAttribP2uiv_remap_index 234
+#define VertexAttribP3ui_remap_index 235
+#define VertexAttribP3uiv_remap_index 236
+#define VertexAttribP4ui_remap_index 237
+#define VertexAttribP4uiv_remap_index 238
+#define VertexP2ui_remap_index 239
+#define VertexP2uiv_remap_index 240
+#define VertexP3ui_remap_index 241
+#define VertexP3uiv_remap_index 242
+#define VertexP4ui_remap_index 243
+#define VertexP4uiv_remap_index 244
+#define BindTransformFeedback_remap_index 245
+#define DeleteTransformFeedbacks_remap_index 246
+#define DrawTransformFeedback_remap_index 247
+#define GenTransformFeedbacks_remap_index 248
+#define IsTransformFeedback_remap_index 249
+#define PauseTransformFeedback_remap_index 250
+#define ResumeTransformFeedback_remap_index 251
+#define ClearDepthf_remap_index 252
+#define DepthRangef_remap_index 253
+#define GetShaderPrecisionFormat_remap_index 254
+#define ReleaseShaderCompiler_remap_index 255
+#define ShaderBinary_remap_index 256
+#define GetGraphicsResetStatusARB_remap_index 257
+#define GetnColorTableARB_remap_index 258
+#define GetnCompressedTexImageARB_remap_index 259
+#define GetnConvolutionFilterARB_remap_index 260
+#define GetnHistogramARB_remap_index 261
+#define GetnMapdvARB_remap_index 262
+#define GetnMapfvARB_remap_index 263
+#define GetnMapivARB_remap_index 264
+#define GetnMinmaxARB_remap_index 265
+#define GetnPixelMapfvARB_remap_index 266
+#define GetnPixelMapuivARB_remap_index 267
+#define GetnPixelMapusvARB_remap_index 268
+#define GetnPolygonStippleARB_remap_index 269
+#define GetnSeparableFilterARB_remap_index 270
+#define GetnTexImageARB_remap_index 271
+#define GetnUniformdvARB_remap_index 272
+#define GetnUniformfvARB_remap_index 273
+#define GetnUniformivARB_remap_index 274
+#define GetnUniformuivARB_remap_index 275
+#define ReadnPixelsARB_remap_index 276
+#define TexStorage1D_remap_index 277
+#define TexStorage2D_remap_index 278
+#define TexStorage3D_remap_index 279
+#define TextureStorage1DEXT_remap_index 280
+#define TextureStorage2DEXT_remap_index 281
+#define TextureStorage3DEXT_remap_index 282
+#define PolygonOffsetEXT_remap_index 283
+#define GetPixelTexGenParameterfvSGIS_remap_index 284
+#define GetPixelTexGenParameterivSGIS_remap_index 285
+#define PixelTexGenParameterfSGIS_remap_index 286
+#define PixelTexGenParameterfvSGIS_remap_index 287
+#define PixelTexGenParameteriSGIS_remap_index 288
+#define PixelTexGenParameterivSGIS_remap_index 289
+#define SampleMaskSGIS_remap_index 290
+#define SamplePatternSGIS_remap_index 291
+#define ColorPointerEXT_remap_index 292
+#define EdgeFlagPointerEXT_remap_index 293
+#define IndexPointerEXT_remap_index 294
+#define NormalPointerEXT_remap_index 295
+#define TexCoordPointerEXT_remap_index 296
+#define VertexPointerEXT_remap_index 297
+#define PointParameterfEXT_remap_index 298
+#define PointParameterfvEXT_remap_index 299
+#define LockArraysEXT_remap_index 300
+#define UnlockArraysEXT_remap_index 301
+#define SecondaryColor3bEXT_remap_index 302
+#define SecondaryColor3bvEXT_remap_index 303
+#define SecondaryColor3dEXT_remap_index 304
+#define SecondaryColor3dvEXT_remap_index 305
+#define SecondaryColor3fEXT_remap_index 306
+#define SecondaryColor3fvEXT_remap_index 307
+#define SecondaryColor3iEXT_remap_index 308
+#define SecondaryColor3ivEXT_remap_index 309
+#define SecondaryColor3sEXT_remap_index 310
+#define SecondaryColor3svEXT_remap_index 311
+#define SecondaryColor3ubEXT_remap_index 312
+#define SecondaryColor3ubvEXT_remap_index 313
+#define SecondaryColor3uiEXT_remap_index 314
+#define SecondaryColor3uivEXT_remap_index 315
+#define SecondaryColor3usEXT_remap_index 316
+#define SecondaryColor3usvEXT_remap_index 317
+#define SecondaryColorPointerEXT_remap_index 318
+#define MultiDrawArraysEXT_remap_index 319
+#define MultiDrawElementsEXT_remap_index 320
+#define FogCoordPointerEXT_remap_index 321
+#define FogCoorddEXT_remap_index 322
+#define FogCoorddvEXT_remap_index 323
+#define FogCoordfEXT_remap_index 324
+#define FogCoordfvEXT_remap_index 325
+#define PixelTexGenSGIX_remap_index 326
+#define BlendFuncSeparateEXT_remap_index 327
+#define FlushVertexArrayRangeNV_remap_index 328
+#define VertexArrayRangeNV_remap_index 329
+#define CombinerInputNV_remap_index 330
+#define CombinerOutputNV_remap_index 331
+#define CombinerParameterfNV_remap_index 332
+#define CombinerParameterfvNV_remap_index 333
+#define CombinerParameteriNV_remap_index 334
+#define CombinerParameterivNV_remap_index 335
+#define FinalCombinerInputNV_remap_index 336
+#define GetCombinerInputParameterfvNV_remap_index 337
+#define GetCombinerInputParameterivNV_remap_index 338
+#define GetCombinerOutputParameterfvNV_remap_index 339
+#define GetCombinerOutputParameterivNV_remap_index 340
+#define GetFinalCombinerInputParameterfvNV_remap_index 341
+#define GetFinalCombinerInputParameterivNV_remap_index 342
+#define ResizeBuffersMESA_remap_index 343
+#define WindowPos2dMESA_remap_index 344
+#define WindowPos2dvMESA_remap_index 345
+#define WindowPos2fMESA_remap_index 346
+#define WindowPos2fvMESA_remap_index 347
+#define WindowPos2iMESA_remap_index 348
+#define WindowPos2ivMESA_remap_index 349
+#define WindowPos2sMESA_remap_index 350
+#define WindowPos2svMESA_remap_index 351
+#define WindowPos3dMESA_remap_index 352
+#define WindowPos3dvMESA_remap_index 353
+#define WindowPos3fMESA_remap_index 354
+#define WindowPos3fvMESA_remap_index 355
+#define WindowPos3iMESA_remap_index 356
+#define WindowPos3ivMESA_remap_index 357
+#define WindowPos3sMESA_remap_index 358
+#define WindowPos3svMESA_remap_index 359
+#define WindowPos4dMESA_remap_index 360
+#define WindowPos4dvMESA_remap_index 361
+#define WindowPos4fMESA_remap_index 362
+#define WindowPos4fvMESA_remap_index 363
+#define WindowPos4iMESA_remap_index 364
+#define WindowPos4ivMESA_remap_index 365
+#define WindowPos4sMESA_remap_index 366
+#define WindowPos4svMESA_remap_index 367
+#define MultiModeDrawArraysIBM_remap_index 368
+#define MultiModeDrawElementsIBM_remap_index 369
+#define DeleteFencesNV_remap_index 370
+#define FinishFenceNV_remap_index 371
+#define GenFencesNV_remap_index 372
+#define GetFenceivNV_remap_index 373
+#define IsFenceNV_remap_index 374
+#define SetFenceNV_remap_index 375
+#define TestFenceNV_remap_index 376
+#define AreProgramsResidentNV_remap_index 377
+#define BindProgramNV_remap_index 378
+#define DeleteProgramsNV_remap_index 379
+#define ExecuteProgramNV_remap_index 380
+#define GenProgramsNV_remap_index 381
+#define GetProgramParameterdvNV_remap_index 382
+#define GetProgramParameterfvNV_remap_index 383
+#define GetProgramStringNV_remap_index 384
+#define GetProgramivNV_remap_index 385
+#define GetTrackMatrixivNV_remap_index 386
+#define GetVertexAttribPointervNV_remap_index 387
+#define GetVertexAttribdvNV_remap_index 388
+#define GetVertexAttribfvNV_remap_index 389
+#define GetVertexAttribivNV_remap_index 390
+#define IsProgramNV_remap_index 391
+#define LoadProgramNV_remap_index 392
+#define ProgramParameters4dvNV_remap_index 393
+#define ProgramParameters4fvNV_remap_index 394
+#define RequestResidentProgramsNV_remap_index 395
+#define TrackMatrixNV_remap_index 396
+#define VertexAttrib1dNV_remap_index 397
+#define VertexAttrib1dvNV_remap_index 398
+#define VertexAttrib1fNV_remap_index 399
+#define VertexAttrib1fvNV_remap_index 400
+#define VertexAttrib1sNV_remap_index 401
+#define VertexAttrib1svNV_remap_index 402
+#define VertexAttrib2dNV_remap_index 403
+#define VertexAttrib2dvNV_remap_index 404
+#define VertexAttrib2fNV_remap_index 405
+#define VertexAttrib2fvNV_remap_index 406
+#define VertexAttrib2sNV_remap_index 407
+#define VertexAttrib2svNV_remap_index 408
+#define VertexAttrib3dNV_remap_index 409
+#define VertexAttrib3dvNV_remap_index 410
+#define VertexAttrib3fNV_remap_index 411
+#define VertexAttrib3fvNV_remap_index 412
+#define VertexAttrib3sNV_remap_index 413
+#define VertexAttrib3svNV_remap_index 414
+#define VertexAttrib4dNV_remap_index 415
+#define VertexAttrib4dvNV_remap_index 416
+#define VertexAttrib4fNV_remap_index 417
+#define VertexAttrib4fvNV_remap_index 418
+#define VertexAttrib4sNV_remap_index 419
+#define VertexAttrib4svNV_remap_index 420
+#define VertexAttrib4ubNV_remap_index 421
+#define VertexAttrib4ubvNV_remap_index 422
+#define VertexAttribPointerNV_remap_index 423
+#define VertexAttribs1dvNV_remap_index 424
+#define VertexAttribs1fvNV_remap_index 425
+#define VertexAttribs1svNV_remap_index 426
+#define VertexAttribs2dvNV_remap_index 427
+#define VertexAttribs2fvNV_remap_index 428
+#define VertexAttribs2svNV_remap_index 429
+#define VertexAttribs3dvNV_remap_index 430
+#define VertexAttribs3fvNV_remap_index 431
+#define VertexAttribs3svNV_remap_index 432
+#define VertexAttribs4dvNV_remap_index 433
+#define VertexAttribs4fvNV_remap_index 434
+#define VertexAttribs4svNV_remap_index 435
+#define VertexAttribs4ubvNV_remap_index 436
+#define GetTexBumpParameterfvATI_remap_index 437
+#define GetTexBumpParameterivATI_remap_index 438
+#define TexBumpParameterfvATI_remap_index 439
+#define TexBumpParameterivATI_remap_index 440
+#define AlphaFragmentOp1ATI_remap_index 441
+#define AlphaFragmentOp2ATI_remap_index 442
+#define AlphaFragmentOp3ATI_remap_index 443
+#define BeginFragmentShaderATI_remap_index 444
+#define BindFragmentShaderATI_remap_index 445
+#define ColorFragmentOp1ATI_remap_index 446
+#define ColorFragmentOp2ATI_remap_index 447
+#define ColorFragmentOp3ATI_remap_index 448
+#define DeleteFragmentShaderATI_remap_index 449
+#define EndFragmentShaderATI_remap_index 450
+#define GenFragmentShadersATI_remap_index 451
+#define PassTexCoordATI_remap_index 452
+#define SampleMapATI_remap_index 453
+#define SetFragmentShaderConstantATI_remap_index 454
+#define PointParameteriNV_remap_index 455
+#define PointParameterivNV_remap_index 456
+#define ActiveStencilFaceEXT_remap_index 457
+#define BindVertexArrayAPPLE_remap_index 458
+#define DeleteVertexArraysAPPLE_remap_index 459
+#define GenVertexArraysAPPLE_remap_index 460
+#define IsVertexArrayAPPLE_remap_index 461
+#define GetProgramNamedParameterdvNV_remap_index 462
+#define GetProgramNamedParameterfvNV_remap_index 463
+#define ProgramNamedParameter4dNV_remap_index 464
+#define ProgramNamedParameter4dvNV_remap_index 465
+#define ProgramNamedParameter4fNV_remap_index 466
+#define ProgramNamedParameter4fvNV_remap_index 467
+#define PrimitiveRestartIndexNV_remap_index 468
+#define PrimitiveRestartNV_remap_index 469
+#define DepthBoundsEXT_remap_index 470
+#define BlendEquationSeparateEXT_remap_index 471
+#define BindFramebufferEXT_remap_index 472
+#define BindRenderbufferEXT_remap_index 473
+#define CheckFramebufferStatusEXT_remap_index 474
+#define DeleteFramebuffersEXT_remap_index 475
+#define DeleteRenderbuffersEXT_remap_index 476
+#define FramebufferRenderbufferEXT_remap_index 477
+#define FramebufferTexture1DEXT_remap_index 478
+#define FramebufferTexture2DEXT_remap_index 479
+#define FramebufferTexture3DEXT_remap_index 480
+#define GenFramebuffersEXT_remap_index 481
+#define GenRenderbuffersEXT_remap_index 482
+#define GenerateMipmapEXT_remap_index 483
+#define GetFramebufferAttachmentParameterivEXT_remap_index 484
+#define GetRenderbufferParameterivEXT_remap_index 485
+#define IsFramebufferEXT_remap_index 486
+#define IsRenderbufferEXT_remap_index 487
+#define RenderbufferStorageEXT_remap_index 488
+#define BlitFramebufferEXT_remap_index 489
+#define BufferParameteriAPPLE_remap_index 490
+#define FlushMappedBufferRangeAPPLE_remap_index 491
+#define BindFragDataLocationEXT_remap_index 492
+#define GetFragDataLocationEXT_remap_index 493
+#define GetUniformuivEXT_remap_index 494
+#define GetVertexAttribIivEXT_remap_index 495
+#define GetVertexAttribIuivEXT_remap_index 496
+#define Uniform1uiEXT_remap_index 497
+#define Uniform1uivEXT_remap_index 498
+#define Uniform2uiEXT_remap_index 499
+#define Uniform2uivEXT_remap_index 500
+#define Uniform3uiEXT_remap_index 501
+#define Uniform3uivEXT_remap_index 502
+#define Uniform4uiEXT_remap_index 503
+#define Uniform4uivEXT_remap_index 504
+#define VertexAttribI1iEXT_remap_index 505
+#define VertexAttribI1ivEXT_remap_index 506
+#define VertexAttribI1uiEXT_remap_index 507
+#define VertexAttribI1uivEXT_remap_index 508
+#define VertexAttribI2iEXT_remap_index 509
+#define VertexAttribI2ivEXT_remap_index 510
+#define VertexAttribI2uiEXT_remap_index 511
+#define VertexAttribI2uivEXT_remap_index 512
+#define VertexAttribI3iEXT_remap_index 513
+#define VertexAttribI3ivEXT_remap_index 514
+#define VertexAttribI3uiEXT_remap_index 515
+#define VertexAttribI3uivEXT_remap_index 516
+#define VertexAttribI4bvEXT_remap_index 517
+#define VertexAttribI4iEXT_remap_index 518
+#define VertexAttribI4ivEXT_remap_index 519
+#define VertexAttribI4svEXT_remap_index 520
+#define VertexAttribI4ubvEXT_remap_index 521
+#define VertexAttribI4uiEXT_remap_index 522
+#define VertexAttribI4uivEXT_remap_index 523
+#define VertexAttribI4usvEXT_remap_index 524
+#define VertexAttribIPointerEXT_remap_index 525
+#define FramebufferTextureLayerEXT_remap_index 526
+#define ColorMaskIndexedEXT_remap_index 527
+#define DisableIndexedEXT_remap_index 528
+#define EnableIndexedEXT_remap_index 529
+#define GetBooleanIndexedvEXT_remap_index 530
+#define GetIntegerIndexedvEXT_remap_index 531
+#define IsEnabledIndexedEXT_remap_index 532
+#define ClearColorIiEXT_remap_index 533
+#define ClearColorIuiEXT_remap_index 534
+#define GetTexParameterIivEXT_remap_index 535
+#define GetTexParameterIuivEXT_remap_index 536
+#define TexParameterIivEXT_remap_index 537
+#define TexParameterIuivEXT_remap_index 538
+#define BeginConditionalRenderNV_remap_index 539
+#define EndConditionalRenderNV_remap_index 540
+#define BeginTransformFeedbackEXT_remap_index 541
+#define BindBufferBaseEXT_remap_index 542
+#define BindBufferOffsetEXT_remap_index 543
+#define BindBufferRangeEXT_remap_index 544
+#define EndTransformFeedbackEXT_remap_index 545
+#define GetTransformFeedbackVaryingEXT_remap_index 546
+#define TransformFeedbackVaryingsEXT_remap_index 547
+#define ProvokingVertexEXT_remap_index 548
+#define GetTexParameterPointervAPPLE_remap_index 549
+#define TextureRangeAPPLE_remap_index 550
+#define GetObjectParameterivAPPLE_remap_index 551
+#define ObjectPurgeableAPPLE_remap_index 552
+#define ObjectUnpurgeableAPPLE_remap_index 553
+#define ActiveProgramEXT_remap_index 554
+#define CreateShaderProgramEXT_remap_index 555
+#define UseShaderProgramEXT_remap_index 556
+#define TextureBarrierNV_remap_index 557
+#define StencilFuncSeparateATI_remap_index 558
+#define ProgramEnvParameters4fvEXT_remap_index 559
+#define ProgramLocalParameters4fvEXT_remap_index 560
+#define GetQueryObjecti64vEXT_remap_index 561
+#define GetQueryObjectui64vEXT_remap_index 562
+#define EGLImageTargetRenderbufferStorageOES_remap_index 563
+#define EGLImageTargetTexture2DOES_remap_index 564
+
+#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
+#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
+#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
+#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
+#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
+#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
+#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
+#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
+#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
+#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
+#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
+#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
+#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
+#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
+#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
+#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
+#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
+#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
+#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
+#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
+#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
+#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
+#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
+#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
+#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
+#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
+#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
+#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
+#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
+#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
+#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
+#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
+#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
+#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
+#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
+#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
+#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
+#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
+#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
+#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
+#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
+#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
+#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
+#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
+#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
+#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
+#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
+#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
+#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
+#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
+#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
+#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
+#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
+#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
+#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
+#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
+#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
+#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
+#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
+#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
+#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
+#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
+#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
+#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
+#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
+#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
+#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
+#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
+#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
+#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
+#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
+#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
+#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
+#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
+#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
+#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
+#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
+#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
+#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
+#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
+#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
+#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
+#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
+#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
+#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
+#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
+#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
+#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
+#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
+#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
+#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
+#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
+#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
+#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
+#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
+#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
+#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
+#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
+#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
+#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
+#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
+#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
+#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
+#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
+#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
+#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
+#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
+#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
+#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
+#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
+#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
+#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
+#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
+#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
+#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
+#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
+#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
+#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
+#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
+#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
+#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
+#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
+#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
+#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
+#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
+#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
+#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
+#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
+#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
+#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
+#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
+#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
+#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
+#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
+#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
+#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
+#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
+#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
+#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
+#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
+#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
+#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
+#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
+#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
+#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index]
+#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
+#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
+#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
+#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
+#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
+#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index]
+#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
+#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
+#define _gloffset_TexBufferARB driDispatchRemapTable[TexBufferARB_remap_index]
+#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
+#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
+#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
+#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
+#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
+#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
+#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
+#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
+#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
+#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
+#define _gloffset_DrawElementsInstancedBaseVertex driDispatchRemapTable[DrawElementsInstancedBaseVertex_remap_index]
+#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
+#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
+#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
+#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
+#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
+#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
+#define _gloffset_BindSampler driDispatchRemapTable[BindSampler_remap_index]
+#define _gloffset_DeleteSamplers driDispatchRemapTable[DeleteSamplers_remap_index]
+#define _gloffset_GenSamplers driDispatchRemapTable[GenSamplers_remap_index]
+#define _gloffset_GetSamplerParameterIiv driDispatchRemapTable[GetSamplerParameterIiv_remap_index]
+#define _gloffset_GetSamplerParameterIuiv driDispatchRemapTable[GetSamplerParameterIuiv_remap_index]
+#define _gloffset_GetSamplerParameterfv driDispatchRemapTable[GetSamplerParameterfv_remap_index]
+#define _gloffset_GetSamplerParameteriv driDispatchRemapTable[GetSamplerParameteriv_remap_index]
+#define _gloffset_IsSampler driDispatchRemapTable[IsSampler_remap_index]
+#define _gloffset_SamplerParameterIiv driDispatchRemapTable[SamplerParameterIiv_remap_index]
+#define _gloffset_SamplerParameterIuiv driDispatchRemapTable[SamplerParameterIuiv_remap_index]
+#define _gloffset_SamplerParameterf driDispatchRemapTable[SamplerParameterf_remap_index]
+#define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index]
+#define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index]
+#define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index]
+#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index]
+#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index]
+#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index]
+#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index]
+#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index]
+#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index]
+#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index]
+#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index]
+#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index]
+#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index]
+#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index]
+#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index]
+#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index]
+#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index]
+#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index]
+#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index]
+#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index]
+#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index]
+#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index]
+#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index]
+#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index]
+#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index]
+#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index]
+#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index]
+#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index]
+#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index]
+#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index]
+#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index]
+#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index]
+#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index]
+#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index]
+#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index]
+#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index]
+#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index]
+#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index]
+#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index]
+#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index]
+#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index]
+#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
+#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
+#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
+#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
+#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
+#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
+#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
+#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
+#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index]
+#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index]
+#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index]
+#define _gloffset_GetnConvolutionFilterARB driDispatchRemapTable[GetnConvolutionFilterARB_remap_index]
+#define _gloffset_GetnHistogramARB driDispatchRemapTable[GetnHistogramARB_remap_index]
+#define _gloffset_GetnMapdvARB driDispatchRemapTable[GetnMapdvARB_remap_index]
+#define _gloffset_GetnMapfvARB driDispatchRemapTable[GetnMapfvARB_remap_index]
+#define _gloffset_GetnMapivARB driDispatchRemapTable[GetnMapivARB_remap_index]
+#define _gloffset_GetnMinmaxARB driDispatchRemapTable[GetnMinmaxARB_remap_index]
+#define _gloffset_GetnPixelMapfvARB driDispatchRemapTable[GetnPixelMapfvARB_remap_index]
+#define _gloffset_GetnPixelMapuivARB driDispatchRemapTable[GetnPixelMapuivARB_remap_index]
+#define _gloffset_GetnPixelMapusvARB driDispatchRemapTable[GetnPixelMapusvARB_remap_index]
+#define _gloffset_GetnPolygonStippleARB driDispatchRemapTable[GetnPolygonStippleARB_remap_index]
+#define _gloffset_GetnSeparableFilterARB driDispatchRemapTable[GetnSeparableFilterARB_remap_index]
+#define _gloffset_GetnTexImageARB driDispatchRemapTable[GetnTexImageARB_remap_index]
+#define _gloffset_GetnUniformdvARB driDispatchRemapTable[GetnUniformdvARB_remap_index]
+#define _gloffset_GetnUniformfvARB driDispatchRemapTable[GetnUniformfvARB_remap_index]
+#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index]
+#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index]
+#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index]
+#define _gloffset_TexStorage1D driDispatchRemapTable[TexStorage1D_remap_index]
+#define _gloffset_TexStorage2D driDispatchRemapTable[TexStorage2D_remap_index]
+#define _gloffset_TexStorage3D driDispatchRemapTable[TexStorage3D_remap_index]
+#define _gloffset_TextureStorage1DEXT driDispatchRemapTable[TextureStorage1DEXT_remap_index]
+#define _gloffset_TextureStorage2DEXT driDispatchRemapTable[TextureStorage2DEXT_remap_index]
+#define _gloffset_TextureStorage3DEXT driDispatchRemapTable[TextureStorage3DEXT_remap_index]
+#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
+#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
+#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
+#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
+#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
+#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
+#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
+#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
+#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
+#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
+#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
+#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
+#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
+#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
+#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
+#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
+#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
+#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
+#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
+#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
+#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
+#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
+#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
+#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
+#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
+#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
+#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
+#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
+#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
+#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
+#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
+#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
+#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
+#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
+#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
+#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
+#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
+#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
+#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
+#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
+#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
+#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
+#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
+#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
+#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
+#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
+#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
+#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
+#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
+#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
+#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
+#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
+#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
+#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
+#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
+#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
+#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
+#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
+#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
+#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
+#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
+#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
+#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
+#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
+#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
+#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
+#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
+#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
+#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
+#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
+#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
+#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
+#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
+#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
+#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
+#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
+#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
+#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
+#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
+#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
+#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
+#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
+#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
+#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
+#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
+#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
+#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
+#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
+#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
+#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
+#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
+#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
+#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
+#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
+#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
+#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
+#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
+#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
+#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
+#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
+#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
+#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
+#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
+#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
+#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
+#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
+#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
+#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
+#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
+#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
+#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
+#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
+#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
+#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
+#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
+#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
+#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
+#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
+#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
+#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
+#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
+#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
+#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
+#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
+#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
+#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
+#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
+#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
+#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
+#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
+#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
+#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
+#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
+#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
+#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
+#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
+#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
+#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
+#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
+#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
+#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
+#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
+#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
+#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
+#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
+#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
+#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
+#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
+#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
+#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
+#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
+#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
+#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
+#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
+#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
+#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
+#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
+#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
+#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
+#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
+#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
+#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
+#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
+#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
+#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
+#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
+#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
+#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
+#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
+#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
+#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
+#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
+#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
+#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
+#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
+#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
+#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
+#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
+#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
+#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
+#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
+#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
+#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
+#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
+#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
+#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
+#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
+#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
+#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
+#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
+#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
+#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
+#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
+#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
+#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
+#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
+#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
+#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
+#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
+#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
+#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
+#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
+#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
+#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
+#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
+#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
+#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
+#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
+#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
+#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
+#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
+#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
+#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
+#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
+#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
+#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
+#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
+#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
+#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
+#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
+#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
+#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
+#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
+#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
+#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
+#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
+#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
+#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
+#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
+#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
+#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
+#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
+#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
+#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
+#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
+#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
+#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
+#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
+#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
+#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
+#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
+#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
+#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
+#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
+
+#endif /* !FEATURE_remap_table */
+
+typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum);
+#define CALL_NewList(disp, parameters) \
+ (* GET_NewList(disp)) parameters
+static inline _glptr_NewList GET_NewList(struct _glapi_table *disp) {
+ return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList));
+}
+
+static inline void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_NewList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndList)(void);
+#define CALL_EndList(disp, parameters) \
+ (* GET_EndList(disp)) parameters
+static inline _glptr_EndList GET_EndList(struct _glapi_table *disp) {
+ return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList));
+}
+
+static inline void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallList)(GLuint);
+#define CALL_CallList(disp, parameters) \
+ (* GET_CallList(disp)) parameters
+static inline _glptr_CallList GET_CallList(struct _glapi_table *disp) {
+ return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList));
+}
+
+static inline void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_CallList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *);
+#define CALL_CallLists(disp, parameters) \
+ (* GET_CallLists(disp)) parameters
+static inline _glptr_CallLists GET_CallLists(struct _glapi_table *disp) {
+ return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists));
+}
+
+static inline void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CallLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei);
+#define CALL_DeleteLists(disp, parameters) \
+ (* GET_DeleteLists(disp)) parameters
+static inline _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) {
+ return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists));
+}
+
+static inline void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DeleteLists, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei);
+#define CALL_GenLists(disp, parameters) \
+ (* GET_GenLists(disp)) parameters
+static inline _glptr_GenLists GET_GenLists(struct _glapi_table *disp) {
+ return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists));
+}
+
+static inline void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) {
+ SET_by_offset(disp, _gloffset_GenLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint);
+#define CALL_ListBase(disp, parameters) \
+ (* GET_ListBase(disp)) parameters
+static inline _glptr_ListBase GET_ListBase(struct _glapi_table *disp) {
+ return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase));
+}
+
+static inline void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ListBase, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Begin)(GLenum);
+#define CALL_Begin(disp, parameters) \
+ (* GET_Begin(disp)) parameters
+static inline _glptr_Begin GET_Begin(struct _glapi_table *disp) {
+ return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin));
+}
+
+static inline void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Begin, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
+#define CALL_Bitmap(disp, parameters) \
+ (* GET_Bitmap(disp)) parameters
+static inline _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) {
+ return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap));
+}
+
+static inline void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Bitmap, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Color3b(disp, parameters) \
+ (* GET_Color3b(disp)) parameters
+static inline _glptr_Color3b GET_Color3b(struct _glapi_table *disp) {
+ return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b));
+}
+
+static inline void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *);
+#define CALL_Color3bv(disp, parameters) \
+ (* GET_Color3bv(disp)) parameters
+static inline _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) {
+ return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv));
+}
+
+static inline void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Color3d(disp, parameters) \
+ (* GET_Color3d(disp)) parameters
+static inline _glptr_Color3d GET_Color3d(struct _glapi_table *disp) {
+ return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d));
+}
+
+static inline void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *);
+#define CALL_Color3dv(disp, parameters) \
+ (* GET_Color3dv(disp)) parameters
+static inline _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) {
+ return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv));
+}
+
+static inline void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Color3f(disp, parameters) \
+ (* GET_Color3f(disp)) parameters
+static inline _glptr_Color3f GET_Color3f(struct _glapi_table *disp) {
+ return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f));
+}
+
+static inline void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *);
+#define CALL_Color3fv(disp, parameters) \
+ (* GET_Color3fv(disp)) parameters
+static inline _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) {
+ return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv));
+}
+
+static inline void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint);
+#define CALL_Color3i(disp, parameters) \
+ (* GET_Color3i(disp)) parameters
+static inline _glptr_Color3i GET_Color3i(struct _glapi_table *disp) {
+ return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i));
+}
+
+static inline void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *);
+#define CALL_Color3iv(disp, parameters) \
+ (* GET_Color3iv(disp)) parameters
+static inline _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) {
+ return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv));
+}
+
+static inline void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort);
+#define CALL_Color3s(disp, parameters) \
+ (* GET_Color3s(disp)) parameters
+static inline _glptr_Color3s GET_Color3s(struct _glapi_table *disp) {
+ return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s));
+}
+
+static inline void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *);
+#define CALL_Color3sv(disp, parameters) \
+ (* GET_Color3sv(disp)) parameters
+static inline _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) {
+ return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv));
+}
+
+static inline void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte);
+#define CALL_Color3ub(disp, parameters) \
+ (* GET_Color3ub(disp)) parameters
+static inline _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) {
+ return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub));
+}
+
+static inline void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color3ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *);
+#define CALL_Color3ubv(disp, parameters) \
+ (* GET_Color3ubv(disp)) parameters
+static inline _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) {
+ return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv));
+}
+
+static inline void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color3ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint);
+#define CALL_Color3ui(disp, parameters) \
+ (* GET_Color3ui(disp)) parameters
+static inline _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) {
+ return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui));
+}
+
+static inline void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *);
+#define CALL_Color3uiv(disp, parameters) \
+ (* GET_Color3uiv(disp)) parameters
+static inline _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) {
+ return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv));
+}
+
+static inline void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort);
+#define CALL_Color3us(disp, parameters) \
+ (* GET_Color3us(disp)) parameters
+static inline _glptr_Color3us GET_Color3us(struct _glapi_table *disp) {
+ return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us));
+}
+
+static inline void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color3us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *);
+#define CALL_Color3usv(disp, parameters) \
+ (* GET_Color3usv(disp)) parameters
+static inline _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) {
+ return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv));
+}
+
+static inline void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color3usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
+#define CALL_Color4b(disp, parameters) \
+ (* GET_Color4b(disp)) parameters
+static inline _glptr_Color4b GET_Color4b(struct _glapi_table *disp) {
+ return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b));
+}
+
+static inline void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color4b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *);
+#define CALL_Color4bv(disp, parameters) \
+ (* GET_Color4bv(disp)) parameters
+static inline _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) {
+ return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv));
+}
+
+static inline void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color4bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Color4d(disp, parameters) \
+ (* GET_Color4d(disp)) parameters
+static inline _glptr_Color4d GET_Color4d(struct _glapi_table *disp) {
+ return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d));
+}
+
+static inline void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *);
+#define CALL_Color4dv(disp, parameters) \
+ (* GET_Color4dv(disp)) parameters
+static inline _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) {
+ return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv));
+}
+
+static inline void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Color4f(disp, parameters) \
+ (* GET_Color4f(disp)) parameters
+static inline _glptr_Color4f GET_Color4f(struct _glapi_table *disp) {
+ return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f));
+}
+
+static inline void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *);
+#define CALL_Color4fv(disp, parameters) \
+ (* GET_Color4fv(disp)) parameters
+static inline _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) {
+ return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv));
+}
+
+static inline void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint);
+#define CALL_Color4i(disp, parameters) \
+ (* GET_Color4i(disp)) parameters
+static inline _glptr_Color4i GET_Color4i(struct _glapi_table *disp) {
+ return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i));
+}
+
+static inline void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *);
+#define CALL_Color4iv(disp, parameters) \
+ (* GET_Color4iv(disp)) parameters
+static inline _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) {
+ return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv));
+}
+
+static inline void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Color4s(disp, parameters) \
+ (* GET_Color4s(disp)) parameters
+static inline _glptr_Color4s GET_Color4s(struct _glapi_table *disp) {
+ return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s));
+}
+
+static inline void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *);
+#define CALL_Color4sv(disp, parameters) \
+ (* GET_Color4sv(disp)) parameters
+static inline _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) {
+ return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv));
+}
+
+static inline void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_Color4ub(disp, parameters) \
+ (* GET_Color4ub(disp)) parameters
+static inline _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) {
+ return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub));
+}
+
+static inline void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color4ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *);
+#define CALL_Color4ubv(disp, parameters) \
+ (* GET_Color4ubv(disp)) parameters
+static inline _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) {
+ return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv));
+}
+
+static inline void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color4ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_Color4ui(disp, parameters) \
+ (* GET_Color4ui(disp)) parameters
+static inline _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) {
+ return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui));
+}
+
+static inline void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *);
+#define CALL_Color4uiv(disp, parameters) \
+ (* GET_Color4uiv(disp)) parameters
+static inline _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) {
+ return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv));
+}
+
+static inline void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort);
+#define CALL_Color4us(disp, parameters) \
+ (* GET_Color4us(disp)) parameters
+static inline _glptr_Color4us GET_Color4us(struct _glapi_table *disp) {
+ return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us));
+}
+
+static inline void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color4us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *);
+#define CALL_Color4usv(disp, parameters) \
+ (* GET_Color4usv(disp)) parameters
+static inline _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) {
+ return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv));
+}
+
+static inline void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color4usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean);
+#define CALL_EdgeFlag(disp, parameters) \
+ (* GET_EdgeFlag(disp)) parameters
+static inline _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag));
+}
+
+static inline void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_EdgeFlag, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *);
+#define CALL_EdgeFlagv(disp, parameters) \
+ (* GET_EdgeFlagv(disp)) parameters
+static inline _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv));
+}
+
+static inline void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_End)(void);
+#define CALL_End(disp, parameters) \
+ (* GET_End(disp)) parameters
+static inline _glptr_End GET_End(struct _glapi_table *disp) {
+ return (_glptr_End) (GET_by_offset(disp, _gloffset_End));
+}
+
+static inline void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_End, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble);
+#define CALL_Indexd(disp, parameters) \
+ (* GET_Indexd(disp)) parameters
+static inline _glptr_Indexd GET_Indexd(struct _glapi_table *disp) {
+ return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd));
+}
+
+static inline void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_Indexd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *);
+#define CALL_Indexdv(disp, parameters) \
+ (* GET_Indexdv(disp)) parameters
+static inline _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) {
+ return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv));
+}
+
+static inline void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Indexdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat);
+#define CALL_Indexf(disp, parameters) \
+ (* GET_Indexf(disp)) parameters
+static inline _glptr_Indexf GET_Indexf(struct _glapi_table *disp) {
+ return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf));
+}
+
+static inline void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_Indexf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *);
+#define CALL_Indexfv(disp, parameters) \
+ (* GET_Indexfv(disp)) parameters
+static inline _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) {
+ return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv));
+}
+
+static inline void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Indexfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexi)(GLint);
+#define CALL_Indexi(disp, parameters) \
+ (* GET_Indexi(disp)) parameters
+static inline _glptr_Indexi GET_Indexi(struct _glapi_table *disp) {
+ return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi));
+}
+
+static inline void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_Indexi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *);
+#define CALL_Indexiv(disp, parameters) \
+ (* GET_Indexiv(disp)) parameters
+static inline _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) {
+ return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv));
+}
+
+static inline void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Indexiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort);
+#define CALL_Indexs(disp, parameters) \
+ (* GET_Indexs(disp)) parameters
+static inline _glptr_Indexs GET_Indexs(struct _glapi_table *disp) {
+ return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs));
+}
+
+static inline void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_Indexs, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *);
+#define CALL_Indexsv(disp, parameters) \
+ (* GET_Indexsv(disp)) parameters
+static inline _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) {
+ return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv));
+}
+
+static inline void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Indexsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Normal3b(disp, parameters) \
+ (* GET_Normal3b(disp)) parameters
+static inline _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) {
+ return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b));
+}
+
+static inline void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Normal3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *);
+#define CALL_Normal3bv(disp, parameters) \
+ (* GET_Normal3bv(disp)) parameters
+static inline _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) {
+ return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv));
+}
+
+static inline void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Normal3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Normal3d(disp, parameters) \
+ (* GET_Normal3d(disp)) parameters
+static inline _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) {
+ return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d));
+}
+
+static inline void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Normal3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *);
+#define CALL_Normal3dv(disp, parameters) \
+ (* GET_Normal3dv(disp)) parameters
+static inline _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) {
+ return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv));
+}
+
+static inline void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Normal3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Normal3f(disp, parameters) \
+ (* GET_Normal3f(disp)) parameters
+static inline _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) {
+ return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f));
+}
+
+static inline void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Normal3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *);
+#define CALL_Normal3fv(disp, parameters) \
+ (* GET_Normal3fv(disp)) parameters
+static inline _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) {
+ return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv));
+}
+
+static inline void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Normal3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint);
+#define CALL_Normal3i(disp, parameters) \
+ (* GET_Normal3i(disp)) parameters
+static inline _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) {
+ return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i));
+}
+
+static inline void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Normal3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *);
+#define CALL_Normal3iv(disp, parameters) \
+ (* GET_Normal3iv(disp)) parameters
+static inline _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) {
+ return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv));
+}
+
+static inline void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Normal3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort);
+#define CALL_Normal3s(disp, parameters) \
+ (* GET_Normal3s(disp)) parameters
+static inline _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) {
+ return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s));
+}
+
+static inline void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Normal3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *);
+#define CALL_Normal3sv(disp, parameters) \
+ (* GET_Normal3sv(disp)) parameters
+static inline _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) {
+ return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv));
+}
+
+static inline void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Normal3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble);
+#define CALL_RasterPos2d(disp, parameters) \
+ (* GET_RasterPos2d(disp)) parameters
+static inline _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d));
+}
+
+static inline void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *);
+#define CALL_RasterPos2dv(disp, parameters) \
+ (* GET_RasterPos2dv(disp)) parameters
+static inline _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv));
+}
+
+static inline void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat);
+#define CALL_RasterPos2f(disp, parameters) \
+ (* GET_RasterPos2f(disp)) parameters
+static inline _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f));
+}
+
+static inline void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *);
+#define CALL_RasterPos2fv(disp, parameters) \
+ (* GET_RasterPos2fv(disp)) parameters
+static inline _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv));
+}
+
+static inline void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint);
+#define CALL_RasterPos2i(disp, parameters) \
+ (* GET_RasterPos2i(disp)) parameters
+static inline _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i));
+}
+
+static inline void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *);
+#define CALL_RasterPos2iv(disp, parameters) \
+ (* GET_RasterPos2iv(disp)) parameters
+static inline _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv));
+}
+
+static inline void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort);
+#define CALL_RasterPos2s(disp, parameters) \
+ (* GET_RasterPos2s(disp)) parameters
+static inline _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s));
+}
+
+static inline void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *);
+#define CALL_RasterPos2sv(disp, parameters) \
+ (* GET_RasterPos2sv(disp)) parameters
+static inline _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv));
+}
+
+static inline void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos3d(disp, parameters) \
+ (* GET_RasterPos3d(disp)) parameters
+static inline _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d));
+}
+
+static inline void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *);
+#define CALL_RasterPos3dv(disp, parameters) \
+ (* GET_RasterPos3dv(disp)) parameters
+static inline _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv));
+}
+
+static inline void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos3f(disp, parameters) \
+ (* GET_RasterPos3f(disp)) parameters
+static inline _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f));
+}
+
+static inline void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *);
+#define CALL_RasterPos3fv(disp, parameters) \
+ (* GET_RasterPos3fv(disp)) parameters
+static inline _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv));
+}
+
+static inline void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint);
+#define CALL_RasterPos3i(disp, parameters) \
+ (* GET_RasterPos3i(disp)) parameters
+static inline _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i));
+}
+
+static inline void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *);
+#define CALL_RasterPos3iv(disp, parameters) \
+ (* GET_RasterPos3iv(disp)) parameters
+static inline _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv));
+}
+
+static inline void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort);
+#define CALL_RasterPos3s(disp, parameters) \
+ (* GET_RasterPos3s(disp)) parameters
+static inline _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s));
+}
+
+static inline void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *);
+#define CALL_RasterPos3sv(disp, parameters) \
+ (* GET_RasterPos3sv(disp)) parameters
+static inline _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv));
+}
+
+static inline void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos4d(disp, parameters) \
+ (* GET_RasterPos4d(disp)) parameters
+static inline _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d));
+}
+
+static inline void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *);
+#define CALL_RasterPos4dv(disp, parameters) \
+ (* GET_RasterPos4dv(disp)) parameters
+static inline _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv));
+}
+
+static inline void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos4f(disp, parameters) \
+ (* GET_RasterPos4f(disp)) parameters
+static inline _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f));
+}
+
+static inline void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *);
+#define CALL_RasterPos4fv(disp, parameters) \
+ (* GET_RasterPos4fv(disp)) parameters
+static inline _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv));
+}
+
+static inline void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint);
+#define CALL_RasterPos4i(disp, parameters) \
+ (* GET_RasterPos4i(disp)) parameters
+static inline _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i));
+}
+
+static inline void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *);
+#define CALL_RasterPos4iv(disp, parameters) \
+ (* GET_RasterPos4iv(disp)) parameters
+static inline _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv));
+}
+
+static inline void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_RasterPos4s(disp, parameters) \
+ (* GET_RasterPos4s(disp)) parameters
+static inline _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s));
+}
+
+static inline void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *);
+#define CALL_RasterPos4sv(disp, parameters) \
+ (* GET_RasterPos4sv(disp)) parameters
+static inline _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv));
+}
+
+static inline void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rectd(disp, parameters) \
+ (* GET_Rectd(disp)) parameters
+static inline _glptr_Rectd GET_Rectd(struct _glapi_table *disp) {
+ return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd));
+}
+
+static inline void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rectd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *);
+#define CALL_Rectdv(disp, parameters) \
+ (* GET_Rectdv(disp)) parameters
+static inline _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) {
+ return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv));
+}
+
+static inline void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Rectdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rectf(disp, parameters) \
+ (* GET_Rectf(disp)) parameters
+static inline _glptr_Rectf GET_Rectf(struct _glapi_table *disp) {
+ return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf));
+}
+
+static inline void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rectf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *);
+#define CALL_Rectfv(disp, parameters) \
+ (* GET_Rectfv(disp)) parameters
+static inline _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) {
+ return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv));
+}
+
+static inline void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Rectfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint);
+#define CALL_Recti(disp, parameters) \
+ (* GET_Recti(disp)) parameters
+static inline _glptr_Recti GET_Recti(struct _glapi_table *disp) {
+ return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti));
+}
+
+static inline void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Recti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *);
+#define CALL_Rectiv(disp, parameters) \
+ (* GET_Rectiv(disp)) parameters
+static inline _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) {
+ return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv));
+}
+
+static inline void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Rectiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Rects(disp, parameters) \
+ (* GET_Rects(disp)) parameters
+static inline _glptr_Rects GET_Rects(struct _glapi_table *disp) {
+ return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects));
+}
+
+static inline void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Rects, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *);
+#define CALL_Rectsv(disp, parameters) \
+ (* GET_Rectsv(disp)) parameters
+static inline _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) {
+ return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv));
+}
+
+static inline void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Rectsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble);
+#define CALL_TexCoord1d(disp, parameters) \
+ (* GET_TexCoord1d(disp)) parameters
+static inline _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d));
+}
+
+static inline void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *);
+#define CALL_TexCoord1dv(disp, parameters) \
+ (* GET_TexCoord1dv(disp)) parameters
+static inline _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv));
+}
+
+static inline void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat);
+#define CALL_TexCoord1f(disp, parameters) \
+ (* GET_TexCoord1f(disp)) parameters
+static inline _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f));
+}
+
+static inline void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *);
+#define CALL_TexCoord1fv(disp, parameters) \
+ (* GET_TexCoord1fv(disp)) parameters
+static inline _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv));
+}
+
+static inline void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint);
+#define CALL_TexCoord1i(disp, parameters) \
+ (* GET_TexCoord1i(disp)) parameters
+static inline _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i));
+}
+
+static inline void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord1i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *);
+#define CALL_TexCoord1iv(disp, parameters) \
+ (* GET_TexCoord1iv(disp)) parameters
+static inline _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv));
+}
+
+static inline void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort);
+#define CALL_TexCoord1s(disp, parameters) \
+ (* GET_TexCoord1s(disp)) parameters
+static inline _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s));
+}
+
+static inline void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord1s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *);
+#define CALL_TexCoord1sv(disp, parameters) \
+ (* GET_TexCoord1sv(disp)) parameters
+static inline _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv));
+}
+
+static inline void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble);
+#define CALL_TexCoord2d(disp, parameters) \
+ (* GET_TexCoord2d(disp)) parameters
+static inline _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d));
+}
+
+static inline void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *);
+#define CALL_TexCoord2dv(disp, parameters) \
+ (* GET_TexCoord2dv(disp)) parameters
+static inline _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv));
+}
+
+static inline void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat);
+#define CALL_TexCoord2f(disp, parameters) \
+ (* GET_TexCoord2f(disp)) parameters
+static inline _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f));
+}
+
+static inline void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *);
+#define CALL_TexCoord2fv(disp, parameters) \
+ (* GET_TexCoord2fv(disp)) parameters
+static inline _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv));
+}
+
+static inline void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint);
+#define CALL_TexCoord2i(disp, parameters) \
+ (* GET_TexCoord2i(disp)) parameters
+static inline _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i));
+}
+
+static inline void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *);
+#define CALL_TexCoord2iv(disp, parameters) \
+ (* GET_TexCoord2iv(disp)) parameters
+static inline _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv));
+}
+
+static inline void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort);
+#define CALL_TexCoord2s(disp, parameters) \
+ (* GET_TexCoord2s(disp)) parameters
+static inline _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s));
+}
+
+static inline void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *);
+#define CALL_TexCoord2sv(disp, parameters) \
+ (* GET_TexCoord2sv(disp)) parameters
+static inline _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv));
+}
+
+static inline void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord3d(disp, parameters) \
+ (* GET_TexCoord3d(disp)) parameters
+static inline _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d));
+}
+
+static inline void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *);
+#define CALL_TexCoord3dv(disp, parameters) \
+ (* GET_TexCoord3dv(disp)) parameters
+static inline _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv));
+}
+
+static inline void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord3f(disp, parameters) \
+ (* GET_TexCoord3f(disp)) parameters
+static inline _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f));
+}
+
+static inline void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *);
+#define CALL_TexCoord3fv(disp, parameters) \
+ (* GET_TexCoord3fv(disp)) parameters
+static inline _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv));
+}
+
+static inline void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint);
+#define CALL_TexCoord3i(disp, parameters) \
+ (* GET_TexCoord3i(disp)) parameters
+static inline _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i));
+}
+
+static inline void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *);
+#define CALL_TexCoord3iv(disp, parameters) \
+ (* GET_TexCoord3iv(disp)) parameters
+static inline _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv));
+}
+
+static inline void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort);
+#define CALL_TexCoord3s(disp, parameters) \
+ (* GET_TexCoord3s(disp)) parameters
+static inline _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s));
+}
+
+static inline void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *);
+#define CALL_TexCoord3sv(disp, parameters) \
+ (* GET_TexCoord3sv(disp)) parameters
+static inline _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv));
+}
+
+static inline void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord4d(disp, parameters) \
+ (* GET_TexCoord4d(disp)) parameters
+static inline _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d));
+}
+
+static inline void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *);
+#define CALL_TexCoord4dv(disp, parameters) \
+ (* GET_TexCoord4dv(disp)) parameters
+static inline _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv));
+}
+
+static inline void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord4f(disp, parameters) \
+ (* GET_TexCoord4f(disp)) parameters
+static inline _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f));
+}
+
+static inline void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *);
+#define CALL_TexCoord4fv(disp, parameters) \
+ (* GET_TexCoord4fv(disp)) parameters
+static inline _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv));
+}
+
+static inline void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint);
+#define CALL_TexCoord4i(disp, parameters) \
+ (* GET_TexCoord4i(disp)) parameters
+static inline _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i));
+}
+
+static inline void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *);
+#define CALL_TexCoord4iv(disp, parameters) \
+ (* GET_TexCoord4iv(disp)) parameters
+static inline _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv));
+}
+
+static inline void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_TexCoord4s(disp, parameters) \
+ (* GET_TexCoord4s(disp)) parameters
+static inline _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s));
+}
+
+static inline void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *);
+#define CALL_TexCoord4sv(disp, parameters) \
+ (* GET_TexCoord4sv(disp)) parameters
+static inline _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv));
+}
+
+static inline void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble);
+#define CALL_Vertex2d(disp, parameters) \
+ (* GET_Vertex2d(disp)) parameters
+static inline _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) {
+ return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d));
+}
+
+static inline void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *);
+#define CALL_Vertex2dv(disp, parameters) \
+ (* GET_Vertex2dv(disp)) parameters
+static inline _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv));
+}
+
+static inline void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat);
+#define CALL_Vertex2f(disp, parameters) \
+ (* GET_Vertex2f(disp)) parameters
+static inline _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) {
+ return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f));
+}
+
+static inline void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *);
+#define CALL_Vertex2fv(disp, parameters) \
+ (* GET_Vertex2fv(disp)) parameters
+static inline _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv));
+}
+
+static inline void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint);
+#define CALL_Vertex2i(disp, parameters) \
+ (* GET_Vertex2i(disp)) parameters
+static inline _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) {
+ return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i));
+}
+
+static inline void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *);
+#define CALL_Vertex2iv(disp, parameters) \
+ (* GET_Vertex2iv(disp)) parameters
+static inline _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv));
+}
+
+static inline void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort);
+#define CALL_Vertex2s(disp, parameters) \
+ (* GET_Vertex2s(disp)) parameters
+static inline _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) {
+ return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s));
+}
+
+static inline void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *);
+#define CALL_Vertex2sv(disp, parameters) \
+ (* GET_Vertex2sv(disp)) parameters
+static inline _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv));
+}
+
+static inline void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex3d(disp, parameters) \
+ (* GET_Vertex3d(disp)) parameters
+static inline _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) {
+ return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d));
+}
+
+static inline void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *);
+#define CALL_Vertex3dv(disp, parameters) \
+ (* GET_Vertex3dv(disp)) parameters
+static inline _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv));
+}
+
+static inline void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex3f(disp, parameters) \
+ (* GET_Vertex3f(disp)) parameters
+static inline _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) {
+ return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f));
+}
+
+static inline void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *);
+#define CALL_Vertex3fv(disp, parameters) \
+ (* GET_Vertex3fv(disp)) parameters
+static inline _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv));
+}
+
+static inline void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint);
+#define CALL_Vertex3i(disp, parameters) \
+ (* GET_Vertex3i(disp)) parameters
+static inline _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) {
+ return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i));
+}
+
+static inline void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *);
+#define CALL_Vertex3iv(disp, parameters) \
+ (* GET_Vertex3iv(disp)) parameters
+static inline _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv));
+}
+
+static inline void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort);
+#define CALL_Vertex3s(disp, parameters) \
+ (* GET_Vertex3s(disp)) parameters
+static inline _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) {
+ return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s));
+}
+
+static inline void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *);
+#define CALL_Vertex3sv(disp, parameters) \
+ (* GET_Vertex3sv(disp)) parameters
+static inline _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv));
+}
+
+static inline void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex4d(disp, parameters) \
+ (* GET_Vertex4d(disp)) parameters
+static inline _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) {
+ return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d));
+}
+
+static inline void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *);
+#define CALL_Vertex4dv(disp, parameters) \
+ (* GET_Vertex4dv(disp)) parameters
+static inline _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv));
+}
+
+static inline void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex4f(disp, parameters) \
+ (* GET_Vertex4f(disp)) parameters
+static inline _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) {
+ return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f));
+}
+
+static inline void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *);
+#define CALL_Vertex4fv(disp, parameters) \
+ (* GET_Vertex4fv(disp)) parameters
+static inline _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv));
+}
+
+static inline void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint);
+#define CALL_Vertex4i(disp, parameters) \
+ (* GET_Vertex4i(disp)) parameters
+static inline _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) {
+ return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i));
+}
+
+static inline void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *);
+#define CALL_Vertex4iv(disp, parameters) \
+ (* GET_Vertex4iv(disp)) parameters
+static inline _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv));
+}
+
+static inline void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Vertex4s(disp, parameters) \
+ (* GET_Vertex4s(disp)) parameters
+static inline _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) {
+ return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s));
+}
+
+static inline void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *);
+#define CALL_Vertex4sv(disp, parameters) \
+ (* GET_Vertex4sv(disp)) parameters
+static inline _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv));
+}
+
+static inline void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *);
+#define CALL_ClipPlane(disp, parameters) \
+ (* GET_ClipPlane(disp)) parameters
+static inline _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) {
+ return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane));
+}
+
+static inline void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum);
+#define CALL_ColorMaterial(disp, parameters) \
+ (* GET_ColorMaterial(disp)) parameters
+static inline _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) {
+ return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial));
+}
+
+static inline void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_ColorMaterial, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum);
+#define CALL_CullFace(disp, parameters) \
+ (* GET_CullFace(disp)) parameters
+static inline _glptr_CullFace GET_CullFace(struct _glapi_table *disp) {
+ return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace));
+}
+
+static inline void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CullFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat);
+#define CALL_Fogf(disp, parameters) \
+ (* GET_Fogf(disp)) parameters
+static inline _glptr_Fogf GET_Fogf(struct _glapi_table *disp) {
+ return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf));
+}
+
+static inline void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Fogf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *);
+#define CALL_Fogfv(disp, parameters) \
+ (* GET_Fogfv(disp)) parameters
+static inline _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) {
+ return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv));
+}
+
+static inline void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Fogfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint);
+#define CALL_Fogi(disp, parameters) \
+ (* GET_Fogi(disp)) parameters
+static inline _glptr_Fogi GET_Fogi(struct _glapi_table *disp) {
+ return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi));
+}
+
+static inline void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Fogi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *);
+#define CALL_Fogiv(disp, parameters) \
+ (* GET_Fogiv(disp)) parameters
+static inline _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) {
+ return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv));
+}
+
+static inline void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Fogiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum);
+#define CALL_FrontFace(disp, parameters) \
+ (* GET_FrontFace(disp)) parameters
+static inline _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) {
+ return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace));
+}
+
+static inline void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_FrontFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum);
+#define CALL_Hint(disp, parameters) \
+ (* GET_Hint(disp)) parameters
+static inline _glptr_Hint GET_Hint(struct _glapi_table *disp) {
+ return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint));
+}
+
+static inline void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_Hint, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat);
+#define CALL_Lightf(disp, parameters) \
+ (* GET_Lightf(disp)) parameters
+static inline _glptr_Lightf GET_Lightf(struct _glapi_table *disp) {
+ return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf));
+}
+
+static inline void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Lightf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Lightfv(disp, parameters) \
+ (* GET_Lightfv(disp)) parameters
+static inline _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) {
+ return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv));
+}
+
+static inline void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Lightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint);
+#define CALL_Lighti(disp, parameters) \
+ (* GET_Lighti(disp)) parameters
+static inline _glptr_Lighti GET_Lighti(struct _glapi_table *disp) {
+ return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti));
+}
+
+static inline void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Lighti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *);
+#define CALL_Lightiv(disp, parameters) \
+ (* GET_Lightiv(disp)) parameters
+static inline _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) {
+ return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv));
+}
+
+static inline void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Lightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat);
+#define CALL_LightModelf(disp, parameters) \
+ (* GET_LightModelf(disp)) parameters
+static inline _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) {
+ return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf));
+}
+
+static inline void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_LightModelf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *);
+#define CALL_LightModelfv(disp, parameters) \
+ (* GET_LightModelfv(disp)) parameters
+static inline _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) {
+ return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv));
+}
+
+static inline void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LightModelfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint);
+#define CALL_LightModeli(disp, parameters) \
+ (* GET_LightModeli(disp)) parameters
+static inline _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) {
+ return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli));
+}
+
+static inline void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_LightModeli, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *);
+#define CALL_LightModeliv(disp, parameters) \
+ (* GET_LightModeliv(disp)) parameters
+static inline _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) {
+ return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv));
+}
+
+static inline void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_LightModeliv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort);
+#define CALL_LineStipple(disp, parameters) \
+ (* GET_LineStipple(disp)) parameters
+static inline _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) {
+ return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple));
+}
+
+static inline void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) {
+ SET_by_offset(disp, _gloffset_LineStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat);
+#define CALL_LineWidth(disp, parameters) \
+ (* GET_LineWidth(disp)) parameters
+static inline _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) {
+ return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth));
+}
+
+static inline void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_LineWidth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat);
+#define CALL_Materialf(disp, parameters) \
+ (* GET_Materialf(disp)) parameters
+static inline _glptr_Materialf GET_Materialf(struct _glapi_table *disp) {
+ return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf));
+}
+
+static inline void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Materialf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Materialfv(disp, parameters) \
+ (* GET_Materialfv(disp)) parameters
+static inline _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) {
+ return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv));
+}
+
+static inline void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Materialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint);
+#define CALL_Materiali(disp, parameters) \
+ (* GET_Materiali(disp)) parameters
+static inline _glptr_Materiali GET_Materiali(struct _glapi_table *disp) {
+ return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali));
+}
+
+static inline void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Materiali, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *);
+#define CALL_Materialiv(disp, parameters) \
+ (* GET_Materialiv(disp)) parameters
+static inline _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) {
+ return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv));
+}
+
+static inline void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Materialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat);
+#define CALL_PointSize(disp, parameters) \
+ (* GET_PointSize(disp)) parameters
+static inline _glptr_PointSize GET_PointSize(struct _glapi_table *disp) {
+ return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize));
+}
+
+static inline void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PointSize, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum);
+#define CALL_PolygonMode(disp, parameters) \
+ (* GET_PolygonMode(disp)) parameters
+static inline _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) {
+ return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode));
+}
+
+static inline void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_PolygonMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *);
+#define CALL_PolygonStipple(disp, parameters) \
+ (* GET_PolygonStipple(disp)) parameters
+static inline _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple));
+}
+
+static inline void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_PolygonStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Scissor(disp, parameters) \
+ (* GET_Scissor(disp)) parameters
+static inline _glptr_Scissor GET_Scissor(struct _glapi_table *disp) {
+ return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor));
+}
+
+static inline void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Scissor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum);
+#define CALL_ShadeModel(disp, parameters) \
+ (* GET_ShadeModel(disp)) parameters
+static inline _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) {
+ return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel));
+}
+
+static inline void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ShadeModel, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_TexParameterf(disp, parameters) \
+ (* GET_TexParameterf(disp)) parameters
+static inline _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) {
+ return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf));
+}
+
+static inline void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexParameterfv(disp, parameters) \
+ (* GET_TexParameterfv(disp)) parameters
+static inline _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv));
+}
+
+static inline void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint);
+#define CALL_TexParameteri(disp, parameters) \
+ (* GET_TexParameteri(disp)) parameters
+static inline _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) {
+ return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri));
+}
+
+static inline void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_TexParameteriv(disp, parameters) \
+ (* GET_TexParameteriv(disp)) parameters
+static inline _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv));
+}
+
+static inline void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage1D(disp, parameters) \
+ (* GET_TexImage1D(disp)) parameters
+static inline _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D));
+}
+
+static inline void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage2D(disp, parameters) \
+ (* GET_TexImage2D(disp)) parameters
+static inline _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D));
+}
+
+static inline void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat);
+#define CALL_TexEnvf(disp, parameters) \
+ (* GET_TexEnvf(disp)) parameters
+static inline _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) {
+ return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf));
+}
+
+static inline void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexEnvf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexEnvfv(disp, parameters) \
+ (* GET_TexEnvfv(disp)) parameters
+static inline _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv));
+}
+
+static inline void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint);
+#define CALL_TexEnvi(disp, parameters) \
+ (* GET_TexEnvi(disp)) parameters
+static inline _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) {
+ return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi));
+}
+
+static inline void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexEnvi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *);
+#define CALL_TexEnviv(disp, parameters) \
+ (* GET_TexEnviv(disp)) parameters
+static inline _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) {
+ return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv));
+}
+
+static inline void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble);
+#define CALL_TexGend(disp, parameters) \
+ (* GET_TexGend(disp)) parameters
+static inline _glptr_TexGend GET_TexGend(struct _glapi_table *disp) {
+ return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend));
+}
+
+static inline void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexGend, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *);
+#define CALL_TexGendv(disp, parameters) \
+ (* GET_TexGendv(disp)) parameters
+static inline _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) {
+ return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv));
+}
+
+static inline void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat);
+#define CALL_TexGenf(disp, parameters) \
+ (* GET_TexGenf(disp)) parameters
+static inline _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) {
+ return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf));
+}
+
+static inline void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexGenf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexGenfv(disp, parameters) \
+ (* GET_TexGenfv(disp)) parameters
+static inline _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) {
+ return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv));
+}
+
+static inline void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexGenfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint);
+#define CALL_TexGeni(disp, parameters) \
+ (* GET_TexGeni(disp)) parameters
+static inline _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) {
+ return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni));
+}
+
+static inline void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexGeni, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *);
+#define CALL_TexGeniv(disp, parameters) \
+ (* GET_TexGeniv(disp)) parameters
+static inline _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) {
+ return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv));
+}
+
+static inline void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexGeniv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
+#define CALL_FeedbackBuffer(disp, parameters) \
+ (* GET_FeedbackBuffer(disp)) parameters
+static inline _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) {
+ return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer));
+}
+
+static inline void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_FeedbackBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *);
+#define CALL_SelectBuffer(disp, parameters) \
+ (* GET_SelectBuffer(disp)) parameters
+static inline _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) {
+ return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer));
+}
+
+static inline void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_SelectBuffer, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum);
+#define CALL_RenderMode(disp, parameters) \
+ (* GET_RenderMode(disp)) parameters
+static inline _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) {
+ return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode));
+}
+
+static inline void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_RenderMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InitNames)(void);
+#define CALL_InitNames(disp, parameters) \
+ (* GET_InitNames(disp)) parameters
+static inline _glptr_InitNames GET_InitNames(struct _glapi_table *disp) {
+ return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames));
+}
+
+static inline void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_InitNames, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint);
+#define CALL_LoadName(disp, parameters) \
+ (* GET_LoadName(disp)) parameters
+static inline _glptr_LoadName GET_LoadName(struct _glapi_table *disp) {
+ return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName));
+}
+
+static inline void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_LoadName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat);
+#define CALL_PassThrough(disp, parameters) \
+ (* GET_PassThrough(disp)) parameters
+static inline _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) {
+ return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough));
+}
+
+static inline void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PassThrough, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopName)(void);
+#define CALL_PopName(disp, parameters) \
+ (* GET_PopName(disp)) parameters
+static inline _glptr_PopName GET_PopName(struct _glapi_table *disp) {
+ return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName));
+}
+
+static inline void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushName)(GLuint);
+#define CALL_PushName(disp, parameters) \
+ (* GET_PushName(disp)) parameters
+static inline _glptr_PushName GET_PushName(struct _glapi_table *disp) {
+ return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName));
+}
+
+static inline void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_PushName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum);
+#define CALL_DrawBuffer(disp, parameters) \
+ (* GET_DrawBuffer(disp)) parameters
+static inline _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) {
+ return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer));
+}
+
+static inline void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DrawBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield);
+#define CALL_Clear(disp, parameters) \
+ (* GET_Clear(disp)) parameters
+static inline _glptr_Clear GET_Clear(struct _glapi_table *disp) {
+ return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear));
+}
+
+static inline void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_Clear, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ClearAccum(disp, parameters) \
+ (* GET_ClearAccum(disp)) parameters
+static inline _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) {
+ return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum));
+}
+
+static inline void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearAccum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat);
+#define CALL_ClearIndex(disp, parameters) \
+ (* GET_ClearIndex(disp)) parameters
+static inline _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) {
+ return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex));
+}
+
+static inline void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_ClearColor(disp, parameters) \
+ (* GET_ClearColor(disp)) parameters
+static inline _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) {
+ return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor));
+}
+
+static inline void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint);
+#define CALL_ClearStencil(disp, parameters) \
+ (* GET_ClearStencil(disp)) parameters
+static inline _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) {
+ return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil));
+}
+
+static inline void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ClearStencil, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd);
+#define CALL_ClearDepth(disp, parameters) \
+ (* GET_ClearDepth(disp)) parameters
+static inline _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) {
+ return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth));
+}
+
+static inline void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) {
+ SET_by_offset(disp, _gloffset_ClearDepth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint);
+#define CALL_StencilMask(disp, parameters) \
+ (* GET_StencilMask(disp)) parameters
+static inline _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) {
+ return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask));
+}
+
+static inline void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
+#define CALL_ColorMask(disp, parameters) \
+ (* GET_ColorMask(disp)) parameters
+static inline _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) {
+ return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask));
+}
+
+static inline void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) {
+ SET_by_offset(disp, _gloffset_ColorMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean);
+#define CALL_DepthMask(disp, parameters) \
+ (* GET_DepthMask(disp)) parameters
+static inline _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) {
+ return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask));
+}
+
+static inline void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_DepthMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint);
+#define CALL_IndexMask(disp, parameters) \
+ (* GET_IndexMask(disp)) parameters
+static inline _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) {
+ return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask));
+}
+
+static inline void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IndexMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat);
+#define CALL_Accum(disp, parameters) \
+ (* GET_Accum(disp)) parameters
+static inline _glptr_Accum GET_Accum(struct _glapi_table *disp) {
+ return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum));
+}
+
+static inline void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Accum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Disable)(GLenum);
+#define CALL_Disable(disp, parameters) \
+ (* GET_Disable(disp)) parameters
+static inline _glptr_Disable GET_Disable(struct _glapi_table *disp) {
+ return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable));
+}
+
+static inline void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Disable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Enable)(GLenum);
+#define CALL_Enable(disp, parameters) \
+ (* GET_Enable(disp)) parameters
+static inline _glptr_Enable GET_Enable(struct _glapi_table *disp) {
+ return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable));
+}
+
+static inline void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Enable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Finish)(void);
+#define CALL_Finish(disp, parameters) \
+ (* GET_Finish(disp)) parameters
+static inline _glptr_Finish GET_Finish(struct _glapi_table *disp) {
+ return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish));
+}
+
+static inline void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Finish, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Flush)(void);
+#define CALL_Flush(disp, parameters) \
+ (* GET_Flush(disp)) parameters
+static inline _glptr_Flush GET_Flush(struct _glapi_table *disp) {
+ return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush));
+}
+
+static inline void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Flush, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopAttrib)(void);
+#define CALL_PopAttrib(disp, parameters) \
+ (* GET_PopAttrib(disp)) parameters
+static inline _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib));
+}
+
+static inline void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield);
+#define CALL_PushAttrib(disp, parameters) \
+ (* GET_PushAttrib(disp)) parameters
+static inline _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib));
+}
+
+static inline void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map1d(disp, parameters) \
+ (* GET_Map1d(disp)) parameters
+static inline _glptr_Map1d GET_Map1d(struct _glapi_table *disp) {
+ return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d));
+}
+
+static inline void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map1f(disp, parameters) \
+ (* GET_Map1f(disp)) parameters
+static inline _glptr_Map1f GET_Map1f(struct _glapi_table *disp) {
+ return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f));
+}
+
+static inline void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map2d(disp, parameters) \
+ (* GET_Map2d(disp)) parameters
+static inline _glptr_Map2d GET_Map2d(struct _glapi_table *disp) {
+ return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d));
+}
+
+static inline void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map2f(disp, parameters) \
+ (* GET_Map2f(disp)) parameters
+static inline _glptr_Map2f GET_Map2f(struct _glapi_table *disp) {
+ return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f));
+}
+
+static inline void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble);
+#define CALL_MapGrid1d(disp, parameters) \
+ (* GET_MapGrid1d(disp)) parameters
+static inline _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d));
+}
+
+static inline void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat);
+#define CALL_MapGrid1f(disp, parameters) \
+ (* GET_MapGrid1f(disp)) parameters
+static inline _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f));
+}
+
+static inline void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
+#define CALL_MapGrid2d(disp, parameters) \
+ (* GET_MapGrid2d(disp)) parameters
+static inline _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d));
+}
+
+static inline void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
+#define CALL_MapGrid2f(disp, parameters) \
+ (* GET_MapGrid2f(disp)) parameters
+static inline _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f));
+}
+
+static inline void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble);
+#define CALL_EvalCoord1d(disp, parameters) \
+ (* GET_EvalCoord1d(disp)) parameters
+static inline _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d));
+}
+
+static inline void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *);
+#define CALL_EvalCoord1dv(disp, parameters) \
+ (* GET_EvalCoord1dv(disp)) parameters
+static inline _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv));
+}
+
+static inline void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat);
+#define CALL_EvalCoord1f(disp, parameters) \
+ (* GET_EvalCoord1f(disp)) parameters
+static inline _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f));
+}
+
+static inline void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *);
+#define CALL_EvalCoord1fv(disp, parameters) \
+ (* GET_EvalCoord1fv(disp)) parameters
+static inline _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv));
+}
+
+static inline void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble);
+#define CALL_EvalCoord2d(disp, parameters) \
+ (* GET_EvalCoord2d(disp)) parameters
+static inline _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d));
+}
+
+static inline void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *);
+#define CALL_EvalCoord2dv(disp, parameters) \
+ (* GET_EvalCoord2dv(disp)) parameters
+static inline _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv));
+}
+
+static inline void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat);
+#define CALL_EvalCoord2f(disp, parameters) \
+ (* GET_EvalCoord2f(disp)) parameters
+static inline _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f));
+}
+
+static inline void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *);
+#define CALL_EvalCoord2fv(disp, parameters) \
+ (* GET_EvalCoord2fv(disp)) parameters
+static inline _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv));
+}
+
+static inline void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint);
+#define CALL_EvalMesh1(disp, parameters) \
+ (* GET_EvalMesh1(disp)) parameters
+static inline _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1));
+}
+
+static inline void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint);
+#define CALL_EvalPoint1(disp, parameters) \
+ (* GET_EvalPoint1(disp)) parameters
+static inline _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1));
+}
+
+static inline void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_EvalMesh2(disp, parameters) \
+ (* GET_EvalMesh2(disp)) parameters
+static inline _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2));
+}
+
+static inline void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint);
+#define CALL_EvalPoint2(disp, parameters) \
+ (* GET_EvalPoint2(disp)) parameters
+static inline _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2));
+}
+
+static inline void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf);
+#define CALL_AlphaFunc(disp, parameters) \
+ (* GET_AlphaFunc(disp)) parameters
+static inline _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) {
+ return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc));
+}
+
+static inline void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) {
+ SET_by_offset(disp, _gloffset_AlphaFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum);
+#define CALL_BlendFunc(disp, parameters) \
+ (* GET_BlendFunc(disp)) parameters
+static inline _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) {
+ return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc));
+}
+
+static inline void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum);
+#define CALL_LogicOp(disp, parameters) \
+ (* GET_LogicOp(disp)) parameters
+static inline _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) {
+ return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp));
+}
+
+static inline void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_LogicOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint);
+#define CALL_StencilFunc(disp, parameters) \
+ (* GET_StencilFunc(disp)) parameters
+static inline _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) {
+ return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc));
+}
+
+static inline void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum);
+#define CALL_StencilOp(disp, parameters) \
+ (* GET_StencilOp(disp)) parameters
+static inline _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) {
+ return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp));
+}
+
+static inline void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_StencilOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum);
+#define CALL_DepthFunc(disp, parameters) \
+ (* GET_DepthFunc(disp)) parameters
+static inline _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) {
+ return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc));
+}
+
+static inline void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DepthFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat);
+#define CALL_PixelZoom(disp, parameters) \
+ (* GET_PixelZoom(disp)) parameters
+static inline _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) {
+ return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom));
+}
+
+static inline void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelZoom, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat);
+#define CALL_PixelTransferf(disp, parameters) \
+ (* GET_PixelTransferf(disp)) parameters
+static inline _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf));
+}
+
+static inline void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelTransferf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint);
+#define CALL_PixelTransferi(disp, parameters) \
+ (* GET_PixelTransferi(disp)) parameters
+static inline _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi));
+}
+
+static inline void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelTransferi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat);
+#define CALL_PixelStoref(disp, parameters) \
+ (* GET_PixelStoref(disp)) parameters
+static inline _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) {
+ return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref));
+}
+
+static inline void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelStoref, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint);
+#define CALL_PixelStorei(disp, parameters) \
+ (* GET_PixelStorei(disp)) parameters
+static inline _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) {
+ return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei));
+}
+
+static inline void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelStorei, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *);
+#define CALL_PixelMapfv(disp, parameters) \
+ (* GET_PixelMapfv(disp)) parameters
+static inline _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv));
+}
+
+static inline void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *);
+#define CALL_PixelMapuiv(disp, parameters) \
+ (* GET_PixelMapuiv(disp)) parameters
+static inline _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv));
+}
+
+static inline void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_PixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *);
+#define CALL_PixelMapusv(disp, parameters) \
+ (* GET_PixelMapusv(disp)) parameters
+static inline _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv));
+}
+
+static inline void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_PixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum);
+#define CALL_ReadBuffer(disp, parameters) \
+ (* GET_ReadBuffer(disp)) parameters
+static inline _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) {
+ return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer));
+}
+
+static inline void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ReadBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
+#define CALL_CopyPixels(disp, parameters) \
+ (* GET_CopyPixels(disp)) parameters
+static inline _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) {
+ return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels));
+}
+
+static inline void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) {
+ SET_by_offset(disp, _gloffset_CopyPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
+#define CALL_ReadPixels(disp, parameters) \
+ (* GET_ReadPixels(disp)) parameters
+static inline _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) {
+ return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels));
+}
+
+static inline void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ReadPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_DrawPixels(disp, parameters) \
+ (* GET_DrawPixels(disp)) parameters
+static inline _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) {
+ return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels));
+}
+
+static inline void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *);
+#define CALL_GetBooleanv(disp, parameters) \
+ (* GET_GetBooleanv(disp)) parameters
+static inline _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) {
+ return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv));
+}
+
+static inline void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_GetBooleanv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *);
+#define CALL_GetClipPlane(disp, parameters) \
+ (* GET_GetClipPlane(disp)) parameters
+static inline _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane));
+}
+
+static inline void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *);
+#define CALL_GetDoublev(disp, parameters) \
+ (* GET_GetDoublev(disp)) parameters
+static inline _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) {
+ return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev));
+}
+
+static inline void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetDoublev, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_GetError)(void);
+#define CALL_GetError(disp, parameters) \
+ (* GET_GetError(disp)) parameters
+static inline _glptr_GetError GET_GetError(struct _glapi_table *disp) {
+ return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError));
+}
+
+static inline void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_GetError, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *);
+#define CALL_GetFloatv(disp, parameters) \
+ (* GET_GetFloatv(disp)) parameters
+static inline _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) {
+ return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv));
+}
+
+static inline void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetFloatv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *);
+#define CALL_GetIntegerv(disp, parameters) \
+ (* GET_GetIntegerv(disp)) parameters
+static inline _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) {
+ return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv));
+}
+
+static inline void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetIntegerv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetLightfv(disp, parameters) \
+ (* GET_GetLightfv(disp)) parameters
+static inline _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) {
+ return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv));
+}
+
+static inline void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetLightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *);
+#define CALL_GetLightiv(disp, parameters) \
+ (* GET_GetLightiv(disp)) parameters
+static inline _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) {
+ return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv));
+}
+
+static inline void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetLightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetMapdv(disp, parameters) \
+ (* GET_GetMapdv(disp)) parameters
+static inline _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) {
+ return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv));
+}
+
+static inline void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetMapdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMapfv(disp, parameters) \
+ (* GET_GetMapfv(disp)) parameters
+static inline _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv));
+}
+
+static inline void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMapiv(disp, parameters) \
+ (* GET_GetMapiv(disp)) parameters
+static inline _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) {
+ return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv));
+}
+
+static inline void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMapiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMaterialfv(disp, parameters) \
+ (* GET_GetMaterialfv(disp)) parameters
+static inline _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv));
+}
+
+static inline void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMaterialiv(disp, parameters) \
+ (* GET_GetMaterialiv(disp)) parameters
+static inline _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv));
+}
+
+static inline void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *);
+#define CALL_GetPixelMapfv(disp, parameters) \
+ (* GET_GetPixelMapfv(disp)) parameters
+static inline _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv));
+}
+
+static inline void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *);
+#define CALL_GetPixelMapuiv(disp, parameters) \
+ (* GET_GetPixelMapuiv(disp)) parameters
+static inline _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv));
+}
+
+static inline void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *);
+#define CALL_GetPixelMapusv(disp, parameters) \
+ (* GET_GetPixelMapusv(disp)) parameters
+static inline _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv));
+}
+
+static inline void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *);
+#define CALL_GetPolygonStipple(disp, parameters) \
+ (* GET_GetPolygonStipple(disp)) parameters
+static inline _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple));
+}
+
+static inline void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetPolygonStipple, fn);
+}
+
+typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum);
+#define CALL_GetString(disp, parameters) \
+ (* GET_GetString(disp)) parameters
+static inline _glptr_GetString GET_GetString(struct _glapi_table *disp) {
+ return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString));
+}
+
+static inline void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GetString, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexEnvfv(disp, parameters) \
+ (* GET_GetTexEnvfv(disp)) parameters
+static inline _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv));
+}
+
+static inline void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexEnviv(disp, parameters) \
+ (* GET_GetTexEnviv(disp)) parameters
+static inline _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv));
+}
+
+static inline void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetTexGendv(disp, parameters) \
+ (* GET_GetTexGendv(disp)) parameters
+static inline _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv));
+}
+
+static inline void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetTexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexGenfv(disp, parameters) \
+ (* GET_GetTexGenfv(disp)) parameters
+static inline _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv));
+}
+
+static inline void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexGenfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexGeniv(disp, parameters) \
+ (* GET_GetTexGeniv(disp)) parameters
+static inline _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv));
+}
+
+static inline void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexGeniv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *);
+#define CALL_GetTexImage(disp, parameters) \
+ (* GET_GetTexImage(disp)) parameters
+static inline _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) {
+ return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage));
+}
+
+static inline void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetTexImage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexParameterfv(disp, parameters) \
+ (* GET_GetTexParameterfv(disp)) parameters
+static inline _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv));
+}
+
+static inline void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexParameteriv(disp, parameters) \
+ (* GET_GetTexParameteriv(disp)) parameters
+static inline _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv));
+}
+
+static inline void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
+#define CALL_GetTexLevelParameterfv(disp, parameters) \
+ (* GET_GetTexLevelParameterfv(disp)) parameters
+static inline _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv));
+}
+
+static inline void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
+#define CALL_GetTexLevelParameteriv(disp, parameters) \
+ (* GET_GetTexLevelParameteriv(disp)) parameters
+static inline _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv));
+}
+
+static inline void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum);
+#define CALL_IsEnabled(disp, parameters) \
+ (* GET_IsEnabled(disp)) parameters
+static inline _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) {
+ return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled));
+}
+
+static inline void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_IsEnabled, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint);
+#define CALL_IsList(disp, parameters) \
+ (* GET_IsList(disp)) parameters
+static inline _glptr_IsList GET_IsList(struct _glapi_table *disp) {
+ return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList));
+}
+
+static inline void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd);
+#define CALL_DepthRange(disp, parameters) \
+ (* GET_DepthRange(disp)) parameters
+static inline _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) {
+ return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange));
+}
+
+static inline void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
+ SET_by_offset(disp, _gloffset_DepthRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Frustum(disp, parameters) \
+ (* GET_Frustum(disp)) parameters
+static inline _glptr_Frustum GET_Frustum(struct _glapi_table *disp) {
+ return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum));
+}
+
+static inline void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Frustum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void);
+#define CALL_LoadIdentity(disp, parameters) \
+ (* GET_LoadIdentity(disp)) parameters
+static inline _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) {
+ return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity));
+}
+
+static inline void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_LoadIdentity, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *);
+#define CALL_LoadMatrixf(disp, parameters) \
+ (* GET_LoadMatrixf(disp)) parameters
+static inline _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf));
+}
+
+static inline void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *);
+#define CALL_LoadMatrixd(disp, parameters) \
+ (* GET_LoadMatrixd(disp)) parameters
+static inline _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd));
+}
+
+static inline void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum);
+#define CALL_MatrixMode(disp, parameters) \
+ (* GET_MatrixMode(disp)) parameters
+static inline _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) {
+ return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode));
+}
+
+static inline void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_MatrixMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *);
+#define CALL_MultMatrixf(disp, parameters) \
+ (* GET_MultMatrixf(disp)) parameters
+static inline _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf));
+}
+
+static inline void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *);
+#define CALL_MultMatrixd(disp, parameters) \
+ (* GET_MultMatrixd(disp)) parameters
+static inline _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd));
+}
+
+static inline void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Ortho(disp, parameters) \
+ (* GET_Ortho(disp)) parameters
+static inline _glptr_Ortho GET_Ortho(struct _glapi_table *disp) {
+ return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho));
+}
+
+static inline void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Ortho, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopMatrix)(void);
+#define CALL_PopMatrix(disp, parameters) \
+ (* GET_PopMatrix(disp)) parameters
+static inline _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) {
+ return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix));
+}
+
+static inline void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushMatrix)(void);
+#define CALL_PushMatrix(disp, parameters) \
+ (* GET_PushMatrix(disp)) parameters
+static inline _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) {
+ return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix));
+}
+
+static inline void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PushMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rotated(disp, parameters) \
+ (* GET_Rotated(disp)) parameters
+static inline _glptr_Rotated GET_Rotated(struct _glapi_table *disp) {
+ return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated));
+}
+
+static inline void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rotated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rotatef(disp, parameters) \
+ (* GET_Rotatef(disp)) parameters
+static inline _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) {
+ return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef));
+}
+
+static inline void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rotatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble);
+#define CALL_Scaled(disp, parameters) \
+ (* GET_Scaled(disp)) parameters
+static inline _glptr_Scaled GET_Scaled(struct _glapi_table *disp) {
+ return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled));
+}
+
+static inline void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Scaled, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Scalef(disp, parameters) \
+ (* GET_Scalef(disp)) parameters
+static inline _glptr_Scalef GET_Scalef(struct _glapi_table *disp) {
+ return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef));
+}
+
+static inline void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Scalef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble);
+#define CALL_Translated(disp, parameters) \
+ (* GET_Translated(disp)) parameters
+static inline _glptr_Translated GET_Translated(struct _glapi_table *disp) {
+ return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated));
+}
+
+static inline void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Translated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Translatef(disp, parameters) \
+ (* GET_Translatef(disp)) parameters
+static inline _glptr_Translatef GET_Translatef(struct _glapi_table *disp) {
+ return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef));
+}
+
+static inline void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Translatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Viewport(disp, parameters) \
+ (* GET_Viewport(disp)) parameters
+static inline _glptr_Viewport GET_Viewport(struct _glapi_table *disp) {
+ return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport));
+}
+
+static inline void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Viewport, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint);
+#define CALL_ArrayElement(disp, parameters) \
+ (* GET_ArrayElement(disp)) parameters
+static inline _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) {
+ return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement));
+}
+
+static inline void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ArrayElement, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint);
+#define CALL_BindTexture(disp, parameters) \
+ (* GET_BindTexture(disp)) parameters
+static inline _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) {
+ return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture));
+}
+
+static inline void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_ColorPointer(disp, parameters) \
+ (* GET_ColorPointer(disp)) parameters
+static inline _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) {
+ return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer));
+}
+
+static inline void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum);
+#define CALL_DisableClientState(disp, parameters) \
+ (* GET_DisableClientState(disp)) parameters
+static inline _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) {
+ return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState));
+}
+
+static inline void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DisableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei);
+#define CALL_DrawArrays(disp, parameters) \
+ (* GET_DrawArrays(disp)) parameters
+static inline _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) {
+ return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays));
+}
+
+static inline void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawElements(disp, parameters) \
+ (* GET_DrawElements(disp)) parameters
+static inline _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) {
+ return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements));
+}
+
+static inline void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *);
+#define CALL_EdgeFlagPointer(disp, parameters) \
+ (* GET_EdgeFlagPointer(disp)) parameters
+static inline _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer));
+}
+
+static inline void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum);
+#define CALL_EnableClientState(disp, parameters) \
+ (* GET_EnableClientState(disp)) parameters
+static inline _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) {
+ return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState));
+}
+
+static inline void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_EnableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_IndexPointer(disp, parameters) \
+ (* GET_IndexPointer(disp)) parameters
+static inline _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) {
+ return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer));
+}
+
+static inline void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_IndexPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte);
+#define CALL_Indexub(disp, parameters) \
+ (* GET_Indexub(disp)) parameters
+static inline _glptr_Indexub GET_Indexub(struct _glapi_table *disp) {
+ return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub));
+}
+
+static inline void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) {
+ SET_by_offset(disp, _gloffset_Indexub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *);
+#define CALL_Indexubv(disp, parameters) \
+ (* GET_Indexubv(disp)) parameters
+static inline _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) {
+ return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv));
+}
+
+static inline void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Indexubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
+#define CALL_InterleavedArrays(disp, parameters) \
+ (* GET_InterleavedArrays(disp)) parameters
+static inline _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) {
+ return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays));
+}
+
+static inline void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_InterleavedArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_NormalPointer(disp, parameters) \
+ (* GET_NormalPointer(disp)) parameters
+static inline _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) {
+ return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer));
+}
+
+static inline void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_NormalPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat);
+#define CALL_PolygonOffset(disp, parameters) \
+ (* GET_PolygonOffset(disp)) parameters
+static inline _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset));
+}
+
+static inline void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PolygonOffset, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_TexCoordPointer(disp, parameters) \
+ (* GET_TexCoordPointer(disp)) parameters
+static inline _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) {
+ return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer));
+}
+
+static inline void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexCoordPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexPointer(disp, parameters) \
+ (* GET_VertexPointer(disp)) parameters
+static inline _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) {
+ return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer));
+}
+
+static inline void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexPointer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
+#define CALL_AreTexturesResident(disp, parameters) \
+ (* GET_AreTexturesResident(disp)) parameters
+static inline _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) {
+ return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident));
+}
+
+static inline void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_AreTexturesResident, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+#define CALL_CopyTexImage1D(disp, parameters) \
+ (* GET_CopyTexImage1D(disp)) parameters
+static inline _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D));
+}
+
+static inline void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+#define CALL_CopyTexImage2D(disp, parameters) \
+ (* GET_CopyTexImage2D(disp)) parameters
+static inline _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D));
+}
+
+static inline void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
+#define CALL_CopyTexSubImage1D(disp, parameters) \
+ (* GET_CopyTexSubImage1D(disp)) parameters
+static inline _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D));
+}
+
+static inline void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage2D(disp, parameters) \
+ (* GET_CopyTexSubImage2D(disp)) parameters
+static inline _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D));
+}
+
+static inline void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *);
+#define CALL_DeleteTextures(disp, parameters) \
+ (* GET_DeleteTextures(disp)) parameters
+static inline _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) {
+ return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures));
+}
+
+static inline void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *);
+#define CALL_GenTextures(disp, parameters) \
+ (* GET_GenTextures(disp)) parameters
+static inline _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) {
+ return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures));
+}
+
+static inline void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **);
+#define CALL_GetPointerv(disp, parameters) \
+ (* GET_GetPointerv(disp)) parameters
+static inline _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) {
+ return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv));
+}
+
+static inline void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetPointerv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint);
+#define CALL_IsTexture(disp, parameters) \
+ (* GET_IsTexture(disp)) parameters
+static inline _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) {
+ return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture));
+}
+
+static inline void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
+#define CALL_PrioritizeTextures(disp, parameters) \
+ (* GET_PrioritizeTextures(disp)) parameters
+static inline _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) {
+ return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures));
+}
+
+static inline void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) {
+ SET_by_offset(disp, _gloffset_PrioritizeTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage1D(disp, parameters) \
+ (* GET_TexSubImage1D(disp)) parameters
+static inline _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D));
+}
+
+static inline void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage2D(disp, parameters) \
+ (* GET_TexSubImage2D(disp)) parameters
+static inline _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D));
+}
+
+static inline void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void);
+#define CALL_PopClientAttrib(disp, parameters) \
+ (* GET_PopClientAttrib(disp)) parameters
+static inline _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib));
+}
+
+static inline void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield);
+#define CALL_PushClientAttrib(disp, parameters) \
+ (* GET_PushClientAttrib(disp)) parameters
+static inline _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib));
+}
+
+static inline void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_BlendColor(disp, parameters) \
+ (* GET_BlendColor(disp)) parameters
+static inline _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) {
+ return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor));
+}
+
+static inline void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_BlendColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum);
+#define CALL_BlendEquation(disp, parameters) \
+ (* GET_BlendEquation(disp)) parameters
+static inline _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) {
+ return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation));
+}
+
+static inline void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawRangeElements(disp, parameters) \
+ (* GET_DrawRangeElements(disp)) parameters
+static inline _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) {
+ return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements));
+}
+
+static inline void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawRangeElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorTable(disp, parameters) \
+ (* GET_ColorTable(disp)) parameters
+static inline _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) {
+ return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable));
+}
+
+static inline void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ColorTableParameterfv(disp, parameters) \
+ (* GET_ColorTableParameterfv(disp)) parameters
+static inline _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv));
+}
+
+static inline void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ColorTableParameteriv(disp, parameters) \
+ (* GET_ColorTableParameteriv(disp)) parameters
+static inline _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv));
+}
+
+static inline void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyColorTable(disp, parameters) \
+ (* GET_CopyColorTable(disp)) parameters
+static inline _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable));
+}
+
+static inline void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetColorTable(disp, parameters) \
+ (* GET_GetColorTable(disp)) parameters
+static inline _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) {
+ return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable));
+}
+
+static inline void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetColorTableParameterfv(disp, parameters) \
+ (* GET_GetColorTableParameterfv(disp)) parameters
+static inline _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv));
+}
+
+static inline void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetColorTableParameteriv(disp, parameters) \
+ (* GET_GetColorTableParameteriv(disp)) parameters
+static inline _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv));
+}
+
+static inline void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorSubTable(disp, parameters) \
+ (* GET_ColorSubTable(disp)) parameters
+static inline _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable));
+}
+
+static inline void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei);
+#define CALL_CopyColorSubTable(disp, parameters) \
+ (* GET_CopyColorSubTable(disp)) parameters
+static inline _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable));
+}
+
+static inline void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter1D(disp, parameters) \
+ (* GET_ConvolutionFilter1D(disp)) parameters
+static inline _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D));
+}
+
+static inline void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter2D(disp, parameters) \
+ (* GET_ConvolutionFilter2D(disp)) parameters
+static inline _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D));
+}
+
+static inline void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_ConvolutionParameterf(disp, parameters) \
+ (* GET_ConvolutionParameterf(disp)) parameters
+static inline _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf));
+}
+
+static inline void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ConvolutionParameterfv(disp, parameters) \
+ (* GET_ConvolutionParameterfv(disp)) parameters
+static inline _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv));
+}
+
+static inline void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint);
+#define CALL_ConvolutionParameteri(disp, parameters) \
+ (* GET_ConvolutionParameteri(disp)) parameters
+static inline _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri));
+}
+
+static inline void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ConvolutionParameteriv(disp, parameters) \
+ (* GET_ConvolutionParameteriv(disp)) parameters
+static inline _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv));
+}
+
+static inline void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyConvolutionFilter1D(disp, parameters) \
+ (* GET_CopyConvolutionFilter1D(disp)) parameters
+static inline _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D));
+}
+
+static inline void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyConvolutionFilter2D(disp, parameters) \
+ (* GET_CopyConvolutionFilter2D(disp)) parameters
+static inline _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D));
+}
+
+static inline void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetConvolutionFilter(disp, parameters) \
+ (* GET_GetConvolutionFilter(disp)) parameters
+static inline _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter));
+}
+
+static inline void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetConvolutionParameterfv(disp, parameters) \
+ (* GET_GetConvolutionParameterfv(disp)) parameters
+static inline _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv));
+}
+
+static inline void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetConvolutionParameteriv(disp, parameters) \
+ (* GET_GetConvolutionParameteriv(disp)) parameters
+static inline _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv));
+}
+
+static inline void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+#define CALL_GetSeparableFilter(disp, parameters) \
+ (* GET_GetSeparableFilter(disp)) parameters
+static inline _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) {
+ return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter));
+}
+
+static inline void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetSeparableFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+#define CALL_SeparableFilter2D(disp, parameters) \
+ (* GET_SeparableFilter2D(disp)) parameters
+static inline _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) {
+ return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D));
+}
+
+static inline void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_SeparableFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetHistogram(disp, parameters) \
+ (* GET_GetHistogram(disp)) parameters
+static inline _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) {
+ return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram));
+}
+
+static inline void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetHistogramParameterfv(disp, parameters) \
+ (* GET_GetHistogramParameterfv(disp)) parameters
+static inline _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv));
+}
+
+static inline void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetHistogramParameteriv(disp, parameters) \
+ (* GET_GetHistogramParameteriv(disp)) parameters
+static inline _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv));
+}
+
+static inline void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetMinmax(disp, parameters) \
+ (* GET_GetMinmax(disp)) parameters
+static inline _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) {
+ return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax));
+}
+
+static inline void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMinmaxParameterfv(disp, parameters) \
+ (* GET_GetMinmaxParameterfv(disp)) parameters
+static inline _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv));
+}
+
+static inline void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetMinmaxParameteriv(disp, parameters) \
+ (* GET_GetMinmaxParameteriv(disp)) parameters
+static inline _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv));
+}
+
+static inline void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean);
+#define CALL_Histogram(disp, parameters) \
+ (* GET_Histogram(disp)) parameters
+static inline _glptr_Histogram GET_Histogram(struct _glapi_table *disp) {
+ return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram));
+}
+
+static inline void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Histogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean);
+#define CALL_Minmax(disp, parameters) \
+ (* GET_Minmax(disp)) parameters
+static inline _glptr_Minmax GET_Minmax(struct _glapi_table *disp) {
+ return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax));
+}
+
+static inline void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Minmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum);
+#define CALL_ResetHistogram(disp, parameters) \
+ (* GET_ResetHistogram(disp)) parameters
+static inline _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) {
+ return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram));
+}
+
+static inline void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum);
+#define CALL_ResetMinmax(disp, parameters) \
+ (* GET_ResetMinmax(disp)) parameters
+static inline _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) {
+ return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax));
+}
+
+static inline void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage3D(disp, parameters) \
+ (* GET_TexImage3D(disp)) parameters
+static inline _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) {
+ return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D));
+}
+
+static inline void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage3D(disp, parameters) \
+ (* GET_TexSubImage3D(disp)) parameters
+static inline _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D));
+}
+
+static inline void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage3D(disp, parameters) \
+ (* GET_CopyTexSubImage3D(disp)) parameters
+static inline _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D));
+}
+
+static inline void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveTextureARB)(GLenum);
+#define CALL_ActiveTextureARB(disp, parameters) \
+ (* GET_ActiveTextureARB(disp)) parameters
+static inline _glptr_ActiveTextureARB GET_ActiveTextureARB(struct _glapi_table *disp) {
+ return (_glptr_ActiveTextureARB) (GET_by_offset(disp, _gloffset_ActiveTextureARB));
+}
+
+static inline void SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ActiveTextureARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB)(GLenum);
+#define CALL_ClientActiveTextureARB(disp, parameters) \
+ (* GET_ClientActiveTextureARB(disp)) parameters
+static inline _glptr_ClientActiveTextureARB GET_ClientActiveTextureARB(struct _glapi_table *disp) {
+ return (_glptr_ClientActiveTextureARB) (GET_by_offset(disp, _gloffset_ClientActiveTextureARB));
+}
+
+static inline void SET_ClientActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB)(GLenum, GLdouble);
+#define CALL_MultiTexCoord1dARB(disp, parameters) \
+ (* GET_MultiTexCoord1dARB(disp)) parameters
+static inline _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dARB));
+}
+
+static inline void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord1dvARB(disp, parameters) \
+ (* GET_MultiTexCoord1dvARB(disp)) parameters
+static inline _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB));
+}
+
+static inline void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat);
+#define CALL_MultiTexCoord1fARB(disp, parameters) \
+ (* GET_MultiTexCoord1fARB(disp)) parameters
+static inline _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB));
+}
+
+static inline void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord1fvARB(disp, parameters) \
+ (* GET_MultiTexCoord1fvARB(disp)) parameters
+static inline _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB));
+}
+
+static inline void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB)(GLenum, GLint);
+#define CALL_MultiTexCoord1iARB(disp, parameters) \
+ (* GET_MultiTexCoord1iARB(disp)) parameters
+static inline _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1iARB));
+}
+
+static inline void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord1ivARB(disp, parameters) \
+ (* GET_MultiTexCoord1ivARB(disp)) parameters
+static inline _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB));
+}
+
+static inline void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB)(GLenum, GLshort);
+#define CALL_MultiTexCoord1sARB(disp, parameters) \
+ (* GET_MultiTexCoord1sARB(disp)) parameters
+static inline _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1sARB));
+}
+
+static inline void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord1svARB(disp, parameters) \
+ (* GET_MultiTexCoord1svARB(disp)) parameters
+static inline _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1svARB));
+}
+
+static inline void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble);
+#define CALL_MultiTexCoord2dARB(disp, parameters) \
+ (* GET_MultiTexCoord2dARB(disp)) parameters
+static inline _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dARB));
+}
+
+static inline void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord2dvARB(disp, parameters) \
+ (* GET_MultiTexCoord2dvARB(disp)) parameters
+static inline _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB));
+}
+
+static inline void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat);
+#define CALL_MultiTexCoord2fARB(disp, parameters) \
+ (* GET_MultiTexCoord2fARB(disp)) parameters
+static inline _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB));
+}
+
+static inline void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord2fvARB(disp, parameters) \
+ (* GET_MultiTexCoord2fvARB(disp)) parameters
+static inline _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB));
+}
+
+static inline void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB)(GLenum, GLint, GLint);
+#define CALL_MultiTexCoord2iARB(disp, parameters) \
+ (* GET_MultiTexCoord2iARB(disp)) parameters
+static inline _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2iARB));
+}
+
+static inline void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord2ivARB(disp, parameters) \
+ (* GET_MultiTexCoord2ivARB(disp)) parameters
+static inline _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB));
+}
+
+static inline void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB)(GLenum, GLshort, GLshort);
+#define CALL_MultiTexCoord2sARB(disp, parameters) \
+ (* GET_MultiTexCoord2sARB(disp)) parameters
+static inline _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2sARB));
+}
+
+static inline void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord2svARB(disp, parameters) \
+ (* GET_MultiTexCoord2svARB(disp)) parameters
+static inline _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2svARB));
+}
+
+static inline void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord3dARB(disp, parameters) \
+ (* GET_MultiTexCoord3dARB(disp)) parameters
+static inline _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dARB));
+}
+
+static inline void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord3dvARB(disp, parameters) \
+ (* GET_MultiTexCoord3dvARB(disp)) parameters
+static inline _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB));
+}
+
+static inline void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord3fARB(disp, parameters) \
+ (* GET_MultiTexCoord3fARB(disp)) parameters
+static inline _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB));
+}
+
+static inline void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord3fvARB(disp, parameters) \
+ (* GET_MultiTexCoord3fvARB(disp)) parameters
+static inline _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB));
+}
+
+static inline void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint);
+#define CALL_MultiTexCoord3iARB(disp, parameters) \
+ (* GET_MultiTexCoord3iARB(disp)) parameters
+static inline _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3iARB));
+}
+
+static inline void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord3ivARB(disp, parameters) \
+ (* GET_MultiTexCoord3ivARB(disp)) parameters
+static inline _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB));
+}
+
+static inline void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord3sARB(disp, parameters) \
+ (* GET_MultiTexCoord3sARB(disp)) parameters
+static inline _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3sARB));
+}
+
+static inline void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord3svARB(disp, parameters) \
+ (* GET_MultiTexCoord3svARB(disp)) parameters
+static inline _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3svARB));
+}
+
+static inline void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord4dARB(disp, parameters) \
+ (* GET_MultiTexCoord4dARB(disp)) parameters
+static inline _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dARB));
+}
+
+static inline void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord4dvARB(disp, parameters) \
+ (* GET_MultiTexCoord4dvARB(disp)) parameters
+static inline _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB));
+}
+
+static inline void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord4fARB(disp, parameters) \
+ (* GET_MultiTexCoord4fARB(disp)) parameters
+static inline _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB));
+}
+
+static inline void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord4fvARB(disp, parameters) \
+ (* GET_MultiTexCoord4fvARB(disp)) parameters
+static inline _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB));
+}
+
+static inline void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_MultiTexCoord4iARB(disp, parameters) \
+ (* GET_MultiTexCoord4iARB(disp)) parameters
+static inline _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4iARB));
+}
+
+static inline void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB)(GLenum, const GLint *);
+#define CALL_MultiTexCoord4ivARB(disp, parameters) \
+ (* GET_MultiTexCoord4ivARB(disp)) parameters
+static inline _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB));
+}
+
+static inline void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord4sARB(disp, parameters) \
+ (* GET_MultiTexCoord4sARB(disp)) parameters
+static inline _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4sARB));
+}
+
+static inline void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord4svARB(disp, parameters) \
+ (* GET_MultiTexCoord4svARB(disp)) parameters
+static inline _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4svARB));
+}
+
+static inline void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint);
+#define CALL_AttachShader(disp, parameters) \
+ (* GET_AttachShader(disp)) parameters
+static inline _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) {
+ return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader));
+}
+
+static inline void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AttachShader, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void);
+#define CALL_CreateProgram(disp, parameters) \
+ (* GET_CreateProgram(disp)) parameters
+static inline _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) {
+ return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram));
+}
+
+static inline void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_CreateProgram, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum);
+#define CALL_CreateShader(disp, parameters) \
+ (* GET_CreateShader(disp)) parameters
+static inline _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) {
+ return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader));
+}
+
+static inline void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CreateShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint);
+#define CALL_DeleteProgram(disp, parameters) \
+ (* GET_DeleteProgram(disp)) parameters
+static inline _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) {
+ return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram));
+}
+
+static inline void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint);
+#define CALL_DeleteShader(disp, parameters) \
+ (* GET_DeleteShader(disp)) parameters
+static inline _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) {
+ return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader));
+}
+
+static inline void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint);
+#define CALL_DetachShader(disp, parameters) \
+ (* GET_DetachShader(disp)) parameters
+static inline _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) {
+ return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader));
+}
+
+static inline void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_DetachShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *);
+#define CALL_GetAttachedShaders(disp, parameters) \
+ (* GET_GetAttachedShaders(disp)) parameters
+static inline _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) {
+ return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders));
+}
+
+static inline void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetAttachedShaders, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetProgramInfoLog(disp, parameters) \
+ (* GET_GetProgramInfoLog(disp)) parameters
+static inline _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) {
+ return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog));
+}
+
+static inline void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *);
+#define CALL_GetProgramiv(disp, parameters) \
+ (* GET_GetProgramiv(disp)) parameters
+static inline _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) {
+ return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv));
+}
+
+static inline void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetShaderInfoLog(disp, parameters) \
+ (* GET_GetShaderInfoLog(disp)) parameters
+static inline _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) {
+ return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog));
+}
+
+static inline void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *);
+#define CALL_GetShaderiv(disp, parameters) \
+ (* GET_GetShaderiv(disp)) parameters
+static inline _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) {
+ return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv));
+}
+
+static inline void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetShaderiv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint);
+#define CALL_IsProgram(disp, parameters) \
+ (* GET_IsProgram(disp)) parameters
+static inline _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) {
+ return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram));
+}
+
+static inline void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsProgram, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint);
+#define CALL_IsShader(disp, parameters) \
+ (* GET_IsShader(disp)) parameters
+static inline _glptr_IsShader GET_IsShader(struct _glapi_table *disp) {
+ return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader));
+}
+
+static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint);
+#define CALL_StencilFuncSeparate(disp, parameters) \
+ (* GET_StencilFuncSeparate(disp)) parameters
+static inline _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate));
+}
+
+static inline void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint);
+#define CALL_StencilMaskSeparate(disp, parameters) \
+ (* GET_StencilMaskSeparate(disp)) parameters
+static inline _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate));
+}
+
+static inline void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_StencilOpSeparate(disp, parameters) \
+ (* GET_StencilOpSeparate(disp)) parameters
+static inline _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate));
+}
+
+static inline void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_StencilOpSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix2x3fv(disp, parameters) \
+ (* GET_UniformMatrix2x3fv(disp)) parameters
+static inline _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix2x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x3fv));
+}
+
+static inline void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix2x4fv(disp, parameters) \
+ (* GET_UniformMatrix2x4fv(disp)) parameters
+static inline _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix2x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x4fv));
+}
+
+static inline void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix3x2fv(disp, parameters) \
+ (* GET_UniformMatrix3x2fv(disp)) parameters
+static inline _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix3x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x2fv));
+}
+
+static inline void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix3x4fv(disp, parameters) \
+ (* GET_UniformMatrix3x4fv(disp)) parameters
+static inline _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix3x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x4fv));
+}
+
+static inline void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix4x2fv(disp, parameters) \
+ (* GET_UniformMatrix4x2fv(disp)) parameters
+static inline _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix4x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x2fv));
+}
+
+static inline void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix4x3fv(disp, parameters) \
+ (* GET_UniformMatrix4x3fv(disp)) parameters
+static inline _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix4x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x3fv));
+}
+
+static inline void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClampColor)(GLenum, GLenum);
+#define CALL_ClampColor(disp, parameters) \
+ (* GET_ClampColor(disp)) parameters
+static inline _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) {
+ return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor));
+}
+
+static inline void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_ClampColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferfi)(GLenum, GLint, GLfloat, GLint);
+#define CALL_ClearBufferfi(disp, parameters) \
+ (* GET_ClearBufferfi(disp)) parameters
+static inline _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferfi) (GET_by_offset(disp, _gloffset_ClearBufferfi));
+}
+
+static inline void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) {
+ SET_by_offset(disp, _gloffset_ClearBufferfi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferfv)(GLenum, GLint, const GLfloat *);
+#define CALL_ClearBufferfv(disp, parameters) \
+ (* GET_ClearBufferfv(disp)) parameters
+static inline _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferfv) (GET_by_offset(disp, _gloffset_ClearBufferfv));
+}
+
+static inline void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ClearBufferfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferiv)(GLenum, GLint, const GLint *);
+#define CALL_ClearBufferiv(disp, parameters) \
+ (* GET_ClearBufferiv(disp)) parameters
+static inline _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferiv) (GET_by_offset(disp, _gloffset_ClearBufferiv));
+}
+
+static inline void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ClearBufferiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferuiv)(GLenum, GLint, const GLuint *);
+#define CALL_ClearBufferuiv(disp, parameters) \
+ (* GET_ClearBufferuiv(disp)) parameters
+static inline _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferuiv) (GET_by_offset(disp, _gloffset_ClearBufferuiv));
+}
+
+static inline void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ClearBufferuiv, fn);
+}
+
+typedef const GLubyte * (GLAPIENTRYP _glptr_GetStringi)(GLenum, GLuint);
+#define CALL_GetStringi(disp, parameters) \
+ (* GET_GetStringi(disp)) parameters
+static inline _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) {
+ return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi));
+}
+
+static inline void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_GetStringi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBuffer)(GLenum, GLenum, GLuint);
+#define CALL_TexBuffer(disp, parameters) \
+ (* GET_TexBuffer(disp)) parameters
+static inline _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) {
+ return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer));
+}
+
+static inline void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture)(GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture(disp, parameters) \
+ (* GET_FramebufferTexture(disp)) parameters
+static inline _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture) (GET_by_offset(disp, _gloffset_FramebufferTexture));
+}
+
+static inline void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v)(GLenum, GLenum, GLint64 *);
+#define CALL_GetBufferParameteri64v(disp, parameters) \
+ (* GET_GetBufferParameteri64v(disp)) parameters
+static inline _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) {
+ return (_glptr_GetBufferParameteri64v) (GET_by_offset(disp, _gloffset_GetBufferParameteri64v));
+}
+
+static inline void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetInteger64i_v)(GLenum, GLuint, GLint64 *);
+#define CALL_GetInteger64i_v(disp, parameters) \
+ (* GET_GetInteger64i_v(disp)) parameters
+static inline _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) {
+ return (_glptr_GetInteger64i_v) (GET_by_offset(disp, _gloffset_GetInteger64i_v));
+}
+
+static inline void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetInteger64i_v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint);
+#define CALL_VertexAttribDivisor(disp, parameters) \
+ (* GET_VertexAttribDivisor(disp)) parameters
+static inline _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor));
+}
+
+static inline void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB)(const GLdouble *);
+#define CALL_LoadTransposeMatrixdARB(disp, parameters) \
+ (* GET_LoadTransposeMatrixdARB(disp)) parameters
+static inline _glptr_LoadTransposeMatrixdARB GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) {
+ return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB));
+}
+
+static inline void SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB)(const GLfloat *);
+#define CALL_LoadTransposeMatrixfARB(disp, parameters) \
+ (* GET_LoadTransposeMatrixfARB(disp)) parameters
+static inline _glptr_LoadTransposeMatrixfARB GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) {
+ return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB));
+}
+
+static inline void SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB)(const GLdouble *);
+#define CALL_MultTransposeMatrixdARB(disp, parameters) \
+ (* GET_MultTransposeMatrixdARB(disp)) parameters
+static inline _glptr_MultTransposeMatrixdARB GET_MultTransposeMatrixdARB(struct _glapi_table *disp) {
+ return (_glptr_MultTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB));
+}
+
+static inline void SET_MultTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB)(const GLfloat *);
+#define CALL_MultTransposeMatrixfARB(disp, parameters) \
+ (* GET_MultTransposeMatrixfARB(disp)) parameters
+static inline _glptr_MultTransposeMatrixfARB GET_MultTransposeMatrixfARB(struct _glapi_table *disp) {
+ return (_glptr_MultTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB));
+}
+
+static inline void SET_MultTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleCoverageARB)(GLclampf, GLboolean);
+#define CALL_SampleCoverageARB(disp, parameters) \
+ (* GET_SampleCoverageARB(disp)) parameters
+static inline _glptr_SampleCoverageARB GET_SampleCoverageARB(struct _glapi_table *disp) {
+ return (_glptr_SampleCoverageARB) (GET_by_offset(disp, _gloffset_SampleCoverageARB));
+}
+
+static inline void SET_SampleCoverageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleCoverageARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage1DARB(disp, parameters) \
+ (* GET_CompressedTexImage1DARB(disp)) parameters
+static inline _glptr_CompressedTexImage1DARB GET_CompressedTexImage1DARB(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage1DARB));
+}
+
+static inline void SET_CompressedTexImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage2DARB(disp, parameters) \
+ (* GET_CompressedTexImage2DARB(disp)) parameters
+static inline _glptr_CompressedTexImage2DARB GET_CompressedTexImage2DARB(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage2DARB));
+}
+
+static inline void SET_CompressedTexImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage3DARB(disp, parameters) \
+ (* GET_CompressedTexImage3DARB(disp)) parameters
+static inline _glptr_CompressedTexImage3DARB GET_CompressedTexImage3DARB(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage3DARB));
+}
+
+static inline void SET_CompressedTexImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage1DARB(disp, parameters) \
+ (* GET_CompressedTexSubImage1DARB(disp)) parameters
+static inline _glptr_CompressedTexSubImage1DARB GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB));
+}
+
+static inline void SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage2DARB(disp, parameters) \
+ (* GET_CompressedTexSubImage2DARB(disp)) parameters
+static inline _glptr_CompressedTexSubImage2DARB GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB));
+}
+
+static inline void SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage3DARB(disp, parameters) \
+ (* GET_CompressedTexSubImage3DARB(disp)) parameters
+static inline _glptr_CompressedTexSubImage3DARB GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB));
+}
+
+static inline void SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB)(GLenum, GLint, GLvoid *);
+#define CALL_GetCompressedTexImageARB(disp, parameters) \
+ (* GET_GetCompressedTexImageARB(disp)) parameters
+static inline _glptr_GetCompressedTexImageARB GET_GetCompressedTexImageARB(struct _glapi_table *disp) {
+ return (_glptr_GetCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetCompressedTexImageARB));
+}
+
+static inline void SET_GetCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB)(GLuint);
+#define CALL_DisableVertexAttribArrayARB(disp, parameters) \
+ (* GET_DisableVertexAttribArrayARB(disp)) parameters
+static inline _glptr_DisableVertexAttribArrayARB GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) {
+ return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB));
+}
+
+static inline void SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB)(GLuint);
+#define CALL_EnableVertexAttribArrayARB(disp, parameters) \
+ (* GET_EnableVertexAttribArrayARB(disp)) parameters
+static inline _glptr_EnableVertexAttribArrayARB GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) {
+ return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB));
+}
+
+static inline void SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *);
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) \
+ (* GET_GetProgramEnvParameterdvARB(disp)) parameters
+static inline _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB));
+}
+
+static inline void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *);
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) \
+ (* GET_GetProgramEnvParameterfvARB(disp)) parameters
+static inline _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB));
+}
+
+static inline void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *);
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) \
+ (* GET_GetProgramLocalParameterdvARB(disp)) parameters
+static inline _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB));
+}
+
+static inline void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *);
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) \
+ (* GET_GetProgramLocalParameterfvARB(disp)) parameters
+static inline _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB));
+}
+
+static inline void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramStringARB)(GLenum, GLenum, GLvoid *);
+#define CALL_GetProgramStringARB(disp, parameters) \
+ (* GET_GetProgramStringARB(disp)) parameters
+static inline _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramStringARB) (GET_by_offset(disp, _gloffset_GetProgramStringARB));
+}
+
+static inline void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetProgramStringARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramivARB)(GLenum, GLenum, GLint *);
+#define CALL_GetProgramivARB(disp, parameters) \
+ (* GET_GetProgramivARB(disp)) parameters
+static inline _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramivARB) (GET_by_offset(disp, _gloffset_GetProgramivARB));
+}
+
+static inline void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB)(GLuint, GLenum, GLdouble *);
+#define CALL_GetVertexAttribdvARB(disp, parameters) \
+ (* GET_GetVertexAttribdvARB(disp)) parameters
+static inline _glptr_GetVertexAttribdvARB GET_GetVertexAttribdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribdvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribdvARB));
+}
+
+static inline void SET_GetVertexAttribdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB)(GLuint, GLenum, GLfloat *);
+#define CALL_GetVertexAttribfvARB(disp, parameters) \
+ (* GET_GetVertexAttribfvARB(disp)) parameters
+static inline _glptr_GetVertexAttribfvARB GET_GetVertexAttribfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribfvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribfvARB));
+}
+
+static inline void SET_GetVertexAttribfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB)(GLuint, GLenum, GLint *);
+#define CALL_GetVertexAttribivARB(disp, parameters) \
+ (* GET_GetVertexAttribivARB(disp)) parameters
+static inline _glptr_GetVertexAttribivARB GET_GetVertexAttribivARB(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribivARB) (GET_by_offset(disp, _gloffset_GetVertexAttribivARB));
+}
+
+static inline void SET_GetVertexAttribivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4dARB(disp)) parameters
+static inline _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB));
+}
+
+static inline void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *);
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4dvARB(disp)) parameters
+static inline _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB));
+}
+
+static inline void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4fARB(disp)) parameters
+static inline _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB));
+}
+
+static inline void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *);
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4fvARB(disp)) parameters
+static inline _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB));
+}
+
+static inline void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4dARB(disp)) parameters
+static inline _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB));
+}
+
+static inline void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *);
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4dvARB(disp)) parameters
+static inline _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB));
+}
+
+static inline void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4fARB(disp)) parameters
+static inline _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB));
+}
+
+static inline void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *);
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4fvARB(disp)) parameters
+static inline _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB));
+}
+
+static inline void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *);
+#define CALL_ProgramStringARB(disp, parameters) \
+ (* GET_ProgramStringARB(disp)) parameters
+static inline _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramStringARB) (GET_by_offset(disp, _gloffset_ProgramStringARB));
+}
+
+static inline void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ProgramStringARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB)(GLuint, GLdouble);
+#define CALL_VertexAttrib1dARB(disp, parameters) \
+ (* GET_VertexAttrib1dARB(disp)) parameters
+static inline _glptr_VertexAttrib1dARB GET_VertexAttrib1dARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1dARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dARB));
+}
+
+static inline void SET_VertexAttrib1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib1dvARB(disp, parameters) \
+ (* GET_VertexAttrib1dvARB(disp)) parameters
+static inline _glptr_VertexAttrib1dvARB GET_VertexAttrib1dvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dvARB));
+}
+
+static inline void SET_VertexAttrib1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB)(GLuint, GLfloat);
+#define CALL_VertexAttrib1fARB(disp, parameters) \
+ (* GET_VertexAttrib1fARB(disp)) parameters
+static inline _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fARB));
+}
+
+static inline void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib1fvARB(disp, parameters) \
+ (* GET_VertexAttrib1fvARB(disp)) parameters
+static inline _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fvARB));
+}
+
+static inline void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB)(GLuint, GLshort);
+#define CALL_VertexAttrib1sARB(disp, parameters) \
+ (* GET_VertexAttrib1sARB(disp)) parameters
+static inline _glptr_VertexAttrib1sARB GET_VertexAttrib1sARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1sARB) (GET_by_offset(disp, _gloffset_VertexAttrib1sARB));
+}
+
+static inline void SET_VertexAttrib1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB)(GLuint, const GLshort *);
+#define CALL_VertexAttrib1svARB(disp, parameters) \
+ (* GET_VertexAttrib1svARB(disp)) parameters
+static inline _glptr_VertexAttrib1svARB GET_VertexAttrib1svARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1svARB) (GET_by_offset(disp, _gloffset_VertexAttrib1svARB));
+}
+
+static inline void SET_VertexAttrib1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB)(GLuint, GLdouble, GLdouble);
+#define CALL_VertexAttrib2dARB(disp, parameters) \
+ (* GET_VertexAttrib2dARB(disp)) parameters
+static inline _glptr_VertexAttrib2dARB GET_VertexAttrib2dARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2dARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dARB));
+}
+
+static inline void SET_VertexAttrib2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib2dvARB(disp, parameters) \
+ (* GET_VertexAttrib2dvARB(disp)) parameters
+static inline _glptr_VertexAttrib2dvARB GET_VertexAttrib2dvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dvARB));
+}
+
+static inline void SET_VertexAttrib2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB)(GLuint, GLfloat, GLfloat);
+#define CALL_VertexAttrib2fARB(disp, parameters) \
+ (* GET_VertexAttrib2fARB(disp)) parameters
+static inline _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fARB));
+}
+
+static inline void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib2fvARB(disp, parameters) \
+ (* GET_VertexAttrib2fvARB(disp)) parameters
+static inline _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fvARB));
+}
+
+static inline void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB)(GLuint, GLshort, GLshort);
+#define CALL_VertexAttrib2sARB(disp, parameters) \
+ (* GET_VertexAttrib2sARB(disp)) parameters
+static inline _glptr_VertexAttrib2sARB GET_VertexAttrib2sARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2sARB) (GET_by_offset(disp, _gloffset_VertexAttrib2sARB));
+}
+
+static inline void SET_VertexAttrib2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB)(GLuint, const GLshort *);
+#define CALL_VertexAttrib2svARB(disp, parameters) \
+ (* GET_VertexAttrib2svARB(disp)) parameters
+static inline _glptr_VertexAttrib2svARB GET_VertexAttrib2svARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2svARB) (GET_by_offset(disp, _gloffset_VertexAttrib2svARB));
+}
+
+static inline void SET_VertexAttrib2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB)(GLuint, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib3dARB(disp, parameters) \
+ (* GET_VertexAttrib3dARB(disp)) parameters
+static inline _glptr_VertexAttrib3dARB GET_VertexAttrib3dARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3dARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dARB));
+}
+
+static inline void SET_VertexAttrib3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib3dvARB(disp, parameters) \
+ (* GET_VertexAttrib3dvARB(disp)) parameters
+static inline _glptr_VertexAttrib3dvARB GET_VertexAttrib3dvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dvARB));
+}
+
+static inline void SET_VertexAttrib3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib3fARB(disp, parameters) \
+ (* GET_VertexAttrib3fARB(disp)) parameters
+static inline _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fARB));
+}
+
+static inline void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib3fvARB(disp, parameters) \
+ (* GET_VertexAttrib3fvARB(disp)) parameters
+static inline _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fvARB));
+}
+
+static inline void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB)(GLuint, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib3sARB(disp, parameters) \
+ (* GET_VertexAttrib3sARB(disp)) parameters
+static inline _glptr_VertexAttrib3sARB GET_VertexAttrib3sARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3sARB) (GET_by_offset(disp, _gloffset_VertexAttrib3sARB));
+}
+
+static inline void SET_VertexAttrib3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB)(GLuint, const GLshort *);
+#define CALL_VertexAttrib3svARB(disp, parameters) \
+ (* GET_VertexAttrib3svARB(disp)) parameters
+static inline _glptr_VertexAttrib3svARB GET_VertexAttrib3svARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3svARB) (GET_by_offset(disp, _gloffset_VertexAttrib3svARB));
+}
+
+static inline void SET_VertexAttrib3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB)(GLuint, const GLbyte *);
+#define CALL_VertexAttrib4NbvARB(disp, parameters) \
+ (* GET_VertexAttrib4NbvARB(disp)) parameters
+static inline _glptr_VertexAttrib4NbvARB GET_VertexAttrib4NbvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4NbvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB));
+}
+
+static inline void SET_VertexAttrib4NbvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB)(GLuint, const GLint *);
+#define CALL_VertexAttrib4NivARB(disp, parameters) \
+ (* GET_VertexAttrib4NivARB(disp)) parameters
+static inline _glptr_VertexAttrib4NivARB GET_VertexAttrib4NivARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4NivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NivARB));
+}
+
+static inline void SET_VertexAttrib4NivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB)(GLuint, const GLshort *);
+#define CALL_VertexAttrib4NsvARB(disp, parameters) \
+ (* GET_VertexAttrib4NsvARB(disp)) parameters
+static inline _glptr_VertexAttrib4NsvARB GET_VertexAttrib4NsvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4NsvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB));
+}
+
+static inline void SET_VertexAttrib4NsvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_VertexAttrib4NubARB(disp, parameters) \
+ (* GET_VertexAttrib4NubARB(disp)) parameters
+static inline _glptr_VertexAttrib4NubARB GET_VertexAttrib4NubARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4NubARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubARB));
+}
+
+static inline void SET_VertexAttrib4NubARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB)(GLuint, const GLubyte *);
+#define CALL_VertexAttrib4NubvARB(disp, parameters) \
+ (* GET_VertexAttrib4NubvARB(disp)) parameters
+static inline _glptr_VertexAttrib4NubvARB GET_VertexAttrib4NubvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4NubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB));
+}
+
+static inline void SET_VertexAttrib4NubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB)(GLuint, const GLuint *);
+#define CALL_VertexAttrib4NuivARB(disp, parameters) \
+ (* GET_VertexAttrib4NuivARB(disp)) parameters
+static inline _glptr_VertexAttrib4NuivARB GET_VertexAttrib4NuivARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4NuivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB));
+}
+
+static inline void SET_VertexAttrib4NuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB)(GLuint, const GLushort *);
+#define CALL_VertexAttrib4NusvARB(disp, parameters) \
+ (* GET_VertexAttrib4NusvARB(disp)) parameters
+static inline _glptr_VertexAttrib4NusvARB GET_VertexAttrib4NusvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4NusvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB));
+}
+
+static inline void SET_VertexAttrib4NusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB)(GLuint, const GLbyte *);
+#define CALL_VertexAttrib4bvARB(disp, parameters) \
+ (* GET_VertexAttrib4bvARB(disp)) parameters
+static inline _glptr_VertexAttrib4bvARB GET_VertexAttrib4bvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4bvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4bvARB));
+}
+
+static inline void SET_VertexAttrib4bvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib4dARB(disp, parameters) \
+ (* GET_VertexAttrib4dARB(disp)) parameters
+static inline _glptr_VertexAttrib4dARB GET_VertexAttrib4dARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4dARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dARB));
+}
+
+static inline void SET_VertexAttrib4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib4dvARB(disp, parameters) \
+ (* GET_VertexAttrib4dvARB(disp)) parameters
+static inline _glptr_VertexAttrib4dvARB GET_VertexAttrib4dvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dvARB));
+}
+
+static inline void SET_VertexAttrib4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib4fARB(disp, parameters) \
+ (* GET_VertexAttrib4fARB(disp)) parameters
+static inline _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fARB));
+}
+
+static inline void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib4fvARB(disp, parameters) \
+ (* GET_VertexAttrib4fvARB(disp)) parameters
+static inline _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fvARB));
+}
+
+static inline void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB)(GLuint, const GLint *);
+#define CALL_VertexAttrib4ivARB(disp, parameters) \
+ (* GET_VertexAttrib4ivARB(disp)) parameters
+static inline _glptr_VertexAttrib4ivARB GET_VertexAttrib4ivARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4ivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ivARB));
+}
+
+static inline void SET_VertexAttrib4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB)(GLuint, GLshort, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib4sARB(disp, parameters) \
+ (* GET_VertexAttrib4sARB(disp)) parameters
+static inline _glptr_VertexAttrib4sARB GET_VertexAttrib4sARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4sARB) (GET_by_offset(disp, _gloffset_VertexAttrib4sARB));
+}
+
+static inline void SET_VertexAttrib4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB)(GLuint, const GLshort *);
+#define CALL_VertexAttrib4svARB(disp, parameters) \
+ (* GET_VertexAttrib4svARB(disp)) parameters
+static inline _glptr_VertexAttrib4svARB GET_VertexAttrib4svARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4svARB) (GET_by_offset(disp, _gloffset_VertexAttrib4svARB));
+}
+
+static inline void SET_VertexAttrib4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB)(GLuint, const GLubyte *);
+#define CALL_VertexAttrib4ubvARB(disp, parameters) \
+ (* GET_VertexAttrib4ubvARB(disp)) parameters
+static inline _glptr_VertexAttrib4ubvARB GET_VertexAttrib4ubvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4ubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB));
+}
+
+static inline void SET_VertexAttrib4ubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB)(GLuint, const GLuint *);
+#define CALL_VertexAttrib4uivARB(disp, parameters) \
+ (* GET_VertexAttrib4uivARB(disp)) parameters
+static inline _glptr_VertexAttrib4uivARB GET_VertexAttrib4uivARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4uivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4uivARB));
+}
+
+static inline void SET_VertexAttrib4uivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB)(GLuint, const GLushort *);
+#define CALL_VertexAttrib4usvARB(disp, parameters) \
+ (* GET_VertexAttrib4usvARB(disp)) parameters
+static inline _glptr_VertexAttrib4usvARB GET_VertexAttrib4usvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4usvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4usvARB));
+}
+
+static inline void SET_VertexAttrib4usvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+#define CALL_VertexAttribPointerARB(disp, parameters) \
+ (* GET_VertexAttribPointerARB(disp)) parameters
+static inline _glptr_VertexAttribPointerARB GET_VertexAttribPointerARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribPointerARB) (GET_by_offset(disp, _gloffset_VertexAttribPointerARB));
+}
+
+static inline void SET_VertexAttribPointerARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBufferARB)(GLenum, GLuint);
+#define CALL_BindBufferARB(disp, parameters) \
+ (* GET_BindBufferARB(disp)) parameters
+static inline _glptr_BindBufferARB GET_BindBufferARB(struct _glapi_table *disp) {
+ return (_glptr_BindBufferARB) (GET_by_offset(disp, _gloffset_BindBufferARB));
+}
+
+static inline void SET_BindBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindBufferARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferDataARB)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
+#define CALL_BufferDataARB(disp, parameters) \
+ (* GET_BufferDataARB(disp)) parameters
+static inline _glptr_BufferDataARB GET_BufferDataARB(struct _glapi_table *disp) {
+ return (_glptr_BufferDataARB) (GET_by_offset(disp, _gloffset_BufferDataARB));
+}
+
+static inline void SET_BufferDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)) {
+ SET_by_offset(disp, _gloffset_BufferDataARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
+#define CALL_BufferSubDataARB(disp, parameters) \
+ (* GET_BufferSubDataARB(disp)) parameters
+static inline _glptr_BufferSubDataARB GET_BufferSubDataARB(struct _glapi_table *disp) {
+ return (_glptr_BufferSubDataARB) (GET_by_offset(disp, _gloffset_BufferSubDataARB));
+}
+
+static inline void SET_BufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_BufferSubDataARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB)(GLsizei, const GLuint *);
+#define CALL_DeleteBuffersARB(disp, parameters) \
+ (* GET_DeleteBuffersARB(disp)) parameters
+static inline _glptr_DeleteBuffersARB GET_DeleteBuffersARB(struct _glapi_table *disp) {
+ return (_glptr_DeleteBuffersARB) (GET_by_offset(disp, _gloffset_DeleteBuffersARB));
+}
+
+static inline void SET_DeleteBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenBuffersARB)(GLsizei, GLuint *);
+#define CALL_GenBuffersARB(disp, parameters) \
+ (* GET_GenBuffersARB(disp)) parameters
+static inline _glptr_GenBuffersARB GET_GenBuffersARB(struct _glapi_table *disp) {
+ return (_glptr_GenBuffersARB) (GET_by_offset(disp, _gloffset_GenBuffersARB));
+}
+
+static inline void SET_GenBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenBuffersARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB)(GLenum, GLenum, GLint *);
+#define CALL_GetBufferParameterivARB(disp, parameters) \
+ (* GET_GetBufferParameterivARB(disp)) parameters
+static inline _glptr_GetBufferParameterivARB GET_GetBufferParameterivARB(struct _glapi_table *disp) {
+ return (_glptr_GetBufferParameterivARB) (GET_by_offset(disp, _gloffset_GetBufferParameterivARB));
+}
+
+static inline void SET_GetBufferParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB)(GLenum, GLenum, GLvoid **);
+#define CALL_GetBufferPointervARB(disp, parameters) \
+ (* GET_GetBufferPointervARB(disp)) parameters
+static inline _glptr_GetBufferPointervARB GET_GetBufferPointervARB(struct _glapi_table *disp) {
+ return (_glptr_GetBufferPointervARB) (GET_by_offset(disp, _gloffset_GetBufferPointervARB));
+}
+
+static inline void SET_GetBufferPointervARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *);
+#define CALL_GetBufferSubDataARB(disp, parameters) \
+ (* GET_GetBufferSubDataARB(disp)) parameters
+static inline _glptr_GetBufferSubDataARB GET_GetBufferSubDataARB(struct _glapi_table *disp) {
+ return (_glptr_GetBufferSubDataARB) (GET_by_offset(disp, _gloffset_GetBufferSubDataARB));
+}
+
+static inline void SET_GetBufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsBufferARB)(GLuint);
+#define CALL_IsBufferARB(disp, parameters) \
+ (* GET_IsBufferARB(disp)) parameters
+static inline _glptr_IsBufferARB GET_IsBufferARB(struct _glapi_table *disp) {
+ return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB));
+}
+
+static inline void SET_IsBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsBufferARB, fn);
+}
+
+typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferARB)(GLenum, GLenum);
+#define CALL_MapBufferARB(disp, parameters) \
+ (* GET_MapBufferARB(disp)) parameters
+static inline _glptr_MapBufferARB GET_MapBufferARB(struct _glapi_table *disp) {
+ return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB));
+}
+
+static inline void SET_MapBufferARB(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_MapBufferARB, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_UnmapBufferARB)(GLenum);
+#define CALL_UnmapBufferARB(disp, parameters) \
+ (* GET_UnmapBufferARB(disp)) parameters
+static inline _glptr_UnmapBufferARB GET_UnmapBufferARB(struct _glapi_table *disp) {
+ return (_glptr_UnmapBufferARB) (GET_by_offset(disp, _gloffset_UnmapBufferARB));
+}
+
+static inline void SET_UnmapBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_UnmapBufferARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginQueryARB)(GLenum, GLuint);
+#define CALL_BeginQueryARB(disp, parameters) \
+ (* GET_BeginQueryARB(disp)) parameters
+static inline _glptr_BeginQueryARB GET_BeginQueryARB(struct _glapi_table *disp) {
+ return (_glptr_BeginQueryARB) (GET_by_offset(disp, _gloffset_BeginQueryARB));
+}
+
+static inline void SET_BeginQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BeginQueryARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB)(GLsizei, const GLuint *);
+#define CALL_DeleteQueriesARB(disp, parameters) \
+ (* GET_DeleteQueriesARB(disp)) parameters
+static inline _glptr_DeleteQueriesARB GET_DeleteQueriesARB(struct _glapi_table *disp) {
+ return (_glptr_DeleteQueriesARB) (GET_by_offset(disp, _gloffset_DeleteQueriesARB));
+}
+
+static inline void SET_DeleteQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndQueryARB)(GLenum);
+#define CALL_EndQueryARB(disp, parameters) \
+ (* GET_EndQueryARB(disp)) parameters
+static inline _glptr_EndQueryARB GET_EndQueryARB(struct _glapi_table *disp) {
+ return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB));
+}
+
+static inline void SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_EndQueryARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenQueriesARB)(GLsizei, GLuint *);
+#define CALL_GenQueriesARB(disp, parameters) \
+ (* GET_GenQueriesARB(disp)) parameters
+static inline _glptr_GenQueriesARB GET_GenQueriesARB(struct _glapi_table *disp) {
+ return (_glptr_GenQueriesARB) (GET_by_offset(disp, _gloffset_GenQueriesARB));
+}
+
+static inline void SET_GenQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenQueriesARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB)(GLuint, GLenum, GLint *);
+#define CALL_GetQueryObjectivARB(disp, parameters) \
+ (* GET_GetQueryObjectivARB(disp)) parameters
+static inline _glptr_GetQueryObjectivARB GET_GetQueryObjectivARB(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjectivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectivARB));
+}
+
+static inline void SET_GetQueryObjectivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB)(GLuint, GLenum, GLuint *);
+#define CALL_GetQueryObjectuivARB(disp, parameters) \
+ (* GET_GetQueryObjectuivARB(disp)) parameters
+static inline _glptr_GetQueryObjectuivARB GET_GetQueryObjectuivARB(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjectuivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectuivARB));
+}
+
+static inline void SET_GetQueryObjectuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryivARB)(GLenum, GLenum, GLint *);
+#define CALL_GetQueryivARB(disp, parameters) \
+ (* GET_GetQueryivARB(disp)) parameters
+static inline _glptr_GetQueryivARB GET_GetQueryivARB(struct _glapi_table *disp) {
+ return (_glptr_GetQueryivARB) (GET_by_offset(disp, _gloffset_GetQueryivARB));
+}
+
+static inline void SET_GetQueryivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetQueryivARB, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsQueryARB)(GLuint);
+#define CALL_IsQueryARB(disp, parameters) \
+ (* GET_IsQueryARB(disp)) parameters
+static inline _glptr_IsQueryARB GET_IsQueryARB(struct _glapi_table *disp) {
+ return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB));
+}
+
+static inline void SET_IsQueryARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsQueryARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AttachObjectARB)(GLhandleARB, GLhandleARB);
+#define CALL_AttachObjectARB(disp, parameters) \
+ (* GET_AttachObjectARB(disp)) parameters
+static inline _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) {
+ return (_glptr_AttachObjectARB) (GET_by_offset(disp, _gloffset_AttachObjectARB));
+}
+
+static inline void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_AttachObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompileShaderARB)(GLhandleARB);
+#define CALL_CompileShaderARB(disp, parameters) \
+ (* GET_CompileShaderARB(disp)) parameters
+static inline _glptr_CompileShaderARB GET_CompileShaderARB(struct _glapi_table *disp) {
+ return (_glptr_CompileShaderARB) (GET_by_offset(disp, _gloffset_CompileShaderARB));
+}
+
+static inline void SET_CompileShaderARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_CompileShaderARB, fn);
+}
+
+typedef GLhandleARB (GLAPIENTRYP _glptr_CreateProgramObjectARB)(void);
+#define CALL_CreateProgramObjectARB(disp, parameters) \
+ (* GET_CreateProgramObjectARB(disp)) parameters
+static inline _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) {
+ return (_glptr_CreateProgramObjectARB) (GET_by_offset(disp, _gloffset_CreateProgramObjectARB));
+}
+
+static inline void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn);
+}
+
+typedef GLhandleARB (GLAPIENTRYP _glptr_CreateShaderObjectARB)(GLenum);
+#define CALL_CreateShaderObjectARB(disp, parameters) \
+ (* GET_CreateShaderObjectARB(disp)) parameters
+static inline _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) {
+ return (_glptr_CreateShaderObjectARB) (GET_by_offset(disp, _gloffset_CreateShaderObjectARB));
+}
+
+static inline void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteObjectARB)(GLhandleARB);
+#define CALL_DeleteObjectARB(disp, parameters) \
+ (* GET_DeleteObjectARB(disp)) parameters
+static inline _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) {
+ return (_glptr_DeleteObjectARB) (GET_by_offset(disp, _gloffset_DeleteObjectARB));
+}
+
+static inline void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_DeleteObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DetachObjectARB)(GLhandleARB, GLhandleARB);
+#define CALL_DetachObjectARB(disp, parameters) \
+ (* GET_DetachObjectARB(disp)) parameters
+static inline _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) {
+ return (_glptr_DetachObjectARB) (GET_by_offset(disp, _gloffset_DetachObjectARB));
+}
+
+static inline void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_DetachObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
+#define CALL_GetActiveUniformARB(disp, parameters) \
+ (* GET_GetActiveUniformARB(disp)) parameters
+static inline _glptr_GetActiveUniformARB GET_GetActiveUniformARB(struct _glapi_table *disp) {
+ return (_glptr_GetActiveUniformARB) (GET_by_offset(disp, _gloffset_GetActiveUniformARB));
+}
+
+static inline void SET_GetActiveUniformARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+#define CALL_GetAttachedObjectsARB(disp, parameters) \
+ (* GET_GetAttachedObjectsARB(disp)) parameters
+static inline _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) {
+ return (_glptr_GetAttachedObjectsARB) (GET_by_offset(disp, _gloffset_GetAttachedObjectsARB));
+}
+
+static inline void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) {
+ SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn);
+}
+
+typedef GLhandleARB (GLAPIENTRYP _glptr_GetHandleARB)(GLenum);
+#define CALL_GetHandleARB(disp, parameters) \
+ (* GET_GetHandleARB(disp)) parameters
+static inline _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) {
+ return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB));
+}
+
+static inline void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GetHandleARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+#define CALL_GetInfoLogARB(disp, parameters) \
+ (* GET_GetInfoLogARB(disp)) parameters
+static inline _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) {
+ return (_glptr_GetInfoLogARB) (GET_by_offset(disp, _gloffset_GetInfoLogARB));
+}
+
+static inline void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetInfoLogARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *);
+#define CALL_GetObjectParameterfvARB(disp, parameters) \
+ (* GET_GetObjectParameterfvARB(disp)) parameters
+static inline _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetObjectParameterfvARB) (GET_by_offset(disp, _gloffset_GetObjectParameterfvARB));
+}
+
+static inline void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB)(GLhandleARB, GLenum, GLint *);
+#define CALL_GetObjectParameterivARB(disp, parameters) \
+ (* GET_GetObjectParameterivARB(disp)) parameters
+static inline _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) {
+ return (_glptr_GetObjectParameterivARB) (GET_by_offset(disp, _gloffset_GetObjectParameterivARB));
+}
+
+static inline void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+#define CALL_GetShaderSourceARB(disp, parameters) \
+ (* GET_GetShaderSourceARB(disp)) parameters
+static inline _glptr_GetShaderSourceARB GET_GetShaderSourceARB(struct _glapi_table *disp) {
+ return (_glptr_GetShaderSourceARB) (GET_by_offset(disp, _gloffset_GetShaderSourceARB));
+}
+
+static inline void SET_GetShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetUniformLocationARB)(GLhandleARB, const GLcharARB *);
+#define CALL_GetUniformLocationARB(disp, parameters) \
+ (* GET_GetUniformLocationARB(disp)) parameters
+static inline _glptr_GetUniformLocationARB GET_GetUniformLocationARB(struct _glapi_table *disp) {
+ return (_glptr_GetUniformLocationARB) (GET_by_offset(disp, _gloffset_GetUniformLocationARB));
+}
+
+static inline void SET_GetUniformLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformfvARB)(GLhandleARB, GLint, GLfloat *);
+#define CALL_GetUniformfvARB(disp, parameters) \
+ (* GET_GetUniformfvARB(disp)) parameters
+static inline _glptr_GetUniformfvARB GET_GetUniformfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetUniformfvARB) (GET_by_offset(disp, _gloffset_GetUniformfvARB));
+}
+
+static inline void SET_GetUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetUniformfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformivARB)(GLhandleARB, GLint, GLint *);
+#define CALL_GetUniformivARB(disp, parameters) \
+ (* GET_GetUniformivARB(disp)) parameters
+static inline _glptr_GetUniformivARB GET_GetUniformivARB(struct _glapi_table *disp) {
+ return (_glptr_GetUniformivARB) (GET_by_offset(disp, _gloffset_GetUniformivARB));
+}
+
+static inline void SET_GetUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetUniformivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LinkProgramARB)(GLhandleARB);
+#define CALL_LinkProgramARB(disp, parameters) \
+ (* GET_LinkProgramARB(disp)) parameters
+static inline _glptr_LinkProgramARB GET_LinkProgramARB(struct _glapi_table *disp) {
+ return (_glptr_LinkProgramARB) (GET_by_offset(disp, _gloffset_LinkProgramARB));
+}
+
+static inline void SET_LinkProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_LinkProgramARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShaderSourceARB)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *);
+#define CALL_ShaderSourceARB(disp, parameters) \
+ (* GET_ShaderSourceARB(disp)) parameters
+static inline _glptr_ShaderSourceARB GET_ShaderSourceARB(struct _glapi_table *disp) {
+ return (_glptr_ShaderSourceARB) (GET_by_offset(disp, _gloffset_ShaderSourceARB));
+}
+
+static inline void SET_ShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ShaderSourceARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1fARB)(GLint, GLfloat);
+#define CALL_Uniform1fARB(disp, parameters) \
+ (* GET_Uniform1fARB(disp)) parameters
+static inline _glptr_Uniform1fARB GET_Uniform1fARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB));
+}
+
+static inline void SET_Uniform1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform1fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1fvARB)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform1fvARB(disp, parameters) \
+ (* GET_Uniform1fvARB(disp)) parameters
+static inline _glptr_Uniform1fvARB GET_Uniform1fvARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform1fvARB) (GET_by_offset(disp, _gloffset_Uniform1fvARB));
+}
+
+static inline void SET_Uniform1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform1fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1iARB)(GLint, GLint);
+#define CALL_Uniform1iARB(disp, parameters) \
+ (* GET_Uniform1iARB(disp)) parameters
+static inline _glptr_Uniform1iARB GET_Uniform1iARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB));
+}
+
+static inline void SET_Uniform1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform1iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1ivARB)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform1ivARB(disp, parameters) \
+ (* GET_Uniform1ivARB(disp)) parameters
+static inline _glptr_Uniform1ivARB GET_Uniform1ivARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform1ivARB) (GET_by_offset(disp, _gloffset_Uniform1ivARB));
+}
+
+static inline void SET_Uniform1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform1ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2fARB)(GLint, GLfloat, GLfloat);
+#define CALL_Uniform2fARB(disp, parameters) \
+ (* GET_Uniform2fARB(disp)) parameters
+static inline _glptr_Uniform2fARB GET_Uniform2fARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB));
+}
+
+static inline void SET_Uniform2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform2fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2fvARB)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform2fvARB(disp, parameters) \
+ (* GET_Uniform2fvARB(disp)) parameters
+static inline _glptr_Uniform2fvARB GET_Uniform2fvARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform2fvARB) (GET_by_offset(disp, _gloffset_Uniform2fvARB));
+}
+
+static inline void SET_Uniform2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2iARB)(GLint, GLint, GLint);
+#define CALL_Uniform2iARB(disp, parameters) \
+ (* GET_Uniform2iARB(disp)) parameters
+static inline _glptr_Uniform2iARB GET_Uniform2iARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB));
+}
+
+static inline void SET_Uniform2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform2iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2ivARB)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform2ivARB(disp, parameters) \
+ (* GET_Uniform2ivARB(disp)) parameters
+static inline _glptr_Uniform2ivARB GET_Uniform2ivARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform2ivARB) (GET_by_offset(disp, _gloffset_Uniform2ivARB));
+}
+
+static inline void SET_Uniform2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform2ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3fARB)(GLint, GLfloat, GLfloat, GLfloat);
+#define CALL_Uniform3fARB(disp, parameters) \
+ (* GET_Uniform3fARB(disp)) parameters
+static inline _glptr_Uniform3fARB GET_Uniform3fARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB));
+}
+
+static inline void SET_Uniform3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform3fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3fvARB)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform3fvARB(disp, parameters) \
+ (* GET_Uniform3fvARB(disp)) parameters
+static inline _glptr_Uniform3fvARB GET_Uniform3fvARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform3fvARB) (GET_by_offset(disp, _gloffset_Uniform3fvARB));
+}
+
+static inline void SET_Uniform3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3iARB)(GLint, GLint, GLint, GLint);
+#define CALL_Uniform3iARB(disp, parameters) \
+ (* GET_Uniform3iARB(disp)) parameters
+static inline _glptr_Uniform3iARB GET_Uniform3iARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB));
+}
+
+static inline void SET_Uniform3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform3iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3ivARB)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform3ivARB(disp, parameters) \
+ (* GET_Uniform3ivARB(disp)) parameters
+static inline _glptr_Uniform3ivARB GET_Uniform3ivARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform3ivARB) (GET_by_offset(disp, _gloffset_Uniform3ivARB));
+}
+
+static inline void SET_Uniform3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform3ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4fARB)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Uniform4fARB(disp, parameters) \
+ (* GET_Uniform4fARB(disp)) parameters
+static inline _glptr_Uniform4fARB GET_Uniform4fARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB));
+}
+
+static inline void SET_Uniform4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4fvARB)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform4fvARB(disp, parameters) \
+ (* GET_Uniform4fvARB(disp)) parameters
+static inline _glptr_Uniform4fvARB GET_Uniform4fvARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform4fvARB) (GET_by_offset(disp, _gloffset_Uniform4fvARB));
+}
+
+static inline void SET_Uniform4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4iARB)(GLint, GLint, GLint, GLint, GLint);
+#define CALL_Uniform4iARB(disp, parameters) \
+ (* GET_Uniform4iARB(disp)) parameters
+static inline _glptr_Uniform4iARB GET_Uniform4iARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB));
+}
+
+static inline void SET_Uniform4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform4iARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4ivARB)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform4ivARB(disp, parameters) \
+ (* GET_Uniform4ivARB(disp)) parameters
+static inline _glptr_Uniform4ivARB GET_Uniform4ivARB(struct _glapi_table *disp) {
+ return (_glptr_Uniform4ivARB) (GET_by_offset(disp, _gloffset_Uniform4ivARB));
+}
+
+static inline void SET_Uniform4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform4ivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix2fvARB(disp, parameters) \
+ (* GET_UniformMatrix2fvARB(disp)) parameters
+static inline _glptr_UniformMatrix2fvARB GET_UniformMatrix2fvARB(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix2fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix2fvARB));
+}
+
+static inline void SET_UniformMatrix2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix3fvARB(disp, parameters) \
+ (* GET_UniformMatrix3fvARB(disp)) parameters
+static inline _glptr_UniformMatrix3fvARB GET_UniformMatrix3fvARB(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix3fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix3fvARB));
+}
+
+static inline void SET_UniformMatrix3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix4fvARB(disp, parameters) \
+ (* GET_UniformMatrix4fvARB(disp)) parameters
+static inline _glptr_UniformMatrix4fvARB GET_UniformMatrix4fvARB(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix4fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix4fvARB));
+}
+
+static inline void SET_UniformMatrix4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB)(GLhandleARB);
+#define CALL_UseProgramObjectARB(disp, parameters) \
+ (* GET_UseProgramObjectARB(disp)) parameters
+static inline _glptr_UseProgramObjectARB GET_UseProgramObjectARB(struct _glapi_table *disp) {
+ return (_glptr_UseProgramObjectARB) (GET_by_offset(disp, _gloffset_UseProgramObjectARB));
+}
+
+static inline void SET_UseProgramObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ValidateProgramARB)(GLhandleARB);
+#define CALL_ValidateProgramARB(disp, parameters) \
+ (* GET_ValidateProgramARB(disp)) parameters
+static inline _glptr_ValidateProgramARB GET_ValidateProgramARB(struct _glapi_table *disp) {
+ return (_glptr_ValidateProgramARB) (GET_by_offset(disp, _gloffset_ValidateProgramARB));
+}
+
+static inline void SET_ValidateProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_ValidateProgramARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB)(GLhandleARB, GLuint, const GLcharARB *);
+#define CALL_BindAttribLocationARB(disp, parameters) \
+ (* GET_BindAttribLocationARB(disp)) parameters
+static inline _glptr_BindAttribLocationARB GET_BindAttribLocationARB(struct _glapi_table *disp) {
+ return (_glptr_BindAttribLocationARB) (GET_by_offset(disp, _gloffset_BindAttribLocationARB));
+}
+
+static inline void SET_BindAttribLocationARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, const GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
+#define CALL_GetActiveAttribARB(disp, parameters) \
+ (* GET_GetActiveAttribARB(disp)) parameters
+static inline _glptr_GetActiveAttribARB GET_GetActiveAttribARB(struct _glapi_table *disp) {
+ return (_glptr_GetActiveAttribARB) (GET_by_offset(disp, _gloffset_GetActiveAttribARB));
+}
+
+static inline void SET_GetActiveAttribARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetAttribLocationARB)(GLhandleARB, const GLcharARB *);
+#define CALL_GetAttribLocationARB(disp, parameters) \
+ (* GET_GetAttribLocationARB(disp)) parameters
+static inline _glptr_GetAttribLocationARB GET_GetAttribLocationARB(struct _glapi_table *disp) {
+ return (_glptr_GetAttribLocationARB) (GET_by_offset(disp, _gloffset_GetAttribLocationARB));
+}
+
+static inline void SET_GetAttribLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawBuffersARB)(GLsizei, const GLenum *);
+#define CALL_DrawBuffersARB(disp, parameters) \
+ (* GET_DrawBuffersARB(disp)) parameters
+static inline _glptr_DrawBuffersARB GET_DrawBuffersARB(struct _glapi_table *disp) {
+ return (_glptr_DrawBuffersARB) (GET_by_offset(disp, _gloffset_DrawBuffersARB));
+}
+
+static inline void SET_DrawBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) {
+ SET_by_offset(disp, _gloffset_DrawBuffersARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClampColorARB)(GLenum, GLenum);
+#define CALL_ClampColorARB(disp, parameters) \
+ (* GET_ClampColorARB(disp)) parameters
+static inline _glptr_ClampColorARB GET_ClampColorARB(struct _glapi_table *disp) {
+ return (_glptr_ClampColorARB) (GET_by_offset(disp, _gloffset_ClampColorARB));
+}
+
+static inline void SET_ClampColorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_ClampColorARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei);
+#define CALL_DrawArraysInstancedARB(disp, parameters) \
+ (* GET_DrawArraysInstancedARB(disp)) parameters
+static inline _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) {
+ return (_glptr_DrawArraysInstancedARB) (GET_by_offset(disp, _gloffset_DrawArraysInstancedARB));
+}
+
+static inline void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+#define CALL_DrawElementsInstancedARB(disp, parameters) \
+ (* GET_DrawElementsInstancedARB(disp)) parameters
+static inline _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsInstancedARB) (GET_by_offset(disp, _gloffset_DrawElementsInstancedARB));
+}
+
+static inline void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_RenderbufferStorageMultisample(disp, parameters) \
+ (* GET_RenderbufferStorageMultisample(disp)) parameters
+static inline _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) {
+ return (_glptr_RenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample));
+}
+
+static inline void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB)(GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTextureARB(disp, parameters) \
+ (* GET_FramebufferTextureARB(disp)) parameters
+static inline _glptr_FramebufferTextureARB GET_FramebufferTextureARB(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTextureARB) (GET_by_offset(disp, _gloffset_FramebufferTextureARB));
+}
+
+static inline void SET_FramebufferTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum);
+#define CALL_FramebufferTextureFaceARB(disp, parameters) \
+ (* GET_FramebufferTextureFaceARB(disp)) parameters
+static inline _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTextureFaceARB) (GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB));
+}
+
+static inline void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) {
+ SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB)(GLuint, GLenum, GLint);
+#define CALL_ProgramParameteriARB(disp, parameters) \
+ (* GET_ProgramParameteriARB(disp)) parameters
+static inline _glptr_ProgramParameteriARB GET_ProgramParameteriARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramParameteriARB) (GET_by_offset(disp, _gloffset_ProgramParameteriARB));
+}
+
+static inline void SET_ProgramParameteriARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB)(GLuint, GLuint);
+#define CALL_VertexAttribDivisorARB(disp, parameters) \
+ (* GET_VertexAttribDivisorARB(disp)) parameters
+static inline _glptr_VertexAttribDivisorARB GET_VertexAttribDivisorARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribDivisorARB) (GET_by_offset(disp, _gloffset_VertexAttribDivisorARB));
+}
+
+static inline void SET_VertexAttribDivisorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr);
+#define CALL_FlushMappedBufferRange(disp, parameters) \
+ (* GET_FlushMappedBufferRange(disp)) parameters
+static inline _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) {
+ return (_glptr_FlushMappedBufferRange) (GET_by_offset(disp, _gloffset_FlushMappedBufferRange));
+}
+
+static inline void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn);
+}
+
+typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield);
+#define CALL_MapBufferRange(disp, parameters) \
+ (* GET_MapBufferRange(disp)) parameters
+static inline _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) {
+ return (_glptr_MapBufferRange) (GET_by_offset(disp, _gloffset_MapBufferRange));
+}
+
+static inline void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) {
+ SET_by_offset(disp, _gloffset_MapBufferRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBufferARB)(GLenum, GLenum, GLuint);
+#define CALL_TexBufferARB(disp, parameters) \
+ (* GET_TexBufferARB(disp)) parameters
+static inline _glptr_TexBufferARB GET_TexBufferARB(struct _glapi_table *disp) {
+ return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB));
+}
+
+static inline void SET_TexBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexBufferARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindVertexArray)(GLuint);
+#define CALL_BindVertexArray(disp, parameters) \
+ (* GET_BindVertexArray(disp)) parameters
+static inline _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) {
+ return (_glptr_BindVertexArray) (GET_by_offset(disp, _gloffset_BindVertexArray));
+}
+
+static inline void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindVertexArray, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenVertexArrays)(GLsizei, GLuint *);
+#define CALL_GenVertexArrays(disp, parameters) \
+ (* GET_GenVertexArrays(disp)) parameters
+static inline _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) {
+ return (_glptr_GenVertexArrays) (GET_by_offset(disp, _gloffset_GenVertexArrays));
+}
+
+static inline void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenVertexArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr);
+#define CALL_CopyBufferSubData(disp, parameters) \
+ (* GET_CopyBufferSubData(disp)) parameters
+static inline _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) {
+ return (_glptr_CopyBufferSubData) (GET_by_offset(disp, _gloffset_CopyBufferSubData));
+}
+
+static inline void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_CopyBufferSubData, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_ClientWaitSync)(GLsync, GLbitfield, GLuint64);
+#define CALL_ClientWaitSync(disp, parameters) \
+ (* GET_ClientWaitSync(disp)) parameters
+static inline _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) {
+ return (_glptr_ClientWaitSync) (GET_by_offset(disp, _gloffset_ClientWaitSync));
+}
+
+static inline void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) {
+ SET_by_offset(disp, _gloffset_ClientWaitSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteSync)(GLsync);
+#define CALL_DeleteSync(disp, parameters) \
+ (* GET_DeleteSync(disp)) parameters
+static inline _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) {
+ return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync));
+}
+
+static inline void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) {
+ SET_by_offset(disp, _gloffset_DeleteSync, fn);
+}
+
+typedef GLsync (GLAPIENTRYP _glptr_FenceSync)(GLenum, GLbitfield);
+#define CALL_FenceSync(disp, parameters) \
+ (* GET_FenceSync(disp)) parameters
+static inline _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) {
+ return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync));
+}
+
+static inline void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) {
+ SET_by_offset(disp, _gloffset_FenceSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetInteger64v)(GLenum, GLint64 *);
+#define CALL_GetInteger64v(disp, parameters) \
+ (* GET_GetInteger64v(disp)) parameters
+static inline _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) {
+ return (_glptr_GetInteger64v) (GET_by_offset(disp, _gloffset_GetInteger64v));
+}
+
+static inline void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetInteger64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *);
+#define CALL_GetSynciv(disp, parameters) \
+ (* GET_GetSynciv(disp)) parameters
+static inline _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) {
+ return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv));
+}
+
+static inline void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetSynciv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsSync)(GLsync);
+#define CALL_IsSync(disp, parameters) \
+ (* GET_IsSync(disp)) parameters
+static inline _glptr_IsSync GET_IsSync(struct _glapi_table *disp) {
+ return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync));
+}
+
+static inline void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) {
+ SET_by_offset(disp, _gloffset_IsSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WaitSync)(GLsync, GLbitfield, GLuint64);
+#define CALL_WaitSync(disp, parameters) \
+ (* GET_WaitSync(disp)) parameters
+static inline _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) {
+ return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync));
+}
+
+static inline void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) {
+ SET_by_offset(disp, _gloffset_WaitSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint);
+#define CALL_DrawElementsBaseVertex(disp, parameters) \
+ (* GET_DrawElementsBaseVertex(disp)) parameters
+static inline _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsBaseVertex));
+}
+
+static inline void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint);
+#define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \
+ (* GET_DrawElementsInstancedBaseVertex(disp)) parameters
+static inline _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex));
+}
+
+static inline void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint);
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) \
+ (* GET_DrawRangeElementsBaseVertex(disp)) parameters
+static inline _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex));
+}
+
+static inline void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *);
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) \
+ (* GET_MultiDrawElementsBaseVertex(disp)) parameters
+static inline _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex));
+}
+
+static inline void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB)(GLuint, GLenum, GLenum);
+#define CALL_BlendEquationSeparateiARB(disp, parameters) \
+ (* GET_BlendEquationSeparateiARB(disp)) parameters
+static inline _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationSeparateiARB) (GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB));
+}
+
+static inline void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationiARB)(GLuint, GLenum);
+#define CALL_BlendEquationiARB(disp, parameters) \
+ (* GET_BlendEquationiARB(disp)) parameters
+static inline _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationiARB) (GET_by_offset(disp, _gloffset_BlendEquationiARB));
+}
+
+static inline void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationiARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum);
+#define CALL_BlendFuncSeparateiARB(disp, parameters) \
+ (* GET_BlendFuncSeparateiARB(disp)) parameters
+static inline _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) {
+ return (_glptr_BlendFuncSeparateiARB) (GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB));
+}
+
+static inline void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFunciARB)(GLuint, GLenum, GLenum);
+#define CALL_BlendFunciARB(disp, parameters) \
+ (* GET_BlendFunciARB(disp)) parameters
+static inline _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) {
+ return (_glptr_BlendFunciARB) (GET_by_offset(disp, _gloffset_BlendFunciARB));
+}
+
+static inline void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFunciARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint);
+#define CALL_BindSampler(disp, parameters) \
+ (* GET_BindSampler(disp)) parameters
+static inline _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) {
+ return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler));
+}
+
+static inline void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindSampler, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteSamplers)(GLsizei, const GLuint *);
+#define CALL_DeleteSamplers(disp, parameters) \
+ (* GET_DeleteSamplers(disp)) parameters
+static inline _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) {
+ return (_glptr_DeleteSamplers) (GET_by_offset(disp, _gloffset_DeleteSamplers));
+}
+
+static inline void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteSamplers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenSamplers)(GLsizei, GLuint *);
+#define CALL_GenSamplers(disp, parameters) \
+ (* GET_GenSamplers(disp)) parameters
+static inline _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) {
+ return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers));
+}
+
+static inline void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenSamplers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv)(GLuint, GLenum, GLint *);
+#define CALL_GetSamplerParameterIiv(disp, parameters) \
+ (* GET_GetSamplerParameterIiv(disp)) parameters
+static inline _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameterIiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIiv));
+}
+
+static inline void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv)(GLuint, GLenum, GLuint *);
+#define CALL_GetSamplerParameterIuiv(disp, parameters) \
+ (* GET_GetSamplerParameterIuiv(disp)) parameters
+static inline _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameterIuiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv));
+}
+
+static inline void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv)(GLuint, GLenum, GLfloat *);
+#define CALL_GetSamplerParameterfv(disp, parameters) \
+ (* GET_GetSamplerParameterfv(disp)) parameters
+static inline _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameterfv) (GET_by_offset(disp, _gloffset_GetSamplerParameterfv));
+}
+
+static inline void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv)(GLuint, GLenum, GLint *);
+#define CALL_GetSamplerParameteriv(disp, parameters) \
+ (* GET_GetSamplerParameteriv(disp)) parameters
+static inline _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameteriv) (GET_by_offset(disp, _gloffset_GetSamplerParameteriv));
+}
+
+static inline void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsSampler)(GLuint);
+#define CALL_IsSampler(disp, parameters) \
+ (* GET_IsSampler(disp)) parameters
+static inline _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) {
+ return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler));
+}
+
+static inline void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsSampler, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv)(GLuint, GLenum, const GLint *);
+#define CALL_SamplerParameterIiv(disp, parameters) \
+ (* GET_SamplerParameterIiv(disp)) parameters
+static inline _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterIiv) (GET_by_offset(disp, _gloffset_SamplerParameterIiv));
+}
+
+static inline void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv)(GLuint, GLenum, const GLuint *);
+#define CALL_SamplerParameterIuiv(disp, parameters) \
+ (* GET_SamplerParameterIuiv(disp)) parameters
+static inline _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterIuiv) (GET_by_offset(disp, _gloffset_SamplerParameterIuiv));
+}
+
+static inline void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterf)(GLuint, GLenum, GLfloat);
+#define CALL_SamplerParameterf(disp, parameters) \
+ (* GET_SamplerParameterf(disp)) parameters
+static inline _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterf) (GET_by_offset(disp, _gloffset_SamplerParameterf));
+}
+
+static inline void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterfv)(GLuint, GLenum, const GLfloat *);
+#define CALL_SamplerParameterfv(disp, parameters) \
+ (* GET_SamplerParameterfv(disp)) parameters
+static inline _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterfv) (GET_by_offset(disp, _gloffset_SamplerParameterfv));
+}
+
+static inline void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameteri)(GLuint, GLenum, GLint);
+#define CALL_SamplerParameteri(disp, parameters) \
+ (* GET_SamplerParameteri(disp)) parameters
+static inline _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameteri) (GET_by_offset(disp, _gloffset_SamplerParameteri));
+}
+
+static inline void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_SamplerParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameteriv)(GLuint, GLenum, const GLint *);
+#define CALL_SamplerParameteriv(disp, parameters) \
+ (* GET_SamplerParameteriv(disp)) parameters
+static inline _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameteriv) (GET_by_offset(disp, _gloffset_SamplerParameteriv));
+}
+
+static inline void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint);
+#define CALL_ColorP3ui(disp, parameters) \
+ (* GET_ColorP3ui(disp)) parameters
+static inline _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) {
+ return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui));
+}
+
+static inline void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *);
+#define CALL_ColorP3uiv(disp, parameters) \
+ (* GET_ColorP3uiv(disp)) parameters
+static inline _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) {
+ return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv));
+}
+
+static inline void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ColorP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint);
+#define CALL_ColorP4ui(disp, parameters) \
+ (* GET_ColorP4ui(disp)) parameters
+static inline _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) {
+ return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui));
+}
+
+static inline void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *);
+#define CALL_ColorP4uiv(disp, parameters) \
+ (* GET_ColorP4uiv(disp)) parameters
+static inline _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) {
+ return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv));
+}
+
+static inline void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ColorP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP1ui(disp, parameters) \
+ (* GET_MultiTexCoordP1ui(disp)) parameters
+static inline _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui));
+}
+
+static inline void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP1uiv(disp, parameters) \
+ (* GET_MultiTexCoordP1uiv(disp)) parameters
+static inline _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv));
+}
+
+static inline void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP2ui(disp, parameters) \
+ (* GET_MultiTexCoordP2ui(disp)) parameters
+static inline _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui));
+}
+
+static inline void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP2uiv(disp, parameters) \
+ (* GET_MultiTexCoordP2uiv(disp)) parameters
+static inline _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv));
+}
+
+static inline void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP3ui(disp, parameters) \
+ (* GET_MultiTexCoordP3ui(disp)) parameters
+static inline _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui));
+}
+
+static inline void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP3uiv(disp, parameters) \
+ (* GET_MultiTexCoordP3uiv(disp)) parameters
+static inline _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv));
+}
+
+static inline void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP4ui(disp, parameters) \
+ (* GET_MultiTexCoordP4ui(disp)) parameters
+static inline _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui));
+}
+
+static inline void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP4uiv(disp, parameters) \
+ (* GET_MultiTexCoordP4uiv(disp)) parameters
+static inline _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv));
+}
+
+static inline void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint);
+#define CALL_NormalP3ui(disp, parameters) \
+ (* GET_NormalP3ui(disp)) parameters
+static inline _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) {
+ return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui));
+}
+
+static inline void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_NormalP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *);
+#define CALL_NormalP3uiv(disp, parameters) \
+ (* GET_NormalP3uiv(disp)) parameters
+static inline _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) {
+ return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv));
+}
+
+static inline void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_NormalP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint);
+#define CALL_SecondaryColorP3ui(disp, parameters) \
+ (* GET_SecondaryColorP3ui(disp)) parameters
+static inline _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui));
+}
+
+static inline void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *);
+#define CALL_SecondaryColorP3uiv(disp, parameters) \
+ (* GET_SecondaryColorP3uiv(disp)) parameters
+static inline _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv));
+}
+
+static inline void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint);
+#define CALL_TexCoordP1ui(disp, parameters) \
+ (* GET_TexCoordP1ui(disp)) parameters
+static inline _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui));
+}
+
+static inline void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP1uiv(disp, parameters) \
+ (* GET_TexCoordP1uiv(disp)) parameters
+static inline _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv));
+}
+
+static inline void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint);
+#define CALL_TexCoordP2ui(disp, parameters) \
+ (* GET_TexCoordP2ui(disp)) parameters
+static inline _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui));
+}
+
+static inline void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP2uiv(disp, parameters) \
+ (* GET_TexCoordP2uiv(disp)) parameters
+static inline _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv));
+}
+
+static inline void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint);
+#define CALL_TexCoordP3ui(disp, parameters) \
+ (* GET_TexCoordP3ui(disp)) parameters
+static inline _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui));
+}
+
+static inline void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP3uiv(disp, parameters) \
+ (* GET_TexCoordP3uiv(disp)) parameters
+static inline _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv));
+}
+
+static inline void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint);
+#define CALL_TexCoordP4ui(disp, parameters) \
+ (* GET_TexCoordP4ui(disp)) parameters
+static inline _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui));
+}
+
+static inline void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP4uiv(disp, parameters) \
+ (* GET_TexCoordP4uiv(disp)) parameters
+static inline _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv));
+}
+
+static inline void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP1ui(disp, parameters) \
+ (* GET_VertexAttribP1ui(disp)) parameters
+static inline _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui));
+}
+
+static inline void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP1uiv(disp, parameters) \
+ (* GET_VertexAttribP1uiv(disp)) parameters
+static inline _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv));
+}
+
+static inline void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP2ui(disp, parameters) \
+ (* GET_VertexAttribP2ui(disp)) parameters
+static inline _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui));
+}
+
+static inline void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP2uiv(disp, parameters) \
+ (* GET_VertexAttribP2uiv(disp)) parameters
+static inline _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv));
+}
+
+static inline void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP3ui(disp, parameters) \
+ (* GET_VertexAttribP3ui(disp)) parameters
+static inline _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui));
+}
+
+static inline void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP3uiv(disp, parameters) \
+ (* GET_VertexAttribP3uiv(disp)) parameters
+static inline _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv));
+}
+
+static inline void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP4ui(disp, parameters) \
+ (* GET_VertexAttribP4ui(disp)) parameters
+static inline _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui));
+}
+
+static inline void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP4uiv(disp, parameters) \
+ (* GET_VertexAttribP4uiv(disp)) parameters
+static inline _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv));
+}
+
+static inline void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint);
+#define CALL_VertexP2ui(disp, parameters) \
+ (* GET_VertexP2ui(disp)) parameters
+static inline _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui));
+}
+
+static inline void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *);
+#define CALL_VertexP2uiv(disp, parameters) \
+ (* GET_VertexP2uiv(disp)) parameters
+static inline _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv));
+}
+
+static inline void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint);
+#define CALL_VertexP3ui(disp, parameters) \
+ (* GET_VertexP3ui(disp)) parameters
+static inline _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui));
+}
+
+static inline void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *);
+#define CALL_VertexP3uiv(disp, parameters) \
+ (* GET_VertexP3uiv(disp)) parameters
+static inline _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv));
+}
+
+static inline void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint);
+#define CALL_VertexP4ui(disp, parameters) \
+ (* GET_VertexP4ui(disp)) parameters
+static inline _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui));
+}
+
+static inline void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *);
+#define CALL_VertexP4uiv(disp, parameters) \
+ (* GET_VertexP4uiv(disp)) parameters
+static inline _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv));
+}
+
+static inline void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint);
+#define CALL_BindTransformFeedback(disp, parameters) \
+ (* GET_BindTransformFeedback(disp)) parameters
+static inline _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_BindTransformFeedback) (GET_by_offset(disp, _gloffset_BindTransformFeedback));
+}
+
+static inline void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks)(GLsizei, const GLuint *);
+#define CALL_DeleteTransformFeedbacks(disp, parameters) \
+ (* GET_DeleteTransformFeedbacks(disp)) parameters
+static inline _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) {
+ return (_glptr_DeleteTransformFeedbacks) (GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks));
+}
+
+static inline void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback)(GLenum, GLuint);
+#define CALL_DrawTransformFeedback(disp, parameters) \
+ (* GET_DrawTransformFeedback(disp)) parameters
+static inline _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_DrawTransformFeedback) (GET_by_offset(disp, _gloffset_DrawTransformFeedback));
+}
+
+static inline void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks)(GLsizei, GLuint *);
+#define CALL_GenTransformFeedbacks(disp, parameters) \
+ (* GET_GenTransformFeedbacks(disp)) parameters
+static inline _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) {
+ return (_glptr_GenTransformFeedbacks) (GET_by_offset(disp, _gloffset_GenTransformFeedbacks));
+}
+
+static inline void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsTransformFeedback)(GLuint);
+#define CALL_IsTransformFeedback(disp, parameters) \
+ (* GET_IsTransformFeedback(disp)) parameters
+static inline _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_IsTransformFeedback) (GET_by_offset(disp, _gloffset_IsTransformFeedback));
+}
+
+static inline void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback)(void);
+#define CALL_PauseTransformFeedback(disp, parameters) \
+ (* GET_PauseTransformFeedback(disp)) parameters
+static inline _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_PauseTransformFeedback) (GET_by_offset(disp, _gloffset_PauseTransformFeedback));
+}
+
+static inline void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback)(void);
+#define CALL_ResumeTransformFeedback(disp, parameters) \
+ (* GET_ResumeTransformFeedback(disp)) parameters
+static inline _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_ResumeTransformFeedback) (GET_by_offset(disp, _gloffset_ResumeTransformFeedback));
+}
+
+static inline void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf);
+#define CALL_ClearDepthf(disp, parameters) \
+ (* GET_ClearDepthf(disp)) parameters
+static inline _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) {
+ return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf));
+}
+
+static inline void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearDepthf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf);
+#define CALL_DepthRangef(disp, parameters) \
+ (* GET_DepthRangef(disp)) parameters
+static inline _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) {
+ return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef));
+}
+
+static inline void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_DepthRangef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *);
+#define CALL_GetShaderPrecisionFormat(disp, parameters) \
+ (* GET_GetShaderPrecisionFormat(disp)) parameters
+static inline _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) {
+ return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat));
+}
+
+static inline void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void);
+#define CALL_ReleaseShaderCompiler(disp, parameters) \
+ (* GET_ReleaseShaderCompiler(disp)) parameters
+static inline _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) {
+ return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler));
+}
+
+static inline void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei);
+#define CALL_ShaderBinary(disp, parameters) \
+ (* GET_ShaderBinary(disp)) parameters
+static inline _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) {
+ return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary));
+}
+
+static inline void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_ShaderBinary, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void);
+#define CALL_GetGraphicsResetStatusARB(disp, parameters) \
+ (* GET_GetGraphicsResetStatusARB(disp)) parameters
+static inline _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) {
+ return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB));
+}
+
+static inline void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnColorTableARB(disp, parameters) \
+ (* GET_GetnColorTableARB(disp)) parameters
+static inline _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) {
+ return (_glptr_GetnColorTableARB) (GET_by_offset(disp, _gloffset_GetnColorTableARB));
+}
+
+static inline void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnColorTableARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *);
+#define CALL_GetnCompressedTexImageARB(disp, parameters) \
+ (* GET_GetnCompressedTexImageARB(disp)) parameters
+static inline _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) {
+ return (_glptr_GetnCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB));
+}
+
+static inline void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnConvolutionFilterARB(disp, parameters) \
+ (* GET_GetnConvolutionFilterARB(disp)) parameters
+static inline _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) {
+ return (_glptr_GetnConvolutionFilterARB) (GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB));
+}
+
+static inline void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnHistogramARB(disp, parameters) \
+ (* GET_GetnHistogramARB(disp)) parameters
+static inline _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) {
+ return (_glptr_GetnHistogramARB) (GET_by_offset(disp, _gloffset_GetnHistogramARB));
+}
+
+static inline void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnHistogramARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *);
+#define CALL_GetnMapdvARB(disp, parameters) \
+ (* GET_GetnMapdvARB(disp)) parameters
+static inline _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB));
+}
+
+static inline void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetnMapdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *);
+#define CALL_GetnMapfvARB(disp, parameters) \
+ (* GET_GetnMapfvARB(disp)) parameters
+static inline _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB));
+}
+
+static inline void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetnMapfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMapivARB)(GLenum, GLenum, GLsizei, GLint *);
+#define CALL_GetnMapivARB(disp, parameters) \
+ (* GET_GetnMapivARB(disp)) parameters
+static inline _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB));
+}
+
+static inline void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetnMapivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnMinmaxARB(disp, parameters) \
+ (* GET_GetnMinmaxARB(disp)) parameters
+static inline _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMinmaxARB) (GET_by_offset(disp, _gloffset_GetnMinmaxARB));
+}
+
+static inline void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *);
+#define CALL_GetnPixelMapfvARB(disp, parameters) \
+ (* GET_GetnPixelMapfvARB(disp)) parameters
+static inline _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPixelMapfvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapfvARB));
+}
+
+static inline void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB)(GLenum, GLsizei, GLuint *);
+#define CALL_GetnPixelMapuivARB(disp, parameters) \
+ (* GET_GetnPixelMapuivARB(disp)) parameters
+static inline _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPixelMapuivARB) (GET_by_offset(disp, _gloffset_GetnPixelMapuivARB));
+}
+
+static inline void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB)(GLenum, GLsizei, GLushort *);
+#define CALL_GetnPixelMapusvARB(disp, parameters) \
+ (* GET_GetnPixelMapusvARB(disp)) parameters
+static inline _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPixelMapusvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapusvARB));
+}
+
+static inline void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) {
+ SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB)(GLsizei, GLubyte *);
+#define CALL_GetnPolygonStippleARB(disp, parameters) \
+ (* GET_GetnPolygonStippleARB(disp)) parameters
+static inline _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPolygonStippleARB) (GET_by_offset(disp, _gloffset_GetnPolygonStippleARB));
+}
+
+static inline void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *);
+#define CALL_GetnSeparableFilterARB(disp, parameters) \
+ (* GET_GetnSeparableFilterARB(disp)) parameters
+static inline _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) {
+ return (_glptr_GetnSeparableFilterARB) (GET_by_offset(disp, _gloffset_GetnSeparableFilterARB));
+}
+
+static inline void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnTexImageARB(disp, parameters) \
+ (* GET_GetnTexImageARB(disp)) parameters
+static inline _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) {
+ return (_glptr_GetnTexImageARB) (GET_by_offset(disp, _gloffset_GetnTexImageARB));
+}
+
+static inline void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnTexImageARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB)(GLhandleARB, GLint, GLsizei, GLdouble *);
+#define CALL_GetnUniformdvARB(disp, parameters) \
+ (* GET_GetnUniformdvARB(disp)) parameters
+static inline _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformdvARB) (GET_by_offset(disp, _gloffset_GetnUniformdvARB));
+}
+
+static inline void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB)(GLhandleARB, GLint, GLsizei, GLfloat *);
+#define CALL_GetnUniformfvARB(disp, parameters) \
+ (* GET_GetnUniformfvARB(disp)) parameters
+static inline _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformfvARB) (GET_by_offset(disp, _gloffset_GetnUniformfvARB));
+}
+
+static inline void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformivARB)(GLhandleARB, GLint, GLsizei, GLint *);
+#define CALL_GetnUniformivARB(disp, parameters) \
+ (* GET_GetnUniformivARB(disp)) parameters
+static inline _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformivARB) (GET_by_offset(disp, _gloffset_GetnUniformivARB));
+}
+
+static inline void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB)(GLhandleARB, GLint, GLsizei, GLuint *);
+#define CALL_GetnUniformuivARB(disp, parameters) \
+ (* GET_GetnUniformuivARB(disp)) parameters
+static inline _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformuivARB) (GET_by_offset(disp, _gloffset_GetnUniformuivARB));
+}
+
+static inline void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_ReadnPixelsARB(disp, parameters) \
+ (* GET_ReadnPixelsARB(disp)) parameters
+static inline _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) {
+ return (_glptr_ReadnPixelsARB) (GET_by_offset(disp, _gloffset_ReadnPixelsARB));
+}
+
+static inline void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei);
+#define CALL_TexStorage1D(disp, parameters) \
+ (* GET_TexStorage1D(disp)) parameters
+static inline _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D));
+}
+
+static inline void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_TexStorage2D(disp, parameters) \
+ (* GET_TexStorage2D(disp)) parameters
+static inline _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D));
+}
+
+static inline void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
+#define CALL_TexStorage3D(disp, parameters) \
+ (* GET_TexStorage3D(disp)) parameters
+static inline _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D));
+}
+
+static inline void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei);
+#define CALL_TextureStorage1DEXT(disp, parameters) \
+ (* GET_TextureStorage1DEXT(disp)) parameters
+static inline _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT));
+}
+
+static inline void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_TextureStorage2DEXT(disp, parameters) \
+ (* GET_TextureStorage2DEXT(disp)) parameters
+static inline _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT));
+}
+
+static inline void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
+#define CALL_TextureStorage3DEXT(disp, parameters) \
+ (* GET_TextureStorage3DEXT(disp)) parameters
+static inline _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT));
+}
+
+static inline void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat);
+#define CALL_PolygonOffsetEXT(disp, parameters) \
+ (* GET_PolygonOffsetEXT(disp)) parameters
+static inline _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffsetEXT) (GET_by_offset(disp, _gloffset_PolygonOffsetEXT));
+}
+
+static inline void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *);
+#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) \
+ (* GET_GetPixelTexGenParameterfvSGIS(disp)) parameters
+static inline _glptr_GetPixelTexGenParameterfvSGIS GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) {
+ return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS));
+}
+
+static inline void SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS)(GLenum, GLint *);
+#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) \
+ (* GET_GetPixelTexGenParameterivSGIS(disp)) parameters
+static inline _glptr_GetPixelTexGenParameterivSGIS GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) {
+ return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS));
+}
+
+static inline void SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS)(GLenum, GLfloat);
+#define CALL_PixelTexGenParameterfSGIS(disp, parameters) \
+ (* GET_PixelTexGenParameterfSGIS(disp)) parameters
+static inline _glptr_PixelTexGenParameterfSGIS GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) {
+ return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS));
+}
+
+static inline void SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS)(GLenum, const GLfloat *);
+#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) \
+ (* GET_PixelTexGenParameterfvSGIS(disp)) parameters
+static inline _glptr_PixelTexGenParameterfvSGIS GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) {
+ return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS));
+}
+
+static inline void SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS)(GLenum, GLint);
+#define CALL_PixelTexGenParameteriSGIS(disp, parameters) \
+ (* GET_PixelTexGenParameteriSGIS(disp)) parameters
+static inline _glptr_PixelTexGenParameteriSGIS GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) {
+ return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS));
+}
+
+static inline void SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS)(GLenum, const GLint *);
+#define CALL_PixelTexGenParameterivSGIS(disp, parameters) \
+ (* GET_PixelTexGenParameterivSGIS(disp)) parameters
+static inline _glptr_PixelTexGenParameterivSGIS GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) {
+ return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS));
+}
+
+static inline void SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS)(GLclampf, GLboolean);
+#define CALL_SampleMaskSGIS(disp, parameters) \
+ (* GET_SampleMaskSGIS(disp)) parameters
+static inline _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) {
+ return (_glptr_SampleMaskSGIS) (GET_by_offset(disp, _gloffset_SampleMaskSGIS));
+}
+
+static inline void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS)(GLenum);
+#define CALL_SamplePatternSGIS(disp, parameters) \
+ (* GET_SamplePatternSGIS(disp)) parameters
+static inline _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) {
+ return (_glptr_SamplePatternSGIS) (GET_by_offset(disp, _gloffset_SamplePatternSGIS));
+}
+
+static inline void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_ColorPointerEXT(disp, parameters) \
+ (* GET_ColorPointerEXT(disp)) parameters
+static inline _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_ColorPointerEXT) (GET_by_offset(disp, _gloffset_ColorPointerEXT));
+}
+
+static inline void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *);
+#define CALL_EdgeFlagPointerEXT(disp, parameters) \
+ (* GET_EdgeFlagPointerEXT(disp)) parameters
+static inline _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagPointerEXT) (GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT));
+}
+
+static inline void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_IndexPointerEXT(disp, parameters) \
+ (* GET_IndexPointerEXT(disp)) parameters
+static inline _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_IndexPointerEXT) (GET_by_offset(disp, _gloffset_IndexPointerEXT));
+}
+
+static inline void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_IndexPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_NormalPointerEXT(disp, parameters) \
+ (* GET_NormalPointerEXT(disp)) parameters
+static inline _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_NormalPointerEXT) (GET_by_offset(disp, _gloffset_NormalPointerEXT));
+}
+
+static inline void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_NormalPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_TexCoordPointerEXT(disp, parameters) \
+ (* GET_TexCoordPointerEXT(disp)) parameters
+static inline _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_TexCoordPointerEXT) (GET_by_offset(disp, _gloffset_TexCoordPointerEXT));
+}
+
+static inline void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_VertexPointerEXT(disp, parameters) \
+ (* GET_VertexPointerEXT(disp)) parameters
+static inline _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexPointerEXT) (GET_by_offset(disp, _gloffset_VertexPointerEXT));
+}
+
+static inline void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterfEXT)(GLenum, GLfloat);
+#define CALL_PointParameterfEXT(disp, parameters) \
+ (* GET_PointParameterfEXT(disp)) parameters
+static inline _glptr_PointParameterfEXT GET_PointParameterfEXT(struct _glapi_table *disp) {
+ return (_glptr_PointParameterfEXT) (GET_by_offset(disp, _gloffset_PointParameterfEXT));
+}
+
+static inline void SET_PointParameterfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PointParameterfEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT)(GLenum, const GLfloat *);
+#define CALL_PointParameterfvEXT(disp, parameters) \
+ (* GET_PointParameterfvEXT(disp)) parameters
+static inline _glptr_PointParameterfvEXT GET_PointParameterfvEXT(struct _glapi_table *disp) {
+ return (_glptr_PointParameterfvEXT) (GET_by_offset(disp, _gloffset_PointParameterfvEXT));
+}
+
+static inline void SET_PointParameterfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LockArraysEXT)(GLint, GLsizei);
+#define CALL_LockArraysEXT(disp, parameters) \
+ (* GET_LockArraysEXT(disp)) parameters
+static inline _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) {
+ return (_glptr_LockArraysEXT) (GET_by_offset(disp, _gloffset_LockArraysEXT));
+}
+
+static inline void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_LockArraysEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT)(void);
+#define CALL_UnlockArraysEXT(disp, parameters) \
+ (* GET_UnlockArraysEXT(disp)) parameters
+static inline _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) {
+ return (_glptr_UnlockArraysEXT) (GET_by_offset(disp, _gloffset_UnlockArraysEXT));
+}
+
+static inline void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT)(GLbyte, GLbyte, GLbyte);
+#define CALL_SecondaryColor3bEXT(disp, parameters) \
+ (* GET_SecondaryColor3bEXT(disp)) parameters
+static inline _glptr_SecondaryColor3bEXT GET_SecondaryColor3bEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3bEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bEXT));
+}
+
+static inline void SET_SecondaryColor3bEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT)(const GLbyte *);
+#define CALL_SecondaryColor3bvEXT(disp, parameters) \
+ (* GET_SecondaryColor3bvEXT(disp)) parameters
+static inline _glptr_SecondaryColor3bvEXT GET_SecondaryColor3bvEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3bvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT));
+}
+
+static inline void SET_SecondaryColor3bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT)(GLdouble, GLdouble, GLdouble);
+#define CALL_SecondaryColor3dEXT(disp, parameters) \
+ (* GET_SecondaryColor3dEXT(disp)) parameters
+static inline _glptr_SecondaryColor3dEXT GET_SecondaryColor3dEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3dEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dEXT));
+}
+
+static inline void SET_SecondaryColor3dEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT)(const GLdouble *);
+#define CALL_SecondaryColor3dvEXT(disp, parameters) \
+ (* GET_SecondaryColor3dvEXT(disp)) parameters
+static inline _glptr_SecondaryColor3dvEXT GET_SecondaryColor3dvEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3dvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT));
+}
+
+static inline void SET_SecondaryColor3dvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat);
+#define CALL_SecondaryColor3fEXT(disp, parameters) \
+ (* GET_SecondaryColor3fEXT(disp)) parameters
+static inline _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3fEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fEXT));
+}
+
+static inline void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT)(const GLfloat *);
+#define CALL_SecondaryColor3fvEXT(disp, parameters) \
+ (* GET_SecondaryColor3fvEXT(disp)) parameters
+static inline _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3fvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT));
+}
+
+static inline void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT)(GLint, GLint, GLint);
+#define CALL_SecondaryColor3iEXT(disp, parameters) \
+ (* GET_SecondaryColor3iEXT(disp)) parameters
+static inline _glptr_SecondaryColor3iEXT GET_SecondaryColor3iEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3iEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3iEXT));
+}
+
+static inline void SET_SecondaryColor3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT)(const GLint *);
+#define CALL_SecondaryColor3ivEXT(disp, parameters) \
+ (* GET_SecondaryColor3ivEXT(disp)) parameters
+static inline _glptr_SecondaryColor3ivEXT GET_SecondaryColor3ivEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3ivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT));
+}
+
+static inline void SET_SecondaryColor3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT)(GLshort, GLshort, GLshort);
+#define CALL_SecondaryColor3sEXT(disp, parameters) \
+ (* GET_SecondaryColor3sEXT(disp)) parameters
+static inline _glptr_SecondaryColor3sEXT GET_SecondaryColor3sEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3sEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3sEXT));
+}
+
+static inline void SET_SecondaryColor3sEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT)(const GLshort *);
+#define CALL_SecondaryColor3svEXT(disp, parameters) \
+ (* GET_SecondaryColor3svEXT(disp)) parameters
+static inline _glptr_SecondaryColor3svEXT GET_SecondaryColor3svEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3svEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3svEXT));
+}
+
+static inline void SET_SecondaryColor3svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT)(GLubyte, GLubyte, GLubyte);
+#define CALL_SecondaryColor3ubEXT(disp, parameters) \
+ (* GET_SecondaryColor3ubEXT(disp)) parameters
+static inline _glptr_SecondaryColor3ubEXT GET_SecondaryColor3ubEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3ubEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT));
+}
+
+static inline void SET_SecondaryColor3ubEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT)(const GLubyte *);
+#define CALL_SecondaryColor3ubvEXT(disp, parameters) \
+ (* GET_SecondaryColor3ubvEXT(disp)) parameters
+static inline _glptr_SecondaryColor3ubvEXT GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT));
+}
+
+static inline void SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT)(GLuint, GLuint, GLuint);
+#define CALL_SecondaryColor3uiEXT(disp, parameters) \
+ (* GET_SecondaryColor3uiEXT(disp)) parameters
+static inline _glptr_SecondaryColor3uiEXT GET_SecondaryColor3uiEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3uiEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT));
+}
+
+static inline void SET_SecondaryColor3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT)(const GLuint *);
+#define CALL_SecondaryColor3uivEXT(disp, parameters) \
+ (* GET_SecondaryColor3uivEXT(disp)) parameters
+static inline _glptr_SecondaryColor3uivEXT GET_SecondaryColor3uivEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3uivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT));
+}
+
+static inline void SET_SecondaryColor3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT)(GLushort, GLushort, GLushort);
+#define CALL_SecondaryColor3usEXT(disp, parameters) \
+ (* GET_SecondaryColor3usEXT(disp)) parameters
+static inline _glptr_SecondaryColor3usEXT GET_SecondaryColor3usEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3usEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usEXT));
+}
+
+static inline void SET_SecondaryColor3usEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT)(const GLushort *);
+#define CALL_SecondaryColor3usvEXT(disp, parameters) \
+ (* GET_SecondaryColor3usvEXT(disp)) parameters
+static inline _glptr_SecondaryColor3usvEXT GET_SecondaryColor3usvEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3usvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT));
+}
+
+static inline void SET_SecondaryColor3usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_SecondaryColorPointerEXT(disp, parameters) \
+ (* GET_SecondaryColorPointerEXT(disp)) parameters
+static inline _glptr_SecondaryColorPointerEXT GET_SecondaryColorPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorPointerEXT) (GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT));
+}
+
+static inline void SET_SecondaryColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei);
+#define CALL_MultiDrawArraysEXT(disp, parameters) \
+ (* GET_MultiDrawArraysEXT(disp)) parameters
+static inline _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawArraysEXT) (GET_by_offset(disp, _gloffset_MultiDrawArraysEXT));
+}
+
+static inline void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei);
+#define CALL_MultiDrawElementsEXT(disp, parameters) \
+ (* GET_MultiDrawElementsEXT(disp)) parameters
+static inline _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT));
+}
+
+static inline void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT)(GLenum, GLsizei, const GLvoid *);
+#define CALL_FogCoordPointerEXT(disp, parameters) \
+ (* GET_FogCoordPointerEXT(disp)) parameters
+static inline _glptr_FogCoordPointerEXT GET_FogCoordPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_FogCoordPointerEXT) (GET_by_offset(disp, _gloffset_FogCoordPointerEXT));
+}
+
+static inline void SET_FogCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoorddEXT)(GLdouble);
+#define CALL_FogCoorddEXT(disp, parameters) \
+ (* GET_FogCoorddEXT(disp)) parameters
+static inline _glptr_FogCoorddEXT GET_FogCoorddEXT(struct _glapi_table *disp) {
+ return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT));
+}
+
+static inline void SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_FogCoorddEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT)(const GLdouble *);
+#define CALL_FogCoorddvEXT(disp, parameters) \
+ (* GET_FogCoorddvEXT(disp)) parameters
+static inline _glptr_FogCoorddvEXT GET_FogCoorddvEXT(struct _glapi_table *disp) {
+ return (_glptr_FogCoorddvEXT) (GET_by_offset(disp, _gloffset_FogCoorddvEXT));
+}
+
+static inline void SET_FogCoorddvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoordfEXT)(GLfloat);
+#define CALL_FogCoordfEXT(disp, parameters) \
+ (* GET_FogCoordfEXT(disp)) parameters
+static inline _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) {
+ return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT));
+}
+
+static inline void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_FogCoordfEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT)(const GLfloat *);
+#define CALL_FogCoordfvEXT(disp, parameters) \
+ (* GET_FogCoordfvEXT(disp)) parameters
+static inline _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) {
+ return (_glptr_FogCoordfvEXT) (GET_by_offset(disp, _gloffset_FogCoordfvEXT));
+}
+
+static inline void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX)(GLenum);
+#define CALL_PixelTexGenSGIX(disp, parameters) \
+ (* GET_PixelTexGenSGIX(disp)) parameters
+static inline _glptr_PixelTexGenSGIX GET_PixelTexGenSGIX(struct _glapi_table *disp) {
+ return (_glptr_PixelTexGenSGIX) (GET_by_offset(disp, _gloffset_PixelTexGenSGIX));
+}
+
+static inline void SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_BlendFuncSeparateEXT(disp, parameters) \
+ (* GET_BlendFuncSeparateEXT(disp)) parameters
+static inline _glptr_BlendFuncSeparateEXT GET_BlendFuncSeparateEXT(struct _glapi_table *disp) {
+ return (_glptr_BlendFuncSeparateEXT) (GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT));
+}
+
+static inline void SET_BlendFuncSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV)(void);
+#define CALL_FlushVertexArrayRangeNV(disp, parameters) \
+ (* GET_FlushVertexArrayRangeNV(disp)) parameters
+static inline _glptr_FlushVertexArrayRangeNV GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) {
+ return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV));
+}
+
+static inline void SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV)(GLsizei, const GLvoid *);
+#define CALL_VertexArrayRangeNV(disp, parameters) \
+ (* GET_VertexArrayRangeNV(disp)) parameters
+static inline _glptr_VertexArrayRangeNV GET_VertexArrayRangeNV(struct _glapi_table *disp) {
+ return (_glptr_VertexArrayRangeNV) (GET_by_offset(disp, _gloffset_VertexArrayRangeNV));
+}
+
+static inline void SET_VertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CombinerInputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
+#define CALL_CombinerInputNV(disp, parameters) \
+ (* GET_CombinerInputNV(disp)) parameters
+static inline _glptr_CombinerInputNV GET_CombinerInputNV(struct _glapi_table *disp) {
+ return (_glptr_CombinerInputNV) (GET_by_offset(disp, _gloffset_CombinerInputNV));
+}
+
+static inline void SET_CombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_CombinerInputNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CombinerOutputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
+#define CALL_CombinerOutputNV(disp, parameters) \
+ (* GET_CombinerOutputNV(disp)) parameters
+static inline _glptr_CombinerOutputNV GET_CombinerOutputNV(struct _glapi_table *disp) {
+ return (_glptr_CombinerOutputNV) (GET_by_offset(disp, _gloffset_CombinerOutputNV));
+}
+
+static inline void SET_CombinerOutputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)) {
+ SET_by_offset(disp, _gloffset_CombinerOutputNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV)(GLenum, GLfloat);
+#define CALL_CombinerParameterfNV(disp, parameters) \
+ (* GET_CombinerParameterfNV(disp)) parameters
+static inline _glptr_CombinerParameterfNV GET_CombinerParameterfNV(struct _glapi_table *disp) {
+ return (_glptr_CombinerParameterfNV) (GET_by_offset(disp, _gloffset_CombinerParameterfNV));
+}
+
+static inline void SET_CombinerParameterfNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV)(GLenum, const GLfloat *);
+#define CALL_CombinerParameterfvNV(disp, parameters) \
+ (* GET_CombinerParameterfvNV(disp)) parameters
+static inline _glptr_CombinerParameterfvNV GET_CombinerParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_CombinerParameterfvNV) (GET_by_offset(disp, _gloffset_CombinerParameterfvNV));
+}
+
+static inline void SET_CombinerParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV)(GLenum, GLint);
+#define CALL_CombinerParameteriNV(disp, parameters) \
+ (* GET_CombinerParameteriNV(disp)) parameters
+static inline _glptr_CombinerParameteriNV GET_CombinerParameteriNV(struct _glapi_table *disp) {
+ return (_glptr_CombinerParameteriNV) (GET_by_offset(disp, _gloffset_CombinerParameteriNV));
+}
+
+static inline void SET_CombinerParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV)(GLenum, const GLint *);
+#define CALL_CombinerParameterivNV(disp, parameters) \
+ (* GET_CombinerParameterivNV(disp)) parameters
+static inline _glptr_CombinerParameterivNV GET_CombinerParameterivNV(struct _glapi_table *disp) {
+ return (_glptr_CombinerParameterivNV) (GET_by_offset(disp, _gloffset_CombinerParameterivNV));
+}
+
+static inline void SET_CombinerParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_FinalCombinerInputNV(disp, parameters) \
+ (* GET_FinalCombinerInputNV(disp)) parameters
+static inline _glptr_FinalCombinerInputNV GET_FinalCombinerInputNV(struct _glapi_table *disp) {
+ return (_glptr_FinalCombinerInputNV) (GET_by_offset(disp, _gloffset_FinalCombinerInputNV));
+}
+
+static inline void SET_FinalCombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV)(GLenum, GLenum, GLenum, GLenum, GLfloat *);
+#define CALL_GetCombinerInputParameterfvNV(disp, parameters) \
+ (* GET_GetCombinerInputParameterfvNV(disp)) parameters
+static inline _glptr_GetCombinerInputParameterfvNV GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV));
+}
+
+static inline void SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV)(GLenum, GLenum, GLenum, GLenum, GLint *);
+#define CALL_GetCombinerInputParameterivNV(disp, parameters) \
+ (* GET_GetCombinerInputParameterivNV(disp)) parameters
+static inline _glptr_GetCombinerInputParameterivNV GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) {
+ return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV));
+}
+
+static inline void SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV)(GLenum, GLenum, GLenum, GLfloat *);
+#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) \
+ (* GET_GetCombinerOutputParameterfvNV(disp)) parameters
+static inline _glptr_GetCombinerOutputParameterfvNV GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV));
+}
+
+static inline void SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV)(GLenum, GLenum, GLenum, GLint *);
+#define CALL_GetCombinerOutputParameterivNV(disp, parameters) \
+ (* GET_GetCombinerOutputParameterivNV(disp)) parameters
+static inline _glptr_GetCombinerOutputParameterivNV GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) {
+ return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV));
+}
+
+static inline void SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV)(GLenum, GLenum, GLfloat *);
+#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) \
+ (* GET_GetFinalCombinerInputParameterfvNV(disp)) parameters
+static inline _glptr_GetFinalCombinerInputParameterfvNV GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV));
+}
+
+static inline void SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV)(GLenum, GLenum, GLint *);
+#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) \
+ (* GET_GetFinalCombinerInputParameterivNV(disp)) parameters
+static inline _glptr_GetFinalCombinerInputParameterivNV GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) {
+ return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV));
+}
+
+static inline void SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA)(void);
+#define CALL_ResizeBuffersMESA(disp, parameters) \
+ (* GET_ResizeBuffersMESA(disp)) parameters
+static inline _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) {
+ return (_glptr_ResizeBuffersMESA) (GET_by_offset(disp, _gloffset_ResizeBuffersMESA));
+}
+
+static inline void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA)(GLdouble, GLdouble);
+#define CALL_WindowPos2dMESA(disp, parameters) \
+ (* GET_WindowPos2dMESA(disp)) parameters
+static inline _glptr_WindowPos2dMESA GET_WindowPos2dMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2dMESA) (GET_by_offset(disp, _gloffset_WindowPos2dMESA));
+}
+
+static inline void SET_WindowPos2dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA)(const GLdouble *);
+#define CALL_WindowPos2dvMESA(disp, parameters) \
+ (* GET_WindowPos2dvMESA(disp)) parameters
+static inline _glptr_WindowPos2dvMESA GET_WindowPos2dvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2dvMESA) (GET_by_offset(disp, _gloffset_WindowPos2dvMESA));
+}
+
+static inline void SET_WindowPos2dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA)(GLfloat, GLfloat);
+#define CALL_WindowPos2fMESA(disp, parameters) \
+ (* GET_WindowPos2fMESA(disp)) parameters
+static inline _glptr_WindowPos2fMESA GET_WindowPos2fMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2fMESA) (GET_by_offset(disp, _gloffset_WindowPos2fMESA));
+}
+
+static inline void SET_WindowPos2fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA)(const GLfloat *);
+#define CALL_WindowPos2fvMESA(disp, parameters) \
+ (* GET_WindowPos2fvMESA(disp)) parameters
+static inline _glptr_WindowPos2fvMESA GET_WindowPos2fvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2fvMESA) (GET_by_offset(disp, _gloffset_WindowPos2fvMESA));
+}
+
+static inline void SET_WindowPos2fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA)(GLint, GLint);
+#define CALL_WindowPos2iMESA(disp, parameters) \
+ (* GET_WindowPos2iMESA(disp)) parameters
+static inline _glptr_WindowPos2iMESA GET_WindowPos2iMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2iMESA) (GET_by_offset(disp, _gloffset_WindowPos2iMESA));
+}
+
+static inline void SET_WindowPos2iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA)(const GLint *);
+#define CALL_WindowPos2ivMESA(disp, parameters) \
+ (* GET_WindowPos2ivMESA(disp)) parameters
+static inline _glptr_WindowPos2ivMESA GET_WindowPos2ivMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2ivMESA) (GET_by_offset(disp, _gloffset_WindowPos2ivMESA));
+}
+
+static inline void SET_WindowPos2ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA)(GLshort, GLshort);
+#define CALL_WindowPos2sMESA(disp, parameters) \
+ (* GET_WindowPos2sMESA(disp)) parameters
+static inline _glptr_WindowPos2sMESA GET_WindowPos2sMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2sMESA) (GET_by_offset(disp, _gloffset_WindowPos2sMESA));
+}
+
+static inline void SET_WindowPos2sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA)(const GLshort *);
+#define CALL_WindowPos2svMESA(disp, parameters) \
+ (* GET_WindowPos2svMESA(disp)) parameters
+static inline _glptr_WindowPos2svMESA GET_WindowPos2svMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2svMESA) (GET_by_offset(disp, _gloffset_WindowPos2svMESA));
+}
+
+static inline void SET_WindowPos2svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA)(GLdouble, GLdouble, GLdouble);
+#define CALL_WindowPos3dMESA(disp, parameters) \
+ (* GET_WindowPos3dMESA(disp)) parameters
+static inline _glptr_WindowPos3dMESA GET_WindowPos3dMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3dMESA) (GET_by_offset(disp, _gloffset_WindowPos3dMESA));
+}
+
+static inline void SET_WindowPos3dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA)(const GLdouble *);
+#define CALL_WindowPos3dvMESA(disp, parameters) \
+ (* GET_WindowPos3dvMESA(disp)) parameters
+static inline _glptr_WindowPos3dvMESA GET_WindowPos3dvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3dvMESA) (GET_by_offset(disp, _gloffset_WindowPos3dvMESA));
+}
+
+static inline void SET_WindowPos3dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA)(GLfloat, GLfloat, GLfloat);
+#define CALL_WindowPos3fMESA(disp, parameters) \
+ (* GET_WindowPos3fMESA(disp)) parameters
+static inline _glptr_WindowPos3fMESA GET_WindowPos3fMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3fMESA) (GET_by_offset(disp, _gloffset_WindowPos3fMESA));
+}
+
+static inline void SET_WindowPos3fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA)(const GLfloat *);
+#define CALL_WindowPos3fvMESA(disp, parameters) \
+ (* GET_WindowPos3fvMESA(disp)) parameters
+static inline _glptr_WindowPos3fvMESA GET_WindowPos3fvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3fvMESA) (GET_by_offset(disp, _gloffset_WindowPos3fvMESA));
+}
+
+static inline void SET_WindowPos3fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA)(GLint, GLint, GLint);
+#define CALL_WindowPos3iMESA(disp, parameters) \
+ (* GET_WindowPos3iMESA(disp)) parameters
+static inline _glptr_WindowPos3iMESA GET_WindowPos3iMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3iMESA) (GET_by_offset(disp, _gloffset_WindowPos3iMESA));
+}
+
+static inline void SET_WindowPos3iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA)(const GLint *);
+#define CALL_WindowPos3ivMESA(disp, parameters) \
+ (* GET_WindowPos3ivMESA(disp)) parameters
+static inline _glptr_WindowPos3ivMESA GET_WindowPos3ivMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3ivMESA) (GET_by_offset(disp, _gloffset_WindowPos3ivMESA));
+}
+
+static inline void SET_WindowPos3ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA)(GLshort, GLshort, GLshort);
+#define CALL_WindowPos3sMESA(disp, parameters) \
+ (* GET_WindowPos3sMESA(disp)) parameters
+static inline _glptr_WindowPos3sMESA GET_WindowPos3sMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3sMESA) (GET_by_offset(disp, _gloffset_WindowPos3sMESA));
+}
+
+static inline void SET_WindowPos3sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA)(const GLshort *);
+#define CALL_WindowPos3svMESA(disp, parameters) \
+ (* GET_WindowPos3svMESA(disp)) parameters
+static inline _glptr_WindowPos3svMESA GET_WindowPos3svMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3svMESA) (GET_by_offset(disp, _gloffset_WindowPos3svMESA));
+}
+
+static inline void SET_WindowPos3svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_WindowPos4dMESA(disp, parameters) \
+ (* GET_WindowPos4dMESA(disp)) parameters
+static inline _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4dMESA) (GET_by_offset(disp, _gloffset_WindowPos4dMESA));
+}
+
+static inline void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA)(const GLdouble *);
+#define CALL_WindowPos4dvMESA(disp, parameters) \
+ (* GET_WindowPos4dvMESA(disp)) parameters
+static inline _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4dvMESA) (GET_by_offset(disp, _gloffset_WindowPos4dvMESA));
+}
+
+static inline void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_WindowPos4fMESA(disp, parameters) \
+ (* GET_WindowPos4fMESA(disp)) parameters
+static inline _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4fMESA) (GET_by_offset(disp, _gloffset_WindowPos4fMESA));
+}
+
+static inline void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA)(const GLfloat *);
+#define CALL_WindowPos4fvMESA(disp, parameters) \
+ (* GET_WindowPos4fvMESA(disp)) parameters
+static inline _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4fvMESA) (GET_by_offset(disp, _gloffset_WindowPos4fvMESA));
+}
+
+static inline void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA)(GLint, GLint, GLint, GLint);
+#define CALL_WindowPos4iMESA(disp, parameters) \
+ (* GET_WindowPos4iMESA(disp)) parameters
+static inline _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4iMESA) (GET_by_offset(disp, _gloffset_WindowPos4iMESA));
+}
+
+static inline void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA)(const GLint *);
+#define CALL_WindowPos4ivMESA(disp, parameters) \
+ (* GET_WindowPos4ivMESA(disp)) parameters
+static inline _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4ivMESA) (GET_by_offset(disp, _gloffset_WindowPos4ivMESA));
+}
+
+static inline void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_WindowPos4sMESA(disp, parameters) \
+ (* GET_WindowPos4sMESA(disp)) parameters
+static inline _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4sMESA) (GET_by_offset(disp, _gloffset_WindowPos4sMESA));
+}
+
+static inline void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA)(const GLshort *);
+#define CALL_WindowPos4svMESA(disp, parameters) \
+ (* GET_WindowPos4svMESA(disp)) parameters
+static inline _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4svMESA) (GET_by_offset(disp, _gloffset_WindowPos4svMESA));
+}
+
+static inline void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) \
+ (* GET_MultiModeDrawArraysIBM(disp)) parameters
+static inline _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) {
+ return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM));
+}
+
+static inline void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint);
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) \
+ (* GET_MultiModeDrawElementsIBM(disp)) parameters
+static inline _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) {
+ return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM));
+}
+
+static inline void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteFencesNV)(GLsizei, const GLuint *);
+#define CALL_DeleteFencesNV(disp, parameters) \
+ (* GET_DeleteFencesNV(disp)) parameters
+static inline _glptr_DeleteFencesNV GET_DeleteFencesNV(struct _glapi_table *disp) {
+ return (_glptr_DeleteFencesNV) (GET_by_offset(disp, _gloffset_DeleteFencesNV));
+}
+
+static inline void SET_DeleteFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteFencesNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FinishFenceNV)(GLuint);
+#define CALL_FinishFenceNV(disp, parameters) \
+ (* GET_FinishFenceNV(disp)) parameters
+static inline _glptr_FinishFenceNV GET_FinishFenceNV(struct _glapi_table *disp) {
+ return (_glptr_FinishFenceNV) (GET_by_offset(disp, _gloffset_FinishFenceNV));
+}
+
+static inline void SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_FinishFenceNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenFencesNV)(GLsizei, GLuint *);
+#define CALL_GenFencesNV(disp, parameters) \
+ (* GET_GenFencesNV(disp)) parameters
+static inline _glptr_GenFencesNV GET_GenFencesNV(struct _glapi_table *disp) {
+ return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV));
+}
+
+static inline void SET_GenFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenFencesNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFenceivNV)(GLuint, GLenum, GLint *);
+#define CALL_GetFenceivNV(disp, parameters) \
+ (* GET_GetFenceivNV(disp)) parameters
+static inline _glptr_GetFenceivNV GET_GetFenceivNV(struct _glapi_table *disp) {
+ return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV));
+}
+
+static inline void SET_GetFenceivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetFenceivNV, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsFenceNV)(GLuint);
+#define CALL_IsFenceNV(disp, parameters) \
+ (* GET_IsFenceNV(disp)) parameters
+static inline _glptr_IsFenceNV GET_IsFenceNV(struct _glapi_table *disp) {
+ return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV));
+}
+
+static inline void SET_IsFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsFenceNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SetFenceNV)(GLuint, GLenum);
+#define CALL_SetFenceNV(disp, parameters) \
+ (* GET_SetFenceNV(disp)) parameters
+static inline _glptr_SetFenceNV GET_SetFenceNV(struct _glapi_table *disp) {
+ return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV));
+}
+
+static inline void SET_SetFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_SetFenceNV, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_TestFenceNV)(GLuint);
+#define CALL_TestFenceNV(disp, parameters) \
+ (* GET_TestFenceNV(disp)) parameters
+static inline _glptr_TestFenceNV GET_TestFenceNV(struct _glapi_table *disp) {
+ return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV));
+}
+
+static inline void SET_TestFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_TestFenceNV, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_AreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *);
+#define CALL_AreProgramsResidentNV(disp, parameters) \
+ (* GET_AreProgramsResidentNV(disp)) parameters
+static inline _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) {
+ return (_glptr_AreProgramsResidentNV) (GET_by_offset(disp, _gloffset_AreProgramsResidentNV));
+}
+
+static inline void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindProgramNV)(GLenum, GLuint);
+#define CALL_BindProgramNV(disp, parameters) \
+ (* GET_BindProgramNV(disp)) parameters
+static inline _glptr_BindProgramNV GET_BindProgramNV(struct _glapi_table *disp) {
+ return (_glptr_BindProgramNV) (GET_by_offset(disp, _gloffset_BindProgramNV));
+}
+
+static inline void SET_BindProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindProgramNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV)(GLsizei, const GLuint *);
+#define CALL_DeleteProgramsNV(disp, parameters) \
+ (* GET_DeleteProgramsNV(disp)) parameters
+static inline _glptr_DeleteProgramsNV GET_DeleteProgramsNV(struct _glapi_table *disp) {
+ return (_glptr_DeleteProgramsNV) (GET_by_offset(disp, _gloffset_DeleteProgramsNV));
+}
+
+static inline void SET_DeleteProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV)(GLenum, GLuint, const GLfloat *);
+#define CALL_ExecuteProgramNV(disp, parameters) \
+ (* GET_ExecuteProgramNV(disp)) parameters
+static inline _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) {
+ return (_glptr_ExecuteProgramNV) (GET_by_offset(disp, _gloffset_ExecuteProgramNV));
+}
+
+static inline void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenProgramsNV)(GLsizei, GLuint *);
+#define CALL_GenProgramsNV(disp, parameters) \
+ (* GET_GenProgramsNV(disp)) parameters
+static inline _glptr_GenProgramsNV GET_GenProgramsNV(struct _glapi_table *disp) {
+ return (_glptr_GenProgramsNV) (GET_by_offset(disp, _gloffset_GenProgramsNV));
+}
+
+static inline void SET_GenProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenProgramsNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *);
+#define CALL_GetProgramParameterdvNV(disp, parameters) \
+ (* GET_GetProgramParameterdvNV(disp)) parameters
+static inline _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterdvNV));
+}
+
+static inline void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *);
+#define CALL_GetProgramParameterfvNV(disp, parameters) \
+ (* GET_GetProgramParameterfvNV(disp)) parameters
+static inline _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterfvNV));
+}
+
+static inline void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramStringNV)(GLuint, GLenum, GLubyte *);
+#define CALL_GetProgramStringNV(disp, parameters) \
+ (* GET_GetProgramStringNV(disp)) parameters
+static inline _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramStringNV) (GET_by_offset(disp, _gloffset_GetProgramStringNV));
+}
+
+static inline void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetProgramStringNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramivNV)(GLuint, GLenum, GLint *);
+#define CALL_GetProgramivNV(disp, parameters) \
+ (* GET_GetProgramivNV(disp)) parameters
+static inline _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramivNV) (GET_by_offset(disp, _gloffset_GetProgramivNV));
+}
+
+static inline void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *);
+#define CALL_GetTrackMatrixivNV(disp, parameters) \
+ (* GET_GetTrackMatrixivNV(disp)) parameters
+static inline _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) {
+ return (_glptr_GetTrackMatrixivNV) (GET_by_offset(disp, _gloffset_GetTrackMatrixivNV));
+}
+
+static inline void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV)(GLuint, GLenum, GLvoid **);
+#define CALL_GetVertexAttribPointervNV(disp, parameters) \
+ (* GET_GetVertexAttribPointervNV(disp)) parameters
+static inline _glptr_GetVertexAttribPointervNV GET_GetVertexAttribPointervNV(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribPointervNV) (GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV));
+}
+
+static inline void SET_GetVertexAttribPointervNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV)(GLuint, GLenum, GLdouble *);
+#define CALL_GetVertexAttribdvNV(disp, parameters) \
+ (* GET_GetVertexAttribdvNV(disp)) parameters
+static inline _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribdvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribdvNV));
+}
+
+static inline void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV)(GLuint, GLenum, GLfloat *);
+#define CALL_GetVertexAttribfvNV(disp, parameters) \
+ (* GET_GetVertexAttribfvNV(disp)) parameters
+static inline _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribfvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribfvNV));
+}
+
+static inline void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV)(GLuint, GLenum, GLint *);
+#define CALL_GetVertexAttribivNV(disp, parameters) \
+ (* GET_GetVertexAttribivNV(disp)) parameters
+static inline _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribivNV) (GET_by_offset(disp, _gloffset_GetVertexAttribivNV));
+}
+
+static inline void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsProgramNV)(GLuint);
+#define CALL_IsProgramNV(disp, parameters) \
+ (* GET_IsProgramNV(disp)) parameters
+static inline _glptr_IsProgramNV GET_IsProgramNV(struct _glapi_table *disp) {
+ return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV));
+}
+
+static inline void SET_IsProgramNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsProgramNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *);
+#define CALL_LoadProgramNV(disp, parameters) \
+ (* GET_LoadProgramNV(disp)) parameters
+static inline _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) {
+ return (_glptr_LoadProgramNV) (GET_by_offset(disp, _gloffset_LoadProgramNV));
+}
+
+static inline void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_LoadProgramNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *);
+#define CALL_ProgramParameters4dvNV(disp, parameters) \
+ (* GET_ProgramParameters4dvNV(disp)) parameters
+static inline _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramParameters4dvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4dvNV));
+}
+
+static inline void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *);
+#define CALL_ProgramParameters4fvNV(disp, parameters) \
+ (* GET_ProgramParameters4fvNV(disp)) parameters
+static inline _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramParameters4fvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4fvNV));
+}
+
+static inline void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV)(GLsizei, const GLuint *);
+#define CALL_RequestResidentProgramsNV(disp, parameters) \
+ (* GET_RequestResidentProgramsNV(disp)) parameters
+static inline _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) {
+ return (_glptr_RequestResidentProgramsNV) (GET_by_offset(disp, _gloffset_RequestResidentProgramsNV));
+}
+
+static inline void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TrackMatrixNV)(GLenum, GLuint, GLenum, GLenum);
+#define CALL_TrackMatrixNV(disp, parameters) \
+ (* GET_TrackMatrixNV(disp)) parameters
+static inline _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) {
+ return (_glptr_TrackMatrixNV) (GET_by_offset(disp, _gloffset_TrackMatrixNV));
+}
+
+static inline void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_TrackMatrixNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV)(GLuint, GLdouble);
+#define CALL_VertexAttrib1dNV(disp, parameters) \
+ (* GET_VertexAttrib1dNV(disp)) parameters
+static inline _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1dNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dNV));
+}
+
+static inline void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib1dvNV(disp, parameters) \
+ (* GET_VertexAttrib1dvNV(disp)) parameters
+static inline _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dvNV));
+}
+
+static inline void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV)(GLuint, GLfloat);
+#define CALL_VertexAttrib1fNV(disp, parameters) \
+ (* GET_VertexAttrib1fNV(disp)) parameters
+static inline _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fNV));
+}
+
+static inline void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib1fvNV(disp, parameters) \
+ (* GET_VertexAttrib1fvNV(disp)) parameters
+static inline _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fvNV));
+}
+
+static inline void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV)(GLuint, GLshort);
+#define CALL_VertexAttrib1sNV(disp, parameters) \
+ (* GET_VertexAttrib1sNV(disp)) parameters
+static inline _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1sNV) (GET_by_offset(disp, _gloffset_VertexAttrib1sNV));
+}
+
+static inline void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib1svNV(disp, parameters) \
+ (* GET_VertexAttrib1svNV(disp)) parameters
+static inline _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1svNV) (GET_by_offset(disp, _gloffset_VertexAttrib1svNV));
+}
+
+static inline void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV)(GLuint, GLdouble, GLdouble);
+#define CALL_VertexAttrib2dNV(disp, parameters) \
+ (* GET_VertexAttrib2dNV(disp)) parameters
+static inline _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2dNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dNV));
+}
+
+static inline void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib2dvNV(disp, parameters) \
+ (* GET_VertexAttrib2dvNV(disp)) parameters
+static inline _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dvNV));
+}
+
+static inline void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV)(GLuint, GLfloat, GLfloat);
+#define CALL_VertexAttrib2fNV(disp, parameters) \
+ (* GET_VertexAttrib2fNV(disp)) parameters
+static inline _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fNV));
+}
+
+static inline void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib2fvNV(disp, parameters) \
+ (* GET_VertexAttrib2fvNV(disp)) parameters
+static inline _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fvNV));
+}
+
+static inline void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV)(GLuint, GLshort, GLshort);
+#define CALL_VertexAttrib2sNV(disp, parameters) \
+ (* GET_VertexAttrib2sNV(disp)) parameters
+static inline _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2sNV) (GET_by_offset(disp, _gloffset_VertexAttrib2sNV));
+}
+
+static inline void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib2svNV(disp, parameters) \
+ (* GET_VertexAttrib2svNV(disp)) parameters
+static inline _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2svNV) (GET_by_offset(disp, _gloffset_VertexAttrib2svNV));
+}
+
+static inline void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib3dNV(disp, parameters) \
+ (* GET_VertexAttrib3dNV(disp)) parameters
+static inline _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3dNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dNV));
+}
+
+static inline void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib3dvNV(disp, parameters) \
+ (* GET_VertexAttrib3dvNV(disp)) parameters
+static inline _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dvNV));
+}
+
+static inline void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib3fNV(disp, parameters) \
+ (* GET_VertexAttrib3fNV(disp)) parameters
+static inline _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fNV));
+}
+
+static inline void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib3fvNV(disp, parameters) \
+ (* GET_VertexAttrib3fvNV(disp)) parameters
+static inline _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fvNV));
+}
+
+static inline void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib3sNV(disp, parameters) \
+ (* GET_VertexAttrib3sNV(disp)) parameters
+static inline _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3sNV) (GET_by_offset(disp, _gloffset_VertexAttrib3sNV));
+}
+
+static inline void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib3svNV(disp, parameters) \
+ (* GET_VertexAttrib3svNV(disp)) parameters
+static inline _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3svNV) (GET_by_offset(disp, _gloffset_VertexAttrib3svNV));
+}
+
+static inline void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib4dNV(disp, parameters) \
+ (* GET_VertexAttrib4dNV(disp)) parameters
+static inline _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4dNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dNV));
+}
+
+static inline void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib4dvNV(disp, parameters) \
+ (* GET_VertexAttrib4dvNV(disp)) parameters
+static inline _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dvNV));
+}
+
+static inline void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib4fNV(disp, parameters) \
+ (* GET_VertexAttrib4fNV(disp)) parameters
+static inline _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fNV));
+}
+
+static inline void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib4fvNV(disp, parameters) \
+ (* GET_VertexAttrib4fvNV(disp)) parameters
+static inline _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fvNV));
+}
+
+static inline void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib4sNV(disp, parameters) \
+ (* GET_VertexAttrib4sNV(disp)) parameters
+static inline _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4sNV) (GET_by_offset(disp, _gloffset_VertexAttrib4sNV));
+}
+
+static inline void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib4svNV(disp, parameters) \
+ (* GET_VertexAttrib4svNV(disp)) parameters
+static inline _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4svNV) (GET_by_offset(disp, _gloffset_VertexAttrib4svNV));
+}
+
+static inline void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_VertexAttrib4ubNV(disp, parameters) \
+ (* GET_VertexAttrib4ubNV(disp)) parameters
+static inline _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4ubNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubNV));
+}
+
+static inline void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV)(GLuint, const GLubyte *);
+#define CALL_VertexAttrib4ubvNV(disp, parameters) \
+ (* GET_VertexAttrib4ubvNV(disp)) parameters
+static inline _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV));
+}
+
+static inline void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexAttribPointerNV(disp, parameters) \
+ (* GET_VertexAttribPointerNV(disp)) parameters
+static inline _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribPointerNV) (GET_by_offset(disp, _gloffset_VertexAttribPointerNV));
+}
+
+static inline void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs1dvNV(disp, parameters) \
+ (* GET_VertexAttribs1dvNV(disp)) parameters
+static inline _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs1dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1dvNV));
+}
+
+static inline void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs1fvNV(disp, parameters) \
+ (* GET_VertexAttribs1fvNV(disp)) parameters
+static inline _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs1fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1fvNV));
+}
+
+static inline void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs1svNV(disp, parameters) \
+ (* GET_VertexAttribs1svNV(disp)) parameters
+static inline _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs1svNV) (GET_by_offset(disp, _gloffset_VertexAttribs1svNV));
+}
+
+static inline void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs2dvNV(disp, parameters) \
+ (* GET_VertexAttribs2dvNV(disp)) parameters
+static inline _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs2dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2dvNV));
+}
+
+static inline void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs2fvNV(disp, parameters) \
+ (* GET_VertexAttribs2fvNV(disp)) parameters
+static inline _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs2fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2fvNV));
+}
+
+static inline void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs2svNV(disp, parameters) \
+ (* GET_VertexAttribs2svNV(disp)) parameters
+static inline _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs2svNV) (GET_by_offset(disp, _gloffset_VertexAttribs2svNV));
+}
+
+static inline void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs3dvNV(disp, parameters) \
+ (* GET_VertexAttribs3dvNV(disp)) parameters
+static inline _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs3dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3dvNV));
+}
+
+static inline void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs3fvNV(disp, parameters) \
+ (* GET_VertexAttribs3fvNV(disp)) parameters
+static inline _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs3fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3fvNV));
+}
+
+static inline void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs3svNV(disp, parameters) \
+ (* GET_VertexAttribs3svNV(disp)) parameters
+static inline _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs3svNV) (GET_by_offset(disp, _gloffset_VertexAttribs3svNV));
+}
+
+static inline void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs4dvNV(disp, parameters) \
+ (* GET_VertexAttribs4dvNV(disp)) parameters
+static inline _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4dvNV));
+}
+
+static inline void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs4fvNV(disp, parameters) \
+ (* GET_VertexAttribs4fvNV(disp)) parameters
+static inline _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4fvNV));
+}
+
+static inline void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs4svNV(disp, parameters) \
+ (* GET_VertexAttribs4svNV(disp)) parameters
+static inline _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4svNV) (GET_by_offset(disp, _gloffset_VertexAttribs4svNV));
+}
+
+static inline void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *);
+#define CALL_VertexAttribs4ubvNV(disp, parameters) \
+ (* GET_VertexAttribs4ubvNV(disp)) parameters
+static inline _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV));
+}
+
+static inline void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI)(GLenum, GLfloat *);
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) \
+ (* GET_GetTexBumpParameterfvATI(disp)) parameters
+static inline _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) {
+ return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI));
+}
+
+static inline void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI)(GLenum, GLint *);
+#define CALL_GetTexBumpParameterivATI(disp, parameters) \
+ (* GET_GetTexBumpParameterivATI(disp)) parameters
+static inline _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) {
+ return (_glptr_GetTexBumpParameterivATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI));
+}
+
+static inline void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI)(GLenum, const GLfloat *);
+#define CALL_TexBumpParameterfvATI(disp, parameters) \
+ (* GET_TexBumpParameterfvATI(disp)) parameters
+static inline _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) {
+ return (_glptr_TexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_TexBumpParameterfvATI));
+}
+
+static inline void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI)(GLenum, const GLint *);
+#define CALL_TexBumpParameterivATI(disp, parameters) \
+ (* GET_TexBumpParameterivATI(disp)) parameters
+static inline _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) {
+ return (_glptr_TexBumpParameterivATI) (GET_by_offset(disp, _gloffset_TexBumpParameterivATI));
+}
+
+static inline void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) \
+ (* GET_AlphaFragmentOp1ATI(disp)) parameters
+static inline _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) {
+ return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI));
+}
+
+static inline void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) \
+ (* GET_AlphaFragmentOp2ATI(disp)) parameters
+static inline _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) {
+ return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI));
+}
+
+static inline void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) \
+ (* GET_AlphaFragmentOp3ATI(disp)) parameters
+static inline _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) {
+ return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI));
+}
+
+static inline void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI)(void);
+#define CALL_BeginFragmentShaderATI(disp, parameters) \
+ (* GET_BeginFragmentShaderATI(disp)) parameters
+static inline _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_BeginFragmentShaderATI) (GET_by_offset(disp, _gloffset_BeginFragmentShaderATI));
+}
+
+static inline void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI)(GLuint);
+#define CALL_BindFragmentShaderATI(disp, parameters) \
+ (* GET_BindFragmentShaderATI(disp)) parameters
+static inline _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_BindFragmentShaderATI) (GET_by_offset(disp, _gloffset_BindFragmentShaderATI));
+}
+
+static inline void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_ColorFragmentOp1ATI(disp, parameters) \
+ (* GET_ColorFragmentOp1ATI(disp)) parameters
+static inline _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) {
+ return (_glptr_ColorFragmentOp1ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI));
+}
+
+static inline void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_ColorFragmentOp2ATI(disp, parameters) \
+ (* GET_ColorFragmentOp2ATI(disp)) parameters
+static inline _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) {
+ return (_glptr_ColorFragmentOp2ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI));
+}
+
+static inline void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_ColorFragmentOp3ATI(disp, parameters) \
+ (* GET_ColorFragmentOp3ATI(disp)) parameters
+static inline _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) {
+ return (_glptr_ColorFragmentOp3ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI));
+}
+
+static inline void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI)(GLuint);
+#define CALL_DeleteFragmentShaderATI(disp, parameters) \
+ (* GET_DeleteFragmentShaderATI(disp)) parameters
+static inline _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_DeleteFragmentShaderATI) (GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI));
+}
+
+static inline void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI)(void);
+#define CALL_EndFragmentShaderATI(disp, parameters) \
+ (* GET_EndFragmentShaderATI(disp)) parameters
+static inline _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_EndFragmentShaderATI) (GET_by_offset(disp, _gloffset_EndFragmentShaderATI));
+}
+
+static inline void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GenFragmentShadersATI)(GLuint);
+#define CALL_GenFragmentShadersATI(disp, parameters) \
+ (* GET_GenFragmentShadersATI(disp)) parameters
+static inline _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) {
+ return (_glptr_GenFragmentShadersATI) (GET_by_offset(disp, _gloffset_GenFragmentShadersATI));
+}
+
+static inline void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PassTexCoordATI)(GLuint, GLuint, GLenum);
+#define CALL_PassTexCoordATI(disp, parameters) \
+ (* GET_PassTexCoordATI(disp)) parameters
+static inline _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) {
+ return (_glptr_PassTexCoordATI) (GET_by_offset(disp, _gloffset_PassTexCoordATI));
+}
+
+static inline void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_PassTexCoordATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleMapATI)(GLuint, GLuint, GLenum);
+#define CALL_SampleMapATI(disp, parameters) \
+ (* GET_SampleMapATI(disp)) parameters
+static inline _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) {
+ return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI));
+}
+
+static inline void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_SampleMapATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI)(GLuint, const GLfloat *);
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) \
+ (* GET_SetFragmentShaderConstantATI(disp)) parameters
+static inline _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) {
+ return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI));
+}
+
+static inline void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameteriNV)(GLenum, GLint);
+#define CALL_PointParameteriNV(disp, parameters) \
+ (* GET_PointParameteriNV(disp)) parameters
+static inline _glptr_PointParameteriNV GET_PointParameteriNV(struct _glapi_table *disp) {
+ return (_glptr_PointParameteriNV) (GET_by_offset(disp, _gloffset_PointParameteriNV));
+}
+
+static inline void SET_PointParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PointParameteriNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterivNV)(GLenum, const GLint *);
+#define CALL_PointParameterivNV(disp, parameters) \
+ (* GET_PointParameterivNV(disp)) parameters
+static inline _glptr_PointParameterivNV GET_PointParameterivNV(struct _glapi_table *disp) {
+ return (_glptr_PointParameterivNV) (GET_by_offset(disp, _gloffset_PointParameterivNV));
+}
+
+static inline void SET_PointParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_PointParameterivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT)(GLenum);
+#define CALL_ActiveStencilFaceEXT(disp, parameters) \
+ (* GET_ActiveStencilFaceEXT(disp)) parameters
+static inline _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) {
+ return (_glptr_ActiveStencilFaceEXT) (GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT));
+}
+
+static inline void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint);
+#define CALL_BindVertexArrayAPPLE(disp, parameters) \
+ (* GET_BindVertexArrayAPPLE(disp)) parameters
+static inline _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) {
+ return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE));
+}
+
+static inline void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE)(GLsizei, const GLuint *);
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) \
+ (* GET_DeleteVertexArraysAPPLE(disp)) parameters
+static inline _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) {
+ return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE));
+}
+
+static inline void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *);
+#define CALL_GenVertexArraysAPPLE(disp, parameters) \
+ (* GET_GenVertexArraysAPPLE(disp)) parameters
+static inline _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) {
+ return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE));
+}
+
+static inline void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArrayAPPLE)(GLuint);
+#define CALL_IsVertexArrayAPPLE(disp, parameters) \
+ (* GET_IsVertexArrayAPPLE(disp)) parameters
+static inline _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) {
+ return (_glptr_IsVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE));
+}
+
+static inline void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *);
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) \
+ (* GET_GetProgramNamedParameterdvNV(disp)) parameters
+static inline _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV));
+}
+
+static inline void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *);
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) \
+ (* GET_GetProgramNamedParameterfvNV(disp)) parameters
+static inline _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV));
+}
+
+static inline void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4dNV(disp)) parameters
+static inline _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV));
+}
+
+static inline void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *);
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4dvNV(disp)) parameters
+static inline _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV));
+}
+
+static inline void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4fNV(disp)) parameters
+static inline _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV));
+}
+
+static inline void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *);
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4fvNV(disp)) parameters
+static inline _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV));
+}
+
+static inline void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV)(GLuint);
+#define CALL_PrimitiveRestartIndexNV(disp, parameters) \
+ (* GET_PrimitiveRestartIndexNV(disp)) parameters
+static inline _glptr_PrimitiveRestartIndexNV GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) {
+ return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV));
+}
+
+static inline void SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV)(void);
+#define CALL_PrimitiveRestartNV(disp, parameters) \
+ (* GET_PrimitiveRestartNV(disp)) parameters
+static inline _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) {
+ return (_glptr_PrimitiveRestartNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartNV));
+}
+
+static inline void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT)(GLclampd, GLclampd);
+#define CALL_DepthBoundsEXT(disp, parameters) \
+ (* GET_DepthBoundsEXT(disp)) parameters
+static inline _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) {
+ return (_glptr_DepthBoundsEXT) (GET_by_offset(disp, _gloffset_DepthBoundsEXT));
+}
+
+static inline void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
+ SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT)(GLenum, GLenum);
+#define CALL_BlendEquationSeparateEXT(disp, parameters) \
+ (* GET_BlendEquationSeparateEXT(disp)) parameters
+static inline _glptr_BlendEquationSeparateEXT GET_BlendEquationSeparateEXT(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationSeparateEXT) (GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT));
+}
+
+static inline void SET_BlendEquationSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT)(GLenum, GLuint);
+#define CALL_BindFramebufferEXT(disp, parameters) \
+ (* GET_BindFramebufferEXT(disp)) parameters
+static inline _glptr_BindFramebufferEXT GET_BindFramebufferEXT(struct _glapi_table *disp) {
+ return (_glptr_BindFramebufferEXT) (GET_by_offset(disp, _gloffset_BindFramebufferEXT));
+}
+
+static inline void SET_BindFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT)(GLenum, GLuint);
+#define CALL_BindRenderbufferEXT(disp, parameters) \
+ (* GET_BindRenderbufferEXT(disp)) parameters
+static inline _glptr_BindRenderbufferEXT GET_BindRenderbufferEXT(struct _glapi_table *disp) {
+ return (_glptr_BindRenderbufferEXT) (GET_by_offset(disp, _gloffset_BindRenderbufferEXT));
+}
+
+static inline void SET_BindRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatusEXT)(GLenum);
+#define CALL_CheckFramebufferStatusEXT(disp, parameters) \
+ (* GET_CheckFramebufferStatusEXT(disp)) parameters
+static inline _glptr_CheckFramebufferStatusEXT GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) {
+ return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT));
+}
+
+static inline void SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT)(GLsizei, const GLuint *);
+#define CALL_DeleteFramebuffersEXT(disp, parameters) \
+ (* GET_DeleteFramebuffersEXT(disp)) parameters
+static inline _glptr_DeleteFramebuffersEXT GET_DeleteFramebuffersEXT(struct _glapi_table *disp) {
+ return (_glptr_DeleteFramebuffersEXT) (GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT));
+}
+
+static inline void SET_DeleteFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT)(GLsizei, const GLuint *);
+#define CALL_DeleteRenderbuffersEXT(disp, parameters) \
+ (* GET_DeleteRenderbuffersEXT(disp)) parameters
+static inline _glptr_DeleteRenderbuffersEXT GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) {
+ return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT));
+}
+
+static inline void SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT)(GLenum, GLenum, GLenum, GLuint);
+#define CALL_FramebufferRenderbufferEXT(disp, parameters) \
+ (* GET_FramebufferRenderbufferEXT(disp)) parameters
+static inline _glptr_FramebufferRenderbufferEXT GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) {
+ return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT));
+}
+
+static inline void SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT)(GLenum, GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture1DEXT(disp, parameters) \
+ (* GET_FramebufferTexture1DEXT(disp)) parameters
+static inline _glptr_FramebufferTexture1DEXT GET_FramebufferTexture1DEXT(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture1DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT));
+}
+
+static inline void SET_FramebufferTexture1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT)(GLenum, GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture2DEXT(disp, parameters) \
+ (* GET_FramebufferTexture2DEXT(disp)) parameters
+static inline _glptr_FramebufferTexture2DEXT GET_FramebufferTexture2DEXT(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture2DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT));
+}
+
+static inline void SET_FramebufferTexture2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT)(GLenum, GLenum, GLenum, GLuint, GLint, GLint);
+#define CALL_FramebufferTexture3DEXT(disp, parameters) \
+ (* GET_FramebufferTexture3DEXT(disp)) parameters
+static inline _glptr_FramebufferTexture3DEXT GET_FramebufferTexture3DEXT(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture3DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT));
+}
+
+static inline void SET_FramebufferTexture3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT)(GLsizei, GLuint *);
+#define CALL_GenFramebuffersEXT(disp, parameters) \
+ (* GET_GenFramebuffersEXT(disp)) parameters
+static inline _glptr_GenFramebuffersEXT GET_GenFramebuffersEXT(struct _glapi_table *disp) {
+ return (_glptr_GenFramebuffersEXT) (GET_by_offset(disp, _gloffset_GenFramebuffersEXT));
+}
+
+static inline void SET_GenFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT)(GLsizei, GLuint *);
+#define CALL_GenRenderbuffersEXT(disp, parameters) \
+ (* GET_GenRenderbuffersEXT(disp)) parameters
+static inline _glptr_GenRenderbuffersEXT GET_GenRenderbuffersEXT(struct _glapi_table *disp) {
+ return (_glptr_GenRenderbuffersEXT) (GET_by_offset(disp, _gloffset_GenRenderbuffersEXT));
+}
+
+static inline void SET_GenRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT)(GLenum);
+#define CALL_GenerateMipmapEXT(disp, parameters) \
+ (* GET_GenerateMipmapEXT(disp)) parameters
+static inline _glptr_GenerateMipmapEXT GET_GenerateMipmapEXT(struct _glapi_table *disp) {
+ return (_glptr_GenerateMipmapEXT) (GET_by_offset(disp, _gloffset_GenerateMipmapEXT));
+}
+
+static inline void SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameterivEXT)(GLenum, GLenum, GLenum, GLint *);
+#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) \
+ (* GET_GetFramebufferAttachmentParameterivEXT(disp)) parameters
+static inline _glptr_GetFramebufferAttachmentParameterivEXT GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) {
+ return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT));
+}
+
+static inline void SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT)(GLenum, GLenum, GLint *);
+#define CALL_GetRenderbufferParameterivEXT(disp, parameters) \
+ (* GET_GetRenderbufferParameterivEXT(disp)) parameters
+static inline _glptr_GetRenderbufferParameterivEXT GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) {
+ return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT));
+}
+
+static inline void SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsFramebufferEXT)(GLuint);
+#define CALL_IsFramebufferEXT(disp, parameters) \
+ (* GET_IsFramebufferEXT(disp)) parameters
+static inline _glptr_IsFramebufferEXT GET_IsFramebufferEXT(struct _glapi_table *disp) {
+ return (_glptr_IsFramebufferEXT) (GET_by_offset(disp, _gloffset_IsFramebufferEXT));
+}
+
+static inline void SET_IsFramebufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbufferEXT)(GLuint);
+#define CALL_IsRenderbufferEXT(disp, parameters) \
+ (* GET_IsRenderbufferEXT(disp)) parameters
+static inline _glptr_IsRenderbufferEXT GET_IsRenderbufferEXT(struct _glapi_table *disp) {
+ return (_glptr_IsRenderbufferEXT) (GET_by_offset(disp, _gloffset_IsRenderbufferEXT));
+}
+
+static inline void SET_IsRenderbufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT)(GLenum, GLenum, GLsizei, GLsizei);
+#define CALL_RenderbufferStorageEXT(disp, parameters) \
+ (* GET_RenderbufferStorageEXT(disp)) parameters
+static inline _glptr_RenderbufferStorageEXT GET_RenderbufferStorageEXT(struct _glapi_table *disp) {
+ return (_glptr_RenderbufferStorageEXT) (GET_by_offset(disp, _gloffset_RenderbufferStorageEXT));
+}
+
+static inline void SET_RenderbufferStorageEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+#define CALL_BlitFramebufferEXT(disp, parameters) \
+ (* GET_BlitFramebufferEXT(disp)) parameters
+static inline _glptr_BlitFramebufferEXT GET_BlitFramebufferEXT(struct _glapi_table *disp) {
+ return (_glptr_BlitFramebufferEXT) (GET_by_offset(disp, _gloffset_BlitFramebufferEXT));
+}
+
+static inline void SET_BlitFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE)(GLenum, GLenum, GLint);
+#define CALL_BufferParameteriAPPLE(disp, parameters) \
+ (* GET_BufferParameteriAPPLE(disp)) parameters
+static inline _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) {
+ return (_glptr_BufferParameteriAPPLE) (GET_by_offset(disp, _gloffset_BufferParameteriAPPLE));
+}
+
+static inline void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr);
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \
+ (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters
+static inline _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) {
+ return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE));
+}
+
+static inline void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT)(GLuint, GLuint, const GLchar *);
+#define CALL_BindFragDataLocationEXT(disp, parameters) \
+ (* GET_BindFragDataLocationEXT(disp)) parameters
+static inline _glptr_BindFragDataLocationEXT GET_BindFragDataLocationEXT(struct _glapi_table *disp) {
+ return (_glptr_BindFragDataLocationEXT) (GET_by_offset(disp, _gloffset_BindFragDataLocationEXT));
+}
+
+static inline void SET_BindFragDataLocationEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetFragDataLocationEXT)(GLuint, const GLchar *);
+#define CALL_GetFragDataLocationEXT(disp, parameters) \
+ (* GET_GetFragDataLocationEXT(disp)) parameters
+static inline _glptr_GetFragDataLocationEXT GET_GetFragDataLocationEXT(struct _glapi_table *disp) {
+ return (_glptr_GetFragDataLocationEXT) (GET_by_offset(disp, _gloffset_GetFragDataLocationEXT));
+}
+
+static inline void SET_GetFragDataLocationEXT(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT)(GLuint, GLint, GLuint *);
+#define CALL_GetUniformuivEXT(disp, parameters) \
+ (* GET_GetUniformuivEXT(disp)) parameters
+static inline _glptr_GetUniformuivEXT GET_GetUniformuivEXT(struct _glapi_table *disp) {
+ return (_glptr_GetUniformuivEXT) (GET_by_offset(disp, _gloffset_GetUniformuivEXT));
+}
+
+static inline void SET_GetUniformuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT)(GLuint, GLenum, GLint *);
+#define CALL_GetVertexAttribIivEXT(disp, parameters) \
+ (* GET_GetVertexAttribIivEXT(disp)) parameters
+static inline _glptr_GetVertexAttribIivEXT GET_GetVertexAttribIivEXT(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribIivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT));
+}
+
+static inline void SET_GetVertexAttribIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT)(GLuint, GLenum, GLuint *);
+#define CALL_GetVertexAttribIuivEXT(disp, parameters) \
+ (* GET_GetVertexAttribIuivEXT(disp)) parameters
+static inline _glptr_GetVertexAttribIuivEXT GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT));
+}
+
+static inline void SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT)(GLint, GLuint);
+#define CALL_Uniform1uiEXT(disp, parameters) \
+ (* GET_Uniform1uiEXT(disp)) parameters
+static inline _glptr_Uniform1uiEXT GET_Uniform1uiEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform1uiEXT) (GET_by_offset(disp, _gloffset_Uniform1uiEXT));
+}
+
+static inline void SET_Uniform1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform1uivEXT(disp, parameters) \
+ (* GET_Uniform1uivEXT(disp)) parameters
+static inline _glptr_Uniform1uivEXT GET_Uniform1uivEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform1uivEXT) (GET_by_offset(disp, _gloffset_Uniform1uivEXT));
+}
+
+static inline void SET_Uniform1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT)(GLint, GLuint, GLuint);
+#define CALL_Uniform2uiEXT(disp, parameters) \
+ (* GET_Uniform2uiEXT(disp)) parameters
+static inline _glptr_Uniform2uiEXT GET_Uniform2uiEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform2uiEXT) (GET_by_offset(disp, _gloffset_Uniform2uiEXT));
+}
+
+static inline void SET_Uniform2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform2uivEXT(disp, parameters) \
+ (* GET_Uniform2uivEXT(disp)) parameters
+static inline _glptr_Uniform2uivEXT GET_Uniform2uivEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform2uivEXT) (GET_by_offset(disp, _gloffset_Uniform2uivEXT));
+}
+
+static inline void SET_Uniform2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT)(GLint, GLuint, GLuint, GLuint);
+#define CALL_Uniform3uiEXT(disp, parameters) \
+ (* GET_Uniform3uiEXT(disp)) parameters
+static inline _glptr_Uniform3uiEXT GET_Uniform3uiEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform3uiEXT) (GET_by_offset(disp, _gloffset_Uniform3uiEXT));
+}
+
+static inline void SET_Uniform3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform3uivEXT(disp, parameters) \
+ (* GET_Uniform3uivEXT(disp)) parameters
+static inline _glptr_Uniform3uivEXT GET_Uniform3uivEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform3uivEXT) (GET_by_offset(disp, _gloffset_Uniform3uivEXT));
+}
+
+static inline void SET_Uniform3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT)(GLint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_Uniform4uiEXT(disp, parameters) \
+ (* GET_Uniform4uiEXT(disp)) parameters
+static inline _glptr_Uniform4uiEXT GET_Uniform4uiEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform4uiEXT) (GET_by_offset(disp, _gloffset_Uniform4uiEXT));
+}
+
+static inline void SET_Uniform4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform4uivEXT(disp, parameters) \
+ (* GET_Uniform4uivEXT(disp)) parameters
+static inline _glptr_Uniform4uivEXT GET_Uniform4uivEXT(struct _glapi_table *disp) {
+ return (_glptr_Uniform4uivEXT) (GET_by_offset(disp, _gloffset_Uniform4uivEXT));
+}
+
+static inline void SET_Uniform4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT)(GLuint, GLint);
+#define CALL_VertexAttribI1iEXT(disp, parameters) \
+ (* GET_VertexAttribI1iEXT(disp)) parameters
+static inline _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1iEXT));
+}
+
+static inline void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT)(GLuint, const GLint *);
+#define CALL_VertexAttribI1ivEXT(disp, parameters) \
+ (* GET_VertexAttribI1ivEXT(disp)) parameters
+static inline _glptr_VertexAttribI1ivEXT GET_VertexAttribI1ivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT));
+}
+
+static inline void SET_VertexAttribI1ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT)(GLuint, GLuint);
+#define CALL_VertexAttribI1uiEXT(disp, parameters) \
+ (* GET_VertexAttribI1uiEXT(disp)) parameters
+static inline _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT));
+}
+
+static inline void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT)(GLuint, const GLuint *);
+#define CALL_VertexAttribI1uivEXT(disp, parameters) \
+ (* GET_VertexAttribI1uivEXT(disp)) parameters
+static inline _glptr_VertexAttribI1uivEXT GET_VertexAttribI1uivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT));
+}
+
+static inline void SET_VertexAttribI1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT)(GLuint, GLint, GLint);
+#define CALL_VertexAttribI2iEXT(disp, parameters) \
+ (* GET_VertexAttribI2iEXT(disp)) parameters
+static inline _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2iEXT));
+}
+
+static inline void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT)(GLuint, const GLint *);
+#define CALL_VertexAttribI2ivEXT(disp, parameters) \
+ (* GET_VertexAttribI2ivEXT(disp)) parameters
+static inline _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT));
+}
+
+static inline void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT)(GLuint, GLuint, GLuint);
+#define CALL_VertexAttribI2uiEXT(disp, parameters) \
+ (* GET_VertexAttribI2uiEXT(disp)) parameters
+static inline _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT));
+}
+
+static inline void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT)(GLuint, const GLuint *);
+#define CALL_VertexAttribI2uivEXT(disp, parameters) \
+ (* GET_VertexAttribI2uivEXT(disp)) parameters
+static inline _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT));
+}
+
+static inline void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT)(GLuint, GLint, GLint, GLint);
+#define CALL_VertexAttribI3iEXT(disp, parameters) \
+ (* GET_VertexAttribI3iEXT(disp)) parameters
+static inline _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3iEXT));
+}
+
+static inline void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT)(GLuint, const GLint *);
+#define CALL_VertexAttribI3ivEXT(disp, parameters) \
+ (* GET_VertexAttribI3ivEXT(disp)) parameters
+static inline _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT));
+}
+
+static inline void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_VertexAttribI3uiEXT(disp, parameters) \
+ (* GET_VertexAttribI3uiEXT(disp)) parameters
+static inline _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT));
+}
+
+static inline void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT)(GLuint, const GLuint *);
+#define CALL_VertexAttribI3uivEXT(disp, parameters) \
+ (* GET_VertexAttribI3uivEXT(disp)) parameters
+static inline _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT));
+}
+
+static inline void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT)(GLuint, const GLbyte *);
+#define CALL_VertexAttribI4bvEXT(disp, parameters) \
+ (* GET_VertexAttribI4bvEXT(disp)) parameters
+static inline _glptr_VertexAttribI4bvEXT GET_VertexAttribI4bvEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4bvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT));
+}
+
+static inline void SET_VertexAttribI4bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint);
+#define CALL_VertexAttribI4iEXT(disp, parameters) \
+ (* GET_VertexAttribI4iEXT(disp)) parameters
+static inline _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4iEXT));
+}
+
+static inline void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT)(GLuint, const GLint *);
+#define CALL_VertexAttribI4ivEXT(disp, parameters) \
+ (* GET_VertexAttribI4ivEXT(disp)) parameters
+static inline _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT));
+}
+
+static inline void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT)(GLuint, const GLshort *);
+#define CALL_VertexAttribI4svEXT(disp, parameters) \
+ (* GET_VertexAttribI4svEXT(disp)) parameters
+static inline _glptr_VertexAttribI4svEXT GET_VertexAttribI4svEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4svEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4svEXT));
+}
+
+static inline void SET_VertexAttribI4svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT)(GLuint, const GLubyte *);
+#define CALL_VertexAttribI4ubvEXT(disp, parameters) \
+ (* GET_VertexAttribI4ubvEXT(disp)) parameters
+static inline _glptr_VertexAttribI4ubvEXT GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT));
+}
+
+static inline void SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_VertexAttribI4uiEXT(disp, parameters) \
+ (* GET_VertexAttribI4uiEXT(disp)) parameters
+static inline _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT));
+}
+
+static inline void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT)(GLuint, const GLuint *);
+#define CALL_VertexAttribI4uivEXT(disp, parameters) \
+ (* GET_VertexAttribI4uivEXT(disp)) parameters
+static inline _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT));
+}
+
+static inline void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT)(GLuint, const GLushort *);
+#define CALL_VertexAttribI4usvEXT(disp, parameters) \
+ (* GET_VertexAttribI4usvEXT(disp)) parameters
+static inline _glptr_VertexAttribI4usvEXT GET_VertexAttribI4usvEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4usvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT));
+}
+
+static inline void SET_VertexAttribI4usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT)(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexAttribIPointerEXT(disp, parameters) \
+ (* GET_VertexAttribIPointerEXT(disp)) parameters
+static inline _glptr_VertexAttribIPointerEXT GET_VertexAttribIPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribIPointerEXT) (GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT));
+}
+
+static inline void SET_VertexAttribIPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT)(GLenum, GLenum, GLuint, GLint, GLint);
+#define CALL_FramebufferTextureLayerEXT(disp, parameters) \
+ (* GET_FramebufferTextureLayerEXT(disp)) parameters
+static inline _glptr_FramebufferTextureLayerEXT GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT));
+}
+
+static inline void SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+#define CALL_ColorMaskIndexedEXT(disp, parameters) \
+ (* GET_ColorMaskIndexedEXT(disp)) parameters
+static inline _glptr_ColorMaskIndexedEXT GET_ColorMaskIndexedEXT(struct _glapi_table *disp) {
+ return (_glptr_ColorMaskIndexedEXT) (GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT));
+}
+
+static inline void SET_ColorMaskIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) {
+ SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT)(GLenum, GLuint);
+#define CALL_DisableIndexedEXT(disp, parameters) \
+ (* GET_DisableIndexedEXT(disp)) parameters
+static inline _glptr_DisableIndexedEXT GET_DisableIndexedEXT(struct _glapi_table *disp) {
+ return (_glptr_DisableIndexedEXT) (GET_by_offset(disp, _gloffset_DisableIndexedEXT));
+}
+
+static inline void SET_DisableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT)(GLenum, GLuint);
+#define CALL_EnableIndexedEXT(disp, parameters) \
+ (* GET_EnableIndexedEXT(disp)) parameters
+static inline _glptr_EnableIndexedEXT GET_EnableIndexedEXT(struct _glapi_table *disp) {
+ return (_glptr_EnableIndexedEXT) (GET_by_offset(disp, _gloffset_EnableIndexedEXT));
+}
+
+static inline void SET_EnableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT)(GLenum, GLuint, GLboolean *);
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) \
+ (* GET_GetBooleanIndexedvEXT(disp)) parameters
+static inline _glptr_GetBooleanIndexedvEXT GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) {
+ return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT));
+}
+
+static inline void SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT)(GLenum, GLuint, GLint *);
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) \
+ (* GET_GetIntegerIndexedvEXT(disp)) parameters
+static inline _glptr_GetIntegerIndexedvEXT GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) {
+ return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT));
+}
+
+static inline void SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsEnabledIndexedEXT)(GLenum, GLuint);
+#define CALL_IsEnabledIndexedEXT(disp, parameters) \
+ (* GET_IsEnabledIndexedEXT(disp)) parameters
+static inline _glptr_IsEnabledIndexedEXT GET_IsEnabledIndexedEXT(struct _glapi_table *disp) {
+ return (_glptr_IsEnabledIndexedEXT) (GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT));
+}
+
+static inline void SET_IsEnabledIndexedEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT)(GLint, GLint, GLint, GLint);
+#define CALL_ClearColorIiEXT(disp, parameters) \
+ (* GET_ClearColorIiEXT(disp)) parameters
+static inline _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) {
+ return (_glptr_ClearColorIiEXT) (GET_by_offset(disp, _gloffset_ClearColorIiEXT));
+}
+
+static inline void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_ClearColorIuiEXT(disp, parameters) \
+ (* GET_ClearColorIuiEXT(disp)) parameters
+static inline _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) {
+ return (_glptr_ClearColorIuiEXT) (GET_by_offset(disp, _gloffset_ClearColorIuiEXT));
+}
+
+static inline void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT)(GLenum, GLenum, GLint *);
+#define CALL_GetTexParameterIivEXT(disp, parameters) \
+ (* GET_GetTexParameterIivEXT(disp)) parameters
+static inline _glptr_GetTexParameterIivEXT GET_GetTexParameterIivEXT(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterIivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIivEXT));
+}
+
+static inline void SET_GetTexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT)(GLenum, GLenum, GLuint *);
+#define CALL_GetTexParameterIuivEXT(disp, parameters) \
+ (* GET_GetTexParameterIuivEXT(disp)) parameters
+static inline _glptr_GetTexParameterIuivEXT GET_GetTexParameterIuivEXT(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterIuivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT));
+}
+
+static inline void SET_GetTexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT)(GLenum, GLenum, const GLint *);
+#define CALL_TexParameterIivEXT(disp, parameters) \
+ (* GET_TexParameterIivEXT(disp)) parameters
+static inline _glptr_TexParameterIivEXT GET_TexParameterIivEXT(struct _glapi_table *disp) {
+ return (_glptr_TexParameterIivEXT) (GET_by_offset(disp, _gloffset_TexParameterIivEXT));
+}
+
+static inline void SET_TexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT)(GLenum, GLenum, const GLuint *);
+#define CALL_TexParameterIuivEXT(disp, parameters) \
+ (* GET_TexParameterIuivEXT(disp)) parameters
+static inline _glptr_TexParameterIuivEXT GET_TexParameterIuivEXT(struct _glapi_table *disp) {
+ return (_glptr_TexParameterIuivEXT) (GET_by_offset(disp, _gloffset_TexParameterIuivEXT));
+}
+
+static inline void SET_TexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV)(GLuint, GLenum);
+#define CALL_BeginConditionalRenderNV(disp, parameters) \
+ (* GET_BeginConditionalRenderNV(disp)) parameters
+static inline _glptr_BeginConditionalRenderNV GET_BeginConditionalRenderNV(struct _glapi_table *disp) {
+ return (_glptr_BeginConditionalRenderNV) (GET_by_offset(disp, _gloffset_BeginConditionalRenderNV));
+}
+
+static inline void SET_BeginConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV)(void);
+#define CALL_EndConditionalRenderNV(disp, parameters) \
+ (* GET_EndConditionalRenderNV(disp)) parameters
+static inline _glptr_EndConditionalRenderNV GET_EndConditionalRenderNV(struct _glapi_table *disp) {
+ return (_glptr_EndConditionalRenderNV) (GET_by_offset(disp, _gloffset_EndConditionalRenderNV));
+}
+
+static inline void SET_EndConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT)(GLenum);
+#define CALL_BeginTransformFeedbackEXT(disp, parameters) \
+ (* GET_BeginTransformFeedbackEXT(disp)) parameters
+static inline _glptr_BeginTransformFeedbackEXT GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) {
+ return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT));
+}
+
+static inline void SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT)(GLenum, GLuint, GLuint);
+#define CALL_BindBufferBaseEXT(disp, parameters) \
+ (* GET_BindBufferBaseEXT(disp)) parameters
+static inline _glptr_BindBufferBaseEXT GET_BindBufferBaseEXT(struct _glapi_table *disp) {
+ return (_glptr_BindBufferBaseEXT) (GET_by_offset(disp, _gloffset_BindBufferBaseEXT));
+}
+
+static inline void SET_BindBufferBaseEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr);
+#define CALL_BindBufferOffsetEXT(disp, parameters) \
+ (* GET_BindBufferOffsetEXT(disp)) parameters
+static inline _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) {
+ return (_glptr_BindBufferOffsetEXT) (GET_by_offset(disp, _gloffset_BindBufferOffsetEXT));
+}
+
+static inline void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) {
+ SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+#define CALL_BindBufferRangeEXT(disp, parameters) \
+ (* GET_BindBufferRangeEXT(disp)) parameters
+static inline _glptr_BindBufferRangeEXT GET_BindBufferRangeEXT(struct _glapi_table *disp) {
+ return (_glptr_BindBufferRangeEXT) (GET_by_offset(disp, _gloffset_BindBufferRangeEXT));
+}
+
+static inline void SET_BindBufferRangeEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT)(void);
+#define CALL_EndTransformFeedbackEXT(disp, parameters) \
+ (* GET_EndTransformFeedbackEXT(disp)) parameters
+static inline _glptr_EndTransformFeedbackEXT GET_EndTransformFeedbackEXT(struct _glapi_table *disp) {
+ return (_glptr_EndTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT));
+}
+
+static inline void SET_EndTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
+#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) \
+ (* GET_GetTransformFeedbackVaryingEXT(disp)) parameters
+static inline _glptr_GetTransformFeedbackVaryingEXT GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) {
+ return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT));
+}
+
+static inline void SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT)(GLuint, GLsizei, const char **, GLenum);
+#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) \
+ (* GET_TransformFeedbackVaryingsEXT(disp)) parameters
+static inline _glptr_TransformFeedbackVaryingsEXT GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) {
+ return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT));
+}
+
+static inline void SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const char **, GLenum)) {
+ SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT)(GLenum);
+#define CALL_ProvokingVertexEXT(disp, parameters) \
+ (* GET_ProvokingVertexEXT(disp)) parameters
+static inline _glptr_ProvokingVertexEXT GET_ProvokingVertexEXT(struct _glapi_table *disp) {
+ return (_glptr_ProvokingVertexEXT) (GET_by_offset(disp, _gloffset_ProvokingVertexEXT));
+}
+
+static inline void SET_ProvokingVertexEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE)(GLenum, GLenum, GLvoid **);
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) \
+ (* GET_GetTexParameterPointervAPPLE(disp)) parameters
+static inline _glptr_GetTexParameterPointervAPPLE GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE));
+}
+
+static inline void SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE)(GLenum, GLsizei, GLvoid *);
+#define CALL_TextureRangeAPPLE(disp, parameters) \
+ (* GET_TextureRangeAPPLE(disp)) parameters
+static inline _glptr_TextureRangeAPPLE GET_TextureRangeAPPLE(struct _glapi_table *disp) {
+ return (_glptr_TextureRangeAPPLE) (GET_by_offset(disp, _gloffset_TextureRangeAPPLE));
+}
+
+static inline void SET_TextureRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *);
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) \
+ (* GET_GetObjectParameterivAPPLE(disp)) parameters
+static inline _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) {
+ return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE));
+}
+
+static inline void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_ObjectPurgeableAPPLE)(GLenum, GLuint, GLenum);
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) \
+ (* GET_ObjectPurgeableAPPLE(disp)) parameters
+static inline _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) {
+ return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE));
+}
+
+static inline void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum);
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \
+ (* GET_ObjectUnpurgeableAPPLE(disp)) parameters
+static inline _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) {
+ return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE));
+}
+
+static inline void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT)(GLuint);
+#define CALL_ActiveProgramEXT(disp, parameters) \
+ (* GET_ActiveProgramEXT(disp)) parameters
+static inline _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) {
+ return (_glptr_ActiveProgramEXT) (GET_by_offset(disp, _gloffset_ActiveProgramEXT));
+}
+
+static inline void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateShaderProgramEXT)(GLenum, const GLchar *);
+#define CALL_CreateShaderProgramEXT(disp, parameters) \
+ (* GET_CreateShaderProgramEXT(disp)) parameters
+static inline _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) {
+ return (_glptr_CreateShaderProgramEXT) (GET_by_offset(disp, _gloffset_CreateShaderProgramEXT));
+}
+
+static inline void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT)(GLenum, GLuint);
+#define CALL_UseShaderProgramEXT(disp, parameters) \
+ (* GET_UseShaderProgramEXT(disp)) parameters
+static inline _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) {
+ return (_glptr_UseShaderProgramEXT) (GET_by_offset(disp, _gloffset_UseShaderProgramEXT));
+}
+
+static inline void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureBarrierNV)(void);
+#define CALL_TextureBarrierNV(disp, parameters) \
+ (* GET_TextureBarrierNV(disp)) parameters
+static inline _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) {
+ return (_glptr_TextureBarrierNV) (GET_by_offset(disp, _gloffset_TextureBarrierNV));
+}
+
+static inline void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_TextureBarrierNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint);
+#define CALL_StencilFuncSeparateATI(disp, parameters) \
+ (* GET_StencilFuncSeparateATI(disp)) parameters
+static inline _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) {
+ return (_glptr_StencilFuncSeparateATI) (GET_by_offset(disp, _gloffset_StencilFuncSeparateATI));
+}
+
+static inline void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *);
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \
+ (* GET_ProgramEnvParameters4fvEXT(disp)) parameters
+static inline _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT));
+}
+
+static inline void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *);
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \
+ (* GET_ProgramLocalParameters4fvEXT(disp)) parameters
+static inline _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT));
+}
+
+static inline void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT)(GLuint, GLenum, GLint64EXT *);
+#define CALL_GetQueryObjecti64vEXT(disp, parameters) \
+ (* GET_GetQueryObjecti64vEXT(disp)) parameters
+static inline _glptr_GetQueryObjecti64vEXT GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT));
+}
+
+static inline void SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64EXT *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT)(GLuint, GLenum, GLuint64EXT *);
+#define CALL_GetQueryObjectui64vEXT(disp, parameters) \
+ (* GET_GetQueryObjectui64vEXT(disp)) parameters
+static inline _glptr_GetQueryObjectui64vEXT GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT));
+}
+
+static inline void SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64EXT *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \
+ (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters
+static inline _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES));
+}
+
+static inline void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) \
+ (* GET_EGLImageTargetTexture2DOES(disp)) parameters
+static inline _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES));
+}
+
+static inline void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn);
+}
+
#endif /* !defined( _DISPATCH_H_ ) */
diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c
index 9e219f680..65f3bc91b 100644
--- a/xorg-server/glx/glapi.c
+++ b/xorg-server/glx/glapi.c
@@ -44,9 +44,11 @@
#endif
#include "glapi.h"
-#include "glapioffsets.h"
+#include "dispatch.h"
#include "glapitable.h"
+#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *))
+
#if defined(PTHREADS) || defined(GLX_USE_TLS)
static void init_glapi_relocs(void);
#endif
@@ -380,7 +382,7 @@ PUBLIC int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature )
{
- static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
+ static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET;
const char * const real_sig = (parameter_signature != NULL)
? parameter_signature : "";
struct _glapi_function * entry[8];
diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c
index b49ae20f4..5c0480170 100644
--- a/xorg-server/glx/glapi_gentable.c
+++ b/xorg-server/glx/glapi_gentable.c
@@ -27,11 +27,20 @@
* SOFTWARE.
*/
+/* GLXEXT is the define used in the xserver when the GLX extension is being
+ * built. Hijack this to determine whether this file is being built for the
+ * server or the client.
+ */
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
-#ifdef HAVE_BACKTRACE
+#if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \
+ || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE))
+#define USE_BACKTRACE
+#endif
+
+#ifdef USE_BACKTRACE
#include <execinfo.h>
#endif
@@ -44,24 +53,39 @@
#include "glapi.h"
#include "glapitable.h"
+#ifdef GLXEXT
#include "os.h"
+#endif
static void
__glapi_gentable_NoOp(void) {
const char *fstr = "Unknown";
-#ifdef HAVE_BACKTRACE
- void *frames[2];
-
- if(backtrace(frames, 2) == 2) {
- Dl_info info;
- dladdr(frames[1], &info);
- if(info.dli_sname)
- fstr = info.dli_sname;
+ /* Silence potential GCC warning for some #ifdef paths.
+ */
+ (void) fstr;
+#if defined(USE_BACKTRACE)
+#if !defined(GLXEXT)
+ if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
+#endif
+ {
+ void *frames[2];
+
+ if(backtrace(frames, 2) == 2) {
+ Dl_info info;
+ dladdr(frames[1], &info);
+ if(info.dli_sname)
+ fstr = info.dli_sname;
+ }
+
+#if !defined(GLXEXT)
+ fprintf(stderr, "Call to unimplemented API: %s\n", fstr);
+#endif
}
#endif
-
+#if defined(GLXEXT)
LogMessage(X_ERROR, "GLX: Call to unimplemented API: %s\n", fstr);
+#endif
}
static void
@@ -83,7 +107,6 @@ struct _glapi_table *
_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
struct _glapi_table *disp = calloc(1, sizeof(struct _glapi_table));
char symboln[512];
- void ** procp;
if(!disp)
return NULL;
@@ -93,7491 +116,9367 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
if(!disp->NewList) {
+ void ** procp = (void **) &disp->NewList;
snprintf(symboln, sizeof(symboln), "%sNewList", symbol_prefix);
- procp = (void **) &disp->NewList;
*procp = dlsym(handle, symboln);
}
if(!disp->EndList) {
+ void ** procp = (void **) &disp->EndList;
snprintf(symboln, sizeof(symboln), "%sEndList", symbol_prefix);
- procp = (void **) &disp->EndList;
*procp = dlsym(handle, symboln);
}
if(!disp->CallList) {
+ void ** procp = (void **) &disp->CallList;
snprintf(symboln, sizeof(symboln), "%sCallList", symbol_prefix);
- procp = (void **) &disp->CallList;
*procp = dlsym(handle, symboln);
}
if(!disp->CallLists) {
+ void ** procp = (void **) &disp->CallLists;
snprintf(symboln, sizeof(symboln), "%sCallLists", symbol_prefix);
- procp = (void **) &disp->CallLists;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteLists) {
+ void ** procp = (void **) &disp->DeleteLists;
snprintf(symboln, sizeof(symboln), "%sDeleteLists", symbol_prefix);
- procp = (void **) &disp->DeleteLists;
*procp = dlsym(handle, symboln);
}
if(!disp->GenLists) {
+ void ** procp = (void **) &disp->GenLists;
snprintf(symboln, sizeof(symboln), "%sGenLists", symbol_prefix);
- procp = (void **) &disp->GenLists;
*procp = dlsym(handle, symboln);
}
if(!disp->ListBase) {
+ void ** procp = (void **) &disp->ListBase;
snprintf(symboln, sizeof(symboln), "%sListBase", symbol_prefix);
- procp = (void **) &disp->ListBase;
*procp = dlsym(handle, symboln);
}
if(!disp->Begin) {
+ void ** procp = (void **) &disp->Begin;
snprintf(symboln, sizeof(symboln), "%sBegin", symbol_prefix);
- procp = (void **) &disp->Begin;
*procp = dlsym(handle, symboln);
}
if(!disp->Bitmap) {
+ void ** procp = (void **) &disp->Bitmap;
snprintf(symboln, sizeof(symboln), "%sBitmap", symbol_prefix);
- procp = (void **) &disp->Bitmap;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3b) {
+ void ** procp = (void **) &disp->Color3b;
snprintf(symboln, sizeof(symboln), "%sColor3b", symbol_prefix);
- procp = (void **) &disp->Color3b;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3bv) {
+ void ** procp = (void **) &disp->Color3bv;
snprintf(symboln, sizeof(symboln), "%sColor3bv", symbol_prefix);
- procp = (void **) &disp->Color3bv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3d) {
+ void ** procp = (void **) &disp->Color3d;
snprintf(symboln, sizeof(symboln), "%sColor3d", symbol_prefix);
- procp = (void **) &disp->Color3d;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3dv) {
+ void ** procp = (void **) &disp->Color3dv;
snprintf(symboln, sizeof(symboln), "%sColor3dv", symbol_prefix);
- procp = (void **) &disp->Color3dv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3f) {
+ void ** procp = (void **) &disp->Color3f;
snprintf(symboln, sizeof(symboln), "%sColor3f", symbol_prefix);
- procp = (void **) &disp->Color3f;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3fv) {
+ void ** procp = (void **) &disp->Color3fv;
snprintf(symboln, sizeof(symboln), "%sColor3fv", symbol_prefix);
- procp = (void **) &disp->Color3fv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3i) {
+ void ** procp = (void **) &disp->Color3i;
snprintf(symboln, sizeof(symboln), "%sColor3i", symbol_prefix);
- procp = (void **) &disp->Color3i;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3iv) {
+ void ** procp = (void **) &disp->Color3iv;
snprintf(symboln, sizeof(symboln), "%sColor3iv", symbol_prefix);
- procp = (void **) &disp->Color3iv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3s) {
+ void ** procp = (void **) &disp->Color3s;
snprintf(symboln, sizeof(symboln), "%sColor3s", symbol_prefix);
- procp = (void **) &disp->Color3s;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3sv) {
+ void ** procp = (void **) &disp->Color3sv;
snprintf(symboln, sizeof(symboln), "%sColor3sv", symbol_prefix);
- procp = (void **) &disp->Color3sv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3ub) {
+ void ** procp = (void **) &disp->Color3ub;
snprintf(symboln, sizeof(symboln), "%sColor3ub", symbol_prefix);
- procp = (void **) &disp->Color3ub;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3ubv) {
+ void ** procp = (void **) &disp->Color3ubv;
snprintf(symboln, sizeof(symboln), "%sColor3ubv", symbol_prefix);
- procp = (void **) &disp->Color3ubv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3ui) {
+ void ** procp = (void **) &disp->Color3ui;
snprintf(symboln, sizeof(symboln), "%sColor3ui", symbol_prefix);
- procp = (void **) &disp->Color3ui;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3uiv) {
+ void ** procp = (void **) &disp->Color3uiv;
snprintf(symboln, sizeof(symboln), "%sColor3uiv", symbol_prefix);
- procp = (void **) &disp->Color3uiv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3us) {
+ void ** procp = (void **) &disp->Color3us;
snprintf(symboln, sizeof(symboln), "%sColor3us", symbol_prefix);
- procp = (void **) &disp->Color3us;
*procp = dlsym(handle, symboln);
}
if(!disp->Color3usv) {
+ void ** procp = (void **) &disp->Color3usv;
snprintf(symboln, sizeof(symboln), "%sColor3usv", symbol_prefix);
- procp = (void **) &disp->Color3usv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4b) {
+ void ** procp = (void **) &disp->Color4b;
snprintf(symboln, sizeof(symboln), "%sColor4b", symbol_prefix);
- procp = (void **) &disp->Color4b;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4bv) {
+ void ** procp = (void **) &disp->Color4bv;
snprintf(symboln, sizeof(symboln), "%sColor4bv", symbol_prefix);
- procp = (void **) &disp->Color4bv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4d) {
+ void ** procp = (void **) &disp->Color4d;
snprintf(symboln, sizeof(symboln), "%sColor4d", symbol_prefix);
- procp = (void **) &disp->Color4d;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4dv) {
+ void ** procp = (void **) &disp->Color4dv;
snprintf(symboln, sizeof(symboln), "%sColor4dv", symbol_prefix);
- procp = (void **) &disp->Color4dv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4f) {
+ void ** procp = (void **) &disp->Color4f;
snprintf(symboln, sizeof(symboln), "%sColor4f", symbol_prefix);
- procp = (void **) &disp->Color4f;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4fv) {
+ void ** procp = (void **) &disp->Color4fv;
snprintf(symboln, sizeof(symboln), "%sColor4fv", symbol_prefix);
- procp = (void **) &disp->Color4fv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4i) {
+ void ** procp = (void **) &disp->Color4i;
snprintf(symboln, sizeof(symboln), "%sColor4i", symbol_prefix);
- procp = (void **) &disp->Color4i;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4iv) {
+ void ** procp = (void **) &disp->Color4iv;
snprintf(symboln, sizeof(symboln), "%sColor4iv", symbol_prefix);
- procp = (void **) &disp->Color4iv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4s) {
+ void ** procp = (void **) &disp->Color4s;
snprintf(symboln, sizeof(symboln), "%sColor4s", symbol_prefix);
- procp = (void **) &disp->Color4s;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4sv) {
+ void ** procp = (void **) &disp->Color4sv;
snprintf(symboln, sizeof(symboln), "%sColor4sv", symbol_prefix);
- procp = (void **) &disp->Color4sv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4ub) {
+ void ** procp = (void **) &disp->Color4ub;
snprintf(symboln, sizeof(symboln), "%sColor4ub", symbol_prefix);
- procp = (void **) &disp->Color4ub;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4ubv) {
+ void ** procp = (void **) &disp->Color4ubv;
snprintf(symboln, sizeof(symboln), "%sColor4ubv", symbol_prefix);
- procp = (void **) &disp->Color4ubv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4ui) {
+ void ** procp = (void **) &disp->Color4ui;
snprintf(symboln, sizeof(symboln), "%sColor4ui", symbol_prefix);
- procp = (void **) &disp->Color4ui;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4uiv) {
+ void ** procp = (void **) &disp->Color4uiv;
snprintf(symboln, sizeof(symboln), "%sColor4uiv", symbol_prefix);
- procp = (void **) &disp->Color4uiv;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4us) {
+ void ** procp = (void **) &disp->Color4us;
snprintf(symboln, sizeof(symboln), "%sColor4us", symbol_prefix);
- procp = (void **) &disp->Color4us;
*procp = dlsym(handle, symboln);
}
if(!disp->Color4usv) {
+ void ** procp = (void **) &disp->Color4usv;
snprintf(symboln, sizeof(symboln), "%sColor4usv", symbol_prefix);
- procp = (void **) &disp->Color4usv;
*procp = dlsym(handle, symboln);
}
if(!disp->EdgeFlag) {
+ void ** procp = (void **) &disp->EdgeFlag;
snprintf(symboln, sizeof(symboln), "%sEdgeFlag", symbol_prefix);
- procp = (void **) &disp->EdgeFlag;
*procp = dlsym(handle, symboln);
}
if(!disp->EdgeFlagv) {
+ void ** procp = (void **) &disp->EdgeFlagv;
snprintf(symboln, sizeof(symboln), "%sEdgeFlagv", symbol_prefix);
- procp = (void **) &disp->EdgeFlagv;
*procp = dlsym(handle, symboln);
}
if(!disp->End) {
+ void ** procp = (void **) &disp->End;
snprintf(symboln, sizeof(symboln), "%sEnd", symbol_prefix);
- procp = (void **) &disp->End;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexd) {
+ void ** procp = (void **) &disp->Indexd;
snprintf(symboln, sizeof(symboln), "%sIndexd", symbol_prefix);
- procp = (void **) &disp->Indexd;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexdv) {
+ void ** procp = (void **) &disp->Indexdv;
snprintf(symboln, sizeof(symboln), "%sIndexdv", symbol_prefix);
- procp = (void **) &disp->Indexdv;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexf) {
+ void ** procp = (void **) &disp->Indexf;
snprintf(symboln, sizeof(symboln), "%sIndexf", symbol_prefix);
- procp = (void **) &disp->Indexf;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexfv) {
+ void ** procp = (void **) &disp->Indexfv;
snprintf(symboln, sizeof(symboln), "%sIndexfv", symbol_prefix);
- procp = (void **) &disp->Indexfv;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexi) {
+ void ** procp = (void **) &disp->Indexi;
snprintf(symboln, sizeof(symboln), "%sIndexi", symbol_prefix);
- procp = (void **) &disp->Indexi;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexiv) {
+ void ** procp = (void **) &disp->Indexiv;
snprintf(symboln, sizeof(symboln), "%sIndexiv", symbol_prefix);
- procp = (void **) &disp->Indexiv;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexs) {
+ void ** procp = (void **) &disp->Indexs;
snprintf(symboln, sizeof(symboln), "%sIndexs", symbol_prefix);
- procp = (void **) &disp->Indexs;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexsv) {
+ void ** procp = (void **) &disp->Indexsv;
snprintf(symboln, sizeof(symboln), "%sIndexsv", symbol_prefix);
- procp = (void **) &disp->Indexsv;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3b) {
+ void ** procp = (void **) &disp->Normal3b;
snprintf(symboln, sizeof(symboln), "%sNormal3b", symbol_prefix);
- procp = (void **) &disp->Normal3b;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3bv) {
+ void ** procp = (void **) &disp->Normal3bv;
snprintf(symboln, sizeof(symboln), "%sNormal3bv", symbol_prefix);
- procp = (void **) &disp->Normal3bv;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3d) {
+ void ** procp = (void **) &disp->Normal3d;
snprintf(symboln, sizeof(symboln), "%sNormal3d", symbol_prefix);
- procp = (void **) &disp->Normal3d;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3dv) {
+ void ** procp = (void **) &disp->Normal3dv;
snprintf(symboln, sizeof(symboln), "%sNormal3dv", symbol_prefix);
- procp = (void **) &disp->Normal3dv;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3f) {
+ void ** procp = (void **) &disp->Normal3f;
snprintf(symboln, sizeof(symboln), "%sNormal3f", symbol_prefix);
- procp = (void **) &disp->Normal3f;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3fv) {
+ void ** procp = (void **) &disp->Normal3fv;
snprintf(symboln, sizeof(symboln), "%sNormal3fv", symbol_prefix);
- procp = (void **) &disp->Normal3fv;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3i) {
+ void ** procp = (void **) &disp->Normal3i;
snprintf(symboln, sizeof(symboln), "%sNormal3i", symbol_prefix);
- procp = (void **) &disp->Normal3i;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3iv) {
+ void ** procp = (void **) &disp->Normal3iv;
snprintf(symboln, sizeof(symboln), "%sNormal3iv", symbol_prefix);
- procp = (void **) &disp->Normal3iv;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3s) {
+ void ** procp = (void **) &disp->Normal3s;
snprintf(symboln, sizeof(symboln), "%sNormal3s", symbol_prefix);
- procp = (void **) &disp->Normal3s;
*procp = dlsym(handle, symboln);
}
if(!disp->Normal3sv) {
+ void ** procp = (void **) &disp->Normal3sv;
snprintf(symboln, sizeof(symboln), "%sNormal3sv", symbol_prefix);
- procp = (void **) &disp->Normal3sv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2d) {
+ void ** procp = (void **) &disp->RasterPos2d;
snprintf(symboln, sizeof(symboln), "%sRasterPos2d", symbol_prefix);
- procp = (void **) &disp->RasterPos2d;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2dv) {
+ void ** procp = (void **) &disp->RasterPos2dv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2dv", symbol_prefix);
- procp = (void **) &disp->RasterPos2dv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2f) {
+ void ** procp = (void **) &disp->RasterPos2f;
snprintf(symboln, sizeof(symboln), "%sRasterPos2f", symbol_prefix);
- procp = (void **) &disp->RasterPos2f;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2fv) {
+ void ** procp = (void **) &disp->RasterPos2fv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2fv", symbol_prefix);
- procp = (void **) &disp->RasterPos2fv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2i) {
+ void ** procp = (void **) &disp->RasterPos2i;
snprintf(symboln, sizeof(symboln), "%sRasterPos2i", symbol_prefix);
- procp = (void **) &disp->RasterPos2i;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2iv) {
+ void ** procp = (void **) &disp->RasterPos2iv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2iv", symbol_prefix);
- procp = (void **) &disp->RasterPos2iv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2s) {
+ void ** procp = (void **) &disp->RasterPos2s;
snprintf(symboln, sizeof(symboln), "%sRasterPos2s", symbol_prefix);
- procp = (void **) &disp->RasterPos2s;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos2sv) {
+ void ** procp = (void **) &disp->RasterPos2sv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2sv", symbol_prefix);
- procp = (void **) &disp->RasterPos2sv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3d) {
+ void ** procp = (void **) &disp->RasterPos3d;
snprintf(symboln, sizeof(symboln), "%sRasterPos3d", symbol_prefix);
- procp = (void **) &disp->RasterPos3d;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3dv) {
+ void ** procp = (void **) &disp->RasterPos3dv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3dv", symbol_prefix);
- procp = (void **) &disp->RasterPos3dv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3f) {
+ void ** procp = (void **) &disp->RasterPos3f;
snprintf(symboln, sizeof(symboln), "%sRasterPos3f", symbol_prefix);
- procp = (void **) &disp->RasterPos3f;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3fv) {
+ void ** procp = (void **) &disp->RasterPos3fv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3fv", symbol_prefix);
- procp = (void **) &disp->RasterPos3fv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3i) {
+ void ** procp = (void **) &disp->RasterPos3i;
snprintf(symboln, sizeof(symboln), "%sRasterPos3i", symbol_prefix);
- procp = (void **) &disp->RasterPos3i;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3iv) {
+ void ** procp = (void **) &disp->RasterPos3iv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3iv", symbol_prefix);
- procp = (void **) &disp->RasterPos3iv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3s) {
+ void ** procp = (void **) &disp->RasterPos3s;
snprintf(symboln, sizeof(symboln), "%sRasterPos3s", symbol_prefix);
- procp = (void **) &disp->RasterPos3s;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos3sv) {
+ void ** procp = (void **) &disp->RasterPos3sv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3sv", symbol_prefix);
- procp = (void **) &disp->RasterPos3sv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4d) {
+ void ** procp = (void **) &disp->RasterPos4d;
snprintf(symboln, sizeof(symboln), "%sRasterPos4d", symbol_prefix);
- procp = (void **) &disp->RasterPos4d;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4dv) {
+ void ** procp = (void **) &disp->RasterPos4dv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4dv", symbol_prefix);
- procp = (void **) &disp->RasterPos4dv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4f) {
+ void ** procp = (void **) &disp->RasterPos4f;
snprintf(symboln, sizeof(symboln), "%sRasterPos4f", symbol_prefix);
- procp = (void **) &disp->RasterPos4f;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4fv) {
+ void ** procp = (void **) &disp->RasterPos4fv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4fv", symbol_prefix);
- procp = (void **) &disp->RasterPos4fv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4i) {
+ void ** procp = (void **) &disp->RasterPos4i;
snprintf(symboln, sizeof(symboln), "%sRasterPos4i", symbol_prefix);
- procp = (void **) &disp->RasterPos4i;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4iv) {
+ void ** procp = (void **) &disp->RasterPos4iv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4iv", symbol_prefix);
- procp = (void **) &disp->RasterPos4iv;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4s) {
+ void ** procp = (void **) &disp->RasterPos4s;
snprintf(symboln, sizeof(symboln), "%sRasterPos4s", symbol_prefix);
- procp = (void **) &disp->RasterPos4s;
*procp = dlsym(handle, symboln);
}
if(!disp->RasterPos4sv) {
+ void ** procp = (void **) &disp->RasterPos4sv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4sv", symbol_prefix);
- procp = (void **) &disp->RasterPos4sv;
*procp = dlsym(handle, symboln);
}
if(!disp->Rectd) {
+ void ** procp = (void **) &disp->Rectd;
snprintf(symboln, sizeof(symboln), "%sRectd", symbol_prefix);
- procp = (void **) &disp->Rectd;
*procp = dlsym(handle, symboln);
}
if(!disp->Rectdv) {
+ void ** procp = (void **) &disp->Rectdv;
snprintf(symboln, sizeof(symboln), "%sRectdv", symbol_prefix);
- procp = (void **) &disp->Rectdv;
*procp = dlsym(handle, symboln);
}
if(!disp->Rectf) {
+ void ** procp = (void **) &disp->Rectf;
snprintf(symboln, sizeof(symboln), "%sRectf", symbol_prefix);
- procp = (void **) &disp->Rectf;
*procp = dlsym(handle, symboln);
}
if(!disp->Rectfv) {
+ void ** procp = (void **) &disp->Rectfv;
snprintf(symboln, sizeof(symboln), "%sRectfv", symbol_prefix);
- procp = (void **) &disp->Rectfv;
*procp = dlsym(handle, symboln);
}
if(!disp->Recti) {
+ void ** procp = (void **) &disp->Recti;
snprintf(symboln, sizeof(symboln), "%sRecti", symbol_prefix);
- procp = (void **) &disp->Recti;
*procp = dlsym(handle, symboln);
}
if(!disp->Rectiv) {
+ void ** procp = (void **) &disp->Rectiv;
snprintf(symboln, sizeof(symboln), "%sRectiv", symbol_prefix);
- procp = (void **) &disp->Rectiv;
*procp = dlsym(handle, symboln);
}
if(!disp->Rects) {
+ void ** procp = (void **) &disp->Rects;
snprintf(symboln, sizeof(symboln), "%sRects", symbol_prefix);
- procp = (void **) &disp->Rects;
*procp = dlsym(handle, symboln);
}
if(!disp->Rectsv) {
+ void ** procp = (void **) &disp->Rectsv;
snprintf(symboln, sizeof(symboln), "%sRectsv", symbol_prefix);
- procp = (void **) &disp->Rectsv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1d) {
+ void ** procp = (void **) &disp->TexCoord1d;
snprintf(symboln, sizeof(symboln), "%sTexCoord1d", symbol_prefix);
- procp = (void **) &disp->TexCoord1d;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1dv) {
+ void ** procp = (void **) &disp->TexCoord1dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1dv", symbol_prefix);
- procp = (void **) &disp->TexCoord1dv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1f) {
+ void ** procp = (void **) &disp->TexCoord1f;
snprintf(symboln, sizeof(symboln), "%sTexCoord1f", symbol_prefix);
- procp = (void **) &disp->TexCoord1f;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1fv) {
+ void ** procp = (void **) &disp->TexCoord1fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1fv", symbol_prefix);
- procp = (void **) &disp->TexCoord1fv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1i) {
+ void ** procp = (void **) &disp->TexCoord1i;
snprintf(symboln, sizeof(symboln), "%sTexCoord1i", symbol_prefix);
- procp = (void **) &disp->TexCoord1i;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1iv) {
+ void ** procp = (void **) &disp->TexCoord1iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1iv", symbol_prefix);
- procp = (void **) &disp->TexCoord1iv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1s) {
+ void ** procp = (void **) &disp->TexCoord1s;
snprintf(symboln, sizeof(symboln), "%sTexCoord1s", symbol_prefix);
- procp = (void **) &disp->TexCoord1s;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord1sv) {
+ void ** procp = (void **) &disp->TexCoord1sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1sv", symbol_prefix);
- procp = (void **) &disp->TexCoord1sv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2d) {
+ void ** procp = (void **) &disp->TexCoord2d;
snprintf(symboln, sizeof(symboln), "%sTexCoord2d", symbol_prefix);
- procp = (void **) &disp->TexCoord2d;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2dv) {
+ void ** procp = (void **) &disp->TexCoord2dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2dv", symbol_prefix);
- procp = (void **) &disp->TexCoord2dv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2f) {
+ void ** procp = (void **) &disp->TexCoord2f;
snprintf(symboln, sizeof(symboln), "%sTexCoord2f", symbol_prefix);
- procp = (void **) &disp->TexCoord2f;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2fv) {
+ void ** procp = (void **) &disp->TexCoord2fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2fv", symbol_prefix);
- procp = (void **) &disp->TexCoord2fv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2i) {
+ void ** procp = (void **) &disp->TexCoord2i;
snprintf(symboln, sizeof(symboln), "%sTexCoord2i", symbol_prefix);
- procp = (void **) &disp->TexCoord2i;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2iv) {
+ void ** procp = (void **) &disp->TexCoord2iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2iv", symbol_prefix);
- procp = (void **) &disp->TexCoord2iv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2s) {
+ void ** procp = (void **) &disp->TexCoord2s;
snprintf(symboln, sizeof(symboln), "%sTexCoord2s", symbol_prefix);
- procp = (void **) &disp->TexCoord2s;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord2sv) {
+ void ** procp = (void **) &disp->TexCoord2sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2sv", symbol_prefix);
- procp = (void **) &disp->TexCoord2sv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3d) {
+ void ** procp = (void **) &disp->TexCoord3d;
snprintf(symboln, sizeof(symboln), "%sTexCoord3d", symbol_prefix);
- procp = (void **) &disp->TexCoord3d;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3dv) {
+ void ** procp = (void **) &disp->TexCoord3dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3dv", symbol_prefix);
- procp = (void **) &disp->TexCoord3dv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3f) {
+ void ** procp = (void **) &disp->TexCoord3f;
snprintf(symboln, sizeof(symboln), "%sTexCoord3f", symbol_prefix);
- procp = (void **) &disp->TexCoord3f;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3fv) {
+ void ** procp = (void **) &disp->TexCoord3fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3fv", symbol_prefix);
- procp = (void **) &disp->TexCoord3fv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3i) {
+ void ** procp = (void **) &disp->TexCoord3i;
snprintf(symboln, sizeof(symboln), "%sTexCoord3i", symbol_prefix);
- procp = (void **) &disp->TexCoord3i;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3iv) {
+ void ** procp = (void **) &disp->TexCoord3iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3iv", symbol_prefix);
- procp = (void **) &disp->TexCoord3iv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3s) {
+ void ** procp = (void **) &disp->TexCoord3s;
snprintf(symboln, sizeof(symboln), "%sTexCoord3s", symbol_prefix);
- procp = (void **) &disp->TexCoord3s;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord3sv) {
+ void ** procp = (void **) &disp->TexCoord3sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3sv", symbol_prefix);
- procp = (void **) &disp->TexCoord3sv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4d) {
+ void ** procp = (void **) &disp->TexCoord4d;
snprintf(symboln, sizeof(symboln), "%sTexCoord4d", symbol_prefix);
- procp = (void **) &disp->TexCoord4d;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4dv) {
+ void ** procp = (void **) &disp->TexCoord4dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4dv", symbol_prefix);
- procp = (void **) &disp->TexCoord4dv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4f) {
+ void ** procp = (void **) &disp->TexCoord4f;
snprintf(symboln, sizeof(symboln), "%sTexCoord4f", symbol_prefix);
- procp = (void **) &disp->TexCoord4f;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4fv) {
+ void ** procp = (void **) &disp->TexCoord4fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4fv", symbol_prefix);
- procp = (void **) &disp->TexCoord4fv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4i) {
+ void ** procp = (void **) &disp->TexCoord4i;
snprintf(symboln, sizeof(symboln), "%sTexCoord4i", symbol_prefix);
- procp = (void **) &disp->TexCoord4i;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4iv) {
+ void ** procp = (void **) &disp->TexCoord4iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4iv", symbol_prefix);
- procp = (void **) &disp->TexCoord4iv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4s) {
+ void ** procp = (void **) &disp->TexCoord4s;
snprintf(symboln, sizeof(symboln), "%sTexCoord4s", symbol_prefix);
- procp = (void **) &disp->TexCoord4s;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoord4sv) {
+ void ** procp = (void **) &disp->TexCoord4sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4sv", symbol_prefix);
- procp = (void **) &disp->TexCoord4sv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2d) {
+ void ** procp = (void **) &disp->Vertex2d;
snprintf(symboln, sizeof(symboln), "%sVertex2d", symbol_prefix);
- procp = (void **) &disp->Vertex2d;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2dv) {
+ void ** procp = (void **) &disp->Vertex2dv;
snprintf(symboln, sizeof(symboln), "%sVertex2dv", symbol_prefix);
- procp = (void **) &disp->Vertex2dv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2f) {
+ void ** procp = (void **) &disp->Vertex2f;
snprintf(symboln, sizeof(symboln), "%sVertex2f", symbol_prefix);
- procp = (void **) &disp->Vertex2f;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2fv) {
+ void ** procp = (void **) &disp->Vertex2fv;
snprintf(symboln, sizeof(symboln), "%sVertex2fv", symbol_prefix);
- procp = (void **) &disp->Vertex2fv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2i) {
+ void ** procp = (void **) &disp->Vertex2i;
snprintf(symboln, sizeof(symboln), "%sVertex2i", symbol_prefix);
- procp = (void **) &disp->Vertex2i;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2iv) {
+ void ** procp = (void **) &disp->Vertex2iv;
snprintf(symboln, sizeof(symboln), "%sVertex2iv", symbol_prefix);
- procp = (void **) &disp->Vertex2iv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2s) {
+ void ** procp = (void **) &disp->Vertex2s;
snprintf(symboln, sizeof(symboln), "%sVertex2s", symbol_prefix);
- procp = (void **) &disp->Vertex2s;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex2sv) {
+ void ** procp = (void **) &disp->Vertex2sv;
snprintf(symboln, sizeof(symboln), "%sVertex2sv", symbol_prefix);
- procp = (void **) &disp->Vertex2sv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3d) {
+ void ** procp = (void **) &disp->Vertex3d;
snprintf(symboln, sizeof(symboln), "%sVertex3d", symbol_prefix);
- procp = (void **) &disp->Vertex3d;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3dv) {
+ void ** procp = (void **) &disp->Vertex3dv;
snprintf(symboln, sizeof(symboln), "%sVertex3dv", symbol_prefix);
- procp = (void **) &disp->Vertex3dv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3f) {
+ void ** procp = (void **) &disp->Vertex3f;
snprintf(symboln, sizeof(symboln), "%sVertex3f", symbol_prefix);
- procp = (void **) &disp->Vertex3f;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3fv) {
+ void ** procp = (void **) &disp->Vertex3fv;
snprintf(symboln, sizeof(symboln), "%sVertex3fv", symbol_prefix);
- procp = (void **) &disp->Vertex3fv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3i) {
+ void ** procp = (void **) &disp->Vertex3i;
snprintf(symboln, sizeof(symboln), "%sVertex3i", symbol_prefix);
- procp = (void **) &disp->Vertex3i;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3iv) {
+ void ** procp = (void **) &disp->Vertex3iv;
snprintf(symboln, sizeof(symboln), "%sVertex3iv", symbol_prefix);
- procp = (void **) &disp->Vertex3iv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3s) {
+ void ** procp = (void **) &disp->Vertex3s;
snprintf(symboln, sizeof(symboln), "%sVertex3s", symbol_prefix);
- procp = (void **) &disp->Vertex3s;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex3sv) {
+ void ** procp = (void **) &disp->Vertex3sv;
snprintf(symboln, sizeof(symboln), "%sVertex3sv", symbol_prefix);
- procp = (void **) &disp->Vertex3sv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4d) {
+ void ** procp = (void **) &disp->Vertex4d;
snprintf(symboln, sizeof(symboln), "%sVertex4d", symbol_prefix);
- procp = (void **) &disp->Vertex4d;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4dv) {
+ void ** procp = (void **) &disp->Vertex4dv;
snprintf(symboln, sizeof(symboln), "%sVertex4dv", symbol_prefix);
- procp = (void **) &disp->Vertex4dv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4f) {
+ void ** procp = (void **) &disp->Vertex4f;
snprintf(symboln, sizeof(symboln), "%sVertex4f", symbol_prefix);
- procp = (void **) &disp->Vertex4f;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4fv) {
+ void ** procp = (void **) &disp->Vertex4fv;
snprintf(symboln, sizeof(symboln), "%sVertex4fv", symbol_prefix);
- procp = (void **) &disp->Vertex4fv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4i) {
+ void ** procp = (void **) &disp->Vertex4i;
snprintf(symboln, sizeof(symboln), "%sVertex4i", symbol_prefix);
- procp = (void **) &disp->Vertex4i;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4iv) {
+ void ** procp = (void **) &disp->Vertex4iv;
snprintf(symboln, sizeof(symboln), "%sVertex4iv", symbol_prefix);
- procp = (void **) &disp->Vertex4iv;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4s) {
+ void ** procp = (void **) &disp->Vertex4s;
snprintf(symboln, sizeof(symboln), "%sVertex4s", symbol_prefix);
- procp = (void **) &disp->Vertex4s;
*procp = dlsym(handle, symboln);
}
if(!disp->Vertex4sv) {
+ void ** procp = (void **) &disp->Vertex4sv;
snprintf(symboln, sizeof(symboln), "%sVertex4sv", symbol_prefix);
- procp = (void **) &disp->Vertex4sv;
*procp = dlsym(handle, symboln);
}
if(!disp->ClipPlane) {
+ void ** procp = (void **) &disp->ClipPlane;
snprintf(symboln, sizeof(symboln), "%sClipPlane", symbol_prefix);
- procp = (void **) &disp->ClipPlane;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorMaterial) {
+ void ** procp = (void **) &disp->ColorMaterial;
snprintf(symboln, sizeof(symboln), "%sColorMaterial", symbol_prefix);
- procp = (void **) &disp->ColorMaterial;
*procp = dlsym(handle, symboln);
}
if(!disp->CullFace) {
+ void ** procp = (void **) &disp->CullFace;
snprintf(symboln, sizeof(symboln), "%sCullFace", symbol_prefix);
- procp = (void **) &disp->CullFace;
*procp = dlsym(handle, symboln);
}
if(!disp->Fogf) {
+ void ** procp = (void **) &disp->Fogf;
snprintf(symboln, sizeof(symboln), "%sFogf", symbol_prefix);
- procp = (void **) &disp->Fogf;
*procp = dlsym(handle, symboln);
}
if(!disp->Fogfv) {
+ void ** procp = (void **) &disp->Fogfv;
snprintf(symboln, sizeof(symboln), "%sFogfv", symbol_prefix);
- procp = (void **) &disp->Fogfv;
*procp = dlsym(handle, symboln);
}
if(!disp->Fogi) {
+ void ** procp = (void **) &disp->Fogi;
snprintf(symboln, sizeof(symboln), "%sFogi", symbol_prefix);
- procp = (void **) &disp->Fogi;
*procp = dlsym(handle, symboln);
}
if(!disp->Fogiv) {
+ void ** procp = (void **) &disp->Fogiv;
snprintf(symboln, sizeof(symboln), "%sFogiv", symbol_prefix);
- procp = (void **) &disp->Fogiv;
*procp = dlsym(handle, symboln);
}
if(!disp->FrontFace) {
+ void ** procp = (void **) &disp->FrontFace;
snprintf(symboln, sizeof(symboln), "%sFrontFace", symbol_prefix);
- procp = (void **) &disp->FrontFace;
*procp = dlsym(handle, symboln);
}
if(!disp->Hint) {
+ void ** procp = (void **) &disp->Hint;
snprintf(symboln, sizeof(symboln), "%sHint", symbol_prefix);
- procp = (void **) &disp->Hint;
*procp = dlsym(handle, symboln);
}
if(!disp->Lightf) {
+ void ** procp = (void **) &disp->Lightf;
snprintf(symboln, sizeof(symboln), "%sLightf", symbol_prefix);
- procp = (void **) &disp->Lightf;
*procp = dlsym(handle, symboln);
}
if(!disp->Lightfv) {
+ void ** procp = (void **) &disp->Lightfv;
snprintf(symboln, sizeof(symboln), "%sLightfv", symbol_prefix);
- procp = (void **) &disp->Lightfv;
*procp = dlsym(handle, symboln);
}
if(!disp->Lighti) {
+ void ** procp = (void **) &disp->Lighti;
snprintf(symboln, sizeof(symboln), "%sLighti", symbol_prefix);
- procp = (void **) &disp->Lighti;
*procp = dlsym(handle, symboln);
}
if(!disp->Lightiv) {
+ void ** procp = (void **) &disp->Lightiv;
snprintf(symboln, sizeof(symboln), "%sLightiv", symbol_prefix);
- procp = (void **) &disp->Lightiv;
*procp = dlsym(handle, symboln);
}
if(!disp->LightModelf) {
+ void ** procp = (void **) &disp->LightModelf;
snprintf(symboln, sizeof(symboln), "%sLightModelf", symbol_prefix);
- procp = (void **) &disp->LightModelf;
*procp = dlsym(handle, symboln);
}
if(!disp->LightModelfv) {
+ void ** procp = (void **) &disp->LightModelfv;
snprintf(symboln, sizeof(symboln), "%sLightModelfv", symbol_prefix);
- procp = (void **) &disp->LightModelfv;
*procp = dlsym(handle, symboln);
}
if(!disp->LightModeli) {
+ void ** procp = (void **) &disp->LightModeli;
snprintf(symboln, sizeof(symboln), "%sLightModeli", symbol_prefix);
- procp = (void **) &disp->LightModeli;
*procp = dlsym(handle, symboln);
}
if(!disp->LightModeliv) {
+ void ** procp = (void **) &disp->LightModeliv;
snprintf(symboln, sizeof(symboln), "%sLightModeliv", symbol_prefix);
- procp = (void **) &disp->LightModeliv;
*procp = dlsym(handle, symboln);
}
if(!disp->LineStipple) {
+ void ** procp = (void **) &disp->LineStipple;
snprintf(symboln, sizeof(symboln), "%sLineStipple", symbol_prefix);
- procp = (void **) &disp->LineStipple;
*procp = dlsym(handle, symboln);
}
if(!disp->LineWidth) {
+ void ** procp = (void **) &disp->LineWidth;
snprintf(symboln, sizeof(symboln), "%sLineWidth", symbol_prefix);
- procp = (void **) &disp->LineWidth;
*procp = dlsym(handle, symboln);
}
if(!disp->Materialf) {
+ void ** procp = (void **) &disp->Materialf;
snprintf(symboln, sizeof(symboln), "%sMaterialf", symbol_prefix);
- procp = (void **) &disp->Materialf;
*procp = dlsym(handle, symboln);
}
if(!disp->Materialfv) {
+ void ** procp = (void **) &disp->Materialfv;
snprintf(symboln, sizeof(symboln), "%sMaterialfv", symbol_prefix);
- procp = (void **) &disp->Materialfv;
*procp = dlsym(handle, symboln);
}
if(!disp->Materiali) {
+ void ** procp = (void **) &disp->Materiali;
snprintf(symboln, sizeof(symboln), "%sMateriali", symbol_prefix);
- procp = (void **) &disp->Materiali;
*procp = dlsym(handle, symboln);
}
if(!disp->Materialiv) {
+ void ** procp = (void **) &disp->Materialiv;
snprintf(symboln, sizeof(symboln), "%sMaterialiv", symbol_prefix);
- procp = (void **) &disp->Materialiv;
*procp = dlsym(handle, symboln);
}
if(!disp->PointSize) {
+ void ** procp = (void **) &disp->PointSize;
snprintf(symboln, sizeof(symboln), "%sPointSize", symbol_prefix);
- procp = (void **) &disp->PointSize;
*procp = dlsym(handle, symboln);
}
if(!disp->PolygonMode) {
+ void ** procp = (void **) &disp->PolygonMode;
snprintf(symboln, sizeof(symboln), "%sPolygonMode", symbol_prefix);
- procp = (void **) &disp->PolygonMode;
*procp = dlsym(handle, symboln);
}
if(!disp->PolygonStipple) {
+ void ** procp = (void **) &disp->PolygonStipple;
snprintf(symboln, sizeof(symboln), "%sPolygonStipple", symbol_prefix);
- procp = (void **) &disp->PolygonStipple;
*procp = dlsym(handle, symboln);
}
if(!disp->Scissor) {
+ void ** procp = (void **) &disp->Scissor;
snprintf(symboln, sizeof(symboln), "%sScissor", symbol_prefix);
- procp = (void **) &disp->Scissor;
*procp = dlsym(handle, symboln);
}
if(!disp->ShadeModel) {
+ void ** procp = (void **) &disp->ShadeModel;
snprintf(symboln, sizeof(symboln), "%sShadeModel", symbol_prefix);
- procp = (void **) &disp->ShadeModel;
*procp = dlsym(handle, symboln);
}
if(!disp->TexParameterf) {
+ void ** procp = (void **) &disp->TexParameterf;
snprintf(symboln, sizeof(symboln), "%sTexParameterf", symbol_prefix);
- procp = (void **) &disp->TexParameterf;
*procp = dlsym(handle, symboln);
}
if(!disp->TexParameterfv) {
+ void ** procp = (void **) &disp->TexParameterfv;
snprintf(symboln, sizeof(symboln), "%sTexParameterfv", symbol_prefix);
- procp = (void **) &disp->TexParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexParameteri) {
+ void ** procp = (void **) &disp->TexParameteri;
snprintf(symboln, sizeof(symboln), "%sTexParameteri", symbol_prefix);
- procp = (void **) &disp->TexParameteri;
*procp = dlsym(handle, symboln);
}
if(!disp->TexParameteriv) {
+ void ** procp = (void **) &disp->TexParameteriv;
snprintf(symboln, sizeof(symboln), "%sTexParameteriv", symbol_prefix);
- procp = (void **) &disp->TexParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexImage1D) {
+ void ** procp = (void **) &disp->TexImage1D;
snprintf(symboln, sizeof(symboln), "%sTexImage1D", symbol_prefix);
- procp = (void **) &disp->TexImage1D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexImage2D) {
+ void ** procp = (void **) &disp->TexImage2D;
snprintf(symboln, sizeof(symboln), "%sTexImage2D", symbol_prefix);
- procp = (void **) &disp->TexImage2D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexEnvf) {
+ void ** procp = (void **) &disp->TexEnvf;
snprintf(symboln, sizeof(symboln), "%sTexEnvf", symbol_prefix);
- procp = (void **) &disp->TexEnvf;
*procp = dlsym(handle, symboln);
}
if(!disp->TexEnvfv) {
+ void ** procp = (void **) &disp->TexEnvfv;
snprintf(symboln, sizeof(symboln), "%sTexEnvfv", symbol_prefix);
- procp = (void **) &disp->TexEnvfv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexEnvi) {
+ void ** procp = (void **) &disp->TexEnvi;
snprintf(symboln, sizeof(symboln), "%sTexEnvi", symbol_prefix);
- procp = (void **) &disp->TexEnvi;
*procp = dlsym(handle, symboln);
}
if(!disp->TexEnviv) {
+ void ** procp = (void **) &disp->TexEnviv;
snprintf(symboln, sizeof(symboln), "%sTexEnviv", symbol_prefix);
- procp = (void **) &disp->TexEnviv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexGend) {
+ void ** procp = (void **) &disp->TexGend;
snprintf(symboln, sizeof(symboln), "%sTexGend", symbol_prefix);
- procp = (void **) &disp->TexGend;
*procp = dlsym(handle, symboln);
}
if(!disp->TexGendv) {
+ void ** procp = (void **) &disp->TexGendv;
snprintf(symboln, sizeof(symboln), "%sTexGendv", symbol_prefix);
- procp = (void **) &disp->TexGendv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexGenf) {
+ void ** procp = (void **) &disp->TexGenf;
snprintf(symboln, sizeof(symboln), "%sTexGenf", symbol_prefix);
- procp = (void **) &disp->TexGenf;
*procp = dlsym(handle, symboln);
}
if(!disp->TexGenfv) {
+ void ** procp = (void **) &disp->TexGenfv;
snprintf(symboln, sizeof(symboln), "%sTexGenfv", symbol_prefix);
- procp = (void **) &disp->TexGenfv;
*procp = dlsym(handle, symboln);
}
if(!disp->TexGeni) {
+ void ** procp = (void **) &disp->TexGeni;
snprintf(symboln, sizeof(symboln), "%sTexGeni", symbol_prefix);
- procp = (void **) &disp->TexGeni;
*procp = dlsym(handle, symboln);
}
if(!disp->TexGeniv) {
+ void ** procp = (void **) &disp->TexGeniv;
snprintf(symboln, sizeof(symboln), "%sTexGeniv", symbol_prefix);
- procp = (void **) &disp->TexGeniv;
*procp = dlsym(handle, symboln);
}
if(!disp->FeedbackBuffer) {
+ void ** procp = (void **) &disp->FeedbackBuffer;
snprintf(symboln, sizeof(symboln), "%sFeedbackBuffer", symbol_prefix);
- procp = (void **) &disp->FeedbackBuffer;
*procp = dlsym(handle, symboln);
}
if(!disp->SelectBuffer) {
+ void ** procp = (void **) &disp->SelectBuffer;
snprintf(symboln, sizeof(symboln), "%sSelectBuffer", symbol_prefix);
- procp = (void **) &disp->SelectBuffer;
*procp = dlsym(handle, symboln);
}
if(!disp->RenderMode) {
+ void ** procp = (void **) &disp->RenderMode;
snprintf(symboln, sizeof(symboln), "%sRenderMode", symbol_prefix);
- procp = (void **) &disp->RenderMode;
*procp = dlsym(handle, symboln);
}
if(!disp->InitNames) {
+ void ** procp = (void **) &disp->InitNames;
snprintf(symboln, sizeof(symboln), "%sInitNames", symbol_prefix);
- procp = (void **) &disp->InitNames;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadName) {
+ void ** procp = (void **) &disp->LoadName;
snprintf(symboln, sizeof(symboln), "%sLoadName", symbol_prefix);
- procp = (void **) &disp->LoadName;
*procp = dlsym(handle, symboln);
}
if(!disp->PassThrough) {
+ void ** procp = (void **) &disp->PassThrough;
snprintf(symboln, sizeof(symboln), "%sPassThrough", symbol_prefix);
- procp = (void **) &disp->PassThrough;
*procp = dlsym(handle, symboln);
}
if(!disp->PopName) {
+ void ** procp = (void **) &disp->PopName;
snprintf(symboln, sizeof(symboln), "%sPopName", symbol_prefix);
- procp = (void **) &disp->PopName;
*procp = dlsym(handle, symboln);
}
if(!disp->PushName) {
+ void ** procp = (void **) &disp->PushName;
snprintf(symboln, sizeof(symboln), "%sPushName", symbol_prefix);
- procp = (void **) &disp->PushName;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawBuffer) {
+ void ** procp = (void **) &disp->DrawBuffer;
snprintf(symboln, sizeof(symboln), "%sDrawBuffer", symbol_prefix);
- procp = (void **) &disp->DrawBuffer;
*procp = dlsym(handle, symboln);
}
if(!disp->Clear) {
+ void ** procp = (void **) &disp->Clear;
snprintf(symboln, sizeof(symboln), "%sClear", symbol_prefix);
- procp = (void **) &disp->Clear;
*procp = dlsym(handle, symboln);
}
if(!disp->ClearAccum) {
+ void ** procp = (void **) &disp->ClearAccum;
snprintf(symboln, sizeof(symboln), "%sClearAccum", symbol_prefix);
- procp = (void **) &disp->ClearAccum;
*procp = dlsym(handle, symboln);
}
if(!disp->ClearIndex) {
+ void ** procp = (void **) &disp->ClearIndex;
snprintf(symboln, sizeof(symboln), "%sClearIndex", symbol_prefix);
- procp = (void **) &disp->ClearIndex;
*procp = dlsym(handle, symboln);
}
if(!disp->ClearColor) {
+ void ** procp = (void **) &disp->ClearColor;
snprintf(symboln, sizeof(symboln), "%sClearColor", symbol_prefix);
- procp = (void **) &disp->ClearColor;
*procp = dlsym(handle, symboln);
}
if(!disp->ClearStencil) {
+ void ** procp = (void **) &disp->ClearStencil;
snprintf(symboln, sizeof(symboln), "%sClearStencil", symbol_prefix);
- procp = (void **) &disp->ClearStencil;
*procp = dlsym(handle, symboln);
}
if(!disp->ClearDepth) {
+ void ** procp = (void **) &disp->ClearDepth;
snprintf(symboln, sizeof(symboln), "%sClearDepth", symbol_prefix);
- procp = (void **) &disp->ClearDepth;
*procp = dlsym(handle, symboln);
}
if(!disp->StencilMask) {
+ void ** procp = (void **) &disp->StencilMask;
snprintf(symboln, sizeof(symboln), "%sStencilMask", symbol_prefix);
- procp = (void **) &disp->StencilMask;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorMask) {
+ void ** procp = (void **) &disp->ColorMask;
snprintf(symboln, sizeof(symboln), "%sColorMask", symbol_prefix);
- procp = (void **) &disp->ColorMask;
*procp = dlsym(handle, symboln);
}
if(!disp->DepthMask) {
+ void ** procp = (void **) &disp->DepthMask;
snprintf(symboln, sizeof(symboln), "%sDepthMask", symbol_prefix);
- procp = (void **) &disp->DepthMask;
*procp = dlsym(handle, symboln);
}
if(!disp->IndexMask) {
+ void ** procp = (void **) &disp->IndexMask;
snprintf(symboln, sizeof(symboln), "%sIndexMask", symbol_prefix);
- procp = (void **) &disp->IndexMask;
*procp = dlsym(handle, symboln);
}
if(!disp->Accum) {
+ void ** procp = (void **) &disp->Accum;
snprintf(symboln, sizeof(symboln), "%sAccum", symbol_prefix);
- procp = (void **) &disp->Accum;
*procp = dlsym(handle, symboln);
}
if(!disp->Disable) {
+ void ** procp = (void **) &disp->Disable;
snprintf(symboln, sizeof(symboln), "%sDisable", symbol_prefix);
- procp = (void **) &disp->Disable;
*procp = dlsym(handle, symboln);
}
if(!disp->Enable) {
+ void ** procp = (void **) &disp->Enable;
snprintf(symboln, sizeof(symboln), "%sEnable", symbol_prefix);
- procp = (void **) &disp->Enable;
*procp = dlsym(handle, symboln);
}
if(!disp->Finish) {
+ void ** procp = (void **) &disp->Finish;
snprintf(symboln, sizeof(symboln), "%sFinish", symbol_prefix);
- procp = (void **) &disp->Finish;
*procp = dlsym(handle, symboln);
}
if(!disp->Flush) {
+ void ** procp = (void **) &disp->Flush;
snprintf(symboln, sizeof(symboln), "%sFlush", symbol_prefix);
- procp = (void **) &disp->Flush;
*procp = dlsym(handle, symboln);
}
if(!disp->PopAttrib) {
+ void ** procp = (void **) &disp->PopAttrib;
snprintf(symboln, sizeof(symboln), "%sPopAttrib", symbol_prefix);
- procp = (void **) &disp->PopAttrib;
*procp = dlsym(handle, symboln);
}
if(!disp->PushAttrib) {
+ void ** procp = (void **) &disp->PushAttrib;
snprintf(symboln, sizeof(symboln), "%sPushAttrib", symbol_prefix);
- procp = (void **) &disp->PushAttrib;
*procp = dlsym(handle, symboln);
}
if(!disp->Map1d) {
+ void ** procp = (void **) &disp->Map1d;
snprintf(symboln, sizeof(symboln), "%sMap1d", symbol_prefix);
- procp = (void **) &disp->Map1d;
*procp = dlsym(handle, symboln);
}
if(!disp->Map1f) {
+ void ** procp = (void **) &disp->Map1f;
snprintf(symboln, sizeof(symboln), "%sMap1f", symbol_prefix);
- procp = (void **) &disp->Map1f;
*procp = dlsym(handle, symboln);
}
if(!disp->Map2d) {
+ void ** procp = (void **) &disp->Map2d;
snprintf(symboln, sizeof(symboln), "%sMap2d", symbol_prefix);
- procp = (void **) &disp->Map2d;
*procp = dlsym(handle, symboln);
}
if(!disp->Map2f) {
+ void ** procp = (void **) &disp->Map2f;
snprintf(symboln, sizeof(symboln), "%sMap2f", symbol_prefix);
- procp = (void **) &disp->Map2f;
*procp = dlsym(handle, symboln);
}
if(!disp->MapGrid1d) {
+ void ** procp = (void **) &disp->MapGrid1d;
snprintf(symboln, sizeof(symboln), "%sMapGrid1d", symbol_prefix);
- procp = (void **) &disp->MapGrid1d;
*procp = dlsym(handle, symboln);
}
if(!disp->MapGrid1f) {
+ void ** procp = (void **) &disp->MapGrid1f;
snprintf(symboln, sizeof(symboln), "%sMapGrid1f", symbol_prefix);
- procp = (void **) &disp->MapGrid1f;
*procp = dlsym(handle, symboln);
}
if(!disp->MapGrid2d) {
+ void ** procp = (void **) &disp->MapGrid2d;
snprintf(symboln, sizeof(symboln), "%sMapGrid2d", symbol_prefix);
- procp = (void **) &disp->MapGrid2d;
*procp = dlsym(handle, symboln);
}
if(!disp->MapGrid2f) {
+ void ** procp = (void **) &disp->MapGrid2f;
snprintf(symboln, sizeof(symboln), "%sMapGrid2f", symbol_prefix);
- procp = (void **) &disp->MapGrid2f;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord1d) {
+ void ** procp = (void **) &disp->EvalCoord1d;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1d", symbol_prefix);
- procp = (void **) &disp->EvalCoord1d;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord1dv) {
+ void ** procp = (void **) &disp->EvalCoord1dv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1dv", symbol_prefix);
- procp = (void **) &disp->EvalCoord1dv;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord1f) {
+ void ** procp = (void **) &disp->EvalCoord1f;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1f", symbol_prefix);
- procp = (void **) &disp->EvalCoord1f;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord1fv) {
+ void ** procp = (void **) &disp->EvalCoord1fv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1fv", symbol_prefix);
- procp = (void **) &disp->EvalCoord1fv;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord2d) {
+ void ** procp = (void **) &disp->EvalCoord2d;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2d", symbol_prefix);
- procp = (void **) &disp->EvalCoord2d;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord2dv) {
+ void ** procp = (void **) &disp->EvalCoord2dv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2dv", symbol_prefix);
- procp = (void **) &disp->EvalCoord2dv;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord2f) {
+ void ** procp = (void **) &disp->EvalCoord2f;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2f", symbol_prefix);
- procp = (void **) &disp->EvalCoord2f;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalCoord2fv) {
+ void ** procp = (void **) &disp->EvalCoord2fv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2fv", symbol_prefix);
- procp = (void **) &disp->EvalCoord2fv;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalMesh1) {
+ void ** procp = (void **) &disp->EvalMesh1;
snprintf(symboln, sizeof(symboln), "%sEvalMesh1", symbol_prefix);
- procp = (void **) &disp->EvalMesh1;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalPoint1) {
+ void ** procp = (void **) &disp->EvalPoint1;
snprintf(symboln, sizeof(symboln), "%sEvalPoint1", symbol_prefix);
- procp = (void **) &disp->EvalPoint1;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalMesh2) {
+ void ** procp = (void **) &disp->EvalMesh2;
snprintf(symboln, sizeof(symboln), "%sEvalMesh2", symbol_prefix);
- procp = (void **) &disp->EvalMesh2;
*procp = dlsym(handle, symboln);
}
if(!disp->EvalPoint2) {
+ void ** procp = (void **) &disp->EvalPoint2;
snprintf(symboln, sizeof(symboln), "%sEvalPoint2", symbol_prefix);
- procp = (void **) &disp->EvalPoint2;
*procp = dlsym(handle, symboln);
}
if(!disp->AlphaFunc) {
+ void ** procp = (void **) &disp->AlphaFunc;
snprintf(symboln, sizeof(symboln), "%sAlphaFunc", symbol_prefix);
- procp = (void **) &disp->AlphaFunc;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendFunc) {
+ void ** procp = (void **) &disp->BlendFunc;
snprintf(symboln, sizeof(symboln), "%sBlendFunc", symbol_prefix);
- procp = (void **) &disp->BlendFunc;
*procp = dlsym(handle, symboln);
}
if(!disp->LogicOp) {
+ void ** procp = (void **) &disp->LogicOp;
snprintf(symboln, sizeof(symboln), "%sLogicOp", symbol_prefix);
- procp = (void **) &disp->LogicOp;
*procp = dlsym(handle, symboln);
}
if(!disp->StencilFunc) {
+ void ** procp = (void **) &disp->StencilFunc;
snprintf(symboln, sizeof(symboln), "%sStencilFunc", symbol_prefix);
- procp = (void **) &disp->StencilFunc;
*procp = dlsym(handle, symboln);
}
if(!disp->StencilOp) {
+ void ** procp = (void **) &disp->StencilOp;
snprintf(symboln, sizeof(symboln), "%sStencilOp", symbol_prefix);
- procp = (void **) &disp->StencilOp;
*procp = dlsym(handle, symboln);
}
if(!disp->DepthFunc) {
+ void ** procp = (void **) &disp->DepthFunc;
snprintf(symboln, sizeof(symboln), "%sDepthFunc", symbol_prefix);
- procp = (void **) &disp->DepthFunc;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelZoom) {
+ void ** procp = (void **) &disp->PixelZoom;
snprintf(symboln, sizeof(symboln), "%sPixelZoom", symbol_prefix);
- procp = (void **) &disp->PixelZoom;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelTransferf) {
+ void ** procp = (void **) &disp->PixelTransferf;
snprintf(symboln, sizeof(symboln), "%sPixelTransferf", symbol_prefix);
- procp = (void **) &disp->PixelTransferf;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelTransferi) {
+ void ** procp = (void **) &disp->PixelTransferi;
snprintf(symboln, sizeof(symboln), "%sPixelTransferi", symbol_prefix);
- procp = (void **) &disp->PixelTransferi;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelStoref) {
+ void ** procp = (void **) &disp->PixelStoref;
snprintf(symboln, sizeof(symboln), "%sPixelStoref", symbol_prefix);
- procp = (void **) &disp->PixelStoref;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelStorei) {
+ void ** procp = (void **) &disp->PixelStorei;
snprintf(symboln, sizeof(symboln), "%sPixelStorei", symbol_prefix);
- procp = (void **) &disp->PixelStorei;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelMapfv) {
+ void ** procp = (void **) &disp->PixelMapfv;
snprintf(symboln, sizeof(symboln), "%sPixelMapfv", symbol_prefix);
- procp = (void **) &disp->PixelMapfv;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelMapuiv) {
+ void ** procp = (void **) &disp->PixelMapuiv;
snprintf(symboln, sizeof(symboln), "%sPixelMapuiv", symbol_prefix);
- procp = (void **) &disp->PixelMapuiv;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelMapusv) {
+ void ** procp = (void **) &disp->PixelMapusv;
snprintf(symboln, sizeof(symboln), "%sPixelMapusv", symbol_prefix);
- procp = (void **) &disp->PixelMapusv;
*procp = dlsym(handle, symboln);
}
if(!disp->ReadBuffer) {
+ void ** procp = (void **) &disp->ReadBuffer;
snprintf(symboln, sizeof(symboln), "%sReadBuffer", symbol_prefix);
- procp = (void **) &disp->ReadBuffer;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyPixels) {
+ void ** procp = (void **) &disp->CopyPixels;
snprintf(symboln, sizeof(symboln), "%sCopyPixels", symbol_prefix);
- procp = (void **) &disp->CopyPixels;
*procp = dlsym(handle, symboln);
}
if(!disp->ReadPixels) {
+ void ** procp = (void **) &disp->ReadPixels;
snprintf(symboln, sizeof(symboln), "%sReadPixels", symbol_prefix);
- procp = (void **) &disp->ReadPixels;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawPixels) {
+ void ** procp = (void **) &disp->DrawPixels;
snprintf(symboln, sizeof(symboln), "%sDrawPixels", symbol_prefix);
- procp = (void **) &disp->DrawPixels;
*procp = dlsym(handle, symboln);
}
if(!disp->GetBooleanv) {
+ void ** procp = (void **) &disp->GetBooleanv;
snprintf(symboln, sizeof(symboln), "%sGetBooleanv", symbol_prefix);
- procp = (void **) &disp->GetBooleanv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetClipPlane) {
+ void ** procp = (void **) &disp->GetClipPlane;
snprintf(symboln, sizeof(symboln), "%sGetClipPlane", symbol_prefix);
- procp = (void **) &disp->GetClipPlane;
*procp = dlsym(handle, symboln);
}
if(!disp->GetDoublev) {
+ void ** procp = (void **) &disp->GetDoublev;
snprintf(symboln, sizeof(symboln), "%sGetDoublev", symbol_prefix);
- procp = (void **) &disp->GetDoublev;
*procp = dlsym(handle, symboln);
}
if(!disp->GetError) {
+ void ** procp = (void **) &disp->GetError;
snprintf(symboln, sizeof(symboln), "%sGetError", symbol_prefix);
- procp = (void **) &disp->GetError;
*procp = dlsym(handle, symboln);
}
if(!disp->GetFloatv) {
+ void ** procp = (void **) &disp->GetFloatv;
snprintf(symboln, sizeof(symboln), "%sGetFloatv", symbol_prefix);
- procp = (void **) &disp->GetFloatv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetIntegerv) {
+ void ** procp = (void **) &disp->GetIntegerv;
snprintf(symboln, sizeof(symboln), "%sGetIntegerv", symbol_prefix);
- procp = (void **) &disp->GetIntegerv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetLightfv) {
+ void ** procp = (void **) &disp->GetLightfv;
snprintf(symboln, sizeof(symboln), "%sGetLightfv", symbol_prefix);
- procp = (void **) &disp->GetLightfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetLightiv) {
+ void ** procp = (void **) &disp->GetLightiv;
snprintf(symboln, sizeof(symboln), "%sGetLightiv", symbol_prefix);
- procp = (void **) &disp->GetLightiv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMapdv) {
+ void ** procp = (void **) &disp->GetMapdv;
snprintf(symboln, sizeof(symboln), "%sGetMapdv", symbol_prefix);
- procp = (void **) &disp->GetMapdv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMapfv) {
+ void ** procp = (void **) &disp->GetMapfv;
snprintf(symboln, sizeof(symboln), "%sGetMapfv", symbol_prefix);
- procp = (void **) &disp->GetMapfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMapiv) {
+ void ** procp = (void **) &disp->GetMapiv;
snprintf(symboln, sizeof(symboln), "%sGetMapiv", symbol_prefix);
- procp = (void **) &disp->GetMapiv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMaterialfv) {
+ void ** procp = (void **) &disp->GetMaterialfv;
snprintf(symboln, sizeof(symboln), "%sGetMaterialfv", symbol_prefix);
- procp = (void **) &disp->GetMaterialfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMaterialiv) {
+ void ** procp = (void **) &disp->GetMaterialiv;
snprintf(symboln, sizeof(symboln), "%sGetMaterialiv", symbol_prefix);
- procp = (void **) &disp->GetMaterialiv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPixelMapfv) {
+ void ** procp = (void **) &disp->GetPixelMapfv;
snprintf(symboln, sizeof(symboln), "%sGetPixelMapfv", symbol_prefix);
- procp = (void **) &disp->GetPixelMapfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPixelMapuiv) {
+ void ** procp = (void **) &disp->GetPixelMapuiv;
snprintf(symboln, sizeof(symboln), "%sGetPixelMapuiv", symbol_prefix);
- procp = (void **) &disp->GetPixelMapuiv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPixelMapusv) {
+ void ** procp = (void **) &disp->GetPixelMapusv;
snprintf(symboln, sizeof(symboln), "%sGetPixelMapusv", symbol_prefix);
- procp = (void **) &disp->GetPixelMapusv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPolygonStipple) {
+ void ** procp = (void **) &disp->GetPolygonStipple;
snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", symbol_prefix);
- procp = (void **) &disp->GetPolygonStipple;
*procp = dlsym(handle, symboln);
}
if(!disp->GetString) {
+ void ** procp = (void **) &disp->GetString;
snprintf(symboln, sizeof(symboln), "%sGetString", symbol_prefix);
- procp = (void **) &disp->GetString;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexEnvfv) {
+ void ** procp = (void **) &disp->GetTexEnvfv;
snprintf(symboln, sizeof(symboln), "%sGetTexEnvfv", symbol_prefix);
- procp = (void **) &disp->GetTexEnvfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexEnviv) {
+ void ** procp = (void **) &disp->GetTexEnviv;
snprintf(symboln, sizeof(symboln), "%sGetTexEnviv", symbol_prefix);
- procp = (void **) &disp->GetTexEnviv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexGendv) {
+ void ** procp = (void **) &disp->GetTexGendv;
snprintf(symboln, sizeof(symboln), "%sGetTexGendv", symbol_prefix);
- procp = (void **) &disp->GetTexGendv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexGenfv) {
+ void ** procp = (void **) &disp->GetTexGenfv;
snprintf(symboln, sizeof(symboln), "%sGetTexGenfv", symbol_prefix);
- procp = (void **) &disp->GetTexGenfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexGeniv) {
+ void ** procp = (void **) &disp->GetTexGeniv;
snprintf(symboln, sizeof(symboln), "%sGetTexGeniv", symbol_prefix);
- procp = (void **) &disp->GetTexGeniv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexImage) {
+ void ** procp = (void **) &disp->GetTexImage;
snprintf(symboln, sizeof(symboln), "%sGetTexImage", symbol_prefix);
- procp = (void **) &disp->GetTexImage;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexParameterfv) {
+ void ** procp = (void **) &disp->GetTexParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", symbol_prefix);
- procp = (void **) &disp->GetTexParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexParameteriv) {
+ void ** procp = (void **) &disp->GetTexParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", symbol_prefix);
- procp = (void **) &disp->GetTexParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexLevelParameterfv) {
+ void ** procp = (void **) &disp->GetTexLevelParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", symbol_prefix);
- procp = (void **) &disp->GetTexLevelParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTexLevelParameteriv) {
+ void ** procp = (void **) &disp->GetTexLevelParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", symbol_prefix);
- procp = (void **) &disp->GetTexLevelParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->IsEnabled) {
+ void ** procp = (void **) &disp->IsEnabled;
snprintf(symboln, sizeof(symboln), "%sIsEnabled", symbol_prefix);
- procp = (void **) &disp->IsEnabled;
*procp = dlsym(handle, symboln);
}
if(!disp->IsList) {
+ void ** procp = (void **) &disp->IsList;
snprintf(symboln, sizeof(symboln), "%sIsList", symbol_prefix);
- procp = (void **) &disp->IsList;
*procp = dlsym(handle, symboln);
}
if(!disp->DepthRange) {
+ void ** procp = (void **) &disp->DepthRange;
snprintf(symboln, sizeof(symboln), "%sDepthRange", symbol_prefix);
- procp = (void **) &disp->DepthRange;
*procp = dlsym(handle, symboln);
}
if(!disp->Frustum) {
+ void ** procp = (void **) &disp->Frustum;
snprintf(symboln, sizeof(symboln), "%sFrustum", symbol_prefix);
- procp = (void **) &disp->Frustum;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadIdentity) {
+ void ** procp = (void **) &disp->LoadIdentity;
snprintf(symboln, sizeof(symboln), "%sLoadIdentity", symbol_prefix);
- procp = (void **) &disp->LoadIdentity;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadMatrixf) {
+ void ** procp = (void **) &disp->LoadMatrixf;
snprintf(symboln, sizeof(symboln), "%sLoadMatrixf", symbol_prefix);
- procp = (void **) &disp->LoadMatrixf;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadMatrixd) {
+ void ** procp = (void **) &disp->LoadMatrixd;
snprintf(symboln, sizeof(symboln), "%sLoadMatrixd", symbol_prefix);
- procp = (void **) &disp->LoadMatrixd;
*procp = dlsym(handle, symboln);
}
if(!disp->MatrixMode) {
+ void ** procp = (void **) &disp->MatrixMode;
snprintf(symboln, sizeof(symboln), "%sMatrixMode", symbol_prefix);
- procp = (void **) &disp->MatrixMode;
*procp = dlsym(handle, symboln);
}
if(!disp->MultMatrixf) {
+ void ** procp = (void **) &disp->MultMatrixf;
snprintf(symboln, sizeof(symboln), "%sMultMatrixf", symbol_prefix);
- procp = (void **) &disp->MultMatrixf;
*procp = dlsym(handle, symboln);
}
if(!disp->MultMatrixd) {
+ void ** procp = (void **) &disp->MultMatrixd;
snprintf(symboln, sizeof(symboln), "%sMultMatrixd", symbol_prefix);
- procp = (void **) &disp->MultMatrixd;
*procp = dlsym(handle, symboln);
}
if(!disp->Ortho) {
+ void ** procp = (void **) &disp->Ortho;
snprintf(symboln, sizeof(symboln), "%sOrtho", symbol_prefix);
- procp = (void **) &disp->Ortho;
*procp = dlsym(handle, symboln);
}
if(!disp->PopMatrix) {
+ void ** procp = (void **) &disp->PopMatrix;
snprintf(symboln, sizeof(symboln), "%sPopMatrix", symbol_prefix);
- procp = (void **) &disp->PopMatrix;
*procp = dlsym(handle, symboln);
}
if(!disp->PushMatrix) {
+ void ** procp = (void **) &disp->PushMatrix;
snprintf(symboln, sizeof(symboln), "%sPushMatrix", symbol_prefix);
- procp = (void **) &disp->PushMatrix;
*procp = dlsym(handle, symboln);
}
if(!disp->Rotated) {
+ void ** procp = (void **) &disp->Rotated;
snprintf(symboln, sizeof(symboln), "%sRotated", symbol_prefix);
- procp = (void **) &disp->Rotated;
*procp = dlsym(handle, symboln);
}
if(!disp->Rotatef) {
+ void ** procp = (void **) &disp->Rotatef;
snprintf(symboln, sizeof(symboln), "%sRotatef", symbol_prefix);
- procp = (void **) &disp->Rotatef;
*procp = dlsym(handle, symboln);
}
if(!disp->Scaled) {
+ void ** procp = (void **) &disp->Scaled;
snprintf(symboln, sizeof(symboln), "%sScaled", symbol_prefix);
- procp = (void **) &disp->Scaled;
*procp = dlsym(handle, symboln);
}
if(!disp->Scalef) {
+ void ** procp = (void **) &disp->Scalef;
snprintf(symboln, sizeof(symboln), "%sScalef", symbol_prefix);
- procp = (void **) &disp->Scalef;
*procp = dlsym(handle, symboln);
}
if(!disp->Translated) {
+ void ** procp = (void **) &disp->Translated;
snprintf(symboln, sizeof(symboln), "%sTranslated", symbol_prefix);
- procp = (void **) &disp->Translated;
*procp = dlsym(handle, symboln);
}
if(!disp->Translatef) {
+ void ** procp = (void **) &disp->Translatef;
snprintf(symboln, sizeof(symboln), "%sTranslatef", symbol_prefix);
- procp = (void **) &disp->Translatef;
*procp = dlsym(handle, symboln);
}
if(!disp->Viewport) {
+ void ** procp = (void **) &disp->Viewport;
snprintf(symboln, sizeof(symboln), "%sViewport", symbol_prefix);
- procp = (void **) &disp->Viewport;
*procp = dlsym(handle, symboln);
}
if(!disp->ArrayElement) {
+ void ** procp = (void **) &disp->ArrayElement;
snprintf(symboln, sizeof(symboln), "%sArrayElement", symbol_prefix);
- procp = (void **) &disp->ArrayElement;
*procp = dlsym(handle, symboln);
}
if(!disp->ArrayElement) {
+ void ** procp = (void **) &disp->ArrayElement;
snprintf(symboln, sizeof(symboln), "%sArrayElementEXT", symbol_prefix);
- procp = (void **) &disp->ArrayElement;
*procp = dlsym(handle, symboln);
}
if(!disp->BindTexture) {
+ void ** procp = (void **) &disp->BindTexture;
snprintf(symboln, sizeof(symboln), "%sBindTexture", symbol_prefix);
- procp = (void **) &disp->BindTexture;
*procp = dlsym(handle, symboln);
}
if(!disp->BindTexture) {
+ void ** procp = (void **) &disp->BindTexture;
snprintf(symboln, sizeof(symboln), "%sBindTextureEXT", symbol_prefix);
- procp = (void **) &disp->BindTexture;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorPointer) {
+ void ** procp = (void **) &disp->ColorPointer;
snprintf(symboln, sizeof(symboln), "%sColorPointer", symbol_prefix);
- procp = (void **) &disp->ColorPointer;
*procp = dlsym(handle, symboln);
}
if(!disp->DisableClientState) {
+ void ** procp = (void **) &disp->DisableClientState;
snprintf(symboln, sizeof(symboln), "%sDisableClientState", symbol_prefix);
- procp = (void **) &disp->DisableClientState;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawArrays) {
+ void ** procp = (void **) &disp->DrawArrays;
snprintf(symboln, sizeof(symboln), "%sDrawArrays", symbol_prefix);
- procp = (void **) &disp->DrawArrays;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawArrays) {
+ void ** procp = (void **) &disp->DrawArrays;
snprintf(symboln, sizeof(symboln), "%sDrawArraysEXT", symbol_prefix);
- procp = (void **) &disp->DrawArrays;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawElements) {
+ void ** procp = (void **) &disp->DrawElements;
snprintf(symboln, sizeof(symboln), "%sDrawElements", symbol_prefix);
- procp = (void **) &disp->DrawElements;
*procp = dlsym(handle, symboln);
}
if(!disp->EdgeFlagPointer) {
+ void ** procp = (void **) &disp->EdgeFlagPointer;
snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointer", symbol_prefix);
- procp = (void **) &disp->EdgeFlagPointer;
*procp = dlsym(handle, symboln);
}
if(!disp->EnableClientState) {
+ void ** procp = (void **) &disp->EnableClientState;
snprintf(symboln, sizeof(symboln), "%sEnableClientState", symbol_prefix);
- procp = (void **) &disp->EnableClientState;
*procp = dlsym(handle, symboln);
}
if(!disp->IndexPointer) {
+ void ** procp = (void **) &disp->IndexPointer;
snprintf(symboln, sizeof(symboln), "%sIndexPointer", symbol_prefix);
- procp = (void **) &disp->IndexPointer;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexub) {
+ void ** procp = (void **) &disp->Indexub;
snprintf(symboln, sizeof(symboln), "%sIndexub", symbol_prefix);
- procp = (void **) &disp->Indexub;
*procp = dlsym(handle, symboln);
}
if(!disp->Indexubv) {
+ void ** procp = (void **) &disp->Indexubv;
snprintf(symboln, sizeof(symboln), "%sIndexubv", symbol_prefix);
- procp = (void **) &disp->Indexubv;
*procp = dlsym(handle, symboln);
}
if(!disp->InterleavedArrays) {
+ void ** procp = (void **) &disp->InterleavedArrays;
snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", symbol_prefix);
- procp = (void **) &disp->InterleavedArrays;
*procp = dlsym(handle, symboln);
}
if(!disp->NormalPointer) {
+ void ** procp = (void **) &disp->NormalPointer;
snprintf(symboln, sizeof(symboln), "%sNormalPointer", symbol_prefix);
- procp = (void **) &disp->NormalPointer;
*procp = dlsym(handle, symboln);
}
if(!disp->PolygonOffset) {
+ void ** procp = (void **) &disp->PolygonOffset;
snprintf(symboln, sizeof(symboln), "%sPolygonOffset", symbol_prefix);
- procp = (void **) &disp->PolygonOffset;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoordPointer) {
+ void ** procp = (void **) &disp->TexCoordPointer;
snprintf(symboln, sizeof(symboln), "%sTexCoordPointer", symbol_prefix);
- procp = (void **) &disp->TexCoordPointer;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexPointer) {
+ void ** procp = (void **) &disp->VertexPointer;
snprintf(symboln, sizeof(symboln), "%sVertexPointer", symbol_prefix);
- procp = (void **) &disp->VertexPointer;
*procp = dlsym(handle, symboln);
}
if(!disp->AreTexturesResident) {
+ void ** procp = (void **) &disp->AreTexturesResident;
snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", symbol_prefix);
- procp = (void **) &disp->AreTexturesResident;
*procp = dlsym(handle, symboln);
}
if(!disp->AreTexturesResident) {
+ void ** procp = (void **) &disp->AreTexturesResident;
snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", symbol_prefix);
- procp = (void **) &disp->AreTexturesResident;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexImage1D) {
+ void ** procp = (void **) &disp->CopyTexImage1D;
snprintf(symboln, sizeof(symboln), "%sCopyTexImage1D", symbol_prefix);
- procp = (void **) &disp->CopyTexImage1D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexImage1D) {
+ void ** procp = (void **) &disp->CopyTexImage1D;
snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", symbol_prefix);
- procp = (void **) &disp->CopyTexImage1D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexImage2D) {
+ void ** procp = (void **) &disp->CopyTexImage2D;
snprintf(symboln, sizeof(symboln), "%sCopyTexImage2D", symbol_prefix);
- procp = (void **) &disp->CopyTexImage2D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexImage2D) {
+ void ** procp = (void **) &disp->CopyTexImage2D;
snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", symbol_prefix);
- procp = (void **) &disp->CopyTexImage2D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexSubImage1D) {
+ void ** procp = (void **) &disp->CopyTexSubImage1D;
snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", symbol_prefix);
- procp = (void **) &disp->CopyTexSubImage1D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexSubImage1D) {
+ void ** procp = (void **) &disp->CopyTexSubImage1D;
snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", symbol_prefix);
- procp = (void **) &disp->CopyTexSubImage1D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexSubImage2D) {
+ void ** procp = (void **) &disp->CopyTexSubImage2D;
snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", symbol_prefix);
- procp = (void **) &disp->CopyTexSubImage2D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexSubImage2D) {
+ void ** procp = (void **) &disp->CopyTexSubImage2D;
snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", symbol_prefix);
- procp = (void **) &disp->CopyTexSubImage2D;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteTextures) {
+ void ** procp = (void **) &disp->DeleteTextures;
snprintf(symboln, sizeof(symboln), "%sDeleteTextures", symbol_prefix);
- procp = (void **) &disp->DeleteTextures;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteTextures) {
+ void ** procp = (void **) &disp->DeleteTextures;
snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", symbol_prefix);
- procp = (void **) &disp->DeleteTextures;
*procp = dlsym(handle, symboln);
}
if(!disp->GenTextures) {
+ void ** procp = (void **) &disp->GenTextures;
snprintf(symboln, sizeof(symboln), "%sGenTextures", symbol_prefix);
- procp = (void **) &disp->GenTextures;
*procp = dlsym(handle, symboln);
}
if(!disp->GenTextures) {
+ void ** procp = (void **) &disp->GenTextures;
snprintf(symboln, sizeof(symboln), "%sGenTexturesEXT", symbol_prefix);
- procp = (void **) &disp->GenTextures;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPointerv) {
+ void ** procp = (void **) &disp->GetPointerv;
snprintf(symboln, sizeof(symboln), "%sGetPointerv", symbol_prefix);
- procp = (void **) &disp->GetPointerv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPointerv) {
+ void ** procp = (void **) &disp->GetPointerv;
snprintf(symboln, sizeof(symboln), "%sGetPointervEXT", symbol_prefix);
- procp = (void **) &disp->GetPointerv;
*procp = dlsym(handle, symboln);
}
if(!disp->IsTexture) {
+ void ** procp = (void **) &disp->IsTexture;
snprintf(symboln, sizeof(symboln), "%sIsTexture", symbol_prefix);
- procp = (void **) &disp->IsTexture;
*procp = dlsym(handle, symboln);
}
if(!disp->IsTexture) {
+ void ** procp = (void **) &disp->IsTexture;
snprintf(symboln, sizeof(symboln), "%sIsTextureEXT", symbol_prefix);
- procp = (void **) &disp->IsTexture;
*procp = dlsym(handle, symboln);
}
if(!disp->PrioritizeTextures) {
+ void ** procp = (void **) &disp->PrioritizeTextures;
snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", symbol_prefix);
- procp = (void **) &disp->PrioritizeTextures;
*procp = dlsym(handle, symboln);
}
if(!disp->PrioritizeTextures) {
+ void ** procp = (void **) &disp->PrioritizeTextures;
snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", symbol_prefix);
- procp = (void **) &disp->PrioritizeTextures;
*procp = dlsym(handle, symboln);
}
if(!disp->TexSubImage1D) {
+ void ** procp = (void **) &disp->TexSubImage1D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage1D", symbol_prefix);
- procp = (void **) &disp->TexSubImage1D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexSubImage1D) {
+ void ** procp = (void **) &disp->TexSubImage1D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage1DEXT", symbol_prefix);
- procp = (void **) &disp->TexSubImage1D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexSubImage2D) {
+ void ** procp = (void **) &disp->TexSubImage2D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage2D", symbol_prefix);
- procp = (void **) &disp->TexSubImage2D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexSubImage2D) {
+ void ** procp = (void **) &disp->TexSubImage2D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage2DEXT", symbol_prefix);
- procp = (void **) &disp->TexSubImage2D;
*procp = dlsym(handle, symboln);
}
if(!disp->PopClientAttrib) {
+ void ** procp = (void **) &disp->PopClientAttrib;
snprintf(symboln, sizeof(symboln), "%sPopClientAttrib", symbol_prefix);
- procp = (void **) &disp->PopClientAttrib;
*procp = dlsym(handle, symboln);
}
if(!disp->PushClientAttrib) {
+ void ** procp = (void **) &disp->PushClientAttrib;
snprintf(symboln, sizeof(symboln), "%sPushClientAttrib", symbol_prefix);
- procp = (void **) &disp->PushClientAttrib;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendColor) {
+ void ** procp = (void **) &disp->BlendColor;
snprintf(symboln, sizeof(symboln), "%sBlendColor", symbol_prefix);
- procp = (void **) &disp->BlendColor;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendColor) {
+ void ** procp = (void **) &disp->BlendColor;
snprintf(symboln, sizeof(symboln), "%sBlendColorEXT", symbol_prefix);
- procp = (void **) &disp->BlendColor;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendEquation) {
+ void ** procp = (void **) &disp->BlendEquation;
snprintf(symboln, sizeof(symboln), "%sBlendEquation", symbol_prefix);
- procp = (void **) &disp->BlendEquation;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendEquation) {
+ void ** procp = (void **) &disp->BlendEquation;
snprintf(symboln, sizeof(symboln), "%sBlendEquationEXT", symbol_prefix);
- procp = (void **) &disp->BlendEquation;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawRangeElements) {
+ void ** procp = (void **) &disp->DrawRangeElements;
snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", symbol_prefix);
- procp = (void **) &disp->DrawRangeElements;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawRangeElements) {
+ void ** procp = (void **) &disp->DrawRangeElements;
snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", symbol_prefix);
- procp = (void **) &disp->DrawRangeElements;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorTable) {
+ void ** procp = (void **) &disp->ColorTable;
snprintf(symboln, sizeof(symboln), "%sColorTable", symbol_prefix);
- procp = (void **) &disp->ColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorTable) {
+ void ** procp = (void **) &disp->ColorTable;
snprintf(symboln, sizeof(symboln), "%sColorTableSGI", symbol_prefix);
- procp = (void **) &disp->ColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorTable) {
+ void ** procp = (void **) &disp->ColorTable;
snprintf(symboln, sizeof(symboln), "%sColorTableEXT", symbol_prefix);
- procp = (void **) &disp->ColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorTableParameterfv) {
+ void ** procp = (void **) &disp->ColorTableParameterfv;
snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", symbol_prefix);
- procp = (void **) &disp->ColorTableParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorTableParameterfv) {
+ void ** procp = (void **) &disp->ColorTableParameterfv;
snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", symbol_prefix);
- procp = (void **) &disp->ColorTableParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorTableParameteriv) {
+ void ** procp = (void **) &disp->ColorTableParameteriv;
snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", symbol_prefix);
- procp = (void **) &disp->ColorTableParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorTableParameteriv) {
+ void ** procp = (void **) &disp->ColorTableParameteriv;
snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", symbol_prefix);
- procp = (void **) &disp->ColorTableParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyColorTable) {
+ void ** procp = (void **) &disp->CopyColorTable;
snprintf(symboln, sizeof(symboln), "%sCopyColorTable", symbol_prefix);
- procp = (void **) &disp->CopyColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyColorTable) {
+ void ** procp = (void **) &disp->CopyColorTable;
snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", symbol_prefix);
- procp = (void **) &disp->CopyColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTable) {
+ void ** procp = (void **) &disp->GetColorTable;
snprintf(symboln, sizeof(symboln), "%sGetColorTable", symbol_prefix);
- procp = (void **) &disp->GetColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTable) {
+ void ** procp = (void **) &disp->GetColorTable;
snprintf(symboln, sizeof(symboln), "%sGetColorTableSGI", symbol_prefix);
- procp = (void **) &disp->GetColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTable) {
+ void ** procp = (void **) &disp->GetColorTable;
snprintf(symboln, sizeof(symboln), "%sGetColorTableEXT", symbol_prefix);
- procp = (void **) &disp->GetColorTable;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTableParameterfv) {
+ void ** procp = (void **) &disp->GetColorTableParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", symbol_prefix);
- procp = (void **) &disp->GetColorTableParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTableParameterfv) {
+ void ** procp = (void **) &disp->GetColorTableParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", symbol_prefix);
- procp = (void **) &disp->GetColorTableParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTableParameterfv) {
+ void ** procp = (void **) &disp->GetColorTableParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", symbol_prefix);
- procp = (void **) &disp->GetColorTableParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTableParameteriv) {
+ void ** procp = (void **) &disp->GetColorTableParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", symbol_prefix);
- procp = (void **) &disp->GetColorTableParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTableParameteriv) {
+ void ** procp = (void **) &disp->GetColorTableParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", symbol_prefix);
- procp = (void **) &disp->GetColorTableParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetColorTableParameteriv) {
+ void ** procp = (void **) &disp->GetColorTableParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", symbol_prefix);
- procp = (void **) &disp->GetColorTableParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorSubTable) {
+ void ** procp = (void **) &disp->ColorSubTable;
snprintf(symboln, sizeof(symboln), "%sColorSubTable", symbol_prefix);
- procp = (void **) &disp->ColorSubTable;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorSubTable) {
+ void ** procp = (void **) &disp->ColorSubTable;
snprintf(symboln, sizeof(symboln), "%sColorSubTableEXT", symbol_prefix);
- procp = (void **) &disp->ColorSubTable;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyColorSubTable) {
+ void ** procp = (void **) &disp->CopyColorSubTable;
snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", symbol_prefix);
- procp = (void **) &disp->CopyColorSubTable;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyColorSubTable) {
+ void ** procp = (void **) &disp->CopyColorSubTable;
snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", symbol_prefix);
- procp = (void **) &disp->CopyColorSubTable;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionFilter1D) {
+ void ** procp = (void **) &disp->ConvolutionFilter1D;
snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", symbol_prefix);
- procp = (void **) &disp->ConvolutionFilter1D;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionFilter1D) {
+ void ** procp = (void **) &disp->ConvolutionFilter1D;
snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", symbol_prefix);
- procp = (void **) &disp->ConvolutionFilter1D;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionFilter2D) {
+ void ** procp = (void **) &disp->ConvolutionFilter2D;
snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", symbol_prefix);
- procp = (void **) &disp->ConvolutionFilter2D;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionFilter2D) {
+ void ** procp = (void **) &disp->ConvolutionFilter2D;
snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", symbol_prefix);
- procp = (void **) &disp->ConvolutionFilter2D;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameterf) {
+ void ** procp = (void **) &disp->ConvolutionParameterf;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameterf;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameterf) {
+ void ** procp = (void **) &disp->ConvolutionParameterf;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameterf;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameterfv) {
+ void ** procp = (void **) &disp->ConvolutionParameterfv;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameterfv) {
+ void ** procp = (void **) &disp->ConvolutionParameterfv;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameteri) {
+ void ** procp = (void **) &disp->ConvolutionParameteri;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameteri;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameteri) {
+ void ** procp = (void **) &disp->ConvolutionParameteri;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameteri;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameteriv) {
+ void ** procp = (void **) &disp->ConvolutionParameteriv;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->ConvolutionParameteriv) {
+ void ** procp = (void **) &disp->ConvolutionParameteriv;
snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", symbol_prefix);
- procp = (void **) &disp->ConvolutionParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyConvolutionFilter1D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter1D;
snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", symbol_prefix);
- procp = (void **) &disp->CopyConvolutionFilter1D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyConvolutionFilter1D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter1D;
snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", symbol_prefix);
- procp = (void **) &disp->CopyConvolutionFilter1D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyConvolutionFilter2D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter2D;
snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", symbol_prefix);
- procp = (void **) &disp->CopyConvolutionFilter2D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyConvolutionFilter2D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter2D;
snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", symbol_prefix);
- procp = (void **) &disp->CopyConvolutionFilter2D;
*procp = dlsym(handle, symboln);
}
if(!disp->GetConvolutionFilter) {
+ void ** procp = (void **) &disp->GetConvolutionFilter;
snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", symbol_prefix);
- procp = (void **) &disp->GetConvolutionFilter;
*procp = dlsym(handle, symboln);
}
if(!disp->GetConvolutionFilter) {
+ void ** procp = (void **) &disp->GetConvolutionFilter;
snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", symbol_prefix);
- procp = (void **) &disp->GetConvolutionFilter;
*procp = dlsym(handle, symboln);
}
if(!disp->GetConvolutionParameterfv) {
+ void ** procp = (void **) &disp->GetConvolutionParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", symbol_prefix);
- procp = (void **) &disp->GetConvolutionParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetConvolutionParameterfv) {
+ void ** procp = (void **) &disp->GetConvolutionParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", symbol_prefix);
- procp = (void **) &disp->GetConvolutionParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetConvolutionParameteriv) {
+ void ** procp = (void **) &disp->GetConvolutionParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", symbol_prefix);
- procp = (void **) &disp->GetConvolutionParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetConvolutionParameteriv) {
+ void ** procp = (void **) &disp->GetConvolutionParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", symbol_prefix);
- procp = (void **) &disp->GetConvolutionParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetSeparableFilter) {
+ void ** procp = (void **) &disp->GetSeparableFilter;
snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", symbol_prefix);
- procp = (void **) &disp->GetSeparableFilter;
*procp = dlsym(handle, symboln);
}
if(!disp->GetSeparableFilter) {
+ void ** procp = (void **) &disp->GetSeparableFilter;
snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", symbol_prefix);
- procp = (void **) &disp->GetSeparableFilter;
*procp = dlsym(handle, symboln);
}
if(!disp->SeparableFilter2D) {
+ void ** procp = (void **) &disp->SeparableFilter2D;
snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", symbol_prefix);
- procp = (void **) &disp->SeparableFilter2D;
*procp = dlsym(handle, symboln);
}
if(!disp->SeparableFilter2D) {
+ void ** procp = (void **) &disp->SeparableFilter2D;
snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", symbol_prefix);
- procp = (void **) &disp->SeparableFilter2D;
*procp = dlsym(handle, symboln);
}
if(!disp->GetHistogram) {
+ void ** procp = (void **) &disp->GetHistogram;
snprintf(symboln, sizeof(symboln), "%sGetHistogram", symbol_prefix);
- procp = (void **) &disp->GetHistogram;
*procp = dlsym(handle, symboln);
}
if(!disp->GetHistogram) {
+ void ** procp = (void **) &disp->GetHistogram;
snprintf(symboln, sizeof(symboln), "%sGetHistogramEXT", symbol_prefix);
- procp = (void **) &disp->GetHistogram;
*procp = dlsym(handle, symboln);
}
if(!disp->GetHistogramParameterfv) {
+ void ** procp = (void **) &disp->GetHistogramParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", symbol_prefix);
- procp = (void **) &disp->GetHistogramParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetHistogramParameterfv) {
+ void ** procp = (void **) &disp->GetHistogramParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", symbol_prefix);
- procp = (void **) &disp->GetHistogramParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetHistogramParameteriv) {
+ void ** procp = (void **) &disp->GetHistogramParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", symbol_prefix);
- procp = (void **) &disp->GetHistogramParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetHistogramParameteriv) {
+ void ** procp = (void **) &disp->GetHistogramParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", symbol_prefix);
- procp = (void **) &disp->GetHistogramParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMinmax) {
+ void ** procp = (void **) &disp->GetMinmax;
snprintf(symboln, sizeof(symboln), "%sGetMinmax", symbol_prefix);
- procp = (void **) &disp->GetMinmax;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMinmax) {
+ void ** procp = (void **) &disp->GetMinmax;
snprintf(symboln, sizeof(symboln), "%sGetMinmaxEXT", symbol_prefix);
- procp = (void **) &disp->GetMinmax;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMinmaxParameterfv) {
+ void ** procp = (void **) &disp->GetMinmaxParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", symbol_prefix);
- procp = (void **) &disp->GetMinmaxParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMinmaxParameterfv) {
+ void ** procp = (void **) &disp->GetMinmaxParameterfv;
snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", symbol_prefix);
- procp = (void **) &disp->GetMinmaxParameterfv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMinmaxParameteriv) {
+ void ** procp = (void **) &disp->GetMinmaxParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", symbol_prefix);
- procp = (void **) &disp->GetMinmaxParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetMinmaxParameteriv) {
+ void ** procp = (void **) &disp->GetMinmaxParameteriv;
snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", symbol_prefix);
- procp = (void **) &disp->GetMinmaxParameteriv;
*procp = dlsym(handle, symboln);
}
if(!disp->Histogram) {
+ void ** procp = (void **) &disp->Histogram;
snprintf(symboln, sizeof(symboln), "%sHistogram", symbol_prefix);
- procp = (void **) &disp->Histogram;
*procp = dlsym(handle, symboln);
}
if(!disp->Histogram) {
+ void ** procp = (void **) &disp->Histogram;
snprintf(symboln, sizeof(symboln), "%sHistogramEXT", symbol_prefix);
- procp = (void **) &disp->Histogram;
*procp = dlsym(handle, symboln);
}
if(!disp->Minmax) {
+ void ** procp = (void **) &disp->Minmax;
snprintf(symboln, sizeof(symboln), "%sMinmax", symbol_prefix);
- procp = (void **) &disp->Minmax;
*procp = dlsym(handle, symboln);
}
if(!disp->Minmax) {
+ void ** procp = (void **) &disp->Minmax;
snprintf(symboln, sizeof(symboln), "%sMinmaxEXT", symbol_prefix);
- procp = (void **) &disp->Minmax;
*procp = dlsym(handle, symboln);
}
if(!disp->ResetHistogram) {
+ void ** procp = (void **) &disp->ResetHistogram;
snprintf(symboln, sizeof(symboln), "%sResetHistogram", symbol_prefix);
- procp = (void **) &disp->ResetHistogram;
*procp = dlsym(handle, symboln);
}
if(!disp->ResetHistogram) {
+ void ** procp = (void **) &disp->ResetHistogram;
snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", symbol_prefix);
- procp = (void **) &disp->ResetHistogram;
*procp = dlsym(handle, symboln);
}
if(!disp->ResetMinmax) {
+ void ** procp = (void **) &disp->ResetMinmax;
snprintf(symboln, sizeof(symboln), "%sResetMinmax", symbol_prefix);
- procp = (void **) &disp->ResetMinmax;
*procp = dlsym(handle, symboln);
}
if(!disp->ResetMinmax) {
+ void ** procp = (void **) &disp->ResetMinmax;
snprintf(symboln, sizeof(symboln), "%sResetMinmaxEXT", symbol_prefix);
- procp = (void **) &disp->ResetMinmax;
*procp = dlsym(handle, symboln);
}
if(!disp->TexImage3D) {
+ void ** procp = (void **) &disp->TexImage3D;
snprintf(symboln, sizeof(symboln), "%sTexImage3D", symbol_prefix);
- procp = (void **) &disp->TexImage3D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexImage3D) {
+ void ** procp = (void **) &disp->TexImage3D;
snprintf(symboln, sizeof(symboln), "%sTexImage3DEXT", symbol_prefix);
- procp = (void **) &disp->TexImage3D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexSubImage3D) {
+ void ** procp = (void **) &disp->TexSubImage3D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage3D", symbol_prefix);
- procp = (void **) &disp->TexSubImage3D;
*procp = dlsym(handle, symboln);
}
if(!disp->TexSubImage3D) {
+ void ** procp = (void **) &disp->TexSubImage3D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage3DEXT", symbol_prefix);
- procp = (void **) &disp->TexSubImage3D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexSubImage3D) {
+ void ** procp = (void **) &disp->CopyTexSubImage3D;
snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", symbol_prefix);
- procp = (void **) &disp->CopyTexSubImage3D;
*procp = dlsym(handle, symboln);
}
if(!disp->CopyTexSubImage3D) {
+ void ** procp = (void **) &disp->CopyTexSubImage3D;
snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", symbol_prefix);
- procp = (void **) &disp->CopyTexSubImage3D;
*procp = dlsym(handle, symboln);
}
if(!disp->ActiveTextureARB) {
+ void ** procp = (void **) &disp->ActiveTextureARB;
snprintf(symboln, sizeof(symboln), "%sActiveTexture", symbol_prefix);
- procp = (void **) &disp->ActiveTextureARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ActiveTextureARB) {
+ void ** procp = (void **) &disp->ActiveTextureARB;
snprintf(symboln, sizeof(symboln), "%sActiveTextureARB", symbol_prefix);
- procp = (void **) &disp->ActiveTextureARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ClientActiveTextureARB) {
+ void ** procp = (void **) &disp->ClientActiveTextureARB;
snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", symbol_prefix);
- procp = (void **) &disp->ClientActiveTextureARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ClientActiveTextureARB) {
+ void ** procp = (void **) &disp->ClientActiveTextureARB;
snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", symbol_prefix);
- procp = (void **) &disp->ClientActiveTextureARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1d", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1f", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1i", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1s", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord1svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord1svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2d", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2f", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2i", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2s", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord2svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord2svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3d", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3f", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3i", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3s", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord3svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord3svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4d", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4dARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4dARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4dvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4dvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4f", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4i", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4iARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4iARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4ivARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4ivARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4s", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4sARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4sARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sv", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiTexCoord4svARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4svARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", symbol_prefix);
- procp = (void **) &disp->MultiTexCoord4svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->AttachShader) {
+ void ** procp = (void **) &disp->AttachShader;
snprintf(symboln, sizeof(symboln), "%sAttachShader", symbol_prefix);
- procp = (void **) &disp->AttachShader;
*procp = dlsym(handle, symboln);
}
if(!disp->CreateProgram) {
+ void ** procp = (void **) &disp->CreateProgram;
snprintf(symboln, sizeof(symboln), "%sCreateProgram", symbol_prefix);
- procp = (void **) &disp->CreateProgram;
*procp = dlsym(handle, symboln);
}
if(!disp->CreateShader) {
+ void ** procp = (void **) &disp->CreateShader;
snprintf(symboln, sizeof(symboln), "%sCreateShader", symbol_prefix);
- procp = (void **) &disp->CreateShader;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteProgram) {
+ void ** procp = (void **) &disp->DeleteProgram;
snprintf(symboln, sizeof(symboln), "%sDeleteProgram", symbol_prefix);
- procp = (void **) &disp->DeleteProgram;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteShader) {
+ void ** procp = (void **) &disp->DeleteShader;
snprintf(symboln, sizeof(symboln), "%sDeleteShader", symbol_prefix);
- procp = (void **) &disp->DeleteShader;
*procp = dlsym(handle, symboln);
}
if(!disp->DetachShader) {
+ void ** procp = (void **) &disp->DetachShader;
snprintf(symboln, sizeof(symboln), "%sDetachShader", symbol_prefix);
- procp = (void **) &disp->DetachShader;
*procp = dlsym(handle, symboln);
}
if(!disp->GetAttachedShaders) {
+ void ** procp = (void **) &disp->GetAttachedShaders;
snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", symbol_prefix);
- procp = (void **) &disp->GetAttachedShaders;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramInfoLog) {
+ void ** procp = (void **) &disp->GetProgramInfoLog;
snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", symbol_prefix);
- procp = (void **) &disp->GetProgramInfoLog;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramiv) {
+ void ** procp = (void **) &disp->GetProgramiv;
snprintf(symboln, sizeof(symboln), "%sGetProgramiv", symbol_prefix);
- procp = (void **) &disp->GetProgramiv;
*procp = dlsym(handle, symboln);
}
if(!disp->GetShaderInfoLog) {
+ void ** procp = (void **) &disp->GetShaderInfoLog;
snprintf(symboln, sizeof(symboln), "%sGetShaderInfoLog", symbol_prefix);
- procp = (void **) &disp->GetShaderInfoLog;
*procp = dlsym(handle, symboln);
}
if(!disp->GetShaderiv) {
+ void ** procp = (void **) &disp->GetShaderiv;
snprintf(symboln, sizeof(symboln), "%sGetShaderiv", symbol_prefix);
- procp = (void **) &disp->GetShaderiv;
*procp = dlsym(handle, symboln);
}
if(!disp->IsProgram) {
+ void ** procp = (void **) &disp->IsProgram;
snprintf(symboln, sizeof(symboln), "%sIsProgram", symbol_prefix);
- procp = (void **) &disp->IsProgram;
*procp = dlsym(handle, symboln);
}
if(!disp->IsShader) {
+ void ** procp = (void **) &disp->IsShader;
snprintf(symboln, sizeof(symboln), "%sIsShader", symbol_prefix);
- procp = (void **) &disp->IsShader;
*procp = dlsym(handle, symboln);
}
if(!disp->StencilFuncSeparate) {
+ void ** procp = (void **) &disp->StencilFuncSeparate;
snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", symbol_prefix);
- procp = (void **) &disp->StencilFuncSeparate;
*procp = dlsym(handle, symboln);
}
if(!disp->StencilMaskSeparate) {
+ void ** procp = (void **) &disp->StencilMaskSeparate;
snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", symbol_prefix);
- procp = (void **) &disp->StencilMaskSeparate;
*procp = dlsym(handle, symboln);
}
if(!disp->StencilOpSeparate) {
+ void ** procp = (void **) &disp->StencilOpSeparate;
snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", symbol_prefix);
- procp = (void **) &disp->StencilOpSeparate;
*procp = dlsym(handle, symboln);
}
if(!disp->StencilOpSeparate) {
+ void ** procp = (void **) &disp->StencilOpSeparate;
snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", symbol_prefix);
- procp = (void **) &disp->StencilOpSeparate;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix2x3fv) {
+ void ** procp = (void **) &disp->UniformMatrix2x3fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix2x3fv;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix2x4fv) {
+ void ** procp = (void **) &disp->UniformMatrix2x4fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix2x4fv;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix3x2fv) {
+ void ** procp = (void **) &disp->UniformMatrix3x2fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix3x2fv;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix3x4fv) {
+ void ** procp = (void **) &disp->UniformMatrix3x4fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix3x4fv;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix4x2fv) {
+ void ** procp = (void **) &disp->UniformMatrix4x2fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix4x2fv;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix4x3fv) {
+ void ** procp = (void **) &disp->UniformMatrix4x3fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix4x3fv;
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClampColor) {
+ void ** procp = (void **) &disp->ClampColor;
+ snprintf(symboln, sizeof(symboln), "%sClampColor", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClearBufferfi) {
+ void ** procp = (void **) &disp->ClearBufferfi;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferfi", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClearBufferfv) {
+ void ** procp = (void **) &disp->ClearBufferfv;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferfv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClearBufferiv) {
+ void ** procp = (void **) &disp->ClearBufferiv;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClearBufferuiv) {
+ void ** procp = (void **) &disp->ClearBufferuiv;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetStringi) {
+ void ** procp = (void **) &disp->GetStringi;
+ snprintf(symboln, sizeof(symboln), "%sGetStringi", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexBuffer) {
+ void ** procp = (void **) &disp->TexBuffer;
+ snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FramebufferTexture) {
+ void ** procp = (void **) &disp->FramebufferTexture;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetBufferParameteri64v) {
+ void ** procp = (void **) &disp->GetBufferParameteri64v;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetInteger64i_v) {
+ void ** procp = (void **) &disp->GetInteger64i_v;
+ snprintf(symboln, sizeof(symboln), "%sGetInteger64i_v", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribDivisor) {
+ void ** procp = (void **) &disp->VertexAttribDivisor;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", symbol_prefix);
*procp = dlsym(handle, symboln);
}
if(!disp->LoadTransposeMatrixdARB) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixdARB;
snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", symbol_prefix);
- procp = (void **) &disp->LoadTransposeMatrixdARB;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadTransposeMatrixdARB) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixdARB;
snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", symbol_prefix);
- procp = (void **) &disp->LoadTransposeMatrixdARB;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadTransposeMatrixfARB) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixfARB;
snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", symbol_prefix);
- procp = (void **) &disp->LoadTransposeMatrixfARB;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadTransposeMatrixfARB) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixfARB;
snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", symbol_prefix);
- procp = (void **) &disp->LoadTransposeMatrixfARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultTransposeMatrixdARB) {
+ void ** procp = (void **) &disp->MultTransposeMatrixdARB;
snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", symbol_prefix);
- procp = (void **) &disp->MultTransposeMatrixdARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultTransposeMatrixdARB) {
+ void ** procp = (void **) &disp->MultTransposeMatrixdARB;
snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", symbol_prefix);
- procp = (void **) &disp->MultTransposeMatrixdARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultTransposeMatrixfARB) {
+ void ** procp = (void **) &disp->MultTransposeMatrixfARB;
snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", symbol_prefix);
- procp = (void **) &disp->MultTransposeMatrixfARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MultTransposeMatrixfARB) {
+ void ** procp = (void **) &disp->MultTransposeMatrixfARB;
snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", symbol_prefix);
- procp = (void **) &disp->MultTransposeMatrixfARB;
*procp = dlsym(handle, symboln);
}
if(!disp->SampleCoverageARB) {
+ void ** procp = (void **) &disp->SampleCoverageARB;
snprintf(symboln, sizeof(symboln), "%sSampleCoverage", symbol_prefix);
- procp = (void **) &disp->SampleCoverageARB;
*procp = dlsym(handle, symboln);
}
if(!disp->SampleCoverageARB) {
+ void ** procp = (void **) &disp->SampleCoverageARB;
snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", symbol_prefix);
- procp = (void **) &disp->SampleCoverageARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexImage1DARB) {
+ void ** procp = (void **) &disp->CompressedTexImage1DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", symbol_prefix);
- procp = (void **) &disp->CompressedTexImage1DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexImage1DARB) {
+ void ** procp = (void **) &disp->CompressedTexImage1DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", symbol_prefix);
- procp = (void **) &disp->CompressedTexImage1DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexImage2DARB) {
+ void ** procp = (void **) &disp->CompressedTexImage2DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", symbol_prefix);
- procp = (void **) &disp->CompressedTexImage2DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexImage2DARB) {
+ void ** procp = (void **) &disp->CompressedTexImage2DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", symbol_prefix);
- procp = (void **) &disp->CompressedTexImage2DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexImage3DARB) {
+ void ** procp = (void **) &disp->CompressedTexImage3DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", symbol_prefix);
- procp = (void **) &disp->CompressedTexImage3DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexImage3DARB) {
+ void ** procp = (void **) &disp->CompressedTexImage3DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", symbol_prefix);
- procp = (void **) &disp->CompressedTexImage3DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexSubImage1DARB) {
+ void ** procp = (void **) &disp->CompressedTexSubImage1DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", symbol_prefix);
- procp = (void **) &disp->CompressedTexSubImage1DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexSubImage1DARB) {
+ void ** procp = (void **) &disp->CompressedTexSubImage1DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", symbol_prefix);
- procp = (void **) &disp->CompressedTexSubImage1DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexSubImage2DARB) {
+ void ** procp = (void **) &disp->CompressedTexSubImage2DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", symbol_prefix);
- procp = (void **) &disp->CompressedTexSubImage2DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexSubImage2DARB) {
+ void ** procp = (void **) &disp->CompressedTexSubImage2DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", symbol_prefix);
- procp = (void **) &disp->CompressedTexSubImage2DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexSubImage3DARB) {
+ void ** procp = (void **) &disp->CompressedTexSubImage3DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", symbol_prefix);
- procp = (void **) &disp->CompressedTexSubImage3DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompressedTexSubImage3DARB) {
+ void ** procp = (void **) &disp->CompressedTexSubImage3DARB;
snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", symbol_prefix);
- procp = (void **) &disp->CompressedTexSubImage3DARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetCompressedTexImageARB) {
+ void ** procp = (void **) &disp->GetCompressedTexImageARB;
snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", symbol_prefix);
- procp = (void **) &disp->GetCompressedTexImageARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetCompressedTexImageARB) {
+ void ** procp = (void **) &disp->GetCompressedTexImageARB;
snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", symbol_prefix);
- procp = (void **) &disp->GetCompressedTexImageARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DisableVertexAttribArrayARB) {
+ void ** procp = (void **) &disp->DisableVertexAttribArrayARB;
snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", symbol_prefix);
- procp = (void **) &disp->DisableVertexAttribArrayARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DisableVertexAttribArrayARB) {
+ void ** procp = (void **) &disp->DisableVertexAttribArrayARB;
snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", symbol_prefix);
- procp = (void **) &disp->DisableVertexAttribArrayARB;
*procp = dlsym(handle, symboln);
}
if(!disp->EnableVertexAttribArrayARB) {
+ void ** procp = (void **) &disp->EnableVertexAttribArrayARB;
snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", symbol_prefix);
- procp = (void **) &disp->EnableVertexAttribArrayARB;
*procp = dlsym(handle, symboln);
}
if(!disp->EnableVertexAttribArrayARB) {
+ void ** procp = (void **) &disp->EnableVertexAttribArrayARB;
snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", symbol_prefix);
- procp = (void **) &disp->EnableVertexAttribArrayARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramEnvParameterdvARB) {
+ void ** procp = (void **) &disp->GetProgramEnvParameterdvARB;
snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", symbol_prefix);
- procp = (void **) &disp->GetProgramEnvParameterdvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramEnvParameterfvARB) {
+ void ** procp = (void **) &disp->GetProgramEnvParameterfvARB;
snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", symbol_prefix);
- procp = (void **) &disp->GetProgramEnvParameterfvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramLocalParameterdvARB) {
+ void ** procp = (void **) &disp->GetProgramLocalParameterdvARB;
snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", symbol_prefix);
- procp = (void **) &disp->GetProgramLocalParameterdvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramLocalParameterfvARB) {
+ void ** procp = (void **) &disp->GetProgramLocalParameterfvARB;
snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", symbol_prefix);
- procp = (void **) &disp->GetProgramLocalParameterfvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramStringARB) {
+ void ** procp = (void **) &disp->GetProgramStringARB;
snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", symbol_prefix);
- procp = (void **) &disp->GetProgramStringARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramivARB) {
+ void ** procp = (void **) &disp->GetProgramivARB;
snprintf(symboln, sizeof(symboln), "%sGetProgramivARB", symbol_prefix);
- procp = (void **) &disp->GetProgramivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribdvARB) {
+ void ** procp = (void **) &disp->GetVertexAttribdvARB;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribdvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribdvARB) {
+ void ** procp = (void **) &disp->GetVertexAttribdvARB;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribdvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribfvARB) {
+ void ** procp = (void **) &disp->GetVertexAttribfvARB;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribfvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribfvARB) {
+ void ** procp = (void **) &disp->GetVertexAttribfvARB;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribfvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribivARB) {
+ void ** procp = (void **) &disp->GetVertexAttribivARB;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribivARB) {
+ void ** procp = (void **) &disp->GetVertexAttribivARB;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4dARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dARB;
snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4dARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dARB;
snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4dvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dvARB;
snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4dvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dvARB;
snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4fARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fARB;
snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4fARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fARB;
snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4fvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fvARB;
snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameter4fvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fvARB;
snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameter4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramLocalParameter4dARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4dARB;
snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", symbol_prefix);
- procp = (void **) &disp->ProgramLocalParameter4dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramLocalParameter4dvARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4dvARB;
snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", symbol_prefix);
- procp = (void **) &disp->ProgramLocalParameter4dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramLocalParameter4fARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4fARB;
snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", symbol_prefix);
- procp = (void **) &disp->ProgramLocalParameter4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramLocalParameter4fvARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4fvARB;
snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", symbol_prefix);
- procp = (void **) &disp->ProgramLocalParameter4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramStringARB) {
+ void ** procp = (void **) &disp->ProgramStringARB;
snprintf(symboln, sizeof(symboln), "%sProgramStringARB", symbol_prefix);
- procp = (void **) &disp->ProgramStringARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1dARB) {
+ void ** procp = (void **) &disp->VertexAttrib1dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1d", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1dARB) {
+ void ** procp = (void **) &disp->VertexAttrib1dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib1dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib1dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1fARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1f", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1fARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1sARB) {
+ void ** procp = (void **) &disp->VertexAttrib1sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1s", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1sARB) {
+ void ** procp = (void **) &disp->VertexAttrib1sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1svARB) {
+ void ** procp = (void **) &disp->VertexAttrib1svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1svARB) {
+ void ** procp = (void **) &disp->VertexAttrib1svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2dARB) {
+ void ** procp = (void **) &disp->VertexAttrib2dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2d", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2dARB) {
+ void ** procp = (void **) &disp->VertexAttrib2dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib2dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib2dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2fARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2f", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2fARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2sARB) {
+ void ** procp = (void **) &disp->VertexAttrib2sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2s", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2sARB) {
+ void ** procp = (void **) &disp->VertexAttrib2sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2svARB) {
+ void ** procp = (void **) &disp->VertexAttrib2svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2svARB) {
+ void ** procp = (void **) &disp->VertexAttrib2svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3dARB) {
+ void ** procp = (void **) &disp->VertexAttrib3dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3d", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3dARB) {
+ void ** procp = (void **) &disp->VertexAttrib3dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib3dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib3dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3fARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3f", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3fARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3sARB) {
+ void ** procp = (void **) &disp->VertexAttrib3sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3s", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3sARB) {
+ void ** procp = (void **) &disp->VertexAttrib3sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3svARB) {
+ void ** procp = (void **) &disp->VertexAttrib3svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3svARB) {
+ void ** procp = (void **) &disp->VertexAttrib3svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NbvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NbvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nbv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NbvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NbvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NbvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NbvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Niv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NsvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NsvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nsv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NsvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NsvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NsvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NsvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NubARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NubARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nub", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NubARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NubARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NubARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NubARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NubvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NubvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NubvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NubvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NubvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NubvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NuivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NuivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NuivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NuivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NuivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NuivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NusvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NusvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NusvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4NusvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4NusvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4NusvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4bvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4bvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4bvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4bvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4bvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4bvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4dARB) {
+ void ** procp = (void **) &disp->VertexAttrib4dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4d", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4dARB) {
+ void ** procp = (void **) &disp->VertexAttrib4dARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4dARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4dvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4dvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4dvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4fARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4f", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4fARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4ivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4ivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4iv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4ivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4ivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4sARB) {
+ void ** procp = (void **) &disp->VertexAttrib4sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4s", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4sARB) {
+ void ** procp = (void **) &disp->VertexAttrib4sARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4sARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4svARB) {
+ void ** procp = (void **) &disp->VertexAttrib4svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4svARB) {
+ void ** procp = (void **) &disp->VertexAttrib4svARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4svARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4ubvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4ubvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4ubvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4ubvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4ubvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4ubvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4uivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4uivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uiv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4uivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4uivARB) {
+ void ** procp = (void **) &disp->VertexAttrib4uivARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4uivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4usvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4usvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usv", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4usvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4usvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4usvARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4usvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribPointerARB) {
+ void ** procp = (void **) &disp->VertexAttribPointerARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", symbol_prefix);
- procp = (void **) &disp->VertexAttribPointerARB;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribPointerARB) {
+ void ** procp = (void **) &disp->VertexAttribPointerARB;
snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", symbol_prefix);
- procp = (void **) &disp->VertexAttribPointerARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BindBufferARB) {
+ void ** procp = (void **) &disp->BindBufferARB;
snprintf(symboln, sizeof(symboln), "%sBindBuffer", symbol_prefix);
- procp = (void **) &disp->BindBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BindBufferARB) {
+ void ** procp = (void **) &disp->BindBufferARB;
snprintf(symboln, sizeof(symboln), "%sBindBufferARB", symbol_prefix);
- procp = (void **) &disp->BindBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BufferDataARB) {
+ void ** procp = (void **) &disp->BufferDataARB;
snprintf(symboln, sizeof(symboln), "%sBufferData", symbol_prefix);
- procp = (void **) &disp->BufferDataARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BufferDataARB) {
+ void ** procp = (void **) &disp->BufferDataARB;
snprintf(symboln, sizeof(symboln), "%sBufferDataARB", symbol_prefix);
- procp = (void **) &disp->BufferDataARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BufferSubDataARB) {
+ void ** procp = (void **) &disp->BufferSubDataARB;
snprintf(symboln, sizeof(symboln), "%sBufferSubData", symbol_prefix);
- procp = (void **) &disp->BufferSubDataARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BufferSubDataARB) {
+ void ** procp = (void **) &disp->BufferSubDataARB;
snprintf(symboln, sizeof(symboln), "%sBufferSubDataARB", symbol_prefix);
- procp = (void **) &disp->BufferSubDataARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteBuffersARB) {
+ void ** procp = (void **) &disp->DeleteBuffersARB;
snprintf(symboln, sizeof(symboln), "%sDeleteBuffers", symbol_prefix);
- procp = (void **) &disp->DeleteBuffersARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteBuffersARB) {
+ void ** procp = (void **) &disp->DeleteBuffersARB;
snprintf(symboln, sizeof(symboln), "%sDeleteBuffersARB", symbol_prefix);
- procp = (void **) &disp->DeleteBuffersARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GenBuffersARB) {
+ void ** procp = (void **) &disp->GenBuffersARB;
snprintf(symboln, sizeof(symboln), "%sGenBuffers", symbol_prefix);
- procp = (void **) &disp->GenBuffersARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GenBuffersARB) {
+ void ** procp = (void **) &disp->GenBuffersARB;
snprintf(symboln, sizeof(symboln), "%sGenBuffersARB", symbol_prefix);
- procp = (void **) &disp->GenBuffersARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetBufferParameterivARB) {
+ void ** procp = (void **) &disp->GetBufferParameterivARB;
snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", symbol_prefix);
- procp = (void **) &disp->GetBufferParameterivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetBufferParameterivARB) {
+ void ** procp = (void **) &disp->GetBufferParameterivARB;
snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", symbol_prefix);
- procp = (void **) &disp->GetBufferParameterivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetBufferPointervARB) {
+ void ** procp = (void **) &disp->GetBufferPointervARB;
snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", symbol_prefix);
- procp = (void **) &disp->GetBufferPointervARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetBufferPointervARB) {
+ void ** procp = (void **) &disp->GetBufferPointervARB;
snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", symbol_prefix);
- procp = (void **) &disp->GetBufferPointervARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetBufferSubDataARB) {
+ void ** procp = (void **) &disp->GetBufferSubDataARB;
snprintf(symboln, sizeof(symboln), "%sGetBufferSubData", symbol_prefix);
- procp = (void **) &disp->GetBufferSubDataARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetBufferSubDataARB) {
+ void ** procp = (void **) &disp->GetBufferSubDataARB;
snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", symbol_prefix);
- procp = (void **) &disp->GetBufferSubDataARB;
*procp = dlsym(handle, symboln);
}
if(!disp->IsBufferARB) {
+ void ** procp = (void **) &disp->IsBufferARB;
snprintf(symboln, sizeof(symboln), "%sIsBuffer", symbol_prefix);
- procp = (void **) &disp->IsBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->IsBufferARB) {
+ void ** procp = (void **) &disp->IsBufferARB;
snprintf(symboln, sizeof(symboln), "%sIsBufferARB", symbol_prefix);
- procp = (void **) &disp->IsBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MapBufferARB) {
+ void ** procp = (void **) &disp->MapBufferARB;
snprintf(symboln, sizeof(symboln), "%sMapBuffer", symbol_prefix);
- procp = (void **) &disp->MapBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->MapBufferARB) {
+ void ** procp = (void **) &disp->MapBufferARB;
snprintf(symboln, sizeof(symboln), "%sMapBufferARB", symbol_prefix);
- procp = (void **) &disp->MapBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UnmapBufferARB) {
+ void ** procp = (void **) &disp->UnmapBufferARB;
snprintf(symboln, sizeof(symboln), "%sUnmapBuffer", symbol_prefix);
- procp = (void **) &disp->UnmapBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UnmapBufferARB) {
+ void ** procp = (void **) &disp->UnmapBufferARB;
snprintf(symboln, sizeof(symboln), "%sUnmapBufferARB", symbol_prefix);
- procp = (void **) &disp->UnmapBufferARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BeginQueryARB) {
+ void ** procp = (void **) &disp->BeginQueryARB;
snprintf(symboln, sizeof(symboln), "%sBeginQuery", symbol_prefix);
- procp = (void **) &disp->BeginQueryARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BeginQueryARB) {
+ void ** procp = (void **) &disp->BeginQueryARB;
snprintf(symboln, sizeof(symboln), "%sBeginQueryARB", symbol_prefix);
- procp = (void **) &disp->BeginQueryARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteQueriesARB) {
+ void ** procp = (void **) &disp->DeleteQueriesARB;
snprintf(symboln, sizeof(symboln), "%sDeleteQueries", symbol_prefix);
- procp = (void **) &disp->DeleteQueriesARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteQueriesARB) {
+ void ** procp = (void **) &disp->DeleteQueriesARB;
snprintf(symboln, sizeof(symboln), "%sDeleteQueriesARB", symbol_prefix);
- procp = (void **) &disp->DeleteQueriesARB;
*procp = dlsym(handle, symboln);
}
if(!disp->EndQueryARB) {
+ void ** procp = (void **) &disp->EndQueryARB;
snprintf(symboln, sizeof(symboln), "%sEndQuery", symbol_prefix);
- procp = (void **) &disp->EndQueryARB;
*procp = dlsym(handle, symboln);
}
if(!disp->EndQueryARB) {
+ void ** procp = (void **) &disp->EndQueryARB;
snprintf(symboln, sizeof(symboln), "%sEndQueryARB", symbol_prefix);
- procp = (void **) &disp->EndQueryARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GenQueriesARB) {
+ void ** procp = (void **) &disp->GenQueriesARB;
snprintf(symboln, sizeof(symboln), "%sGenQueries", symbol_prefix);
- procp = (void **) &disp->GenQueriesARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GenQueriesARB) {
+ void ** procp = (void **) &disp->GenQueriesARB;
snprintf(symboln, sizeof(symboln), "%sGenQueriesARB", symbol_prefix);
- procp = (void **) &disp->GenQueriesARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryObjectivARB) {
+ void ** procp = (void **) &disp->GetQueryObjectivARB;
snprintf(symboln, sizeof(symboln), "%sGetQueryObjectiv", symbol_prefix);
- procp = (void **) &disp->GetQueryObjectivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryObjectivARB) {
+ void ** procp = (void **) &disp->GetQueryObjectivARB;
snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", symbol_prefix);
- procp = (void **) &disp->GetQueryObjectivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryObjectuivARB) {
+ void ** procp = (void **) &disp->GetQueryObjectuivARB;
snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", symbol_prefix);
- procp = (void **) &disp->GetQueryObjectuivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryObjectuivARB) {
+ void ** procp = (void **) &disp->GetQueryObjectuivARB;
snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", symbol_prefix);
- procp = (void **) &disp->GetQueryObjectuivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryivARB) {
+ void ** procp = (void **) &disp->GetQueryivARB;
snprintf(symboln, sizeof(symboln), "%sGetQueryiv", symbol_prefix);
- procp = (void **) &disp->GetQueryivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryivARB) {
+ void ** procp = (void **) &disp->GetQueryivARB;
snprintf(symboln, sizeof(symboln), "%sGetQueryivARB", symbol_prefix);
- procp = (void **) &disp->GetQueryivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->IsQueryARB) {
+ void ** procp = (void **) &disp->IsQueryARB;
snprintf(symboln, sizeof(symboln), "%sIsQuery", symbol_prefix);
- procp = (void **) &disp->IsQueryARB;
*procp = dlsym(handle, symboln);
}
if(!disp->IsQueryARB) {
+ void ** procp = (void **) &disp->IsQueryARB;
snprintf(symboln, sizeof(symboln), "%sIsQueryARB", symbol_prefix);
- procp = (void **) &disp->IsQueryARB;
*procp = dlsym(handle, symboln);
}
if(!disp->AttachObjectARB) {
+ void ** procp = (void **) &disp->AttachObjectARB;
snprintf(symboln, sizeof(symboln), "%sAttachObjectARB", symbol_prefix);
- procp = (void **) &disp->AttachObjectARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompileShaderARB) {
+ void ** procp = (void **) &disp->CompileShaderARB;
snprintf(symboln, sizeof(symboln), "%sCompileShader", symbol_prefix);
- procp = (void **) &disp->CompileShaderARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CompileShaderARB) {
+ void ** procp = (void **) &disp->CompileShaderARB;
snprintf(symboln, sizeof(symboln), "%sCompileShaderARB", symbol_prefix);
- procp = (void **) &disp->CompileShaderARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CreateProgramObjectARB) {
+ void ** procp = (void **) &disp->CreateProgramObjectARB;
snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", symbol_prefix);
- procp = (void **) &disp->CreateProgramObjectARB;
*procp = dlsym(handle, symboln);
}
if(!disp->CreateShaderObjectARB) {
+ void ** procp = (void **) &disp->CreateShaderObjectARB;
snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", symbol_prefix);
- procp = (void **) &disp->CreateShaderObjectARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteObjectARB) {
+ void ** procp = (void **) &disp->DeleteObjectARB;
snprintf(symboln, sizeof(symboln), "%sDeleteObjectARB", symbol_prefix);
- procp = (void **) &disp->DeleteObjectARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DetachObjectARB) {
+ void ** procp = (void **) &disp->DetachObjectARB;
snprintf(symboln, sizeof(symboln), "%sDetachObjectARB", symbol_prefix);
- procp = (void **) &disp->DetachObjectARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetActiveUniformARB) {
+ void ** procp = (void **) &disp->GetActiveUniformARB;
snprintf(symboln, sizeof(symboln), "%sGetActiveUniform", symbol_prefix);
- procp = (void **) &disp->GetActiveUniformARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetActiveUniformARB) {
+ void ** procp = (void **) &disp->GetActiveUniformARB;
snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", symbol_prefix);
- procp = (void **) &disp->GetActiveUniformARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetAttachedObjectsARB) {
+ void ** procp = (void **) &disp->GetAttachedObjectsARB;
snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", symbol_prefix);
- procp = (void **) &disp->GetAttachedObjectsARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetHandleARB) {
+ void ** procp = (void **) &disp->GetHandleARB;
snprintf(symboln, sizeof(symboln), "%sGetHandleARB", symbol_prefix);
- procp = (void **) &disp->GetHandleARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetInfoLogARB) {
+ void ** procp = (void **) &disp->GetInfoLogARB;
snprintf(symboln, sizeof(symboln), "%sGetInfoLogARB", symbol_prefix);
- procp = (void **) &disp->GetInfoLogARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetObjectParameterfvARB) {
+ void ** procp = (void **) &disp->GetObjectParameterfvARB;
snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", symbol_prefix);
- procp = (void **) &disp->GetObjectParameterfvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetObjectParameterivARB) {
+ void ** procp = (void **) &disp->GetObjectParameterivARB;
snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", symbol_prefix);
- procp = (void **) &disp->GetObjectParameterivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetShaderSourceARB) {
+ void ** procp = (void **) &disp->GetShaderSourceARB;
snprintf(symboln, sizeof(symboln), "%sGetShaderSource", symbol_prefix);
- procp = (void **) &disp->GetShaderSourceARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetShaderSourceARB) {
+ void ** procp = (void **) &disp->GetShaderSourceARB;
snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", symbol_prefix);
- procp = (void **) &disp->GetShaderSourceARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetUniformLocationARB) {
+ void ** procp = (void **) &disp->GetUniformLocationARB;
snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", symbol_prefix);
- procp = (void **) &disp->GetUniformLocationARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetUniformLocationARB) {
+ void ** procp = (void **) &disp->GetUniformLocationARB;
snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", symbol_prefix);
- procp = (void **) &disp->GetUniformLocationARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetUniformfvARB) {
+ void ** procp = (void **) &disp->GetUniformfvARB;
snprintf(symboln, sizeof(symboln), "%sGetUniformfv", symbol_prefix);
- procp = (void **) &disp->GetUniformfvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetUniformfvARB) {
+ void ** procp = (void **) &disp->GetUniformfvARB;
snprintf(symboln, sizeof(symboln), "%sGetUniformfvARB", symbol_prefix);
- procp = (void **) &disp->GetUniformfvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetUniformivARB) {
+ void ** procp = (void **) &disp->GetUniformivARB;
snprintf(symboln, sizeof(symboln), "%sGetUniformiv", symbol_prefix);
- procp = (void **) &disp->GetUniformivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetUniformivARB) {
+ void ** procp = (void **) &disp->GetUniformivARB;
snprintf(symboln, sizeof(symboln), "%sGetUniformivARB", symbol_prefix);
- procp = (void **) &disp->GetUniformivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->LinkProgramARB) {
+ void ** procp = (void **) &disp->LinkProgramARB;
snprintf(symboln, sizeof(symboln), "%sLinkProgram", symbol_prefix);
- procp = (void **) &disp->LinkProgramARB;
*procp = dlsym(handle, symboln);
}
if(!disp->LinkProgramARB) {
+ void ** procp = (void **) &disp->LinkProgramARB;
snprintf(symboln, sizeof(symboln), "%sLinkProgramARB", symbol_prefix);
- procp = (void **) &disp->LinkProgramARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ShaderSourceARB) {
+ void ** procp = (void **) &disp->ShaderSourceARB;
snprintf(symboln, sizeof(symboln), "%sShaderSource", symbol_prefix);
- procp = (void **) &disp->ShaderSourceARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ShaderSourceARB) {
+ void ** procp = (void **) &disp->ShaderSourceARB;
snprintf(symboln, sizeof(symboln), "%sShaderSourceARB", symbol_prefix);
- procp = (void **) &disp->ShaderSourceARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1fARB) {
+ void ** procp = (void **) &disp->Uniform1fARB;
snprintf(symboln, sizeof(symboln), "%sUniform1f", symbol_prefix);
- procp = (void **) &disp->Uniform1fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1fARB) {
+ void ** procp = (void **) &disp->Uniform1fARB;
snprintf(symboln, sizeof(symboln), "%sUniform1fARB", symbol_prefix);
- procp = (void **) &disp->Uniform1fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1fvARB) {
+ void ** procp = (void **) &disp->Uniform1fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform1fv", symbol_prefix);
- procp = (void **) &disp->Uniform1fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1fvARB) {
+ void ** procp = (void **) &disp->Uniform1fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform1fvARB", symbol_prefix);
- procp = (void **) &disp->Uniform1fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1iARB) {
+ void ** procp = (void **) &disp->Uniform1iARB;
snprintf(symboln, sizeof(symboln), "%sUniform1i", symbol_prefix);
- procp = (void **) &disp->Uniform1iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1iARB) {
+ void ** procp = (void **) &disp->Uniform1iARB;
snprintf(symboln, sizeof(symboln), "%sUniform1iARB", symbol_prefix);
- procp = (void **) &disp->Uniform1iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1ivARB) {
+ void ** procp = (void **) &disp->Uniform1ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform1iv", symbol_prefix);
- procp = (void **) &disp->Uniform1ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform1ivARB) {
+ void ** procp = (void **) &disp->Uniform1ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform1ivARB", symbol_prefix);
- procp = (void **) &disp->Uniform1ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2fARB) {
+ void ** procp = (void **) &disp->Uniform2fARB;
snprintf(symboln, sizeof(symboln), "%sUniform2f", symbol_prefix);
- procp = (void **) &disp->Uniform2fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2fARB) {
+ void ** procp = (void **) &disp->Uniform2fARB;
snprintf(symboln, sizeof(symboln), "%sUniform2fARB", symbol_prefix);
- procp = (void **) &disp->Uniform2fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2fvARB) {
+ void ** procp = (void **) &disp->Uniform2fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform2fv", symbol_prefix);
- procp = (void **) &disp->Uniform2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2fvARB) {
+ void ** procp = (void **) &disp->Uniform2fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform2fvARB", symbol_prefix);
- procp = (void **) &disp->Uniform2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2iARB) {
+ void ** procp = (void **) &disp->Uniform2iARB;
snprintf(symboln, sizeof(symboln), "%sUniform2i", symbol_prefix);
- procp = (void **) &disp->Uniform2iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2iARB) {
+ void ** procp = (void **) &disp->Uniform2iARB;
snprintf(symboln, sizeof(symboln), "%sUniform2iARB", symbol_prefix);
- procp = (void **) &disp->Uniform2iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2ivARB) {
+ void ** procp = (void **) &disp->Uniform2ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform2iv", symbol_prefix);
- procp = (void **) &disp->Uniform2ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform2ivARB) {
+ void ** procp = (void **) &disp->Uniform2ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform2ivARB", symbol_prefix);
- procp = (void **) &disp->Uniform2ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3fARB) {
+ void ** procp = (void **) &disp->Uniform3fARB;
snprintf(symboln, sizeof(symboln), "%sUniform3f", symbol_prefix);
- procp = (void **) &disp->Uniform3fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3fARB) {
+ void ** procp = (void **) &disp->Uniform3fARB;
snprintf(symboln, sizeof(symboln), "%sUniform3fARB", symbol_prefix);
- procp = (void **) &disp->Uniform3fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3fvARB) {
+ void ** procp = (void **) &disp->Uniform3fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform3fv", symbol_prefix);
- procp = (void **) &disp->Uniform3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3fvARB) {
+ void ** procp = (void **) &disp->Uniform3fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform3fvARB", symbol_prefix);
- procp = (void **) &disp->Uniform3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3iARB) {
+ void ** procp = (void **) &disp->Uniform3iARB;
snprintf(symboln, sizeof(symboln), "%sUniform3i", symbol_prefix);
- procp = (void **) &disp->Uniform3iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3iARB) {
+ void ** procp = (void **) &disp->Uniform3iARB;
snprintf(symboln, sizeof(symboln), "%sUniform3iARB", symbol_prefix);
- procp = (void **) &disp->Uniform3iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3ivARB) {
+ void ** procp = (void **) &disp->Uniform3ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform3iv", symbol_prefix);
- procp = (void **) &disp->Uniform3ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform3ivARB) {
+ void ** procp = (void **) &disp->Uniform3ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform3ivARB", symbol_prefix);
- procp = (void **) &disp->Uniform3ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4fARB) {
+ void ** procp = (void **) &disp->Uniform4fARB;
snprintf(symboln, sizeof(symboln), "%sUniform4f", symbol_prefix);
- procp = (void **) &disp->Uniform4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4fARB) {
+ void ** procp = (void **) &disp->Uniform4fARB;
snprintf(symboln, sizeof(symboln), "%sUniform4fARB", symbol_prefix);
- procp = (void **) &disp->Uniform4fARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4fvARB) {
+ void ** procp = (void **) &disp->Uniform4fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform4fv", symbol_prefix);
- procp = (void **) &disp->Uniform4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4fvARB) {
+ void ** procp = (void **) &disp->Uniform4fvARB;
snprintf(symboln, sizeof(symboln), "%sUniform4fvARB", symbol_prefix);
- procp = (void **) &disp->Uniform4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4iARB) {
+ void ** procp = (void **) &disp->Uniform4iARB;
snprintf(symboln, sizeof(symboln), "%sUniform4i", symbol_prefix);
- procp = (void **) &disp->Uniform4iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4iARB) {
+ void ** procp = (void **) &disp->Uniform4iARB;
snprintf(symboln, sizeof(symboln), "%sUniform4iARB", symbol_prefix);
- procp = (void **) &disp->Uniform4iARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4ivARB) {
+ void ** procp = (void **) &disp->Uniform4ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform4iv", symbol_prefix);
- procp = (void **) &disp->Uniform4ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->Uniform4ivARB) {
+ void ** procp = (void **) &disp->Uniform4ivARB;
snprintf(symboln, sizeof(symboln), "%sUniform4ivARB", symbol_prefix);
- procp = (void **) &disp->Uniform4ivARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix2fvARB) {
+ void ** procp = (void **) &disp->UniformMatrix2fvARB;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix2fvARB) {
+ void ** procp = (void **) &disp->UniformMatrix2fvARB;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", symbol_prefix);
- procp = (void **) &disp->UniformMatrix2fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix3fvARB) {
+ void ** procp = (void **) &disp->UniformMatrix3fvARB;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix3fvARB) {
+ void ** procp = (void **) &disp->UniformMatrix3fvARB;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", symbol_prefix);
- procp = (void **) &disp->UniformMatrix3fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix4fvARB) {
+ void ** procp = (void **) &disp->UniformMatrix4fvARB;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fv", symbol_prefix);
- procp = (void **) &disp->UniformMatrix4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UniformMatrix4fvARB) {
+ void ** procp = (void **) &disp->UniformMatrix4fvARB;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", symbol_prefix);
- procp = (void **) &disp->UniformMatrix4fvARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UseProgramObjectARB) {
+ void ** procp = (void **) &disp->UseProgramObjectARB;
snprintf(symboln, sizeof(symboln), "%sUseProgram", symbol_prefix);
- procp = (void **) &disp->UseProgramObjectARB;
*procp = dlsym(handle, symboln);
}
if(!disp->UseProgramObjectARB) {
+ void ** procp = (void **) &disp->UseProgramObjectARB;
snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", symbol_prefix);
- procp = (void **) &disp->UseProgramObjectARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ValidateProgramARB) {
+ void ** procp = (void **) &disp->ValidateProgramARB;
snprintf(symboln, sizeof(symboln), "%sValidateProgram", symbol_prefix);
- procp = (void **) &disp->ValidateProgramARB;
*procp = dlsym(handle, symboln);
}
if(!disp->ValidateProgramARB) {
+ void ** procp = (void **) &disp->ValidateProgramARB;
snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", symbol_prefix);
- procp = (void **) &disp->ValidateProgramARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BindAttribLocationARB) {
+ void ** procp = (void **) &disp->BindAttribLocationARB;
snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", symbol_prefix);
- procp = (void **) &disp->BindAttribLocationARB;
*procp = dlsym(handle, symboln);
}
if(!disp->BindAttribLocationARB) {
+ void ** procp = (void **) &disp->BindAttribLocationARB;
snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", symbol_prefix);
- procp = (void **) &disp->BindAttribLocationARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetActiveAttribARB) {
+ void ** procp = (void **) &disp->GetActiveAttribARB;
snprintf(symboln, sizeof(symboln), "%sGetActiveAttrib", symbol_prefix);
- procp = (void **) &disp->GetActiveAttribARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetActiveAttribARB) {
+ void ** procp = (void **) &disp->GetActiveAttribARB;
snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", symbol_prefix);
- procp = (void **) &disp->GetActiveAttribARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetAttribLocationARB) {
+ void ** procp = (void **) &disp->GetAttribLocationARB;
snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", symbol_prefix);
- procp = (void **) &disp->GetAttribLocationARB;
*procp = dlsym(handle, symboln);
}
if(!disp->GetAttribLocationARB) {
+ void ** procp = (void **) &disp->GetAttribLocationARB;
snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", symbol_prefix);
- procp = (void **) &disp->GetAttribLocationARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawBuffersARB) {
+ void ** procp = (void **) &disp->DrawBuffersARB;
snprintf(symboln, sizeof(symboln), "%sDrawBuffers", symbol_prefix);
- procp = (void **) &disp->DrawBuffersARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawBuffersARB) {
+ void ** procp = (void **) &disp->DrawBuffersARB;
snprintf(symboln, sizeof(symboln), "%sDrawBuffersARB", symbol_prefix);
- procp = (void **) &disp->DrawBuffersARB;
*procp = dlsym(handle, symboln);
}
if(!disp->DrawBuffersARB) {
+ void ** procp = (void **) &disp->DrawBuffersARB;
snprintf(symboln, sizeof(symboln), "%sDrawBuffersATI", symbol_prefix);
- procp = (void **) &disp->DrawBuffersARB;
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawBuffersARB) {
+ void ** procp = (void **) &disp->DrawBuffersARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawBuffersNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClampColorARB) {
+ void ** procp = (void **) &disp->ClampColorARB;
+ snprintf(symboln, sizeof(symboln), "%sClampColorARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawArraysInstancedARB) {
+ void ** procp = (void **) &disp->DrawArraysInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawArraysInstancedARB) {
+ void ** procp = (void **) &disp->DrawArraysInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawArraysInstancedARB) {
+ void ** procp = (void **) &disp->DrawArraysInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawElementsInstancedARB) {
+ void ** procp = (void **) &disp->DrawElementsInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawElementsInstancedARB) {
+ void ** procp = (void **) &disp->DrawElementsInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawElementsInstancedARB) {
+ void ** procp = (void **) &disp->DrawElementsInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->RenderbufferStorageMultisample) {
+ void ** procp = (void **) &disp->RenderbufferStorageMultisample;
+ snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->RenderbufferStorageMultisample) {
+ void ** procp = (void **) &disp->RenderbufferStorageMultisample;
+ snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisampleEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FramebufferTextureARB) {
+ void ** procp = (void **) &disp->FramebufferTextureARB;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FramebufferTextureFaceARB) {
+ void ** procp = (void **) &disp->FramebufferTextureFaceARB;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ProgramParameteriARB) {
+ void ** procp = (void **) &disp->ProgramParameteriARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribDivisorARB) {
+ void ** procp = (void **) &disp->VertexAttribDivisorARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FlushMappedBufferRange) {
+ void ** procp = (void **) &disp->FlushMappedBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MapBufferRange) {
+ void ** procp = (void **) &disp->MapBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sMapBufferRange", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexBufferARB) {
+ void ** procp = (void **) &disp->TexBufferARB;
+ snprintf(symboln, sizeof(symboln), "%sTexBufferARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindVertexArray) {
+ void ** procp = (void **) &disp->BindVertexArray;
+ snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GenVertexArrays) {
+ void ** procp = (void **) &disp->GenVertexArrays;
+ snprintf(symboln, sizeof(symboln), "%sGenVertexArrays", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->CopyBufferSubData) {
+ void ** procp = (void **) &disp->CopyBufferSubData;
+ snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClientWaitSync) {
+ void ** procp = (void **) &disp->ClientWaitSync;
+ snprintf(symboln, sizeof(symboln), "%sClientWaitSync", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DeleteSync) {
+ void ** procp = (void **) &disp->DeleteSync;
+ snprintf(symboln, sizeof(symboln), "%sDeleteSync", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FenceSync) {
+ void ** procp = (void **) &disp->FenceSync;
+ snprintf(symboln, sizeof(symboln), "%sFenceSync", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetInteger64v) {
+ void ** procp = (void **) &disp->GetInteger64v;
+ snprintf(symboln, sizeof(symboln), "%sGetInteger64v", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetSynciv) {
+ void ** procp = (void **) &disp->GetSynciv;
+ snprintf(symboln, sizeof(symboln), "%sGetSynciv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->IsSync) {
+ void ** procp = (void **) &disp->IsSync;
+ snprintf(symboln, sizeof(symboln), "%sIsSync", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->WaitSync) {
+ void ** procp = (void **) &disp->WaitSync;
+ snprintf(symboln, sizeof(symboln), "%sWaitSync", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawElementsBaseVertex) {
+ void ** procp = (void **) &disp->DrawElementsBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawElementsInstancedBaseVertex) {
+ void ** procp = (void **) &disp->DrawElementsInstancedBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawRangeElementsBaseVertex) {
+ void ** procp = (void **) &disp->DrawRangeElementsBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiDrawElementsBaseVertex) {
+ void ** procp = (void **) &disp->MultiDrawElementsBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendEquationSeparateiARB) {
+ void ** procp = (void **) &disp->BlendEquationSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendEquationSeparateiARB) {
+ void ** procp = (void **) &disp->BlendEquationSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendEquationiARB) {
+ void ** procp = (void **) &disp->BlendEquationiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendEquationiARB) {
+ void ** procp = (void **) &disp->BlendEquationiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendFuncSeparateiARB) {
+ void ** procp = (void **) &disp->BlendFuncSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendFuncSeparateiARB) {
+ void ** procp = (void **) &disp->BlendFuncSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendFunciARB) {
+ void ** procp = (void **) &disp->BlendFunciARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFunciARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BlendFunciARB) {
+ void ** procp = (void **) &disp->BlendFunciARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindSampler) {
+ void ** procp = (void **) &disp->BindSampler;
+ snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DeleteSamplers) {
+ void ** procp = (void **) &disp->DeleteSamplers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteSamplers", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GenSamplers) {
+ void ** procp = (void **) &disp->GenSamplers;
+ snprintf(symboln, sizeof(symboln), "%sGenSamplers", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetSamplerParameterIiv) {
+ void ** procp = (void **) &disp->GetSamplerParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetSamplerParameterIuiv) {
+ void ** procp = (void **) &disp->GetSamplerParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetSamplerParameterfv) {
+ void ** procp = (void **) &disp->GetSamplerParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetSamplerParameteriv) {
+ void ** procp = (void **) &disp->GetSamplerParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->IsSampler) {
+ void ** procp = (void **) &disp->IsSampler;
+ snprintf(symboln, sizeof(symboln), "%sIsSampler", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SamplerParameterIiv) {
+ void ** procp = (void **) &disp->SamplerParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SamplerParameterIuiv) {
+ void ** procp = (void **) &disp->SamplerParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SamplerParameterf) {
+ void ** procp = (void **) &disp->SamplerParameterf;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SamplerParameterfv) {
+ void ** procp = (void **) &disp->SamplerParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SamplerParameteri) {
+ void ** procp = (void **) &disp->SamplerParameteri;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SamplerParameteriv) {
+ void ** procp = (void **) &disp->SamplerParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorP3ui) {
+ void ** procp = (void **) &disp->ColorP3ui;
+ snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorP3uiv) {
+ void ** procp = (void **) &disp->ColorP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorP4ui) {
+ void ** procp = (void **) &disp->ColorP4ui;
+ snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorP4uiv) {
+ void ** procp = (void **) &disp->ColorP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP1ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP1ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP1uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP1uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP2ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP2ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP2uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP3ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP3ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP3uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP4ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP4ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->MultiTexCoordP4uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->NormalP3ui) {
+ void ** procp = (void **) &disp->NormalP3ui;
+ snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->NormalP3uiv) {
+ void ** procp = (void **) &disp->NormalP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SecondaryColorP3ui) {
+ void ** procp = (void **) &disp->SecondaryColorP3ui;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SecondaryColorP3uiv) {
+ void ** procp = (void **) &disp->SecondaryColorP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP1ui) {
+ void ** procp = (void **) &disp->TexCoordP1ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP1uiv) {
+ void ** procp = (void **) &disp->TexCoordP1uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP2ui) {
+ void ** procp = (void **) &disp->TexCoordP2ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP2uiv) {
+ void ** procp = (void **) &disp->TexCoordP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP3ui) {
+ void ** procp = (void **) &disp->TexCoordP3ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP3uiv) {
+ void ** procp = (void **) &disp->TexCoordP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP4ui) {
+ void ** procp = (void **) &disp->TexCoordP4ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexCoordP4uiv) {
+ void ** procp = (void **) &disp->TexCoordP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP1ui) {
+ void ** procp = (void **) &disp->VertexAttribP1ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP1uiv) {
+ void ** procp = (void **) &disp->VertexAttribP1uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP2ui) {
+ void ** procp = (void **) &disp->VertexAttribP2ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP2uiv) {
+ void ** procp = (void **) &disp->VertexAttribP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP3ui) {
+ void ** procp = (void **) &disp->VertexAttribP3ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP3uiv) {
+ void ** procp = (void **) &disp->VertexAttribP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP4ui) {
+ void ** procp = (void **) &disp->VertexAttribP4ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribP4uiv) {
+ void ** procp = (void **) &disp->VertexAttribP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexP2ui) {
+ void ** procp = (void **) &disp->VertexP2ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexP2uiv) {
+ void ** procp = (void **) &disp->VertexP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexP3ui) {
+ void ** procp = (void **) &disp->VertexP3ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexP3uiv) {
+ void ** procp = (void **) &disp->VertexP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexP4ui) {
+ void ** procp = (void **) &disp->VertexP4ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexP4uiv) {
+ void ** procp = (void **) &disp->VertexP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindTransformFeedback) {
+ void ** procp = (void **) &disp->BindTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DeleteTransformFeedbacks) {
+ void ** procp = (void **) &disp->DeleteTransformFeedbacks;
+ snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DrawTransformFeedback) {
+ void ** procp = (void **) &disp->DrawTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GenTransformFeedbacks) {
+ void ** procp = (void **) &disp->GenTransformFeedbacks;
+ snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->IsTransformFeedback) {
+ void ** procp = (void **) &disp->IsTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PauseTransformFeedback) {
+ void ** procp = (void **) &disp->PauseTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ResumeTransformFeedback) {
+ void ** procp = (void **) &disp->ResumeTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClearDepthf) {
+ void ** procp = (void **) &disp->ClearDepthf;
+ snprintf(symboln, sizeof(symboln), "%sClearDepthf", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DepthRangef) {
+ void ** procp = (void **) &disp->DepthRangef;
+ snprintf(symboln, sizeof(symboln), "%sDepthRangef", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetShaderPrecisionFormat) {
+ void ** procp = (void **) &disp->GetShaderPrecisionFormat;
+ snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ReleaseShaderCompiler) {
+ void ** procp = (void **) &disp->ReleaseShaderCompiler;
+ snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ShaderBinary) {
+ void ** procp = (void **) &disp->ShaderBinary;
+ snprintf(symboln, sizeof(symboln), "%sShaderBinary", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetGraphicsResetStatusARB) {
+ void ** procp = (void **) &disp->GetGraphicsResetStatusARB;
+ snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnColorTableARB) {
+ void ** procp = (void **) &disp->GetnColorTableARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnCompressedTexImageARB) {
+ void ** procp = (void **) &disp->GetnCompressedTexImageARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnConvolutionFilterARB) {
+ void ** procp = (void **) &disp->GetnConvolutionFilterARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnHistogramARB) {
+ void ** procp = (void **) &disp->GetnHistogramARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnHistogramARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnMapdvARB) {
+ void ** procp = (void **) &disp->GetnMapdvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMapdvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnMapfvARB) {
+ void ** procp = (void **) &disp->GetnMapfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMapfvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnMapivARB) {
+ void ** procp = (void **) &disp->GetnMapivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMapivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnMinmaxARB) {
+ void ** procp = (void **) &disp->GetnMinmaxARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMinmaxARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnPixelMapfvARB) {
+ void ** procp = (void **) &disp->GetnPixelMapfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnPixelMapuivARB) {
+ void ** procp = (void **) &disp->GetnPixelMapuivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnPixelMapusvARB) {
+ void ** procp = (void **) &disp->GetnPixelMapusvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnPolygonStippleARB) {
+ void ** procp = (void **) &disp->GetnPolygonStippleARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnSeparableFilterARB) {
+ void ** procp = (void **) &disp->GetnSeparableFilterARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnTexImageARB) {
+ void ** procp = (void **) &disp->GetnTexImageARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnTexImageARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnUniformdvARB) {
+ void ** procp = (void **) &disp->GetnUniformdvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformdvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnUniformfvARB) {
+ void ** procp = (void **) &disp->GetnUniformfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformfvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnUniformivARB) {
+ void ** procp = (void **) &disp->GetnUniformivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetnUniformuivARB) {
+ void ** procp = (void **) &disp->GetnUniformuivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ReadnPixelsARB) {
+ void ** procp = (void **) &disp->ReadnPixelsARB;
+ snprintf(symboln, sizeof(symboln), "%sReadnPixelsARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexStorage1D) {
+ void ** procp = (void **) &disp->TexStorage1D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexStorage2D) {
+ void ** procp = (void **) &disp->TexStorage2D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexStorage3D) {
+ void ** procp = (void **) &disp->TexStorage3D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureStorage1DEXT) {
+ void ** procp = (void **) &disp->TextureStorage1DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureStorage2DEXT) {
+ void ** procp = (void **) &disp->TextureStorage2DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureStorage3DEXT) {
+ void ** procp = (void **) &disp->TextureStorage3DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
if(!disp->PolygonOffsetEXT) {
+ void ** procp = (void **) &disp->PolygonOffsetEXT;
snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix);
- procp = (void **) &disp->PolygonOffsetEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPixelTexGenParameterfvSGIS) {
+ void ** procp = (void **) &disp->GetPixelTexGenParameterfvSGIS;
snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterfvSGIS", symbol_prefix);
- procp = (void **) &disp->GetPixelTexGenParameterfvSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->GetPixelTexGenParameterivSGIS) {
+ void ** procp = (void **) &disp->GetPixelTexGenParameterivSGIS;
snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterivSGIS", symbol_prefix);
- procp = (void **) &disp->GetPixelTexGenParameterivSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelTexGenParameterfSGIS) {
+ void ** procp = (void **) &disp->PixelTexGenParameterfSGIS;
snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfSGIS", symbol_prefix);
- procp = (void **) &disp->PixelTexGenParameterfSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelTexGenParameterfvSGIS) {
+ void ** procp = (void **) &disp->PixelTexGenParameterfvSGIS;
snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfvSGIS", symbol_prefix);
- procp = (void **) &disp->PixelTexGenParameterfvSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelTexGenParameteriSGIS) {
+ void ** procp = (void **) &disp->PixelTexGenParameteriSGIS;
snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameteriSGIS", symbol_prefix);
- procp = (void **) &disp->PixelTexGenParameteriSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelTexGenParameterivSGIS) {
+ void ** procp = (void **) &disp->PixelTexGenParameterivSGIS;
snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterivSGIS", symbol_prefix);
- procp = (void **) &disp->PixelTexGenParameterivSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->SampleMaskSGIS) {
+ void ** procp = (void **) &disp->SampleMaskSGIS;
snprintf(symboln, sizeof(symboln), "%sSampleMaskSGIS", symbol_prefix);
- procp = (void **) &disp->SampleMaskSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->SampleMaskSGIS) {
+ void ** procp = (void **) &disp->SampleMaskSGIS;
snprintf(symboln, sizeof(symboln), "%sSampleMaskEXT", symbol_prefix);
- procp = (void **) &disp->SampleMaskSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->SamplePatternSGIS) {
+ void ** procp = (void **) &disp->SamplePatternSGIS;
snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", symbol_prefix);
- procp = (void **) &disp->SamplePatternSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->SamplePatternSGIS) {
+ void ** procp = (void **) &disp->SamplePatternSGIS;
snprintf(symboln, sizeof(symboln), "%sSamplePatternEXT", symbol_prefix);
- procp = (void **) &disp->SamplePatternSGIS;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorPointerEXT) {
+ void ** procp = (void **) &disp->ColorPointerEXT;
snprintf(symboln, sizeof(symboln), "%sColorPointerEXT", symbol_prefix);
- procp = (void **) &disp->ColorPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->EdgeFlagPointerEXT) {
+ void ** procp = (void **) &disp->EdgeFlagPointerEXT;
snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", symbol_prefix);
- procp = (void **) &disp->EdgeFlagPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->IndexPointerEXT) {
+ void ** procp = (void **) &disp->IndexPointerEXT;
snprintf(symboln, sizeof(symboln), "%sIndexPointerEXT", symbol_prefix);
- procp = (void **) &disp->IndexPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->NormalPointerEXT) {
+ void ** procp = (void **) &disp->NormalPointerEXT;
snprintf(symboln, sizeof(symboln), "%sNormalPointerEXT", symbol_prefix);
- procp = (void **) &disp->NormalPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->TexCoordPointerEXT) {
+ void ** procp = (void **) &disp->TexCoordPointerEXT;
snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", symbol_prefix);
- procp = (void **) &disp->TexCoordPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexPointerEXT) {
+ void ** procp = (void **) &disp->VertexPointerEXT;
snprintf(symboln, sizeof(symboln), "%sVertexPointerEXT", symbol_prefix);
- procp = (void **) &disp->VertexPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfEXT) {
+ void ** procp = (void **) &disp->PointParameterfEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterf", symbol_prefix);
- procp = (void **) &disp->PointParameterfEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfEXT) {
+ void ** procp = (void **) &disp->PointParameterfEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", symbol_prefix);
- procp = (void **) &disp->PointParameterfEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfEXT) {
+ void ** procp = (void **) &disp->PointParameterfEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", symbol_prefix);
- procp = (void **) &disp->PointParameterfEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfEXT) {
+ void ** procp = (void **) &disp->PointParameterfEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", symbol_prefix);
- procp = (void **) &disp->PointParameterfEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfvEXT) {
+ void ** procp = (void **) &disp->PointParameterfvEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterfv", symbol_prefix);
- procp = (void **) &disp->PointParameterfvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfvEXT) {
+ void ** procp = (void **) &disp->PointParameterfvEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", symbol_prefix);
- procp = (void **) &disp->PointParameterfvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfvEXT) {
+ void ** procp = (void **) &disp->PointParameterfvEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", symbol_prefix);
- procp = (void **) &disp->PointParameterfvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterfvEXT) {
+ void ** procp = (void **) &disp->PointParameterfvEXT;
snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", symbol_prefix);
- procp = (void **) &disp->PointParameterfvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->LockArraysEXT) {
+ void ** procp = (void **) &disp->LockArraysEXT;
snprintf(symboln, sizeof(symboln), "%sLockArraysEXT", symbol_prefix);
- procp = (void **) &disp->LockArraysEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->UnlockArraysEXT) {
+ void ** procp = (void **) &disp->UnlockArraysEXT;
snprintf(symboln, sizeof(symboln), "%sUnlockArraysEXT", symbol_prefix);
- procp = (void **) &disp->UnlockArraysEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3bEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3bEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3b", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3bEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3bEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3bEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3bEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3bvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3bvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3bvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3bvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3bvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3bvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3dEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3dEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3d", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3dEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3dEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3dEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3dEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3dvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3dvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3dvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3dvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3dvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3dvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3fEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3f", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3fEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3fEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3fEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3fvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3fvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3fvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3fvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3iEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3iEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3i", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3iEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3iEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3iEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3iEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3ivEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3ivEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3ivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3ivEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3ivEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3ivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3sEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3sEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3s", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3sEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3sEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3sEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3sEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3svEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3svEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3svEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3svEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3svEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3svEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3ubEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3ubEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3ubEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3ubEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3ubEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3ubEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3ubvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3ubvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3ubvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3ubvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3ubvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3ubvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3uiEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3uiEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3uiEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3uiEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3uiEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3uiEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3uivEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3uivEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3uivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3uivEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3uivEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3uivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3usEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3usEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3usEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3usEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3usEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3usEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3usvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3usvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3usvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColor3usvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3usvEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColor3usvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColorPointerEXT) {
+ void ** procp = (void **) &disp->SecondaryColorPointerEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", symbol_prefix);
- procp = (void **) &disp->SecondaryColorPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->SecondaryColorPointerEXT) {
+ void ** procp = (void **) &disp->SecondaryColorPointerEXT;
snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", symbol_prefix);
- procp = (void **) &disp->SecondaryColorPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiDrawArraysEXT) {
+ void ** procp = (void **) &disp->MultiDrawArraysEXT;
snprintf(symboln, sizeof(symboln), "%sMultiDrawArrays", symbol_prefix);
- procp = (void **) &disp->MultiDrawArraysEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiDrawArraysEXT) {
+ void ** procp = (void **) &disp->MultiDrawArraysEXT;
snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", symbol_prefix);
- procp = (void **) &disp->MultiDrawArraysEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiDrawElementsEXT) {
+ void ** procp = (void **) &disp->MultiDrawElementsEXT;
snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", symbol_prefix);
- procp = (void **) &disp->MultiDrawElementsEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiDrawElementsEXT) {
+ void ** procp = (void **) &disp->MultiDrawElementsEXT;
snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", symbol_prefix);
- procp = (void **) &disp->MultiDrawElementsEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoordPointerEXT) {
+ void ** procp = (void **) &disp->FogCoordPointerEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoordPointer", symbol_prefix);
- procp = (void **) &disp->FogCoordPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoordPointerEXT) {
+ void ** procp = (void **) &disp->FogCoordPointerEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", symbol_prefix);
- procp = (void **) &disp->FogCoordPointerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoorddEXT) {
+ void ** procp = (void **) &disp->FogCoorddEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoordd", symbol_prefix);
- procp = (void **) &disp->FogCoorddEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoorddEXT) {
+ void ** procp = (void **) &disp->FogCoorddEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoorddEXT", symbol_prefix);
- procp = (void **) &disp->FogCoorddEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoorddvEXT) {
+ void ** procp = (void **) &disp->FogCoorddvEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoorddv", symbol_prefix);
- procp = (void **) &disp->FogCoorddvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoorddvEXT) {
+ void ** procp = (void **) &disp->FogCoorddvEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoorddvEXT", symbol_prefix);
- procp = (void **) &disp->FogCoorddvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoordfEXT) {
+ void ** procp = (void **) &disp->FogCoordfEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoordf", symbol_prefix);
- procp = (void **) &disp->FogCoordfEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoordfEXT) {
+ void ** procp = (void **) &disp->FogCoordfEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoordfEXT", symbol_prefix);
- procp = (void **) &disp->FogCoordfEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoordfvEXT) {
+ void ** procp = (void **) &disp->FogCoordfvEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoordfv", symbol_prefix);
- procp = (void **) &disp->FogCoordfvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FogCoordfvEXT) {
+ void ** procp = (void **) &disp->FogCoordfvEXT;
snprintf(symboln, sizeof(symboln), "%sFogCoordfvEXT", symbol_prefix);
- procp = (void **) &disp->FogCoordfvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->PixelTexGenSGIX) {
+ void ** procp = (void **) &disp->PixelTexGenSGIX;
snprintf(symboln, sizeof(symboln), "%sPixelTexGenSGIX", symbol_prefix);
- procp = (void **) &disp->PixelTexGenSGIX;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendFuncSeparateEXT) {
+ void ** procp = (void **) &disp->BlendFuncSeparateEXT;
snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", symbol_prefix);
- procp = (void **) &disp->BlendFuncSeparateEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendFuncSeparateEXT) {
+ void ** procp = (void **) &disp->BlendFuncSeparateEXT;
snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", symbol_prefix);
- procp = (void **) &disp->BlendFuncSeparateEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendFuncSeparateEXT) {
+ void ** procp = (void **) &disp->BlendFuncSeparateEXT;
snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", symbol_prefix);
- procp = (void **) &disp->BlendFuncSeparateEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FlushVertexArrayRangeNV) {
+ void ** procp = (void **) &disp->FlushVertexArrayRangeNV;
snprintf(symboln, sizeof(symboln), "%sFlushVertexArrayRangeNV", symbol_prefix);
- procp = (void **) &disp->FlushVertexArrayRangeNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexArrayRangeNV) {
+ void ** procp = (void **) &disp->VertexArrayRangeNV;
snprintf(symboln, sizeof(symboln), "%sVertexArrayRangeNV", symbol_prefix);
- procp = (void **) &disp->VertexArrayRangeNV;
*procp = dlsym(handle, symboln);
}
if(!disp->CombinerInputNV) {
+ void ** procp = (void **) &disp->CombinerInputNV;
snprintf(symboln, sizeof(symboln), "%sCombinerInputNV", symbol_prefix);
- procp = (void **) &disp->CombinerInputNV;
*procp = dlsym(handle, symboln);
}
if(!disp->CombinerOutputNV) {
+ void ** procp = (void **) &disp->CombinerOutputNV;
snprintf(symboln, sizeof(symboln), "%sCombinerOutputNV", symbol_prefix);
- procp = (void **) &disp->CombinerOutputNV;
*procp = dlsym(handle, symboln);
}
if(!disp->CombinerParameterfNV) {
+ void ** procp = (void **) &disp->CombinerParameterfNV;
snprintf(symboln, sizeof(symboln), "%sCombinerParameterfNV", symbol_prefix);
- procp = (void **) &disp->CombinerParameterfNV;
*procp = dlsym(handle, symboln);
}
if(!disp->CombinerParameterfvNV) {
+ void ** procp = (void **) &disp->CombinerParameterfvNV;
snprintf(symboln, sizeof(symboln), "%sCombinerParameterfvNV", symbol_prefix);
- procp = (void **) &disp->CombinerParameterfvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->CombinerParameteriNV) {
+ void ** procp = (void **) &disp->CombinerParameteriNV;
snprintf(symboln, sizeof(symboln), "%sCombinerParameteriNV", symbol_prefix);
- procp = (void **) &disp->CombinerParameteriNV;
*procp = dlsym(handle, symboln);
}
if(!disp->CombinerParameterivNV) {
+ void ** procp = (void **) &disp->CombinerParameterivNV;
snprintf(symboln, sizeof(symboln), "%sCombinerParameterivNV", symbol_prefix);
- procp = (void **) &disp->CombinerParameterivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->FinalCombinerInputNV) {
+ void ** procp = (void **) &disp->FinalCombinerInputNV;
snprintf(symboln, sizeof(symboln), "%sFinalCombinerInputNV", symbol_prefix);
- procp = (void **) &disp->FinalCombinerInputNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetCombinerInputParameterfvNV) {
+ void ** procp = (void **) &disp->GetCombinerInputParameterfvNV;
snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterfvNV", symbol_prefix);
- procp = (void **) &disp->GetCombinerInputParameterfvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetCombinerInputParameterivNV) {
+ void ** procp = (void **) &disp->GetCombinerInputParameterivNV;
snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterivNV", symbol_prefix);
- procp = (void **) &disp->GetCombinerInputParameterivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetCombinerOutputParameterfvNV) {
+ void ** procp = (void **) &disp->GetCombinerOutputParameterfvNV;
snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterfvNV", symbol_prefix);
- procp = (void **) &disp->GetCombinerOutputParameterfvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetCombinerOutputParameterivNV) {
+ void ** procp = (void **) &disp->GetCombinerOutputParameterivNV;
snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterivNV", symbol_prefix);
- procp = (void **) &disp->GetCombinerOutputParameterivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetFinalCombinerInputParameterfvNV) {
+ void ** procp = (void **) &disp->GetFinalCombinerInputParameterfvNV;
snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterfvNV", symbol_prefix);
- procp = (void **) &disp->GetFinalCombinerInputParameterfvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetFinalCombinerInputParameterivNV) {
+ void ** procp = (void **) &disp->GetFinalCombinerInputParameterivNV;
snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterivNV", symbol_prefix);
- procp = (void **) &disp->GetFinalCombinerInputParameterivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ResizeBuffersMESA) {
+ void ** procp = (void **) &disp->ResizeBuffersMESA;
snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", symbol_prefix);
- procp = (void **) &disp->ResizeBuffersMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2dMESA) {
+ void ** procp = (void **) &disp->WindowPos2dMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2d", symbol_prefix);
- procp = (void **) &disp->WindowPos2dMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2dMESA) {
+ void ** procp = (void **) &disp->WindowPos2dMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2dARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2dMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2dMESA) {
+ void ** procp = (void **) &disp->WindowPos2dMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2dMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2dMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2dvMESA) {
+ void ** procp = (void **) &disp->WindowPos2dvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2dv", symbol_prefix);
- procp = (void **) &disp->WindowPos2dvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2dvMESA) {
+ void ** procp = (void **) &disp->WindowPos2dvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2dvARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2dvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2dvMESA) {
+ void ** procp = (void **) &disp->WindowPos2dvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2dvMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2dvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2fMESA) {
+ void ** procp = (void **) &disp->WindowPos2fMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2f", symbol_prefix);
- procp = (void **) &disp->WindowPos2fMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2fMESA) {
+ void ** procp = (void **) &disp->WindowPos2fMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2fARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2fMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2fMESA) {
+ void ** procp = (void **) &disp->WindowPos2fMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2fMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2fMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2fvMESA) {
+ void ** procp = (void **) &disp->WindowPos2fvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2fv", symbol_prefix);
- procp = (void **) &disp->WindowPos2fvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2fvMESA) {
+ void ** procp = (void **) &disp->WindowPos2fvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2fvARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2fvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2fvMESA) {
+ void ** procp = (void **) &disp->WindowPos2fvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2fvMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2fvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2iMESA) {
+ void ** procp = (void **) &disp->WindowPos2iMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2i", symbol_prefix);
- procp = (void **) &disp->WindowPos2iMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2iMESA) {
+ void ** procp = (void **) &disp->WindowPos2iMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2iARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2iMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2iMESA) {
+ void ** procp = (void **) &disp->WindowPos2iMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2iMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2iMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2ivMESA) {
+ void ** procp = (void **) &disp->WindowPos2ivMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2iv", symbol_prefix);
- procp = (void **) &disp->WindowPos2ivMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2ivMESA) {
+ void ** procp = (void **) &disp->WindowPos2ivMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2ivARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2ivMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2ivMESA) {
+ void ** procp = (void **) &disp->WindowPos2ivMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2ivMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2ivMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2sMESA) {
+ void ** procp = (void **) &disp->WindowPos2sMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2s", symbol_prefix);
- procp = (void **) &disp->WindowPos2sMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2sMESA) {
+ void ** procp = (void **) &disp->WindowPos2sMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2sARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2sMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2sMESA) {
+ void ** procp = (void **) &disp->WindowPos2sMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2sMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2sMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2svMESA) {
+ void ** procp = (void **) &disp->WindowPos2svMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2sv", symbol_prefix);
- procp = (void **) &disp->WindowPos2svMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2svMESA) {
+ void ** procp = (void **) &disp->WindowPos2svMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2svARB", symbol_prefix);
- procp = (void **) &disp->WindowPos2svMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos2svMESA) {
+ void ** procp = (void **) &disp->WindowPos2svMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos2svMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos2svMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3dMESA) {
+ void ** procp = (void **) &disp->WindowPos3dMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3d", symbol_prefix);
- procp = (void **) &disp->WindowPos3dMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3dMESA) {
+ void ** procp = (void **) &disp->WindowPos3dMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3dARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3dMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3dMESA) {
+ void ** procp = (void **) &disp->WindowPos3dMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3dMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3dMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3dvMESA) {
+ void ** procp = (void **) &disp->WindowPos3dvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3dv", symbol_prefix);
- procp = (void **) &disp->WindowPos3dvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3dvMESA) {
+ void ** procp = (void **) &disp->WindowPos3dvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3dvARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3dvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3dvMESA) {
+ void ** procp = (void **) &disp->WindowPos3dvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3dvMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3dvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3fMESA) {
+ void ** procp = (void **) &disp->WindowPos3fMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3f", symbol_prefix);
- procp = (void **) &disp->WindowPos3fMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3fMESA) {
+ void ** procp = (void **) &disp->WindowPos3fMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3fARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3fMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3fMESA) {
+ void ** procp = (void **) &disp->WindowPos3fMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3fMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3fMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3fvMESA) {
+ void ** procp = (void **) &disp->WindowPos3fvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3fv", symbol_prefix);
- procp = (void **) &disp->WindowPos3fvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3fvMESA) {
+ void ** procp = (void **) &disp->WindowPos3fvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3fvARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3fvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3fvMESA) {
+ void ** procp = (void **) &disp->WindowPos3fvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3fvMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3fvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3iMESA) {
+ void ** procp = (void **) &disp->WindowPos3iMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3i", symbol_prefix);
- procp = (void **) &disp->WindowPos3iMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3iMESA) {
+ void ** procp = (void **) &disp->WindowPos3iMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3iARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3iMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3iMESA) {
+ void ** procp = (void **) &disp->WindowPos3iMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3iMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3iMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3ivMESA) {
+ void ** procp = (void **) &disp->WindowPos3ivMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3iv", symbol_prefix);
- procp = (void **) &disp->WindowPos3ivMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3ivMESA) {
+ void ** procp = (void **) &disp->WindowPos3ivMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3ivARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3ivMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3ivMESA) {
+ void ** procp = (void **) &disp->WindowPos3ivMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3ivMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3ivMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3sMESA) {
+ void ** procp = (void **) &disp->WindowPos3sMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3s", symbol_prefix);
- procp = (void **) &disp->WindowPos3sMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3sMESA) {
+ void ** procp = (void **) &disp->WindowPos3sMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3sARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3sMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3sMESA) {
+ void ** procp = (void **) &disp->WindowPos3sMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3sMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3sMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3svMESA) {
+ void ** procp = (void **) &disp->WindowPos3svMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3sv", symbol_prefix);
- procp = (void **) &disp->WindowPos3svMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3svMESA) {
+ void ** procp = (void **) &disp->WindowPos3svMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3svARB", symbol_prefix);
- procp = (void **) &disp->WindowPos3svMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos3svMESA) {
+ void ** procp = (void **) &disp->WindowPos3svMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos3svMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos3svMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4dMESA) {
+ void ** procp = (void **) &disp->WindowPos4dMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4dMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4dMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4dvMESA) {
+ void ** procp = (void **) &disp->WindowPos4dvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4dvMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4dvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4fMESA) {
+ void ** procp = (void **) &disp->WindowPos4fMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4fMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4fMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4fvMESA) {
+ void ** procp = (void **) &disp->WindowPos4fvMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4fvMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4fvMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4iMESA) {
+ void ** procp = (void **) &disp->WindowPos4iMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4iMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4iMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4ivMESA) {
+ void ** procp = (void **) &disp->WindowPos4ivMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4ivMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4ivMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4sMESA) {
+ void ** procp = (void **) &disp->WindowPos4sMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4sMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4sMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->WindowPos4svMESA) {
+ void ** procp = (void **) &disp->WindowPos4svMESA;
snprintf(symboln, sizeof(symboln), "%sWindowPos4svMESA", symbol_prefix);
- procp = (void **) &disp->WindowPos4svMESA;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiModeDrawArraysIBM) {
+ void ** procp = (void **) &disp->MultiModeDrawArraysIBM;
snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", symbol_prefix);
- procp = (void **) &disp->MultiModeDrawArraysIBM;
*procp = dlsym(handle, symboln);
}
if(!disp->MultiModeDrawElementsIBM) {
+ void ** procp = (void **) &disp->MultiModeDrawElementsIBM;
snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", symbol_prefix);
- procp = (void **) &disp->MultiModeDrawElementsIBM;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteFencesNV) {
+ void ** procp = (void **) &disp->DeleteFencesNV;
snprintf(symboln, sizeof(symboln), "%sDeleteFencesNV", symbol_prefix);
- procp = (void **) &disp->DeleteFencesNV;
*procp = dlsym(handle, symboln);
}
if(!disp->FinishFenceNV) {
+ void ** procp = (void **) &disp->FinishFenceNV;
snprintf(symboln, sizeof(symboln), "%sFinishFenceNV", symbol_prefix);
- procp = (void **) &disp->FinishFenceNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GenFencesNV) {
+ void ** procp = (void **) &disp->GenFencesNV;
snprintf(symboln, sizeof(symboln), "%sGenFencesNV", symbol_prefix);
- procp = (void **) &disp->GenFencesNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetFenceivNV) {
+ void ** procp = (void **) &disp->GetFenceivNV;
snprintf(symboln, sizeof(symboln), "%sGetFenceivNV", symbol_prefix);
- procp = (void **) &disp->GetFenceivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->IsFenceNV) {
+ void ** procp = (void **) &disp->IsFenceNV;
snprintf(symboln, sizeof(symboln), "%sIsFenceNV", symbol_prefix);
- procp = (void **) &disp->IsFenceNV;
*procp = dlsym(handle, symboln);
}
if(!disp->SetFenceNV) {
+ void ** procp = (void **) &disp->SetFenceNV;
snprintf(symboln, sizeof(symboln), "%sSetFenceNV", symbol_prefix);
- procp = (void **) &disp->SetFenceNV;
*procp = dlsym(handle, symboln);
}
if(!disp->TestFenceNV) {
+ void ** procp = (void **) &disp->TestFenceNV;
snprintf(symboln, sizeof(symboln), "%sTestFenceNV", symbol_prefix);
- procp = (void **) &disp->TestFenceNV;
*procp = dlsym(handle, symboln);
}
if(!disp->AreProgramsResidentNV) {
+ void ** procp = (void **) &disp->AreProgramsResidentNV;
snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", symbol_prefix);
- procp = (void **) &disp->AreProgramsResidentNV;
*procp = dlsym(handle, symboln);
}
if(!disp->BindProgramNV) {
+ void ** procp = (void **) &disp->BindProgramNV;
snprintf(symboln, sizeof(symboln), "%sBindProgramARB", symbol_prefix);
- procp = (void **) &disp->BindProgramNV;
*procp = dlsym(handle, symboln);
}
if(!disp->BindProgramNV) {
+ void ** procp = (void **) &disp->BindProgramNV;
snprintf(symboln, sizeof(symboln), "%sBindProgramNV", symbol_prefix);
- procp = (void **) &disp->BindProgramNV;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteProgramsNV) {
+ void ** procp = (void **) &disp->DeleteProgramsNV;
snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", symbol_prefix);
- procp = (void **) &disp->DeleteProgramsNV;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteProgramsNV) {
+ void ** procp = (void **) &disp->DeleteProgramsNV;
snprintf(symboln, sizeof(symboln), "%sDeleteProgramsNV", symbol_prefix);
- procp = (void **) &disp->DeleteProgramsNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ExecuteProgramNV) {
+ void ** procp = (void **) &disp->ExecuteProgramNV;
snprintf(symboln, sizeof(symboln), "%sExecuteProgramNV", symbol_prefix);
- procp = (void **) &disp->ExecuteProgramNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GenProgramsNV) {
+ void ** procp = (void **) &disp->GenProgramsNV;
snprintf(symboln, sizeof(symboln), "%sGenProgramsARB", symbol_prefix);
- procp = (void **) &disp->GenProgramsNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GenProgramsNV) {
+ void ** procp = (void **) &disp->GenProgramsNV;
snprintf(symboln, sizeof(symboln), "%sGenProgramsNV", symbol_prefix);
- procp = (void **) &disp->GenProgramsNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramParameterdvNV) {
+ void ** procp = (void **) &disp->GetProgramParameterdvNV;
snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", symbol_prefix);
- procp = (void **) &disp->GetProgramParameterdvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramParameterfvNV) {
+ void ** procp = (void **) &disp->GetProgramParameterfvNV;
snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", symbol_prefix);
- procp = (void **) &disp->GetProgramParameterfvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramStringNV) {
+ void ** procp = (void **) &disp->GetProgramStringNV;
snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", symbol_prefix);
- procp = (void **) &disp->GetProgramStringNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramivNV) {
+ void ** procp = (void **) &disp->GetProgramivNV;
snprintf(symboln, sizeof(symboln), "%sGetProgramivNV", symbol_prefix);
- procp = (void **) &disp->GetProgramivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetTrackMatrixivNV) {
+ void ** procp = (void **) &disp->GetTrackMatrixivNV;
snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", symbol_prefix);
- procp = (void **) &disp->GetTrackMatrixivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribPointervNV) {
+ void ** procp = (void **) &disp->GetVertexAttribPointervNV;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribPointervNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribPointervNV) {
+ void ** procp = (void **) &disp->GetVertexAttribPointervNV;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribPointervNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribPointervNV) {
+ void ** procp = (void **) &disp->GetVertexAttribPointervNV;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribPointervNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribdvNV) {
+ void ** procp = (void **) &disp->GetVertexAttribdvNV;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribdvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribfvNV) {
+ void ** procp = (void **) &disp->GetVertexAttribfvNV;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribfvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetVertexAttribivNV) {
+ void ** procp = (void **) &disp->GetVertexAttribivNV;
snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", symbol_prefix);
- procp = (void **) &disp->GetVertexAttribivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->IsProgramNV) {
+ void ** procp = (void **) &disp->IsProgramNV;
snprintf(symboln, sizeof(symboln), "%sIsProgramARB", symbol_prefix);
- procp = (void **) &disp->IsProgramNV;
*procp = dlsym(handle, symboln);
}
if(!disp->IsProgramNV) {
+ void ** procp = (void **) &disp->IsProgramNV;
snprintf(symboln, sizeof(symboln), "%sIsProgramNV", symbol_prefix);
- procp = (void **) &disp->IsProgramNV;
*procp = dlsym(handle, symboln);
}
if(!disp->LoadProgramNV) {
+ void ** procp = (void **) &disp->LoadProgramNV;
snprintf(symboln, sizeof(symboln), "%sLoadProgramNV", symbol_prefix);
- procp = (void **) &disp->LoadProgramNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramParameters4dvNV) {
+ void ** procp = (void **) &disp->ProgramParameters4dvNV;
snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", symbol_prefix);
- procp = (void **) &disp->ProgramParameters4dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramParameters4fvNV) {
+ void ** procp = (void **) &disp->ProgramParameters4fvNV;
snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", symbol_prefix);
- procp = (void **) &disp->ProgramParameters4fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->RequestResidentProgramsNV) {
+ void ** procp = (void **) &disp->RequestResidentProgramsNV;
snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", symbol_prefix);
- procp = (void **) &disp->RequestResidentProgramsNV;
*procp = dlsym(handle, symboln);
}
if(!disp->TrackMatrixNV) {
+ void ** procp = (void **) &disp->TrackMatrixNV;
snprintf(symboln, sizeof(symboln), "%sTrackMatrixNV", symbol_prefix);
- procp = (void **) &disp->TrackMatrixNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1dNV) {
+ void ** procp = (void **) &disp->VertexAttrib1dNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1dNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib1dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1fNV) {
+ void ** procp = (void **) &disp->VertexAttrib1fNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1fNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib1fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1sNV) {
+ void ** procp = (void **) &disp->VertexAttrib1sNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1sNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib1svNV) {
+ void ** procp = (void **) &disp->VertexAttrib1svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib1svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2dNV) {
+ void ** procp = (void **) &disp->VertexAttrib2dNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2dNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib2dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2fNV) {
+ void ** procp = (void **) &disp->VertexAttrib2fNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2fNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib2fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2sNV) {
+ void ** procp = (void **) &disp->VertexAttrib2sNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2sNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib2svNV) {
+ void ** procp = (void **) &disp->VertexAttrib2svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib2svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3dNV) {
+ void ** procp = (void **) &disp->VertexAttrib3dNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3dNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib3dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3fNV) {
+ void ** procp = (void **) &disp->VertexAttrib3fNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3fNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib3fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3sNV) {
+ void ** procp = (void **) &disp->VertexAttrib3sNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3sNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib3svNV) {
+ void ** procp = (void **) &disp->VertexAttrib3svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib3svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4dNV) {
+ void ** procp = (void **) &disp->VertexAttrib4dNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4dNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib4dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4fNV) {
+ void ** procp = (void **) &disp->VertexAttrib4fNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4fNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib4fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4sNV) {
+ void ** procp = (void **) &disp->VertexAttrib4sNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4sNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4svNV) {
+ void ** procp = (void **) &disp->VertexAttrib4svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4ubNV) {
+ void ** procp = (void **) &disp->VertexAttrib4ubNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4ubNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttrib4ubvNV) {
+ void ** procp = (void **) &disp->VertexAttrib4ubvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttrib4ubvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribPointerNV) {
+ void ** procp = (void **) &disp->VertexAttribPointerNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribPointerNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs1dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs1dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs1dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs1fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs1fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs1fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs1svNV) {
+ void ** procp = (void **) &disp->VertexAttribs1svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs1svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs2dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs2dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs2dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs2fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs2fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs2fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs2svNV) {
+ void ** procp = (void **) &disp->VertexAttribs2svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs2svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs3dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs3dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs3dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs3fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs3fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs3fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs3svNV) {
+ void ** procp = (void **) &disp->VertexAttribs3svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs3svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs4dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs4dvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs4dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs4fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs4fvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs4fvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs4svNV) {
+ void ** procp = (void **) &disp->VertexAttribs4svNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs4svNV;
*procp = dlsym(handle, symboln);
}
if(!disp->VertexAttribs4ubvNV) {
+ void ** procp = (void **) &disp->VertexAttribs4ubvNV;
snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", symbol_prefix);
- procp = (void **) &disp->VertexAttribs4ubvNV;
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexBumpParameterfvATI) {
+ void ** procp = (void **) &disp->GetTexBumpParameterfvATI;
+ snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexBumpParameterivATI) {
+ void ** procp = (void **) &disp->GetTexBumpParameterivATI;
+ snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexBumpParameterfvATI) {
+ void ** procp = (void **) &disp->TexBumpParameterfvATI;
+ snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexBumpParameterivATI) {
+ void ** procp = (void **) &disp->TexBumpParameterivATI;
+ snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
if(!disp->AlphaFragmentOp1ATI) {
+ void ** procp = (void **) &disp->AlphaFragmentOp1ATI;
snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", symbol_prefix);
- procp = (void **) &disp->AlphaFragmentOp1ATI;
*procp = dlsym(handle, symboln);
}
if(!disp->AlphaFragmentOp2ATI) {
+ void ** procp = (void **) &disp->AlphaFragmentOp2ATI;
snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", symbol_prefix);
- procp = (void **) &disp->AlphaFragmentOp2ATI;
*procp = dlsym(handle, symboln);
}
if(!disp->AlphaFragmentOp3ATI) {
+ void ** procp = (void **) &disp->AlphaFragmentOp3ATI;
snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", symbol_prefix);
- procp = (void **) &disp->AlphaFragmentOp3ATI;
*procp = dlsym(handle, symboln);
}
if(!disp->BeginFragmentShaderATI) {
+ void ** procp = (void **) &disp->BeginFragmentShaderATI;
snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", symbol_prefix);
- procp = (void **) &disp->BeginFragmentShaderATI;
*procp = dlsym(handle, symboln);
}
if(!disp->BindFragmentShaderATI) {
+ void ** procp = (void **) &disp->BindFragmentShaderATI;
snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", symbol_prefix);
- procp = (void **) &disp->BindFragmentShaderATI;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorFragmentOp1ATI) {
+ void ** procp = (void **) &disp->ColorFragmentOp1ATI;
snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", symbol_prefix);
- procp = (void **) &disp->ColorFragmentOp1ATI;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorFragmentOp2ATI) {
+ void ** procp = (void **) &disp->ColorFragmentOp2ATI;
snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", symbol_prefix);
- procp = (void **) &disp->ColorFragmentOp2ATI;
*procp = dlsym(handle, symboln);
}
if(!disp->ColorFragmentOp3ATI) {
+ void ** procp = (void **) &disp->ColorFragmentOp3ATI;
snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", symbol_prefix);
- procp = (void **) &disp->ColorFragmentOp3ATI;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteFragmentShaderATI) {
+ void ** procp = (void **) &disp->DeleteFragmentShaderATI;
snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", symbol_prefix);
- procp = (void **) &disp->DeleteFragmentShaderATI;
*procp = dlsym(handle, symboln);
}
if(!disp->EndFragmentShaderATI) {
+ void ** procp = (void **) &disp->EndFragmentShaderATI;
snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", symbol_prefix);
- procp = (void **) &disp->EndFragmentShaderATI;
*procp = dlsym(handle, symboln);
}
if(!disp->GenFragmentShadersATI) {
+ void ** procp = (void **) &disp->GenFragmentShadersATI;
snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", symbol_prefix);
- procp = (void **) &disp->GenFragmentShadersATI;
*procp = dlsym(handle, symboln);
}
if(!disp->PassTexCoordATI) {
+ void ** procp = (void **) &disp->PassTexCoordATI;
snprintf(symboln, sizeof(symboln), "%sPassTexCoordATI", symbol_prefix);
- procp = (void **) &disp->PassTexCoordATI;
*procp = dlsym(handle, symboln);
}
if(!disp->SampleMapATI) {
+ void ** procp = (void **) &disp->SampleMapATI;
snprintf(symboln, sizeof(symboln), "%sSampleMapATI", symbol_prefix);
- procp = (void **) &disp->SampleMapATI;
*procp = dlsym(handle, symboln);
}
if(!disp->SetFragmentShaderConstantATI) {
+ void ** procp = (void **) &disp->SetFragmentShaderConstantATI;
snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", symbol_prefix);
- procp = (void **) &disp->SetFragmentShaderConstantATI;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameteriNV) {
+ void ** procp = (void **) &disp->PointParameteriNV;
snprintf(symboln, sizeof(symboln), "%sPointParameteri", symbol_prefix);
- procp = (void **) &disp->PointParameteriNV;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameteriNV) {
+ void ** procp = (void **) &disp->PointParameteriNV;
snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", symbol_prefix);
- procp = (void **) &disp->PointParameteriNV;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterivNV) {
+ void ** procp = (void **) &disp->PointParameterivNV;
snprintf(symboln, sizeof(symboln), "%sPointParameteriv", symbol_prefix);
- procp = (void **) &disp->PointParameterivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->PointParameterivNV) {
+ void ** procp = (void **) &disp->PointParameterivNV;
snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", symbol_prefix);
- procp = (void **) &disp->PointParameterivNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ActiveStencilFaceEXT) {
+ void ** procp = (void **) &disp->ActiveStencilFaceEXT;
snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", symbol_prefix);
- procp = (void **) &disp->ActiveStencilFaceEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BindVertexArrayAPPLE) {
+ void ** procp = (void **) &disp->BindVertexArrayAPPLE;
snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", symbol_prefix);
- procp = (void **) &disp->BindVertexArrayAPPLE;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteVertexArraysAPPLE) {
+ void ** procp = (void **) &disp->DeleteVertexArraysAPPLE;
snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", symbol_prefix);
- procp = (void **) &disp->DeleteVertexArraysAPPLE;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteVertexArraysAPPLE) {
+ void ** procp = (void **) &disp->DeleteVertexArraysAPPLE;
snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", symbol_prefix);
- procp = (void **) &disp->DeleteVertexArraysAPPLE;
*procp = dlsym(handle, symboln);
}
if(!disp->GenVertexArraysAPPLE) {
+ void ** procp = (void **) &disp->GenVertexArraysAPPLE;
snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", symbol_prefix);
- procp = (void **) &disp->GenVertexArraysAPPLE;
*procp = dlsym(handle, symboln);
}
if(!disp->IsVertexArrayAPPLE) {
+ void ** procp = (void **) &disp->IsVertexArrayAPPLE;
snprintf(symboln, sizeof(symboln), "%sIsVertexArray", symbol_prefix);
- procp = (void **) &disp->IsVertexArrayAPPLE;
*procp = dlsym(handle, symboln);
}
if(!disp->IsVertexArrayAPPLE) {
+ void ** procp = (void **) &disp->IsVertexArrayAPPLE;
snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", symbol_prefix);
- procp = (void **) &disp->IsVertexArrayAPPLE;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramNamedParameterdvNV) {
+ void ** procp = (void **) &disp->GetProgramNamedParameterdvNV;
snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", symbol_prefix);
- procp = (void **) &disp->GetProgramNamedParameterdvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->GetProgramNamedParameterfvNV) {
+ void ** procp = (void **) &disp->GetProgramNamedParameterfvNV;
snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", symbol_prefix);
- procp = (void **) &disp->GetProgramNamedParameterfvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramNamedParameter4dNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4dNV;
snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", symbol_prefix);
- procp = (void **) &disp->ProgramNamedParameter4dNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramNamedParameter4dvNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4dvNV;
snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", symbol_prefix);
- procp = (void **) &disp->ProgramNamedParameter4dvNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramNamedParameter4fNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4fNV;
snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", symbol_prefix);
- procp = (void **) &disp->ProgramNamedParameter4fNV;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramNamedParameter4fvNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4fvNV;
snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", symbol_prefix);
- procp = (void **) &disp->ProgramNamedParameter4fvNV;
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PrimitiveRestartIndexNV) {
+ void ** procp = (void **) &disp->PrimitiveRestartIndexNV;
+ snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PrimitiveRestartIndexNV) {
+ void ** procp = (void **) &disp->PrimitiveRestartIndexNV;
+ snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PrimitiveRestartNV) {
+ void ** procp = (void **) &disp->PrimitiveRestartNV;
+ snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
if(!disp->DepthBoundsEXT) {
+ void ** procp = (void **) &disp->DepthBoundsEXT;
snprintf(symboln, sizeof(symboln), "%sDepthBoundsEXT", symbol_prefix);
- procp = (void **) &disp->DepthBoundsEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendEquationSeparateEXT) {
+ void ** procp = (void **) &disp->BlendEquationSeparateEXT;
snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", symbol_prefix);
- procp = (void **) &disp->BlendEquationSeparateEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendEquationSeparateEXT) {
+ void ** procp = (void **) &disp->BlendEquationSeparateEXT;
snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", symbol_prefix);
- procp = (void **) &disp->BlendEquationSeparateEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BlendEquationSeparateEXT) {
+ void ** procp = (void **) &disp->BlendEquationSeparateEXT;
snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", symbol_prefix);
- procp = (void **) &disp->BlendEquationSeparateEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BindFramebufferEXT) {
+ void ** procp = (void **) &disp->BindFramebufferEXT;
snprintf(symboln, sizeof(symboln), "%sBindFramebuffer", symbol_prefix);
- procp = (void **) &disp->BindFramebufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BindFramebufferEXT) {
+ void ** procp = (void **) &disp->BindFramebufferEXT;
snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", symbol_prefix);
- procp = (void **) &disp->BindFramebufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BindRenderbufferEXT) {
+ void ** procp = (void **) &disp->BindRenderbufferEXT;
snprintf(symboln, sizeof(symboln), "%sBindRenderbuffer", symbol_prefix);
- procp = (void **) &disp->BindRenderbufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BindRenderbufferEXT) {
+ void ** procp = (void **) &disp->BindRenderbufferEXT;
snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", symbol_prefix);
- procp = (void **) &disp->BindRenderbufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->CheckFramebufferStatusEXT) {
+ void ** procp = (void **) &disp->CheckFramebufferStatusEXT;
snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", symbol_prefix);
- procp = (void **) &disp->CheckFramebufferStatusEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->CheckFramebufferStatusEXT) {
+ void ** procp = (void **) &disp->CheckFramebufferStatusEXT;
snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", symbol_prefix);
- procp = (void **) &disp->CheckFramebufferStatusEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteFramebuffersEXT) {
+ void ** procp = (void **) &disp->DeleteFramebuffersEXT;
snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", symbol_prefix);
- procp = (void **) &disp->DeleteFramebuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteFramebuffersEXT) {
+ void ** procp = (void **) &disp->DeleteFramebuffersEXT;
snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", symbol_prefix);
- procp = (void **) &disp->DeleteFramebuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteRenderbuffersEXT) {
+ void ** procp = (void **) &disp->DeleteRenderbuffersEXT;
snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", symbol_prefix);
- procp = (void **) &disp->DeleteRenderbuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->DeleteRenderbuffersEXT) {
+ void ** procp = (void **) &disp->DeleteRenderbuffersEXT;
snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", symbol_prefix);
- procp = (void **) &disp->DeleteRenderbuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferRenderbufferEXT) {
+ void ** procp = (void **) &disp->FramebufferRenderbufferEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", symbol_prefix);
- procp = (void **) &disp->FramebufferRenderbufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferRenderbufferEXT) {
+ void ** procp = (void **) &disp->FramebufferRenderbufferEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", symbol_prefix);
- procp = (void **) &disp->FramebufferRenderbufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTexture1DEXT) {
+ void ** procp = (void **) &disp->FramebufferTexture1DEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", symbol_prefix);
- procp = (void **) &disp->FramebufferTexture1DEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTexture1DEXT) {
+ void ** procp = (void **) &disp->FramebufferTexture1DEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", symbol_prefix);
- procp = (void **) &disp->FramebufferTexture1DEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTexture2DEXT) {
+ void ** procp = (void **) &disp->FramebufferTexture2DEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", symbol_prefix);
- procp = (void **) &disp->FramebufferTexture2DEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTexture2DEXT) {
+ void ** procp = (void **) &disp->FramebufferTexture2DEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", symbol_prefix);
- procp = (void **) &disp->FramebufferTexture2DEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTexture3DEXT) {
+ void ** procp = (void **) &disp->FramebufferTexture3DEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", symbol_prefix);
- procp = (void **) &disp->FramebufferTexture3DEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTexture3DEXT) {
+ void ** procp = (void **) &disp->FramebufferTexture3DEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", symbol_prefix);
- procp = (void **) &disp->FramebufferTexture3DEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GenFramebuffersEXT) {
+ void ** procp = (void **) &disp->GenFramebuffersEXT;
snprintf(symboln, sizeof(symboln), "%sGenFramebuffers", symbol_prefix);
- procp = (void **) &disp->GenFramebuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GenFramebuffersEXT) {
+ void ** procp = (void **) &disp->GenFramebuffersEXT;
snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", symbol_prefix);
- procp = (void **) &disp->GenFramebuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GenRenderbuffersEXT) {
+ void ** procp = (void **) &disp->GenRenderbuffersEXT;
snprintf(symboln, sizeof(symboln), "%sGenRenderbuffers", symbol_prefix);
- procp = (void **) &disp->GenRenderbuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GenRenderbuffersEXT) {
+ void ** procp = (void **) &disp->GenRenderbuffersEXT;
snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", symbol_prefix);
- procp = (void **) &disp->GenRenderbuffersEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GenerateMipmapEXT) {
+ void ** procp = (void **) &disp->GenerateMipmapEXT;
snprintf(symboln, sizeof(symboln), "%sGenerateMipmap", symbol_prefix);
- procp = (void **) &disp->GenerateMipmapEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GenerateMipmapEXT) {
+ void ** procp = (void **) &disp->GenerateMipmapEXT;
snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", symbol_prefix);
- procp = (void **) &disp->GenerateMipmapEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GetFramebufferAttachmentParameterivEXT) {
+ void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT;
snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameteriv", symbol_prefix);
- procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GetFramebufferAttachmentParameterivEXT) {
+ void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT;
snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix);
- procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GetRenderbufferParameterivEXT) {
+ void ** procp = (void **) &disp->GetRenderbufferParameterivEXT;
snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", symbol_prefix);
- procp = (void **) &disp->GetRenderbufferParameterivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GetRenderbufferParameterivEXT) {
+ void ** procp = (void **) &disp->GetRenderbufferParameterivEXT;
snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", symbol_prefix);
- procp = (void **) &disp->GetRenderbufferParameterivEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->IsFramebufferEXT) {
+ void ** procp = (void **) &disp->IsFramebufferEXT;
snprintf(symboln, sizeof(symboln), "%sIsFramebuffer", symbol_prefix);
- procp = (void **) &disp->IsFramebufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->IsFramebufferEXT) {
+ void ** procp = (void **) &disp->IsFramebufferEXT;
snprintf(symboln, sizeof(symboln), "%sIsFramebufferEXT", symbol_prefix);
- procp = (void **) &disp->IsFramebufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->IsRenderbufferEXT) {
+ void ** procp = (void **) &disp->IsRenderbufferEXT;
snprintf(symboln, sizeof(symboln), "%sIsRenderbuffer", symbol_prefix);
- procp = (void **) &disp->IsRenderbufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->IsRenderbufferEXT) {
+ void ** procp = (void **) &disp->IsRenderbufferEXT;
snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", symbol_prefix);
- procp = (void **) &disp->IsRenderbufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->RenderbufferStorageEXT) {
+ void ** procp = (void **) &disp->RenderbufferStorageEXT;
snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", symbol_prefix);
- procp = (void **) &disp->RenderbufferStorageEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->RenderbufferStorageEXT) {
+ void ** procp = (void **) &disp->RenderbufferStorageEXT;
snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", symbol_prefix);
- procp = (void **) &disp->RenderbufferStorageEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BlitFramebufferEXT) {
+ void ** procp = (void **) &disp->BlitFramebufferEXT;
snprintf(symboln, sizeof(symboln), "%sBlitFramebuffer", symbol_prefix);
- procp = (void **) &disp->BlitFramebufferEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->BlitFramebufferEXT) {
+ void ** procp = (void **) &disp->BlitFramebufferEXT;
snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", symbol_prefix);
- procp = (void **) &disp->BlitFramebufferEXT;
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BufferParameteriAPPLE) {
+ void ** procp = (void **) &disp->BufferParameteriAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FlushMappedBufferRangeAPPLE) {
+ void ** procp = (void **) &disp->FlushMappedBufferRangeAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindFragDataLocationEXT) {
+ void ** procp = (void **) &disp->BindFragDataLocationEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindFragDataLocationEXT) {
+ void ** procp = (void **) &disp->BindFragDataLocationEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetFragDataLocationEXT) {
+ void ** procp = (void **) &disp->GetFragDataLocationEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetFragDataLocationEXT) {
+ void ** procp = (void **) &disp->GetFragDataLocationEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetUniformuivEXT) {
+ void ** procp = (void **) &disp->GetUniformuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformuivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetUniformuivEXT) {
+ void ** procp = (void **) &disp->GetUniformuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetVertexAttribIivEXT) {
+ void ** procp = (void **) &disp->GetVertexAttribIivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetVertexAttribIivEXT) {
+ void ** procp = (void **) &disp->GetVertexAttribIivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetVertexAttribIuivEXT) {
+ void ** procp = (void **) &disp->GetVertexAttribIuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetVertexAttribIuivEXT) {
+ void ** procp = (void **) &disp->GetVertexAttribIuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform1uiEXT) {
+ void ** procp = (void **) &disp->Uniform1uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform1uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform1uiEXT) {
+ void ** procp = (void **) &disp->Uniform1uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform1ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform1uivEXT) {
+ void ** procp = (void **) &disp->Uniform1uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform1uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform1uivEXT) {
+ void ** procp = (void **) &disp->Uniform1uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform1uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform2uiEXT) {
+ void ** procp = (void **) &disp->Uniform2uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform2uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform2uiEXT) {
+ void ** procp = (void **) &disp->Uniform2uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform2ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform2uivEXT) {
+ void ** procp = (void **) &disp->Uniform2uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform2uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform2uivEXT) {
+ void ** procp = (void **) &disp->Uniform2uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform2uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform3uiEXT) {
+ void ** procp = (void **) &disp->Uniform3uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform3uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform3uiEXT) {
+ void ** procp = (void **) &disp->Uniform3uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform3uivEXT) {
+ void ** procp = (void **) &disp->Uniform3uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform3uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform3uivEXT) {
+ void ** procp = (void **) &disp->Uniform3uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform4uiEXT) {
+ void ** procp = (void **) &disp->Uniform4uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform4uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform4uiEXT) {
+ void ** procp = (void **) &disp->Uniform4uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform4ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform4uivEXT) {
+ void ** procp = (void **) &disp->Uniform4uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform4uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform4uivEXT) {
+ void ** procp = (void **) &disp->Uniform4uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sUniform4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1i", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2i", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3i", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI3uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4bvEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4bvEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4bvEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4bvEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4i", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4svEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4svEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4svEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4svEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4sv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4ubvEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4ubvEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4ubvEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4ubvEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ui", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4usvEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4usvEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI4usvEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4usvEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribIPointerEXT) {
+ void ** procp = (void **) &disp->VertexAttribIPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribIPointerEXT) {
+ void ** procp = (void **) &disp->VertexAttribIPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTextureLayerEXT) {
+ void ** procp = (void **) &disp->FramebufferTextureLayerEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", symbol_prefix);
- procp = (void **) &disp->FramebufferTextureLayerEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->FramebufferTextureLayerEXT) {
+ void ** procp = (void **) &disp->FramebufferTextureLayerEXT;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FramebufferTextureLayerEXT) {
+ void ** procp = (void **) &disp->FramebufferTextureLayerEXT;
snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", symbol_prefix);
- procp = (void **) &disp->FramebufferTextureLayerEXT;
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorMaskIndexedEXT) {
+ void ** procp = (void **) &disp->ColorMaskIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorMaskIndexedEXT) {
+ void ** procp = (void **) &disp->ColorMaskIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sColorMaski", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DisableIndexedEXT) {
+ void ** procp = (void **) &disp->DisableIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DisableIndexedEXT) {
+ void ** procp = (void **) &disp->DisableIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sDisablei", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->EnableIndexedEXT) {
+ void ** procp = (void **) &disp->EnableIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sEnableIndexedEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->EnableIndexedEXT) {
+ void ** procp = (void **) &disp->EnableIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sEnablei", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetBooleanIndexedvEXT) {
+ void ** procp = (void **) &disp->GetBooleanIndexedvEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetBooleanIndexedvEXT) {
+ void ** procp = (void **) &disp->GetBooleanIndexedvEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetBooleani_v", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetIntegerIndexedvEXT) {
+ void ** procp = (void **) &disp->GetIntegerIndexedvEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetIntegerIndexedvEXT) {
+ void ** procp = (void **) &disp->GetIntegerIndexedvEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetIntegeri_v", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->IsEnabledIndexedEXT) {
+ void ** procp = (void **) &disp->IsEnabledIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->IsEnabledIndexedEXT) {
+ void ** procp = (void **) &disp->IsEnabledIndexedEXT;
+ snprintf(symboln, sizeof(symboln), "%sIsEnabledi", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClearColorIiEXT) {
+ void ** procp = (void **) &disp->ClearColorIiEXT;
+ snprintf(symboln, sizeof(symboln), "%sClearColorIiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClearColorIuiEXT) {
+ void ** procp = (void **) &disp->ClearColorIuiEXT;
+ snprintf(symboln, sizeof(symboln), "%sClearColorIuiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexParameterIivEXT) {
+ void ** procp = (void **) &disp->GetTexParameterIivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexParameterIivEXT) {
+ void ** procp = (void **) &disp->GetTexParameterIivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexParameterIuivEXT) {
+ void ** procp = (void **) &disp->GetTexParameterIuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexParameterIuivEXT) {
+ void ** procp = (void **) &disp->GetTexParameterIuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterIivEXT) {
+ void ** procp = (void **) &disp->TexParameterIivEXT;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterIivEXT) {
+ void ** procp = (void **) &disp->TexParameterIivEXT;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterIuivEXT) {
+ void ** procp = (void **) &disp->TexParameterIuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterIuivEXT) {
+ void ** procp = (void **) &disp->TexParameterIuivEXT;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginConditionalRenderNV) {
+ void ** procp = (void **) &disp->BeginConditionalRenderNV;
+ snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginConditionalRenderNV) {
+ void ** procp = (void **) &disp->BeginConditionalRenderNV;
+ snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->EndConditionalRenderNV) {
+ void ** procp = (void **) &disp->EndConditionalRenderNV;
+ snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->EndConditionalRenderNV) {
+ void ** procp = (void **) &disp->EndConditionalRenderNV;
+ snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginTransformFeedbackEXT) {
+ void ** procp = (void **) &disp->BeginTransformFeedbackEXT;
+ snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginTransformFeedbackEXT) {
+ void ** procp = (void **) &disp->BeginTransformFeedbackEXT;
+ snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferBaseEXT) {
+ void ** procp = (void **) &disp->BindBufferBaseEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferBaseEXT) {
+ void ** procp = (void **) &disp->BindBufferBaseEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferOffsetEXT) {
+ void ** procp = (void **) &disp->BindBufferOffsetEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferRangeEXT) {
+ void ** procp = (void **) &disp->BindBufferRangeEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferRangeEXT) {
+ void ** procp = (void **) &disp->BindBufferRangeEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->EndTransformFeedbackEXT) {
+ void ** procp = (void **) &disp->EndTransformFeedbackEXT;
+ snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->EndTransformFeedbackEXT) {
+ void ** procp = (void **) &disp->EndTransformFeedbackEXT;
+ snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTransformFeedbackVaryingEXT) {
+ void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTransformFeedbackVaryingEXT) {
+ void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT;
+ snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TransformFeedbackVaryingsEXT) {
+ void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT;
+ snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TransformFeedbackVaryingsEXT) {
+ void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT;
+ snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ProvokingVertexEXT) {
+ void ** procp = (void **) &disp->ProvokingVertexEXT;
+ snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ProvokingVertexEXT) {
+ void ** procp = (void **) &disp->ProvokingVertexEXT;
+ snprintf(symboln, sizeof(symboln), "%sProvokingVertex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexParameterPointervAPPLE) {
+ void ** procp = (void **) &disp->GetTexParameterPointervAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterPointervAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureRangeAPPLE) {
+ void ** procp = (void **) &disp->TextureRangeAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sTextureRangeAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetObjectParameterivAPPLE) {
+ void ** procp = (void **) &disp->GetObjectParameterivAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ObjectPurgeableAPPLE) {
+ void ** procp = (void **) &disp->ObjectPurgeableAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ObjectUnpurgeableAPPLE) {
+ void ** procp = (void **) &disp->ObjectUnpurgeableAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ActiveProgramEXT) {
+ void ** procp = (void **) &disp->ActiveProgramEXT;
+ snprintf(symboln, sizeof(symboln), "%sActiveProgramEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->CreateShaderProgramEXT) {
+ void ** procp = (void **) &disp->CreateShaderProgramEXT;
+ snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->UseShaderProgramEXT) {
+ void ** procp = (void **) &disp->UseShaderProgramEXT;
+ snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TextureBarrierNV) {
+ void ** procp = (void **) &disp->TextureBarrierNV;
+ snprintf(symboln, sizeof(symboln), "%sTextureBarrierNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
if(!disp->StencilFuncSeparateATI) {
+ void ** procp = (void **) &disp->StencilFuncSeparateATI;
snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", symbol_prefix);
- procp = (void **) &disp->StencilFuncSeparateATI;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramEnvParameters4fvEXT) {
+ void ** procp = (void **) &disp->ProgramEnvParameters4fvEXT;
snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", symbol_prefix);
- procp = (void **) &disp->ProgramEnvParameters4fvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->ProgramLocalParameters4fvEXT) {
+ void ** procp = (void **) &disp->ProgramLocalParameters4fvEXT;
snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", symbol_prefix);
- procp = (void **) &disp->ProgramLocalParameters4fvEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryObjecti64vEXT) {
+ void ** procp = (void **) &disp->GetQueryObjecti64vEXT;
snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", symbol_prefix);
- procp = (void **) &disp->GetQueryObjecti64vEXT;
*procp = dlsym(handle, symboln);
}
if(!disp->GetQueryObjectui64vEXT) {
+ void ** procp = (void **) &disp->GetQueryObjectui64vEXT;
snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", symbol_prefix);
- procp = (void **) &disp->GetQueryObjectui64vEXT;
*procp = dlsym(handle, symboln);
}
- if(!disp->CullParameterdvEXT) {
- snprintf(symboln, sizeof(symboln), "%sCullParameterdvEXT", symbol_prefix);
- procp = (void **) &disp->CullParameterdvEXT;
+ if(!disp->EGLImageTargetRenderbufferStorageOES) {
+ void ** procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES;
+ snprintf(symboln, sizeof(symboln), "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if(!disp->CullParameterfvEXT) {
- snprintf(symboln, sizeof(symboln), "%sCullParameterfvEXT", symbol_prefix);
- procp = (void **) &disp->CullParameterfvEXT;
+ if(!disp->EGLImageTargetTexture2DOES) {
+ void ** procp = (void **) &disp->EGLImageTargetTexture2DOES;
+ snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
diff --git a/xorg-server/glx/glapioffsets.h b/xorg-server/glx/glapioffsets.h
deleted file mode 100644
index 43c265924..000000000
--- a/xorg-server/glx/glapioffsets.h
+++ /dev/null
@@ -1,1174 +0,0 @@
-/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_OFFSETS_H_ )
-# define _GLAPI_OFFSETS_H_
-
-#define _gloffset_NewList 0
-#define _gloffset_EndList 1
-#define _gloffset_CallList 2
-#define _gloffset_CallLists 3
-#define _gloffset_DeleteLists 4
-#define _gloffset_GenLists 5
-#define _gloffset_ListBase 6
-#define _gloffset_Begin 7
-#define _gloffset_Bitmap 8
-#define _gloffset_Color3b 9
-#define _gloffset_Color3bv 10
-#define _gloffset_Color3d 11
-#define _gloffset_Color3dv 12
-#define _gloffset_Color3f 13
-#define _gloffset_Color3fv 14
-#define _gloffset_Color3i 15
-#define _gloffset_Color3iv 16
-#define _gloffset_Color3s 17
-#define _gloffset_Color3sv 18
-#define _gloffset_Color3ub 19
-#define _gloffset_Color3ubv 20
-#define _gloffset_Color3ui 21
-#define _gloffset_Color3uiv 22
-#define _gloffset_Color3us 23
-#define _gloffset_Color3usv 24
-#define _gloffset_Color4b 25
-#define _gloffset_Color4bv 26
-#define _gloffset_Color4d 27
-#define _gloffset_Color4dv 28
-#define _gloffset_Color4f 29
-#define _gloffset_Color4fv 30
-#define _gloffset_Color4i 31
-#define _gloffset_Color4iv 32
-#define _gloffset_Color4s 33
-#define _gloffset_Color4sv 34
-#define _gloffset_Color4ub 35
-#define _gloffset_Color4ubv 36
-#define _gloffset_Color4ui 37
-#define _gloffset_Color4uiv 38
-#define _gloffset_Color4us 39
-#define _gloffset_Color4usv 40
-#define _gloffset_EdgeFlag 41
-#define _gloffset_EdgeFlagv 42
-#define _gloffset_End 43
-#define _gloffset_Indexd 44
-#define _gloffset_Indexdv 45
-#define _gloffset_Indexf 46
-#define _gloffset_Indexfv 47
-#define _gloffset_Indexi 48
-#define _gloffset_Indexiv 49
-#define _gloffset_Indexs 50
-#define _gloffset_Indexsv 51
-#define _gloffset_Normal3b 52
-#define _gloffset_Normal3bv 53
-#define _gloffset_Normal3d 54
-#define _gloffset_Normal3dv 55
-#define _gloffset_Normal3f 56
-#define _gloffset_Normal3fv 57
-#define _gloffset_Normal3i 58
-#define _gloffset_Normal3iv 59
-#define _gloffset_Normal3s 60
-#define _gloffset_Normal3sv 61
-#define _gloffset_RasterPos2d 62
-#define _gloffset_RasterPos2dv 63
-#define _gloffset_RasterPos2f 64
-#define _gloffset_RasterPos2fv 65
-#define _gloffset_RasterPos2i 66
-#define _gloffset_RasterPos2iv 67
-#define _gloffset_RasterPos2s 68
-#define _gloffset_RasterPos2sv 69
-#define _gloffset_RasterPos3d 70
-#define _gloffset_RasterPos3dv 71
-#define _gloffset_RasterPos3f 72
-#define _gloffset_RasterPos3fv 73
-#define _gloffset_RasterPos3i 74
-#define _gloffset_RasterPos3iv 75
-#define _gloffset_RasterPos3s 76
-#define _gloffset_RasterPos3sv 77
-#define _gloffset_RasterPos4d 78
-#define _gloffset_RasterPos4dv 79
-#define _gloffset_RasterPos4f 80
-#define _gloffset_RasterPos4fv 81
-#define _gloffset_RasterPos4i 82
-#define _gloffset_RasterPos4iv 83
-#define _gloffset_RasterPos4s 84
-#define _gloffset_RasterPos4sv 85
-#define _gloffset_Rectd 86
-#define _gloffset_Rectdv 87
-#define _gloffset_Rectf 88
-#define _gloffset_Rectfv 89
-#define _gloffset_Recti 90
-#define _gloffset_Rectiv 91
-#define _gloffset_Rects 92
-#define _gloffset_Rectsv 93
-#define _gloffset_TexCoord1d 94
-#define _gloffset_TexCoord1dv 95
-#define _gloffset_TexCoord1f 96
-#define _gloffset_TexCoord1fv 97
-#define _gloffset_TexCoord1i 98
-#define _gloffset_TexCoord1iv 99
-#define _gloffset_TexCoord1s 100
-#define _gloffset_TexCoord1sv 101
-#define _gloffset_TexCoord2d 102
-#define _gloffset_TexCoord2dv 103
-#define _gloffset_TexCoord2f 104
-#define _gloffset_TexCoord2fv 105
-#define _gloffset_TexCoord2i 106
-#define _gloffset_TexCoord2iv 107
-#define _gloffset_TexCoord2s 108
-#define _gloffset_TexCoord2sv 109
-#define _gloffset_TexCoord3d 110
-#define _gloffset_TexCoord3dv 111
-#define _gloffset_TexCoord3f 112
-#define _gloffset_TexCoord3fv 113
-#define _gloffset_TexCoord3i 114
-#define _gloffset_TexCoord3iv 115
-#define _gloffset_TexCoord3s 116
-#define _gloffset_TexCoord3sv 117
-#define _gloffset_TexCoord4d 118
-#define _gloffset_TexCoord4dv 119
-#define _gloffset_TexCoord4f 120
-#define _gloffset_TexCoord4fv 121
-#define _gloffset_TexCoord4i 122
-#define _gloffset_TexCoord4iv 123
-#define _gloffset_TexCoord4s 124
-#define _gloffset_TexCoord4sv 125
-#define _gloffset_Vertex2d 126
-#define _gloffset_Vertex2dv 127
-#define _gloffset_Vertex2f 128
-#define _gloffset_Vertex2fv 129
-#define _gloffset_Vertex2i 130
-#define _gloffset_Vertex2iv 131
-#define _gloffset_Vertex2s 132
-#define _gloffset_Vertex2sv 133
-#define _gloffset_Vertex3d 134
-#define _gloffset_Vertex3dv 135
-#define _gloffset_Vertex3f 136
-#define _gloffset_Vertex3fv 137
-#define _gloffset_Vertex3i 138
-#define _gloffset_Vertex3iv 139
-#define _gloffset_Vertex3s 140
-#define _gloffset_Vertex3sv 141
-#define _gloffset_Vertex4d 142
-#define _gloffset_Vertex4dv 143
-#define _gloffset_Vertex4f 144
-#define _gloffset_Vertex4fv 145
-#define _gloffset_Vertex4i 146
-#define _gloffset_Vertex4iv 147
-#define _gloffset_Vertex4s 148
-#define _gloffset_Vertex4sv 149
-#define _gloffset_ClipPlane 150
-#define _gloffset_ColorMaterial 151
-#define _gloffset_CullFace 152
-#define _gloffset_Fogf 153
-#define _gloffset_Fogfv 154
-#define _gloffset_Fogi 155
-#define _gloffset_Fogiv 156
-#define _gloffset_FrontFace 157
-#define _gloffset_Hint 158
-#define _gloffset_Lightf 159
-#define _gloffset_Lightfv 160
-#define _gloffset_Lighti 161
-#define _gloffset_Lightiv 162
-#define _gloffset_LightModelf 163
-#define _gloffset_LightModelfv 164
-#define _gloffset_LightModeli 165
-#define _gloffset_LightModeliv 166
-#define _gloffset_LineStipple 167
-#define _gloffset_LineWidth 168
-#define _gloffset_Materialf 169
-#define _gloffset_Materialfv 170
-#define _gloffset_Materiali 171
-#define _gloffset_Materialiv 172
-#define _gloffset_PointSize 173
-#define _gloffset_PolygonMode 174
-#define _gloffset_PolygonStipple 175
-#define _gloffset_Scissor 176
-#define _gloffset_ShadeModel 177
-#define _gloffset_TexParameterf 178
-#define _gloffset_TexParameterfv 179
-#define _gloffset_TexParameteri 180
-#define _gloffset_TexParameteriv 181
-#define _gloffset_TexImage1D 182
-#define _gloffset_TexImage2D 183
-#define _gloffset_TexEnvf 184
-#define _gloffset_TexEnvfv 185
-#define _gloffset_TexEnvi 186
-#define _gloffset_TexEnviv 187
-#define _gloffset_TexGend 188
-#define _gloffset_TexGendv 189
-#define _gloffset_TexGenf 190
-#define _gloffset_TexGenfv 191
-#define _gloffset_TexGeni 192
-#define _gloffset_TexGeniv 193
-#define _gloffset_FeedbackBuffer 194
-#define _gloffset_SelectBuffer 195
-#define _gloffset_RenderMode 196
-#define _gloffset_InitNames 197
-#define _gloffset_LoadName 198
-#define _gloffset_PassThrough 199
-#define _gloffset_PopName 200
-#define _gloffset_PushName 201
-#define _gloffset_DrawBuffer 202
-#define _gloffset_Clear 203
-#define _gloffset_ClearAccum 204
-#define _gloffset_ClearIndex 205
-#define _gloffset_ClearColor 206
-#define _gloffset_ClearStencil 207
-#define _gloffset_ClearDepth 208
-#define _gloffset_StencilMask 209
-#define _gloffset_ColorMask 210
-#define _gloffset_DepthMask 211
-#define _gloffset_IndexMask 212
-#define _gloffset_Accum 213
-#define _gloffset_Disable 214
-#define _gloffset_Enable 215
-#define _gloffset_Finish 216
-#define _gloffset_Flush 217
-#define _gloffset_PopAttrib 218
-#define _gloffset_PushAttrib 219
-#define _gloffset_Map1d 220
-#define _gloffset_Map1f 221
-#define _gloffset_Map2d 222
-#define _gloffset_Map2f 223
-#define _gloffset_MapGrid1d 224
-#define _gloffset_MapGrid1f 225
-#define _gloffset_MapGrid2d 226
-#define _gloffset_MapGrid2f 227
-#define _gloffset_EvalCoord1d 228
-#define _gloffset_EvalCoord1dv 229
-#define _gloffset_EvalCoord1f 230
-#define _gloffset_EvalCoord1fv 231
-#define _gloffset_EvalCoord2d 232
-#define _gloffset_EvalCoord2dv 233
-#define _gloffset_EvalCoord2f 234
-#define _gloffset_EvalCoord2fv 235
-#define _gloffset_EvalMesh1 236
-#define _gloffset_EvalPoint1 237
-#define _gloffset_EvalMesh2 238
-#define _gloffset_EvalPoint2 239
-#define _gloffset_AlphaFunc 240
-#define _gloffset_BlendFunc 241
-#define _gloffset_LogicOp 242
-#define _gloffset_StencilFunc 243
-#define _gloffset_StencilOp 244
-#define _gloffset_DepthFunc 245
-#define _gloffset_PixelZoom 246
-#define _gloffset_PixelTransferf 247
-#define _gloffset_PixelTransferi 248
-#define _gloffset_PixelStoref 249
-#define _gloffset_PixelStorei 250
-#define _gloffset_PixelMapfv 251
-#define _gloffset_PixelMapuiv 252
-#define _gloffset_PixelMapusv 253
-#define _gloffset_ReadBuffer 254
-#define _gloffset_CopyPixels 255
-#define _gloffset_ReadPixels 256
-#define _gloffset_DrawPixels 257
-#define _gloffset_GetBooleanv 258
-#define _gloffset_GetClipPlane 259
-#define _gloffset_GetDoublev 260
-#define _gloffset_GetError 261
-#define _gloffset_GetFloatv 262
-#define _gloffset_GetIntegerv 263
-#define _gloffset_GetLightfv 264
-#define _gloffset_GetLightiv 265
-#define _gloffset_GetMapdv 266
-#define _gloffset_GetMapfv 267
-#define _gloffset_GetMapiv 268
-#define _gloffset_GetMaterialfv 269
-#define _gloffset_GetMaterialiv 270
-#define _gloffset_GetPixelMapfv 271
-#define _gloffset_GetPixelMapuiv 272
-#define _gloffset_GetPixelMapusv 273
-#define _gloffset_GetPolygonStipple 274
-#define _gloffset_GetString 275
-#define _gloffset_GetTexEnvfv 276
-#define _gloffset_GetTexEnviv 277
-#define _gloffset_GetTexGendv 278
-#define _gloffset_GetTexGenfv 279
-#define _gloffset_GetTexGeniv 280
-#define _gloffset_GetTexImage 281
-#define _gloffset_GetTexParameterfv 282
-#define _gloffset_GetTexParameteriv 283
-#define _gloffset_GetTexLevelParameterfv 284
-#define _gloffset_GetTexLevelParameteriv 285
-#define _gloffset_IsEnabled 286
-#define _gloffset_IsList 287
-#define _gloffset_DepthRange 288
-#define _gloffset_Frustum 289
-#define _gloffset_LoadIdentity 290
-#define _gloffset_LoadMatrixf 291
-#define _gloffset_LoadMatrixd 292
-#define _gloffset_MatrixMode 293
-#define _gloffset_MultMatrixf 294
-#define _gloffset_MultMatrixd 295
-#define _gloffset_Ortho 296
-#define _gloffset_PopMatrix 297
-#define _gloffset_PushMatrix 298
-#define _gloffset_Rotated 299
-#define _gloffset_Rotatef 300
-#define _gloffset_Scaled 301
-#define _gloffset_Scalef 302
-#define _gloffset_Translated 303
-#define _gloffset_Translatef 304
-#define _gloffset_Viewport 305
-#define _gloffset_ArrayElement 306
-#define _gloffset_BindTexture 307
-#define _gloffset_ColorPointer 308
-#define _gloffset_DisableClientState 309
-#define _gloffset_DrawArrays 310
-#define _gloffset_DrawElements 311
-#define _gloffset_EdgeFlagPointer 312
-#define _gloffset_EnableClientState 313
-#define _gloffset_IndexPointer 314
-#define _gloffset_Indexub 315
-#define _gloffset_Indexubv 316
-#define _gloffset_InterleavedArrays 317
-#define _gloffset_NormalPointer 318
-#define _gloffset_PolygonOffset 319
-#define _gloffset_TexCoordPointer 320
-#define _gloffset_VertexPointer 321
-#define _gloffset_AreTexturesResident 322
-#define _gloffset_CopyTexImage1D 323
-#define _gloffset_CopyTexImage2D 324
-#define _gloffset_CopyTexSubImage1D 325
-#define _gloffset_CopyTexSubImage2D 326
-#define _gloffset_DeleteTextures 327
-#define _gloffset_GenTextures 328
-#define _gloffset_GetPointerv 329
-#define _gloffset_IsTexture 330
-#define _gloffset_PrioritizeTextures 331
-#define _gloffset_TexSubImage1D 332
-#define _gloffset_TexSubImage2D 333
-#define _gloffset_PopClientAttrib 334
-#define _gloffset_PushClientAttrib 335
-#define _gloffset_BlendColor 336
-#define _gloffset_BlendEquation 337
-#define _gloffset_DrawRangeElements 338
-#define _gloffset_ColorTable 339
-#define _gloffset_ColorTableParameterfv 340
-#define _gloffset_ColorTableParameteriv 341
-#define _gloffset_CopyColorTable 342
-#define _gloffset_GetColorTable 343
-#define _gloffset_GetColorTableParameterfv 344
-#define _gloffset_GetColorTableParameteriv 345
-#define _gloffset_ColorSubTable 346
-#define _gloffset_CopyColorSubTable 347
-#define _gloffset_ConvolutionFilter1D 348
-#define _gloffset_ConvolutionFilter2D 349
-#define _gloffset_ConvolutionParameterf 350
-#define _gloffset_ConvolutionParameterfv 351
-#define _gloffset_ConvolutionParameteri 352
-#define _gloffset_ConvolutionParameteriv 353
-#define _gloffset_CopyConvolutionFilter1D 354
-#define _gloffset_CopyConvolutionFilter2D 355
-#define _gloffset_GetConvolutionFilter 356
-#define _gloffset_GetConvolutionParameterfv 357
-#define _gloffset_GetConvolutionParameteriv 358
-#define _gloffset_GetSeparableFilter 359
-#define _gloffset_SeparableFilter2D 360
-#define _gloffset_GetHistogram 361
-#define _gloffset_GetHistogramParameterfv 362
-#define _gloffset_GetHistogramParameteriv 363
-#define _gloffset_GetMinmax 364
-#define _gloffset_GetMinmaxParameterfv 365
-#define _gloffset_GetMinmaxParameteriv 366
-#define _gloffset_Histogram 367
-#define _gloffset_Minmax 368
-#define _gloffset_ResetHistogram 369
-#define _gloffset_ResetMinmax 370
-#define _gloffset_TexImage3D 371
-#define _gloffset_TexSubImage3D 372
-#define _gloffset_CopyTexSubImage3D 373
-#define _gloffset_ActiveTextureARB 374
-#define _gloffset_ClientActiveTextureARB 375
-#define _gloffset_MultiTexCoord1dARB 376
-#define _gloffset_MultiTexCoord1dvARB 377
-#define _gloffset_MultiTexCoord1fARB 378
-#define _gloffset_MultiTexCoord1fvARB 379
-#define _gloffset_MultiTexCoord1iARB 380
-#define _gloffset_MultiTexCoord1ivARB 381
-#define _gloffset_MultiTexCoord1sARB 382
-#define _gloffset_MultiTexCoord1svARB 383
-#define _gloffset_MultiTexCoord2dARB 384
-#define _gloffset_MultiTexCoord2dvARB 385
-#define _gloffset_MultiTexCoord2fARB 386
-#define _gloffset_MultiTexCoord2fvARB 387
-#define _gloffset_MultiTexCoord2iARB 388
-#define _gloffset_MultiTexCoord2ivARB 389
-#define _gloffset_MultiTexCoord2sARB 390
-#define _gloffset_MultiTexCoord2svARB 391
-#define _gloffset_MultiTexCoord3dARB 392
-#define _gloffset_MultiTexCoord3dvARB 393
-#define _gloffset_MultiTexCoord3fARB 394
-#define _gloffset_MultiTexCoord3fvARB 395
-#define _gloffset_MultiTexCoord3iARB 396
-#define _gloffset_MultiTexCoord3ivARB 397
-#define _gloffset_MultiTexCoord3sARB 398
-#define _gloffset_MultiTexCoord3svARB 399
-#define _gloffset_MultiTexCoord4dARB 400
-#define _gloffset_MultiTexCoord4dvARB 401
-#define _gloffset_MultiTexCoord4fARB 402
-#define _gloffset_MultiTexCoord4fvARB 403
-#define _gloffset_MultiTexCoord4iARB 404
-#define _gloffset_MultiTexCoord4ivARB 405
-#define _gloffset_MultiTexCoord4sARB 406
-#define _gloffset_MultiTexCoord4svARB 407
-
-#if !defined(IN_DRI_DRIVER)
-
-#define _gloffset_AttachShader 408
-#define _gloffset_CreateProgram 409
-#define _gloffset_CreateShader 410
-#define _gloffset_DeleteProgram 411
-#define _gloffset_DeleteShader 412
-#define _gloffset_DetachShader 413
-#define _gloffset_GetAttachedShaders 414
-#define _gloffset_GetProgramInfoLog 415
-#define _gloffset_GetProgramiv 416
-#define _gloffset_GetShaderInfoLog 417
-#define _gloffset_GetShaderiv 418
-#define _gloffset_IsProgram 419
-#define _gloffset_IsShader 420
-#define _gloffset_StencilFuncSeparate 421
-#define _gloffset_StencilMaskSeparate 422
-#define _gloffset_StencilOpSeparate 423
-#define _gloffset_UniformMatrix2x3fv 424
-#define _gloffset_UniformMatrix2x4fv 425
-#define _gloffset_UniformMatrix3x2fv 426
-#define _gloffset_UniformMatrix3x4fv 427
-#define _gloffset_UniformMatrix4x2fv 428
-#define _gloffset_UniformMatrix4x3fv 429
-#define _gloffset_LoadTransposeMatrixdARB 430
-#define _gloffset_LoadTransposeMatrixfARB 431
-#define _gloffset_MultTransposeMatrixdARB 432
-#define _gloffset_MultTransposeMatrixfARB 433
-#define _gloffset_SampleCoverageARB 434
-#define _gloffset_CompressedTexImage1DARB 435
-#define _gloffset_CompressedTexImage2DARB 436
-#define _gloffset_CompressedTexImage3DARB 437
-#define _gloffset_CompressedTexSubImage1DARB 438
-#define _gloffset_CompressedTexSubImage2DARB 439
-#define _gloffset_CompressedTexSubImage3DARB 440
-#define _gloffset_GetCompressedTexImageARB 441
-#define _gloffset_DisableVertexAttribArrayARB 442
-#define _gloffset_EnableVertexAttribArrayARB 443
-#define _gloffset_GetProgramEnvParameterdvARB 444
-#define _gloffset_GetProgramEnvParameterfvARB 445
-#define _gloffset_GetProgramLocalParameterdvARB 446
-#define _gloffset_GetProgramLocalParameterfvARB 447
-#define _gloffset_GetProgramStringARB 448
-#define _gloffset_GetProgramivARB 449
-#define _gloffset_GetVertexAttribdvARB 450
-#define _gloffset_GetVertexAttribfvARB 451
-#define _gloffset_GetVertexAttribivARB 452
-#define _gloffset_ProgramEnvParameter4dARB 453
-#define _gloffset_ProgramEnvParameter4dvARB 454
-#define _gloffset_ProgramEnvParameter4fARB 455
-#define _gloffset_ProgramEnvParameter4fvARB 456
-#define _gloffset_ProgramLocalParameter4dARB 457
-#define _gloffset_ProgramLocalParameter4dvARB 458
-#define _gloffset_ProgramLocalParameter4fARB 459
-#define _gloffset_ProgramLocalParameter4fvARB 460
-#define _gloffset_ProgramStringARB 461
-#define _gloffset_VertexAttrib1dARB 462
-#define _gloffset_VertexAttrib1dvARB 463
-#define _gloffset_VertexAttrib1fARB 464
-#define _gloffset_VertexAttrib1fvARB 465
-#define _gloffset_VertexAttrib1sARB 466
-#define _gloffset_VertexAttrib1svARB 467
-#define _gloffset_VertexAttrib2dARB 468
-#define _gloffset_VertexAttrib2dvARB 469
-#define _gloffset_VertexAttrib2fARB 470
-#define _gloffset_VertexAttrib2fvARB 471
-#define _gloffset_VertexAttrib2sARB 472
-#define _gloffset_VertexAttrib2svARB 473
-#define _gloffset_VertexAttrib3dARB 474
-#define _gloffset_VertexAttrib3dvARB 475
-#define _gloffset_VertexAttrib3fARB 476
-#define _gloffset_VertexAttrib3fvARB 477
-#define _gloffset_VertexAttrib3sARB 478
-#define _gloffset_VertexAttrib3svARB 479
-#define _gloffset_VertexAttrib4NbvARB 480
-#define _gloffset_VertexAttrib4NivARB 481
-#define _gloffset_VertexAttrib4NsvARB 482
-#define _gloffset_VertexAttrib4NubARB 483
-#define _gloffset_VertexAttrib4NubvARB 484
-#define _gloffset_VertexAttrib4NuivARB 485
-#define _gloffset_VertexAttrib4NusvARB 486
-#define _gloffset_VertexAttrib4bvARB 487
-#define _gloffset_VertexAttrib4dARB 488
-#define _gloffset_VertexAttrib4dvARB 489
-#define _gloffset_VertexAttrib4fARB 490
-#define _gloffset_VertexAttrib4fvARB 491
-#define _gloffset_VertexAttrib4ivARB 492
-#define _gloffset_VertexAttrib4sARB 493
-#define _gloffset_VertexAttrib4svARB 494
-#define _gloffset_VertexAttrib4ubvARB 495
-#define _gloffset_VertexAttrib4uivARB 496
-#define _gloffset_VertexAttrib4usvARB 497
-#define _gloffset_VertexAttribPointerARB 498
-#define _gloffset_BindBufferARB 499
-#define _gloffset_BufferDataARB 500
-#define _gloffset_BufferSubDataARB 501
-#define _gloffset_DeleteBuffersARB 502
-#define _gloffset_GenBuffersARB 503
-#define _gloffset_GetBufferParameterivARB 504
-#define _gloffset_GetBufferPointervARB 505
-#define _gloffset_GetBufferSubDataARB 506
-#define _gloffset_IsBufferARB 507
-#define _gloffset_MapBufferARB 508
-#define _gloffset_UnmapBufferARB 509
-#define _gloffset_BeginQueryARB 510
-#define _gloffset_DeleteQueriesARB 511
-#define _gloffset_EndQueryARB 512
-#define _gloffset_GenQueriesARB 513
-#define _gloffset_GetQueryObjectivARB 514
-#define _gloffset_GetQueryObjectuivARB 515
-#define _gloffset_GetQueryivARB 516
-#define _gloffset_IsQueryARB 517
-#define _gloffset_AttachObjectARB 518
-#define _gloffset_CompileShaderARB 519
-#define _gloffset_CreateProgramObjectARB 520
-#define _gloffset_CreateShaderObjectARB 521
-#define _gloffset_DeleteObjectARB 522
-#define _gloffset_DetachObjectARB 523
-#define _gloffset_GetActiveUniformARB 524
-#define _gloffset_GetAttachedObjectsARB 525
-#define _gloffset_GetHandleARB 526
-#define _gloffset_GetInfoLogARB 527
-#define _gloffset_GetObjectParameterfvARB 528
-#define _gloffset_GetObjectParameterivARB 529
-#define _gloffset_GetShaderSourceARB 530
-#define _gloffset_GetUniformLocationARB 531
-#define _gloffset_GetUniformfvARB 532
-#define _gloffset_GetUniformivARB 533
-#define _gloffset_LinkProgramARB 534
-#define _gloffset_ShaderSourceARB 535
-#define _gloffset_Uniform1fARB 536
-#define _gloffset_Uniform1fvARB 537
-#define _gloffset_Uniform1iARB 538
-#define _gloffset_Uniform1ivARB 539
-#define _gloffset_Uniform2fARB 540
-#define _gloffset_Uniform2fvARB 541
-#define _gloffset_Uniform2iARB 542
-#define _gloffset_Uniform2ivARB 543
-#define _gloffset_Uniform3fARB 544
-#define _gloffset_Uniform3fvARB 545
-#define _gloffset_Uniform3iARB 546
-#define _gloffset_Uniform3ivARB 547
-#define _gloffset_Uniform4fARB 548
-#define _gloffset_Uniform4fvARB 549
-#define _gloffset_Uniform4iARB 550
-#define _gloffset_Uniform4ivARB 551
-#define _gloffset_UniformMatrix2fvARB 552
-#define _gloffset_UniformMatrix3fvARB 553
-#define _gloffset_UniformMatrix4fvARB 554
-#define _gloffset_UseProgramObjectARB 555
-#define _gloffset_ValidateProgramARB 556
-#define _gloffset_BindAttribLocationARB 557
-#define _gloffset_GetActiveAttribARB 558
-#define _gloffset_GetAttribLocationARB 559
-#define _gloffset_DrawBuffersARB 560
-#define _gloffset_PolygonOffsetEXT 561
-#define _gloffset_GetPixelTexGenParameterfvSGIS 562
-#define _gloffset_GetPixelTexGenParameterivSGIS 563
-#define _gloffset_PixelTexGenParameterfSGIS 564
-#define _gloffset_PixelTexGenParameterfvSGIS 565
-#define _gloffset_PixelTexGenParameteriSGIS 566
-#define _gloffset_PixelTexGenParameterivSGIS 567
-#define _gloffset_SampleMaskSGIS 568
-#define _gloffset_SamplePatternSGIS 569
-#define _gloffset_ColorPointerEXT 570
-#define _gloffset_EdgeFlagPointerEXT 571
-#define _gloffset_IndexPointerEXT 572
-#define _gloffset_NormalPointerEXT 573
-#define _gloffset_TexCoordPointerEXT 574
-#define _gloffset_VertexPointerEXT 575
-#define _gloffset_PointParameterfEXT 576
-#define _gloffset_PointParameterfvEXT 577
-#define _gloffset_LockArraysEXT 578
-#define _gloffset_UnlockArraysEXT 579
-#define _gloffset_CullParameterdvEXT 580
-#define _gloffset_CullParameterfvEXT 581
-#define _gloffset_SecondaryColor3bEXT 582
-#define _gloffset_SecondaryColor3bvEXT 583
-#define _gloffset_SecondaryColor3dEXT 584
-#define _gloffset_SecondaryColor3dvEXT 585
-#define _gloffset_SecondaryColor3fEXT 586
-#define _gloffset_SecondaryColor3fvEXT 587
-#define _gloffset_SecondaryColor3iEXT 588
-#define _gloffset_SecondaryColor3ivEXT 589
-#define _gloffset_SecondaryColor3sEXT 590
-#define _gloffset_SecondaryColor3svEXT 591
-#define _gloffset_SecondaryColor3ubEXT 592
-#define _gloffset_SecondaryColor3ubvEXT 593
-#define _gloffset_SecondaryColor3uiEXT 594
-#define _gloffset_SecondaryColor3uivEXT 595
-#define _gloffset_SecondaryColor3usEXT 596
-#define _gloffset_SecondaryColor3usvEXT 597
-#define _gloffset_SecondaryColorPointerEXT 598
-#define _gloffset_MultiDrawArraysEXT 599
-#define _gloffset_MultiDrawElementsEXT 600
-#define _gloffset_FogCoordPointerEXT 601
-#define _gloffset_FogCoorddEXT 602
-#define _gloffset_FogCoorddvEXT 603
-#define _gloffset_FogCoordfEXT 604
-#define _gloffset_FogCoordfvEXT 605
-#define _gloffset_PixelTexGenSGIX 606
-#define _gloffset_BlendFuncSeparateEXT 607
-#define _gloffset_FlushVertexArrayRangeNV 608
-#define _gloffset_VertexArrayRangeNV 609
-#define _gloffset_CombinerInputNV 610
-#define _gloffset_CombinerOutputNV 611
-#define _gloffset_CombinerParameterfNV 612
-#define _gloffset_CombinerParameterfvNV 613
-#define _gloffset_CombinerParameteriNV 614
-#define _gloffset_CombinerParameterivNV 615
-#define _gloffset_FinalCombinerInputNV 616
-#define _gloffset_GetCombinerInputParameterfvNV 617
-#define _gloffset_GetCombinerInputParameterivNV 618
-#define _gloffset_GetCombinerOutputParameterfvNV 619
-#define _gloffset_GetCombinerOutputParameterivNV 620
-#define _gloffset_GetFinalCombinerInputParameterfvNV 621
-#define _gloffset_GetFinalCombinerInputParameterivNV 622
-#define _gloffset_ResizeBuffersMESA 623
-#define _gloffset_WindowPos2dMESA 624
-#define _gloffset_WindowPos2dvMESA 625
-#define _gloffset_WindowPos2fMESA 626
-#define _gloffset_WindowPos2fvMESA 627
-#define _gloffset_WindowPos2iMESA 628
-#define _gloffset_WindowPos2ivMESA 629
-#define _gloffset_WindowPos2sMESA 630
-#define _gloffset_WindowPos2svMESA 631
-#define _gloffset_WindowPos3dMESA 632
-#define _gloffset_WindowPos3dvMESA 633
-#define _gloffset_WindowPos3fMESA 634
-#define _gloffset_WindowPos3fvMESA 635
-#define _gloffset_WindowPos3iMESA 636
-#define _gloffset_WindowPos3ivMESA 637
-#define _gloffset_WindowPos3sMESA 638
-#define _gloffset_WindowPos3svMESA 639
-#define _gloffset_WindowPos4dMESA 640
-#define _gloffset_WindowPos4dvMESA 641
-#define _gloffset_WindowPos4fMESA 642
-#define _gloffset_WindowPos4fvMESA 643
-#define _gloffset_WindowPos4iMESA 644
-#define _gloffset_WindowPos4ivMESA 645
-#define _gloffset_WindowPos4sMESA 646
-#define _gloffset_WindowPos4svMESA 647
-#define _gloffset_MultiModeDrawArraysIBM 648
-#define _gloffset_MultiModeDrawElementsIBM 649
-#define _gloffset_DeleteFencesNV 650
-#define _gloffset_FinishFenceNV 651
-#define _gloffset_GenFencesNV 652
-#define _gloffset_GetFenceivNV 653
-#define _gloffset_IsFenceNV 654
-#define _gloffset_SetFenceNV 655
-#define _gloffset_TestFenceNV 656
-#define _gloffset_AreProgramsResidentNV 657
-#define _gloffset_BindProgramNV 658
-#define _gloffset_DeleteProgramsNV 659
-#define _gloffset_ExecuteProgramNV 660
-#define _gloffset_GenProgramsNV 661
-#define _gloffset_GetProgramParameterdvNV 662
-#define _gloffset_GetProgramParameterfvNV 663
-#define _gloffset_GetProgramStringNV 664
-#define _gloffset_GetProgramivNV 665
-#define _gloffset_GetTrackMatrixivNV 666
-#define _gloffset_GetVertexAttribPointervNV 667
-#define _gloffset_GetVertexAttribdvNV 668
-#define _gloffset_GetVertexAttribfvNV 669
-#define _gloffset_GetVertexAttribivNV 670
-#define _gloffset_IsProgramNV 671
-#define _gloffset_LoadProgramNV 672
-#define _gloffset_ProgramParameters4dvNV 673
-#define _gloffset_ProgramParameters4fvNV 674
-#define _gloffset_RequestResidentProgramsNV 675
-#define _gloffset_TrackMatrixNV 676
-#define _gloffset_VertexAttrib1dNV 677
-#define _gloffset_VertexAttrib1dvNV 678
-#define _gloffset_VertexAttrib1fNV 679
-#define _gloffset_VertexAttrib1fvNV 680
-#define _gloffset_VertexAttrib1sNV 681
-#define _gloffset_VertexAttrib1svNV 682
-#define _gloffset_VertexAttrib2dNV 683
-#define _gloffset_VertexAttrib2dvNV 684
-#define _gloffset_VertexAttrib2fNV 685
-#define _gloffset_VertexAttrib2fvNV 686
-#define _gloffset_VertexAttrib2sNV 687
-#define _gloffset_VertexAttrib2svNV 688
-#define _gloffset_VertexAttrib3dNV 689
-#define _gloffset_VertexAttrib3dvNV 690
-#define _gloffset_VertexAttrib3fNV 691
-#define _gloffset_VertexAttrib3fvNV 692
-#define _gloffset_VertexAttrib3sNV 693
-#define _gloffset_VertexAttrib3svNV 694
-#define _gloffset_VertexAttrib4dNV 695
-#define _gloffset_VertexAttrib4dvNV 696
-#define _gloffset_VertexAttrib4fNV 697
-#define _gloffset_VertexAttrib4fvNV 698
-#define _gloffset_VertexAttrib4sNV 699
-#define _gloffset_VertexAttrib4svNV 700
-#define _gloffset_VertexAttrib4ubNV 701
-#define _gloffset_VertexAttrib4ubvNV 702
-#define _gloffset_VertexAttribPointerNV 703
-#define _gloffset_VertexAttribs1dvNV 704
-#define _gloffset_VertexAttribs1fvNV 705
-#define _gloffset_VertexAttribs1svNV 706
-#define _gloffset_VertexAttribs2dvNV 707
-#define _gloffset_VertexAttribs2fvNV 708
-#define _gloffset_VertexAttribs2svNV 709
-#define _gloffset_VertexAttribs3dvNV 710
-#define _gloffset_VertexAttribs3fvNV 711
-#define _gloffset_VertexAttribs3svNV 712
-#define _gloffset_VertexAttribs4dvNV 713
-#define _gloffset_VertexAttribs4fvNV 714
-#define _gloffset_VertexAttribs4svNV 715
-#define _gloffset_VertexAttribs4ubvNV 716
-#define _gloffset_AlphaFragmentOp1ATI 717
-#define _gloffset_AlphaFragmentOp2ATI 718
-#define _gloffset_AlphaFragmentOp3ATI 719
-#define _gloffset_BeginFragmentShaderATI 720
-#define _gloffset_BindFragmentShaderATI 721
-#define _gloffset_ColorFragmentOp1ATI 722
-#define _gloffset_ColorFragmentOp2ATI 723
-#define _gloffset_ColorFragmentOp3ATI 724
-#define _gloffset_DeleteFragmentShaderATI 725
-#define _gloffset_EndFragmentShaderATI 726
-#define _gloffset_GenFragmentShadersATI 727
-#define _gloffset_PassTexCoordATI 728
-#define _gloffset_SampleMapATI 729
-#define _gloffset_SetFragmentShaderConstantATI 730
-#define _gloffset_PointParameteriNV 731
-#define _gloffset_PointParameterivNV 732
-#define _gloffset_ActiveStencilFaceEXT 733
-#define _gloffset_BindVertexArrayAPPLE 734
-#define _gloffset_DeleteVertexArraysAPPLE 735
-#define _gloffset_GenVertexArraysAPPLE 736
-#define _gloffset_IsVertexArrayAPPLE 737
-#define _gloffset_GetProgramNamedParameterdvNV 738
-#define _gloffset_GetProgramNamedParameterfvNV 739
-#define _gloffset_ProgramNamedParameter4dNV 740
-#define _gloffset_ProgramNamedParameter4dvNV 741
-#define _gloffset_ProgramNamedParameter4fNV 742
-#define _gloffset_ProgramNamedParameter4fvNV 743
-#define _gloffset_DepthBoundsEXT 744
-#define _gloffset_BlendEquationSeparateEXT 745
-#define _gloffset_BindFramebufferEXT 746
-#define _gloffset_BindRenderbufferEXT 747
-#define _gloffset_CheckFramebufferStatusEXT 748
-#define _gloffset_DeleteFramebuffersEXT 749
-#define _gloffset_DeleteRenderbuffersEXT 750
-#define _gloffset_FramebufferRenderbufferEXT 751
-#define _gloffset_FramebufferTexture1DEXT 752
-#define _gloffset_FramebufferTexture2DEXT 753
-#define _gloffset_FramebufferTexture3DEXT 754
-#define _gloffset_GenFramebuffersEXT 755
-#define _gloffset_GenRenderbuffersEXT 756
-#define _gloffset_GenerateMipmapEXT 757
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 758
-#define _gloffset_GetRenderbufferParameterivEXT 759
-#define _gloffset_IsFramebufferEXT 760
-#define _gloffset_IsRenderbufferEXT 761
-#define _gloffset_RenderbufferStorageEXT 762
-#define _gloffset_BlitFramebufferEXT 763
-#define _gloffset_FramebufferTextureLayerEXT 764
-#define _gloffset_StencilFuncSeparateATI 765
-#define _gloffset_ProgramEnvParameters4fvEXT 766
-#define _gloffset_ProgramLocalParameters4fvEXT 767
-#define _gloffset_GetQueryObjecti64vEXT 768
-#define _gloffset_GetQueryObjectui64vEXT 769
-#define _gloffset_FIRST_DYNAMIC 770
-
-#else
-
-#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
-#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
-#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
-#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
-#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
-#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
-#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
-#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
-#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
-#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
-#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
-#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
-#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
-#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
-#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
-#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
-#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
-#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
-#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
-#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
-#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
-#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
-#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
-#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
-#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
-#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
-#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
-#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
-#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
-#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
-#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
-#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
-#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
-#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
-#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
-#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
-#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
-#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
-#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
-#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
-#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
-#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
-#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
-#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
-#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
-#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
-#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
-#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
-#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
-#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
-#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
-#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
-#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
-#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
-#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
-#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
-#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
-#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
-#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
-#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
-#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
-#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
-#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
-#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
-#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
-#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
-#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
-#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
-#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
-#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
-#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
-#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
-#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
-#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
-#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
-#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
-#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
-#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
-#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
-#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
-#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
-#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
-#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
-#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
-#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
-#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
-#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
-#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
-#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
-#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
-#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
-#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
-#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
-#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
-#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
-#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
-#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
-#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
-#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
-#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
-#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
-#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
-#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
-#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
-#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
-#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
-#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
-#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
-#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
-#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
-#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
-#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
-#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
-#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
-#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
-#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
-#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
-#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
-#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
-#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
-#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
-#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
-#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
-#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
-#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
-#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
-#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
-#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
-#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
-#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
-#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
-#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
-#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
-#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
-#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
-#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
-#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
-#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
-#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
-#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
-#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
-#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
-#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
-#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
-#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
-#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
-#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
-#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
-#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
-#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
-#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
-#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
-#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
-#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
-#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
-#define _gloffset_CullParameterdvEXT driDispatchRemapTable[CullParameterdvEXT_remap_index]
-#define _gloffset_CullParameterfvEXT driDispatchRemapTable[CullParameterfvEXT_remap_index]
-#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
-#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
-#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
-#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
-#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
-#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
-#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
-#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
-#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
-#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
-#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
-#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
-#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
-#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
-#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
-#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
-#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
-#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
-#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
-#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
-#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
-#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
-#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
-#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
-#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
-#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
-#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
-#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
-#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
-#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
-#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
-#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
-#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
-#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
-#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
-#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
-#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
-#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
-#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
-#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
-#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
-#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
-#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
-#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
-#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
-#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
-#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
-#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
-#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
-#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
-#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
-#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
-#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
-#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
-#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
-#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
-#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
-#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
-#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
-#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
-#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
-#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
-#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
-#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
-#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
-#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
-#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
-#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
-#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
-#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
-#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
-#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
-#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
-#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
-#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
-#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
-#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
-#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
-#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
-#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
-#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
-#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
-#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
-#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
-#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
-#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
-#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
-#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
-#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
-#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
-#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
-#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
-#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
-#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
-#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
-#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
-#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
-#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
-#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
-#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
-#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
-#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
-#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
-#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
-#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
-#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
-#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
-#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
-#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
-#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
-#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
-#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
-#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
-#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
-#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
-#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
-#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
-#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
-#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
-#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
-#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
-#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
-#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
-#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
-#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
-#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
-#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
-#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
-#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
-#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
-#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
-#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
-#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
-#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
-#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
-#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
-#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
-#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
-#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
-#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
-#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
-#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
-#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
-#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
-#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
-#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
-#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
-#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
-#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
-#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
-#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
-#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
-#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
-#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
-#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
-#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
-#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
-#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
-#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
-#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
-#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
-#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
-#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
-#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
-#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
-#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
-#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
-#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
-#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
-#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
-#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
-#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
-#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
-#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
-#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
-#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
-#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
-#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
-#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
-
-#endif /* !defined(IN_DRI_DRIVER) */
-
-#endif /* !defined( _GLAPI_OFFSETS_H_ ) */
diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h
index 5d9d40a8a..e5c5449a9 100644
--- a/xorg-server/glx/glapitable.h
+++ b/xorg-server/glx/glapitable.h
@@ -470,346 +470,549 @@ struct _glapi_table
void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 430 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 431 */
- void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 432 */
- void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 433 */
- void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 434 */
- void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 435 */
- void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 436 */
- void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 438 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 439 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */
- void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 441 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 442 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 443 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 444 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 445 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 448 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 449 */
- void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 450 */
- void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 451 */
- void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 452 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 453 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 454 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 455 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 456 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 457 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 458 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 459 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 460 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 461 */
- void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 462 */
- void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 463 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 464 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 465 */
- void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 466 */
- void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 467 */
- void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 468 */
- void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 469 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 470 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 471 */
- void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 472 */
- void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 473 */
- void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 474 */
- void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 475 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 476 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 477 */
- void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 478 */
- void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 479 */
- void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 480 */
- void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 481 */
- void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 482 */
- void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 483 */
- void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 484 */
- void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 485 */
- void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 486 */
- void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 487 */
- void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 488 */
- void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 489 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 490 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 491 */
- void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 492 */
- void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 493 */
- void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 494 */
- void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 495 */
- void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 496 */
- void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 497 */
- void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 498 */
- void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 499 */
- void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 500 */
- void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 501 */
- void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 502 */
- void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 503 */
- void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 504 */
- void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 505 */
- void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 506 */
- GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 507 */
- GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 508 */
- GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 509 */
- void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 510 */
- void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 511 */
- void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 512 */
- void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 513 */
- void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 514 */
- void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 515 */
- void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 516 */
- GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 517 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 518 */
- void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 519 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 520 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 521 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 522 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 523 */
- void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 524 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 525 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 526 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 527 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 528 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 529 */
- void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 530 */
- GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 531 */
- void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 532 */
- void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 533 */
- void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 534 */
- void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 535 */
- void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 536 */
- void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 537 */
- void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 538 */
- void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 539 */
- void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 540 */
- void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 541 */
- void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 542 */
- void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 543 */
- void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 544 */
- void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 545 */
- void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 546 */
- void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 547 */
- void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 548 */
- void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 549 */
- void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 550 */
- void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 551 */
- void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 552 */
- void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 553 */
- void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */
- void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 555 */
- void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 556 */
- void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 557 */
- void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 558 */
- GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */
- void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 561 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 562 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 563 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 564 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 565 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 566 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 567 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 568 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 569 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 570 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 571 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 572 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 576 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 577 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 578 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 579 */
- void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 580 */
- void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 581 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 582 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 583 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 584 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 585 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 586 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 587 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 588 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 589 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 590 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 591 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 592 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 593 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 594 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 595 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 596 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 597 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 598 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 599 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 600 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 601 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 602 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 603 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 604 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 605 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 606 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 607 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 608 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 609 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 610 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 611 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 612 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 613 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 614 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 615 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 616 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 617 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 618 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 619 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 620 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 621 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 622 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 623 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 624 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 625 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 626 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 627 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 628 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 629 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 630 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 631 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 632 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 633 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 634 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 635 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 636 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 637 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 638 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 639 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 640 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 641 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 642 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 643 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 644 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 645 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 646 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 647 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 648 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 649 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 650 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 651 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 652 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 653 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 654 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 655 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 656 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 657 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 658 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 659 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 660 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 661 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 662 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 663 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 664 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 665 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 666 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 667 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 668 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 669 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 670 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 671 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 672 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 673 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 674 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 675 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 676 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 677 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 678 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 679 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 680 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 681 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 682 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 683 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 684 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 685 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 686 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 687 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 688 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 689 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 690 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 691 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 692 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 693 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 694 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 695 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 696 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 697 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 698 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 699 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 700 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 701 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 702 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 703 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 704 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 705 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 706 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 707 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 708 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 709 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 716 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 717 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 718 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 719 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 720 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 721 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 725 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 726 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 727 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 728 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 729 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 730 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 731 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 732 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 733 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 734 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 735 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 736 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 737 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 738 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 739 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 740 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 741 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 742 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 743 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 744 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 745 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 746 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 747 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 748 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 749 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 750 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 751 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 752 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 753 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 754 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 755 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 756 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 757 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 758 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 759 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 760 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 761 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 762 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 763 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 764 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 765 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 766 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 767 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 768 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 769 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
+ void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */
+ void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */
+ void (GLAPIENTRYP TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 583 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 584 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 587 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 588 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 589 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 598 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 600 */
+ void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 601 */
+ void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 602 */
+ void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 603 */
+ void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 604 */
+ void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 605 */
+ void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 606 */
+ void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 607 */
+ GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 608 */
+ void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 609 */
+ void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 610 */
+ void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 611 */
+ void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */
+ void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 613 */
+ void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 614 */
+ void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 615 */
+ void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 616 */
+ void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 617 */
+ void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 618 */
+ void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 619 */
+ void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 620 */
+ void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 621 */
+ void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 622 */
+ void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 623 */
+ void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 624 */
+ void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 625 */
+ void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 626 */
+ void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 627 */
+ void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 628 */
+ void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 629 */
+ void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 630 */
+ void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 631 */
+ void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 632 */
+ void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 633 */
+ void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 634 */
+ void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 635 */
+ void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 636 */
+ void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 637 */
+ void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 638 */
+ void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */
+ void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */
+ void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */
+ void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */
+ void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */
+ void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */
+ void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */
+ void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */
+ void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 647 */
+ void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 648 */
+ void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 649 */
+ void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 650 */
+ void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 651 */
+ void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 652 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 653 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 654 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 655 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 656 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 657 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 658 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 659 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 660 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 661 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 663 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */
+ GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 665 */
+ void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */
+ void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */
+ void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */
+ void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */
+ void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */
+ void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */
+ void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */
+ void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */
+ void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */
+ void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 675 */
+ void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 676 */
+ void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 677 */
+ void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */
+ void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */
+ void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */
+ void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */
+ void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */
+ void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */
+ void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */
+ void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */
+ void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */
+ void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */
+ void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */
+ void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */
+ void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 691 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 692 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 693 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 694 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 695 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 696 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 697 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 698 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 699 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 706 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 707 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 708 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 709 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 710 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 711 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 712 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 713 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 714 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 715 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 716 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 717 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 718 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 719 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 720 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 721 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 722 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 723 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 724 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 725 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 730 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 731 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 732 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 733 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 734 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 736 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 737 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 740 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 741 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 742 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 743 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 749 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 750 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 751 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 752 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 753 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 754 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 755 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 756 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 757 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 758 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 759 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 760 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 761 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 762 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 763 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 764 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 765 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 766 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 767 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 769 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 771 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 772 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 773 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 775 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 777 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 778 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 779 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 780 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 781 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 782 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 783 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 784 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 786 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 787 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 788 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 789 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 792 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 793 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 796 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 797 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 798 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 799 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 803 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 805 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 806 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 807 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 808 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 809 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 810 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 811 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 812 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 813 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 814 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 815 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 816 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 818 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 820 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 822 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 824 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 826 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 828 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 830 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 832 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 833 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 835 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 839 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 840 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 842 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 843 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 844 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 845 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 846 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 847 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 848 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 852 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 853 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 857 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 858 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 859 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 860 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 861 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 862 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 863 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 864 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 865 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 866 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 867 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 868 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 869 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 876 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 877 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 878 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 879 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 880 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 881 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 882 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 883 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 884 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 889 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 890 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 891 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 893 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 894 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 895 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 898 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 901 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 902 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 903 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 904 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 905 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 906 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 907 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 908 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 909 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 910 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 912 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 913 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 914 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 915 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 916 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 917 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 918 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 919 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 920 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 921 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 922 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 924 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 925 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 927 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 928 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 929 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 931 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 932 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 936 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 937 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 938 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 939 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 940 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 941 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 943 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 944 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 945 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 946 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 947 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 948 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 949 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 950 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 953 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 955 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 956 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 957 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 958 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 960 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 961 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 962 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 963 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 964 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 965 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 969 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 971 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 972 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 5a99d505e..5227a0be8 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -482,6 +482,17 @@ static const char gl_string_table[] =
"glUniformMatrix3x4fv\0"
"glUniformMatrix4x2fv\0"
"glUniformMatrix4x3fv\0"
+ "glClampColor\0"
+ "glClearBufferfi\0"
+ "glClearBufferfv\0"
+ "glClearBufferiv\0"
+ "glClearBufferuiv\0"
+ "glGetStringi\0"
+ "glTexBuffer\0"
+ "glFramebufferTexture\0"
+ "glGetBufferParameteri64v\0"
+ "glGetInteger64i_v\0"
+ "glVertexAttribDivisor\0"
"glLoadTransposeMatrixdARB\0"
"glLoadTransposeMatrixfARB\0"
"glMultTransposeMatrixdARB\0"
@@ -613,6 +624,125 @@ static const char gl_string_table[] =
"glGetActiveAttribARB\0"
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
+ "glClampColorARB\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawElementsInstancedARB\0"
+ "glRenderbufferStorageMultisample\0"
+ "glFramebufferTextureARB\0"
+ "glFramebufferTextureFaceARB\0"
+ "glProgramParameteriARB\0"
+ "glVertexAttribDivisorARB\0"
+ "glFlushMappedBufferRange\0"
+ "glMapBufferRange\0"
+ "glTexBufferARB\0"
+ "glBindVertexArray\0"
+ "glGenVertexArrays\0"
+ "glCopyBufferSubData\0"
+ "glClientWaitSync\0"
+ "glDeleteSync\0"
+ "glFenceSync\0"
+ "glGetInteger64v\0"
+ "glGetSynciv\0"
+ "glIsSync\0"
+ "glWaitSync\0"
+ "glDrawElementsBaseVertex\0"
+ "glDrawElementsInstancedBaseVertex\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "glMultiDrawElementsBaseVertex\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationiARB\0"
+ "glBlendFuncSeparateiARB\0"
+ "glBlendFunciARB\0"
+ "glBindSampler\0"
+ "glDeleteSamplers\0"
+ "glGenSamplers\0"
+ "glGetSamplerParameterIiv\0"
+ "glGetSamplerParameterIuiv\0"
+ "glGetSamplerParameterfv\0"
+ "glGetSamplerParameteriv\0"
+ "glIsSampler\0"
+ "glSamplerParameterIiv\0"
+ "glSamplerParameterIuiv\0"
+ "glSamplerParameterf\0"
+ "glSamplerParameterfv\0"
+ "glSamplerParameteri\0"
+ "glSamplerParameteriv\0"
+ "glColorP3ui\0"
+ "glColorP3uiv\0"
+ "glColorP4ui\0"
+ "glColorP4uiv\0"
+ "glMultiTexCoordP1ui\0"
+ "glMultiTexCoordP1uiv\0"
+ "glMultiTexCoordP2ui\0"
+ "glMultiTexCoordP2uiv\0"
+ "glMultiTexCoordP3ui\0"
+ "glMultiTexCoordP3uiv\0"
+ "glMultiTexCoordP4ui\0"
+ "glMultiTexCoordP4uiv\0"
+ "glNormalP3ui\0"
+ "glNormalP3uiv\0"
+ "glSecondaryColorP3ui\0"
+ "glSecondaryColorP3uiv\0"
+ "glTexCoordP1ui\0"
+ "glTexCoordP1uiv\0"
+ "glTexCoordP2ui\0"
+ "glTexCoordP2uiv\0"
+ "glTexCoordP3ui\0"
+ "glTexCoordP3uiv\0"
+ "glTexCoordP4ui\0"
+ "glTexCoordP4uiv\0"
+ "glVertexAttribP1ui\0"
+ "glVertexAttribP1uiv\0"
+ "glVertexAttribP2ui\0"
+ "glVertexAttribP2uiv\0"
+ "glVertexAttribP3ui\0"
+ "glVertexAttribP3uiv\0"
+ "glVertexAttribP4ui\0"
+ "glVertexAttribP4uiv\0"
+ "glVertexP2ui\0"
+ "glVertexP2uiv\0"
+ "glVertexP3ui\0"
+ "glVertexP3uiv\0"
+ "glVertexP4ui\0"
+ "glVertexP4uiv\0"
+ "glBindTransformFeedback\0"
+ "glDeleteTransformFeedbacks\0"
+ "glDrawTransformFeedback\0"
+ "glGenTransformFeedbacks\0"
+ "glIsTransformFeedback\0"
+ "glPauseTransformFeedback\0"
+ "glResumeTransformFeedback\0"
+ "glClearDepthf\0"
+ "glDepthRangef\0"
+ "glGetShaderPrecisionFormat\0"
+ "glReleaseShaderCompiler\0"
+ "glShaderBinary\0"
+ "glGetGraphicsResetStatusARB\0"
+ "glGetnColorTableARB\0"
+ "glGetnCompressedTexImageARB\0"
+ "glGetnConvolutionFilterARB\0"
+ "glGetnHistogramARB\0"
+ "glGetnMapdvARB\0"
+ "glGetnMapfvARB\0"
+ "glGetnMapivARB\0"
+ "glGetnMinmaxARB\0"
+ "glGetnPixelMapfvARB\0"
+ "glGetnPixelMapuivARB\0"
+ "glGetnPixelMapusvARB\0"
+ "glGetnPolygonStippleARB\0"
+ "glGetnSeparableFilterARB\0"
+ "glGetnTexImageARB\0"
+ "glGetnUniformdvARB\0"
+ "glGetnUniformfvARB\0"
+ "glGetnUniformivARB\0"
+ "glGetnUniformuivARB\0"
+ "glReadnPixelsARB\0"
+ "glTexStorage1D\0"
+ "glTexStorage2D\0"
+ "glTexStorage3D\0"
+ "glTextureStorage1DEXT\0"
+ "glTextureStorage2DEXT\0"
+ "glTextureStorage3DEXT\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -632,8 +762,6 @@ static const char gl_string_table[] =
"glPointParameterfvEXT\0"
"glLockArraysEXT\0"
"glUnlockArraysEXT\0"
- "glCullParameterdvEXT\0"
- "glCullParameterfvEXT\0"
"glSecondaryColor3bEXT\0"
"glSecondaryColor3bvEXT\0"
"glSecondaryColor3dEXT\0"
@@ -769,6 +897,10 @@ static const char gl_string_table[] =
"glVertexAttribs4fvNV\0"
"glVertexAttribs4svNV\0"
"glVertexAttribs4ubvNV\0"
+ "glGetTexBumpParameterfvATI\0"
+ "glGetTexBumpParameterivATI\0"
+ "glTexBumpParameterfvATI\0"
+ "glTexBumpParameterivATI\0"
"glAlphaFragmentOp1ATI\0"
"glAlphaFragmentOp2ATI\0"
"glAlphaFragmentOp3ATI\0"
@@ -796,6 +928,8 @@ static const char gl_string_table[] =
"glProgramNamedParameter4dvNV\0"
"glProgramNamedParameter4fNV\0"
"glProgramNamedParameter4fvNV\0"
+ "glPrimitiveRestartIndexNV\0"
+ "glPrimitiveRestartNV\0"
"glDepthBoundsEXT\0"
"glBlendEquationSeparateEXT\0"
"glBindFramebufferEXT\0"
@@ -816,12 +950,81 @@ static const char gl_string_table[] =
"glIsRenderbufferEXT\0"
"glRenderbufferStorageEXT\0"
"glBlitFramebufferEXT\0"
+ "glBufferParameteriAPPLE\0"
+ "glFlushMappedBufferRangeAPPLE\0"
+ "glBindFragDataLocationEXT\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetUniformuivEXT\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glUniform1uiEXT\0"
+ "glUniform1uivEXT\0"
+ "glUniform2uiEXT\0"
+ "glUniform2uivEXT\0"
+ "glUniform3uiEXT\0"
+ "glUniform3uivEXT\0"
+ "glUniform4uiEXT\0"
+ "glUniform4uivEXT\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribIPointerEXT\0"
"glFramebufferTextureLayerEXT\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glClearColorIiEXT\0"
+ "glClearColorIuiEXT\0"
+ "glGetTexParameterIivEXT\0"
+ "glGetTexParameterIuivEXT\0"
+ "glTexParameterIivEXT\0"
+ "glTexParameterIuivEXT\0"
+ "glBeginConditionalRenderNV\0"
+ "glEndConditionalRenderNV\0"
+ "glBeginTransformFeedbackEXT\0"
+ "glBindBufferBaseEXT\0"
+ "glBindBufferOffsetEXT\0"
+ "glBindBufferRangeEXT\0"
+ "glEndTransformFeedbackEXT\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "glProvokingVertexEXT\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "glTextureRangeAPPLE\0"
+ "glGetObjectParameterivAPPLE\0"
+ "glObjectPurgeableAPPLE\0"
+ "glObjectUnpurgeableAPPLE\0"
+ "glActiveProgramEXT\0"
+ "glCreateShaderProgramEXT\0"
+ "glUseShaderProgramEXT\0"
+ "glTextureBarrierNV\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
"glGetQueryObjecti64vEXT\0"
"glGetQueryObjectui64vEXT\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "glEGLImageTargetTexture2DOES\0"
"glArrayElementEXT\0"
"glBindTextureEXT\0"
"glDrawArraysEXT\0"
@@ -1025,6 +1228,16 @@ static const char gl_string_table[] =
"glGetAttribLocation\0"
"glDrawBuffers\0"
"glDrawBuffersATI\0"
+ "glDrawBuffersNV\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
+ "glRenderbufferStorageMultisampleEXT\0"
+ "glBlendEquationSeparateIndexedAMD\0"
+ "glBlendEquationIndexedAMD\0"
+ "glBlendFuncSeparateIndexedAMD\0"
+ "glBlendFuncIndexedAMD\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
"glPointParameterf\0"
@@ -1099,8 +1312,84 @@ static const char gl_string_table[] =
"glIsProgramARB\0"
"glPointParameteri\0"
"glPointParameteriv\0"
+ "glDeleteVertexArrays\0"
+ "glIsVertexArray\0"
+ "glPrimitiveRestartIndex\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateATI\0"
+ "glBindFramebuffer\0"
+ "glBindRenderbuffer\0"
+ "glCheckFramebufferStatus\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteRenderbuffers\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture3D\0"
+ "glGenFramebuffers\0"
+ "glGenRenderbuffers\0"
+ "glGenerateMipmap\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetRenderbufferParameteriv\0"
+ "glIsFramebuffer\0"
+ "glIsRenderbuffer\0"
+ "glRenderbufferStorage\0"
+ "glBlitFramebuffer\0"
+ "glBindFragDataLocation\0"
+ "glGetFragDataLocation\0"
+ "glGetUniformuiv\0"
+ "glGetVertexAttribIiv\0"
+ "glGetVertexAttribIuiv\0"
+ "glUniform1ui\0"
+ "glUniform1uiv\0"
+ "glUniform2ui\0"
+ "glUniform2uiv\0"
+ "glUniform3ui\0"
+ "glUniform3uiv\0"
+ "glUniform4ui\0"
+ "glUniform4uiv\0"
+ "glVertexAttribI1i\0"
+ "glVertexAttribI1iv\0"
+ "glVertexAttribI1ui\0"
+ "glVertexAttribI1uiv\0"
+ "glVertexAttribI2i\0"
+ "glVertexAttribI2iv\0"
+ "glVertexAttribI2ui\0"
+ "glVertexAttribI2uiv\0"
+ "glVertexAttribI3i\0"
+ "glVertexAttribI3iv\0"
+ "glVertexAttribI3ui\0"
+ "glVertexAttribI3uiv\0"
+ "glVertexAttribI4bv\0"
+ "glVertexAttribI4i\0"
+ "glVertexAttribI4iv\0"
+ "glVertexAttribI4sv\0"
+ "glVertexAttribI4ubv\0"
+ "glVertexAttribI4ui\0"
+ "glVertexAttribI4uiv\0"
+ "glVertexAttribI4usv\0"
+ "glVertexAttribIPointer\0"
+ "glFramebufferTextureLayer\0"
+ "glFramebufferTextureLayerARB\0"
+ "glColorMaski\0"
+ "glDisablei\0"
+ "glEnablei\0"
+ "glGetBooleani_v\0"
+ "glGetIntegeri_v\0"
+ "glIsEnabledi\0"
+ "glGetTexParameterIiv\0"
+ "glGetTexParameterIuiv\0"
+ "glTexParameterIiv\0"
+ "glTexParameterIuiv\0"
+ "glBeginConditionalRender\0"
+ "glEndConditionalRender\0"
+ "glBeginTransformFeedback\0"
+ "glBindBufferBase\0"
+ "glBindBufferRange\0"
+ "glEndTransformFeedback\0"
+ "glGetTransformFeedbackVarying\0"
+ "glTransformFeedbackVaryings\0"
+ "glProvokingVertex\0"
;
@@ -1118,1142 +1407,1434 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_562 mgl_dispatch_stub_562
-#define gl_dispatch_stub_563 mgl_dispatch_stub_563
-#define gl_dispatch_stub_564 mgl_dispatch_stub_564
-#define gl_dispatch_stub_565 mgl_dispatch_stub_565
-#define gl_dispatch_stub_566 mgl_dispatch_stub_566
-#define gl_dispatch_stub_567 mgl_dispatch_stub_567
-#define gl_dispatch_stub_568 mgl_dispatch_stub_568
-#define gl_dispatch_stub_569 mgl_dispatch_stub_569
-#define gl_dispatch_stub_580 mgl_dispatch_stub_580
-#define gl_dispatch_stub_581 mgl_dispatch_stub_581
-#define gl_dispatch_stub_606 mgl_dispatch_stub_606
-#define gl_dispatch_stub_648 mgl_dispatch_stub_648
-#define gl_dispatch_stub_649 mgl_dispatch_stub_649
-#define gl_dispatch_stub_650 mgl_dispatch_stub_650
-#define gl_dispatch_stub_651 mgl_dispatch_stub_651
-#define gl_dispatch_stub_652 mgl_dispatch_stub_652
-#define gl_dispatch_stub_653 mgl_dispatch_stub_653
-#define gl_dispatch_stub_654 mgl_dispatch_stub_654
-#define gl_dispatch_stub_655 mgl_dispatch_stub_655
-#define gl_dispatch_stub_656 mgl_dispatch_stub_656
-#define gl_dispatch_stub_733 mgl_dispatch_stub_733
+#define gl_dispatch_stub_692 mgl_dispatch_stub_692
+#define gl_dispatch_stub_693 mgl_dispatch_stub_693
+#define gl_dispatch_stub_694 mgl_dispatch_stub_694
+#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_696 mgl_dispatch_stub_696
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
+#define gl_dispatch_stub_698 mgl_dispatch_stub_698
+#define gl_dispatch_stub_699 mgl_dispatch_stub_699
#define gl_dispatch_stub_734 mgl_dispatch_stub_734
-#define gl_dispatch_stub_735 mgl_dispatch_stub_735
-#define gl_dispatch_stub_736 mgl_dispatch_stub_736
-#define gl_dispatch_stub_737 mgl_dispatch_stub_737
-#define gl_dispatch_stub_744 mgl_dispatch_stub_744
-#define gl_dispatch_stub_745 mgl_dispatch_stub_745
-#define gl_dispatch_stub_763 mgl_dispatch_stub_763
-#define gl_dispatch_stub_765 mgl_dispatch_stub_765
-#define gl_dispatch_stub_766 mgl_dispatch_stub_766
-#define gl_dispatch_stub_767 mgl_dispatch_stub_767
-#define gl_dispatch_stub_768 mgl_dispatch_stub_768
-#define gl_dispatch_stub_769 mgl_dispatch_stub_769
+#define gl_dispatch_stub_776 mgl_dispatch_stub_776
+#define gl_dispatch_stub_777 mgl_dispatch_stub_777
+#define gl_dispatch_stub_778 mgl_dispatch_stub_778
+#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_780 mgl_dispatch_stub_780
+#define gl_dispatch_stub_781 mgl_dispatch_stub_781
+#define gl_dispatch_stub_782 mgl_dispatch_stub_782
+#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_784 mgl_dispatch_stub_784
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
+#define gl_dispatch_stub_868 mgl_dispatch_stub_868
+#define gl_dispatch_stub_869 mgl_dispatch_stub_869
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_879 mgl_dispatch_stub_879
+#define gl_dispatch_stub_897 mgl_dispatch_stub_897
+#define gl_dispatch_stub_898 mgl_dispatch_stub_898
+#define gl_dispatch_stub_899 mgl_dispatch_stub_899
+#define gl_dispatch_stub_957 mgl_dispatch_stub_957
+#define gl_dispatch_stub_958 mgl_dispatch_stub_958
+#define gl_dispatch_stub_966 mgl_dispatch_stub_966
+#define gl_dispatch_stub_967 mgl_dispatch_stub_967
+#define gl_dispatch_stub_968 mgl_dispatch_stub_968
+#define gl_dispatch_stub_969 mgl_dispatch_stub_969
+#define gl_dispatch_stub_970 mgl_dispatch_stub_970
#endif /* USE_MGL_NAMESPACE */
-/* FIXME: Having these (incorrect) prototypes here is ugly. */
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
-extern void gl_dispatch_stub_343(void);
-extern void gl_dispatch_stub_344(void);
-extern void gl_dispatch_stub_345(void);
-extern void gl_dispatch_stub_356(void);
-extern void gl_dispatch_stub_357(void);
-extern void gl_dispatch_stub_358(void);
-extern void gl_dispatch_stub_359(void);
-extern void gl_dispatch_stub_361(void);
-extern void gl_dispatch_stub_362(void);
-extern void gl_dispatch_stub_363(void);
-extern void gl_dispatch_stub_364(void);
-extern void gl_dispatch_stub_365(void);
-extern void gl_dispatch_stub_366(void);
-extern void gl_dispatch_stub_562(void);
-extern void gl_dispatch_stub_563(void);
-extern void gl_dispatch_stub_564(void);
-extern void gl_dispatch_stub_565(void);
-extern void gl_dispatch_stub_566(void);
-extern void gl_dispatch_stub_567(void);
-extern void gl_dispatch_stub_568(void);
-extern void gl_dispatch_stub_569(void);
-extern void gl_dispatch_stub_580(void);
-extern void gl_dispatch_stub_581(void);
-extern void gl_dispatch_stub_606(void);
-extern void gl_dispatch_stub_648(void);
-extern void gl_dispatch_stub_649(void);
-extern void gl_dispatch_stub_650(void);
-extern void gl_dispatch_stub_651(void);
-extern void gl_dispatch_stub_652(void);
-extern void gl_dispatch_stub_653(void);
-extern void gl_dispatch_stub_654(void);
-extern void gl_dispatch_stub_655(void);
-extern void gl_dispatch_stub_656(void);
-extern void gl_dispatch_stub_733(void);
-extern void gl_dispatch_stub_734(void);
-extern void gl_dispatch_stub_735(void);
-extern void gl_dispatch_stub_736(void);
-extern void gl_dispatch_stub_737(void);
-extern void gl_dispatch_stub_744(void);
-extern void gl_dispatch_stub_745(void);
-extern void gl_dispatch_stub_763(void);
-extern void gl_dispatch_stub_765(void);
-extern void gl_dispatch_stub_766(void);
-extern void gl_dispatch_stub_767(void);
-extern void gl_dispatch_stub_768(void);
-extern void gl_dispatch_stub_769(void);
+void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
+void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
+void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_734(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_779(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_865(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_866(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
- NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList),
- NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList),
- NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList),
- NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists),
- NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists),
- NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists),
- NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase),
- NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin),
- NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap),
- NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b),
- NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv),
- NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d),
- NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv),
- NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f),
- NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv),
- NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i),
- NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv),
- NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s),
- NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv),
- NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub),
- NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv),
- NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui),
- NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv),
- NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us),
- NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv),
- NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b),
- NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv),
- NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d),
- NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv),
- NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f),
- NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv),
- NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i),
- NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv),
- NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s),
- NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
- NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub),
- NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv),
- NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui),
- NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv),
- NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us),
- NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv),
- NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag),
- NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv),
- NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End),
- NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd),
- NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv),
- NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf),
- NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv),
- NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi),
- NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv),
- NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs),
- NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv),
- NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b),
- NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv),
- NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d),
- NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv),
- NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f),
- NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv),
- NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i),
- NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv),
- NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s),
- NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv),
- NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d),
- NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv),
- NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f),
- NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv),
- NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i),
- NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv),
- NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s),
- NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv),
- NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d),
- NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv),
- NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f),
- NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv),
- NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i),
- NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv),
- NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s),
- NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv),
- NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d),
- NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv),
- NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f),
- NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv),
- NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i),
- NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv),
- NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s),
- NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv),
- NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd),
- NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv),
- NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf),
- NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv),
- NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti),
- NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv),
- NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects),
- NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv),
- NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d),
- NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv),
- NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f),
- NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv),
- NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i),
- NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv),
- NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s),
- NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv),
- NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d),
- NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv),
- NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f),
- NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv),
- NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i),
- NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv),
- NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s),
- NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv),
- NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d),
- NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv),
- NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f),
- NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv),
- NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i),
- NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv),
- NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s),
- NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv),
- NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d),
- NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv),
- NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f),
- NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv),
- NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i),
- NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv),
- NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s),
- NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv),
- NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d),
- NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv),
- NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f),
- NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv),
- NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i),
- NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv),
- NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s),
- NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv),
- NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d),
- NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv),
- NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f),
- NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv),
- NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i),
- NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv),
- NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s),
- NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv),
- NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d),
- NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv),
- NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f),
- NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv),
- NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i),
- NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv),
- NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s),
- NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv),
- NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane),
- NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial),
- NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace),
- NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf),
- NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv),
- NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi),
- NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv),
- NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace),
- NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint),
- NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf),
- NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv),
- NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti),
- NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv),
- NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf),
- NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv),
- NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli),
- NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv),
- NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple),
- NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth),
- NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf),
- NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv),
- NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali),
- NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv),
- NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize),
- NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode),
- NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple),
- NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor),
- NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel),
- NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf),
- NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv),
- NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri),
- NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv),
- NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D),
- NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
- NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf),
- NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv),
- NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi),
- NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv),
- NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend),
- NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv),
- NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf),
- NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv),
- NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni),
- NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv),
- NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer),
- NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer),
- NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode),
- NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames),
- NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName),
- NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough),
- NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName),
- NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName),
- NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer),
- NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear),
- NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum),
- NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex),
- NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor),
- NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil),
- NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth),
- NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask),
- NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask),
- NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask),
- NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask),
- NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum),
- NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable),
- NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable),
- NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish),
- NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush),
- NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib),
- NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib),
- NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d),
- NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f),
- NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d),
- NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f),
- NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d),
- NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f),
- NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d),
- NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f),
- NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d),
- NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv),
- NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f),
- NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv),
- NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d),
- NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv),
- NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f),
- NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv),
- NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1),
- NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1),
- NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2),
- NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2),
- NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc),
- NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc),
- NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp),
- NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc),
- NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp),
- NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc),
- NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom),
- NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf),
- NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi),
- NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref),
- NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei),
- NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv),
- NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv),
- NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv),
- NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer),
- NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels),
- NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels),
- NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels),
- NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv),
- NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane),
- NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev),
- NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError),
- NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv),
- NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv),
- NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv),
- NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv),
- NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv),
- NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv),
- NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv),
- NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv),
- NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv),
- NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv),
- NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv),
- NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv),
- NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple),
- NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString),
- NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv),
- NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv),
- NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv),
- NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv),
- NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv),
- NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage),
- NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv),
- NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv),
- NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv),
- NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv),
- NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled),
- NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList),
- NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange),
- NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum),
- NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity),
- NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf),
- NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd),
- NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode),
- NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf),
- NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd),
- NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho),
- NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix),
- NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix),
- NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated),
- NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef),
- NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled),
- NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef),
- NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated),
- NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef),
- NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport),
- NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer),
- NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState),
- NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements),
- NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer),
- NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState),
- NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer),
- NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub),
- NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv),
- NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays),
- NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer),
- NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset),
- NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer),
- NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer),
- NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures),
- NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture),
- NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib),
- NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib),
- NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader),
- NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram),
- NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader),
- NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram),
- NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader),
- NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader),
- NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders),
- NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog),
- NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv),
- NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog),
- NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv),
- NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram),
- NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader),
- NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate),
- NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate),
- NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv),
- NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv),
- NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv),
- NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv),
- NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv),
- NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv),
- NAME_FUNC_OFFSET( 6163, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET( 6189, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET( 6215, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET( 6241, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET( 6267, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET( 6287, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET( 6313, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET( 6339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET( 6365, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET( 6394, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET( 6423, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET( 6452, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET( 6479, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET( 6509, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET( 6538, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB),
- NAME_FUNC_OFFSET( 6568, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB),
- NAME_FUNC_OFFSET( 6598, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB),
- NAME_FUNC_OFFSET( 6630, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB),
- NAME_FUNC_OFFSET( 6662, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB),
- NAME_FUNC_OFFSET( 6684, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB),
- NAME_FUNC_OFFSET( 6702, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET( 6725, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET( 6748, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET( 6771, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET( 6798, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET( 6826, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET( 6853, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET( 6881, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB),
- NAME_FUNC_OFFSET( 6910, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB),
- NAME_FUNC_OFFSET( 6940, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB),
- NAME_FUNC_OFFSET( 6969, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB),
- NAME_FUNC_OFFSET( 6999, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB),
- NAME_FUNC_OFFSET( 7018, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET( 7038, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET( 7059, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET( 7079, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET( 7100, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET( 7120, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET( 7141, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET( 7161, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET( 7182, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET( 7202, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET( 7223, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET( 7243, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET( 7264, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET( 7284, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET( 7305, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET( 7325, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET( 7346, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET( 7366, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET( 7387, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET( 7409, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET( 7431, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET( 7453, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET( 7475, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET( 7498, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET( 7521, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET( 7544, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET( 7565, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET( 7585, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET( 7606, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET( 7626, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET( 7647, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET( 7668, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET( 7688, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET( 7709, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET( 7731, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET( 7753, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET( 7775, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET( 7800, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET( 7816, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET( 7832, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET( 7851, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET( 7870, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET( 7886, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET( 7912, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET( 7935, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET( 7957, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET( 7971, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET( 7986, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET( 8003, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET( 8019, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET( 8038, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET( 8052, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET( 8068, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET( 8090, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET( 8113, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET( 8129, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET( 8142, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB),
- NAME_FUNC_OFFSET( 8160, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET( 8179, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB),
- NAME_FUNC_OFFSET( 8204, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB),
- NAME_FUNC_OFFSET( 8228, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB),
- NAME_FUNC_OFFSET( 8246, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB),
- NAME_FUNC_OFFSET( 8264, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET( 8286, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB),
- NAME_FUNC_OFFSET( 8310, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB),
- NAME_FUNC_OFFSET( 8325, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB),
- NAME_FUNC_OFFSET( 8341, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB),
- NAME_FUNC_OFFSET( 8367, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB),
- NAME_FUNC_OFFSET( 8393, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET( 8414, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET( 8438, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET( 8456, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET( 8474, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET( 8491, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET( 8509, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET( 8524, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET( 8540, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET( 8555, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET( 8571, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET( 8586, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET( 8602, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET( 8617, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET( 8633, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET( 8648, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET( 8664, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET( 8679, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET( 8695, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET( 8710, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET( 8726, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET( 8741, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET( 8757, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET( 8779, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET( 8801, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET( 8823, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET( 8845, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET( 8866, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET( 8890, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET( 8951, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 8970, gl_dispatch_stub_562, gl_dispatch_stub_562, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9002, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9034, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9062, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9091, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9119, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9148, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9185, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9203, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9224, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9242, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9261, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9282, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9301, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9322, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9344, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9360, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9378, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9399, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9420, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9465, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9487, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9510, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9532, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9555, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9577, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9600, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9622, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9645, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9668, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9692, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9715, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9739, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9762, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9786, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9813, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9834, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9857, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9878, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9893, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9909, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9924, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9940, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9958, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET( 9981, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10007, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10028, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10046, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10065, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10088, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10112, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10135, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10159, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10182, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10214, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10246, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10312, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10349, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10386, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10406, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10424, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10443, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10461, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10480, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10498, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10517, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10535, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10554, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10591, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10609, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10628, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10646, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10665, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10683, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10702, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10720, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10739, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10757, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10776, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10794, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10813, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10831, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10850, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10875, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10902, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10919, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10935, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10949, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10964, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(10976, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(10989, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11003, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11027, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11043, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11062, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11081, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11097, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11123, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11149, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11170, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11187, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11208, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11236, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11258, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11280, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11302, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11316, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11332, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11357, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11382, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11410, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11426, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11445, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11465, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11484, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11504, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11523, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11543, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11562, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11582, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11601, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11621, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11640, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11660, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11679, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11699, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11718, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11738, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11757, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11777, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11796, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11816, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11835, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11855, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11874, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11894, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11914, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11935, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11959, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(11980, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12001, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12022, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12043, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12064, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12085, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12106, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12127, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12148, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12169, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12190, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12211, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12233, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12255, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12277, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12299, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12324, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12348, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12370, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12392, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12414, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12440, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12463, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12487, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12505, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12520, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12551, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12571, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12592, gl_dispatch_stub_733, gl_dispatch_stub_733, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12615, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12638, gl_dispatch_stub_735, gl_dispatch_stub_735, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12664, gl_dispatch_stub_736, gl_dispatch_stub_736, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12687, gl_dispatch_stub_737, gl_dispatch_stub_737, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12708, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12739, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12770, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12798, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12827, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12855, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(12884, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(12901, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(12928, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(12949, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(12971, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(12999, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13023, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13048, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13077, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13103, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13129, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13155, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13176, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13198, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13218, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13259, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13291, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13310, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13330, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13355, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13376, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13405, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13430, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13459, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13514, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13539, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13557, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13574, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13590, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13615, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13635, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13655, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13678, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13701, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13721, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13738, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13755, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13770, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13794, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13813, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13832, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13848, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(13867, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(13890, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13906, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13922, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(13949, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(13976, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(13996, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14015, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14034, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14064, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14094, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14124, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14154, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14173, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14196, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14221, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14246, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14273, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14301, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14328, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14356, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14385, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14414, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14440, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14471, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14502, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14526, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14549, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14567, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14596, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14625, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14640, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14666, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14692, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14707, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14719, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14739, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14756, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14772, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14791, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14814, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14830, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14852, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(14870, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(14889, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(14907, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(14926, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(14944, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(14963, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(14981, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15000, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15018, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15037, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15055, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15074, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15092, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15111, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15129, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15148, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15166, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15185, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15203, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15222, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15240, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15259, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15277, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15296, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15314, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15333, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15351, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15370, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15388, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15407, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15425, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15444, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15467, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15490, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15513, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15536, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15559, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15576, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15599, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15622, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15645, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15671, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15697, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15723, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15747, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15774, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15800, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15820, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15840, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15860, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(15883, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(15907, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(15930, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(15954, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(15971, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(15989, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16006, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16024, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16041, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16059, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16076, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16094, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16111, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16129, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16146, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16164, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16181, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16199, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16216, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16234, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16251, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16269, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16288, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16307, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16326, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16345, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16365, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16385, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16405, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16423, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16440, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16458, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16475, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16493, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16511, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16528, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16546, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16565, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16584, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16603, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16625, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16638, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16651, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16667, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16683, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16696, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16719, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16739, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16758, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16769, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16781, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16795, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16808, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16824, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16835, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16848, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(16867, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(16887, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(16900, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(16910, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(16926, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(16945, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(16963, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(16984, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(16999, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17014, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17028, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17043, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17055, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17068, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17080, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17093, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17105, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17118, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17130, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17143, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17155, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17168, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17180, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17193, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17205, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17218, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17230, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17243, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17262, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17281, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17300, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17313, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17331, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17352, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17370, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17390, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17404, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17421, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17437, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17456, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17474, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17495, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17517, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17536, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17558, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17581, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17600, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17620, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17639, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17659, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17678, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17698, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17717, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17737, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17756, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17796, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17817, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17837, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17858, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(17878, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(17899, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(17923, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(17941, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(17961, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(17979, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(17991, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18004, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18016, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18029, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18049, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18073, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18087, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18104, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18119, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18137, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18151, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18168, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18183, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18201, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18215, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18232, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18247, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18265, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18279, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18296, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18311, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18329, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18343, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18360, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18375, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18393, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18407, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18424, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18439, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18457, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18471, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18488, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18503, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18521, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18535, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18552, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18567, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18585, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18602, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18622, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18639, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18665, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18694, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18709, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18727, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18746, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18770, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
+ NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
+ NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
+ NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
+ NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
+ NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
+ NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
+ NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
+ NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
+ NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
+ NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
+ NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
+ NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
+ NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
+ NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
+ NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
+ NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
+ NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
+ NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
+ NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
+ NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
+ NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
+ NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
+ NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
+ NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
+ NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
+ NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
+ NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
+ NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
+ NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
+ NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
+ NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
+ NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
+ NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
+ NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
+ NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
+ NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
+ NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
+ NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
+ NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
+ NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
+ NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
+ NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
+ NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
+ NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
+ NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
+ NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
+ NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
+ NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
+ NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
+ NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
+ NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
+ NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
+ NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
+ NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
+ NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
+ NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
+ NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
+ NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
+ NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
+ NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
+ NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
+ NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
+ NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
+ NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
+ NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
+ NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
+ NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
+ NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
+ NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
+ NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
+ NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
+ NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
+ NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
+ NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
+ NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
+ NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
+ NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
+ NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
+ NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
+ NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
+ NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
+ NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
+ NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
+ NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
+ NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
+ NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
+ NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
+ NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
+ NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
+ NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
+ NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
+ NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
+ NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
+ NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
+ NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
+ NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
+ NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
+ NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
+ NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
+ NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
+ NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
+ NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
+ NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
+ NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
+ NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
+ NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
+ NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
+ NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
+ NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
+ NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
+ NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
+ NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
+ NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
+ NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
+ NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
+ NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
+ NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
+ NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
+ NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
+ NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
+ NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
+ NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
+ NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
+ NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
+ NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
+ NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
+ NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
+ NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
+ NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
+ NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
+ NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
+ NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
+ NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
+ NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
+ NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
+ NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
+ NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
+ NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
+ NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
+ NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
+ NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
+ NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
+ NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
+ NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
+ NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
+ NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
+ NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
+ NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
+ NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
+ NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
+ NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
+ NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
+ NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
+ NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
+ NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
+ NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
+ NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
+ NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
+ NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
+ NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
+ NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
+ NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
+ NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
+ NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
+ NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
+ NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
+ NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
+ NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
+ NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
+ NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
+ NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
+ NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
+ NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
+ NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
+ NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
+ NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
+ NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
+ NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
+ NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
+ NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
+ NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
+ NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
+ NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
+ NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
+ NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
+ NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
+ NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
+ NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
+ NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
+ NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
+ NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
+ NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
+ NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
+ NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
+ NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
+ NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
+ NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
+ NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
+ NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
+ NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
+ NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
+ NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
+ NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
+ NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
+ NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
+ NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
+ NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
+ NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
+ NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
+ NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
+ NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
+ NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
+ NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
+ NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
+ NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
+ NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
+ NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
+ NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
+ NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
+ NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
+ NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
+ NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
+ NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
+ NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
+ NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
+ NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
+ NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
+ NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
+ NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
+ NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
+ NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
+ NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
+ NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
+ NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
+ NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
+ NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
+ NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
+ NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
+ NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
+ NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
+ NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
+ NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
+ NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
+ NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
+ NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
+ NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
+ NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
+ NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
+ NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
+ NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
+ NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
+ NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
+ NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
+ NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
+ NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
+ NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
+ NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
+ NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
+ NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
+ NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
+ NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
+ NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
+ NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
+ NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
+ NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
+ NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
+ NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
+ NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
+ NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
+ NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
+ NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
+ NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
+ NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
+ NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
+ NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
+ NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
+ NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
+ NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
+ NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
+ NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
+ NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
+ NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
+ NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
+ NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
+ NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
+ NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
+ NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
+ NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
+ NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
+ NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
+ NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
+ NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
+ NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
+ NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
+ NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
+ NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
+ NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
+ NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
+ NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
+ NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
+ NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
+ NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
+ NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
+ NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
+ NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
+ NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
+ NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
+ NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
+ NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
+ NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
+ NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
+ NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
+ NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
+ NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
+ NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
+ NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
+ NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
+ NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
+ NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
+ NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
+ NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
+ NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
+ NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
+ NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
+ NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
+ NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
+ NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
+ NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
+ NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
+ NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
+ NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
+ NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
+ NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
+ NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
+ NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
+ NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
+ NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
+ NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
+ NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
+ NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
+ NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
+ NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
+ NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
+ NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
+ NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
+ NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
+ NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
+ NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
+ NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
+ NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
+ NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
+ NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
+ NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
+ NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
+ NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
+ NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
+ NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
+ NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
+ NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
+ NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
+ NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
+ NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
+ NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
+ NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
+ NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582),
+ NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583),
+ NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
+ NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
+ NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587),
+ NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588),
+ NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589),
+ NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590),
+ NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591),
+ NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592),
+ NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595),
+ NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596),
+ NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
+ NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
+ NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601),
+ NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602),
+ NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603),
+ NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604),
+ NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605),
+ NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606),
+ NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607),
+ NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608),
+ NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609),
+ NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610),
+ NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611),
+ NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612),
+ NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
+ NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614),
+ NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615),
+ NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616),
+ NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617),
+ NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618),
+ NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619),
+ NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620),
+ NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621),
+ NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622),
+ NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623),
+ NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624),
+ NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625),
+ NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626),
+ NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627),
+ NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628),
+ NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629),
+ NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630),
+ NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631),
+ NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632),
+ NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633),
+ NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634),
+ NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635),
+ NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636),
+ NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637),
+ NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638),
+ NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639),
+ NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640),
+ NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641),
+ NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642),
+ NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643),
+ NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644),
+ NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645),
+ NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646),
+ NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647),
+ NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648),
+ NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649),
+ NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650),
+ NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651),
+ NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652),
+ NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653),
+ NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654),
+ NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655),
+ NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656),
+ NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657),
+ NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658),
+ NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659),
+ NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660),
+ NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661),
+ NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662),
+ NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663),
+ NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664),
+ NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665),
+ NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666),
+ NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667),
+ NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668),
+ NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669),
+ NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670),
+ NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671),
+ NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672),
+ NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673),
+ NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674),
+ NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675),
+ NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676),
+ NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677),
+ NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678),
+ NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679),
+ NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680),
+ NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681),
+ NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682),
+ NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683),
+ NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
+ NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685),
+ NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686),
+ NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687),
+ NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688),
+ NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689),
+ NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690),
+ NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691),
+ NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
+ NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
+ NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700),
+ NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701),
+ NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702),
+ NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703),
+ NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708),
+ NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712),
+ NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713),
+ NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714),
+ NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
+ NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736),
+ NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737),
+ NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738),
+ NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739),
+ NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740),
+ NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741),
+ NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742),
+ NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743),
+ NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744),
+ NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746),
+ NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748),
+ NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749),
+ NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750),
+ NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
+ NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
+ NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
+ NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
+ NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
+ NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
+ NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
+ NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
+ NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
+ NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785),
+ NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786),
+ NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
+ NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788),
+ NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789),
+ NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792),
+ NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793),
+ NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794),
+ NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797),
+ NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798),
+ NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799),
+ NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800),
+ NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801),
+ NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802),
+ NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803),
+ NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804),
+ NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805),
+ NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807),
+ NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808),
+ NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809),
+ NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810),
+ NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811),
+ NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813),
+ NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814),
+ NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815),
+ NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816),
+ NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817),
+ NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819),
+ NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820),
+ NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821),
+ NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822),
+ NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823),
+ NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824),
+ NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825),
+ NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827),
+ NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828),
+ NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829),
+ NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831),
+ NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832),
+ NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833),
+ NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834),
+ NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835),
+ NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836),
+ NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837),
+ NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838),
+ NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839),
+ NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840),
+ NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841),
+ NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842),
+ NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843),
+ NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844),
+ NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 845),
+ NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846),
+ NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847),
+ NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848),
+ NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849),
+ NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850),
+ NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851),
+ NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852),
+ NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853),
+ NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854),
+ NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855),
+ NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856),
+ NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857),
+ NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858),
+ NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859),
+ NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860),
+ NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861),
+ NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862),
+ NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863),
+ NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864),
+ NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
+ NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 870),
+ NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 871),
+ NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 872),
+ NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873),
+ NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874),
+ NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875),
+ NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876),
+ NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877),
+ NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884),
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+ NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888),
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+ NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891),
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+ NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
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+ NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
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+ NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368),
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+ NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370),
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+ NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
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+ NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
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+ NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
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+ NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
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+ NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
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+ NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
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+ NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
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+ NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(20980, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(21213, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(21228, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(21240, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(21253, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(21265, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(21278, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(21290, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(21303, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(21315, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(21328, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(21340, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(21353, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(21365, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(21378, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
+ NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600),
+ NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710),
+ NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712),
+ NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713),
+ NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714),
+ NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716),
+ NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717),
+ NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718),
+ NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719),
+ NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720),
+ NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721),
+ NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722),
+ NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723),
+ NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724),
+ NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727),
+ NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728),
+ NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729),
+ NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
+ NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
+ NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
+ NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22566, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(22598, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
+ NAME_FUNC_OFFSET(22615, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(22630, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(22648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22662, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22679, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22694, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22726, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22743, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22758, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22790, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22807, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22822, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22854, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22871, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22886, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22918, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22935, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
+ NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786),
+ NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
+ NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789),
+ NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799),
+ NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863),
+ NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864),
+ NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876),
+ NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917),
+ NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935),
+ NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940),
+ NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944),
+ NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945),
+ NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946),
+ NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947),
+ NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948),
+ NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950),
+ NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952),
+ NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953),
+ NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954),
+ NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955),
+ NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c
index 8187a3edd..5e524db99 100644
--- a/xorg-server/glx/glxdri2.c
+++ b/xorg-server/glx/glxdri2.c
@@ -423,7 +423,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen,
}
static void
-__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv)
+__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv, XID id)
{
#if __DRI2_FLUSH_VERSION >= 3
__GLXDRIdrawable *private = priv;
diff --git a/xorg-server/glx/glxext.h b/xorg-server/glx/glxext.h
index 7008c4763..58cf0540f 100644
--- a/xorg-server/glx/glxext.h
+++ b/xorg-server/glx/glxext.h
@@ -44,8 +44,6 @@ extern void __glXClearErrorOccured(void);
extern GLboolean __glXErrorOccured(void);
extern void __glXResetLargeCommandStatus(__GLXclientState*);
-extern void GlxExtensionInit(void);
-
extern const char GLServerVersion[];
extern int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap);
diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c
index ecd2bc8de..b720a4bfc 100644
--- a/xorg-server/glx/indirect_dispatch.c
+++ b/xorg-server/glx/indirect_dispatch.c
@@ -98,6 +98,8 @@ void __glXDisp_CallLists(GLbyte * pc)
const GLenum type = *(GLenum *)(pc + 4);
const GLvoid * lists = (const GLvoid *)(pc + 8);
+ lists = (const GLvoid *) (pc + 8);
+
CALL_CallLists( GET_DISPATCH(), (
n,
type,
@@ -158,7 +160,7 @@ void __glXDisp_Begin(GLbyte * pc)
void __glXDisp_Bitmap(GLbyte * pc)
{
- const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
+ const GLubyte * const bitmap = (const GLubyte *) ((pc + 44));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
@@ -1035,7 +1037,7 @@ void __glXDisp_PolygonMode(GLbyte * pc)
void __glXDisp_PolygonStipple(GLbyte * pc)
{
- const GLubyte * const mask = (const GLubyte *) (pc + 20);
+ const GLubyte * const mask = (const GLubyte *) ((pc + 20));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
@@ -1114,7 +1116,7 @@ void __glXDisp_TexParameteriv(GLbyte * pc)
void __glXDisp_TexImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -1138,7 +1140,7 @@ void __glXDisp_TexImage1D(GLbyte * pc)
void __glXDisp_TexImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -1744,7 +1746,7 @@ void __glXDisp_CopyPixels(GLbyte * pc)
void __glXDisp_DrawPixels(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 36);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 36));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -2970,7 +2972,7 @@ void __glXDisp_PrioritizeTextures(GLbyte * pc)
void __glXDisp_TexSubImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -2993,7 +2995,7 @@ void __glXDisp_TexSubImage1D(GLbyte * pc)
void __glXDisp_TexSubImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3035,7 +3037,7 @@ void __glXDisp_BlendEquation(GLbyte * pc)
void __glXDisp_ColorTable(GLbyte * pc)
{
- const GLvoid * const table = (const GLvoid *) (pc + 40);
+ const GLvoid * const table = (const GLvoid *) ((pc + 40));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3212,7 +3214,7 @@ int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
void __glXDisp_ColorSubTable(GLbyte * pc)
{
- const GLvoid * const data = (const GLvoid *) (pc + 40);
+ const GLvoid * const data = (const GLvoid *) ((pc + 40));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3245,7 +3247,7 @@ void __glXDisp_CopyColorSubTable(GLbyte * pc)
void __glXDisp_ConvolutionFilter1D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
+ const GLvoid * const image = (const GLvoid *) ((pc + 44));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3267,7 +3269,7 @@ void __glXDisp_ConvolutionFilter1D(GLbyte * pc)
void __glXDisp_ConvolutionFilter2D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
+ const GLvoid * const image = (const GLvoid *) ((pc + 44));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3769,7 +3771,7 @@ void __glXDisp_TexImage3D(GLbyte * pc)
void __glXDisp_TexSubImage3D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 88);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 88));
__GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -4729,6 +4731,25 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc)
) );
}
+void __glXDisp_ClampColorARB(GLbyte * pc)
+{
+ CALL_ClampColorARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
+{
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ ) );
+}
+
void __glXDisp_SampleMaskSGIS(GLbyte * pc)
{
CALL_SampleMaskSGIS( GET_DISPATCH(), (
@@ -5166,7 +5187,7 @@ void __glXDisp_LoadProgramNV(GLbyte * pc)
void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
{
- const GLuint num = *(GLuint *)(pc + 8);
+ const GLsizei num = *(GLsizei *)(pc + 8);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
@@ -5186,7 +5207,7 @@ void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
void __glXDisp_ProgramParameters4fvNV(GLbyte * pc)
{
- const GLuint num = *(GLuint *)(pc + 8);
+ const GLsizei num = *(GLsizei *)(pc + 8);
CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
*(GLenum *)(pc + 0),
@@ -5882,3 +5903,30 @@ void __glXDisp_RenderbufferStorageEXT(GLbyte * pc)
) );
}
+void __glXDisp_BlitFramebufferEXT(GLbyte * pc)
+{
+ CALL_BlitFramebufferEXT( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLbitfield *)(pc + 32),
+ *(GLenum *)(pc + 36)
+ ) );
+}
+
+void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc)
+{
+ CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLuint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
+}
+
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index 47490ea3e..71de0ba4b 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -1,1047 +1,1056 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_DISPATCH_H_ )
-# define _INDIRECT_DISPATCH_H_
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define HIDDEN __attribute__((visibility("hidden")))
-# else
-# define HIDDEN
-# endif
-struct __GLXclientStateRec;
-
-extern HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
-extern HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
-extern HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
-extern HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Histogram(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
-extern HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
-extern HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
-extern HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
-extern HIDDEN void __glXDisp_Scalef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
-extern HIDDEN void __glXDisp_Viewport(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
-extern HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PointSize(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
-extern HIDDEN void __glXDisp_PopName(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Scaled(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
-extern HIDDEN void __glXDisp_CallLists(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
-extern HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rotated(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
-extern HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
-extern HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
-extern HIDDEN void __glXDisp_Scissor(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogi(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
-extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
-extern HIDDEN void __glXDisp_Accum(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
-extern HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_End(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_End(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PushName(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
-extern HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
-extern HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
-extern HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Frustum(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGend(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
-extern HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
-extern HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
-extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Lightf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
-extern HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
-extern HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Lighti(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
-extern HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_Map1d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
-extern HIDDEN void __glXDisp_Map1f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
-extern HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Clear(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
-extern HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
-extern HIDDEN void __glXDisp_Ortho(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
-extern HIDDEN void __glXDisp_ListBase(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
-extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_CallList(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
-extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
-extern HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
-extern HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
-extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
-extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Map2d(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
-extern HIDDEN void __glXDisp_Map2f(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
-extern HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materialf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
-extern HIDDEN void __glXDisp_Materiali(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
-extern HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Translated(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
-extern HIDDEN void __glXDisp_Translatef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
-extern HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
-extern HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_LoadName(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
-extern HIDDEN void __glXDisp_CullFace(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
-extern HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc);
-extern HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
-extern HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
-extern HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_InitNames(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
-extern HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Minmax(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
-extern HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Hint(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Begin(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_Disable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
-extern HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Enable(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
-
-# undef HIDDEN
-
-#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _INDIRECT_DISPATCH_H_ )
+# define _INDIRECT_DISPATCH_H_
+
+# include <X11/Xfuncproto.h>
+
+struct __GLXclientStateRec;
+
+extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
+
+#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c
index 3221c809d..a7c59fc8c 100644
--- a/xorg-server/glx/indirect_dispatch_swap.c
+++ b/xorg-server/glx/indirect_dispatch_swap.c
@@ -76,6 +76,14 @@ bswap_ENUM( const void * src )
return x.ret;
}
+static GLsync
+bswap_CARD64( const void * src )
+{
+ union { uint64_t dst; GLsync ret; } x;
+ x.dst = bswap_64( *(uint64_t *) src );
+ return x.ret;
+}
+
static GLdouble
bswap_FLOAT64( const void * src )
{
@@ -255,7 +263,7 @@ void __glXDispSwap_Begin(GLbyte * pc)
void __glXDispSwap_Bitmap(GLbyte * pc)
{
- const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
+ const GLubyte * const bitmap = (const GLubyte *) ((pc + 44));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
@@ -1132,7 +1140,7 @@ void __glXDispSwap_PolygonMode(GLbyte * pc)
void __glXDispSwap_PolygonStipple(GLbyte * pc)
{
- const GLubyte * const mask = (const GLubyte *) (pc + 20);
+ const GLubyte * const mask = (const GLubyte *) ((pc + 20));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
@@ -1211,7 +1219,7 @@ void __glXDispSwap_TexParameteriv(GLbyte * pc)
void __glXDispSwap_TexImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -1235,7 +1243,7 @@ void __glXDispSwap_TexImage1D(GLbyte * pc)
void __glXDispSwap_TexImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -1841,7 +1849,7 @@ void __glXDispSwap_CopyPixels(GLbyte * pc)
void __glXDispSwap_DrawPixels(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 36);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 36));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3092,7 +3100,7 @@ void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
void __glXDispSwap_TexSubImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3115,7 +3123,7 @@ void __glXDispSwap_TexSubImage1D(GLbyte * pc)
void __glXDispSwap_TexSubImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3157,7 +3165,7 @@ void __glXDispSwap_BlendEquation(GLbyte * pc)
void __glXDispSwap_ColorTable(GLbyte * pc)
{
- const GLvoid * const table = (const GLvoid *) (pc + 40);
+ const GLvoid * const table = (const GLvoid *) ((pc + 40));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3338,7 +3346,7 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
void __glXDispSwap_ColorSubTable(GLbyte * pc)
{
- const GLvoid * const data = (const GLvoid *) (pc + 40);
+ const GLvoid * const data = (const GLvoid *) ((pc + 40));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3371,7 +3379,7 @@ void __glXDispSwap_CopyColorSubTable(GLbyte * pc)
void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
+ const GLvoid * const image = (const GLvoid *) ((pc + 44));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3393,7 +3401,7 @@ void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
+ const GLvoid * const image = (const GLvoid *) ((pc + 44));
__GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -3907,7 +3915,7 @@ void __glXDispSwap_TexImage3D(GLbyte * pc)
void __glXDispSwap_TexSubImage3D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 88);
+ const GLvoid * const pixels = (const GLvoid *) ((pc + 88));
__GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
@@ -4879,6 +4887,25 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc)
) );
}
+void __glXDispSwap_ClampColorARB(GLbyte * pc)
+{
+ CALL_ClampColorARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
+{
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
{
CALL_SampleMaskSGIS( GET_DISPATCH(), (
@@ -5324,7 +5351,7 @@ void __glXDispSwap_LoadProgramNV(GLbyte * pc)
void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
{
- const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 );
+ const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
@@ -5344,7 +5371,7 @@ void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
{
- const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 );
+ const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
(GLenum )bswap_ENUM ( pc + 0 ),
@@ -6046,3 +6073,30 @@ void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc)
) );
}
+void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc)
+{
+ CALL_BlitFramebufferEXT( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLbitfield)bswap_CARD32 ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc)
+{
+ CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLuint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
diff --git a/xorg-server/glx/indirect_program.c b/xorg-server/glx/indirect_program.c
index 237da2908..fbf9d3fed 100644
--- a/xorg-server/glx/indirect_program.c
+++ b/xorg-server/glx/indirect_program.c
@@ -44,7 +44,6 @@
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
-#include "glapioffsets.h"
static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc,
unsigned get_programiv_offset, unsigned get_program_string_offset,
diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c
index 35bb9370f..20e2a5de1 100644
--- a/xorg-server/glx/indirect_reqsize.c
+++ b/xorg-server/glx/indirect_reqsize.c
@@ -35,16 +35,16 @@
#define __GLX_PAD(x) (((x) + 3) & ~3)
#if defined(__CYGWIN__) || defined(__MINGW32__)
-# undef HAVE_ALIAS
+#undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
- int __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
+#define ALIAS2(from,to) \
+ GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
__attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
+#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
#else
-# define ALIAS(from,to) \
- int __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
+#define ALIAS(from,to) \
+ GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
{ return __glX ## to ## ReqSize( pc, swap ); }
#endif
@@ -703,7 +703,7 @@ __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap)
int
__glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap)
{
- GLuint num = *(GLuint *) (pc + 8);
+ GLsizei num = *(GLsizei *) (pc + 8);
if (swap) {
num = bswap_32(num);
@@ -715,7 +715,7 @@ __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap)
int
__glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap)
{
- GLuint num = *(GLuint *) (pc + 8);
+ GLsizei num = *(GLsizei *) (pc + 8);
if (swap) {
num = bswap_32(num);
diff --git a/xorg-server/glx/indirect_reqsize.h b/xorg-server/glx/indirect_reqsize.h
index 812705c05..e3515e0b5 100644
--- a/xorg-server/glx/indirect_reqsize.h
+++ b/xorg-server/glx/indirect_reqsize.h
@@ -1,121 +1,116 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_REQSIZE_H_ )
-# define _INDIRECT_REQSIZE_H_
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define HIDDEN __attribute__((visibility("hidden")))
-# else
-# define HIDDEN
-# endif
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-extern PURE HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap);
-extern PURE HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap);
-
-# undef HIDDEN
-# undef PURE
-
-#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _INDIRECT_REQSIZE_H_ )
+#define _INDIRECT_REQSIZE_H_
+
+#include <X11/Xfuncproto.h>
+
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
+
+extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap);
+
+#undef PURE
+
+#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h
index 0eb5ef63e..0731c3516 100644
--- a/xorg-server/glx/indirect_size.h
+++ b/xorg-server/glx/indirect_size.h
@@ -1,88 +1,85 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_SIZE_H_ )
-# define _INDIRECT_SIZE_H_
-
-/**
- * \file
- * Prototypes for functions used to determine the number of data elements in
- * various GLX protocol messages.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
-
-extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
-
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
-
-#endif /* !defined( _INDIRECT_SIZE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _INDIRECT_SIZE_H_ )
+#define _INDIRECT_SIZE_H_
+
+/**
+ * \file
+ * Prototypes for functions used to determine the number of data elements in
+ * various GLX protocol messages.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include <X11/Xfuncproto.h>
+
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
+
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
+
+extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glConvolutionParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glConvolutionParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
+
+#undef PURE
+#undef FASTCALL
+
+#endif /* !defined( _INDIRECT_SIZE_H_ ) */
diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c
index 5a2dbed29..3e5687d2f 100644
--- a/xorg-server/glx/indirect_size_get.c
+++ b/xorg-server/glx/indirect_size_get.c
@@ -1,1222 +1,1239 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-#include <GL/gl.h>
-#include "indirect_size_get.h"
-#include "glxserver.h"
-#include "indirect_util.h"
-#include "indirect_size.h"
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
-
-
-#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__)
-# undef HAVE_ALIAS
-#endif
-#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
- INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
- __attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
-#else
-# define ALIAS(from,to) \
- INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
- { return __gl ## to ## _size( e ); }
-#endif
-
-
-INTERNAL PURE FASTCALL GLint
-__glCallLists_size(GLenum e)
-{
- switch (e) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glFogfv_size(GLenum e)
-{
- switch (e) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glLightfv_size(GLenum e)
-{
- switch (e) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size(GLenum e)
-{
- switch (e) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
-/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size(GLenum e)
-{
- switch (e) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_COORD_REPLACE_ARB:
-/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glMap1d_size(GLenum e)
-{
- switch (e) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glMap2d_size(GLenum e)
-{
- switch (e) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetBooleanv_size(GLenum e)
-{
- switch (e) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
-/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
-/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
-/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
-/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
-/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
-/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
-/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
-/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
-/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
-/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
-/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
-/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
-/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
-/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
-/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
-/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
-/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
-/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
-/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
-/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
-/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_MAX_RENDERBUFFER_SIZE_EXT:
- case GL_TEXTURE_COMPRESSION_HINT:
-/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
-/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
-/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
-/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
-/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
-/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
-/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP_NV:
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
-/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
-/* case GL_MAX_DRAW_BUFFERS_ATI:*/
- case GL_DRAW_BUFFER0_ARB:
-/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
-/* case GL_DRAW_BUFFER1_ATI:*/
- case GL_DRAW_BUFFER2_ARB:
-/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
-/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
-/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
-/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
-/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
-/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
-/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
-/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
-/* case GL_DRAW_BUFFER10_ATI:*/
- case GL_DRAW_BUFFER11_ARB:
-/* case GL_DRAW_BUFFER11_ATI:*/
- case GL_DRAW_BUFFER12_ARB:
-/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
-/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
-/* case GL_DRAW_BUFFER14_ATI:*/
- case GL_DRAW_BUFFER15_ARB:
-/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
- case GL_POINT_SPRITE_ARB:
-/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_ARRAY_BUFFER_BINDING_ARB:
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_DRAW_FRAMEBUFFER_BINDING_EXT:
- case GL_RENDERBUFFER_BINDING_EXT:
- case GL_READ_FRAMEBUFFER_BINDING_EXT:
- case GL_MAX_COLOR_ATTACHMENTS_EXT:
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
-/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- return __glGetBooleanv_variable_size(e);
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetTexLevelParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
-/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
-/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
-/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
-/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
-/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
-/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_INDEX_SIZE_EXT:
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
-/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
-/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
-/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_COLOR_TABLE_FORMAT:
-/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
-/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
-/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
-/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
-/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
-/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
-/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
-/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
-/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
-/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
-/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetHistogramParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetMinmaxParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetProgramivARB_size(GLenum e)
-{
- switch (e) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvARB_size(GLenum e)
-{
- switch (e) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetQueryObjectivARB_size(GLenum e)
-{
- switch (e) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetQueryivARB_size(GLenum e)
-{
- switch (e) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glPointParameterfvEXT_size(GLenum e)
-{
- switch (e) {
- case GL_POINT_SIZE_MIN:
-/* case GL_POINT_SIZE_MIN_ARB:*/
-/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
-/* case GL_POINT_SIZE_MAX_ARB:*/
-/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
-/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
-/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
-/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
-/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size(GLenum e)
-{
- switch (e) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvNV_size(GLenum e)
-{
- switch (e) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default:
- return 0;
- }
-}
-
-INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
-{
- switch (e) {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default:
- return 0;
- }
-}
-
-ALIAS(Fogiv, Fogfv)
- ALIAS(Lightiv, Lightfv)
- ALIAS(LightModeliv, LightModelfv)
- ALIAS(Materialiv, Materialfv)
- ALIAS(TexParameteriv, TexParameterfv)
- ALIAS(TexEnviv, TexEnvfv)
- ALIAS(TexGenfv, TexGendv)
- ALIAS(TexGeniv, TexGendv)
- ALIAS(Map1f, Map1d)
- ALIAS(Map2f, Map2d)
- ALIAS(GetDoublev, GetBooleanv)
- ALIAS(GetFloatv, GetBooleanv)
- ALIAS(GetIntegerv, GetBooleanv)
- ALIAS(GetLightfv, Lightfv)
- ALIAS(GetLightiv, Lightfv)
- ALIAS(GetMaterialfv, Materialfv)
- ALIAS(GetMaterialiv, Materialfv)
- ALIAS(GetTexEnvfv, TexEnvfv)
- ALIAS(GetTexEnviv, TexEnvfv)
- ALIAS(GetTexGendv, TexGendv)
- ALIAS(GetTexGenfv, TexGendv)
- ALIAS(GetTexGeniv, TexGendv)
- ALIAS(GetTexParameteriv, GetTexParameterfv)
- ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
- ALIAS(ColorTableParameteriv, ColorTableParameterfv)
- ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
- ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
- ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
- ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
- ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
- ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
- ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
- ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
- ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
- ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
- ALIAS(PointParameterivNV, PointParameterfvEXT)
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+#include <X11/Xfuncproto.h>
+#include <GL/gl.h>
+#include "indirect_size_get.h"
+#include "glxserver.h"
+#include "indirect_util.h"
+#include "indirect_size.h"
+
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
+
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
+
+
+#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
+#undef HAVE_ALIAS
+#endif
+#ifdef HAVE_ALIAS
+#define ALIAS2(from,to) \
+ _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
+ __attribute__ ((alias( # to )));
+#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
+#else
+#define ALIAS(from,to) \
+ _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
+ { return __gl ## to ## _size( e ); }
+#endif
+
+
+_X_INTERNAL PURE FASTCALL GLint
+__glCallLists_size(GLenum e)
+{
+ switch (e) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ case GL_HALF_FLOAT:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glFogfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glLightfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glLightModelfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glMaterialfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glTexParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+/* case GL_SHADOW_AMBIENT_SGIX:*/
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
+/* case GL_GENERATE_MIPMAP_SGIS:*/
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
+/* case GL_TEXTURE_LOD_BIAS_EXT:*/
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_STORAGE_PRIVATE_APPLE:
+ case GL_STORAGE_CACHED_APPLE:
+ case GL_STORAGE_SHARED_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
+/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_MODE:
+/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_FUNC:
+/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glTexEnvfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_OPERAND3_ALPHA_NV:
+ case GL_BUMP_TARGET_ATI:
+ case GL_COORD_REPLACE_ARB:
+/* case GL_COORD_REPLACE_NV:*/
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glTexGendv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glMap1d_size(GLenum e)
+{
+ switch (e) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glMap2d_size(GLenum e)
+{
+ switch (e) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetBooleanv_size(GLenum e)
+{
+ switch (e) {
+ case GL_CURRENT_INDEX:
+ case GL_CURRENT_RASTER_INDEX:
+ case GL_CURRENT_RASTER_POSITION_VALID:
+ case GL_CURRENT_RASTER_DISTANCE:
+ case GL_POINT_SMOOTH:
+ case GL_POINT_SIZE:
+ case GL_SMOOTH_POINT_SIZE_GRANULARITY:
+ case GL_LINE_SMOOTH:
+ case GL_LINE_WIDTH:
+ case GL_LINE_WIDTH_GRANULARITY:
+ case GL_LINE_STIPPLE:
+ case GL_LINE_STIPPLE_PATTERN:
+ case GL_LINE_STIPPLE_REPEAT:
+ case GL_LIST_MODE:
+ case GL_MAX_LIST_NESTING:
+ case GL_LIST_BASE:
+ case GL_LIST_INDEX:
+ case GL_POLYGON_SMOOTH:
+ case GL_POLYGON_STIPPLE:
+ case GL_EDGE_FLAG:
+ case GL_CULL_FACE:
+ case GL_CULL_FACE_MODE:
+ case GL_FRONT_FACE:
+ case GL_LIGHTING:
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_SHADE_MODEL:
+ case GL_COLOR_MATERIAL_FACE:
+ case GL_COLOR_MATERIAL_PARAMETER:
+ case GL_COLOR_MATERIAL:
+ case GL_FOG:
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_DEPTH_TEST:
+ case GL_DEPTH_WRITEMASK:
+ case GL_DEPTH_CLEAR_VALUE:
+ case GL_DEPTH_FUNC:
+ case GL_STENCIL_TEST:
+ case GL_STENCIL_CLEAR_VALUE:
+ case GL_STENCIL_FUNC:
+ case GL_STENCIL_VALUE_MASK:
+ case GL_STENCIL_FAIL:
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ case GL_STENCIL_REF:
+ case GL_STENCIL_WRITEMASK:
+ case GL_MATRIX_MODE:
+ case GL_NORMALIZE:
+ case GL_MODELVIEW_STACK_DEPTH:
+ case GL_PROJECTION_STACK_DEPTH:
+ case GL_TEXTURE_STACK_DEPTH:
+ case GL_ATTRIB_STACK_DEPTH:
+ case GL_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_ALPHA_TEST:
+ case GL_ALPHA_TEST_FUNC:
+ case GL_ALPHA_TEST_REF:
+ case GL_DITHER:
+ case GL_BLEND_DST:
+ case GL_BLEND_SRC:
+ case GL_BLEND:
+ case GL_LOGIC_OP_MODE:
+ case GL_LOGIC_OP:
+ case GL_AUX_BUFFERS:
+ case GL_DRAW_BUFFER:
+ case GL_READ_BUFFER:
+ case GL_SCISSOR_TEST:
+ case GL_INDEX_CLEAR_VALUE:
+ case GL_INDEX_WRITEMASK:
+ case GL_INDEX_MODE:
+ case GL_RGBA_MODE:
+ case GL_DOUBLEBUFFER:
+ case GL_STEREO:
+ case GL_RENDER_MODE:
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ case GL_POINT_SMOOTH_HINT:
+ case GL_LINE_SMOOTH_HINT:
+ case GL_POLYGON_SMOOTH_HINT:
+ case GL_FOG_HINT:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_Q:
+ case GL_PIXEL_MAP_I_TO_I:
+ case GL_PIXEL_MAP_I_TO_I_SIZE:
+ case GL_PIXEL_MAP_S_TO_S_SIZE:
+ case GL_PIXEL_MAP_I_TO_R_SIZE:
+ case GL_PIXEL_MAP_I_TO_G_SIZE:
+ case GL_PIXEL_MAP_I_TO_B_SIZE:
+ case GL_PIXEL_MAP_I_TO_A_SIZE:
+ case GL_PIXEL_MAP_R_TO_R_SIZE:
+ case GL_PIXEL_MAP_G_TO_G_SIZE:
+ case GL_PIXEL_MAP_B_TO_B_SIZE:
+ case GL_PIXEL_MAP_A_TO_A_SIZE:
+ case GL_UNPACK_SWAP_BYTES:
+ case GL_UNPACK_LSB_FIRST:
+ case GL_UNPACK_ROW_LENGTH:
+ case GL_UNPACK_SKIP_ROWS:
+ case GL_UNPACK_SKIP_PIXELS:
+ case GL_UNPACK_ALIGNMENT:
+ case GL_PACK_SWAP_BYTES:
+ case GL_PACK_LSB_FIRST:
+ case GL_PACK_ROW_LENGTH:
+ case GL_PACK_SKIP_ROWS:
+ case GL_PACK_SKIP_PIXELS:
+ case GL_PACK_ALIGNMENT:
+ case GL_MAP_COLOR:
+ case GL_MAP_STENCIL:
+ case GL_INDEX_SHIFT:
+ case GL_INDEX_OFFSET:
+ case GL_RED_SCALE:
+ case GL_RED_BIAS:
+ case GL_ZOOM_X:
+ case GL_ZOOM_Y:
+ case GL_GREEN_SCALE:
+ case GL_GREEN_BIAS:
+ case GL_BLUE_SCALE:
+ case GL_BLUE_BIAS:
+ case GL_ALPHA_SCALE:
+ case GL_ALPHA_BIAS:
+ case GL_DEPTH_SCALE:
+ case GL_DEPTH_BIAS:
+ case GL_MAX_EVAL_ORDER:
+ case GL_MAX_LIGHTS:
+ case GL_MAX_CLIP_PLANES:
+ case GL_MAX_TEXTURE_SIZE:
+ case GL_MAX_PIXEL_MAP_TABLE:
+ case GL_MAX_ATTRIB_STACK_DEPTH:
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ case GL_MAX_NAME_STACK_DEPTH:
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_SUBPIXEL_BITS:
+ case GL_INDEX_BITS:
+ case GL_RED_BITS:
+ case GL_GREEN_BITS:
+ case GL_BLUE_BITS:
+ case GL_ALPHA_BITS:
+ case GL_DEPTH_BITS:
+ case GL_STENCIL_BITS:
+ case GL_ACCUM_RED_BITS:
+ case GL_ACCUM_GREEN_BITS:
+ case GL_ACCUM_BLUE_BITS:
+ case GL_ACCUM_ALPHA_BITS:
+ case GL_NAME_STACK_DEPTH:
+ case GL_AUTO_NORMAL:
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_INDEX:
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_INDEX:
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_VERTEX_4:
+ case GL_MAP1_GRID_SEGMENTS:
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_POLYGON_OFFSET_UNITS:
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ case GL_LIGHT0:
+ case GL_LIGHT1:
+ case GL_LIGHT2:
+ case GL_LIGHT3:
+ case GL_LIGHT4:
+ case GL_LIGHT5:
+ case GL_LIGHT6:
+ case GL_LIGHT7:
+ case GL_BLEND_EQUATION:
+/* case GL_BLEND_EQUATION_EXT:*/
+ case GL_CONVOLUTION_1D:
+ case GL_CONVOLUTION_2D:
+ case GL_SEPARABLE_2D:
+ case GL_MAX_CONVOLUTION_WIDTH:
+/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
+ case GL_MAX_CONVOLUTION_HEIGHT:
+/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
+ case GL_POST_CONVOLUTION_RED_SCALE:
+/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_GREEN_SCALE:
+/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_BLUE_SCALE:
+/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_ALPHA_SCALE:
+/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_RED_BIAS:
+/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
+ case GL_POST_CONVOLUTION_GREEN_BIAS:
+/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
+ case GL_POST_CONVOLUTION_BLUE_BIAS:
+/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
+ case GL_POST_CONVOLUTION_ALPHA_BIAS:
+/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
+ case GL_HISTOGRAM:
+ case GL_MINMAX:
+ case GL_POLYGON_OFFSET_FACTOR:
+ case GL_RESCALE_NORMAL:
+/* case GL_RESCALE_NORMAL_EXT:*/
+ case GL_TEXTURE_BINDING_1D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
+ case GL_PACK_SKIP_IMAGES:
+ case GL_PACK_IMAGE_HEIGHT:
+ case GL_UNPACK_SKIP_IMAGES:
+ case GL_UNPACK_IMAGE_HEIGHT:
+ case GL_TEXTURE_3D:
+ case GL_MAX_3D_TEXTURE_SIZE:
+ case GL_VERTEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_COLOR_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_VERTEX_ARRAY_SIZE:
+ case GL_VERTEX_ARRAY_TYPE:
+ case GL_VERTEX_ARRAY_STRIDE:
+ case GL_NORMAL_ARRAY_TYPE:
+ case GL_NORMAL_ARRAY_STRIDE:
+ case GL_COLOR_ARRAY_SIZE:
+ case GL_COLOR_ARRAY_TYPE:
+ case GL_COLOR_ARRAY_STRIDE:
+ case GL_INDEX_ARRAY_TYPE:
+ case GL_INDEX_ARRAY_STRIDE:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ case GL_EDGE_FLAG_ARRAY_STRIDE:
+ case GL_MULTISAMPLE:
+/* case GL_MULTISAMPLE_ARB:*/
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
+/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
+ case GL_SAMPLE_ALPHA_TO_ONE:
+/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
+ case GL_SAMPLE_COVERAGE:
+/* case GL_SAMPLE_COVERAGE_ARB:*/
+ case GL_SAMPLE_BUFFERS:
+/* case GL_SAMPLE_BUFFERS_ARB:*/
+ case GL_SAMPLES:
+/* case GL_SAMPLES_ARB:*/
+ case GL_SAMPLE_COVERAGE_VALUE:
+/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
+ case GL_SAMPLE_COVERAGE_INVERT:
+/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
+ case GL_COLOR_MATRIX_STACK_DEPTH:
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+ case GL_POST_COLOR_MATRIX_RED_SCALE:
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+ case GL_POST_COLOR_MATRIX_RED_BIAS:
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+ case GL_BLEND_DST_RGB:
+ case GL_BLEND_SRC_RGB:
+ case GL_BLEND_DST_ALPHA:
+ case GL_BLEND_SRC_ALPHA:
+ case GL_COLOR_TABLE:
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_MAX_ELEMENTS_VERTICES:
+ case GL_MAX_ELEMENTS_INDICES:
+ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+ case GL_POINT_SIZE_MIN:
+ case GL_POINT_SIZE_MAX:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_OCCLUSION_TEST_HP:
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ case GL_RESET_NOTIFICATION_STRATEGY_ARB:
+ case GL_CURRENT_FOG_COORD:
+ case GL_FOG_COORDINATE_ARRAY_TYPE:
+ case GL_FOG_COORDINATE_ARRAY_STRIDE:
+ case GL_FOG_COORD_ARRAY:
+ case GL_COLOR_SUM_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_SIZE:
+ case GL_SECONDARY_COLOR_ARRAY_TYPE:
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_ACTIVE_TEXTURE:
+/* case GL_ACTIVE_TEXTURE_ARB:*/
+ case GL_CLIENT_ACTIVE_TEXTURE:
+/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
+ case GL_MAX_TEXTURE_UNITS:
+/* case GL_MAX_TEXTURE_UNITS_ARB:*/
+ case GL_MAX_RENDERBUFFER_SIZE:
+/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
+ case GL_TEXTURE_COMPRESSION_HINT:
+/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
+ case GL_TEXTURE_RECTANGLE_ARB:
+/* case GL_TEXTURE_RECTANGLE_NV:*/
+ case GL_TEXTURE_BINDING_RECTANGLE_ARB:
+/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
+/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
+ case GL_MAX_TEXTURE_LOD_BIAS:
+ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_MAX_SHININESS_NV:
+ case GL_MAX_SPOT_EXPONENT_NV:
+ case GL_TEXTURE_CUBE_MAP:
+/* case GL_TEXTURE_CUBE_MAP_ARB:*/
+ case GL_TEXTURE_BINDING_CUBE_MAP:
+/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
+ case GL_MULTISAMPLE_FILTER_HINT_NV:
+ case GL_FOG_DISTANCE_MODE_NV:
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+ case GL_MAX_PROGRAM_MATRICES_ARB:
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+ case GL_PROGRAM_ERROR_POSITION_ARB:
+ case GL_DEPTH_CLAMP:
+/* case GL_DEPTH_CLAMP_NV:*/
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
+ case GL_MAX_VERTEX_UNITS_ARB:
+ case GL_ACTIVE_VERTEX_UNITS_ARB:
+ case GL_WEIGHT_SUM_UNITY_ARB:
+ case GL_VERTEX_BLEND_ARB:
+ case GL_CURRENT_WEIGHT_ARB:
+ case GL_WEIGHT_ARRAY_TYPE_ARB:
+ case GL_WEIGHT_ARRAY_STRIDE_ARB:
+ case GL_WEIGHT_ARRAY_SIZE_ARB:
+ case GL_WEIGHT_ARRAY_ARB:
+ case GL_PACK_INVERT_MESA:
+ case GL_STENCIL_BACK_FUNC_ATI:
+ case GL_STENCIL_BACK_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ case GL_MAX_DRAW_BUFFERS_ARB:
+/* case GL_MAX_DRAW_BUFFERS_NV:*/
+ case GL_DRAW_BUFFER0_ARB:
+/* case GL_DRAW_BUFFER0_ATI:*/
+ case GL_DRAW_BUFFER1_ARB:
+/* case GL_DRAW_BUFFER1_NV:*/
+ case GL_DRAW_BUFFER2_ARB:
+/* case GL_DRAW_BUFFER2_ATI:*/
+ case GL_DRAW_BUFFER3_ARB:
+/* case GL_DRAW_BUFFER3_ATI:*/
+ case GL_DRAW_BUFFER4_ARB:
+/* case GL_DRAW_BUFFER4_ATI:*/
+ case GL_DRAW_BUFFER5_ARB:
+/* case GL_DRAW_BUFFER5_ATI:*/
+ case GL_DRAW_BUFFER6_ARB:
+/* case GL_DRAW_BUFFER6_ATI:*/
+ case GL_DRAW_BUFFER7_ARB:
+/* case GL_DRAW_BUFFER7_ATI:*/
+ case GL_DRAW_BUFFER8_ARB:
+/* case GL_DRAW_BUFFER8_ATI:*/
+ case GL_DRAW_BUFFER9_ARB:
+/* case GL_DRAW_BUFFER9_ATI:*/
+ case GL_DRAW_BUFFER10_ARB:
+/* case GL_DRAW_BUFFER10_NV:*/
+ case GL_DRAW_BUFFER11_ARB:
+/* case GL_DRAW_BUFFER11_NV:*/
+ case GL_DRAW_BUFFER12_ARB:
+/* case GL_DRAW_BUFFER12_ATI:*/
+ case GL_DRAW_BUFFER13_ARB:
+/* case GL_DRAW_BUFFER13_ATI:*/
+ case GL_DRAW_BUFFER14_ARB:
+/* case GL_DRAW_BUFFER14_NV:*/
+ case GL_DRAW_BUFFER15_ARB:
+/* case GL_DRAW_BUFFER15_ATI:*/
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+ case GL_MATRIX_PALETTE_ARB:
+ case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+ case GL_MAX_PALETTE_MATRICES_ARB:
+ case GL_CURRENT_PALETTE_MATRIX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_ARB:
+ case GL_CURRENT_MATRIX_INDEX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+ case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
+ case GL_POINT_SPRITE_ARB:
+/* case GL_POINT_SPRITE_NV:*/
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_MAX_VERTEX_ATTRIBS_ARB:
+ case GL_MAX_TEXTURE_COORDS_ARB:
+ case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ case GL_SAMPLER_BINDING:
+ case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+ case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+ case GL_FRAMEBUFFER_BINDING:
+/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
+ case GL_RENDERBUFFER_BINDING:
+/* case GL_RENDERBUFFER_BINDING_EXT:*/
+ case GL_READ_FRAMEBUFFER_BINDING:
+/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
+ case GL_MAX_COLOR_ATTACHMENTS:
+/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
+ case GL_MAX_SAMPLES:
+/* case GL_MAX_SAMPLES_EXT:*/
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ case GL_RASTER_POSITION_UNCLIPPED_IBM:
+ return 1;
+ case GL_SMOOTH_POINT_SIZE_RANGE:
+ case GL_LINE_WIDTH_RANGE:
+ case GL_POLYGON_MODE:
+ case GL_DEPTH_RANGE:
+ case GL_MAX_VIEWPORT_DIMS:
+ case GL_MAP1_GRID_DOMAIN:
+ case GL_MAP2_GRID_SEGMENTS:
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ case GL_DEPTH_BOUNDS_EXT:
+ return 2;
+ case GL_CURRENT_NORMAL:
+ case GL_POINT_DISTANCE_ATTENUATION:
+ return 3;
+ case GL_CURRENT_COLOR:
+ case GL_CURRENT_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_COLOR:
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_POSITION:
+ case GL_LIGHT_MODEL_AMBIENT:
+ case GL_FOG_COLOR:
+ case GL_ACCUM_CLEAR_VALUE:
+ case GL_VIEWPORT:
+ case GL_SCISSOR_BOX:
+ case GL_COLOR_CLEAR_VALUE:
+ case GL_COLOR_WRITEMASK:
+ case GL_MAP2_GRID_DOMAIN:
+ case GL_BLEND_COLOR:
+/* case GL_BLEND_COLOR_EXT:*/
+ case GL_CURRENT_SECONDARY_COLOR:
+ return 4;
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ case GL_MODELVIEW0_ARB:
+ case GL_COLOR_MATRIX:
+ case GL_MODELVIEW1_ARB:
+ case GL_CURRENT_MATRIX_ARB:
+ case GL_MODELVIEW2_ARB:
+ case GL_MODELVIEW3_ARB:
+ case GL_MODELVIEW4_ARB:
+ case GL_MODELVIEW5_ARB:
+ case GL_MODELVIEW6_ARB:
+ case GL_MODELVIEW7_ARB:
+ case GL_MODELVIEW8_ARB:
+ case GL_MODELVIEW9_ARB:
+ case GL_MODELVIEW10_ARB:
+ case GL_MODELVIEW11_ARB:
+ case GL_MODELVIEW12_ARB:
+ case GL_MODELVIEW13_ARB:
+ case GL_MODELVIEW14_ARB:
+ case GL_MODELVIEW15_ARB:
+ case GL_MODELVIEW16_ARB:
+ case GL_MODELVIEW17_ARB:
+ case GL_MODELVIEW18_ARB:
+ case GL_MODELVIEW19_ARB:
+ case GL_MODELVIEW20_ARB:
+ case GL_MODELVIEW21_ARB:
+ case GL_MODELVIEW22_ARB:
+ case GL_MODELVIEW23_ARB:
+ case GL_MODELVIEW24_ARB:
+ case GL_MODELVIEW25_ARB:
+ case GL_MODELVIEW26_ARB:
+ case GL_MODELVIEW27_ARB:
+ case GL_MODELVIEW28_ARB:
+ case GL_MODELVIEW29_ARB:
+ case GL_MODELVIEW30_ARB:
+ case GL_MODELVIEW31_ARB:
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ return 16;
+ case GL_FOG_COORDINATE_SOURCE:
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ case GL_RGBA_INTEGER_MODE_EXT:
+ return __glGetBooleanv_variable_size(e);
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetTexParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_RESIDENT:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+/* case GL_SHADOW_AMBIENT_SGIX:*/
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
+/* case GL_GENERATE_MIPMAP_SGIS:*/
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
+/* case GL_TEXTURE_LOD_BIAS_EXT:*/
+ case GL_TEXTURE_RANGE_LENGTH_APPLE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
+/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_MODE:
+/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_FUNC:
+/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetTexLevelParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_WIDTH:
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_COMPONENTS:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_RED_SIZE:
+/* case GL_TEXTURE_RED_SIZE_EXT:*/
+ case GL_TEXTURE_GREEN_SIZE:
+/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
+ case GL_TEXTURE_BLUE_SIZE:
+/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
+ case GL_TEXTURE_ALPHA_SIZE:
+/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
+ case GL_TEXTURE_LUMINANCE_SIZE:
+/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
+ case GL_TEXTURE_INTENSITY_SIZE:
+/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
+ case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
+ case GL_TEXTURE_COMPRESSED:
+/* case GL_TEXTURE_COMPRESSED_ARB:*/
+ case GL_TEXTURE_DEPTH_SIZE:
+/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
+ case GL_TEXTURE_STENCIL_SIZE:
+/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glColorTableParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetColorTableParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_COLOR_TABLE_FORMAT:
+/* case GL_COLOR_TABLE_FORMAT_EXT:*/
+ case GL_COLOR_TABLE_WIDTH:
+/* case GL_COLOR_TABLE_WIDTH_EXT:*/
+ case GL_COLOR_TABLE_RED_SIZE:
+/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
+ case GL_COLOR_TABLE_GREEN_SIZE:
+/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
+ case GL_COLOR_TABLE_BLUE_SIZE:
+/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glConvolutionParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
+/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
+/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
+ case GL_CONVOLUTION_FILTER_BIAS:
+/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
+ case GL_CONVOLUTION_BORDER_COLOR:
+/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
+/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
+ case GL_CONVOLUTION_FORMAT:
+/* case GL_CONVOLUTION_FORMAT_EXT:*/
+ case GL_CONVOLUTION_WIDTH:
+/* case GL_CONVOLUTION_WIDTH_EXT:*/
+ case GL_CONVOLUTION_HEIGHT:
+/* case GL_CONVOLUTION_HEIGHT_EXT:*/
+ case GL_MAX_CONVOLUTION_WIDTH:
+/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
+ case GL_MAX_CONVOLUTION_HEIGHT:
+/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
+/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
+ case GL_CONVOLUTION_FILTER_BIAS:
+/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
+ case GL_CONVOLUTION_BORDER_COLOR:
+/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetHistogramParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_HISTOGRAM_WIDTH:
+ case GL_HISTOGRAM_FORMAT:
+ case GL_HISTOGRAM_RED_SIZE:
+ case GL_HISTOGRAM_GREEN_SIZE:
+ case GL_HISTOGRAM_BLUE_SIZE:
+ case GL_HISTOGRAM_ALPHA_SIZE:
+ case GL_HISTOGRAM_LUMINANCE_SIZE:
+ case GL_HISTOGRAM_SINK:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetMinmaxParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_MINMAX_FORMAT:
+ case GL_MINMAX_SINK:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetProgramivARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_PROGRAM_LENGTH_ARB:
+ case GL_PROGRAM_BINDING_ARB:
+ case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_FORMAT_ARB:
+ case GL_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+ case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_PROGRAM_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_PARAMETERS_ARB:
+ case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_PROGRAM_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_ATTRIBS_ARB:
+ case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+ case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+ case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
+ case GL_MAX_PROGRAM_CALL_DEPTH_NV:
+ case GL_MAX_PROGRAM_IF_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_COUNT_NV:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetVertexAttribdvARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+ case GL_CURRENT_VERTEX_ATTRIB_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetQueryObjectivARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_QUERY_RESULT_ARB:
+ case GL_QUERY_RESULT_AVAILABLE_ARB:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetQueryivARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_CURRENT_QUERY_ARB:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glPointParameterfvEXT_size(GLenum e)
+{
+ switch (e) {
+ case GL_POINT_SIZE_MIN:
+/* case GL_POINT_SIZE_MIN_ARB:*/
+/* case GL_POINT_SIZE_MIN_SGIS:*/
+ case GL_POINT_SIZE_MAX:
+/* case GL_POINT_SIZE_MAX_ARB:*/
+/* case GL_POINT_SIZE_MAX_SGIS:*/
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
+/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
+/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
+/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
+ return 3;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetProgramivNV_size(GLenum e)
+{
+ switch (e) {
+ case GL_PROGRAM_LENGTH_NV:
+ case GL_PROGRAM_TARGET_NV:
+ case GL_PROGRAM_RESIDENT_NV:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetVertexAttribdvNV_size(GLenum e)
+{
+ switch (e) {
+ case GL_ATTRIB_ARRAY_SIZE_NV:
+ case GL_ATTRIB_ARRAY_STRIDE_NV:
+ case GL_ATTRIB_ARRAY_TYPE_NV:
+ case GL_CURRENT_ATTRIB_NV:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
+{
+ switch (e) {
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+ALIAS(Fogiv, Fogfv)
+ ALIAS(Lightiv, Lightfv)
+ ALIAS(LightModeliv, LightModelfv)
+ ALIAS(Materialiv, Materialfv)
+ ALIAS(TexParameteriv, TexParameterfv)
+ ALIAS(TexEnviv, TexEnvfv)
+ ALIAS(TexGenfv, TexGendv)
+ ALIAS(TexGeniv, TexGendv)
+ ALIAS(Map1f, Map1d)
+ ALIAS(Map2f, Map2d)
+ ALIAS(GetDoublev, GetBooleanv)
+ ALIAS(GetFloatv, GetBooleanv)
+ ALIAS(GetIntegerv, GetBooleanv)
+ ALIAS(GetLightfv, Lightfv)
+ ALIAS(GetLightiv, Lightfv)
+ ALIAS(GetMaterialfv, Materialfv)
+ ALIAS(GetMaterialiv, Materialfv)
+ ALIAS(GetTexEnvfv, TexEnvfv)
+ ALIAS(GetTexEnviv, TexEnvfv)
+ ALIAS(GetTexGendv, TexGendv)
+ ALIAS(GetTexGenfv, TexGendv)
+ ALIAS(GetTexGeniv, TexGendv)
+ ALIAS(GetTexParameteriv, GetTexParameterfv)
+ ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
+ ALIAS(ColorTableParameteriv, ColorTableParameterfv)
+ ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
+ ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
+ ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
+ ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
+ ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
+ ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
+ ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
+ ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
+ ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
+ ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
+ ALIAS(PointParameterivNV, PointParameterfvEXT)
+#undef PURE
+#undef FASTCALL
diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h
index 7f24a64fa..9f8ec2835 100644
--- a/xorg-server/glx/indirect_size_get.h
+++ b/xorg-server/glx/indirect_size_get.h
@@ -1,102 +1,103 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_SIZE_GET_H_ )
-# define _INDIRECT_SIZE_GET_H_
-
-/**
- * \file
- * Prototypes for functions used to determine the number of data elements in
- * various GLX protocol messages.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
-
-extern INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum);
-
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
-
-#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _INDIRECT_SIZE_GET_H_ )
+#define _INDIRECT_SIZE_GET_H_
+
+/**
+ * \file
+ * Prototypes for functions used to determine the number of data elements in
+ * various GLX protocol messages.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include <X11/Xfuncproto.h>
+
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
+
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
+
+extern _X_INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetTexLevelParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetTexLevelParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetColorTableParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetColorTableParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetHistogramParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetHistogramParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetFramebufferAttachmentParameterivEXT_size(GLenum);
+
+#undef PURE
+#undef FASTCALL
+
+#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c
index 3249f6e84..d08f1f168 100644
--- a/xorg-server/glx/indirect_table.c
+++ b/xorg-server/glx/indirect_table.c
@@ -1,1595 +1,1606 @@
-/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005, 2006
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include <inttypes.h>
-#include "glxserver.h"
-#include "glxext.h"
-#include "indirect_dispatch.h"
-#include "indirect_reqsize.h"
-#include "indirect_table.h"
-
-/*****************************************************************/
-/* tree depth = 3 */
-static const int_fast16_t Single_dispatch_tree[24] = {
- /* [0] -> opcode range [0, 256], node depth 1 */
- 2,
- 5,
- 13,
- 16,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 64], node depth 2 */
- 2,
- LEAF(0),
- LEAF(16),
- 10,
- EMPTY_LEAF,
-
- /* [10] -> opcode range [32, 48], node depth 3 */
- 1,
- LEAF(32),
- EMPTY_LEAF,
-
- /* [13] -> opcode range [64, 128], node depth 2 */
- 1,
- EMPTY_LEAF,
- LEAF(40),
-
- /* [16] -> opcode range [128, 192], node depth 2 */
- 2,
- LEAF(72),
- LEAF(88),
- 21,
- EMPTY_LEAF,
-
- /* [21] -> opcode range [160, 176], node depth 3 */
- 1,
- LEAF(104),
- EMPTY_LEAF,
-
-};
-
-static const void *Single_function_table[112][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
- /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
- /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
- /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
- /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
- /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
- /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
- /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
- /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
- /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
- /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
- /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
- /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
- /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
- /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
- /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
- /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
- /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
- /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
- /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
- /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
- /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
- /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
- /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
- /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
- /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
- /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
- /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
- /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
- /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
- /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
- /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
- /* [ 33] = 33 */ {NULL, NULL},
- /* [ 34] = 34 */ {NULL, NULL},
- /* [ 35] = 35 */ {NULL, NULL},
- /* [ 36] = 36 */ {NULL, NULL},
- /* [ 37] = 37 */ {NULL, NULL},
- /* [ 38] = 38 */ {NULL, NULL},
- /* [ 39] = 39 */ {NULL, NULL},
- /* [ 40] = 96 */ {NULL, NULL},
- /* [ 41] = 97 */ {NULL, NULL},
- /* [ 42] = 98 */ {NULL, NULL},
- /* [ 43] = 99 */ {NULL, NULL},
- /* [ 44] = 100 */ {NULL, NULL},
- /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
- /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
- /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
- /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
- /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
- /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
- /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
- /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
- /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
- /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
- /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
- /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
- /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
- /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
- /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
- /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
- /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
- /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
- /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
- /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
- /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
- /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
- /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
- /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
- /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
- /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
- /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
- /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
- /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
- /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
- /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
- /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
- /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
- /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
- /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
- /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
- /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
- /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
- /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
- /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
- /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
- /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
- /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
- /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
- /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
- /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
- /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
- /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
- /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
- /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
- /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
- /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
- /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
- /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
- /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
- /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
- /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
- /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
- /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
- /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB},
- /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB},
- /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
- /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
- /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
- /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB},
- /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB},
- /* [ 111] = 167 */ {NULL, NULL},
-};
-
-const struct __glXDispatchInfo Single_dispatch_info = {
- 8,
- Single_dispatch_tree,
- Single_function_table,
- NULL,
- NULL
-};
-
-/*****************************************************************/
-/* tree depth = 8 */
-static const int_fast16_t Render_dispatch_tree[95] = {
- /* [0] -> opcode range [0, 8192], node depth 1 */
- 2,
- 5,
- 31,
- 54,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 2048], node depth 2 */
- 1,
- 8,
- EMPTY_LEAF,
-
- /* [8] -> opcode range [0, 1024], node depth 3 */
- 1,
- 11,
- EMPTY_LEAF,
-
- /* [11] -> opcode range [0, 512], node depth 4 */
- 1,
- 14,
- EMPTY_LEAF,
-
- /* [14] -> opcode range [0, 256], node depth 5 */
- 4,
- LEAF(0),
- LEAF(16),
- LEAF(32),
- LEAF(48),
- LEAF(64),
- LEAF(80),
- LEAF(96),
- LEAF(112),
- LEAF(128),
- LEAF(144),
- LEAF(160),
- LEAF(176),
- LEAF(192),
- LEAF(208),
- LEAF(224),
- EMPTY_LEAF,
-
- /* [31] -> opcode range [2048, 4096], node depth 2 */
- 1,
- 34,
- EMPTY_LEAF,
-
- /* [34] -> opcode range [2048, 3072], node depth 3 */
- 1,
- 37,
- EMPTY_LEAF,
-
- /* [37] -> opcode range [2048, 2560], node depth 4 */
- 1,
- 40,
- EMPTY_LEAF,
-
- /* [40] -> opcode range [2048, 2304], node depth 5 */
- 1,
- 43,
- EMPTY_LEAF,
-
- /* [43] -> opcode range [2048, 2176], node depth 6 */
- 1,
- 46,
- EMPTY_LEAF,
-
- /* [46] -> opcode range [2048, 2112], node depth 7 */
- 1,
- 49,
- EMPTY_LEAF,
-
- /* [49] -> opcode range [2048, 2080], node depth 8 */
- 2,
- LEAF(240),
- LEAF(248),
- LEAF(256),
- EMPTY_LEAF,
-
- /* [54] -> opcode range [4096, 6144], node depth 2 */
- 1,
- 57,
- EMPTY_LEAF,
-
- /* [57] -> opcode range [4096, 5120], node depth 3 */
- 1,
- 60,
- EMPTY_LEAF,
-
- /* [60] -> opcode range [4096, 4608], node depth 4 */
- 1,
- 63,
- EMPTY_LEAF,
-
- /* [63] -> opcode range [4096, 4352], node depth 5 */
- 4,
- LEAF(264),
- LEAF(280),
- 80,
- EMPTY_LEAF,
- EMPTY_LEAF,
- LEAF(296),
- LEAF(312),
- LEAF(328),
- LEAF(344),
- EMPTY_LEAF,
- 83,
- 86,
- EMPTY_LEAF,
- 89,
- 92,
- EMPTY_LEAF,
-
- /* [80] -> opcode range [4128, 4144], node depth 6 */
- 1,
- LEAF(360),
- EMPTY_LEAF,
-
- /* [83] -> opcode range [4256, 4272], node depth 6 */
- 1,
- EMPTY_LEAF,
- LEAF(368),
-
- /* [86] -> opcode range [4272, 4288], node depth 6 */
- 1,
- LEAF(376),
- EMPTY_LEAF,
-
- /* [89] -> opcode range [4304, 4320], node depth 6 */
- 1,
- EMPTY_LEAF,
- LEAF(384),
-
- /* [92] -> opcode range [4320, 4336], node depth 6 */
- 1,
- LEAF(392),
- EMPTY_LEAF,
-
-};
-
-static const void *Render_function_table[400][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
- /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
- /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
- /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
- /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
- /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
- /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
- /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
- /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
- /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
- /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
- /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
- /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
- /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
- /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
- /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
- /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
- /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
- /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
- /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
- /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
- /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
- /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
- /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
- /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
- /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
- /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
- /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
- /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
- /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
- /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
- /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
- /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
- /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
- /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
- /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
- /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
- /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
- /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
- /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
- /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
- /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
- /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
- /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
- /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
- /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
- /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
- /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
- /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
- /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
- /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
- /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
- /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
- /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
- /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
- /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
- /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
- /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
- /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
- /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
- /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
- /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
- /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
- /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
- /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
- /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
- /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
- /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
- /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
- /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
- /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
- /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
- /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
- /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
- /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
- /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
- /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
- /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
- /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
- /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
- /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
- /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
- /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
- /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
- /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
- /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
- /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
- /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
- /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
- /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
- /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
- /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
- /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
- /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
- /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
- /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
- /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
- /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
- /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
- /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
- /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
- /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
- /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
- /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
- /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
- /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
- /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
- /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
- /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
- /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
- /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
- /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
- /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
- /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
- /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
- /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
- /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
- /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
- /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
- /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
- /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
- /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
- /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
- /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
- /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
- /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
- /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
- /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
- /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
- /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
- /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
- /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
- /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
- /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
- /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
- /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
- /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
- /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
- /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
- /* [ 140] = 140 */ {NULL, NULL},
- /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
- /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
- /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
- /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
- /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
- /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
- /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
- /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
- /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
- /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
- /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
- /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
- /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
- /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
- /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
- /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
- /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
- /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
- /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
- /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
- /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
- /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
- /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
- /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
- /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
- /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
- /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
- /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
- /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
- /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
- /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
- /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
- /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
- /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
- /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
- /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
- /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
- /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
- /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
- /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
- /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
- /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
- /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
- /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
- /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
- /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
- /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
- /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
- /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
- /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
- /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
- /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
- /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
- /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
- /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
- /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
- /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
- /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
- /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
- /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
- /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
- /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
- /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
- /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
- /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
- /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
- /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
- /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
- /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
- /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
- /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
- /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
- /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
- /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
- /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
- /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
- /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
- /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
- /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
- /* [ 220] = 220 */ {NULL, NULL},
- /* [ 221] = 221 */ {NULL, NULL},
- /* [ 222] = 222 */ {NULL, NULL},
- /* [ 223] = 223 */ {NULL, NULL},
- /* [ 224] = 224 */ {NULL, NULL},
- /* [ 225] = 225 */ {NULL, NULL},
- /* [ 226] = 226 */ {NULL, NULL},
- /* [ 227] = 227 */ {NULL, NULL},
- /* [ 228] = 228 */ {NULL, NULL},
- /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
- /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
- /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
- /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
- /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
- /* [ 234] = 234 */ {NULL, NULL},
- /* [ 235] = 235 */ {NULL, NULL},
- /* [ 236] = 236 */ {NULL, NULL},
- /* [ 237] = 237 */ {NULL, NULL},
- /* [ 238] = 238 */ {NULL, NULL},
- /* [ 239] = 239 */ {NULL, NULL},
- /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
- /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
- /* [ 242] = 2050 */ {NULL, NULL},
- /* [ 243] = 2051 */ {NULL, NULL},
- /* [ 244] = 2052 */ {NULL, NULL},
- /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
- /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
- /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
- /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
- /* [ 249] = 2057 */ {NULL, NULL},
- /* [ 250] = 2058 */ {NULL, NULL},
- /* [ 251] = 2059 */ {NULL, NULL},
- /* [ 252] = 2060 */ {NULL, NULL},
- /* [ 253] = 2061 */ {NULL, NULL},
- /* [ 254] = 2062 */ {NULL, NULL},
- /* [ 255] = 2063 */ {NULL, NULL},
- /* [ 256] = 2064 */ {NULL, NULL},
- /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
- /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
- /* [ 259] = 2067 */ {NULL, NULL},
- /* [ 260] = 2068 */ {NULL, NULL},
- /* [ 261] = 2069 */ {NULL, NULL},
- /* [ 262] = 2070 */ {NULL, NULL},
- /* [ 263] = 2071 */ {NULL, NULL},
- /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
- /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
- /* [ 266] = 4098 */ {NULL, NULL},
- /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
- /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
- /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
- /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
- /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
- /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
- /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
- /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
- /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
- /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
- /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
- /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
- /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
- /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
- /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
- /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
- /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
- /* [ 284] = 4116 */ {NULL, NULL},
- /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
- /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
- /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
- /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
- /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
- /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
- /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
- /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
- /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
- /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
- /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
- /* [ 296] = 4176 */ {NULL, NULL},
- /* [ 297] = 4177 */ {NULL, NULL},
- /* [ 298] = 4178 */ {NULL, NULL},
- /* [ 299] = 4179 */ {NULL, NULL},
- /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
- /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
- /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
- /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
- /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
- /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
- /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
- /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
- /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
- /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
- /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
- /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
- /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
- /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
- /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
- /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
- /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
- /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
- /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
- /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
- /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
- /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
- /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
- /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
- /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
- /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
- /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
- /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
- /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
- /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
- /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
- /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
- /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
- /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
- /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
- /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
- /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
- /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
- /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
- /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
- /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
- /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
- /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
- /* [ 343] = 4223 */ {NULL, NULL},
- /* [ 344] = 4224 */ {NULL, NULL},
- /* [ 345] = 4225 */ {NULL, NULL},
- /* [ 346] = 4226 */ {NULL, NULL},
- /* [ 347] = 4227 */ {NULL, NULL},
- /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
- /* [ 349] = 4229 */ {NULL, NULL},
- /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
- /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
- /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
- /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
- /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
- /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
- /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
- /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
- /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
- /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
- /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
- /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
- /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
- /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
- /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
- /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
- /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
- /* [ 367] = 4135 */ {NULL, NULL},
- /* [ 368] = 4264 */ {NULL, NULL},
- /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
- /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
- /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
- /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
- /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
- /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
- /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
- /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
- /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
- /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
- /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
- /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
- /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
- /* [ 382] = 4278 */ {NULL, NULL},
- /* [ 383] = 4279 */ {NULL, NULL},
- /* [ 384] = 4312 */ {NULL, NULL},
- /* [ 385] = 4313 */ {NULL, NULL},
- /* [ 386] = 4314 */ {NULL, NULL},
- /* [ 387] = 4315 */ {NULL, NULL},
- /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
- /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
- /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
- /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
- /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
- /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
- /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
- /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
- /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
- /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
- /* [ 398] = 4326 */ {NULL, NULL},
- /* [ 399] = 4327 */ {NULL, NULL},
-};
-
-static const int_fast16_t Render_size_table[400][2] = {
- /* [ 0] = 0 */ { 0, ~0},
- /* [ 1] = 1 */ { 8, ~0},
- /* [ 2] = 2 */ { 12, 0},
- /* [ 3] = 3 */ { 8, ~0},
- /* [ 4] = 4 */ { 8, ~0},
- /* [ 5] = 5 */ { 48, 1},
- /* [ 6] = 6 */ { 8, ~0},
- /* [ 7] = 7 */ { 28, ~0},
- /* [ 8] = 8 */ { 16, ~0},
- /* [ 9] = 9 */ { 16, ~0},
- /* [ 10] = 10 */ { 12, ~0},
- /* [ 11] = 11 */ { 8, ~0},
- /* [ 12] = 12 */ { 16, ~0},
- /* [ 13] = 13 */ { 12, ~0},
- /* [ 14] = 14 */ { 8, ~0},
- /* [ 15] = 15 */ { 36, ~0},
- /* [ 16] = 16 */ { 20, ~0},
- /* [ 17] = 17 */ { 20, ~0},
- /* [ 18] = 18 */ { 12, ~0},
- /* [ 19] = 19 */ { 8, ~0},
- /* [ 20] = 20 */ { 20, ~0},
- /* [ 21] = 21 */ { 12, ~0},
- /* [ 22] = 22 */ { 8, ~0},
- /* [ 23] = 23 */ { 4, ~0},
- /* [ 24] = 24 */ { 12, ~0},
- /* [ 25] = 25 */ { 8, ~0},
- /* [ 26] = 26 */ { 8, ~0},
- /* [ 27] = 27 */ { 8, ~0},
- /* [ 28] = 28 */ { 8, ~0},
- /* [ 29] = 29 */ { 28, ~0},
- /* [ 30] = 30 */ { 16, ~0},
- /* [ 31] = 31 */ { 16, ~0},
- /* [ 32] = 32 */ { 12, ~0},
- /* [ 33] = 33 */ { 20, ~0},
- /* [ 34] = 34 */ { 12, ~0},
- /* [ 35] = 35 */ { 12, ~0},
- /* [ 36] = 36 */ { 8, ~0},
- /* [ 37] = 37 */ { 28, ~0},
- /* [ 38] = 38 */ { 16, ~0},
- /* [ 39] = 39 */ { 16, ~0},
- /* [ 40] = 40 */ { 12, ~0},
- /* [ 41] = 41 */ { 36, ~0},
- /* [ 42] = 42 */ { 20, ~0},
- /* [ 43] = 43 */ { 20, ~0},
- /* [ 44] = 44 */ { 12, ~0},
- /* [ 45] = 45 */ { 36, ~0},
- /* [ 46] = 46 */ { 20, ~0},
- /* [ 47] = 47 */ { 20, ~0},
- /* [ 48] = 48 */ { 12, ~0},
- /* [ 49] = 49 */ { 12, ~0},
- /* [ 50] = 50 */ { 8, ~0},
- /* [ 51] = 51 */ { 8, ~0},
- /* [ 52] = 52 */ { 8, ~0},
- /* [ 53] = 53 */ { 20, ~0},
- /* [ 54] = 54 */ { 12, ~0},
- /* [ 55] = 55 */ { 12, ~0},
- /* [ 56] = 56 */ { 8, ~0},
- /* [ 57] = 57 */ { 28, ~0},
- /* [ 58] = 58 */ { 16, ~0},
- /* [ 59] = 59 */ { 16, ~0},
- /* [ 60] = 60 */ { 12, ~0},
- /* [ 61] = 61 */ { 36, ~0},
- /* [ 62] = 62 */ { 20, ~0},
- /* [ 63] = 63 */ { 20, ~0},
- /* [ 64] = 64 */ { 12, ~0},
- /* [ 65] = 65 */ { 20, ~0},
- /* [ 66] = 66 */ { 12, ~0},
- /* [ 67] = 67 */ { 12, ~0},
- /* [ 68] = 68 */ { 8, ~0},
- /* [ 69] = 69 */ { 28, ~0},
- /* [ 70] = 70 */ { 16, ~0},
- /* [ 71] = 71 */ { 16, ~0},
- /* [ 72] = 72 */ { 12, ~0},
- /* [ 73] = 73 */ { 36, ~0},
- /* [ 74] = 74 */ { 20, ~0},
- /* [ 75] = 75 */ { 20, ~0},
- /* [ 76] = 76 */ { 12, ~0},
- /* [ 77] = 77 */ { 40, ~0},
- /* [ 78] = 78 */ { 12, ~0},
- /* [ 79] = 79 */ { 8, ~0},
- /* [ 80] = 80 */ { 12, ~0},
- /* [ 81] = 81 */ { 8, 2},
- /* [ 82] = 82 */ { 12, ~0},
- /* [ 83] = 83 */ { 8, 3},
- /* [ 84] = 84 */ { 8, ~0},
- /* [ 85] = 85 */ { 12, ~0},
- /* [ 86] = 86 */ { 16, ~0},
- /* [ 87] = 87 */ { 12, 4},
- /* [ 88] = 88 */ { 16, ~0},
- /* [ 89] = 89 */ { 12, 5},
- /* [ 90] = 90 */ { 12, ~0},
- /* [ 91] = 91 */ { 8, 6},
- /* [ 92] = 92 */ { 12, ~0},
- /* [ 93] = 93 */ { 8, 7},
- /* [ 94] = 94 */ { 12, ~0},
- /* [ 95] = 95 */ { 8, ~0},
- /* [ 96] = 96 */ { 16, ~0},
- /* [ 97] = 97 */ { 12, 8},
- /* [ 98] = 98 */ { 16, ~0},
- /* [ 99] = 99 */ { 12, 9},
- /* [100] = 100 */ { 8, ~0},
- /* [101] = 101 */ { 12, ~0},
- /* [102] = 102 */ { 24, 10},
- /* [103] = 103 */ { 20, ~0},
- /* [104] = 104 */ { 8, ~0},
- /* [105] = 105 */ { 16, ~0},
- /* [106] = 106 */ { 12, 11},
- /* [107] = 107 */ { 16, ~0},
- /* [108] = 108 */ { 12, 12},
- /* [109] = 109 */ { 56, 13},
- /* [110] = 110 */ { 56, 14},
- /* [111] = 111 */ { 16, ~0},
- /* [112] = 112 */ { 12, 15},
- /* [113] = 113 */ { 16, ~0},
- /* [114] = 114 */ { 12, 16},
- /* [115] = 115 */ { 20, ~0},
- /* [116] = 116 */ { 12, 17},
- /* [117] = 117 */ { 16, ~0},
- /* [118] = 118 */ { 12, 18},
- /* [119] = 119 */ { 16, ~0},
- /* [120] = 120 */ { 12, 19},
- /* [121] = 121 */ { 4, ~0},
- /* [122] = 122 */ { 8, ~0},
- /* [123] = 123 */ { 8, ~0},
- /* [124] = 124 */ { 4, ~0},
- /* [125] = 125 */ { 8, ~0},
- /* [126] = 126 */ { 8, ~0},
- /* [127] = 127 */ { 8, ~0},
- /* [128] = 128 */ { 20, ~0},
- /* [129] = 129 */ { 8, ~0},
- /* [130] = 130 */ { 20, ~0},
- /* [131] = 131 */ { 8, ~0},
- /* [132] = 132 */ { 12, ~0},
- /* [133] = 133 */ { 8, ~0},
- /* [134] = 134 */ { 8, ~0},
- /* [135] = 135 */ { 8, ~0},
- /* [136] = 136 */ { 8, ~0},
- /* [137] = 137 */ { 12, ~0},
- /* [138] = 138 */ { 8, ~0},
- /* [139] = 139 */ { 8, ~0},
- /* [140] = 140 */ { 0, ~0},
- /* [141] = 141 */ { 4, ~0},
- /* [142] = 142 */ { 8, ~0},
- /* [143] = 143 */ { 28, 20},
- /* [144] = 144 */ { 20, 21},
- /* [145] = 145 */ { 48, 22},
- /* [146] = 146 */ { 32, 23},
- /* [147] = 147 */ { 24, ~0},
- /* [148] = 148 */ { 16, ~0},
- /* [149] = 149 */ { 44, ~0},
- /* [150] = 150 */ { 28, ~0},
- /* [151] = 151 */ { 12, ~0},
- /* [152] = 152 */ { 8, ~0},
- /* [153] = 153 */ { 20, ~0},
- /* [154] = 154 */ { 12, ~0},
- /* [155] = 155 */ { 16, ~0},
- /* [156] = 156 */ { 8, ~0},
- /* [157] = 157 */ { 24, ~0},
- /* [158] = 158 */ { 12, ~0},
- /* [159] = 159 */ { 12, ~0},
- /* [160] = 160 */ { 12, ~0},
- /* [161] = 161 */ { 8, ~0},
- /* [162] = 162 */ { 16, ~0},
- /* [163] = 163 */ { 16, ~0},
- /* [164] = 164 */ { 8, ~0},
- /* [165] = 165 */ { 12, ~0},
- /* [166] = 166 */ { 12, ~0},
- /* [167] = 167 */ { 12, ~0},
- /* [168] = 168 */ { 12, 24},
- /* [169] = 169 */ { 12, 25},
- /* [170] = 170 */ { 12, 26},
- /* [171] = 171 */ { 8, ~0},
- /* [172] = 172 */ { 24, ~0},
- /* [173] = 173 */ { 40, 27},
- /* [174] = 174 */ { 20, ~0},
- /* [175] = 175 */ { 52, ~0},
- /* [176] = 176 */ { 4, ~0},
- /* [177] = 177 */ { 68, ~0},
- /* [178] = 178 */ {132, ~0},
- /* [179] = 179 */ { 8, ~0},
- /* [180] = 180 */ { 68, ~0},
- /* [181] = 181 */ {132, ~0},
- /* [182] = 182 */ { 52, ~0},
- /* [183] = 183 */ { 4, ~0},
- /* [184] = 184 */ { 4, ~0},
- /* [185] = 185 */ { 36, ~0},
- /* [186] = 186 */ { 20, ~0},
- /* [187] = 187 */ { 28, ~0},
- /* [188] = 188 */ { 16, ~0},
- /* [189] = 189 */ { 28, ~0},
- /* [190] = 190 */ { 16, ~0},
- /* [191] = 191 */ { 20, ~0},
- /* [192] = 192 */ { 12, ~0},
- /* [193] = 193 */ { 16, 28},
- /* [194] = 194 */ { 8, ~0},
- /* [195] = 195 */ { 44, 29},
- /* [196] = 196 */ { 24, ~0},
- /* [197] = 197 */ { 8, ~0},
- /* [198] = 198 */ { 16, ~0},
- /* [199] = 199 */ { 12, ~0},
- /* [200] = 200 */ { 12, ~0},
- /* [201] = 201 */ { 12, ~0},
- /* [202] = 202 */ { 24, ~0},
- /* [203] = 203 */ { 16, ~0},
- /* [204] = 204 */ { 16, ~0},
- /* [205] = 205 */ { 12, ~0},
- /* [206] = 206 */ { 32, ~0},
- /* [207] = 207 */ { 20, ~0},
- /* [208] = 208 */ { 20, ~0},
- /* [209] = 209 */ { 16, ~0},
- /* [210] = 210 */ { 40, ~0},
- /* [211] = 211 */ { 24, ~0},
- /* [212] = 212 */ { 24, ~0},
- /* [213] = 213 */ { 16, ~0},
- /* [214] = 214 */ { 28, 30},
- /* [215] = 215 */ { 32, 31},
- /* [216] = 216 */ { 36, 32},
- /* [217] = 217 */ { 28, 33},
- /* [218] = 218 */ { 36, 34},
- /* [219] = 219 */ { 44, 35},
- /* [220] = 220 */ { 0, ~0},
- /* [221] = 221 */ { 0, ~0},
- /* [222] = 222 */ { 0, ~0},
- /* [223] = 223 */ { 0, ~0},
- /* [224] = 224 */ { 0, ~0},
- /* [225] = 225 */ { 0, ~0},
- /* [226] = 226 */ { 0, ~0},
- /* [227] = 227 */ { 0, ~0},
- /* [228] = 228 */ { 0, ~0},
- /* [229] = 229 */ { 12, ~0},
- /* [230] = 230 */ { 16, ~0},
- /* [231] = 231 */ { 12, ~0},
- /* [232] = 232 */ { 8, ~0},
- /* [233] = 233 */ { 8, 36},
- /* [234] = 234 */ { 0, ~0},
- /* [235] = 235 */ { 0, ~0},
- /* [236] = 236 */ { 0, ~0},
- /* [237] = 237 */ { 0, ~0},
- /* [238] = 238 */ { 0, ~0},
- /* [239] = 239 */ { 0, ~0},
- /* [240] = 2048 */ { 12, ~0},
- /* [241] = 2049 */ { 8, ~0},
- /* [242] = 2050 */ { 0, ~0},
- /* [243] = 2051 */ { 0, ~0},
- /* [244] = 2052 */ { 0, ~0},
- /* [245] = 2053 */ { 44, 37},
- /* [246] = 2054 */ { 12, 38},
- /* [247] = 2055 */ { 12, 39},
- /* [248] = 2056 */ { 24, ~0},
- /* [249] = 2057 */ { 0, ~0},
- /* [250] = 2058 */ { 0, ~0},
- /* [251] = 2059 */ { 0, ~0},
- /* [252] = 2060 */ { 0, ~0},
- /* [253] = 2061 */ { 0, ~0},
- /* [254] = 2062 */ { 0, ~0},
- /* [255] = 2063 */ { 0, ~0},
- /* [256] = 2064 */ { 0, ~0},
- /* [257] = 2065 */ { 12, ~0},
- /* [258] = 2066 */ { 8, 40},
- /* [259] = 2067 */ { 0, ~0},
- /* [260] = 2068 */ { 0, ~0},
- /* [261] = 2069 */ { 0, ~0},
- /* [262] = 2070 */ { 0, ~0},
- /* [263] = 2071 */ { 0, ~0},
- /* [264] = 4096 */ { 20, ~0},
- /* [265] = 4097 */ { 8, ~0},
- /* [266] = 4098 */ { 0, ~0},
- /* [267] = 4099 */ { 60, 41},
- /* [268] = 4100 */ { 60, 42},
- /* [269] = 4101 */ { 48, 43},
- /* [270] = 4102 */ { 48, 44},
- /* [271] = 4103 */ { 16, ~0},
- /* [272] = 4104 */ { 12, 45},
- /* [273] = 4105 */ { 16, ~0},
- /* [274] = 4106 */ { 12, 46},
- /* [275] = 4107 */ { 24, ~0},
- /* [276] = 4108 */ { 28, ~0},
- /* [277] = 4109 */ { 32, 47},
- /* [278] = 4110 */ { 20, ~0},
- /* [279] = 4111 */ { 16, ~0},
- /* [280] = 4112 */ { 8, ~0},
- /* [281] = 4113 */ { 8, ~0},
- /* [282] = 4114 */ { 84, 48},
- /* [283] = 4115 */ { 92, 49},
- /* [284] = 4116 */ { 0, ~0},
- /* [285] = 4117 */ { 12, ~0},
- /* [286] = 4118 */ { 8, 50},
- /* [287] = 4119 */ { 32, ~0},
- /* [288] = 4120 */ { 36, ~0},
- /* [289] = 4121 */ { 28, ~0},
- /* [290] = 4122 */ { 36, ~0},
- /* [291] = 4123 */ { 40, ~0},
- /* [292] = 4124 */ { 8, ~0},
- /* [293] = 4125 */ { 12, ~0},
- /* [294] = 4126 */ { 8, ~0},
- /* [295] = 4127 */ { 12, ~0},
- /* [296] = 4176 */ { 0, ~0},
- /* [297] = 4177 */ { 0, ~0},
- /* [298] = 4178 */ { 0, ~0},
- /* [299] = 4179 */ { 0, ~0},
- /* [300] = 4180 */ { 12, ~0},
- /* [301] = 4181 */ { 28, ~0},
- /* [302] = 4182 */ { 8, 51},
- /* [303] = 4183 */ { 16, 52},
- /* [304] = 4184 */ { 28, ~0},
- /* [305] = 4185 */ { 44, ~0},
- /* [306] = 4186 */ { 16, 53},
- /* [307] = 4187 */ { 16, 54},
- /* [308] = 4188 */ { 20, ~0},
- /* [309] = 4189 */ { 12, ~0},
- /* [310] = 4190 */ { 12, ~0},
- /* [311] = 4191 */ { 16, ~0},
- /* [312] = 4192 */ { 16, ~0},
- /* [313] = 4193 */ { 12, ~0},
- /* [314] = 4194 */ { 16, ~0},
- /* [315] = 4195 */ { 20, ~0},
- /* [316] = 4196 */ { 24, ~0},
- /* [317] = 4197 */ { 16, ~0},
- /* [318] = 4198 */ { 24, ~0},
- /* [319] = 4199 */ { 32, ~0},
- /* [320] = 4200 */ { 40, ~0},
- /* [321] = 4201 */ { 12, ~0},
- /* [322] = 4202 */ { 12, 55},
- /* [323] = 4203 */ { 12, 56},
- /* [324] = 4204 */ { 12, 57},
- /* [325] = 4205 */ { 12, 58},
- /* [326] = 4206 */ { 12, 59},
- /* [327] = 4207 */ { 12, 60},
- /* [328] = 4208 */ { 12, 61},
- /* [329] = 4209 */ { 12, 62},
- /* [330] = 4210 */ { 12, 63},
- /* [331] = 4211 */ { 12, 64},
- /* [332] = 4212 */ { 12, 65},
- /* [333] = 4213 */ { 12, 66},
- /* [334] = 4214 */ { 12, 67},
- /* [335] = 4215 */ { 28, ~0},
- /* [336] = 4216 */ { 44, ~0},
- /* [337] = 4217 */ { 16, 68},
- /* [338] = 4218 */ { 28, 69},
- /* [339] = 4219 */ { 44, 70},
- /* [340] = 4220 */ { 8, ~0},
- /* [341] = 4221 */ { 12, ~0},
- /* [342] = 4222 */ { 8, 71},
- /* [343] = 4223 */ { 0, ~0},
- /* [344] = 4224 */ { 0, ~0},
- /* [345] = 4225 */ { 0, ~0},
- /* [346] = 4226 */ { 0, ~0},
- /* [347] = 4227 */ { 0, ~0},
- /* [348] = 4228 */ { 12, ~0},
- /* [349] = 4229 */ { 0, ~0},
- /* [350] = 4230 */ { 12, ~0},
- /* [351] = 4231 */ { 24, ~0},
- /* [352] = 4232 */ { 12, ~0},
- /* [353] = 4233 */ { 16, ~0},
- /* [354] = 4234 */ { 24, ~0},
- /* [355] = 4235 */ { 12, ~0},
- /* [356] = 4236 */ { 16, ~0},
- /* [357] = 4237 */ { 24, ~0},
- /* [358] = 4238 */ { 16, ~0},
- /* [359] = 4239 */ { 24, ~0},
- /* [360] = 4128 */ { 16, ~0},
- /* [361] = 4129 */ { 16, ~0},
- /* [362] = 4130 */ { 28, ~0},
- /* [363] = 4131 */ { 8, ~0},
- /* [364] = 4132 */ { 12, ~0},
- /* [365] = 4133 */ { 16, ~0},
- /* [366] = 4134 */ { 20, ~0},
- /* [367] = 4135 */ { 0, ~0},
- /* [368] = 4264 */ { 0, ~0},
- /* [369] = 4265 */ { 12, ~0},
- /* [370] = 4266 */ { 12, ~0},
- /* [371] = 4267 */ { 16, ~0},
- /* [372] = 4268 */ { 16, ~0},
- /* [373] = 4269 */ { 12, ~0},
- /* [374] = 4270 */ { 16, ~0},
- /* [375] = 4271 */ { 20, ~0},
- /* [376] = 4272 */ { 24, ~0},
- /* [377] = 4273 */ { 16, ~0},
- /* [378] = 4274 */ { 24, ~0},
- /* [379] = 4275 */ { 32, ~0},
- /* [380] = 4276 */ { 40, ~0},
- /* [381] = 4277 */ { 12, ~0},
- /* [382] = 4278 */ { 0, ~0},
- /* [383] = 4279 */ { 0, ~0},
- /* [384] = 4312 */ { 0, ~0},
- /* [385] = 4313 */ { 0, ~0},
- /* [386] = 4314 */ { 0, ~0},
- /* [387] = 4315 */ { 0, ~0},
- /* [388] = 4316 */ { 12, ~0},
- /* [389] = 4317 */ { 8, 72},
- /* [390] = 4318 */ { 20, ~0},
- /* [391] = 4319 */ { 12, ~0},
- /* [392] = 4320 */ { 8, 73},
- /* [393] = 4321 */ { 24, ~0},
- /* [394] = 4322 */ { 24, ~0},
- /* [395] = 4323 */ { 28, ~0},
- /* [396] = 4324 */ { 20, ~0},
- /* [397] = 4325 */ { 8, ~0},
- /* [398] = 4326 */ { 0, ~0},
- /* [399] = 4327 */ { 0, ~0},
-};
-
-static const gl_proto_size_func Render_size_func_table[74] = {
- __glXCallListsReqSize,
- __glXBitmapReqSize,
- __glXFogfvReqSize,
- __glXFogivReqSize,
- __glXLightfvReqSize,
- __glXLightivReqSize,
- __glXLightModelfvReqSize,
- __glXLightModelivReqSize,
- __glXMaterialfvReqSize,
- __glXMaterialivReqSize,
- __glXPolygonStippleReqSize,
- __glXTexParameterfvReqSize,
- __glXTexParameterivReqSize,
- __glXTexImage1DReqSize,
- __glXTexImage2DReqSize,
- __glXTexEnvfvReqSize,
- __glXTexEnvivReqSize,
- __glXTexGendvReqSize,
- __glXTexGenfvReqSize,
- __glXTexGenivReqSize,
- __glXMap1dReqSize,
- __glXMap1fReqSize,
- __glXMap2dReqSize,
- __glXMap2fReqSize,
- __glXPixelMapfvReqSize,
- __glXPixelMapuivReqSize,
- __glXPixelMapusvReqSize,
- __glXDrawPixelsReqSize,
- __glXDrawArraysReqSize,
- __glXColorSubTableReqSize,
- __glXCompressedTexImage1DARBReqSize,
- __glXCompressedTexImage2DARBReqSize,
- __glXCompressedTexImage3DARBReqSize,
- __glXCompressedTexSubImage1DARBReqSize,
- __glXCompressedTexSubImage2DARBReqSize,
- __glXCompressedTexSubImage3DARBReqSize,
- __glXDrawBuffersARBReqSize,
- __glXColorTableReqSize,
- __glXColorTableParameterfvReqSize,
- __glXColorTableParameterivReqSize,
- __glXPointParameterfvEXTReqSize,
- __glXTexSubImage1DReqSize,
- __glXTexSubImage2DReqSize,
- __glXConvolutionFilter1DReqSize,
- __glXConvolutionFilter2DReqSize,
- __glXConvolutionParameterfvReqSize,
- __glXConvolutionParameterivReqSize,
- __glXSeparableFilter2DReqSize,
- __glXTexImage3DReqSize,
- __glXTexSubImage3DReqSize,
- __glXPrioritizeTexturesReqSize,
- __glXRequestResidentProgramsNVReqSize,
- __glXLoadProgramNVReqSize,
- __glXProgramParameters4fvNVReqSize,
- __glXProgramParameters4dvNVReqSize,
- __glXVertexAttribs1svNVReqSize,
- __glXVertexAttribs2svNVReqSize,
- __glXVertexAttribs3svNVReqSize,
- __glXVertexAttribs4svNVReqSize,
- __glXVertexAttribs1fvNVReqSize,
- __glXVertexAttribs2fvNVReqSize,
- __glXVertexAttribs3fvNVReqSize,
- __glXVertexAttribs4fvNVReqSize,
- __glXVertexAttribs1dvNVReqSize,
- __glXVertexAttribs2dvNVReqSize,
- __glXVertexAttribs3dvNVReqSize,
- __glXVertexAttribs4dvNVReqSize,
- __glXVertexAttribs4ubvNVReqSize,
- __glXProgramStringARBReqSize,
- __glXProgramNamedParameter4fvNVReqSize,
- __glXProgramNamedParameter4dvNVReqSize,
- __glXPointParameterivNVReqSize,
- __glXDeleteRenderbuffersEXTReqSize,
- __glXDeleteFramebuffersEXTReqSize,
-};
-
-const struct __glXDispatchInfo Render_dispatch_info = {
- 13,
- Render_dispatch_tree,
- Render_function_table,
- Render_size_table,
- Render_size_func_table
-};
-
-/*****************************************************************/
-/* tree depth = 12 */
-static const int_fast16_t VendorPriv_dispatch_tree[152] = {
- /* [0] -> opcode range [0, 131072], node depth 1 */
- 2,
- 5,
- EMPTY_LEAF,
- 119,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 32768], node depth 2 */
- 1,
- 8,
- EMPTY_LEAF,
-
- /* [8] -> opcode range [0, 16384], node depth 3 */
- 1,
- 11,
- EMPTY_LEAF,
-
- /* [11] -> opcode range [0, 8192], node depth 4 */
- 2,
- 16,
- EMPTY_LEAF,
- 78,
- EMPTY_LEAF,
-
- /* [16] -> opcode range [0, 2048], node depth 5 */
- 2,
- 21,
- EMPTY_LEAF,
- 36,
- EMPTY_LEAF,
-
- /* [21] -> opcode range [0, 512], node depth 6 */
- 1,
- 24,
- EMPTY_LEAF,
-
- /* [24] -> opcode range [0, 256], node depth 7 */
- 1,
- 27,
- EMPTY_LEAF,
-
- /* [27] -> opcode range [0, 128], node depth 8 */
- 1,
- 30,
- EMPTY_LEAF,
-
- /* [30] -> opcode range [0, 64], node depth 9 */
- 1,
- 33,
- EMPTY_LEAF,
-
- /* [33] -> opcode range [0, 32], node depth 10 */
- 1,
- LEAF(0),
- EMPTY_LEAF,
-
- /* [36] -> opcode range [1024, 1536], node depth 6 */
- 2,
- 41,
- EMPTY_LEAF,
- 53,
- 67,
-
- /* [41] -> opcode range [1024, 1152], node depth 7 */
- 1,
- 44,
- EMPTY_LEAF,
-
- /* [44] -> opcode range [1024, 1088], node depth 8 */
- 1,
- 47,
- EMPTY_LEAF,
-
- /* [47] -> opcode range [1024, 1056], node depth 9 */
- 1,
- 50,
- EMPTY_LEAF,
-
- /* [50] -> opcode range [1024, 1040], node depth 10 */
- 1,
- LEAF(16),
- EMPTY_LEAF,
-
- /* [53] -> opcode range [1280, 1408], node depth 7 */
- 1,
- 56,
- EMPTY_LEAF,
-
- /* [56] -> opcode range [1280, 1344], node depth 8 */
- 2,
- 61,
- LEAF(24),
- EMPTY_LEAF,
- 64,
-
- /* [61] -> opcode range [1280, 1296], node depth 9 */
- 1,
- EMPTY_LEAF,
- LEAF(40),
-
- /* [64] -> opcode range [1328, 1344], node depth 9 */
- 1,
- LEAF(48),
- EMPTY_LEAF,
-
- /* [67] -> opcode range [1408, 1536], node depth 7 */
- 1,
- 70,
- EMPTY_LEAF,
-
- /* [70] -> opcode range [1408, 1472], node depth 8 */
- 1,
- 73,
- EMPTY_LEAF,
-
- /* [73] -> opcode range [1408, 1440], node depth 9 */
- 2,
- EMPTY_LEAF,
- LEAF(56),
- LEAF(64),
- EMPTY_LEAF,
-
- /* [78] -> opcode range [4096, 6144], node depth 5 */
- 2,
- 83,
- EMPTY_LEAF,
- 101,
- EMPTY_LEAF,
-
- /* [83] -> opcode range [4096, 4608], node depth 6 */
- 1,
- 86,
- EMPTY_LEAF,
-
- /* [86] -> opcode range [4096, 4352], node depth 7 */
- 1,
- 89,
- EMPTY_LEAF,
-
- /* [89] -> opcode range [4096, 4224], node depth 8 */
- 1,
- 92,
- EMPTY_LEAF,
-
- /* [92] -> opcode range [4096, 4160], node depth 9 */
- 1,
- 95,
- EMPTY_LEAF,
-
- /* [95] -> opcode range [4096, 4128], node depth 10 */
- 1,
- 98,
- EMPTY_LEAF,
-
- /* [98] -> opcode range [4096, 4112], node depth 11 */
- 1,
- LEAF(72),
- EMPTY_LEAF,
-
- /* [101] -> opcode range [5120, 5632], node depth 6 */
- 1,
- 104,
- EMPTY_LEAF,
-
- /* [104] -> opcode range [5120, 5376], node depth 7 */
- 1,
- 107,
- EMPTY_LEAF,
-
- /* [107] -> opcode range [5120, 5248], node depth 8 */
- 1,
- 110,
- EMPTY_LEAF,
-
- /* [110] -> opcode range [5120, 5184], node depth 9 */
- 1,
- EMPTY_LEAF,
- 113,
-
- /* [113] -> opcode range [5152, 5184], node depth 10 */
- 1,
- 116,
- EMPTY_LEAF,
-
- /* [116] -> opcode range [5152, 5168], node depth 11 */
- 1,
- LEAF(80),
- EMPTY_LEAF,
-
- /* [119] -> opcode range [65536, 98304], node depth 2 */
- 1,
- 122,
- EMPTY_LEAF,
-
- /* [122] -> opcode range [65536, 81920], node depth 3 */
- 1,
- 125,
- EMPTY_LEAF,
-
- /* [125] -> opcode range [65536, 73728], node depth 4 */
- 1,
- 128,
- EMPTY_LEAF,
-
- /* [128] -> opcode range [65536, 69632], node depth 5 */
- 1,
- 131,
- EMPTY_LEAF,
-
- /* [131] -> opcode range [65536, 67584], node depth 6 */
- 1,
- 134,
- EMPTY_LEAF,
-
- /* [134] -> opcode range [65536, 66560], node depth 7 */
- 1,
- 137,
- EMPTY_LEAF,
-
- /* [137] -> opcode range [65536, 66048], node depth 8 */
- 1,
- 140,
- EMPTY_LEAF,
-
- /* [140] -> opcode range [65536, 65792], node depth 9 */
- 1,
- 143,
- EMPTY_LEAF,
-
- /* [143] -> opcode range [65536, 65664], node depth 10 */
- 1,
- 146,
- EMPTY_LEAF,
-
- /* [146] -> opcode range [65536, 65600], node depth 11 */
- 1,
- 149,
- EMPTY_LEAF,
-
- /* [149] -> opcode range [65536, 65568], node depth 12 */
- 1,
- LEAF(88),
- EMPTY_LEAF,
-
-};
-
-static const void *VendorPriv_function_table[104][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
- /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
- /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
- /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
- /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
- /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
- /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
- /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
- /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
- /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
- /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
- /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
- /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
- /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
- /* [ 15] = 15 */ {NULL, NULL},
- /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
- /* [ 17] = 1025 */ {NULL, NULL},
- /* [ 18] = 1026 */ {NULL, NULL},
- /* [ 19] = 1027 */ {NULL, NULL},
- /* [ 20] = 1028 */ {NULL, NULL},
- /* [ 21] = 1029 */ {NULL, NULL},
- /* [ 22] = 1030 */ {NULL, NULL},
- /* [ 23] = 1031 */ {NULL, NULL},
- /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
- /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
- /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
- /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
- /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
- /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
- /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
- /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
- /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
- /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
- /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
- /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
- /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
- /* [ 37] = 1309 */ {NULL, NULL},
- /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
- /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
- /* [ 40] = 1288 */ {NULL, NULL},
- /* [ 41] = 1289 */ {NULL, NULL},
- /* [ 42] = 1290 */ {NULL, NULL},
- /* [ 43] = 1291 */ {NULL, NULL},
- /* [ 44] = 1292 */ {NULL, NULL},
- /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
- /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
- /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
- /* [ 48] = 1328 */ {NULL, NULL},
- /* [ 49] = 1329 */ {NULL, NULL},
- /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
- /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
- /* [ 52] = 1332 */ {NULL, NULL},
- /* [ 53] = 1333 */ {NULL, NULL},
- /* [ 54] = 1334 */ {NULL, NULL},
- /* [ 55] = 1335 */ {NULL, NULL},
- /* [ 56] = 1416 */ {NULL, NULL},
- /* [ 57] = 1417 */ {NULL, NULL},
- /* [ 58] = 1418 */ {NULL, NULL},
- /* [ 59] = 1419 */ {NULL, NULL},
- /* [ 60] = 1420 */ {NULL, NULL},
- /* [ 61] = 1421 */ {NULL, NULL},
- /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
- /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
- /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
- /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
- /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
- /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
- /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
- /* [ 69] = 1429 */ {NULL, NULL},
- /* [ 70] = 1430 */ {NULL, NULL},
- /* [ 71] = 1431 */ {NULL, NULL},
- /* [ 72] = 4096 */ {NULL, NULL},
- /* [ 73] = 4097 */ {NULL, NULL},
- /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
- /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
- /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
- /* [ 77] = 4101 */ {NULL, NULL},
- /* [ 78] = 4102 */ {NULL, NULL},
- /* [ 79] = 4103 */ {NULL, NULL},
- /* [ 80] = 5152 */ {NULL, NULL},
- /* [ 81] = 5153 */ {NULL, NULL},
- /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
- /* [ 83] = 5155 */ {NULL, NULL},
- /* [ 84] = 5156 */ {NULL, NULL},
- /* [ 85] = 5157 */ {NULL, NULL},
- /* [ 86] = 5158 */ {NULL, NULL},
- /* [ 87] = 5159 */ {NULL, NULL},
- /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
- /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
- /* [ 90] = 65538 */ {NULL, NULL},
- /* [ 91] = 65539 */ {NULL, NULL},
- /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
- /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
- /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
- /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
- /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
- /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
- /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
- /* [ 99] = 65547 */ {NULL, NULL},
- /* [ 100] = 65548 */ {NULL, NULL},
- /* [ 101] = 65549 */ {NULL, NULL},
- /* [ 102] = 65550 */ {NULL, NULL},
- /* [ 103] = 65551 */ {NULL, NULL},
-};
-
-const struct __glXDispatchInfo VendorPriv_dispatch_info = {
- 17,
- VendorPriv_dispatch_tree,
- VendorPriv_function_table,
- NULL,
- NULL
-};
-
+/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005, 2006
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <inttypes.h>
+#include "glxserver.h"
+#include "glxext.h"
+#include "indirect_dispatch.h"
+#include "indirect_reqsize.h"
+#include "indirect_table.h"
+
+/*****************************************************************/
+/* tree depth = 3 */
+static const int_fast16_t Single_dispatch_tree[24] = {
+ /* [0] -> opcode range [0, 256], node depth 1 */
+ 2,
+ 5,
+ 13,
+ 16,
+ EMPTY_LEAF,
+
+ /* [5] -> opcode range [0, 64], node depth 2 */
+ 2,
+ LEAF(0),
+ LEAF(16),
+ 10,
+ EMPTY_LEAF,
+
+ /* [10] -> opcode range [32, 48], node depth 3 */
+ 1,
+ LEAF(32),
+ EMPTY_LEAF,
+
+ /* [13] -> opcode range [64, 128], node depth 2 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(40),
+
+ /* [16] -> opcode range [128, 192], node depth 2 */
+ 2,
+ LEAF(72),
+ LEAF(88),
+ 21,
+ EMPTY_LEAF,
+
+ /* [21] -> opcode range [160, 176], node depth 3 */
+ 1,
+ LEAF(104),
+ EMPTY_LEAF,
+
+};
+
+static const void *Single_function_table[112][2] = {
+ /* [ 0] = 0 */ {NULL, NULL},
+ /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
+ /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
+ /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
+ /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
+ /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
+ /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
+ /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
+ /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
+ /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
+ /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
+ /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
+ /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
+ /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
+ /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
+ /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
+ /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
+ /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
+ /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
+ /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
+ /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
+ /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
+ /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
+ /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
+ /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
+ /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
+ /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
+ /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
+ /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
+ /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
+ /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
+ /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
+ /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
+ /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, __glXDispSwap_SetClientInfoARB},
+ /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, __glXDispSwap_CreateContextAttribsARB},
+ /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, __glXDispSwap_SetClientInfo2ARB},
+ /* [ 36] = 36 */ {NULL, NULL},
+ /* [ 37] = 37 */ {NULL, NULL},
+ /* [ 38] = 38 */ {NULL, NULL},
+ /* [ 39] = 39 */ {NULL, NULL},
+ /* [ 40] = 96 */ {NULL, NULL},
+ /* [ 41] = 97 */ {NULL, NULL},
+ /* [ 42] = 98 */ {NULL, NULL},
+ /* [ 43] = 99 */ {NULL, NULL},
+ /* [ 44] = 100 */ {NULL, NULL},
+ /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
+ /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
+ /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
+ /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
+ /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
+ /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
+ /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
+ /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
+ /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
+ /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
+ /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
+ /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
+ /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
+ /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
+ /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
+ /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
+ /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
+ /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
+ /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
+ /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
+ /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
+ /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
+ /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
+ /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
+ /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
+ /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
+ /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
+ /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
+ /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
+ /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
+ /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
+ /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
+ /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
+ /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
+ /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
+ /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
+ /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
+ /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
+ /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
+ /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
+ /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
+ /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
+ /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
+ /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
+ /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
+ /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
+ /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
+ /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
+ /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
+ /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
+ /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
+ /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
+ /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
+ /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
+ /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
+ /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
+ /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
+ /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
+ /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
+ /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB},
+ /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB},
+ /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
+ /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
+ /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
+ /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB},
+ /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB},
+ /* [ 111] = 167 */ {NULL, NULL},
+};
+
+const struct __glXDispatchInfo Single_dispatch_info = {
+ 8,
+ Single_dispatch_tree,
+ Single_function_table,
+ NULL,
+ NULL
+};
+
+/*****************************************************************/
+/* tree depth = 8 */
+static const int_fast16_t Render_dispatch_tree[92] = {
+ /* [0] -> opcode range [0, 8192], node depth 1 */
+ 2,
+ 5,
+ 31,
+ 54,
+ EMPTY_LEAF,
+
+ /* [5] -> opcode range [0, 2048], node depth 2 */
+ 1,
+ 8,
+ EMPTY_LEAF,
+
+ /* [8] -> opcode range [0, 1024], node depth 3 */
+ 1,
+ 11,
+ EMPTY_LEAF,
+
+ /* [11] -> opcode range [0, 512], node depth 4 */
+ 1,
+ 14,
+ EMPTY_LEAF,
+
+ /* [14] -> opcode range [0, 256], node depth 5 */
+ 4,
+ LEAF(0),
+ LEAF(16),
+ LEAF(32),
+ LEAF(48),
+ LEAF(64),
+ LEAF(80),
+ LEAF(96),
+ LEAF(112),
+ LEAF(128),
+ LEAF(144),
+ LEAF(160),
+ LEAF(176),
+ LEAF(192),
+ LEAF(208),
+ LEAF(224),
+ EMPTY_LEAF,
+
+ /* [31] -> opcode range [2048, 4096], node depth 2 */
+ 1,
+ 34,
+ EMPTY_LEAF,
+
+ /* [34] -> opcode range [2048, 3072], node depth 3 */
+ 1,
+ 37,
+ EMPTY_LEAF,
+
+ /* [37] -> opcode range [2048, 2560], node depth 4 */
+ 1,
+ 40,
+ EMPTY_LEAF,
+
+ /* [40] -> opcode range [2048, 2304], node depth 5 */
+ 1,
+ 43,
+ EMPTY_LEAF,
+
+ /* [43] -> opcode range [2048, 2176], node depth 6 */
+ 1,
+ 46,
+ EMPTY_LEAF,
+
+ /* [46] -> opcode range [2048, 2112], node depth 7 */
+ 1,
+ 49,
+ EMPTY_LEAF,
+
+ /* [49] -> opcode range [2048, 2080], node depth 8 */
+ 2,
+ LEAF(240),
+ LEAF(248),
+ LEAF(256),
+ EMPTY_LEAF,
+
+ /* [54] -> opcode range [4096, 6144], node depth 2 */
+ 1,
+ 57,
+ EMPTY_LEAF,
+
+ /* [57] -> opcode range [4096, 5120], node depth 3 */
+ 1,
+ 60,
+ EMPTY_LEAF,
+
+ /* [60] -> opcode range [4096, 4608], node depth 4 */
+ 1,
+ 63,
+ EMPTY_LEAF,
+
+ /* [63] -> opcode range [4096, 4352], node depth 5 */
+ 4,
+ LEAF(264),
+ LEAF(280),
+ 80,
+ EMPTY_LEAF,
+ EMPTY_LEAF,
+ LEAF(296),
+ LEAF(312),
+ LEAF(328),
+ LEAF(344),
+ EMPTY_LEAF,
+ 83,
+ 86,
+ EMPTY_LEAF,
+ 89,
+ LEAF(360),
+ EMPTY_LEAF,
+
+ /* [80] -> opcode range [4128, 4144], node depth 6 */
+ 1,
+ LEAF(376),
+ EMPTY_LEAF,
+
+ /* [83] -> opcode range [4256, 4272], node depth 6 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(384),
+
+ /* [86] -> opcode range [4272, 4288], node depth 6 */
+ 1,
+ LEAF(392),
+ EMPTY_LEAF,
+
+ /* [89] -> opcode range [4304, 4320], node depth 6 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(400),
+
+};
+
+static const void *Render_function_table[408][2] = {
+ /* [ 0] = 0 */ {NULL, NULL},
+ /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
+ /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
+ /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
+ /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
+ /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
+ /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
+ /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
+ /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
+ /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
+ /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
+ /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
+ /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
+ /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
+ /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
+ /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
+ /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
+ /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
+ /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
+ /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
+ /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
+ /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
+ /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
+ /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
+ /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
+ /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
+ /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
+ /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
+ /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
+ /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
+ /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
+ /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
+ /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
+ /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
+ /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
+ /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
+ /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
+ /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
+ /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
+ /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
+ /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
+ /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
+ /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
+ /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
+ /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
+ /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
+ /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
+ /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
+ /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
+ /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
+ /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
+ /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
+ /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
+ /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
+ /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
+ /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
+ /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
+ /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
+ /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
+ /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
+ /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
+ /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
+ /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
+ /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
+ /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
+ /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
+ /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
+ /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
+ /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
+ /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
+ /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
+ /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
+ /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
+ /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
+ /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
+ /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
+ /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
+ /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
+ /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
+ /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
+ /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
+ /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
+ /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
+ /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
+ /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
+ /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
+ /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
+ /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
+ /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
+ /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
+ /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
+ /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
+ /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
+ /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
+ /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
+ /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
+ /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
+ /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
+ /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
+ /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
+ /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
+ /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
+ /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
+ /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
+ /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
+ /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
+ /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
+ /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
+ /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
+ /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
+ /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
+ /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
+ /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
+ /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
+ /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
+ /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
+ /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
+ /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
+ /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
+ /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
+ /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
+ /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
+ /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
+ /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
+ /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
+ /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
+ /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
+ /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
+ /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
+ /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
+ /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
+ /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
+ /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
+ /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
+ /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
+ /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
+ /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
+ /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
+ /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
+ /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
+ /* [ 140] = 140 */ {NULL, NULL},
+ /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
+ /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
+ /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
+ /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
+ /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
+ /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
+ /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
+ /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
+ /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
+ /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
+ /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
+ /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
+ /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
+ /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
+ /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
+ /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
+ /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
+ /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
+ /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
+ /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
+ /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
+ /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
+ /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
+ /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
+ /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
+ /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
+ /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
+ /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
+ /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
+ /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
+ /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
+ /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
+ /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
+ /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
+ /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
+ /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
+ /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
+ /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
+ /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
+ /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
+ /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
+ /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
+ /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
+ /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
+ /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
+ /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
+ /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
+ /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
+ /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
+ /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
+ /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
+ /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
+ /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
+ /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
+ /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
+ /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
+ /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
+ /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
+ /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
+ /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
+ /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
+ /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
+ /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
+ /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
+ /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
+ /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
+ /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
+ /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
+ /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
+ /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
+ /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
+ /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
+ /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
+ /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
+ /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
+ /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
+ /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
+ /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
+ /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
+ /* [ 220] = 220 */ {NULL, NULL},
+ /* [ 221] = 221 */ {NULL, NULL},
+ /* [ 222] = 222 */ {NULL, NULL},
+ /* [ 223] = 223 */ {NULL, NULL},
+ /* [ 224] = 224 */ {NULL, NULL},
+ /* [ 225] = 225 */ {NULL, NULL},
+ /* [ 226] = 226 */ {NULL, NULL},
+ /* [ 227] = 227 */ {NULL, NULL},
+ /* [ 228] = 228 */ {NULL, NULL},
+ /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
+ /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
+ /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
+ /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
+ /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
+ /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB},
+ /* [ 235] = 235 */ {NULL, NULL},
+ /* [ 236] = 236 */ {NULL, NULL},
+ /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT},
+ /* [ 238] = 238 */ {NULL, NULL},
+ /* [ 239] = 239 */ {NULL, NULL},
+ /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
+ /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
+ /* [ 242] = 2050 */ {NULL, NULL},
+ /* [ 243] = 2051 */ {NULL, NULL},
+ /* [ 244] = 2052 */ {NULL, NULL},
+ /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
+ /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
+ /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
+ /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
+ /* [ 249] = 2057 */ {NULL, NULL},
+ /* [ 250] = 2058 */ {NULL, NULL},
+ /* [ 251] = 2059 */ {NULL, NULL},
+ /* [ 252] = 2060 */ {NULL, NULL},
+ /* [ 253] = 2061 */ {NULL, NULL},
+ /* [ 254] = 2062 */ {NULL, NULL},
+ /* [ 255] = 2063 */ {NULL, NULL},
+ /* [ 256] = 2064 */ {NULL, NULL},
+ /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
+ /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
+ /* [ 259] = 2067 */ {NULL, NULL},
+ /* [ 260] = 2068 */ {NULL, NULL},
+ /* [ 261] = 2069 */ {NULL, NULL},
+ /* [ 262] = 2070 */ {NULL, NULL},
+ /* [ 263] = 2071 */ {NULL, NULL},
+ /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
+ /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
+ /* [ 266] = 4098 */ {NULL, NULL},
+ /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
+ /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
+ /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
+ /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
+ /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
+ /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
+ /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
+ /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
+ /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
+ /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
+ /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
+ /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
+ /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
+ /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
+ /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
+ /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
+ /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
+ /* [ 284] = 4116 */ {NULL, NULL},
+ /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
+ /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
+ /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
+ /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
+ /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
+ /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
+ /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
+ /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
+ /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
+ /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
+ /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
+ /* [ 296] = 4176 */ {NULL, NULL},
+ /* [ 297] = 4177 */ {NULL, NULL},
+ /* [ 298] = 4178 */ {NULL, NULL},
+ /* [ 299] = 4179 */ {NULL, NULL},
+ /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
+ /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
+ /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
+ /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
+ /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
+ /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
+ /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
+ /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
+ /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
+ /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
+ /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
+ /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
+ /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
+ /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
+ /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
+ /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
+ /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
+ /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
+ /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
+ /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
+ /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
+ /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
+ /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
+ /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
+ /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
+ /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
+ /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
+ /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
+ /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
+ /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
+ /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
+ /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
+ /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
+ /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
+ /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
+ /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
+ /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
+ /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
+ /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
+ /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
+ /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
+ /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
+ /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
+ /* [ 343] = 4223 */ {NULL, NULL},
+ /* [ 344] = 4224 */ {NULL, NULL},
+ /* [ 345] = 4225 */ {NULL, NULL},
+ /* [ 346] = 4226 */ {NULL, NULL},
+ /* [ 347] = 4227 */ {NULL, NULL},
+ /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
+ /* [ 349] = 4229 */ {NULL, NULL},
+ /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
+ /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
+ /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
+ /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
+ /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
+ /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
+ /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
+ /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
+ /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
+ /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
+ /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
+ /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
+ /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
+ /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
+ /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
+ /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
+ /* [ 366] = 4326 */ {NULL, NULL},
+ /* [ 367] = 4327 */ {NULL, NULL},
+ /* [ 368] = 4328 */ {NULL, NULL},
+ /* [ 369] = 4329 */ {NULL, NULL},
+ /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT},
+ /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample},
+ /* [ 372] = 4332 */ {NULL, NULL},
+ /* [ 373] = 4333 */ {NULL, NULL},
+ /* [ 374] = 4334 */ {NULL, NULL},
+ /* [ 375] = 4335 */ {NULL, NULL},
+ /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
+ /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
+ /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
+ /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
+ /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
+ /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
+ /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
+ /* [ 383] = 4135 */ {NULL, NULL},
+ /* [ 384] = 4264 */ {NULL, NULL},
+ /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
+ /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
+ /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
+ /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
+ /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
+ /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
+ /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
+ /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
+ /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
+ /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
+ /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
+ /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
+ /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
+ /* [ 398] = 4278 */ {NULL, NULL},
+ /* [ 399] = 4279 */ {NULL, NULL},
+ /* [ 400] = 4312 */ {NULL, NULL},
+ /* [ 401] = 4313 */ {NULL, NULL},
+ /* [ 402] = 4314 */ {NULL, NULL},
+ /* [ 403] = 4315 */ {NULL, NULL},
+ /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
+ /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
+ /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
+ /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
+};
+
+static const int_fast16_t Render_size_table[408][2] = {
+ /* [ 0] = 0 */ { 0, ~0},
+ /* [ 1] = 1 */ { 8, ~0},
+ /* [ 2] = 2 */ { 12, 0},
+ /* [ 3] = 3 */ { 8, ~0},
+ /* [ 4] = 4 */ { 8, ~0},
+ /* [ 5] = 5 */ { 48, 1},
+ /* [ 6] = 6 */ { 8, ~0},
+ /* [ 7] = 7 */ { 28, ~0},
+ /* [ 8] = 8 */ { 16, ~0},
+ /* [ 9] = 9 */ { 16, ~0},
+ /* [ 10] = 10 */ { 12, ~0},
+ /* [ 11] = 11 */ { 8, ~0},
+ /* [ 12] = 12 */ { 16, ~0},
+ /* [ 13] = 13 */ { 12, ~0},
+ /* [ 14] = 14 */ { 8, ~0},
+ /* [ 15] = 15 */ { 36, ~0},
+ /* [ 16] = 16 */ { 20, ~0},
+ /* [ 17] = 17 */ { 20, ~0},
+ /* [ 18] = 18 */ { 12, ~0},
+ /* [ 19] = 19 */ { 8, ~0},
+ /* [ 20] = 20 */ { 20, ~0},
+ /* [ 21] = 21 */ { 12, ~0},
+ /* [ 22] = 22 */ { 8, ~0},
+ /* [ 23] = 23 */ { 4, ~0},
+ /* [ 24] = 24 */ { 12, ~0},
+ /* [ 25] = 25 */ { 8, ~0},
+ /* [ 26] = 26 */ { 8, ~0},
+ /* [ 27] = 27 */ { 8, ~0},
+ /* [ 28] = 28 */ { 8, ~0},
+ /* [ 29] = 29 */ { 28, ~0},
+ /* [ 30] = 30 */ { 16, ~0},
+ /* [ 31] = 31 */ { 16, ~0},
+ /* [ 32] = 32 */ { 12, ~0},
+ /* [ 33] = 33 */ { 20, ~0},
+ /* [ 34] = 34 */ { 12, ~0},
+ /* [ 35] = 35 */ { 12, ~0},
+ /* [ 36] = 36 */ { 8, ~0},
+ /* [ 37] = 37 */ { 28, ~0},
+ /* [ 38] = 38 */ { 16, ~0},
+ /* [ 39] = 39 */ { 16, ~0},
+ /* [ 40] = 40 */ { 12, ~0},
+ /* [ 41] = 41 */ { 36, ~0},
+ /* [ 42] = 42 */ { 20, ~0},
+ /* [ 43] = 43 */ { 20, ~0},
+ /* [ 44] = 44 */ { 12, ~0},
+ /* [ 45] = 45 */ { 36, ~0},
+ /* [ 46] = 46 */ { 20, ~0},
+ /* [ 47] = 47 */ { 20, ~0},
+ /* [ 48] = 48 */ { 12, ~0},
+ /* [ 49] = 49 */ { 12, ~0},
+ /* [ 50] = 50 */ { 8, ~0},
+ /* [ 51] = 51 */ { 8, ~0},
+ /* [ 52] = 52 */ { 8, ~0},
+ /* [ 53] = 53 */ { 20, ~0},
+ /* [ 54] = 54 */ { 12, ~0},
+ /* [ 55] = 55 */ { 12, ~0},
+ /* [ 56] = 56 */ { 8, ~0},
+ /* [ 57] = 57 */ { 28, ~0},
+ /* [ 58] = 58 */ { 16, ~0},
+ /* [ 59] = 59 */ { 16, ~0},
+ /* [ 60] = 60 */ { 12, ~0},
+ /* [ 61] = 61 */ { 36, ~0},
+ /* [ 62] = 62 */ { 20, ~0},
+ /* [ 63] = 63 */ { 20, ~0},
+ /* [ 64] = 64 */ { 12, ~0},
+ /* [ 65] = 65 */ { 20, ~0},
+ /* [ 66] = 66 */ { 12, ~0},
+ /* [ 67] = 67 */ { 12, ~0},
+ /* [ 68] = 68 */ { 8, ~0},
+ /* [ 69] = 69 */ { 28, ~0},
+ /* [ 70] = 70 */ { 16, ~0},
+ /* [ 71] = 71 */ { 16, ~0},
+ /* [ 72] = 72 */ { 12, ~0},
+ /* [ 73] = 73 */ { 36, ~0},
+ /* [ 74] = 74 */ { 20, ~0},
+ /* [ 75] = 75 */ { 20, ~0},
+ /* [ 76] = 76 */ { 12, ~0},
+ /* [ 77] = 77 */ { 40, ~0},
+ /* [ 78] = 78 */ { 12, ~0},
+ /* [ 79] = 79 */ { 8, ~0},
+ /* [ 80] = 80 */ { 12, ~0},
+ /* [ 81] = 81 */ { 8, 2},
+ /* [ 82] = 82 */ { 12, ~0},
+ /* [ 83] = 83 */ { 8, 3},
+ /* [ 84] = 84 */ { 8, ~0},
+ /* [ 85] = 85 */ { 12, ~0},
+ /* [ 86] = 86 */ { 16, ~0},
+ /* [ 87] = 87 */ { 12, 4},
+ /* [ 88] = 88 */ { 16, ~0},
+ /* [ 89] = 89 */ { 12, 5},
+ /* [ 90] = 90 */ { 12, ~0},
+ /* [ 91] = 91 */ { 8, 6},
+ /* [ 92] = 92 */ { 12, ~0},
+ /* [ 93] = 93 */ { 8, 7},
+ /* [ 94] = 94 */ { 12, ~0},
+ /* [ 95] = 95 */ { 8, ~0},
+ /* [ 96] = 96 */ { 16, ~0},
+ /* [ 97] = 97 */ { 12, 8},
+ /* [ 98] = 98 */ { 16, ~0},
+ /* [ 99] = 99 */ { 12, 9},
+ /* [100] = 100 */ { 8, ~0},
+ /* [101] = 101 */ { 12, ~0},
+ /* [102] = 102 */ { 24, 10},
+ /* [103] = 103 */ { 20, ~0},
+ /* [104] = 104 */ { 8, ~0},
+ /* [105] = 105 */ { 16, ~0},
+ /* [106] = 106 */ { 12, 11},
+ /* [107] = 107 */ { 16, ~0},
+ /* [108] = 108 */ { 12, 12},
+ /* [109] = 109 */ { 56, 13},
+ /* [110] = 110 */ { 56, 14},
+ /* [111] = 111 */ { 16, ~0},
+ /* [112] = 112 */ { 12, 15},
+ /* [113] = 113 */ { 16, ~0},
+ /* [114] = 114 */ { 12, 16},
+ /* [115] = 115 */ { 20, ~0},
+ /* [116] = 116 */ { 12, 17},
+ /* [117] = 117 */ { 16, ~0},
+ /* [118] = 118 */ { 12, 18},
+ /* [119] = 119 */ { 16, ~0},
+ /* [120] = 120 */ { 12, 19},
+ /* [121] = 121 */ { 4, ~0},
+ /* [122] = 122 */ { 8, ~0},
+ /* [123] = 123 */ { 8, ~0},
+ /* [124] = 124 */ { 4, ~0},
+ /* [125] = 125 */ { 8, ~0},
+ /* [126] = 126 */ { 8, ~0},
+ /* [127] = 127 */ { 8, ~0},
+ /* [128] = 128 */ { 20, ~0},
+ /* [129] = 129 */ { 8, ~0},
+ /* [130] = 130 */ { 20, ~0},
+ /* [131] = 131 */ { 8, ~0},
+ /* [132] = 132 */ { 12, ~0},
+ /* [133] = 133 */ { 8, ~0},
+ /* [134] = 134 */ { 8, ~0},
+ /* [135] = 135 */ { 8, ~0},
+ /* [136] = 136 */ { 8, ~0},
+ /* [137] = 137 */ { 12, ~0},
+ /* [138] = 138 */ { 8, ~0},
+ /* [139] = 139 */ { 8, ~0},
+ /* [140] = 140 */ { 0, ~0},
+ /* [141] = 141 */ { 4, ~0},
+ /* [142] = 142 */ { 8, ~0},
+ /* [143] = 143 */ { 28, 20},
+ /* [144] = 144 */ { 20, 21},
+ /* [145] = 145 */ { 48, 22},
+ /* [146] = 146 */ { 32, 23},
+ /* [147] = 147 */ { 24, ~0},
+ /* [148] = 148 */ { 16, ~0},
+ /* [149] = 149 */ { 44, ~0},
+ /* [150] = 150 */ { 28, ~0},
+ /* [151] = 151 */ { 12, ~0},
+ /* [152] = 152 */ { 8, ~0},
+ /* [153] = 153 */ { 20, ~0},
+ /* [154] = 154 */ { 12, ~0},
+ /* [155] = 155 */ { 16, ~0},
+ /* [156] = 156 */ { 8, ~0},
+ /* [157] = 157 */ { 24, ~0},
+ /* [158] = 158 */ { 12, ~0},
+ /* [159] = 159 */ { 12, ~0},
+ /* [160] = 160 */ { 12, ~0},
+ /* [161] = 161 */ { 8, ~0},
+ /* [162] = 162 */ { 16, ~0},
+ /* [163] = 163 */ { 16, ~0},
+ /* [164] = 164 */ { 8, ~0},
+ /* [165] = 165 */ { 12, ~0},
+ /* [166] = 166 */ { 12, ~0},
+ /* [167] = 167 */ { 12, ~0},
+ /* [168] = 168 */ { 12, 24},
+ /* [169] = 169 */ { 12, 25},
+ /* [170] = 170 */ { 12, 26},
+ /* [171] = 171 */ { 8, ~0},
+ /* [172] = 172 */ { 24, ~0},
+ /* [173] = 173 */ { 40, 27},
+ /* [174] = 174 */ { 20, ~0},
+ /* [175] = 175 */ { 52, ~0},
+ /* [176] = 176 */ { 4, ~0},
+ /* [177] = 177 */ { 68, ~0},
+ /* [178] = 178 */ {132, ~0},
+ /* [179] = 179 */ { 8, ~0},
+ /* [180] = 180 */ { 68, ~0},
+ /* [181] = 181 */ {132, ~0},
+ /* [182] = 182 */ { 52, ~0},
+ /* [183] = 183 */ { 4, ~0},
+ /* [184] = 184 */ { 4, ~0},
+ /* [185] = 185 */ { 36, ~0},
+ /* [186] = 186 */ { 20, ~0},
+ /* [187] = 187 */ { 28, ~0},
+ /* [188] = 188 */ { 16, ~0},
+ /* [189] = 189 */ { 28, ~0},
+ /* [190] = 190 */ { 16, ~0},
+ /* [191] = 191 */ { 20, ~0},
+ /* [192] = 192 */ { 12, ~0},
+ /* [193] = 193 */ { 16, 28},
+ /* [194] = 194 */ { 8, ~0},
+ /* [195] = 195 */ { 44, 29},
+ /* [196] = 196 */ { 24, ~0},
+ /* [197] = 197 */ { 8, ~0},
+ /* [198] = 198 */ { 16, ~0},
+ /* [199] = 199 */ { 12, ~0},
+ /* [200] = 200 */ { 12, ~0},
+ /* [201] = 201 */ { 12, ~0},
+ /* [202] = 202 */ { 24, ~0},
+ /* [203] = 203 */ { 16, ~0},
+ /* [204] = 204 */ { 16, ~0},
+ /* [205] = 205 */ { 12, ~0},
+ /* [206] = 206 */ { 32, ~0},
+ /* [207] = 207 */ { 20, ~0},
+ /* [208] = 208 */ { 20, ~0},
+ /* [209] = 209 */ { 16, ~0},
+ /* [210] = 210 */ { 40, ~0},
+ /* [211] = 211 */ { 24, ~0},
+ /* [212] = 212 */ { 24, ~0},
+ /* [213] = 213 */ { 16, ~0},
+ /* [214] = 214 */ { 28, 30},
+ /* [215] = 215 */ { 32, 31},
+ /* [216] = 216 */ { 36, 32},
+ /* [217] = 217 */ { 28, 33},
+ /* [218] = 218 */ { 36, 34},
+ /* [219] = 219 */ { 44, 35},
+ /* [220] = 220 */ { 0, ~0},
+ /* [221] = 221 */ { 0, ~0},
+ /* [222] = 222 */ { 0, ~0},
+ /* [223] = 223 */ { 0, ~0},
+ /* [224] = 224 */ { 0, ~0},
+ /* [225] = 225 */ { 0, ~0},
+ /* [226] = 226 */ { 0, ~0},
+ /* [227] = 227 */ { 0, ~0},
+ /* [228] = 228 */ { 0, ~0},
+ /* [229] = 229 */ { 12, ~0},
+ /* [230] = 230 */ { 16, ~0},
+ /* [231] = 231 */ { 12, ~0},
+ /* [232] = 232 */ { 8, ~0},
+ /* [233] = 233 */ { 8, 36},
+ /* [234] = 234 */ { 12, ~0},
+ /* [235] = 235 */ { 0, ~0},
+ /* [236] = 236 */ { 0, ~0},
+ /* [237] = 237 */ { 24, ~0},
+ /* [238] = 238 */ { 0, ~0},
+ /* [239] = 239 */ { 0, ~0},
+ /* [240] = 2048 */ { 12, ~0},
+ /* [241] = 2049 */ { 8, ~0},
+ /* [242] = 2050 */ { 0, ~0},
+ /* [243] = 2051 */ { 0, ~0},
+ /* [244] = 2052 */ { 0, ~0},
+ /* [245] = 2053 */ { 44, 37},
+ /* [246] = 2054 */ { 12, 38},
+ /* [247] = 2055 */ { 12, 39},
+ /* [248] = 2056 */ { 24, ~0},
+ /* [249] = 2057 */ { 0, ~0},
+ /* [250] = 2058 */ { 0, ~0},
+ /* [251] = 2059 */ { 0, ~0},
+ /* [252] = 2060 */ { 0, ~0},
+ /* [253] = 2061 */ { 0, ~0},
+ /* [254] = 2062 */ { 0, ~0},
+ /* [255] = 2063 */ { 0, ~0},
+ /* [256] = 2064 */ { 0, ~0},
+ /* [257] = 2065 */ { 12, ~0},
+ /* [258] = 2066 */ { 8, 40},
+ /* [259] = 2067 */ { 0, ~0},
+ /* [260] = 2068 */ { 0, ~0},
+ /* [261] = 2069 */ { 0, ~0},
+ /* [262] = 2070 */ { 0, ~0},
+ /* [263] = 2071 */ { 0, ~0},
+ /* [264] = 4096 */ { 20, ~0},
+ /* [265] = 4097 */ { 8, ~0},
+ /* [266] = 4098 */ { 0, ~0},
+ /* [267] = 4099 */ { 60, 41},
+ /* [268] = 4100 */ { 60, 42},
+ /* [269] = 4101 */ { 48, 43},
+ /* [270] = 4102 */ { 48, 44},
+ /* [271] = 4103 */ { 16, ~0},
+ /* [272] = 4104 */ { 12, 45},
+ /* [273] = 4105 */ { 16, ~0},
+ /* [274] = 4106 */ { 12, 46},
+ /* [275] = 4107 */ { 24, ~0},
+ /* [276] = 4108 */ { 28, ~0},
+ /* [277] = 4109 */ { 32, 47},
+ /* [278] = 4110 */ { 20, ~0},
+ /* [279] = 4111 */ { 16, ~0},
+ /* [280] = 4112 */ { 8, ~0},
+ /* [281] = 4113 */ { 8, ~0},
+ /* [282] = 4114 */ { 84, 48},
+ /* [283] = 4115 */ { 92, 49},
+ /* [284] = 4116 */ { 0, ~0},
+ /* [285] = 4117 */ { 12, ~0},
+ /* [286] = 4118 */ { 8, 50},
+ /* [287] = 4119 */ { 32, ~0},
+ /* [288] = 4120 */ { 36, ~0},
+ /* [289] = 4121 */ { 28, ~0},
+ /* [290] = 4122 */ { 36, ~0},
+ /* [291] = 4123 */ { 40, ~0},
+ /* [292] = 4124 */ { 8, ~0},
+ /* [293] = 4125 */ { 12, ~0},
+ /* [294] = 4126 */ { 8, ~0},
+ /* [295] = 4127 */ { 12, ~0},
+ /* [296] = 4176 */ { 0, ~0},
+ /* [297] = 4177 */ { 0, ~0},
+ /* [298] = 4178 */ { 0, ~0},
+ /* [299] = 4179 */ { 0, ~0},
+ /* [300] = 4180 */ { 12, ~0},
+ /* [301] = 4181 */ { 28, ~0},
+ /* [302] = 4182 */ { 8, 51},
+ /* [303] = 4183 */ { 16, 52},
+ /* [304] = 4184 */ { 28, ~0},
+ /* [305] = 4185 */ { 44, ~0},
+ /* [306] = 4186 */ { 16, 53},
+ /* [307] = 4187 */ { 16, 54},
+ /* [308] = 4188 */ { 20, ~0},
+ /* [309] = 4189 */ { 12, ~0},
+ /* [310] = 4190 */ { 12, ~0},
+ /* [311] = 4191 */ { 16, ~0},
+ /* [312] = 4192 */ { 16, ~0},
+ /* [313] = 4193 */ { 12, ~0},
+ /* [314] = 4194 */ { 16, ~0},
+ /* [315] = 4195 */ { 20, ~0},
+ /* [316] = 4196 */ { 24, ~0},
+ /* [317] = 4197 */ { 16, ~0},
+ /* [318] = 4198 */ { 24, ~0},
+ /* [319] = 4199 */ { 32, ~0},
+ /* [320] = 4200 */ { 40, ~0},
+ /* [321] = 4201 */ { 12, ~0},
+ /* [322] = 4202 */ { 12, 55},
+ /* [323] = 4203 */ { 12, 56},
+ /* [324] = 4204 */ { 12, 57},
+ /* [325] = 4205 */ { 12, 58},
+ /* [326] = 4206 */ { 12, 59},
+ /* [327] = 4207 */ { 12, 60},
+ /* [328] = 4208 */ { 12, 61},
+ /* [329] = 4209 */ { 12, 62},
+ /* [330] = 4210 */ { 12, 63},
+ /* [331] = 4211 */ { 12, 64},
+ /* [332] = 4212 */ { 12, 65},
+ /* [333] = 4213 */ { 12, 66},
+ /* [334] = 4214 */ { 12, 67},
+ /* [335] = 4215 */ { 28, ~0},
+ /* [336] = 4216 */ { 44, ~0},
+ /* [337] = 4217 */ { 16, 68},
+ /* [338] = 4218 */ { 28, 69},
+ /* [339] = 4219 */ { 44, 70},
+ /* [340] = 4220 */ { 8, ~0},
+ /* [341] = 4221 */ { 12, ~0},
+ /* [342] = 4222 */ { 8, 71},
+ /* [343] = 4223 */ { 0, ~0},
+ /* [344] = 4224 */ { 0, ~0},
+ /* [345] = 4225 */ { 0, ~0},
+ /* [346] = 4226 */ { 0, ~0},
+ /* [347] = 4227 */ { 0, ~0},
+ /* [348] = 4228 */ { 12, ~0},
+ /* [349] = 4229 */ { 0, ~0},
+ /* [350] = 4230 */ { 12, ~0},
+ /* [351] = 4231 */ { 24, ~0},
+ /* [352] = 4232 */ { 12, ~0},
+ /* [353] = 4233 */ { 16, ~0},
+ /* [354] = 4234 */ { 24, ~0},
+ /* [355] = 4235 */ { 12, ~0},
+ /* [356] = 4236 */ { 16, ~0},
+ /* [357] = 4237 */ { 24, ~0},
+ /* [358] = 4238 */ { 16, ~0},
+ /* [359] = 4239 */ { 24, ~0},
+ /* [360] = 4320 */ { 8, 72},
+ /* [361] = 4321 */ { 24, ~0},
+ /* [362] = 4322 */ { 24, ~0},
+ /* [363] = 4323 */ { 28, ~0},
+ /* [364] = 4324 */ { 20, ~0},
+ /* [365] = 4325 */ { 8, ~0},
+ /* [366] = 4326 */ { 0, ~0},
+ /* [367] = 4327 */ { 0, ~0},
+ /* [368] = 4328 */ { 0, ~0},
+ /* [369] = 4329 */ { 0, ~0},
+ /* [370] = 4330 */ { 44, ~0},
+ /* [371] = 4331 */ { 24, ~0},
+ /* [372] = 4332 */ { 0, ~0},
+ /* [373] = 4333 */ { 0, ~0},
+ /* [374] = 4334 */ { 0, ~0},
+ /* [375] = 4335 */ { 0, ~0},
+ /* [376] = 4128 */ { 16, ~0},
+ /* [377] = 4129 */ { 16, ~0},
+ /* [378] = 4130 */ { 28, ~0},
+ /* [379] = 4131 */ { 8, ~0},
+ /* [380] = 4132 */ { 12, ~0},
+ /* [381] = 4133 */ { 16, ~0},
+ /* [382] = 4134 */ { 20, ~0},
+ /* [383] = 4135 */ { 0, ~0},
+ /* [384] = 4264 */ { 0, ~0},
+ /* [385] = 4265 */ { 12, ~0},
+ /* [386] = 4266 */ { 12, ~0},
+ /* [387] = 4267 */ { 16, ~0},
+ /* [388] = 4268 */ { 16, ~0},
+ /* [389] = 4269 */ { 12, ~0},
+ /* [390] = 4270 */ { 16, ~0},
+ /* [391] = 4271 */ { 20, ~0},
+ /* [392] = 4272 */ { 24, ~0},
+ /* [393] = 4273 */ { 16, ~0},
+ /* [394] = 4274 */ { 24, ~0},
+ /* [395] = 4275 */ { 32, ~0},
+ /* [396] = 4276 */ { 40, ~0},
+ /* [397] = 4277 */ { 12, ~0},
+ /* [398] = 4278 */ { 0, ~0},
+ /* [399] = 4279 */ { 0, ~0},
+ /* [400] = 4312 */ { 0, ~0},
+ /* [401] = 4313 */ { 0, ~0},
+ /* [402] = 4314 */ { 0, ~0},
+ /* [403] = 4315 */ { 0, ~0},
+ /* [404] = 4316 */ { 12, ~0},
+ /* [405] = 4317 */ { 8, 73},
+ /* [406] = 4318 */ { 20, ~0},
+ /* [407] = 4319 */ { 12, ~0},
+};
+
+static const gl_proto_size_func Render_size_func_table[74] = {
+ __glXCallListsReqSize,
+ __glXBitmapReqSize,
+ __glXFogfvReqSize,
+ __glXFogivReqSize,
+ __glXLightfvReqSize,
+ __glXLightivReqSize,
+ __glXLightModelfvReqSize,
+ __glXLightModelivReqSize,
+ __glXMaterialfvReqSize,
+ __glXMaterialivReqSize,
+ __glXPolygonStippleReqSize,
+ __glXTexParameterfvReqSize,
+ __glXTexParameterivReqSize,
+ __glXTexImage1DReqSize,
+ __glXTexImage2DReqSize,
+ __glXTexEnvfvReqSize,
+ __glXTexEnvivReqSize,
+ __glXTexGendvReqSize,
+ __glXTexGenfvReqSize,
+ __glXTexGenivReqSize,
+ __glXMap1dReqSize,
+ __glXMap1fReqSize,
+ __glXMap2dReqSize,
+ __glXMap2fReqSize,
+ __glXPixelMapfvReqSize,
+ __glXPixelMapuivReqSize,
+ __glXPixelMapusvReqSize,
+ __glXDrawPixelsReqSize,
+ __glXDrawArraysReqSize,
+ __glXColorSubTableReqSize,
+ __glXCompressedTexImage1DARBReqSize,
+ __glXCompressedTexImage2DARBReqSize,
+ __glXCompressedTexImage3DARBReqSize,
+ __glXCompressedTexSubImage1DARBReqSize,
+ __glXCompressedTexSubImage2DARBReqSize,
+ __glXCompressedTexSubImage3DARBReqSize,
+ __glXDrawBuffersARBReqSize,
+ __glXColorTableReqSize,
+ __glXColorTableParameterfvReqSize,
+ __glXColorTableParameterivReqSize,
+ __glXPointParameterfvEXTReqSize,
+ __glXTexSubImage1DReqSize,
+ __glXTexSubImage2DReqSize,
+ __glXConvolutionFilter1DReqSize,
+ __glXConvolutionFilter2DReqSize,
+ __glXConvolutionParameterfvReqSize,
+ __glXConvolutionParameterivReqSize,
+ __glXSeparableFilter2DReqSize,
+ __glXTexImage3DReqSize,
+ __glXTexSubImage3DReqSize,
+ __glXPrioritizeTexturesReqSize,
+ __glXRequestResidentProgramsNVReqSize,
+ __glXLoadProgramNVReqSize,
+ __glXProgramParameters4fvNVReqSize,
+ __glXProgramParameters4dvNVReqSize,
+ __glXVertexAttribs1svNVReqSize,
+ __glXVertexAttribs2svNVReqSize,
+ __glXVertexAttribs3svNVReqSize,
+ __glXVertexAttribs4svNVReqSize,
+ __glXVertexAttribs1fvNVReqSize,
+ __glXVertexAttribs2fvNVReqSize,
+ __glXVertexAttribs3fvNVReqSize,
+ __glXVertexAttribs4fvNVReqSize,
+ __glXVertexAttribs1dvNVReqSize,
+ __glXVertexAttribs2dvNVReqSize,
+ __glXVertexAttribs3dvNVReqSize,
+ __glXVertexAttribs4dvNVReqSize,
+ __glXVertexAttribs4ubvNVReqSize,
+ __glXProgramStringARBReqSize,
+ __glXProgramNamedParameter4fvNVReqSize,
+ __glXProgramNamedParameter4dvNVReqSize,
+ __glXPointParameterivNVReqSize,
+ __glXDeleteFramebuffersEXTReqSize,
+ __glXDeleteRenderbuffersEXTReqSize,
+};
+
+const struct __glXDispatchInfo Render_dispatch_info = {
+ 13,
+ Render_dispatch_tree,
+ Render_function_table,
+ Render_size_table,
+ Render_size_func_table
+};
+
+/*****************************************************************/
+/* tree depth = 12 */
+static const int_fast16_t VendorPriv_dispatch_tree[152] = {
+ /* [0] -> opcode range [0, 131072], node depth 1 */
+ 2,
+ 5,
+ EMPTY_LEAF,
+ 119,
+ EMPTY_LEAF,
+
+ /* [5] -> opcode range [0, 32768], node depth 2 */
+ 1,
+ 8,
+ EMPTY_LEAF,
+
+ /* [8] -> opcode range [0, 16384], node depth 3 */
+ 1,
+ 11,
+ EMPTY_LEAF,
+
+ /* [11] -> opcode range [0, 8192], node depth 4 */
+ 2,
+ 16,
+ EMPTY_LEAF,
+ 78,
+ EMPTY_LEAF,
+
+ /* [16] -> opcode range [0, 2048], node depth 5 */
+ 2,
+ 21,
+ EMPTY_LEAF,
+ 36,
+ EMPTY_LEAF,
+
+ /* [21] -> opcode range [0, 512], node depth 6 */
+ 1,
+ 24,
+ EMPTY_LEAF,
+
+ /* [24] -> opcode range [0, 256], node depth 7 */
+ 1,
+ 27,
+ EMPTY_LEAF,
+
+ /* [27] -> opcode range [0, 128], node depth 8 */
+ 1,
+ 30,
+ EMPTY_LEAF,
+
+ /* [30] -> opcode range [0, 64], node depth 9 */
+ 1,
+ 33,
+ EMPTY_LEAF,
+
+ /* [33] -> opcode range [0, 32], node depth 10 */
+ 1,
+ LEAF(0),
+ EMPTY_LEAF,
+
+ /* [36] -> opcode range [1024, 1536], node depth 6 */
+ 2,
+ 41,
+ EMPTY_LEAF,
+ 53,
+ 67,
+
+ /* [41] -> opcode range [1024, 1152], node depth 7 */
+ 1,
+ 44,
+ EMPTY_LEAF,
+
+ /* [44] -> opcode range [1024, 1088], node depth 8 */
+ 1,
+ 47,
+ EMPTY_LEAF,
+
+ /* [47] -> opcode range [1024, 1056], node depth 9 */
+ 1,
+ 50,
+ EMPTY_LEAF,
+
+ /* [50] -> opcode range [1024, 1040], node depth 10 */
+ 1,
+ LEAF(16),
+ EMPTY_LEAF,
+
+ /* [53] -> opcode range [1280, 1408], node depth 7 */
+ 1,
+ 56,
+ EMPTY_LEAF,
+
+ /* [56] -> opcode range [1280, 1344], node depth 8 */
+ 2,
+ 61,
+ LEAF(24),
+ EMPTY_LEAF,
+ 64,
+
+ /* [61] -> opcode range [1280, 1296], node depth 9 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(40),
+
+ /* [64] -> opcode range [1328, 1344], node depth 9 */
+ 1,
+ LEAF(48),
+ EMPTY_LEAF,
+
+ /* [67] -> opcode range [1408, 1536], node depth 7 */
+ 1,
+ 70,
+ EMPTY_LEAF,
+
+ /* [70] -> opcode range [1408, 1472], node depth 8 */
+ 1,
+ 73,
+ EMPTY_LEAF,
+
+ /* [73] -> opcode range [1408, 1440], node depth 9 */
+ 2,
+ EMPTY_LEAF,
+ LEAF(56),
+ LEAF(64),
+ EMPTY_LEAF,
+
+ /* [78] -> opcode range [4096, 6144], node depth 5 */
+ 2,
+ 83,
+ EMPTY_LEAF,
+ 101,
+ EMPTY_LEAF,
+
+ /* [83] -> opcode range [4096, 4608], node depth 6 */
+ 1,
+ 86,
+ EMPTY_LEAF,
+
+ /* [86] -> opcode range [4096, 4352], node depth 7 */
+ 1,
+ 89,
+ EMPTY_LEAF,
+
+ /* [89] -> opcode range [4096, 4224], node depth 8 */
+ 1,
+ 92,
+ EMPTY_LEAF,
+
+ /* [92] -> opcode range [4096, 4160], node depth 9 */
+ 1,
+ 95,
+ EMPTY_LEAF,
+
+ /* [95] -> opcode range [4096, 4128], node depth 10 */
+ 1,
+ 98,
+ EMPTY_LEAF,
+
+ /* [98] -> opcode range [4096, 4112], node depth 11 */
+ 1,
+ LEAF(72),
+ EMPTY_LEAF,
+
+ /* [101] -> opcode range [5120, 5632], node depth 6 */
+ 1,
+ 104,
+ EMPTY_LEAF,
+
+ /* [104] -> opcode range [5120, 5376], node depth 7 */
+ 1,
+ 107,
+ EMPTY_LEAF,
+
+ /* [107] -> opcode range [5120, 5248], node depth 8 */
+ 1,
+ 110,
+ EMPTY_LEAF,
+
+ /* [110] -> opcode range [5120, 5184], node depth 9 */
+ 1,
+ EMPTY_LEAF,
+ 113,
+
+ /* [113] -> opcode range [5152, 5184], node depth 10 */
+ 1,
+ 116,
+ EMPTY_LEAF,
+
+ /* [116] -> opcode range [5152, 5168], node depth 11 */
+ 1,
+ LEAF(80),
+ EMPTY_LEAF,
+
+ /* [119] -> opcode range [65536, 98304], node depth 2 */
+ 1,
+ 122,
+ EMPTY_LEAF,
+
+ /* [122] -> opcode range [65536, 81920], node depth 3 */
+ 1,
+ 125,
+ EMPTY_LEAF,
+
+ /* [125] -> opcode range [65536, 73728], node depth 4 */
+ 1,
+ 128,
+ EMPTY_LEAF,
+
+ /* [128] -> opcode range [65536, 69632], node depth 5 */
+ 1,
+ 131,
+ EMPTY_LEAF,
+
+ /* [131] -> opcode range [65536, 67584], node depth 6 */
+ 1,
+ 134,
+ EMPTY_LEAF,
+
+ /* [134] -> opcode range [65536, 66560], node depth 7 */
+ 1,
+ 137,
+ EMPTY_LEAF,
+
+ /* [137] -> opcode range [65536, 66048], node depth 8 */
+ 1,
+ 140,
+ EMPTY_LEAF,
+
+ /* [140] -> opcode range [65536, 65792], node depth 9 */
+ 1,
+ 143,
+ EMPTY_LEAF,
+
+ /* [143] -> opcode range [65536, 65664], node depth 10 */
+ 1,
+ 146,
+ EMPTY_LEAF,
+
+ /* [146] -> opcode range [65536, 65600], node depth 11 */
+ 1,
+ 149,
+ EMPTY_LEAF,
+
+ /* [149] -> opcode range [65536, 65568], node depth 12 */
+ 1,
+ LEAF(88),
+ EMPTY_LEAF,
+
+};
+
+static const void *VendorPriv_function_table[104][2] = {
+ /* [ 0] = 0 */ {NULL, NULL},
+ /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
+ /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
+ /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
+ /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
+ /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
+ /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
+ /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
+ /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
+ /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
+ /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
+ /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
+ /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
+ /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
+ /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
+ /* [ 15] = 15 */ {NULL, NULL},
+ /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
+ /* [ 17] = 1025 */ {NULL, NULL},
+ /* [ 18] = 1026 */ {NULL, NULL},
+ /* [ 19] = 1027 */ {NULL, NULL},
+ /* [ 20] = 1028 */ {NULL, NULL},
+ /* [ 21] = 1029 */ {NULL, NULL},
+ /* [ 22] = 1030 */ {NULL, NULL},
+ /* [ 23] = 1031 */ {NULL, NULL},
+ /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
+ /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
+ /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
+ /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
+ /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
+ /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
+ /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB},
+ /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
+ /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
+ /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
+ /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
+ /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
+ /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
+ /* [ 37] = 1309 */ {NULL, NULL},
+ /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
+ /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
+ /* [ 40] = 1288 */ {NULL, NULL},
+ /* [ 41] = 1289 */ {NULL, NULL},
+ /* [ 42] = 1290 */ {NULL, NULL},
+ /* [ 43] = 1291 */ {NULL, NULL},
+ /* [ 44] = 1292 */ {NULL, NULL},
+ /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
+ /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
+ /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
+ /* [ 48] = 1328 */ {NULL, NULL},
+ /* [ 49] = 1329 */ {NULL, NULL},
+ /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
+ /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
+ /* [ 52] = 1332 */ {NULL, NULL},
+ /* [ 53] = 1333 */ {NULL, NULL},
+ /* [ 54] = 1334 */ {NULL, NULL},
+ /* [ 55] = 1335 */ {NULL, NULL},
+ /* [ 56] = 1416 */ {NULL, NULL},
+ /* [ 57] = 1417 */ {NULL, NULL},
+ /* [ 58] = 1418 */ {NULL, NULL},
+ /* [ 59] = 1419 */ {NULL, NULL},
+ /* [ 60] = 1420 */ {NULL, NULL},
+ /* [ 61] = 1421 */ {NULL, NULL},
+ /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
+ /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
+ /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
+ /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
+ /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
+ /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
+ /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
+ /* [ 69] = 1429 */ {NULL, NULL},
+ /* [ 70] = 1430 */ {NULL, NULL},
+ /* [ 71] = 1431 */ {NULL, NULL},
+ /* [ 72] = 4096 */ {NULL, NULL},
+ /* [ 73] = 4097 */ {NULL, NULL},
+ /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
+ /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
+ /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
+ /* [ 77] = 4101 */ {NULL, NULL},
+ /* [ 78] = 4102 */ {NULL, NULL},
+ /* [ 79] = 4103 */ {NULL, NULL},
+ /* [ 80] = 5152 */ {NULL, NULL},
+ /* [ 81] = 5153 */ {NULL, NULL},
+ /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
+ /* [ 83] = 5155 */ {NULL, NULL},
+ /* [ 84] = 5156 */ {NULL, NULL},
+ /* [ 85] = 5157 */ {NULL, NULL},
+ /* [ 86] = 5158 */ {NULL, NULL},
+ /* [ 87] = 5159 */ {NULL, NULL},
+ /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
+ /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
+ /* [ 90] = 65538 */ {NULL, NULL},
+ /* [ 91] = 65539 */ {NULL, NULL},
+ /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
+ /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
+ /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
+ /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
+ /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
+ /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
+ /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
+ /* [ 99] = 65547 */ {NULL, NULL},
+ /* [ 100] = 65548 */ {NULL, NULL},
+ /* [ 101] = 65549 */ {NULL, NULL},
+ /* [ 102] = 65550 */ {NULL, NULL},
+ /* [ 103] = 65551 */ {NULL, NULL},
+};
+
+const struct __glXDispatchInfo VendorPriv_dispatch_info = {
+ 17,
+ VendorPriv_dispatch_tree,
+ VendorPriv_function_table,
+ NULL,
+ NULL
+};
+
diff --git a/xorg-server/glx/swap_interval.c b/xorg-server/glx/swap_interval.c
index 0bae3247e..699f13746 100644
--- a/xorg-server/glx/swap_interval.c
+++ b/xorg-server/glx/swap_interval.c
@@ -37,7 +37,6 @@
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
-#include "glapioffsets.h"
#include "glxbyteorder.h"
static int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap);
diff --git a/xorg-server/hw/dmx/examples/Makefile.am b/xorg-server/hw/dmx/examples/Makefile.am
index 229bb57fc..d055ddc71 100644
--- a/xorg-server/hw/dmx/examples/Makefile.am
+++ b/xorg-server/hw/dmx/examples/Makefile.am
@@ -10,60 +10,60 @@ bin_PROGRAMS = \
noinst_PROGRAMS = xinput xtest evi res xled xbell $(EV_PROG)
dmxinfo_SOURCES = dmxinfo.c
-dmxinfo_LDADD = @DMXEXAMPLES_DEP_LIBS@
-dmxinfo_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@
+dmxinfo_LDADD = $(DMXEXAMPLES_DEP_LIBS)
+dmxinfo_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
dmxwininfo_SOURCES = dmxwininfo.c
-dmxwininfo_LDADD = @DMXXMUEXAMPLES_DEP_LIBS@
-dmxwininfo_CFLAGS = @DMXXMUEXAMPLES_DEP_CFLAGS@
+dmxwininfo_LDADD = $(DMXXMUEXAMPLES_DEP_LIBS)
+dmxwininfo_CFLAGS = $(DMXXMUEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
dmxreconfig_SOURCES = dmxreconfig.c
-dmxreconfig_LDADD = @DMXEXAMPLES_DEP_LIBS@
-dmxreconfig_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@
+dmxreconfig_LDADD = $(DMXEXAMPLES_DEP_LIBS)
+dmxreconfig_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
dmxresize_SOURCES = dmxresize.c
-dmxresize_LDADD = @DMXEXAMPLES_DEP_LIBS@
-dmxresize_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@
+dmxresize_LDADD = $(DMXEXAMPLES_DEP_LIBS)
+dmxresize_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
dmxaddscreen_SOURCES = dmxaddscreen.c
-dmxaddscreen_LDADD = @DMXEXAMPLES_DEP_LIBS@
-dmxaddscreen_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@
+dmxaddscreen_LDADD = $(DMXEXAMPLES_DEP_LIBS)
+dmxaddscreen_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
dmxrmscreen_SOURCES = dmxrmscreen.c
-dmxrmscreen_LDADD = @DMXEXAMPLES_DEP_LIBS@
-dmxrmscreen_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@
+dmxrmscreen_LDADD = $(DMXEXAMPLES_DEP_LIBS)
+dmxrmscreen_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
dmxaddinput_SOURCES = dmxaddinput.c
-dmxaddinput_LDADD = @DMXEXAMPLES_DEP_LIBS@
-dmxaddinput_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@
+dmxaddinput_LDADD = $(DMXEXAMPLES_DEP_LIBS)
+dmxaddinput_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
dmxrminput_SOURCES = dmxrminput.c
-dmxrminput_LDADD = @DMXEXAMPLES_DEP_LIBS@
-dmxrminput_CFLAGS = @DMXEXAMPLES_DEP_CFLAGS@
+dmxrminput_LDADD = $(DMXEXAMPLES_DEP_LIBS)
+dmxrminput_CFLAGS = $(DMXEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
xinput_SOURCES = xinput.c
-xinput_LDADD = @DMXXIEXAMPLES_DEP_LIBS@
-xinput_CFLAGS = @DMXXIEXAMPLES_DEP_CFLAGS@
+xinput_LDADD = $(DMXXIEXAMPLES_DEP_LIBS)
+xinput_CFLAGS = $(DMXXIEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
xtest_SOURCES = xtest.c
-xtest_LDADD = @XTSTEXAMPLES_DEP_LIBS@
-xtest_CFLAGS = @XTSTEXAMPLES_DEP_CFLAGS@
+xtest_LDADD = $(XTSTEXAMPLES_DEP_LIBS)
+xtest_CFLAGS = $(XTSTEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
evi_SOURCES = evi.c
-evi_LDADD = @X11EXAMPLES_DEP_LIBS@
-evi_CFLAGS = @X11EXAMPLES_DEP_CFLAGS@
+evi_LDADD = $(X11EXAMPLES_DEP_LIBS)
+evi_CFLAGS = $(X11EXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
res_SOURCES = res.c
-res_LDADD = @XRESEXAMPLES_DEP_LIBS@
-res_CFLAGS = @XRESEXAMPLES_DEP_CFLAGS@
+res_LDADD = $(XRESEXAMPLES_DEP_LIBS)
+res_CFLAGS = $(XRESEXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
xled_SOURCES = xled.c
-xled_LDADD = @X11EXAMPLES_DEP_LIBS@
-xled_CFLAGS = @X11EXAMPLES_DEP_CFLAGS@
+xled_LDADD = $(X11EXAMPLES_DEP_LIBS)
+xled_CFLAGS = $(X11EXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
xbell_SOURCES = xbell.c
-xbell_LDADD = @X11EXAMPLES_DEP_LIBS@
-xbell_CFLAGS = @X11EXAMPLES_DEP_CFLAGS@
+xbell_LDADD = $(X11EXAMPLES_DEP_LIBS)
+xbell_CFLAGS = $(X11EXAMPLES_DEP_CFLAGS) $(CWARNFLAGS)
ev_SOURCES = ev.c
ev_LDADD =
diff --git a/xorg-server/hw/kdrive/linux/keyboard.c b/xorg-server/hw/kdrive/linux/keyboard.c
index f5f9d9b8a..ba2637b58 100644
--- a/xorg-server/hw/kdrive/linux/keyboard.c
+++ b/xorg-server/hw/kdrive/linux/keyboard.c
@@ -692,7 +692,7 @@ LinuxKeyboardEnable (KdKeyboardInfo *ki)
return !Success;
fd = LinuxConsoleFd;
- ki->driverPrivate = (void *) fd;
+ ki->driverPrivate = (void *) (intptr_t) fd;
ioctl (fd, KDGKBMODE, &LinuxKbdTrans);
tcgetattr (fd, &LinuxTermios);
@@ -724,7 +724,7 @@ LinuxKeyboardDisable (KdKeyboardInfo *ki)
if (!ki)
return;
- fd = (int) ki->driverPrivate;
+ fd = (int) (intptr_t) ki->driverPrivate;
KdUnregisterFd(ki, fd, FALSE);
ioctl(fd, KDSKBMODE, LinuxKbdTrans);
@@ -753,7 +753,7 @@ LinuxKeyboardLeds (KdKeyboardInfo *ki, int leds)
if (!ki)
return;
- ioctl ((int)ki->driverPrivate, KDSETLED, leds & 7);
+ ioctl ((int)(intptr_t)ki->driverPrivate, KDSETLED, leds & 7);
}
KdKeyboardDriver LinuxKeyboardDriver = {
diff --git a/xorg-server/hw/kdrive/linux/ms.c b/xorg-server/hw/kdrive/linux/ms.c
index b6151cd90..176e12550 100644
--- a/xorg-server/hw/kdrive/linux/ms.c
+++ b/xorg-server/hw/kdrive/linux/ms.c
@@ -152,7 +152,7 @@ MsEnable (KdPointerInfo *pi)
}
if (KdRegisterFd (port, MsRead, pi))
return TRUE;
- pi->driverPrivate = (void *)port;
+ pi->driverPrivate = (void *)(intptr_t)port;
return Success;
@@ -164,7 +164,7 @@ MsEnable (KdPointerInfo *pi)
static void
MsDisable (KdPointerInfo *pi)
{
- KdUnregisterFd (pi, (int)pi->driverPrivate, TRUE);
+ KdUnregisterFd (pi, (int)(intptr_t)pi->driverPrivate, TRUE);
}
static void
diff --git a/xorg-server/hw/kdrive/linux/ps2.c b/xorg-server/hw/kdrive/linux/ps2.c
index 465b963f2..b62d769f2 100644
--- a/xorg-server/hw/kdrive/linux/ps2.c
+++ b/xorg-server/hw/kdrive/linux/ps2.c
@@ -159,7 +159,7 @@ Ps2Enable (KdPointerInfo *pi)
return BadAlloc;
}
- pi->driverPrivate = (void *)fd;
+ pi->driverPrivate = (void *)(intptr_t)fd;
return Success;
}
@@ -168,7 +168,7 @@ Ps2Enable (KdPointerInfo *pi)
static void
Ps2Disable (KdPointerInfo *pi)
{
- KdUnregisterFd (pi, (int)pi->driverPrivate, TRUE);
+ KdUnregisterFd (pi, (int)(intptr_t)pi->driverPrivate, TRUE);
}
static void
diff --git a/xorg-server/hw/xfree86/common/xf86Module.h b/xorg-server/hw/xfree86/common/xf86Module.h
index d35464351..1de87dbbe 100644
--- a/xorg-server/hw/xfree86/common/xf86Module.h
+++ b/xorg-server/hw/xfree86/common/xf86Module.h
@@ -83,7 +83,7 @@ typedef enum {
*/
#define ABI_ANSIC_VERSION SET_ABI_VERSION(0, 4)
#define ABI_VIDEODRV_VERSION SET_ABI_VERSION(12, 0)
-#define ABI_XINPUT_VERSION SET_ABI_VERSION(15, 0)
+#define ABI_XINPUT_VERSION SET_ABI_VERSION(16, 0)
#define ABI_EXTENSION_VERSION SET_ABI_VERSION(6, 0)
#define ABI_FONT_VERSION SET_ABI_VERSION(0, 6)
diff --git a/xorg-server/hw/xfree86/common/xf86Xinput.c b/xorg-server/hw/xfree86/common/xf86Xinput.c
index b9753f01d..280a6ec93 100644
--- a/xorg-server/hw/xfree86/common/xf86Xinput.c
+++ b/xorg-server/hw/xfree86/common/xf86Xinput.c
@@ -1410,4 +1410,28 @@ xf86EnableDevice(DeviceIntPtr dev)
EnableDevice(dev, TRUE);
}
+/**
+ * Post a touch event with optional valuators. If this is the first touch in
+ * the sequence, at least x & y valuators must be provided. The driver is
+ * responsible for maintaining the correct event sequence (TouchBegin, TouchUpdate,
+ * TouchEnd). Submitting an update or end event for a unregistered touchid will
+ * result in errors.
+ * Touch IDs may be reused by the driver but only after a TouchEnd has been
+ * submitted for that touch ID.
+ *
+ * @param dev The device to post the event for
+ * @param touchid The touchid of the current touch event. Must be an
+ * existing ID for TouchUpdate or TouchEnd events
+ * @param type One of XI_TouchBegin, XI_TouchUpdate, XI_TouchEnd
+ * @param flags Flags for this event
+ * @param The valuator mask with all valuators set for this event.
+ */
+void
+xf86PostTouchEvent(DeviceIntPtr dev, uint32_t touchid, uint16_t type,
+ uint32_t flags, const ValuatorMask *mask)
+{
+
+ QueueTouchEvents(dev, type, touchid, flags, mask);
+}
+
/* end of xf86Xinput.c */
diff --git a/xorg-server/hw/xfree86/common/xf86Xinput.h b/xorg-server/hw/xfree86/common/xf86Xinput.h
index 7d96fac78..ad092dd03 100644
--- a/xorg-server/hw/xfree86/common/xf86Xinput.h
+++ b/xorg-server/hw/xfree86/common/xf86Xinput.h
@@ -141,6 +141,9 @@ extern _X_EXPORT void xf86PostKeyEventP(DeviceIntPtr device, unsigned int key_co
const int *valuators);
extern _X_EXPORT void xf86PostKeyboardEvent(DeviceIntPtr device, unsigned int key_code,
int is_down);
+extern _X_EXPORT void xf86PostTouchEvent(DeviceIntPtr dev, uint32_t touchid,
+ uint16_t type, uint32_t flags,
+ const ValuatorMask *mask);
extern _X_EXPORT InputInfoPtr xf86FirstLocalDevice(void);
extern _X_EXPORT int xf86ScaleAxis(int Cx, int to_max, int to_min, int from_max, int from_min);
extern _X_EXPORT void xf86ProcessCommonOptions(InputInfoPtr pInfo, XF86OptionPtr options);
diff --git a/xorg-server/hw/xfree86/dri2/dri2.c b/xorg-server/hw/xfree86/dri2/dri2.c
index 0d613be8e..d6441a234 100644
--- a/xorg-server/hw/xfree86/dri2/dri2.c
+++ b/xorg-server/hw/xfree86/dri2/dri2.c
@@ -181,6 +181,7 @@ DRI2AllocateDrawable(DrawablePtr pDraw)
pPriv->last_swap_ust = 0;
list_init(&pPriv->reference_list);
pPriv->serialNumber = DRI2DrawableSerial(pDraw);
+ pPriv->needInvalidate = FALSE;
if (pDraw->type == DRAWABLE_WINDOW) {
pWin = (WindowPtr) pDraw;
@@ -376,6 +377,7 @@ allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds,
int old_buf = find_attachment(pPriv, attachment);
if ((old_buf < 0)
+ || attachment == DRI2BufferFrontLeft
|| !dimensions_match
|| (pPriv->buffers[old_buf]->format != format)) {
*buffer = (*ds->CreateBuffer)(pDraw, attachment, format);
@@ -585,7 +587,7 @@ DRI2InvalidateDrawable(DrawablePtr pDraw)
pPriv->needInvalidate = FALSE;
list_for_each_entry(ref, &pPriv->reference_list, link)
- ref->invalidate(pDraw, ref->priv);
+ ref->invalidate(pDraw, ref->priv, ref->id);
}
/*
@@ -828,6 +830,19 @@ DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable)
return FALSE;
}
+/*
+ * A TraverseTree callback to invalidate all windows using the same
+ * pixmap
+ */
+static int
+DRI2InvalidateWalk(WindowPtr pWin, pointer data)
+{
+ if (pWin->drawable.pScreen->GetWindowPixmap(pWin) != data)
+ return WT_DONTWALKCHILDREN;
+ DRI2InvalidateDrawable(&pWin->drawable);
+ return WT_WALKCHILDREN;
+}
+
int
DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
CARD64 divisor, CARD64 remainder, CARD64 *swap_target,
@@ -928,7 +943,24 @@ DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
*/
*swap_target = pPriv->swap_count + pPriv->swapsPending;
- DRI2InvalidateDrawable(pDraw);
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ WindowPtr pWin = (WindowPtr) pDraw;
+ PixmapPtr pPixmap = pScreen->GetWindowPixmap(pWin);
+
+ /*
+ * Find the top-most window using this pixmap
+ */
+ while (pWin->parent && pScreen->GetWindowPixmap(pWin->parent) == pPixmap)
+ pWin = pWin->parent;
+
+ /*
+ * Walk the sub-tree to invalidate all of the
+ * windows using the same pixmap
+ */
+ TraverseTree(pWin, DRI2InvalidateWalk, pPixmap);
+ DRI2InvalidateDrawable(&pPixmap->drawable);
+ } else
+ DRI2InvalidateDrawable(pDraw);
return Success;
}
diff --git a/xorg-server/hw/xfree86/dri2/dri2.h b/xorg-server/hw/xfree86/dri2/dri2.h
index 9c93209d1..a67e35f73 100644
--- a/xorg-server/hw/xfree86/dri2/dri2.h
+++ b/xorg-server/hw/xfree86/dri2/dri2.h
@@ -166,7 +166,8 @@ typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client,
CARD64 remainder);
typedef void (*DRI2InvalidateProcPtr)(DrawablePtr pDraw,
- void *data);
+ void *data,
+ XID id);
/**
* DRI2 calls this hook when ever swap_limit is going to be changed. Default
diff --git a/xorg-server/hw/xfree86/dri2/dri2ext.c b/xorg-server/hw/xfree86/dri2/dri2ext.c
index e612cf051..73ef7f25e 100644
--- a/xorg-server/hw/xfree86/dri2/dri2ext.c
+++ b/xorg-server/hw/xfree86/dri2/dri2ext.c
@@ -156,13 +156,13 @@ ProcDRI2Authenticate(ClientPtr client)
}
static void
-DRI2InvalidateBuffersEvent(DrawablePtr pDraw, void *priv)
+DRI2InvalidateBuffersEvent(DrawablePtr pDraw, void *priv, XID id)
{
xDRI2InvalidateBuffers event;
ClientPtr client = priv;
event.type = DRI2EventBase + DRI2_InvalidateBuffers;
- event.drawable = pDraw->id;
+ event.drawable = id;
WriteEventsToClient(client, 1, (xEvent *)&event);
}
diff --git a/xorg-server/hw/xquartz/mach-startup/Makefile.am b/xorg-server/hw/xquartz/mach-startup/Makefile.am
index 0b1f8977e..21ad5b503 100644
--- a/xorg-server/hw/xquartz/mach-startup/Makefile.am
+++ b/xorg-server/hw/xquartz/mach-startup/Makefile.am
@@ -12,6 +12,13 @@ x11app_PROGRAMS = X11.bin
dist_X11_bin_SOURCES = \
bundle-main.c
+# strndup(3) was added in Mac OS X 10.7, but we do this unconditionally to deal
+# with the case where we build on Lion but target Snow Leopard as the minimum
+# OS version.
+#if NEED_STRNDUP
+dist_X11_bin_SOURCES += $(top_srcdir)/os/strndup.c
+#endif
+
nodist_X11_bin_SOURCES = \
mach_startupServer.c \
mach_startupUser.c
diff --git a/xorg-server/include/dix.h b/xorg-server/include/dix.h
index 272fd4161..f3f68d39c 100644
--- a/xorg-server/include/dix.h
+++ b/xorg-server/include/dix.h
@@ -405,6 +405,12 @@ extern int DeliverOneGrabbedEvent(
DeviceIntPtr /* dev */,
enum InputLevel /* level */);
+extern void DeliverTouchEvents(
+ DeviceIntPtr /* dev */,
+ TouchPointInfoPtr /* ti */,
+ InternalEvent* /* ev */,
+ XID /* resource */);
+
extern void InitializeSprite(
DeviceIntPtr /* pDev */,
WindowPtr /* pWin */);
@@ -582,6 +588,7 @@ extern Bool DevHasCursor(DeviceIntPtr pDev);
extern _X_EXPORT Bool IsPointerDevice(DeviceIntPtr dev);
extern _X_EXPORT Bool IsKeyboardDevice(DeviceIntPtr dev);
extern Bool IsPointerEvent(InternalEvent *event);
+extern Bool IsTouchEvent(InternalEvent *event);
extern _X_EXPORT Bool IsMaster(DeviceIntPtr dev);
extern _X_EXPORT Bool IsFloating(DeviceIntPtr dev);
diff --git a/xorg-server/include/events.h b/xorg-server/include/events.h
index 375173adc..222cc3d19 100644
--- a/xorg-server/include/events.h
+++ b/xorg-server/include/events.h
@@ -26,6 +26,7 @@
#define EVENTS_H
typedef struct _DeviceEvent DeviceEvent;
typedef struct _DeviceChangedEvent DeviceChangedEvent;
+typedef struct _TouchOwnershipEvent TouchOwnershipEvent;
#if XFreeXDGA
typedef struct _DGAEvent DGAEvent;
#endif
diff --git a/xorg-server/include/eventstr.h b/xorg-server/include/eventstr.h
index 4d836fb14..e4410a79f 100644
--- a/xorg-server/include/eventstr.h
+++ b/xorg-server/include/eventstr.h
@@ -50,6 +50,10 @@ enum EventType {
ET_ButtonPress,
ET_ButtonRelease,
ET_Motion,
+ ET_TouchBegin,
+ ET_TouchUpdate,
+ ET_TouchEnd,
+ ET_TouchOwnership,
ET_Enter,
ET_Leave,
ET_FocusIn,
@@ -64,6 +68,9 @@ enum EventType {
ET_RawButtonPress,
ET_RawButtonRelease,
ET_RawMotion,
+ ET_RawTouchBegin,
+ ET_RawTouchUpdate,
+ ET_RawTouchEnd,
ET_XQuartz,
ET_Internal = 0xFF /* First byte */
};
@@ -84,9 +91,11 @@ struct _DeviceEvent
int deviceid; /**< Device to post this event for */
int sourceid; /**< The physical source device */
union {
- uint32_t button; /**< Button number */
+ uint32_t button; /**< Button number (also used in pointer emulating
+ touch events) */
uint32_t key; /**< Key code */
} detail;
+ uint32_t touchid; /**< Touch ID (client_id) */
int16_t root_x; /**< Pos relative to root window in integral data */
float root_x_frac; /**< Pos relative to root window in frac part */
int16_t root_y; /**< Pos relative to root window in integral part */
@@ -115,6 +124,24 @@ struct _DeviceEvent
uint32_t flags; /**< Flags to be copied into the generated event */
};
+/**
+ * Generated internally whenever a touch ownership chain changes - an owner
+ * has accepted or rejected a touch, or a grab/event selection in the delivery
+ * chain has been removed.
+ */
+struct _TouchOwnershipEvent
+{
+ unsigned char header; /**< Always ET_Internal */
+ enum EventType type; /**< One of EventType */
+ int length; /**< Length in bytes */
+ Time time; /**< Time in ms */
+ int deviceid; /**< Device to post this event for */
+ int sourceid; /**< The physical source device */
+ uint32_t touchid; /**< Touch ID (client_id) */
+ uint8_t reason; /**< ::XIAcceptTouch, ::XIRejectTouch */
+ uint32_t resource; /**< Provoking grab or event selection */
+ uint32_t flags; /**< Flags to be copied into the generated event */
+};
/* Flags used in DeviceChangedEvent to signal if the slave has changed */
#define DEVCHANGE_SLAVE_SWITCH 0x2
@@ -230,6 +257,7 @@ union _InternalEvent {
} any;
DeviceEvent device_event;
DeviceChangedEvent changed_event;
+ TouchOwnershipEvent touch_ownership_event;
#if XFreeXDGA
DGAEvent dga_event;
#endif
diff --git a/xorg-server/include/exevents.h b/xorg-server/include/exevents.h
index 0ab04f525..bd1697066 100644
--- a/xorg-server/include/exevents.h
+++ b/xorg-server/include/exevents.h
@@ -222,6 +222,14 @@ GrabWindow(
GrabMask* /* eventMask */);
extern int
+GrabTouch(
+ ClientPtr /* client */,
+ DeviceIntPtr /* dev */,
+ DeviceIntPtr /* mod_dev */,
+ GrabParameters* /* param */,
+ GrabMask* /* eventMask */);
+
+extern int
SelectForWindow(
DeviceIntPtr /* dev */,
WindowPtr /* pWin */,
@@ -245,6 +253,10 @@ InputClientGone(
WindowPtr /* pWin */,
XID /* id */);
+extern void
+WindowGone(
+ WindowPtr /* win */);
+
extern int
SendEvent (
ClientPtr /* client */,
diff --git a/xorg-server/include/input.h b/xorg-server/include/input.h
index bd12f6829..fb456175a 100644
--- a/xorg-server/include/input.h
+++ b/xorg-server/include/input.h
@@ -71,6 +71,15 @@ SOFTWARE.
#define POINTER_NORAW (1 << 5) /* Don't generate RawEvents */
#define POINTER_EMULATED (1 << 6) /* Event was emulated from another event */
+/* GetTouchEvent flags */
+#define TOUCH_ACCEPT (1 << 0)
+#define TOUCH_REJECT (1 << 1)
+#define TOUCH_PENDING_END (1 << 2)
+#define TOUCH_CLIENT_ID (1 << 3) /* touch ID is the client-visible id */
+#define TOUCH_REPLAYING (1 << 4) /* event is being replayed */
+#define TOUCH_POINTER_EMULATED (1 << 5) /* touch event may be pointer emulated */
+#define TOUCH_END (1 << 6) /* really end this touch now */
+
/*int constants for pointer acceleration schemes*/
#define PtrAccelNoOp 0
#define PtrAccelPredictable 1
@@ -115,6 +124,9 @@ typedef struct _DeviceIntRec *DeviceIntPtr;
typedef struct _ValuatorClassRec *ValuatorClassPtr;
typedef struct _ClassesRec *ClassesPtr;
typedef struct _SpriteRec *SpritePtr;
+typedef struct _TouchClassRec *TouchClassPtr;
+typedef struct _TouchPointInfo *TouchPointInfoPtr;
+typedef struct _DDXTouchPointInfo *DDXTouchPointInfoPtr;
typedef union _GrabMask GrabMask;
typedef struct _ValuatorMask ValuatorMask;
@@ -315,6 +327,12 @@ extern _X_EXPORT Bool InitPointerAccelerationScheme(
extern _X_EXPORT Bool InitFocusClassDeviceStruct(
DeviceIntPtr /*device*/);
+extern _X_EXPORT Bool InitTouchClassDeviceStruct(
+ DeviceIntPtr /*device*/,
+ unsigned int /*max_touches*/,
+ unsigned int /*mode*/,
+ unsigned int /*numAxes*/);
+
typedef void (*BellProcPtr)(
int /*percent*/,
DeviceIntPtr /*device*/,
@@ -471,6 +489,28 @@ extern _X_EXPORT void QueueKeyboardEvents(
int key_code,
const ValuatorMask *mask);
+extern int GetTouchEvents(
+ InternalEvent *events,
+ DeviceIntPtr pDev,
+ uint32_t ddx_touchid,
+ uint16_t type,
+ uint32_t flags,
+ const ValuatorMask *mask);
+
+void QueueTouchEvents(DeviceIntPtr device,
+ int type,
+ uint32_t ddx_touchid,
+ int flags,
+ const ValuatorMask *mask);
+
+extern int GetTouchOwnershipEvents(
+ InternalEvent *events,
+ DeviceIntPtr pDev,
+ TouchPointInfoPtr ti,
+ uint8_t mode,
+ XID resource,
+ uint32_t flags);
+
extern _X_EXPORT int GetProximityEvents(
InternalEvent *events,
DeviceIntPtr pDev,
@@ -540,6 +580,51 @@ extern void SendDevicePresenceEvent(int deviceid, int type);
extern _X_EXPORT InputAttributes *DuplicateInputAttributes(InputAttributes *attrs);
extern _X_EXPORT void FreeInputAttributes(InputAttributes *attrs);
+enum TouchListenerState{
+ LISTENER_AWAITING_BEGIN = 0, /**< Waiting for a TouchBegin event */
+ LISTENER_AWAITING_OWNER, /**< Waiting for a TouchOwnership event */
+ LISTENER_IS_OWNER, /**< Is the current owner */
+ LISTENER_HAS_END, /**< Has already received the end event */
+};
+
+enum TouchListenerType {
+ LISTENER_GRAB,
+ LISTENER_POINTER_GRAB,
+ LISTENER_REGULAR,
+ LISTENER_POINTER_REGULAR,
+};
+
+extern void TouchInitDDXTouchPoint(DeviceIntPtr dev, DDXTouchPointInfoPtr ddxtouch);
+extern DDXTouchPointInfoPtr TouchBeginDDXTouch(DeviceIntPtr dev, uint32_t ddx_id);
+extern void TouchEndDDXTouch(DeviceIntPtr dev, DDXTouchPointInfoPtr ti);
+extern DDXTouchPointInfoPtr TouchFindByDDXID(DeviceIntPtr dev,
+ uint32_t ddx_id,
+ Bool create);
+extern Bool TouchInitTouchPoint(TouchClassPtr touch, ValuatorClassPtr v, int index);
+extern void TouchFreeTouchPoint(DeviceIntPtr dev, int index);
+extern TouchPointInfoPtr TouchBeginTouch(DeviceIntPtr dev, int sourceid,
+ uint32_t touchid, Bool emulate_pointer);
+extern TouchPointInfoPtr TouchFindByClientID(DeviceIntPtr dev,
+ uint32_t client_id);
+extern void TouchEndTouch(DeviceIntPtr dev, TouchPointInfoPtr ti);
+extern Bool TouchEventHistoryAllocate(TouchPointInfoPtr ti);
+extern void TouchEventHistoryFree(TouchPointInfoPtr ti);
+extern void TouchEventHistoryPush(TouchPointInfoPtr ti, const DeviceEvent *ev);
+extern void TouchEventHistoryReplay(TouchPointInfoPtr ti, DeviceIntPtr dev, XID resource);
+extern Bool TouchResourceIsOwner(TouchPointInfoPtr ti, XID resource);
+extern void TouchAddListener(TouchPointInfoPtr ti, XID resource, enum InputLevel level,
+ enum TouchListenerType type, enum TouchListenerState state);
+extern Bool TouchRemoveListener(TouchPointInfoPtr ti, XID resource);
+extern void TouchSetupListeners(DeviceIntPtr dev, TouchPointInfoPtr ti, InternalEvent *ev);
+extern Bool TouchEnsureSprite(DeviceIntPtr sourcedev, TouchPointInfoPtr ti,
+ InternalEvent *ev);
+extern Bool TouchBuildDependentSpriteTrace(DeviceIntPtr dev, SpritePtr sprite);
+extern int TouchConvertToPointerEvent(const InternalEvent *ev,
+ InternalEvent *motion, InternalEvent *button);
+extern int TouchGetPointerEventType(const InternalEvent *ev);
+extern void TouchRemovePointerGrab(DeviceIntPtr dev);
+extern void TouchListenerGone(XID resource);
+
/* misc event helpers */
extern Mask GetEventMask(DeviceIntPtr dev, xEvent* ev, InputClientsPtr clients);
extern Mask GetEventFilter(DeviceIntPtr dev, xEvent *event);
@@ -553,7 +638,7 @@ void FixUpEventFromWindow(SpritePtr pSprite,
extern WindowPtr XYToWindow(SpritePtr pSprite, int x, int y);
extern int EventIsDeliverable(DeviceIntPtr dev, int evtype, WindowPtr win);
extern Bool ActivatePassiveGrab(DeviceIntPtr dev, GrabPtr grab,
- InternalEvent *ev);
+ InternalEvent *ev, InternalEvent *real_event);
/**
* Masks specifying the type of event to deliver for an InternalEvent; used
* by EventIsDeliverable.
diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h
index 5aae1b512..518e2f4f7 100644
--- a/xorg-server/include/inputstr.h
+++ b/xorg-server/include/inputstr.h
@@ -49,6 +49,8 @@ SOFTWARE.
#ifndef INPUTSTRUCT_H
#define INPUTSTRUCT_H
+#include <X11/extensions/XI2proto.h>
+
#include <pixman.h>
#include "input.h"
#include "window.h"
@@ -71,7 +73,7 @@ extern _X_EXPORT int CountBits(const uint8_t *mask, int len);
* events to the protocol, the server will not support these events until
* this number here is bumped.
*/
-#define XI2LASTEVENT 17 /* XI_RawMotion */
+#define XI2LASTEVENT XI_RawTouchEnd
#define XI2MASKSIZE ((XI2LASTEVENT >> 3) + 1) /* no of bytes for masks */
/**
@@ -298,6 +300,53 @@ typedef struct _ValuatorClassRec {
int v_scroll_axis; /* vert smooth-scrolling axis */
} ValuatorClassRec;
+typedef struct _TouchPointInfo {
+ uint32_t client_id; /* touch ID as seen in client events */
+ int sourceid; /* Source device's ID for this touchpoint */
+ Bool active; /* whether or not the touch is active */
+ Bool pending_finish; /* true if the touch is physically inactive
+ * but still owned by a grab */
+ SpriteRec sprite; /* window trace for delivery */
+ ValuatorMask *valuators; /* last recorded axis values */
+ struct _TouchListener {
+ XID listener; /* grabs/event selection IDs receiving
+ * events for this touch */
+ enum TouchListenerType type;
+ enum TouchListenerState state;
+ enum InputLevel level; /* matters only for emulating touches */
+ } *listeners;
+ int num_listeners;
+ int num_grabs; /* number of open grabs on this touch
+ * which have not accepted or rejected */
+ Bool emulate_pointer;
+ DeviceEvent *history; /* History of events on this touchpoint */
+ size_t history_elements; /* Number of current elements in history */
+ size_t history_size; /* Size of history in elements */
+} TouchPointInfoRec;
+
+typedef struct _TouchListener TouchListener;
+
+typedef struct _DDXTouchPointInfo {
+ uint32_t client_id; /* touch ID as seen in client events */
+ Bool active; /* whether or not the touch is active */
+ uint32_t ddx_id; /* touch ID given by the DDX */
+ Bool emulate_pointer;
+
+ ValuatorMask* valuators; /* last recorded axis values */
+} DDXTouchPointInfoRec;
+
+typedef struct _TouchClassRec {
+ int sourceid;
+ TouchPointInfoPtr touches;
+ unsigned short num_touches; /* number of allocated touches */
+ unsigned short max_touches; /* maximum number of touches, may be 0 */
+ CARD8 mode; /* ::XIDirectTouch, XIDependentTouch */
+ /* for pointer-emulation */
+ CARD8 buttonsDown; /* number of buttons down */
+ unsigned short state; /* logical button state */
+ Mask motionMask;
+} TouchClassRec;
+
typedef struct _ButtonClassRec {
int sourceid;
CARD8 numButtons;
@@ -381,6 +430,7 @@ typedef struct _LedFeedbackClassRec {
typedef struct _ClassesRec {
KeyClassPtr key;
ValuatorClassPtr valuator;
+ TouchClassPtr touch;
ButtonClassPtr button;
FocusClassPtr focus;
ProximityClassPtr proximity;
@@ -508,6 +558,7 @@ typedef struct _DeviceIntRec {
int id;
KeyClassPtr key;
ValuatorClassPtr valuator;
+ TouchClassPtr touch;
ButtonClassPtr button;
FocusClassPtr focus;
ProximityClassPtr proximity;
@@ -539,6 +590,8 @@ typedef struct _DeviceIntRec {
int numValuators;
DeviceIntPtr slave;
ValuatorMask *scroll;
+ int num_touches; /* size of the touches array */
+ DDXTouchPointInfoPtr touches;
} last;
/* Input device property handling. */
diff --git a/xorg-server/include/misc.h b/xorg-server/include/misc.h
index 09f928a50..3d08511ec 100644
--- a/xorg-server/include/misc.h
+++ b/xorg-server/include/misc.h
@@ -370,8 +370,8 @@ extern _X_EXPORT unsigned long serverGeneration;
xorg_backtrace(); \
} } while(0)
-#define BUG_WARN_MSG(cond, msg, ...) \
- __BUG_WARN_MSG(cond, 1, msg, __VA_ARGS__)
+#define BUG_WARN_MSG(cond, ...) \
+ __BUG_WARN_MSG(cond, 1, __VA_ARGS__)
#define BUG_WARN(cond) __BUG_WARN_MSG(cond, 0, NULL)
diff --git a/xorg-server/include/protocol-versions.h b/xorg-server/include/protocol-versions.h
index 832bcf756..479ac2f77 100644
--- a/xorg-server/include/protocol-versions.h
+++ b/xorg-server/include/protocol-versions.h
@@ -127,7 +127,7 @@
/* X Input */
#define SERVER_XI_MAJOR_VERSION 2
-#define SERVER_XI_MINOR_VERSION 1
+#define SERVER_XI_MINOR_VERSION 2
/* XKB */
#define SERVER_XKB_MAJOR_VERSION 1
diff --git a/xorg-server/mi/mieq.c b/xorg-server/mi/mieq.c
index 093dba20f..6c46eb9fe 100644
--- a/xorg-server/mi/mieq.c
+++ b/xorg-server/mi/mieq.c
@@ -370,8 +370,14 @@ ChangeDeviceID(DeviceIntPtr dev, InternalEvent* event)
case ET_ProximityOut:
case ET_Hierarchy:
case ET_DeviceChanged:
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
event->device_event.deviceid = dev->id;
break;
+ case ET_TouchOwnership:
+ event->touch_ownership_event.deviceid = dev->id;
+ break;
#if XFreeXDGA
case ET_DGAEvent:
break;
@@ -381,6 +387,9 @@ ChangeDeviceID(DeviceIntPtr dev, InternalEvent* event)
case ET_RawButtonPress:
case ET_RawButtonRelease:
case ET_RawMotion:
+ case ET_RawTouchBegin:
+ case ET_RawTouchEnd:
+ case ET_RawTouchUpdate:
event->raw_event.deviceid = dev->id;
break;
default:
@@ -462,6 +471,19 @@ CopyGetMasterEvent(DeviceIntPtr sdev,
}
+static void
+mieqMoveToNewScreen(DeviceIntPtr dev, ScreenPtr screen, DeviceEvent *event)
+{
+ if (dev && screen && screen != DequeueScreen(dev))
+ {
+ int x = 0, y = 0;
+ DequeueScreen(dev) = screen;
+ x = event->root_x;
+ y = event->root_y;
+ NewCurrentScreen (dev, DequeueScreen(dev), x, y);
+ }
+}
+
/**
* Post the given @event through the device hierarchy, as appropriate.
* Use this function if an event must be posted for a given device during the
@@ -473,7 +495,6 @@ mieqProcessDeviceEvent(DeviceIntPtr dev,
ScreenPtr screen)
{
mieqHandler handler;
- int x = 0, y = 0;
DeviceIntPtr master;
InternalEvent mevent; /* master event */
@@ -490,12 +511,14 @@ mieqProcessDeviceEvent(DeviceIntPtr dev,
case ET_KeyRelease:
case ET_ButtonPress:
case ET_ButtonRelease:
- if (dev && screen && screen != DequeueScreen(dev) && !handler) {
- DequeueScreen(dev) = screen;
- x = event->device_event.root_x;
- y = event->device_event.root_y;
- NewCurrentScreen (dev, DequeueScreen(dev), x, y);
- }
+ if (!handler)
+ mieqMoveToNewScreen(dev, screen, &event->device_event);
+ break;
+ case ET_TouchBegin:
+ case ET_TouchUpdate:
+ case ET_TouchEnd:
+ if (!handler && (event->device_event.flags & TOUCH_POINTER_EMULATED))
+ mieqMoveToNewScreen(dev, screen, &event->device_event);
break;
default:
break;
diff --git a/xorg-server/test/Makefile.am b/xorg-server/test/Makefile.am
index 48393d39a..ba8932c5d 100644
--- a/xorg-server/test/Makefile.am
+++ b/xorg-server/test/Makefile.am
@@ -1,6 +1,6 @@
if ENABLE_UNIT_TESTS
SUBDIRS= .
-noinst_PROGRAMS = list string
+noinst_PROGRAMS = list string touch
if XORG
# Tests that require at least some DDX functions in order to fully link
# For now, requires xf86 ddx, could be adjusted to use another
@@ -35,6 +35,7 @@ list_LDADD=$(TEST_LDADD)
misc_LDADD=$(TEST_LDADD)
fixes_LDADD=$(TEST_LDADD)
xfree86_LDADD=$(TEST_LDADD)
+touch_LDADD=$(TEST_LDADD)
libxservertest_la_LIBADD = $(XSERVER_LIBS)
if XORG
diff --git a/xorg-server/test/input.c b/xorg-server/test/input.c
index d27b3f0c0..576cd8531 100644
--- a/xorg-server/test/input.c
+++ b/xorg-server/test/input.c
@@ -161,22 +161,31 @@ static void dix_check_grab_values(void)
rc = CheckGrabValues(&client, &param);
assert(rc == Success);
- param.this_device_mode = GrabModeAsync + 1;
+ param.this_device_mode = XIGrabModeTouch;
+ rc = CheckGrabValues(&client, &param);
+ assert(rc == Success);
+
+ param.this_device_mode = XIGrabModeTouch + 1;
rc = CheckGrabValues(&client, &param);
assert(rc == BadValue);
assert(client.errorValue == param.this_device_mode);
- assert(client.errorValue == GrabModeAsync + 1);
+ assert(client.errorValue == XIGrabModeTouch + 1);
param.this_device_mode = GrabModeSync;
param.other_devices_mode = GrabModeAsync;
rc = CheckGrabValues(&client, &param);
+
+ param.this_device_mode = GrabModeSync;
+ param.other_devices_mode = XIGrabModeTouch;
+ rc = CheckGrabValues(&client, &param);
+ assert(rc == Success);
assert(rc == Success);
- param.other_devices_mode = GrabModeAsync + 1;
+ param.other_devices_mode = XIGrabModeTouch + 1;
rc = CheckGrabValues(&client, &param);
assert(rc == BadValue);
assert(client.errorValue == param.other_devices_mode);
- assert(client.errorValue == GrabModeAsync + 1);
+ assert(client.errorValue == XIGrabModeTouch + 1);
param.other_devices_mode = GrabModeSync;
diff --git a/xorg-server/test/touch.c b/xorg-server/test/touch.c
new file mode 100644
index 000000000..88955cbc1
--- /dev/null
+++ b/xorg-server/test/touch.c
@@ -0,0 +1,270 @@
+/**
+ * Copyright © 2011 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdint.h>
+#include "inputstr.h"
+#include "assert.h"
+#include "scrnintstr.h"
+
+static void touch_grow_queue(void)
+{
+ DeviceIntRec dev;
+ ValuatorClassRec val;
+ TouchClassRec touch;
+ size_t size, new_size;
+ int i;
+
+ memset(&dev, 0, sizeof(dev));
+ dev.id = 2;
+ dev.valuator = &val;
+ val.numAxes = 5;
+ dev.touch = &touch;
+ inputInfo.devices = &dev;
+
+ size = 5;
+
+ dev.last.num_touches = size;
+ dev.last.touches = calloc(dev.last.num_touches, sizeof(*dev.last.touches));
+ assert(dev.last.touches);
+ for (i = 0; i < size; i++) {
+ dev.last.touches[i].active = TRUE;
+ dev.last.touches[i].ddx_id = i;
+ dev.last.touches[i].client_id = i * 2;
+ }
+
+ /* no more space, should've scheduled a workproc */
+ assert(TouchBeginDDXTouch(&dev, 1234) == NULL);
+ ProcessWorkQueue();
+
+ new_size = size + size/2 + 1;
+ assert(dev.last.num_touches == new_size);
+
+ /* make sure we haven't touched those */
+ for (i = 0; i < size; i++) {
+ DDXTouchPointInfoPtr t = &dev.last.touches[i];
+ assert(t->active == TRUE);
+ assert(t->ddx_id == i);
+ assert(t->client_id == i * 2);
+ }
+
+ /* make sure those are zero-initialized */
+ for (i = size; i < new_size; i++) {
+ DDXTouchPointInfoPtr t = &dev.last.touches[i];
+ assert(t->active == FALSE);
+ assert(t->client_id == 0);
+ assert(t->ddx_id == 0);
+ }
+}
+
+static void touch_find_ddxid(void)
+{
+ DeviceIntRec dev;
+ DDXTouchPointInfoPtr ti;
+ ValuatorClassRec val;
+ TouchClassRec touch;
+ int size = 5;
+ int i;
+
+ memset(&dev, 0, sizeof(dev));
+ dev.id = 2;
+ dev.valuator = &val;
+ val.numAxes = 5;
+ dev.touch = &touch;
+ dev.last.num_touches = size;
+ dev.last.touches = calloc(dev.last.num_touches, sizeof(*dev.last.touches));
+ inputInfo.devices = &dev;
+ assert(dev.last.touches);
+
+
+ dev.last.touches[0].active = TRUE;
+ dev.last.touches[0].ddx_id = 10;
+ dev.last.touches[0].client_id = 20;
+
+
+ /* existing */
+ ti = TouchFindByDDXID(&dev, 10, FALSE);
+ assert(ti == &dev.last.touches[0]);
+
+ /* non-existing */
+ ti = TouchFindByDDXID(&dev, 20, FALSE);
+ assert(ti == NULL);
+
+ /* Non-active */
+ dev.last.touches[0].active = FALSE;
+ ti = TouchFindByDDXID(&dev, 10, FALSE);
+ assert(ti == NULL);
+
+ /* create on number 2*/
+ dev.last.touches[0].active = TRUE;
+
+ ti = TouchFindByDDXID(&dev, 20, TRUE);
+ assert(ti == &dev.last.touches[1]);
+ assert(ti->active);
+ assert(ti->ddx_id == 20);
+
+ /* set all to active */
+ for (i = 0; i < size; i++)
+ dev.last.touches[i].active = TRUE;
+
+ /* Try to create more, fail */
+ ti = TouchFindByDDXID(&dev, 30, TRUE);
+ assert(ti == NULL);
+ ti = TouchFindByDDXID(&dev, 30, TRUE);
+ assert(ti == NULL);
+ /* make sure we haven't resized, we're in the signal handler */
+ assert(dev.last.num_touches == size);
+
+ /* stop one touchpoint, try to create, succeed */
+ dev.last.touches[2].active = FALSE;
+ ti = TouchFindByDDXID(&dev, 30, TRUE);
+ assert(ti == &dev.last.touches[2]);
+ /* but still grow anyway */
+ ProcessWorkQueue();
+ ti = TouchFindByDDXID(&dev, 40, TRUE);
+ assert(ti == &dev.last.touches[size]);
+}
+
+static void touch_begin_ddxtouch(void)
+{
+ DeviceIntRec dev;
+ DDXTouchPointInfoPtr ti;
+ ValuatorClassRec val;
+ TouchClassRec touch;
+ int ddx_id = 123;
+ unsigned int last_client_id = 0;
+ int size = 5;
+
+ memset(&dev, 0, sizeof(dev));
+ dev.id = 2;
+ dev.valuator = &val;
+ val.numAxes = 5;
+ touch.mode = XIDirectTouch;
+ dev.touch = &touch;
+ dev.last.num_touches = size;
+ dev.last.touches = calloc(dev.last.num_touches, sizeof(*dev.last.touches));
+ inputInfo.devices = &dev;
+ assert(dev.last.touches);
+
+ ti = TouchBeginDDXTouch(&dev, ddx_id);
+ assert(ti);
+ assert(ti->ddx_id == ddx_id);
+ /* client_id == ddx_id can happen in real life, but not in this test */
+ assert(ti->client_id != ddx_id);
+ assert(ti->active);
+ assert(ti->client_id > last_client_id);
+ assert(ti->emulate_pointer);
+ last_client_id = ti->client_id;
+
+ ddx_id += 10;
+ ti = TouchBeginDDXTouch(&dev, ddx_id);
+ assert(ti);
+ assert(ti->ddx_id == ddx_id);
+ /* client_id == ddx_id can happen in real life, but not in this test */
+ assert(ti->client_id != ddx_id);
+ assert(ti->active);
+ assert(ti->client_id > last_client_id);
+ assert(!ti->emulate_pointer);
+ last_client_id = ti->client_id;
+}
+
+static void touch_begin_touch(void)
+{
+ DeviceIntRec dev;
+ TouchClassRec touch;
+ ValuatorClassRec val;
+ TouchPointInfoPtr ti;
+ int touchid = 12434;
+ int sourceid = 23;
+ SpriteInfoRec sprite;
+ ScreenRec screen;
+
+ screenInfo.screens[0] = &screen;
+
+ memset(&dev, 0, sizeof(dev));
+ dev.id = 2;
+
+ memset(&sprite, 0, sizeof(sprite));
+ dev.spriteInfo = &sprite;
+
+ memset(&touch, 0, sizeof(touch));
+ touch.num_touches = 0;
+
+ memset(&val, 0, sizeof(val));
+ dev.valuator = &val;
+ val.numAxes = 2;
+
+ ti = TouchBeginTouch(&dev, sourceid, touchid, TRUE);
+ assert(!ti);
+
+ dev.touch = &touch;
+ ti = TouchBeginTouch(&dev, sourceid, touchid, TRUE);
+ assert(ti);
+ assert(ti->client_id == touchid);
+ assert(ti->active);
+ assert(ti->sourceid == sourceid);
+ assert(ti->emulate_pointer);
+
+ assert(touch.num_touches == 1);
+}
+
+static void touch_init(void)
+{
+ DeviceIntRec dev;
+ Atom labels[2] = {0};
+ int rc;
+ SpriteInfoRec sprite;
+ ScreenRec screen;
+
+ screenInfo.screens[0] = &screen;
+
+ memset(&dev, 0, sizeof(dev));
+
+ memset(&sprite, 0, sizeof(sprite));
+ dev.spriteInfo = &sprite;
+
+ InitAtoms();
+ rc = InitTouchClassDeviceStruct(&dev, 1, XIDirectTouch, 2);
+ assert(rc == FALSE);
+
+ InitValuatorClassDeviceStruct(&dev, 2, labels, 10, Absolute);
+ rc = InitTouchClassDeviceStruct(&dev, 1, XIDirectTouch, 2);
+ assert(rc == TRUE);
+ assert(dev.touch);
+}
+
+
+
+int main(int argc, char** argv)
+{
+ touch_grow_queue();
+ touch_find_ddxid();
+ touch_begin_ddxtouch();
+ touch_init();
+ touch_begin_touch();
+
+ return 0;
+}
diff --git a/xorg-server/test/xi2/protocol-eventconvert.c b/xorg-server/test/xi2/protocol-eventconvert.c
index e2037f911..faa9f407a 100644
--- a/xorg-server/test/xi2/protocol-eventconvert.c
+++ b/xorg-server/test/xi2/protocol-eventconvert.c
@@ -193,7 +193,6 @@ static void test_convert_XIRawEvent(void)
memset(&in, 0, sizeof(in));
- printf("Testing all event types\n");
in.header = ET_Internal;
in.type = ET_RawMotion;
test_XIRawEvent(&in);
@@ -214,7 +213,6 @@ static void test_convert_XIRawEvent(void)
in.type = ET_RawButtonRelease;
test_XIRawEvent(&in);
- printf("Testing details and other fields\n");
in.detail.button = 1L;
test_XIRawEvent(&in);
in.detail.button = 1L << 8;
@@ -246,7 +244,6 @@ static void test_convert_XIRawEvent(void)
in.deviceid = ~0 & 0xFF;
test_XIRawEvent(&in);
- printf("Testing valuator masks\n");
for (i = 0; i < MAX_VALUATORS; i++)
{
XISetMask(in.valuators.mask, i);
@@ -432,7 +429,6 @@ static void test_convert_XIDeviceEvent(void)
memset(&in, 0, sizeof(in));
- printf("Testing simple field values\n");
in.header = ET_Internal;
in.type = ET_Motion;
in.length = sizeof(DeviceEvent);
@@ -456,7 +452,6 @@ static void test_convert_XIDeviceEvent(void)
test_XIDeviceEvent(&in);
- printf("Testing field ranges\n");
/* 32 bit */
in.detail.button = 1L;
test_XIDeviceEvent(&in);
@@ -604,7 +599,6 @@ static void test_convert_XIDeviceEvent(void)
in.mods.effective = ~0 & 0xFF;
test_XIDeviceEvent(&in);
- printf("Testing button masks\n");
for (i = 0; i < sizeof(in.buttons) * 8; i++)
{
XISetMask(in.buttons, i);
@@ -618,7 +612,6 @@ static void test_convert_XIDeviceEvent(void)
test_XIDeviceEvent(&in);
}
- printf("Testing valuator masks\n");
for (i = 0; i < MAX_VALUATORS; i++)
{
XISetMask(in.valuators.mask, i);
@@ -799,7 +792,6 @@ static void test_convert_XIDeviceChangedEvent(void)
DeviceChangedEvent in;
int i;
- printf("Testing simple field values\n");
memset(&in, 0, sizeof(in));
in.header = ET_Internal;
in.type = ET_DeviceChanged;
@@ -923,12 +915,108 @@ static void test_convert_XIDeviceChangedEvent(void)
}
}
+static void
+test_values_XITouchOwnershipEvent(TouchOwnershipEvent *in,
+ xXITouchOwnershipEvent *out,
+ BOOL swap)
+{
+ if (swap)
+ {
+ swaps(&out->sequenceNumber);
+ swapl(&out->length);
+ swaps(&out->evtype);
+ swaps(&out->deviceid);
+ swaps(&out->sourceid);
+ swapl(&out->time);
+ swapl(&out->touchid);
+ swapl(&out->root);
+ swapl(&out->event);
+ swapl(&out->child);
+ swapl(&out->time);
+ }
+
+ assert(out->type == GenericEvent);
+ assert(out->extension == 0); /* IReqCode defaults to 0 */
+ assert(out->evtype == GetXI2Type(in->type));
+ assert(out->time == in->time);
+ assert(out->deviceid == in->deviceid);
+ assert(out->sourceid == in->sourceid);
+ assert(out->touchid == in->touchid);
+ assert(out->flags == in->reason);
+}
+
+static void
+test_XITouchOwnershipEvent(TouchOwnershipEvent *in)
+{
+ xXITouchOwnershipEvent *out, *swapped;
+ int rc;
+
+ rc = EventToXI2((InternalEvent*)in, (xEvent**)&out);
+ assert(rc == Success);
+
+ test_values_XITouchOwnershipEvent(in, out, FALSE);
+
+ swapped = calloc(1, sizeof(xEvent) + out->length * 4);
+ XI2EventSwap((xGenericEvent*)out, (xGenericEvent*)swapped);
+ test_values_XITouchOwnershipEvent(in, swapped, TRUE);
+ free(out);
+ free(swapped);
+}
+
+static void
+test_convert_XITouchOwnershipEvent(void)
+{
+ TouchOwnershipEvent in;
+ long i;
+
+ memset(&in, 0, sizeof(in));
+ in.header = ET_Internal;
+ in.type = ET_TouchOwnership;
+ in.length = sizeof(in);
+ in.time = 0;
+ in.deviceid = 1;
+ in.sourceid = 2;
+ in.touchid = 0;
+ in.reason = 0;
+ in.resource = 0;
+ in.flags = 0;
+
+ test_XITouchOwnershipEvent(&in);
+
+ in.flags = XIAcceptTouch;
+ test_XITouchOwnershipEvent(&in);
+
+ in.flags = XIRejectTouch;
+ test_XITouchOwnershipEvent(&in);
+
+ for (i = 1; i <= 0xFFFF; i <<= 1)
+ {
+ in.deviceid = i;
+ test_XITouchOwnershipEvent(&in);
+ }
+
+ for (i = 1; i <= 0xFFFF; i <<= 1)
+ {
+ in.sourceid = i;
+ test_XITouchOwnershipEvent(&in);
+ }
+
+ for (i = 1; ; i <<= 1)
+ {
+ in.touchid = i;
+ test_XITouchOwnershipEvent(&in);
+ if (i == (1 << 31))
+ break;
+ }
+}
+
int main(int argc, char** argv)
{
test_convert_XIRawEvent();
test_convert_XIFocusEvent();
test_convert_XIDeviceEvent();
test_convert_XIDeviceChangedEvent();
+ test_convert_XITouchOwnershipEvent();
return 0;
}
diff --git a/xorg-server/test/xi2/protocol-xipassivegrabdevice.c b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c
index 89ffc3d29..b405556be 100644
--- a/xorg-server/test/xi2/protocol-xipassivegrabdevice.c
+++ b/xorg-server/test/xi2/protocol-xipassivegrabdevice.c
@@ -180,7 +180,7 @@ static void test_XIPassiveGrabDevice(void)
request->deviceid = XIAllMasterDevices;
printf("Testing invalid grab types\n");
- for (i = XIGrabtypeFocusIn + 1; i < 0xFF; i++)
+ for (i = XIGrabtypeTouchBegin + 1; i < 0xFF; i++)
{
request->grab_type = i;
request_XIPassiveGrabDevice(&client_request, request, BadValue, request->grab_type);
diff --git a/xorg-server/test/xi2/protocol-xiselectevents.c b/xorg-server/test/xi2/protocol-xiselectevents.c
index 4eaf839fa..0390858b1 100644
--- a/xorg-server/test/xi2/protocol-xiselectevents.c
+++ b/xorg-server/test/xi2/protocol-xiselectevents.c
@@ -125,6 +125,28 @@ static void request_XISelectEvent(xXISelectEventsReq *req, int error)
assert(rc == error);
}
+static void _set_bit(unsigned char *bits, int bit)
+{
+ SetBit(bits, bit);
+ if (bit >= XI_TouchBegin && bit <= XI_TouchOwnership)
+ {
+ SetBit(bits, XI_TouchBegin);
+ SetBit(bits, XI_TouchUpdate);
+ SetBit(bits, XI_TouchEnd);
+ }
+}
+
+static void _clear_bit(unsigned char *bits, int bit)
+{
+ ClearBit(bits, bit);
+ if (bit >= XI_TouchBegin && bit <= XI_TouchOwnership)
+ {
+ ClearBit(bits, XI_TouchBegin);
+ ClearBit(bits, XI_TouchUpdate);
+ ClearBit(bits, XI_TouchEnd);
+ }
+}
+
static void request_XISelectEvents_masks(xXISelectEventsReq *req)
{
int i, j;
@@ -157,9 +179,9 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req)
memset(bits, 0, mask->mask_len * 4);
for (j = 0; j <= XI2LASTEVENT; j++)
{
- SetBit(bits, j);
+ _set_bit(bits, j);
request_XISelectEvent(req, Success);
- ClearBit(bits, j);
+ _clear_bit(bits, j);
}
/* Test 2:
@@ -173,7 +195,7 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req)
for (j = 0; j <= XI2LASTEVENT; j++)
{
- SetBit(bits, j);
+ _set_bit(bits, j);
request_XISelectEvent(req, Success);
}
@@ -187,9 +209,9 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req)
for (j = XI2LASTEVENT + 1; j < mask->mask_len * 4; j++)
{
- SetBit(bits, j);
+ _set_bit(bits, j);
request_XISelectEvent(req, BadValue);
- ClearBit(bits, j);
+ _clear_bit(bits, j);
}
/* Test 4:
@@ -200,7 +222,7 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req)
memset(bits, 0, mask->mask_len * 4);
for (j = 0; j <= XI2LASTEVENT; j++)
{
- SetBit(bits, j);
+ _set_bit(bits, j);
request_XISelectEvent(req, Success);
}
@@ -227,8 +249,8 @@ static void request_XISelectEvents_masks(xXISelectEventsReq *req)
mask->mask_len = (nmasks + 3)/4;
memset(bits, 0, mask->mask_len * 4);
for (j = 0; j <= XI2LASTEVENT; j++)
- SetBit(bits, j);
- ClearBit(bits, XI_HierarchyChanged);
+ _set_bit(bits, j);
+ _clear_bit(bits, XI_HierarchyChanged);
for (j = 1; j < 6; j++)
{
mask->deviceid = j;
diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in
index 47d160e30..7c94620ab 100644
--- a/xorg-server/xkeyboard-config/rules/base.xml.in
+++ b/xorg-server/xkeyboard-config/rules/base.xml.in
@@ -4192,7 +4192,7 @@
<name>rs</name>
<!-- Keyboard indicator for Serbian layouts -->
<_shortDescription>sr</_shortDescription>
- <_description>Serbian</_description>
+ <_description>Serbian (Cyrillic)</_description>
<languageList>
<iso639Id>srp</iso639Id>
</languageList>
@@ -4201,7 +4201,7 @@
<variant>
<configItem>
<name>yz</name>
- <_description>Serbian (Z and ZHE swapped)</_description>
+ <_description>Serbian (Cyrillic, Z and ZHE swapped)</_description>
</configItem>
</variant>
<variant>
@@ -4231,7 +4231,7 @@
<variant>
<configItem>
<name>alternatequotes</name>
- <_description>Serbian (with guillemets)</_description>
+ <_description>Serbian (Cyrillic with guillemets)</_description>
</configItem>
</variant>
<variant>
diff --git a/xorg-server/xkeyboard-config/symbols/la b/xorg-server/xkeyboard-config/symbols/la
index a174ddfcc..269cb2618 100644
--- a/xorg-server/xkeyboard-config/symbols/la
+++ b/xorg-server/xkeyboard-config/symbols/la
@@ -62,14 +62,6 @@ xkb_symbols "basic" {
key <AB09> { [ 0x1000ec3, dollar ]};
key <AB10> { [ 0x1000e9d, parenright ]};
-override key <LFSH> {
- type[Group1]="PC_ALT_LEVEL2",
- [ Shift_L, ISO_First_Group ]
- };
-override key <RTSH> {
- type[Group1]="PC_ALT_LEVEL2",
- [ Shift_R, ISO_Last_Group ]
- };
};
partial