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-rw-r--r--fontconfig/src/fcmatrix.c120
1 files changed, 120 insertions, 0 deletions
diff --git a/fontconfig/src/fcmatrix.c b/fontconfig/src/fcmatrix.c
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+++ b/fontconfig/src/fcmatrix.c
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+/*
+ * fontconfig/src/fcmatrix.c
+ *
+ * Copyright © 2000 Tuomas J. Lukka
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Tuomas Lukka not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Tuomas Lukka makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * TUOMAS LUKKA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL TUOMAS LUKKA BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include "fcint.h"
+#include <math.h>
+#include <stdlib.h>
+#include <ctype.h>
+
+const FcMatrix FcIdentityMatrix = { 1, 0, 0, 1 };
+
+FcMatrix *
+FcMatrixCopy (const FcMatrix *mat)
+{
+ FcMatrix *r;
+ if(!mat)
+ return 0;
+ r = (FcMatrix *) malloc (sizeof (*r) );
+ if (!r)
+ return 0;
+ FcMemAlloc (FC_MEM_MATRIX, sizeof (FcMatrix));
+ *r = *mat;
+ return r;
+}
+
+void
+FcMatrixFree (FcMatrix *mat)
+{
+ if (mat != &FcIdentityMatrix)
+ {
+ FcMemFree (FC_MEM_MATRIX, sizeof (FcMatrix));
+ free (mat);
+ }
+}
+
+FcBool
+FcMatrixEqual (const FcMatrix *mat1, const FcMatrix *mat2)
+{
+ if(mat1 == mat2) return FcTrue;
+ if(mat1 == 0 || mat2 == 0) return FcFalse;
+ return mat1->xx == mat2->xx &&
+ mat1->xy == mat2->xy &&
+ mat1->yx == mat2->yx &&
+ mat1->yy == mat2->yy;
+}
+
+void
+FcMatrixMultiply (FcMatrix *result, const FcMatrix *a, const FcMatrix *b)
+{
+ FcMatrix r;
+
+ r.xx = a->xx * b->xx + a->xy * b->yx;
+ r.xy = a->xx * b->xy + a->xy * b->yy;
+ r.yx = a->yx * b->xx + a->yy * b->yx;
+ r.yy = a->yx * b->xy + a->yy * b->yy;
+ *result = r;
+}
+
+void
+FcMatrixRotate (FcMatrix *m, double c, double s)
+{
+ FcMatrix r;
+
+ /*
+ * X Coordinate system is upside down, swap to make
+ * rotations counterclockwise
+ */
+ r.xx = c;
+ r.xy = -s;
+ r.yx = s;
+ r.yy = c;
+ FcMatrixMultiply (m, &r, m);
+}
+
+void
+FcMatrixScale (FcMatrix *m, double sx, double sy)
+{
+ FcMatrix r;
+
+ r.xx = sx;
+ r.xy = 0;
+ r.yx = 0;
+ r.yy = sy;
+ FcMatrixMultiply (m, &r, m);
+}
+
+void
+FcMatrixShear (FcMatrix *m, double sh, double sv)
+{
+ FcMatrix r;
+
+ r.xx = 1;
+ r.xy = sh;
+ r.yx = sv;
+ r.yy = 1;
+ FcMatrixMultiply (m, &r, m);
+}
+#define __fcmatrix__
+#include "fcaliastail.h"
+#undef __fcmatrix__