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-rw-r--r--gl/internal/dri_interface.h638
-rw-r--r--gl/internal/glcore.h499
2 files changed, 1137 insertions, 0 deletions
diff --git a/gl/internal/dri_interface.h b/gl/internal/dri_interface.h
new file mode 100644
index 000000000..97f4166ff
--- /dev/null
+++ b/gl/internal/dri_interface.h
@@ -0,0 +1,638 @@
+/*
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2007-2008 Red Hat, Inc.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file dri_interface.h
+ *
+ * This file contains all the types and functions that define the interface
+ * between a DRI driver and driver loader. Currently, the most common driver
+ * loader is the XFree86 libGL.so. However, other loaders do exist, and in
+ * the future the server-side libglx.a will also be a loader.
+ *
+ * \author Kevin E. Martin <kevin@precisioninsight.com>
+ * \author Ian Romanick <idr@us.ibm.com>
+ * \author Kristian Høgsberg <krh@redhat.com>
+ */
+
+#ifndef DRI_INTERFACE_H
+#define DRI_INTERFACE_H
+
+/* Make this something other than __APPLE__ for other arcs with no drm.h */
+#if !defined(__APPLE__) && !defined(__CYGWIN__) && !defined(_MSC_VER)
+#include <drm.h>
+#else
+typedef unsigned int drm_context_t;
+typedef unsigned int drm_drawable_t;
+typedef struct drm_clip_rect drm_clip_rect_t;
+#endif
+
+/**
+ * \name DRI interface structures
+ *
+ * The following structures define the interface between the GLX client
+ * side library and the DRI (direct rendering infrastructure).
+ */
+/*@{*/
+typedef struct __DRIdisplayRec __DRIdisplay;
+typedef struct __DRIscreenRec __DRIscreen;
+typedef struct __DRIcontextRec __DRIcontext;
+typedef struct __DRIdrawableRec __DRIdrawable;
+typedef struct __DRIconfigRec __DRIconfig;
+typedef struct __DRIframebufferRec __DRIframebuffer;
+typedef struct __DRIversionRec __DRIversion;
+
+typedef struct __DRIcoreExtensionRec __DRIcoreExtension;
+typedef struct __DRIextensionRec __DRIextension;
+typedef struct __DRIcopySubBufferExtensionRec __DRIcopySubBufferExtension;
+typedef struct __DRIswapControlExtensionRec __DRIswapControlExtension;
+typedef struct __DRIallocateExtensionRec __DRIallocateExtension;
+typedef struct __DRIframeTrackingExtensionRec __DRIframeTrackingExtension;
+typedef struct __DRImediaStreamCounterExtensionRec __DRImediaStreamCounterExtension;
+typedef struct __DRItexOffsetExtensionRec __DRItexOffsetExtension;
+typedef struct __DRItexBufferExtensionRec __DRItexBufferExtension;
+typedef struct __DRIlegacyExtensionRec __DRIlegacyExtension;
+typedef struct __DRIswrastExtensionRec __DRIswrastExtension;
+/*@}*/
+
+
+/**
+ * Extension struct. Drivers 'inherit' from this struct by embedding
+ * it as the first element in the extension struct.
+ *
+ * We never break API in for a DRI extension. If we need to change
+ * the way things work in a non-backwards compatible manner, we
+ * introduce a new extension. During a transition period, we can
+ * leave both the old and the new extension in the driver, which
+ * allows us to move to the new interface without having to update the
+ * loader(s) in lock step.
+ *
+ * However, we can add entry points to an extension over time as long
+ * as we don't break the old ones. As we add entry points to an
+ * extension, we increase the version number. The corresponding
+ * #define can be used to guard code that accesses the new entry
+ * points at compile time and the version field in the extension
+ * struct can be used at run-time to determine how to use the
+ * extension.
+ */
+struct __DRIextensionRec {
+ const char *name;
+ int version;
+};
+
+/**
+ * The first set of extension are the screen extensions, returned by
+ * __DRIcore::getExtensions(). This entry point will return a list of
+ * extensions and the loader can use the ones it knows about by
+ * casting them to more specific extensions and advertising any GLX
+ * extensions the DRI extensions enables.
+ */
+
+/**
+ * Used by drivers to indicate support for setting the read drawable.
+ */
+#define __DRI_READ_DRAWABLE "DRI_ReadDrawable"
+#define __DRI_READ_DRAWABLE_VERSION 1
+
+/**
+ * Used by drivers that implement the GLX_MESA_copy_sub_buffer extension.
+ */
+#define __DRI_COPY_SUB_BUFFER "DRI_CopySubBuffer"
+#define __DRI_COPY_SUB_BUFFER_VERSION 1
+struct __DRIcopySubBufferExtensionRec {
+ __DRIextension base;
+ void (*copySubBuffer)(__DRIdrawable *drawable, int x, int y, int w, int h);
+};
+
+/**
+ * Used by drivers that implement the GLX_SGI_swap_control or
+ * GLX_MESA_swap_control extension.
+ */
+#define __DRI_SWAP_CONTROL "DRI_SwapControl"
+#define __DRI_SWAP_CONTROL_VERSION 1
+struct __DRIswapControlExtensionRec {
+ __DRIextension base;
+ void (*setSwapInterval)(__DRIdrawable *drawable, unsigned int inteval);
+ unsigned int (*getSwapInterval)(__DRIdrawable *drawable);
+};
+
+/**
+ * Used by drivers that implement the GLX_MESA_allocate_memory.
+ */
+#define __DRI_ALLOCATE "DRI_Allocate"
+#define __DRI_ALLOCATE_VERSION 1
+struct __DRIallocateExtensionRec {
+ __DRIextension base;
+
+ void *(*allocateMemory)(__DRIscreen *screen, GLsizei size,
+ GLfloat readfreq, GLfloat writefreq,
+ GLfloat priority);
+
+ void (*freeMemory)(__DRIscreen *screen, GLvoid *pointer);
+
+ GLuint (*memoryOffset)(__DRIscreen *screen, const GLvoid *pointer);
+};
+
+/**
+ * Used by drivers that implement the GLX_MESA_swap_frame_usage extension.
+ */
+#define __DRI_FRAME_TRACKING "DRI_FrameTracking"
+#define __DRI_FRAME_TRACKING_VERSION 1
+struct __DRIframeTrackingExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Enable or disable frame usage tracking.
+ *
+ * \since Internal API version 20030317.
+ */
+ int (*frameTracking)(__DRIdrawable *drawable, GLboolean enable);
+
+ /**
+ * Retrieve frame usage information.
+ *
+ * \since Internal API version 20030317.
+ */
+ int (*queryFrameTracking)(__DRIdrawable *drawable,
+ int64_t * sbc, int64_t * missedFrames,
+ float * lastMissedUsage, float * usage);
+};
+
+
+/**
+ * Used by drivers that implement the GLX_SGI_video_sync extension.
+ */
+#define __DRI_MEDIA_STREAM_COUNTER "DRI_MediaStreamCounter"
+#define __DRI_MEDIA_STREAM_COUNTER_VERSION 1
+struct __DRImediaStreamCounterExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Wait for the MSC to equal target_msc, or, if that has already passed,
+ * the next time (MSC % divisor) is equal to remainder. If divisor is
+ * zero, the function will return as soon as MSC is greater than or equal
+ * to target_msc.
+ */
+ int (*waitForMSC)(__DRIdrawable *drawable,
+ int64_t target_msc, int64_t divisor, int64_t remainder,
+ int64_t * msc, int64_t * sbc);
+
+ /**
+ * Get the number of vertical refreshes since some point in time before
+ * this function was first called (i.e., system start up).
+ */
+ int (*getDrawableMSC)(__DRIscreen *screen, __DRIdrawable *drawable,
+ int64_t *msc);
+};
+
+
+#define __DRI_TEX_OFFSET "DRI_TexOffset"
+#define __DRI_TEX_OFFSET_VERSION 1
+struct __DRItexOffsetExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Method to override base texture image with a driver specific 'offset'.
+ * The depth passed in allows e.g. to ignore the alpha channel of texture
+ * images where the non-alpha components don't occupy a whole texel.
+ *
+ * For GLX_EXT_texture_from_pixmap with AIGLX.
+ */
+ void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch);
+};
+
+
+#define __DRI_TEX_BUFFER "DRI_TexBuffer"
+#define __DRI_TEX_BUFFER_VERSION 1
+struct __DRItexBufferExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Method to override base texture image with the contents of a
+ * __DRIdrawable.
+ *
+ * For GLX_EXT_texture_from_pixmap with AIGLX.
+ */
+ void (*setTexBuffer)(__DRIcontext *pDRICtx,
+ GLint target,
+ __DRIdrawable *pDraw);
+};
+
+
+/**
+ * XML document describing the configuration options supported by the
+ * driver.
+ */
+extern const char __driConfigOptions[];
+
+/*@}*/
+
+/**
+ * The following extensions describe loader features that the DRI
+ * driver can make use of. Some of these are mandatory, such as the
+ * getDrawableInfo extension for DRI and the DRI Loader extensions for
+ * DRI2, while others are optional, and if present allow the driver to
+ * expose certain features. The loader pass in a NULL terminated
+ * array of these extensions to the driver in the createNewScreen
+ * constructor.
+ */
+
+typedef struct __DRIgetDrawableInfoExtensionRec __DRIgetDrawableInfoExtension;
+typedef struct __DRIsystemTimeExtensionRec __DRIsystemTimeExtension;
+typedef struct __DRIdamageExtensionRec __DRIdamageExtension;
+typedef struct __DRIloaderExtensionRec __DRIloaderExtension;
+typedef struct __DRIswrastLoaderExtensionRec __DRIswrastLoaderExtension;
+
+
+/**
+ * Callback to getDrawableInfo protocol
+ */
+#define __DRI_GET_DRAWABLE_INFO "DRI_GetDrawableInfo"
+#define __DRI_GET_DRAWABLE_INFO_VERSION 1
+struct __DRIgetDrawableInfoExtensionRec {
+ __DRIextension base;
+
+ /**
+ * This function is used to get information about the position, size, and
+ * clip rects of a drawable.
+ */
+ GLboolean (* getDrawableInfo) ( __DRIdrawable *drawable,
+ unsigned int * index, unsigned int * stamp,
+ int * x, int * y, int * width, int * height,
+ int * numClipRects, drm_clip_rect_t ** pClipRects,
+ int * backX, int * backY,
+ int * numBackClipRects, drm_clip_rect_t ** pBackClipRects,
+ void *loaderPrivate);
+};
+
+typedef int int32_t;
+
+/**
+ * Callback to get system time for media stream counter extensions.
+ */
+#define __DRI_SYSTEM_TIME "DRI_SystemTime"
+#define __DRI_SYSTEM_TIME_VERSION 1
+struct __DRIsystemTimeExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Get the 64-bit unadjusted system time (UST).
+ */
+ int (*getUST)(int64_t * ust);
+
+ /**
+ * Get the media stream counter (MSC) rate.
+ *
+ * Matching the definition in GLX_OML_sync_control, this function returns
+ * the rate of the "media stream counter". In practical terms, this is
+ * the frame refresh rate of the display.
+ */
+ GLboolean (*getMSCRate)(__DRIdrawable *draw,
+ int32_t * numerator, int32_t * denominator,
+ void *loaderPrivate);
+};
+
+/**
+ * Damage reporting
+ */
+#define __DRI_DAMAGE "DRI_Damage"
+#define __DRI_DAMAGE_VERSION 1
+struct __DRIdamageExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Reports areas of the given drawable which have been modified by the
+ * driver.
+ *
+ * \param drawable which the drawing was done to.
+ * \param rects rectangles affected, with the drawable origin as the
+ * origin.
+ * \param x X offset of the drawable within the screen (used in the
+ * front_buffer case)
+ * \param y Y offset of the drawable within the screen.
+ * \param front_buffer boolean flag for whether the drawing to the
+ * drawable was actually done directly to the front buffer (instead
+ * of backing storage, for example)
+ * \param loaderPrivate the data passed in at createNewDrawable time
+ */
+ void (*reportDamage)(__DRIdrawable *draw,
+ int x, int y,
+ drm_clip_rect_t *rects, int num_rects,
+ GLboolean front_buffer,
+ void *loaderPrivate);
+};
+
+/**
+ * DRI2 Loader extension. This extension describes the basic
+ * functionality the loader needs to provide for the DRI driver.
+ */
+#define __DRI_LOADER "DRI_Loader"
+#define __DRI_LOADER_VERSION 1
+struct __DRIloaderExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Ping the windowing system to get it to reemit info for the
+ * specified drawable in the DRI2 event buffer.
+ *
+ * \param draw the drawable for which to request info
+ * \param tail the new event buffer tail pointer
+ */
+ void (*reemitDrawableInfo)(__DRIdrawable *draw, unsigned int *tail,
+ void *loaderPrivate);
+
+ void (*postDamage)(__DRIdrawable *draw, struct drm_clip_rect *rects,
+ int num_rects, void *loaderPrivate);
+};
+
+#define __DRI_SWRAST_IMAGE_OP_DRAW 1
+#define __DRI_SWRAST_IMAGE_OP_CLEAR 2
+#define __DRI_SWRAST_IMAGE_OP_SWAP 3
+
+/**
+ * SWRast Loader extension.
+ */
+#define __DRI_SWRAST_LOADER "DRI_SWRastLoader"
+#define __DRI_SWRAST_LOADER_VERSION 1
+struct __DRIswrastLoaderExtensionRec {
+ __DRIextension base;
+
+ /*
+ * Drawable position and size
+ */
+ void (*getDrawableInfo)(__DRIdrawable *drawable,
+ int *x, int *y, int *width, int *height,
+ void *loaderPrivate);
+
+ /**
+ * Put image to drawable
+ */
+ void (*putImage)(__DRIdrawable *drawable, int op,
+ int x, int y, int width, int height, char *data,
+ void *loaderPrivate);
+
+ /**
+ * Get image from drawable
+ */
+ void (*getImage)(__DRIdrawable *drawable,
+ int x, int y, int width, int height, char *data,
+ void *loaderPrivate);
+};
+
+/**
+ * The remaining extensions describe driver extensions, immediately
+ * available interfaces provided by the driver. To start using the
+ * driver, dlsym() for the __DRI_DRIVER_EXTENSIONS symbol and look for
+ * the extension you need in the array.
+ */
+#define __DRI_DRIVER_EXTENSIONS "__driDriverExtensions"
+
+/**
+ * Tokens for __DRIconfig attribs. A number of attributes defined by
+ * GLX or EGL standards are not in the table, as they must be provided
+ * by the loader. For example, FBConfig ID or visual ID, drawable type.
+ */
+
+#define __DRI_ATTRIB_BUFFER_SIZE 1
+#define __DRI_ATTRIB_LEVEL 2
+#define __DRI_ATTRIB_RED_SIZE 3
+#define __DRI_ATTRIB_GREEN_SIZE 4
+#define __DRI_ATTRIB_BLUE_SIZE 5
+#define __DRI_ATTRIB_LUMINANCE_SIZE 6
+#define __DRI_ATTRIB_ALPHA_SIZE 7
+#define __DRI_ATTRIB_ALPHA_MASK_SIZE 8
+#define __DRI_ATTRIB_DEPTH_SIZE 9
+#define __DRI_ATTRIB_STENCIL_SIZE 10
+#define __DRI_ATTRIB_ACCUM_RED_SIZE 11
+#define __DRI_ATTRIB_ACCUM_GREEN_SIZE 12
+#define __DRI_ATTRIB_ACCUM_BLUE_SIZE 13
+#define __DRI_ATTRIB_ACCUM_ALPHA_SIZE 14
+#define __DRI_ATTRIB_SAMPLE_BUFFERS 15
+#define __DRI_ATTRIB_SAMPLES 16
+#define __DRI_ATTRIB_RENDER_TYPE 17
+#define __DRI_ATTRIB_CONFIG_CAVEAT 18
+#define __DRI_ATTRIB_CONFORMANT 19
+#define __DRI_ATTRIB_DOUBLE_BUFFER 20
+#define __DRI_ATTRIB_STEREO 21
+#define __DRI_ATTRIB_AUX_BUFFERS 22
+#define __DRI_ATTRIB_TRANSPARENT_TYPE 23
+#define __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE 24
+#define __DRI_ATTRIB_TRANSPARENT_RED_VALUE 25
+#define __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE 26
+#define __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE 27
+#define __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE 28
+#define __DRI_ATTRIB_FLOAT_MODE 29
+#define __DRI_ATTRIB_RED_MASK 30
+#define __DRI_ATTRIB_GREEN_MASK 31
+#define __DRI_ATTRIB_BLUE_MASK 32
+#define __DRI_ATTRIB_ALPHA_MASK 33
+#define __DRI_ATTRIB_MAX_PBUFFER_WIDTH 34
+#define __DRI_ATTRIB_MAX_PBUFFER_HEIGHT 35
+#define __DRI_ATTRIB_MAX_PBUFFER_PIXELS 36
+#define __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH 37
+#define __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT 38
+#define __DRI_ATTRIB_VISUAL_SELECT_GROUP 39
+#define __DRI_ATTRIB_SWAP_METHOD 40
+#define __DRI_ATTRIB_MAX_SWAP_INTERVAL 41
+#define __DRI_ATTRIB_MIN_SWAP_INTERVAL 42
+#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGB 43
+#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA 44
+#define __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE 45
+#define __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS 46
+#define __DRI_ATTRIB_YINVERTED 47
+
+/* __DRI_ATTRIB_RENDER_TYPE */
+#define __DRI_ATTRIB_RGBA_BIT 0x01
+#define __DRI_ATTRIB_COLOR_INDEX_BIT 0x02
+#define __DRI_ATTRIB_LUMINANCE_BIT 0x04
+
+/* __DRI_ATTRIB_CONFIG_CAVEAT */
+#define __DRI_ATTRIB_SLOW_BIT 0x01
+#define __DRI_ATTRIB_NON_CONFORMANT_CONFIG 0x02
+
+/* __DRI_ATTRIB_TRANSPARENT_TYPE */
+#define __DRI_ATTRIB_TRANSPARENT_RGB 0x00
+#define __DRI_ATTRIB_TRANSPARENT_INDEX 0x01
+
+/* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */
+#define __DRI_ATTRIB_TEXTURE_1D_BIT 0x01
+#define __DRI_ATTRIB_TEXTURE_2D_BIT 0x02
+#define __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT 0x04
+
+/**
+ * This extension defines the core DRI functionality.
+ */
+#define __DRI_CORE "DRI_Core"
+#define __DRI_CORE_VERSION 1
+
+struct __DRIcoreExtensionRec {
+ __DRIextension base;
+
+ __DRIscreen *(*createNewScreen)(int screen, int fd,
+ unsigned int sarea_handle,
+ const __DRIextension **extensions,
+ const __DRIconfig ***driverConfigs,
+ void *loaderPrivate);
+
+ void (*destroyScreen)(__DRIscreen *screen);
+
+ const __DRIextension **(*getExtensions)(__DRIscreen *screen);
+
+ int (*getConfigAttrib)(const __DRIconfig *config,
+ unsigned int attrib,
+ unsigned int *value);
+
+ int (*indexConfigAttrib)(const __DRIconfig *config, int index,
+ unsigned int *attrib, unsigned int *value);
+
+ __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
+ const __DRIconfig *config,
+ unsigned int drawable_id,
+ unsigned int head,
+ void *loaderPrivate);
+
+ void (*destroyDrawable)(__DRIdrawable *drawable);
+
+ void (*swapBuffers)(__DRIdrawable *drawable);
+
+ __DRIcontext *(*createNewContext)(__DRIscreen *screen,
+ const __DRIconfig *config,
+ __DRIcontext *shared,
+ void *loaderPrivate);
+
+ int (*copyContext)(__DRIcontext *dest,
+ __DRIcontext *src,
+ unsigned long mask);
+
+ void (*destroyContext)(__DRIcontext *context);
+
+ int (*bindContext)(__DRIcontext *ctx,
+ __DRIdrawable *pdraw,
+ __DRIdrawable *pread);
+
+ int (*unbindContext)(__DRIcontext *ctx);
+};
+
+/**
+ * Stored version of some component (i.e., server-side DRI module, kernel-side
+ * DRM, etc.).
+ *
+ * \todo
+ * There are several data structures that explicitly store a major version,
+ * minor version, and patch level. These structures should be modified to
+ * have a \c __DRIversionRec instead.
+ */
+struct __DRIversionRec {
+ int major; /**< Major version number. */
+ int minor; /**< Minor version number. */
+ int patch; /**< Patch-level. */
+};
+
+/**
+ * Framebuffer information record. Used by libGL to communicate information
+ * about the framebuffer to the driver's \c __driCreateNewScreen function.
+ *
+ * In XFree86, most of this information is derrived from data returned by
+ * calling \c XF86DRIGetDeviceInfo.
+ *
+ * \sa XF86DRIGetDeviceInfo __DRIdisplayRec::createNewScreen
+ * __driUtilCreateNewScreen CallCreateNewScreen
+ *
+ * \bug This structure could be better named.
+ */
+struct __DRIframebufferRec {
+ unsigned char *base; /**< Framebuffer base address in the CPU's
+ * address space. This value is calculated by
+ * calling \c drmMap on the framebuffer handle
+ * returned by \c XF86DRIGetDeviceInfo (or a
+ * similar function).
+ */
+ int size; /**< Framebuffer size, in bytes. */
+ int stride; /**< Number of bytes from one line to the next. */
+ int width; /**< Pixel width of the framebuffer. */
+ int height; /**< Pixel height of the framebuffer. */
+ int dev_priv_size; /**< Size of the driver's dev-priv structure. */
+ void *dev_priv; /**< Pointer to the driver's dev-priv structure. */
+};
+
+
+/**
+ * This extension provides alternative screen, drawable and context
+ * constructors for legacy DRI functionality. This is used in
+ * conjunction with the core extension.
+ */
+#define __DRI_LEGACY "DRI_Legacy"
+#define __DRI_LEGACY_VERSION 1
+
+struct __DRIlegacyExtensionRec {
+ __DRIextension base;
+
+ __DRIscreen *(*createNewScreen)(int screen,
+ const __DRIversion *ddx_version,
+ const __DRIversion *dri_version,
+ const __DRIversion *drm_version,
+ const __DRIframebuffer *frame_buffer,
+ void *pSAREA, int fd,
+ const __DRIextension **extensions,
+ const __DRIconfig ***driver_configs,
+ void *loaderPrivate);
+
+ __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
+ const __DRIconfig *config,
+ drm_drawable_t hwDrawable,
+ int renderType, const int *attrs,
+ void *loaderPrivate);
+
+ __DRIcontext *(*createNewContext)(__DRIscreen *screen,
+ const __DRIconfig *config,
+ int render_type,
+ __DRIcontext *shared,
+ drm_context_t hwContext,
+ void *loaderPrivate);
+};
+
+/**
+ * This extension provides alternative screen, drawable and context
+ * constructors for swrast DRI functionality. This is used in
+ * conjunction with the core extension.
+ */
+#define __DRI_SWRAST "DRI_SWRast"
+#define __DRI_SWRAST_VERSION 1
+
+struct __DRIswrastExtensionRec {
+ __DRIextension base;
+
+ __DRIscreen *(*createNewScreen)(int screen,
+ const __DRIextension **extensions,
+ const __DRIconfig ***driver_configs,
+ void *loaderPrivate);
+
+ __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
+ const __DRIconfig *config,
+ void *loaderPrivate);
+};
+
+#endif
diff --git a/gl/internal/glcore.h b/gl/internal/glcore.h
new file mode 100644
index 000000000..9626dc698
--- /dev/null
+++ b/gl/internal/glcore.h
@@ -0,0 +1,499 @@
+/* $XFree86: xc/lib/GL/include/GL/internal/glcore.h,v 1.7 2001/03/25 05:32:00 tsi Exp $ */
+#ifndef __gl_core_h_
+#define __gl_core_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifndef XFree86LOADER
+#include <sys/types.h>
+#endif
+
+#ifdef CAPI
+#undef CAPI
+#endif
+#define CAPI
+
+#define GL_CORE_SGI 1
+#define GL_CORE_MESA 2
+#define GL_CORE_APPLE 4
+#define GL_CORE_WINDOWS 8
+
+typedef struct __GLcontextRec __GLcontext;
+typedef struct __GLinterfaceRec __GLinterface;
+
+/*
+** This file defines the interface between the GL core and the surrounding
+** "operating system" that supports it (currently the GLX or WGL extensions).
+**
+** Members (data and function pointers) are documented as imported or
+** exported according to how they are used by the core rendering functions.
+** Imported members are initialized by the "operating system" and used by
+** the core functions. Exported members are initialized by the core functions
+** and used by the "operating system".
+*/
+
+/*
+** Mode and limit information for a context. This information is
+** kept around in the context so that values can be used during
+** command execution, and for returning information about the
+** context to the application.
+*/
+typedef struct __GLcontextModesRec {
+ struct __GLcontextModesRec * next;
+
+ GLboolean rgbMode;
+ GLboolean floatMode;
+ GLboolean colorIndexMode;
+ GLuint doubleBufferMode;
+ GLuint stereoMode;
+
+ GLboolean haveAccumBuffer;
+ GLboolean haveDepthBuffer;
+ GLboolean haveStencilBuffer;
+
+ GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
+ GLuint redMask, greenMask, blueMask, alphaMask;
+ GLint rgbBits; /* total bits for rgb */
+ GLint indexBits; /* total bits for colorindex */
+
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+
+ GLint numAuxBuffers;
+
+ GLint level;
+
+ GLint pixmapMode;
+
+ /* GLX */
+ GLint visualID;
+ GLint visualType; /**< One of the GLX X visual types. (i.e.,
+ * \c GLX_TRUE_COLOR, etc.)
+ */
+
+ /* EXT_visual_rating / GLX 1.2 */
+ GLint visualRating;
+
+ /* EXT_visual_info / GLX 1.2 */
+ GLint transparentPixel;
+ /* colors are floats scaled to ints */
+ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ GLint transparentIndex;
+
+ /* ARB_multisample / SGIS_multisample */
+ GLint sampleBuffers;
+ GLint samples;
+
+ /* SGIX_fbconfig / GLX 1.3 */
+ GLint drawableType;
+ GLint renderType;
+ GLint xRenderable;
+ GLint fbconfigID;
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ GLint maxPbufferWidth;
+ GLint maxPbufferHeight;
+ GLint maxPbufferPixels;
+ GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
+ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
+
+ /* SGIX_visual_select_group */
+ GLint visualSelectGroup;
+
+ /* OML_swap_method */
+ GLint swapMethod;
+
+ GLint screen;
+} __GLcontextModes;
+
+/* Several fields of __GLcontextModes can take these as values. Since
+ * GLX header files may not be available everywhere they need to be used,
+ * redefine them here.
+ */
+#define GLX_NONE 0x8000
+#define GLX_SLOW_CONFIG 0x8001
+#define GLX_TRUE_COLOR 0x8002
+#define GLX_DIRECT_COLOR 0x8003
+#define GLX_PSEUDO_COLOR 0x8004
+#define GLX_STATIC_COLOR 0x8005
+#define GLX_GRAY_SCALE 0x8006
+#define GLX_STATIC_GRAY 0x8007
+#define GLX_TRANSPARENT_RGB 0x8008
+#define GLX_TRANSPARENT_INDEX 0x8009
+#define GLX_NON_CONFORMANT_CONFIG 0x800D
+#define GLX_SWAP_EXCHANGE_OML 0x8061
+#define GLX_SWAP_COPY_OML 0x8062
+#define GLX_SWAP_UNDEFINED_OML 0x8063
+
+#define GLX_DONT_CARE 0xFFFFFFFF
+
+#define GLX_RGBA_BIT 0x00000001
+#define GLX_COLOR_INDEX_BIT 0x00000002
+#define GLX_WINDOW_BIT 0x00000001
+#define GLX_PIXMAP_BIT 0x00000002
+#define GLX_PBUFFER_BIT 0x00000004
+
+/************************************************************************/
+
+/*
+** Structure used for allocating and freeing drawable private memory.
+** (like software buffers, for example).
+**
+** The memory allocation routines are provided by the surrounding
+** "operating system" code, and they are to be used for allocating
+** software buffers and things which are associated with the drawable,
+** and used by any context which draws to that drawable. There are
+** separate memory allocation functions for drawables and contexts
+** since drawables and contexts can be created and destroyed independently
+** of one another, and the "operating system" may want to use separate
+** allocation arenas for each.
+**
+** The freePrivate function is filled in by the core routines when they
+** allocates software buffers, and stick them in "private". The freePrivate
+** function will destroy anything allocated to this drawable (to be called
+** when the drawable is destroyed).
+*/
+typedef struct __GLdrawableRegionRec __GLdrawableRegion;
+typedef struct __GLdrawableBufferRec __GLdrawableBuffer;
+typedef struct __GLdrawablePrivateRec __GLdrawablePrivate;
+
+typedef struct __GLregionRectRec {
+ /* lower left (inside the rectangle) */
+ GLint x0, y0;
+ /* upper right (outside the rectangle) */
+ GLint x1, y1;
+} __GLregionRect;
+
+struct __GLdrawableRegionRec {
+ GLint numRects;
+ __GLregionRect *rects;
+ __GLregionRect boundingRect;
+};
+
+/************************************************************************/
+
+/* masks for the buffers */
+#define __GL_FRONT_BUFFER_MASK 0x00000001
+#define __GL_FRONT_LEFT_BUFFER_MASK 0x00000001
+#define __GL_FRONT_RIGHT_BUFFER_MASK 0x00000002
+#define __GL_BACK_BUFFER_MASK 0x00000004
+#define __GL_BACK_LEFT_BUFFER_MASK 0x00000004
+#define __GL_BACK_RIGHT_BUFFER_MASK 0x00000008
+#define __GL_ACCUM_BUFFER_MASK 0x00000010
+#define __GL_DEPTH_BUFFER_MASK 0x00000020
+#define __GL_STENCIL_BUFFER_MASK 0x00000040
+#define __GL_AUX_BUFFER_MASK(i) (0x0000080 << (i))
+
+#define __GL_ALL_BUFFER_MASK 0xffffffff
+
+/* what Resize routines return if resize resorted to fallback case */
+#define __GL_BUFFER_FALLBACK 0x10
+
+typedef void (*__GLbufFallbackInitFn)(__GLdrawableBuffer *buf,
+ __GLdrawablePrivate *glPriv, GLint bits);
+typedef void (*__GLbufMainInitFn)(__GLdrawableBuffer *buf,
+ __GLdrawablePrivate *glPriv, GLint bits,
+ __GLbufFallbackInitFn back);
+
+/*
+** A drawable buffer
+**
+** This data structure describes the context side of a drawable.
+**
+** According to the spec there could be multiple contexts bound to the same
+** drawable at the same time (from different threads). In order to avoid
+** multiple-access conflicts, locks are used to serialize access. When a
+** thread needs to access (read or write) a member of the drawable, it takes
+** a lock first. Some of the entries in the drawable are treated "mostly
+** constant", so we take the freedom of allowing access to them without
+** taking a lock (for optimization reasons).
+**
+** For more details regarding locking, see buffers.h in the GL core
+*/
+struct __GLdrawableBufferRec {
+ /*
+ ** Buffer dimensions
+ */
+ GLint width, height, depth;
+
+ /*
+ ** Framebuffer base address
+ */
+ void *base;
+
+ /*
+ ** Framebuffer size (in bytes)
+ */
+ GLuint size;
+
+ /*
+ ** Size (in bytes) of each element in the framebuffer
+ */
+ GLuint elementSize;
+ GLuint elementSizeLog2;
+
+ /*
+ ** Element skip from one scanline to the next.
+ ** If the buffer is part of another buffer (for example, fullscreen
+ ** front buffer), outerWidth is the width of that buffer.
+ */
+ GLint outerWidth;
+
+ /*
+ ** outerWidth * elementSize
+ */
+ GLint byteWidth;
+
+ /*
+ ** Allocation/deallocation is done based on this handle. A handle
+ ** is conceptually different from the framebuffer 'base'.
+ */
+ void *handle;
+
+ /* imported */
+ GLboolean (*resize)(__GLdrawableBuffer *buf,
+ GLint x, GLint y, GLuint width, GLuint height,
+ __GLdrawablePrivate *glPriv, GLuint bufferMask);
+ void (*lock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
+ void (*unlock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
+ void (*fill)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
+ GLuint val, GLint x, GLint y, GLint w, GLint h);
+ void (*free)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
+
+ /* exported */
+ void (*freePrivate)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
+#ifdef __cplusplus
+ void *privatePtr;
+#else
+ void *private;
+#endif
+
+ /* private */
+ void *other; /* implementation private data */
+ __GLbufMainInitFn mainInit;
+ __GLbufFallbackInitFn fallbackInit;
+};
+
+/*
+** The context side of the drawable private
+*/
+struct __GLdrawablePrivateRec {
+ /*
+ ** Drawable Modes
+ */
+ __GLcontextModes *modes;
+
+ /*
+ ** Drawable size
+ */
+ GLuint width, height;
+
+ /*
+ ** Origin in screen coordinates of the drawable
+ */
+ GLint xOrigin, yOrigin;
+#ifdef __GL_ALIGNED_BUFFERS
+ /*
+ ** Drawable offset from screen origin
+ */
+ GLint xOffset, yOffset;
+
+ /*
+ ** Alignment restriction
+ */
+ GLint xAlignment, yAlignment;
+#endif
+ /*
+ ** Should we invert the y axis?
+ */
+ GLint yInverted;
+
+ /*
+ ** Mask specifying which buffers are renderable by the hw
+ */
+ GLuint accelBufferMask;
+
+ /*
+ ** the buffers themselves
+ */
+ __GLdrawableBuffer frontBuffer;
+ __GLdrawableBuffer backBuffer;
+ __GLdrawableBuffer accumBuffer;
+ __GLdrawableBuffer depthBuffer;
+ __GLdrawableBuffer stencilBuffer;
+#if defined(__GL_NUMBER_OF_AUX_BUFFERS) && (__GL_NUMBER_OF_AUX_BUFFERS > 0)
+ __GLdrawableBuffer *auxBuffer;
+#endif
+
+ __GLdrawableRegion ownershipRegion;
+
+ /*
+ ** Lock for the drawable private structure
+ */
+ void *lock;
+#ifdef DEBUG
+ /* lock debugging info */
+ int lockRefCount;
+ int lockLine[10];
+ char *lockFile[10];
+#endif
+
+ /* imported */
+ void *(*malloc)(size_t size);
+ void *(*calloc)(size_t numElem, size_t elemSize);
+ void *(*realloc)(void *oldAddr, size_t newSize);
+ void (*free)(void *addr);
+
+ GLboolean (*addSwapRect)(__GLdrawablePrivate *glPriv,
+ GLint x, GLint y, GLsizei width, GLsizei height);
+ void (*setClipRect)(__GLdrawablePrivate *glPriv,
+ GLint x, GLint y, GLsizei width, GLsizei height);
+ void (*updateClipRegion)(__GLdrawablePrivate *glPriv);
+ GLboolean (*resize)(__GLdrawablePrivate *glPriv);
+ void (*getDrawableSize)(__GLdrawablePrivate *glPriv,
+ GLint *x, GLint *y, GLuint *width, GLuint *height);
+
+ void (*lockDP)(__GLdrawablePrivate *glPriv, __GLcontext *gc);
+ void (*unlockDP)(__GLdrawablePrivate *glPriv);
+
+ /* exported */
+#ifdef __cplusplus
+ void *privatePtr;
+#else
+ void *private;
+#endif
+ void (*freePrivate)(__GLdrawablePrivate *);
+
+ /* client data */
+ void *other;
+};
+
+/*
+** Macros to lock/unlock the drawable private
+*/
+#if defined(DEBUG)
+#define __GL_LOCK_DP(glPriv,gc) \
+ (*(glPriv)->lockDP)(glPriv,gc); \
+ (glPriv)->lockLine[(glPriv)->lockRefCount] = __LINE__; \
+ (glPriv)->lockFile[(glPriv)->lockRefCount] = __FILE__; \
+ (glPriv)->lockRefCount++
+#define __GL_UNLOCK_DP(glPriv) \
+ (glPriv)->lockRefCount--; \
+ (glPriv)->lockLine[(glPriv)->lockRefCount] = 0; \
+ (glPriv)->lockFile[(glPriv)->lockRefCount] = NULL; \
+ (*(glPriv)->unlockDP)(glPriv)
+#else /* DEBUG */
+#define __GL_LOCK_DP(glPriv,gc) (*(glPriv)->lockDP)(glPriv,gc)
+#define __GL_UNLOCK_DP(glPriv) (*(glPriv)->unlockDP)(glPriv)
+#endif /* DEBUG */
+
+
+/*
+** Procedures which are imported by the GL from the surrounding
+** "operating system". Math functions are not considered part of the
+** "operating system".
+*/
+typedef struct __GLimportsRec {
+ /* Memory management */
+ void * (*malloc)(__GLcontext *gc, size_t size);
+ void *(*calloc)(__GLcontext *gc, size_t numElem, size_t elemSize);
+ void *(*realloc)(__GLcontext *gc, void *oldAddr, size_t newSize);
+ void (*free)(__GLcontext *gc, void *addr);
+
+ /* Error handling */
+ void (*warning)(__GLcontext *gc, char *fmt);
+ void (*fatal)(__GLcontext *gc, char *fmt);
+
+ /* other system calls */
+ char *(CAPI *getenv)(__GLcontext *gc, const char *var);
+ int (CAPI *atoi)(__GLcontext *gc, const char *str);
+ int (CAPI *sprintf)(__GLcontext *gc, char *str, const char *fmt, ...);
+ void *(CAPI *fopen)(__GLcontext *gc, const char *path, const char *mode);
+ int (CAPI *fclose)(__GLcontext *gc, void *stream);
+ int (CAPI *fprintf)(__GLcontext *gc, void *stream, const char *fmt, ...);
+
+ /* Drawing surface management */
+ __GLdrawablePrivate *(*getDrawablePrivate)(__GLcontext *gc);
+ __GLdrawablePrivate *(*getReadablePrivate)(__GLcontext *gc);
+
+ /* Operating system dependent data goes here */
+ void *other;
+} __GLimports;
+
+/************************************************************************/
+
+/*
+** Procedures which are exported by the GL to the surrounding "operating
+** system" so that it can manage multiple GL context's.
+*/
+typedef struct __GLexportsRec {
+ /* Context management (return GL_FALSE on failure) */
+ GLboolean (*destroyContext)(__GLcontext *gc);
+ GLboolean (*loseCurrent)(__GLcontext *gc);
+ /* oldglPriv isn't used anymore, kept for backwards compatibility */
+ GLboolean (*makeCurrent)(__GLcontext *gc);
+ GLboolean (*shareContext)(__GLcontext *gc, __GLcontext *gcShare);
+ GLboolean (*copyContext)(__GLcontext *dst, const __GLcontext *src, GLuint mask);
+ GLboolean (*forceCurrent)(__GLcontext *gc);
+
+ /* Drawing surface notification callbacks */
+ GLboolean (*notifyResize)(__GLcontext *gc);
+ void (*notifyDestroy)(__GLcontext *gc);
+ void (*notifySwapBuffers)(__GLcontext *gc);
+
+ /* Dispatch table override control for external agents like libGLS */
+ struct __GLdispatchStateRec* (*dispatchExec)(__GLcontext *gc);
+ void (*beginDispatchOverride)(__GLcontext *gc);
+ void (*endDispatchOverride)(__GLcontext *gc);
+} __GLexports;
+
+/************************************************************************/
+
+/*
+** This must be the first member of a __GLcontext structure. This is the
+** only part of a context that is exposed to the outside world; everything
+** else is opaque.
+*/
+struct __GLinterfaceRec {
+ __GLimports imports;
+ __GLexports exports;
+};
+
+extern __GLcontext *__glCoreCreateContext(__GLimports *, __GLcontextModes *);
+extern void __glCoreNopDispatch(void);
+
+#endif /* __gl_core_h_ */