diff options
Diffstat (limited to 'libX11/specs/libX11/glossary.xml')
-rw-r--r-- | libX11/specs/libX11/glossary.xml | 266 |
1 files changed, 133 insertions, 133 deletions
diff --git a/libX11/specs/libX11/glossary.xml b/libX11/specs/libX11/glossary.xml index 6f909b2b0..0ad46b73c 100644 --- a/libX11/specs/libX11/glossary.xml +++ b/libX11/specs/libX11/glossary.xml @@ -5,8 +5,8 @@ <title>Glossary</title>
<glossentry id="glossary:Access_control_list">
<glossterm>Access control list</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Access control list</primary></indexterm>
+ <glossdef>
<para>
X maintains a list of hosts from which client programs can be run.
By default,
@@ -22,8 +22,8 @@ protocol name and data received by the server at connection setup. </glossentry>
<glossentry id="glossary:Active_grab">
<glossterm>Active grab</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Active grab</primary></indexterm>
+ <glossdef>
<para>
A grab is active when the pointer or keyboard is actually owned by the
single grabbing client.
@@ -32,8 +32,8 @@ single grabbing client. </glossentry>
<glossentry id="glossary:Ancestors">
<glossterm>Ancestors</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Ancestors</primary></indexterm>
+ <glossdef>
<para>
If W is an inferior of A, then A is an ancestor of W.
</para>
@@ -41,8 +41,8 @@ If W is an inferior of A, then A is an ancestor of W. </glossentry>
<glossentry id="glossary:Atom">
<glossterm>Atom</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Atom</primary></indexterm>
+ <glossdef>
<para>
An atom is a unique ID corresponding to a string name.
Atoms are used to identify properties, types, and selections.
@@ -51,8 +51,8 @@ Atoms are used to identify properties, types, and selections. </glossentry>
<glossentry id="glossary:Background">
<glossterm>Background</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Background</primary></indexterm>
+ <glossdef>
<para>
An
<symbol>InputOutput</symbol>
@@ -65,8 +65,8 @@ the server automatically tiles those regions with the background. </glossentry>
<glossentry id="glossary:Backing_store">
<glossterm>Backing store</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Backing store</primary></indexterm>
+ <glossdef>
<para>
When a server maintains the contents of a window,
the pixels saved off-screen are known as a backing store.
@@ -75,8 +75,8 @@ the pixels saved off-screen are known as a backing store. </glossentry>
<glossentry id="glossary:Base_font_name">
<glossterm>Base font name</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Base font name</primary></indexterm>
+ <glossdef>
<para>
A font name used to select a family of fonts whose members may be encoded
in various charsets.
@@ -104,8 +104,8 @@ to load the fonts required to render text. </glossentry>
<glossentry id="glossary:Bit_gravity">
<glossterm>Bit gravity</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Bit</primary><secondary>gravity</secondary></indexterm>
+ <glossdef>
<para>
When a window is resized,
the contents of the window are not necessarily discarded.
@@ -118,8 +118,8 @@ a window is known as bit gravity. </glossentry>
<glossentry id="glossary:Bit_plane">
<glossterm>Bit plane</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Bit</primary><secondary>plane</secondary></indexterm>
+ <glossdef>
<para>
When a pixmap or window is thought of as a stack of bitmaps,
each bitmap is called a bit plane or plane.
@@ -128,8 +128,8 @@ each bitmap is called a bit plane or plane. </glossentry>
<glossentry id="glossary:Bitmap">
<glossterm>Bitmap</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Bitmap</primary></indexterm>
+ <glossdef>
<para>
A bitmap is a <glossterm linkend="glossary:Pixmap">pixmap</glossterm> of depth one.
</para>
@@ -137,8 +137,8 @@ A bitmap is a <glossterm linkend="glossary:Pixmap">pixmap</glossterm> of depth o </glossentry>
<glossentry id="glossary:Border">
<glossterm>Border</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Border</primary></indexterm>
+ <glossdef>
<para>
An
<symbol>InputOutput</symbol>
@@ -151,8 +151,8 @@ Exposure events are never generated for border regions. </glossentry>
<glossentry id="glossary:Button_grabbing">
<glossterm>Button grabbing</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Button</primary><secondary>grabbing</secondary></indexterm>
+ <glossdef>
<para>
Buttons on the pointer can be passively grabbed by a client.
When the button is pressed,
@@ -162,8 +162,8 @@ the pointer is then actively grabbed by the client. </glossentry>
<glossentry id="glossary:Byte_order">
<glossterm>Byte order</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Byte</primary><secondary>order</secondary></indexterm>
+ <glossdef>
<para>
For image (pixmap/bitmap) data,
the server defines the byte order,
@@ -177,8 +177,8 @@ and the server swaps bytes as necessary. </glossentry>
<glossentry id="glossary:Character">
<glossterm>Character</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Character</primary></indexterm>
+ <glossdef>
<para>
A member of a set of elements used for the organization,
control, or representation of text (ISO2022, as adapted by XPG3).
@@ -189,8 +189,8 @@ until it is identified as part of a coded character set. </glossentry>
<glossentry id="glossary:Character_glyph">
<glossterm>Character glyph</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Character glyph</primary></indexterm>
+ <glossdef>
<para>
The abstract graphical symbol for a character.
Character glyphs may or may not map one-to-one to font glyphs,
@@ -201,8 +201,8 @@ Multiple characters may map to a single character glyph. </glossentry>
<glossentry id="glossary:Character_set">
<glossterm>Character set</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Character set</primary></indexterm>
+ <glossdef>
<para>
A collection of characters.
</para>
@@ -210,8 +210,8 @@ A collection of characters. </glossentry>
<glossentry id="glossary:Charset">
<glossterm>Charset</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Charset</primary></indexterm>
+ <glossdef>
<para>
An encoding with a uniform, state-independent mapping from characters
to codepoints.
@@ -236,8 +236,8 @@ for example, ISO8859-1. </glossentry>
<glossentry id="glossary:Children">
<glossterm>Children</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Children</primary></indexterm>
+ <glossdef>
<para>
The children of a window are its first-level subwindows.
</para>
@@ -245,8 +245,8 @@ The children of a window are its first-level subwindows. </glossentry>
<glossentry id="glossary:Class">
<glossterm>Class</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Class</primary></indexterm>
+ <glossdef>
<para>
Windows can be of different classes or types.
See the entries for
@@ -259,8 +259,8 @@ windows for further information about valid window types. </glossentry>
<glossentry id="glossary:Client">
<glossterm>Client</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Client</primary></indexterm>
+ <glossdef>
<para>
An application program connects to the window system server by some
interprocess communication (<acronym>IPC</acronym>) path, such as a <acronym>TCP</acronym> connection or a
@@ -277,8 +277,8 @@ connection lifetimes, not by program lifetimes. </glossentry>
<glossentry id="glossary:Clipping_region">
<glossterm>Clipping region</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Clipping region</primary></indexterm>
+ <glossdef>
<para>
In a graphics context,
a bitmap or list of rectangles can be specified
@@ -289,8 +289,8 @@ The image defined by the bitmap or rectangles is called a clipping region. </glossentry>
<glossentry id="glossary:Coded_character">
<glossterm>Coded character</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Coded character</primary></indexterm>
+ <glossdef>
<para>
A character bound to a codepoint.
</para>
@@ -298,8 +298,8 @@ A character bound to a codepoint. </glossentry>
<glossentry id="glossary:Coded_character_set">
<glossterm>Coded character set</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Coded character set</primary></indexterm>
+ <glossdef>
<para>
A set of unambiguous rules that establishes a character set
and the one-to-one relationship between each character of the set
@@ -312,8 +312,8 @@ codepoints. </glossentry>
<glossentry id="glossary:Codepoint">
<glossterm>Codepoint</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Codepoint</primary></indexterm>
+ <glossdef>
<para>
The coded representation of a single character in a coded character set.
</para>
@@ -321,8 +321,8 @@ The coded representation of a single character in a coded character set. </glossentry>
<glossentry id="glossary:Colormap">
<glossterm>Colormap</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Colormap</primary></indexterm>
+ <glossdef>
<para>
A colormap consists of a set of entries defining color values.
The colormap associated with a window is used to display the contents of
@@ -336,8 +336,8 @@ that windows associated with those maps display with true colors. </glossentry>
<glossentry id="glossary:Connection">
<glossterm>Connection</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Connection</primary></indexterm>
+ <glossdef>
<para>
The <acronym>IPC</acronym> path between the server and client program is known as a connection.
A client program typically (but not necessarily) has one
@@ -347,8 +347,8 @@ connection to the server over which requests and events are sent. </glossentry>
<glossentry id="glossary:Containment">
<glossterm>Containment</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Containment</primary></indexterm>
+ <glossdef>
<para>
A window contains the pointer if the window is viewable and the
hotspot of the cursor is within a visible region of the window or a
@@ -361,8 +361,8 @@ but no inferior contains the pointer. </glossentry>
<glossentry id="glossary:Coordinate_system">
<glossterm>Coordinate system</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Coordinate system</primary></indexterm>
+ <glossdef>
<para>
The coordinate system has X horizontal and Y vertical,
with the origin [0, 0] at the upper left.
@@ -375,8 +375,8 @@ the origin is inside the border at the inside upper-left corner. </glossentry>
<glossentry id="glossary:Cursor">
<glossterm>Cursor</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Cursor</primary></indexterm>
+ <glossdef>
<para>
A cursor is the visible shape of the pointer on a screen.
It consists of a hotspot, a source bitmap, a shape bitmap,
@@ -388,8 +388,8 @@ appearance when the pointer is in that window. </glossentry>
<glossentry id="glossary:Depth">
<glossterm>Depth</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Depth</primary></indexterm>
+ <glossdef>
<para>
The depth of a window or pixmap is the number of bits per pixel it has.
The depth of a graphics context is the depth of the drawables it can be
@@ -399,8 +399,8 @@ used in conjunction with graphics output. </glossentry>
<glossentry id="glossary:Device">
<glossterm>Device</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Device</primary></indexterm>
+ <glossdef>
<para>
Keyboards, mice, tablets, track-balls, button boxes, and so on are all
collectively known as input devices.
@@ -413,8 +413,8 @@ and the pointer. </glossentry>
<glossentry id="glossary:DirectColor">
<glossterm>DirectColor</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>DirectColor</primary></indexterm>
+ <glossdef>
<para>
<symbol>DirectColor</symbol>
is a class of colormap in which a pixel value is decomposed into three
@@ -429,13 +429,13 @@ changed dynamically. </glossentry>
<glossentry id="glossary:Display">
<glossterm>Display</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Display</primary></indexterm>
+<indexterm><primary>Display</primary><secondary>structure</secondary></indexterm>
+ <glossdef>
<para>
A server, together with its screens and input devices, is called a display.
The Xlib
<type>Display</type>
-<indexterm><primary>Display</primary><secondary>structure</secondary></indexterm>
structure contains all information about the particular display and its screens
as well as the state that Xlib needs to communicate with the display over a
particular connection.
@@ -444,8 +444,8 @@ particular connection. </glossentry>
<glossentry id="glossary:Drawable">
<glossterm>Drawable</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Drawable</primary></indexterm>
+ <glossdef>
<para>
Both windows and pixmaps can be used as sources and destinations
in graphics operations.
@@ -459,8 +459,8 @@ graphics operation. </glossentry>
<glossentry id="glossary:Encoding">
<glossterm>Encoding</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Encoding</primary></indexterm>
+ <glossdef>
<para>
A set of unambiguous rules that establishes a character set
and a relationship between the characters and their representations.
@@ -488,8 +488,8 @@ Character Set. </glossentry>
<glossentry id="glossary:Escapement">
<glossterm>Escapement</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Escapement</primary></indexterm>
+ <glossdef>
<para>
The escapement of a string is the distance in pixels in the
primary draw direction from the drawing origin to the origin of the next
@@ -499,8 +499,8 @@ character (that is, the one following the given string) to be drawn. </glossentry>
<glossentry id="glossary:Event">
<glossterm>Event</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Event</primary></indexterm>
+ <glossdef>
<para>
Clients are informed of information asynchronously by means of events.
These events can be either asynchronously generated from devices or
@@ -515,8 +515,8 @@ Events are typically reported relative to a window. </glossentry>
<glossentry id="glossary:Event_mask">
<glossterm>Event mask</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Event</primary><secondary>mask</secondary></indexterm>
+ <glossdef>
<para>
Events are requested relative to a window.
The set of event types a client requests relative to a window is described
@@ -526,8 +526,8 @@ by using an event mask. </glossentry>
<glossentry id="glossary:Event_propagation">
<glossterm>Event propagation</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Event</primary><secondary>propagation</secondary></indexterm>
+ <glossdef>
<para>
Device-related events propagate from the source window to ancestor
windows until some client has expressed interest in handling that type
@@ -537,8 +537,8 @@ of event or until the event is discarded explicitly. </glossentry>
<glossentry id="glossary:Event_source">
<glossterm>Event source</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Event</primary><secondary>source</secondary></indexterm>
+ <glossdef>
<para>
The deepest viewable window that the pointer is in is called
the source of a device-related event.
@@ -547,8 +547,8 @@ the source of a device-related event. </glossentry>
<glossentry id="glossary:Event_synchronization">
<glossterm>Event synchronization</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Event</primary><secondary>synchronization</secondary></indexterm>
+ <glossdef>
<para>
There are certain race conditions possible when demultiplexing device
events to clients (in particular, deciding where pointer and keyboard
@@ -561,8 +561,8 @@ device events. </glossentry>
<glossentry id="glossary:Exposure_event">
<glossterm>Exposure event</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Event</primary><secondary>Exposure</secondary></indexterm>
+ <glossdef>
<para>
Servers do not guarantee to preserve the contents of windows when
windows are obscured or reconfigured.
@@ -573,8 +573,8 @@ of windows have been lost. </glossentry>
<glossentry id="glossary:Extension">
<glossterm>Extension</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Extension</primary></indexterm>
+ <glossdef>
<para>
Named extensions to the core protocol can be defined to extend the system.
Extensions to output requests, resources, and event types are all possible
@@ -584,8 +584,8 @@ and expected. </glossentry>
<glossentry id="glossary:Font">
<glossterm>Font</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Font</primary></indexterm>
+ <glossdef>
<para>
A font is an array of glyphs (typically characters).
The protocol does no translation or interpretation of character sets.
@@ -597,8 +597,8 @@ and interline spacing. </glossentry>
<glossentry id="glossary:Font_glyph">
<glossterm>Font glyph</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Font glyph</primary></indexterm>
+ <glossdef>
<para>
The abstract graphical symbol for an index into a font.
</para>
@@ -606,8 +606,8 @@ The abstract graphical symbol for an index into a font. </glossentry>
<glossentry id="glossary:Frozen_events">
<glossterm>Frozen events</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Frozen events</primary></indexterm>
+ <glossdef>
<para>
Clients can freeze event processing during keyboard and pointer grabs.
</para>
@@ -615,8 +615,8 @@ Clients can freeze event processing during keyboard and pointer grabs. </glossentry>
<glossentry id="glossary:GC">
<glossterm>GC</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>GC</primary></indexterm>
+ <glossdef>
<para>
GC is an abbreviation for graphics context.
See <glossterm linkend="glossary:Graphics_context">Graphics context</glossterm>.
@@ -625,8 +625,8 @@ See <glossterm linkend="glossary:Graphics_context">Graphics context</glossterm>. </glossentry>
<glossentry id="glossary:Glyph">
<glossterm>Glyph</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Glyph</primary></indexterm>
+ <glossdef>
<para>
An identified abstract graphical symbol independent of any actual image.
(ISO/IEC/DIS 9541-1)
@@ -637,8 +637,8 @@ not bound to a codepoint. </glossentry>
<glossentry id="glossary:Glyph_image">
<glossterm>Glyph image</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Glyph image</primary></indexterm>
+ <glossdef>
<para>
An image of a glyph, as obtained from a glyph representation displayed
on a presentation surface.
@@ -648,8 +648,8 @@ on a presentation surface. </glossentry>
<glossentry id="glossary:Grab">
<glossterm>Grab</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Grab</primary></indexterm>
+ <glossdef>
<para>
Keyboard keys, the keyboard, pointer buttons, the pointer,
and the server can be grabbed for exclusive use by a client.
@@ -662,8 +662,8 @@ styles of user interfaces. </glossentry>
<glossentry id="glossary:Graphics_context">
<glossterm>Graphics context</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Graphics context</primary></indexterm>
+ <glossdef>
<para>
Various information for graphics output is stored in a graphics
context (<acronym>GC</acronym>), such as foreground pixel, background
@@ -676,8 +676,8 @@ the graphics context. </glossentry>
<glossentry id="glossary:Gravity">
<glossterm>Gravity</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Gravity</primary></indexterm>
+ <glossdef>
<para>
The contents of windows and windows themselves have a gravity,
which determines how the contents move when a window is resized.
@@ -688,8 +688,8 @@ See <glossterm linkend="glossary:Bit_gravity">Bit gravity</glossterm> and </glossentry>
<glossentry id="glossary:GrayScale">
<glossterm>GrayScale</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>GrayScale</primary></indexterm>
+ <glossdef>
<para>
<symbol>GrayScale</symbol>
can be viewed as a degenerate case of
@@ -702,8 +702,8 @@ The gray values can be changed dynamically. </glossentry>
<glossentry id="glossary:Host_Portable_Character_Encoding">
<glossterm>Host Portable Character Encoding</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Host Portable Character Encoding</primary></indexterm>
+ <glossdef>
<para>
The encoding of the <glossterm linkend="glossary:X_Portable_Character_Set">X Portable Character Set</glossterm> on the host.
The encoding itself is not defined by this standard,
@@ -716,8 +716,8 @@ in the host encoding. </glossentry>
<glossentry id="glossary:Hotspot">
<glossterm>Hotspot</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Hotspot</primary></indexterm>
+ <glossdef>
<para>
A cursor has an associated hotspot, which defines the point in the
cursor corresponding to the coordinates reported for the pointer.
@@ -726,8 +726,8 @@ cursor corresponding to the coordinates reported for the pointer. </glossentry>
<glossentry id="glossary:Identifier">
<glossterm>Identifier</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Identifier</primary></indexterm>
+ <glossdef>
<para>
An identifier is a unique value associated with a resource
that clients use to name that resource.
@@ -737,8 +737,8 @@ The identifier can be used over any connection to name the resource. </glossentry>
<glossentry id="glossary:Inferiors">
<glossterm>Inferiors</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Inferiors</primary></indexterm>
+ <glossdef>
<para>
The inferiors of a window are all of the subwindows nested below it:
the children, the children's children, and so on.
@@ -747,8 +747,8 @@ the children, the children's children, and so on. </glossentry>
<glossentry id="glossary:Input_focus">
<glossterm>Input focus</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Input</primary><secondary>focus</secondary></indexterm>
+ <glossdef>
<para>
The input focus is usually a window defining the scope for processing
of keyboard input.
@@ -764,8 +764,8 @@ of whatever screen the pointer is on at each keyboard event. </glossentry>
<glossentry id="glossary:Input_manager">
<glossterm>Input manager</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Input</primary><secondary>manager</secondary></indexterm>
+ <glossdef>
<para>
Control over keyboard input is typically provided by an input manager
client, which usually is part of a window manager.
@@ -774,8 +774,8 @@ client, which usually is part of a window manager. </glossentry>
<glossentry id="glossary:InputOnly_window">
<glossterm>InputOnly window</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Window</primary><secondary>InputOnly</secondary></indexterm>
+ <glossdef>
<para>
An
<symbol>InputOnly</symbol>
@@ -792,8 +792,8 @@ windows as inferiors. </glossentry>
<glossentry id="glossary:InputOutput_window">
<glossterm>InputOutput window</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Window</primary><secondary>InputOutput</secondary></indexterm>
+ <glossdef>
<para>
An
<symbol>InputOutput</symbol>
@@ -809,8 +809,8 @@ windows as inferiors. </glossentry>
<glossentry id="glossary:Internationalization">
<glossterm>Internationalization</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Internationalization</primary></indexterm>
+ <glossdef>
<para>
The process of making software adaptable to the requirements
of different native languages, local customs, and character string encodings.
@@ -821,8 +821,8 @@ without program source modifications or recompilation. </glossentry>
<glossentry id="glossary:ISO2022">
<glossterm>ISO2022</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>ISO2022</primary></indexterm>
+ <glossdef>
<para>
ISO standard for code extension techniques for 7-bit and 8-bit coded
character sets.
@@ -831,8 +831,8 @@ character sets. </glossentry>
<glossentry id="glossary:Key_grabbing">
<glossterm>Key grabbing</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Key</primary><secondary>grabbing</secondary></indexterm>
+ <glossdef>
<para>
Keys on the keyboard can be passively grabbed by a client.
When the key is pressed,
@@ -842,8 +842,8 @@ the keyboard is then actively grabbed by the client. </glossentry>
<glossentry id="glossary:Keyboard_grabbing">
<glossterm>Keyboard grabbing</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Keyboard</primary><secondary>grabbing</secondary></indexterm>
+ <glossdef>
<para>
A client can actively grab control of the keyboard, and key events
will be sent to that client rather than the client the events would
@@ -853,8 +853,8 @@ normally have been sent to. </glossentry>
<glossentry id="glossary:Keysym">
<glossterm>Keysym</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Keysym</primary></indexterm>
+ <glossdef>
<para>
An encoding of a symbol on a keycap on a keyboard.
</para>
@@ -862,8 +862,8 @@ An encoding of a symbol on a keycap on a keyboard. </glossentry>
<glossentry id="glossary:Latin-1">
<glossterm>Latin-1</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Latin-1</primary></indexterm>
+ <glossdef>
<para>
The coded character set defined by the ISO8859-1 standard.
</para>
@@ -871,8 +871,8 @@ The coded character set defined by the ISO8859-1 standard. </glossentry>
<glossentry id="glossary:Latin_Portable_Character_Encoding">
<glossterm>Latin Portable Character Encoding</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Latin Portable Character Encoding</primary></indexterm>
+ <glossdef>
<para>
The encoding of the X Portable Character Set using the Latin-1 codepoints
plus ASCII control characters.
@@ -884,8 +884,8 @@ not all of Latin-1. </glossentry>
<glossentry id="glossary:Locale">
<glossterm>Locale</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Locale</primary></indexterm>
+ <glossdef>
<para>
The international environment of a computer program defining the ``localized''
behavior of that program at run-time.
@@ -917,8 +917,8 @@ Encoding and decoding for inter-client text communication </glossentry>
<glossentry id="glossary:Locale_name">
<glossterm>Locale name</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Locale name</primary></indexterm>
+ <glossdef>
<para>
The identifier used to select the desired locale for the host C library
and X library functions.
@@ -931,8 +931,8 @@ function. </glossentry>
<glossentry id="glossary:Localization">
<glossterm>Localization</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Localization</primary></indexterm>
+ <glossdef>
<para>
The process of establishing information within a computer system specific
to the operation of particular native languages, local customs
@@ -943,8 +943,8 @@ and coded character sets. </glossentry>
<glossentry id="glossary:Mapped">
<glossterm>Mapped</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Mapped window</primary></indexterm>
+ <glossdef>
<para>
A window is said to be mapped if a map call has been performed on it.
Unmapped windows and their inferiors are never viewable or visible.
@@ -953,8 +953,8 @@ Unmapped windows and their inferiors are never viewable or visible. </glossentry>
<glossentry id="glossary:Modifier_keys">
<glossterm>Modifier keys</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Modifier keys</primary></indexterm>
+ <glossdef>
<para>
Shift, Control, Meta, Super, Hyper, Alt, Compose, Apple, CapsLock,
ShiftLock, and similar keys are called modifier keys.
@@ -963,8 +963,8 @@ ShiftLock, and similar keys are called modifier keys. </glossentry>
<glossentry id="glossary:Monochrome">
<glossterm>Monochrome</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Monochrome</primary></indexterm>
+ <glossdef>
<para>
Monochrome is a special case of
<glossterm linkend="glossary:StaticGray"><symbol>StaticGray</symbol></glossterm>
@@ -974,8 +974,8 @@ in which there are only two colormap entries. </glossentry>
<glossentry id="glossary:Multibyte">
<glossterm>Multibyte</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Multibyte</primary></indexterm>
+ <glossdef>
<para>
A character whose codepoint is stored in more than one byte;
any encoding which can contain multibyte characters;
@@ -988,8 +988,8 @@ imply only that the strings <emphasis remap='I'>may</emphasis> contain multibyte </glossentry>
<glossentry id="glossary:Obscure">
<glossterm>Obscure</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Obscure</primary></indexterm>
+ <glossdef>
<para>
A window is obscured if some other window obscures it.
A window can be partially obscured and so still have visible regions.
@@ -1005,8 +1005,8 @@ Also note that window borders are included in the calculation. </glossentry>
<glossentry id="glossary:Occlude">
<glossterm>Occlude</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Occlude</primary></indexterm>
+ <glossdef>
<para>
A window is occluded if some other window occludes it.
Window A occludes window B if both are mapped,
@@ -1023,8 +1023,8 @@ windows never obscure other windows but can occlude other windows. </glossentry>
<glossentry id="glossary:Padding">
<glossterm>Padding</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Padding</primary></indexterm>
+ <glossdef>
<para>
Some padding bytes are inserted in the data stream to maintain
alignment of the protocol requests on natural boundaries.
@@ -1034,8 +1034,8 @@ This increases ease of portability to some machine architectures. </glossentry>
<glossentry id="glossary:Parent_window">
<glossterm>Parent window</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Window</primary><secondary>parent</secondary></indexterm>
+ <glossdef>
<para>
If C is a child of P, then P is the parent of C.
</para>
@@ -1043,8 +1043,8 @@ If C is a child of P, then P is the parent of C. </glossentry>
<glossentry id="glossary:Passive_grab">
<glossterm>Passive grab</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Passive grab</primary></indexterm>
+ <glossdef>
<para>
Grabbing a key or button is a passive grab.
The grab activates when the key or button is actually pressed.
@@ -1053,8 +1053,8 @@ The grab activates when the key or button is actually pressed. </glossentry>
<glossentry id="glossary:Pixel_value">
<glossterm>Pixel value</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Pixel value</primary></indexterm>
+ <glossdef>
<para>
A pixel is an N-bit value,
where N is the number of bit planes used in a particular window or pixmap
@@ -1066,8 +1066,8 @@ displayed. </glossentry>
<glossentry id="glossary:Pixmap">
<glossterm>Pixmap</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Pixmap</primary></indexterm>
+ <glossdef>
<para>
A pixmap is a three-dimensional array of bits.
A pixmap is normally thought of as a two-dimensional array of pixels,
@@ -1080,8 +1080,8 @@ A pixmap can only be used on the screen that it was created in. </glossentry>
<glossentry id="glossary:Plane">
<glossterm>Plane</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Plane</primary></indexterm>
+ <glossdef>
<para>
When a pixmap or window is thought of as a stack of bitmaps, each
bitmap is called a plane or bit plane.
@@ -1090,8 +1090,8 @@ bitmap is called a plane or bit plane. </glossentry>
<glossentry id="glossary:Plane_mask">
<glossterm>Plane mask</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Plane</primary><secondary>mask</secondary></indexterm>
+ <glossdef>
<para>
Graphics operations can be restricted to only affect a subset of bit
planes of a destination.
@@ -1102,8 +1102,8 @@ The plane mask is stored in a graphics context. </glossentry>
<glossentry id="glossary:Pointer">
<glossterm>Pointer</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Pointer</primary></indexterm>
+ <glossdef>
<para>
The pointer is the pointing device currently attached to the cursor
and tracked on the screens.
@@ -1112,8 +1112,8 @@ and tracked on the screens. </glossentry>
<glossentry id="glossary:Pointer_grabbing">
<glossterm>Pointer grabbing</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Pointer</primary><secondary>grabbing</secondary></indexterm>
+ <glossdef>
<para>
A client can actively grab control of the pointer.
Then button and motion events will be sent to that client
@@ -1123,8 +1123,8 @@ rather than the client the events would normally have been sent to. </glossentry>
<glossentry id="glossary:Pointing_device">
<glossterm>Pointing device</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Pointing device</primary></indexterm>
+ <glossdef>
<para>
A pointing device is typically a mouse, tablet, or some other
device with effective dimensional motion.
@@ -1135,8 +1135,8 @@ which tracks whatever pointing device is attached as the pointer. </glossentry>
<glossentry id="glossary:POSIX">
<glossterm><acronym>POSIX</acronym></glossterm>
- <glossdef>
<indexterm significance="preferred"><primary><acronym>POSIX</acronym></primary></indexterm>
+ <glossdef>
<para>
Portable Operating System Interface, ISO/IEC 9945-1 (IEEE Std 1003.1).
</para>
@@ -1144,8 +1144,8 @@ Portable Operating System Interface, ISO/IEC 9945-1 (IEEE Std 1003.1). </glossentry>
<glossentry id="glossary:POSIX_Portable_Filename_Character_Set">
<glossterm><acronym>POSIX</acronym> Portable Filename Character Set</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary><acronym>POSIX</acronym> Portable Filename Character Set</primary></indexterm>
+ <glossdef>
<para>
The set of 65 characters which can be used in naming files on a <acronym>POSIX</acronym>-compliant
host that are correctly processed in all locales.
@@ -1160,8 +1160,8 @@ a..z A..Z 0..9 ._- </glossentry>
<glossentry id="glossary:Property">
<glossterm>Property</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Property</primary></indexterm>
+ <glossdef>
<para>
Windows can have associated properties that consist of a name, a type,
a data format, and some data.
@@ -1174,8 +1174,8 @@ hints, program names, and icon formats with a window manager. </glossentry>
<glossentry id="glossary:Property_list">
<glossterm>Property list</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Property list</primary></indexterm>
+ <glossdef>
<para>
The property list of a window is the list of properties that have
been defined for the window.
@@ -1184,8 +1184,8 @@ been defined for the window. </glossentry>
<glossentry id="glossary:PseudoColor">
<glossterm>PseudoColor</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>PseudoColor</primary></indexterm>
+ <glossdef>
<para>
<symbol>PseudoColor</symbol>
is a class of colormap in which a pixel value indexes the colormap entry to
@@ -1197,8 +1197,8 @@ The <acronym>RGB</acronym> values can be changed dynamically. </glossentry>
<glossentry id="glossary:Rectangle">
<glossterm>Rectangle</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Rectangle</primary></indexterm>
+ <glossdef>
<para>
A rectangle specified by [x,y,w,h] has an infinitely thin
outline path with corners at [x,y], [x+w,y], [x+w,y+h], and [x, y+h].
@@ -1214,8 +1214,8 @@ a single pixel would be drawn. </glossentry>
<glossentry id="glossary:Redirecting_control">
<glossterm>Redirecting control</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Redirecting control</primary></indexterm>
+ <glossdef>
<para>
Window managers (or client programs) may enforce window layout
policy in various ways.
@@ -1227,8 +1227,8 @@ rather than the operation actually being performed. </glossentry>
<glossentry id="glossary:Reply">
<glossterm>Reply</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Reply</primary></indexterm>
+ <glossdef>
<para>
Information requested by a client program using the X protocol
is sent back to the client with a reply.
@@ -1240,8 +1240,8 @@ but some requests generate multiple replies. </glossentry>
<glossentry id="glossary:Request">
<glossterm>Request</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Request</primary></indexterm>
+ <glossdef>
<para>
A command to the server is called a request.
It is a single block of data sent over a connection.
@@ -1250,8 +1250,8 @@ It is a single block of data sent over a connection. </glossentry>
<glossentry id="glossary:Resource">
<glossterm>Resource</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Resource</primary></indexterm>
+ <glossdef>
<para>
Windows, pixmaps, cursors, fonts, graphics contexts, and colormaps are
known as resources.
@@ -1263,8 +1263,8 @@ connection over which the resource was created. </glossentry>
<glossentry id="glossary:RGB_values">
<glossterm><acronym>RGB</acronym> values</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary><acronym>RGB</acronym> values</primary></indexterm>
+ <glossdef>
<para>
<acronym>RGB</acronym> values are the red, green, and blue intensity values that are used
to define a color.
@@ -1276,8 +1276,8 @@ The X server scales these values to match the display hardware. </glossentry>
<glossentry id="glossary:Root">
<glossterm>Root</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Root</primary></indexterm>
+ <glossdef>
<para>
The root of a pixmap or graphics context is the same as the root
of whatever drawable was used when the pixmap or GC was created.
@@ -1287,8 +1287,8 @@ The root of a window is the root window under which the window was created. </glossentry>
<glossentry id="glossary:Root_window">
<glossterm>Root window</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Window</primary><secondary>root</secondary></indexterm>
+ <glossdef>
<para>
Each screen has a root window covering it.
The root window cannot be reconfigured or unmapped,
@@ -1299,8 +1299,8 @@ A root window has no parent. </glossentry>
<glossentry id="glossary:Save_set">
<glossterm>Save set</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Save set</primary></indexterm>
+ <glossdef>
<para>
The save set of a client is a list of other clients' windows that,
if they are inferiors of one of the client's windows at connection
@@ -1313,8 +1313,8 @@ lost windows if the manager should terminate abnormally. </glossentry>
<glossentry id="glossary:Scanline">
<glossterm>Scanline</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Scanline</primary></indexterm>
+ <glossdef>
<para>
A scanline is a list of pixel or bit values viewed as a horizontal
row (all values having the same y coordinate) of an image, with the
@@ -1324,8 +1324,8 @@ values ordered by increasing the x coordinate. </glossentry>
<glossentry id="glossary:Scanline_order">
<glossterm>Scanline order</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Scanline</primary><secondary>order</secondary></indexterm>
+ <glossdef>
<para>
An image represented in scanline order contains scanlines ordered by
increasing the y coordinate.
@@ -1334,8 +1334,10 @@ increasing the y coordinate. </glossentry>
<glossentry id="glossary:Screen">
<glossterm>Screen</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Screen</primary></indexterm>
+<indexterm><primary>Screen</primary><secondary>structure</secondary></indexterm>
+<indexterm><primary>Display</primary><secondary>structure</secondary></indexterm>
+ <glossdef>
<para>
A server can provide several independent screens,
which typically have physically independent monitors.
@@ -1343,19 +1345,17 @@ This would be the expected configuration when there is only a single keyboard and pointer shared among the screens.
A
<type>Screen</type>
-<indexterm><primary>Screen</primary><secondary>structure</secondary></indexterm>
structure contains the information about that screen
and is linked to the
<type>Display</type>
-<indexterm><primary>Display</primary><secondary>structure</secondary></indexterm>
structure.
</para>
</glossdef>
</glossentry>
<glossentry id="glossary:Selection">
<glossterm>Selection</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Selection</primary></indexterm>
+ <glossdef>
<para>
A selection can be thought of as an indirect property with dynamic
type.
@@ -1387,8 +1387,8 @@ The protocol does not constrain the semantics. </glossentry>
<glossentry id="glossary:Server">
<glossterm>Server</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Server</primary></indexterm>
+ <glossdef>
<para>
The server, which is also referred to as the X server,
provides the basic windowing mechanism.
@@ -1400,8 +1400,8 @@ and demultiplexes input back to the appropriate clients. </glossentry>
<glossentry id="glossary:Server_grabbing">
<glossterm>Server grabbing</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Server</primary><secondary>grabbing</secondary></indexterm>
+ <glossdef>
<para>
The server can be grabbed by a single client for exclusive use.
This prevents processing of any requests from other client connections until
@@ -1413,8 +1413,8 @@ pop-up menus, or executing requests indivisibly. </glossentry>
<glossentry id="glossary:Shift_sequence">
<glossterm>Shift sequence</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Shift sequence</primary></indexterm>
+ <glossdef>
<para>
ISO2022 defines control characters and escape sequences
which temporarily (single shift) or permanently (locking shift) cause a
@@ -1424,8 +1424,8 @@ different character set to be in effect (``invoking'' a character set). </glossentry>
<glossentry id="glossary:Sibling">
<glossterm>Sibling</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Sibling</primary></indexterm>
+ <glossdef>
<para>
Children of the same parent window are known as sibling windows.
</para>
@@ -1433,8 +1433,8 @@ Children of the same parent window are known as sibling windows. </glossentry>
<glossentry id="glossary:Stacking_order">
<glossterm>Stacking order</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Stacking order</primary></indexterm>
+ <glossdef>
<para>
Sibling windows, similar to sheets of paper on a desk,
can stack on top of each other.
@@ -1445,8 +1445,8 @@ The relationship between sibling windows is known as the stacking order. </glossentry>
<glossentry id="glossary:State-dependent_encoding">
<glossterm>State-dependent encoding</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>State-dependent encoding</primary></indexterm>
+ <glossdef>
<para>
An encoding in which an invocation of a charset can apply to multiple
characters in sequence.
@@ -1460,8 +1460,8 @@ this means use of locking shifts, not single shifts. </glossentry>
<glossentry id="glossary:State-independent_encoding">
<glossterm>State-independent encoding</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>State-independent encoding</primary></indexterm>
+ <glossdef>
<para>
Any encoding in which the invocations of the charsets are fixed,
or span only a single character.
@@ -1472,8 +1472,8 @@ this means use of at most single shifts, not locking shifts. </glossentry>
<glossentry id="glossary:StaticColor">
<glossterm>StaticColor</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>StaticColor</primary></indexterm>
+ <glossdef>
<para>
<symbol>StaticColor</symbol>
can be viewed as a degenerate case of
@@ -1484,8 +1484,8 @@ in which the <acronym>RGB</acronym> values are predefined and read-only. </glossentry>
<glossentry id="glossary:StaticGray">
<glossterm>StaticGray</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>StaticGray</primary></indexterm>
+ <glossdef>
<para>
<symbol>StaticGray</symbol>
can be viewed as a degenerate case of
@@ -1497,8 +1497,8 @@ The values are typically linear or near-linear increasing ramps. </glossentry>
<glossentry id="glossary:Status">
<glossterm>Status</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Status</primary></indexterm>
+ <glossdef>
<para>
Many Xlib functions return a success status.
If the function does not succeed,
@@ -1508,8 +1508,8 @@ however, its arguments are not disturbed. </glossentry>
<glossentry id="glossary:Stipple">
<glossterm>Stipple</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Stipple</primary></indexterm>
+ <glossdef>
<para>
A stipple pattern is a bitmap that is used to tile a region to serve
as an additional clip mask for a fill operation with the foreground
@@ -1527,9 +1527,9 @@ color. </glossentry>
<glossentry id="glossary:String_Equivalence">
<glossterm>String Equivalence</glossterm>
+<indexterm significance="preferred"><primary>String Equivalence</primary></indexterm>
<glossdef>
<para>
-<indexterm significance="preferred"><primary>String Equivalence</primary></indexterm>
Two ISO Latin-1 STRING8 values are considered equal if they are the same
length and if corresponding bytes are either equal or are equivalent as
follows: decimal values 65 to 90 inclusive (characters ``A'' to ``Z'') are
@@ -1545,8 +1545,8 @@ are pairwise equivalent to decimal values 246 to 254 inclusive </glossentry>
<glossentry id="glossary:Tile">
<glossterm>Tile</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Tile</primary></indexterm>
+ <glossdef>
<para>
A pixmap can be replicated in two dimensions to tile a region.
The pixmap itself is also known as a tile.
@@ -1555,8 +1555,8 @@ The pixmap itself is also known as a tile. </glossentry>
<glossentry id="glossary:Timestamp">
<glossterm>Timestamp</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Timestamp</primary></indexterm>
+ <glossdef>
<para>
A timestamp is a time value expressed in milliseconds.
It is typically the time since the last server reset.
@@ -1574,8 +1574,8 @@ This value is reserved for use in requests to represent the current server time. </glossentry>
<glossentry id="glossary:TrueColor">
<glossterm>TrueColor</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>TrueColor</primary></indexterm>
+ <glossdef>
<para>
<symbol>TrueColor</symbol>
can be viewed as a degenerate case of
@@ -1589,8 +1589,8 @@ The values are typically linear or near-linear increasing ramps. </glossentry>
<glossentry id="glossary:Type">
<glossterm>Type</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Type</primary></indexterm>
+ <glossdef>
<para>
A type is an arbitrary atom used to identify the interpretation of property
data.
@@ -1603,8 +1603,8 @@ and clients also can define new types. </glossentry>
<glossentry id="glossary:Viewable">
<glossterm>Viewable</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Viewable</primary></indexterm>
+ <glossdef>
<para>
A window is viewable if it and all of its ancestors are mapped.
This does not imply that any portion of the window is actually visible.
@@ -1616,8 +1616,8 @@ backing store. </glossentry>
<glossentry id="glossary:Visible">
<glossterm>Visible</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Visible</primary></indexterm>
+ <glossdef>
<para>
A region of a window is visible if someone looking at the screen can
actually see it; that is, the window is viewable and the region is not occluded
@@ -1627,8 +1627,8 @@ by any other window. </glossentry>
<glossentry id="glossary:Whitespace">
<glossterm>Whitespace</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Whitespace</primary></indexterm>
+ <glossdef>
<para>
Any spacing character.
On implementations that conform to the ANSI C library,
@@ -1640,8 +1640,8 @@ returns true. </glossentry>
<glossentry id="glossary:Window_gravity">
<glossterm>Window gravity</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Window</primary><secondary>gravity</secondary></indexterm>
+ <glossdef>
<para>
When windows are resized,
subwindows may be repositioned automatically relative to some position in the
@@ -1653,8 +1653,8 @@ as window gravity. </glossentry>
<glossentry id="glossary:Window_manager">
<glossterm>Window manager</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Window</primary><secondary>manager</secondary></indexterm>
+ <glossdef>
<para>
Manipulation of windows on the screen and much of the user interface
(policy) is typically provided by a window manager client.
@@ -1663,8 +1663,8 @@ Manipulation of windows on the screen and much of the user interface </glossentry>
<glossentry id="glossary:X_Portable_Character_Set">
<glossterm>X Portable Character Set</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>X Portable Character Set</primary></indexterm>
+ <glossdef>
<para>
A basic set of 97 characters which are assumed to exist in all
locales supported by Xlib. This set contains the following characters:
@@ -1686,8 +1686,8 @@ see the <glossterm linkend="glossary:Host_Portable_Character_Encoding">Host Port </glossentry>
<glossentry id="glossary:XLFD">
<glossterm><acronym>XLFD</acronym></glossterm>
- <glossdef>
<indexterm significance="preferred"><primary><acronym>XLFD</acronym></primary></indexterm>
+ <glossdef>
<para>
The X Logical Font Description Conventions that define a standard syntax
for structured font names.
@@ -1696,8 +1696,8 @@ for structured font names. </glossentry>
<glossentry id="glossary:XY_format">
<glossterm>XY format</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>XY format</primary></indexterm>
+ <glossdef>
<para>
The data for a pixmap is said to be in XY format if it is organized as
a set of bitmaps representing individual bit planes with the planes
@@ -1707,8 +1707,8 @@ appearing from most-significant to least-significant bit order. </glossentry>
<glossentry id="glossary:Z_format">
<glossterm>Z format</glossterm>
- <glossdef>
<indexterm significance="preferred"><primary>Z format</primary></indexterm>
+ <glossdef>
<para>
The data for a pixmap is said to be in Z format if it is organized as
a set of pixel values in scanline order.
|