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-.\" $Xorg: TextSink,v 1.3 2000/08/17 19:42:28 cpqbld Exp $
-.NH 2
-TextSink Object
-.LP
-.XS
- TextSink Object
-.XE
-.IN "TextSink object" "" "@DEF@"
-.LP
-.Ds 0
-.TA 2.0i
-.ta 2.0i
-Application Header file <X11/Xaw/TextSink.h>
-.IN "TextSink.h" ""
-Class Header file <X11/Xaw/TextSinkP.h>
-.IN "TextSinkP.h" ""
-Class textSinkObjectClass
-.IN "textSinkObjectClass" ""
-Class Name TextSink
-.IN "TextSink object" "class name"
-Superclass Object
-.De
-.LP
-The TextSink object is the root object for all text sinks. Any new text
-sink objects should be subclasses of the TextSink Object. The TextSink
-Class contains all methods that the Text widget expects a text sink to
-export.
-.LP
-Since all text sinks will have some resources in common, the TextSink
-defines a few new resources.
-.NH 3
-Resources
-.LP
-When creating an TextSink object instance, the following resources are
-retrieved from the argument list or from the resource database:
-.LP
-.IN "AsciiSink object" "resources"
-.TS H
-lw(1i) lw(1i) lw(1i) lw(.5i) lw(2i).
-_
-.sp 3p
-.TB
-Name Class Type Notes Default Value
-.sp 3p
-_
-.TH
-.R
-.sp 3p
-background Background Pixel XtDefaultBackground
-destroyCallback Callback XtCallbackList NULL
-foreground Foreground Pixel XtDefaultForeground
-.sp 3p
-_
-.TE
-.Bg Bold
-.Dc
-.Sg Bold
-.NH 3
-Subclassing the TextSink
-.IN "TextSink object" "subclassing" "@DEF@"
-.LP
-The only purpose of the TextSink Object is to be subclassed. It
-contains the minimum set of class methods that all text sinks must have.
-While all may be inherited, the direct descendant of TextSink \fBmust
-specify\fP some of them as TextSink does contain enough information to
-be a valid text sink by itself. Do not try to use
-the TextSink as a valid sink for the Text widget; it is not intended
-to be used as a sink by itself.
-.TS H
-lw(1i) lw(1.5i) lw(2i) lw(1i).
-_
-.sp 3p
-.TB
-Function Inherit with Public Interface must specify
-.sp 3p
-_
-.TH
-.R
-.sp 3p
-DisplayText XtInheritDisplayText XawTextSinkDisplayText yes
-.IN "XtInheritDisplayText" ""
-.IN "XawTextSinkDisplayText" ""
-InsertCursor XtInheritInsertCursor XawTextSinkInsertCursor yes
-.IN "XtInheritInsertCursor" ""
-.IN "XawTextSinkInsertCursor" ""
-ClearToBackground XtInheritClearToBackground XawTextSinkClearToBackground no
-.IN "XtInheritClearToBackground" ""
-.IN "XawTextSinkClearToBackground" ""
-FindPosition XtInheritFindPosition XawTextSinkFindPosition yes
-.IN "XtInheritFindPosition" ""
-.IN "XawTextSinkFindPosition" ""
-FindDistance XtInheritFindDistance XawTextSinkFindDistance yes
-.IN "XtInheritFindDistance" ""
-.IN "XawTextSinkFindDistance" ""
-Resolve XtInheritResolve XawTextSinkResolve yes
-.IN "XtInheritResolve" ""
-.IN "XawTextSinkResolve" ""
-MaxLines XtInheritMaxLines XawTextSinkMaxLines no
-.IN "XtInheritMaxLines" ""
-.IN "XawTextSinkMaxLines" ""
-MaxHeight XtInheritMaxHeight XawTextSinkMaxHeight no
-.IN "XtInheritMaxHeight" ""
-.IN "XawTextSinkMaxHeight" ""
-SetTabs XtInheritSetTabs XawTextSinkSetTabs no
-.IN "XtInheritSetTabs" ""
-.IN "XawTextSinkSetTabs" ""
-GetCursorBounds XtInheritGetCursorBounds XawTextSinkGetCursorBounds yes
-.IN "XtInheritGetCursorBounds" ""
-.IN "XawTextSinkGetCursorBounds" ""
-_
-.TE
-.NH 4
-Displaying Text
-.LP
-To display a section of the text buffer contained in the text source
-use the function \fBDisplayText\fP:
-.IN "TextSink object" "DisplayText" "@DEF@"
-.FD 0
-void DisplayText(\fIw\fP, \fIx\fP, \fIy\fP, \fIpos1\fP, \fIpos2\fP, \fIhighlight\fP)
-.br
- Widget \fIw\fP;
-.br
- Position \fIx\fP, \fIy\fP;
-.br
- XawTextPosition \fIpos1\fP, \fIpos2\fP;
-.br
- Boolean \fIhighlight\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fIx\fP 1i
-Specifies the x location to start drawing the text.
-.IP \fIy\fP 1i
-Specifies the y location to start drawing text.
-.IP \fIpos1\fP 1i
-Specifies the location within the text source of the first character
-to be printed.
-.IP \fIpos2\fP 1i
-Specifies the location within the text source of the last character
-to be printed.
-.IP \fIhighlight\fP 1i
-Specifies whether or not to paint the text region highlighted.
-.LP
-The Text widget will only pass one line at a time to the text sink, so
-this function does not need to know how to line feed the text. It is
-acceptable for this function to just ignore Carriage Returns. \fIx\fP
-and \fIy\fP denote the upper left hand corner of the first character to
-be displayed.
-.NH 4
-Displaying the Insert Point
-.LP
-The function that controls the display of the text cursor is
-\fBInsertCursor\fP. This function will be called whenever the text
-widget desires to change the state of, or move the insert point.
-.FD 0
-void InsertCursor(\fIw\fP, \fIx\fP, \fIy\fP, \fIstate\fP)
-.IN "TextSink object" "InsertCursor" "@DEF@"
-.br
- Widget \fIw\fP;
-.br
- Position \fIx\fP, \fIy\fP;
-.br
- XawTextInsertState \fIstate\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fIx\fP 1i
-Specifies the x location of the cursor in Pixels.
-.IP \fIy\fP 1i
-Specifies the y location of the cursor in Pixels.
-.IP \fIstate\fP 1i
-Specifies the state of the cursor, may be one of \fBXawisOn\fP or
-\fBXawisOff\fP.
-.LP
-\fIX\fP and \fIy\fP denote the upper left hand corner of the insert point.
-.NH 4
-Clearing Portions of the Text window
-.LP
-To clear a portion of the Text window to its background color, the Text
-widget will call \fBClearToBackground\fP. The TextSink object already
-defines this function as calling \fBXClearArea\fP on the region passed.
-This behavior will be used if you specify
-\fBXtInheritClearToBackground\fP for this method.
-.IN "XtInheritClearToBackground" ""
-.IN "TextSink object" "ClearToBackground" "@DEF@"
-.FD 0
-void ClearToBackground(\fIw\fP, \fIx\fP, \fIy\fP, \fIwidth\fP, \fIheight\fP)
-.br
- Widget \fIw\fP;
-.br
- Position \fIx\fP, \fIy\fP;
-.br
- Dimension \fIwidth\fP, \fIheight\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fIx\fP 1i
-Specifies the x location, in pixels, of the Region to clear.
-.IP \fIy\fP 1i
-Specifies the y location, in pixels, of the Region to clear.
-.IP \fIwidth\fP 1i
-Specifies the width, in pixels, of the Region to clear.
-.IP \fIheight\fP 1i
-Specifies the height, in pixels, of the Region to clear.
-.LP
-\fIX\fP and \fIy\fP denote the upper left hand corner of region to clear.
-.NH 4
-Finding a Text Position Given Pixel Values
-.LP
-To find the text character position that will be rendered at a given x
-location the Text widget uses the function \fBFindPosition\fP:
-.IN "TextSink object" "FindPosition" "@DEF@"
-.FD 0
-void FindPosition(\fIw\fP, \fIfromPos\fP, \fIfromX\fP, \fIwidth\fP, \fIstopAtWordBreak\fP, \fIpos_return\fP, \fIwidth_return\fP, \fIheight_return\fP)
-.br
- Widget \fIw\fP;
-.br
- XawTextPosition \fIfromPos\fP;
-.br
- int \fIfromX\fP, \fIwidth\fP;
-.br
- Boolean \fIstopAtWordBreak\fP;
-.br
- XawTextPosition \fI*pos_return\fP;
-.br
- int \fI*width_return\fP, \fI*height_return\fP;
-.FN
-.IP \fIw\fP 1.25i
-Specifies the TextSink object.
-.IP \fIfromPos\fP 1.25i
-Specifies a reference position, usually the first character in this line.
-This character is always to the left of the desired character location.
-.IP \fIfromX\fP 1.25i
-Specifies the distance that the left edge of \fIfromPos\fP is from the
-left edge of the window. This is the reference x location for the
-reference position.
-.IP \fIwidth\fP 1.25i
-Specifies the distance, in pixels, from the reference position to the
-desired character position.
-.IP \fIstopAtWordBreak\fP 1.25i
-Specifies whether or not the position that is returned should be forced
-to be on a word boundary.
-.IP \fIpos_return\fP 1.25i
-Returns the character position that corresponds to the location that has
-been specified, or the work break immediately to the left of the
-position if \fIstopAtWordBreak\fP is \fBTrue\fP.
-.IP \fIwidth_return\fP 1.25i
-Returns the actual distance between \fIfromPos\fP and \fIpos_return\fI.
-.IP \fIheight_return\fP 1.25i
-Returns the maximum height of the text between \fIfromPos\fP and
-\fIpos_return\fI.
-.LP
-This function need make no attempt to deal with line feeds. The text
-widget will only call it one line at a time.
-.LP
-.sp
-Another means of finding a text position is provided by the \fBResolve\fP
-function:
-.IN "TextSink object" "Resolve" "@DEF@"
-.FD 0
-void Resolve(\fIw\fP, \fIfromPos\fP, \fIfromX\fP, \fIwidth\fP, \fIpos_return\fP)
-.br
- Widget \fIw\fP;
-.br
- XawTextPosition \fIfromPos\fP;
-.br
- int \fIfromX\fP, \fIwidth\fP;
-.br
- XawTextPosition \fI*pos_return\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fIfromPos\fP 1i
-Specifies a reference position, usually the first character in this line.
-This character is always to the left of the desired character location.
-.IP \fIfromX\fP 1i
-Specifies the distance that the left edge of \fIfromPos\fP is from the
-left edge of the window. This is the reference x location for the
-reference position.
-.IP \fIwidth\fP 1i
-Specifies the distance, in pixels, from the reference position to the
-desired character position.
-.IP \fIpos_return\fP 1i
-Returns the character position that corresponds to the
-location that has been specified, or the word break immediately to the left
-if \fIstopAtWordBreak\fP is \fBTrue\fP.
-.LP
-This function need make no attempt to deal with line feeds. The text
-widget will only call it one line at a time. This is a more convenient
-interface to the \fBFindPosition\fP function, and provides a subset of its
-functionality.
-.IN "FindPosition" ""
-.NH 4
-Finding the Distance Between two Text Positions
-.LP
-To find the distance in pixels between two text positions on the same
-line use the function \fBFindDistance\fP.
-.IN "TextSink object" "FindDistance" "@DEF@"
-.FD 0
-void FindDistance(\fIw\fP, \fIfromPos\fP, \fIfromX\fP, \fItoPos\fP, \fIwidth_return\fP, \fIpos_return\fP, \fIheight_return\fP)
-.br
- Widget \fIw\fP;
-.br
- XawTextPosition \fIfromPos\fP, \fItoPos\fP;
-.br
- int \fIfromX\fP;
-.br
- XawTextPosition \fI*pos_return\fP;
-.br
- int \fI*width_return\fP, \fI*height_return\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fIfromPos\fP 1i
-Specifies the text buffer position, in characters, of the first position.
-.IP \fIfromX\fP 1i
-Specifies the distance that the left edge of \fIfromPos\fP is from the
-left edge of the window. This is the reference x location for the
-reference position.
-.IP \fItoPos\fP 1i
-Specifies the text buffer position, in characters, of the second position.
-.IP \fIresWidth\fP 1i
-Return the actual distance between \fIfromPos\fP
-and \fIpos_return\fI.
-.IP \fIresPos\fP 1i
-Returns the character position that corresponds to the actual character
-position used for \fItoPos\fP in the calculations. This may be
-different than \fItoPos\fP, for example if \fIfromPos\fP and \fItoPos\fP
-are on different lines in the file.
-.IP \fIheight_return\fP 1i
-Returns the maximum height of the text between \fIfromPos\fP and
-\fIpos_return\fP.
-.LP
-This function need make no attempt to deal with line feeds. The Text
-widget will only call it one line at a time.
-.NH 4
-Finding the Size of the Drawing area
-.LP
-To find the maximum number of lines that will fit into the current Text
-widget, use the function \fBMaxLines\fP. The TextSink already defines
-this function to compute the maximum number of lines by using the height
-of \fBfont\fP.
-.IN "TextSink object" "MaxLines" "@DEF@"
-.FD 0
-int MaxLines(\fIw\fP, \fIheight\fP)
-.br
- Widget \fIw\fP;
-.br
- Dimension \fIheight\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fIheight\fP 1i
-Specifies the height of the current drawing area.
-.LP
-Returns the maximum number of lines that will fit in \fIheight\fP.
-.LP
-.sp
-To find the height required for a given number of text lines, use
-the function \fBMaxHeight\fP. The TextSink already defines this
-function to compute the maximum height of the window by using the
-height of \fBfont\fP.
-.IN "TextSink object" "MaxHeight" "@DEF@"
-.FD 0
-int MaxHeight(\fIw\fP, \fIlines\fP)
-.br
- Widget \fIw\fP;
-.br
- int \fIlines\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fIheight\fP 1i
-Specifies the height of the current drawing area.
-.LP
-Returns the height that will be taken up by the number of lines passed.
-.NH 4
-Setting the Tab Stops
-.LP
-To set the tab stops for a text sink use the \fBSetTabs\fP function.
-The TextSink already defines this function to set the tab x location in
-pixels to be the number of characters times the figure width of
-\fBfont\fP.
-.IN "TextSink object" "SetTabs" "@DEF@"
-.FD 0
-void SetTabs(\fIw\fP, \fItab_count\fP, \fItabs\fP)
-.br
- Widget \fIw\fP;
-.br
- int \fItab_count\fP, \fI*tabs\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSink object.
-.IP \fItab_count\fP 1i
-Specifies the number of tabs passed in \fItabs\fP.
-.IP \fItabs\fP 1i
-Specifies the position, in characters, of the tab stops.
-.LP
-This function is responsible for the converting character positions passed
-to it into whatever internal positions the TextSink uses for tab placement.
-.NH 4
-Getting the Insert Point's Size and Location
-.LP
-To get the size and location of the insert point use the
-\fBGetCursorBounds\fP function.
-.IN "TextSink object" "GetCursorBounds" "@DEF@"
-.FD 0
-void GetCursorBounds(\fIw\fP, \fIrect_return\fP)
-.br
-Widget \fIw\fP;
-.br
-XRectangle \fI*rect_return\fP;
-.FN
-.IP \fIw\fP 1i
-Specifies the TextSinkObject.
-.IP \fIrect_return\fP 1i
-Returns the location and size of the insert point.
-.LP
-\fIRect\fP will be filled with the current size and location of the
-insert point.