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-rw-r--r--mesalib/docs/GL3.txt79
1 files changed, 41 insertions, 38 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 43bbf854e..93fa60d25 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -21,23 +21,23 @@ Feature Status
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
glBindFragDataLocation, glGetFragDataLocation DONE
- Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
- Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast)
- Clamping controls (GL_ARB_color_buffer_float) DONE (r300)
- Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300)
+ Conditional rendering (GL_NV_conditional_render) DONE ()
+ Map buffer subranges (GL_ARB_map_buffer_range) DONE ()
+ Clamping controls (GL_ARB_color_buffer_float) DONE ()
+ Float textures, renderbuffers (GL_ARB_texture_float) DONE ()
GL_EXT_packed_float DONE ()
- GL_EXT_texture_shared_exponent DONE (swrast)
+ GL_EXT_texture_shared_exponent DONE ()
Float depth buffers (GL_ARB_depth_buffer_float) DONE ()
- Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast)
+ Framebuffer objects (GL_ARB_framebuffer_object) DONE ()
GL_ARB_half_float_pixel DONE (all drivers)
- GL_ARB_half_float_vertex DONE (r300, swrast)
+ GL_ARB_half_float_vertex DONE ()
GL_EXT_texture_integer DONE ()
GL_EXT_texture_array DONE ()
- Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast)
- GL_EXT_texture_compression_rgtc DONE (r300, swrast)
- GL_ARB_texture_rg DONE (r300, swrast)
+ Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE ()
+ GL_EXT_texture_compression_rgtc DONE ()
+ GL_ARB_texture_rg DONE ()
Transform feedback (GL_EXT_transform_feedback) DONE ()
- Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers)
+ Vertex array objects (GL_ARB_vertex_array_object) DONE ()
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE ()
glClearBuffer commands DONE
glGetStringi command DONE
@@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
glVertexAttribI commands DONE
Depth format cube textures DONE ()
GLX_ARB_create_context (GLX 1.4 is required) DONE
- Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300)
+ Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*))
(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
@@ -53,28 +53,28 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Forward compatible context support/deprecations DONE ()
- Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
- Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
- Primitive restart (GL_NV_primitive_restart) DONE (r300)
+ Instanced drawing (GL_ARB_draw_instanced) DONE ()
+ Buffer copying (GL_ARB_copy_buffer) DONE ()
+ Primitive restart (GL_NV_primitive_restart) DONE ()
16 vertex texture image units DONE ()
Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
- Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast)
- Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast)
- Signed normalized textures (GL_EXT_texture_snorm) DONE (r300)
+ Rectangular textures (GL_ARB_texture_rectangle) DONE ()
+ Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
+ Signed normalized textures (GL_EXT_texture_snorm) DONE ()
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
Core/compatibility profiles DONE
Geometry shaders DONE ()
- BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast)
- Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast)
- Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast)
- Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast)
+ BGRA vertex order (GL_ARB_vertex_array_bgra) DONE ()
+ Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE ()
+ Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
+ Provoking vertex (GL_ARB_provoking_vertex) DONE ()
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE ()
Multisample textures (GL_ARB_texture_multisample) DONE ()
- Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast)
- Fence objects (GL_ARB_sync) DONE (r300, swrast)
+ Frag depth clamp (GL_ARB_depth_clamp) DONE ()
+ Fence objects (GL_ARB_sync) DONE ()
GLX_ARB_create_context_profile DONE
@@ -82,13 +82,13 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_blend_func_extended DONE ()
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
- GL_ARB_occlusion_query2 DONE (r300, swrast)
+ GL_ARB_occlusion_query2 DONE ()
GL_ARB_sampler_objects DONE (all drivers)
GL_ARB_shader_bit_encoding DONE ()
GL_ARB_texture_rgb10_a2ui DONE ()
- GL_ARB_texture_swizzle DONE (r300, swrast)
+ GL_ARB_texture_swizzle DONE ()
GL_ARB_timer_query DONE ()
- GL_ARB_instanced_arrays DONE (r300)
+ GL_ARB_instanced_arrays DONE ()
GL_ARB_vertex_type_2_10_10_10_rev DONE ()
@@ -102,11 +102,11 @@ GL 4.0, GLSL 4.00:
- Dynamically uniform UBO array indices DONE (r600)
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE ()
- - Packing/bitfield/conversion functions DONE (r600)
+ - Packing/bitfield/conversion functions DONE (r600, radeonsi)
- Enhanced textureGather DONE (r600, radeonsi)
- Geometry shader instancing DONE (r600)
- Geometry shader multiple streams DONE ()
- - Enhanced per-sample shading DONE (r600)
+ - Enhanced per-sample shading DONE (r600, radeonsi)
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe)
@@ -123,7 +123,7 @@ GL 4.0, GLSL 4.00:
GL 4.1, GLSL 4.10:
- GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision started (Micah)
@@ -142,7 +142,8 @@ GL 4.2, GLSL 4.20:
GL_ARB_shader_image_load_store in progress (curro)
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
- GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_map_buffer_alignment DONE (all drivers)
@@ -175,38 +176,39 @@ GL 4.3, GLSL 4.30:
GL 4.4, GLSL 4.40:
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
- GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi)
+ GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_clear_texture DONE (i965)
GL_ARB_enhanced_layouts not started
GL_ARB_multi_bind DONE (all drivers)
GL_ARB_query_buffer_object not started
- GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast, llvmpipe, softpipe)
+ GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_stencil8 not started
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL 4.5, GLSL 4.50:
GL_ARB_ES3_1_compatibility not started
- GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_clip_control DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
GL_ARB_cull_distance not started
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
GL_ARB_direct_state_access started
- Transform Feedback object started (Martin Peres)
- - Buffer object started (Laura Ekstrand)
+ - Buffer object DONE
- Framebuffer object started (Laura Ekstrand)
- Renderbuffer object started (Martin Peres)
- - Texture object started (Laura Ekstrand)
+ - Texture object DONE
- Vertex array object started (Fredrik Höglund)
- Sampler object started (Martin Peres)
- Program Pipeline object started (Martin Peres)
- Query object started (Martin Peres)
GL_ARB_get_texture_sub_image started (Brian Paul)
GL_ARB_shader_texture_image_samples not started
- GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi)
+ GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi)
GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful)
GL_KHR_robust_buffer_access_behavior not started
GL_KHR_robustness 90% done (the ARB variant)
+ GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1
@@ -219,11 +221,12 @@ GLES3.1, GLSL ES 3.1
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_shader_image_load_store in progress (curro)
GL_ARB_shader_storage_buffer_object not started
+ GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_vertex_attrib_binding DONE (all drivers)
GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
- GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600)
+ GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)