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-
-Mesa 3.0 for LynxOS builds in the following way:
-
-make lynxos
-
-This will build all the libraries and demo applications. You should have
-around 400 megabytes free for everything since everything is done with
-static
-libraries.
-
-Before using this make file however, you should perform the following
-actions:
-0) cd to the Mesa-3.0 directory
-1) Copy the GL directory under the include directory to /usr/include.
-2) Copy the files in the lib directory to /lib.
-3) Make links so that the Mesa libraries look like ordinary OpenGL
-libraries
-in /lib. This is important for compatibility with other OpenGL apps. This
-is done as follows:
-
-cd /lib
-ln -s libMesaGL.a libGL.a
-ln -s libMesaGLU.a libGLU.a
-
-Mesa 3.0 includes the GLUT (GL Utility Toolkit) by default.
-The demo applications are done using this toolkit.
-
-Mesa makefiles for building their apps could be used as well, but the
-following one is much more concise. Note that the order of the X libraries
-is important to the linker so that all symbols get resolved correctly.
-Changing the order may result in having to list a library twice to make
-sure all linkages are made correctly.
-
-----cut here for Makefile -----
-
-FILES = your_app.x
-
-SPECIAL_INCLUDES = -I/usr/include/GL
-
-SPECIAL_CFLAGS = -g -ansi -pedantic -funroll-loops -ffast-math -DSHM
-
-SPECIAL_LIBS = -lglut -lGLU -lGL -lm -L/usr/X11/lib -lXext -lXmu -lXi \
--lX11 -lbsd -g
-
-STANDARD_OFILES = $(FILES:.x=.o)
-
-%.o: %.c
- gcc -c $(SPECIAL_CFLAGS) $(SPECIAL_INCLUDES) $< -o $@
-
-all: $(STANDARD_OFILES)
- gcc -o your_app $(STANDARD_OFILES) $(SPECIAL_LIBS)
-
-
-----cut here for Makefile-----
-
-I have tested Mesa under LynxOS 3.0 and 3.01. It should build fine under
-other
-versions as well. Note, however, that LynxOS versions prior to 3.0 are not
-binary compatible, so you will have to rebuild from source.
-
-
-Vik Sohal
-vik@lynx.com
-January 13, 1999