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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="mesa.css">
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
-</head>
-<body>
-
-<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
-</div>
-
-<iframe src="contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1>
-
-<p>
-Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>
-3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
-e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
-97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
-8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
-47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
-99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
-2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
-0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
-70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
-</pre>
-
-
-<h2>Bug fixes</h2>
-<ul>
-<li>Added missing glw.pc.in file to release tarball
-<li>Fix GLUT/Fortran issues
-<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
-<li>Fix crash upon GLSL variable array indexes (not yet supported)
-<li>Two-sided stencil test didn't work in software rendering
-<li>Fix two-sided lighting bugs/crashes (bug 13368)
-<li>GLSL gl_FrontFacing didn't work properly
-<li>glGetActiveUniform returned incorrect sizes (bug 13751)
-<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
-<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
-<li>Fixed GLX indirect vertex array rendering bug (14197)
-<li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
-<li>User-defined clip planes enabled for R300 (bug 9871)
-<li>Fixed glBindTexture() crash upon bad target (bug 14514)
-<li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
-<li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
-<li>Fixed minor point rasterization regression (bug 11016)
-<li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
-<li>glBitmap from a PBO didn't always work
-<li>glGetTexImage into a PBO didn't always work
-<li>Comments at the end of ARB vertex/fragment programs crashed the parser
-</ul>
-
-<h2>Changes</h2>
-<ul>
-<li>Updated glext.h to version 40
-</ul>
-
-
-
-<h2>Driver Status</h2>
-
-<pre>
-Driver Status
----------------------- ----------------------
-DRI drivers varies with the driver
-XMesa/GLX (on Xlib) implements OpenGL 2.1
-OSMesa (off-screen) implements OpenGL 2.1
-Windows/Win32 implements OpenGL 2.1
-Glide (3dfx Voodoo1/2) implements OpenGL 1.3
-SVGA unsupported
-Wind River UGL unsupported
-DJGPP unsupported
-GGI unsupported
-BeOS unsupported
-Allegro unsupported
-D3D unsupported
-</pre>
-
-</div>
-</body>
-</html>