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diff --git a/mesalib/docs/relnotes-7.5.html b/mesalib/docs/relnotes-7.5.html new file mode 100644 index 000000000..56deca6a8 --- /dev/null +++ b/mesalib/docs/relnotes-7.5.html @@ -0,0 +1,102 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.5 Release Notes / 17 July 2009</H1> + +<p> +Mesa 7.5 is a new development release. +People who are concerned with stability and reliability should stick +with the 7.4.x branch or wait for Mesa 7.5.1. +</p> +<p> +The main new feature of Mesa 7.5 is the +<a href="http://wiki.freedesktop.org/wiki/Software/gallium" +target="_parent">Gallium3D</a> infrastructure. +</p> +<p> +Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> +<p> +Note that the Mesa project is no longer using odd/even version numbers +to indicate development/stable releases. +The so-called development releases have been fairly stable. +If you're especially concerned with stability you should probably look for +"point" releases such as 7.5.1 which will be a bug-fix release. +</p> + + +<h2>MD5 checksums</h2> +<pre> +553fd956e544727f30fbe249619b6286 MesaLib-7.5.tar.gz +459f332551f6ebb86f384d21dd15e1f0 MesaLib-7.5.tar.bz2 +8c02c0e17a9025250d20424ae32f5163 MesaLib-7.5.zip +a188da2886fa5496ea0c2cda602b2eeb MesaDemos-7.5.tar.gz +398ee8801814a00e47f6c2314e3dfddc MesaDemos-7.5.tar.bz2 +15a0c8ae013c54335a26335e1a98d609 MesaDemos-7.5.zip +81010147def5a644ba14f9bbb7a49a2a MesaGLUT-7.5.tar.gz +baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2 +265228418e4423fa328f2f5b7970cf08 MesaGLUT-7.5.zip +</pre> + + +<h2>New features</h2> +<ul> +<li>Gallium3D - this is the new architecture for OS-independent and + API-independent 3D drivers. + Gallium3D is intended for GPUs that fully support vertex/fragment shaders. + The Gallium3D drivers currently included are: + <ul> + <li>softpipe - a software/reference driver + <li>i915 - Intel 915/945 driver + <li><a href="cell.html">Cell</a> - IBM/Sony/Toshiba Cell processor driver + <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300). + <b>PLEASE NOTE: these drivers are incomplete and still under development. + It's probably NOT worthwhile to report any bugs unless you have patches. + </b> + </ul> +<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver) +<li>Reworked two-sided stencil support. +This allows a driver to support all three variations of two-sided stencil +including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 +<li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver) +<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers) +<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver) +<li>Updated SPARC assembly optimizations (David S. Miller) +<li>Initial support for separate compilation units in GLSL compiler. +<li>Increased max number of generic GLSL varying variables to 16 (formerly 8). +<li>GLSL linker now detects when too many varying variables are used. +<li>Optimize-out redundant glMaterial and glShadeModel calls in display lists +<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler. +</ul> + + +<h2>Bug fixes</h2> +<ul> +<li>Lots of i965 driver bug fixes +<li>Fixed some GLSL preprocessor bugs +<li>GLSL: continue inside of a for-loop didn't work +</ul> + + +<h2>Changes</h2> +<ul> +<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and +GL_SGIX_depth_texture extensions. Superseded by the ARB versions. +<li>Omitted some old Mesa demos from the release tarballs, added some others. +</ul> + +</body> +</html> |