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+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.6.1 Release Notes, (date tbd)</H1>
+
+<p>
+Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6.
+</p>
+<p>
+Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25,
+ GL/wglext.h to version 17
+<li>New 3D driver, r600, for Radeon R6xx, R7xx hardware
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217
+<li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211)
+<li>GLSL sqrt(0) returned unpredictable results
+<li>Fixed default texture binding bug when a bound texture was deleted.
+<li>r300: Work around an issue with very large fragment programs on R500.
+<li>Fake glXQueryDrawable() didn't return good values (bug 24320)
+<li>Fixed AUX buffer breakage (bug 24426).
+<li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531)
+<li>Fixed Gallium Cell driver compilation failure.
+<li>Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that
+ it returns the actual compressed format chosen.
+<li>Fixed glBitmap bugs in Intel drivers.
+<li>Fixed a number of Microsoft Visual Studio compilation problems.
+<li>Fixed clipping / provoking vertex bugs in i965 driver.
+</ul>
+
+</body>
+</html>