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<ul>
<li>Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
<li>Fixed Gallium Cell driver to buildable, runable state
-<li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
-<li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">Bug
- #23670</a>.</li>
-
-<li>Assorted i965 driver fixes.
- Including but not limited to:
- <ul>
- <li>Fix scissoring when width or height is
- 0. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27643">Bug
- #27643</a>.
- <li>Fix bit allocation for number of color regions for
- ARB_draw_buffers.</li>
- <li>Set the correct provoking vertex for clipped first-mode
- trifans. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24470">Bug
- #24470</a>.</li>
- <li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li>
- <li>Fix assertion for surface tile offset usage on Ironlake.</li>
- <li>Fix cube map layouts on Ironlake.</li>
- <li>When an RB gets a new region, clear the old from the state
- cache. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24119">Bug
- #24119</a>.</li>
- <li>Reject shaders with uninlined function calls instead of hanging.</li>
- </ul>
-</li>
-
-<li>Assorted i915 driver fixes. Including but not limited to:
- <ul>
- <li>Fixed texture LOD clamping in i915 driver.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24846">Bug
- #24846</a>.</li>
- <li>Fix off-by-one for drawing rectangle.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27408">Bug
- #27408</a>.</li>
- </ul>
-</li>
-
-<li>Fixed hangs in etracer on 830 and 845
- chipsets. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=26557">Bug
- #26557</a>.</li>
-<li>Fixed tiling of small textures on all Intel drivers.</li>
-<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27652">Bug
- #27652</a>.</li>
-
-<li>Assorted GLX fixes. Including but not limited to:
- <ul>
- <li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of
- unrecognized fbconfig tags.</li>
- <li>Fixed regression with <code>GLX_USE_GL</code>.
- <li>Fixed config chooser logic for 'mask' matching.</li>
- <li>Report swap events correctly in direct rendered case (DRI2)</li>
- <li>Fixed build with dri2proto which doesn't define
- <code>X_DRI2SwapInterval</code>.</li>
- <li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=14245">Bug
- #14245</a>.</li>
- </ul>
-</li>
-
-<li>Assorted GLSL fixes. Including but not limited to:
- <ul>
- <li>Change variable declared assertion into conditional in GLSL
- compiler. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27921">Bug
- #27921</a>.</li>
- <li>Fix instruction indexing
- bugs. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27566">Bug
- #27566</a>.</li>
- <li>Updated uniform location / offset encoding to be more like
- other implementations.</li>
- <li>Don't overwrite a driver's shader infolog with generic failure
- message.</li>
- </ul>
-</li>
-
-<li>Fixed OSMesa build for 16 and 32-bit color channel depth.
-<li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28305">Bug
- #28305</a>.
-<li>Fixed handling of multiple render targets in fixed-function
- texture envrionmnent programs.</li>
-<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel
- fetch.</li>
-<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li>
-<li>Various build fixes for OpenBSD.</li>
-<li>Various build fixes for OS X.</li>
-<li>Various build fixes for GCC 3.3.</li>
</ul>