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diff --git a/mesalib/docs/relnotes/7.6.1.html b/mesalib/docs/relnotes/7.6.1.html new file mode 100644 index 000000000..bc84f5725 --- /dev/null +++ b/mesalib/docs/relnotes/7.6.1.html @@ -0,0 +1,86 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 7.6.1 Release Notes, 21 December 2009</h1> + +<p> +Mesa 7.6.1 is a bug-fix release fixing issues since version 7.6. +</p> +<p> +Mesa 7.6.1 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="../install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +e80fabad2e3eb7990adae773d6aeacba MesaLib-7.6.1.tar.gz +7db4617e9e10ad3aca1b64339fd71b7d MesaLib-7.6.1.tar.bz2 +dd3275dbf9833480d2e92d0c69b22abd MesaLib-7.6.1.zip +f7fdcfe3c0f363e571c60f02f74368fb MesaDemos-7.6.1.tar.gz +a4226f06732a02556fcf6be290b86dff MesaDemos-7.6.1.tar.bz2 +849425f356bd940726cebedfa79de176 MesaDemos-7.6.1.zip +d40cc7c5e337a85b674e27a8e494f52f MesaGLUT-7.6.1.tar.gz +ca9aecb91f05b1da9fd7d5eeb19d47d7 MesaGLUT-7.6.1.tar.bz2 +23fad8398004c977a1d8953079b72ca6 MesaGLUT-7.6.1.zip +</pre> + + +<h2>New features</h2> +<ul> +<li>Upgraded GL/glext.h to version 56, GL/glxext.h to version 25, + GL/wglext.h to version 17 +<li>New 3D driver, r600, for Radeon R6xx, R7xx hardware +</ul> + + +<h2>Bug fixes</h2> +<ul> +<li>Fixed crash caused by glXCopyContext() and glXDestroyContext(), bug 24217 +<li>glXQueryContext(GLX_RENDER_TYPE) returned wrong values (bug 24211) +<li>GLSL sqrt(0) returned unpredictable results +<li>Fixed default texture binding bug when a bound texture was deleted. +<li>r300: Work around an issue with very large fragment programs on R500. +<li>Fake glXQueryDrawable() didn't return good values (bug 24320) +<li>Fixed AUX buffer breakage (bug 24426). +<li>Fixed locale-dependent float parsing bug in GLSL compiler (bug 24531) +<li>Fixed Gallium Cell driver compilation failure. +<li>Fixed glGetTexLevelParameter(GL_TEXTURE_INTERNAL_FORMAT) query so that + it returns the actual compressed format chosen. +<li>Fixed glBitmap bugs in Intel drivers. +<li>Fixed a number of Microsoft Visual Studio compilation problems. +<li>Fixed clipping / provoking vertex bugs in i965 driver. +<li>Assorted build fixes for AIX. +<li>Endianness fixes for the DRI swrast driver (bug 22767).</li> +<li>Point sprite fixes for i915/945 driver. +<li>Fixed assorted memory leaks (usually on error paths) +<li>Fixed some GLSL compiler bugs (ex: 25579) +<li>Assorted build fixes for BlueGene +</ul> + +<h2>Changes</h2> +<ul> +<li>Removed old VC6, VC7 project files for Windows +</ul> + +</div> +</body> +</html> |