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-rw-r--r--mesalib/docs/relnotes/10.2.html2
-rw-r--r--mesalib/docs/relnotes/10.3.5.html88
-rw-r--r--mesalib/docs/relnotes/10.3.6.html124
-rw-r--r--mesalib/docs/relnotes/10.3.7.html93
-rw-r--r--mesalib/docs/relnotes/10.3.html1
-rw-r--r--mesalib/docs/relnotes/10.4.1.html97
-rw-r--r--mesalib/docs/relnotes/10.4.2.html127
-rw-r--r--mesalib/docs/relnotes/10.4.3.html145
-rw-r--r--mesalib/docs/relnotes/10.4.4.html100
-rw-r--r--mesalib/docs/relnotes/10.4.html201
-rw-r--r--mesalib/docs/relnotes/10.5.0.html7
-rw-r--r--mesalib/docs/relnotes/10.6.0.html64
12 files changed, 1045 insertions, 4 deletions
diff --git a/mesalib/docs/relnotes/10.2.html b/mesalib/docs/relnotes/10.2.html
index f17bfcc28..e9d30c5c1 100644
--- a/mesalib/docs/relnotes/10.2.html
+++ b/mesalib/docs/relnotes/10.2.html
@@ -88,6 +88,8 @@ following options during configure, if you would like support for svga driver
Note: The files are installed in $(libdir)/gallium-pipe/ and the interface
between them and libxatracker.so is <strong>not</strong> stable.
</p>
+
+<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
</ul>
</div>
diff --git a/mesalib/docs/relnotes/10.3.5.html b/mesalib/docs/relnotes/10.3.5.html
new file mode 100644
index 000000000..8efb3035d
--- /dev/null
+++ b/mesalib/docs/relnotes/10.3.5.html
@@ -0,0 +1,88 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.3.5 Release Notes / December 5, 2014</h1>
+
+<p>
+Mesa 10.3.5 is a bug fix release which fixes bugs found since the 10.3.4 release.
+</p>
+<p>
+Mesa 10.3.5 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+7ea71c3cce89114df3dc050376afa1c6f6bf235d77a68f9703273603d6a90621 MesaLib-10.3.5.tar.gz
+eb75d2790f1606d59d50a6acaa637b6c75f2155b3e0eca3d5099165c0d9556ae MesaLib-10.3.5.tar.bz2
+164bc64ba63fb07ff255ff8de6ed3c95ff545dfe8f864c44c33abe94788da910 MesaLib-10.3.5.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li>
+
+</ul>
+
+<h2>Changes</h2>
+<p>Brian Paul (2):</p>
+<ul>
+ <li>mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()</li>
+ <li>mesa: fix height error check for 1D array textures</li>
+</ul>
+
+<p>Chris Forbes (2):</p>
+<ul>
+ <li>i965: Handle nested uniform array indexing</li>
+ <li>mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.3.5 release</li>
+ <li>Update version to 10.3.5</li>
+</ul>
+
+<p>Ilia Mirkin (6):</p>
+<ul>
+ <li>nv50/ir: set neg modifiers on min/max args</li>
+ <li>nv50,nvc0: actually check constbufs for invalidation</li>
+ <li>nv50,nvc0: buffer resources can be bound as other things down the line</li>
+ <li>freedreno/ir3: don't pass consts to madsh.m16 in MOD logic</li>
+ <li>freedreno/a3xx: only enable blend clamp for non-float formats</li>
+ <li>freedreno/ir3: fix UMAD</li>
+</ul>
+
+<p>Rob Clark (1):</p>
+<ul>
+ <li>configure.ac: bump libdrm_freedreno requirement</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.3.6.html b/mesalib/docs/relnotes/10.3.6.html
new file mode 100644
index 000000000..84db587b5
--- /dev/null
+++ b/mesalib/docs/relnotes/10.3.6.html
@@ -0,0 +1,124 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.3.6 Release Notes / December 29, 2014</h1>
+
+<p>
+Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release.
+</p>
+<p>
+Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f MesaLib-10.3.6.tar.gz
+8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b MesaLib-10.3.6.tar.bz2
+6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a MesaLib-10.3.6.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
+
+</ul>
+
+<h2>Changes</h2>
+
+<p>Andres Gomez (1):</p>
+<ul>
+ <li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
+</ul>
+
+<p>Ben Widawsky (1):</p>
+<ul>
+ <li>i965/gs: Avoid DW * DW mul</li>
+</ul>
+
+<p>Dave Airlie (1):</p>
+<ul>
+ <li>r600g: only init GS_VERT_ITEMSIZE on r600</li>
+</ul>
+
+<p>Emil Velikov (3):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.3.5 release</li>
+ <li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
+ <li>Update version to 10.3.6</li>
+</ul>
+
+<p>Ian Romanick (2):</p>
+<ul>
+ <li>linker: Wrap access of producer_var with a NULL check</li>
+ <li>linker: Assign varying locations geometry shader inputs for SSO</li>
+</ul>
+
+<p>Ilia Mirkin (3):</p>
+<ul>
+ <li>util/primconvert: pass index bias through</li>
+ <li>util/primconvert: support instanced rendering</li>
+ <li>util/primconvert: take ib offset into account</li>
+</ul>
+
+<p>José Fonseca (1):</p>
+<ul>
+ <li>util/primconvert: Avoid point arithmetic; apply offset on all cases.</li>
+</ul>
+
+<p>Marek Olšák (1):</p>
+<ul>
+ <li>docs/relnotes: document the removal of GALLIUM_MSAA</li>
+</ul>
+
+<p>Mario Kleiner (4):</p>
+<ul>
+ <li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
+ <li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
+ <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
+ <li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
+</ul>
+
+<p>Maxence Le Doré (1):</p>
+<ul>
+ <li>glsl: Add gl_MaxViewports to available builtin constants</li>
+</ul>
+
+<p>Tom Stellard (1):</p>
+<ul>
+ <li>radeonsi: Program RASTER_CONFIG for harvested GPUs v5</li>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.3.7.html b/mesalib/docs/relnotes/10.3.7.html
new file mode 100644
index 000000000..10302cf2e
--- /dev/null
+++ b/mesalib/docs/relnotes/10.3.7.html
@@ -0,0 +1,93 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.3.7 Release Notes / January 12, 2015</h1>
+
+<p>
+Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release.
+</p>
+<p>
+Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz
+43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2
+d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
+
+</ul>
+
+<h2>Changes</h2>
+
+<p>Chad Versace (2):</p>
+<ul>
+ <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
+ <li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.3.6 release</li>
+ <li>Update version to 10.3.7</li>
+</ul>
+
+<p>Ilia Mirkin (2):</p>
+<ul>
+ <li>nv50,nvc0: set vertex id base to index_bias</li>
+ <li>nv50/ir: fix texture offsets in release builds</li>
+</ul>
+
+<p>Kenneth Graunke (2):</p>
+<ul>
+ <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
+ <li>i965: Fix start/base_vertex_location for &gt;1 prims but !BRW_NEW_VERTICES.</li>
+</ul>
+
+<p>Marek Olšák (3):</p>
+<ul>
+ <li>glsl_to_tgsi: fix a bug in copy propagation</li>
+ <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
+ <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
+</ul>
+
+<p>Michel Dänzer (1):</p>
+<ul>
+ <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.3.html b/mesalib/docs/relnotes/10.3.html
index 53cd62d3d..e3ee7b1d5 100644
--- a/mesalib/docs/relnotes/10.3.html
+++ b/mesalib/docs/relnotes/10.3.html
@@ -327,6 +327,7 @@ DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm)</li>
<li>Removed support for the GL_ATI_envmap_bumpmap extension</li>
<li>The hacky --enable-32/64-bit is no longer available in configure. To build
32/64 bit mesa refer to the default method recommended by your distribution</li>
+</li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
</ul>
</div>
diff --git a/mesalib/docs/relnotes/10.4.1.html b/mesalib/docs/relnotes/10.4.1.html
new file mode 100644
index 000000000..206320bb6
--- /dev/null
+++ b/mesalib/docs/relnotes/10.4.1.html
@@ -0,0 +1,97 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.4.1 Release Notes / December 29, 2014</h1>
+
+<p>
+Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 release.
+</p>
+<p>
+Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d MesaLib-10.4.1.tar.gz
+91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca MesaLib-10.4.1.tar.bz2
+e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8 MesaLib-10.4.1.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83908">Bug 83908</a> - [i965] Incorrect icon colors in Steam Big Picture</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Andres Gomez (1):</p>
+<ul>
+ <li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
+</ul>
+
+<p>Cody Northrop (1):</p>
+<ul>
+ <li>i965: Require pixel alignment for GPU copy blit</li>
+</ul>
+
+<p>Emil Velikov (3):</p>
+<ul>
+ <li>docs: Add 10.4 sha256 sums, news item and link release notes</li>
+ <li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
+ <li>Update version to 10.4.1</li>
+</ul>
+
+<p>Ian Romanick (2):</p>
+<ul>
+ <li>linker: Wrap access of producer_var with a NULL check</li>
+ <li>linker: Assign varying locations geometry shader inputs for SSO</li>
+</ul>
+
+<p>Mario Kleiner (4):</p>
+<ul>
+ <li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
+ <li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
+ <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
+ <li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
+</ul>
+
+<p>Maxence Le Doré (1):</p>
+<ul>
+ <li>glsl: Add gl_MaxViewports to available builtin constants</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.4.2.html b/mesalib/docs/relnotes/10.4.2.html
new file mode 100644
index 000000000..51d751de4
--- /dev/null
+++ b/mesalib/docs/relnotes/10.4.2.html
@@ -0,0 +1,127 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1>
+
+<p>
+Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release.
+</p>
+<p>
+Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz
+08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2
+c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Chad Versace (2):</p>
+<ul>
+ <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li>
+ <li>i965: Use safer pointer arithmetic in gather_oa_results()</li>
+</ul>
+
+<p>Dave Airlie (3):</p>
+<ul>
+ <li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li>
+ <li>r600g: fix regression since UCMP change</li>
+ <li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.4.1 release</li>
+ <li>Update version to 10.4.2</li>
+</ul>
+
+<p>Ilia Mirkin (2):</p>
+<ul>
+ <li>nv50,nvc0: set vertex id base to index_bias</li>
+ <li>nv50/ir: fix texture offsets in release builds</li>
+</ul>
+
+<p>Kenneth Graunke (2):</p>
+<ul>
+ <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li>
+ <li>i965: Fix start/base_vertex_location for &gt;1 prims but !BRW_NEW_VERTICES.</li>
+</ul>
+
+<p>Leonid Shatz (1):</p>
+<ul>
+ <li>gallium/util: make sure cache line size is not zero</li>
+</ul>
+
+<p>Marek Olšák (4):</p>
+<ul>
+ <li>glsl_to_tgsi: fix a bug in copy propagation</li>
+ <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li>
+ <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li>
+ <li>radeonsi: fix VertexID for OpenGL</li>
+</ul>
+
+<p>Michel Dänzer (1):</p>
+<ul>
+ <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li>
+</ul>
+
+<p>Roland Scheidegger (1):</p>
+<ul>
+ <li>gallium/util: fix crash with daz detection on x86</li>
+</ul>
+
+<p>Tiziano Bacocco (1):</p>
+<ul>
+ <li>nv50,nvc0: implement half_pixel_center</li>
+</ul>
+
+<p>Vadim Girlin (1):</p>
+<ul>
+ <li>r600g/sb: fix issues with loops created for switch</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.4.3.html b/mesalib/docs/relnotes/10.4.3.html
new file mode 100644
index 000000000..6fffa05b5
--- /dev/null
+++ b/mesalib/docs/relnotes/10.4.3.html
@@ -0,0 +1,145 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.4.3 Release Notes / January 24, 2015</h1>
+
+<p>
+Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release.
+</p>
+<p>
+Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz
+ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2
+179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80568">Bug 80568</a> - [gen4] GPU Crash During Google Chrome Operation</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85367">Bug 85367</a> - [gen4] GPU hang in glmark-es2</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85696">Bug 85696</a> - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88219">Bug 88219</a> - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Axel Davy (39):</p>
+<ul>
+ <li>st/nine: Add new texture format strings</li>
+ <li>st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS</li>
+ <li>st/nine: NineBaseTexture9: fix setting of last_layer</li>
+ <li>st/nine: CubeTexture: fix GetLevelDesc</li>
+ <li>st/nine: Fix crash when deleting non-implicit swapchain</li>
+ <li>st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format</li>
+ <li>st/nine: NineBaseTexture9: update sampler view creation</li>
+ <li>st/nine: Check if srgb format is supported before trying to use it.</li>
+ <li>st/nine: Add ATI1 and ATI2 support</li>
+ <li>st/nine: Rework of boolean constants</li>
+ <li>st/nine: Convert integer constants to floats before storing them when cards don't support integers</li>
+ <li>st/nine: Remove some shader unused code</li>
+ <li>st/nine: Saturate oFog and oPts vs outputs</li>
+ <li>st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs</li>
+ <li>st/nine: Fix typo for M4x4</li>
+ <li>st/nine: Fix POW implementation</li>
+ <li>st/nine: Handle RSQ special cases</li>
+ <li>st/nine: Handle NRM with input of null norm</li>
+ <li>st/nine: Correct LOG on negative values</li>
+ <li>st/nine: Rewrite LOOP implementation, and a0 aL handling</li>
+ <li>st/nine: Fix CND implementation</li>
+ <li>st/nine: Clamp ps 1.X constants</li>
+ <li>st/nine: Fix some fixed function pipeline operation</li>
+ <li>st/nine: Implement TEXCOORD special behaviours</li>
+ <li>st/nine: Fill missing dst and src number for some instructions.</li>
+ <li>st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC</li>
+ <li>st/nine: implement TEXM3x2DEPTH</li>
+ <li>st/nine: Implement TEXM3x2TEX</li>
+ <li>st/nine: Implement TEXM3x3SPEC</li>
+ <li>st/nine: Implement TEXDEPTH</li>
+ <li>st/nine: Implement TEXDP3</li>
+ <li>st/nine: Implement TEXDP3TEX</li>
+ <li>st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB</li>
+ <li>st/nine: Correct rules for relative adressing and constants.</li>
+ <li>st/nine: Remove unused code for ps</li>
+ <li>st/nine: Fix sm3 relative addressing for non-debug build</li>
+ <li>st/nine: Add variables containing the size of the constant buffers</li>
+ <li>st/nine: Allocate the correct size for the user constant buffer</li>
+ <li>st/nine: Allocate vs constbuf buffer for indirect addressing once.</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.4.2 release</li>
+ <li>Update version to 10.4.3</li>
+</ul>
+
+<p>Jason Ekstrand (1):</p>
+<ul>
+ <li>mesa: Fix clamping to -1.0 in snorm_to_float</li>
+</ul>
+
+<p>Jonathan Gray (1):</p>
+<ul>
+ <li>glsl: Link glsl_test with pthreads library.</li>
+</ul>
+
+<p>Jose Fonseca (1):</p>
+<ul>
+ <li>nine: Drop use of TGSI_OPCODE_CND.</li>
+</ul>
+
+<p>Kenneth Graunke (2):</p>
+<ul>
+ <li>i965: Respect the no_8 flag on Gen6, not just Gen7+.</li>
+ <li>i965: Work around mysterious Gen4 GPU hangs with minimal state changes.</li>
+</ul>
+
+<p>Stanislaw Halik (1):</p>
+<ul>
+ <li>st/nine: Hack to generate resource if it doesn't exist when getting view</li>
+</ul>
+
+<p>Xavier Bouchoux (3):</p>
+<ul>
+ <li>st/nine: Additional defines to d3dtypes.h</li>
+ <li>st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9</li>
+ <li>st/nine: Fix D3DRS_POINTSPRITE support</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.4.4.html b/mesalib/docs/relnotes/10.4.4.html
new file mode 100644
index 000000000..6f3352361
--- /dev/null
+++ b/mesalib/docs/relnotes/10.4.4.html
@@ -0,0 +1,100 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.4.4 Release Notes / February 06, 2015</h1>
+
+<p>
+Mesa 10.4.4 is a bug fix release which fixes bugs found since the 10.4.3 release.
+</p>
+<p>
+Mesa 10.4.4 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+5cb427eaf980cb8555953e9928f5797979ed783e277745d5f8cbae8bc5364086 MesaLib-10.4.4.tar.gz
+f18a967e9c4d80e054b2fdff8c130ce6e6d1f8eecfc42c9f354f8628d8b4df1c MesaLib-10.4.4.tar.bz2
+86baad73b77920c80fe58402a905e7dd17e3ea10ead6ea7d3afdc0a56c860bd7 MesaLib-10.4.4.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88662">Bug 88662</a> - unaligned access to gl_dlist_node</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer-&gt;textures should be indexed by attachment type</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Brian Paul (1):</p>
+<ul>
+ <li>mesa: fix display list 8-byte alignment issue</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.4.3 release</li>
+ <li>Update version to 10.4.4</li>
+</ul>
+
+<p>José Fonseca (1):</p>
+<ul>
+ <li>egl: Pass the correct X visual depth to xcb_put_image().</li>
+</ul>
+
+<p>Mario Kleiner (1):</p>
+<ul>
+ <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
+</ul>
+
+<p>Matt Turner (1):</p>
+<ul>
+ <li>gallium/util: Don't use __builtin_clrsb in util_last_bit().</li>
+</ul>
+
+<p>Niels Ole Salscheider (1):</p>
+<ul>
+ <li>configure: Link against all LLVM targets when building clover</li>
+</ul>
+
+<p>Park, Jeongmin (1):</p>
+<ul>
+ <li>st/osmesa: Fix osbuffer-&gt;textures indexing</li>
+</ul>
+
+<p>Ville Syrjälä (1):</p>
+<ul>
+ <li>i965: Fix max_wm_threads for CHV</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.4.html b/mesalib/docs/relnotes/10.4.html
index 8682d7196..f46fd6809 100644
--- a/mesalib/docs/relnotes/10.4.html
+++ b/mesalib/docs/relnotes/10.4.html
@@ -14,7 +14,7 @@
<iframe src="../contents.html"></iframe>
<div class="content">
-<h1>Mesa 10.4 Release Notes / TBD</h1>
+<h1>Mesa 10.4 Release Notes / December 14, 2014</h1>
<p>
Mesa 10.4 is a new development release.
@@ -31,9 +31,11 @@ because compatibility contexts are not supported.
</p>
-<h2>MD5 checksums</h2>
+<h2>SHA256 checksums</h2>
<pre>
-TBD.
+abfbfd2d91ce81491c5bb6923ae649212ad5f82d0bee277de8704cc948dc221e MesaLib-10.4.0.tar.gz
+98a7dff3a1a6708c79789de8b9a05d8042e867067f70e8f30387c15026233219 MesaLib-10.4.0.tar.bz2
+443a6d46d0691b5ac811d8d30091b1716c365689b16d49c57cf273c2b76086fe MesaLib-10.4.0.zip
</pre>
@@ -54,11 +56,202 @@ Note: some of the new features are only available with certain drivers.
<h2>Bug fixes</h2>
-TBD.
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79963">Bug 79963</a> - [ILK Bisected]some piglit and ogles2conform cases fail </li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29661">Bug 29661</a> - MSVC built u_format_test fails on Windows</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38873">Bug 38873</a> - [855gm] gnome-shell misrendered</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61415">Bug 61415</a> - Clover ignores --with-opencl-libdir path</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66184">Bug 66184</a> - src/mesa/state_tracker/st_glsl_to_tgsi.cpp:3216:simplify_cmp: Assertion `inst-&gt;dst.index &lt; 4096' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67672">Bug 67672</a> - [llvmpipe] lp_test_arit fails on old CPUs</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69200">Bug 69200</a> - [Bisected]Piglit glx/glx-multithread-shader-compile aborted</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm &gt;= 3.4</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72819">Bug 72819</a> - [855GM] Incorrect drop shadow color on windows and strange white rectangle when showing/hiding GLX-dock...</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74563">Bug 74563</a> - Surfaceless contexts are not properly released by DRI drivers</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75011">Bug 75011</a> - [hyperz] Performance drop since git-01e6371 (disable hyperz by default) with radeonsi</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75112">Bug 75112</a> - Meta Bug for HyperZ issues on r600g and radeonsi</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76252">Bug 76252</a> - Dynamic loading/unloading of opengl32.dll results in a deadlock</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76861">Bug 76861</a> - mid3 generates slow code for constant arguments</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77957">Bug 77957</a> - Variably-indexed constant arrays result in terrible shader code</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78468">Bug 78468</a> - Compiling of shader gets stuck in infinite loop</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79155">Bug 79155</a> - [Tesseract Game] Global Illumination: Medium Causes Color Distortion</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80011">Bug 80011</a> - [softpipe] tgsi/tgsi_exec.c:2023:exec_txf: Assertion `0' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80012">Bug 80012</a> - [softpipe] draw/draw_gs.c:113:tgsi_fetch_gs_outputs: Assertion `!util_is_inf_or_nan(output[slot][0])' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80050">Bug 80050</a> - [855GM] Incorrect drop shadow color under windows in Cinnamon persists with MESA 10.1.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80247">Bug 80247</a> - Khronos conformance test ES3-CTS.gtf.GL3Tests.transform_feedback.transform_feedback_vertex_id fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80561">Bug 80561</a> - Incorrect implementation of some VDPAU APIs.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80615">Bug 80615</a> - Files in bellagio directory [omx tracker] don't respect installation folder</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80848">Bug 80848</a> - [dri3] Building mesa fails with dri3 enabled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81680">Bug 81680</a> - [r600g] Firefox crashes with hardware acceleration turned on</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82255">Bug 82255</a> - [VP2] Chroma planes are vertically stretched during VDPAU playback</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82472">Bug 82472</a> - piglit 16385-consecutive-chars regression</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82537">Bug 82537</a> - Stunt Rally GLSL compiler assertion failure</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82538">Bug 82538</a> - Super Maryo Chronicles fails with st/mesa assertion failure</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82539">Bug 82539</a> - vmw_screen_dri.lo In file included from vmw_screen_dri.c:41: vmwgfx_drm.h:32:17: error: drm.h: No such file or directory</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82796">Bug 82796</a> - [IVB/BYT-M/HSW/BDW Bisected]Synmark2_v6.0_OglTerrainFlyInst/OglTerrainPanInst cannot run as image validation failed</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82804">Bug 82804</a> - unreal engine 4 rendering errors</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82828">Bug 82828</a> - Regression: Crash in 3Dmark2001</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82846">Bug 82846</a> - [BDW Bisected] Gpu hang when running Lightsmark v2008/Warsow v1.0/Xonotic v0.7/unigine-demos</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82881">Bug 82881</a> - test_vec4_register_coalesce regression</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82882">Bug 82882</a> - [swrast] piglit glsl-fs-uniform-bool-1 regression</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error &gt;= MAX_UNIFORM_LOCATIONS due to integer underflow</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82929">Bug 82929</a> - [BDW Bisected]glxgears causes X hang</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82932">Bug 82932</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83079">Bug 83079</a> - [NVC0] Dota 2 (Linux native and Wine) crash with Nouveau Drivers</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83080">Bug 83080</a> - [SNB+ Bisected]ES3-CTS.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83081">Bug 83081</a> - [BDW Bisected]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 is core dumped</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83127">Bug 83127</a> - [ILK Bisected]Piglit glean_texCombine fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83148">Bug 83148</a> - Unity invisible under Ubuntu 14.04 and 14.10</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83355">Bug 83355</a> - FTBFS: src/mesa/program/program_lexer.l:122:64: error: unknown type name 'YYSTYPE'</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83380">Bug 83380</a> - Linking fails when not writing gl_Position.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83418">Bug 83418</a> - EU IV is incorrectly rendered after git1409011930.d571f2</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83432">Bug 83432</a> - r600_query.c:269:r600_emit_query_end: Assertion `ctx-&gt;num_pipelinestat_queries &gt; 0' failed [Gallium HUD]</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83463">Bug 83463</a> - [swrast] piglit glsl-vs-clamp-1 regression</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83468">Bug 83468</a> - [UBO] Using bool from UBO as if-statement condition asserts</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83506">Bug 83506</a> - [UBO] row_major layout ignored inside structures</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83533">Bug 83533</a> - [UBO] nested structures don't get appropriate padding</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83573">Bug 83573</a> - [swrast] piglit fs-op-not-bool-using-if regression</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83741">Bug 83741</a> - [UBO] row_major layout partially ignored for arrays of structures</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83777">Bug 83777</a> - [regression] ilo fails to build</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83934">Bug 83934</a> - Structures must have same name to be considered same type.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84140">Bug 84140</a> - mplayer crashes playing some files using vdpau output</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84145">Bug 84145</a> - UE4: Realistic Rendering Demo render blue</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84178">Bug 84178</a> - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84355">Bug 84355</a> - texture2DProjLod and textureCubeLod are not supported when using GLES.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84529">Bug 84529</a> - [IVB bisected] glean fragProg1 CMP test failed</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84538">Bug 84538</a> - lp_test_format.c:226:4: error: too few arguments to function ‘gallivm_create’</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84539">Bug 84539</a> - brw_fs_register_coalesce.cpp:183: bool fs_visitor::register_coalesce(): Assertion `src_size &lt;= 11' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84557">Bug 84557</a> - [HSW] &quot;Emit ELSE/ENDIF JIP with type D on Gen 7&quot; causes Atomic Afterlife and GPU hangs</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84651">Bug 84651</a> - Distorted graphics or black window when running Battle.net app on Intel hardware via wine</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">Bug 84662</a> - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84807">Bug 84807</a> - Build issue starting between bf4aecfb2acc8d0dc815105d2f36eccbc97c284b and a3e9582f09249ad27716ba82c7dfcee685b65d51</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85189">Bug 85189</a> - llvm/invocation.cpp: In function 'void {anonymous}::optimize(llvm::Module*, unsigned int, const std::vector&lt;llvm::Function*&gt;&amp;)': llvm/invocation.cpp:324:18: error: expected type-specifier</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85267">Bug 85267</a> - vlc crashes with vdpau (Radeon 3850HD) [r600]</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85377">Bug 85377</a> - lp_test_format failure with llvm-3.6</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85425">Bug 85425</a> - [bisected] Compiler error in clip control operations in meta</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85429">Bug 85429</a> - indirect.c:296: multiple definition of `__indirect_glNewList'</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85683">Bug 85683</a> - [i965 Bisected]Piglit shaders_glsl-vs-raytrace-bug26691 segfault</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85691">Bug 85691</a> - 'glsl: Drop constant 0.0 components from dot products.' broke piglit shaders/glsl-gnome-shell-dim-window and a few others with Gallium</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86025">Bug 86025</a> - src\glsl\list.h(535) : error C2143: syntax error : missing ';' before 'type'</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86089">Bug 86089</a> - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86145">Bug 86145</a> - Pipeline statistic counter values for VF always 0</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86760">Bug 86760</a> - mesa doesn't build: recipe for target 'r600_llvm.lo' failed</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86764">Bug 86764</a> - [SNB+ Bisected]Piglit glean/pointSprite fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86788">Bug 86788</a> - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...</li>
+
+</ul>
<h2>Changes</h2>
<ul>
+<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
</ul>
</div>
diff --git a/mesalib/docs/relnotes/10.5.0.html b/mesalib/docs/relnotes/10.5.0.html
index 84bfcdbdb..578db4f24 100644
--- a/mesalib/docs/relnotes/10.5.0.html
+++ b/mesalib/docs/relnotes/10.5.0.html
@@ -44,6 +44,12 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_framebuffer_sRGB on freedreno</li>
+<li>GL_ARB_texture_rg on freedreno</li>
+<li>GL_EXT_packed_float on freedreno</li>
+<li>GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, llvmpipe</li>
+<li>GL_EXT_texture_shared_exponent on freedreno</li>
+<li>GL_EXT_texture_snorm on freedreno</li>
</ul>
@@ -54,6 +60,7 @@ TBD.
<h2>Changes</h2>
<ul>
+<li>Removed support for GCC versions earlier than 4.2.0.</li>
</ul>
</div>
diff --git a/mesalib/docs/relnotes/10.6.0.html b/mesalib/docs/relnotes/10.6.0.html
new file mode 100644
index 000000000..056d3b00d
--- /dev/null
+++ b/mesalib/docs/relnotes/10.6.0.html
@@ -0,0 +1,64 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.6.0 Release Notes / TBD</h1>
+
+<p>
+Mesa 10.6.0 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 10.6.1.
+</p>
+<p>
+Mesa 10.6.0 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+TBD.
+</pre>
+
+
+<h2>New features</h2>
+
+<p>
+Note: some of the new features are only available with certain drivers.
+</p>
+
+<ul>
+<li>GL_AMD_pinned_memory on r600, radeonsi</li>
+<li>GL_ARB_draw_instanced on freedreno</li>
+<li>GL_ARB_gpu_shader_fp64 on nvc0, softpipe</li>
+<li>GL_ARB_instanced_arrays on freedreno</li>
+<li>GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe</li>
+</ul>
+
+<h2>Bug fixes</h2>
+
+TBD.
+
+<h2>Changes</h2>
+
+TBD.
+
+</div>
+</body>
+</html>