diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 4 | ||||
-rw-r--r-- | mesalib/docs/application-issues.html | 83 | ||||
-rw-r--r-- | mesalib/docs/contents.html | 1 |
3 files changed, 86 insertions, 2 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 640dec24c..d150b0874 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -87,7 +87,7 @@ GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600) GL 4.0: GLSL 4.0 not started -GL_ARB_texture_query_lod not started +GL_ARB_texture_query_lod DONE (i965) GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe) GL_ARB_draw_indirect not started GL_ARB_gpu_shader5 not started @@ -151,7 +151,7 @@ ARB_shader_storage_buffer_object not started ARB_stencil_texturing not started ARB_texture_buffer_range DONE (nv50, nvc0) ARB_texture_query_levels not started -ARB_texture_storage_multisample not started +ARB_texture_storage_multisample DONE (i965) ARB_texture_view not started ARB_vertex_attrib_binding not started diff --git a/mesalib/docs/application-issues.html b/mesalib/docs/application-issues.html new file mode 100644 index 000000000..6db086585 --- /dev/null +++ b/mesalib/docs/application-issues.html @@ -0,0 +1,83 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Application Issues</title> + <link rel="stylesheet" type="text/css" href="mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="contents.html"></iframe> +<div class="content"> + +<h1>Application Issues</h1> + +<p> +This page documents known issues with some OpenGL applications. +</p> + + +<h2>Topogun</h2> + +<p> +<a href="http://www.topogun.com/">Topogun</a> for Linux (version 2, at least) +creates a GLX visual without requesting a depth buffer. +This causes bad rendering if the OpenGL driver happens to choose a visual +without a depth buffer. +</p> + +<p> +Mesa 9.1.2 and later (will) support a DRI configuration option to work around +this issue. +Using the <a href="http://dri.freedesktop.org/wiki/DriConf">driconf</a> tool, +set the "Create all visuals with a depth buffer" option before running Topogun. +Then, all GLX visuals will be created with a depth buffer. +</p> + + +<h2>Old OpenGL games</h2> + +<p> +Some old OpenGL games (approx. ten years or older) may crash during +start-up because of an extension string buffer-overflow problem. +</p> + +<p> +The problem is a modern OpenGL driver will return a very long string +for the glGetString(GL_EXTENSIONS) query and if the application +naively copies the string into a fixed-size buffer it can overflow the +buffer and crash the application. +</p> + +<p> +The work-around is to set the MESA_EXTENSION_MAX_YEAR environment variable +to the approximate release year of the game. +This will cause the glGetString(GL_EXTENSIONS) query to only report extensions +older than the given year. +</p> + +<p> +For example, if the game was released in 2001, do +<pre> +export MESA_EXTENSION_MAX_YEAR=2001 +</pre> +before running the game. +</p> + + + +<h2>Viewperf</h2> + +<p> +See the <a href="viewperf.html">Viewperf issues</a> page for a detailed list +of Viewperf issues. +</p> + + +</div> +</body> +</html> diff --git a/mesalib/docs/contents.html b/mesalib/docs/contents.html index 57522992c..50c0d5913 100644 --- a/mesalib/docs/contents.html +++ b/mesalib/docs/contents.html @@ -71,6 +71,7 @@ <li><a href="llvmpipe.html" target="_parent">Gallium llvmpipe driver</a> <li><a href="vmware-guest.html" target="_parent">VMware SVGA3D guest driver</a> <li><a href="postprocess.html" target="_parent">Gallium post-processing</a> +<li><a href="application-issues.html" target="_parent">Application Issues</a> <li><a href="viewperf.html" target="_parent">Viewperf Issues</a> </ul> |