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-rw-r--r--mesalib/docs/cell.html138
-rw-r--r--mesalib/docs/contents.html3
-rw-r--r--mesalib/docs/news.html2
-rw-r--r--mesalib/docs/relnotes-7.12.html8
-rw-r--r--mesalib/docs/relnotes-7.5.html2
-rw-r--r--mesalib/docs/sourcetree.html2
6 files changed, 9 insertions, 146 deletions
diff --git a/mesalib/docs/cell.html b/mesalib/docs/cell.html
deleted file mode 100644
index 30626b60b..000000000
--- a/mesalib/docs/cell.html
+++ /dev/null
@@ -1,138 +0,0 @@
-<HTML>
-
-<TITLE>Cell Driver</TITLE>
-
-<link rel="stylesheet" type="text/css" href="mesa.css"></head>
-
-<BODY>
-
-<H1>Mesa/Gallium Cell Driver</H1>
-
-<p>
-The Mesa
-<a href="http://en.wikipedia.org/wiki/Cell_%28microprocessor%29" target="_parent">Cell</a>
-driver is part of the
-<a href="http://wiki.freedesktop.org/wiki/Software/gallium" target="_parent">Gallium3D</a>
-architecture.
-Tungsten Graphics did the original implementation of the Cell driver.
-</p>
-
-
-<H2>Source Code</H2>
-
-<p>
-The latest Cell driver source code is on the master branch of the Mesa
-git repository.
-</p>
-<p>
-To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
-To use the driver you'll need a Cell system, such as a PS3 running Linux,
-or the Cell Simulator (untested, though).
-</p>
-
-<p>
-If using Cell SDK 2.1, see the configs/linux-cell file for some
-special changes.
-</p>
-
-<p>
-To compile the code, run <code>make linux-cell</code>.
-Or to build in debug mode, run <code>make linux-cell-debug</code>.
-</p>
-
-<p>
-To use the library, make sure your current directory is the top of the
-Mesa tree, then set <code>LD_LIBRARY_PATH</code> like this:
-<pre>
- export LD_LIBRARY_PATH=$PWD/lib/gallium:$PWD/lib/
-</pre>
-
-<p>
-Verify that the Cell driver is being used by running
-<code>progs/xdemos/glxinfo</code> and looking for:
-<pre>
- OpenGL renderer string: Gallium 0.3, Cell on Xlib
-</pre>
-
-
-<H2>Driver Implementation Summary</H2>
-
-<p>
-Rasterization is parallelized across the SPUs in a tiled-based manner.
-Batches of transformed triangles are sent to the SPUs (actually, pulled by from
-main memory by the SPUs).
-Each SPU loops over a set of 32x32-pixel screen tiles, rendering the triangles
-into each tile.
-Because of the limited SPU memory, framebuffer tiles are paged in/out of
-SPU local store as needed.
-Similarly, textures are tiled and brought into local store as needed.
-</p>
-
-
-<H2>Status</H2>
-
-<p>
-As of October 2008, the driver runs quite a few OpenGL demos.
-Features that work include:
-</p>
-<ul>
-<li>Point/line/triangle rendering, glDrawPixels
-<li>2D, NPOT and cube texture maps with nearest/linear/mipmap filtering
-<li>Dynamic SPU code generation for fragment shaders, but not complete
-<li>Dynamic SPU code generation for fragment ops (blend, Z-test, etc), but not complete
-<li>Dynamic PPU/PPC code generation for vertex shaders, but not complete
-</ul>
-<p>
-Performance has recently improved with the addition of PPC code generation
-for vertex shaders, but the code quality isn't too great yet.
-</p>
-<p>
-Another bottleneck is SwapBuffers. It may be the limiting factor for
-many simple GL tests.
-</p>
-
-
-
-<H2>Debug Options</H2>
-
-<p>
-The CELL_DEBUG env var can be set to a comma-separated list of one or
-more of the following debug options:
-</p>
-<ul>
-<li><b>checker</b> - use a different background clear color for each SPU.
- This lets you see which SPU is rendering which screen tiles.
-<li><b>sync</b> - wait/synchronize after each DMA transfer
-<li><b>asm</b> - print generated SPU assembly code to stdout
-<li><b>fragops</b> - emit fragment ops debug messages
-<li><b>fragopfallback</b> - don't use codegen for fragment ops
-<li><b>cmd</b> - print SPU commands as their received
-<li><b>cache</b> - print texture cache statistics when program exits
-</ul>
-<p>
-Note that some of these options may only work for linux-cell-debug builds.
-</p>
-
-<p>
-If the GALLIUM_NOPPC env var is set, PPC code generation will not be used
-and vertex shaders will be run with the TGSI interpreter.
-</p>
-<p>
-If the GALLIUM_NOCELL env var is set, the softpipe driver will be used
-intead of the Cell driver.
-This is useful for comparison/validation.
-</p>
-
-
-
-<H2>Contributing</H2>
-
-<p>
-If you're interested in contributing to the effort, familiarize yourself
-with the code, join the <a href="lists.html">mesa3d-dev mailing list</a>,
-and describe what you'd like to do.
-</p>
-
-
-</BODY>
-</HTML>
diff --git a/mesalib/docs/contents.html b/mesalib/docs/contents.html
index 8882e7318..e3cea2a7c 100644
--- a/mesalib/docs/contents.html
+++ b/mesalib/docs/contents.html
@@ -78,8 +78,7 @@ a:visited {
<li><a href="devinfo.html" target="MainFrame">Development Notes</a>
<li><a href="sourcedocs.html" target="MainFrame">Source Documentation</a>
<li><a href="subset.html" target="MainFrame">Mesa Subset Driver</a>
-<LI><A HREF="dispatch.html" target="MainFrame">GL Dispatch</A>
-<li><a href="cell.html" target="MainFrame">Cell Driver</A>
+<li><a HREF="dispatch.html" target="MainFrame">GL Dispatch</a>
</ul>
<b>Links</b>
diff --git a/mesalib/docs/news.html b/mesalib/docs/news.html
index 912849228..d6a2aa8e6 100644
--- a/mesalib/docs/news.html
+++ b/mesalib/docs/news.html
@@ -217,7 +217,7 @@ This is a bug-fix release.
<h2>January 24, 2008</h2>
<p>
-Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
+Added a new page describing the Mesa Cell driver.
</p>
diff --git a/mesalib/docs/relnotes-7.12.html b/mesalib/docs/relnotes-7.12.html
index 74279a0e4..471bbdac7 100644
--- a/mesalib/docs/relnotes-7.12.html
+++ b/mesalib/docs/relnotes-7.12.html
@@ -46,6 +46,7 @@ tbd
<li>GL_NV_fog_distance (all gallium drivers, nouveau classic)
<li>GL_NV_primitive_restart (r600g)
<li>GL_OES_EGL_image_external (gallium drivers)
+<li>GL_OES_compressed_ETC1_RGB8_texture (softpipe, llvmpipe)
<li>ARB_texture_rgb10_a2ui (softpipe, r600g)
<li>Many updates to the VMware svga Gallium driver
</ul>
@@ -69,9 +70,12 @@ tbd
desktop OpenGL, <tt>GL_COLOR_INDEX</tt> data can still be uploaded
to a color (e.g., RGBA) texture. However, the data cannot be stored
internally as color-index.</li>
-<li>Removed support for GL_APPLE_client_storage extension.
+<li>Removed support for GL_APPLE_client_storage extension.</li>
<li>Removed the classic Mesa r300 and r600 drivers, which are superseded
- by the gallium drivers for this hardware.
+ by the gallium drivers for this hardware.</li>
+<li>Removed the dead Gallium i965, cell and failover drivers, which were
+ either broken and with nobody in sight to fix the situation or
+ deprecated.</li>
</ul>
diff --git a/mesalib/docs/relnotes-7.5.html b/mesalib/docs/relnotes-7.5.html
index 56deca6a8..a25ca8efc 100644
--- a/mesalib/docs/relnotes-7.5.html
+++ b/mesalib/docs/relnotes-7.5.html
@@ -61,7 +61,7 @@ baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2
<ul>
<li>softpipe - a software/reference driver
<li>i915 - Intel 915/945 driver
- <li><a href="cell.html">Cell</a> - IBM/Sony/Toshiba Cell processor driver
+ <li>Cell - IBM/Sony/Toshiba Cell processor driver
<li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300).
<b>PLEASE NOTE: these drivers are incomplete and still under development.
It's probably NOT worthwhile to report any bugs unless you have patches.
diff --git a/mesalib/docs/sourcetree.html b/mesalib/docs/sourcetree.html
index 713e25b01..e26c653ab 100644
--- a/mesalib/docs/sourcetree.html
+++ b/mesalib/docs/sourcetree.html
@@ -86,9 +86,7 @@ each directory.
interfaces
<li><b>drivers</b> - Gallium3D device drivers
<ul>
- <li><b>cell</b> - Driver for Cell processor.
<li><b>i915</b> - Driver for Intel i915/i945.
- <li><b>i965</b> - Driver for Intel i965.
<li><b>llvmpipe</b> - Software driver using LLVM for runtime code generation.
<li><b>nv*</b> - Drivers for NVIDIA GPUs.
<li><b>r300</b> - Driver for ATI/AMD R300.