aboutsummaryrefslogtreecommitdiff
path: root/mesalib/docs
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/docs')
-rw-r--r--mesalib/docs/GL3.txt6
-rw-r--r--mesalib/docs/VERSIONS4
-rw-r--r--mesalib/docs/index.html8
-rw-r--r--mesalib/docs/libGL.txt2
-rw-r--r--mesalib/docs/relnotes.html1
-rw-r--r--mesalib/docs/relnotes/10.0.3.html2
-rw-r--r--mesalib/docs/relnotes/10.5.4.html125
-rw-r--r--mesalib/docs/relnotes/10.6.0.html12
-rw-r--r--mesalib/docs/relnotes/7.10.html2
-rw-r--r--mesalib/docs/versions.html4
-rw-r--r--mesalib/docs/viewperf.html7
11 files changed, 160 insertions, 13 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 2dbd987de..617ff3447 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -163,7 +163,7 @@ GL 4.3, GLSL 4.30:
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_robust_buffer_access_behavior not started
- GL_ARB_shader_image_size not started
+ GL_ARB_shader_image_size in progress (Martin Peres)
GL_ARB_shader_storage_buffer_object not started
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
@@ -182,7 +182,7 @@ GL 4.4, GLSL 4.40:
GL_ARB_multi_bind DONE (all drivers)
GL_ARB_query_buffer_object not started
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_stencil8 not started
+ GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL 4.5, GLSL 4.50:
@@ -220,7 +220,7 @@ GLES3.1, GLSL ES 3.1
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_shader_image_load_store in progress (curro)
- GL_ARB_shader_image_size not started
+ GL_ARB_shader_image_size in progress (Martin Peres)
GL_ARB_shader_storage_buffer_object not started
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)
diff --git a/mesalib/docs/VERSIONS b/mesalib/docs/VERSIONS
index 0ebcd1469..9af1546a8 100644
--- a/mesalib/docs/VERSIONS
+++ b/mesalib/docs/VERSIONS
@@ -103,7 +103,7 @@ Mesa Version History
- Stencil-related functions now work in display lists
Changes:
- renamed aux.h as glaux.h (MS-DOS names can't start with aux)
- - most filenames are in 8.3 format to accomodate MS-DOS
+ - most filenames are in 8.3 format to accommodate MS-DOS
- use GLubytes to store arrays of colors instead of GLints
1.2.2 August 2, 1995
@@ -1007,7 +1007,7 @@ Mesa Version History
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- - max texture units reduced to six to accomodate texture rectangles
+ - max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code
diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html
index 9e4644caa..e01790cd7 100644
--- a/mesalib/docs/index.html
+++ b/mesalib/docs/index.html
@@ -16,6 +16,12 @@
<h1>News</h1>
+<h2>April 24, 2015</h2>
+<p>
+<a href="relnotes/10.5.4.html">Mesa 10.5.4</a> is released.
+This is a bug-fix release.
+</p>
+
<h2>April 12, 2015</h2>
<p>
<a href="relnotes/10.5.3.html">Mesa 10.5.3</a> is released.
@@ -1360,7 +1366,7 @@ The <a href="faq.html">Mesa FAQ</a> has been rewritten.
- glGetTexImage was using pixel unpacking instead of packing params
- auto-mipmap generation for cube maps was incorrect
Changes:
- - max texture units reduced to six to accomodate texture rectangles
+ - max texture units reduced to six to accommodate texture rectangles
- removed unfinished GL_MESA_sprite_point extension code
</pre>
diff --git a/mesalib/docs/libGL.txt b/mesalib/docs/libGL.txt
index d06b4e62a..839e330cf 100644
--- a/mesalib/docs/libGL.txt
+++ b/mesalib/docs/libGL.txt
@@ -49,7 +49,7 @@ stderr if the LIBGL_DEBUG environment variable is defined.
libGL.so is thread safe. The overhead of thread safety for common,
single-thread clients is negligible. However, the overhead of thread
safety for multi-threaded clients is significant. Each GL API call
-requires two calls to pthread_get_specific() which can noticably
+requires two calls to pthread_get_specific() which can noticeably
impact performance. Warning: libGL.so is thread safe but individual
DRI drivers may not be. Please consult the documentation for a driver
to learn if it is thread safe.
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index 6ec35d11f..7f2e1d851 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<ul>
+<li><a href="relnotes/10.5.4.html">10.5.4 release notes</a>
<li><a href="relnotes/10.5.3.html">10.5.3 release notes</a>
<li><a href="relnotes/10.5.2.html">10.5.2 release notes</a>
<li><a href="relnotes/10.4.7.html">10.4.7 release notes</a>
diff --git a/mesalib/docs/relnotes/10.0.3.html b/mesalib/docs/relnotes/10.0.3.html
index ad7b50864..ce0dcf033 100644
--- a/mesalib/docs/relnotes/10.0.3.html
+++ b/mesalib/docs/relnotes/10.0.3.html
@@ -104,7 +104,7 @@ a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
<li>Add md5sums for 10.0.2. release.</li>
<li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li>
<li>Drop another couple of patches.</li>
- <li>cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj).</li>
+ <li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li>
<li>Update version to 10.0.3</li>
</ul>
diff --git a/mesalib/docs/relnotes/10.5.4.html b/mesalib/docs/relnotes/10.5.4.html
new file mode 100644
index 000000000..4c466d0b3
--- /dev/null
+++ b/mesalib/docs/relnotes/10.5.4.html
@@ -0,0 +1,125 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.5.4 Release Notes / April 24, 2015</h1>
+
+<p>
+Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release.
+</p>
+<p>
+Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz
+b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69226">Bug 69226</a> - Cannot enable basic shaders with Second Life aborts attempt</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71591">Bug 71591</a> - Second Life shaders fail to compile (extension declared in middle of shader)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81025">Bug 81025</a> - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89457">Bug 89457</a> - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89957">Bug 89957</a> - vm protection faults in piglit lest: texsubimage cube_map_array pbo</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Brian Paul (1):</p>
+<ul>
+ <li>glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow</li>
+</ul>
+
+<p>Dave Airlie (2):</p>
+<ul>
+ <li>st/mesa: convert sub image for cube map arrays to 2d arrays for upload</li>
+ <li>st/mesa: align cube map arrays layers</li>
+</ul>
+
+<p>Emil Velikov (11):</p>
+<ul>
+ <li>docs: Add 256 sums for the 10.5.3 release</li>
+ <li>radeonsi: remove unused si_dump_key()</li>
+ <li>android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS</li>
+ <li>android: add $(mesa_top)/src include to the whole of mesa</li>
+ <li>android: egl: add libsync_cflags to the build</li>
+ <li>android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H</li>
+ <li>android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines</li>
+ <li>android: add $(mesa_top)/src/mesa/main to the includes list</li>
+ <li>android: dri: link against libmesa_util</li>
+ <li>android: mesa: fix the path of the SSE4_1 optimisations</li>
+ <li>Update version to 10.5.4</li>
+</ul>
+
+<p>Ian Romanick (1):</p>
+<ul>
+ <li>nir: Fix typo in "ushr by 0" algebraic replacement</li>
+</ul>
+
+<p>Kenneth Graunke (2):</p>
+<ul>
+ <li>i965: Fix software primitive restart with indirect draws.</li>
+ <li>drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).</li>
+</ul>
+
+<p>Kristian Høgsberg (1):</p>
+<ul>
+ <li>i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders</li>
+</ul>
+
+<p>Marek Olšák (2):</p>
+<ul>
+ <li>glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms</li>
+ <li>glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels</li>
+</ul>
+
+<p>Mathias Froehlich (1):</p>
+<ul>
+ <li>i965: Flush batchbuffer containing the query on glQueryCounter.</li>
+</ul>
+
+<p>Mauro Rossi (2):</p>
+<ul>
+ <li>android: mesa: generate the format_{un,}pack.[ch] sources</li>
+ <li>android: add inital NIR build</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.6.0.html b/mesalib/docs/relnotes/10.6.0.html
index 82aea5cf9..fbc4d5be9 100644
--- a/mesalib/docs/relnotes/10.6.0.html
+++ b/mesalib/docs/relnotes/10.6.0.html
@@ -45,15 +45,23 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_AMD_pinned_memory on r600, radeonsi</li>
+<li>GL_ARB_clip_control on i965</li>
+<li>GL_ARB_depth_buffer_float on freedreno</li>
+<li>GL_ARB_depth_clamp on freedreno</li>
<li>GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600</li>
<li>GL_ARB_draw_instanced on freedreno</li>
<li>GL_ARB_gpu_shader_fp64 on nvc0, softpipe</li>
+<li>GL_ARB_gpu_shader5 on i965/gen8+</li>
<li>GL_ARB_instanced_arrays on freedreno</li>
<li>GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe</li>
+<li>GL_ARB_program_interface_query (all drivers)</li>
+<li>GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_uniform_buffer_object on freedreno</li>
<li>GL_EXT_draw_buffers2 on freedreno</li>
-<li>GL_ARB_clip_control on i965</li>
-<li>GL_ARB_program_interface_query (all drivers)</li>
+<li>GL_OES_EGL_sync on all drivers</li>
+<li>EGL_KHR_fence_sync on freedreno, nv50, nvc0, r600, radeonsi</li>
+<li>EGL_KHR_wait_sync on freedreno, nv50, nvc0, r600, radeonsi</li>
+<li>EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi</li>
</ul>
<h2>Bug fixes</h2>
diff --git a/mesalib/docs/relnotes/7.10.html b/mesalib/docs/relnotes/7.10.html
index a88811e50..447465e71 100644
--- a/mesalib/docs/relnotes/7.10.html
+++ b/mesalib/docs/relnotes/7.10.html
@@ -1693,7 +1693,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
<li>llvmpipe: Special case complementary and identify blend factors in SoA.</li>
<li>llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.</li>
<li>draw: Prevent clipped vertices overflow.</li>
- <li>draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state</li>
+ <li>draw: Fulfil the new min_lod/max_lod/lod_bias/border_color dynamic state</li>
<li>gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.</li>
<li>gallivm: Remove dead experimental code.</li>
<li>llvmpipe: Decouple sampler view and sampler state updates.</li>
diff --git a/mesalib/docs/versions.html b/mesalib/docs/versions.html
index 30c1817e1..c7f94c513 100644
--- a/mesalib/docs/versions.html
+++ b/mesalib/docs/versions.html
@@ -150,7 +150,7 @@ New features:
Changes:
<ul>
<li>renamed aux.h as glaux.h (MS-DOS names can't start with aux)
-<li>most filenames are in 8.3 format to accomodate MS-DOS
+<li>most filenames are in 8.3 format to accommodate MS-DOS
<li>use GLubytes to store arrays of colors instead of GLints
</ul>
@@ -1224,7 +1224,7 @@ Bug fixes:
</ul>
Changes:
<ul>
-<li>max texture units reduced to six to accomodate texture rectangles
+<li>max texture units reduced to six to accommodate texture rectangles
<li>removed unfinished GL_MESA_sprite_point extension code
</ul>
diff --git a/mesalib/docs/viewperf.html b/mesalib/docs/viewperf.html
index 6b63b94d8..a60a44f36 100644
--- a/mesalib/docs/viewperf.html
+++ b/mesalib/docs/viewperf.html
@@ -329,6 +329,13 @@ array initializer statement, but it neglects to specify
<code>#version 120</code> at the top of the shader code.
So, the shader does not compile and all that's rendered is plain white polygons.
</p>
+<p>
+Also, the test tries to create a very large 3D texture that may exceed
+the device driver's limit.
+When this happens, the glTexImage3D call fails and all that's rendered is
+a white box.
+</p>
+
<h3>showcase-01</h3>