diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 14 | ||||
-rw-r--r-- | mesalib/docs/index.html | 24 | ||||
-rw-r--r-- | mesalib/docs/install.html | 6 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 4 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.3.7.html | 93 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.4.2.html | 127 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.4.3.html | 145 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.4.4.html | 100 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.5.0.html | 1 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.6.0.html | 64 |
10 files changed, 575 insertions, 3 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 648f5ac86..a5b817545 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -109,7 +109,7 @@ GL 4.0, GLSL 4.00: - Enhanced per-sample shading DONE (r600) - Interpolation functions DONE (r600) - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 started (Dave) + GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader started (Chris, Ilia) @@ -191,7 +191,16 @@ GL 4.5, GLSL 4.50: GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe) GL_ARB_cull_distance not started GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600) - GL_ARB_direct_state_access started (Laura Ekstrand) + GL_ARB_direct_state_access started + - Transform Feedback object started (Martin Peres) + - Buffer object started (Laura Ekstrand) + - Framebuffer object started (Laura Ekstrand) + - Renderbuffer object started (Martin Peres) + - Texture object started (Laura Ekstrand) + - Vertex array object started (Fredrik Höglund) + - Sampler object started (Martin Peres) + - Program Pipeline object started (Martin Peres) + - Query object started (Martin Peres) GL_ARB_get_texture_sub_image started (Brian Paul) GL_ARB_shader_texture_image_samples not started GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi) @@ -203,6 +212,7 @@ These are the extensions cherry-picked to make GLES 3.1 GLES3.1, GLSL ES 3.1 GL_ARB_arrays_of_arrays started (Timothy) GL_ARB_compute_shader in progress (jljusten) + GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, llvmpipe, softpipe) GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) GL_ARB_framebuffer_no_attachments not started GL_ARB_program_interface_query not started diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 27b1c713d..15306cebc 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,30 @@ <h1>News</h1> +<h2>February 06, 2015</h2> +<p> +<a href="relnotes/10.4.4.html">Mesa 10.4.4</a> is released. +This is a bug-fix release. +</p> + +<h2>January 24, 2015</h2> +<p> +<a href="relnotes/10.4.3.html">Mesa 10.4.3</a> is released. +This is a bug-fix release. +</p> + +<h2>January 12, 2015</h2> +<p> +<a href="relnotes/10.3.7.html">Mesa 10.3.7</a> +and <a href="relnotes/10.4.2.html">Mesa 10.4.2</a> are released. + +These are bug-fix releases from the 10.3 and 10.4 branches, respectively. +<br> +NOTE: It is anticipated that 10.3.7 will be the final release in the 10.3 +series. Users of 10.3 are encouraged to migrate to the 10.4 series in order +to obtain future fixes. +</p> + <h2>December 29, 2014</h2> <p> <a href="relnotes/10.3.6.html">Mesa 10.3.6</a> diff --git a/mesalib/docs/install.html b/mesalib/docs/install.html index f12425fcb..b12e1cb8c 100644 --- a/mesalib/docs/install.html +++ b/mesalib/docs/install.html @@ -38,6 +38,10 @@ Version 2.6.4 or later should work. </li> <br> +<li><a href="http://www.makotemplates.org/">Python Mako module</a> - +Python Mako module is required. Version 0.7.3 or later should work. +</li> +</br> <li><a href="http://www.scons.org/">SCons</a> is required for building on Windows and optional for Linux (it's an alternative to autoconf/automake.) </li> @@ -78,7 +82,7 @@ the needed dependencies: <pre> sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \ gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \ - expat-devel llvm-devel + expat-devel llvm-devel python-mako </pre> diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index 22c6f6e44..005391974 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,6 +21,10 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.4.4.html">10.4.4 release notes</a> +<li><a href="relnotes/10.4.3.html">10.4.3 release notes</a> +<li><a href="relnotes/10.4.2.html">10.4.2 release notes</a> +<li><a href="relnotes/10.3.7.html">10.3.7 release notes</a> <li><a href="relnotes/10.4.1.html">10.4.1 release notes</a> <li><a href="relnotes/10.3.6.html">10.3.6 release notes</a> <li><a href="relnotes/10.4.html">10.4 release notes</a> diff --git a/mesalib/docs/relnotes/10.3.7.html b/mesalib/docs/relnotes/10.3.7.html new file mode 100644 index 000000000..10302cf2e --- /dev/null +++ b/mesalib/docs/relnotes/10.3.7.html @@ -0,0 +1,93 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.3.7 Release Notes / January 12, 2015</h1> + +<p> +Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6 release. +</p> +<p> +Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz +43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2 +d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li> + +</ul> + +<h2>Changes</h2> + +<p>Chad Versace (2):</p> +<ul> + <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li> + <li>i965: Use safer pointer arithmetic in gather_oa_results()</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add sha256 sums for the 10.3.6 release</li> + <li>Update version to 10.3.7</li> +</ul> + +<p>Ilia Mirkin (2):</p> +<ul> + <li>nv50,nvc0: set vertex id base to index_bias</li> + <li>nv50/ir: fix texture offsets in release builds</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li> + <li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>glsl_to_tgsi: fix a bug in copy propagation</li> + <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li> + <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.4.2.html b/mesalib/docs/relnotes/10.4.2.html new file mode 100644 index 000000000..51d751de4 --- /dev/null +++ b/mesalib/docs/relnotes/10.4.2.html @@ -0,0 +1,127 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1> + +<p> +Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release. +</p> +<p> +Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz +08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2 +c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li> + +</ul> + + +<h2>Changes</h2> + +<p>Chad Versace (2):</p> +<ul> + <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li> + <li>i965: Use safer pointer arithmetic in gather_oa_results()</li> +</ul> + +<p>Dave Airlie (3):</p> +<ul> + <li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li> + <li>r600g: fix regression since UCMP change</li> + <li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add sha256 sums for the 10.4.1 release</li> + <li>Update version to 10.4.2</li> +</ul> + +<p>Ilia Mirkin (2):</p> +<ul> + <li>nv50,nvc0: set vertex id base to index_bias</li> + <li>nv50/ir: fix texture offsets in release builds</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li> + <li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li> +</ul> + +<p>Leonid Shatz (1):</p> +<ul> + <li>gallium/util: make sure cache line size is not zero</li> +</ul> + +<p>Marek Olšák (4):</p> +<ul> + <li>glsl_to_tgsi: fix a bug in copy propagation</li> + <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li> + <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li> + <li>radeonsi: fix VertexID for OpenGL</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>gallium/util: fix crash with daz detection on x86</li> +</ul> + +<p>Tiziano Bacocco (1):</p> +<ul> + <li>nv50,nvc0: implement half_pixel_center</li> +</ul> + +<p>Vadim Girlin (1):</p> +<ul> + <li>r600g/sb: fix issues with loops created for switch</li> +</ul> + + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.4.3.html b/mesalib/docs/relnotes/10.4.3.html new file mode 100644 index 000000000..6fffa05b5 --- /dev/null +++ b/mesalib/docs/relnotes/10.4.3.html @@ -0,0 +1,145 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.4.3 Release Notes / January 24, 2015</h1> + +<p> +Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 release. +</p> +<p> +Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz +ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2 +179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80568">Bug 80568</a> - [gen4] GPU Crash During Google Chrome Operation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85367">Bug 85367</a> - [gen4] GPU hang in glmark-es2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85696">Bug 85696</a> - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88219">Bug 88219</a> - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'</li> + +</ul> + + +<h2>Changes</h2> + +<p>Axel Davy (39):</p> +<ul> + <li>st/nine: Add new texture format strings</li> + <li>st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS</li> + <li>st/nine: NineBaseTexture9: fix setting of last_layer</li> + <li>st/nine: CubeTexture: fix GetLevelDesc</li> + <li>st/nine: Fix crash when deleting non-implicit swapchain</li> + <li>st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format</li> + <li>st/nine: NineBaseTexture9: update sampler view creation</li> + <li>st/nine: Check if srgb format is supported before trying to use it.</li> + <li>st/nine: Add ATI1 and ATI2 support</li> + <li>st/nine: Rework of boolean constants</li> + <li>st/nine: Convert integer constants to floats before storing them when cards don't support integers</li> + <li>st/nine: Remove some shader unused code</li> + <li>st/nine: Saturate oFog and oPts vs outputs</li> + <li>st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs</li> + <li>st/nine: Fix typo for M4x4</li> + <li>st/nine: Fix POW implementation</li> + <li>st/nine: Handle RSQ special cases</li> + <li>st/nine: Handle NRM with input of null norm</li> + <li>st/nine: Correct LOG on negative values</li> + <li>st/nine: Rewrite LOOP implementation, and a0 aL handling</li> + <li>st/nine: Fix CND implementation</li> + <li>st/nine: Clamp ps 1.X constants</li> + <li>st/nine: Fix some fixed function pipeline operation</li> + <li>st/nine: Implement TEXCOORD special behaviours</li> + <li>st/nine: Fill missing dst and src number for some instructions.</li> + <li>st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC</li> + <li>st/nine: implement TEXM3x2DEPTH</li> + <li>st/nine: Implement TEXM3x2TEX</li> + <li>st/nine: Implement TEXM3x3SPEC</li> + <li>st/nine: Implement TEXDEPTH</li> + <li>st/nine: Implement TEXDP3</li> + <li>st/nine: Implement TEXDP3TEX</li> + <li>st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB</li> + <li>st/nine: Correct rules for relative adressing and constants.</li> + <li>st/nine: Remove unused code for ps</li> + <li>st/nine: Fix sm3 relative addressing for non-debug build</li> + <li>st/nine: Add variables containing the size of the constant buffers</li> + <li>st/nine: Allocate the correct size for the user constant buffer</li> + <li>st/nine: Allocate vs constbuf buffer for indirect addressing once.</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add sha256 sums for the 10.4.2 release</li> + <li>Update version to 10.4.3</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>mesa: Fix clamping to -1.0 in snorm_to_float</li> +</ul> + +<p>Jonathan Gray (1):</p> +<ul> + <li>glsl: Link glsl_test with pthreads library.</li> +</ul> + +<p>Jose Fonseca (1):</p> +<ul> + <li>nine: Drop use of TGSI_OPCODE_CND.</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>i965: Respect the no_8 flag on Gen6, not just Gen7+.</li> + <li>i965: Work around mysterious Gen4 GPU hangs with minimal state changes.</li> +</ul> + +<p>Stanislaw Halik (1):</p> +<ul> + <li>st/nine: Hack to generate resource if it doesn't exist when getting view</li> +</ul> + +<p>Xavier Bouchoux (3):</p> +<ul> + <li>st/nine: Additional defines to d3dtypes.h</li> + <li>st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9</li> + <li>st/nine: Fix D3DRS_POINTSPRITE support</li> +</ul> + + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.4.4.html b/mesalib/docs/relnotes/10.4.4.html new file mode 100644 index 000000000..6f3352361 --- /dev/null +++ b/mesalib/docs/relnotes/10.4.4.html @@ -0,0 +1,100 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.4.4 Release Notes / February 06, 2015</h1> + +<p> +Mesa 10.4.4 is a bug fix release which fixes bugs found since the 10.4.3 release. +</p> +<p> +Mesa 10.4.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +5cb427eaf980cb8555953e9928f5797979ed783e277745d5f8cbae8bc5364086 MesaLib-10.4.4.tar.gz +f18a967e9c4d80e054b2fdff8c130ce6e6d1f8eecfc42c9f354f8628d8b4df1c MesaLib-10.4.4.tar.bz2 +86baad73b77920c80fe58402a905e7dd17e3ea10ead6ea7d3afdc0a56c860bd7 MesaLib-10.4.4.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88662">Bug 88662</a> - unaligned access to gl_dlist_node</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer->textures should be indexed by attachment type</li> + +</ul> + + +<h2>Changes</h2> + +<p>Brian Paul (1):</p> +<ul> + <li>mesa: fix display list 8-byte alignment issue</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add sha256 sums for the 10.4.3 release</li> + <li>Update version to 10.4.4</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>egl: Pass the correct X visual depth to xcb_put_image().</li> +</ul> + +<p>Mario Kleiner (1):</p> +<ul> + <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>gallium/util: Don't use __builtin_clrsb in util_last_bit().</li> +</ul> + +<p>Niels Ole Salscheider (1):</p> +<ul> + <li>configure: Link against all LLVM targets when building clover</li> +</ul> + +<p>Park, Jeongmin (1):</p> +<ul> + <li>st/osmesa: Fix osbuffer->textures indexing</li> +</ul> + +<p>Ville Syrjälä (1):</p> +<ul> + <li>i965: Fix max_wm_threads for CHV</li> +</ul> + + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.5.0.html b/mesalib/docs/relnotes/10.5.0.html index 4f921ea4d..578db4f24 100644 --- a/mesalib/docs/relnotes/10.5.0.html +++ b/mesalib/docs/relnotes/10.5.0.html @@ -47,6 +47,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_framebuffer_sRGB on freedreno</li> <li>GL_ARB_texture_rg on freedreno</li> <li>GL_EXT_packed_float on freedreno</li> +<li>GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, llvmpipe</li> <li>GL_EXT_texture_shared_exponent on freedreno</li> <li>GL_EXT_texture_snorm on freedreno</li> </ul> diff --git a/mesalib/docs/relnotes/10.6.0.html b/mesalib/docs/relnotes/10.6.0.html new file mode 100644 index 000000000..056d3b00d --- /dev/null +++ b/mesalib/docs/relnotes/10.6.0.html @@ -0,0 +1,64 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.6.0 Release Notes / TBD</h1> + +<p> +Mesa 10.6.0 is a new development release. +People who are concerned with stability and reliability should stick +with a previous release or wait for Mesa 10.6.1. +</p> +<p> +Mesa 10.6.0 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBD. +</pre> + + +<h2>New features</h2> + +<p> +Note: some of the new features are only available with certain drivers. +</p> + +<ul> +<li>GL_AMD_pinned_memory on r600, radeonsi</li> +<li>GL_ARB_draw_instanced on freedreno</li> +<li>GL_ARB_gpu_shader_fp64 on nvc0, softpipe</li> +<li>GL_ARB_instanced_arrays on freedreno</li> +<li>GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe</li> +</ul> + +<h2>Bug fixes</h2> + +TBD. + +<h2>Changes</h2> + +TBD. + +</div> +</body> +</html> |