diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 79 | ||||
-rw-r--r-- | mesalib/docs/dispatch.html | 5 | ||||
-rw-r--r-- | mesalib/docs/egl.html | 7 | ||||
-rw-r--r-- | mesalib/docs/index.html | 25 | ||||
-rw-r--r-- | mesalib/docs/install.html | 4 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 4 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.4.6.html | 143 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.4.7.html | 134 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.5.0.html | 152 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.5.1.html | 217 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.6.0.html | 3 |
11 files changed, 724 insertions, 49 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 43bbf854e..93fa60d25 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -21,23 +21,23 @@ Feature Status GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe glBindFragDataLocation, glGetFragDataLocation DONE - Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast) - Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast) - Clamping controls (GL_ARB_color_buffer_float) DONE (r300) - Float textures, renderbuffers (GL_ARB_texture_float) DONE (r300) + Conditional rendering (GL_NV_conditional_render) DONE () + Map buffer subranges (GL_ARB_map_buffer_range) DONE () + Clamping controls (GL_ARB_color_buffer_float) DONE () + Float textures, renderbuffers (GL_ARB_texture_float) DONE () GL_EXT_packed_float DONE () - GL_EXT_texture_shared_exponent DONE (swrast) + GL_EXT_texture_shared_exponent DONE () Float depth buffers (GL_ARB_depth_buffer_float) DONE () - Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast) + Framebuffer objects (GL_ARB_framebuffer_object) DONE () GL_ARB_half_float_pixel DONE (all drivers) - GL_ARB_half_float_vertex DONE (r300, swrast) + GL_ARB_half_float_vertex DONE () GL_EXT_texture_integer DONE () GL_EXT_texture_array DONE () - Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (swrast) - GL_EXT_texture_compression_rgtc DONE (r300, swrast) - GL_ARB_texture_rg DONE (r300, swrast) + Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE () + GL_EXT_texture_compression_rgtc DONE () + GL_ARB_texture_rg DONE () Transform feedback (GL_EXT_transform_feedback) DONE () - Vertex array objects (GL_ARB_vertex_array_object) DONE (all drivers) + Vertex array objects (GL_ARB_vertex_array_object) DONE () sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () glClearBuffer commands DONE glGetStringi command DONE @@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE - Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300) + Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*)) (*) llvmpipe and softpipe have fake Multisample anti-aliasing support @@ -53,28 +53,28 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Forward compatible context support/deprecations DONE () - Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) - Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) - Primitive restart (GL_NV_primitive_restart) DONE (r300) + Instanced drawing (GL_ARB_draw_instanced) DONE () + Buffer copying (GL_ARB_copy_buffer) DONE () + Primitive restart (GL_NV_primitive_restart) DONE () 16 vertex texture image units DONE () Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () - Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast) - Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (swrast) - Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) + Rectangular textures (GL_ARB_texture_rectangle) DONE () + Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE () + Signed normalized textures (GL_EXT_texture_snorm) DONE () GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Core/compatibility profiles DONE Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast) - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast) - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast) - Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast) + BGRA vertex order (GL_ARB_vertex_array_bgra) DONE () + Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE () + Frag shader coord (GL_ARB_fragment_coord_conventions) DONE () + Provoking vertex (GL_ARB_provoking_vertex) DONE () Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () Multisample textures (GL_ARB_texture_multisample) DONE () - Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast) - Fence objects (GL_ARB_sync) DONE (r300, swrast) + Frag depth clamp (GL_ARB_depth_clamp) DONE () + Fence objects (GL_ARB_sync) DONE () GLX_ARB_create_context_profile DONE @@ -82,13 +82,13 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL_ARB_blend_func_extended DONE () GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) - GL_ARB_occlusion_query2 DONE (r300, swrast) + GL_ARB_occlusion_query2 DONE () GL_ARB_sampler_objects DONE (all drivers) GL_ARB_shader_bit_encoding DONE () GL_ARB_texture_rgb10_a2ui DONE () - GL_ARB_texture_swizzle DONE (r300, swrast) + GL_ARB_texture_swizzle DONE () GL_ARB_timer_query DONE () - GL_ARB_instanced_arrays DONE (r300) + GL_ARB_instanced_arrays DONE () GL_ARB_vertex_type_2_10_10_10_rev DONE () @@ -102,11 +102,11 @@ GL 4.0, GLSL 4.00: - Dynamically uniform UBO array indices DONE (r600) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE () - - Packing/bitfield/conversion functions DONE (r600) + - Packing/bitfield/conversion functions DONE (r600, radeonsi) - Enhanced textureGather DONE (r600, radeonsi) - Geometry shader instancing DONE (r600) - Geometry shader multiple streams DONE () - - Enhanced per-sample shading DONE (r600) + - Enhanced per-sample shading DONE (r600, radeonsi) - Interpolation functions DONE (r600) - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe) @@ -123,7 +123,7 @@ GL 4.0, GLSL 4.00: GL 4.1, GLSL 4.10: - GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_shader_precision started (Micah) @@ -142,7 +142,8 @@ GL 4.2, GLSL 4.20: GL_ARB_shader_image_load_store in progress (curro) GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) - GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_map_buffer_alignment DONE (all drivers) @@ -175,38 +176,39 @@ GL 4.3, GLSL 4.30: GL 4.4, GLSL 4.40: GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) - GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi) + GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_clear_texture DONE (i965) GL_ARB_enhanced_layouts not started GL_ARB_multi_bind DONE (all drivers) GL_ARB_query_buffer_object not started - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast, llvmpipe, softpipe) + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_stencil8 not started GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL 4.5, GLSL 4.50: GL_ARB_ES3_1_compatibility not started - GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_clip_control DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe) GL_ARB_cull_distance not started GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600) GL_ARB_direct_state_access started - Transform Feedback object started (Martin Peres) - - Buffer object started (Laura Ekstrand) + - Buffer object DONE - Framebuffer object started (Laura Ekstrand) - Renderbuffer object started (Martin Peres) - - Texture object started (Laura Ekstrand) + - Texture object DONE - Vertex array object started (Fredrik Höglund) - Sampler object started (Martin Peres) - Program Pipeline object started (Martin Peres) - Query object started (Martin Peres) GL_ARB_get_texture_sub_image started (Brian Paul) GL_ARB_shader_texture_image_samples not started - GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi) + GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi) GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful) GL_KHR_robust_buffer_access_behavior not started GL_KHR_robustness 90% done (the ARB variant) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) These are the extensions cherry-picked to make GLES 3.1 GLES3.1, GLSL ES 3.1 @@ -219,11 +221,12 @@ GLES3.1, GLSL ES 3.1 GL_ARB_shader_atomic_counters DONE (i965) GL_ARB_shader_image_load_store in progress (curro) GL_ARB_shader_storage_buffer_object not started + GL_ARB_shading_language_packing DONE (all drivers) GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_vertex_attrib_binding DONE (all drivers) GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) - GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600) + GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi) GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) diff --git a/mesalib/docs/dispatch.html b/mesalib/docs/dispatch.html index aacd01e0c..c96ec2de3 100644 --- a/mesalib/docs/dispatch.html +++ b/mesalib/docs/dispatch.html @@ -204,9 +204,8 @@ terribly relevant.</p> few preprocessor defines.</p> <ul> -<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li> -<li>If <tt>HAVE_PTHREAD</tt> is defined, method #3 is used.</li> -<li>If <tt>WIN32_THREADS</tt> is defined, method #2 is used.</li> +<li>If <tt>GLX_USE_TLS</tt> is defined, method #3 is used.</li> +<li>If <tt>HAVE_PTHREAD</tt> is defined, method #2 is used.</li> <li>If none of the preceding are defined, method #1 is used.</li> </ul> diff --git a/mesalib/docs/egl.html b/mesalib/docs/egl.html index a715a3ad3..d946bb0ae 100644 --- a/mesalib/docs/egl.html +++ b/mesalib/docs/egl.html @@ -88,8 +88,11 @@ types such as <code>EGLNativeDisplayType</code> or <code>EGLNativeWindowType</code> defined for.</p> <p>The available platforms are <code>x11</code>, <code>drm</code>, -<code>fbdev</code>, and <code>gdi</code>. The <code>gdi</code> platform can -only be built with SCons. Unless for special needs, the build system should +<code>wayland</code>, <code>null</code>, <code>android</code>, +<code>haiku</code>, and <code>gdi</code>. The <code>android</code> platform +can only be built as a system component, part of AOSP, while the +<code>haiku</code> and <code>gdi</code> platforms can only be built with SCons. +Unless for special needs, the build system should select the right platforms automatically.</p> </dd> diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 9b72bc1f2..9bc5843ff 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,31 @@ <h1>News</h1> +<h2>March 20, 2015</h2> +<p> +<a href="relnotes/10.4.7.html">Mesa 10.4.7</a> is released. +This is a bug-fix release. +</p> + +<h2>March 13, 2015</h2> +<p> +<a href="relnotes/10.5.1.html">Mesa 10.5.1</a> is released. +This is a bug-fix release. +</p> + +<h2>March 06, 2015</h2> +<p> +<a href="relnotes/10.5.0.html">Mesa 10.5.0</a> is released. This is a new +development release. See the release notes for more information about +the release. +</p> + +<h2>March 06, 2015</h2> +<p> +<a href="relnotes/10.4.6.html">Mesa 10.4.6</a> is released. +This is a bug-fix release. +</p> + <h2>February 21, 2015</h2> <p> <a href="relnotes/10.4.5.html">Mesa 10.4.5</a> is released. diff --git a/mesalib/docs/install.html b/mesalib/docs/install.html index 9dbfce58b..a90c2b27d 100644 --- a/mesalib/docs/install.html +++ b/mesalib/docs/install.html @@ -55,8 +55,8 @@ Versions 2.5.35 and 2.4.1, respectively, (or later) should work. <br> On Windows with MinGW, install flex and bison with: <pre>mingw-get install msys-flex msys-bison</pre> -For MSVC on Windows, you can find flex/bison programs on the -<a href="ftp://ftp.freedesktop.org/pub/mesa/windows-utils/">Mesa ftp site</a>. +For MSVC on Windows, install +<a href="http://winflexbison.sourceforge.net/">Win flex-bison</a>. </li> </ul> diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index d4ba11005..023f7dd8f 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,6 +21,10 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.4.7.html">10.4.7 release notes</a> +<li><a href="relnotes/10.5.1.html">10.5.1 release notes</a> +<li><a href="relnotes/10.5.0.html">10.5.0 release notes</a> +<li><a href="relnotes/10.4.6.html">10.4.6 release notes</a> <li><a href="relnotes/10.4.5.html">10.4.5 release notes</a> <li><a href="relnotes/10.4.4.html">10.4.4 release notes</a> <li><a href="relnotes/10.4.3.html">10.4.3 release notes</a> diff --git a/mesalib/docs/relnotes/10.4.6.html b/mesalib/docs/relnotes/10.4.6.html new file mode 100644 index 000000000..22647f69e --- /dev/null +++ b/mesalib/docs/relnotes/10.4.6.html @@ -0,0 +1,143 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.4.6 Release Notes / March 06, 2015</h1> + +<p> +Mesa 10.4.6 is a bug fix release which fixes bugs found since the 10.4.5 release. +</p> +<p> +Mesa 10.4.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +46c9082142e811c01e49a2c332a9ac0a1eb98f2908985fb9df216539d7eaeaf4 MesaLib-10.4.6.tar.gz +d8baedd20e79ccd98a5a7b05e23d59a30892e68de1fcc057ca6873dafca02735 MesaLib-10.4.6.tar.bz2 +6aded6eac7f0d4d55117b8b581d8424710bbb4c768fc90f7b881f29311a751aa MesaLib-10.4.6.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45348">Bug 45348</a> - [swrast] piglit fbo-drawbuffers-arbfp regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87516">Bug 87516</a> - glProgramBinary violates spec</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89180">Bug 89180</a> - [IVB regression] Rendering issues in Mass Effect through VMware Workstation</li> + +</ul> + + +<h2>Changes</h2> + +<p>Abdiel Janulgue (2):</p> +<ul> + <li>glsl: Don't optimize min/max into saturate when EmitNoSat is set</li> + <li>st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is unsupported</li> +</ul> + +<p>Andreas Boll (1):</p> +<ul> + <li>glx: Fix returned values of GLX_RENDERER_PREFERRED_PROFILE_MESA</li> +</ul> + +<p>Brian Paul (2):</p> +<ul> + <li>swrast: fix multiple color buffer writing</li> + <li>st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels</li> +</ul> + +<p>Chris Forbes (1):</p> +<ul> + <li>i965/gs: Check newly-generated GS-out VUE map against correct stage</li> +</ul> + +<p>Eduardo Lima Mitev (1):</p> +<ul> + <li>mesa: Fix error validating args for TexSubImage3D</li> +</ul> + +<p>Emil Velikov (6):</p> +<ul> + <li>docs: Add sha256 sums for the 10.4.5 release</li> + <li>install-lib-links: remove the .install-lib-links file</li> + <li>Revert "mesa: Correct backwards NULL check."</li> + <li>mesa: cherry-pick the second half of commit 2aa71e9485a</li> + <li>Revert "gallivm: Update for RTDyldMemoryManager becoming an unique_ptr."</li> + <li>Update version to 10.4.6</li> +</ul> + +<p>Ian Romanick (3):</p> +<ul> + <li>mesa: Add missing error checks in _mesa_ProgramBinary</li> + <li>mesa: Ensure that length is set to zero in _mesa_GetProgramBinary</li> + <li>mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary</li> +</ul> + +<p>Jonathan Gray (1):</p> +<ul> + <li>auxilary/os: correct sysctl use in os_get_total_physical_memory()</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>gallivm: Update for RTDyldMemoryManager becoming an unique_ptr.</li> +</ul> + +<p>Leo Liu (1):</p> +<ul> + <li>st/omx/dec/h264: fix picture out-of-order with poc type 0 v2</li> +</ul> + +<p>Lucas Stach (1):</p> +<ul> + <li>install-lib-links: don't depend on .libs directory</li> +</ul> + +<p>Marek Olšák (2):</p> +<ul> + <li>vbo: fix an unitialized-variable warning</li> + <li>radeonsi: fix point sprites</li> +</ul> + +<p>Matt Turner (4):</p> +<ul> + <li>glsl: Rewrite and fix min/max to saturate optimization.</li> + <li>mesa: Correct backwards NULL check.</li> + <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.</li> + <li>mesa: Correct backwards NULL check.</li> +</ul> + + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.4.7.html b/mesalib/docs/relnotes/10.4.7.html new file mode 100644 index 000000000..019135350 --- /dev/null +++ b/mesalib/docs/relnotes/10.4.7.html @@ -0,0 +1,134 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.4.7 Release Notes / March 20, 2015</h1> + +<p> +Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 release. +</p> +<p> +Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f MesaLib-10.4.7.tar.gz +2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2 MesaLib-10.4.7.tar.bz2 +d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd MesaLib-10.4.7.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li> + +</ul> + +<h2>Changes</h2> + +<p>Andrey Sudnik (1):</p> +<ul> + <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li> +</ul> + +<p>Daniel Stone (1):</p> +<ul> + <li>egl: Take alpha bits into account when selecting GBM formats</li> +</ul> + +<p>Emil Velikov (6):</p> +<ul> + <li>docs: Add sha256 sums for the 10.4.6 release</li> + <li>cherry-ignore: add not applicable/rejected commits</li> + <li>mesa: rename format_info.c to format_info.h</li> + <li>loader: include <sys/stat.h> for non-sysfs builds</li> + <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li> + <li>Update version to 10.4.7</li> +</ul> + +<p>Iago Toral Quiroga (1):</p> +<ul> + <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li> +</ul> + +<p>Ilia Mirkin (4):</p> +<ul> + <li>freedreno: move fb state copy after checking for size change</li> + <li>freedreno/ir3: fix array count returned by TXQ</li> + <li>freedreno/ir3: get the # of miplevels from getinfo</li> + <li>freedreno: fix slice pitch calculations</li> +</ul> + +<p>Marc-Andre Lureau (1):</p> +<ul> + <li>gallium/auxiliary/indices: fix start param</li> +</ul> + +<p>Marek Olšák (4):</p> +<ul> + <li>r300g: fix RGTC1 and LATC1 SNORM formats</li> + <li>r300g: fix a crash when resolving into an sRGB texture</li> + <li>r300g: fix sRGB->sRGB blits</li> + <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li> +</ul> + +<p>Mario Kleiner (1):</p> +<ul> + <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li> +</ul> + +<p>Matt Turner (2):</p> +<ul> + <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li> + <li>r300g: Check return value of snprintf().</li> +</ul> + +<p>Rob Clark (2):</p> +<ul> + <li>freedreno/ir3: fix silly typo for binning pass shaders</li> + <li>freedreno: update generated headers</li> +</ul> + +<p>Samuel Iglesias Gonsalvez (1):</p> +<ul> + <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li> +</ul> + +<p>Stefan Dösinger (1):</p> +<ul> + <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.5.0.html b/mesalib/docs/relnotes/10.5.0.html index 578db4f24..1d3dd8898 100644 --- a/mesalib/docs/relnotes/10.5.0.html +++ b/mesalib/docs/relnotes/10.5.0.html @@ -14,7 +14,7 @@ <iframe src="../contents.html"></iframe> <div class="content"> -<h1>Mesa 10.5.0 Release Notes / TBD</h1> +<h1>Mesa 10.5.0 Release Notes / March 06, 2015</h1> <p> Mesa 10.5.0 is a new development release. @@ -31,9 +31,10 @@ because compatibility contexts are not supported. </p> -<h2>MD5 checksums</h2> +<h2>SHA256 checksums</h2> <pre> -TBD. +2bb6e2e982ee4d8264d52d638c2a4e3f8a164190336d72d4e34ae1304d87ed91 mesa-10.5.0.tar.gz +d7ca9f9044bbdd674377e3eebceef1fae339c8817b9aa435c2053e4fea44e5d3 mesa-10.5.0.tar.xz </pre> @@ -55,7 +56,150 @@ Note: some of the new features are only available with certain drivers. <h2>Bug fixes</h2> -TBD. +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10370">Bug 10370</a> - Incorrect pixels read back if draw bitmap texture through Display list</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45348">Bug 45348</a> - [swrast] piglit fbo-drawbuffers-arbfp regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67672">Bug 67672</a> - [llvmpipe] lp_test_arit fails on old CPUs</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77544">Bug 77544</a> - i965: Try to use LINE instructions to perform MAD with immediate arguments</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80568">Bug 80568</a> - [gen4] GPU Crash During Google Chrome Operation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82477">Bug 82477</a> - [softpipe] piglit fp-long-alu regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83463">Bug 83463</a> - [swrast] piglit glsl-vs-clamp-1 regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83510">Bug 83510</a> - Graphical glitches in Unreal Engine 4</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83908">Bug 83908</a> - [i965] Incorrect icon colors in Steam Big Picture</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84212">Bug 84212</a> - [BSW]ES3-CTS.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex fails and causes GPU hang</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84651">Bug 84651</a> - Distorted graphics or black window when running Battle.net app on Intel hardware via wine</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85367">Bug 85367</a> - [gen4] GPU hang in glmark-es2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85467">Bug 85467</a> - [llvmpipe] piglit gl-1.0-dlist-beginend failure with llvm-3.6.0svn</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85696">Bug 85696</a> - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86089">Bug 86089</a> - [r600g][mesa 10.4.0-dev] shader failure - r600_sb::bc_finalizer::cf_peephole() when starting Second Life</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86760">Bug 86760</a> - mesa doesn't build: recipe for target 'r600_llvm.lo' failed</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86764">Bug 86764</a> - [SNB+ Bisected]Piglit glean/pointSprite fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86788">Bug 86788</a> - (bisected) 32bit UrbanTerror 4.1 timedemo sse4.1 segfault...</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86811">Bug 86811</a> - [BDW/BSW Bisected]Piglit spec_arb_shading_language_packing_execution_built-in-functions_vs-unpackSnorm4x8 fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86837">Bug 86837</a> - kodi segfault since auxiliary/vl: rework the build of the VL code</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86939">Bug 86939</a> - test_vf_float_conversions.cpp:63:12: error: expected primary-expression before ‘union’</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86944">Bug 86944</a> - glsl_parser_extras.cpp", line 1455: Error: Badly formed expression. (Oracle Studio)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86958">Bug 86958</a> - lp_bld_misc.cpp:503:40: error: no matching function for call to ‘llvm::EngineBuilder::setMCJITMemoryManager(ShaderMemoryManager*&)’</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86969">Bug 86969</a> - _drm_intel_gem_bo_references() function takes half the CPU with Witcher2 game</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87076">Bug 87076</a> - Dead Island needs allow_glsl_extension_directive_midshader</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87516">Bug 87516</a> - glProgramBinary violates spec</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87694">Bug 87694</a> - [SNB] Crash in brw_begin_transform_feedback</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87886">Bug 87886</a> - constant fps drops with Intel and Radeon</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87887">Bug 87887</a> - [i965 Bisected]ES2-CTS.gtf.GL.cos.cos_float_vert_xvary fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88079">Bug 88079</a> - dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0 tests fail due to enabling of GL_RGB and GL_RGBA</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88170">Bug 88170</a> - 32 bits opengl apps crash with latest llvm 3.6 git / mesa git / radeonsi</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88219">Bug 88219</a> - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88227">Bug 88227</a> - Radeonsi: High GTT usage in Prison Architect large map</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88248">Bug 88248</a> - Calling glClear while there is an occlusion query in progress messes up the results</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88335">Bug 88335</a> - format_pack.c:9567:22: error: expected ')'</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88385">Bug 88385</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels core dumped</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88467">Bug 88467</a> - nir.c:140: error: ‘nir_src’ has no member named ‘ssa’</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88478">Bug 88478</a> - #error "<malloc.h> has been replaced by <stdlib.h>"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88519">Bug 88519</a> - sha1.c:210:22: error: 'grcy_md_hd_t' undeclared (first use in this function)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88523">Bug 88523</a> - sha1.c:37: error: 'SHA1_CTX' undeclared (first use in this function)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88561">Bug 88561</a> - [radeonsi][regression,bisected] Depth test/buffer issues in Portal</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88658">Bug 88658</a> - (bisected) Slow video playback on Kabini</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88662">Bug 88662</a> - unaligned access to gl_dlist_node</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88783">Bug 88783</a> - FTBFS: Clover: src/gallium/state_trackers/clover/llvm/invocation.cpp:335:49: error: no matching function for call to 'llvm::TargetLibraryInfo::TargetLibraryInfo(llvm::Triple)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88792">Bug 88792</a> - [BDW/BSW Bisected]Piglit spec_ARB_pixel_buffer_object_pbo-read-argb8888 fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88806">Bug 88806</a> - nir/nir_constant_expressions.c:2754:15: error: controlling expression type 'unsigned int' not compatible with any generic association type</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88841">Bug 88841</a> - [SNB/IVB/HSW/BDW Bisected]Piglit spec_EGL_NOK_texture_from_pixmap_basic fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88852">Bug 88852</a> - macros.h(181) : error C2143: syntax error : missing '{' before 'enum [tag]'</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88905">Bug 88905</a> - [SNB+ Bisected]Ogles3conform ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer->textures should be indexed by attachment type</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88962">Bug 88962</a> - [osmesa] Crash on postprocessing if z buffer is NULL</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89032">Bug 89032</a> - [BDW/BSW/SKL Bisected]Piglit spec_OpenGL_1.1_infinite-spot-light fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89037">Bug 89037</a> - [SKL]Piglit spec_EXT_texture_array_copyteximage_1D_ARRAY_samples=2 sporadically causes GPU hang</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89068">Bug 89068</a> - glTexImage2D regression by texstore_rgba switch to _mesa_format_convert</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89069">Bug 89069</a> - Lack of grass in The Talos Principle on radeonsi (native\wine\nine)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89180">Bug 89180</a> - [IVB regression] Rendering issues in Mass Effect through VMware Workstation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86330">Bug 86330</a> - lp_bld_debug.cpp:112: multiple definition of `raw_debug_ostream::write_impl(char const*, unsigned long)'</li> + +</ul> + <h2>Changes</h2> diff --git a/mesalib/docs/relnotes/10.5.1.html b/mesalib/docs/relnotes/10.5.1.html new file mode 100644 index 000000000..a9b91fa72 --- /dev/null +++ b/mesalib/docs/relnotes/10.5.1.html @@ -0,0 +1,217 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.5.1 Release Notes / March 13, 2015</h1> + +<p> +Mesa 10.5.1 is a bug fix release which fixes bugs found since the 10.5.0 release. +</p> +<p> +Mesa 10.5.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +b5b6256a6d46023e16a675257fd11a0f94d7b3e60a76cf112952da3d0fef8e9b mesa-10.5.1.tar.gz +ffc51943d15c6812ee7611d053d8980a683fbd6a4986cff567b12cc66637d679 mesa-10.5.1.tar.xz +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86747">Bug 86747</a> - Noise in Football Manager 2014 textures</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86974">Bug 86974</a> - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88246">Bug 88246</a> - Commit 2881b12 causes 43 DrawElements test regressions</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88793">Bug 88793</a> - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88883">Bug 88883</a> - ir-a2xx.c: variable changed in assert statement</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89095">Bug 89095</a> - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89292">Bug 89292</a> - [regression,bisected] incomplete screenshots in some cases</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89311">Bug 89311</a> - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89312">Bug 89312</a> - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89315">Bug 89315</a> - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89317">Bug 89317</a> - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89416">Bug 89416</a> - UE4Editor crash after load project</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89430">Bug 89430</a> - [g965][bisected] arb_copy_image-targets gl_texture* tests fail</li> + +</ul> + + +<h2>Changes</h2> + +<p>Andrey Sudnik (1):</p> +<ul> + <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li> +</ul> + +<p>Chris Forbes (1):</p> +<ul> + <li>i965/gs: Check newly-generated GS-out VUE map against correct stage</li> +</ul> + +<p>Daniel Stone (1):</p> +<ul> + <li>egl: Take alpha bits into account when selecting GBM formats</li> +</ul> + +<p>Emil Velikov (5):</p> +<ul> + <li>docs: Add sha256 sums for the 10.5.0 release</li> + <li>egl/main: no longer export internal function</li> + <li>cherry-ignore: ignore a few more commits picked without -x</li> + <li>mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a</li> + <li>Update version to 10.5.1</li> +</ul> + +<p>Frank Henigman (1):</p> +<ul> + <li>intel: fix EGLImage renderbuffer _BaseFormat</li> +</ul> + +<p>Iago Toral Quiroga (1):</p> +<ul> + <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li> +</ul> + +<p>Ian Romanick (1):</p> +<ul> + <li>i965/fs/nir: Use emit_math for nir_op_fpow</li> +</ul> + +<p>Ilia Mirkin (3):</p> +<ul> + <li>freedreno: move fb state copy after checking for size change</li> + <li>freedreno/ir3: fix array count returned by TXQ</li> + <li>freedreno/ir3: get the # of miplevels from getinfo</li> +</ul> + +<p>Jason Ekstrand (2):</p> +<ul> + <li>meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin</li> + <li>main/base_tex_format: Properly handle STENCIL_INDEX1/4/16</li> +</ul> + +<p>Kenneth Graunke (8):</p> +<ul> + <li>i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.</li> + <li>glsl: Mark array access when copying to a temporary for the ?: operator.</li> + <li>i965/fs: Set force_writemask_all on shader_time instructions.</li> + <li>i965/fs: Set smear on shader_time diff register.</li> + <li>i965/fs: Make emit_shader_time_write return rather than emit.</li> + <li>i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.</li> + <li>i965/fs: Make emit_shader_time_end() insert before EOT.</li> + <li>i965/fs: Don't issue FB writes for bound but unwritten color targets.</li> +</ul> + +<p>Laura Ekstrand (2):</p> +<ul> + <li>main: Fix target checking for CompressedTexSubImage*D.</li> + <li>main: Fix target checking for CopyTexSubImage*D.</li> +</ul> + +<p>Marc-Andre Lureau (1):</p> +<ul> + <li>gallium/auxiliary/indices: fix start param</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>r300g: fix RGTC1 and LATC1 SNORM formats</li> + <li>r300g: fix a crash when resolving into an sRGB texture</li> + <li>r300g: fix sRGB->sRGB blits</li> +</ul> + +<p>Matt Turner (12):</p> +<ul> + <li>i965/vec4: Fix implementation of i2b.</li> + <li>mesa: Indent break statements and add a missing one.</li> + <li>mesa: Free memory allocated for luminance in readpixels.</li> + <li>mesa: Correct backwards NULL check.</li> + <li>i965: Consider scratch writes to have side effects.</li> + <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.</li> + <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li> + <li>r300g: Check return value of snprintf().</li> + <li>i965/fs: Don't propagate cmod to inst with different type.</li> + <li>i965: Tell intel_get_memcpy() which direction the memcpy() is going.</li> + <li>Revert SHA1 additions.</li> + <li>i965: Avoid applying negate to wrong MAD source.</li> +</ul> + +<p>Neil Roberts (4):</p> +<ul> + <li>meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex</li> + <li>Revert "common: Fix PBOs for 1D_ARRAY."</li> + <li>meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage</li> + <li>meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage</li> +</ul> + +<p>Rob Clark (11):</p> +<ul> + <li>freedreno/ir3: fix silly typo for binning pass shaders</li> + <li>freedreno/a2xx: fix increment in assert</li> + <li>freedreno/a4xx: bit of cleanup</li> + <li>freedreno: update generated headers</li> + <li>freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly</li> + <li>freedreno: update generated headers</li> + <li>freedreno/a4xx: aniso filtering</li> + <li>freedreno/ir3: fix up cat6 instruction encodings</li> + <li>freedreno/ir3: add support for memory (cat6) instructions</li> + <li>freedreno/ir3: handle flat bypass for a4xx</li> + <li>freedreno/ir3: fix failed assert in grouping</li> +</ul> + +<p>Stefan Dösinger (1):</p> +<ul> + <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.6.0.html b/mesalib/docs/relnotes/10.6.0.html index a396109bb..00aaaa5fc 100644 --- a/mesalib/docs/relnotes/10.6.0.html +++ b/mesalib/docs/relnotes/10.6.0.html @@ -61,7 +61,10 @@ TBD. <ul> <li>Removed classic Windows software rasterizer.</li> <li>Removed egl_gallium EGL driver.</li> +<li>Removed gbm_gallium GBM driver.</li> <li>Removed OpenVG support.</li> +<li>Removed the galahad gallium driver.</li> +<li>Removed the identity gallium driver.</li> </ul> </div> |