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-rw-r--r--mesalib/docs/devinfo.html2
-rw-r--r--mesalib/docs/index.html6
-rw-r--r--mesalib/docs/relnotes.html1
-rw-r--r--mesalib/docs/relnotes/9.1.5.html4
-rw-r--r--mesalib/docs/relnotes/9.1.6.html168
-rw-r--r--mesalib/docs/relnotes/9.2.html4
-rw-r--r--mesalib/docs/sourcetree.html2
-rw-r--r--mesalib/docs/specs/WL_bind_wayland_display.spec8
8 files changed, 188 insertions, 7 deletions
diff --git a/mesalib/docs/devinfo.html b/mesalib/docs/devinfo.html
index bf7725961..4c1099c5e 100644
--- a/mesalib/docs/devinfo.html
+++ b/mesalib/docs/devinfo.html
@@ -36,7 +36,7 @@ To add a new GL extension to Mesa you have to do at least the following.
</pre>
</li>
<li>
- In the src/mesa/glapi/ directory, add the new extension functions and
+ In the src/mapi/glapi/gen/ directory, add the new extension functions and
enums to the gl_API.xml file.
Then, a bunch of source files must be regenerated by executing the
corresponding Python scripts.
diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html
index f0c51703f..30f58ab42 100644
--- a/mesalib/docs/index.html
+++ b/mesalib/docs/index.html
@@ -16,6 +16,12 @@
<h1>News</h1>
+<h2>August 1, 2013</h2>
+<p>
+<a href="relnotes/9.1.6.html">Mesa 9.1.6</a> is released.
+This is a bug fix release.
+</p>
+
<h2>July 17, 2013</h2>
<p>
<a href="relnotes/9.1.5.html">Mesa 9.1.5</a> is released.
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index 3d391c061..e33835abc 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -22,6 +22,7 @@ The release notes summarize what's new or changed in each Mesa release.
<ul>
<li><a href="relnotes/9.2.html">9.2 release notes</a>
+<li><a href="relnotes/9.1.6.html">9.1.6 release notes</a>
<li><a href="relnotes/9.1.5.html">9.1.5 release notes</a>
<li><a href="relnotes/9.1.4.html">9.1.4 release notes</a>
<li><a href="relnotes/9.1.3.html">9.1.3 release notes</a>
diff --git a/mesalib/docs/relnotes/9.1.5.html b/mesalib/docs/relnotes/9.1.5.html
index fcc47c4f4..05f35e825 100644
--- a/mesalib/docs/relnotes/9.1.5.html
+++ b/mesalib/docs/relnotes/9.1.5.html
@@ -30,7 +30,9 @@ because GL_ARB_compatibility is not supported.
<h2>MD5 checksums</h2>
<pre>
-TBD
+4ed2af5943141a85a21869053a2fc2eb MesaLib-9.1.5.tar.bz2
+47181066acf3231d74e027b2033f9455 MesaLib-9.1.5.tar.gz
+4c9c6615bd99215325250f87ed34058f MesaLib-9.1.5.zip
</pre>
<h2>New features</h2>
diff --git a/mesalib/docs/relnotes/9.1.6.html b/mesalib/docs/relnotes/9.1.6.html
new file mode 100644
index 000000000..c27b0a619
--- /dev/null
+++ b/mesalib/docs/relnotes/9.1.6.html
@@ -0,0 +1,168 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 9.1.6 Release Notes / August 1, 2013</h1>
+
+<p>
+Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release.
+</p>
+<p>
+Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.1. OpenGL
+3.1 is <strong>only</strong> available if requested at context creation
+because GL_ARB_compatibility is not supported.
+</p>
+
+<h2>MD5 checksums</h2>
+<pre>
+443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2
+08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz
+90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip
+</pre>
+
+<h2>New features</h2>
+<p>None.</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47824">Bug 47824</a> - osmesa using --enable-shared-glapi depends on libgl</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62362">Bug 62362</a> - Crash when using Wayland EGL platform</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63435">Bug 63435</a> - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64087">Bug 64087</a> - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64330">Bug 64330</a> - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65236">Bug 65236</a> - [i965] Rendering artifacts in VDrift/GL2</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66558">Bug 66558</a> - RS690: 3D artifacts when playing SuperTuxKart</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66847">Bug 66847</a> - compilation broken with llvm 3.3</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66850">Bug 66850</a> - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66921">Bug 66921</a> - [r300g] Heroes of Newerth: HiZ related corruption</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67283">Bug 67283</a> - VDPAU doesn't work on hybrid laptop through DRI_PRIME</li>
+
+</ul>
+
+<h2>Changes</h2>
+<p>The full set of changes can be viewed by using the following GIT command:</p>
+
+<pre>
+ git log mesa-9.1.5..mesa-9.1.6
+</pre>
+
+<p>Andreas Boll (1):</p>
+<ul>
+ <li>configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends</li>
+</ul>
+
+<p>Brian Paul (4):</p>
+<ul>
+ <li>mesa: handle 2D texture arrays in get_tex_rgba_compressed()</li>
+ <li>meta: handle 2D texture arrays in decompress_texture_image()</li>
+ <li>mesa: implement mipmap generation for compressed 2D array textures</li>
+ <li>mesa: improve free() cleanup in generate_mipmap_compressed()</li>
+</ul>
+
+<p>Carl Worth (7):</p>
+<ul>
+ <li>docs: Add 9.1.5 release md5sums</li>
+ <li>Merge 'origin/9.1' into stable</li>
+ <li>cherry-ignore: Drop 13 patches from the pick list</li>
+ <li>get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list</li>
+ <li>get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable"</li>
+ <li>get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1"</li>
+ <li>Bump version to 9.1.6</li>
+</ul>
+
+<p>Chris Forbes (5):</p>
+<ul>
+ <li>i965/Gen4: Zero extra coordinates for ir_tex</li>
+ <li>i965/vs: Fix flaky texture swizzling</li>
+ <li>i965/vs: set up sampler state pointer for Gen4/5.</li>
+ <li>i965/vs: Put lod parameter in the correct place for Gen4</li>
+ <li>i965/vs: Gen4/5: enable front colors if back colors are written</li>
+</ul>
+
+<p>Christoph Bumiller (1):</p>
+<ul>
+ <li>nv50,nvc0: s/uint16/uint32 for constant buffer offset</li>
+</ul>
+
+<p>Dave Airlie (1):</p>
+<ul>
+ <li>gallium/vl: add prime support</li>
+</ul>
+
+<p>Eric Anholt (1):</p>
+<ul>
+ <li>egl: Restore "bogus" DRI2 invalidate event code.</li>
+</ul>
+
+<p>Jeremy Huddleston Sequoia (1):</p>
+<ul>
+ <li>Apple: glFlush() is not needed with CGLFlushDrawable()</li>
+</ul>
+
+<p>Kenneth Graunke (1):</p>
+<ul>
+ <li>glsl: Classify "layout" like other identifiers.</li>
+</ul>
+
+<p>Kristian Høgsberg (1):</p>
+<ul>
+ <li>egl-wayland: Fix left-over wl_display_roundtrip() usage</li>
+</ul>
+
+<p>Maarten Lankhorst (2):</p>
+<ul>
+ <li>osmesa: link against static libglapi library too to get the gl exports</li>
+ <li>nvc0: force use of correct firmware file</li>
+</ul>
+
+<p>Marek Olšák (4):</p>
+<ul>
+ <li>r300g/swtcl: fix geometry corruption by uploading indices to a buffer</li>
+ <li>r300g/swtcl: fix a lockup in MSAA resolve</li>
+ <li>Revert "r300g: allow HiZ with a 16-bit zbuffer"</li>
+ <li>r600g: increase array size for shader inputs and outputs</li>
+</ul>
+
+<p>Matt Turner (2):</p>
+<ul>
+ <li>i965: NULL check prog on shader compilation failure.</li>
+ <li>i965/vs: Print error if vertex shader fails to compile.</li>
+</ul>
+
+<p>Paul Berry (1):</p>
+<ul>
+ <li>glsl: Handle empty if statement encountered during loop analysis.</li>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/9.2.html b/mesalib/docs/relnotes/9.2.html
index 4e419f166..1f93b8963 100644
--- a/mesalib/docs/relnotes/9.2.html
+++ b/mesalib/docs/relnotes/9.2.html
@@ -53,6 +53,7 @@ Note: some of the new features are only available with certain drivers.
<li>Added new freedreno gallium driver</li>
<li>OSMesa interface for gallium llvmpipe/softpipe drivers</li>
<li>Gallium Heads-Up Display (HUD) feature for performance monitoring</li>
+<li>Added support for UVD (2.2 and 3.0) video decoding on r600g and radeonsi through VDPAU (requires Kernel 3.10 or later)</li>
</ul>
@@ -71,7 +72,8 @@ Note: some of the new features are only available with certain drivers.
the (unsupported) GDI driver.</li>
<li>GL_EXT_separate_shader_objects has been removed from all Gallium drivers,
because it disallows a critical GLSL shader optimization.
- GL_ARB_separate_shader_objects doesn't have this issue.
+ GL_ARB_separate_shader_objects doesn't have this issue.</li>
+<li>i965 Gen6+ requires Kernel 3.6 or later. (92d2f5a)</li>
</ul>
</div>
diff --git a/mesalib/docs/sourcetree.html b/mesalib/docs/sourcetree.html
index 530c333c4..a6868d398 100644
--- a/mesalib/docs/sourcetree.html
+++ b/mesalib/docs/sourcetree.html
@@ -59,7 +59,6 @@ each directory.
<li><b>osmesa</b> - off-screen software driver
<li>XXX more
</ul>
- <li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa
<li><b>math</b> - vertex array translation and transformation code
(not used with Gallium)
<li><b>program</b> - Vertex/fragment shader and GLSL compiler code
@@ -135,7 +134,6 @@ each directory.
<li><b>clover</b> - OpenCL state tracker
<li><b>dri</b> - Meta state tracker for DRI drivers
<li><b>egl</b> - Meta state tracker for EGL drivers
- <li><b>es</b> - OpenGL ES 1.x and 2.x state trackers
<li><b>glx</b> - Meta state tracker for GLX
<li><b>vdpau</b> - VDPAU state tracker
<li><b>vega</b> - OpenVG 1.x state tracker
diff --git a/mesalib/docs/specs/WL_bind_wayland_display.spec b/mesalib/docs/specs/WL_bind_wayland_display.spec
index 02bd6ea21..8f0083c24 100644
--- a/mesalib/docs/specs/WL_bind_wayland_display.spec
+++ b/mesalib/docs/specs/WL_bind_wayland_display.spec
@@ -17,7 +17,7 @@ Status
Version
- Version 1, March 1, 2011
+ Version 5, July 16, 2013
Number
@@ -57,7 +57,7 @@ New Procedures and Functions
struct wl_display *display);
EGLBoolean eglQueryWaylandBufferWL(EGLDisplay dpy,
- struct wl_buffer *buffer,
+ struct wl_resource *buffer,
EGLint attribute, EGLint *value);
New Tokens
@@ -173,3 +173,7 @@ Revision History
Use EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB, and EGL_TEXTURE_RGBA,
and just define the new YUV texture formats. Add support for
EGL_WIDTH and EGL_HEIGHT in the query attributes (Kristian Høgsberg)
+ Version 5, July 16, 2013
+ Change eglQueryWaylandBufferWL to take a resource pointer to the
+ buffer instead of a pointer to a struct wl_buffer, as the latter has
+ been deprecated. (Ander Conselvan de Oliveira)