aboutsummaryrefslogtreecommitdiff
path: root/mesalib/docs
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/docs')
-rw-r--r--mesalib/docs/news.html2629
-rw-r--r--mesalib/docs/relnotes-7.10.1.html380
-rw-r--r--mesalib/docs/relnotes-7.9.2.html336
-rw-r--r--mesalib/docs/relnotes.html174
4 files changed, 2123 insertions, 1396 deletions
diff --git a/mesalib/docs/news.html b/mesalib/docs/news.html
index 1bdef71de..6a706ab3c 100644
--- a/mesalib/docs/news.html
+++ b/mesalib/docs/news.html
@@ -1,1310 +1,1319 @@
-<HTML>
-
-<TITLE>Mesa News</TITLE>
-
-<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
-
-<BODY>
-
-<body bgcolor="#eeeeee">
-
-<H1>News</H1>
-
-
-<h2>October 4, 2010</h2>
-
-<p>
-<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new
-development release.
-</p>
-
-
-<h2>September 27, 2010</h2>
-
-<p>
-<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a
-release candidate for the 7.9 development release.
-</p>
-
-
-<h2>June 16, 2010</h2>
-
-<p>
-<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
-release collecting fixes since the 7.8.1 release.
-</p>
-
-
-<h2>April 5, 2010</h2>
-
-<p>
-<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
-release for a few critical issues in the 7.8 release.
-</p>
-
-
-<h2>March 28, 2010</h2>
-<p>
-<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
-release fixing issues found in the 7.7 release.
-</p>
-<p>
-Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
-development release.
-</p>
-
-
-
-<h2>December 21, 2009</h2>
-<p>
-<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
-release fixing issues found in the 7.6 release.
-</p>
-<p>
-Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
-development release.
-</p>
-
-
-<h2>September 28, 2009</h2>
-<p>
-<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
-release. Those especially concerned about stability may want to wait for the
-follow-on 7.6.1 bug-fix release.
-</p>
-<p>
-<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
-This is a stable release fixing bugs since the 7.5.1 release.
-</p>
-
-
-<h2>September 3, 2009</h2>
-<p>
-<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
-This is a bug-fix release which fixes bugs found in version 7.5.
-</p>
-
-
-<h2>July 17, 2009</h2>
-<p>
-<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
-This is a new features release. People especially concerned about
-stability may want to wait for the follow-on 7.5.1 bug-fix release.
-</p>
-
-
-<h2>June 23, 2009</h2>
-<p>
-<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
-This is a stable release that fixes a regression in the i915/i965 drivers
-that slipped into the 7.4.3 release.
-</p>
-
-
-<h2>June 19, 2009</h2>
-<p>
-<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
-This is a stable release fixing bugs since the 7.4.2 release.
-</p>
-
-
-<h2>May 15, 2009</h2>
-<p>
-<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
-This is a stable release fixing bugs since the 7.4.1 release.
-</p>
-
-
-<h2>April 18, 2009</h2>
-<p>
-<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
-This is a stable release fixing bugs since the 7.4 release.
-</p>
-
-
-<h2>March 27, 2009</h2>
-<p>
-<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
-This is a stable release fixing bugs since the 7.3 release.
-</p>
-
-
-<h2>January 22, 2009</h2>
-<p>
-<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
-This is a new development release.
-Mesa 7.4 will follow and will have bug fixes relative to 7.3.
-</p>
-
-
-<h2>September 20, 2008</h2>
-<p>
-<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
-This is a stable, bug-fix release.
-</p>
-
-
-<h2>August 26, 2008</h2>
-<p>
-<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
-This is a new development release.
-It should be relatively stable, but those especially concerned about
-stability should wait for the 7.2 release or use Mesa 7.0.4 (the
-previous stable release).
-</p>
-
-
-<h2>August 16, 2008</h2>
-<p>
-<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
-This is a bug-fix release.
-</p>
-
-
-<h2>April 4, 2008</h2>
-<p>
-<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
-This is a bug-fix release.
-</p>
-
-
-<h2>January 24, 2008</h2>
-
-<p>
-Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
-</p>
-
-
-
-<h2>November 13, 2007</h2>
-
-<p>
-Gallium3D is the codename for the new Mesa device driver architecture
-which is currently under development.
-</p>
-<p>
-Gallium3D development is taking place on the <em>gallium-0.1</em> branch
-of the git repository.
-Currently, there's only a software-only driver and an Intel i915/945 driver
-but other drivers will be coming...
-</p>
-
-
-<h2>November 10, 2007</h2>
-<p>
-<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
-This is a bug-fix release.
-</p>
-
-
-<h2>August 3, 2007</h2>
-<p>
-<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
-This is a bug-fix release.
-</p>
-
-
-<h2>June 22, 2007</h2>
-<p>
-<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
-This is a stable release featuring OpenGL 2.1 support.
-</p>
-
-
-<h2>April 27, 2007</h2>
-<p>
-<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
-This is a development release which will lead up to the Mesa 7.0 release
-(which will advertise OpenGL 2.1 API support).
-</p>
-
-
-<h2>March 26, 2007</h2>
-<p>
-The new Shading Language compiler branch has been merged into the git
-master branch. This is a step toward hardware support for the OpenGL
-2.0 Shading Language and will be included in the next Mesa release.
-In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
-</a> has been updated with a new test that does over 130 tests of the
-shading language and built-in functions.
-</p>
-
-<h2>April 2007</h2>
-<p>
-Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
-describing the new DRI memory management system</a>.
-</p>
-
-<h2>December 5, 2006</h2>
-<p>
-Mesa is now using git as its source code management system.
-The previous CVS repository should no longer be used.
-See the <a href="repository.html">repository page</a> for more information.
-</p>
-
-<h2>December 2, 2006</h2>
-<p>
-<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
-This is a new development release.
-</p>
-
-<h2>September 15, 2006</h2>
-<p>
-<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
-This is a new development release.
-</p>
-
-<h2>March 31, 2006</h2>
-<p>
-<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
-This is a new development release.
-</p>
-
-
-<h2>February 2, 2006</h2>
-<p>
-<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
-This is stable, bug-fix release.
-</p>
-
-
-<h2>November 29, 2005</h2>
-<p>
-<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
-This is stable, bug-fix release.
-</p>
-
-
-
-<h2>October 24, 2005</h2>
-<p>
-<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
-This is stable, bug-fix release.
-</p>
-
-
-<h2>August 19, 2005</h2>
-<p>
-Mesa 6.3.2 has been released.
-Note: there was no public release of version 6.3.1.
-</p>
-<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
-<p>
-The MD5 checksums are:
-</p>
-<pre>
-98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
-0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
-ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
-9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
-96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
-c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
-</pre>
-
-
-<h2>July 20, 2005</h2>
-<p>
-Mesa 6.3 has been released.
-This is a development release with new features, changes and bug fixes.
-</p>
-<pre>
- New:
- - GL_EXT_framebuffer_object extension
- - GL_ARB_draw_buffers extension
- - GL_ARB_pixel_buffer_object extension
- - GL_OES_read_format extension (Ian Romanick)
- - DirectFB driver (Claudio Ciccani)
- - x86_64 vertex transformation code (Mikko T.)
- Changes:
- - added -stereo option for glxgears demo (Jacek Rosik)
- - updated the PBuffer demo code in xdemos/ directory
- - glDeleteTextures/Programs/Buffers() now makes the object ID
- available for immediate re-use
- - assorted 64-bit clean-ups fixes (x86_64 and Win64)
- - lots of internal changes for GL_EXT_framebuffer_object
- Bug fixes:
- - some functions didn't support PBO functionality
- - glGetTexImage didn't convert color index images to RGBA as required
- - fragment program texcoords were sometimes wrong for points and lines
- - fixed problem with negative dot product in arbfplight, fplight demos
- - fixed bug in perspective correction of antialiased, textured lines
- - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
- - fixed a couple per-pixel fog bugs (Soju Matsumoto)
- - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
- - fixed float parsing bug in ARB frag/vert programs (bug 2520)
- - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
- - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
- - glXChooseFBConfig() crashed if attribList pointer was NULL
- - program state.light[n].spot.direction.w was wrong value (bug 3083)
- - fragment program fog option required glEnable(GL_FOG) - wrong.
- - glColorTable() could produce a Mesa implementation error (bug 3135)
- - RasterPos could get corrupted by color index rendering path
- - Removed bad XTranslateCoordinates call when rendering to Pixmaps
- - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
- - fixed a few Darwin compilation problems
-</pre>
-<p>
-The MD5 checksums are:
-</p>
-<pre>
-0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
-60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
-ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
-25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
-9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
-8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
-</pre>
-
-
-<h2>December 9, 2004</h2>
-<p>
-Mesa 6.2.1 has been released.
-This is a stable release which just fixes bugs since the 6.2 release.
-</p>
-<pre>
- Bug fixes:
- - don't apply regular fog or color sum when using a fragment program
- - glProgramEnvParameter4fARB always generated an error on
- GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
- - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
- - fixed width/height mix-up in glSeparableFilter2D()
- - fixed regression in glCopyPixels + convolution
- - glReadPixels from a clipped front color buffer didn't always work
- - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
- - Attempting queries/accesses of VBO 0 weren't detected as errors
- - paletted textures failed if the palette had fewer than 256 entries
- Changes:
- - fixed a bunch of compiler warnings found with gcc 3.4
- - bug reports should to go bugzilla.freedesktop.org
-</pre>
-<p>
-The MD5 checksums are:
-</p>
-<pre>
-80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
-f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
-dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
-2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
-3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
-75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
-</pre>
-
-
-<h2>October 2, 2004</h2>
-<p>
-Mesa 6.2 has been released.
-This is a stable release which just fixes bugs since the 6.1 release.
-</p>
-<pre>
- New:
- - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
- - updated Doxygen support (Jose Fonseca)
- Changes:
- - some GGI driver updates (Christoph Egger, bug 1025977)
- Bug fixes:
- - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
- - fixed a few compilation issues on IRIX
- - fixed a matrix classification bug (reported by Wes Bethel)
- - we weren't reseting the vertex/fragment program error state
- before parsing (Dave Reveman)
- - adjust texcoords for sampling texture rectangles (Dave Reveman)
- - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
- - repeated calls to glDeleteTexture(t) could lead to a crash
- - fixed potential ref count bugs in VBOs and vertex/fragment programs
- - spriteblast demo didn't handle window size changes correctly
- - glTexSubImage didn't handle pixels=NULL correctly for PBOs
- - fixed color index mode glDrawPixels bug (Karl Schultz)
-</pre>
-<p>
-The MD5 checksums are:
-</p>
-<pre>
-9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
-3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
-6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
-3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
-9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
-856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
-</pre>
-
-
-<h2>August 18, 2004</h2>
-<p>
-Mesa 6.1 has been released.
-This is a new development release (version 6.2 will be a stabilization
-release).
-</p>
-<pre>
- New:
- - Revamped Makefile system
- - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
- - internal driver interface changes related to texture object
- allocation, vertex/fragment programs, BlendEquationSeparate, etc.
- - option to walk triangle edges with double-precision floats
- (Justin Novosad of Discreet) (see config.h file)
- - support for AUX buffers in software GLX driver
- - updated glext.h to version 24 and glxext.h to version 6
- - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
- - updated BeOS support (Philippe Houdoin)
- Changes:
- - fragment fog interpolation is perspective corrected now
- - new glTexImage code, much cleaner, may be a bit faster
- Bug fixes:
- - glArrayElement in display lists didn't handle generic vertex attribs
- - glFogCoord didn't always work properly
- - ARB_fragment_program fog options didn't work
- - frag prog TEX instruction no longer incorrectly divides s,t,r by q
- - ARB frag prog TEX and TEXP instructions now use LOD=0
- - glTexEnviv in display lists didn't work
- - glRasterPos didn't do texgen or apply texture matrix
- - GL_DOUBLE-valued vertex arrays were broken in some cases
- - fixed texture rectangle edge/border sampling bugs
- - sampling an incomplete texture in a fragment program would segfault
- - glTexImage was missing a few error checks
- - fixed some minor glGetTexParameter glitches
- - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
- - fragment program writes to RC/HC register were broken
- - fixed a few glitches in GL_HP_occlusion_test extension
- - glBeginQueryARB and glEndQueryARB didn't work inside display lists
- - vertex program state references were broken
- - fixed triangle color interpolation bug on AIX (Shane Blackett)
- - fixed a number of minor memory leaks (bug #1002030)
-</pre>
-The MD5 checksums are:
-</p>
-<pre>
-c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
-5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
-483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
-8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
-89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
-161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
-</pre>
-
-
-
-<h2>April 2, 2004</h2>
-
-<p>
-Mesa 6.0.1 has been released.
-This release basically just fixes bugs since the 6.0. release.
-</p>
-<pre>
- New:
- - upgraded glext.h to version 22
- - new build targets (Dan Schikore)
- - new linux-x86-opteron build target (Heath Feather)
- Bug fixes:
- - glBindProgramARB didn't update all necessary state
- - fixed build problems on OpenBSD
- - omit CVS directories from tarballs
- - glGetTexImage(GL_COLOR_INDEX) was broken
- - fixed an infinite loop in t&l module
- - silenced some valgrind warnings about using unitialized memory
- - fixed some compilation/link glitches on IRIX (Mike Stephens)
- - glBindProgram wasn't getting compiled into display lists
- - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
- - two-sided lighting and vertex program didn't work (bug 887330)
- - stores to program parameter registers in vertex state programs
- didn't work.
- - fixed glOrtho bug found with gcc 3.2.2 (RH9)
- - glXCreateWindow() wasn't fully implemented (bug 890894)
- - generic vertex attribute arrays didn't work in display lists
- - vertex buffer objects' default usage and access fields were wrong
- - glDrawArrays with start!=0 was broken
- - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
- - linux-osmesa16-static config didn't work
- - fixed a few color index rendering problems (bug 910687)
- - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
- - OSMesa RGB and BGR modes were broken
- - glProgramStringARB mistakenly required a null-terminated string
- - fragment program XPD instruction was incorrect
- - glGetMaterial() didn't work reliably
-</pre>
-The MD5 checksums are:
-</p>
-<pre>
-011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
-b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
-bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
-b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
-dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
-eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
-</pre>
-
-
-
-<h2>January 16, 2004</h2>
-
-<p>
-Mesa 6.0 has been released. This is a stabilization of the 5.1 release
-and primarily just incorporates bug fixes.
-</p>
-<pre>
- New:
- - full OpenGL 1.5 support
- - updated GL/glext.h file to version 21
- Changes:
- - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
- Bug fixes:
- - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
- clamping issue
- - updated suno5-gcc configs
- - glColor3 functions sometimes resulted in undefined alpha values
- - fixed FP divide by zero error seen on VMS with xlockmore, others
- - fixed vertex/fragment program debug problem (bug 873011)
- - building on AIX with gcc works now
- - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
- - glDrawRangeElements tried to modify potentially read-only storage
- - updated files for building on Windows
-</pre>
-
-
-
-<h2>December 28, 2003</h2>
-
-<p>
-The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
-target="_parent">
-freedesktop.org</a> because of problems with SourceForge's anonymous
-CVS service.
-</p>
-
-<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
-</p>
-
-
-<h2>December 17, 2003</h2>
-
-<p>
-Mesa 5.1 has been released. This is a new development release.
-Mesa 6.0 will be the next stable release and will support all
-OpenGL 1.5 features.
-</p>
-<pre>
- New features:
- - reorganized directory tree
- - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- - GL_ATI_texture_env_combine3 extension (Ian Romanick)
- - GL_SGI_texture_color_table extension (Eric Plante)
- - GL_NV_fragment_program extension
- - GL_NV_light_max_exponent extension
- - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- - GL_ARB_occlusion_query extension
- - GL_ARB_point_sprite extension
- - GL_ARB_texture_non_power_of_two extension
- - GL_IBM_multimode_draw_arrays extension
- - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
- - GL_ARB_vertex_buffer_object extension
- - new X86 feature detection code (Petr Sebor)
- - less memory used for display lists and vertex buffers
- - demo of per-pixel lighting with a fragment program (demos/fplight.c)
- - new version (18) of glext.h header
- - new spriteblast.c demo of GL_ARB_point_sprite
- - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
- - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
- Bug fixes:
- - really enable OpenGL 1.4 features in DOS driver.
- - fixed issues in glDrawPixels and glCopyPixels for very wide images
- - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
- - fixed some texgen bugs reported by Daniel Borca
- - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
- - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
- - fixed RGBA blend enable bug (Ville Syrjala)
- - glAccum is supposed to be a no-op in selection/feedback mode
- - fixed texgen bug #597589 (John Popplewell)
- Changes:
- - dropped API trace feature (src/Trace/)
- - documentation overhaul. merged with website content. more html.
- - glxgears.c demo updated to use GLX swap rate extensions
- - glTexImage1/2/3D now allows width/height/depth = 0
- - disable SPARC asm code on Linux (bug 852204)
-</pre>
-
-The MD5 checksums are:
-</p>
-<pre>
-78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
-67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
-6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
-e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
-066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
-d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
-</pre>
-
-
-<H2>November 12, 2003</H2>
-
-<p>
-New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
-number of automake/libtool problems.
-</p>
-<p>
-The new MD5 checksums are:
-</p>
-<pre>
-a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
-7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
-79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
-952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
-b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
-a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
-</pre>
-
-
-
-<h2>September 5, 2003</h2>
-
-<p>
-Mesa 5.0.2 has been released. This is a stable, bug-fix release.
-</p>
-<pre>
- Bug fixes:
- - fixed texgen problem causing texcoord's Q to be zero (stex3d)
- - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
- - GL_CURRENT_MATRIX_NV query was wrong
- - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
- - GL_LIST_MODE query wasn't correct
- - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
- - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
- - blended, wide lines didn't always work correctly (bug 711595)
- - glVertexAttrib4svNV w component was always 1
- - fixed bug in GL_IBM_rasterpos_clip (missing return)
- - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
- - a few Solaris compilation fixes
- - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
- - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
- - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
- - glFog() didn't clamp fog colors
- - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
- gl[Get]TexParameteri[v] functions
- - fixed invalid memory references in glTexGen functions (bug 781602)
- - integer-valued color arrays weren't handled correctly
- - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
- - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
- Changes:
- - build GLUT with -fexceptions so C++ apps propogate exceptions
-</pre>
-
-
-
-<h2>June 2003</h2>
-
-<p>
-Mesa's directory tree has been overhauled.
-Things are better organized now with some thought toward future needs.
-</p>
-<p>
-In CVS, the latest Mesa 5.1 development code is now rooted under the
-<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
-holds the Mesa 5.0.x code which will be abandoned at some point.
-</p>
-
-
-
-<h2>March 30, 2003</h2>
-
-<p>
-Mesa 5.0.1 has been released. This is a stable, bug-fix release.
-</p>
-<pre>
- New:
- - DOS driver updates from Daniel Borca
- - updated GL/gl_mangle.h file (Bill Hoffman)
- Bug fixes:
- - auto mipmap generation for cube maps was broken (bug 641363)
- - writing/clearing software alpha channels was unreliable
- - minor compilation fixes for OS/2 (Evgeny Kotsuba)
- - fixed some bad assertions found with shadowtex demo
- - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
- - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
- - fixed potential segfault in texture object validation (bug 659012)
- - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
- - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
- - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
- - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
- - fixed compilation problem on Solaris7/x86 (bug 536406)
- - fixed prefetch bug in 3DNow! code (Felix Kuhling)
- - fixed NeXT build problem (FABSF macro)
- - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
- - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
- - AA line and triangle Z values are now rounded, not truncated
- - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
- - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
- - fixed a minor GL_COLOR_MATERIAL bug
- - NV vertex program EXP instruction was broken
- - glColorMask misbehaved with X window / pixmap rendering
- - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
- - attempt to fix GGI compilation problem when MesaDemos not present
- - NV vertex program ARL-relative fetches didn't work
- Changes:
- - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
- - updated winpos and pointblast demos to use ARB extensions
- - disable SPARC normal transformation code (bug 673938)
- - GLU fixes for OS/2 (Evgeny Kotsuba)
-</pre>
-<p>
-MD5 checksums follow:
-</p>
-<pre>
-b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
-513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
-eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
-49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
-37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
-becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
-</pre>
-
-
-
-<h2>March 7, 2003</h2>
-<p>
-Website and documentation overhaul.
-</p>
-<p>
-The website content and Mesa documentation (from the doc/ directory) have
-been merged together.
-All the documentation files have been entered into the CVS repository.
-Many of the old plain-text files have been converted to html and modernized.
-</p>
-
-
-<h2>November 13, 2002</h2>
-<p>Mesa 5.0 has been released. This is a stable release which
-implements the OpenGL 1.4 specification.
-</p><pre>New:
- - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
- - removed some overlooked debugging code
- - glxinfo updated to support GLX_ARB_multisample
- - GLUT now support GLX_ARB_multisample
- - updated DOS driver (Daniel Borca)
-Bug fixes:
- - GL_POINT and GL_LINE-mode polygons didn't obey cull state
- - fixed potential bug in _mesa_align_malloc/calloc()
- - fixed missing triangle bug when running vertex programs
- - fixed a few HPUX compilation problems
- - FX (Glide) driver didn't compile
- - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
- - a few EXT functions, like glGenTexturesEXT, were no-ops
- - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
- glMultiDrawArrays and glMultiDrawElements were missing
- - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
- - Pentium 4 Mobile was mistakenly identified as having 3DNow!
- - fixed one-bit error in point/line fragment Z calculation
- - fixed potential segfault in fakeglx code
- - fixed color overflow problem in DOT3 texture env mode
-</pre>
-
-
-<h2>October 29, 2002</h2>
-<p>Mesa 4.1 has been released. This is a new development release.
-For a stable release, get 4.0.4.
-</p><pre>New:
- - GL_NV_vertex_program extension
- - GL_NV_vertex_program1_1 extension
- - GL_ARB_window_pos extension
- - GL_ARB_depth_texture extension
- - GL_ARB_shadow extension
- - GL_ARB_shadow_ambient extension
- - GL_EXT_shadow_funcs extension
- - GL_ARB_point_parameters extension
- - GL_ARB_texture_env_crossbar
- - GL_NV_point_sprite extension
- - GL_NV_texture_rectangle extension
- - GL_EXT_multi_draw_arrays extension
- - GL_EXT_stencil_two_side extension
- - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
- - GL_ATI_texture_mirror_once extension (Ian Romanick)
- - massive overhaul/simplification of software rasterizer module,
- many contributions from Klaus Niederkrueger
- - faster software texturing in some cases (i.e. trilinear filtering)
- - new OSMesaGetProcAddress() function
- - more blend modes implemented with MMX code (Jose Fonseca)
- - added glutGetProcAddress() to GLUT
- - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
- - pbinfo and pbdemo PBuffer programs
- - glxinfo -v prints transprent pixel info (Gerd Sussner)
-Bug fixes:
- - better mipmap LOD computation (prevents excessive blurriness)
- - OSMesaMakeCurrent() didn't recognize buffer size changes
- - assorted conformance fixes for 16-bit/channel rendering
- - texcombine alpha subtraction mode was broken
- - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
- - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
- - fixed divide by zero error in NURBS tessellator (Jon Perry)
- - fixed GL_LINEAR fog bug by adding clamping
- - fixed FP exceptions found using Alpha CPU
- - 3dfx/glide driver render-to-window feature was broken
- - added missing GLX_TRANSPARENT_RGB token to glx.h
- - fixed error checking related to paletted textures
- - fixed reference count error in glDeleteTextures (Randy Fayan)
-Changes:
- - New spec file and Python code to generate some GL dispatch files
- - Glide driver defaults to "no" with autoconf/automake
- - floating point color channels now clamped to [0,inf)
- - updated demos/stex3d with new options
-</pre>
-
-
-<h2>October 4, 2002</h2>
-<p>
-The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
-</p>
-
-<h2>October 3, 2002</h2>
-<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
-</p><pre> New:
- - GL_NV_texture_rectangle extension
- - updated glext.h header (version 17)
- - updated DOS driver (Daniel Borca)
- - updated BeOS R5 driver (Philippe Houdoin)
- - added GL_IBM_texture_mirror_repeat
- - glxinfo now takes -l option to print interesting OpenGL limits info
- - GL_MESA_ycbcr_texture extension
- - GL_APPLE_client_storage extension (for some DRI drivers only)
- - GL_MESA_pack_invert extension
- Bug fixes:
- - fixed GL_LINEAR fog bug by adding clamping
- - fixed FP exceptions found using Alpha CPU
- - 3dfx MESA_GLX_FX=window (render to window) didn't work
- - fixed memory leak in wglCreateContest (Karl Schultz)
- - define GLAPIENTRY and GLAPI if undefined in glu.h
- - wglGetProcAddress didn't handle all API functions
- - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
- - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
- - error checking in compressed tex image functions had some glitches
- - fixed AIX compile problem in src/config.c
- - glGetTexImage was using pixel unpacking instead of packing params
- - auto-mipmap generation for cube maps was incorrect
- Changes:
- - max texture units reduced to six to accomodate texture rectangles
- - removed unfinished GL_MESA_sprite_point extension code
-</pre>
-
-<h2>June 25, 2002</h2>
-<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
-</p><pre> New:
- - updated GL/glext.h file (version 15)
- - corrected MMX blend code (Jose Fonseca)
- - support for software-based alpha planes in Windows driver
- - updated GGI driver (Filip Spacek)
- Bug fixes:
- - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
- - OSMesaMakeCurrent() didn't recognize buffer size changes
- - assorted conformance fixes for 16-bit/channel rendering
- - texcombine alpha subtraction mode was broken
- - fixed lighting bug with non-uniform scaling and display lists
- - fixed bug when deleting shared display lists
- - disabled SPARC cliptest assembly code (Mesa bug 544665)
- - fixed a couple Solaris compilation/link problems
- - blending clipped glDrawPixels didn't always work
- - glGetTexImage() didn't accept packed pixel types
- - glPixelMapu[is]v() could explode given too large of pixelmap
- - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
- - glXCopyContext() could lead to segfaults
- - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
- Changes:
- - lots of C++ (g++) code clean-ups
- - lots of T&amp;L updates for the Radeon DRI driver
- Known bugs:
- - mipmap LOD computation (fixed for Mesa 4.1)
-</pre>
-
-<h2>April 2, 2002</h2>
-<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
-</p><pre> New:
- - New DOS (DJGPP) driver written by Daniel Borca
- - New driver interface functions for TCL drivers (such as Radeon DRI)
- - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
- if using deep color channels
- - latest GL/glext.h and GL/glxext.h headers from SGI
- Bug fixes:
- - GL_BLEND with non-black texture env color wasn't always correct
- - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
- - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
- - glReadPixels was sometimes mistakenly clipped by the scissor box
- - glDraw/ReadPixels didn't catch all the errors that they should have
- - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
- - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
- - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
- - glColorMask as sometimes effecting glXSwapBuffers()
- - fixed a potential bug in XMesaGarbageCollect()
- - N threads rendering into one window didn't work reliably
- - glCopyPixels didn't work for deep color channels
- - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
- - glPopAttrib() didn't correctly restore user clip planes
- - user clip planes failed for some perspective projections (Chromium)
-</pre>
-
-<h2>December 17, 2001</h2>
-<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
-</p><pre> New:
- - better sub-pixel sample positions for AA triangles (Ray Tice)
- - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
- Bug fixes:
- - added missing break statements in glGet*() for multisample cases
- - fixed uninitialized hash table mutex bug (display lists / texobjs)
- - fixed bad teximage error check conditional (bug 476846)
- - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
- - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
- - silence some compiler warnings (gcc 2.96)
- - enable the #define GL_VERSION_1_3 in GL/gl.h
- - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
- - fixed glu.h typedef problem found with MSDev 6.0
- - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
- - added missing 'const' to glXGetContextIDEXT() in glxext.h
- - fixed a few glXGetProcAddress() errors (texture compression, etc)
- - fixed start index bug in compiled vertex arrays (Keith)
- - fixed compilation problems in src/SPARC/glapi_sparc.S
- - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
- - use glXGetProcAddressARB in GLUT to avoid extension linking problems
- - provoking vertex of flat-shaded, color-index triangles was wrong
- - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
- - glTexParameter didn't flush the vertex buffer (Ray Tice)
- - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
- - fixed bug in normal length caching (ParaView lighting bug)
-</pre>
-
-<h2>October 22, 2001</h2>
-<p>Mesa 4.0 has been released. This is a stable release.
-</p><pre> New:
- - Mesa 4.0 implements the OpenGL 1.3 specification
- - GL_IBM_rasterpos_clip extension
- - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
- - GL_ARB_texture_mirrored_repeat extension
- - WindML UGL driver (Stephane Raimbault)
- - added OSMESA_MAX_WIDTH/HEIGHT queries
- - attempted compiliation fixes for Solaris 5, 7 and 8
- - updated glext.h and glxext.h files
- - updated Windows driver (Karl Schultz)
- Bug fixes:
- - added some missing GLX 1.3 tokens to include/GL/glx.h
- - GL_COLOR_MATRIX changes weren't recognized by teximage functions
- - glCopyPixels with scale and bias was broken
- - glRasterPos with lighting could segfault
- - glDeleteTextures could leave a dangling pointer
- - Proxy textures for cube maps didn't work
- - fixed a number of 16-bit color channel bugs
- - fixed a few minor memory leaks
- - GLX context sharing was broken in 3.5
- - fixed state-update bugs in glPopClientAttrib()
- - fixed glDrawRangeElements() bug
- - fixed a glPush/PopAttrib() bug related to texture binding
- - flat-shaded, textured lines were broken
- - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
- - lighting didn't always produce the correct alpha value
- - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
-</pre>
-
-
-<h2>June 21, 2001</h2>
-<p>Mesa 3.5 has been released. This is a new development release.
-</p><pre> New:
- - internals of Mesa divided into modular pieces (Keith Whitwell)
- - 100% OpenGL 1.2 conformance (passes all conformance tests)
- - new AA line algorithm
- - GL_EXT_convolution extension
- - GL_ARB_imaging subset
- - OSMesaCreateContextExt() function
- - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
- - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
- - GL_EXT_fog_coord extension (Keith Whitwell)
- - GL_EXT_secondary_color extension (Keith Whitwell)
- - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
- - GL_SGIX_depth_texture extension
- - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
- - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
- - GL_ARB_texture_env_combine extension
- - GL_ARB_texture_env_dot3 extension
- - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
- - OSMesaCreateContextExt() function
- - libOSMesa.so library, contains the OSMesa driver interface
- - GL/glxext.h header file for GLX extensions
- - somewhat faster software texturing, fogging, depth testing
- - all color-index conformance tests now pass (only 8bpp tested)
- - SPARC assembly language TCL optimizations (David Miller)
- - GL_SGIS_generate_mipmap extension
- Bug Fixes:
- - fbiRev and tmuRev were unitialized when using Glide3
- - fixed a few color index mode conformance failures; all pass now
- - now appling antialiasing coverage to alpha after texturing
- - colors weren't getting clamped to [0,1] before color table lookup
- - fixed RISC alignment errors caused by COPY_4UBV macro
- - drawing wide, flat-shaded lines could cause a segfault
- - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
- Changes:
- - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
- - new libOSMesa.so library, contains the OSMesa driver interface
-</pre>
-
-
-<h2>May 17, 2001</h2>
-<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
-Here's what's new:</p>
-<pre> Bug fixes:
- - deleting the currently bound texture could cause bad problems
- - using fog could result in random vertex alpha values
- - AA triangle rendering could touch pixels outside right window bound
- - fixed byteswapping problem in clear_32bit_ximage() function
- - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
- - fixed memory leak in glXUseXFont()
- - fragment sampling in AA triangle function was off by 1/2 pixel
- - Windows: reading pixels from framebuffer didn't always work
- - glConvolutionFilter2D could segfault or cause FP exception
- - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
- - GL_NAND logicop didn't work right in RGBA mode
- - fixed a memory corruption bug in vertex buffer reset code
- - clearing the softwara alpha buffer with scissoring was broken
- - fixed a few color index mode fog bugs
- - fixed some bad assertions in color index mode
- - fixed FX line 'stipple' bug #420091
- Changes:
- - optimized writing mono-colored pixel spans to X pixmaps
- - increased max viewport size to 2048 x 2048
-</pre>
-
-
-<h2>April 29, 2001</h2>
-<p>New Mesa website</p>
-<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
-
-
-<h2>February 14, 2001</h2>
-<p>Mesa 3.4.1 has been released. Here's what's new:</p>
-<pre> New:
- - fixed some Linux build problems
- - fixed some Windows build problems
- - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
- Bug fixes:
- - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
- - various state-update code changes needed for DRI bugs
- - disabled pixel transfer ops in glColorTable commands, not needed
- - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
- - updated sources and fixed compile problems in widgets-mesa/
- - GLX_PBUFFER enum value was wrong in glx.h
- - fixed a glColorMaterial lighting bug
- - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
- - glXCopySubBufferMESA() Y position was off by one
- - Error checking of glTexSubImage3D() was broken (bug 128775)
- - glPopAttrib() didn't restore all derived Mesa state correctly
- - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
- conformance problems at 16bpp.
- - clearing depth buffer with scissoring was broken, would segfault
- - OSMesaGetDepthBuffer() returned bad bytesPerValue value
- - fixed a line clipping bug (reported by Craig McDaniel)
- - fixed RGB color over/underflow bug for very tiny triangles
- Known problems:
- - NURBS or evaluator surfaces inside display lists don't always work
-</pre>
-<p>
-</p><h2>November 3, 2000</h2>
-<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
-<pre> New:
- - optimized glDrawPixels for glPixelZoom(1,-1)
- Bug Fixes:
- - widgets-mesa/src/*.c files were missing from 3.3 distro
- - include/GL/mesa_wgl.h file was missing from 3.3 distro
- - fixed some Win32 compile problems
- - texture object priorities weren't getting initialized to 1.0
- - glAreTexturesResident return value was wrong when using hardware
- - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
- - glReadPixels with GLushort packed types was broken
- - fixed a few bugs in the GL_EXT_texture_env_combine texture code
- - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
- - fixed some typos/bugs in the VB code
- - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
- - optimized glDrawPixels paths weren't being used
- - per-fragment fog calculation didn't work without a Z buffer
- - improved blending accuracy, fixes Glean blendFunc test failures
- - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
- - glXGetProcAddressARB() didn't always return the right address
- - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
- - texture matrix changes weren't always detected (GLUT projtex demo)
- - fixed random color problem in vertex fog code
- - fixed Glide-related bug that let Quake get a 24-bit Z buffer
- Changes:
- - finished internal support for compressed textures for DRI
-</pre>
-<p>
-</p><h2>April 24, 2000</h2>
-<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
-<pre> Bug fixes:
- - fixed memcpy bugs in span.c
- - fixed missing glEnd problem in demos/tessdemo.c
- - fixed bug when clearing 24bpp Ximages
- - fixed clipping problem found in Unreal Tournament
- - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
- - fixed Loki's 3dfx RGB vs BGR bug
- - fixed Loki's 3dfx smooth/flat shading bug in SoF
- Changes:
- - updated docs/README file
- - use bcopy() optimizations on FreeBSD
- - re-enabled the optimized persp_textured_triangle() function
-</pre>
-<p>
-</p><h2>March 23, 2000</h2>
-<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
-<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
-just bug fixes.</p>
-<p>Here's what's changed:
-
-</p><ul>
- Bug fixes:
- <ul>
- - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
- - added missing glHintPGI() function<br>
- - fixed a polygon culling bug<br>
- - fixed bugs in gluPartialDisk()<br>
- - Z values in selection mode were wrong<br>
- - added missing tokens:
- <ul>
- GL_SMOOTH_POINT_SIZE_RANGE<br>
- GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
- GL_SMOOTH_LINE_WIDTH_RANGE<br>
- GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
- GL_ALIASED_POINT_SIZE_RANGE<br>
- GL_ALIASED_LINE_WIDTH_RANGE
- </ul>
- - fixed glCopyPixels when copying from back to front buffer<br>
- - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
- - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
- - glDeleteTextures() didn't decrement reference count correctly<br>
- - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
- - Actual depth of transformation matrix stacks was off by one<br>
- - 24bpp visuals didn't address pixels correctly<br>
- - mipmap level of detail (lambda) calculation simplified, more accurate<br>
- - 101691 - Polygon clipping and GL_LINE<br>
- - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
- - 101808 - Non-glVertexArrays tristrip bug<br>
- - 101971 - find_last_3f on Dec OSF (worked around)<br>
- - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
- - 102893 - orientations of modelview cause segfault
- </ul>
- New:
- <ul>
- - updated SVGA Linux driver<br>
- - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
- - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
- - changed -O2 to -O3 for a number of gcc configs
- </ul>
- Changes:
- <ul>
- - glXCopyContext's mask parameter is now unsigned long, per GLX spec
- </ul>
-</ul>
-
-<p>Please report any problems with this release ASAP. Bugs should be filed on the
-Mesa3D website at sourceforge.<br>
-After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
-<p>-- Brian</p>
-<p>
-</p><h2>December 17, 1999</h2>
-<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
-can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
-<p>
-</p><h2>December 14, 1999</h2>
-<p>Mesa 3.1 is released!</p>
-<p>
-</p><h2>September 21, 1999</h2>
-<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
-and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
-that seem to be... yes, I've just received confirmation from the beta center, they
-are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
-Keith Whitwell for preparing these for us during Brian's absence.</p>
-<p>
-</p><h2>August 30, 1999</h2>
-<p>I'm pleased to announce that I've accepted a position with Precision Insight,
-Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
-<p>I've been working on Mesa in my spare time for over five years. With Precision
-Insight I now have the opportunity to devote my full attention to advancing Mesa
-and OpenGL on Linux.</p>
-<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
-my work will continue to be open sourced and available to any other programmers who
-may want to contribute to it, or use it for other projects or platforms</p>
-<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
-<p>
-</p><h2>August 23, 1999</h2>
-<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
-Note that this is a new archive, so you will need to re-checkout the archive. That
-means don't <i>cvs update</i> from a previous download.</p>
-<p>
-</p><h2>August 17, 1999</h2>
-<p>A report from the SIGGRAPH '99 Linux/OpenGL
-BOF meeting is now available.</p>
-<p>-Brian</p>
-<p>
-</p><h2>August 14, 1999</h2>
-<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
-systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
-patient.</p>
-<p>-Brian</p>
-<p>
-</p><h2>June 7, 1999</h2>
-<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
-<p>
-</p><h2>June 2, 1999</h2>
-<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
-xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
-based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
-<p>
-</p><h2>May 24, 1999</h2>
-<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
-If you are into the quake scene, you may want to try this out, as it contains some
-optimizations specifically in the Q3A rendering path.
-<p>
-</p><h2>May 13, 1999</h2>
-<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
-has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
-<p>
-</p><h2>May 13, 1999</h2>
-<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
-US$10,000 to the Mesa project to support its continuing development.
-Mesa is a free implementation of the OpenGL 3D graphics library and id's
-newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
-
-The donation will go to Keith Whitwell, who has been optimizing Mesa to
-improve performance on 3d hardware. Thanks to Keith's work, many
-applications using Mesa 3.1 will see a dramatic performance increase
-over Mesa 3.0. The donation will allow Keith to continue working on
-Mesa full time for some time to come.
-
-For more information about Mesa see www.mesa3d.org. For more
-information about id Software, Inc. see www.idsoftware.com.
-
---------------------------------
-
-This donation from John/id is very generous. Keith and I are very
-grateful.
-
-</pre>
-<p>
-</p><h2>May 1, 1999</h2>
-<p>John Carmack made an interesting .plan update yesterday:
-
-</p><ul>
- <i>"I put together a document on optimizing OpenGL drivers for Q3 that
- should be helpful to the various Linux 3D teams. <br>
- </i>http://www.quake3arena.com/news/glopt.html</i>"
-</ul>
-
-<p>
-</p><h2>April 7, 1999</h2>
-<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
-<p>
-</p><h2>March 18, 1999</h2>
-<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
-<p>
-</p><h2>February 16, 1999</h2>
-<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
-source code</a>.</p>
-<p>
-</p><h2>January 22, 1999</h2>
-<p>www.mesa3d.org established</p>
-
-
-</p>
-
-
-<hr>
-</body>
-</html>
+<HTML>
+
+<TITLE>Mesa News</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>News</H1>
+
+
+<h2>March 2, 2011</h2>
+
+<p>
+<a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and
+<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released. These are
+stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
+</p>
+
+
+<h2>October 4, 2010</h2>
+
+<p>
+<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new
+development release.
+</p>
+
+
+<h2>September 27, 2010</h2>
+
+<p>
+<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a
+release candidate for the 7.9 development release.
+</p>
+
+
+<h2>June 16, 2010</h2>
+
+<p>
+<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
+release collecting fixes since the 7.8.1 release.
+</p>
+
+
+<h2>April 5, 2010</h2>
+
+<p>
+<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
+release for a few critical issues in the 7.8 release.
+</p>
+
+
+<h2>March 28, 2010</h2>
+<p>
+<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
+release fixing issues found in the 7.7 release.
+</p>
+<p>
+Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
+development release.
+</p>
+
+
+
+<h2>December 21, 2009</h2>
+<p>
+<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
+release fixing issues found in the 7.6 release.
+</p>
+<p>
+Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
+development release.
+</p>
+
+
+<h2>September 28, 2009</h2>
+<p>
+<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
+release. Those especially concerned about stability may want to wait for the
+follow-on 7.6.1 bug-fix release.
+</p>
+<p>
+<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
+This is a stable release fixing bugs since the 7.5.1 release.
+</p>
+
+
+<h2>September 3, 2009</h2>
+<p>
+<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
+This is a bug-fix release which fixes bugs found in version 7.5.
+</p>
+
+
+<h2>July 17, 2009</h2>
+<p>
+<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
+This is a new features release. People especially concerned about
+stability may want to wait for the follow-on 7.5.1 bug-fix release.
+</p>
+
+
+<h2>June 23, 2009</h2>
+<p>
+<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
+This is a stable release that fixes a regression in the i915/i965 drivers
+that slipped into the 7.4.3 release.
+</p>
+
+
+<h2>June 19, 2009</h2>
+<p>
+<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
+This is a stable release fixing bugs since the 7.4.2 release.
+</p>
+
+
+<h2>May 15, 2009</h2>
+<p>
+<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
+This is a stable release fixing bugs since the 7.4.1 release.
+</p>
+
+
+<h2>April 18, 2009</h2>
+<p>
+<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
+This is a stable release fixing bugs since the 7.4 release.
+</p>
+
+
+<h2>March 27, 2009</h2>
+<p>
+<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
+This is a stable release fixing bugs since the 7.3 release.
+</p>
+
+
+<h2>January 22, 2009</h2>
+<p>
+<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
+This is a new development release.
+Mesa 7.4 will follow and will have bug fixes relative to 7.3.
+</p>
+
+
+<h2>September 20, 2008</h2>
+<p>
+<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
+This is a stable, bug-fix release.
+</p>
+
+
+<h2>August 26, 2008</h2>
+<p>
+<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
+This is a new development release.
+It should be relatively stable, but those especially concerned about
+stability should wait for the 7.2 release or use Mesa 7.0.4 (the
+previous stable release).
+</p>
+
+
+<h2>August 16, 2008</h2>
+<p>
+<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
+This is a bug-fix release.
+</p>
+
+
+<h2>April 4, 2008</h2>
+<p>
+<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
+This is a bug-fix release.
+</p>
+
+
+<h2>January 24, 2008</h2>
+
+<p>
+Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
+</p>
+
+
+
+<h2>November 13, 2007</h2>
+
+<p>
+Gallium3D is the codename for the new Mesa device driver architecture
+which is currently under development.
+</p>
+<p>
+Gallium3D development is taking place on the <em>gallium-0.1</em> branch
+of the git repository.
+Currently, there's only a software-only driver and an Intel i915/945 driver
+but other drivers will be coming...
+</p>
+
+
+<h2>November 10, 2007</h2>
+<p>
+<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
+This is a bug-fix release.
+</p>
+
+
+<h2>August 3, 2007</h2>
+<p>
+<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
+This is a bug-fix release.
+</p>
+
+
+<h2>June 22, 2007</h2>
+<p>
+<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
+This is a stable release featuring OpenGL 2.1 support.
+</p>
+
+
+<h2>April 27, 2007</h2>
+<p>
+<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
+This is a development release which will lead up to the Mesa 7.0 release
+(which will advertise OpenGL 2.1 API support).
+</p>
+
+
+<h2>March 26, 2007</h2>
+<p>
+The new Shading Language compiler branch has been merged into the git
+master branch. This is a step toward hardware support for the OpenGL
+2.0 Shading Language and will be included in the next Mesa release.
+In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
+</a> has been updated with a new test that does over 130 tests of the
+shading language and built-in functions.
+</p>
+
+<h2>April 2007</h2>
+<p>
+Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
+describing the new DRI memory management system</a>.
+</p>
+
+<h2>December 5, 2006</h2>
+<p>
+Mesa is now using git as its source code management system.
+The previous CVS repository should no longer be used.
+See the <a href="repository.html">repository page</a> for more information.
+</p>
+
+<h2>December 2, 2006</h2>
+<p>
+<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
+This is a new development release.
+</p>
+
+<h2>September 15, 2006</h2>
+<p>
+<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
+This is a new development release.
+</p>
+
+<h2>March 31, 2006</h2>
+<p>
+<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
+This is a new development release.
+</p>
+
+
+<h2>February 2, 2006</h2>
+<p>
+<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
+This is stable, bug-fix release.
+</p>
+
+
+<h2>November 29, 2005</h2>
+<p>
+<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
+This is stable, bug-fix release.
+</p>
+
+
+
+<h2>October 24, 2005</h2>
+<p>
+<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
+This is stable, bug-fix release.
+</p>
+
+
+<h2>August 19, 2005</h2>
+<p>
+Mesa 6.3.2 has been released.
+Note: there was no public release of version 6.3.1.
+</p>
+<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
+<p>
+The MD5 checksums are:
+</p>
+<pre>
+98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
+0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
+ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
+9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
+96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
+c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
+</pre>
+
+
+<h2>July 20, 2005</h2>
+<p>
+Mesa 6.3 has been released.
+This is a development release with new features, changes and bug fixes.
+</p>
+<pre>
+ New:
+ - GL_EXT_framebuffer_object extension
+ - GL_ARB_draw_buffers extension
+ - GL_ARB_pixel_buffer_object extension
+ - GL_OES_read_format extension (Ian Romanick)
+ - DirectFB driver (Claudio Ciccani)
+ - x86_64 vertex transformation code (Mikko T.)
+ Changes:
+ - added -stereo option for glxgears demo (Jacek Rosik)
+ - updated the PBuffer demo code in xdemos/ directory
+ - glDeleteTextures/Programs/Buffers() now makes the object ID
+ available for immediate re-use
+ - assorted 64-bit clean-ups fixes (x86_64 and Win64)
+ - lots of internal changes for GL_EXT_framebuffer_object
+ Bug fixes:
+ - some functions didn't support PBO functionality
+ - glGetTexImage didn't convert color index images to RGBA as required
+ - fragment program texcoords were sometimes wrong for points and lines
+ - fixed problem with negative dot product in arbfplight, fplight demos
+ - fixed bug in perspective correction of antialiased, textured lines
+ - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
+ - fixed a couple per-pixel fog bugs (Soju Matsumoto)
+ - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
+ - fixed float parsing bug in ARB frag/vert programs (bug 2520)
+ - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
+ - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
+ - glXChooseFBConfig() crashed if attribList pointer was NULL
+ - program state.light[n].spot.direction.w was wrong value (bug 3083)
+ - fragment program fog option required glEnable(GL_FOG) - wrong.
+ - glColorTable() could produce a Mesa implementation error (bug 3135)
+ - RasterPos could get corrupted by color index rendering path
+ - Removed bad XTranslateCoordinates call when rendering to Pixmaps
+ - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
+ - fixed a few Darwin compilation problems
+</pre>
+<p>
+The MD5 checksums are:
+</p>
+<pre>
+0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
+60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
+ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
+25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
+9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
+8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
+</pre>
+
+
+<h2>December 9, 2004</h2>
+<p>
+Mesa 6.2.1 has been released.
+This is a stable release which just fixes bugs since the 6.2 release.
+</p>
+<pre>
+ Bug fixes:
+ - don't apply regular fog or color sum when using a fragment program
+ - glProgramEnvParameter4fARB always generated an error on
+ GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
+ - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
+ - fixed width/height mix-up in glSeparableFilter2D()
+ - fixed regression in glCopyPixels + convolution
+ - glReadPixels from a clipped front color buffer didn't always work
+ - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
+ - Attempting queries/accesses of VBO 0 weren't detected as errors
+ - paletted textures failed if the palette had fewer than 256 entries
+ Changes:
+ - fixed a bunch of compiler warnings found with gcc 3.4
+ - bug reports should to go bugzilla.freedesktop.org
+</pre>
+<p>
+The MD5 checksums are:
+</p>
+<pre>
+80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
+f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
+dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
+2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
+3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
+75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
+</pre>
+
+
+<h2>October 2, 2004</h2>
+<p>
+Mesa 6.2 has been released.
+This is a stable release which just fixes bugs since the 6.1 release.
+</p>
+<pre>
+ New:
+ - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
+ - updated Doxygen support (Jose Fonseca)
+ Changes:
+ - some GGI driver updates (Christoph Egger, bug 1025977)
+ Bug fixes:
+ - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
+ - fixed a few compilation issues on IRIX
+ - fixed a matrix classification bug (reported by Wes Bethel)
+ - we weren't reseting the vertex/fragment program error state
+ before parsing (Dave Reveman)
+ - adjust texcoords for sampling texture rectangles (Dave Reveman)
+ - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
+ - repeated calls to glDeleteTexture(t) could lead to a crash
+ - fixed potential ref count bugs in VBOs and vertex/fragment programs
+ - spriteblast demo didn't handle window size changes correctly
+ - glTexSubImage didn't handle pixels=NULL correctly for PBOs
+ - fixed color index mode glDrawPixels bug (Karl Schultz)
+</pre>
+<p>
+The MD5 checksums are:
+</p>
+<pre>
+9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
+3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
+6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
+3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
+9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
+856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
+</pre>
+
+
+<h2>August 18, 2004</h2>
+<p>
+Mesa 6.1 has been released.
+This is a new development release (version 6.2 will be a stabilization
+release).
+</p>
+<pre>
+ New:
+ - Revamped Makefile system
+ - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
+ - internal driver interface changes related to texture object
+ allocation, vertex/fragment programs, BlendEquationSeparate, etc.
+ - option to walk triangle edges with double-precision floats
+ (Justin Novosad of Discreet) (see config.h file)
+ - support for AUX buffers in software GLX driver
+ - updated glext.h to version 24 and glxext.h to version 6
+ - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
+ - updated BeOS support (Philippe Houdoin)
+ Changes:
+ - fragment fog interpolation is perspective corrected now
+ - new glTexImage code, much cleaner, may be a bit faster
+ Bug fixes:
+ - glArrayElement in display lists didn't handle generic vertex attribs
+ - glFogCoord didn't always work properly
+ - ARB_fragment_program fog options didn't work
+ - frag prog TEX instruction no longer incorrectly divides s,t,r by q
+ - ARB frag prog TEX and TEXP instructions now use LOD=0
+ - glTexEnviv in display lists didn't work
+ - glRasterPos didn't do texgen or apply texture matrix
+ - GL_DOUBLE-valued vertex arrays were broken in some cases
+ - fixed texture rectangle edge/border sampling bugs
+ - sampling an incomplete texture in a fragment program would segfault
+ - glTexImage was missing a few error checks
+ - fixed some minor glGetTexParameter glitches
+ - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
+ - fragment program writes to RC/HC register were broken
+ - fixed a few glitches in GL_HP_occlusion_test extension
+ - glBeginQueryARB and glEndQueryARB didn't work inside display lists
+ - vertex program state references were broken
+ - fixed triangle color interpolation bug on AIX (Shane Blackett)
+ - fixed a number of minor memory leaks (bug #1002030)
+</pre>
+The MD5 checksums are:
+</p>
+<pre>
+c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
+5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
+483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
+8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
+89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
+161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
+</pre>
+
+
+
+<h2>April 2, 2004</h2>
+
+<p>
+Mesa 6.0.1 has been released.
+This release basically just fixes bugs since the 6.0. release.
+</p>
+<pre>
+ New:
+ - upgraded glext.h to version 22
+ - new build targets (Dan Schikore)
+ - new linux-x86-opteron build target (Heath Feather)
+ Bug fixes:
+ - glBindProgramARB didn't update all necessary state
+ - fixed build problems on OpenBSD
+ - omit CVS directories from tarballs
+ - glGetTexImage(GL_COLOR_INDEX) was broken
+ - fixed an infinite loop in t&l module
+ - silenced some valgrind warnings about using unitialized memory
+ - fixed some compilation/link glitches on IRIX (Mike Stephens)
+ - glBindProgram wasn't getting compiled into display lists
+ - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
+ - two-sided lighting and vertex program didn't work (bug 887330)
+ - stores to program parameter registers in vertex state programs
+ didn't work.
+ - fixed glOrtho bug found with gcc 3.2.2 (RH9)
+ - glXCreateWindow() wasn't fully implemented (bug 890894)
+ - generic vertex attribute arrays didn't work in display lists
+ - vertex buffer objects' default usage and access fields were wrong
+ - glDrawArrays with start!=0 was broken
+ - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
+ - linux-osmesa16-static config didn't work
+ - fixed a few color index rendering problems (bug 910687)
+ - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
+ - OSMesa RGB and BGR modes were broken
+ - glProgramStringARB mistakenly required a null-terminated string
+ - fragment program XPD instruction was incorrect
+ - glGetMaterial() didn't work reliably
+</pre>
+The MD5 checksums are:
+</p>
+<pre>
+011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
+b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
+bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
+b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
+dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
+eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
+</pre>
+
+
+
+<h2>January 16, 2004</h2>
+
+<p>
+Mesa 6.0 has been released. This is a stabilization of the 5.1 release
+and primarily just incorporates bug fixes.
+</p>
+<pre>
+ New:
+ - full OpenGL 1.5 support
+ - updated GL/glext.h file to version 21
+ Changes:
+ - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
+ Bug fixes:
+ - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
+ clamping issue
+ - updated suno5-gcc configs
+ - glColor3 functions sometimes resulted in undefined alpha values
+ - fixed FP divide by zero error seen on VMS with xlockmore, others
+ - fixed vertex/fragment program debug problem (bug 873011)
+ - building on AIX with gcc works now
+ - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
+ - glDrawRangeElements tried to modify potentially read-only storage
+ - updated files for building on Windows
+</pre>
+
+
+
+<h2>December 28, 2003</h2>
+
+<p>
+The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
+target="_parent">
+freedesktop.org</a> because of problems with SourceForge's anonymous
+CVS service.
+</p>
+
+<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
+</p>
+
+
+<h2>December 17, 2003</h2>
+
+<p>
+Mesa 5.1 has been released. This is a new development release.
+Mesa 6.0 will be the next stable release and will support all
+OpenGL 1.5 features.
+</p>
+<pre>
+ New features:
+ - reorganized directory tree
+ - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
+ - GL_ATI_texture_env_combine3 extension (Ian Romanick)
+ - GL_SGI_texture_color_table extension (Eric Plante)
+ - GL_NV_fragment_program extension
+ - GL_NV_light_max_exponent extension
+ - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
+ - GL_ARB_occlusion_query extension
+ - GL_ARB_point_sprite extension
+ - GL_ARB_texture_non_power_of_two extension
+ - GL_IBM_multimode_draw_arrays extension
+ - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
+ - GL_ARB_vertex_buffer_object extension
+ - new X86 feature detection code (Petr Sebor)
+ - less memory used for display lists and vertex buffers
+ - demo of per-pixel lighting with a fragment program (demos/fplight.c)
+ - new version (18) of glext.h header
+ - new spriteblast.c demo of GL_ARB_point_sprite
+ - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
+ - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
+ Bug fixes:
+ - really enable OpenGL 1.4 features in DOS driver.
+ - fixed issues in glDrawPixels and glCopyPixels for very wide images
+ - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
+ - fixed some texgen bugs reported by Daniel Borca
+ - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
+ - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
+ - fixed RGBA blend enable bug (Ville Syrjala)
+ - glAccum is supposed to be a no-op in selection/feedback mode
+ - fixed texgen bug #597589 (John Popplewell)
+ Changes:
+ - dropped API trace feature (src/Trace/)
+ - documentation overhaul. merged with website content. more html.
+ - glxgears.c demo updated to use GLX swap rate extensions
+ - glTexImage1/2/3D now allows width/height/depth = 0
+ - disable SPARC asm code on Linux (bug 852204)
+</pre>
+
+The MD5 checksums are:
+</p>
+<pre>
+78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
+67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
+6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
+e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
+066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
+d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
+</pre>
+
+
+<H2>November 12, 2003</H2>
+
+<p>
+New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
+number of automake/libtool problems.
+</p>
+<p>
+The new MD5 checksums are:
+</p>
+<pre>
+a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
+7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
+79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
+952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
+b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
+a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
+</pre>
+
+
+
+<h2>September 5, 2003</h2>
+
+<p>
+Mesa 5.0.2 has been released. This is a stable, bug-fix release.
+</p>
+<pre>
+ Bug fixes:
+ - fixed texgen problem causing texcoord's Q to be zero (stex3d)
+ - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
+ - GL_CURRENT_MATRIX_NV query was wrong
+ - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
+ - GL_LIST_MODE query wasn't correct
+ - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
+ - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
+ - blended, wide lines didn't always work correctly (bug 711595)
+ - glVertexAttrib4svNV w component was always 1
+ - fixed bug in GL_IBM_rasterpos_clip (missing return)
+ - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
+ - a few Solaris compilation fixes
+ - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
+ - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
+ - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
+ - glFog() didn't clamp fog colors
+ - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
+ gl[Get]TexParameteri[v] functions
+ - fixed invalid memory references in glTexGen functions (bug 781602)
+ - integer-valued color arrays weren't handled correctly
+ - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
+ - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
+ Changes:
+ - build GLUT with -fexceptions so C++ apps propogate exceptions
+</pre>
+
+
+
+<h2>June 2003</h2>
+
+<p>
+Mesa's directory tree has been overhauled.
+Things are better organized now with some thought toward future needs.
+</p>
+<p>
+In CVS, the latest Mesa 5.1 development code is now rooted under the
+<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
+holds the Mesa 5.0.x code which will be abandoned at some point.
+</p>
+
+
+
+<h2>March 30, 2003</h2>
+
+<p>
+Mesa 5.0.1 has been released. This is a stable, bug-fix release.
+</p>
+<pre>
+ New:
+ - DOS driver updates from Daniel Borca
+ - updated GL/gl_mangle.h file (Bill Hoffman)
+ Bug fixes:
+ - auto mipmap generation for cube maps was broken (bug 641363)
+ - writing/clearing software alpha channels was unreliable
+ - minor compilation fixes for OS/2 (Evgeny Kotsuba)
+ - fixed some bad assertions found with shadowtex demo
+ - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
+ - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
+ - fixed potential segfault in texture object validation (bug 659012)
+ - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
+ - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
+ - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
+ - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
+ - fixed compilation problem on Solaris7/x86 (bug 536406)
+ - fixed prefetch bug in 3DNow! code (Felix Kuhling)
+ - fixed NeXT build problem (FABSF macro)
+ - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
+ - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
+ - AA line and triangle Z values are now rounded, not truncated
+ - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
+ - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
+ - fixed a minor GL_COLOR_MATERIAL bug
+ - NV vertex program EXP instruction was broken
+ - glColorMask misbehaved with X window / pixmap rendering
+ - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
+ - attempt to fix GGI compilation problem when MesaDemos not present
+ - NV vertex program ARL-relative fetches didn't work
+ Changes:
+ - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
+ - updated winpos and pointblast demos to use ARB extensions
+ - disable SPARC normal transformation code (bug 673938)
+ - GLU fixes for OS/2 (Evgeny Kotsuba)
+</pre>
+<p>
+MD5 checksums follow:
+</p>
+<pre>
+b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
+513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
+eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
+49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
+37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
+becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
+</pre>
+
+
+
+<h2>March 7, 2003</h2>
+<p>
+Website and documentation overhaul.
+</p>
+<p>
+The website content and Mesa documentation (from the doc/ directory) have
+been merged together.
+All the documentation files have been entered into the CVS repository.
+Many of the old plain-text files have been converted to html and modernized.
+</p>
+
+
+<h2>November 13, 2002</h2>
+<p>Mesa 5.0 has been released. This is a stable release which
+implements the OpenGL 1.4 specification.
+</p><pre>New:
+ - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
+ - removed some overlooked debugging code
+ - glxinfo updated to support GLX_ARB_multisample
+ - GLUT now support GLX_ARB_multisample
+ - updated DOS driver (Daniel Borca)
+Bug fixes:
+ - GL_POINT and GL_LINE-mode polygons didn't obey cull state
+ - fixed potential bug in _mesa_align_malloc/calloc()
+ - fixed missing triangle bug when running vertex programs
+ - fixed a few HPUX compilation problems
+ - FX (Glide) driver didn't compile
+ - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
+ - a few EXT functions, like glGenTexturesEXT, were no-ops
+ - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
+ glMultiDrawArrays and glMultiDrawElements were missing
+ - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
+ - Pentium 4 Mobile was mistakenly identified as having 3DNow!
+ - fixed one-bit error in point/line fragment Z calculation
+ - fixed potential segfault in fakeglx code
+ - fixed color overflow problem in DOT3 texture env mode
+</pre>
+
+
+<h2>October 29, 2002</h2>
+<p>Mesa 4.1 has been released. This is a new development release.
+For a stable release, get 4.0.4.
+</p><pre>New:
+ - GL_NV_vertex_program extension
+ - GL_NV_vertex_program1_1 extension
+ - GL_ARB_window_pos extension
+ - GL_ARB_depth_texture extension
+ - GL_ARB_shadow extension
+ - GL_ARB_shadow_ambient extension
+ - GL_EXT_shadow_funcs extension
+ - GL_ARB_point_parameters extension
+ - GL_ARB_texture_env_crossbar
+ - GL_NV_point_sprite extension
+ - GL_NV_texture_rectangle extension
+ - GL_EXT_multi_draw_arrays extension
+ - GL_EXT_stencil_two_side extension
+ - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
+ - GL_ATI_texture_mirror_once extension (Ian Romanick)
+ - massive overhaul/simplification of software rasterizer module,
+ many contributions from Klaus Niederkrueger
+ - faster software texturing in some cases (i.e. trilinear filtering)
+ - new OSMesaGetProcAddress() function
+ - more blend modes implemented with MMX code (Jose Fonseca)
+ - added glutGetProcAddress() to GLUT
+ - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
+ - pbinfo and pbdemo PBuffer programs
+ - glxinfo -v prints transprent pixel info (Gerd Sussner)
+Bug fixes:
+ - better mipmap LOD computation (prevents excessive blurriness)
+ - OSMesaMakeCurrent() didn't recognize buffer size changes
+ - assorted conformance fixes for 16-bit/channel rendering
+ - texcombine alpha subtraction mode was broken
+ - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
+ - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
+ - fixed divide by zero error in NURBS tessellator (Jon Perry)
+ - fixed GL_LINEAR fog bug by adding clamping
+ - fixed FP exceptions found using Alpha CPU
+ - 3dfx/glide driver render-to-window feature was broken
+ - added missing GLX_TRANSPARENT_RGB token to glx.h
+ - fixed error checking related to paletted textures
+ - fixed reference count error in glDeleteTextures (Randy Fayan)
+Changes:
+ - New spec file and Python code to generate some GL dispatch files
+ - Glide driver defaults to "no" with autoconf/automake
+ - floating point color channels now clamped to [0,inf)
+ - updated demos/stex3d with new options
+</pre>
+
+
+<h2>October 4, 2002</h2>
+<p>
+The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
+</p>
+
+<h2>October 3, 2002</h2>
+<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
+</p><pre> New:
+ - GL_NV_texture_rectangle extension
+ - updated glext.h header (version 17)
+ - updated DOS driver (Daniel Borca)
+ - updated BeOS R5 driver (Philippe Houdoin)
+ - added GL_IBM_texture_mirror_repeat
+ - glxinfo now takes -l option to print interesting OpenGL limits info
+ - GL_MESA_ycbcr_texture extension
+ - GL_APPLE_client_storage extension (for some DRI drivers only)
+ - GL_MESA_pack_invert extension
+ Bug fixes:
+ - fixed GL_LINEAR fog bug by adding clamping
+ - fixed FP exceptions found using Alpha CPU
+ - 3dfx MESA_GLX_FX=window (render to window) didn't work
+ - fixed memory leak in wglCreateContest (Karl Schultz)
+ - define GLAPIENTRY and GLAPI if undefined in glu.h
+ - wglGetProcAddress didn't handle all API functions
+ - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
+ - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
+ - error checking in compressed tex image functions had some glitches
+ - fixed AIX compile problem in src/config.c
+ - glGetTexImage was using pixel unpacking instead of packing params
+ - auto-mipmap generation for cube maps was incorrect
+ Changes:
+ - max texture units reduced to six to accomodate texture rectangles
+ - removed unfinished GL_MESA_sprite_point extension code
+</pre>
+
+<h2>June 25, 2002</h2>
+<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
+</p><pre> New:
+ - updated GL/glext.h file (version 15)
+ - corrected MMX blend code (Jose Fonseca)
+ - support for software-based alpha planes in Windows driver
+ - updated GGI driver (Filip Spacek)
+ Bug fixes:
+ - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
+ - OSMesaMakeCurrent() didn't recognize buffer size changes
+ - assorted conformance fixes for 16-bit/channel rendering
+ - texcombine alpha subtraction mode was broken
+ - fixed lighting bug with non-uniform scaling and display lists
+ - fixed bug when deleting shared display lists
+ - disabled SPARC cliptest assembly code (Mesa bug 544665)
+ - fixed a couple Solaris compilation/link problems
+ - blending clipped glDrawPixels didn't always work
+ - glGetTexImage() didn't accept packed pixel types
+ - glPixelMapu[is]v() could explode given too large of pixelmap
+ - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
+ - glXCopyContext() could lead to segfaults
+ - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
+ Changes:
+ - lots of C++ (g++) code clean-ups
+ - lots of T&amp;L updates for the Radeon DRI driver
+ Known bugs:
+ - mipmap LOD computation (fixed for Mesa 4.1)
+</pre>
+
+<h2>April 2, 2002</h2>
+<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
+</p><pre> New:
+ - New DOS (DJGPP) driver written by Daniel Borca
+ - New driver interface functions for TCL drivers (such as Radeon DRI)
+ - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
+ if using deep color channels
+ - latest GL/glext.h and GL/glxext.h headers from SGI
+ Bug fixes:
+ - GL_BLEND with non-black texture env color wasn't always correct
+ - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
+ - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
+ - glReadPixels was sometimes mistakenly clipped by the scissor box
+ - glDraw/ReadPixels didn't catch all the errors that they should have
+ - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
+ - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
+ - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
+ - glColorMask as sometimes effecting glXSwapBuffers()
+ - fixed a potential bug in XMesaGarbageCollect()
+ - N threads rendering into one window didn't work reliably
+ - glCopyPixels didn't work for deep color channels
+ - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
+ - glPopAttrib() didn't correctly restore user clip planes
+ - user clip planes failed for some perspective projections (Chromium)
+</pre>
+
+<h2>December 17, 2001</h2>
+<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
+</p><pre> New:
+ - better sub-pixel sample positions for AA triangles (Ray Tice)
+ - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
+ Bug fixes:
+ - added missing break statements in glGet*() for multisample cases
+ - fixed uninitialized hash table mutex bug (display lists / texobjs)
+ - fixed bad teximage error check conditional (bug 476846)
+ - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
+ - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
+ - silence some compiler warnings (gcc 2.96)
+ - enable the #define GL_VERSION_1_3 in GL/gl.h
+ - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
+ - fixed glu.h typedef problem found with MSDev 6.0
+ - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
+ - added missing 'const' to glXGetContextIDEXT() in glxext.h
+ - fixed a few glXGetProcAddress() errors (texture compression, etc)
+ - fixed start index bug in compiled vertex arrays (Keith)
+ - fixed compilation problems in src/SPARC/glapi_sparc.S
+ - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
+ - use glXGetProcAddressARB in GLUT to avoid extension linking problems
+ - provoking vertex of flat-shaded, color-index triangles was wrong
+ - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
+ - glTexParameter didn't flush the vertex buffer (Ray Tice)
+ - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
+ - fixed bug in normal length caching (ParaView lighting bug)
+</pre>
+
+<h2>October 22, 2001</h2>
+<p>Mesa 4.0 has been released. This is a stable release.
+</p><pre> New:
+ - Mesa 4.0 implements the OpenGL 1.3 specification
+ - GL_IBM_rasterpos_clip extension
+ - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
+ - GL_ARB_texture_mirrored_repeat extension
+ - WindML UGL driver (Stephane Raimbault)
+ - added OSMESA_MAX_WIDTH/HEIGHT queries
+ - attempted compiliation fixes for Solaris 5, 7 and 8
+ - updated glext.h and glxext.h files
+ - updated Windows driver (Karl Schultz)
+ Bug fixes:
+ - added some missing GLX 1.3 tokens to include/GL/glx.h
+ - GL_COLOR_MATRIX changes weren't recognized by teximage functions
+ - glCopyPixels with scale and bias was broken
+ - glRasterPos with lighting could segfault
+ - glDeleteTextures could leave a dangling pointer
+ - Proxy textures for cube maps didn't work
+ - fixed a number of 16-bit color channel bugs
+ - fixed a few minor memory leaks
+ - GLX context sharing was broken in 3.5
+ - fixed state-update bugs in glPopClientAttrib()
+ - fixed glDrawRangeElements() bug
+ - fixed a glPush/PopAttrib() bug related to texture binding
+ - flat-shaded, textured lines were broken
+ - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
+ - lighting didn't always produce the correct alpha value
+ - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
+</pre>
+
+
+<h2>June 21, 2001</h2>
+<p>Mesa 3.5 has been released. This is a new development release.
+</p><pre> New:
+ - internals of Mesa divided into modular pieces (Keith Whitwell)
+ - 100% OpenGL 1.2 conformance (passes all conformance tests)
+ - new AA line algorithm
+ - GL_EXT_convolution extension
+ - GL_ARB_imaging subset
+ - OSMesaCreateContextExt() function
+ - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
+ - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
+ - GL_EXT_fog_coord extension (Keith Whitwell)
+ - GL_EXT_secondary_color extension (Keith Whitwell)
+ - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
+ - GL_SGIX_depth_texture extension
+ - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
+ - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
+ - GL_ARB_texture_env_combine extension
+ - GL_ARB_texture_env_dot3 extension
+ - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
+ - OSMesaCreateContextExt() function
+ - libOSMesa.so library, contains the OSMesa driver interface
+ - GL/glxext.h header file for GLX extensions
+ - somewhat faster software texturing, fogging, depth testing
+ - all color-index conformance tests now pass (only 8bpp tested)
+ - SPARC assembly language TCL optimizations (David Miller)
+ - GL_SGIS_generate_mipmap extension
+ Bug Fixes:
+ - fbiRev and tmuRev were unitialized when using Glide3
+ - fixed a few color index mode conformance failures; all pass now
+ - now appling antialiasing coverage to alpha after texturing
+ - colors weren't getting clamped to [0,1] before color table lookup
+ - fixed RISC alignment errors caused by COPY_4UBV macro
+ - drawing wide, flat-shaded lines could cause a segfault
+ - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
+ Changes:
+ - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
+ - new libOSMesa.so library, contains the OSMesa driver interface
+</pre>
+
+
+<h2>May 17, 2001</h2>
+<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
+Here's what's new:</p>
+<pre> Bug fixes:
+ - deleting the currently bound texture could cause bad problems
+ - using fog could result in random vertex alpha values
+ - AA triangle rendering could touch pixels outside right window bound
+ - fixed byteswapping problem in clear_32bit_ximage() function
+ - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
+ - fixed memory leak in glXUseXFont()
+ - fragment sampling in AA triangle function was off by 1/2 pixel
+ - Windows: reading pixels from framebuffer didn't always work
+ - glConvolutionFilter2D could segfault or cause FP exception
+ - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
+ - GL_NAND logicop didn't work right in RGBA mode
+ - fixed a memory corruption bug in vertex buffer reset code
+ - clearing the softwara alpha buffer with scissoring was broken
+ - fixed a few color index mode fog bugs
+ - fixed some bad assertions in color index mode
+ - fixed FX line 'stipple' bug #420091
+ Changes:
+ - optimized writing mono-colored pixel spans to X pixmaps
+ - increased max viewport size to 2048 x 2048
+</pre>
+
+
+<h2>April 29, 2001</h2>
+<p>New Mesa website</p>
+<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
+
+
+<h2>February 14, 2001</h2>
+<p>Mesa 3.4.1 has been released. Here's what's new:</p>
+<pre> New:
+ - fixed some Linux build problems
+ - fixed some Windows build problems
+ - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
+ Bug fixes:
+ - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
+ - various state-update code changes needed for DRI bugs
+ - disabled pixel transfer ops in glColorTable commands, not needed
+ - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
+ - updated sources and fixed compile problems in widgets-mesa/
+ - GLX_PBUFFER enum value was wrong in glx.h
+ - fixed a glColorMaterial lighting bug
+ - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
+ - glXCopySubBufferMESA() Y position was off by one
+ - Error checking of glTexSubImage3D() was broken (bug 128775)
+ - glPopAttrib() didn't restore all derived Mesa state correctly
+ - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
+ conformance problems at 16bpp.
+ - clearing depth buffer with scissoring was broken, would segfault
+ - OSMesaGetDepthBuffer() returned bad bytesPerValue value
+ - fixed a line clipping bug (reported by Craig McDaniel)
+ - fixed RGB color over/underflow bug for very tiny triangles
+ Known problems:
+ - NURBS or evaluator surfaces inside display lists don't always work
+</pre>
+<p>
+</p><h2>November 3, 2000</h2>
+<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
+<pre> New:
+ - optimized glDrawPixels for glPixelZoom(1,-1)
+ Bug Fixes:
+ - widgets-mesa/src/*.c files were missing from 3.3 distro
+ - include/GL/mesa_wgl.h file was missing from 3.3 distro
+ - fixed some Win32 compile problems
+ - texture object priorities weren't getting initialized to 1.0
+ - glAreTexturesResident return value was wrong when using hardware
+ - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
+ - glReadPixels with GLushort packed types was broken
+ - fixed a few bugs in the GL_EXT_texture_env_combine texture code
+ - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
+ - fixed some typos/bugs in the VB code
+ - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
+ - optimized glDrawPixels paths weren't being used
+ - per-fragment fog calculation didn't work without a Z buffer
+ - improved blending accuracy, fixes Glean blendFunc test failures
+ - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
+ - glXGetProcAddressARB() didn't always return the right address
+ - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
+ - texture matrix changes weren't always detected (GLUT projtex demo)
+ - fixed random color problem in vertex fog code
+ - fixed Glide-related bug that let Quake get a 24-bit Z buffer
+ Changes:
+ - finished internal support for compressed textures for DRI
+</pre>
+<p>
+</p><h2>April 24, 2000</h2>
+<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
+<pre> Bug fixes:
+ - fixed memcpy bugs in span.c
+ - fixed missing glEnd problem in demos/tessdemo.c
+ - fixed bug when clearing 24bpp Ximages
+ - fixed clipping problem found in Unreal Tournament
+ - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
+ - fixed Loki's 3dfx RGB vs BGR bug
+ - fixed Loki's 3dfx smooth/flat shading bug in SoF
+ Changes:
+ - updated docs/README file
+ - use bcopy() optimizations on FreeBSD
+ - re-enabled the optimized persp_textured_triangle() function
+</pre>
+<p>
+</p><h2>March 23, 2000</h2>
+<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
+<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
+just bug fixes.</p>
+<p>Here's what's changed:
+
+</p><ul>
+ Bug fixes:
+ <ul>
+ - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
+ - added missing glHintPGI() function<br>
+ - fixed a polygon culling bug<br>
+ - fixed bugs in gluPartialDisk()<br>
+ - Z values in selection mode were wrong<br>
+ - added missing tokens:
+ <ul>
+ GL_SMOOTH_POINT_SIZE_RANGE<br>
+ GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
+ GL_SMOOTH_LINE_WIDTH_RANGE<br>
+ GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
+ GL_ALIASED_POINT_SIZE_RANGE<br>
+ GL_ALIASED_LINE_WIDTH_RANGE
+ </ul>
+ - fixed glCopyPixels when copying from back to front buffer<br>
+ - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
+ - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
+ - glDeleteTextures() didn't decrement reference count correctly<br>
+ - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
+ - Actual depth of transformation matrix stacks was off by one<br>
+ - 24bpp visuals didn't address pixels correctly<br>
+ - mipmap level of detail (lambda) calculation simplified, more accurate<br>
+ - 101691 - Polygon clipping and GL_LINE<br>
+ - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
+ - 101808 - Non-glVertexArrays tristrip bug<br>
+ - 101971 - find_last_3f on Dec OSF (worked around)<br>
+ - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
+ - 102893 - orientations of modelview cause segfault
+ </ul>
+ New:
+ <ul>
+ - updated SVGA Linux driver<br>
+ - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
+ - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
+ - changed -O2 to -O3 for a number of gcc configs
+ </ul>
+ Changes:
+ <ul>
+ - glXCopyContext's mask parameter is now unsigned long, per GLX spec
+ </ul>
+</ul>
+
+<p>Please report any problems with this release ASAP. Bugs should be filed on the
+Mesa3D website at sourceforge.<br>
+After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
+<p>-- Brian</p>
+<p>
+</p><h2>December 17, 1999</h2>
+<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
+can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
+<p>
+</p><h2>December 14, 1999</h2>
+<p>Mesa 3.1 is released!</p>
+<p>
+</p><h2>September 21, 1999</h2>
+<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
+and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
+that seem to be... yes, I've just received confirmation from the beta center, they
+are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
+Keith Whitwell for preparing these for us during Brian's absence.</p>
+<p>
+</p><h2>August 30, 1999</h2>
+<p>I'm pleased to announce that I've accepted a position with Precision Insight,
+Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
+<p>I've been working on Mesa in my spare time for over five years. With Precision
+Insight I now have the opportunity to devote my full attention to advancing Mesa
+and OpenGL on Linux.</p>
+<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
+my work will continue to be open sourced and available to any other programmers who
+may want to contribute to it, or use it for other projects or platforms</p>
+<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
+<p>
+</p><h2>August 23, 1999</h2>
+<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
+Note that this is a new archive, so you will need to re-checkout the archive. That
+means don't <i>cvs update</i> from a previous download.</p>
+<p>
+</p><h2>August 17, 1999</h2>
+<p>A report from the SIGGRAPH '99 Linux/OpenGL
+BOF meeting is now available.</p>
+<p>-Brian</p>
+<p>
+</p><h2>August 14, 1999</h2>
+<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
+systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
+patient.</p>
+<p>-Brian</p>
+<p>
+</p><h2>June 7, 1999</h2>
+<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
+<p>
+</p><h2>June 2, 1999</h2>
+<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
+xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
+based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
+<p>
+</p><h2>May 24, 1999</h2>
+<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
+If you are into the quake scene, you may want to try this out, as it contains some
+optimizations specifically in the Q3A rendering path.
+<p>
+</p><h2>May 13, 1999</h2>
+<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
+has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
+<p>
+</p><h2>May 13, 1999</h2>
+<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
+US$10,000 to the Mesa project to support its continuing development.
+Mesa is a free implementation of the OpenGL 3D graphics library and id's
+newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
+
+The donation will go to Keith Whitwell, who has been optimizing Mesa to
+improve performance on 3d hardware. Thanks to Keith's work, many
+applications using Mesa 3.1 will see a dramatic performance increase
+over Mesa 3.0. The donation will allow Keith to continue working on
+Mesa full time for some time to come.
+
+For more information about Mesa see www.mesa3d.org. For more
+information about id Software, Inc. see www.idsoftware.com.
+
+--------------------------------
+
+This donation from John/id is very generous. Keith and I are very
+grateful.
+
+</pre>
+<p>
+</p><h2>May 1, 1999</h2>
+<p>John Carmack made an interesting .plan update yesterday:
+
+</p><ul>
+ <i>"I put together a document on optimizing OpenGL drivers for Q3 that
+ should be helpful to the various Linux 3D teams. <br>
+ </i>http://www.quake3arena.com/news/glopt.html</i>"
+</ul>
+
+<p>
+</p><h2>April 7, 1999</h2>
+<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
+<p>
+</p><h2>March 18, 1999</h2>
+<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
+<p>
+</p><h2>February 16, 1999</h2>
+<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
+source code</a>.</p>
+<p>
+</p><h2>January 22, 1999</h2>
+<p>www.mesa3d.org established</p>
+
+
+</p>
+
+
+<hr>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes-7.10.1.html b/mesalib/docs/relnotes-7.10.1.html
new file mode 100644
index 000000000..ea605d966
--- /dev/null
+++ b/mesalib/docs/relnotes-7.10.1.html
@@ -0,0 +1,380 @@
+<HTML>
+
+<head>
+<TITLE>Mesa Release Notes</TITLE>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.10.1 Release Notes / TBD</H1>
+
+<p>
+Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release.
+</p>
+<p>
+Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz
+efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2
+0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip
+42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz
+637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2
+bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None.</p>
+
+<h2>Bug fixes</h2>
+<p>This list is likely incomplete.</p>
+<ul>
+<li>Fix an off-by-one bug in a vsplit assertion.</li>
+<li>Fix incorrect handling of <tt>layout</tt> qualifier
+with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
+
+<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
+
+<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
+
+<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
+
+<li>Assorted Gallium llvmpipe driver bug fixes</li>
+
+<li>Assorted Mesa/Gallium state tracker bug fixes</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34030">Bug 34030</a> - [bisected] Starcraft 2: some effects are corrupted or too big</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34179">Bug 34179</a> - Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
+
+<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
+
+<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
+
+<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
+
+</ul>
+
+
+<h2>Changes</h2>
+<p>The full set of changes can be viewed by using the following GIT command:</p>
+
+<pre>
+ git log mesa-7.10..mesa-7.10.1
+</pre>
+
+<p>Alberto Milone (1):
+<ul>
+ <li>r600c: add evergreen ARL support.</li>
+</ul></p>
+
+<p>Brian Paul (21):
+<ul>
+ <li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
+ <li>docs: add links to 7.9.1 and 7.10 release notes</li>
+ <li>docs: added news item for 7.9.1 and 7.10 release</li>
+ <li>gallivm: work around LLVM 2.6 bug when calling C functions</li>
+ <li>gallivm: fix copy&amp;paste error from previous commit</li>
+ <li>mesa: fix a few format table mistakes, assertions</li>
+ <li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
+ <li>mesa: don't assert in GetIntegerIndexed, etc</li>
+ <li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
+ <li>llvmpipe: make sure binning is active when we begin/end a query</li>
+ <li>st/mesa: fix incorrect fragcoord.x translation</li>
+ <li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
+ <li>cso: fix loop bound in cso_set_vertex_samplers()</li>
+ <li>st/mesa: fix incorrect glCopyPixels position on fallback path</li>
+ <li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
+ <li>st/mesa: fix the default case in st_format_datatype()</li>
+ <li>st/mesa: need to translate clear color according to surface's base format</li>
+ <li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
+ <li>docs: add link to 7.10.1 release notes</li>
+ <li>mesa: implement glGetShaderPrecisionFormat()</li>
+ <li>docs: updated environment variable list</li>
+</ul></p>
+
+<p>Bryce Harrington (1):
+<ul>
+ <li>r300g: Null pointer check for buffer deref in gallium winsys</li>
+</ul></p>
+
+<p>Chad Versace (20):
+<ul>
+ <li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
+ <li>glcpp: Fix segfault when validating macro redefinitions</li>
+ <li>glsl: Fix parser rule for type_specifier</li>
+ <li>glsl: Change default value of ast_type_specifier::precision</li>
+ <li>glsl: Add semantic checks for precision qualifiers</li>
+ <li>glsl: Add support for default precision statements</li>
+ <li>glsl: Remove redundant semantic check in parser</li>
+ <li>glsl: Fix semantic checks on precision qualifiers</li>
+ <li>glsl: Fix segfault due to missing printf argument</li>
+ <li>glsl: Mark 'in' variables at global scope as read-only</li>
+ <li>mesa: Refactor handling of extension strings</li>
+ <li>mesa: Add/remove extensions in extension string</li>
+ <li>mesa: Change dependencies of some OES extension strings</li>
+ <li>mesa: Change OES_point_sprite to depend on ARB_point_sprite</li>
+ <li>mesa: Change OES_standard_derivatives to be stand-alone extension</li>
+ <li>i915: Disable extension OES_standard_derivatives</li>
+ <li>glcpp: Raise error when modulus is zero</li>
+ <li>glsl: Set operators '%' and '%=' to be reserved when GLSL &lt 1.30</li>
+ <li>glsl: Reinstate constant-folding for division by zero</li>
+ <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
+</ul></p>
+
+<p>Chia-I Wu (1):
+<ul>
+ <li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
+</ul></p>
+
+<p>Christoph Bumiller (1):
+<ul>
+ <li>nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs</li>
+</ul></p>
+
+<p>Cyril Brulebois (1):
+<ul>
+ <li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
+</ul></p>
+
+<p>Dave Airlie (3):
+<ul>
+ <li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
+ <li>radeon: calculate complete texture state inside TFP function</li>
+ <li>radeon: avoid segfault on 3D textures.</li>
+</ul></p>
+
+<p>Dimitry Andric (4):
+<ul>
+ <li>mesa: s/movzx/movzbl/</li>
+ <li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
+ <li>glapi: adding @ char before type specifier in glapi_x86.S</li>
+ <li>glapi: add @GOTPCREL relocation type</li>
+</ul></p>
+
+<p>Eric Anholt (16):
+<ul>
+ <li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
+ <li>i965/fs: When producing ir_unop_abs of an operand, strip negate.</li>
+ <li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
+ <li>i965/fs: Do flat shading when appropriate.</li>
+ <li>i965: Avoid double-negation of immediate values in the VS.</li>
+ <li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
+ <li>i965: Fix dead pointers to fp-&gt;Parameters-&gt;ParameterValues[] after realloc.</li>
+ <li>docs: Add a relnote for the Civ IV on i965.</li>
+ <li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
+ <li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
+ <li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
+ <li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
+ <li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
+ <li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
+ <li>i965: Fix a bug in i965 compute-to-MRF.</li>
+ <li>i965/fs: Add a helper function for detecting math opcodes.</li>
+</ul></p>
+
+<p>Fredrik Höglund (1):
+<ul>
+ <li>st/mesa: fix a regression from cae2bb76</li>
+</ul></p>
+
+<p>Ian Romanick (42):
+<ul>
+ <li>docs: Add 7.10 md5sums</li>
+ <li>glsl: Support the 'invariant(all)' pragma</li>
+ <li>glcpp: Generate an error for division by zero</li>
+ <li>glsl: Add version_string containing properly formatted GLSL version</li>
+ <li>glsl &amp; glcpp: Refresh autogenerated lexer and parser files.</li>
+ <li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
+ <li>glsl: Track variable usage, use that to enforce semantics</li>
+ <li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
+ <li>docs: Initial bits of 7.10.1 release notes</li>
+ <li>mesa: bump version to 7.10.1-devel</li>
+ <li>doc: Update 7.10.1 release notes</li>
+ <li>glsl: Emit errors or warnings when 'layout' is used with 'attribute' or 'varying'</li>
+ <li>docs: Update 7.10.1 release notes</li>
+ <li>glsl: Refresh autogenerated lexer and parser files.</li>
+ <li>glsl: Don't assert when the value returned by a function has no rvalue</li>
+ <li>linker: Set sizes for non-global arrays as well</li>
+ <li>linker: Propagate max_array_access while linking functions</li>
+ <li>docs: Update 7.10.1 release notes</li>
+ <li>mesa: glGetUniform only returns a single element of an array</li>
+ <li>linker: Generate link errors when ES shaders are missing stages</li>
+ <li>mesa: Fix error checks in GetVertexAttrib functions</li>
+ <li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
+ <li>docs: Update 7.10.1 release notes</li>
+ <li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
+ <li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
+ <li>i965: Set correct values for range/precision of fragment shader types</li>
+ <li>i915: Set correct values for range/precision of fragment shader types</li>
+ <li>intel: Fix typeos from 3d028024 and 790ff232</li>
+ <li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
+ <li>glsl: Reject shader versions not supported by the implementation</li>
+ <li>mesa: Initial size for secondary color array is 3</li>
+ <li>glsl: Finish out the reduce/reduce error fixes</li>
+ <li>glsl: Regenerate compiler and glcpp files from cherry picks</li>
+ <li>linker: Fix off-by-one error implicit array sizing</li>
+ <li>docs: update 7.10.1 release notes with Ian's recent cherry picks</li>
+ <li>i915: Only mark a register as available if all components are written</li>
+ <li>i915: Calculate partial result to temp register first</li>
+ <li>i915: Force lowering of all types of indirect array accesses in the FS</li>
+ <li>docs: Update 7.10.1 with (hopefully) the last of the cherry picks</li>
+ <li>docs: Clean up bug fixes list</li>
+ <li>intel: Remove driver date and related bits from renderer string</li>
+ <li>mesa: set version string to 7.10.1 (final)</li>
+</ul></p>
+
+<p>Jian Zhao (1):
+<ul>
+ <li>mesa: fix an error in uniform arrays in row calculating.</li>
+</ul></p>
+
+<p>Julien Cristau (3):
+<ul>
+ <li>glx: fix request lengths</li>
+ <li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
+ <li>glx: fix length of GLXGetFBConfigsSGIX</li>
+</ul></p>
+
+<p>Keith Packard (1):
+<ul>
+ <li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
+</ul></p>
+
+<p>Kenneth Graunke (20):
+<ul>
+ <li>glsl: Expose a public glsl_type::void_type const pointer.</li>
+ <li>glsl: Don't bother unsetting a destructor that was never set.</li>
+ <li>glsl, i965: Remove unnecessary talloc includes.</li>
+ <li>glcpp: Remove use of talloc reference counting.</li>
+ <li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
+ <li>Convert everything from the talloc API to the ralloc API.</li>
+ <li>ralloc: a new MIT-licensed recursive memory allocator.</li>
+ <li>Remove talloc from the make and automake build systems.</li>
+ <li>Remove talloc from the SCons build system.</li>
+ <li>Remove the talloc sources from the Mesa repository.</li>
+ <li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
+ <li>i965/fs: Apply source modifier workarounds to POW as well.</li>
+ <li>i965: Fix shaders that write to gl_PointSize on Sandybridge.</li>
+ <li>i965/fs: Avoid register coalescing away gen6 MATH workarounds.</li>
+ <li>i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.</li>
+ <li>i965: Increase Sandybridge point size clamp.</li>
+ <li>i965/fs: Refactor control flow stack handling.</li>
+ <li>i965: Increase Sandybridge point size clamp in the clip state.</li>
+ <li>glsl: Use reralloc instead of plain realloc.</li>
+ <li>Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."</li>
+</ul></p>
+
+<p>Marek Olšák (4):
+<ul>
+ <li>docs: fix messed up names with special characters in relnotes-7.10</li>
+ <li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
+ <li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
+ <li>st/dri: Track drawable context bindings</li>
+</ul></p>
+
+<p>Paulo Zanoni (1):
+<ul>
+ <li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
+</ul></p>
+
+<p>Sam Hocevar (2):
+<ul>
+ <li>docs: add glsl info</li>
+ <li>docs: fix glsl_compiler name</li>
+</ul></p>
+
+<p>Tom Fogal (1):
+<ul>
+ <li>Regenerate gl_mangle.h.</li>
+</ul></p>
+
+<p>Tom Stellard (2):
+<ul>
+ <li>r300/compiler: Disable register rename pass on r500</li>
+ <li>r300/compiler: Don't erase sources when converting RGB-&gt;Alpha</li>
+</ul></p>
+
+<p>Vinson Lee (3):
+<ul>
+ <li>ralloc: Add missing va_end following va_copy.</li>
+ <li>mesa: Move declaration before code in extensions.c.</li>
+ <li>mesa: Move loop variable declarations outside for loop in extensions.c.</li>
+</ul></p>
+
+<p>nobled (1):
+<ul>
+ <li>glx: Put null check before use</li>
+</ul></p>
+
+</p>
+
+</body>
+</html>
diff --git a/mesalib/docs/relnotes-7.9.2.html b/mesalib/docs/relnotes-7.9.2.html
new file mode 100644
index 000000000..65929cc2a
--- /dev/null
+++ b/mesalib/docs/relnotes-7.9.2.html
@@ -0,0 +1,336 @@
+<HTML>
+
+<head>
+<TITLE>Mesa Release Notes</TITLE>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.9.2 Release Notes / TBD</H1>
+
+<p>
+Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1 release.
+</p>
+<p>
+Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+eb4ab8c1a03386def3ea34b1358e9cda MesaLib-7.9.2.tar.gz
+8f6d1474912787ce13bd35f3bae9938a MesaLib-7.9.2.tar.bz2
+427a81dd43ac97603768dc5c6af3df26 MesaLib-7.9.2.zip
+aacb8f4db997e346db40c6066942140a MesaGLUT-7.9.2.tar.gz
+18abe6cff4fad8ad4752c7b7ab548e5d MesaGLUT-7.9.2.tar.bz2
+3189e5732d636c71baf3d8bc23ce7b11 MesaGLUT-7.9.2.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None.</p>
+
+<h2>Bug fixes</h2>
+<p>This list is likely incomplete.</p>
+<ul>
+<li>Fix an off-by-one bug in a vsplit assertion.</li>
+<li>Fix incorrect handling of <tt>layout</tt> qualifier
+with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
+
+<li>Fix an i965 GPU hang in GLSL shaders that contain an unconditional <tt>discard</tt> statement.</li>
+
+<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
+
+<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
+
+<li>Fixed a few GLX protocol encoder bugs (Julien Cristau)</li>
+
+<li>Assorted Gallium llvmpipe driver bug fixes</li>
+
+<li>Assorted Mesa/Gallium state tracker bug fixes</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=26795">Bug 26795</a> - gl_FragCoord off by one in Gallium drivers.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29823">Bug 29823</a> - GetUniform[if]v busted</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29927">Bug 29927</a> - [glsl2] fail to compile shader with constructor for array of struct type</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31923">Bug 31923</a> - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31925">Bug 31925</a> - [GLSL 1.20] "#pragma STDGL invariant(all)" fail</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32214">Bug 32214</a> - [gles2]no link error happens when missing vertex shader or frag shader</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32375">Bug 32375</a> - [gl gles2] Not able to get the attribute by function glGetVertexAttribfv</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32541">Bug 32541</a> - Segmentation Fault while running an HDR (high dynamic range) rendering demo</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32569">Bug 32569</a> - [gles2] glGetShaderPrecisionFormat not implemented yet</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32695">Bug 32695</a> - [glsl] SIGSEGV glcpp/glcpp-parse.y:833</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32831">Bug 32831</a> - [glsl] division by zero crashes GLSL compiler</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33306">Bug 33306</a> - GLSL integer division by zero crashes GLSL compiler</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33386">Bug 33386</a> - Dubious assembler in read_rgba_span_x86.S</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33388">Bug 33388</a> - Dubious assembler in xform4.S</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33433">Bug 33433</a> - Error in x86-64 API dispatch code.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33507">Bug 33507</a> - [glsl] GLSL preprocessor modulus by zero crash</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33508">Bug 33508</a> - [glsl] GLSL compiler modulus by zero crash</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33916">Bug 33916</a> - Compiler accepts reserved operators % and %=</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34047">Bug 34047</a> - Assert in _tnl_import_array() when using GLfixed vertex datatypes with GLESv2</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34114">Bug 34114</a> - Sun Studio build fails due to standard library functions not being in global namespace</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34198">Bug 34198</a> - [GLSL] implicit sized array with index 0 used gets assertion</li>
+
+<li><a href="https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653">Ubuntu bug 691653</a> - compiz crashes when using alt-tab (the radeon driver kills it) </li>
+
+<li><a href="https://bugs.meego.com/show_bug.cgi?id=13005">Meego bug 13005</a> - Graphics GLSL issue lead to camera preview fail on Pinetrail</li>
+
+<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
+
+</ul>
+
+
+<h2>Changes</h2>
+<p>The full set of changes can be viewed by using the following GIT command:</p>
+
+<pre>
+ git log mesa-7.9.1..mesa-7.9.2
+</pre>
+
+<p>Alberto Milone (1):
+<ul>
+ <li>r600c: add evergreen ARL support.</li>
+</ul></p>
+
+<p>Brian Paul (19):
+<ul>
+ <li>draw: Fix an off-by-one bug in a vsplit assertion.</li>
+ <li>mesa: fix a few format table mistakes, assertions</li>
+ <li>mesa: fix num_draw_buffers==0 in fixed-function fragment program generation</li>
+ <li>mesa: don't assert in GetIntegerIndexed, etc</li>
+ <li>mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
+ <li>llvmpipe: make sure binning is active when we begin/end a query</li>
+ <li>st/mesa: fix incorrect fragcoord.x translation</li>
+ <li>softpipe: fix off-by-one error in setup_fragcoord_coeff()</li>
+ <li>cso: fix loop bound in cso_set_vertex_samplers()</li>
+ <li>st/mesa: set renderbuffer _BaseFormat in a few places</li>
+ <li>st/mesa: fix the default case in st_format_datatype()</li>
+ <li>st/mesa: need to translate clear color according to surface's base format</li>
+ <li>docs: update 7.9.2 release notes with Brian's cherry-picks</li>
+ <li>docs: add links to 7.9.1 and 7.9.2 release notes</li>
+ <li>mesa: include compiler.h for ASSERT macro</li>
+ <li>glsl: add ir_shader case in switch stmt to silence warning</li>
+ <li>glsl2: fix signed/unsigned comparison warning</li>
+ <li>mesa: implement glGetShaderPrecisionFormat()</li>
+ <li>docs: updated environment variable list</li>
+</ul></p>
+
+<p>Bryce Harrington (1):
+<ul>
+ <li>r300g: Null pointer check for buffer deref in gallium winsys</li>
+</ul></p>
+
+<p>Chad Versace (14):
+<ul>
+ <li>glsl: At link-time, check that globals have matching centroid qualifiers</li>
+ <li>glcpp: Fix segfault when validating macro redefinitions</li>
+ <li>glsl: Fix parser rule for type_specifier</li>
+ <li>glsl: Change default value of ast_type_specifier::precision</li>
+ <li>glsl: Add semantic checks for precision qualifiers</li>
+ <li>glsl: Add support for default precision statements</li>
+ <li>glsl: Remove redundant semantic check in parser</li>
+ <li>glsl: Fix semantic checks on precision qualifiers</li>
+ <li>glsl: Fix segfault due to missing printf argument</li>
+ <li>glsl: Mark 'in' variables at global scope as read-only</li>
+ <li>glcpp: Raise error when modulus is zero</li>
+ <li>glsl: Set operators '%' and '%=' to be reserved when GLSL &lt 1.30</li>
+ <li>glsl: Reinstate constant-folding for division by zero</li>
+ <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li>
+</ul></p>
+
+<p>Chia-I Wu (1):
+<ul>
+ <li>mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.</li>
+</ul></p>
+
+<p>Chris Wilson (1):
+<ul>
+ <li>intel: Check for unsupported texture when finishing using as a render target</li>
+</ul></p>
+
+<p>Cyril Brulebois (1):
+<ul>
+ <li>Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org</li>
+</ul></p>
+
+<p>Dave Airlie (2):
+<ul>
+ <li>radeon/r200: fix fbo-clearmipmap + gen-teximage</li>
+ <li>radeon: avoid segfault on 3D textures.</li>
+</ul></p>
+
+<p>Dimitry Andric (4):
+<ul>
+ <li>mesa: s/movzx/movzbl/</li>
+ <li>mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S</li>
+ <li>glapi: adding @ char before type specifier in glapi_x86.S</li>
+ <li>glapi: add @GOTPCREL relocation type</li>
+</ul></p>
+
+<p>Eric Anholt (11):
+<ul>
+ <li>i965: Avoid double-negation of immediate values in the VS.</li>
+ <li>docs: Add a relnote for the Civ IV on i965.</li>
+ <li>i965/vs: When MOVing to produce ABS, strip negate of the operand.</li>
+ <li>glsl: Fix the lowering of variable array indexing to not lose write_masks.</li>
+ <li>intel: Make renderbuffer tiling choice match texture tiling choice.</li>
+ <li>glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.</li>
+ <li>mesa: Add extension enable bit for GL_ARB_ES2_compatibility.</li>
+ <li>mesa: Add actual support for glReleaseShaderCompiler from ES2.</li>
+ <li>mesa: Add support for glDepthRangef and glClearDepthf.</li>
+ <li>mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.</li>
+ <li>mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.</li>
+</ul></p>
+
+<p>Ian Romanick (42):
+<ul>
+ <li>docs: Add 7.9.1 md5sums</li>
+ <li>glsl: Support the 'invariant(all)' pragma</li>
+ <li>glcpp: Generate an error for division by zero</li>
+ <li>glsl: Add version_string containing properly formatted GLSL version</li>
+ <li>glsl &amp; glcpp: Refresh autogenerated lexer and parser files.</li>
+ <li>glsl: Disallow 'in' and 'out' on globals in GLSL 1.20</li>
+ <li>glsl: Track variable usage, use that to enforce semantics</li>
+ <li>glsl: Allow 'in' and 'out' when 'layout' is also available</li>
+ <li>docs: Initial set of release notes for 7.9.2</li>
+ <li>mesa: bump version to 7.9.2-devel</li>
+ <li>docs: Update 7.9.2 release notes</li>
+ <li>i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!</li>
+ <li>glsl: Refresh autogenerated lexer and parser files.</li>
+ <li>glsl: Don't assert when the value returned by a function has no rvalue</li>
+ <li>linker: Set sizes for non-global arrays as well</li>
+ <li>linker: Propagate max_array_access while linking functions</li>
+ <li>docs: Update 7.9.2 release notes</li>
+ <li>Use C-style system headers in C++ code to avoid issues with std:: namespace</li>
+ <li>mesa: glGetUniform only returns a single element of an array</li>
+ <li>linker: Generate link errors when ES shaders are missing stages</li>
+ <li>mesa: Fix error checks in GetVertexAttrib functions</li>
+ <li>docs: Update 7.9.2 release notes</li>
+ <li>mesa: Remove unsupported OES extensions</li>
+ <li>glapi: Regenerate for GL_ARB_ES2_compatibility.</li>
+ <li>mesa: Connect glGetShaderPrecisionFormat into the dispatch table</li>
+ <li>i965: Set correct values for range/precision of fragment shader types</li>
+ <li>i915: Set correct values for range/precision of fragment shader types</li>
+ <li>intel: Fix typeos from 3d028024 and 790ff232</li>
+ <li>glsl: Ensure that all GLSL versions are supported in the stand-alone compiler</li>
+ <li>glsl: Reject shader versions not supported by the implementation</li>
+ <li>mesa: Initial size for secondary color array is 3</li>
+ <li>glcpp: Regenerate files from recent cherry picks</li>
+ <li>glsl: Finish out the reduce/reduce error fixes</li>
+ <li>glsl: Regenerate compiler files from cherry picks</li>
+ <li>linker: Fix off-by-one error implicit array sizing</li>
+ <li>i915: Only mark a register as available if all components are written</li>
+ <li>i915: Calculate partial result to temp register first</li>
+ <li>i915: Force lowering of all types of indirect array accesses in the FS</li>
+ <li>docs: Update 7.9.2 release notes for recent cherry picks</li>
+ <li>docs: Clean up bug fixes list</li>
+ <li>intel: Remove driver date and related bits from renderer string</li>
+ <li>mesa: set version string to 7.9.2 (final)</li>
+</ul></p>
+
+<p>Jian Zhao (1):
+<ul>
+ <li>mesa: fix an error in uniform arrays in row calculating.</li>
+</ul></p>
+
+<p>Julien Cristau (3):
+<ul>
+ <li>glx: fix request lengths</li>
+ <li>glx: fix GLXChangeDrawableAttributesSGIX request</li>
+ <li>glx: fix length of GLXGetFBConfigsSGIX</li>
+</ul></p>
+
+<p>Keith Packard (1):
+<ul>
+ <li>glsl: Eliminate reduce/reduce conflicts in glsl grammar</li>
+</ul></p>
+
+<p>Kenneth Graunke (12):
+<ul>
+ <li>glsl: Expose a public glsl_type::void_type const pointer.</li>
+ <li>glsl: Don't bother unsetting a destructor that was never set.</li>
+ <li>glsl, i965: Remove unnecessary talloc includes.</li>
+ <li>glcpp: Remove use of talloc reference counting.</li>
+ <li>ralloc: Add a fake implementation of ralloc based on talloc.</li>
+ <li>Convert everything from the talloc API to the ralloc API.</li>
+ <li>ralloc: a new MIT-licensed recursive memory allocator.</li>
+ <li>Remove talloc from the make and automake build systems.</li>
+ <li>Remove talloc from the SCons build system.</li>
+ <li>Remove the talloc sources from the Mesa repository.</li>
+ <li>glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.</li>
+ <li>glsl: Use reralloc instead of plain realloc.</li>
+</ul></p>
+
+<p>Marek Olšák (3):
+<ul>
+ <li>docs: fix messed up names with special characters in relnotes-7.9.1</li>
+ <li>mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2</li>
+ <li>st/dri: Track drawable context bindings</li>
+</ul></p>
+
+<p>Paulo Zanoni (1):
+<ul>
+ <li>dri_util: fail driCreateNewScreen if InitScreen is NULL</li>
+</ul></p>
+
+<p>Sam Hocevar (2):
+<ul>
+ <li>docs: add glsl info</li>
+ <li>docs: fix glsl_compiler name</li>
+</ul></p>
+
+<p>Vinson Lee (1):
+<ul>
+ <li>ralloc: Add missing va_end following va_copy.</li>
+</ul></p>
+
+<p>nobled (1):
+<ul>
+ <li>glx: Put null check before use</li>
+</ul></p>
+</p>
+
+</body>
+</html>
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index 07aa6ffba..b0ca3ef43 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -1,86 +1,88 @@
-<HTML>
-
-<TITLE>Mesa Release Notes</TITLE>
-
-<link rel="stylesheet" type="text/css" href="mesa.css"></head>
-
-<BODY>
-
-<H1>Release Notes</H1>
-
-<p>
-The release notes summarize what's new or changed in each Mesa release.
-</p>
-
-<UL>
-<LI><A HREF="relnotes-7.11.html">7.11 release notes</A>
-<LI><A HREF="relnotes-7.10.html">7.10 release notes</A>
-<LI><A HREF="relnotes-7.9.1.html">7.9.1 release notes</A>
-<LI><A HREF="relnotes-7.9.html">7.9 release notes</A>
-<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
-<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
-<LI><A HREF="relnotes-7.8.1.html">7.8.1 release notes</A>
-<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
-<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>
-<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
-<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
-<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
-<LI><A HREF="relnotes-7.5.2.html">7.5.2 release notes</A>
-<LI><A HREF="relnotes-7.5.1.html">7.5.1 release notes</A>
-<LI><A HREF="relnotes-7.5.html">7.5 release notes</A>
-<LI><A HREF="relnotes-7.4.4.html">7.4.4 release notes</A>
-<LI><A HREF="relnotes-7.4.3.html">7.4.3 release notes</A>
-<LI><A HREF="relnotes-7.4.2.html">7.4.2 release notes</A>
-<LI><A HREF="relnotes-7.4.1.html">7.4.1 release notes</A>
-<LI><A HREF="relnotes-7.4.html">7.4 release notes</A>
-<LI><A HREF="relnotes-7.3.html">7.3 release notes</A>
-<LI><A HREF="relnotes-7.2.html">7.2 release notes</A>
-<LI><A HREF="relnotes-7.1.html">7.1 release notes</A>
-<LI><A HREF="relnotes-7.0.4.html">7.0.4 release notes</A>
-<LI><A HREF="relnotes-7.0.3.html">7.0.3 release notes</A>
-<LI><A HREF="relnotes-7.0.2.html">7.0.2 release notes</A>
-<LI><A HREF="relnotes-7.0.1.html">7.0.1 release notes</A>
-<LI><A HREF="relnotes-7.0.html">7.0 release notes</A>
-<LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A>
-<LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A>
-<LI><A HREF="relnotes-6.5.1.html">6.5.1 release notes</A>
-<LI><A HREF="relnotes-6.5.html">6.5 release notes</A>
-<LI><A HREF="relnotes-6.4.2.html">6.4.2 release notes</A>
-<LI><A HREF="relnotes-6.4.1.html">6.4.1 release notes</A>
-<LI><A HREF="relnotes-6.4.html">6.4 release notes</A>
-</UL
-
-<p>
-Versions of Mesa prior to 6.4 are summarized in the
-<a href="versions.html">versions file</a> and the following release notes.
-</p>
-
-<UL>
-<LI><A HREF="RELNOTES-6.3.2">RELNOTES-6.3.2</A>
-<LI><A HREF="RELNOTES-6.3">RELNOTES-6.3</A>
-<LI><A HREF="RELNOTES-6.2.1">RELNOTES-6.2.1</A>
-<LI><A HREF="RELNOTES-6.2">RELNOTES-6.2</A>
-<LI><A HREF="RELNOTES-6.1">RELNOTES-6.1</A>
-<LI><A HREF="RELNOTES-6.0">RELNOTES-6.0</A>
-<LI><A HREF="RELNOTES-5.1">RELNOTES-5.1</A>
-<LI><A HREF="RELNOTES-5.0.2">RELNOTES-5.0.2</A>
-<LI><A HREF="RELNOTES-5.0.1">RELNOTES-5.0.1</A>
-<LI><A HREF="RELNOTES-5.0">RELNOTES-5.0</A>
-<LI><A HREF="RELNOTES-4.1">RELNOTES-4.1</A>
-<LI><A HREF="RELNOTES-4.0.3">RELNOTES-4.0.3</A>
-<LI><A HREF="RELNOTES-4.0.2">RELNOTES-4.0.2</A>
-<LI><A HREF="RELNOTES-4.0.1">RELNOTES-4.0.1</A>
-<LI><A HREF="RELNOTES-4.0">RELNOTES-4.0</A>
-<LI><A HREF="RELNOTES-3.5">RELNOTES-3.5</A>
-<LI><A HREF="RELNOTES-3.4.2">RELNOTES-3.4.2</A>
-<LI><A HREF="RELNOTES-3.4.1">RELNOTES-3.4.1</A>
-<LI><A HREF="RELNOTES-3.4">RELNOTES-3.4</A>
-<LI><A HREF="RELNOTES-3.3">RELNOTES-3.3</A>
-<LI><A HREF="RELNOTES-3.2.1">RELNOTES-3.2.1</A>
-<LI><A HREF="RELNOTES-3.2">RELNOTES-3.2</A>
-<LI><A HREF="RELNOTES-3.1">RELNOTES-3.1</A>
-</UL>
-
-
-</BODY>
-</HTML>
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<H1>Release Notes</H1>
+
+<p>
+The release notes summarize what's new or changed in each Mesa release.
+</p>
+
+<UL>
+<LI><A HREF="relnotes-7.11.html">7.11 release notes</A>
+<LI><A HREF="relnotes-7.10.1.html">7.10.1 release notes</A>
+<LI><A HREF="relnotes-7.10.html">7.10 release notes</A>
+<LI><A HREF="relnotes-7.9.2.html">7.9.2 release notes</A>
+<LI><A HREF="relnotes-7.9.1.html">7.9.1 release notes</A>
+<LI><A HREF="relnotes-7.9.html">7.9 release notes</A>
+<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
+<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
+<LI><A HREF="relnotes-7.8.1.html">7.8.1 release notes</A>
+<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
+<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>
+<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
+<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>
+<LI><A HREF="relnotes-7.6.html">7.6 release notes</A>
+<LI><A HREF="relnotes-7.5.2.html">7.5.2 release notes</A>
+<LI><A HREF="relnotes-7.5.1.html">7.5.1 release notes</A>
+<LI><A HREF="relnotes-7.5.html">7.5 release notes</A>
+<LI><A HREF="relnotes-7.4.4.html">7.4.4 release notes</A>
+<LI><A HREF="relnotes-7.4.3.html">7.4.3 release notes</A>
+<LI><A HREF="relnotes-7.4.2.html">7.4.2 release notes</A>
+<LI><A HREF="relnotes-7.4.1.html">7.4.1 release notes</A>
+<LI><A HREF="relnotes-7.4.html">7.4 release notes</A>
+<LI><A HREF="relnotes-7.3.html">7.3 release notes</A>
+<LI><A HREF="relnotes-7.2.html">7.2 release notes</A>
+<LI><A HREF="relnotes-7.1.html">7.1 release notes</A>
+<LI><A HREF="relnotes-7.0.4.html">7.0.4 release notes</A>
+<LI><A HREF="relnotes-7.0.3.html">7.0.3 release notes</A>
+<LI><A HREF="relnotes-7.0.2.html">7.0.2 release notes</A>
+<LI><A HREF="relnotes-7.0.1.html">7.0.1 release notes</A>
+<LI><A HREF="relnotes-7.0.html">7.0 release notes</A>
+<LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A>
+<LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A>
+<LI><A HREF="relnotes-6.5.1.html">6.5.1 release notes</A>
+<LI><A HREF="relnotes-6.5.html">6.5 release notes</A>
+<LI><A HREF="relnotes-6.4.2.html">6.4.2 release notes</A>
+<LI><A HREF="relnotes-6.4.1.html">6.4.1 release notes</A>
+<LI><A HREF="relnotes-6.4.html">6.4 release notes</A>
+</UL
+
+<p>
+Versions of Mesa prior to 6.4 are summarized in the
+<a href="versions.html">versions file</a> and the following release notes.
+</p>
+
+<UL>
+<LI><A HREF="RELNOTES-6.3.2">RELNOTES-6.3.2</A>
+<LI><A HREF="RELNOTES-6.3">RELNOTES-6.3</A>
+<LI><A HREF="RELNOTES-6.2.1">RELNOTES-6.2.1</A>
+<LI><A HREF="RELNOTES-6.2">RELNOTES-6.2</A>
+<LI><A HREF="RELNOTES-6.1">RELNOTES-6.1</A>
+<LI><A HREF="RELNOTES-6.0">RELNOTES-6.0</A>
+<LI><A HREF="RELNOTES-5.1">RELNOTES-5.1</A>
+<LI><A HREF="RELNOTES-5.0.2">RELNOTES-5.0.2</A>
+<LI><A HREF="RELNOTES-5.0.1">RELNOTES-5.0.1</A>
+<LI><A HREF="RELNOTES-5.0">RELNOTES-5.0</A>
+<LI><A HREF="RELNOTES-4.1">RELNOTES-4.1</A>
+<LI><A HREF="RELNOTES-4.0.3">RELNOTES-4.0.3</A>
+<LI><A HREF="RELNOTES-4.0.2">RELNOTES-4.0.2</A>
+<LI><A HREF="RELNOTES-4.0.1">RELNOTES-4.0.1</A>
+<LI><A HREF="RELNOTES-4.0">RELNOTES-4.0</A>
+<LI><A HREF="RELNOTES-3.5">RELNOTES-3.5</A>
+<LI><A HREF="RELNOTES-3.4.2">RELNOTES-3.4.2</A>
+<LI><A HREF="RELNOTES-3.4.1">RELNOTES-3.4.1</A>
+<LI><A HREF="RELNOTES-3.4">RELNOTES-3.4</A>
+<LI><A HREF="RELNOTES-3.3">RELNOTES-3.3</A>
+<LI><A HREF="RELNOTES-3.2.1">RELNOTES-3.2.1</A>
+<LI><A HREF="RELNOTES-3.2">RELNOTES-3.2</A>
+<LI><A HREF="RELNOTES-3.1">RELNOTES-3.1</A>
+</UL>
+
+
+</BODY>
+</HTML>