diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 18 | ||||
-rw-r--r-- | mesalib/docs/egl.html | 7 | ||||
-rw-r--r-- | mesalib/docs/index.html | 12 | ||||
-rw-r--r-- | mesalib/docs/llvmpipe.html | 2 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 2 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.3.3.html | 209 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.3.4.html | 106 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.4.html | 4 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.5.0.html | 61 |
9 files changed, 403 insertions, 18 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 6a988d5e7..648f5ac86 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -18,7 +18,7 @@ are exposed in the 3.0 context as extensions. Feature Status ----------------------------------------------------- ------------------------ -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*), softpipe (*) +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe glBindFragDataLocation, glGetFragDataLocation DONE Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast) @@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*), glVertexAttribI commands DONE Depth format cube textures DONE () GLX_ARB_create_context (GLX 1.4 is required) DONE - Multisample anti-aliasing DONE (r300) + Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300) (*) llvmpipe and softpipe have fake Multisample anti-aliasing support @@ -98,8 +98,8 @@ GL 4.0, GLSL 4.00: GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, llvmpipe, softpipe) GL_ARB_gpu_shader5 DONE (i965, nvc0) - 'precise' qualifier DONE - - Dynamically uniform sampler array indices DONE () - - Dynamically uniform UBO array indices DONE () + - Dynamically uniform sampler array indices DONE (r600) + - Dynamically uniform UBO array indices DONE (r600) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE () - Packing/bitfield/conversion functions DONE (r600) @@ -107,7 +107,7 @@ GL 4.0, GLSL 4.00: - Geometry shader instancing DONE (r600) - Geometry shader multiple streams DONE () - Enhanced per-sample shading DONE (r600) - - Interpolation functions DONE () + - Interpolation functions DONE (r600) - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 started (Dave) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) @@ -187,15 +187,15 @@ GL 4.4, GLSL 4.40: GL 4.5, GLSL 4.50: GL_ARB_ES3_1_compatibility not started - GL_ARB_clip_control DONE (llvmpipe, softpipe, r300, r600, radeonsi) - GL_ARB_conditional_render_inverted DONE (i965, nvc0, llvmpipe, softpipe) + GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe) GL_ARB_cull_distance not started GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600) - GL_ARB_direct_state_access not started + GL_ARB_direct_state_access started (Laura Ekstrand) GL_ARB_get_texture_sub_image started (Brian Paul) GL_ARB_shader_texture_image_samples not started GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi) - GL_KHR_context_flush_control not started + GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful) GL_KHR_robust_buffer_access_behavior not started GL_KHR_robustness 90% done (the ARB variant) diff --git a/mesalib/docs/egl.html b/mesalib/docs/egl.html index eebb8c73b..e77c2359d 100644 --- a/mesalib/docs/egl.html +++ b/mesalib/docs/egl.html @@ -77,13 +77,6 @@ drivers will be installed to <code>${libdir}/egl</code>.</p> </dd> -<dt><code>--enable-gallium-egl</code></dt> -<dd> - -<p>Enable the optional <code>egl_gallium</code> driver.</p> - -</dd> - <dt><code>--with-egl-platforms</code></dt> <dd> diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 0a491a2c9..024bb5f59 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,18 @@ <h1>News</h1> +<h2>November 21, 2014</h2> +<p> +<a href="relnotes/10.3.4.html">Mesa 10.3.4</a> is released. +This is a bug-fix release. +</p> + +<h2>November 8, 2014</h2> +<p> +<a href="relnotes/10.3.3.html">Mesa 10.3.3</a> is released. +This is a bug-fix release. +</p> + <h2>October 24, 2014</h2> <p> <a href="relnotes/10.3.2.html">Mesa 10.3.2</a> is released. diff --git a/mesalib/docs/llvmpipe.html b/mesalib/docs/llvmpipe.html index 291527be8..72db93aaf 100644 --- a/mesalib/docs/llvmpipe.html +++ b/mesalib/docs/llvmpipe.html @@ -43,7 +43,7 @@ It's the fastest software rasterizer for Mesa. </p> </li> <li> - <p>LLVM: version 3.4 recommended; 3.1 or later required.</p> + <p>LLVM: version 3.4 recommended; 3.3 or later required.</p> <p> For Linux, on a recent Debian based distribution do: </p> diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index 1c97edd64..8dd732618 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,6 +21,8 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.3.4.html">10.3.4 release notes</a> +<li><a href="relnotes/10.3.3.html">10.3.3 release notes</a> <li><a href="relnotes/10.3.2.html">10.3.2 release notes</a> <li><a href="relnotes/10.3.1.html">10.3.1 release notes</a> <li><a href="relnotes/10.2.9.html">10.2.9 release notes</a> diff --git a/mesalib/docs/relnotes/10.3.3.html b/mesalib/docs/relnotes/10.3.3.html new file mode 100644 index 000000000..3ca6496b7 --- /dev/null +++ b/mesalib/docs/relnotes/10.3.3.html @@ -0,0 +1,209 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.3.3 Release Notes / November 8, 2014</h1> + +<p> +Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 release. +</p> +<p> +Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz +0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2 +a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm >= 3.4</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85918">Bug 85918</a> - Mesa: MSVC 2010/2012 Compile error</li> + +</ul> + + +<h2>Changes</h2> + +<p>Anuj Phogat (2):</p> +<ul> + <li>glsl: Fix crash due to negative array index</li> + <li>glsl: Use signed array index in update_max_array_access()</li> +</ul> + +<p>Brian Paul (1):</p> +<ul> + <li>mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add sha256 sums for the 10.3.2 release</li> + <li>Update version to 10.3.3</li> +</ul> + +<p>Ilia Mirkin (27):</p> +<ul> + <li>freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0</li> + <li>freedreno/ir3: INEG operates on src0, not src1</li> + <li>freedreno/ir3: add UARL support</li> + <li>freedreno/ir3: negate result of USLT/etc</li> + <li>freedreno/ir3: use unsigned comparison for UIF</li> + <li>freedreno/ir3: add TXL support</li> + <li>freedreno/ir3: fix UCMP handling</li> + <li>freedreno/ir3: implement UMUL correctly</li> + <li>freedreno: add default .dir-locals.el for emacs settings</li> + <li>freedreno/ir3: make texture instruction construction more dynamic</li> + <li>freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument</li> + <li>freedreno/ir3: add TXQ support</li> + <li>freedreno/ir3: add TXB2 support</li> + <li>freedreno: dual-source render targets are not supported</li> + <li>freedreno: instanced drawing/compute not yet supported</li> + <li>freedreno/ir3: avoid fan-in sources referring to same instruction</li> + <li>freedreno/ir3: add IDIV/UDIV support</li> + <li>freedreno/ir3: add UMOD support, based on UDIV</li> + <li>freedreno/ir3: add MOD support</li> + <li>freedreno/ir3: add ISSG support</li> + <li>freedreno/ir3: add UMAD support</li> + <li>freedreno/ir3: make TXQ return integers, not floats</li> + <li>freedreno/ir3: shadow comes before array</li> + <li>freedreno/ir3: add texture offset support</li> + <li>freedreno/ir3: add TXD support and expose ARB_shader_texture_lod</li> + <li>freedreno/ir3: add TXF support</li> + <li>freedreno: positions come out as integers, not half-integers</li> +</ul> + +<p>Jan Vesely (1):</p> +<ul> + <li>configure: include llvm systemlibs when using static llvm</li> +</ul> + +<p>Marek Olšák (5):</p> +<ul> + <li>r600g: fix polygon mode for points and lines and point/line fill modes</li> + <li>radeonsi: fix polygon mode for points and lines and point/line fill modes</li> + <li>radeonsi: fix incorrect index buffer max size for lowered 8-bit indices</li> + <li>Revert "st/mesa: set MaxUnrollIterations = 255"</li> + <li>r300g: remove enabled/disabled hyperz and AA compression messages</li> +</ul> + +<p>Mauro Rossi (1):</p> +<ul> + <li>gallium/nouveau: fully build the driver under android</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>radeon/llvm: Dynamically allocate branch/loop stack arrays</li> +</ul> + +<p>Rob Clark (62):</p> +<ul> + <li>freedreno/ir3: detect scheduler fail</li> + <li>freedreno/ir3: add TXB</li> + <li>freedreno/ir3: add DDX/DDY</li> + <li>freedreno/ir3: bit of debug</li> + <li>freedreno/ir3: fix error in bail logic</li> + <li>freedreno/ir3: fix constlen with relative addressing</li> + <li>freedreno/ir3: add no-copy-propagate fallback step</li> + <li>freedreno: don't overflow cmdstream buffer so much</li> + <li>freedreno/ir3: fix potential segfault in RA</li> + <li>freedreno: update generated headers</li> + <li>freedreno/a3xx: enable hw primitive-restart</li> + <li>freedreno/a3xx: handle rendering to layer != 0</li> + <li>freedreno: update generated headers</li> + <li>freedreno/a3xx: format fixes</li> + <li>util/u_format: add _is_alpha()</li> + <li>freedreno/a3xx: alpha render-target shenanigans</li> + <li>freedreno/ir3: catch incorrect usage of tmp-dst</li> + <li>freedreno/ir3: add missing put_dst</li> + <li>freedreno: "fix" problems with excessive flushes</li> + <li>freedreno: update generated headers</li> + <li>freedreno/a3xx: 3d/array textures</li> + <li>freedreno: add DRM_CONF_SHARE_FD</li> + <li>freedreno/a3xx: more texture array fixes</li> + <li>freedreno/a3xx: initial texture border-color</li> + <li>freedreno: fix compiler warning</li> + <li>freedreno: don't advertise mirror-clamp support</li> + <li>freedreno: update generated headers</li> + <li>freedreno: we have more than 0 viewports!</li> + <li>freedreno: turn missing caps into compile warnings</li> + <li>freedreno/a3xx: add LOD_BIAS</li> + <li>freedreno/a3xx: add flat interpolation mode</li> + <li>freedreno/a3xx: add 32bit integer vtx formats</li> + <li>freedreno/a3xx: fix border color order</li> + <li>freedreno: move bind_sampler_states to per-generation</li> + <li>freedreno: add texcoord clamp support to lowering</li> + <li>freedreno/a3xx: add support to emulate GL_CLAMP</li> + <li>freedreno/a3xx: re-emit shaders on variant change</li> + <li>freedreno/lowering: fix token calculation for lowering</li> + <li>freedreno: destroy transfer pool after blitter</li> + <li>freedreno: max-texture-lod-bias should be 15.0f</li> + <li>freedreno: update generated headers</li> + <li>freedreno/a3xx: handle large shader program sizes</li> + <li>freedreno/a3xx: emit all immediates in one shot</li> + <li>freedreno/ir3: fix lockups with lame FRAG shaders</li> + <li>freedreno/a3xx: handle VS only outputting BCOLOR</li> + <li>freedreno: query fixes</li> + <li>freedreno/a3xx: refactor vertex state emit</li> + <li>freedreno/a3xx: refactor/optimize emit</li> + <li>freedreno/ir3: optimize shader key comparision</li> + <li>freedreno: inline fd_draw_emit()</li> + <li>freedreno: fix layer_stride</li> + <li>freedreno: update generated headers</li> + <li>freedreno/ir3: large const support</li> + <li>freedreno/a3xx: more layer/level fixes</li> + <li>freedreno/ir3: comment + better fxn name</li> + <li>freedreno/ir3: fix potential gpu lockup with kill</li> + <li>freedreno/a3xx: disable early-z when we have kill's</li> + <li>freedreno/ir3: add debug flag to disable cp</li> + <li>freedreno: clear vs scissor</li> + <li>freedreno: mark scissor state dirty when enable bit changes</li> + <li>freedreno/a3xx: fix viewport state during clear</li> + <li>freedreno/a3xx: fix depth/stencil restore format</li> +</ul> + +<p>Tapani Pälli (2):</p> +<ul> + <li>glsl: fix uniform location count used for glsl types</li> + <li>mesa: check that uniform exists in glUniform* functions</li> +</ul> + + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.3.4.html b/mesalib/docs/relnotes/10.3.4.html new file mode 100644 index 000000000..bc29462e4 --- /dev/null +++ b/mesalib/docs/relnotes/10.3.4.html @@ -0,0 +1,106 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.3.4 Release Notes / November 21, 2014</h1> + +<p> +Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release. +</p> +<p> +Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +26482495ef6177f889dbd87c7edcccfedd995598785bbbd7e3e066352574c8e0 MesaLib-10.3.4.tar.gz +e6373913142338d10515daf619d659433bfd2989988198930c13b0945a15e98a MesaLib-10.3.4.tar.bz2 +8c3ebbb6535daf3414305860ebca6ac67dbb6e3d35058c7a6ce18b84b5945b7f MesaLib-10.3.4.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76252">Bug 76252</a> - Dynamic loading/unloading of opengl32.dll results in a deadlock</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li> + +</ul> + +<h2>Changes</h2> +<p>Brian Paul (1):</p> +<ul> + <li>st/mesa: copy sampler_array_size field when copying instructions</li> +</ul> + +<p>Chad Versace (1):</p> +<ul> + <li>i965: Fix segfault in WebGL Conformance on Ivybridge</li> +</ul> + +<p>Dave Airlie (5):</p> +<ul> + <li>r600g/cayman: fix integer multiplication output overwrite (v2)</li> + <li>r600g/cayman: fix texture gather tests</li> + <li>r600g/cayman: handle empty vertex shaders</li> + <li>r600g: geom shaders: always load texture src regs from inputs</li> + <li>r600g: limit texture offset application to specific types (v2)</li> +</ul> + +<p>Emil Velikov (3):</p> +<ul> + <li>docs: Add sha256 sums for the 10.3.3 release</li> + <li>configure.ac: roll up a program for the sse4.1 check</li> + <li>get-pick-list.sh: Require explicit "10.3" for nominating stable patches</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>st/mesa: add a fallback for clear_with_quad when no vs_layer</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>llvmpipe: Avoid deadlock when unloading opengl32.dll</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>i915g: we also have more than 0 viewports!</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>radeonsi: Disable asynchronous DMA except for PIPE_BUFFER</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.4.html b/mesalib/docs/relnotes/10.4.html index 67c3087ee..8682d7196 100644 --- a/mesalib/docs/relnotes/10.4.html +++ b/mesalib/docs/relnotes/10.4.html @@ -44,9 +44,11 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>GL_ARB_conditional_render_inverted on nv50</li> <li>GL_ARB_sample_shading on r600</li> <li>GL_ARB_texture_view on nv50, nvc0</li> -<li>GL_ARB_clip_control on llvmpipe, softpipe, r300, r600, radeonsi</li> +<li>GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe</li> +<li>GL_KHR_context_flush_control on all drivers</li> </ul> diff --git a/mesalib/docs/relnotes/10.5.0.html b/mesalib/docs/relnotes/10.5.0.html new file mode 100644 index 000000000..84bfcdbdb --- /dev/null +++ b/mesalib/docs/relnotes/10.5.0.html @@ -0,0 +1,61 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.5.0 Release Notes / TBD</h1> + +<p> +Mesa 10.5.0 is a new development release. +People who are concerned with stability and reliability should stick +with a previous release or wait for Mesa 10.5.1. +</p> +<p> +Mesa 10.5.0 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBD. +</pre> + + +<h2>New features</h2> + +<p> +Note: some of the new features are only available with certain drivers. +</p> + +<ul> +</ul> + + +<h2>Bug fixes</h2> + +TBD. + +<h2>Changes</h2> + +<ul> +</ul> + +</div> +</body> +</html> |