diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 4 | ||||
-rw-r--r-- | mesalib/docs/envvars.html | 36 | ||||
-rw-r--r-- | mesalib/docs/llvmpipe.html | 3 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.1.html | 1 | ||||
-rw-r--r-- | mesalib/docs/shading.html | 2 |
5 files changed, 38 insertions, 8 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 5f6fa7e80..059ae9840 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -97,7 +97,7 @@ GL 4.0: GLSL 4.0 not started GL_ARB_texture_query_lod DONE (i965) GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe) - GL_ARB_draw_indirect started (Christoph) + GL_ARB_draw_indirect DONE (i965) GL_ARB_gpu_shader5 started GL_ARB_gpu_shader_fp64 not started GL_ARB_sample_shading DONE (i965) @@ -151,7 +151,7 @@ GL 4.3: GL_ARB_framebuffer_no_attachments not started GL_ARB_internalformat_query2 not started GL_ARB_invalidate_subdata DONE (all drivers) - GL_ARB_multi_draw_indirect not started + GL_ARB_multi_draw_indirect DONE (i965) GL_ARB_program_interface_query not started GL_ARB_robust_buffer_access_behavior not started GL_ARB_shader_image_size not started diff --git a/mesalib/docs/envvars.html b/mesalib/docs/envvars.html index 67d8e292b..3cc3c8096 100644 --- a/mesalib/docs/envvars.html +++ b/mesalib/docs/envvars.html @@ -121,10 +121,38 @@ See the <a href="xlibdriver.html">Xlib software driver page</a> for details. <h2>i945/i965 driver environment variables (non-Gallium)</h2> <ul> -<li>INTEL_STRICT_CONFORMANCE - if set to 1, enable sw fallbacks to improve - OpenGL conformance. If set to 2, always use software rendering. -<li>INTEL_NO_BLIT - if set, disable hardware-accelerated glBitmap, - glCopyPixels, glDrawPixels. +<li>INTEL_NO_HW - if set to 1, prevents batches from being submitted to the hardware. + This is useful for debugging hangs, etc.</li> +<li>INTEL_DEBUG - a comma-separated list of named flags, which do various things: +<ul> + <li>tex - emit messages about textures.</li> + <li>state - emit messages about state flag tracking</li> + <li>blit - emit messages about blit operations</li> + <li>miptree - emit messages about miptrees</li> + <li>perf - emit messages about performance issues</li> + <li>perfmon - emit messages about AMD_performance_monitor</li> + <li>bat - emit batch information</li> + <li>pix - emit messages about pixel operations</li> + <li>buf - emit messages about buffer objects</li> + <li>reg - emit messages about regions</li> + <li>fbo - emit messages about framebuffers</li> + <li>fs - dump shader assembly for fragment shaders</li> + <li>gs - dump shader assembly for geometry shaders</li> + <li>sync - emit messages about synchronization</li> + <li>prim - emit messages about drawing primitives</li> + <li>vert - emit messages about vertex assembly</li> + <li>dri - emit messages about the DRI interface</li> + <li>sf - emit messages about the strips & fans unit (for old gens, includes the SF program)</li> + <li>stats - enable statistics counters. you probably actually want perfmon or intel_gpu_top instead.</li> + <li>urb - emit messages about URB setup</li> + <li>vs - dump shader assembly for vertex shaders</li> + <li>clip - emit messages about the clip unit (for old gens, includes the CLIP program)</li> + <li>aub - dump batches into an AUB trace for use with simulation tools</li> + <li>shader_time - record how much GPU time is spent in each shader</li> + <li>no16 - suppress generation of 16-wide fragment shaders. useful for debugging broken shaders</li> + <li>blorp - emit messages about the blorp operations (blits & clears)</li> + <li>nodualobj - suppress generation of dual-object geometry shader code</li> +</ul> </ul> diff --git a/mesalib/docs/llvmpipe.html b/mesalib/docs/llvmpipe.html index d69590726..74f0c67d8 100644 --- a/mesalib/docs/llvmpipe.html +++ b/mesalib/docs/llvmpipe.html @@ -255,8 +255,9 @@ for posterior analysis, e.g.: </ul> </li> <li> - <p>Misc</p> + <p>General</p> <ul> + <li><a href="http://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/">A trip through the Graphics Pipeline</a></li> <li><a href="http://msdn.microsoft.com/en-us/library/gg615082.aspx#architecture">WARP Architecture and Performance</a></li> </ul> </li> diff --git a/mesalib/docs/relnotes/10.1.html b/mesalib/docs/relnotes/10.1.html index 55d810f31..1b8ea22f8 100644 --- a/mesalib/docs/relnotes/10.1.html +++ b/mesalib/docs/relnotes/10.1.html @@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>GL_ARB_draw_indirect on i965.</li> </ul> diff --git a/mesalib/docs/shading.html b/mesalib/docs/shading.html index 19e20b183..4015cdf2e 100644 --- a/mesalib/docs/shading.html +++ b/mesalib/docs/shading.html @@ -67,7 +67,7 @@ Example: export MESA_GLSL=dump,nopt <h2 id="support">GLSL Version</h2> <p> -The GLSL compiler currently supports version 1.40 of the shading language. +The GLSL compiler currently supports version 3.30 of the shading language. </p> <p> |