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-rw-r--r--mesalib/docs/GL3.txt9
1 files changed, 5 insertions, 4 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 3e0b25ebc..0a860bb3c 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -23,7 +23,7 @@ GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
Half-float DONE
-Non-normalized Integer texture/framebuffer formats ~50% done
+Non-normalized Integer texture/framebuffer formats DONE (i965)
1D/2D Texture arrays DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
@@ -42,12 +42,13 @@ GLX_ARB_create_context (GLX 1.4 is required) DONE
GL 3.1:
-GLSL 1.40 not started
-Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
+GLSL 1.40 missing: UBOS, inverse(),
+ highp change
+Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
Primitive restart (GL_NV_primitive_restart) DONE (r600)
16 vertex texture image units DONE
-Texture buffer objs (GL_ARB_texture_buffer_object) not started
+Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)