diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 39 | ||||
-rw-r--r-- | mesalib/docs/index.html | 8 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 1 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.2.5.html | 188 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.3.html | 6 |
5 files changed, 215 insertions, 27 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index f9e33b4fe..3d610f6e1 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -18,9 +18,8 @@ are exposed in the 3.0 context as extensions. Feature Status ----------------------------------------------------- ------------------------ -GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi - GLSL 1.30 DONE () glBindFragDataLocation, glGetFragDataLocation DONE Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast) Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast) @@ -49,9 +48,8 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi Multisample anti-aliasing DONE (r300) -GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi - GLSL 1.40 DONE () Forward compatible context support/deprecations DONE () Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) @@ -63,10 +61,9 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) -GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi Core/compatibility profiles DONE - GLSL 1.50 DONE () Geometry shaders DONE () BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast) Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast) @@ -79,9 +76,8 @@ GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLX_ARB_create_context_profile DONE -GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi +GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi - GLSL 3.30 DONE () GL_ARB_blend_func_extended DONE (softpipe) GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) GL_ARB_occlusion_query2 DONE (r300, swrast) @@ -94,9 +90,8 @@ GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi GL_ARB_vertex_type_2_10_10_10_rev DONE () -GL 4.0: +GL 4.0, GLSL 4.00: - GLSL 4.0 not started GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe) GL_ARB_gpu_shader5 started @@ -105,11 +100,11 @@ GL 4.0: - Dynamically uniform UBO array indices started (Chris) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE (i965, nvc0) - - Packing/bitfield/conversion functions DONE (i965, nvc0) - - Enhanced textureGather DONE (i965, nvc0, radeonsi) + - Packing/bitfield/conversion functions DONE (i965, nvc0, r600) + - Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) - Geometry shader instancing DONE (i965, nvc0) - Geometry shader multiple streams DONE (i965, nvc0) - - Enhanced per-sample shading DONE (i965) + - Enhanced per-sample shading DONE (i965, r600) - Interpolation functions DONE (i965) - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 started (Dave) @@ -118,15 +113,14 @@ GL 4.0: GL_ARB_tessellation_shader started (Fabian) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, nvc0, radeonsi, r600) - GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, radeonsi) + GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi) -GL 4.1: +GL 4.1, GLSL 4.10: - GLSL 4.1 not started GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi) GL_ARB_get_program_binary DONE (0 binary formats) GL_ARB_separate_shader_objects DONE (all drivers) @@ -135,9 +129,8 @@ GL 4.1: GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600) -GL 4.2: +GL 4.2, GLSL 4.20: - GLSL 4.2 not started GL_ARB_texture_compression_bptc not started GL_ARB_compressed_texture_pixel_storage DONE (all drivers) GL_ARB_shader_atomic_counters DONE (i965) @@ -151,14 +144,13 @@ GL 4.2: GL_ARB_map_buffer_alignment DONE (all drivers) -GL 4.3: +GL 4.3, GLSL 4.30: - GLSL 4.3 not started GL_ARB_arrays_of_arrays started (Timothy) GL_ARB_ES3_compatibility DONE (i965) GL_ARB_clear_buffer_object DONE (all drivers) GL_ARB_compute_shader started (currently stalled) - GL_ARB_copy_image not started + GL_ARB_copy_image DONE (i965) GL_KHR_debug DONE (all drivers) GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) GL_ARB_fragment_layer_viewport DONE (nv50, nvc0, r600) @@ -178,9 +170,8 @@ GL 4.3: GL_ARB_vertex_attrib_binding DONE (all drivers) -GL 4.4: +GL 4.4, GLSL 4.40: - GLSL 4.4 not started GL_MAX_VERTEX_ATTRIB_STRIDE not started GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi) GL_ARB_clear_texture DONE (i965) diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 8aef51a18..584bc4ec7 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,7 +16,13 @@ <h1>News</h1> -<h2>July 78, 2014</h2> +<h2>August 2, 2014</h2> +<p> +<a href="relnotes/10.2.5.html">Mesa 10.2.5</a> is released. +This is a bug-fix release. +</p> + +<h2>July 18, 2014</h2> <p> <a href="relnotes/10.2.4.html">Mesa 10.2.4</a> is released. This is a bug-fix release. diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index ca008830a..c7e0983a8 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.2.5.html">10.2.5 release notes</a> <li><a href="relnotes/10.2.4.html">10.2.4 release notes</a> <li><a href="relnotes/10.2.3.html">10.2.3 release notes</a> <li><a href="relnotes/10.2.2.html">10.2.2 release notes</a> diff --git a/mesalib/docs/relnotes/10.2.5.html b/mesalib/docs/relnotes/10.2.5.html new file mode 100644 index 000000000..a75d9b5fc --- /dev/null +++ b/mesalib/docs/relnotes/10.2.5.html @@ -0,0 +1,188 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.2.5 Release Notes / August 2, 2014</h1> + +<p> +Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release. +</p> +<p> +Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2 +7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz +6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li> + +</ul> + +<h2>Changes</h2> + +<p>Abdiel Janulgue (3):</p> +<ul> + <li>i965/fs: Refactor check for potential copy propagated instructions.</li> + <li>i965/fs: skip copy-propate for logical instructions with negated src entries</li> + <li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li> +</ul> + +<p>Adel Gadllah (1):</p> +<ul> + <li>i915: Fix up intelInitScreen2 for DRI3</li> +</ul> + +<p>Anuj Phogat (2):</p> +<ul> + <li>i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()</li> + <li>mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data</li> +</ul> + +<p>Brian Paul (3):</p> +<ul> + <li>mesa: fix geometry shader memory leaks</li> + <li>st/mesa: fix geometry shader memory leak</li> + <li>gallium/u_blitter: fix some shader memory leaks</li> +</ul> + +<p>Carl Worth (6):</p> +<ul> + <li>docs: Add sha256 checksums for the 10.2.3 release</li> + <li>Update VERSION to 10.2.4</li> + <li>Add release notes for 10.2.4</li> + <li>docs: Add SHA256 checksums for the 10.2.4 release</li> + <li>cherry-ignore: Ignore a few patches picked in the previous stable release</li> + <li>Update version to 10.2.5</li> +</ul> + +<p>Christian König (1):</p> +<ul> + <li>radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965: Generalize the pixel_x/y workaround for all UW types.</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile</li> + <li>mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile</li> +</ul> + +<p>Ilia Mirkin (5):</p> +<ul> + <li>nv50/ir: retrieve shadow compare from first arg</li> + <li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li> + <li>nvc0/ir: do quadops on the right texture coordinates for TXD</li> + <li>nvc0/ir: use manual TXD when offsets are involved</li> + <li>nvc0: make sure that the local memory allocation is aligned to 0x10</li> +</ul> + +<p>Jason Ekstrand (2):</p> +<ul> + <li>main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM</li> + <li>main/get_hash_params: Add GL_SAMPLE_SHADING_ARB</li> +</ul> + +<p>Jordan Justen (1):</p> +<ul> + <li>i965: Add auxiliary surface field #defines for Broadwell.</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.</li> +</ul> + +<p>Kenneth Graunke (13):</p> +<ul> + <li>i965: Don't copy propagate abs into Broadwell logic instructions.</li> + <li>i965: Set execution size to 8 for instructions with force_sechalf set.</li> + <li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li> + <li>i965/fs: Use WE_all for gl_SampleID header register munging.</li> + <li>i965: Add plumbing for Broadwell's auxiliary surface support.</li> + <li>i965: Drop SINT workaround for CMS layout on Broadwell.</li> + <li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li> + <li>i965: Add 2x MSAA support to the MCS allocation function.</li> + <li>i965: Enable compressed multisample support (CMS) on Broadwell.</li> + <li>i965: Add missing persample_shading field to brw_wm_debug_recompile.</li> + <li>i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.</li> + <li>i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.</li> + <li>i965/fs: Set LastRT on the final FB write on Broadwell.</li> +</ul> + +<p>Marek Olšák (14):</p> +<ul> + <li>gallium: fix u_default_transfer_inline_write for textures</li> + <li>st/mesa: fix samplerCubeShadow with bias</li> + <li>radeonsi: fix samplerCubeShadow with bias</li> + <li>radeonsi: add support for TXB2</li> + <li>r600g: switch SNORM conversion to DX and GLES behavior</li> + <li>radeonsi: fix CMASK and HTILE calculations for Hawaii</li> + <li>gallium/util: add a helper for calculating primitive count from vertex count</li> + <li>radeonsi: fix a hang with instancing on Hawaii</li> + <li>radeonsi: fix a hang with streamout on Hawaii</li> + <li>winsys/radeon: fix vram_size overflow with Hawaii</li> + <li>radeonsi: fix occlusion queries on Hawaii</li> + <li>r600g,radeonsi: switch all occurences of array_size to util_max_layer</li> + <li>radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2</li> + <li>radeonsi: use DRAW_PREAMBLE on CIK</li> +</ul> + +<p>Matt Turner (8):</p> +<ul> + <li>i965/vec4: Don't return void from a void function.</li> + <li>i965/vec4: Don't fix_math_operand() on Gen >= 8.</li> + <li>i965/fs: Don't fix_math_operand() on Gen >= 8.</li> + <li>i965/fs: Make try_constant_propagate() static.</li> + <li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li> + <li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li> + <li>i965/fs: Don't use brw_imm_* unnecessarily.</li> + <li>i965/fs: Set correct number of regs_written for MCS fetches.</li> +</ul> + +<p>Thorsten Glaser (1):</p> +<ul> + <li>nv50: fix build failure on m68k due to invalid struct alignment assumptions</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>clover: Call end_query before getting timestamp result v2</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.3.html b/mesalib/docs/relnotes/10.3.html index 1f4e1da7b..f023ca6dc 100644 --- a/mesalib/docs/relnotes/10.3.html +++ b/mesalib/docs/relnotes/10.3.html @@ -51,14 +51,16 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_sample_shading on radeonsi</li> <li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li> <li>GL_ARB_texture_cube_map_array on radeonsi</li> -<li>GL_ARB_texture_gather on radeonsi, r600</li> +<li>GL_ARB_texture_gather on r600, radeonsi</li> <li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li> -<li>GL_ARB_texture_query_lod on radeonsi</li> +<li>GL_ARB_texture_query_lod on r600, radeonsi</li> <li>GL_ARB_viewport_array on nvc0</li> <li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li> <li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li> <li>GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600</li> <li>GL_ARB_clear_texture on i965</li> +<li>A new software rasterizer driver (kms_swrast_dri.so) that works with +DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm)</li> </ul> |