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Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/index.html | 6 | ||||
-rw-r--r-- | mesalib/docs/install.html | 15 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 1 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.1.4.html | 100 |
4 files changed, 119 insertions, 3 deletions
diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 0c22e8502..28a70467d 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,12 @@ <h1>News</h1> +<h2>May 20, 2014</h2> +<p> +<a href="relnotes/10.1.4.html">Mesa 10.1.4</a> is released. +This is a bug-fix release. +</p> + <h2>May 9, 2014</h2> <p> <a href="relnotes/10.1.3.html">Mesa 10.1.3</a> is released. diff --git a/mesalib/docs/install.html b/mesalib/docs/install.html index 5061eded0..f12425fcb 100644 --- a/mesalib/docs/install.html +++ b/mesalib/docs/install.html @@ -34,16 +34,25 @@ <h2>1.1 General</h2> <ul> +<li><a href="http://www.python.org/">Python</a> - Python is required. +Version 2.6.4 or later should work. +</li> +<br> +<li><a href="http://www.scons.org/">SCons</a> is required for building on +Windows and optional for Linux (it's an alternative to autoconf/automake.) +</li> +<br> <li>lex / yacc - for building the GLSL compiler. +<br> +<br> On Linux systems, flex and bison are used. Versions 2.5.35 and 2.4.1, respectively, (or later) should work. <br> <br> On Windows with MinGW, install flex and bison with: <pre>mingw-get install msys-flex msys-bison</pre> -</li> -<li>python - Python is needed for building the Gallium components. -Version 2.6.4 or later should work. +For MSVC on Windows, you can find flex/bison programs on the +<a href="ftp://ftp.freedesktop.org/pub/mesa/windows-utils/">Mesa ftp site</a>. </li> </ul> diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index db38fdfa4..7437e9b5b 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -21,6 +21,7 @@ The release notes summarize what's new or changed in each Mesa release. </p> <ul> +<li><a href="relnotes/10.1.4.html">10.1.4 release notes</a> <li><a href="relnotes/10.1.3.html">10.1.3 release notes</a> <li><a href="relnotes/10.1.2.html">10.1.2 release notes</a> <li><a href="relnotes/10.1.1.html">10.1.1 release notes</a> diff --git a/mesalib/docs/relnotes/10.1.4.html b/mesalib/docs/relnotes/10.1.4.html new file mode 100644 index 000000000..60392aef4 --- /dev/null +++ b/mesalib/docs/relnotes/10.1.4.html @@ -0,0 +1,100 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.1.4 Release Notes / (May 20, 2014)</h1> + +<p> +Mesa 10.1.4 is a bug fix release which fixes bugs found since the 10.1.3 release. +</p> + +<p> +Mesa 10.1.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +e934365d77f384bfaec844999440bef8 MesaLib-10.1.4.tar.gz +6fddee101f49b7409cd29994c34ddee7 MesaLib-10.1.4.tar.bz2 +ba5f48e7d5e373922c804c2651fec6c1 MesaLib-10.1.4.zip +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78225">Bug 78225</a> - Compile error due to undefined reference to `gbm_dri_backend', fix attached</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78537">Bug 78537</a> - no anisotropic filtering in a native Half-Life 2</li> + +</ul> + +<h2>Changes</h2> + +<p>Brian Paul (1):</p> +<ul> + <li>mesa: fix double-freeing of dispatch tables inside glBegin/End.</li> +</ul> + +<p>Carl Worth (3):</p> +<ul> + <li>docs: Add MD5 sums for 10.1.3</li> + <li>cherry-ignore: Roland and Michel agreed to drop these patches.</li> + <li>VERSION: Update to 10.1.4</li> +</ul> + +<p>Emil Velikov (1):</p> +<ul> + <li>configure: error out if building GBM without dri</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965/vs: Use samplers for UBOs in the VS like we do for non-UBO pulls.</li> +</ul> + +<p>Ilia Mirkin (3):</p> +<ul> + <li>nv50/ir: make sure to reverse cond codes on all the OP_SET variants</li> + <li>nv50: fix setting of texture ms info to be per-stage</li> + <li>nv50/ir: fix integer mul lowering for u32 x u32 -> high u32</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>radeonsi: Fix anisotropic filtering state setup</li> +</ul> + +<p>Tom Stellard (2):</p> +<ul> + <li>configure.ac: Add LLVM_VERSION_PATCH to DEFINES</li> + <li>radeonsi: Enable geometry shaders with LLVM 3.4.1</li> +</ul> + +</div> +</body> +</html> |