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-rw-r--r--mesalib/docs/GL3.txt18
-rw-r--r--mesalib/docs/egl.html7
-rw-r--r--mesalib/docs/index.html12
-rw-r--r--mesalib/docs/llvmpipe.html2
-rw-r--r--mesalib/docs/relnotes.html2
-rw-r--r--mesalib/docs/relnotes/10.3.3.html209
-rw-r--r--mesalib/docs/relnotes/10.3.4.html106
-rw-r--r--mesalib/docs/relnotes/10.4.html4
-rw-r--r--mesalib/docs/relnotes/10.5.0.html61
9 files changed, 403 insertions, 18 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index 6a988d5e7..648f5ac86 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -18,7 +18,7 @@ are exposed in the 3.0 context as extensions.
Feature Status
----------------------------------------------------- ------------------------
-GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*), softpipe (*)
+GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
glBindFragDataLocation, glGetFragDataLocation DONE
Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
@@ -45,7 +45,7 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe (*),
glVertexAttribI commands DONE
Depth format cube textures DONE ()
GLX_ARB_create_context (GLX 1.4 is required) DONE
- Multisample anti-aliasing DONE (r300)
+ Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), r300)
(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
@@ -98,8 +98,8 @@ GL 4.0, GLSL 4.00:
GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, llvmpipe, softpipe)
GL_ARB_gpu_shader5 DONE (i965, nvc0)
- 'precise' qualifier DONE
- - Dynamically uniform sampler array indices DONE ()
- - Dynamically uniform UBO array indices DONE ()
+ - Dynamically uniform sampler array indices DONE (r600)
+ - Dynamically uniform UBO array indices DONE (r600)
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE ()
- Packing/bitfield/conversion functions DONE (r600)
@@ -107,7 +107,7 @@ GL 4.0, GLSL 4.00:
- Geometry shader instancing DONE (r600)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE (r600)
- - Interpolation functions DONE ()
+ - Interpolation functions DONE (r600)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 started (Dave)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
@@ -187,15 +187,15 @@ GL 4.4, GLSL 4.40:
GL 4.5, GLSL 4.50:
GL_ARB_ES3_1_compatibility not started
- GL_ARB_clip_control DONE (llvmpipe, softpipe, r300, r600, radeonsi)
- GL_ARB_conditional_render_inverted DONE (i965, nvc0, llvmpipe, softpipe)
+ GL_ARB_clip_control DONE (nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, llvmpipe, softpipe)
GL_ARB_cull_distance not started
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600)
- GL_ARB_direct_state_access not started
+ GL_ARB_direct_state_access started (Laura Ekstrand)
GL_ARB_get_texture_sub_image started (Brian Paul)
GL_ARB_shader_texture_image_samples not started
GL_ARB_texture_barrier DONE (nv50, nvc0, r300, r600, radeonsi)
- GL_KHR_context_flush_control not started
+ GL_KHR_context_flush_control DONE (all - but needs GLX/EXT extension to be useful)
GL_KHR_robust_buffer_access_behavior not started
GL_KHR_robustness 90% done (the ARB variant)
diff --git a/mesalib/docs/egl.html b/mesalib/docs/egl.html
index eebb8c73b..e77c2359d 100644
--- a/mesalib/docs/egl.html
+++ b/mesalib/docs/egl.html
@@ -77,13 +77,6 @@ drivers will be installed to <code>${libdir}/egl</code>.</p>
</dd>
-<dt><code>--enable-gallium-egl</code></dt>
-<dd>
-
-<p>Enable the optional <code>egl_gallium</code> driver.</p>
-
-</dd>
-
<dt><code>--with-egl-platforms</code></dt>
<dd>
diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html
index 0a491a2c9..024bb5f59 100644
--- a/mesalib/docs/index.html
+++ b/mesalib/docs/index.html
@@ -16,6 +16,18 @@
<h1>News</h1>
+<h2>November 21, 2014</h2>
+<p>
+<a href="relnotes/10.3.4.html">Mesa 10.3.4</a> is released.
+This is a bug-fix release.
+</p>
+
+<h2>November 8, 2014</h2>
+<p>
+<a href="relnotes/10.3.3.html">Mesa 10.3.3</a> is released.
+This is a bug-fix release.
+</p>
+
<h2>October 24, 2014</h2>
<p>
<a href="relnotes/10.3.2.html">Mesa 10.3.2</a> is released.
diff --git a/mesalib/docs/llvmpipe.html b/mesalib/docs/llvmpipe.html
index 291527be8..72db93aaf 100644
--- a/mesalib/docs/llvmpipe.html
+++ b/mesalib/docs/llvmpipe.html
@@ -43,7 +43,7 @@ It's the fastest software rasterizer for Mesa.
</p>
</li>
<li>
- <p>LLVM: version 3.4 recommended; 3.1 or later required.</p>
+ <p>LLVM: version 3.4 recommended; 3.3 or later required.</p>
<p>
For Linux, on a recent Debian based distribution do:
</p>
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index 1c97edd64..8dd732618 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -21,6 +21,8 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<ul>
+<li><a href="relnotes/10.3.4.html">10.3.4 release notes</a>
+<li><a href="relnotes/10.3.3.html">10.3.3 release notes</a>
<li><a href="relnotes/10.3.2.html">10.3.2 release notes</a>
<li><a href="relnotes/10.3.1.html">10.3.1 release notes</a>
<li><a href="relnotes/10.2.9.html">10.2.9 release notes</a>
diff --git a/mesalib/docs/relnotes/10.3.3.html b/mesalib/docs/relnotes/10.3.3.html
new file mode 100644
index 000000000..3ca6496b7
--- /dev/null
+++ b/mesalib/docs/relnotes/10.3.3.html
@@ -0,0 +1,209 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.3.3 Release Notes / November 8, 2014</h1>
+
+<p>
+Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 release.
+</p>
+<p>
+Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz
+0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2
+a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm &gt;= 3.4</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error &gt;= MAX_UNIFORM_LOCATIONS due to integer underflow</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85918">Bug 85918</a> - Mesa: MSVC 2010/2012 Compile error</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Anuj Phogat (2):</p>
+<ul>
+ <li>glsl: Fix crash due to negative array index</li>
+ <li>glsl: Use signed array index in update_max_array_access()</li>
+</ul>
+
+<p>Brian Paul (1):</p>
+<ul>
+ <li>mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.3.2 release</li>
+ <li>Update version to 10.3.3</li>
+</ul>
+
+<p>Ilia Mirkin (27):</p>
+<ul>
+ <li>freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0</li>
+ <li>freedreno/ir3: INEG operates on src0, not src1</li>
+ <li>freedreno/ir3: add UARL support</li>
+ <li>freedreno/ir3: negate result of USLT/etc</li>
+ <li>freedreno/ir3: use unsigned comparison for UIF</li>
+ <li>freedreno/ir3: add TXL support</li>
+ <li>freedreno/ir3: fix UCMP handling</li>
+ <li>freedreno/ir3: implement UMUL correctly</li>
+ <li>freedreno: add default .dir-locals.el for emacs settings</li>
+ <li>freedreno/ir3: make texture instruction construction more dynamic</li>
+ <li>freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument</li>
+ <li>freedreno/ir3: add TXQ support</li>
+ <li>freedreno/ir3: add TXB2 support</li>
+ <li>freedreno: dual-source render targets are not supported</li>
+ <li>freedreno: instanced drawing/compute not yet supported</li>
+ <li>freedreno/ir3: avoid fan-in sources referring to same instruction</li>
+ <li>freedreno/ir3: add IDIV/UDIV support</li>
+ <li>freedreno/ir3: add UMOD support, based on UDIV</li>
+ <li>freedreno/ir3: add MOD support</li>
+ <li>freedreno/ir3: add ISSG support</li>
+ <li>freedreno/ir3: add UMAD support</li>
+ <li>freedreno/ir3: make TXQ return integers, not floats</li>
+ <li>freedreno/ir3: shadow comes before array</li>
+ <li>freedreno/ir3: add texture offset support</li>
+ <li>freedreno/ir3: add TXD support and expose ARB_shader_texture_lod</li>
+ <li>freedreno/ir3: add TXF support</li>
+ <li>freedreno: positions come out as integers, not half-integers</li>
+</ul>
+
+<p>Jan Vesely (1):</p>
+<ul>
+ <li>configure: include llvm systemlibs when using static llvm</li>
+</ul>
+
+<p>Marek Olšák (5):</p>
+<ul>
+ <li>r600g: fix polygon mode for points and lines and point/line fill modes</li>
+ <li>radeonsi: fix polygon mode for points and lines and point/line fill modes</li>
+ <li>radeonsi: fix incorrect index buffer max size for lowered 8-bit indices</li>
+ <li>Revert "st/mesa: set MaxUnrollIterations = 255"</li>
+ <li>r300g: remove enabled/disabled hyperz and AA compression messages</li>
+</ul>
+
+<p>Mauro Rossi (1):</p>
+<ul>
+ <li>gallium/nouveau: fully build the driver under android</li>
+</ul>
+
+<p>Michel Dänzer (1):</p>
+<ul>
+ <li>radeon/llvm: Dynamically allocate branch/loop stack arrays</li>
+</ul>
+
+<p>Rob Clark (62):</p>
+<ul>
+ <li>freedreno/ir3: detect scheduler fail</li>
+ <li>freedreno/ir3: add TXB</li>
+ <li>freedreno/ir3: add DDX/DDY</li>
+ <li>freedreno/ir3: bit of debug</li>
+ <li>freedreno/ir3: fix error in bail logic</li>
+ <li>freedreno/ir3: fix constlen with relative addressing</li>
+ <li>freedreno/ir3: add no-copy-propagate fallback step</li>
+ <li>freedreno: don't overflow cmdstream buffer so much</li>
+ <li>freedreno/ir3: fix potential segfault in RA</li>
+ <li>freedreno: update generated headers</li>
+ <li>freedreno/a3xx: enable hw primitive-restart</li>
+ <li>freedreno/a3xx: handle rendering to layer != 0</li>
+ <li>freedreno: update generated headers</li>
+ <li>freedreno/a3xx: format fixes</li>
+ <li>util/u_format: add _is_alpha()</li>
+ <li>freedreno/a3xx: alpha render-target shenanigans</li>
+ <li>freedreno/ir3: catch incorrect usage of tmp-dst</li>
+ <li>freedreno/ir3: add missing put_dst</li>
+ <li>freedreno: "fix" problems with excessive flushes</li>
+ <li>freedreno: update generated headers</li>
+ <li>freedreno/a3xx: 3d/array textures</li>
+ <li>freedreno: add DRM_CONF_SHARE_FD</li>
+ <li>freedreno/a3xx: more texture array fixes</li>
+ <li>freedreno/a3xx: initial texture border-color</li>
+ <li>freedreno: fix compiler warning</li>
+ <li>freedreno: don't advertise mirror-clamp support</li>
+ <li>freedreno: update generated headers</li>
+ <li>freedreno: we have more than 0 viewports!</li>
+ <li>freedreno: turn missing caps into compile warnings</li>
+ <li>freedreno/a3xx: add LOD_BIAS</li>
+ <li>freedreno/a3xx: add flat interpolation mode</li>
+ <li>freedreno/a3xx: add 32bit integer vtx formats</li>
+ <li>freedreno/a3xx: fix border color order</li>
+ <li>freedreno: move bind_sampler_states to per-generation</li>
+ <li>freedreno: add texcoord clamp support to lowering</li>
+ <li>freedreno/a3xx: add support to emulate GL_CLAMP</li>
+ <li>freedreno/a3xx: re-emit shaders on variant change</li>
+ <li>freedreno/lowering: fix token calculation for lowering</li>
+ <li>freedreno: destroy transfer pool after blitter</li>
+ <li>freedreno: max-texture-lod-bias should be 15.0f</li>
+ <li>freedreno: update generated headers</li>
+ <li>freedreno/a3xx: handle large shader program sizes</li>
+ <li>freedreno/a3xx: emit all immediates in one shot</li>
+ <li>freedreno/ir3: fix lockups with lame FRAG shaders</li>
+ <li>freedreno/a3xx: handle VS only outputting BCOLOR</li>
+ <li>freedreno: query fixes</li>
+ <li>freedreno/a3xx: refactor vertex state emit</li>
+ <li>freedreno/a3xx: refactor/optimize emit</li>
+ <li>freedreno/ir3: optimize shader key comparision</li>
+ <li>freedreno: inline fd_draw_emit()</li>
+ <li>freedreno: fix layer_stride</li>
+ <li>freedreno: update generated headers</li>
+ <li>freedreno/ir3: large const support</li>
+ <li>freedreno/a3xx: more layer/level fixes</li>
+ <li>freedreno/ir3: comment + better fxn name</li>
+ <li>freedreno/ir3: fix potential gpu lockup with kill</li>
+ <li>freedreno/a3xx: disable early-z when we have kill's</li>
+ <li>freedreno/ir3: add debug flag to disable cp</li>
+ <li>freedreno: clear vs scissor</li>
+ <li>freedreno: mark scissor state dirty when enable bit changes</li>
+ <li>freedreno/a3xx: fix viewport state during clear</li>
+ <li>freedreno/a3xx: fix depth/stencil restore format</li>
+</ul>
+
+<p>Tapani Pälli (2):</p>
+<ul>
+ <li>glsl: fix uniform location count used for glsl types</li>
+ <li>mesa: check that uniform exists in glUniform* functions</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.3.4.html b/mesalib/docs/relnotes/10.3.4.html
new file mode 100644
index 000000000..bc29462e4
--- /dev/null
+++ b/mesalib/docs/relnotes/10.3.4.html
@@ -0,0 +1,106 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.3.4 Release Notes / November 21, 2014</h1>
+
+<p>
+Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release.
+</p>
+<p>
+Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+26482495ef6177f889dbd87c7edcccfedd995598785bbbd7e3e066352574c8e0 MesaLib-10.3.4.tar.gz
+e6373913142338d10515daf619d659433bfd2989988198930c13b0945a15e98a MesaLib-10.3.4.tar.bz2
+8c3ebbb6535daf3414305860ebca6ac67dbb6e3d35058c7a6ce18b84b5945b7f MesaLib-10.3.4.zip
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76252">Bug 76252</a> - Dynamic loading/unloading of opengl32.dll results in a deadlock</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li>
+
+</ul>
+
+<h2>Changes</h2>
+<p>Brian Paul (1):</p>
+<ul>
+ <li>st/mesa: copy sampler_array_size field when copying instructions</li>
+</ul>
+
+<p>Chad Versace (1):</p>
+<ul>
+ <li>i965: Fix segfault in WebGL Conformance on Ivybridge</li>
+</ul>
+
+<p>Dave Airlie (5):</p>
+<ul>
+ <li>r600g/cayman: fix integer multiplication output overwrite (v2)</li>
+ <li>r600g/cayman: fix texture gather tests</li>
+ <li>r600g/cayman: handle empty vertex shaders</li>
+ <li>r600g: geom shaders: always load texture src regs from inputs</li>
+ <li>r600g: limit texture offset application to specific types (v2)</li>
+</ul>
+
+<p>Emil Velikov (3):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.3.3 release</li>
+ <li>configure.ac: roll up a program for the sse4.1 check</li>
+ <li>get-pick-list.sh: Require explicit "10.3" for nominating stable patches</li>
+</ul>
+
+<p>Ilia Mirkin (1):</p>
+<ul>
+ <li>st/mesa: add a fallback for clear_with_quad when no vs_layer</li>
+</ul>
+
+<p>José Fonseca (1):</p>
+<ul>
+ <li>llvmpipe: Avoid deadlock when unloading opengl32.dll</li>
+</ul>
+
+<p>Kenneth Graunke (1):</p>
+<ul>
+ <li>i915g: we also have more than 0 viewports!</li>
+</ul>
+
+<p>Michel Dänzer (1):</p>
+<ul>
+ <li>radeonsi: Disable asynchronous DMA except for PIPE_BUFFER</li>
+</ul>
+
+</div>
+</body>
+</html>
diff --git a/mesalib/docs/relnotes/10.4.html b/mesalib/docs/relnotes/10.4.html
index 67c3087ee..8682d7196 100644
--- a/mesalib/docs/relnotes/10.4.html
+++ b/mesalib/docs/relnotes/10.4.html
@@ -44,9 +44,11 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_conditional_render_inverted on nv50</li>
<li>GL_ARB_sample_shading on r600</li>
<li>GL_ARB_texture_view on nv50, nvc0</li>
-<li>GL_ARB_clip_control on llvmpipe, softpipe, r300, r600, radeonsi</li>
+<li>GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe</li>
+<li>GL_KHR_context_flush_control on all drivers</li>
</ul>
diff --git a/mesalib/docs/relnotes/10.5.0.html b/mesalib/docs/relnotes/10.5.0.html
new file mode 100644
index 000000000..84bfcdbdb
--- /dev/null
+++ b/mesalib/docs/relnotes/10.5.0.html
@@ -0,0 +1,61 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.5.0 Release Notes / TBD</h1>
+
+<p>
+Mesa 10.5.0 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 10.5.1.
+</p>
+<p>
+Mesa 10.5.0 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+TBD.
+</pre>
+
+
+<h2>New features</h2>
+
+<p>
+Note: some of the new features are only available with certain drivers.
+</p>
+
+<ul>
+</ul>
+
+
+<h2>Bug fixes</h2>
+
+TBD.
+
+<h2>Changes</h2>
+
+<ul>
+</ul>
+
+</div>
+</body>
+</html>