diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/GL3.txt | 68 | ||||
-rw-r--r-- | mesalib/docs/README.UVD | 31 | ||||
-rw-r--r-- | mesalib/docs/egl.html | 14 | ||||
-rw-r--r-- | mesalib/docs/index.html | 6 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 1 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.0.3.html | 206 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.1.html | 4 | ||||
-rw-r--r-- | mesalib/docs/relnotes/10.2.html | 61 |
8 files changed, 343 insertions, 48 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 799db4bc0..09c8caa28 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -55,7 +55,7 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi Forward compatible context support/deprecations DONE () Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) - Primitive restart (GL_NV_primitive_restart) DONE (r300, ) + Primitive restart (GL_NV_primitive_restart) DONE (r300) 16 vertex texture image units DONE () Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast) @@ -63,42 +63,42 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi Signed normalized textures (GL_EXT_texture_snorm) DONE (r300) -GL 3.2 --- all DONE: i965 +GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi Core/compatibility profiles DONE GLSL 1.50 DONE () Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Provoking vertex (GL_ARB_provoking_vertex) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (nvc0, r600, radeonsi) - Multisample textures (GL_ARB_texture_multisample) DONE (nvc0, r600, radeonsi) - Frag depth clamp (GL_ARB_depth_clamp) DONE (nv50, nvc0, r600, swrast, radeonsi) - Fence objects (GL_ARB_sync) DONE (nv50, nvc0, r300, r600, radeonsi, swrast) + BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast) + Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast) + Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (r300, swrast) + Provoking vertex (GL_ARB_provoking_vertex) DONE (r300, swrast) + Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () + Multisample textures (GL_ARB_texture_multisample) DONE () + Frag depth clamp (GL_ARB_depth_clamp) DONE (swrast) + Fence objects (GL_ARB_sync) DONE (r300, swrast) GLX_ARB_create_context_profile DONE -GL 3.3 --- all DONE: i965 +GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi GLSL 3.30 DONE () - GL_ARB_blend_func_extended DONE (nv50, nvc0, r600, radeonsi, softpipe) - GL_ARB_explicit_attrib_location DONE (i915, nv50, nvc0, r300, r600, radeonsi, swrast) - GL_ARB_occlusion_query2 DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - GL_ARB_sampler_objects DONE (nv50, nvc0, r300, r600, radeonsi) - GL_ARB_shader_bit_encoding DONE (nv50, nvc0, r600, radeonsi) - GL_ARB_texture_rgb10_a2ui DONE (r600, radeonsi) - GL_ARB_texture_swizzle DONE (nv50, nvc0, r300, r600, radeonsi, swrast) - GL_ARB_timer_query DONE (nv50, nvc0, r600, radeonsi) - GL_ARB_instanced_arrays DONE (nv50, nvc0, r300, r600, radeonsi) - GL_ARB_vertex_type_2_10_10_10_rev DONE (r600, radeonsi) + GL_ARB_blend_func_extended DONE (softpipe) + GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) + GL_ARB_occlusion_query2 DONE (r300, swrast) + GL_ARB_sampler_objects DONE (all drivers) + GL_ARB_shader_bit_encoding DONE () + GL_ARB_texture_rgb10_a2ui DONE () + GL_ARB_texture_swizzle DONE (r300, swrast) + GL_ARB_timer_query DONE () + GL_ARB_instanced_arrays DONE (r300) + GL_ARB_vertex_type_2_10_10_10_rev DONE () GL 4.0: GLSL 4.0 not started GL_ARB_texture_query_lod DONE (i965) - GL_ARB_draw_buffers_blend DONE (i965, r600, radeonsi, softpipe) + GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe) GL_ARB_draw_indirect DONE (i965) GL_ARB_gpu_shader5 started GL_ARB_gpu_shader_fp64 not started @@ -106,18 +106,18 @@ GL 4.0: GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, softpipe) - GL_ARB_texture_cube_map_array DONE (i965, r600, softpipe) + GL_ARB_texture_cube_map_array DONE (i965, nvc0, r600, softpipe) GL_ARB_texture_gather DONE (i965) - GL_ARB_transform_feedback2 DONE (i965, r600, radeonsi) - GL_ARB_transform_feedback3 DONE (i965, r600, radeonsi) + GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi) GL 4.1: GLSL 4.1 not started - GL_ARB_ES2_compatibility DONE (i965, r300, r600, radeonsi) + GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi) GL_ARB_get_program_binary DONE (0 binary formats) - GL_ARB_separate_shader_objects some infrastructure done + GL_ARB_separate_shader_objects started (Ian Romanick, Gregory Hainaut) GL_ARB_shader_precision not started GL_ARB_vertex_attrib_64bit not started GL_ARB_viewport_array DONE (i965) @@ -130,13 +130,13 @@ GL 4.2: GL_ARB_compressed_texture_pixel_storage not started GL_ARB_shader_atomic_counters DONE (i965) GL_ARB_texture_storage DONE (all drivers) - GL_ARB_transform_feedback_instanced DONE (i965, r600, radeonsi) + GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_image_load_store in progress (curro) GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) - GL_ARB_internalformat_query DONE (i965, r300, r600, radeonsi) - GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r300, r600, radeonsi) + GL_ARB_map_buffer_alignment DONE (all drivers) GL 4.3: @@ -144,8 +144,8 @@ GL 4.3: GLSL 4.3 not started GL_ARB_arrays_of_arrays started GL_ARB_ES3_compatibility DONE (i965) - GL_ARB_clear_buffer_object not started - GL_ARB_compute_shader not started + GL_ARB_clear_buffer_object DONE (all drivers) + GL_ARB_compute_shader started (Paul Berry) GL_ARB_copy_image not started GL_KHR_debug DONE (all drivers) GL_ARB_explicit_uniform_location not started @@ -162,7 +162,7 @@ GL 4.3: GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi) GL_ARB_texture_query_levels DONE (i965) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_texture_view not started + GL_ARB_texture_view started (Courtney Goeltzenleuchter, Chris Forbes) GL_ARB_vertex_attrib_binding DONE (all drivers) @@ -173,7 +173,7 @@ GL 4.4: GL_ARB_buffer_storage not started GL_ARB_clear_texture not started GL_ARB_enhanced_layouts not started - GL_ARB_multi_bind not started + GL_ARB_multi_bind started (Fredrik Höglund) GL_ARB_query_buffer_object not started GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast) GL_ARB_texture_stencil8 not started diff --git a/mesalib/docs/README.UVD b/mesalib/docs/README.UVD index 36b467edf..38ea8646a 100644 --- a/mesalib/docs/README.UVD +++ b/mesalib/docs/README.UVD @@ -11,3 +11,34 @@ INFORMATION FOR PACKAGED MEDIA IS EXPRESSLY PROHIBITED WITHOUT A LICENSE UNDER APPLICABLE PATENTS IN THE MPEG-2 PATENT PORTFOLIO, WHICH LICENSES IS AVAILABLE FROM MPEG LA, LLC, 6312 S. Fiddlers Green Circle, Suite 400E, Greenwood Village, Colorado 80111 U.S.A. + +WARRANTY DISCLAIMER: THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY +KIND. AMD DISCLAIMS ALL WARRANTIES, EXPRESS, IMPLIED, OR STATUTORY, INCLUDING +BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A +PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, THAT THE SOFTWARE WILL RUN +UNINTERRUPTED OR ERROR-FREE OR WARRANTIES ARISING FROM CUSTOM OF TRADE OR +COURSE OF USAGE. THE ENTIRE RISK ASSOCIATED WITH THE USE OF THE SOFTWARE IS +ASSUMED BY YOU. Some jurisdictions do not allow the exclusion of implied +warranties, so the above exclusion may not apply to You. + +LIMITATION OF LIABILITY AND INDEMNIFICATION: AMD AND ITS LICENSORS WILL NOT, +UNDER ANY CIRCUMSTANCES BE LIABLE FOR ANY PUNITIVE, DIRECT, INCIDENTAL, +INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING FROM USE OF THE SOFTWARE OR +THIS AGREEMENT EVEN IF AMD AND ITS LICENSORS HAVE BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. In no event shall AMD's total liability to You +for all damages, losses, and causes of action (whether in contract, tort +(including negligence) or otherwise) exceed the amount of $100 USD. You agree +to defend, indemnify and hold harmless AMD and its licensors, and any of their +directors, officers, employees, affiliates or agents from and against any and +all loss, damage, liability and other expenses (including reasonable +attorneys' fees), resulting from Your use of the Software or violation of the +terms and conditions of this Agreement. + +U.S. GOVERNMENT RESTRICTED RIGHTS: The Software is provided with "RESTRICTED +RIGHTS." Use, duplication, or disclosure by the Government is subject to the +restrictions as set forth in FAR 52.227-14 and DFAR252.227-7013, et seq., or +its successor. Use of the Software by the Government constitutes +acknowledgement of AMD's proprietary rights in them. + +EXPORT RESTRICTIONS: The Software may be subject to export restrictions as +stated in the Software License Agreement. diff --git a/mesalib/docs/egl.html b/mesalib/docs/egl.html index dc2324194..eebb8c73b 100644 --- a/mesalib/docs/egl.html +++ b/mesalib/docs/egl.html @@ -232,16 +232,6 @@ The supported platforms are X11, DRM, FBDEV, and GDI.</p> </dd> -<dt><code>egl_glx</code></dt> -<dd> - -<p>This driver provides a wrapper to GLX. It uses exclusively GLX to implement -the EGL API. It supports both direct and indirect rendering when the GLX does. -It is accelerated when the GLX is. As such, it cannot provide functions that -is not available in GLX or GLX extensions.</p> -</dd> -</dl> - <h2>Packaging</h2> <p>The ABI between the main library and its drivers are not stable. Nor is @@ -262,10 +252,6 @@ is disabled by default.</p> <code>src/egl/</code>. The sources of the <code>egl</code> state tracker can be found at <code>src/gallium/state_trackers/egl/</code>.</p> -<p>The suggested way to learn to write a EGL driver is to see how other drivers -are written. <code>egl_glx</code> should be a good reference. It works in any -environment that has GLX support, and it is simpler than most drivers.</p> - <h3>Lifetime of Display Resources</h3> <p>Contexts and surfaces are examples of display resources. They might live diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index 1d3772899..4f92801b5 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,12 @@ <h1>News</h1> +<h2>February 3, 2014</h2> +<p> +<a href="relnotes/10.0.3.html">Mesa 10.0.3</a> is released. +This is a bug-fix release. +</p> + <h2>January 9, 2014</h2> <p> <a href="relnotes/10.0.2.html">Mesa 10.0.2</a> is released. diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index c3c277dea..430274c52 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -22,6 +22,7 @@ The release notes summarize what's new or changed in each Mesa release. <ul> <li><a href="relnotes/10.1.html">10.1 release notes</a> +<li><a href="relnotes/10.0.3.html">10.0.3 release notes</a> <li><a href="relnotes/10.0.2.html">10.0.2 release notes</a> <li><a href="relnotes/10.0.1.html">10.0.1 release notes</a> <li><a href="relnotes/10.0.html">10.0 release notes</a> diff --git a/mesalib/docs/relnotes/10.0.3.html b/mesalib/docs/relnotes/10.0.3.html new file mode 100644 index 000000000..ad7b50864 --- /dev/null +++ b/mesalib/docs/relnotes/10.0.3.html @@ -0,0 +1,206 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.0.3 Release Notes / (February 3, 2014)</h1> + +<p> +Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release. +</p> +<p> +Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2 +fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz +a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li> + +</ul> + +<h2>Changes</h2> + +<p>The full set of changes can be viewed by using the following git command:</p> + +<pre> + git log mesa-10.0.2..mesa-10.0.3 +</pre> + +<p>Aaron Watry (2):</p> +<ul> + <li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li> + <li>st/dri: prevent leak of dri option default values</li> +</ul> + +<p>Andreas Fänger (1):</p> +<ul> + <li>swrast: fix delayed texel buffer allocation regression for OpenMP</li> +</ul> + +<p>Anuj Phogat (3):</p> +<ul> + <li>glsl: Disable ARB_texture_rectangle in shader version 100.</li> + <li>i965: Use sample barycentric coordinates with per sample shading</li> + <li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li> +</ul> + +<p>Brian Paul (3):</p> +<ul> + <li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li> + <li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li> + <li>draw: fix incorrect vertex size computation in LLVM drawing code</li> +</ul> + +<p>Carl Worth (5):</p> +<ul> + <li>Add md5sums for 10.0.2. release.</li> + <li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li> + <li>Drop another couple of patches.</li> + <li>cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj).</li> + <li>Update version to 10.0.3</li> +</ul> + +<p>Chad Versace (1):</p> +<ul> + <li>i965/gen6/blorp: Emit more flushes to workaround hangs</li> +</ul> + +<p>Chris Forbes (1):</p> +<ul> + <li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li> +</ul> + +<p>Emil Velikov (5):</p> +<ul> + <li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li> + <li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li> + <li>nv50: access only the available amount of textures</li> + <li>nv50: access only the available amount of constbuf</li> + <li>gallium/rtasm: handle mmap failures appropriately</li> +</ul> + +<p>Eric Anholt (2):</p> +<ul> + <li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li> + <li>i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES</li> + <li>radeon / r200: Pass the API into _mesa_initialize_context</li> +</ul> + +<p>Ilia Mirkin (2):</p> +<ul> + <li>mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program</li> + <li>st/vdpau: don't return a device if the screen doesn't support NPOT</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>mesa: Use IROUND instead of roundf.</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.</li> + <li>glsl: Fix chained assignments of vector channels.</li> +</ul> + +<p>Lauri Kasanen (1):</p> +<ul> + <li>mesa: Fix build to properly check for supported compiler flags</li> +</ul> + +<p>Marek Olšák (2):</p> +<ul> + <li>st/mesa: use sRGB formats for MSAA resolving if destination is sRGB</li> + <li>gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats</li> +</ul> + +<p>Matt Turner (2):</p> +<ul> + <li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.</li> + <li>glx: Update glxext.h to revision 24777.</li> +</ul> + +<p>Michał Górny (1):</p> +<ul> + <li>Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.</li> +</ul> + +<p>Paul Berry (1):</p> +<ul> + <li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.</li> +</ul> + +<p>Paul Seidler (1):</p> +<ul> + <li>build: move ARCH_LIBS definition outside of ASM definition</li> +</ul> + +<p>Thomas Sondergaard (4):</p> +<ul> + <li>mesa: Preliminary support for MSVC_VERSION=12.0</li> + <li>mesa: Fix compile error with MSVC 2013</li> + <li>mesa: Work around internal compiler error</li> + <li>mesa: Namespace qualify fma to override ambiguity with fma from math.h</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/docs/relnotes/10.1.html b/mesalib/docs/relnotes/10.1.html index 14b635f24..c9566adfc 100644 --- a/mesalib/docs/relnotes/10.1.html +++ b/mesalib/docs/relnotes/10.1.html @@ -47,8 +47,12 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_draw_indirect on i965.</li> <li>GL_ARB_clear_buffer_object</li> <li>GL_ARB_viewport_array on i965.</li> +<li>GL_ARB_map_buffer_alignment on all drivers that did not previously support +it.</li> <li>GL_AMD_shader_trinary_minmax.</li> +<li>GL_EXT_framebuffer_blit on r200 and radeon.</li> <li>Reduced memory usage for display lists.</li> +<li>OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi</li> </ul> diff --git a/mesalib/docs/relnotes/10.2.html b/mesalib/docs/relnotes/10.2.html new file mode 100644 index 000000000..332c33a3f --- /dev/null +++ b/mesalib/docs/relnotes/10.2.html @@ -0,0 +1,61 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.2 Release Notes / TBD</h1> + +<p> +Mesa 10.2 is a new development release. +People who are concerned with stability and reliability should stick +with a previous release or wait for Mesa 10.2.1. +</p> +<p> +Mesa 10.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBD. +</pre> + + +<h2>New features</h2> + +<p> +Note: some of the new features are only available with certain drivers. +</p> + +<ul> +</ul> + + +<h2>Bug fixes</h2> + +TBD. + +<h2>Changes</h2> + +<ul> +</ul> + +</div> +</body> +</html> |