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diff --git a/mesalib/include/D3D9/d3d9types.h b/mesalib/include/D3D9/d3d9types.h
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+++ b/mesalib/include/D3D9/d3d9types.h
@@ -0,0 +1,1797 @@
+/*
+ * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#ifndef _D3D9TYPES_H_
+#define _D3D9TYPES_H_
+
+#ifdef _WIN32
+#include <windows.h>
+#else /* _WIN32 */
+#include <stdint.h>
+
+#ifndef NULL
+#define NULL 0
+#endif
+
+/********************************************************
+ * Windows types *
+ ********************************************************/
+/* Function macros */
+#define FAILED(x) ((HRESULT)(x) < 0)
+#define SUCCEEDED(x) ((HRESULT)(x) >= 0)
+
+#define MAKE_HRESULT(sev,fac,code) \
+ ( \
+ ((HRESULT)(sev) << 31) | \
+ ((HRESULT)(fac) << 16) | \
+ (HRESULT)(code) \
+ )
+
+/* Windows errors */
+#define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14)
+#define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002)
+#define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003)
+
+#define S_OK ((HRESULT)0)
+#define S_FALSE ((HRESULT)1)
+
+/* WORD types */
+typedef uint8_t BYTE;
+typedef uint16_t WORD;
+typedef uint32_t DWORD;
+
+/* Renamed types */
+typedef int BOOL;
+#ifndef FALSE
+#define FALSE 0
+#define TRUE (!FALSE)
+#endif
+
+typedef uint32_t UINT32;
+typedef uint64_t UINT64;
+
+typedef unsigned short USHORT;
+typedef unsigned int UINT;
+typedef unsigned int ULONG;
+typedef unsigned long long ULONGLONG;
+
+typedef short SHORT;
+typedef int INT;
+typedef int LONG;
+typedef long long LONGLONG;
+typedef float FLOAT;
+
+/* Windows types */
+typedef void *HANDLE;
+typedef int32_t HRESULT;
+typedef HANDLE HWND;
+typedef HANDLE HMONITOR;
+typedef HANDLE HDC;
+
+/* Unions */
+typedef union {
+ struct {
+ DWORD LowPart;
+ LONG HighPart;
+ };
+
+ struct {
+ DWORD LowPart;
+ LONG HighPart;
+ } u;
+
+ LONGLONG QuadPart;
+} LARGE_INTEGER, *LPLARGE_INTEGER;
+
+/* Structs */
+
+typedef struct _GUID {
+ DWORD Data1;
+ WORD Data2;
+ WORD Data3;
+ BYTE Data4[8];
+} GUID, IID, *LPGUID, *REFGUID, *REFIID;
+
+typedef struct _LUID {
+ DWORD LowPart;
+ LONG HighPart;
+} LUID, *LPLUID, *PLUID;
+
+typedef struct _PALETTEENTRY {
+ BYTE peRed;
+ BYTE peGreen;
+ BYTE peBlue;
+ BYTE peFlags;
+} PALETTEENTRY, *LPPALETTEENTRY;
+
+typedef struct _POINT {
+ LONG x;
+ LONG y;
+} POINT, *LPPOINT;
+
+typedef struct _RECT {
+ LONG left;
+ LONG top;
+ LONG right;
+ LONG bottom;
+} RECT, *LPRECT;
+
+typedef struct _RGNDATAHEADER {
+ DWORD dwSize;
+ DWORD iType;
+ DWORD nCount;
+ DWORD nRgnSize;
+ RECT rcBound;
+} RGNDATAHEADER, *LPRGNDATAHEADER;
+
+typedef struct _RGNDATA {
+ RGNDATAHEADER rdh;
+ char Buffer[1];
+} RGNDATA, *LPRGNDATA;
+#endif /* _WIN32 */
+
+#ifndef MAKEFOURCC
+#define MAKEFOURCC(a, b, c, d) \
+ ( \
+ (DWORD)(BYTE)(a) | \
+ ((DWORD)(BYTE)(b) << 8) | \
+ ((DWORD)(BYTE)(c) << 16) | \
+ ((DWORD)(BYTE)(d) << 24) \
+ )
+#endif /* MAKEFOURCC */
+
+
+#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
+#define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002
+#define D3DPRESENTFLAG_DEVICECLIP 0x00000004
+#define D3DPRESENTFLAG_VIDEO 0x00000010
+#define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020
+#define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040
+#define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080
+#define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100
+#define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200
+#define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
+#define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
+
+
+#ifdef WINAPI
+#undef WINAPI
+#endif /* WINAPI*/
+
+#if defined(__x86_64__) || defined(_M_X64)
+#define WINAPI __attribute__((ms_abi))
+#else /* x86_64 */
+#define WINAPI __attribute__((__stdcall__))
+#endif /* x86_64 */
+
+/* Implementation caps */
+#define D3DPRESENT_BACK_BUFFERS_MAX 3
+#define D3DPRESENT_BACK_BUFFERS_MAX_EX 30
+
+/* Functions */
+#define MAKE_D3DHRESULT(code) MAKE_HRESULT(1, 0x876, code)
+#define MAKE_D3DSTATUS(code) MAKE_HRESULT(0, 0x876, code)
+
+/* SDK version */
+#define D3D_SDK_VERSION 32
+
+/* Adapter */
+#define D3DADAPTER_DEFAULT 0
+
+/********************************************************
+ * Return codes *
+ ********************************************************/
+#define D3D_OK S_OK
+#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
+#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
+#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
+#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
+#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
+#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
+#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
+#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
+#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
+#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
+#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
+#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
+#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
+#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
+#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
+#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
+#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
+#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
+#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
+#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
+#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
+#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
+#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
+
+/********************************************************
+ * Bitmasks *
+ *******************************************************/
+/* IDirect3DDevice9::Clear */
+#define D3DCLEAR_TARGET 0x00000001
+#define D3DCLEAR_ZBUFFER 0x00000002
+#define D3DCLEAR_STENCIL 0x00000004
+
+/* Usage */
+/* http://msdn.microsoft.com/en-us/library/ee416659(VS.85).aspx */
+#define D3DUSAGE_RENDERTARGET 0x00000001
+#define D3DUSAGE_DEPTHSTENCIL 0x00000002
+#define D3DUSAGE_WRITEONLY 0x00000008
+#define D3DUSAGE_SOFTWAREPROCESSING 0x00000010
+#define D3DUSAGE_DONOTCLIP 0x00000020
+#define D3DUSAGE_POINTS 0x00000040
+#define D3DUSAGE_RTPATCHES 0x00000080
+#define D3DUSAGE_NPATCHES 0x00000100
+#define D3DUSAGE_DYNAMIC 0x00000200
+#define D3DUSAGE_AUTOGENMIPMAP 0x00000400
+#ifndef D3D_DISABLE_9EX
+#define D3DUSAGE_RESTRICTED_CONTENT 0x00000800
+#define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER 0x00001000
+#define D3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000
+#endif
+#define D3DUSAGE_DMAP 0x00004000
+#define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000
+#define D3DUSAGE_QUERY_SRGBREAD 0x00010000
+#define D3DUSAGE_QUERY_FILTER 0x00020000
+#define D3DUSAGE_QUERY_SRGBWRITE 0x00040000
+#define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000
+#define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000
+#define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000
+#ifndef D3D_DISABLE_9EX
+#define D3DUSAGE_NONSECURE 0x00800000
+#define D3DUSAGE_TEXTAPI 0x10000000
+#endif
+
+/* Buffer locking */
+/* http://msdn.microsoft.com/en-us/library/ee416503(VS.85).aspx */
+#define D3DLOCK_READONLY 0x00000010
+#define D3DLOCK_NOSYSLOCK 0x00000800
+#define D3DLOCK_NOOVERWRITE 0x00001000
+#define D3DLOCK_DISCARD 0x00002000
+#define D3DLOCK_DONOTWAIT 0x00004000
+#define D3DLOCK_NO_DIRTY_UPDATE 0x00008000
+
+/* FVF */
+/* http://msdn.microsoft.com/en-us/library/ee416490(VS.85).aspx */
+/* http://msdn.microsoft.com/en-us/library/ms791638.aspx */
+#define D3DFVF_XYZ 0x00000002
+#define D3DFVF_XYZRHW 0x00000004
+#define D3DFVF_XYZB1 0x00000006
+#define D3DFVF_XYZB2 0x00000008
+#define D3DFVF_XYZB3 0x0000000A
+#define D3DFVF_XYZB4 0x0000000C
+#define D3DFVF_XYZB5 0x0000000E
+#define D3DFVF_XYZW 0x00004002
+#define D3DFVF_POSITION_MASK 0x0000400E
+
+#define D3DFVF_NORMAL 0x00000010
+#define D3DFVF_PSIZE 0x00000020
+#define D3DFVF_DIFFUSE 0x00000040
+#define D3DFVF_SPECULAR 0x00000080
+
+#define D3DFVF_TEX0 0x00000000
+#define D3DFVF_TEX1 0x00000100
+#define D3DFVF_TEX2 0x00000200
+#define D3DFVF_TEX3 0x00000300
+#define D3DFVF_TEX4 0x00000400
+#define D3DFVF_TEX5 0x00000500
+#define D3DFVF_TEX6 0x00000600
+#define D3DFVF_TEX7 0x00000700
+#define D3DFVF_TEX8 0x00000800
+#define D3DFVF_TEXCOUNT_MASK 0x00000F00
+#define D3DFVF_TEXCOUNT_SHIFT 8
+#define D3DFVF_TEXTUREFORMAT1 0x00000003
+#define D3DFVF_TEXTUREFORMAT2 0x00000000
+#define D3DFVF_TEXTUREFORMAT3 0x00000001
+#define D3DFVF_TEXTUREFORMAT4 0x00000002
+
+#define D3DFVF_POSITION_MASK 0x0000400E
+#define D3DFVF_TEXCOUNT_MASK 0x00000F00
+#define D3DFVF_TEXCOUNT_SHIFT 8
+
+#define D3DFVF_LASTBETA_UBYTE4 0x00001000
+#define D3DFVF_LASTBETA_D3DCOLOR 0x00008000
+
+#define D3DFVF_RESERVED0 0x00000001
+#define D3DFVF_RESERVED2 0x00006000
+
+#define D3DTA_SELECTMASK 0x0000000f
+#define D3DTA_DIFFUSE 0x00000000
+#define D3DTA_CURRENT 0x00000001
+#define D3DTA_TEXTURE 0x00000002
+#define D3DTA_TFACTOR 0x00000003
+#define D3DTA_SPECULAR 0x00000004
+#define D3DTA_TEMP 0x00000005
+#define D3DTA_CONSTANT 0x00000006
+#define D3DTA_COMPLEMENT 0x00000010
+#define D3DTA_ALPHAREPLICATE 0x00000020
+
+#define D3DSPD_IUNKNOWN 0x00000001
+
+#define D3DPRESENT_DONOTWAIT 0x00000001
+#define D3DPRESENT_LINEAR_CONTENT 0x00000002
+
+#define D3DCREATE_FPU_PRESERVE 0x00000002
+#define D3DCREATE_MULTITHREADED 0x00000004
+#define D3DCREATE_PUREDEVICE 0x00000010
+#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020
+#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040
+#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080
+#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
+#define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
+
+#define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
+#define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
+
+/********************************************************
+ * Function macros *
+ *******************************************************/
+
+/* Colors */
+#define D3DCOLOR_ARGB(a,r,g,b) \
+ ((D3DCOLOR)( \
+ (((a) & 0xFF) << 24) | \
+ (((r) & 0xFF) << 16) | \
+ (((g) & 0xFF) << 8) | \
+ ((b) & 0xFF) \
+ ))
+
+#define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
+#define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b)
+#define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
+#define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
+
+#define D3DCOLOR_COLORVALUE(r,g,b,a) \
+ D3DCOLOR_RGBA( \
+ (DWORD)((r) * 255.0f), \
+ (DWORD)((g) * 255.0f), \
+ (DWORD)((b) * 255.0f), \
+ (DWORD)((a) * 255.0f) \
+ )
+
+/* Shaders */
+#define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
+
+/*****************************************************************************
+ * Typedefs *
+ *****************************************************************************/
+typedef DWORD D3DCOLOR;
+
+/*****************************************************************************
+ * Enums *
+ *****************************************************************************/
+typedef enum D3DDISPLAYROTATION {
+ D3DDISPLAYROTATION_IDENTITY = 1,
+ D3DDISPLAYROTATION_90 = 2,
+ D3DDISPLAYROTATION_180 = 3,
+ D3DDISPLAYROTATION_270 = 4
+} D3DDISPLAYROTATION;
+
+typedef enum D3DSCANLINEORDERING {
+ D3DSCANLINEORDERING_UNKNOWN = 0,
+ D3DSCANLINEORDERING_PROGRESSIVE = 1,
+ D3DSCANLINEORDERING_INTERLACED = 2
+} D3DSCANLINEORDERING;
+
+typedef enum _D3DAUTHENTICATEDCHANNELTYPE {
+ D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
+ D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
+ D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3
+} D3DAUTHENTICATEDCHANNELTYPE;
+
+typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
+ PROCESSIDTYPE_UNKNOWN = 0,
+ PROCESSIDTYPE_DWM = 1,
+ PROCESSIDTYPE_HANDLE = 2
+} D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE;
+
+typedef enum _D3DBACKBUFFER_TYPE {
+ D3DBACKBUFFER_TYPE_MONO = 0,
+ D3DBACKBUFFER_TYPE_LEFT = 1,
+ D3DBACKBUFFER_TYPE_RIGHT = 2
+} D3DBACKBUFFER_TYPE;
+
+typedef enum _D3DBASISTYPE {
+ D3DBASIS_BEZIER = 0,
+ D3DBASIS_BSPLINE = 1,
+ D3DBASIS_CATMULL_ROM = 2
+} D3DBASISTYPE;
+
+typedef enum _D3DBLEND {
+ D3DBLEND_ZERO = 1,
+ D3DBLEND_ONE = 2,
+ D3DBLEND_SRCCOLOR = 3,
+ D3DBLEND_INVSRCCOLOR = 4,
+ D3DBLEND_SRCALPHA = 5,
+ D3DBLEND_INVSRCALPHA = 6,
+ D3DBLEND_DESTALPHA = 7,
+ D3DBLEND_INVDESTALPHA = 8,
+ D3DBLEND_DESTCOLOR = 9,
+ D3DBLEND_INVDESTCOLOR = 10,
+ D3DBLEND_SRCALPHASAT = 11,
+ D3DBLEND_BOTHSRCALPHA = 12,
+ D3DBLEND_BOTHINVSRCALPHA = 13,
+ D3DBLEND_BLENDFACTOR = 14,
+ D3DBLEND_INVBLENDFACTOR = 15,
+ D3DBLEND_SRCCOLOR2 = 16,
+ D3DBLEND_INVSRCCOLOR2 = 17
+} D3DBLEND;
+
+typedef enum _D3DBLENDOP {
+ D3DBLENDOP_ADD = 1,
+ D3DBLENDOP_SUBTRACT = 2,
+ D3DBLENDOP_REVSUBTRACT = 3,
+ D3DBLENDOP_MIN = 4,
+ D3DBLENDOP_MAX = 5
+} D3DBLENDOP;
+
+typedef enum _D3DBUSTYPE {
+ D3DBUSTYPE_OTHER = 0x00000000,
+ D3DBUSTYPE_PCI = 0x00000001,
+ D3DBUSTYPE_PCIX = 0x00000002,
+ D3DBUSTYPE_PCIEXPRESS = 0x00000003,
+ D3DBUSTYPE_AGP = 0x00000004,
+ D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
+ D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
+ D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
+ D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
+ D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
+ D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000
+} D3DBUSTYPE;
+
+typedef enum _D3DCMPFUNC {
+ D3DCMP_NEVER = 1,
+ D3DCMP_LESS = 2,
+ D3DCMP_EQUAL = 3,
+ D3DCMP_LESSEQUAL = 4,
+ D3DCMP_GREATER = 5,
+ D3DCMP_NOTEQUAL = 6,
+ D3DCMP_GREATEREQUAL = 7,
+ D3DCMP_ALWAYS = 8
+} D3DCMPFUNC;
+
+typedef enum _D3DCOMPOSERECTSOP{
+ D3DCOMPOSERECTS_COPY = 1,
+ D3DCOMPOSERECTS_OR = 2,
+ D3DCOMPOSERECTS_AND = 3,
+ D3DCOMPOSERECTS_NEG = 4
+} D3DCOMPOSERECTSOP;
+
+typedef enum _D3DCUBEMAP_FACES {
+ D3DCUBEMAP_FACE_POSITIVE_X = 0,
+ D3DCUBEMAP_FACE_NEGATIVE_X = 1,
+ D3DCUBEMAP_FACE_POSITIVE_Y = 2,
+ D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
+ D3DCUBEMAP_FACE_POSITIVE_Z = 4,
+ D3DCUBEMAP_FACE_NEGATIVE_Z = 5
+} D3DCUBEMAP_FACES;
+
+typedef enum _D3DCULL {
+ D3DCULL_NONE = 1,
+ D3DCULL_CW = 2,
+ D3DCULL_CCW = 3
+} D3DCULL;
+
+typedef enum _D3DDEBUGMONITORTOKENS {
+ D3DDMT_ENABLE = 0,
+ D3DDMT_DISABLE = 1
+} D3DDEBUGMONITORTOKENS;
+
+typedef enum _D3DDECLMETHOD {
+ D3DDECLMETHOD_DEFAULT = 0,
+ D3DDECLMETHOD_PARTIALU = 1,
+ D3DDECLMETHOD_PARTIALV = 2,
+ D3DDECLMETHOD_CROSSUV = 3,
+ D3DDECLMETHOD_UV = 4,
+ D3DDECLMETHOD_LOOKUP = 5,
+ D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
+} D3DDECLMETHOD;
+
+typedef enum _D3DDECLTYPE {
+ D3DDECLTYPE_FLOAT1 = 0,
+ D3DDECLTYPE_FLOAT2 = 1,
+ D3DDECLTYPE_FLOAT3 = 2,
+ D3DDECLTYPE_FLOAT4 = 3,
+ D3DDECLTYPE_D3DCOLOR = 4,
+ D3DDECLTYPE_UBYTE4 = 5,
+ D3DDECLTYPE_SHORT2 = 6,
+ D3DDECLTYPE_SHORT4 = 7,
+ D3DDECLTYPE_UBYTE4N = 8,
+ D3DDECLTYPE_SHORT2N = 9,
+ D3DDECLTYPE_SHORT4N = 10,
+ D3DDECLTYPE_USHORT2N = 11,
+ D3DDECLTYPE_USHORT4N = 12,
+ D3DDECLTYPE_UDEC3 = 13,
+ D3DDECLTYPE_DEC3N = 14,
+ D3DDECLTYPE_FLOAT16_2 = 15,
+ D3DDECLTYPE_FLOAT16_4 = 16,
+ D3DDECLTYPE_UNUSED = 17
+} D3DDECLTYPE;
+
+typedef enum _D3DDECLUSAGE {
+ D3DDECLUSAGE_POSITION = 0,
+ D3DDECLUSAGE_BLENDWEIGHT = 1,
+ D3DDECLUSAGE_BLENDINDICES = 2,
+ D3DDECLUSAGE_NORMAL = 3,
+ D3DDECLUSAGE_PSIZE = 4,
+ D3DDECLUSAGE_TEXCOORD = 5,
+ D3DDECLUSAGE_TANGENT = 6,
+ D3DDECLUSAGE_BINORMAL = 7,
+ D3DDECLUSAGE_TESSFACTOR = 8,
+ D3DDECLUSAGE_POSITIONT = 9,
+ D3DDECLUSAGE_COLOR = 10,
+ D3DDECLUSAGE_FOG = 11,
+ D3DDECLUSAGE_DEPTH = 12,
+ D3DDECLUSAGE_SAMPLE = 13
+} D3DDECLUSAGE;
+
+typedef enum _D3DDEGREETYPE {
+ D3DDEGREE_LINEAR = 1,
+ D3DDEGREE_QUADRATIC = 2,
+ D3DDEGREE_CUBIC = 3,
+ D3DDEGREE_QUINTIC = 5
+} D3DDEGREETYPE;
+
+typedef enum _D3DDEVTYPE {
+ D3DDEVTYPE_HAL = 1,
+ D3DDEVTYPE_REF = 2,
+ D3DDEVTYPE_SW = 3,
+ D3DDEVTYPE_NULLREF = 4
+} D3DDEVTYPE;
+
+typedef enum _D3DFILLMODE {
+ D3DFILL_POINT = 1,
+ D3DFILL_WIREFRAME = 2,
+ D3DFILL_SOLID = 3
+} D3DFILLMODE;
+
+typedef enum _D3DFOGMODE {
+ D3DFOG_NONE = 0,
+ D3DFOG_EXP = 1,
+ D3DFOG_EXP2 = 2,
+ D3DFOG_LINEAR = 3
+} D3DFOGMODE;
+
+typedef enum _D3DFORMAT {
+ D3DFMT_UNKNOWN = 0,
+ D3DFMT_R8G8B8 = 20,
+ D3DFMT_A8R8G8B8 = 21,
+ D3DFMT_X8R8G8B8 = 22,
+ D3DFMT_R5G6B5 = 23,
+ D3DFMT_X1R5G5B5 = 24,
+ D3DFMT_A1R5G5B5 = 25,
+ D3DFMT_A4R4G4B4 = 26,
+ D3DFMT_R3G3B2 = 27,
+ D3DFMT_A8 = 28,
+ D3DFMT_A8R3G3B2 = 29,
+ D3DFMT_X4R4G4B4 = 30,
+ D3DFMT_A2B10G10R10 = 31,
+ D3DFMT_A8B8G8R8 = 32,
+ D3DFMT_X8B8G8R8 = 33,
+ D3DFMT_G16R16 = 34,
+ D3DFMT_A2R10G10B10 = 35,
+ D3DFMT_A16B16G16R16 = 36,
+ D3DFMT_A8P8 = 40,
+ D3DFMT_P8 = 41,
+ D3DFMT_L8 = 50,
+ D3DFMT_A8L8 = 51,
+ D3DFMT_A4L4 = 52,
+ D3DFMT_V8U8 = 60,
+ D3DFMT_L6V5U5 = 61,
+ D3DFMT_X8L8V8U8 = 62,
+ D3DFMT_Q8W8V8U8 = 63,
+ D3DFMT_V16U16 = 64,
+ D3DFMT_A2W10V10U10 = 67,
+ D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
+ D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
+ D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
+ D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
+ D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
+ D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
+ D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
+ D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
+ D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
+ D3DFMT_D16_LOCKABLE = 70,
+ D3DFMT_D32 = 71,
+ D3DFMT_D15S1 = 73,
+ D3DFMT_D24S8 = 75,
+ D3DFMT_D24X8 = 77,
+ D3DFMT_D24X4S4 = 79,
+ D3DFMT_D16 = 80,
+ D3DFMT_D32F_LOCKABLE = 82,
+ D3DFMT_D24FS8 = 83,
+ D3DFMT_D32_LOCKABLE = 84,
+ D3DFMT_S8_LOCKABLE = 85,
+ D3DFMT_L16 = 81,
+ D3DFMT_VERTEXDATA = 100,
+ D3DFMT_INDEX16 = 101,
+ D3DFMT_INDEX32 = 102,
+ D3DFMT_Q16W16V16U16 = 110,
+ D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
+ D3DFMT_R16F = 111,
+ D3DFMT_G16R16F = 112,
+ D3DFMT_A16B16G16R16F = 113,
+ D3DFMT_R32F = 114,
+ D3DFMT_G32R32F = 115,
+ D3DFMT_A32B32G32R32F = 116,
+ D3DFMT_CxV8U8 = 117,
+ D3DFMT_A1 = 118,
+ D3DFMT_A2B10G10R10_XR_BIAS = 119,
+ D3DFMT_BINARYBUFFER = 199,
+ D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'),
+ D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'),
+ D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'),
+ D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
+ D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'),
+ D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'),
+ D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'),
+ D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'),
+ D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0')
+} D3DFORMAT;
+
+typedef enum _D3DLIGHTTYPE {
+ D3DLIGHT_POINT = 1,
+ D3DLIGHT_SPOT = 2,
+ D3DLIGHT_DIRECTIONAL = 3
+} D3DLIGHTTYPE;
+
+typedef enum _D3DMATERIALCOLORSOURCE {
+ D3DMCS_MATERIAL = 0,
+ D3DMCS_COLOR1 = 1,
+ D3DMCS_COLOR2 = 2
+} D3DMATERIALCOLORSOURCE;
+
+typedef enum _D3DMULTISAMPLE_TYPE {
+ D3DMULTISAMPLE_NONE = 0,
+ D3DMULTISAMPLE_NONMASKABLE = 1,
+ D3DMULTISAMPLE_2_SAMPLES = 2,
+ D3DMULTISAMPLE_3_SAMPLES = 3,
+ D3DMULTISAMPLE_4_SAMPLES = 4,
+ D3DMULTISAMPLE_5_SAMPLES = 5,
+ D3DMULTISAMPLE_6_SAMPLES = 6,
+ D3DMULTISAMPLE_7_SAMPLES = 7,
+ D3DMULTISAMPLE_8_SAMPLES = 8,
+ D3DMULTISAMPLE_9_SAMPLES = 9,
+ D3DMULTISAMPLE_10_SAMPLES = 10,
+ D3DMULTISAMPLE_11_SAMPLES = 11,
+ D3DMULTISAMPLE_12_SAMPLES = 12,
+ D3DMULTISAMPLE_13_SAMPLES = 13,
+ D3DMULTISAMPLE_14_SAMPLES = 14,
+ D3DMULTISAMPLE_15_SAMPLES = 15,
+ D3DMULTISAMPLE_16_SAMPLES = 16
+} D3DMULTISAMPLE_TYPE;
+
+typedef enum _D3DPATCHEDGESTYLE {
+ D3DPATCHEDGE_DISCRETE = 0,
+ D3DPATCHEDGE_CONTINUOUS = 1
+} D3DPATCHEDGESTYLE;
+
+typedef enum _D3DPOOL {
+ D3DPOOL_DEFAULT = 0,
+ D3DPOOL_MANAGED = 1,
+ D3DPOOL_SYSTEMMEM = 2,
+ D3DPOOL_SCRATCH = 3
+} D3DPOOL;
+
+typedef enum _D3DPRIMITIVETYPE {
+ D3DPT_POINTLIST = 1,
+ D3DPT_LINELIST = 2,
+ D3DPT_LINESTRIP = 3,
+ D3DPT_TRIANGLELIST = 4,
+ D3DPT_TRIANGLESTRIP = 5,
+ D3DPT_TRIANGLEFAN = 6
+} D3DPRIMITIVETYPE;
+
+typedef enum _D3DQUERYTYPE {
+ D3DQUERYTYPE_VCACHE = 4,
+ D3DQUERYTYPE_RESOURCEMANAGER = 5,
+ D3DQUERYTYPE_VERTEXSTATS = 6,
+ D3DQUERYTYPE_EVENT = 8,
+ D3DQUERYTYPE_OCCLUSION = 9,
+ D3DQUERYTYPE_TIMESTAMP = 10,
+ D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
+ D3DQUERYTYPE_TIMESTAMPFREQ = 12,
+ D3DQUERYTYPE_PIPELINETIMINGS = 13,
+ D3DQUERYTYPE_INTERFACETIMINGS = 14,
+ D3DQUERYTYPE_VERTEXTIMINGS = 15,
+ D3DQUERYTYPE_PIXELTIMINGS = 16,
+ D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
+ D3DQUERYTYPE_CACHEUTILIZATION = 18,
+ D3DQUERYTYPE_MEMORYPRESSURE = 19
+} D3DQUERYTYPE;
+
+#define D3DISSUE_BEGIN (1 << 1)
+#define D3DISSUE_END (1 << 0)
+#define D3DGETDATA_FLUSH (1 << 0)
+
+
+typedef enum _D3DRENDERSTATETYPE {
+ D3DRS_ZENABLE = 7,
+ D3DRS_FILLMODE = 8,
+ D3DRS_SHADEMODE = 9,
+ D3DRS_ZWRITEENABLE = 14,
+ D3DRS_ALPHATESTENABLE = 15,
+ D3DRS_LASTPIXEL = 16,
+ D3DRS_SRCBLEND = 19,
+ D3DRS_DESTBLEND = 20,
+ D3DRS_CULLMODE = 22,
+ D3DRS_ZFUNC = 23,
+ D3DRS_ALPHAREF = 24,
+ D3DRS_ALPHAFUNC = 25,
+ D3DRS_DITHERENABLE = 26,
+ D3DRS_ALPHABLENDENABLE = 27,
+ D3DRS_FOGENABLE = 28,
+ D3DRS_SPECULARENABLE = 29,
+ D3DRS_FOGCOLOR = 34,
+ D3DRS_FOGTABLEMODE = 35,
+ D3DRS_FOGSTART = 36,
+ D3DRS_FOGEND = 37,
+ D3DRS_FOGDENSITY = 38,
+ D3DRS_RANGEFOGENABLE = 48,
+ D3DRS_STENCILENABLE = 52,
+ D3DRS_STENCILFAIL = 53,
+ D3DRS_STENCILZFAIL = 54,
+ D3DRS_STENCILPASS = 55,
+ D3DRS_STENCILFUNC = 56,
+ D3DRS_STENCILREF = 57,
+ D3DRS_STENCILMASK = 58,
+ D3DRS_STENCILWRITEMASK = 59,
+ D3DRS_TEXTUREFACTOR = 60,
+ D3DRS_WRAP0 = 128,
+ D3DRS_WRAP1 = 129,
+ D3DRS_WRAP2 = 130,
+ D3DRS_WRAP3 = 131,
+ D3DRS_WRAP4 = 132,
+ D3DRS_WRAP5 = 133,
+ D3DRS_WRAP6 = 134,
+ D3DRS_WRAP7 = 135,
+ D3DRS_CLIPPING = 136,
+ D3DRS_LIGHTING = 137,
+ D3DRS_AMBIENT = 139,
+ D3DRS_FOGVERTEXMODE = 140,
+ D3DRS_COLORVERTEX = 141,
+ D3DRS_LOCALVIEWER = 142,
+ D3DRS_NORMALIZENORMALS = 143,
+ D3DRS_DIFFUSEMATERIALSOURCE = 145,
+ D3DRS_SPECULARMATERIALSOURCE = 146,
+ D3DRS_AMBIENTMATERIALSOURCE = 147,
+ D3DRS_EMISSIVEMATERIALSOURCE = 148,
+ D3DRS_VERTEXBLEND = 151,
+ D3DRS_CLIPPLANEENABLE = 152,
+ D3DRS_POINTSIZE = 154,
+ D3DRS_POINTSIZE_MIN = 155,
+ D3DRS_POINTSPRITEENABLE = 156,
+ D3DRS_POINTSCALEENABLE = 157,
+ D3DRS_POINTSCALE_A = 158,
+ D3DRS_POINTSCALE_B = 159,
+ D3DRS_POINTSCALE_C = 160,
+ D3DRS_MULTISAMPLEANTIALIAS = 161,
+ D3DRS_MULTISAMPLEMASK = 162,
+ D3DRS_PATCHEDGESTYLE = 163,
+ D3DRS_DEBUGMONITORTOKEN = 165,
+ D3DRS_POINTSIZE_MAX = 166,
+ D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
+ D3DRS_COLORWRITEENABLE = 168,
+ D3DRS_TWEENFACTOR = 170,
+ D3DRS_BLENDOP = 171,
+ D3DRS_POSITIONDEGREE = 172,
+ D3DRS_NORMALDEGREE = 173,
+ D3DRS_SCISSORTESTENABLE = 174,
+ D3DRS_SLOPESCALEDEPTHBIAS = 175,
+ D3DRS_ANTIALIASEDLINEENABLE = 176,
+ D3DRS_MINTESSELLATIONLEVEL = 178,
+ D3DRS_MAXTESSELLATIONLEVEL = 179,
+ D3DRS_ADAPTIVETESS_X = 180,
+ D3DRS_ADAPTIVETESS_Y = 181,
+ D3DRS_ADAPTIVETESS_Z = 182,
+ D3DRS_ADAPTIVETESS_W = 183,
+ D3DRS_ENABLEADAPTIVETESSELLATION = 184,
+ D3DRS_TWOSIDEDSTENCILMODE = 185,
+ D3DRS_CCW_STENCILFAIL = 186,
+ D3DRS_CCW_STENCILZFAIL = 187,
+ D3DRS_CCW_STENCILPASS = 188,
+ D3DRS_CCW_STENCILFUNC = 189,
+ D3DRS_COLORWRITEENABLE1 = 190,
+ D3DRS_COLORWRITEENABLE2 = 191,
+ D3DRS_COLORWRITEENABLE3 = 192,
+ D3DRS_BLENDFACTOR = 193,
+ D3DRS_SRGBWRITEENABLE = 194,
+ D3DRS_DEPTHBIAS = 195,
+ D3DRS_WRAP8 = 198,
+ D3DRS_WRAP9 = 199,
+ D3DRS_WRAP10 = 200,
+ D3DRS_WRAP11 = 201,
+ D3DRS_WRAP12 = 202,
+ D3DRS_WRAP13 = 203,
+ D3DRS_WRAP14 = 204,
+ D3DRS_WRAP15 = 205,
+ D3DRS_SEPARATEALPHABLENDENABLE = 206,
+ D3DRS_SRCBLENDALPHA = 207,
+ D3DRS_DESTBLENDALPHA = 208,
+ D3DRS_BLENDOPALPHA = 209
+} D3DRENDERSTATETYPE;
+
+typedef enum _D3DRESOURCETYPE {
+ D3DRTYPE_SURFACE = 1,
+ D3DRTYPE_VOLUME = 2,
+ D3DRTYPE_TEXTURE = 3,
+ D3DRTYPE_VOLUMETEXTURE = 4,
+ D3DRTYPE_CUBETEXTURE = 5,
+ D3DRTYPE_VERTEXBUFFER = 6,
+ D3DRTYPE_INDEXBUFFER = 7
+} D3DRESOURCETYPE;
+#define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1)
+
+typedef enum _D3DSAMPLERSTATETYPE {
+ D3DSAMP_ADDRESSU = 1,
+ D3DSAMP_ADDRESSV = 2,
+ D3DSAMP_ADDRESSW = 3,
+ D3DSAMP_BORDERCOLOR = 4,
+ D3DSAMP_MAGFILTER = 5,
+ D3DSAMP_MINFILTER = 6,
+ D3DSAMP_MIPFILTER = 7,
+ D3DSAMP_MIPMAPLODBIAS = 8,
+ D3DSAMP_MAXMIPLEVEL = 9,
+ D3DSAMP_MAXANISOTROPY = 10,
+ D3DSAMP_SRGBTEXTURE = 11,
+ D3DSAMP_ELEMENTINDEX = 12,
+ D3DSAMP_DMAPOFFSET = 13
+} D3DSAMPLERSTATETYPE;
+
+typedef enum _D3DSAMPLER_TEXTURE_TYPE {
+ D3DSTT_UNKNOWN = 0<<27,
+ D3DSTT_1D = 1<<27,
+ D3DSTT_2D = 2<<27,
+ D3DSTT_CUBE = 3<<27,
+ D3DSTT_VOLUME = 4<<27
+} D3DSAMPLER_TEXTURE_TYPE;
+
+typedef enum _D3DSHADEMODE {
+ D3DSHADE_FLAT = 1,
+ D3DSHADE_GOURAUD = 2,
+ D3DSHADE_PHONG = 3
+} D3DSHADEMODE;
+
+typedef enum _D3DSHADER_ADDRESSMODE_TYPE {
+ D3DSHADER_ADDRMODE_ABSOLUTE = 0<<13,
+ D3DSHADER_ADDRMODE_RELATIVE = 1<<13
+} D3DSHADER_ADDRESSMODE_TYPE;
+
+typedef enum _D3DSHADER_COMPARISON {
+ D3DSPC_RESERVED0 = 0,
+ D3DSPC_GT = 1,
+ D3DSPC_EQ = 2,
+ D3DSPC_GE = 3,
+ D3DSPC_LT = 4,
+ D3DSPC_NE = 5,
+ D3DSPC_LE = 6,
+ D3DSPC_RESERVED1 = 7
+} D3DSHADER_COMPARISON;
+
+#define D3DDP_MAXTEXCOORD 8
+
+#define D3DSI_OPCODE_MASK 0x0000FFFF
+#define D3DSI_INSTLENGTH_MASK 0x0F000000
+#define D3DSI_INSTLENGTH_SHIFT 24
+
+typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
+ D3DSIO_NOP = 0,
+ D3DSIO_MOV = 1,
+ D3DSIO_ADD = 2,
+ D3DSIO_SUB = 3,
+ D3DSIO_MAD = 4,
+ D3DSIO_MUL = 5,
+ D3DSIO_RCP = 6,
+ D3DSIO_RSQ = 7,
+ D3DSIO_DP3 = 8,
+ D3DSIO_DP4 = 9,
+ D3DSIO_MIN = 10,
+ D3DSIO_MAX = 11,
+ D3DSIO_SLT = 12,
+ D3DSIO_SGE = 13,
+ D3DSIO_EXP = 14,
+ D3DSIO_LOG = 15,
+ D3DSIO_LIT = 16,
+ D3DSIO_DST = 17,
+ D3DSIO_LRP = 18,
+ D3DSIO_FRC = 19,
+ D3DSIO_M4x4 = 20,
+ D3DSIO_M4x3 = 21,
+ D3DSIO_M3x4 = 22,
+ D3DSIO_M3x3 = 23,
+ D3DSIO_M3x2 = 24,
+ D3DSIO_CALL = 25,
+ D3DSIO_CALLNZ = 26,
+ D3DSIO_LOOP = 27,
+ D3DSIO_RET = 28,
+ D3DSIO_ENDLOOP = 29,
+ D3DSIO_LABEL = 30,
+ D3DSIO_DCL = 31,
+ D3DSIO_POW = 32,
+ D3DSIO_CRS = 33,
+ D3DSIO_SGN = 34,
+ D3DSIO_ABS = 35,
+ D3DSIO_NRM = 36,
+ D3DSIO_SINCOS = 37,
+ D3DSIO_REP = 38,
+ D3DSIO_ENDREP = 39,
+ D3DSIO_IF = 40,
+ D3DSIO_IFC = 41,
+ D3DSIO_ELSE = 42,
+ D3DSIO_ENDIF = 43,
+ D3DSIO_BREAK = 44,
+ D3DSIO_BREAKC = 45,
+ D3DSIO_MOVA = 46,
+ D3DSIO_DEFB = 47,
+ D3DSIO_DEFI = 48,
+ D3DSIO_TEXCOORD = 64,
+ D3DSIO_TEXKILL = 65,
+ D3DSIO_TEX = 66,
+ D3DSIO_TEXBEM = 67,
+ D3DSIO_TEXBEML = 68,
+ D3DSIO_TEXREG2AR = 69,
+ D3DSIO_TEXREG2GB = 70,
+ D3DSIO_TEXM3x2PAD = 71,
+ D3DSIO_TEXM3x2TEX = 72,
+ D3DSIO_TEXM3x3PAD = 73,
+ D3DSIO_TEXM3x3TEX = 74,
+ D3DSIO_RESERVED0 = 75,
+ D3DSIO_TEXM3x3SPEC = 76,
+ D3DSIO_TEXM3x3VSPEC = 77,
+ D3DSIO_EXPP = 78,
+ D3DSIO_LOGP = 79,
+ D3DSIO_CND = 80,
+ D3DSIO_DEF = 81,
+ D3DSIO_TEXREG2RGB = 82,
+ D3DSIO_TEXDP3TEX = 83,
+ D3DSIO_TEXM3x2DEPTH = 84,
+ D3DSIO_TEXDP3 = 85,
+ D3DSIO_TEXM3x3 = 86,
+ D3DSIO_TEXDEPTH = 87,
+ D3DSIO_CMP = 88,
+ D3DSIO_BEM = 89,
+ D3DSIO_DP2ADD = 90,
+ D3DSIO_DSX = 91,
+ D3DSIO_DSY = 92,
+ D3DSIO_TEXLDD = 93,
+ D3DSIO_SETP = 94,
+ D3DSIO_TEXLDL = 95,
+ D3DSIO_BREAKP = 96,
+ D3DSIO_PHASE = 0xFFFD,
+ D3DSIO_COMMENT = 0xFFFE,
+ D3DSIO_END = 0xFFFF
+} D3DSHADER_INSTRUCTION_OPCODE_TYPE;
+
+#define D3DSI_COISSUE 0x40000000
+
+#define D3DSP_DCL_USAGE_SHIFT 0
+#define D3DSP_DCL_USAGE_MASK 0x0000000f
+
+#define D3DSP_DCL_USAGEINDEX_SHIFT 16
+#define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
+
+#define D3DSP_TEXTURETYPE_SHIFT 27
+#define D3DSP_TEXTURETYPE_MASK 0x78000000
+
+#define D3DSP_REGNUM_MASK 0x000007FF
+
+#define D3DSP_WRITEMASK_0 0x00010000
+#define D3DSP_WRITEMASK_1 0x00020000
+#define D3DSP_WRITEMASK_2 0x00040000
+#define D3DSP_WRITEMASK_3 0x00080000
+#define D3DSP_WRITEMASK_ALL 0x000F0000
+
+#define D3DSP_DSTMOD_SHIFT 20
+#define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)
+
+typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE {
+ D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
+ D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
+ D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
+ D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
+ D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
+} D3DSHADER_PARAM_DSTMOD_TYPE;
+
+#define D3DSP_DSTSHIFT_SHIFT 24
+#define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT)
+
+#define D3DSP_REGTYPE_SHIFT 28
+#define D3DSP_REGTYPE_SHIFT2 8
+#define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
+#define D3DSP_REGTYPE_MASK2 0x00001800
+
+typedef enum _D3DSHADER_MISCTYPE_OFFSETS {
+ D3DSMO_POSITION = 0,
+ D3DSMO_FACE = 1
+} D3DSHADER_MISCTYPE_OFFSETS;
+
+typedef enum _D3DSHADER_PARAM_REGISTER_TYPE {
+ D3DSPR_TEMP = 0,
+ D3DSPR_INPUT = 1,
+ D3DSPR_CONST = 2,
+ D3DSPR_ADDR = 3,
+ D3DSPR_TEXTURE = 3,
+ D3DSPR_RASTOUT = 4,
+ D3DSPR_ATTROUT = 5,
+ D3DSPR_TEXCRDOUT = 6,
+ D3DSPR_OUTPUT = 6,
+ D3DSPR_CONSTINT = 7,
+ D3DSPR_COLOROUT = 8,
+ D3DSPR_DEPTHOUT = 9,
+ D3DSPR_SAMPLER = 10,
+ D3DSPR_CONST2 = 11,
+ D3DSPR_CONST3 = 12,
+ D3DSPR_CONST4 = 13,
+ D3DSPR_CONSTBOOL = 14,
+ D3DSPR_LOOP = 15,
+ D3DSPR_TEMPFLOAT16 = 16,
+ D3DSPR_MISCTYPE = 17,
+ D3DSPR_LABEL = 18,
+ D3DSPR_PREDICATE = 19
+} D3DSHADER_PARAM_REGISTER_TYPE;
+
+#define D3DSP_SWIZZLE_SHIFT 16
+#define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)
+
+#define D3DSP_NOSWIZZLE \
+ ((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
+
+#define D3DSP_SRCMOD_SHIFT 24
+#define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT)
+
+typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE {
+ D3DSPSM_NONE = 0<<24,
+ D3DSPSM_NEG = 1<<24,
+ D3DSPSM_BIAS = 2<<24,
+ D3DSPSM_BIASNEG = 3<<24,
+ D3DSPSM_SIGN = 4<<24,
+ D3DSPSM_SIGNNEG = 5<<24,
+ D3DSPSM_COMP = 6<<24,
+ D3DSPSM_X2 = 7<<24,
+ D3DSPSM_X2NEG = 8<<24,
+ D3DSPSM_DZ = 9<<24,
+ D3DSPSM_DW = 10<<24,
+ D3DSPSM_ABS = 11<<24,
+ D3DSPSM_ABSNEG = 12<<24,
+ D3DSPSM_NOT = 13<<24
+} D3DSHADER_PARAM_SRCMOD_TYPE;
+
+#define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor))
+#define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor))
+#define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF)
+#define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF)
+
+#define D3DSI_COMMENTSIZE_SHIFT 16
+#define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
+
+typedef enum _D3DSTATEBLOCKTYPE {
+ D3DSBT_ALL = 1,
+ D3DSBT_PIXELSTATE = 2,
+ D3DSBT_VERTEXSTATE = 3
+} D3DSTATEBLOCKTYPE;
+
+typedef enum _D3DSTENCILOP {
+ D3DSTENCILOP_KEEP = 1,
+ D3DSTENCILOP_ZERO = 2,
+ D3DSTENCILOP_REPLACE = 3,
+ D3DSTENCILOP_INCRSAT = 4,
+ D3DSTENCILOP_DECRSAT = 5,
+ D3DSTENCILOP_INVERT = 6,
+ D3DSTENCILOP_INCR = 7,
+ D3DSTENCILOP_DECR = 8
+} D3DSTENCILOP;
+
+typedef enum _D3DSWAPEFFECT {
+ D3DSWAPEFFECT_DISCARD = 1,
+ D3DSWAPEFFECT_FLIP = 2,
+ D3DSWAPEFFECT_COPY = 3,
+ D3DSWAPEFFECT_OVERLAY = 4,
+ D3DSWAPEFFECT_FLIPEX = 5
+} D3DSWAPEFFECT;
+
+typedef enum _D3DTEXTUREADDRESS {
+ D3DTADDRESS_WRAP = 1,
+ D3DTADDRESS_MIRROR = 2,
+ D3DTADDRESS_CLAMP = 3,
+ D3DTADDRESS_BORDER = 4,
+ D3DTADDRESS_MIRRORONCE = 5
+} D3DTEXTUREADDRESS;
+
+typedef enum _D3DTEXTUREFILTERTYPE {
+ D3DTEXF_NONE = 0,
+ D3DTEXF_POINT = 1,
+ D3DTEXF_LINEAR = 2,
+ D3DTEXF_ANISOTROPIC = 3,
+ D3DTEXF_PYRAMIDALQUAD = 6,
+ D3DTEXF_GAUSSIANQUAD = 7,
+ D3DTEXF_CONVOLUTIONMONO = 8
+} D3DTEXTUREFILTERTYPE;
+
+typedef enum _D3DTEXTUREOP {
+ D3DTOP_DISABLE = 1,
+ D3DTOP_SELECTARG1 = 2,
+ D3DTOP_SELECTARG2 = 3,
+ D3DTOP_MODULATE = 4,
+ D3DTOP_MODULATE2X = 5,
+ D3DTOP_MODULATE4X = 6,
+ D3DTOP_ADD = 7,
+ D3DTOP_ADDSIGNED = 8,
+ D3DTOP_ADDSIGNED2X = 9,
+ D3DTOP_SUBTRACT = 10,
+ D3DTOP_ADDSMOOTH = 11,
+ D3DTOP_BLENDDIFFUSEALPHA = 12,
+ D3DTOP_BLENDTEXTUREALPHA = 13,
+ D3DTOP_BLENDFACTORALPHA = 14,
+ D3DTOP_BLENDTEXTUREALPHAPM = 15,
+ D3DTOP_BLENDCURRENTALPHA = 16,
+ D3DTOP_PREMODULATE = 17,
+ D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
+ D3DTOP_MODULATECOLOR_ADDALPHA = 19,
+ D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
+ D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
+ D3DTOP_BUMPENVMAP = 22,
+ D3DTOP_BUMPENVMAPLUMINANCE = 23,
+ D3DTOP_DOTPRODUCT3 = 24,
+ D3DTOP_MULTIPLYADD = 25,
+ D3DTOP_LERP = 26
+} D3DTEXTUREOP;
+
+typedef enum _D3DTEXTURESTAGESTATETYPE {
+ D3DTSS_COLOROP = 1,
+ D3DTSS_COLORARG1 = 2,
+ D3DTSS_COLORARG2 = 3,
+ D3DTSS_ALPHAOP = 4,
+ D3DTSS_ALPHAARG1 = 5,
+ D3DTSS_ALPHAARG2 = 6,
+ D3DTSS_BUMPENVMAT00 = 7,
+ D3DTSS_BUMPENVMAT01 = 8,
+ D3DTSS_BUMPENVMAT10 = 9,
+ D3DTSS_BUMPENVMAT11 = 10,
+ D3DTSS_TEXCOORDINDEX = 11,
+ D3DTSS_BUMPENVLSCALE = 22,
+ D3DTSS_BUMPENVLOFFSET = 23,
+ D3DTSS_TEXTURETRANSFORMFLAGS = 24,
+ D3DTSS_COLORARG0 = 26,
+ D3DTSS_ALPHAARG0 = 27,
+ D3DTSS_RESULTARG = 28,
+ D3DTSS_CONSTANT = 32
+} D3DTEXTURESTAGESTATETYPE;
+
+/* MSDN has this in d3d9caps.h, but it should be here */
+#define D3DTSS_TCI_PASSTHRU 0x00000
+#define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
+#define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
+#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
+#define D3DTSS_TCI_SPHEREMAP 0x40000
+
+typedef enum _D3DTEXTURETRANSFORMFLAGS {
+ D3DTTFF_DISABLE = 0,
+ D3DTTFF_COUNT1 = 1,
+ D3DTTFF_COUNT2 = 2,
+ D3DTTFF_COUNT3 = 3,
+ D3DTTFF_COUNT4 = 4,
+ D3DTTFF_PROJECTED = 256
+} D3DTEXTURETRANSFORMFLAGS;
+
+typedef enum _D3DTRANSFORMSTATETYPE {
+ D3DTS_VIEW = 2,
+ D3DTS_PROJECTION = 3,
+ D3DTS_TEXTURE0 = 16,
+ D3DTS_TEXTURE1 = 17,
+ D3DTS_TEXTURE2 = 18,
+ D3DTS_TEXTURE3 = 19,
+ D3DTS_TEXTURE4 = 20,
+ D3DTS_TEXTURE5 = 21,
+ D3DTS_TEXTURE6 = 22,
+ D3DTS_TEXTURE7 = 23
+} D3DTRANSFORMSTATETYPE;
+
+#define D3DDMAPSAMPLER 256
+#define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
+#define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
+#define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
+#define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
+
+#define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
+#define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
+#define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
+#define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
+#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
+
+typedef enum _D3DVERTEXBLENDFLAGS {
+ D3DVBF_DISABLE = 0,
+ D3DVBF_1WEIGHTS = 1,
+ D3DVBF_2WEIGHTS = 2,
+ D3DVBF_3WEIGHTS = 3,
+ D3DVBF_TWEENING = 255,
+ D3DVBF_0WEIGHTS = 256
+} D3DVERTEXBLENDFLAGS;
+
+typedef enum _D3DVS_ADDRESSMODE_TYPE {
+ D3DVS_ADDRMODE_ABSOLUTE = 0<<13,
+ D3DVS_ADDRMODE_RELATIVE = 1<<13
+} D3DVS_ADDRESSMODE_TYPE;
+
+typedef enum _D3DVS_RASTOUT_OFFSETS {
+ D3DSRO_POSITION = 0,
+ D3DSRO_FOG = 1,
+ D3DSRO_POINT_SIZE = 2
+} D3DVS_RASTOUT_OFFSETS;
+
+typedef enum _D3DZBUFFERTYPE {
+ D3DZB_FALSE = 0,
+ D3DZB_TRUE = 1,
+ D3DZB_USEW = 2
+} D3DZBUFFERTYPE;
+
+/*****************************************************************************
+ * Structs *
+ *****************************************************************************/
+typedef struct D3DDISPLAYMODEEX {
+ UINT Size;
+ UINT Width;
+ UINT Height;
+ UINT RefreshRate;
+ D3DFORMAT Format;
+ D3DSCANLINEORDERING ScanLineOrdering;
+} D3DDISPLAYMODEEX, *PD3DDISPLAYMODEEX, *LPD3DDISPLAYMODEEX;
+
+typedef struct D3DDISPLAYMODEFILTER {
+ UINT Size;
+ D3DFORMAT Format;
+ D3DSCANLINEORDERING ScanLineOrdering;
+} D3DDISPLAYMODEFILTER, *PD3DDISPLAYMODEFILTER, *LPD3DDISPLAYMODEFILTER;
+
+typedef struct _D3D_OMAC {
+ BYTE Omac[16];
+} D3D_OMAC, *PD3D_OMAC, *LPD3D_OMAC;
+
+typedef struct _D3DADAPTER_IDENTIFIER9 {
+ char Driver[512];
+ char Description[512];
+ char DeviceName[32];
+ DWORD DriverVersionLowPart;
+ DWORD DriverVersionHighPart;
+ DWORD VendorId;
+ DWORD DeviceId;
+ DWORD SubSysId;
+ DWORD Revision;
+ GUID DeviceIdentifier;
+ DWORD WHQLLevel;
+} D3DADAPTER_IDENTIFIER9, *PD3DADAPTER_IDENTIFIER9, *LPD3DADAPTER_IDENTIFIER9;
+
+typedef struct _D3DAES_CTR_IV {
+ UINT64 IV;
+ UINT64 Count;
+} D3DAES_CTR_IV, *PD3DAES_CTR_IV, *LPD3DAES_CTR_IV;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
+ D3D_OMAC omac;
+ GUID ConfigureType;
+ HANDLE hChannel;
+ UINT SequenceNumber;
+} D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
+ D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
+ HANDLE DXVA2DecodeHandle;
+ HANDLE CryptoSessionHandle;
+ HANDLE DeviceHandle;
+} D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *PD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
+ D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
+ UINT StartSequenceQuery;
+ UINT StartSequenceConfigure;
+} D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
+ union {
+ struct {
+ UINT ProtectionEnabled : 1;
+ UINT OverlayOrFullscreenRequired : 1;
+ UINT Reserved : 30;
+ };
+ UINT Value;
+ };
+} D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *PD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *LPD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
+ D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
+ D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections;
+} D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
+ D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
+ D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType;
+ HANDLE ProcessHandle;
+ BOOL AllowAccess;
+} D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *PD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
+ D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
+ GUID EncryptionGuid;
+} D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
+ D3D_OMAC omac;
+ GUID ConfigureType;
+ HANDLE hChannel;
+ UINT SequenceNumber;
+ HRESULT ReturnCode;
+} D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
+ GUID QueryType;
+ HANDLE hChannel;
+ UINT SequenceNumber;
+} D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_INPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
+ D3D_OMAC omac;
+ GUID QueryType;
+ HANDLE hChannel;
+ UINT SequenceNumber;
+ HRESULT ReturnCode;
+} D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ D3DAUTHENTICATEDCHANNELTYPE ChannelType;
+} D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
+ HANDLE DXVA2DecodeHandle;
+} D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ HANDLE DXVA2DecodeHandle;
+ HANDLE CryptoSessionHandle;
+ HANDLE DeviceHandle;
+} D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ HANDLE DeviceHandle;
+} D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ UINT NumEncryptionGuids;
+} D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
+ UINT EncryptionGuidIndex;
+} D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ UINT EncryptionGuidIndex;
+ GUID EncryptionGuid;
+} D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ D3DBUSTYPE BusType;
+ BOOL bAccessibleInContiguousBlocks;
+ BOOL bAccessibleInNonContiguousBlocks;
+} D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
+ HANDLE DeviceHandle;
+ HANDLE CryptoSessionHandle;
+} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ HANDLE DeviceHandle;
+ HANDLE CryptoSessionHandle;
+ UINT NumOutputIDs;
+} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
+ HANDLE DeviceHandle;
+ HANDLE CryptoSessionHandle;
+ UINT OutputIDIndex;
+} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ HANDLE DeviceHandle;
+ HANDLE CryptoSessionHandle;
+ UINT OutputIDIndex;
+ UINT64 OutputID;
+} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags;
+} D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ UINT NumRestrictedSharedResourceProcesses;
+} D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
+ UINT ProcessIndex;
+} D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ UINT ProcessIndex;
+ D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer;
+ HANDLE ProcessHandle;
+} D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ GUID EncryptionGuid;
+} D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT;
+
+typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
+ D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
+ UINT NumUnrestrictedProtectedSharedResources;
+} D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT;
+
+typedef struct _D3DBOX {
+ UINT Left;
+ UINT Top;
+ UINT Right;
+ UINT Bottom;
+ UINT Front;
+ UINT Back;
+} D3DBOX, *PD3DBOX, *LPD3DBOX;
+
+typedef struct _D3DCLIPSTATUS9 {
+ DWORD ClipUnion;
+ DWORD ClipIntersection;
+} D3DCLIPSTATUS9, *PD3DCLIPSTATUS9, *LPD3DCLIPSTATUS9;
+
+typedef struct _D3DCOLORVALUE {
+ float r;
+ float g;
+ float b;
+ float a;
+} D3DCOLORVALUE, *PD3DCOLORVALUE, *LPD3DCOLORVALUE;
+
+typedef struct _D3DCOMPOSERECTDESC {
+ USHORT X, Y;
+ USHORT Width, Height;
+} D3DCOMPOSERECTDESC, *PD3DCOMPOSERECTDESC, *LPD3DCOMPOSERECTDESC;
+
+typedef struct _D3DCOMPOSERECTDESTINATION {
+ USHORT SrcRectIndex;
+ USHORT Reserved;
+ SHORT X, Y;
+} D3DCOMPOSERECTDESTINATION, *PD3DCOMPOSERECTDESTINATION, *LPD3DCOMPOSERECTDESTINATION;
+
+typedef struct _D3DDEVICE_CREATION_PARAMETERS {
+ UINT AdapterOrdinal;
+ D3DDEVTYPE DeviceType;
+ HWND hFocusWindow;
+ DWORD BehaviorFlags;
+} D3DDEVICE_CREATION_PARAMETERS, *PD3DDEVICE_CREATION_PARAMETERS, *LPD3DDEVICE_CREATION_PARAMETERS;
+
+typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
+ FLOAT MaxBandwidthUtilized;
+ FLOAT FrontEndUploadMemoryUtilizedPercent;
+ FLOAT VertexRateUtilizedPercent;
+ FLOAT TriangleSetupRateUtilizedPercent;
+ FLOAT FillRateUtilizedPercent;
+} D3DDEVINFO_D3D9BANDWIDTHTIMINGS, *PD3DDEVINFO_D3D9BANDWIDTHTIMINGS, *LPD3DDEVINFO_D3D9BANDWIDTHTIMINGS;
+
+typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION {
+ FLOAT TextureCacheHitRate;
+ FLOAT PostTransformVertexCacheHitRate;
+} D3DDEVINFO_D3D9CACHEUTILIZATION, *PD3DDEVINFO_D3D9CACHEUTILIZATION, *LPD3DDEVINFO_D3D9CACHEUTILIZATION;
+
+typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS {
+ FLOAT WaitingForGPUToUseApplicationResourceTimePercent;
+ FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent;
+ FLOAT WaitingForGPUToStayWithinLatencyTimePercent;
+ FLOAT WaitingForGPUExclusiveResourceTimePercent;
+ FLOAT WaitingForGPUOtherTimePercent;
+} D3DDEVINFO_D3D9INTERFACETIMINGS, *PD3DDEVINFO_D3D9INTERFACETIMINGS, *LPD3DDEVINFO_D3D9INTERFACETIMINGS;
+
+typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS {
+ FLOAT VertexProcessingTimePercent;
+ FLOAT PixelProcessingTimePercent;
+ FLOAT OtherGPUProcessingTimePercent;
+ FLOAT GPUIdleTimePercent;
+} D3DDEVINFO_D3D9PIPELINETIMINGS, *PD3DDEVINFO_D3D9PIPELINETIMINGS, *LPD3DDEVINFO_D3D9PIPELINETIMINGS;
+
+typedef struct _D3DDEVINFO_D3D9STAGETIMINGS {
+ FLOAT MemoryProcessingPercent;
+ FLOAT ComputationProcessingPercent;
+} D3DDEVINFO_D3D9STAGETIMINGS, *PD3DDEVINFO_D3D9STAGETIMINGS, *LPD3DDEVINFO_D3D9STAGETIMINGS;
+
+typedef struct _D3DDEVINFO_D3DVERTEXSTATS {
+ DWORD NumRenderedTriangles;
+ DWORD NumExtraClippingTriangles;
+} D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS;
+
+typedef struct _D3DRESOURCESTATS {
+ BOOL bThrashing;
+ DWORD ApproxBytesDownloaded;
+ DWORD NumEvicts;
+ DWORD NumVidCreates;
+ DWORD LastPri;
+ DWORD NumUsed;
+ DWORD NumUsedInVidMem;
+ DWORD WorkingSet;
+ DWORD WorkingSetBytes;
+ DWORD TotalManaged;
+ DWORD TotalBytes;
+} D3DRESOURCESTATS, *PD3DRESOURCESTATS, *LPD3DRESOURCESTATS;
+
+typedef struct _D3DDEVINFO_RESOURCEMANAGER {
+ D3DRESOURCESTATS stats[(D3DRTYPE_INDEXBUFFER+1)];
+} D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER;
+
+typedef struct _D3DDEVINFO_VCACHE {
+ DWORD Pattern;
+ DWORD OptMethod;
+ DWORD CacheSize;
+ DWORD MagicNumber;
+} D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE;
+
+typedef struct _D3DDISPLAYMODE {
+ UINT Width;
+ UINT Height;
+ UINT RefreshRate;
+ D3DFORMAT Format;
+} D3DDISPLAYMODE, *PD3DDISPLAYMODE, *LPD3DDISPLAYMODE;
+
+typedef struct _D3DENCRYPTED_BLOCK_INFO {
+ UINT NumEncryptedBytesAtBeginning;
+ UINT NumBytesInSkipPattern;
+ UINT NumBytesInEncryptPattern;
+} D3DENCRYPTED_BLOCK_INFO, *PD3DENCRYPTED_BLOCK_INFO, *LPD3DENCRYPTED_BLOCK_INFO;
+
+typedef struct _D3DGAMMARAMP {
+ WORD red [256];
+ WORD green[256];
+ WORD blue [256];
+} D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP;
+
+typedef struct _D3DINDEXBUFFER_DESC {
+ D3DFORMAT Format;
+ D3DRESOURCETYPE Type;
+ DWORD Usage;
+ D3DPOOL Pool;
+ UINT Size;
+} D3DINDEXBUFFER_DESC, *PD3DINDEXBUFFER_DESC, *LPD3DINDEXBUFFER_DESC;
+
+typedef struct _D3DVECTOR {
+ float x;
+ float y;
+ float z;
+} D3DVECTOR, *PD3DVECTOR, *LPD3DVECTOR;
+
+typedef struct _D3DLIGHT9 {
+ D3DLIGHTTYPE Type;
+ D3DCOLORVALUE Diffuse;
+ D3DCOLORVALUE Specular;
+ D3DCOLORVALUE Ambient;
+ D3DVECTOR Position;
+ D3DVECTOR Direction;
+ float Range;
+ float Falloff;
+ float Attenuation0;
+ float Attenuation1;
+ float Attenuation2;
+ float Theta;
+ float Phi;
+} D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9;
+
+typedef struct _D3DLOCKED_BOX {
+ INT RowPitch;
+ INT SlicePitch;
+ void* pBits;
+} D3DLOCKED_BOX, *PD3DLOCKED_BOX, *LPD3DLOCKED_BOX;
+
+typedef struct _D3DLOCKED_RECT {
+ INT Pitch;
+ void* pBits;
+} D3DLOCKED_RECT, *PD3DLOCKED_RECT, *LPD3DLOCKED_RECT;
+
+typedef struct _D3DMATERIAL9 {
+ D3DCOLORVALUE Diffuse;
+ D3DCOLORVALUE Ambient;
+ D3DCOLORVALUE Specular;
+ D3DCOLORVALUE Emissive;
+ float Power;
+} D3DMATERIAL9, *PD3DMATERIAL9, *LPD3DMATERIAL9;
+
+typedef struct _D3DMATRIX {
+ union {
+ struct {
+ float _11, _12, _13, _14;
+ float _21, _22, _23, _24;
+ float _31, _32, _33, _34;
+ float _41, _42, _43, _44;
+ };
+ float m[4][4];
+ };
+} D3DMATRIX, *PD3DMATRIX, *LPD3DMATRIX;
+
+typedef struct _D3DMEMORYPRESSURE {
+ UINT64 BytesEvictedFromProcess;
+ UINT64 SizeOfInefficientAllocation;
+ DWORD LevelOfEfficiency;
+} D3DMEMORYPRESSURE, *PD3DMEMORYPRESSURE, *LPD3DMEMORYPRESSURE;
+
+typedef struct _D3DPRESENTSTATS {
+ UINT PresentCount;
+ UINT PresentRefreshCount;
+ UINT SyncRefreshCount;
+ LARGE_INTEGER SyncQPCTime;
+ LARGE_INTEGER SyncGPUTime;
+} D3DPRESENTSTATS, *PD3DPRESENTSTATS, *LPD3DPRESENTSTATS;
+
+typedef struct _D3DPRESENT_PARAMETERS_ {
+ UINT BackBufferWidth;
+ UINT BackBufferHeight;
+ D3DFORMAT BackBufferFormat;
+ UINT BackBufferCount;
+ D3DMULTISAMPLE_TYPE MultiSampleType;
+ DWORD MultiSampleQuality;
+ D3DSWAPEFFECT SwapEffect;
+ HWND hDeviceWindow;
+ BOOL Windowed;
+ BOOL EnableAutoDepthStencil;
+ D3DFORMAT AutoDepthStencilFormat;
+ DWORD Flags;
+ UINT FullScreen_RefreshRateInHz;
+ UINT PresentationInterval;
+} D3DPRESENT_PARAMETERS, *PD3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS;
+
+typedef struct _D3DRANGE {
+ UINT Offset;
+ UINT Size;
+} D3DRANGE, *PD3DRANGE, *LPD3DRANGE;
+
+typedef struct _D3DRASTER_STATUS {
+ BOOL InVBlank;
+ UINT ScanLine;
+} D3DRASTER_STATUS, *PD3DRASTER_STATUS, *LPD3DRASTER_STATUS;
+
+typedef struct _D3DRECT {
+ LONG x1;
+ LONG y1;
+ LONG x2;
+ LONG y2;
+} D3DRECT, *PD3DRECT, *LPD3DRECT;
+
+typedef struct _D3DRECTPATCH_INFO {
+ UINT StartVertexOffsetWidth;
+ UINT StartVertexOffsetHeight;
+ UINT Width;
+ UINT Height;
+ UINT Stride;
+ D3DBASISTYPE Basis;
+ D3DDEGREETYPE Degree;
+} D3DRECTPATCH_INFO, *PD3DRECTPATCH_INFO, *LPD3DRECTPATCH_INFO;
+
+typedef struct _D3DSURFACE_DESC {
+ D3DFORMAT Format;
+ D3DRESOURCETYPE Type;
+ DWORD Usage;
+ D3DPOOL Pool;
+ D3DMULTISAMPLE_TYPE MultiSampleType;
+ DWORD MultiSampleQuality;
+ UINT Width;
+ UINT Height;
+} D3DSURFACE_DESC, *PD3DSURFACE_DESC, *LPD3DSURFACE_DESC;
+
+typedef struct _D3DTRIPATCH_INFO {
+ UINT StartVertexOffset;
+ UINT NumVertices;
+ D3DBASISTYPE Basis;
+ D3DDEGREETYPE Degree;
+} D3DTRIPATCH_INFO, *PD3DTRIPATCH_INFO, *LPD3DTRIPATCH_INFO;
+
+typedef struct _D3DVERTEXBUFFER_DESC {
+ D3DFORMAT Format;
+ D3DRESOURCETYPE Type;
+ DWORD Usage;
+ D3DPOOL Pool;
+ UINT Size;
+ DWORD FVF;
+} D3DVERTEXBUFFER_DESC, *PD3DVERTEXBUFFER_DESC, *LPD3DVERTEXBUFFER_DESC;
+
+typedef struct _D3DVERTEXELEMENT9 {
+ WORD Stream;
+ WORD Offset;
+ BYTE Type;
+ BYTE Method;
+ BYTE Usage;
+ BYTE UsageIndex;
+} D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9;
+
+typedef struct _D3DVIEWPORT9 {
+ DWORD X;
+ DWORD Y;
+ DWORD Width;
+ DWORD Height;
+ float MinZ;
+ float MaxZ;
+} D3DVIEWPORT9, *PD3DVIEWPORT9, *LPD3DVIEWPORT9;
+
+typedef struct _D3DVOLUME_DESC {
+ D3DFORMAT Format;
+ D3DRESOURCETYPE Type;
+ DWORD Usage;
+ D3DPOOL Pool;
+ UINT Width;
+ UINT Height;
+ UINT Depth;
+} D3DVOLUME_DESC, *PD3DVOLUME_DESC, *LPD3DVOLUME_DESC;
+
+#ifndef _WIN32
+/* If _WIN32 isn't declared it means only internal header files are used. To
+ * avoid a conflict, IUnknown is declared here rather than in d3d9.h */
+
+typedef struct IUnknown IUnknown, *PUNKNOWN, *LPUNKNOWN;
+
+#ifdef __cplusplus
+extern "C" const GUID IID_IUnknown;
+
+struct IUnknown
+{
+ virtual HRESULT WINAPI QueryInterface(REFIID riid, void **ppvObject) = 0;
+ virtual ULONG WINAPI AddRef() = 0;
+ virtual ULONG WINAPI Release() = 0;
+};
+#else /* __cplusplus */
+extern const GUID IID_IUnknown;
+
+typedef struct IUnknownVtbl
+{
+ /* IUnknown */
+ HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject);
+ ULONG (WINAPI *AddRef)(IUnknown *This);
+ ULONG (WINAPI *Release)(IUnknown *This);
+} IUnknownVtbl;
+
+struct IUnknown
+{
+ IUnknownVtbl *lpVtbl;
+};
+
+/* IUnknown macros */
+#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IUnknown_Release(p) (p)->lpVtbl->Release(p)
+#endif /* __cplusplus */
+#endif /* _WIN32 */
+
+#endif /* _D3D9TYPES_H_ */