aboutsummaryrefslogtreecommitdiff
path: root/mesalib/include/GL/glfbdev.h
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/include/GL/glfbdev.h')
-rw-r--r--mesalib/include/GL/glfbdev.h152
1 files changed, 0 insertions, 152 deletions
diff --git a/mesalib/include/GL/glfbdev.h b/mesalib/include/GL/glfbdev.h
deleted file mode 100644
index 452a643a4..000000000
--- a/mesalib/include/GL/glfbdev.h
+++ /dev/null
@@ -1,152 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef GLFBDEV_H
-#define GLFBDEV_H
-
-
-/* for size_t */
-#include <stdlib.h>
-
-/* avoid including linux/fb.h */
-struct fb_fix_screeninfo;
-struct fb_var_screeninfo;
-
-
-/* public types */
-typedef struct GLFBDevVisualRec *GLFBDevVisualPtr;
-typedef struct GLFBDevBufferRec *GLFBDevBufferPtr;
-typedef struct GLFBDevContextRec *GLFBDevContextPtr;
-
-
-/* API version */
-#define GLFBDEV_VERSION_1_0 1
-
-
-/* For glFBDevCreateVisual */
-#define GLFBDEV_DOUBLE_BUFFER 100
-#define GLFBDEV_COLOR_INDEX 101
-#define GLFBDEV_DEPTH_SIZE 102
-#define GLFBDEV_STENCIL_SIZE 103
-#define GLFBDEV_ACCUM_SIZE 104
-#define GLFBDEV_LEVEL 105
-#define GLFBDEV_MULTISAMPLE 106
-#define GLFBDEV_NONE 0
-
-/* For glFBDevGetString */
-#define GLFBDEV_VERSION 200
-#define GLFBDEV_VENDOR 201
-
-
-/* Misc functions */
-
-extern const char *
-glFBDevGetString( int str );
-
-
-typedef void (*GLFBDevProc)();
-
-
-extern GLFBDevProc
-glFBDevGetProcAddress( const char *procName );
-
-
-
-/**
- * Create a GLFBDevVisual.
- * \param fixInfo - needed to get the visual types, etc.
- * \param varInfo - needed to get the bits_per_pixel, etc.
- * \param attribs - for requesting depth, stencil, accum buffers, etc.
- */
-extern GLFBDevVisualPtr
-glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
- const struct fb_var_screeninfo *varInfo,
- const int *attribs );
-
-extern void
-glFBDevDestroyVisual( GLFBDevVisualPtr visual );
-
-extern int
-glFBDevGetVisualAttrib( const GLFBDevVisualPtr visual, int attrib);
-
-
-
-/**
- * Create a GLFBDevBuffer.
- * \param fixInfo, varInfo - needed in order to get the screen size
- * (resolution), etc.
- * \param visual - as returned by glFBDevCreateVisual()
- * \param frontBuffer - address of front color buffer
- * \param backBuffer - address of back color buffer (may be NULL)
- * \param size - size of the color buffer(s) in bytes.
- */
-extern GLFBDevBufferPtr
-glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
- const struct fb_var_screeninfo *varInfo,
- const GLFBDevVisualPtr visual,
- void *frontBuffer, void *backBuffer, size_t size );
-
-extern void
-glFBDevDestroyBuffer( GLFBDevBufferPtr buffer );
-
-extern int
-glFBDevGetBufferAttrib( const GLFBDevBufferPtr buffer, int attrib);
-
-extern GLFBDevBufferPtr
-glFBDevGetCurrentDrawBuffer( void );
-
-extern GLFBDevBufferPtr
-glFBDevGetCurrentReadBuffer( void );
-
-extern void
-glFBDevSwapBuffers( GLFBDevBufferPtr buffer );
-
-
-
-/**
- * Create a GLFBDevContext.
- * \param visual - as created by glFBDevCreateVisual.
- * \param share - specifies another context with which to share textures,
- * display lists, etc. (may be NULL).
- */
-extern GLFBDevContextPtr
-glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share );
-
-extern void
-glFBDevDestroyContext( GLFBDevContextPtr context );
-
-extern int
-glFBDevGetContextAttrib( const GLFBDevContextPtr context, int attrib);
-
-extern GLFBDevContextPtr
-glFBDevGetCurrentContext( void );
-
-extern int
-glFBDevMakeCurrent( GLFBDevContextPtr context,
- GLFBDevBufferPtr drawBuffer,
- GLFBDevBufferPtr readBuffer );
-
-
-#endif /* GLFBDEV_H */