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-rwxr-xr-x[-rw-r--r--]mesalib/include/GL/glxext.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/mesalib/include/GL/glxext.h b/mesalib/include/GL/glxext.h
index 2d8aa2290..b96133e34 100644..100755
--- a/mesalib/include/GL/glxext.h
+++ b/mesalib/include/GL/glxext.h
@@ -33,10 +33,10 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 27191 $ on $Date: 2014-06-30 15:11:33 -0700 (Mon, 30 Jun 2014) $
+** Khronos $Revision: 27498 $ on $Date: 2014-07-25 19:12:07 -0700 (Fri, 25 Jul 2014) $
*/
-#define GLX_GLXEXT_VERSION 20140630
+#define GLX_GLXEXT_VERSION 20140725
/* Generated C header for:
* API: glx
@@ -468,6 +468,16 @@ Bool glXSet3DfxModeMESA (int mode);
#endif
#endif /* GLX_MESA_set_3dfx_mode */
+#ifndef GLX_NV_copy_buffer
+#define GLX_NV_copy_buffer 1
+typedef void ( *PFNGLXCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void ( *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#ifdef GLX_GLXEXT_PROTOTYPES
+void glXCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+void glXNamedCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+#endif
+#endif /* GLX_NV_copy_buffer */
+
#ifndef GLX_NV_copy_image
#define GLX_NV_copy_image 1
typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);