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-rw-r--r--mesalib/include/GL/wglew.h1165
1 files changed, 0 insertions, 1165 deletions
diff --git a/mesalib/include/GL/wglew.h b/mesalib/include/GL/wglew.h
deleted file mode 100644
index 2eaad3651..000000000
--- a/mesalib/include/GL/wglew.h
+++ /dev/null
@@ -1,1165 +0,0 @@
-/*
-** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
-** Copyright (C) 2002, Lev Povalahev
-** All rights reserved.
-**
-** Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are met:
-**
-** * Redistributions of source code must retain the above copyright notice,
-** this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright notice,
-** this list of conditions and the following disclaimer in the documentation
-** and/or other materials provided with the distribution.
-** * The name of the author may be used to endorse or promote products
-** derived from this software without specific prior written permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
-** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
-** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
-** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
-** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
-** THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-/*
-** Copyright (c) 2007 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#ifndef __wglew_h__
-#define __wglew_h__
-#define __WGLEW_H__
-
-#ifdef __wglext_h_
-#error wglext.h included before wglew.h
-#endif
-
-#define __wglext_h_
-
-#if !defined(APIENTRY) && !defined(__CYGWIN__)
-# ifndef WIN32_LEAN_AND_MEAN
-# define WIN32_LEAN_AND_MEAN 1
-# endif
-#include <windows.h>
-#endif
-
-/*
- * GLEW_STATIC needs to be set when using the static version.
- * GLEW_BUILD is set when building the DLL version.
- */
-#ifdef GLEW_STATIC
-# define GLEWAPI extern
-#else
-# ifdef GLEW_BUILD
-# define GLEWAPI extern __declspec(dllexport)
-# else
-# define GLEWAPI extern __declspec(dllimport)
-# endif
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* -------------------------- WGL_3DFX_multisample ------------------------- */
-
-#ifndef WGL_3DFX_multisample
-#define WGL_3DFX_multisample 1
-
-#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
-#define WGL_SAMPLES_3DFX 0x2061
-
-#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
-
-#endif /* WGL_3DFX_multisample */
-
-/* ------------------------- WGL_3DL_stereo_control ------------------------ */
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_3DL_stereo_control 1
-
-#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
-#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
-#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
-#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
-
-typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
-
-#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
-
-#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
-
-#endif /* WGL_3DL_stereo_control */
-
-/* ------------------------- WGL_ARB_buffer_region ------------------------- */
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_ARB_buffer_region 1
-
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
-#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
-#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
-
-typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
-typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
-typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
-
-#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
-#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
-#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
-#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
-
-#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
-
-#endif /* WGL_ARB_buffer_region */
-
-/* ------------------------- WGL_ARB_create_context ------------------------ */
-
-#ifndef WGL_ARB_create_context
-#define WGL_ARB_create_context 1
-
-#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
-#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
-#define WGL_CONTEXT_FLAGS_ARB 0x2094
-
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
-
-#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
-
-#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
-
-#endif /* WGL_ARB_create_context */
-
-/* ----------------------- WGL_ARB_extensions_string ----------------------- */
-
-#ifndef WGL_ARB_extensions_string
-#define WGL_ARB_extensions_string 1
-
-typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
-
-#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
-
-#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
-
-#endif /* WGL_ARB_extensions_string */
-
-/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
-
-#ifndef WGL_ARB_framebuffer_sRGB
-#define WGL_ARB_framebuffer_sRGB 1
-
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
-
-#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
-
-#endif /* WGL_ARB_framebuffer_sRGB */
-
-/* ----------------------- WGL_ARB_make_current_read ----------------------- */
-
-#ifndef WGL_ARB_make_current_read
-#define WGL_ARB_make_current_read 1
-
-#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-
-#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
-#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
-
-#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
-
-#endif /* WGL_ARB_make_current_read */
-
-/* -------------------------- WGL_ARB_multisample -------------------------- */
-
-#ifndef WGL_ARB_multisample
-#define WGL_ARB_multisample 1
-
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
-
-#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
-
-#endif /* WGL_ARB_multisample */
-
-/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_ARB_pbuffer 1
-
-#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
-#define WGL_PBUFFER_LARGEST_ARB 0x2033
-#define WGL_PBUFFER_WIDTH_ARB 0x2034
-#define WGL_PBUFFER_HEIGHT_ARB 0x2035
-#define WGL_PBUFFER_LOST_ARB 0x2036
-
-DECLARE_HANDLE(HPBUFFERARB);
-
-typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
-
-#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
-#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
-#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
-#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
-#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
-
-#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
-
-#endif /* WGL_ARB_pbuffer */
-
-/* -------------------------- WGL_ARB_pixel_format ------------------------- */
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_ARB_pixel_format 1
-
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NEED_PALETTE_ARB 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
-#define WGL_SWAP_METHOD_ARB 0x2007
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
-#define WGL_TRANSPARENT_ARB 0x200A
-#define WGL_SHARE_DEPTH_ARB 0x200C
-#define WGL_SHARE_STENCIL_ARB 0x200D
-#define WGL_SHARE_ACCUM_ARB 0x200E
-#define WGL_SUPPORT_GDI_ARB 0x200F
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_STEREO_ARB 0x2012
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_COLOR_BITS_ARB 0x2014
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_RED_SHIFT_ARB 0x2016
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_GREEN_SHIFT_ARB 0x2018
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_BLUE_SHIFT_ARB 0x201A
-#define WGL_ALPHA_BITS_ARB 0x201B
-#define WGL_ALPHA_SHIFT_ARB 0x201C
-#define WGL_ACCUM_BITS_ARB 0x201D
-#define WGL_ACCUM_RED_BITS_ARB 0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_AUX_BUFFERS_ARB 0x2024
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026
-#define WGL_FULL_ACCELERATION_ARB 0x2027
-#define WGL_SWAP_EXCHANGE_ARB 0x2028
-#define WGL_SWAP_COPY_ARB 0x2029
-#define WGL_SWAP_UNDEFINED_ARB 0x202A
-#define WGL_TYPE_RGBA_ARB 0x202B
-#define WGL_TYPE_COLORINDEX_ARB 0x202C
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
-
-#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
-#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
-#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
-
-#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
-
-#endif /* WGL_ARB_pixel_format */
-
-/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
-
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_ARB_pixel_format_float 1
-
-#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
-
-#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
-
-#endif /* WGL_ARB_pixel_format_float */
-
-/* ------------------------- WGL_ARB_render_texture ------------------------ */
-
-#ifndef WGL_ARB_render_texture
-#define WGL_ARB_render_texture 1
-
-#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
-#define WGL_TEXTURE_FORMAT_ARB 0x2072
-#define WGL_TEXTURE_TARGET_ARB 0x2073
-#define WGL_MIPMAP_TEXTURE_ARB 0x2074
-#define WGL_TEXTURE_RGB_ARB 0x2075
-#define WGL_TEXTURE_RGBA_ARB 0x2076
-#define WGL_NO_TEXTURE_ARB 0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
-#define WGL_TEXTURE_1D_ARB 0x2079
-#define WGL_TEXTURE_2D_ARB 0x207A
-#define WGL_MIPMAP_LEVEL_ARB 0x207B
-#define WGL_CUBE_MAP_FACE_ARB 0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB 0x2083
-#define WGL_FRONT_RIGHT_ARB 0x2084
-#define WGL_BACK_LEFT_ARB 0x2085
-#define WGL_BACK_RIGHT_ARB 0x2086
-#define WGL_AUX0_ARB 0x2087
-#define WGL_AUX1_ARB 0x2088
-#define WGL_AUX2_ARB 0x2089
-#define WGL_AUX3_ARB 0x208A
-#define WGL_AUX4_ARB 0x208B
-#define WGL_AUX5_ARB 0x208C
-#define WGL_AUX6_ARB 0x208D
-#define WGL_AUX7_ARB 0x208E
-#define WGL_AUX8_ARB 0x208F
-#define WGL_AUX9_ARB 0x2090
-
-typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
-
-#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
-#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
-#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
-
-#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
-
-#endif /* WGL_ARB_render_texture */
-
-/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_ATI_pixel_format_float 1
-
-#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
-#define GL_RGBA_FLOAT_MODE_ATI 0x8820
-#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
-
-#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
-
-#endif /* WGL_ATI_pixel_format_float */
-
-/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
-
-#ifndef WGL_ATI_render_texture_rectangle
-#define WGL_ATI_render_texture_rectangle 1
-
-#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
-
-#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
-
-#endif /* WGL_ATI_render_texture_rectangle */
-
-/* -------------------------- WGL_EXT_depth_float -------------------------- */
-
-#ifndef WGL_EXT_depth_float
-#define WGL_EXT_depth_float 1
-
-#define WGL_DEPTH_FLOAT_EXT 0x2040
-
-#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
-
-#endif /* WGL_EXT_depth_float */
-
-/* ---------------------- WGL_EXT_display_color_table ---------------------- */
-
-#ifndef WGL_EXT_display_color_table
-#define WGL_EXT_display_color_table 1
-
-typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
-
-#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
-#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
-#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
-#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
-
-#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
-
-#endif /* WGL_EXT_display_color_table */
-
-/* ----------------------- WGL_EXT_extensions_string ----------------------- */
-
-#ifndef WGL_EXT_extensions_string
-#define WGL_EXT_extensions_string 1
-
-typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
-
-#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
-
-#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
-
-#endif /* WGL_EXT_extensions_string */
-
-/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
-
-#ifndef WGL_EXT_framebuffer_sRGB
-#define WGL_EXT_framebuffer_sRGB 1
-
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
-
-#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
-
-#endif /* WGL_EXT_framebuffer_sRGB */
-
-/* ----------------------- WGL_EXT_make_current_read ----------------------- */
-
-#ifndef WGL_EXT_make_current_read
-#define WGL_EXT_make_current_read 1
-
-#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
-
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-
-#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
-#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
-
-#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
-
-#endif /* WGL_EXT_make_current_read */
-
-/* -------------------------- WGL_EXT_multisample -------------------------- */
-
-#ifndef WGL_EXT_multisample
-#define WGL_EXT_multisample 1
-
-#define WGL_SAMPLE_BUFFERS_EXT 0x2041
-#define WGL_SAMPLES_EXT 0x2042
-
-#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
-
-#endif /* WGL_EXT_multisample */
-
-/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_EXT_pbuffer 1
-
-#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
-#define WGL_PBUFFER_LARGEST_EXT 0x2033
-#define WGL_PBUFFER_WIDTH_EXT 0x2034
-#define WGL_PBUFFER_HEIGHT_EXT 0x2035
-
-DECLARE_HANDLE(HPBUFFEREXT);
-
-typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
-
-#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
-#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
-#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
-#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
-#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
-
-#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
-
-#endif /* WGL_EXT_pbuffer */
-
-/* -------------------------- WGL_EXT_pixel_format ------------------------- */
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_EXT_pixel_format 1
-
-#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
-#define WGL_DRAW_TO_WINDOW_EXT 0x2001
-#define WGL_DRAW_TO_BITMAP_EXT 0x2002
-#define WGL_ACCELERATION_EXT 0x2003
-#define WGL_NEED_PALETTE_EXT 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
-#define WGL_SWAP_METHOD_EXT 0x2007
-#define WGL_NUMBER_OVERLAYS_EXT 0x2008
-#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
-#define WGL_TRANSPARENT_EXT 0x200A
-#define WGL_TRANSPARENT_VALUE_EXT 0x200B
-#define WGL_SHARE_DEPTH_EXT 0x200C
-#define WGL_SHARE_STENCIL_EXT 0x200D
-#define WGL_SHARE_ACCUM_EXT 0x200E
-#define WGL_SUPPORT_GDI_EXT 0x200F
-#define WGL_SUPPORT_OPENGL_EXT 0x2010
-#define WGL_DOUBLE_BUFFER_EXT 0x2011
-#define WGL_STEREO_EXT 0x2012
-#define WGL_PIXEL_TYPE_EXT 0x2013
-#define WGL_COLOR_BITS_EXT 0x2014
-#define WGL_RED_BITS_EXT 0x2015
-#define WGL_RED_SHIFT_EXT 0x2016
-#define WGL_GREEN_BITS_EXT 0x2017
-#define WGL_GREEN_SHIFT_EXT 0x2018
-#define WGL_BLUE_BITS_EXT 0x2019
-#define WGL_BLUE_SHIFT_EXT 0x201A
-#define WGL_ALPHA_BITS_EXT 0x201B
-#define WGL_ALPHA_SHIFT_EXT 0x201C
-#define WGL_ACCUM_BITS_EXT 0x201D
-#define WGL_ACCUM_RED_BITS_EXT 0x201E
-#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
-#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
-#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
-#define WGL_DEPTH_BITS_EXT 0x2022
-#define WGL_STENCIL_BITS_EXT 0x2023
-#define WGL_AUX_BUFFERS_EXT 0x2024
-#define WGL_NO_ACCELERATION_EXT 0x2025
-#define WGL_GENERIC_ACCELERATION_EXT 0x2026
-#define WGL_FULL_ACCELERATION_EXT 0x2027
-#define WGL_SWAP_EXCHANGE_EXT 0x2028
-#define WGL_SWAP_COPY_EXT 0x2029
-#define WGL_SWAP_UNDEFINED_EXT 0x202A
-#define WGL_TYPE_RGBA_EXT 0x202B
-#define WGL_TYPE_COLORINDEX_EXT 0x202C
-
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
-
-#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
-#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
-#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
-
-#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
-
-#endif /* WGL_EXT_pixel_format */
-
-/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
-
-#ifndef WGL_EXT_pixel_format_packed_float
-#define WGL_EXT_pixel_format_packed_float 1
-
-#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
-
-#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
-
-#endif /* WGL_EXT_pixel_format_packed_float */
-
-/* -------------------------- WGL_EXT_swap_control ------------------------- */
-
-#ifndef WGL_EXT_swap_control
-#define WGL_EXT_swap_control 1
-
-typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
-typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
-
-#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
-#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
-
-#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
-
-#endif /* WGL_EXT_swap_control */
-
-/* --------------------- WGL_I3D_digital_video_control --------------------- */
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_I3D_digital_video_control 1
-
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
-
-typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
-typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
-
-#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
-#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
-
-#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
-
-#endif /* WGL_I3D_digital_video_control */
-
-/* ----------------------------- WGL_I3D_gamma ----------------------------- */
-
-#ifndef WGL_I3D_gamma
-#define WGL_I3D_gamma 1
-
-#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
-
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
-
-#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
-#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
-#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
-#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
-
-#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
-
-#endif /* WGL_I3D_gamma */
-
-/* ---------------------------- WGL_I3D_genlock ---------------------------- */
-
-#ifndef WGL_I3D_genlock
-#define WGL_I3D_genlock 1
-
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
-#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
-#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
-#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
-
-typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
-typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
-typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
-
-#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
-#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
-#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
-#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
-#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
-#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
-#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
-#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
-#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
-#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
-#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
-#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
-
-#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
-
-#endif /* WGL_I3D_genlock */
-
-/* -------------------------- WGL_I3D_image_buffer ------------------------- */
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_I3D_image_buffer 1
-
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
-#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
-
-typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
-typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
-typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
-typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
-
-#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
-#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
-#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
-#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
-
-#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
-
-#endif /* WGL_I3D_image_buffer */
-
-/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
-
-#ifndef WGL_I3D_swap_frame_lock
-#define WGL_I3D_swap_frame_lock 1
-
-typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
-typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
-typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
-
-#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
-#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
-#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
-#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
-
-#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
-
-#endif /* WGL_I3D_swap_frame_lock */
-
-/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
-
-#ifndef WGL_I3D_swap_frame_usage
-#define WGL_I3D_swap_frame_usage 1
-
-typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-
-#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
-#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
-#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
-#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
-
-#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
-
-#endif /* WGL_I3D_swap_frame_usage */
-
-/* -------------------------- WGL_NV_float_buffer -------------------------- */
-
-#ifndef WGL_NV_float_buffer
-#define WGL_NV_float_buffer 1
-
-#define WGL_FLOAT_COMPONENTS_NV 0x20B0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
-#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
-#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
-#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
-#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
-
-#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
-
-#endif /* WGL_NV_float_buffer */
-
-/* -------------------------- WGL_NV_gpu_affinity -------------------------- */
-
-#ifndef WGL_NV_gpu_affinity
-#define WGL_NV_gpu_affinity 1
-
-#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
-#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
-
-DECLARE_HANDLE(HGPUNV);
-typedef struct _GPU_DEVICE {
- DWORD cb;
- CHAR DeviceName[32];
- CHAR DeviceString[128];
- DWORD Flags;
- RECT rcVirtualScreen;
-} GPU_DEVICE, *PGPU_DEVICE;
-
-typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
-typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
-typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
-typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
-
-#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
-#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
-#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
-#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
-#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
-
-#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
-
-#endif /* WGL_NV_gpu_affinity */
-
-/* -------------------------- WGL_NV_present_video ------------------------- */
-
-#ifndef WGL_NV_present_video
-#define WGL_NV_present_video 1
-
-#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
-
-DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
-
-typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
-typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
-typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
-
-#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
-#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
-#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
-
-#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
-
-#endif /* WGL_NV_present_video */
-
-/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
-
-#ifndef WGL_NV_render_depth_texture
-#define WGL_NV_render_depth_texture 1
-
-#define WGL_NO_TEXTURE_ARB 0x2077
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
-#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
-#define WGL_DEPTH_COMPONENT_NV 0x20A7
-
-#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
-
-#endif /* WGL_NV_render_depth_texture */
-
-/* -------------------- WGL_NV_render_texture_rectangle -------------------- */
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_NV_render_texture_rectangle 1
-
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
-#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
-
-#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
-
-#endif /* WGL_NV_render_texture_rectangle */
-
-/* --------------------------- WGL_NV_swap_group --------------------------- */
-
-#ifndef WGL_NV_swap_group
-#define WGL_NV_swap_group 1
-
-typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
-typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
-typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
-typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group);
-typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
-
-#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
-#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
-#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
-#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
-#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
-#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
-
-#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
-
-#endif /* WGL_NV_swap_group */
-
-/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
-
-#ifndef WGL_NV_vertex_array_range
-#define WGL_NV_vertex_array_range 1
-
-typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-
-#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
-#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
-
-#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
-
-#endif /* WGL_NV_vertex_array_range */
-
-/* -------------------------- WGL_NV_video_output -------------------------- */
-
-#ifndef WGL_NV_video_output
-#define WGL_NV_video_output 1
-
-#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
-#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
-#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
-#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
-#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
-#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
-#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-#define WGL_VIDEO_OUT_FRAME 0x20C8
-#define WGL_VIDEO_OUT_FIELD_1 0x20C9
-#define WGL_VIDEO_OUT_FIELD_2 0x20CA
-#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
-#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
-
-DECLARE_HANDLE(HPVIDEODEV);
-
-typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
-
-#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
-#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
-#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
-#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
-#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
-#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
-
-#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
-
-#endif /* WGL_NV_video_output */
-
-/* -------------------------- WGL_OML_sync_control ------------------------- */
-
-#ifndef WGL_OML_sync_control
-#define WGL_OML_sync_control 1
-
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
-
-#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
-#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
-#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
-#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
-#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
-#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
-
-#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
-
-#endif /* WGL_OML_sync_control */
-
-/* ------------------------------------------------------------------------- */
-
-#ifdef GLEW_MX
-#define WGLEW_EXPORT
-#else
-#define WGLEW_EXPORT GLEWAPI
-#endif /* GLEW_MX */
-
-#ifdef GLEW_MX
-struct WGLEWContextStruct
-{
-#endif /* GLEW_MX */
-
-WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
-
-WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
-WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
-WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
-WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
-
-WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
-
-WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
-
-WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
-WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
-
-WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
-WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
-WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
-WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
-WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
-
-WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
-
-WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
-WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
-WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
-
-WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
-WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
-WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
-WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
-
-WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
-
-WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
-WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
-
-WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
-WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
-WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
-WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
-WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
-
-WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
-WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
-
-WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
-WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
-
-WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
-WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
-
-WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
-WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
-WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
-WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
-
-WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
-WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
-WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
-WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
-WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
-WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
-WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
-WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
-WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
-WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
-WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
-WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
-
-WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
-WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
-WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
-WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
-
-WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
-WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
-WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
-WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
-
-WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
-WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
-WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
-WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
-
-WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
-WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
-WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
-WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
-WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
-
-WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
-WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
-WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
-
-WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
-WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
-WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
-WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
-WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
-WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
-
-WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
-WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
-
-WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
-WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
-WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
-WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
-WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
-WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
-
-WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
-WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
-WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
-WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
-WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
-WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
-WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
-WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
-WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
-WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
-WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
-WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
-WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
-WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
-WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
-WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
-WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
-WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
-WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
-WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
-WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;
-WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
-WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
-WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group;
-WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
-WGLEW_EXPORT GLboolean __WGLEW_NV_video_output;
-WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
-
-#ifdef GLEW_MX
-}; /* WGLEWContextStruct */
-#endif /* GLEW_MX */
-
-/* ------------------------------------------------------------------------- */
-
-#ifdef GLEW_MX
-
-typedef struct WGLEWContextStruct WGLEWContext;
-GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
-GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name);
-
-#define wglewInit() wglewContextInit(wglewGetContext())
-#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
-
-#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
-#define WGLEW_GET_FUN(x) wglewGetContext()->x
-
-#else /* GLEW_MX */
-
-#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
-#define WGLEW_GET_FUN(x) x
-
-GLEWAPI GLboolean wglewIsSupported (const char* name);
-
-#endif /* GLEW_MX */
-
-GLEWAPI GLboolean wglewGetExtension (const char* name);
-
-#ifdef __cplusplus
-}
-#endif
-
-#undef GLEWAPI
-
-#endif /* __wglew_h__ */