diff options
Diffstat (limited to 'mesalib/src/gallium/auxiliary/hud/hud_context.c')
-rw-r--r-- | mesalib/src/gallium/auxiliary/hud/hud_context.c | 100 |
1 files changed, 51 insertions, 49 deletions
diff --git a/mesalib/src/gallium/auxiliary/hud/hud_context.c b/mesalib/src/gallium/auxiliary/hud/hud_context.c index 981708314..47566d816 100644 --- a/mesalib/src/gallium/auxiliary/hud/hud_context.c +++ b/mesalib/src/gallium/auxiliary/hud/hud_context.c @@ -33,6 +33,8 @@ * Set GALLIUM_HUD=help for more info. */ +#include <stdio.h> + #include "hud/hud_context.h" #include "hud/hud_private.h" #include "hud/font.h" @@ -106,8 +108,8 @@ hud_draw_colored_prims(struct hud_context *hud, unsigned prim, hud->constants.color[1] = g; hud->constants.color[2] = b; hud->constants.color[3] = a; - hud->constants.translate[0] = xoffset; - hud->constants.translate[1] = yoffset; + hud->constants.translate[0] = (float) xoffset; + hud->constants.translate[1] = (float) yoffset; hud->constants.scale[0] = 1; hud->constants.scale[1] = yscale; cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); @@ -127,10 +129,10 @@ hud_draw_colored_quad(struct hud_context *hud, unsigned prim, float r, float g, float b, float a) { float buffer[] = { - x1, y1, - x1, y2, - x2, y2, - x2, y1, + (float) x1, (float) y1, + (float) x1, (float) y2, + (float) x2, (float) y2, + (float) x2, (float) y1, }; hud_draw_colored_prims(hud, prim, buffer, 4, r, g, b, a, 0, 0, 1); @@ -145,17 +147,17 @@ hud_draw_background_quad(struct hud_context *hud, assert(hud->bg.num_vertices + 4 <= hud->bg.max_num_vertices); - vertices[num++] = x1; - vertices[num++] = y1; + vertices[num++] = (float) x1; + vertices[num++] = (float) y1; - vertices[num++] = x1; - vertices[num++] = y2; + vertices[num++] = (float) x1; + vertices[num++] = (float) y2; - vertices[num++] = x2; - vertices[num++] = y2; + vertices[num++] = (float) x2; + vertices[num++] = (float) y2; - vertices[num++] = x2; - vertices[num++] = y1; + vertices[num++] = (float) x2; + vertices[num++] = (float) y1; hud->bg.num_vertices += num/2; } @@ -200,25 +202,25 @@ hud_draw_string(struct hud_context *hud, unsigned x, unsigned y, assert(hud->text.num_vertices + num/4 + 4 <= hud->text.max_num_vertices); - vertices[num++] = x1; - vertices[num++] = y1; - vertices[num++] = tx1; - vertices[num++] = ty1; + vertices[num++] = (float) x1; + vertices[num++] = (float) y1; + vertices[num++] = (float) tx1; + vertices[num++] = (float) ty1; - vertices[num++] = x1; - vertices[num++] = y2; - vertices[num++] = tx1; - vertices[num++] = ty2; + vertices[num++] = (float) x1; + vertices[num++] = (float) y2; + vertices[num++] = (float) tx1; + vertices[num++] = (float) ty2; - vertices[num++] = x2; - vertices[num++] = y2; - vertices[num++] = tx2; - vertices[num++] = ty2; + vertices[num++] = (float) x2; + vertices[num++] = (float) y2; + vertices[num++] = (float) tx2; + vertices[num++] = (float) ty2; - vertices[num++] = x2; - vertices[num++] = y1; - vertices[num++] = tx2; - vertices[num++] = ty1; + vertices[num++] = (float) x2; + vertices[num++] = (float) y1; + vertices[num++] = (float) tx2; + vertices[num++] = (float) ty1; x += hud->font.glyph_width; s++; @@ -316,25 +318,25 @@ hud_pane_accumulate_vertices(struct hud_context *hud, /* draw border */ assert(hud->whitelines.num_vertices + num/2 + 8 <= hud->whitelines.max_num_vertices); - line_verts[num++] = pane->x1; - line_verts[num++] = pane->y1; - line_verts[num++] = pane->x2; - line_verts[num++] = pane->y1; - - line_verts[num++] = pane->x2; - line_verts[num++] = pane->y1; - line_verts[num++] = pane->x2; - line_verts[num++] = pane->y2; - - line_verts[num++] = pane->x1; - line_verts[num++] = pane->y2; - line_verts[num++] = pane->x2; - line_verts[num++] = pane->y2; - - line_verts[num++] = pane->x1; - line_verts[num++] = pane->y1; - line_verts[num++] = pane->x1; - line_verts[num++] = pane->y2; + line_verts[num++] = (float) pane->x1; + line_verts[num++] = (float) pane->y1; + line_verts[num++] = (float) pane->x2; + line_verts[num++] = (float) pane->y1; + + line_verts[num++] = (float) pane->x2; + line_verts[num++] = (float) pane->y1; + line_verts[num++] = (float) pane->x2; + line_verts[num++] = (float) pane->y2; + + line_verts[num++] = (float) pane->x1; + line_verts[num++] = (float) pane->y2; + line_verts[num++] = (float) pane->x2; + line_verts[num++] = (float) pane->y2; + + line_verts[num++] = (float) pane->x1; + line_verts[num++] = (float) pane->y1; + line_verts[num++] = (float) pane->x1; + line_verts[num++] = (float) pane->y2; /* draw horizontal lines inside the graph */ for (i = 0; i <= 5; i++) { |