diff options
Diffstat (limited to 'mesalib/src/gallium/auxiliary/util/u_blit.c')
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_blit.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_blit.c b/mesalib/src/gallium/auxiliary/util/u_blit.c index 3887e65fb..bf1c392cd 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blit.c +++ b/mesalib/src/gallium/auxiliary/util/u_blit.c @@ -203,7 +203,7 @@ set_fragment_shader(struct blit_state *ctx, uint writemask, enum pipe_texture_target pipe_tex) { if (!ctx->fs[pipe_tex][writemask]) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex); + unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0); ctx->fs[pipe_tex][writemask] = util_make_fragment_tex_shader_writemask(ctx->pipe, tgsi_tex, @@ -223,7 +223,7 @@ set_depthstencil_fragment_shader(struct blit_state *ctx, enum pipe_texture_target pipe_tex) { if (!ctx->fs_depthstencil[pipe_tex]) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex); + unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0); ctx->fs_depthstencil[pipe_tex] = util_make_fragment_tex_shader_writedepthstencil(ctx->pipe, tgsi_tex, @@ -242,7 +242,7 @@ set_depth_fragment_shader(struct blit_state *ctx, enum pipe_texture_target pipe_tex) { if (!ctx->fs_depth[pipe_tex]) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex); + unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0); ctx->fs_depth[pipe_tex] = util_make_fragment_tex_shader_writedepth(ctx->pipe, tgsi_tex, @@ -261,7 +261,7 @@ set_stencil_fragment_shader(struct blit_state *ctx, enum pipe_texture_target pipe_tex) { if (!ctx->fs_stencil[pipe_tex]) { - unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex); + unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0); ctx->fs_stencil[pipe_tex] = util_make_fragment_tex_shader_writestencil(ctx->pipe, tgsi_tex, @@ -464,7 +464,7 @@ util_blit_pixels(struct blit_state *ctx, dstX0, dstY0, dstX1, dstY1); src_format = util_format_linear(src_tex->format); - dst_format = util_format_linear(dst->format); + dst_format = util_format_linear(dst->texture->format); /* See whether we will blit depth or stencil. */ is_depth = util_format_has_depth(src_desc); |