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Diffstat (limited to 'mesalib/src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_blitter.c168
1 files changed, 112 insertions, 56 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c
index 7c7e06219..95224020c 100644
--- a/mesalib/src/gallium/auxiliary/util/u_blitter.c
+++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c
@@ -127,6 +127,10 @@ struct blitter_context_priv
void (*delete_fs_state)(struct pipe_context *, void *);
};
+static struct pipe_surface *
+util_blitter_get_next_surface_layer(struct pipe_context *pipe,
+ struct pipe_surface *surf);
+
struct blitter_context *util_blitter_create(struct pipe_context *pipe)
{
struct blitter_context_priv *ctx;
@@ -143,6 +147,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
ctx->base.pipe = pipe;
ctx->base.draw_rectangle = util_blitter_draw_rectangle;
+ ctx->base.get_next_surface_layer = util_blitter_get_next_surface_layer;
ctx->bind_fs_state = pipe->bind_fs_state;
ctx->delete_fs_state = pipe->delete_fs_state;
@@ -681,6 +686,11 @@ static void blitter_set_texcoords(struct blitter_context_priv *ctx,
}
break;
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][3] = (float) (layer / 6); /*w*/
+ break;
+
case PIPE_TEXTURE_2D:
for (i = 0; i < 4; i++) {
ctx->vertices[i][1][2] = (float) sample; /*r*/
@@ -1056,14 +1066,28 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter,
void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
struct pipe_resource *dst,
unsigned dstlevel,
- unsigned dstz,
- const struct pipe_box *srcbox)
+ unsigned dstz)
{
memset(dst_templ, 0, sizeof(*dst_templ));
dst_templ->format = util_format_linear(dst->format);
dst_templ->u.tex.level = dstlevel;
dst_templ->u.tex.first_layer = dstz;
- dst_templ->u.tex.last_layer = dstz + srcbox->depth - 1;
+ dst_templ->u.tex.last_layer = dstz;
+}
+
+static struct pipe_surface *
+util_blitter_get_next_surface_layer(struct pipe_context *pipe,
+ struct pipe_surface *surf)
+{
+ struct pipe_surface dst_templ;
+
+ memset(&dst_templ, 0, sizeof(dst_templ));
+ dst_templ.format = surf->format;
+ dst_templ.u.tex.level = surf->u.tex.level;
+ dst_templ.u.tex.first_layer = surf->u.tex.first_layer + 1;
+ dst_templ.u.tex.last_layer = surf->u.tex.last_layer + 1;
+
+ return pipe->create_surface(pipe, surf->texture, &dst_templ);
}
void util_blitter_default_src_texture(struct pipe_sampler_view *src_templ,
@@ -1176,12 +1200,16 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
struct pipe_context *pipe = ctx->base.pipe;
struct pipe_surface *dst_view, dst_templ;
struct pipe_sampler_view src_templ, *src_view;
+ struct pipe_box dstbox;
assert(dst && src);
assert(src->target < PIPE_MAX_TEXTURE_TYPES);
+ u_box_3d(dstx, dsty, dstz, abs(srcbox->width), abs(srcbox->height),
+ abs(srcbox->depth), &dstbox);
+
/* Initialize the surface. */
- util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz, srcbox);
+ util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
dst_view = pipe->create_surface(pipe, dst, &dst_templ);
/* Initialize the sampler view. */
@@ -1189,8 +1217,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
src_view = pipe->create_sampler_view(pipe, src, &src_templ);
/* Copy. */
- util_blitter_blit_generic(blitter, dst_view, dstx, dsty,
- abs(srcbox->width), abs(srcbox->height),
+ util_blitter_blit_generic(blitter, dst_view, &dstbox,
src_view, srcbox, src->width0, src->height0,
mask, PIPE_TEX_FILTER_NEAREST, NULL,
copy_all_samples);
@@ -1201,8 +1228,7 @@ void util_blitter_copy_texture(struct blitter_context *blitter,
void util_blitter_blit_generic(struct blitter_context *blitter,
struct pipe_surface *dst,
- int dstx, int dsty,
- unsigned dst_width, unsigned dst_height,
+ const struct pipe_box *dstbox,
struct pipe_sampler_view *src,
const struct pipe_box *srcbox,
unsigned src_width0, unsigned src_height0,
@@ -1214,6 +1240,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
struct pipe_context *pipe = ctx->base.pipe;
struct pipe_framebuffer_state fb_state;
enum pipe_texture_target src_target = src->texture->target;
+ unsigned src_samples = src->texture->nr_samples;
boolean has_depth, has_stencil, has_color;
boolean blit_stencil, blit_depth, blit_color;
void *sampler_state;
@@ -1238,9 +1265,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
return;
}
- /* XXX should handle 3d regions */
- assert(srcbox->depth == 1);
-
/* Check whether the states are properly saved. */
blitter_set_running_flag(ctx);
blitter_check_saved_vertex_states(ctx);
@@ -1252,6 +1276,9 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
/* Initialize framebuffer state. */
fb_state.width = dst->width;
fb_state.height = dst->height;
+ fb_state.nr_cbufs = blit_depth || blit_stencil ? 0 : 1;
+ fb_state.cbufs[0] = NULL;
+ fb_state.zsbuf = NULL;
if (blit_depth || blit_stencil) {
pipe->bind_blend_state(pipe, ctx->blend[0]);
@@ -1260,41 +1287,36 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
pipe->bind_depth_stencil_alpha_state(pipe,
ctx->dsa_write_depth_stencil);
ctx->bind_fs_state(pipe,
- blitter_get_fs_texfetch_depthstencil(ctx, src->texture->target,
- src->texture->nr_samples));
+ blitter_get_fs_texfetch_depthstencil(ctx, src_target,
+ src_samples));
} else if (blit_depth) {
pipe->bind_depth_stencil_alpha_state(pipe,
ctx->dsa_write_depth_keep_stencil);
ctx->bind_fs_state(pipe,
- blitter_get_fs_texfetch_depth(ctx, src->texture->target,
- src->texture->nr_samples));
+ blitter_get_fs_texfetch_depth(ctx, src_target,
+ src_samples));
} else { /* is_stencil */
pipe->bind_depth_stencil_alpha_state(pipe,
ctx->dsa_keep_depth_write_stencil);
ctx->bind_fs_state(pipe,
- blitter_get_fs_texfetch_stencil(ctx, src->texture->target,
- src->texture->nr_samples));
+ blitter_get_fs_texfetch_stencil(ctx, src_target,
+ src_samples));
}
- fb_state.nr_cbufs = 0;
- fb_state.zsbuf = dst;
} else {
pipe->bind_blend_state(pipe, ctx->blend[mask & PIPE_MASK_RGBA]);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
ctx->bind_fs_state(pipe,
- blitter_get_fs_texfetch_col(ctx, src->texture->target,
- src->texture->nr_samples));
-
- fb_state.nr_cbufs = 1;
- fb_state.cbufs[0] = dst;
- fb_state.zsbuf = 0;
+ blitter_get_fs_texfetch_col(ctx, src_target,
+ src_samples));
}
/* Set the linear filter only for scaled color non-MSAA blits. */
if (filter == PIPE_TEX_FILTER_LINEAR &&
!blit_depth && !blit_stencil &&
- src->texture->nr_samples <= 1 &&
- (dst_width != abs(srcbox->width) || dst_height != abs(srcbox->height))) {
+ src_samples <= 1 &&
+ (dstbox->width != abs(srcbox->width) ||
+ dstbox->height != abs(srcbox->height))) {
sampler_state = ctx->sampler_state_linear;
} else {
sampler_state = ctx->sampler_state;
@@ -1339,8 +1361,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
}
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
- pipe->set_framebuffer_state(pipe, &fb_state);
-
if (scissor) {
pipe->set_scissor_state(pipe, scissor);
}
@@ -1351,7 +1371,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
if ((src_target == PIPE_TEXTURE_1D ||
src_target == PIPE_TEXTURE_2D ||
src_target == PIPE_TEXTURE_RECT) &&
- src->texture->nr_samples <= 1) {
+ src_samples <= 1) {
/* Draw the quad with the draw_rectangle callback. */
/* Set texture coordinates. - use a pipe color union
@@ -1363,35 +1383,72 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
get_texcoords(src, src_width0, src_height0, srcbox->x, srcbox->y,
srcbox->x+srcbox->width, srcbox->y+srcbox->height, coord.f);
+ /* Set framebuffer state. */
+ if (blit_depth || blit_stencil) {
+ fb_state.zsbuf = dst;
+ } else {
+ fb_state.cbufs[0] = dst;
+ }
+ pipe->set_framebuffer_state(pipe, &fb_state);
+
/* Draw. */
pipe->set_sample_mask(pipe, ~0);
- blitter->draw_rectangle(blitter, dstx, dsty,
- dstx+dst_width, dsty+dst_height, 0,
+ blitter->draw_rectangle(blitter, dstbox->x, dstbox->y,
+ dstbox->x + dstbox->width,
+ dstbox->y + dstbox->height, 0,
UTIL_BLITTER_ATTRIB_TEXCOORD, &coord);
} else {
/* Draw the quad with the generic codepath. */
- if (copy_all_samples &&
- src->texture->nr_samples == dst->texture->nr_samples &&
- dst->texture->nr_samples > 1) {
- /* MSAA copy. */
- unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1;
-
- for (i = 0; i <= max_sample; i++) {
- pipe->set_sample_mask(pipe, 1 << i);
- blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z,
- i, srcbox->x, srcbox->y,
+ int z;
+ for (z = 0; z < dstbox->depth; z++) {
+ struct pipe_surface *old;
+
+ /* Set framebuffer state. */
+ if (blit_depth || blit_stencil) {
+ fb_state.zsbuf = dst;
+ } else {
+ fb_state.cbufs[0] = dst;
+ }
+ pipe->set_framebuffer_state(pipe, &fb_state);
+
+ /* See if we need to blit a multisample or singlesample buffer. */
+ if (copy_all_samples &&
+ src_samples == dst->texture->nr_samples &&
+ dst->texture->nr_samples > 1) {
+ unsigned i, max_sample = MAX2(dst->texture->nr_samples, 1) - 1;
+
+ for (i = 0; i <= max_sample; i++) {
+ pipe->set_sample_mask(pipe, 1 << i);
+ blitter_set_texcoords(ctx, src, src_width0, src_height0,
+ srcbox->z + z,
+ i, srcbox->x, srcbox->y,
+ srcbox->x + srcbox->width,
+ srcbox->y + srcbox->height);
+ blitter_draw(ctx, dstbox->x, dstbox->y,
+ dstbox->x + dstbox->width,
+ dstbox->y + dstbox->height, 0);
+ }
+ } else {
+ pipe->set_sample_mask(pipe, ~0);
+ blitter_set_texcoords(ctx, src, src_width0, src_height0,
+ srcbox->z + z, 0,
+ srcbox->x, srcbox->y,
srcbox->x + srcbox->width,
srcbox->y + srcbox->height);
- blitter_draw(ctx, dstx, dsty,
- dstx+dst_width, dsty+dst_height, 0);
+ blitter_draw(ctx, dstbox->x, dstbox->y,
+ dstbox->x + dstbox->width,
+ dstbox->y + dstbox->height, 0);
+ }
+
+ /* Get the next surface or (if this is the last iteration)
+ * just unreference the last one. */
+ old = dst;
+ if (z < dstbox->depth-1) {
+ dst = ctx->base.get_next_surface_layer(ctx->base.pipe, dst);
+ }
+ if (z) {
+ pipe_surface_reference(&old, NULL);
}
- } else {
- pipe->set_sample_mask(pipe, ~0);
- blitter_set_texcoords(ctx, src, src_width0, src_height0, srcbox->z, 0,
- srcbox->x, srcbox->y,
- srcbox->x + srcbox->width,
- srcbox->y + srcbox->height);
- blitter_draw(ctx, dstx, dsty, dstx+dst_width, dsty+dst_height, 0);
}
}
@@ -1419,7 +1476,7 @@ util_blitter_blit(struct blitter_context *blitter,
/* Initialize the surface. */
util_blitter_default_dst_texture(&dst_templ, dst, info->dst.level,
- info->dst.box.z, &info->src.box);
+ info->dst.box.z);
dst_templ.format = info->dst.format;
dst_view = pipe->create_surface(pipe, dst, &dst_templ);
@@ -1429,9 +1486,7 @@ util_blitter_blit(struct blitter_context *blitter,
src_view = pipe->create_sampler_view(pipe, src, &src_templ);
/* Copy. */
- util_blitter_blit_generic(blitter, dst_view,
- info->dst.box.x, info->dst.box.y,
- info->dst.box.width, info->dst.box.height,
+ util_blitter_blit_generic(blitter, dst_view, &info->dst.box,
src_view, &info->src.box, src->width0, src->height0,
info->mask, info->filter,
info->scissor_enable ? &info->scissor : NULL, TRUE);
@@ -1761,7 +1816,8 @@ void util_blitter_custom_color(struct blitter_context *blitter,
blitter_disable_render_cond(ctx);
/* bind states */
- pipe->bind_blend_state(pipe, custom_blend);
+ pipe->bind_blend_state(pipe, custom_blend ? custom_blend
+ : ctx->blend[PIPE_MASK_RGBA]);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);