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-rw-r--r--mesalib/src/gallium/auxiliary/util/u_clear.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_clear.h b/mesalib/src/gallium/auxiliary/util/u_clear.h
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+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors:
+ * Michel Dänzer
+ */
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+
+/**
+ * Clear the given buffers to the specified values.
+ * No masking, no scissor (clear entire buffer).
+ */
+static INLINE void
+util_clear(struct pipe_context *pipe,
+ struct pipe_framebuffer_state *framebuffer, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil)
+{
+ if (buffers & PIPE_CLEAR_COLOR) {
+ unsigned i;
+ for (i = 0; i < framebuffer->nr_cbufs; i++) {
+ struct pipe_surface *ps = framebuffer->cbufs[i];
+ pipe->clear_render_target(pipe, ps, rgba, 0, 0, ps->width, ps->height);
+ }
+ }
+
+ if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ struct pipe_surface *ps = framebuffer->zsbuf;
+ pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL,
+ depth, stencil,
+ 0, 0, ps->width, ps->height);
+ }
+}