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diff --git a/mesalib/src/gallium/auxiliary/util/u_format_srgb.h b/mesalib/src/gallium/auxiliary/util/u_format_srgb.h
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-/**************************************************************************
- *
- * Copyright 2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- **************************************************************************/
-
-/**
- * @file
- * SRGB translation.
- *
- * @author Brian Paul <brianp@vmware.com>
- * @author Michal Krol <michal@vmware.com>
- * @author Jose Fonseca <jfonseca@vmware.com>
- */
-
-#ifndef U_FORMAT_SRGB_H_
-#define U_FORMAT_SRGB_H_
-
-
-#include "pipe/p_compiler.h"
-#include "u_pack_color.h"
-#include "u_math.h"
-
-
-extern const float
-util_format_srgb_8unorm_to_linear_float_table[256];
-
-extern const uint8_t
-util_format_srgb_to_linear_8unorm_table[256];
-
-extern const uint8_t
-util_format_linear_to_srgb_8unorm_table[256];
-
-extern const unsigned
-util_format_linear_to_srgb_helper_table[104];
-
-
-/**
- * Convert a unclamped linear float to srgb value in the [0,255].
- */
-static INLINE uint8_t
-util_format_linear_float_to_srgb_8unorm(float x)
-{
- /* this would be exact but (probably much) slower */
- if (0) {
- if (x >= 1.0f)
- return 255;
- else if (x >= 0.0031308f)
- return float_to_ubyte(1.055f * powf(x, 0.41666666f) - 0.055f);
- else if (x > 0.0f)
- return float_to_ubyte(12.92f * x);
- else
- return 0;
- }
- else {
- /*
- * This is taken from https://gist.github.com/rygorous/2203834
- * Use LUT and do linear interpolation.
- */
- union fi almostone, minval, f;
- unsigned tab, bias, scale, t;
-
- almostone.ui = 0x3f7fffff;
- minval.ui = (127-13) << 23;
-
- /*
- * Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively.
- * The tests are carefully written so that NaNs map to 0, same as in the
- * reference implementation.
- */
- if (!(x > minval.f))
- x = minval.f;
- if (x > almostone.f)
- x = almostone.f;
-
- /* Do the table lookup and unpack bias, scale */
- f.f = x;
- tab = util_format_linear_to_srgb_helper_table[(f.ui - minval.ui) >> 20];
- bias = (tab >> 16) << 9;
- scale = tab & 0xffff;
-
- /* Grab next-highest mantissa bits and perform linear interpolation */
- t = (f.ui >> 12) & 0xff;
- return (uint8_t) ((bias + scale*t) >> 16);
- }
-}
-
-
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static INLINE float
-util_format_srgb_8unorm_to_linear_float(uint8_t x)
-{
- return util_format_srgb_8unorm_to_linear_float_table[x];
-}
-
-
-/*
- * XXX These 2 functions probably don't make a lot of sense (but lots
- * of potential callers which most likely all don't make sense neither)
- */
-
-/**
- * Convert a 8bit normalized value from linear to srgb.
- */
-static INLINE uint8_t
-util_format_linear_to_srgb_8unorm(uint8_t x)
-{
- return util_format_linear_to_srgb_8unorm_table[x];
-}
-
-
-/**
- * Convert a 8bit normalized value from srgb to linear.
- */
-static INLINE uint8_t
-util_format_srgb_to_linear_8unorm(uint8_t x)
-{
- return util_format_srgb_to_linear_8unorm_table[x];
-}
-
-
-#endif /* U_FORMAT_SRGB_H_ */