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+/**************************************************************************
+ *
+ * Copyright 2010 Luca Barbieri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Direct3D 10/11 has no concept of transfers. Applications instead
+ * create resources with a STAGING or DYNAMIC usage, copy between them
+ * and the real resource and use Map to map the STAGING/DYNAMIC resource.
+ *
+ * This util module allows to implement Gallium drivers as a Direct3D
+ * driver would be implemented: transfers allocate a resource with
+ * PIPE_USAGE_STAGING, and copy the data between it and the real resource
+ * with resource_copy_region.
+ */
+
+#ifndef U_STAGING_H
+#define U_STAGING_H
+
+#include "pipe/p_state.h"
+
+struct util_staging_transfer {
+ struct pipe_transfer base;
+
+ /* if direct, same as base.resource, otherwise the temporary staging resource */
+ struct pipe_resource *staging_resource;
+};
+
+/* user must be stride, slice_stride and offset */
+/* pt->usage == PIPE_USAGE_DYNAMIC || pt->usage == PIPE_USAGE_STAGING should be a good value to pass for direct */
+/* staging resource is currently created with PIPE_USAGE_STAGING */
+struct util_staging_transfer *
+util_staging_transfer_init(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ bool direct, struct util_staging_transfer *tx);
+
+void
+util_staging_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *ptx);
+
+#endif