diff options
Diffstat (limited to 'mesalib/src/gallium/auxiliary')
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_blitter.c | 49 |
1 files changed, 17 insertions, 32 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c index 4b4734a21..47d0227a9 100644 --- a/mesalib/src/gallium/auxiliary/util/u_blitter.c +++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c @@ -718,6 +718,18 @@ void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx, return ctx->fs_texfetch_depth[tex_target]; } +static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx) +{ + struct pipe_context *pipe = ctx->base.pipe; + + pipe->bind_rasterizer_state(pipe, ctx->rs_state); + pipe->bind_vs_state(pipe, ctx->vs); + if (ctx->has_geometry_shader) + pipe->bind_gs_state(pipe, NULL); + if (ctx->has_stream_out) + pipe->set_stream_output_targets(pipe, 0, NULL, 0); +} + static void blitter_draw(struct blitter_context_priv *ctx, unsigned x1, unsigned y1, unsigned x2, unsigned y2, @@ -803,7 +815,6 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, sr.ref_value[0] = stencil & 0xff; pipe->set_stencil_ref(pipe, &sr); - pipe->bind_rasterizer_state(pipe, ctx->rs_state); if (util_format_is_pure_sint(cbuf_format)) { pipe->bind_vertex_elements_state(pipe, ctx->velem_sint_state); } else if (util_format_is_pure_uint(cbuf_format)) { @@ -812,12 +823,8 @@ static void util_blitter_clear_custom(struct blitter_context *blitter, pipe->bind_vertex_elements_state(pipe, ctx->velem_state); } pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs, int_format)); - pipe->bind_vs_state(pipe, ctx->vs); - if (ctx->has_geometry_shader) - pipe->bind_gs_state(pipe, NULL); - if (ctx->has_stream_out) - pipe->set_stream_output_targets(pipe, 0, NULL, 0); + blitter_set_common_draw_rect_state(ctx); blitter_set_dst_dimensions(ctx, width, height); blitter->draw_rectangle(blitter, 0, 0, width, height, depth, UTIL_BLITTER_ATTRIB_COLOR, color); @@ -1010,18 +1017,12 @@ void util_blitter_copy_texture_view(struct blitter_context *blitter, fb_state.zsbuf = 0; } - /* Set rasterizer state, shaders, and textures. */ - pipe->bind_rasterizer_state(pipe, ctx->rs_state); - pipe->bind_vs_state(pipe, ctx->vs); - if (ctx->has_geometry_shader) - pipe->bind_gs_state(pipe, NULL); - if (ctx->has_stream_out) - pipe->set_stream_output_targets(pipe, 0, NULL, 0); pipe->bind_fragment_sampler_states(pipe, 1, &ctx->sampler_state); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); pipe->set_fragment_sampler_views(pipe, 1, &src); pipe->set_framebuffer_state(pipe, &fb_state); + blitter_set_common_draw_rect_state(ctx); blitter_set_dst_dimensions(ctx, dst->width, dst->height); switch (src_target) { @@ -1097,13 +1098,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter, /* bind states */ pipe->bind_blend_state(pipe, ctx->blend_write_color); pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); - pipe->bind_rasterizer_state(pipe, ctx->rs_state); pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE)); - pipe->bind_vs_state(pipe, ctx->vs); - if (ctx->has_geometry_shader) - pipe->bind_gs_state(pipe, NULL); - if (ctx->has_stream_out) - pipe->set_stream_output_targets(pipe, 0, NULL, 0); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); /* set a framebuffer state */ @@ -1114,6 +1109,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter, fb_state.zsbuf = 0; pipe->set_framebuffer_state(pipe, &fb_state); + blitter_set_common_draw_rect_state(ctx); blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0, UTIL_BLITTER_ATTRIB_COLOR, color); @@ -1167,13 +1163,7 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter, /* hmm that should be illegal probably, or make it a no-op somewhere */ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil); - pipe->bind_rasterizer_state(pipe, ctx->rs_state); pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0, FALSE)); - pipe->bind_vs_state(pipe, ctx->vs); - if (ctx->has_geometry_shader) - pipe->bind_gs_state(pipe, NULL); - if (ctx->has_stream_out) - pipe->set_stream_output_targets(pipe, 0, NULL, 0); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); /* set a framebuffer state */ @@ -1184,6 +1174,7 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter, fb_state.zsbuf = dstsurf; pipe->set_framebuffer_state(pipe, &fb_state); + blitter_set_common_draw_rect_state(ctx); blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, depth, UTIL_BLITTER_ATTRIB_NONE, NULL); @@ -1217,14 +1208,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter, /* bind states */ pipe->bind_blend_state(pipe, ctx->blend_write_color); pipe->bind_depth_stencil_alpha_state(pipe, dsa_stage); - - pipe->bind_rasterizer_state(pipe, ctx->rs_state); pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0, FALSE)); - pipe->bind_vs_state(pipe, ctx->vs); - if (ctx->has_geometry_shader) - pipe->bind_gs_state(pipe, NULL); - if (ctx->has_stream_out) - pipe->set_stream_output_targets(pipe, 0, NULL, 0); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); /* set a framebuffer state */ @@ -1241,6 +1225,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter, fb_state.zsbuf = zsurf; pipe->set_framebuffer_state(pipe, &fb_state); + blitter_set_common_draw_rect_state(ctx); blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height); blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth, UTIL_BLITTER_ATTRIB_NONE, NULL); |