aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/gallium/include/pipe/p_defines.h
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/src/gallium/include/pipe/p_defines.h')
-rw-r--r--mesalib/src/gallium/include/pipe/p_defines.h760
1 files changed, 760 insertions, 0 deletions
diff --git a/mesalib/src/gallium/include/pipe/p_defines.h b/mesalib/src/gallium/include/pipe/p_defines.h
new file mode 100644
index 000000000..ae173b3c2
--- /dev/null
+++ b/mesalib/src/gallium/include/pipe/p_defines.h
@@ -0,0 +1,760 @@
+/**************************************************************************
+ *
+ * Copyright 2007 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef PIPE_DEFINES_H
+#define PIPE_DEFINES_H
+
+#include "p_compiler.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Gallium error codes.
+ *
+ * - A zero value always means success.
+ * - A negative value always means failure.
+ * - The meaning of a positive value is function dependent.
+ */
+enum pipe_error {
+ PIPE_OK = 0,
+ PIPE_ERROR = -1, /**< Generic error */
+ PIPE_ERROR_BAD_INPUT = -2,
+ PIPE_ERROR_OUT_OF_MEMORY = -3,
+ PIPE_ERROR_RETRY = -4
+ /* TODO */
+};
+
+
+#define PIPE_BLENDFACTOR_ONE 0x1
+#define PIPE_BLENDFACTOR_SRC_COLOR 0x2
+#define PIPE_BLENDFACTOR_SRC_ALPHA 0x3
+#define PIPE_BLENDFACTOR_DST_ALPHA 0x4
+#define PIPE_BLENDFACTOR_DST_COLOR 0x5
+#define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define PIPE_BLENDFACTOR_CONST_COLOR 0x7
+#define PIPE_BLENDFACTOR_CONST_ALPHA 0x8
+#define PIPE_BLENDFACTOR_SRC1_COLOR 0x9
+#define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define PIPE_BLENDFACTOR_ZERO 0x11
+#define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15
+#define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define PIPE_BLEND_ADD 0
+#define PIPE_BLEND_SUBTRACT 1
+#define PIPE_BLEND_REVERSE_SUBTRACT 2
+#define PIPE_BLEND_MIN 3
+#define PIPE_BLEND_MAX 4
+
+#define PIPE_LOGICOP_CLEAR 0
+#define PIPE_LOGICOP_NOR 1
+#define PIPE_LOGICOP_AND_INVERTED 2
+#define PIPE_LOGICOP_COPY_INVERTED 3
+#define PIPE_LOGICOP_AND_REVERSE 4
+#define PIPE_LOGICOP_INVERT 5
+#define PIPE_LOGICOP_XOR 6
+#define PIPE_LOGICOP_NAND 7
+#define PIPE_LOGICOP_AND 8
+#define PIPE_LOGICOP_EQUIV 9
+#define PIPE_LOGICOP_NOOP 10
+#define PIPE_LOGICOP_OR_INVERTED 11
+#define PIPE_LOGICOP_COPY 12
+#define PIPE_LOGICOP_OR_REVERSE 13
+#define PIPE_LOGICOP_OR 14
+#define PIPE_LOGICOP_SET 15
+
+#define PIPE_MASK_R 0x1
+#define PIPE_MASK_G 0x2
+#define PIPE_MASK_B 0x4
+#define PIPE_MASK_A 0x8
+#define PIPE_MASK_RGBA 0xf
+#define PIPE_MASK_Z 0x10
+#define PIPE_MASK_S 0x20
+#define PIPE_MASK_ZS 0x30
+#define PIPE_MASK_RGBAZS (PIPE_MASK_RGBA|PIPE_MASK_ZS)
+
+
+/**
+ * Inequality functions. Used for depth test, stencil compare, alpha
+ * test, shadow compare, etc.
+ */
+#define PIPE_FUNC_NEVER 0
+#define PIPE_FUNC_LESS 1
+#define PIPE_FUNC_EQUAL 2
+#define PIPE_FUNC_LEQUAL 3
+#define PIPE_FUNC_GREATER 4
+#define PIPE_FUNC_NOTEQUAL 5
+#define PIPE_FUNC_GEQUAL 6
+#define PIPE_FUNC_ALWAYS 7
+
+/** Polygon fill mode */
+#define PIPE_POLYGON_MODE_FILL 0
+#define PIPE_POLYGON_MODE_LINE 1
+#define PIPE_POLYGON_MODE_POINT 2
+
+/** Polygon face specification, eg for culling */
+#define PIPE_FACE_NONE 0
+#define PIPE_FACE_FRONT 1
+#define PIPE_FACE_BACK 2
+#define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK)
+
+/** Stencil ops */
+#define PIPE_STENCIL_OP_KEEP 0
+#define PIPE_STENCIL_OP_ZERO 1
+#define PIPE_STENCIL_OP_REPLACE 2
+#define PIPE_STENCIL_OP_INCR 3
+#define PIPE_STENCIL_OP_DECR 4
+#define PIPE_STENCIL_OP_INCR_WRAP 5
+#define PIPE_STENCIL_OP_DECR_WRAP 6
+#define PIPE_STENCIL_OP_INVERT 7
+
+/** Texture types.
+ * See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D */
+enum pipe_texture_target {
+ PIPE_BUFFER = 0,
+ PIPE_TEXTURE_1D = 1,
+ PIPE_TEXTURE_2D = 2,
+ PIPE_TEXTURE_3D = 3,
+ PIPE_TEXTURE_CUBE = 4,
+ PIPE_TEXTURE_RECT = 5,
+ PIPE_TEXTURE_1D_ARRAY = 6,
+ PIPE_TEXTURE_2D_ARRAY = 7,
+ PIPE_TEXTURE_CUBE_ARRAY = 8,
+ PIPE_MAX_TEXTURE_TYPES
+};
+
+#define PIPE_TEX_FACE_POS_X 0
+#define PIPE_TEX_FACE_NEG_X 1
+#define PIPE_TEX_FACE_POS_Y 2
+#define PIPE_TEX_FACE_NEG_Y 3
+#define PIPE_TEX_FACE_POS_Z 4
+#define PIPE_TEX_FACE_NEG_Z 5
+#define PIPE_TEX_FACE_MAX 6
+
+#define PIPE_TEX_WRAP_REPEAT 0
+#define PIPE_TEX_WRAP_CLAMP 1
+#define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2
+#define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3
+#define PIPE_TEX_WRAP_MIRROR_REPEAT 4
+#define PIPE_TEX_WRAP_MIRROR_CLAMP 5
+#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6
+#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7
+
+/* Between mipmaps, ie mipfilter
+ */
+#define PIPE_TEX_MIPFILTER_NEAREST 0
+#define PIPE_TEX_MIPFILTER_LINEAR 1
+#define PIPE_TEX_MIPFILTER_NONE 2
+
+/* Within a mipmap, ie min/mag filter
+ */
+#define PIPE_TEX_FILTER_NEAREST 0
+#define PIPE_TEX_FILTER_LINEAR 1
+
+#define PIPE_TEX_COMPARE_NONE 0
+#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
+
+/**
+ * Clear buffer bits
+ */
+#define PIPE_CLEAR_DEPTH (1 << 0)
+#define PIPE_CLEAR_STENCIL (1 << 1)
+#define PIPE_CLEAR_COLOR0 (1 << 2)
+#define PIPE_CLEAR_COLOR1 (1 << 3)
+#define PIPE_CLEAR_COLOR2 (1 << 4)
+#define PIPE_CLEAR_COLOR3 (1 << 5)
+#define PIPE_CLEAR_COLOR4 (1 << 6)
+#define PIPE_CLEAR_COLOR5 (1 << 7)
+#define PIPE_CLEAR_COLOR6 (1 << 8)
+#define PIPE_CLEAR_COLOR7 (1 << 9)
+/** Combined flags */
+/** All color buffers currently bound */
+#define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \
+ PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \
+ PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \
+ PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7)
+#define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)
+
+/**
+ * Transfer object usage flags
+ */
+enum pipe_transfer_usage {
+ /**
+ * Resource contents read back (or accessed directly) at transfer
+ * create time.
+ */
+ PIPE_TRANSFER_READ = (1 << 0),
+
+ /**
+ * Resource contents will be written back at transfer_unmap
+ * time (or modified as a result of being accessed directly).
+ */
+ PIPE_TRANSFER_WRITE = (1 << 1),
+
+ /**
+ * Read/modify/write
+ */
+ PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE,
+
+ /**
+ * The transfer should map the texture storage directly. The driver may
+ * return NULL if that isn't possible, and the state tracker needs to cope
+ * with that and use an alternative path without this flag.
+ *
+ * E.g. the state tracker could have a simpler path which maps textures and
+ * does read/modify/write cycles on them directly, and a more complicated
+ * path which uses minimal read and write transfers.
+ */
+ PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2),
+
+ /**
+ * Discards the memory within the mapped region.
+ *
+ * It should not be used with PIPE_TRANSFER_READ.
+ *
+ * See also:
+ * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
+ */
+ PIPE_TRANSFER_DISCARD_RANGE = (1 << 8),
+
+ /**
+ * Fail if the resource cannot be mapped immediately.
+ *
+ * See also:
+ * - Direct3D's D3DLOCK_DONOTWAIT flag.
+ * - Mesa3D's MESA_MAP_NOWAIT_BIT flag.
+ * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag.
+ */
+ PIPE_TRANSFER_DONTBLOCK = (1 << 9),
+
+ /**
+ * Do not attempt to synchronize pending operations on the resource when mapping.
+ *
+ * It should not be used with PIPE_TRANSFER_READ.
+ *
+ * See also:
+ * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag.
+ * - Direct3D's D3DLOCK_NOOVERWRITE flag.
+ * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag.
+ */
+ PIPE_TRANSFER_UNSYNCHRONIZED = (1 << 10),
+
+ /**
+ * Written ranges will be notified later with
+ * pipe_context::transfer_flush_region.
+ *
+ * It should not be used with PIPE_TRANSFER_READ.
+ *
+ * See also:
+ * - pipe_context::transfer_flush_region
+ * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag.
+ */
+ PIPE_TRANSFER_FLUSH_EXPLICIT = (1 << 11),
+
+ /**
+ * Discards all memory backing the resource.
+ *
+ * It should not be used with PIPE_TRANSFER_READ.
+ *
+ * This is equivalent to:
+ * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_BUFFER_BIT
+ * - BufferData(NULL) on a GL buffer
+ * - Direct3D's D3DLOCK_DISCARD flag.
+ * - WDDM's D3DDDICB_LOCKFLAGS.Discard flag.
+ * - D3D10 DDI's D3D10_DDI_MAP_WRITE_DISCARD flag
+ * - D3D10's D3D10_MAP_WRITE_DISCARD flag.
+ */
+ PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE = (1 << 12),
+
+ /**
+ * Allows the resource to be used for rendering while mapped.
+ *
+ * PIPE_RESOURCE_FLAG_MAP_PERSISTENT must be set when creating
+ * the resource.
+ *
+ * If COHERENT is not set, memory_barrier(PIPE_BARRIER_MAPPED_BUFFER)
+ * must be called to ensure the device can see what the CPU has written.
+ */
+ PIPE_TRANSFER_PERSISTENT = (1 << 13),
+
+ /**
+ * If PERSISTENT is set, this ensures any writes done by the device are
+ * immediately visible to the CPU and vice versa.
+ *
+ * PIPE_RESOURCE_FLAG_MAP_COHERENT must be set when creating
+ * the resource.
+ */
+ PIPE_TRANSFER_COHERENT = (1 << 14)
+};
+
+/**
+ * Flags for the flush function.
+ */
+enum pipe_flush_flags {
+ PIPE_FLUSH_END_OF_FRAME = (1 << 0)
+};
+
+/**
+ * Flags for pipe_context::memory_barrier.
+ */
+#define PIPE_BARRIER_MAPPED_BUFFER (1 << 0)
+
+/*
+ * Resource binding flags -- state tracker must specify in advance all
+ * the ways a resource might be used.
+ */
+#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */
+#define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */
+#define PIPE_BIND_BLENDABLE (1 << 2) /* create_surface */
+#define PIPE_BIND_SAMPLER_VIEW (1 << 3) /* create_sampler_view */
+#define PIPE_BIND_VERTEX_BUFFER (1 << 4) /* set_vertex_buffers */
+#define PIPE_BIND_INDEX_BUFFER (1 << 5) /* draw_elements */
+#define PIPE_BIND_CONSTANT_BUFFER (1 << 6) /* set_constant_buffer */
+#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */
+#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* transfer_map */
+#define PIPE_BIND_TRANSFER_READ (1 << 10) /* transfer_map */
+#define PIPE_BIND_STREAM_OUTPUT (1 << 11) /* set_stream_output_buffers */
+#define PIPE_BIND_CURSOR (1 << 16) /* mouse cursor */
+#define PIPE_BIND_CUSTOM (1 << 17) /* state-tracker/winsys usages */
+#define PIPE_BIND_GLOBAL (1 << 18) /* set_global_binding */
+#define PIPE_BIND_SHADER_RESOURCE (1 << 19) /* set_shader_resources */
+#define PIPE_BIND_COMPUTE_RESOURCE (1 << 20) /* set_compute_resources */
+#define PIPE_BIND_COMMAND_ARGS_BUFFER (1 << 21) /* pipe_draw_info.indirect */
+
+/* The first two flags above were previously part of the amorphous
+ * TEXTURE_USAGE, most of which are now descriptions of the ways a
+ * particular texture can be bound to the gallium pipeline. The two flags
+ * below do not fit within that and probably need to be migrated to some
+ * other place.
+ *
+ * It seems like scanout is used by the Xorg state tracker to ask for
+ * a texture suitable for actual scanout (hence the name), which
+ * implies extra layout constraints on some hardware. It may also
+ * have some special meaning regarding mouse cursor images.
+ *
+ * The shared flag is quite underspecified, but certainly isn't a
+ * binding flag - it seems more like a message to the winsys to create
+ * a shareable allocation.
+ *
+ * The third flag has been added to be able to force textures to be created
+ * in linear mode (no tiling).
+ */
+#define PIPE_BIND_SCANOUT (1 << 14) /* */
+#define PIPE_BIND_SHARED (1 << 15) /* get_texture_handle ??? */
+#define PIPE_BIND_LINEAR (1 << 21)
+
+
+/* Flags for the driver about resource behaviour:
+ */
+#define PIPE_RESOURCE_FLAG_MAP_PERSISTENT (1 << 0)
+#define PIPE_RESOURCE_FLAG_MAP_COHERENT (1 << 1)
+#define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 16) /* driver/winsys private */
+#define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */
+
+/* Hint about the expected lifecycle of a resource.
+ * Sorted according to GPU vs CPU access.
+ */
+#define PIPE_USAGE_DEFAULT 0 /* fast GPU access */
+#define PIPE_USAGE_IMMUTABLE 1 /* fast GPU access, immutable */
+#define PIPE_USAGE_DYNAMIC 2 /* uploaded data is used multiple times */
+#define PIPE_USAGE_STREAM 3 /* uploaded data is used once */
+#define PIPE_USAGE_STAGING 4 /* fast CPU access */
+
+
+/**
+ * Shaders
+ */
+#define PIPE_SHADER_VERTEX 0
+#define PIPE_SHADER_FRAGMENT 1
+#define PIPE_SHADER_GEOMETRY 2
+#define PIPE_SHADER_COMPUTE 3
+#define PIPE_SHADER_TYPES 4
+
+
+/**
+ * Primitive types:
+ */
+#define PIPE_PRIM_POINTS 0
+#define PIPE_PRIM_LINES 1
+#define PIPE_PRIM_LINE_LOOP 2
+#define PIPE_PRIM_LINE_STRIP 3
+#define PIPE_PRIM_TRIANGLES 4
+#define PIPE_PRIM_TRIANGLE_STRIP 5
+#define PIPE_PRIM_TRIANGLE_FAN 6
+#define PIPE_PRIM_QUADS 7
+#define PIPE_PRIM_QUAD_STRIP 8
+#define PIPE_PRIM_POLYGON 9
+#define PIPE_PRIM_LINES_ADJACENCY 10
+#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11
+#define PIPE_PRIM_TRIANGLES_ADJACENCY 12
+#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13
+#define PIPE_PRIM_MAX 14
+
+
+/**
+ * Query object types
+ */
+#define PIPE_QUERY_OCCLUSION_COUNTER 0
+#define PIPE_QUERY_OCCLUSION_PREDICATE 1
+#define PIPE_QUERY_TIMESTAMP 2
+#define PIPE_QUERY_TIMESTAMP_DISJOINT 3
+#define PIPE_QUERY_TIME_ELAPSED 4
+#define PIPE_QUERY_PRIMITIVES_GENERATED 5
+#define PIPE_QUERY_PRIMITIVES_EMITTED 6
+#define PIPE_QUERY_SO_STATISTICS 7
+#define PIPE_QUERY_SO_OVERFLOW_PREDICATE 8
+#define PIPE_QUERY_GPU_FINISHED 9
+#define PIPE_QUERY_PIPELINE_STATISTICS 10
+#define PIPE_QUERY_TYPES 11
+
+/* start of driver queries,
+ * see pipe_screen::get_driver_query_info */
+#define PIPE_QUERY_DRIVER_SPECIFIC 256
+
+
+/**
+ * Conditional rendering modes
+ */
+#define PIPE_RENDER_COND_WAIT 0
+#define PIPE_RENDER_COND_NO_WAIT 1
+#define PIPE_RENDER_COND_BY_REGION_WAIT 2
+#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3
+
+
+/**
+ * Point sprite coord modes
+ */
+#define PIPE_SPRITE_COORD_UPPER_LEFT 0
+#define PIPE_SPRITE_COORD_LOWER_LEFT 1
+
+
+/**
+ * Texture swizzles
+ */
+#define PIPE_SWIZZLE_RED 0
+#define PIPE_SWIZZLE_GREEN 1
+#define PIPE_SWIZZLE_BLUE 2
+#define PIPE_SWIZZLE_ALPHA 3
+#define PIPE_SWIZZLE_ZERO 4
+#define PIPE_SWIZZLE_ONE 5
+
+
+#define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull
+
+/**
+ * Implementation capabilities/limits which are queried through
+ * pipe_screen::get_param()
+ */
+enum pipe_cap {
+ PIPE_CAP_NPOT_TEXTURES = 1,
+ PIPE_CAP_TWO_SIDED_STENCIL = 2,
+ PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS = 4,
+ PIPE_CAP_ANISOTROPIC_FILTER = 5,
+ PIPE_CAP_POINT_SPRITE = 6,
+ PIPE_CAP_MAX_RENDER_TARGETS = 7,
+ PIPE_CAP_OCCLUSION_QUERY = 8,
+ PIPE_CAP_QUERY_TIME_ELAPSED = 9,
+ PIPE_CAP_TEXTURE_SHADOW_MAP = 10,
+ PIPE_CAP_TEXTURE_SWIZZLE = 11,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS = 12,
+ PIPE_CAP_MAX_TEXTURE_3D_LEVELS = 13,
+ PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS = 14,
+ PIPE_CAP_TEXTURE_MIRROR_CLAMP = 25,
+ PIPE_CAP_BLEND_EQUATION_SEPARATE = 28,
+ PIPE_CAP_SM3 = 29, /*< Shader Model, supported */
+ PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS = 30,
+ PIPE_CAP_PRIMITIVE_RESTART = 31,
+ /** blend enables and write masks per rendertarget */
+ PIPE_CAP_INDEP_BLEND_ENABLE = 33,
+ /** different blend funcs per rendertarget */
+ PIPE_CAP_INDEP_BLEND_FUNC = 34,
+ PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS = 36,
+ PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT = 37,
+ PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT = 38,
+ PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER = 39,
+ PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER = 40,
+ PIPE_CAP_DEPTH_CLIP_DISABLE = 41,
+ PIPE_CAP_SHADER_STENCIL_EXPORT = 42,
+ PIPE_CAP_TGSI_INSTANCEID = 43,
+ PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR = 44,
+ PIPE_CAP_FRAGMENT_COLOR_CLAMPED = 45,
+ PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46,
+ PIPE_CAP_SEAMLESS_CUBE_MAP = 47,
+ PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE = 48,
+ PIPE_CAP_MIN_TEXEL_OFFSET = 50,
+ PIPE_CAP_MAX_TEXEL_OFFSET = 51,
+ PIPE_CAP_CONDITIONAL_RENDER = 52,
+ PIPE_CAP_TEXTURE_BARRIER = 53,
+ PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS = 55,
+ PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS = 56,
+ PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME = 57,
+ PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS = 59, /* temporary */
+ PIPE_CAP_VERTEX_COLOR_UNCLAMPED = 60,
+ PIPE_CAP_VERTEX_COLOR_CLAMPED = 61,
+ PIPE_CAP_GLSL_FEATURE_LEVEL = 62,
+ PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 63,
+ PIPE_CAP_USER_VERTEX_BUFFERS = 64,
+ PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY = 65,
+ PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY = 66,
+ PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY = 67,
+ PIPE_CAP_COMPUTE = 68,
+ PIPE_CAP_USER_INDEX_BUFFERS = 69,
+ PIPE_CAP_USER_CONSTANT_BUFFERS = 70,
+ PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT = 71,
+ PIPE_CAP_START_INSTANCE = 72,
+ PIPE_CAP_QUERY_TIMESTAMP = 73,
+ PIPE_CAP_TEXTURE_MULTISAMPLE = 74,
+ PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT = 75,
+ PIPE_CAP_CUBE_MAP_ARRAY = 76,
+ PIPE_CAP_TEXTURE_BUFFER_OBJECTS = 77,
+ PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 78,
+ PIPE_CAP_TGSI_TEXCOORD = 79,
+ PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER = 80,
+ PIPE_CAP_QUERY_PIPELINE_STATISTICS = 81,
+ PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK = 82,
+ PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE = 83,
+ PIPE_CAP_MAX_VIEWPORTS = 84,
+ PIPE_CAP_ENDIANNESS = 85,
+ PIPE_CAP_MIXED_FRAMEBUFFER_SIZES = 86,
+ PIPE_CAP_TGSI_VS_LAYER_VIEWPORT = 87,
+ PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES = 88,
+ PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 89,
+ PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS = 90,
+ PIPE_CAP_TEXTURE_GATHER_SM5 = 91,
+ PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT = 92,
+ PIPE_CAP_FAKE_SW_MSAA = 93,
+ PIPE_CAP_TEXTURE_QUERY_LOD = 94,
+ PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET = 95,
+ PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET = 96,
+ PIPE_CAP_SAMPLE_SHADING = 97,
+ PIPE_CAP_TEXTURE_GATHER_OFFSETS = 98,
+ PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION = 99,
+ PIPE_CAP_MAX_VERTEX_STREAMS = 100,
+ PIPE_CAP_DRAW_INDIRECT = 101,
+ PIPE_CAP_TGSI_FS_FINE_DERIVATIVE = 102,
+ PIPE_CAP_VENDOR_ID = 103,
+ PIPE_CAP_DEVICE_ID = 104,
+ PIPE_CAP_ACCELERATED = 105,
+ PIPE_CAP_VIDEO_MEMORY = 106,
+ PIPE_CAP_UMA = 107,
+ PIPE_CAP_CONDITIONAL_RENDER_INVERTED = 108,
+ PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE = 109,
+ PIPE_CAP_SAMPLER_VIEW_TARGET = 110,
+ PIPE_CAP_CLIP_HALFZ = 111,
+ PIPE_CAP_VERTEXID_NOBASE = 112,
+ PIPE_CAP_POLYGON_OFFSET_CLAMP = 113,
+ PIPE_CAP_MULTISAMPLE_Z_RESOLVE = 114,
+ PIPE_CAP_RESOURCE_FROM_USER_MEMORY = 115,
+};
+
+#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0)
+#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 (1 << 1)
+
+enum pipe_endian {
+ PIPE_ENDIAN_LITTLE = 0,
+ PIPE_ENDIAN_BIG = 1,
+#if defined(PIPE_ARCH_LITTLE_ENDIAN)
+ PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_LITTLE
+#elif defined(PIPE_ARCH_BIG_ENDIAN)
+ PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_BIG
+#endif
+};
+
+/**
+ * Implementation limits which are queried through
+ * pipe_screen::get_paramf()
+ */
+enum pipe_capf
+{
+ PIPE_CAPF_MAX_LINE_WIDTH,
+ PIPE_CAPF_MAX_LINE_WIDTH_AA,
+ PIPE_CAPF_MAX_POINT_WIDTH,
+ PIPE_CAPF_MAX_POINT_WIDTH_AA,
+ PIPE_CAPF_MAX_TEXTURE_ANISOTROPY,
+ PIPE_CAPF_MAX_TEXTURE_LOD_BIAS,
+ PIPE_CAPF_GUARD_BAND_LEFT,
+ PIPE_CAPF_GUARD_BAND_TOP,
+ PIPE_CAPF_GUARD_BAND_RIGHT,
+ PIPE_CAPF_GUARD_BAND_BOTTOM
+};
+
+/* Shader caps not specific to any single stage */
+enum pipe_shader_cap
+{
+ PIPE_SHADER_CAP_MAX_INSTRUCTIONS, /* if 0, it means the stage is unsupported */
+ PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS,
+ PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS,
+ PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS,
+ PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH,
+ PIPE_SHADER_CAP_MAX_INPUTS,
+ PIPE_SHADER_CAP_MAX_OUTPUTS,
+ PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE,
+ PIPE_SHADER_CAP_MAX_CONST_BUFFERS,
+ PIPE_SHADER_CAP_MAX_TEMPS,
+ PIPE_SHADER_CAP_MAX_PREDS,
+ /* boolean caps */
+ PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED,
+ PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR,
+ PIPE_SHADER_CAP_INDIRECT_CONST_ADDR,
+ PIPE_SHADER_CAP_SUBROUTINES, /* BGNSUB, ENDSUB, CAL, RET */
+ PIPE_SHADER_CAP_INTEGERS,
+ PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS,
+ PIPE_SHADER_CAP_PREFERRED_IR,
+ PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,
+ PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
+ PIPE_SHADER_CAP_DOUBLES,
+ PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED, /* all rounding modes */
+ PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED,
+};
+
+/**
+ * Shader intermediate representation.
+ */
+enum pipe_shader_ir
+{
+ PIPE_SHADER_IR_TGSI,
+ PIPE_SHADER_IR_LLVM,
+ PIPE_SHADER_IR_NATIVE
+};
+
+/**
+ * Compute-specific implementation capability. They can be queried
+ * using pipe_screen::get_compute_param.
+ */
+enum pipe_compute_cap
+{
+ PIPE_COMPUTE_CAP_IR_TARGET,
+ PIPE_COMPUTE_CAP_GRID_DIMENSION,
+ PIPE_COMPUTE_CAP_MAX_GRID_SIZE,
+ PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE,
+ PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
+ PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE,
+ PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE,
+ PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE,
+ PIPE_COMPUTE_CAP_MAX_INPUT_SIZE,
+ PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
+ PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY,
+ PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS,
+ PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
+};
+
+/**
+ * Composite query types
+ */
+
+/**
+ * Query result for PIPE_QUERY_SO_STATISTICS.
+ */
+struct pipe_query_data_so_statistics
+{
+ uint64_t num_primitives_written;
+ uint64_t primitives_storage_needed;
+};
+
+/**
+ * Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
+ */
+struct pipe_query_data_timestamp_disjoint
+{
+ uint64_t frequency;
+ boolean disjoint;
+};
+
+/**
+ * Query result for PIPE_QUERY_PIPELINE_STATISTICS.
+ */
+struct pipe_query_data_pipeline_statistics
+{
+ uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
+ uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
+ uint64_t vs_invocations; /**< Num vertex shader invocations. */
+ uint64_t gs_invocations; /**< Num geometry shader invocations. */
+ uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
+ uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
+ uint64_t c_primitives; /**< Num primitives that were rendered. */
+ uint64_t ps_invocations; /**< Num pixel shader invocations. */
+ uint64_t hs_invocations; /**< Num hull shader invocations. */
+ uint64_t ds_invocations; /**< Num domain shader invocations. */
+ uint64_t cs_invocations; /**< Num compute shader invocations. */
+};
+
+/**
+ * Query result (returned by pipe_context::get_query_result).
+ */
+union pipe_query_result
+{
+ /* PIPE_QUERY_OCCLUSION_PREDICATE */
+ /* PIPE_QUERY_SO_OVERFLOW_PREDICATE */
+ /* PIPE_QUERY_GPU_FINISHED */
+ boolean b;
+
+ /* PIPE_QUERY_OCCLUSION_COUNTER */
+ /* PIPE_QUERY_TIMESTAMP */
+ /* PIPE_QUERY_TIME_ELAPSED */
+ /* PIPE_QUERY_PRIMITIVES_GENERATED */
+ /* PIPE_QUERY_PRIMITIVES_EMITTED */
+ uint64_t u64;
+
+ /* PIPE_QUERY_SO_STATISTICS */
+ struct pipe_query_data_so_statistics so_statistics;
+
+ /* PIPE_QUERY_TIMESTAMP_DISJOINT */
+ struct pipe_query_data_timestamp_disjoint timestamp_disjoint;
+
+ /* PIPE_QUERY_PIPELINE_STATISTICS */
+ struct pipe_query_data_pipeline_statistics pipeline_statistics;
+};
+
+union pipe_color_union
+{
+ float f[4];
+ int i[4];
+ unsigned int ui[4];
+};
+
+struct pipe_driver_query_info
+{
+ const char *name;
+ unsigned query_type; /* PIPE_QUERY_DRIVER_SPECIFIC + i */
+ uint64_t max_value; /* max value that can be returned */
+ boolean uses_byte_units; /* whether the result is in bytes */
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif