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diff --git a/mesalib/src/gallium/include/pipe/p_screen.h b/mesalib/src/gallium/include/pipe/p_screen.h
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+/**************************************************************************
+ *
+ * Copyright 2007 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ *
+ * Screen, Adapter or GPU
+ *
+ * These are driver functions/facilities that are context independent.
+ */
+
+
+#ifndef P_SCREEN_H
+#define P_SCREEN_H
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_video_enums.h"
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/** Opaque types */
+struct winsys_handle;
+struct pipe_fence_handle;
+struct pipe_resource;
+struct pipe_surface;
+struct pipe_transfer;
+struct pipe_box;
+
+
+/**
+ * Gallium screen/adapter context. Basically everything
+ * hardware-specific that doesn't actually require a rendering
+ * context.
+ */
+struct pipe_screen {
+ void (*destroy)( struct pipe_screen * );
+
+ const char *(*get_name)( struct pipe_screen * );
+
+ const char *(*get_vendor)( struct pipe_screen * );
+
+ /**
+ * Query an integer-valued capability/parameter/limit
+ * \param param one of PIPE_CAP_x
+ */
+ int (*get_param)( struct pipe_screen *, enum pipe_cap param );
+
+ /**
+ * Query a float-valued capability/parameter/limit
+ * \param param one of PIPE_CAP_x
+ */
+ float (*get_paramf)( struct pipe_screen *, enum pipe_capf param );
+
+ /**
+ * Query a per-shader-stage integer-valued capability/parameter/limit
+ * \param param one of PIPE_CAP_x
+ */
+ int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param );
+
+ /**
+ * Query an integer-valued capability/parameter/limit for a codec/profile
+ * \param param one of PIPE_VIDEO_CAP_x
+ */
+ int (*get_video_param)( struct pipe_screen *,
+ enum pipe_video_profile profile,
+ enum pipe_video_entrypoint entrypoint,
+ enum pipe_video_cap param );
+
+ /**
+ * Query a compute-specific capability/parameter/limit.
+ * \param param one of PIPE_COMPUTE_CAP_x
+ * \param ret pointer to a preallocated buffer that will be
+ * initialized to the parameter value, or NULL.
+ * \return size in bytes of the parameter value that would be
+ * returned.
+ */
+ int (*get_compute_param)(struct pipe_screen *,
+ enum pipe_compute_cap param,
+ void *ret);
+
+ /**
+ * Query a timestamp in nanoseconds. The returned value should match
+ * PIPE_QUERY_TIMESTAMP. This function returns immediately and doesn't
+ * wait for rendering to complete (which cannot be achieved with queries).
+ */
+ uint64_t (*get_timestamp)(struct pipe_screen *);
+
+ struct pipe_context * (*context_create)( struct pipe_screen *,
+ void *priv );
+
+ /**
+ * Check if the given pipe_format is supported as a texture or
+ * drawing surface.
+ * \param bindings bitmask of PIPE_BIND_*
+ */
+ boolean (*is_format_supported)( struct pipe_screen *,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned bindings );
+
+ /**
+ * Check if the given pipe_format is supported as output for this codec/profile.
+ * \param profile profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN
+ */
+ boolean (*is_video_format_supported)( struct pipe_screen *,
+ enum pipe_format format,
+ enum pipe_video_profile profile,
+ enum pipe_video_entrypoint entrypoint );
+
+ /**
+ * Check if we can actually create the given resource (test the dimension,
+ * overall size, etc). Used to implement proxy textures.
+ * \return TRUE if size is OK, FALSE if too large.
+ */
+ boolean (*can_create_resource)(struct pipe_screen *screen,
+ const struct pipe_resource *templat);
+
+ /**
+ * Create a new texture object, using the given template info.
+ */
+ struct pipe_resource * (*resource_create)(struct pipe_screen *,
+ const struct pipe_resource *templat);
+
+ /**
+ * Create a texture from a winsys_handle. The handle is often created in
+ * another process by first creating a pipe texture and then calling
+ * resource_get_handle.
+ */
+ struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
+ const struct pipe_resource *templat,
+ struct winsys_handle *handle);
+
+ /**
+ * Create a resource from user memory. This maps the user memory into
+ * the device address space.
+ */
+ struct pipe_resource * (*resource_from_user_memory)(struct pipe_screen *,
+ const struct pipe_resource *t,
+ void *user_memory);
+
+ /**
+ * Get a winsys_handle from a texture. Some platforms/winsys requires
+ * that the texture is created with a special usage flag like
+ * DISPLAYTARGET or PRIMARY.
+ */
+ boolean (*resource_get_handle)(struct pipe_screen *,
+ struct pipe_resource *tex,
+ struct winsys_handle *handle);
+
+
+ void (*resource_destroy)(struct pipe_screen *,
+ struct pipe_resource *pt);
+
+
+ /**
+ * Do any special operations to ensure frontbuffer contents are
+ * displayed, eg copy fake frontbuffer.
+ * \param winsys_drawable_handle an opaque handle that the calling context
+ * gets out-of-band
+ * \param subbox an optional sub region to flush
+ */
+ void (*flush_frontbuffer)( struct pipe_screen *screen,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ void *winsys_drawable_handle,
+ struct pipe_box *subbox );
+
+ /** Set ptr = fence, with reference counting */
+ void (*fence_reference)( struct pipe_screen *screen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence );
+
+ /**
+ * Checks whether the fence has been signalled.
+ */
+ boolean (*fence_signalled)( struct pipe_screen *screen,
+ struct pipe_fence_handle *fence );
+
+ /**
+ * Wait for the fence to finish.
+ * \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE).
+ */
+ boolean (*fence_finish)( struct pipe_screen *screen,
+ struct pipe_fence_handle *fence,
+ uint64_t timeout );
+
+ /**
+ * Returns a driver-specific query.
+ *
+ * If \p info is NULL, the number of available queries is returned.
+ * Otherwise, the driver query at the specified \p index is returned
+ * in \p info. The function returns non-zero on success.
+ */
+ int (*get_driver_query_info)(struct pipe_screen *screen,
+ unsigned index,
+ struct pipe_driver_query_info *info);
+
+};
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* P_SCREEN_H */