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-rw-r--r--mesalib/src/gallium/auxiliary/hud/hud_context.c3
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_blitter.c124
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_blitter.h2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_cpu_detect.c5
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format.h28
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_math.h3
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_resource.h20
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_simple_list.h1
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_simple_shaders.c21
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_simple_shaders.h7
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_surface.c240
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_surface.h7
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_transfer.c1
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_vbuf.c3
14 files changed, 244 insertions, 221 deletions
diff --git a/mesalib/src/gallium/auxiliary/hud/hud_context.c b/mesalib/src/gallium/auxiliary/hud/hud_context.c
index de032b6ba..cbd00a961 100644
--- a/mesalib/src/gallium/auxiliary/hud/hud_context.c
+++ b/mesalib/src/gallium/auxiliary/hud/hud_context.c
@@ -959,7 +959,8 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso)
hud->fs_color =
util_make_fragment_passthrough_shader(pipe,
TGSI_SEMANTIC_COLOR,
- TGSI_INTERPOLATE_CONSTANT);
+ TGSI_INTERPOLATE_CONSTANT,
+ TRUE);
{
/* Read a texture and do .xxxx swizzling. */
diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c
index 8c871fdf9..e9ac170f7 100644
--- a/mesalib/src/gallium/auxiliary/util/u_blitter.c
+++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c
@@ -67,9 +67,9 @@ struct blitter_context_priv
void *vs_pos_only; /**< Vertex shader which passes pos to the output.*/
/* Fragment shaders. */
- /* The shader at index i outputs color to color buffers 0,1,...,i-1. */
- void *fs_col[PIPE_MAX_COLOR_BUFS+1];
- void *fs_col_int[PIPE_MAX_COLOR_BUFS+1];
+ void *fs_empty;
+ void *fs_write_one_cbuf;
+ void *fs_write_all_cbufs;
/* FS which outputs a color from a texture,
where the index is PIPE_TEXTURE_* to be sampled. */
@@ -98,8 +98,6 @@ struct blitter_context_priv
/* Vertex elements states. */
void *velem_state;
- void *velem_uint_state;
- void *velem_sint_state;
void *velem_state_readbuf[4]; /**< X, XY, XYZ, XYZW */
/* Sampler state. */
@@ -119,7 +117,6 @@ struct blitter_context_priv
unsigned dst_height;
boolean has_geometry_shader;
- boolean vertex_has_integers;
boolean has_stream_out;
boolean has_stencil_export;
boolean has_texture_multisample;
@@ -171,9 +168,6 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
ctx->has_geometry_shader =
pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_GEOMETRY,
PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0;
- ctx->vertex_has_integers =
- pipe->screen->get_shader_param(pipe->screen, PIPE_SHADER_VERTEX,
- PIPE_SHADER_CAP_INTEGERS);
ctx->has_stream_out =
pipe->screen->get_param(pipe->screen,
PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0;
@@ -265,26 +259,6 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
}
ctx->velem_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]);
- if (ctx->vertex_has_integers) {
- memset(&velem[0], 0, sizeof(velem[0]) * 2);
- velem[0].src_offset = 0;
- velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- velem[0].vertex_buffer_index = ctx->base.vb_slot;
- velem[1].src_offset = 4 * sizeof(float);
- velem[1].src_format = PIPE_FORMAT_R32G32B32A32_SINT;
- velem[1].vertex_buffer_index = ctx->base.vb_slot;
- ctx->velem_sint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]);
-
- memset(&velem[0], 0, sizeof(velem[0]) * 2);
- velem[0].src_offset = 0;
- velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- velem[0].vertex_buffer_index = ctx->base.vb_slot;
- velem[1].src_offset = 4 * sizeof(float);
- velem[1].src_format = PIPE_FORMAT_R32G32B32A32_UINT;
- velem[1].vertex_buffer_index = ctx->base.vb_slot;
- ctx->velem_uint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]);
- }
-
if (ctx->has_stream_out) {
static enum pipe_format formats[4] = {
PIPE_FORMAT_R32_UINT,
@@ -301,7 +275,16 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
}
}
- /* fragment shaders are created on-demand */
+ /* Fragment shaders are created on-demand, except these.
+ * The interpolation must be constant for integer texture clearing to work.
+ */
+ ctx->fs_empty = util_make_empty_fragment_shader(pipe);
+ ctx->fs_write_one_cbuf =
+ util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC,
+ TGSI_INTERPOLATE_CONSTANT, FALSE);
+ ctx->fs_write_all_cbufs =
+ util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC,
+ TGSI_INTERPOLATE_CONSTANT, TRUE);
/* vertex shaders */
{
@@ -359,10 +342,6 @@ void util_blitter_destroy(struct blitter_context *blitter)
if (ctx->vs_pos_only)
pipe->delete_vs_state(pipe, ctx->vs_pos_only);
pipe->delete_vertex_elements_state(pipe, ctx->velem_state);
- if (ctx->vertex_has_integers) {
- pipe->delete_vertex_elements_state(pipe, ctx->velem_sint_state);
- pipe->delete_vertex_elements_state(pipe, ctx->velem_uint_state);
- }
for (i = 0; i < 4; i++) {
if (ctx->velem_state_readbuf[i]) {
pipe->delete_vertex_elements_state(pipe, ctx->velem_state_readbuf[i]);
@@ -379,13 +358,9 @@ void util_blitter_destroy(struct blitter_context *blitter)
if (ctx->fs_texfetch_stencil[i])
ctx->delete_fs_state(pipe, ctx->fs_texfetch_stencil[i]);
}
-
- for (i = 0; i <= PIPE_MAX_COLOR_BUFS; i++) {
- if (ctx->fs_col[i])
- ctx->delete_fs_state(pipe, ctx->fs_col[i]);
- if (ctx->fs_col_int[i])
- ctx->delete_fs_state(pipe, ctx->fs_col_int[i]);
- }
+ ctx->delete_fs_state(pipe, ctx->fs_empty);
+ ctx->delete_fs_state(pipe, ctx->fs_write_one_cbuf);
+ ctx->delete_fs_state(pipe, ctx->fs_write_all_cbufs);
pipe->delete_sampler_state(pipe, ctx->sampler_state_rect_linear);
pipe->delete_sampler_state(pipe, ctx->sampler_state_rect);
@@ -732,30 +707,6 @@ static void blitter_set_dst_dimensions(struct blitter_context_priv *ctx,
ctx->dst_height = height;
}
-static void *blitter_get_fs_col(struct blitter_context_priv *ctx,
- unsigned num_cbufs, boolean int_format)
-{
- struct pipe_context *pipe = ctx->base.pipe;
-
- assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
-
- if (int_format) {
- if (!ctx->fs_col_int[num_cbufs])
- ctx->fs_col_int[num_cbufs] =
- util_make_fragment_cloneinput_shader(pipe, num_cbufs,
- TGSI_SEMANTIC_GENERIC,
- TGSI_INTERPOLATE_CONSTANT);
- return ctx->fs_col_int[num_cbufs];
- } else {
- if (!ctx->fs_col[num_cbufs])
- ctx->fs_col[num_cbufs] =
- util_make_fragment_cloneinput_shader(pipe, num_cbufs,
- TGSI_SEMANTIC_GENERIC,
- TGSI_INTERPOLATE_LINEAR);
- return ctx->fs_col[num_cbufs];
- }
-}
-
static void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx,
enum pipe_texture_target target,
unsigned nr_samples)
@@ -910,22 +861,15 @@ void util_blitter_cache_all_shaders(struct blitter_context *blitter)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_screen *screen = blitter->pipe->screen;
- unsigned num_cbufs, i, target, max_samples;
+ unsigned i, target, max_samples;
boolean has_arraytex, has_cubearraytex;
- num_cbufs = MAX2(screen->get_param(screen,
- PIPE_CAP_MAX_RENDER_TARGETS), 1);
max_samples = ctx->has_texture_multisample ? 2 : 1;
has_arraytex = screen->get_param(screen,
PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS) != 0;
has_cubearraytex = screen->get_param(screen,
PIPE_CAP_CUBE_MAP_ARRAY) != 0;
- for (i = 0; i < num_cbufs; i++) {
- blitter_get_fs_col(ctx, i, FALSE);
- blitter_get_fs_col(ctx, i, TRUE);
- }
-
/* It only matters if i <= 1 or > 1. */
for (i = 1; i <= max_samples; i++) {
for (target = PIPE_TEXTURE_1D; target < PIPE_MAX_TEXTURE_TYPES; target++) {
@@ -1007,9 +951,7 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter,
static void util_blitter_clear_custom(struct blitter_context *blitter,
unsigned width, unsigned height,
- unsigned num_cbufs,
unsigned clear_buffers,
- enum pipe_format cbuf_format,
const union pipe_color_union *color,
double depth, unsigned stencil,
void *custom_blend, void *custom_dsa)
@@ -1017,8 +959,6 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
struct pipe_stencil_ref sr = { { 0 } };
- boolean int_format = util_format_is_pure_integer(cbuf_format);
- assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
blitter_set_running_flag(ctx);
blitter_check_saved_vertex_states(ctx);
@@ -1049,14 +989,8 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
sr.ref_value[0] = stencil & 0xff;
pipe->set_stencil_ref(pipe, &sr);
- if (util_format_is_pure_sint(cbuf_format)) {
- pipe->bind_vertex_elements_state(pipe, ctx->velem_sint_state);
- } else if (util_format_is_pure_uint(cbuf_format)) {
- pipe->bind_vertex_elements_state(pipe, ctx->velem_uint_state);
- } else {
- pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
- }
- ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs, int_format));
+ pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
+ ctx->bind_fs_state(pipe, ctx->fs_write_all_cbufs);
pipe->set_sample_mask(pipe, ~0);
blitter_set_common_draw_rect_state(ctx, FALSE);
@@ -1072,14 +1006,12 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
void util_blitter_clear(struct blitter_context *blitter,
unsigned width, unsigned height,
- unsigned num_cbufs,
unsigned clear_buffers,
- enum pipe_format cbuf_format,
const union pipe_color_union *color,
double depth, unsigned stencil)
{
- util_blitter_clear_custom(blitter, width, height, num_cbufs,
- clear_buffers, cbuf_format, color, depth, stencil,
+ util_blitter_clear_custom(blitter, width, height,
+ clear_buffers, color, depth, stencil,
NULL, NULL);
}
@@ -1088,8 +1020,8 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter,
double depth, void *custom_dsa)
{
static const union pipe_color_union color;
- util_blitter_clear_custom(blitter, width, height, 0,
- 0, PIPE_FORMAT_NONE, &color, depth, 0, NULL, custom_dsa);
+ util_blitter_clear_custom(blitter, width, height, 0, &color, depth, 0,
+ NULL, custom_dsa);
}
void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
@@ -1559,7 +1491,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
/* bind states */
pipe->bind_blend_state(pipe, ctx->blend[PIPE_MASK_RGBA]);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
- ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
+ ctx->bind_fs_state(pipe, ctx->fs_write_one_cbuf);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
@@ -1627,7 +1559,7 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
/* hmm that should be illegal probably, or make it a no-op somewhere */
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
- ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0, FALSE));
+ ctx->bind_fs_state(pipe, ctx->fs_empty);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
@@ -1678,7 +1610,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
pipe->bind_blend_state(pipe, cbsurf ? ctx->blend[PIPE_MASK_RGBA] :
ctx->blend[0]);
pipe->bind_depth_stencil_alpha_state(pipe, dsa_stage);
- ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0, FALSE));
+ ctx->bind_fs_state(pipe, ctx->fs_empty);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
@@ -1855,7 +1787,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
pipe->bind_blend_state(pipe, custom_blend);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
- ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
+ ctx->bind_fs_state(pipe, ctx->fs_write_one_cbuf);
pipe->set_sample_mask(pipe, sample_mask);
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
@@ -1918,7 +1850,7 @@ void util_blitter_custom_color(struct blitter_context *blitter,
pipe->bind_blend_state(pipe, custom_blend ? custom_blend
: ctx->blend[PIPE_MASK_RGBA]);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
- ctx->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
+ ctx->bind_fs_state(pipe, ctx->fs_write_one_cbuf);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->set_sample_mask(pipe, (1ull << MAX2(1, dstsurf->texture->nr_samples)) - 1);
diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.h b/mesalib/src/gallium/auxiliary/util/u_blitter.h
index 19015844e..e52d5acc9 100644
--- a/mesalib/src/gallium/auxiliary/util/u_blitter.h
+++ b/mesalib/src/gallium/auxiliary/util/u_blitter.h
@@ -183,9 +183,7 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter,
*/
void util_blitter_clear(struct blitter_context *blitter,
unsigned width, unsigned height,
- unsigned num_cbufs,
unsigned clear_buffers,
- enum pipe_format cbuf_format,
const union pipe_color_union *color,
double depth, unsigned stencil);
diff --git a/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c b/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
index 7e6df9df1..763b5cc22 100644
--- a/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
+++ b/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
@@ -250,6 +250,11 @@ util_cpu_detect(void)
util_cpu_caps.nr_cpus = 1;
#endif
+ /* Make the fallback cacheline size nonzero so that it can be
+ * safely passed to align().
+ */
+ util_cpu_caps.cacheline = sizeof(void *);
+
#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
if (has_cpuid()) {
uint32_t regs[4];
diff --git a/mesalib/src/gallium/auxiliary/util/u_format.h b/mesalib/src/gallium/auxiliary/util/u_format.h
index e4b9c365c..4cace6ad1 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format.h
+++ b/mesalib/src/gallium/auxiliary/util/u_format.h
@@ -31,6 +31,7 @@
#include "pipe/p_format.h"
+#include "pipe/p_defines.h"
#include "util/u_debug.h"
union pipe_color_union;
@@ -520,6 +521,33 @@ util_format_is_depth_and_stencil(enum pipe_format format)
util_format_has_stencil(desc);
}
+/**
+ * Return whether this is an RGBA, Z, S, or combined ZS format.
+ * Useful for initializing pipe_blit_info::mask.
+ */
+static INLINE unsigned
+util_format_get_mask(enum pipe_format format)
+{
+ const struct util_format_description *desc =
+ util_format_description(format);
+
+ if (!desc)
+ return 0;
+
+ if (util_format_has_depth(desc)) {
+ if (util_format_has_stencil(desc)) {
+ return PIPE_MASK_ZS;
+ } else {
+ return PIPE_MASK_Z;
+ }
+ } else {
+ if (util_format_has_stencil(desc)) {
+ return PIPE_MASK_S;
+ } else {
+ return PIPE_MASK_RGBA;
+ }
+ }
+}
/**
* Give the RGBA colormask of the channels that can be represented in this
diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h
index 607fbecb0..64d16cbe7 100644
--- a/mesalib/src/gallium/auxiliary/util/u_math.h
+++ b/mesalib/src/gallium/auxiliary/util/u_math.h
@@ -540,14 +540,13 @@ ubyte_to_float(ubyte ub)
static INLINE ubyte
float_to_ubyte(float f)
{
- const int ieee_0996 = 0x3f7f0000; /* 0.996 or so */
union fi tmp;
tmp.f = f;
if (tmp.i < 0) {
return (ubyte) 0;
}
- else if (tmp.i >= ieee_0996) {
+ else if (tmp.i >= 0x3f800000 /* 1.0f */) {
return (ubyte) 255;
}
else {
diff --git a/mesalib/src/gallium/auxiliary/util/u_resource.h b/mesalib/src/gallium/auxiliary/util/u_resource.h
index 977e0136b..a5e091fd6 100644
--- a/mesalib/src/gallium/auxiliary/util/u_resource.h
+++ b/mesalib/src/gallium/auxiliary/util/u_resource.h
@@ -26,9 +26,27 @@
#ifndef U_RESOURCE_H
#define U_RESOURCE_H
-struct pipe_resource;
+#include "pipe/p_state.h"
unsigned
util_resource_size(const struct pipe_resource *res);
+/**
+ * Return true if the resource is an array texture.
+ *
+ * Note that this function returns true for single-layered array textures.
+ */
+static INLINE boolean
+util_resource_is_array_texture(const struct pipe_resource *res)
+{
+ switch (res->target) {
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_list.h b/mesalib/src/gallium/auxiliary/util/u_simple_list.h
index 7a47c1a78..3f7def5fc 100644
--- a/mesalib/src/gallium/auxiliary/util/u_simple_list.h
+++ b/mesalib/src/gallium/auxiliary/util/u_simple_list.h
@@ -11,7 +11,6 @@
/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
index c53c2d024..c93d75469 100644
--- a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -322,11 +322,12 @@ util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe,
int input_semantic,
- int input_interpolate)
+ int input_interpolate,
+ boolean write_all_cbufs)
{
static const char shader_templ[] =
"FRAG\n"
- "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n"
+ "%s"
"DCL IN[0], %s[0], %s\n"
"DCL OUT[0], COLOR[0]\n"
@@ -337,7 +338,9 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe,
struct tgsi_token tokens[1000];
struct pipe_shader_state state = {tokens};
- sprintf(text, shader_templ, tgsi_semantic_names[input_semantic],
+ sprintf(text, shader_templ,
+ write_all_cbufs ? "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1\n" : "",
+ tgsi_semantic_names[input_semantic],
tgsi_interpolate_names[input_interpolate]);
if (!tgsi_text_translate(text, tokens, Elements(tokens))) {
@@ -352,6 +355,18 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe,
}
+void *
+util_make_empty_fragment_shader(struct pipe_context *pipe)
+{
+ struct ureg_program *ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (ureg == NULL)
+ return NULL;
+
+ ureg_END(ureg);
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+
/**
* Make a fragment shader that copies the input color to N output colors.
*/
diff --git a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h
index 22b9cee4d..016664d1b 100644
--- a/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/mesalib/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -89,7 +89,12 @@ util_make_fragment_tex_shader_writestencil(struct pipe_context *pipe,
extern void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe,
int input_semantic,
- int input_interpolate);
+ int input_interpolate,
+ boolean write_all_cbufs);
+
+
+extern void *
+util_make_empty_fragment_shader(struct pipe_context *pipe);
extern void *
diff --git a/mesalib/src/gallium/auxiliary/util/u_surface.c b/mesalib/src/gallium/auxiliary/util/u_surface.c
index 5c3a655d6..07997d2ad 100644
--- a/mesalib/src/gallium/auxiliary/util/u_surface.c
+++ b/mesalib/src/gallium/auxiliary/util/u_surface.c
@@ -214,6 +214,30 @@ util_fill_rect(ubyte * dst,
}
+void
+util_fill_box(ubyte * dst,
+ enum pipe_format format,
+ unsigned stride,
+ unsigned layer_stride,
+ unsigned x,
+ unsigned y,
+ unsigned z,
+ unsigned width,
+ unsigned height,
+ unsigned depth,
+ union util_color *uc)
+{
+ unsigned layer;
+ dst += z * layer_stride;
+ for (layer = z; layer < depth; layer++) {
+ util_fill_rect(dst, format,
+ stride,
+ x, y, width, height, uc);
+ dst += layer_stride;
+ }
+}
+
+
/**
* Fallback function for pipe->resource_copy_region().
* Note: (X,Y)=(0,0) is always the upper-left corner.
@@ -307,6 +331,7 @@ no_src_map:
* cpp > 4 looks like a gross hack at best...
* Plus can't use these transfer fallbacks when clearing
* multisampled surfaces for instance.
+ * Clears all bound layers.
*/
void
util_clear_render_target(struct pipe_context *pipe,
@@ -316,8 +341,9 @@ util_clear_render_target(struct pipe_context *pipe,
unsigned width, unsigned height)
{
struct pipe_transfer *dst_trans;
- void *dst_map;
+ ubyte *dst_map;
union util_color uc;
+ unsigned max_layer;
assert(dst->texture);
if (!dst->texture)
@@ -332,6 +358,7 @@ util_clear_render_target(struct pipe_context *pipe,
unsigned pixstride = util_format_get_blocksize(dst->format);
dx = (dst->u.buf.first_element + dstx) * pixstride;
w = width * pixstride;
+ max_layer = 0;
dst_map = pipe_transfer_map(pipe,
dst->texture,
0, 0,
@@ -340,14 +367,13 @@ util_clear_render_target(struct pipe_context *pipe,
&dst_trans);
}
else {
- /* XXX: should handle multiple layers */
- dst_map = pipe_transfer_map(pipe,
- dst->texture,
- dst->u.tex.level,
- dst->u.tex.first_layer,
- PIPE_TRANSFER_WRITE,
- dstx, dsty, width, height, &dst_trans);
-
+ max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
+ dst_map = pipe_transfer_map_3d(pipe,
+ dst->texture,
+ dst->u.tex.level,
+ PIPE_TRANSFER_WRITE,
+ dstx, dsty, dst->u.tex.first_layer,
+ width, height, max_layer + 1, &dst_trans);
}
assert(dst_map);
@@ -373,9 +399,10 @@ util_clear_render_target(struct pipe_context *pipe,
else {
util_pack_color(color->f, dst->format, &uc);
}
- util_fill_rect(dst_map, dst->format,
- dst_trans->stride,
- 0, 0, width, height, &uc);
+
+ util_fill_box(dst_map, dst->format,
+ dst_trans->stride, dst_trans->layer_stride,
+ 0, 0, 0, width, height, max_layer + 1, &uc);
pipe->transfer_unmap(pipe, dst_trans);
}
@@ -386,6 +413,7 @@ util_clear_render_target(struct pipe_context *pipe,
* sw fallback doesn't look terribly useful here.
* Plus can't use these transfer fallbacks when clearing
* multisampled surfaces for instance.
+ * Clears all bound layers.
*/
void
util_clear_depth_stencil(struct pipe_context *pipe,
@@ -400,6 +428,7 @@ util_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_transfer *dst_trans;
ubyte *dst_map;
boolean need_rmw = FALSE;
+ unsigned max_layer, layer;
if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
@@ -409,102 +438,109 @@ util_clear_depth_stencil(struct pipe_context *pipe,
assert(dst->texture);
if (!dst->texture)
return;
- dst_map = pipe_transfer_map(pipe,
- dst->texture,
- dst->u.tex.level,
- dst->u.tex.first_layer,
- (need_rmw ? PIPE_TRANSFER_READ_WRITE :
- PIPE_TRANSFER_WRITE),
- dstx, dsty, width, height, &dst_trans);
+
+ max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
+ dst_map = pipe_transfer_map_3d(pipe,
+ dst->texture,
+ dst->u.tex.level,
+ (need_rmw ? PIPE_TRANSFER_READ_WRITE :
+ PIPE_TRANSFER_WRITE),
+ dstx, dsty, dst->u.tex.first_layer,
+ width, height, max_layer + 1, &dst_trans);
assert(dst_map);
if (dst_map) {
unsigned dst_stride = dst_trans->stride;
- uint64_t zstencil = util_pack64_z_stencil(format,
- depth, stencil);
+ uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil);
+ ubyte *dst_layer = dst_map;
unsigned i, j;
assert(dst_trans->stride > 0);
- switch (util_format_get_blocksize(format)) {
- case 1:
- assert(format == PIPE_FORMAT_S8_UINT);
- if(dst_stride == width)
- memset(dst_map, (uint8_t) zstencil, height * width);
- else {
- for (i = 0; i < height; i++) {
- memset(dst_map, (uint8_t) zstencil, width);
- dst_map += dst_stride;
- }
- }
- break;
- case 2:
- assert(format == PIPE_FORMAT_Z16_UNORM);
- for (i = 0; i < height; i++) {
- uint16_t *row = (uint16_t *)dst_map;
- for (j = 0; j < width; j++)
- *row++ = (uint16_t) zstencil;
- dst_map += dst_stride;
+ for (layer = 0; layer <= max_layer; layer++) {
+ dst_map = dst_layer;
+
+ switch (util_format_get_blocksize(format)) {
+ case 1:
+ assert(format == PIPE_FORMAT_S8_UINT);
+ if(dst_stride == width)
+ memset(dst_map, (uint8_t) zstencil, height * width);
+ else {
+ for (i = 0; i < height; i++) {
+ memset(dst_map, (uint8_t) zstencil, width);
+ dst_map += dst_stride;
+ }
}
- break;
- case 4:
- if (!need_rmw) {
+ break;
+ case 2:
+ assert(format == PIPE_FORMAT_Z16_UNORM);
for (i = 0; i < height; i++) {
- uint32_t *row = (uint32_t *)dst_map;
+ uint16_t *row = (uint16_t *)dst_map;
for (j = 0; j < width; j++)
- *row++ = (uint32_t) zstencil;
+ *row++ = (uint16_t) zstencil;
dst_map += dst_stride;
+ }
+ break;
+ case 4:
+ if (!need_rmw) {
+ for (i = 0; i < height; i++) {
+ uint32_t *row = (uint32_t *)dst_map;
+ for (j = 0; j < width; j++)
+ *row++ = (uint32_t) zstencil;
+ dst_map += dst_stride;
+ }
}
- }
- else {
- uint32_t dst_mask;
- if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
- dst_mask = 0x00ffffff;
else {
- assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
- dst_mask = 0xffffff00;
- }
- if (clear_flags & PIPE_CLEAR_DEPTH)
- dst_mask = ~dst_mask;
- for (i = 0; i < height; i++) {
- uint32_t *row = (uint32_t *)dst_map;
- for (j = 0; j < width; j++) {
- uint32_t tmp = *row & dst_mask;
- *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
+ uint32_t dst_mask;
+ if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
+ dst_mask = 0x00ffffff;
+ else {
+ assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
+ dst_mask = 0xffffff00;
+ }
+ if (clear_flags & PIPE_CLEAR_DEPTH)
+ dst_mask = ~dst_mask;
+ for (i = 0; i < height; i++) {
+ uint32_t *row = (uint32_t *)dst_map;
+ for (j = 0; j < width; j++) {
+ uint32_t tmp = *row & dst_mask;
+ *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
+ }
+ dst_map += dst_stride;
}
- dst_map += dst_stride;
}
- }
- break;
- case 8:
- if (!need_rmw) {
- for (i = 0; i < height; i++) {
- uint64_t *row = (uint64_t *)dst_map;
- for (j = 0; j < width; j++)
- *row++ = zstencil;
- dst_map += dst_stride;
+ break;
+ case 8:
+ if (!need_rmw) {
+ for (i = 0; i < height; i++) {
+ uint64_t *row = (uint64_t *)dst_map;
+ for (j = 0; j < width; j++)
+ *row++ = zstencil;
+ dst_map += dst_stride;
+ }
}
- }
- else {
- uint64_t src_mask;
-
- if (clear_flags & PIPE_CLEAR_DEPTH)
- src_mask = 0x00000000ffffffffull;
- else
- src_mask = 0x000000ff00000000ull;
-
- for (i = 0; i < height; i++) {
- uint64_t *row = (uint64_t *)dst_map;
- for (j = 0; j < width; j++) {
- uint64_t tmp = *row & ~src_mask;
- *row++ = tmp | (zstencil & src_mask);
+ else {
+ uint64_t src_mask;
+
+ if (clear_flags & PIPE_CLEAR_DEPTH)
+ src_mask = 0x00000000ffffffffull;
+ else
+ src_mask = 0x000000ff00000000ull;
+
+ for (i = 0; i < height; i++) {
+ uint64_t *row = (uint64_t *)dst_map;
+ for (j = 0; j < width; j++) {
+ uint64_t tmp = *row & ~src_mask;
+ *row++ = tmp | (zstencil & src_mask);
+ }
+ dst_map += dst_stride;
}
- dst_map += dst_stride;
}
+ break;
+ default:
+ assert(0);
+ break;
}
- break;
- default:
- assert(0);
- break;
+ dst_layer += dst_trans->layer_stride;
}
pipe->transfer_unmap(pipe, dst_trans);
@@ -512,30 +548,6 @@ util_clear_depth_stencil(struct pipe_context *pipe,
}
-/* Return whether this is an RGBA, Z, S, or combined ZS format.
- */
-static unsigned
-get_format_mask(enum pipe_format format)
-{
- const struct util_format_description *desc = util_format_description(format);
-
- assert(desc);
-
- if (util_format_has_depth(desc)) {
- if (util_format_has_stencil(desc)) {
- return PIPE_MASK_ZS;
- } else {
- return PIPE_MASK_Z;
- }
- } else {
- if (util_format_has_stencil(desc)) {
- return PIPE_MASK_S;
- } else {
- return PIPE_MASK_RGBA;
- }
- }
-}
-
/* Return if the box is totally inside the resource.
*/
static boolean
@@ -618,7 +630,7 @@ boolean
util_try_blit_via_copy_region(struct pipe_context *ctx,
const struct pipe_blit_info *blit)
{
- unsigned mask = get_format_mask(blit->dst.format);
+ unsigned mask = util_format_get_mask(blit->dst.format);
/* No format conversions. */
if (blit->src.resource->format != blit->src.format ||
diff --git a/mesalib/src/gallium/auxiliary/util/u_surface.h b/mesalib/src/gallium/auxiliary/util/u_surface.h
index d6184acbd..bfd8f40d1 100644
--- a/mesalib/src/gallium/auxiliary/util/u_surface.h
+++ b/mesalib/src/gallium/auxiliary/util/u_surface.h
@@ -65,6 +65,13 @@ util_fill_rect(ubyte * dst, enum pipe_format format,
unsigned dst_stride, unsigned dst_x, unsigned dst_y,
unsigned width, unsigned height, union util_color *uc);
+extern void
+util_fill_box(ubyte * dst, enum pipe_format format,
+ unsigned stride, unsigned layer_stride,
+ unsigned x, unsigned y, unsigned z,
+ unsigned width, unsigned height, unsigned depth,
+ union util_color *uc);
+
extern void
util_resource_copy_region(struct pipe_context *pipe,
diff --git a/mesalib/src/gallium/auxiliary/util/u_transfer.c b/mesalib/src/gallium/auxiliary/util/u_transfer.c
index 56e059bfd..7804f2a82 100644
--- a/mesalib/src/gallium/auxiliary/util/u_transfer.c
+++ b/mesalib/src/gallium/auxiliary/util/u_transfer.c
@@ -25,6 +25,7 @@ void u_default_transfer_inline_write( struct pipe_context *pipe,
usage |= PIPE_TRANSFER_WRITE;
/* transfer_inline_write implicitly discards the rewritten buffer range */
+ /* XXX this looks very broken for non-buffer resources having more than one dim. */
if (box->x == 0 && box->width == resource->width0) {
usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
} else {
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf.c b/mesalib/src/gallium/auxiliary/util/u_vbuf.c
index 244b04d2a..5936f74a0 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf.c
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf.c
@@ -307,6 +307,9 @@ void u_vbuf_destroy(struct u_vbuf *mgr)
unsigned num_vb = screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
PIPE_SHADER_CAP_MAX_INPUTS);
+ mgr->pipe->set_index_buffer(mgr->pipe, NULL);
+ pipe_resource_reference(&mgr->index_buffer.buffer, NULL);
+
mgr->pipe->set_vertex_buffers(mgr->pipe, 0, num_vb, NULL);
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {