diff options
Diffstat (limited to 'mesalib/src/glsl/SConscript')
-rw-r--r-- | mesalib/src/glsl/SConscript | 346 |
1 files changed, 176 insertions, 170 deletions
diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript index bb02a87c7..d7c3459f2 100644 --- a/mesalib/src/glsl/SConscript +++ b/mesalib/src/glsl/SConscript @@ -1,170 +1,176 @@ -import common - -Import('*') - -from sys import executable as python_cmd - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '#include', - '#src/mapi', - '#src/mesa', - '#src/glsl', - '#src/glsl/glcpp', -]) - -# Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path -env.Append(CPPPATH = [Dir('.').abspath]) - -env.Append(YACCFLAGS = '-d') - -parser_env = env.Clone() -parser_env.Append(YACCFLAGS = [ - '--defines=%s' % File('glsl_parser.h').abspath, - '-p', '_mesa_glsl_', -]) - -glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l') -glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') -glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') -glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy') - -sources = [ - glcpp_lexer, - glcpp_parser[0], - 'glcpp/pp.c', - 'ast_expr.cpp', - 'ast_function.cpp', - 'ast_to_hir.cpp', - 'ast_type.cpp', - glsl_lexer, - glsl_parser[0], - 'glsl_parser_extras.cpp', - 'glsl_types.cpp', - 'glsl_symbol_table.cpp', - 'hir_field_selection.cpp', - 'ir_basic_block.cpp', - 'ir_clone.cpp', - 'ir_constant_expression.cpp', - 'ir.cpp', - 'ir_expression_flattening.cpp', - 'ir_function_can_inline.cpp', - 'ir_function.cpp', - 'ir_hierarchical_visitor.cpp', - 'ir_hv_accept.cpp', - 'ir_import_prototypes.cpp', - 'ir_print_visitor.cpp', - 'ir_reader.cpp', - 'ir_rvalue_visitor.cpp', - 'ir_set_program_inouts.cpp', - 'ir_validate.cpp', - 'ir_variable.cpp', - 'ir_variable_refcount.cpp', - 'linker.cpp', - 'link_functions.cpp', - 'loop_analysis.cpp', - 'loop_controls.cpp', - 'loop_unroll.cpp', - 'lower_discard.cpp', - 'lower_if_to_cond_assign.cpp', - 'lower_instructions.cpp', - 'lower_jumps.cpp', - 'lower_mat_op_to_vec.cpp', - 'lower_noise.cpp', - 'lower_variable_index_to_cond_assign.cpp', - 'lower_vec_index_to_cond_assign.cpp', - 'lower_vec_index_to_swizzle.cpp', - 'lower_vector.cpp', - 'opt_algebraic.cpp', - 'opt_constant_folding.cpp', - 'opt_constant_propagation.cpp', - 'opt_constant_variable.cpp', - 'opt_copy_propagation.cpp', - 'opt_copy_propagation_elements.cpp', - 'opt_dead_code.cpp', - 'opt_dead_code_local.cpp', - 'opt_dead_functions.cpp', - 'opt_discard_simplification.cpp', - 'opt_function_inlining.cpp', - 'opt_if_simplification.cpp', - 'opt_noop_swizzle.cpp', - 'opt_redundant_jumps.cpp', - 'opt_structure_splitting.cpp', - 'opt_swizzle_swizzle.cpp', - 'opt_tree_grafting.cpp', - 'ralloc.c', - 's_expression.cpp', - 'strtod.c', -] - - -if env['crosscompile'] and env['platform'] != 'embedded': - Import('builtin_glsl_function') -else: - if env['msvc']: - env.Prepend(CPPPATH = ['#/src/getopt']) - env.PrependUnique(LIBS = [getopt]) - - builtin_compiler = env.Program( - target = 'builtin_compiler', - source = sources + ['main.cpp', 'builtin_stubs.cpp', - '#src/mesa/program/hash_table.c', - '#src/mesa/program/symbol_table.c'], - ) - - # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll - # depends on glsl_parser.h - env.Depends(builtin_compiler, glsl_parser) - - builtin_glsl_function = env.CodeGenerate( - target = 'builtin_function.cpp', - script = 'builtins/tools/generate_builtins.py', - source = builtin_compiler, - command = python_cmd + ' $SCRIPT $SOURCE > $TARGET' - ) - - env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*')) - - Export('builtin_glsl_function') - - if env['hostonly']: - Return() - - -sources += builtin_glsl_function - -glsl = env.ConvenienceLibrary( - target = 'glsl', - source = sources, -) - -# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on -# glsl_parser.h -env.Depends(glsl, glsl_parser) - -Export('glsl') - -# FIXME: We can't build the programs because there's a cyclic dependency between tis directory and src/mesa -Return() - -env = env.Clone() - -if env['platform'] == 'windows': - env.PrependUnique(LIBS = [ - 'user32', - ]) - -env.Prepend(LIBS = [glsl]) - -env.Program( - target = 'glsl2', - source = [ - 'main.cpp', - ] -) - -env.Program( - target = 'glcpp', - source = ['glcpp/glcpp.c'], -) +import common
+
+Import('*')
+
+from sys import executable as python_cmd
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '#include',
+ '#src/mapi',
+ '#src/mesa',
+ '#src/glsl',
+ '#src/glsl/glcpp',
+])
+
+# Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path
+env.Append(CPPPATH = [Dir('.').abspath])
+
+env.Append(YACCFLAGS = '-d')
+
+parser_env = env.Clone()
+parser_env.Append(YACCFLAGS = [
+ '--defines=%s' % File('glsl_parser.h').abspath,
+ '-p', '_mesa_glsl_',
+])
+
+glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
+glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
+glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
+glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
+
+glsl_sources = [
+ glcpp_lexer,
+ glcpp_parser[0],
+ 'glcpp/pp.c',
+ 'ast_expr.cpp',
+ 'ast_function.cpp',
+ 'ast_to_hir.cpp',
+ 'ast_type.cpp',
+ glsl_lexer,
+ glsl_parser[0],
+ 'glsl_parser_extras.cpp',
+ 'glsl_types.cpp',
+ 'glsl_symbol_table.cpp',
+ 'hir_field_selection.cpp',
+ 'ir_basic_block.cpp',
+ 'ir_clone.cpp',
+ 'ir_constant_expression.cpp',
+ 'ir.cpp',
+ 'ir_expression_flattening.cpp',
+ 'ir_function_can_inline.cpp',
+ 'ir_function.cpp',
+ 'ir_hierarchical_visitor.cpp',
+ 'ir_hv_accept.cpp',
+ 'ir_import_prototypes.cpp',
+ 'ir_print_visitor.cpp',
+ 'ir_reader.cpp',
+ 'ir_rvalue_visitor.cpp',
+ 'ir_set_program_inouts.cpp',
+ 'ir_validate.cpp',
+ 'ir_variable.cpp',
+ 'ir_variable_refcount.cpp',
+ 'linker.cpp',
+ 'link_functions.cpp',
+ 'loop_analysis.cpp',
+ 'loop_controls.cpp',
+ 'loop_unroll.cpp',
+ 'lower_discard.cpp',
+ 'lower_if_to_cond_assign.cpp',
+ 'lower_instructions.cpp',
+ 'lower_jumps.cpp',
+ 'lower_mat_op_to_vec.cpp',
+ 'lower_noise.cpp',
+ 'lower_variable_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_cond_assign.cpp',
+ 'lower_vec_index_to_swizzle.cpp',
+ 'lower_vector.cpp',
+ 'opt_algebraic.cpp',
+ 'opt_constant_folding.cpp',
+ 'opt_constant_propagation.cpp',
+ 'opt_constant_variable.cpp',
+ 'opt_copy_propagation.cpp',
+ 'opt_copy_propagation_elements.cpp',
+ 'opt_dead_code.cpp',
+ 'opt_dead_code_local.cpp',
+ 'opt_dead_functions.cpp',
+ 'opt_discard_simplification.cpp',
+ 'opt_function_inlining.cpp',
+ 'opt_if_simplification.cpp',
+ 'opt_noop_swizzle.cpp',
+ 'opt_redundant_jumps.cpp',
+ 'opt_structure_splitting.cpp',
+ 'opt_swizzle_swizzle.cpp',
+ 'opt_tree_grafting.cpp',
+ 'ralloc.c',
+ 's_expression.cpp',
+ 'strtod.c',
+]
+
+if env['msvc']:
+ env.Prepend(CPPPATH = ['#/src/getopt'])
+ env.PrependUnique(LIBS = [getopt])
+
+if env['crosscompile'] and env['platform'] != 'embedded':
+ Import('builtin_glsl_function')
+else:
+ main_obj = env.StaticObject('main.cpp')
+
+ mesa_objs = env.StaticObject([
+ '#src/mesa/program/hash_table.c',
+ '#src/mesa/program/symbol_table.c',
+ ])
+
+ builtin_compiler = env.Program(
+ target = 'builtin_compiler',
+ source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs,
+ )
+
+ # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
+ # depends on glsl_parser.h
+ env.Depends(builtin_compiler, glsl_parser)
+
+ builtin_glsl_function = env.CodeGenerate(
+ target = 'builtin_function.cpp',
+ script = 'builtins/tools/generate_builtins.py',
+ source = builtin_compiler,
+ command = python_cmd + ' $SCRIPT $SOURCE > $TARGET'
+ )
+
+ env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*'))
+
+ Export('builtin_glsl_function')
+
+ if env['hostonly']:
+ Return()
+
+
+glsl_sources += builtin_glsl_function
+
+glsl = env.ConvenienceLibrary(
+ target = 'glsl',
+ source = glsl_sources,
+)
+
+# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
+# glsl_parser.h
+env.Depends(glsl, glsl_parser)
+
+Export('glsl')
+
+# Skip building these programs as they will cause SCons error "Two environments
+# with different actions were specified for the same target"
+if env['crosscompile'] or env['platform'] == 'embedded':
+ Return()
+
+env = env.Clone()
+
+if env['platform'] == 'windows':
+ env.PrependUnique(LIBS = [
+ 'user32',
+ ])
+
+env.Prepend(LIBS = [glsl])
+
+glsl2 = env.Program(
+ target = 'glsl2',
+ source = main_obj + mesa_objs,
+)
+env.Alias('glsl2', glsl2)
+
+glcpp = env.Program(
+ target = 'glcpp/glcpp',
+ source = ['glcpp/glcpp.c'] + mesa_objs,
+)
+env.Alias('glcpp', glcpp)
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