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Diffstat (limited to 'mesalib/src/glsl/ast_to_hir.cpp')
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp87
1 files changed, 82 insertions, 5 deletions
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 282bc3ff5..e6ec81ed9 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -60,7 +60,7 @@ void
_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
{
_mesa_glsl_initialize_variables(instructions, state);
- _mesa_glsl_initialize_functions(instructions, state);
+ _mesa_glsl_initialize_functions(state);
state->symbols->language_version = state->language_version;
@@ -1564,18 +1564,38 @@ ast_expression::hir(exec_list *instructions,
}
}
- /* From section 4.1.7 of the GLSL 1.30 spec:
+ /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
+ *
* "Samplers aggregated into arrays within a shader (using square
* brackets [ ]) can only be indexed with integral constant
* expressions [...]."
+ *
+ * This restriction was added in GLSL 1.30. Shaders using earlier version
+ * of the language should not be rejected by the compiler front-end for
+ * using this construct. This allows useful things such as using a loop
+ * counter as the index to an array of samplers. If the loop in unrolled,
+ * the code should compile correctly. Instead, emit a warning.
*/
if (array->type->is_array() &&
array->type->element_type()->is_sampler() &&
const_index == NULL) {
- _mesa_glsl_error(&loc, state, "sampler arrays can only be indexed "
- "with constant expressions");
- error_emitted = true;
+ if (state->language_version == 100) {
+ _mesa_glsl_warning(&loc, state,
+ "sampler arrays indexed with non-constant "
+ "expressions is optional in GLSL ES 1.00");
+ } else if (state->language_version < 130) {
+ _mesa_glsl_warning(&loc, state,
+ "sampler arrays indexed with non-constant "
+ "expressions is forbidden in GLSL 1.30 and "
+ "later");
+ } else {
+ _mesa_glsl_error(&loc, state,
+ "sampler arrays indexed with non-constant "
+ "expressions is forbidden in GLSL 1.30 and "
+ "later");
+ error_emitted = true;
+ }
}
if (error_emitted)
@@ -1832,6 +1852,23 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
else if (qual->flags.q.uniform)
var->mode = ir_var_uniform;
+ if (state->all_invariant && (state->current_function == NULL)) {
+ switch (state->target) {
+ case vertex_shader:
+ if (var->mode == ir_var_out)
+ var->invariant = true;
+ break;
+ case geometry_shader:
+ if ((var->mode == ir_var_in) || (var->mode == ir_var_out))
+ var->invariant = true;
+ break;
+ case fragment_shader:
+ if (var->mode == ir_var_in)
+ var->invariant = true;
+ break;
+ }
+ }
+
if (qual->flags.q.flat)
var->interpolation = ir_var_flat;
else if (qual->flags.q.noperspective)
@@ -2158,6 +2195,25 @@ ast_declarator_list::hir(exec_list *instructions,
}
}
+ /* Integer vertex outputs must be qualified with 'flat'.
+ *
+ * From section 4.3.6 of the GLSL 1.30 spec:
+ * "If a vertex output is a signed or unsigned integer or integer
+ * vector, then it must be qualified with the interpolation qualifier
+ * flat."
+ */
+ if (state->language_version >= 130
+ && state->target == vertex_shader
+ && state->current_function == NULL
+ && var->type->is_integer()
+ && var->mode == ir_var_out
+ && var->interpolation != ir_var_flat) {
+
+ _mesa_glsl_error(&loc, state, "If a vertex output is an integer, "
+ "then it must be qualified with 'flat'");
+ }
+
+
/* Process the initializer and add its instructions to a temporary
* list. This list will be added to the instruction stream (below) after
* the declaration is added. This is done because in some cases (such as
@@ -2344,6 +2400,27 @@ ast_declarator_list::hir(exec_list *instructions,
*/
earlier->origin_upper_left = var->origin_upper_left;
earlier->pixel_center_integer = var->pixel_center_integer;
+
+ /* According to section 4.3.7 of the GLSL 1.30 spec,
+ * the following built-in varaibles can be redeclared with an
+ * interpolation qualifier:
+ * * gl_FrontColor
+ * * gl_BackColor
+ * * gl_FrontSecondaryColor
+ * * gl_BackSecondaryColor
+ * * gl_Color
+ * * gl_SecondaryColor
+ */
+ } else if (state->language_version >= 130
+ && (strcmp(var->name, "gl_FrontColor") == 0
+ || strcmp(var->name, "gl_BackColor") == 0
+ || strcmp(var->name, "gl_FrontSecondaryColor") == 0
+ || strcmp(var->name, "gl_BackSecondaryColor") == 0
+ || strcmp(var->name, "gl_Color") == 0
+ || strcmp(var->name, "gl_SecondaryColor") == 0)
+ && earlier->type == var->type
+ && earlier->mode == var->mode) {
+ earlier->interpolation = var->interpolation;
} else {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier);