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path: root/mesalib/src/glsl/ast_to_hir.cpp
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Diffstat (limited to 'mesalib/src/glsl/ast_to_hir.cpp')
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp40
1 files changed, 38 insertions, 2 deletions
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 18b82e3be..14e630905 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -1558,6 +1558,18 @@ ast_expression::do_hir(exec_list *instructions,
error_emitted = true;
}
+ /* From section 4.1.7 of the GLSL 4.50 spec (Opaque Types):
+ *
+ * "Except for array indexing, structure member selection, and
+ * parentheses, opaque variables are not allowed to be operands in
+ * expressions; such use results in a compile-time error."
+ */
+ if (type->contains_opaque()) {
+ _mesa_glsl_error(&loc, state, "opaque variables cannot be operands "
+ "of the ?: operator");
+ error_emitted = true;
+ }
+
ir_constant *cond_val = op[0]->constant_expression_value();
if (then_instructions.is_empty()
@@ -2357,6 +2369,14 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
var->data.image_format = GL_NONE;
}
+ } else if (qual->flags.q.read_only ||
+ qual->flags.q.write_only ||
+ qual->flags.q.coherent ||
+ qual->flags.q._volatile ||
+ qual->flags.q.restrict_flag ||
+ qual->flags.q.explicit_image_format) {
+ _mesa_glsl_error(loc, state, "memory qualifiers may only be applied to "
+ "images");
}
}
@@ -2781,8 +2801,21 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
validate_matrix_layout_for_type(state, loc, var->type, var);
}
- if (var->type->contains_image())
- apply_image_qualifier_to_variable(qual, var, state, loc);
+ apply_image_qualifier_to_variable(qual, var, state, loc);
+
+ /* From section 4.4.1.3 of the GLSL 4.50 specification (Fragment Shader
+ * Inputs):
+ *
+ * "Fragment shaders also allow the following layout qualifier on in only
+ * (not with variable declarations)
+ * layout-qualifier-id
+ * early_fragment_tests
+ * [...]"
+ */
+ if (qual->flags.q.early_fragment_tests) {
+ _mesa_glsl_error(loc, state, "early_fragment_tests layout qualifier only "
+ "valid in fragment shader input layout declaration.");
+ }
}
/**
@@ -3541,6 +3574,9 @@ ast_declarator_list::hir(exec_list *instructions,
case GLSL_TYPE_INT:
if (state->is_version(120, 300))
break;
+ case GLSL_TYPE_DOUBLE:
+ if (check_type->base_type == GLSL_TYPE_DOUBLE && (state->is_version(410, 0) || state->ARB_vertex_attrib_64bit_enable))
+ break;
/* FALLTHROUGH */
default:
_mesa_glsl_error(& loc, state,