diff options
Diffstat (limited to 'mesalib/src/glsl/glsl_parser.yy')
-rw-r--r-- | mesalib/src/glsl/glsl_parser.yy | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy index 39767609d..1c56d6f14 100644 --- a/mesalib/src/glsl/glsl_parser.yy +++ b/mesalib/src/glsl/glsl_parser.yy @@ -2219,11 +2219,11 @@ basic_interface_block: * "It is illegal to have an input block in a vertex shader * or an output block in a fragment shader" */ - if ((state->target == MESA_SHADER_VERTEX) && $1.flags.q.in) { + if ((state->stage == MESA_SHADER_VERTEX) && $1.flags.q.in) { _mesa_glsl_error(& @1, state, "`in' interface block is not allowed for " "a vertex shader"); - } else if ((state->target == MESA_SHADER_FRAGMENT) && $1.flags.q.out) { + } else if ((state->stage == MESA_SHADER_FRAGMENT) && $1.flags.q.out) { _mesa_glsl_error(& @1, state, "`out' interface block is not allowed for " "a fragment shader"); @@ -2377,7 +2377,7 @@ layout_defaults: { void *ctx = state; $$ = NULL; - if (state->target != MESA_SHADER_GEOMETRY) { + if (state->stage != MESA_SHADER_GEOMETRY) { _mesa_glsl_error(& @1, state, "input layout qualifiers only valid in " "geometry shaders"); @@ -2405,7 +2405,7 @@ layout_defaults: | layout_qualifier OUT_TOK ';' { - if (state->target != MESA_SHADER_GEOMETRY) { + if (state->stage != MESA_SHADER_GEOMETRY) { _mesa_glsl_error(& @1, state, "out layout qualifiers only valid in " "geometry shaders"); |