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Diffstat (limited to 'mesalib/src/glsl/glsl_parser_extras.cpp')
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp51
1 files changed, 36 insertions, 15 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index ae7a365f4..6f1c86b43 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -36,8 +36,9 @@ extern "C" {
#include "ir_optimization.h"
#include "loop_analysis.h"
-_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
+_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
GLenum target, void *mem_ctx)
+ : ctx(_ctx)
{
switch (target) {
case GL_VERTEX_SHADER: this->target = vertex_shader; break;
@@ -134,24 +135,49 @@ _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
return "unknown";
}
+/* This helper function will append the given message to the shader's
+ info log and report it via GL_ARB_debug_output. Per that extension,
+ 'type' is one of the enum values classifying the message, and
+ 'id' is the implementation-defined ID of the given message. */
+static void
+_mesa_glsl_msg(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ GLenum type, GLuint id, const char *fmt, va_list ap)
+{
+ bool error = (type == GL_DEBUG_TYPE_ERROR_ARB);
+
+ assert(state->info_log != NULL);
+
+ /* Get the offset that the new message will be written to. */
+ int msg_offset = strlen(state->info_log);
+
+ ralloc_asprintf_append(&state->info_log, "%u:%u(%u): %s: ",
+ locp->source,
+ locp->first_line,
+ locp->first_column,
+ error ? "error" : "warning");
+ ralloc_vasprintf_append(&state->info_log, fmt, ap);
+
+ const char *const msg = &state->info_log[msg_offset];
+ struct gl_context *ctx = state->ctx;
+ /* Report the error via GL_ARB_debug_output. */
+ if (error)
+ _mesa_shader_debug(ctx, type, id, msg, strlen(msg));
+
+ ralloc_strcat(&state->info_log, "\n");
+}
void
_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
const char *fmt, ...)
{
va_list ap;
+ GLenum type = GL_DEBUG_TYPE_ERROR_ARB;
state->error = true;
- assert(state->info_log != NULL);
- ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ",
- locp->source,
- locp->first_line,
- locp->first_column);
va_start(ap, fmt);
- ralloc_vasprintf_append(&state->info_log, fmt, ap);
+ _mesa_glsl_msg(locp, state, type, SHADER_ERROR_UNKNOWN, fmt, ap);
va_end(ap);
- ralloc_strcat(&state->info_log, "\n");
}
@@ -160,16 +186,11 @@ _mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
const char *fmt, ...)
{
va_list ap;
+ GLenum type = GL_DEBUG_TYPE_OTHER_ARB;
- assert(state->info_log != NULL);
- ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ",
- locp->source,
- locp->first_line,
- locp->first_column);
va_start(ap, fmt);
- ralloc_vasprintf_append(&state->info_log, fmt, ap);
+ _mesa_glsl_msg(locp, state, type, 0, fmt, ap);
va_end(ap);
- ralloc_strcat(&state->info_log, "\n");
}