diff options
Diffstat (limited to 'mesalib/src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 1916 |
1 files changed, 958 insertions, 958 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 8f740e6a8..7204c9274 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -1,958 +1,958 @@ -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include <stdio.h> -#include <stdarg.h> -#include <string.h> -#include <assert.h> - -extern "C" { -#include "main/core.h" /* for struct gl_context */ -} - -#include "ralloc.h" -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_parser.h" -#include "ir_optimization.h" -#include "loop_analysis.h" - -_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx, - GLenum target, void *mem_ctx) -{ - switch (target) { - case GL_VERTEX_SHADER: this->target = vertex_shader; break; - case GL_FRAGMENT_SHADER: this->target = fragment_shader; break; - case GL_GEOMETRY_SHADER: this->target = geometry_shader; break; - } - - this->scanner = NULL; - this->translation_unit.make_empty(); - this->symbols = new(mem_ctx) glsl_symbol_table; - this->info_log = ralloc_strdup(mem_ctx, ""); - this->error = false; - this->loop_or_switch_nesting = NULL; - - /* Set default language version and extensions */ - this->language_version = 110; - this->es_shader = false; - this->ARB_texture_rectangle_enable = true; - - /* OpenGL ES 2.0 has different defaults from desktop GL. */ - if (ctx->API == API_OPENGLES2) { - this->language_version = 100; - this->es_shader = true; - this->ARB_texture_rectangle_enable = false; - } - - this->extensions = &ctx->Extensions; - - this->Const.MaxLights = ctx->Const.MaxLights; - this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes; - this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits; - this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits; - this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs; - this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents; - this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4; - this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits; - this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits; - this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits; - this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents; - - this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; - - /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2 - * Core context is supported, this logic will need change. Older versions of - * GLSL are no longer supported outside the compatibility contexts of 3.x. - */ - this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2) - || ctx->Extensions.ARB_ES2_compatibility; - this->Const.GLSL_110 = (ctx->API == API_OPENGL); - this->Const.GLSL_120 = (ctx->API == API_OPENGL) - && (ctx->Const.GLSLVersion >= 120); - this->Const.GLSL_130 = (ctx->API == API_OPENGL) - && (ctx->Const.GLSLVersion >= 130); - - const unsigned lowest_version = - (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility - ? 100 : 110; - const unsigned highest_version = - (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100; - char *supported = ralloc_strdup(this, ""); - - for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) { - const char *const prefix = (ver == lowest_version) - ? "" - : ((ver == highest_version) ? ", and " : ", "); - - ralloc_asprintf_append(& supported, "%s%d.%02d%s", - prefix, - ver / 100, ver % 100, - (ver == 100) ? " ES" : ""); - } - - this->supported_version_string = supported; -} - -const char * -_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target) -{ - switch (target) { - case vertex_shader: return "vertex"; - case fragment_shader: return "fragment"; - case geometry_shader: return "geometry"; - } - - assert(!"Should not get here."); - return "unknown"; -} - - -void -_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...) -{ - va_list ap; - - state->error = true; - - assert(state->info_log != NULL); - ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ", - locp->source, - locp->first_line, - locp->first_column); - va_start(ap, fmt); - ralloc_vasprintf_append(&state->info_log, fmt, ap); - va_end(ap); - ralloc_strcat(&state->info_log, "\n"); -} - - -void -_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...) -{ - va_list ap; - - assert(state->info_log != NULL); - ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ", - locp->source, - locp->first_line, - locp->first_column); - va_start(ap, fmt); - ralloc_vasprintf_append(&state->info_log, fmt, ap); - va_end(ap); - ralloc_strcat(&state->info_log, "\n"); -} - - -/** - * Enum representing the possible behaviors that can be specified in - * an #extension directive. - */ -enum ext_behavior { - extension_disable, - extension_enable, - extension_require, - extension_warn -}; - -/** - * Element type for _mesa_glsl_supported_extensions - */ -struct _mesa_glsl_extension { - /** - * Name of the extension when referred to in a GLSL extension - * statement - */ - const char *name; - - /** True if this extension is available to vertex shaders */ - bool avail_in_VS; - - /** True if this extension is available to geometry shaders */ - bool avail_in_GS; - - /** True if this extension is available to fragment shaders */ - bool avail_in_FS; - - /** True if this extension is available to desktop GL shaders */ - bool avail_in_GL; - - /** True if this extension is available to GLES shaders */ - bool avail_in_ES; - - /** - * Flag in the gl_extensions struct indicating whether this - * extension is supported by the driver, or - * &gl_extensions::dummy_true if supported by all drivers. - * - * Note: the type (GLboolean gl_extensions::*) is a "pointer to - * member" type, the type-safe alternative to the "offsetof" macro. - * In a nutshell: - * - * - foo bar::* p declares p to be an "offset" to a field of type - * foo that exists within struct bar - * - &bar::baz computes the "offset" of field baz within struct bar - * - x.*p accesses the field of x that exists at "offset" p - * - x->*p is equivalent to (*x).*p - */ - const GLboolean gl_extensions::* supported_flag; - - /** - * Flag in the _mesa_glsl_parse_state struct that should be set - * when this extension is enabled. - * - * See note in _mesa_glsl_extension::supported_flag about "pointer - * to member" types. - */ - bool _mesa_glsl_parse_state::* enable_flag; - - /** - * Flag in the _mesa_glsl_parse_state struct that should be set - * when the shader requests "warn" behavior for this extension. - * - * See note in _mesa_glsl_extension::supported_flag about "pointer - * to member" types. - */ - bool _mesa_glsl_parse_state::* warn_flag; - - - bool compatible_with_state(const _mesa_glsl_parse_state *state) const; - void set_flags(_mesa_glsl_parse_state *state, ext_behavior behavior) const; -}; - -#define EXT(NAME, VS, GS, FS, GL, ES, SUPPORTED_FLAG) \ - { "GL_" #NAME, VS, GS, FS, GL, ES, &gl_extensions::SUPPORTED_FLAG, \ - &_mesa_glsl_parse_state::NAME##_enable, \ - &_mesa_glsl_parse_state::NAME##_warn } - -/** - * Table of extensions that can be enabled/disabled within a shader, - * and the conditions under which they are supported. - */ -static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { - /* target availability API availability */ - /* name VS GS FS GL ES supported flag */ - EXT(ARB_conservative_depth, true, false, true, true, false, AMD_conservative_depth), - EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true), - EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced), - EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location), - EXT(ARB_fragment_coord_conventions, true, false, true, true, false, ARB_fragment_coord_conventions), - EXT(ARB_texture_rectangle, true, false, true, true, false, dummy_true), - EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array), - EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod), - EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), - EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth), - EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), - EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D), -}; - -#undef EXT - - -/** - * Determine whether a given extension is compatible with the target, - * API, and extension information in the current parser state. - */ -bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state * - state) const -{ - /* Check that this extension matches the type of shader we are - * compiling to. - */ - switch (state->target) { - case vertex_shader: - if (!this->avail_in_VS) { - return false; - } - break; - case geometry_shader: - if (!this->avail_in_GS) { - return false; - } - break; - case fragment_shader: - if (!this->avail_in_FS) { - return false; - } - break; - default: - assert (!"Unrecognized shader target"); - return false; - } - - /* Check that this extension matches whether we are compiling - * for desktop GL or GLES. - */ - if (state->es_shader) { - if (!this->avail_in_ES) return false; - } else { - if (!this->avail_in_GL) return false; - } - - /* Check that this extension is supported by the OpenGL - * implementation. - * - * Note: the ->* operator indexes into state->extensions by the - * offset this->supported_flag. See - * _mesa_glsl_extension::supported_flag for more info. - */ - return state->extensions->*(this->supported_flag); -} - -/** - * Set the appropriate flags in the parser state to establish the - * given behavior for this extension. - */ -void _mesa_glsl_extension::set_flags(_mesa_glsl_parse_state *state, - ext_behavior behavior) const -{ - /* Note: the ->* operator indexes into state by the - * offsets this->enable_flag and this->warn_flag. See - * _mesa_glsl_extension::supported_flag for more info. - */ - state->*(this->enable_flag) = (behavior != extension_disable); - state->*(this->warn_flag) = (behavior == extension_warn); -} - -/** - * Find an extension by name in _mesa_glsl_supported_extensions. If - * the name is not found, return NULL. - */ -static const _mesa_glsl_extension *find_extension(const char *name) -{ - for (unsigned i = 0; i < Elements(_mesa_glsl_supported_extensions); ++i) { - if (strcmp(name, _mesa_glsl_supported_extensions[i].name) == 0) { - return &_mesa_glsl_supported_extensions[i]; - } - } - return NULL; -} - - -bool -_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, - const char *behavior_string, YYLTYPE *behavior_locp, - _mesa_glsl_parse_state *state) -{ - ext_behavior behavior; - if (strcmp(behavior_string, "warn") == 0) { - behavior = extension_warn; - } else if (strcmp(behavior_string, "require") == 0) { - behavior = extension_require; - } else if (strcmp(behavior_string, "enable") == 0) { - behavior = extension_enable; - } else if (strcmp(behavior_string, "disable") == 0) { - behavior = extension_disable; - } else { - _mesa_glsl_error(behavior_locp, state, - "Unknown extension behavior `%s'", - behavior_string); - return false; - } - - if (strcmp(name, "all") == 0) { - if ((behavior == extension_enable) || (behavior == extension_require)) { - _mesa_glsl_error(name_locp, state, "Cannot %s all extensions", - (behavior == extension_enable) - ? "enable" : "require"); - return false; - } else { - for (unsigned i = 0; - i < Elements(_mesa_glsl_supported_extensions); ++i) { - const _mesa_glsl_extension *extension - = &_mesa_glsl_supported_extensions[i]; - if (extension->compatible_with_state(state)) { - _mesa_glsl_supported_extensions[i].set_flags(state, behavior); - } - } - } - } else { - const _mesa_glsl_extension *extension = find_extension(name); - if (extension && extension->compatible_with_state(state)) { - extension->set_flags(state, behavior); - } else { - static const char *const fmt = "extension `%s' unsupported in %s shader"; - - if (behavior == extension_require) { - _mesa_glsl_error(name_locp, state, fmt, - name, _mesa_glsl_shader_target_name(state->target)); - return false; - } else { - _mesa_glsl_warning(name_locp, state, fmt, - name, _mesa_glsl_shader_target_name(state->target)); - } - } - } - - return true; -} - -void -_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q) -{ - if (q->flags.q.constant) - printf("const "); - - if (q->flags.q.invariant) - printf("invariant "); - - if (q->flags.q.attribute) - printf("attribute "); - - if (q->flags.q.varying) - printf("varying "); - - if (q->flags.q.in && q->flags.q.out) - printf("inout "); - else { - if (q->flags.q.in) - printf("in "); - - if (q->flags.q.out) - printf("out "); - } - - if (q->flags.q.centroid) - printf("centroid "); - if (q->flags.q.uniform) - printf("uniform "); - if (q->flags.q.smooth) - printf("smooth "); - if (q->flags.q.flat) - printf("flat "); - if (q->flags.q.noperspective) - printf("noperspective "); -} - - -void -ast_node::print(void) const -{ - printf("unhandled node "); -} - - -ast_node::ast_node(void) -{ - this->location.source = 0; - this->location.line = 0; - this->location.column = 0; -} - - -static void -ast_opt_array_size_print(bool is_array, const ast_expression *array_size) -{ - if (is_array) { - printf("[ "); - - if (array_size) - array_size->print(); - - printf("] "); - } -} - - -void -ast_compound_statement::print(void) const -{ - printf("{\n"); - - foreach_list_const(n, &this->statements) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf("}\n"); -} - - -ast_compound_statement::ast_compound_statement(int new_scope, - ast_node *statements) -{ - this->new_scope = new_scope; - - if (statements != NULL) { - this->statements.push_degenerate_list_at_head(&statements->link); - } -} - - -void -ast_expression::print(void) const -{ - switch (oper) { - case ast_assign: - case ast_mul_assign: - case ast_div_assign: - case ast_mod_assign: - case ast_add_assign: - case ast_sub_assign: - case ast_ls_assign: - case ast_rs_assign: - case ast_and_assign: - case ast_xor_assign: - case ast_or_assign: - subexpressions[0]->print(); - printf("%s ", operator_string(oper)); - subexpressions[1]->print(); - break; - - case ast_field_selection: - subexpressions[0]->print(); - printf(". %s ", primary_expression.identifier); - break; - - case ast_plus: - case ast_neg: - case ast_bit_not: - case ast_logic_not: - case ast_pre_inc: - case ast_pre_dec: - printf("%s ", operator_string(oper)); - subexpressions[0]->print(); - break; - - case ast_post_inc: - case ast_post_dec: - subexpressions[0]->print(); - printf("%s ", operator_string(oper)); - break; - - case ast_conditional: - subexpressions[0]->print(); - printf("? "); - subexpressions[1]->print(); - printf(": "); - subexpressions[2]->print(); - break; - - case ast_array_index: - subexpressions[0]->print(); - printf("[ "); - subexpressions[1]->print(); - printf("] "); - break; - - case ast_function_call: { - subexpressions[0]->print(); - printf("( "); - - foreach_list_const (n, &this->expressions) { - if (n != this->expressions.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf(") "); - break; - } - - case ast_identifier: - printf("%s ", primary_expression.identifier); - break; - - case ast_int_constant: - printf("%d ", primary_expression.int_constant); - break; - - case ast_uint_constant: - printf("%u ", primary_expression.uint_constant); - break; - - case ast_float_constant: - printf("%f ", primary_expression.float_constant); - break; - - case ast_bool_constant: - printf("%s ", - primary_expression.bool_constant - ? "true" : "false"); - break; - - case ast_sequence: { - printf("( "); - foreach_list_const(n, & this->expressions) { - if (n != this->expressions.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf(") "); - break; - } - - default: - assert(0); - break; - } -} - -ast_expression::ast_expression(int oper, - ast_expression *ex0, - ast_expression *ex1, - ast_expression *ex2) -{ - this->oper = ast_operators(oper); - this->subexpressions[0] = ex0; - this->subexpressions[1] = ex1; - this->subexpressions[2] = ex2; -} - - -void -ast_expression_statement::print(void) const -{ - if (expression) - expression->print(); - - printf("; "); -} - - -ast_expression_statement::ast_expression_statement(ast_expression *ex) : - expression(ex) -{ - /* empty */ -} - - -void -ast_function::print(void) const -{ - return_type->print(); - printf(" %s (", identifier); - - foreach_list_const(n, & this->parameters) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf(")"); -} - - -ast_function::ast_function(void) - : is_definition(false), signature(NULL) -{ - /* empty */ -} - - -void -ast_fully_specified_type::print(void) const -{ - _mesa_ast_type_qualifier_print(& qualifier); - specifier->print(); -} - - -void -ast_parameter_declarator::print(void) const -{ - type->print(); - if (identifier) - printf("%s ", identifier); - ast_opt_array_size_print(is_array, array_size); -} - - -void -ast_function_definition::print(void) const -{ - prototype->print(); - body->print(); -} - - -void -ast_declaration::print(void) const -{ - printf("%s ", identifier); - ast_opt_array_size_print(is_array, array_size); - - if (initializer) { - printf("= "); - initializer->print(); - } -} - - -ast_declaration::ast_declaration(char *identifier, int is_array, - ast_expression *array_size, - ast_expression *initializer) -{ - this->identifier = identifier; - this->is_array = is_array; - this->array_size = array_size; - this->initializer = initializer; -} - - -void -ast_declarator_list::print(void) const -{ - assert(type || invariant); - - if (type) - type->print(); - else - printf("invariant "); - - foreach_list_const (ptr, & this->declarations) { - if (ptr != this->declarations.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, ptr, link); - ast->print(); - } - - printf("; "); -} - - -ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type) -{ - this->type = type; - this->invariant = false; -} - -void -ast_jump_statement::print(void) const -{ - switch (mode) { - case ast_continue: - printf("continue; "); - break; - case ast_break: - printf("break; "); - break; - case ast_return: - printf("return "); - if (opt_return_value) - opt_return_value->print(); - - printf("; "); - break; - case ast_discard: - printf("discard; "); - break; - } -} - - -ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value) -{ - this->mode = ast_jump_modes(mode); - - if (mode == ast_return) - opt_return_value = return_value; -} - - -void -ast_selection_statement::print(void) const -{ - printf("if ( "); - condition->print(); - printf(") "); - - then_statement->print(); - - if (else_statement) { - printf("else "); - else_statement->print(); - } - -} - - -ast_selection_statement::ast_selection_statement(ast_expression *condition, - ast_node *then_statement, - ast_node *else_statement) -{ - this->condition = condition; - this->then_statement = then_statement; - this->else_statement = else_statement; -} - - -void -ast_iteration_statement::print(void) const -{ - switch (mode) { - case ast_for: - printf("for( "); - if (init_statement) - init_statement->print(); - printf("; "); - - if (condition) - condition->print(); - printf("; "); - - if (rest_expression) - rest_expression->print(); - printf(") "); - - body->print(); - break; - - case ast_while: - printf("while ( "); - if (condition) - condition->print(); - printf(") "); - body->print(); - break; - - case ast_do_while: - printf("do "); - body->print(); - printf("while ( "); - if (condition) - condition->print(); - printf("); "); - break; - } -} - - -ast_iteration_statement::ast_iteration_statement(int mode, - ast_node *init, - ast_node *condition, - ast_expression *rest_expression, - ast_node *body) -{ - this->mode = ast_iteration_modes(mode); - this->init_statement = init; - this->condition = condition; - this->rest_expression = rest_expression; - this->body = body; -} - - -void -ast_struct_specifier::print(void) const -{ - printf("struct %s { ", name); - foreach_list_const(n, &this->declarations) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf("} "); -} - - -ast_struct_specifier::ast_struct_specifier(char *identifier, - ast_node *declarator_list) -{ - if (identifier == NULL) { - static unsigned anon_count = 1; - identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count); - anon_count++; - } - name = identifier; - this->declarations.push_degenerate_list_at_head(&declarator_list->link); -} - -bool -do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations) -{ - GLboolean progress = GL_FALSE; - - progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress; - - if (linked) { - progress = do_function_inlining(ir) || progress; - progress = do_dead_functions(ir) || progress; - } - progress = do_structure_splitting(ir) || progress; - progress = do_if_simplification(ir) || progress; - progress = do_discard_simplification(ir) || progress; - progress = do_copy_propagation(ir) || progress; - progress = do_copy_propagation_elements(ir) || progress; - if (linked) - progress = do_dead_code(ir) || progress; - else - progress = do_dead_code_unlinked(ir) || progress; - progress = do_dead_code_local(ir) || progress; - progress = do_tree_grafting(ir) || progress; - progress = do_constant_propagation(ir) || progress; - if (linked) - progress = do_constant_variable(ir) || progress; - else - progress = do_constant_variable_unlinked(ir) || progress; - progress = do_constant_folding(ir) || progress; - progress = do_algebraic(ir) || progress; - progress = do_lower_jumps(ir) || progress; - progress = do_vec_index_to_swizzle(ir) || progress; - progress = do_swizzle_swizzle(ir) || progress; - progress = do_noop_swizzle(ir) || progress; - - progress = optimize_redundant_jumps(ir) || progress; - - loop_state *ls = analyze_loop_variables(ir); - if (ls->loop_found) { - progress = set_loop_controls(ir, ls) || progress; - progress = unroll_loops(ir, ls, max_unroll_iterations) || progress; - } - delete ls; - - return progress; -} - -extern "C" { - -/** - * To be called at GL teardown time, this frees compiler datastructures. - * - * After calling this, any previously compiled shaders and shader - * programs would be invalid. So this should happen at approximately - * program exit. - */ -void -_mesa_destroy_shader_compiler(void) -{ - _mesa_destroy_shader_compiler_caches(); - - _mesa_glsl_release_types(); -} - -/** - * Releases compiler caches to trade off performance for memory. - * - * Intended to be used with glReleaseShaderCompiler(). - */ -void -_mesa_destroy_shader_compiler_caches(void) -{ - _mesa_glsl_release_functions(); -} - -} +/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#include <assert.h>
+
+extern "C" {
+#include "main/core.h" /* for struct gl_context */
+}
+
+#include "ralloc.h"
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.h"
+#include "ir_optimization.h"
+#include "loop_analysis.h"
+
+_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
+ GLenum target, void *mem_ctx)
+{
+ switch (target) {
+ case GL_VERTEX_SHADER: this->target = vertex_shader; break;
+ case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
+ case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
+ }
+
+ this->scanner = NULL;
+ this->translation_unit.make_empty();
+ this->symbols = new(mem_ctx) glsl_symbol_table;
+ this->info_log = ralloc_strdup(mem_ctx, "");
+ this->error = false;
+ this->loop_or_switch_nesting = NULL;
+
+ /* Set default language version and extensions */
+ this->language_version = 110;
+ this->es_shader = false;
+ this->ARB_texture_rectangle_enable = true;
+
+ /* OpenGL ES 2.0 has different defaults from desktop GL. */
+ if (ctx->API == API_OPENGLES2) {
+ this->language_version = 100;
+ this->es_shader = true;
+ this->ARB_texture_rectangle_enable = false;
+ }
+
+ this->extensions = &ctx->Extensions;
+
+ this->Const.MaxLights = ctx->Const.MaxLights;
+ this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
+ this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
+ this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
+ this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
+ this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
+ this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
+ this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
+ this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
+ this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
+ this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
+
+ this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
+
+ /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
+ * Core context is supported, this logic will need change. Older versions of
+ * GLSL are no longer supported outside the compatibility contexts of 3.x.
+ */
+ this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
+ || ctx->Extensions.ARB_ES2_compatibility;
+ this->Const.GLSL_110 = (ctx->API == API_OPENGL);
+ this->Const.GLSL_120 = (ctx->API == API_OPENGL)
+ && (ctx->Const.GLSLVersion >= 120);
+ this->Const.GLSL_130 = (ctx->API == API_OPENGL)
+ && (ctx->Const.GLSLVersion >= 130);
+
+ const unsigned lowest_version =
+ (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
+ ? 100 : 110;
+ const unsigned highest_version =
+ (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
+ char *supported = ralloc_strdup(this, "");
+
+ for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
+ const char *const prefix = (ver == lowest_version)
+ ? ""
+ : ((ver == highest_version) ? ", and " : ", ");
+
+ ralloc_asprintf_append(& supported, "%s%d.%02d%s",
+ prefix,
+ ver / 100, ver % 100,
+ (ver == 100) ? " ES" : "");
+ }
+
+ this->supported_version_string = supported;
+}
+
+const char *
+_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
+{
+ switch (target) {
+ case vertex_shader: return "vertex";
+ case fragment_shader: return "fragment";
+ case geometry_shader: return "geometry";
+ }
+
+ assert(!"Should not get here.");
+ return "unknown";
+}
+
+
+void
+_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...)
+{
+ va_list ap;
+
+ state->error = true;
+
+ assert(state->info_log != NULL);
+ ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ",
+ locp->source,
+ locp->first_line,
+ locp->first_column);
+ va_start(ap, fmt);
+ ralloc_vasprintf_append(&state->info_log, fmt, ap);
+ va_end(ap);
+ ralloc_strcat(&state->info_log, "\n");
+}
+
+
+void
+_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...)
+{
+ va_list ap;
+
+ assert(state->info_log != NULL);
+ ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ",
+ locp->source,
+ locp->first_line,
+ locp->first_column);
+ va_start(ap, fmt);
+ ralloc_vasprintf_append(&state->info_log, fmt, ap);
+ va_end(ap);
+ ralloc_strcat(&state->info_log, "\n");
+}
+
+
+/**
+ * Enum representing the possible behaviors that can be specified in
+ * an #extension directive.
+ */
+enum ext_behavior {
+ extension_disable,
+ extension_enable,
+ extension_require,
+ extension_warn
+};
+
+/**
+ * Element type for _mesa_glsl_supported_extensions
+ */
+struct _mesa_glsl_extension {
+ /**
+ * Name of the extension when referred to in a GLSL extension
+ * statement
+ */
+ const char *name;
+
+ /** True if this extension is available to vertex shaders */
+ bool avail_in_VS;
+
+ /** True if this extension is available to geometry shaders */
+ bool avail_in_GS;
+
+ /** True if this extension is available to fragment shaders */
+ bool avail_in_FS;
+
+ /** True if this extension is available to desktop GL shaders */
+ bool avail_in_GL;
+
+ /** True if this extension is available to GLES shaders */
+ bool avail_in_ES;
+
+ /**
+ * Flag in the gl_extensions struct indicating whether this
+ * extension is supported by the driver, or
+ * &gl_extensions::dummy_true if supported by all drivers.
+ *
+ * Note: the type (GLboolean gl_extensions::*) is a "pointer to
+ * member" type, the type-safe alternative to the "offsetof" macro.
+ * In a nutshell:
+ *
+ * - foo bar::* p declares p to be an "offset" to a field of type
+ * foo that exists within struct bar
+ * - &bar::baz computes the "offset" of field baz within struct bar
+ * - x.*p accesses the field of x that exists at "offset" p
+ * - x->*p is equivalent to (*x).*p
+ */
+ const GLboolean gl_extensions::* supported_flag;
+
+ /**
+ * Flag in the _mesa_glsl_parse_state struct that should be set
+ * when this extension is enabled.
+ *
+ * See note in _mesa_glsl_extension::supported_flag about "pointer
+ * to member" types.
+ */
+ bool _mesa_glsl_parse_state::* enable_flag;
+
+ /**
+ * Flag in the _mesa_glsl_parse_state struct that should be set
+ * when the shader requests "warn" behavior for this extension.
+ *
+ * See note in _mesa_glsl_extension::supported_flag about "pointer
+ * to member" types.
+ */
+ bool _mesa_glsl_parse_state::* warn_flag;
+
+
+ bool compatible_with_state(const _mesa_glsl_parse_state *state) const;
+ void set_flags(_mesa_glsl_parse_state *state, ext_behavior behavior) const;
+};
+
+#define EXT(NAME, VS, GS, FS, GL, ES, SUPPORTED_FLAG) \
+ { "GL_" #NAME, VS, GS, FS, GL, ES, &gl_extensions::SUPPORTED_FLAG, \
+ &_mesa_glsl_parse_state::NAME##_enable, \
+ &_mesa_glsl_parse_state::NAME##_warn }
+
+/**
+ * Table of extensions that can be enabled/disabled within a shader,
+ * and the conditions under which they are supported.
+ */
+static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
+ /* target availability API availability */
+ /* name VS GS FS GL ES supported flag */
+ EXT(ARB_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
+ EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true),
+ EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced),
+ EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location),
+ EXT(ARB_fragment_coord_conventions, true, false, true, true, false, ARB_fragment_coord_conventions),
+ EXT(ARB_texture_rectangle, true, false, true, true, false, dummy_true),
+ EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array),
+ EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod),
+ EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
+ EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
+ EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
+ EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
+};
+
+#undef EXT
+
+
+/**
+ * Determine whether a given extension is compatible with the target,
+ * API, and extension information in the current parser state.
+ */
+bool _mesa_glsl_extension::compatible_with_state(const _mesa_glsl_parse_state *
+ state) const
+{
+ /* Check that this extension matches the type of shader we are
+ * compiling to.
+ */
+ switch (state->target) {
+ case vertex_shader:
+ if (!this->avail_in_VS) {
+ return false;
+ }
+ break;
+ case geometry_shader:
+ if (!this->avail_in_GS) {
+ return false;
+ }
+ break;
+ case fragment_shader:
+ if (!this->avail_in_FS) {
+ return false;
+ }
+ break;
+ default:
+ assert (!"Unrecognized shader target");
+ return false;
+ }
+
+ /* Check that this extension matches whether we are compiling
+ * for desktop GL or GLES.
+ */
+ if (state->es_shader) {
+ if (!this->avail_in_ES) return false;
+ } else {
+ if (!this->avail_in_GL) return false;
+ }
+
+ /* Check that this extension is supported by the OpenGL
+ * implementation.
+ *
+ * Note: the ->* operator indexes into state->extensions by the
+ * offset this->supported_flag. See
+ * _mesa_glsl_extension::supported_flag for more info.
+ */
+ return state->extensions->*(this->supported_flag);
+}
+
+/**
+ * Set the appropriate flags in the parser state to establish the
+ * given behavior for this extension.
+ */
+void _mesa_glsl_extension::set_flags(_mesa_glsl_parse_state *state,
+ ext_behavior behavior) const
+{
+ /* Note: the ->* operator indexes into state by the
+ * offsets this->enable_flag and this->warn_flag. See
+ * _mesa_glsl_extension::supported_flag for more info.
+ */
+ state->*(this->enable_flag) = (behavior != extension_disable);
+ state->*(this->warn_flag) = (behavior == extension_warn);
+}
+
+/**
+ * Find an extension by name in _mesa_glsl_supported_extensions. If
+ * the name is not found, return NULL.
+ */
+static const _mesa_glsl_extension *find_extension(const char *name)
+{
+ for (unsigned i = 0; i < Elements(_mesa_glsl_supported_extensions); ++i) {
+ if (strcmp(name, _mesa_glsl_supported_extensions[i].name) == 0) {
+ return &_mesa_glsl_supported_extensions[i];
+ }
+ }
+ return NULL;
+}
+
+
+bool
+_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
+ const char *behavior_string, YYLTYPE *behavior_locp,
+ _mesa_glsl_parse_state *state)
+{
+ ext_behavior behavior;
+ if (strcmp(behavior_string, "warn") == 0) {
+ behavior = extension_warn;
+ } else if (strcmp(behavior_string, "require") == 0) {
+ behavior = extension_require;
+ } else if (strcmp(behavior_string, "enable") == 0) {
+ behavior = extension_enable;
+ } else if (strcmp(behavior_string, "disable") == 0) {
+ behavior = extension_disable;
+ } else {
+ _mesa_glsl_error(behavior_locp, state,
+ "Unknown extension behavior `%s'",
+ behavior_string);
+ return false;
+ }
+
+ if (strcmp(name, "all") == 0) {
+ if ((behavior == extension_enable) || (behavior == extension_require)) {
+ _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
+ (behavior == extension_enable)
+ ? "enable" : "require");
+ return false;
+ } else {
+ for (unsigned i = 0;
+ i < Elements(_mesa_glsl_supported_extensions); ++i) {
+ const _mesa_glsl_extension *extension
+ = &_mesa_glsl_supported_extensions[i];
+ if (extension->compatible_with_state(state)) {
+ _mesa_glsl_supported_extensions[i].set_flags(state, behavior);
+ }
+ }
+ }
+ } else {
+ const _mesa_glsl_extension *extension = find_extension(name);
+ if (extension && extension->compatible_with_state(state)) {
+ extension->set_flags(state, behavior);
+ } else {
+ static const char *const fmt = "extension `%s' unsupported in %s shader";
+
+ if (behavior == extension_require) {
+ _mesa_glsl_error(name_locp, state, fmt,
+ name, _mesa_glsl_shader_target_name(state->target));
+ return false;
+ } else {
+ _mesa_glsl_warning(name_locp, state, fmt,
+ name, _mesa_glsl_shader_target_name(state->target));
+ }
+ }
+ }
+
+ return true;
+}
+
+void
+_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
+{
+ if (q->flags.q.constant)
+ printf("const ");
+
+ if (q->flags.q.invariant)
+ printf("invariant ");
+
+ if (q->flags.q.attribute)
+ printf("attribute ");
+
+ if (q->flags.q.varying)
+ printf("varying ");
+
+ if (q->flags.q.in && q->flags.q.out)
+ printf("inout ");
+ else {
+ if (q->flags.q.in)
+ printf("in ");
+
+ if (q->flags.q.out)
+ printf("out ");
+ }
+
+ if (q->flags.q.centroid)
+ printf("centroid ");
+ if (q->flags.q.uniform)
+ printf("uniform ");
+ if (q->flags.q.smooth)
+ printf("smooth ");
+ if (q->flags.q.flat)
+ printf("flat ");
+ if (q->flags.q.noperspective)
+ printf("noperspective ");
+}
+
+
+void
+ast_node::print(void) const
+{
+ printf("unhandled node ");
+}
+
+
+ast_node::ast_node(void)
+{
+ this->location.source = 0;
+ this->location.line = 0;
+ this->location.column = 0;
+}
+
+
+static void
+ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
+{
+ if (is_array) {
+ printf("[ ");
+
+ if (array_size)
+ array_size->print();
+
+ printf("] ");
+ }
+}
+
+
+void
+ast_compound_statement::print(void) const
+{
+ printf("{\n");
+
+ foreach_list_const(n, &this->statements) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf("}\n");
+}
+
+
+ast_compound_statement::ast_compound_statement(int new_scope,
+ ast_node *statements)
+{
+ this->new_scope = new_scope;
+
+ if (statements != NULL) {
+ this->statements.push_degenerate_list_at_head(&statements->link);
+ }
+}
+
+
+void
+ast_expression::print(void) const
+{
+ switch (oper) {
+ case ast_assign:
+ case ast_mul_assign:
+ case ast_div_assign:
+ case ast_mod_assign:
+ case ast_add_assign:
+ case ast_sub_assign:
+ case ast_ls_assign:
+ case ast_rs_assign:
+ case ast_and_assign:
+ case ast_xor_assign:
+ case ast_or_assign:
+ subexpressions[0]->print();
+ printf("%s ", operator_string(oper));
+ subexpressions[1]->print();
+ break;
+
+ case ast_field_selection:
+ subexpressions[0]->print();
+ printf(". %s ", primary_expression.identifier);
+ break;
+
+ case ast_plus:
+ case ast_neg:
+ case ast_bit_not:
+ case ast_logic_not:
+ case ast_pre_inc:
+ case ast_pre_dec:
+ printf("%s ", operator_string(oper));
+ subexpressions[0]->print();
+ break;
+
+ case ast_post_inc:
+ case ast_post_dec:
+ subexpressions[0]->print();
+ printf("%s ", operator_string(oper));
+ break;
+
+ case ast_conditional:
+ subexpressions[0]->print();
+ printf("? ");
+ subexpressions[1]->print();
+ printf(": ");
+ subexpressions[2]->print();
+ break;
+
+ case ast_array_index:
+ subexpressions[0]->print();
+ printf("[ ");
+ subexpressions[1]->print();
+ printf("] ");
+ break;
+
+ case ast_function_call: {
+ subexpressions[0]->print();
+ printf("( ");
+
+ foreach_list_const (n, &this->expressions) {
+ if (n != this->expressions.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf(") ");
+ break;
+ }
+
+ case ast_identifier:
+ printf("%s ", primary_expression.identifier);
+ break;
+
+ case ast_int_constant:
+ printf("%d ", primary_expression.int_constant);
+ break;
+
+ case ast_uint_constant:
+ printf("%u ", primary_expression.uint_constant);
+ break;
+
+ case ast_float_constant:
+ printf("%f ", primary_expression.float_constant);
+ break;
+
+ case ast_bool_constant:
+ printf("%s ",
+ primary_expression.bool_constant
+ ? "true" : "false");
+ break;
+
+ case ast_sequence: {
+ printf("( ");
+ foreach_list_const(n, & this->expressions) {
+ if (n != this->expressions.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+ printf(") ");
+ break;
+ }
+
+ default:
+ assert(0);
+ break;
+ }
+}
+
+ast_expression::ast_expression(int oper,
+ ast_expression *ex0,
+ ast_expression *ex1,
+ ast_expression *ex2)
+{
+ this->oper = ast_operators(oper);
+ this->subexpressions[0] = ex0;
+ this->subexpressions[1] = ex1;
+ this->subexpressions[2] = ex2;
+}
+
+
+void
+ast_expression_statement::print(void) const
+{
+ if (expression)
+ expression->print();
+
+ printf("; ");
+}
+
+
+ast_expression_statement::ast_expression_statement(ast_expression *ex) :
+ expression(ex)
+{
+ /* empty */
+}
+
+
+void
+ast_function::print(void) const
+{
+ return_type->print();
+ printf(" %s (", identifier);
+
+ foreach_list_const(n, & this->parameters) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf(")");
+}
+
+
+ast_function::ast_function(void)
+ : is_definition(false), signature(NULL)
+{
+ /* empty */
+}
+
+
+void
+ast_fully_specified_type::print(void) const
+{
+ _mesa_ast_type_qualifier_print(& qualifier);
+ specifier->print();
+}
+
+
+void
+ast_parameter_declarator::print(void) const
+{
+ type->print();
+ if (identifier)
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+}
+
+
+void
+ast_function_definition::print(void) const
+{
+ prototype->print();
+ body->print();
+}
+
+
+void
+ast_declaration::print(void) const
+{
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+
+ if (initializer) {
+ printf("= ");
+ initializer->print();
+ }
+}
+
+
+ast_declaration::ast_declaration(char *identifier, int is_array,
+ ast_expression *array_size,
+ ast_expression *initializer)
+{
+ this->identifier = identifier;
+ this->is_array = is_array;
+ this->array_size = array_size;
+ this->initializer = initializer;
+}
+
+
+void
+ast_declarator_list::print(void) const
+{
+ assert(type || invariant);
+
+ if (type)
+ type->print();
+ else
+ printf("invariant ");
+
+ foreach_list_const (ptr, & this->declarations) {
+ if (ptr != this->declarations.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, ptr, link);
+ ast->print();
+ }
+
+ printf("; ");
+}
+
+
+ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
+{
+ this->type = type;
+ this->invariant = false;
+}
+
+void
+ast_jump_statement::print(void) const
+{
+ switch (mode) {
+ case ast_continue:
+ printf("continue; ");
+ break;
+ case ast_break:
+ printf("break; ");
+ break;
+ case ast_return:
+ printf("return ");
+ if (opt_return_value)
+ opt_return_value->print();
+
+ printf("; ");
+ break;
+ case ast_discard:
+ printf("discard; ");
+ break;
+ }
+}
+
+
+ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
+{
+ this->mode = ast_jump_modes(mode);
+
+ if (mode == ast_return)
+ opt_return_value = return_value;
+}
+
+
+void
+ast_selection_statement::print(void) const
+{
+ printf("if ( ");
+ condition->print();
+ printf(") ");
+
+ then_statement->print();
+
+ if (else_statement) {
+ printf("else ");
+ else_statement->print();
+ }
+
+}
+
+
+ast_selection_statement::ast_selection_statement(ast_expression *condition,
+ ast_node *then_statement,
+ ast_node *else_statement)
+{
+ this->condition = condition;
+ this->then_statement = then_statement;
+ this->else_statement = else_statement;
+}
+
+
+void
+ast_iteration_statement::print(void) const
+{
+ switch (mode) {
+ case ast_for:
+ printf("for( ");
+ if (init_statement)
+ init_statement->print();
+ printf("; ");
+
+ if (condition)
+ condition->print();
+ printf("; ");
+
+ if (rest_expression)
+ rest_expression->print();
+ printf(") ");
+
+ body->print();
+ break;
+
+ case ast_while:
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf(") ");
+ body->print();
+ break;
+
+ case ast_do_while:
+ printf("do ");
+ body->print();
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf("); ");
+ break;
+ }
+}
+
+
+ast_iteration_statement::ast_iteration_statement(int mode,
+ ast_node *init,
+ ast_node *condition,
+ ast_expression *rest_expression,
+ ast_node *body)
+{
+ this->mode = ast_iteration_modes(mode);
+ this->init_statement = init;
+ this->condition = condition;
+ this->rest_expression = rest_expression;
+ this->body = body;
+}
+
+
+void
+ast_struct_specifier::print(void) const
+{
+ printf("struct %s { ", name);
+ foreach_list_const(n, &this->declarations) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+ printf("} ");
+}
+
+
+ast_struct_specifier::ast_struct_specifier(char *identifier,
+ ast_node *declarator_list)
+{
+ if (identifier == NULL) {
+ static unsigned anon_count = 1;
+ identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
+ anon_count++;
+ }
+ name = identifier;
+ this->declarations.push_degenerate_list_at_head(&declarator_list->link);
+}
+
+bool
+do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
+{
+ GLboolean progress = GL_FALSE;
+
+ progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
+
+ if (linked) {
+ progress = do_function_inlining(ir) || progress;
+ progress = do_dead_functions(ir) || progress;
+ }
+ progress = do_structure_splitting(ir) || progress;
+ progress = do_if_simplification(ir) || progress;
+ progress = do_discard_simplification(ir) || progress;
+ progress = do_copy_propagation(ir) || progress;
+ progress = do_copy_propagation_elements(ir) || progress;
+ if (linked)
+ progress = do_dead_code(ir) || progress;
+ else
+ progress = do_dead_code_unlinked(ir) || progress;
+ progress = do_dead_code_local(ir) || progress;
+ progress = do_tree_grafting(ir) || progress;
+ progress = do_constant_propagation(ir) || progress;
+ if (linked)
+ progress = do_constant_variable(ir) || progress;
+ else
+ progress = do_constant_variable_unlinked(ir) || progress;
+ progress = do_constant_folding(ir) || progress;
+ progress = do_algebraic(ir) || progress;
+ progress = do_lower_jumps(ir) || progress;
+ progress = do_vec_index_to_swizzle(ir) || progress;
+ progress = do_swizzle_swizzle(ir) || progress;
+ progress = do_noop_swizzle(ir) || progress;
+
+ progress = optimize_redundant_jumps(ir) || progress;
+
+ loop_state *ls = analyze_loop_variables(ir);
+ if (ls->loop_found) {
+ progress = set_loop_controls(ir, ls) || progress;
+ progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
+ }
+ delete ls;
+
+ return progress;
+}
+
+extern "C" {
+
+/**
+ * To be called at GL teardown time, this frees compiler datastructures.
+ *
+ * After calling this, any previously compiled shaders and shader
+ * programs would be invalid. So this should happen at approximately
+ * program exit.
+ */
+void
+_mesa_destroy_shader_compiler(void)
+{
+ _mesa_destroy_shader_compiler_caches();
+
+ _mesa_glsl_release_types();
+}
+
+/**
+ * Releases compiler caches to trade off performance for memory.
+ *
+ * Intended to be used with glReleaseShaderCompiler().
+ */
+void
+_mesa_destroy_shader_compiler_caches(void)
+{
+ _mesa_glsl_release_functions();
+}
+
+}
|