diff options
Diffstat (limited to 'mesalib/src/glsl/glsl_parser_extras.cpp')
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 1660 |
1 files changed, 830 insertions, 830 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index e8881e4d6..1e8123491 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -1,830 +1,830 @@ -/* - * Copyright © 2008, 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#include <stdio.h> -#include <stdarg.h> -#include <string.h> -#include <assert.h> - -extern "C" { -#include "main/core.h" /* for struct gl_context */ -} - -#include "ralloc.h" -#include "ast.h" -#include "glsl_parser_extras.h" -#include "glsl_parser.h" -#include "ir_optimization.h" -#include "loop_analysis.h" - -_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx, - GLenum target, void *mem_ctx) -{ - switch (target) { - case GL_VERTEX_SHADER: this->target = vertex_shader; break; - case GL_FRAGMENT_SHADER: this->target = fragment_shader; break; - case GL_GEOMETRY_SHADER: this->target = geometry_shader; break; - } - - this->scanner = NULL; - this->translation_unit.make_empty(); - this->symbols = new(mem_ctx) glsl_symbol_table; - this->info_log = ralloc_strdup(mem_ctx, ""); - this->error = false; - this->loop_or_switch_nesting = NULL; - - /* Set default language version and extensions */ - this->language_version = 110; - this->es_shader = false; - this->ARB_texture_rectangle_enable = true; - - /* OpenGL ES 2.0 has different defaults from desktop GL. */ - if (ctx->API == API_OPENGLES2) { - this->language_version = 100; - this->es_shader = true; - this->ARB_texture_rectangle_enable = false; - } - - this->extensions = &ctx->Extensions; - - this->Const.MaxLights = ctx->Const.MaxLights; - this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes; - this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits; - this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits; - this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs; - this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents; - this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4; - this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits; - this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits; - this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits; - this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents; - - this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; - - /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2 - * Core context is supported, this logic will need change. Older versions of - * GLSL are no longer supported outside the compatibility contexts of 3.x. - */ - this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2) - || ctx->Extensions.ARB_ES2_compatibility; - this->Const.GLSL_110 = (ctx->API == API_OPENGL); - this->Const.GLSL_120 = (ctx->API == API_OPENGL) - && (ctx->Const.GLSLVersion >= 120); - this->Const.GLSL_130 = (ctx->API == API_OPENGL) - && (ctx->Const.GLSLVersion >= 130); - - const unsigned lowest_version = - (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility - ? 100 : 110; - const unsigned highest_version = - (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100; - char *supported = ralloc_strdup(this, ""); - - for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) { - const char *const prefix = (ver == lowest_version) - ? "" - : ((ver == highest_version) ? ", and " : ", "); - - ralloc_asprintf_append(& supported, "%s%d.%02d%s", - prefix, - ver / 100, ver % 100, - (ver == 100) ? " ES" : ""); - } - - this->supported_version_string = supported; -} - -const char * -_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target) -{ - switch (target) { - case vertex_shader: return "vertex"; - case fragment_shader: return "fragment"; - case geometry_shader: return "geometry"; - } - - assert(!"Should not get here."); - return "unknown"; -} - - -void -_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...) -{ - va_list ap; - - state->error = true; - - assert(state->info_log != NULL); - ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ", - locp->source, - locp->first_line, - locp->first_column); - va_start(ap, fmt); - ralloc_vasprintf_append(&state->info_log, fmt, ap); - va_end(ap); - ralloc_strcat(&state->info_log, "\n"); -} - - -void -_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...) -{ - va_list ap; - - assert(state->info_log != NULL); - ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ", - locp->source, - locp->first_line, - locp->first_column); - va_start(ap, fmt); - ralloc_vasprintf_append(&state->info_log, fmt, ap); - va_end(ap); - ralloc_strcat(&state->info_log, "\n"); -} - - -bool -_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, - const char *behavior, YYLTYPE *behavior_locp, - _mesa_glsl_parse_state *state) -{ - enum { - extension_disable, - extension_enable, - extension_require, - extension_warn - } ext_mode; - - if (strcmp(behavior, "warn") == 0) { - ext_mode = extension_warn; - } else if (strcmp(behavior, "require") == 0) { - ext_mode = extension_require; - } else if (strcmp(behavior, "enable") == 0) { - ext_mode = extension_enable; - } else if (strcmp(behavior, "disable") == 0) { - ext_mode = extension_disable; - } else { - _mesa_glsl_error(behavior_locp, state, - "Unknown extension behavior `%s'", - behavior); - return false; - } - - bool unsupported = false; - - if (strcmp(name, "all") == 0) { - if ((ext_mode == extension_enable) || (ext_mode == extension_require)) { - _mesa_glsl_error(name_locp, state, "Cannot %s all extensions", - (ext_mode == extension_enable) - ? "enable" : "require"); - return false; - } - } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) { - /* This extension is only supported in fragment shaders. - */ - if (state->target != fragment_shader) { - unsupported = true; - } else { - state->ARB_draw_buffers_enable = (ext_mode != extension_disable); - state->ARB_draw_buffers_warn = (ext_mode == extension_warn); - } - } else if (strcmp(name, "GL_ARB_draw_instanced") == 0) { - state->ARB_draw_instanced_enable = (ext_mode != extension_disable); - state->ARB_draw_instanced_warn = (ext_mode == extension_warn); - - /* This extension is only supported in vertex shaders. - */ - unsupported = (state->target != vertex_shader) - || !state->extensions->ARB_draw_instanced; - } else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) { - state->ARB_explicit_attrib_location_enable = - (ext_mode != extension_disable); - state->ARB_explicit_attrib_location_warn = - (ext_mode == extension_warn); - - unsupported = !state->extensions->ARB_explicit_attrib_location; - } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) { - state->ARB_fragment_coord_conventions_enable = - (ext_mode != extension_disable); - state->ARB_fragment_coord_conventions_warn = - (ext_mode == extension_warn); - - unsupported = !state->extensions->ARB_fragment_coord_conventions; - } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) { - state->ARB_texture_rectangle_enable = (ext_mode != extension_disable); - state->ARB_texture_rectangle_warn = (ext_mode == extension_warn); - } else if (strcmp(name, "GL_EXT_texture_array") == 0) { - state->EXT_texture_array_enable = (ext_mode != extension_disable); - state->EXT_texture_array_warn = (ext_mode == extension_warn); - - unsupported = !state->extensions->EXT_texture_array; - } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) { - state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable); - state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn); - - /* This extension is only supported in fragment shaders. - */ - unsupported = (state->target != fragment_shader) - || !state->extensions->ARB_shader_stencil_export; - } else if (strcmp(name, "GL_AMD_conservative_depth") == 0) { - /* The AMD_conservative spec does not forbid requiring the extension in - * the vertex shader. - */ - state->AMD_conservative_depth_enable = (ext_mode != extension_disable); - state->AMD_conservative_depth_warn = (ext_mode == extension_warn); - unsupported = !state->extensions->AMD_conservative_depth; - } else if (strcmp(name, "GL_OES_texture_3D") == 0 && state->es_shader) { - state->OES_texture_3D_enable = (ext_mode != extension_disable); - state->OES_texture_3D_warn = (ext_mode == extension_warn); - - unsupported = !state->extensions->EXT_texture3D; - } else { - unsupported = true; - } - - if (unsupported) { - static const char *const fmt = "extension `%s' unsupported in %s shader"; - - if (ext_mode == extension_require) { - _mesa_glsl_error(name_locp, state, fmt, - name, _mesa_glsl_shader_target_name(state->target)); - return false; - } else { - _mesa_glsl_warning(name_locp, state, fmt, - name, _mesa_glsl_shader_target_name(state->target)); - } - } - - return true; -} - -void -_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q) -{ - if (q->flags.q.constant) - printf("const "); - - if (q->flags.q.invariant) - printf("invariant "); - - if (q->flags.q.attribute) - printf("attribute "); - - if (q->flags.q.varying) - printf("varying "); - - if (q->flags.q.in && q->flags.q.out) - printf("inout "); - else { - if (q->flags.q.in) - printf("in "); - - if (q->flags.q.out) - printf("out "); - } - - if (q->flags.q.centroid) - printf("centroid "); - if (q->flags.q.uniform) - printf("uniform "); - if (q->flags.q.smooth) - printf("smooth "); - if (q->flags.q.flat) - printf("flat "); - if (q->flags.q.noperspective) - printf("noperspective "); -} - - -void -ast_node::print(void) const -{ - printf("unhandled node "); -} - - -ast_node::ast_node(void) -{ - this->location.source = 0; - this->location.line = 0; - this->location.column = 0; -} - - -static void -ast_opt_array_size_print(bool is_array, const ast_expression *array_size) -{ - if (is_array) { - printf("[ "); - - if (array_size) - array_size->print(); - - printf("] "); - } -} - - -void -ast_compound_statement::print(void) const -{ - printf("{\n"); - - foreach_list_const(n, &this->statements) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf("}\n"); -} - - -ast_compound_statement::ast_compound_statement(int new_scope, - ast_node *statements) -{ - this->new_scope = new_scope; - - if (statements != NULL) { - this->statements.push_degenerate_list_at_head(&statements->link); - } -} - - -void -ast_expression::print(void) const -{ - switch (oper) { - case ast_assign: - case ast_mul_assign: - case ast_div_assign: - case ast_mod_assign: - case ast_add_assign: - case ast_sub_assign: - case ast_ls_assign: - case ast_rs_assign: - case ast_and_assign: - case ast_xor_assign: - case ast_or_assign: - subexpressions[0]->print(); - printf("%s ", operator_string(oper)); - subexpressions[1]->print(); - break; - - case ast_field_selection: - subexpressions[0]->print(); - printf(". %s ", primary_expression.identifier); - break; - - case ast_plus: - case ast_neg: - case ast_bit_not: - case ast_logic_not: - case ast_pre_inc: - case ast_pre_dec: - printf("%s ", operator_string(oper)); - subexpressions[0]->print(); - break; - - case ast_post_inc: - case ast_post_dec: - subexpressions[0]->print(); - printf("%s ", operator_string(oper)); - break; - - case ast_conditional: - subexpressions[0]->print(); - printf("? "); - subexpressions[1]->print(); - printf(": "); - subexpressions[1]->print(); - break; - - case ast_array_index: - subexpressions[0]->print(); - printf("[ "); - subexpressions[1]->print(); - printf("] "); - break; - - case ast_function_call: { - subexpressions[0]->print(); - printf("( "); - - foreach_list_const (n, &this->expressions) { - if (n != this->expressions.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf(") "); - break; - } - - case ast_identifier: - printf("%s ", primary_expression.identifier); - break; - - case ast_int_constant: - printf("%d ", primary_expression.int_constant); - break; - - case ast_uint_constant: - printf("%u ", primary_expression.uint_constant); - break; - - case ast_float_constant: - printf("%f ", primary_expression.float_constant); - break; - - case ast_bool_constant: - printf("%s ", - primary_expression.bool_constant - ? "true" : "false"); - break; - - case ast_sequence: { - printf("( "); - foreach_list_const(n, & this->expressions) { - if (n != this->expressions.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf(") "); - break; - } - - default: - assert(0); - break; - } -} - -ast_expression::ast_expression(int oper, - ast_expression *ex0, - ast_expression *ex1, - ast_expression *ex2) -{ - this->oper = ast_operators(oper); - this->subexpressions[0] = ex0; - this->subexpressions[1] = ex1; - this->subexpressions[2] = ex2; -} - - -void -ast_expression_statement::print(void) const -{ - if (expression) - expression->print(); - - printf("; "); -} - - -ast_expression_statement::ast_expression_statement(ast_expression *ex) : - expression(ex) -{ - /* empty */ -} - - -void -ast_function::print(void) const -{ - return_type->print(); - printf(" %s (", identifier); - - foreach_list_const(n, & this->parameters) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - - printf(")"); -} - - -ast_function::ast_function(void) - : is_definition(false), signature(NULL) -{ - /* empty */ -} - - -void -ast_fully_specified_type::print(void) const -{ - _mesa_ast_type_qualifier_print(& qualifier); - specifier->print(); -} - - -void -ast_parameter_declarator::print(void) const -{ - type->print(); - if (identifier) - printf("%s ", identifier); - ast_opt_array_size_print(is_array, array_size); -} - - -void -ast_function_definition::print(void) const -{ - prototype->print(); - body->print(); -} - - -void -ast_declaration::print(void) const -{ - printf("%s ", identifier); - ast_opt_array_size_print(is_array, array_size); - - if (initializer) { - printf("= "); - initializer->print(); - } -} - - -ast_declaration::ast_declaration(char *identifier, int is_array, - ast_expression *array_size, - ast_expression *initializer) -{ - this->identifier = identifier; - this->is_array = is_array; - this->array_size = array_size; - this->initializer = initializer; -} - - -void -ast_declarator_list::print(void) const -{ - assert(type || invariant); - - if (type) - type->print(); - else - printf("invariant "); - - foreach_list_const (ptr, & this->declarations) { - if (ptr != this->declarations.get_head()) - printf(", "); - - ast_node *ast = exec_node_data(ast_node, ptr, link); - ast->print(); - } - - printf("; "); -} - - -ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type) -{ - this->type = type; - this->invariant = false; -} - -void -ast_jump_statement::print(void) const -{ - switch (mode) { - case ast_continue: - printf("continue; "); - break; - case ast_break: - printf("break; "); - break; - case ast_return: - printf("return "); - if (opt_return_value) - opt_return_value->print(); - - printf("; "); - break; - case ast_discard: - printf("discard; "); - break; - } -} - - -ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value) -{ - this->mode = ast_jump_modes(mode); - - if (mode == ast_return) - opt_return_value = return_value; -} - - -void -ast_selection_statement::print(void) const -{ - printf("if ( "); - condition->print(); - printf(") "); - - then_statement->print(); - - if (else_statement) { - printf("else "); - else_statement->print(); - } - -} - - -ast_selection_statement::ast_selection_statement(ast_expression *condition, - ast_node *then_statement, - ast_node *else_statement) -{ - this->condition = condition; - this->then_statement = then_statement; - this->else_statement = else_statement; -} - - -void -ast_iteration_statement::print(void) const -{ - switch (mode) { - case ast_for: - printf("for( "); - if (init_statement) - init_statement->print(); - printf("; "); - - if (condition) - condition->print(); - printf("; "); - - if (rest_expression) - rest_expression->print(); - printf(") "); - - body->print(); - break; - - case ast_while: - printf("while ( "); - if (condition) - condition->print(); - printf(") "); - body->print(); - break; - - case ast_do_while: - printf("do "); - body->print(); - printf("while ( "); - if (condition) - condition->print(); - printf("); "); - break; - } -} - - -ast_iteration_statement::ast_iteration_statement(int mode, - ast_node *init, - ast_node *condition, - ast_expression *rest_expression, - ast_node *body) -{ - this->mode = ast_iteration_modes(mode); - this->init_statement = init; - this->condition = condition; - this->rest_expression = rest_expression; - this->body = body; -} - - -void -ast_struct_specifier::print(void) const -{ - printf("struct %s { ", name); - foreach_list_const(n, &this->declarations) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf("} "); -} - - -ast_struct_specifier::ast_struct_specifier(char *identifier, - ast_node *declarator_list) -{ - if (identifier == NULL) { - static unsigned anon_count = 1; - identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count); - anon_count++; - } - name = identifier; - this->declarations.push_degenerate_list_at_head(&declarator_list->link); -} - -bool -do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations) -{ - GLboolean progress = GL_FALSE; - - progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress; - - if (linked) { - progress = do_function_inlining(ir) || progress; - progress = do_dead_functions(ir) || progress; - } - progress = do_structure_splitting(ir) || progress; - progress = do_if_simplification(ir) || progress; - progress = do_discard_simplification(ir) || progress; - progress = do_copy_propagation(ir) || progress; - /*progress = do_copy_propagation_elements(ir) || progress;*/ - if (linked) - progress = do_dead_code(ir) || progress; - else - progress = do_dead_code_unlinked(ir) || progress; - progress = do_dead_code_local(ir) || progress; - progress = do_tree_grafting(ir) || progress; - progress = do_constant_propagation(ir) || progress; - if (linked) - progress = do_constant_variable(ir) || progress; - else - progress = do_constant_variable_unlinked(ir) || progress; - progress = do_constant_folding(ir) || progress; - progress = do_algebraic(ir) || progress; - progress = do_lower_jumps(ir) || progress; - progress = do_vec_index_to_swizzle(ir) || progress; - progress = do_swizzle_swizzle(ir) || progress; - progress = do_noop_swizzle(ir) || progress; - - progress = optimize_redundant_jumps(ir) || progress; - - loop_state *ls = analyze_loop_variables(ir); - if (ls->loop_found) { - progress = set_loop_controls(ir, ls) || progress; - progress = unroll_loops(ir, ls, max_unroll_iterations) || progress; - } - delete ls; - - return progress; -} - -extern "C" { - -/** - * To be called at GL teardown time, this frees compiler datastructures. - * - * After calling this, any previously compiled shaders and shader - * programs would be invalid. So this should happen at approximately - * program exit. - */ -void -_mesa_destroy_shader_compiler(void) -{ - _mesa_destroy_shader_compiler_caches(); - - _mesa_glsl_release_types(); -} - -/** - * Releases compiler caches to trade off performance for memory. - * - * Intended to be used with glReleaseShaderCompiler(). - */ -void -_mesa_destroy_shader_compiler_caches(void) -{ - _mesa_glsl_release_functions(); -} - -} +/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <stdarg.h>
+#include <string.h>
+#include <assert.h>
+
+extern "C" {
+#include "main/core.h" /* for struct gl_context */
+}
+
+#include "ralloc.h"
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.h"
+#include "ir_optimization.h"
+#include "loop_analysis.h"
+
+_mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *ctx,
+ GLenum target, void *mem_ctx)
+{
+ switch (target) {
+ case GL_VERTEX_SHADER: this->target = vertex_shader; break;
+ case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
+ case GL_GEOMETRY_SHADER: this->target = geometry_shader; break;
+ }
+
+ this->scanner = NULL;
+ this->translation_unit.make_empty();
+ this->symbols = new(mem_ctx) glsl_symbol_table;
+ this->info_log = ralloc_strdup(mem_ctx, "");
+ this->error = false;
+ this->loop_or_switch_nesting = NULL;
+
+ /* Set default language version and extensions */
+ this->language_version = 110;
+ this->es_shader = false;
+ this->ARB_texture_rectangle_enable = true;
+
+ /* OpenGL ES 2.0 has different defaults from desktop GL. */
+ if (ctx->API == API_OPENGLES2) {
+ this->language_version = 100;
+ this->es_shader = true;
+ this->ARB_texture_rectangle_enable = false;
+ }
+
+ this->extensions = &ctx->Extensions;
+
+ this->Const.MaxLights = ctx->Const.MaxLights;
+ this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
+ this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
+ this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits;
+ this->Const.MaxVertexAttribs = ctx->Const.VertexProgram.MaxAttribs;
+ this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
+ this->Const.MaxVaryingFloats = ctx->Const.MaxVarying * 4;
+ this->Const.MaxVertexTextureImageUnits = ctx->Const.MaxVertexTextureImageUnits;
+ this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits;
+ this->Const.MaxTextureImageUnits = ctx->Const.MaxTextureImageUnits;
+ this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
+
+ this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
+
+ /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2
+ * Core context is supported, this logic will need change. Older versions of
+ * GLSL are no longer supported outside the compatibility contexts of 3.x.
+ */
+ this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2)
+ || ctx->Extensions.ARB_ES2_compatibility;
+ this->Const.GLSL_110 = (ctx->API == API_OPENGL);
+ this->Const.GLSL_120 = (ctx->API == API_OPENGL)
+ && (ctx->Const.GLSLVersion >= 120);
+ this->Const.GLSL_130 = (ctx->API == API_OPENGL)
+ && (ctx->Const.GLSLVersion >= 130);
+
+ const unsigned lowest_version =
+ (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility
+ ? 100 : 110;
+ const unsigned highest_version =
+ (ctx->API == API_OPENGL) ? ctx->Const.GLSLVersion : 100;
+ char *supported = ralloc_strdup(this, "");
+
+ for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) {
+ const char *const prefix = (ver == lowest_version)
+ ? ""
+ : ((ver == highest_version) ? ", and " : ", ");
+
+ ralloc_asprintf_append(& supported, "%s%d.%02d%s",
+ prefix,
+ ver / 100, ver % 100,
+ (ver == 100) ? " ES" : "");
+ }
+
+ this->supported_version_string = supported;
+}
+
+const char *
+_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
+{
+ switch (target) {
+ case vertex_shader: return "vertex";
+ case fragment_shader: return "fragment";
+ case geometry_shader: return "geometry";
+ }
+
+ assert(!"Should not get here.");
+ return "unknown";
+}
+
+
+void
+_mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...)
+{
+ va_list ap;
+
+ state->error = true;
+
+ assert(state->info_log != NULL);
+ ralloc_asprintf_append(&state->info_log, "%u:%u(%u): error: ",
+ locp->source,
+ locp->first_line,
+ locp->first_column);
+ va_start(ap, fmt);
+ ralloc_vasprintf_append(&state->info_log, fmt, ap);
+ va_end(ap);
+ ralloc_strcat(&state->info_log, "\n");
+}
+
+
+void
+_mesa_glsl_warning(const YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...)
+{
+ va_list ap;
+
+ assert(state->info_log != NULL);
+ ralloc_asprintf_append(&state->info_log, "%u:%u(%u): warning: ",
+ locp->source,
+ locp->first_line,
+ locp->first_column);
+ va_start(ap, fmt);
+ ralloc_vasprintf_append(&state->info_log, fmt, ap);
+ va_end(ap);
+ ralloc_strcat(&state->info_log, "\n");
+}
+
+
+bool
+_mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
+ const char *behavior, YYLTYPE *behavior_locp,
+ _mesa_glsl_parse_state *state)
+{
+ enum {
+ extension_disable,
+ extension_enable,
+ extension_require,
+ extension_warn
+ } ext_mode;
+
+ if (strcmp(behavior, "warn") == 0) {
+ ext_mode = extension_warn;
+ } else if (strcmp(behavior, "require") == 0) {
+ ext_mode = extension_require;
+ } else if (strcmp(behavior, "enable") == 0) {
+ ext_mode = extension_enable;
+ } else if (strcmp(behavior, "disable") == 0) {
+ ext_mode = extension_disable;
+ } else {
+ _mesa_glsl_error(behavior_locp, state,
+ "Unknown extension behavior `%s'",
+ behavior);
+ return false;
+ }
+
+ bool unsupported = false;
+
+ if (strcmp(name, "all") == 0) {
+ if ((ext_mode == extension_enable) || (ext_mode == extension_require)) {
+ _mesa_glsl_error(name_locp, state, "Cannot %s all extensions",
+ (ext_mode == extension_enable)
+ ? "enable" : "require");
+ return false;
+ }
+ } else if (strcmp(name, "GL_ARB_draw_buffers") == 0) {
+ /* This extension is only supported in fragment shaders.
+ */
+ if (state->target != fragment_shader) {
+ unsupported = true;
+ } else {
+ state->ARB_draw_buffers_enable = (ext_mode != extension_disable);
+ state->ARB_draw_buffers_warn = (ext_mode == extension_warn);
+ }
+ } else if (strcmp(name, "GL_ARB_draw_instanced") == 0) {
+ state->ARB_draw_instanced_enable = (ext_mode != extension_disable);
+ state->ARB_draw_instanced_warn = (ext_mode == extension_warn);
+
+ /* This extension is only supported in vertex shaders.
+ */
+ unsupported = (state->target != vertex_shader)
+ || !state->extensions->ARB_draw_instanced;
+ } else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) {
+ state->ARB_explicit_attrib_location_enable =
+ (ext_mode != extension_disable);
+ state->ARB_explicit_attrib_location_warn =
+ (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->ARB_explicit_attrib_location;
+ } else if (strcmp(name, "GL_ARB_fragment_coord_conventions") == 0) {
+ state->ARB_fragment_coord_conventions_enable =
+ (ext_mode != extension_disable);
+ state->ARB_fragment_coord_conventions_warn =
+ (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->ARB_fragment_coord_conventions;
+ } else if (strcmp(name, "GL_ARB_texture_rectangle") == 0) {
+ state->ARB_texture_rectangle_enable = (ext_mode != extension_disable);
+ state->ARB_texture_rectangle_warn = (ext_mode == extension_warn);
+ } else if (strcmp(name, "GL_EXT_texture_array") == 0) {
+ state->EXT_texture_array_enable = (ext_mode != extension_disable);
+ state->EXT_texture_array_warn = (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->EXT_texture_array;
+ } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) {
+ state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable);
+ state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn);
+
+ /* This extension is only supported in fragment shaders.
+ */
+ unsupported = (state->target != fragment_shader)
+ || !state->extensions->ARB_shader_stencil_export;
+ } else if (strcmp(name, "GL_AMD_conservative_depth") == 0) {
+ /* The AMD_conservative spec does not forbid requiring the extension in
+ * the vertex shader.
+ */
+ state->AMD_conservative_depth_enable = (ext_mode != extension_disable);
+ state->AMD_conservative_depth_warn = (ext_mode == extension_warn);
+ unsupported = !state->extensions->AMD_conservative_depth;
+ } else if (strcmp(name, "GL_OES_texture_3D") == 0 && state->es_shader) {
+ state->OES_texture_3D_enable = (ext_mode != extension_disable);
+ state->OES_texture_3D_warn = (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->EXT_texture3D;
+ } else {
+ unsupported = true;
+ }
+
+ if (unsupported) {
+ static const char *const fmt = "extension `%s' unsupported in %s shader";
+
+ if (ext_mode == extension_require) {
+ _mesa_glsl_error(name_locp, state, fmt,
+ name, _mesa_glsl_shader_target_name(state->target));
+ return false;
+ } else {
+ _mesa_glsl_warning(name_locp, state, fmt,
+ name, _mesa_glsl_shader_target_name(state->target));
+ }
+ }
+
+ return true;
+}
+
+void
+_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
+{
+ if (q->flags.q.constant)
+ printf("const ");
+
+ if (q->flags.q.invariant)
+ printf("invariant ");
+
+ if (q->flags.q.attribute)
+ printf("attribute ");
+
+ if (q->flags.q.varying)
+ printf("varying ");
+
+ if (q->flags.q.in && q->flags.q.out)
+ printf("inout ");
+ else {
+ if (q->flags.q.in)
+ printf("in ");
+
+ if (q->flags.q.out)
+ printf("out ");
+ }
+
+ if (q->flags.q.centroid)
+ printf("centroid ");
+ if (q->flags.q.uniform)
+ printf("uniform ");
+ if (q->flags.q.smooth)
+ printf("smooth ");
+ if (q->flags.q.flat)
+ printf("flat ");
+ if (q->flags.q.noperspective)
+ printf("noperspective ");
+}
+
+
+void
+ast_node::print(void) const
+{
+ printf("unhandled node ");
+}
+
+
+ast_node::ast_node(void)
+{
+ this->location.source = 0;
+ this->location.line = 0;
+ this->location.column = 0;
+}
+
+
+static void
+ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
+{
+ if (is_array) {
+ printf("[ ");
+
+ if (array_size)
+ array_size->print();
+
+ printf("] ");
+ }
+}
+
+
+void
+ast_compound_statement::print(void) const
+{
+ printf("{\n");
+
+ foreach_list_const(n, &this->statements) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf("}\n");
+}
+
+
+ast_compound_statement::ast_compound_statement(int new_scope,
+ ast_node *statements)
+{
+ this->new_scope = new_scope;
+
+ if (statements != NULL) {
+ this->statements.push_degenerate_list_at_head(&statements->link);
+ }
+}
+
+
+void
+ast_expression::print(void) const
+{
+ switch (oper) {
+ case ast_assign:
+ case ast_mul_assign:
+ case ast_div_assign:
+ case ast_mod_assign:
+ case ast_add_assign:
+ case ast_sub_assign:
+ case ast_ls_assign:
+ case ast_rs_assign:
+ case ast_and_assign:
+ case ast_xor_assign:
+ case ast_or_assign:
+ subexpressions[0]->print();
+ printf("%s ", operator_string(oper));
+ subexpressions[1]->print();
+ break;
+
+ case ast_field_selection:
+ subexpressions[0]->print();
+ printf(". %s ", primary_expression.identifier);
+ break;
+
+ case ast_plus:
+ case ast_neg:
+ case ast_bit_not:
+ case ast_logic_not:
+ case ast_pre_inc:
+ case ast_pre_dec:
+ printf("%s ", operator_string(oper));
+ subexpressions[0]->print();
+ break;
+
+ case ast_post_inc:
+ case ast_post_dec:
+ subexpressions[0]->print();
+ printf("%s ", operator_string(oper));
+ break;
+
+ case ast_conditional:
+ subexpressions[0]->print();
+ printf("? ");
+ subexpressions[1]->print();
+ printf(": ");
+ subexpressions[1]->print();
+ break;
+
+ case ast_array_index:
+ subexpressions[0]->print();
+ printf("[ ");
+ subexpressions[1]->print();
+ printf("] ");
+ break;
+
+ case ast_function_call: {
+ subexpressions[0]->print();
+ printf("( ");
+
+ foreach_list_const (n, &this->expressions) {
+ if (n != this->expressions.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf(") ");
+ break;
+ }
+
+ case ast_identifier:
+ printf("%s ", primary_expression.identifier);
+ break;
+
+ case ast_int_constant:
+ printf("%d ", primary_expression.int_constant);
+ break;
+
+ case ast_uint_constant:
+ printf("%u ", primary_expression.uint_constant);
+ break;
+
+ case ast_float_constant:
+ printf("%f ", primary_expression.float_constant);
+ break;
+
+ case ast_bool_constant:
+ printf("%s ",
+ primary_expression.bool_constant
+ ? "true" : "false");
+ break;
+
+ case ast_sequence: {
+ printf("( ");
+ foreach_list_const(n, & this->expressions) {
+ if (n != this->expressions.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+ printf(") ");
+ break;
+ }
+
+ default:
+ assert(0);
+ break;
+ }
+}
+
+ast_expression::ast_expression(int oper,
+ ast_expression *ex0,
+ ast_expression *ex1,
+ ast_expression *ex2)
+{
+ this->oper = ast_operators(oper);
+ this->subexpressions[0] = ex0;
+ this->subexpressions[1] = ex1;
+ this->subexpressions[2] = ex2;
+}
+
+
+void
+ast_expression_statement::print(void) const
+{
+ if (expression)
+ expression->print();
+
+ printf("; ");
+}
+
+
+ast_expression_statement::ast_expression_statement(ast_expression *ex) :
+ expression(ex)
+{
+ /* empty */
+}
+
+
+void
+ast_function::print(void) const
+{
+ return_type->print();
+ printf(" %s (", identifier);
+
+ foreach_list_const(n, & this->parameters) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+
+ printf(")");
+}
+
+
+ast_function::ast_function(void)
+ : is_definition(false), signature(NULL)
+{
+ /* empty */
+}
+
+
+void
+ast_fully_specified_type::print(void) const
+{
+ _mesa_ast_type_qualifier_print(& qualifier);
+ specifier->print();
+}
+
+
+void
+ast_parameter_declarator::print(void) const
+{
+ type->print();
+ if (identifier)
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+}
+
+
+void
+ast_function_definition::print(void) const
+{
+ prototype->print();
+ body->print();
+}
+
+
+void
+ast_declaration::print(void) const
+{
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+
+ if (initializer) {
+ printf("= ");
+ initializer->print();
+ }
+}
+
+
+ast_declaration::ast_declaration(char *identifier, int is_array,
+ ast_expression *array_size,
+ ast_expression *initializer)
+{
+ this->identifier = identifier;
+ this->is_array = is_array;
+ this->array_size = array_size;
+ this->initializer = initializer;
+}
+
+
+void
+ast_declarator_list::print(void) const
+{
+ assert(type || invariant);
+
+ if (type)
+ type->print();
+ else
+ printf("invariant ");
+
+ foreach_list_const (ptr, & this->declarations) {
+ if (ptr != this->declarations.get_head())
+ printf(", ");
+
+ ast_node *ast = exec_node_data(ast_node, ptr, link);
+ ast->print();
+ }
+
+ printf("; ");
+}
+
+
+ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
+{
+ this->type = type;
+ this->invariant = false;
+}
+
+void
+ast_jump_statement::print(void) const
+{
+ switch (mode) {
+ case ast_continue:
+ printf("continue; ");
+ break;
+ case ast_break:
+ printf("break; ");
+ break;
+ case ast_return:
+ printf("return ");
+ if (opt_return_value)
+ opt_return_value->print();
+
+ printf("; ");
+ break;
+ case ast_discard:
+ printf("discard; ");
+ break;
+ }
+}
+
+
+ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
+{
+ this->mode = ast_jump_modes(mode);
+
+ if (mode == ast_return)
+ opt_return_value = return_value;
+}
+
+
+void
+ast_selection_statement::print(void) const
+{
+ printf("if ( ");
+ condition->print();
+ printf(") ");
+
+ then_statement->print();
+
+ if (else_statement) {
+ printf("else ");
+ else_statement->print();
+ }
+
+}
+
+
+ast_selection_statement::ast_selection_statement(ast_expression *condition,
+ ast_node *then_statement,
+ ast_node *else_statement)
+{
+ this->condition = condition;
+ this->then_statement = then_statement;
+ this->else_statement = else_statement;
+}
+
+
+void
+ast_iteration_statement::print(void) const
+{
+ switch (mode) {
+ case ast_for:
+ printf("for( ");
+ if (init_statement)
+ init_statement->print();
+ printf("; ");
+
+ if (condition)
+ condition->print();
+ printf("; ");
+
+ if (rest_expression)
+ rest_expression->print();
+ printf(") ");
+
+ body->print();
+ break;
+
+ case ast_while:
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf(") ");
+ body->print();
+ break;
+
+ case ast_do_while:
+ printf("do ");
+ body->print();
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf("); ");
+ break;
+ }
+}
+
+
+ast_iteration_statement::ast_iteration_statement(int mode,
+ ast_node *init,
+ ast_node *condition,
+ ast_expression *rest_expression,
+ ast_node *body)
+{
+ this->mode = ast_iteration_modes(mode);
+ this->init_statement = init;
+ this->condition = condition;
+ this->rest_expression = rest_expression;
+ this->body = body;
+}
+
+
+void
+ast_struct_specifier::print(void) const
+{
+ printf("struct %s { ", name);
+ foreach_list_const(n, &this->declarations) {
+ ast_node *ast = exec_node_data(ast_node, n, link);
+ ast->print();
+ }
+ printf("} ");
+}
+
+
+ast_struct_specifier::ast_struct_specifier(char *identifier,
+ ast_node *declarator_list)
+{
+ if (identifier == NULL) {
+ static unsigned anon_count = 1;
+ identifier = ralloc_asprintf(this, "#anon_struct_%04x", anon_count);
+ anon_count++;
+ }
+ name = identifier;
+ this->declarations.push_degenerate_list_at_head(&declarator_list->link);
+}
+
+bool
+do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations)
+{
+ GLboolean progress = GL_FALSE;
+
+ progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
+
+ if (linked) {
+ progress = do_function_inlining(ir) || progress;
+ progress = do_dead_functions(ir) || progress;
+ }
+ progress = do_structure_splitting(ir) || progress;
+ progress = do_if_simplification(ir) || progress;
+ progress = do_discard_simplification(ir) || progress;
+ progress = do_copy_propagation(ir) || progress;
+ /*progress = do_copy_propagation_elements(ir) || progress;*/
+ if (linked)
+ progress = do_dead_code(ir) || progress;
+ else
+ progress = do_dead_code_unlinked(ir) || progress;
+ progress = do_dead_code_local(ir) || progress;
+ progress = do_tree_grafting(ir) || progress;
+ progress = do_constant_propagation(ir) || progress;
+ if (linked)
+ progress = do_constant_variable(ir) || progress;
+ else
+ progress = do_constant_variable_unlinked(ir) || progress;
+ progress = do_constant_folding(ir) || progress;
+ progress = do_algebraic(ir) || progress;
+ progress = do_lower_jumps(ir) || progress;
+ progress = do_vec_index_to_swizzle(ir) || progress;
+ progress = do_swizzle_swizzle(ir) || progress;
+ progress = do_noop_swizzle(ir) || progress;
+
+ progress = optimize_redundant_jumps(ir) || progress;
+
+ loop_state *ls = analyze_loop_variables(ir);
+ if (ls->loop_found) {
+ progress = set_loop_controls(ir, ls) || progress;
+ progress = unroll_loops(ir, ls, max_unroll_iterations) || progress;
+ }
+ delete ls;
+
+ return progress;
+}
+
+extern "C" {
+
+/**
+ * To be called at GL teardown time, this frees compiler datastructures.
+ *
+ * After calling this, any previously compiled shaders and shader
+ * programs would be invalid. So this should happen at approximately
+ * program exit.
+ */
+void
+_mesa_destroy_shader_compiler(void)
+{
+ _mesa_destroy_shader_compiler_caches();
+
+ _mesa_glsl_release_types();
+}
+
+/**
+ * Releases compiler caches to trade off performance for memory.
+ *
+ * Intended to be used with glReleaseShaderCompiler().
+ */
+void
+_mesa_destroy_shader_compiler_caches(void)
+{
+ _mesa_glsl_release_functions();
+}
+
+}
|